Email Archive - Archive 2005 (10565 messages) (Part 4 of 6)

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6001. Re: [Speed cubing group] Consistency
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 11:21:08 +0200

A good way to measure consistency is through standard deviation. My std devs hang around 6 or 7 secs. The largest individual differences are much higher though beeing around 20 while my regular averages are around 50. On 9/13/05, Sapan Upadhyay <cubekid@...> wrote: > > heh, i range anywhere from 18 to 30 seconds INSIDE an average... > > now that's inconsistent > > On 9/12/05, richy_jr_2000 <richy_jr_2000@...> wrote: > > I know everyone has off days in cubing, but how drastic is the change > > in your times? Normally I'm in the 17 second range. On good days, low > > 16 seconds. On my bad days, my times can get as slow as low 20 > > seconds. > > > > Is a 4 second spread between good and bad days outrageous? Or is it > > just me... > > > > -Richard > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
6002. Re: [Speed cubing group] First sub-30 average!!
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 11:50:16 +0200

It's always cool to have new fast members :-) Congratulations :-) 2005/9/13, pedrosino1 <pedrosino1@...>: > Hey, folks > I just wanted to share with you my happiness. Today I made my first sub- > 30 average! > I'm very happy > The times were: > 28.67, 27.56, 25.66, (25.59), 32.30, 32.83, (33.61), 31.84, 32.30, > 26.84, 27.53, 27.44. Average=29.30, SD=2.71 > I was very concentrated, and managed to do 7 sub-30 times. And the > worst was 33.61. Man, this is very good to me! > And earlier today, I made a very bad 35 average... > I just have to stay calm and concentrate on fluency, more than turning > speed. > I know it is not such a thing, but, hey!, I've cubing for just 3 months! > > > > Thanks to all of you for algs and tips. > > I'm coming to sub-20 now... > Wait for me... > > Pedro > > > > > > > Yahoo! Groups Links > > > > > > >
6003. Re: [Speed cubing group] Consistency
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 11:55:17 +0200

I don't if you can really work on consistency. But I'm usually under 2 seconds of standard deviation. I guess it's just different for every person.
6004. Re: Request for algorithms
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 09:56:34 -0000

Not everybody all at once. ;P Anywho, a few days ago, I was averaging around 2:05 to 2:10 with this method, and was incredibly excited. After implementing a few more simple commutators for center piece switching, to minimize unnecessary setup moves, and getting more fluid on overall solve, I've decreased my average average and my best averages by over 15 seconds each. All in under 4 days. This is the part where you guys come in. With the addition of a few more algs for block center swapping (that's your cue), some center 3 cycles (your turn again), and some streamlining of the M slice edges stage (I've got that one), I think this method has a lot more potential than I originally suspected. With practice, these times should be relatively easy to achieve: 30 seconds for 1x3x4 blocks on L and R, along with U layer corners 20 seconds or less to pair and place M slice and U layer edges 15 seconds to finish of M slice center cubies I would like to specifically request an alg to swap 3 center cubies on opposite faces, one for adjacent faces, one to swap two adjacent center pieces with two non adjacent pieces on the opposite center, and one to swap two non adjacent center pieces with two non adjacent pieces on an adjacent side. Now, let the emails come flooding in. Thanks, in advance. =D -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > Hi all. Bob Burton has graciously agreed to let me put my 4x4 > solution online as a part of his site. > > As I'm preparing material, I would greatly appreciate it if you guys > could send me or reply to this post with any helpful 4x4 center mover > algorithms you know. Moves that only rotate centers on their faces > are unnecessary, but just about any other ones would be helpful, > especially those involving 3 cycles and blocks. Also, because the L > and R sides would be completed before this, moves involving three > adjacent faces (U, F, and R, for example) would be unnecessary. > > Thanks ahead of time. > > (I'm looking at you, Per. =D ) > > -Mike Bennett
6005. Re: [Speed cubing group] Consistency
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 10:00:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > I don't if you can really work on consistency. > But I'm usually under 2 seconds of standard deviation. > > I guess it's just different for every person. I thought it was discussed a while back and the general consensus was 'around 10%.' Of course, some people are higher or lower, but that's probably about average. I'm going to guess you average somewhere just over 20 seconds with that SD. Now, if I'm way off, please don't be offended. We'll just blame it on me being very tired. Of course, this also varies puzzle to puzzle, I'm sure. I would assume people are generally far less deviant with larger puzzles (once they're comfortable in a method). The larger times with relative consistency should add up to smaller deviations. Or, maybe that's just me... -Mike Bennett
6006. Re: Request for algorithms
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 10:52:28 -0000

Mike, Have you checked out Chris Hardwick's 4x4x4 Speedcubing Page??? I believe it has ALL the algs you are looking for. The link is: http://www.speedcubing.com/chris/4speedsolve2.html Check that out, it Rocks... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > Not everybody all at once. ;P > > Anywho, a few days ago, I was averaging around 2:05 to 2:10 with this > method, and was incredibly excited. After implementing a few more > simple commutators for center piece switching, to minimize unnecessary > setup moves, and getting more fluid on overall solve, I've decreased > my average average and my best averages by over 15 seconds each. All > in under 4 days. > > This is the part where you guys come in. With the addition of a few > more algs for block center swapping (that's your cue), some center 3 > cycles (your turn again), and some streamlining of the M slice edges > stage (I've got that one), I think this method has a lot more > potential than I originally suspected. > > With practice, these times should be relatively easy to achieve: > 30 seconds for 1x3x4 blocks on L and R, along with U layer corners > 20 seconds or less to pair and place M slice and U layer edges > 15 seconds to finish of M slice center cubies > > I would like to specifically request an alg to swap 3 center cubies on > opposite faces, one for adjacent faces, one to swap two adjacent > center pieces with two non adjacent pieces on the opposite center, and > one to swap two non adjacent center pieces with two non adjacent > pieces on an adjacent side. Now, let the emails come flooding in. > > Thanks, in advance. =D > > -Mike Bennett > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > Hi all. Bob Burton has graciously agreed to let me put my 4x4 > > solution online as a part of his site. > > > > As I'm preparing material, I would greatly appreciate it if you guys > > could send me or reply to this post with any helpful 4x4 center mover > > algorithms you know. Moves that only rotate centers on their faces > > are unnecessary, but just about any other ones would be helpful, > > especially those involving 3 cycles and blocks. Also, because the L > > and R sides would be completed before this, moves involving three > > adjacent faces (U, F, and R, for example) would be unnecessary. > > > > Thanks ahead of time. > > > > (I'm looking at you, Per. =D ) > > > > -Mike Bennett
6007. Re: Request for algorithms
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 10:53:54 -0000

Sorry, the homepage of that site is http://www.speedcubing.com/chris/4speedsolve.html Sorry...Craig --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > Mike, Have you checked out Chris Hardwick's 4x4x4 Speedcubing Page??? > I believe it has ALL the algs you are looking for. The link is: > > http://www.speedcubing.com/chris/4speedsolve2.html > > Check that out, it Rocks... > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > Not everybody all at once. ;P > > > > Anywho, a few days ago, I was averaging around 2:05 to 2:10 with > this > > method, and was incredibly excited. After implementing a few more > > simple commutators for center piece switching, to minimize > unnecessary > > setup moves, and getting more fluid on overall solve, I've > decreased > > my average average and my best averages by over 15 seconds each. > All > > in under 4 days. > > > > This is the part where you guys come in. With the addition of a > few > > more algs for block center swapping (that's your cue), some center > 3 > > cycles (your turn again), and some streamlining of the M slice > edges > > stage (I've got that one), I think this method has a lot more > > potential than I originally suspected. > > > > With practice, these times should be relatively easy to achieve: > > 30 seconds for 1x3x4 blocks on L and R, along with U layer corners > > 20 seconds or less to pair and place M slice and U layer edges > > 15 seconds to finish of M slice center cubies > > > > I would like to specifically request an alg to swap 3 center > cubies on > > opposite faces, one for adjacent faces, one to swap two adjacent > > center pieces with two non adjacent pieces on the opposite center, > and > > one to swap two non adjacent center pieces with two non adjacent > > pieces on an adjacent side. Now, let the emails come flooding in. > > > > Thanks, in advance. =D > > > > -Mike Bennett > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > <mikebennett_one@h...> wrote: > > > Hi all. Bob Burton has graciously agreed to let me put my 4x4 > > > solution online as a part of his site. > > > > > > As I'm preparing material, I would greatly appreciate it if you > guys > > > could send me or reply to this post with any helpful 4x4 center > mover > > > algorithms you know. Moves that only rotate centers on their > faces > > > are unnecessary, but just about any other ones would be helpful, > > > especially those involving 3 cycles and blocks. Also, because > the L > > > and R sides would be completed before this, moves involving three > > > adjacent faces (U, F, and R, for example) would be unnecessary. > > > > > > Thanks ahead of time. > > > > > > (I'm looking at you, Per. =D ) > > > > > > -Mike Bennett
6008. Re: [Speed cubing group] Consistency
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 10:52:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > Of course, this also varies puzzle to puzzle, I'm sure. I would > assume people are generally far less deviant with larger puzzles (once > they're comfortable in a method). The larger times with relative > consistency should add up to smaller deviations. Or, maybe that's > just me... I imagine that if you compare similar puzzles where the solution is made up of many small steps (the "really big" cubes, say), the consistency (as a percentage of the total time) would improve with increasing size of the puzzle: With N small, similar steps in your solution, the typical variation in the solution time should increase roughly as sqrt[N], while the solution time itself increases faster than that, i.e. as N. It's not obvious that the argument is right, however. For a given puzzle (3x3x3 say), the same kind of reasoning would lead you to expect better consistency from a method that had more steps. That doesn't seem to agree with my own, very limited experience. :S Mike
6009. Re: [Speed cubing group] Consistency
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 13:29:12 +0200

2005/9/13, Mike Bennett <mikebennett_one@...>: > Of course, some people are higher or lower, but that's probably about > average. I'm going to guess you average somewhere just over 20 > seconds with that SD. Now, if I'm way off, please don't be offended. > We'll just blame it on me being very tired. No that's it, I average around 21 seconds these days with a best of 20.16.
6010. Re: Request for algorithms
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 11:29:31 -0000

> --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > Mike, Have you checked out Chris Hardwick's 4x4x4 Speedcubing > Page??? > > I believe it has ALL the algs you are looking for. The link is: Are you sure? Mike and Chris do different steps and in a different order. ~ Bob
6011. Re: Competition pressure (speedsolving the Magic)
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 11:35:24 -0000

Okay, I will be serious. When I first got the Magic, I was VERY into it. I was already extremely interested in it because I had been Super-Magicing for a couple weeks and the Super Magic makes the normal magic seem like a baby. When my Magic arrived, I already knew how to solve it. I spent all day after I got it (from about 4pm to sleeptime) practicing the first transform, except for 80 minutes during class (too loud!). By the time I was taking timings the next day (for the first time), I was able to eventually get sub-2 by the end of the day. The first week (or so), I would do several averages of 100 per day, sometimes averages of 200 or 300 or more. Pochmann kept me motivated. :-) He once told me "An average of 100 per day keeps the slow times away." I believe this is true, but I don't practice much more lately anyway because I am a lazy bum and unfortunatley have other things to concentrate on, but it does not take long to get fast at the Magic. When I competed (and won) in New York, I had been solving the Magic in total for about 6 weeks, but didn't even bother to touch it from 4 weeks before the competition until the day of the competition. ;) Practice is by far the best way to bring your times down. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > Ofcourse!! Didn't realize that! :-) > > I guess you do hundreds of magic-solves in a row, when taking time!? > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" > <bob@c...> wrote: > > Fast hands. :) > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > > <gunkr520@s...> wrote: > > > My best time for Magic was 2.10 at Swedish Openm, but I > practices a > > > bit more outside competition the same day and got a nice 1.65 > (on a > > > stackmat). I still can't see how you do sub-1.20. I'm using the > same > > > execution as Bob. > > > > > > /Gunnar > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > > > <gunkr520@s...> wrote: > > > > I know I should slow down more while solving, but it's harder > than > > > it > > > > sounds. I always try to do that, and I'm getting better every > > > day. I > > > > suppose that I have to get better at looking ahead, to get a > sub > > > 16 > > > > average. > > > > > > > > I'm very satisfied that I broke David Wesley´s swedish records > on > > > > 3*3*3. My average was better than thi winning time at WC2003. > > > > > > > > /Gunnar > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > > > > <mahtianssi@y...> wrote: > > > > > So my best avg of 10 is 16.34, and my best average of 3 in a > > > > > competition is 15.90. > > > > > I am very nervous in competitons, but it doesn't affect my > hands. > > > > > And for example Ron does very badly in competitons. > > > > > Genes or something else? > > > > > > > > > > P.S. > > > > > Gunnar, relax and slow down a bit in comps.
6012. Re: [Speed cubing group] Re: Re : Waterman Method
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 13 Sep 2005 14:35:00 +0200

----- Original Message ----- From: "Josef Jelinek" <josef.jelinek@gmail.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, September 09, 2005 3:52 PM Subject: [Speed cubing group] Re: Re : Waterman Method > --- In speedsolvingrubikscube@yahoogroups.com, "Nathan Moreau" > <nathan.m@n...> wrote: > > >You can be sub-15 with a method like Waterman's. > > >I think nobody knows all the sequences described in this method. > > > > >Gilles. > > > > > > Complete ZB is easier to learn :) > > That smiley shows that you - obviously - cannot be serious here... :) > > > Start with "Solving L" step is slow, compare to F2L (averaging 8-9 > for > > F2L = averaging ... 4-5 for L?). > > Fast Fridrich cubers do ~32 turns for F2L (corrent me if I am wrong). > 8-9s is 3.5-4 turns/s. I average 16 turns for one layer (always the > same color). Marc averaged about 6-7s for one face. One face or one layer?.. > After solving remaining corners (2-3s), you can be still bellow 10s and > you are left with two steps and the last easy middle edge permutation > which is around 22 turns total... > > > If someone really wants to learn something like Waterman, learning > > Gilles' method ! > > Yes, it may be better for someone... Everyone can find the best-fitting > method for himself (maybe even herself? :-)). > > Josef > > > > > > > Yahoo! Groups Links > > > > > >
6013. Nice link
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 14:01:59 -0000

I thought I'd just mention it: http://tinyurl.com/bqz96 Cheers! Stefan
6014. Re: Request for algorithms
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 15:55:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > Mike, Have you checked out Chris Hardwick's 4x4x4 Speedcubing Page??? > I believe it has ALL the algs you are looking for. The link is: > > http://www.speedcubing.com/chris/4speedsolve2.html > > Check that out, it Rocks... Just to clarify, I need these moves not to change anything other than the specific centers they effect. It's the final step of my solution, so, while I really enjoy Chris' page, it's not going to help in this situation. In fact, I developed mine as the antithesis to Chris' because, while many people are very good at centers first, I wasn't. It's a great method, but I know that my mind and hands work better with a different approach. I also know there are others who could also benefit from a non-centers first method. You have to customize to what fits you best. I also think that centers first on the 4x4 is very much like Fridrich for the 3x3. It's the method out there that's the most widely accessible on the web, so it's the most popular. If there were more resources available for alternatives, I think fewer people would use Fridrich. Anywho, that's my spiel for the day. Now send away. =D -Mike Bennett > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > Not everybody all at once. ;P > > > > Anywho, a few days ago, I was averaging around 2:05 to 2:10 with > this > > method, and was incredibly excited. After implementing a few more > > simple commutators for center piece switching, to minimize > unnecessary > > setup moves, and getting more fluid on overall solve, I've > decreased > > my average average and my best averages by over 15 seconds each. > All > > in under 4 days. > > > > This is the part where you guys come in. With the addition of a > few > > more algs for block center swapping (that's your cue), some center > 3 > > cycles (your turn again), and some streamlining of the M slice > edges > > stage (I've got that one), I think this method has a lot more > > potential than I originally suspected. > > > > With practice, these times should be relatively easy to achieve: > > 30 seconds for 1x3x4 blocks on L and R, along with U layer corners > > 20 seconds or less to pair and place M slice and U layer edges > > 15 seconds to finish of M slice center cubies > > > > I would like to specifically request an alg to swap 3 center > cubies on > > opposite faces, one for adjacent faces, one to swap two adjacent > > center pieces with two non adjacent pieces on the opposite center, > and > > one to swap two non adjacent center pieces with two non adjacent > > pieces on an adjacent side. Now, let the emails come flooding in. > > > > Thanks, in advance. =D > > > > -Mike Bennett > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > <mikebennett_one@h...> wrote: > > > Hi all. Bob Burton has graciously agreed to let me put my 4x4 > > > solution online as a part of his site. > > > > > > As I'm preparing material, I would greatly appreciate it if you > guys > > > could send me or reply to this post with any helpful 4x4 center > mover > > > algorithms you know. Moves that only rotate centers on their > faces > > > are unnecessary, but just about any other ones would be helpful, > > > especially those involving 3 cycles and blocks. Also, because > the L > > > and R sides would be completed before this, moves involving three > > > adjacent faces (U, F, and R, for example) would be unnecessary. > > > > > > Thanks ahead of time. > > > > > > (I'm looking at you, Per. =D ) > > > > > > -Mike Bennett
6015. 2*1x2x3 challenge
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 16:10:26 -0000

Building 2 opposite 1x2x3 blocks (F2L minus 2 edges and middle-slice centers) can be done in less than 25 moves on average (I'm talking about real speedcubing of course). I need about 8s on average (starting with hands flat on the table, stopping by destroying the spacebar). Because I think I'll never be able to solve the F2L in less than 9s, I feel that a good speedcuber could solve the 2 blocks in less than 8s. Feel free to try and tell me how fast/slow you think it could be. Gilles.
6016. Re: [Speed cubing group] Re: Re : Waterman Method
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 18:19:27 +0200

It's supposed to say one layer as far as I know /Gustav Rune Wesstr�m skrev: >----- Original Message ----- >From: "Josef Jelinek" <josef.jelinek@...> >To: <speedsolvingrubikscube@yahoogroups.com> >Sent: Friday, September 09, 2005 3:52 PM >Subject: [Speed cubing group] Re: Re : Waterman Method > > > > >>--- In speedsolvingrubikscube@yahoogroups.com, "Nathan Moreau" >><nathan.m@n...> wrote: >> >> >>>>You can be sub-15 with a method like Waterman's. >>>>I think nobody knows all the sequences described in this method. >>>> >>>> >>>>Gilles. >>>> >>>> >>>Complete ZB is easier to learn :) >>> >>> >>That smiley shows that you - obviously - cannot be serious here... :) >> >> >> >>>Start with "Solving L" step is slow, compare to F2L (averaging 8-9 >>> >>> >>for >> >> >>>F2L = averaging ... 4-5 for L?). >>> >>> >>Fast Fridrich cubers do ~32 turns for F2L (corrent me if I am wrong). >>8-9s is 3.5-4 turns/s. I average 16 turns for one layer (always the >>same color). Marc averaged about 6-7s for one face. >> >> >One face or one layer?.. > > >>After solving remaining corners (2-3s), you can be still bellow 10s and >>you are left with two steps and the last easy middle edge permutation >>which is around 22 turns total... >> >> >> >>>If someone really wants to learn something like Waterman, learning >>>Gilles' method ! >>> >>> >>Yes, it may be better for someone... Everyone can find the best-fitting >>method for himself (maybe even herself? :-)). >> >>Josef >> >> >> >> >> >> >>Yahoo! Groups Links >> >> >> >> >> >> >> >> > > > > >Yahoo! Groups Links > > > > > > > >__________ NOD32 1.1215 (20050913) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6017. Re: [Speed cubing group] First sub-30 average!!
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 18:56:29 +0200

Me and Pedro started to cube almost in the same day, now he is sub 30 and I'm still trying to get sub 50 consistently. Not training as I did in the begining though. I think it was something like 2 and a half months ago when we started. Sub 30 in less that 3 months is pretty good!!! Congrats. Parabéns cara. Marco Garbelini On 9/13/05, Gilles van den Peereboom <gillesvdp@...> wrote: > > It's always cool to have new fast members :-) > Congratulations :-) > > 2005/9/13, pedrosino1 <pedrosino1@...>: > > Hey, folks > > I just wanted to share with you my happiness. Today I made my first sub- > > > 30 average! > > I'm very happy > > The times were: > > 28.67, 27.56, 25.66, (25.59), 32.30, 32.83, (33.61), 31.84, 32.30, > > 26.84, 27.53, 27.44. Average=29.30, SD=2.71 > > I was very concentrated, and managed to do 7 sub-30 times. And the > > worst was 33.61. Man, this is very good to me! > > And earlier today, I made a very bad 35 average... > > I just have to stay calm and concentrate on fluency, more than turning > > speed. > > I know it is not such a thing, but, hey!, I've cubing for just 3 months! > > > > > > > > > Thanks to all of you for algs and tips. > > > > I'm coming to sub-20 now... > > Wait for me... > > > > Pedro > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
6018. [Speed cubing group] Re: Cube club?
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 19:18:28 -0000

Well, I started talking to people act school, and i did not know there were so many cubers! Theres one kid at my lunch who has heard about the LBL method, but im not sure if he can solve. Another kid can actually using WC (and i watched him) but he was terribly slow. Then there is anothet kid who i taught to cube, then theirs me. Im sure theres more people that would join, so ill have to make up flyers, maybe that will gain interest. Hope this goes over well. Wish me luck! Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > No seriously. I am also starting a Cube club in my institute and have > started a yahoo group like this one and till now we have abt 30-35 > members. I recently got cubes for many of them so they'll atleast > start cubing when the cube is in front of them. Only abt 3-4 ppl are > really interested though. > > Anyone has any hints on how to make cubing popular? Ofcourse I boast > abt my avg to everyone who cares to listen and I posted abt my > blindfold cubing on our newsgroup and everyone was really excited. But > that soon died down. :( > > Maybe i should start public cubing, but im a shy person and dont > usually like to do this. Any other hints? > > Sachin. > > > > On 9/13/05, Stefan Pochmann <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, pjgat09 <no_reply@y...> > > wrote: > > > > > > I need to gain interest for this club, what do you think is the best > > > way? > > > > Have Will Smith advertise it. > > > > Cheers! > > Stefan > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6019. Re: [Speed cubing group] First sub-30 average!!
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 19:21:50 -0000

I too have just become sub-30, and im very excited!! Congratulations! Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini <garbelini@g...> wrote: > Me and Pedro started to cube almost in the same day, now he is sub 30 and > I'm still trying to get sub 50 consistently. > Not training as I did in the begining though. > > I think it was something like 2 and a half months ago when we started. Sub > 30 in less that 3 months is pretty good!!! > > Congrats. > > Parabéns cara. > > Marco Garbelini > > > On 9/13/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > > > It's always cool to have new fast members :-) > > Congratulations :-) > > > > 2005/9/13, pedrosino1 <pedrosino1@y...>: > > > Hey, folks > > > I just wanted to share with you my happiness. Today I made my first sub- > > > > > 30 average! > > > I'm very happy > > > The times were: > > > 28.67, 27.56, 25.66, (25.59), 32.30, 32.83, (33.61), 31.84, 32.30, > > > 26.84, 27.53, 27.44. Average=29.30, SD=2.71 > > > I was very concentrated, and managed to do 7 sub-30 times. And the > > > worst was 33.61. Man, this is very good to me! > > > And earlier today, I made a very bad 35 average... > > > I just have to stay calm and concentrate on fluency, more than turning > > > speed. > > > I know it is not such a thing, but, hey!, I've cubing for just 3 months! > > > > > > > > > > > > > > Thanks to all of you for algs and tips. > > > > > > I'm coming to sub-20 now... > > > Wait for me... > > > > > > Pedro > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6020. cubers around Sacramento & Davis (California)???
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 19:52:11 -0000

Hello -- I'm wondering if any cubers on this list are in the area of Sacramento or Davis California, and if any of them are going to the NorCal contest on Sat, Sept 17? I'm in Sacramento, and heading down - I thought it'd be a good chance to meet up and see about forming a group or a club. I know of myself (in Sacramento) and Jeremy Dixon (in Roseville). Anyone else?? yeff
6021. Re: Cube club?
From: "Brent Morgan" <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 19:53:16 -0000

Cool. I started one at my high school and a LOT of people just joined (I didn't even advertise it) in because it was the next "cool" thing to do. I'm also planning on some kind of Arizona cube club at the University of Arizona here. :). It'll be different at a University since there's so many people, but I'd say I've shown enough people (and the multiplied effect of them showing their friends) I'd say around 25 people (that I know of) here know how to solve it... -Brento --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > I'm also planning on starting a cube club at my school (Liberty > University). I always have a cube in my hands, whether I'm just > walking to class, sitting in class waiting for it to start, or > sometimes during class. ;) So there are a lot of people that know me > for my cubing and many people seem interested in a club. I've already > taught 4 or 5 people there how to cube, and I know several more that > want to learn. > > Bob, you have a cube club at your school, right? Any tips on making > it a success?
6022. Re: First sub-30s average! Woo hoo!!!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 20:05:34 -0000

Hi David J, Yes, it was very exciting getting my first sub-30s average! I got a few more sub-30s averages last week, including a new best of 29.08s. :) My real average is still definitely over 30s! Re your other comment, did you see one of the 25th anniversary TV interviews I did, or are you referring to the photos I posted? If the former, which interview was it? I had thought the TV interviews were generally just screened in the UK. I know the CNN one was shown in other countries though because one of my friends in Australia told me that her mother had seen me on CNN. :) Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Jasmine, > > Congratulations! Nice isn't it? :) Keep up the good work. > > I thought you came across well at the 25th Anniversary event. > > Cheers! > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I thought it would never happen, but yesterday it did! I got my first > > sub-30s average EVER! :) > > > > Here are the details: > > Average: 29.56s > > Individual times: 30.36, 32.15, (36.94), 28.72, 26.81, 31.63, 30.24, > > 29.06, 28.84, (26.31), 26.64, 31.13. > > > > I've written a blog entry about it on my site: > > http://speedcuber.blogspot.com/ > > > > Jasmine
6023. wow the dogic is cool!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 20:05:28 -0000

Hey everyone, I just finished solving my dogic, after the first time I'd ever scrambled it! It took me about 1 hour and 34 minutes, seeing as how I had absolutely no idea how to approach it after seeing it scrambled. I think I figured out a good semi-efficient working solution though. Going to try a time again in a bit. Anyway I have a question. My dogic is one of the new Mefferts remakes and it tends to pop a bit if I'm not REALLY careful. Are there ways around this that anyone knows? I don't want to speed solve, but I'd prefer to not have to do a 288 degree turn just because my face doesn't want to turn the way I need it to turn. Anyway the dogic is awesome, and complicated! I had a few really cool pops and could get a good look at the insides. I gather that the triangle pieces of like colors are indistinct, but it took me a minute to realize that the flips of those other pieces are just like corners on a 3x3x3. So if I pop now I have a quicker way of knowing how the pieces go back in. Anyway I'm going to try another time. This thing is fun! Chris
6024. Re: Mistakes in 25thAV solution booklet
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 20:27:46 -0000

Ohh ok. I just misunderstood how to do it. I get it now. Thanks!! --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I haven't look at the booklet, but I know that corner flip method > you mentioned works. > > Notice that > (R' D' R D)x6 = I > > Also that move rotates UFR counterclockwise. > > So if you have three corners that need to go clockwise you do that > move > > (R' D' R D)x4 on the first corner, then spin U, x4 for the second, > spin U then x4 for the third. > > That's 12 executions, so your bottom layer pieces will solve twice, > and of course end solved. > > Three corners flipped counterclockwise will be 6 executions which is > safe. > > Also 1 corner clockwise and one counterclockwise will likewise be 6 > and so will 2 going each direction. > > Again I haven't look through the booklet, that would really stink if > they've misprinted algorithms, but that corner flip method works. > Though I think it wouldn't be too complicated to print the inverse > rather than to say to do the alg 4 times (which is the equivalent of > the inverse since it solves in 6 repetitions). > > Maybe they want to give the most basic solution possible to allow > people room to think for themselves and come up with new things? > > Chris
6025. Re: Off topic (Bert is evil by Muppet Theory)
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 20:32:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > Isn't it V=IR? Maybe sometimes other symbols are used so I'll shut up. I've seen both E and V used. The beauty of Muppet Theory is that you can use either one. :P > > PB=LI by chemical symbols. > > > > (It's nice to know that lead = lithium, but that is not what we want > > so let us continue.) > > You could mention it as a corollary. Yes. Frightening, how the evil-ness of one yellow muppet can so greatly affect the chemical world.... > > and multiplying by E yields > > B E R T = E V I L > > > > Q.E.D. > > Marvellous. I thoroughly enjoyed your post. Thanks! This sort of thing has been a side hobby of mine for some years now. Not as intriguing as the cube of course, but still fun.
6026. RE: [Speed cubing group] Re: Request for algorithms
From: "Bill MCGAUGH" <bmcgaugh49@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 14:32:40 -0700

Mike, here is a little library of moves (I have to do this quickly...check for typos): l d r' d' l' d r d' r2 u2 r2 u2 l2 F r2 F' l2 F r2 F' r2 B2 r' (fb') r B2 r' (f'b) r r2 B2 r' f r B2 r' f' r r2 (du') R (du') r2 (d'u) R' (d'u) r' (u d') r U2 r' (u' d) r U2 (l r') d2 (l' r) U' D' (l r') d2 (l' r) U D check these out...tell me if something doesn't work Bill McGaugh >From: "Mike Bennett" <mikebennett_one@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: Request for algorithms >Date: Tue, 13 Sep 2005 15:55:54 -0000 > >--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" ><logitewty@h...> wrote: > > Mike, Have you checked out Chris Hardwick's 4x4x4 Speedcubing Page??? > > I believe it has ALL the algs you are looking for. The link is: > > > > http://www.speedcubing.com/chris/4speedsolve2.html > > > > Check that out, it Rocks... > >Just to clarify, I need these moves not to change anything other than >the specific centers they effect. It's the final step of my solution, >so, while I really enjoy Chris' page, it's not going to help in this >situation. > >In fact, I developed mine as the antithesis to Chris' because, while >many people are very good at centers first, I wasn't. It's a great >method, but I know that my mind and hands work better with a different >approach. I also know there are others who could also benefit from a >non-centers first method. You have to customize to what fits you >best. I also think that centers first on the 4x4 is very much like >Fridrich for the 3x3. It's the method out there that's the most >widely accessible on the web, so it's the most popular. If there were >more resources available for alternatives, I think fewer people would >use Fridrich. > >Anywho, that's my spiel for the day. Now send away. =D > >-Mike Bennett > > > > > Craig > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > <mikebennett_one@h...> wrote: > > > Not everybody all at once. ;P > > > > > > Anywho, a few days ago, I was averaging around 2:05 to 2:10 with > > this > > > method, and was incredibly excited. After implementing a few more > > > simple commutators for center piece switching, to minimize > > unnecessary > > > setup moves, and getting more fluid on overall solve, I've > > decreased > > > my average average and my best averages by over 15 seconds each. > > All > > > in under 4 days. > > > > > > This is the part where you guys come in. With the addition of a > > few > > > more algs for block center swapping (that's your cue), some center > > 3 > > > cycles (your turn again), and some streamlining of the M slice > > edges > > > stage (I've got that one), I think this method has a lot more > > > potential than I originally suspected. > > > > > > With practice, these times should be relatively easy to achieve: > > > 30 seconds for 1x3x4 blocks on L and R, along with U layer corners > > > 20 seconds or less to pair and place M slice and U layer edges > > > 15 seconds to finish of M slice center cubies > > > > > > I would like to specifically request an alg to swap 3 center > > cubies on > > > opposite faces, one for adjacent faces, one to swap two adjacent > > > center pieces with two non adjacent pieces on the opposite center, > > and > > > one to swap two non adjacent center pieces with two non adjacent > > > pieces on an adjacent side. Now, let the emails come flooding in. > > > > > > Thanks, in advance. =D > > > > > > -Mike Bennett > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > > <mikebennett_one@h...> wrote: > > > > Hi all. Bob Burton has graciously agreed to let me put my 4x4 > > > > solution online as a part of his site. > > > > > > > > As I'm preparing material, I would greatly appreciate it if you > > guys > > > > could send me or reply to this post with any helpful 4x4 center > > mover > > > > algorithms you know. Moves that only rotate centers on their > > faces > > > > are unnecessary, but just about any other ones would be helpful, > > > > especially those involving 3 cycles and blocks. Also, because > > the L > > > > and R sides would be completed before this, moves involving three > > > > adjacent faces (U, F, and R, for example) would be unnecessary. > > > > > > > > Thanks ahead of time. > > > > > > > > (I'm looking at you, Per. =D ) > > > > > > > > -Mike Bennett > > > > > > > >Yahoo! Groups Links > > > > > >
6027. World Championship
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 21:45:45 -0000

I'm proud to say that my company (First Trust Portfolios, L.P.) will be sponsoring me as a competitor in this year's Rubik's World Championship. I look forward to seeing you all there!! - Grant P.S. I know I've been extremely quiet, here, but I do still cube. I'm just so busy that I don't have time to keep up with the groups - I wish it weren't so. P.P.S I'm around April in my reading of this group, and see that I was in the top 10 posters of all time, as of then - I'm guessing I don't hold one of those positions, anymore, with how active this group has been!
6028. Re: World Championship
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 22:18:50 -0000

Hey Grant, That's awesome news! I'm impressed that you were able to get sponsorship from your company. Very cool. :) Just curious... Are other people looking for sponsorship? Or just saving up for the trip? Re your other comments, I was away for a few days last week and I'm struggling to catch up on messages now. I don't think I would ever be able to catch up if I was only up to April posts! It'd be cool if you can catch up though because there have been plenty of interesting discussions since April. :) Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I'm proud to say that my company (First Trust Portfolios, L.P.) will > be sponsoring me as a competitor in this year's Rubik's World > Championship. I look forward to seeing you all there!! > > - Grant > > P.S. I know I've been extremely quiet, here, but I do still cube. I'm > just so busy that I don't have time to keep up with the groups - I > wish it weren't so. > > P.P.S I'm around April in my reading of this group, and see that I was > in the top 10 posters of all time, as of then - I'm guessing I don't > hold one of those positions, anymore, with how active this group has > been!
6029. Re: wow the dogic is cool!
From: "mgwallisa" <mattwallisa@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 23:48:44 -0000

I had to lube mine, not for speed, but to prevent so many pops. I can't cut any corners like a cube, or it will pop, but lube gave it a little more room for the pieces not to be perfectly aligned and still slide into place. Matt --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, > > I just finished solving my dogic, after the first time I'd ever > scrambled it! It took me about 1 hour and 34 minutes, seeing as how > I had absolutely no idea how to approach it after seeing it > scrambled. > > I think I figured out a good semi-efficient working solution > though. Going to try a time again in a bit. > > Anyway I have a question. My dogic is one of the new Mefferts > remakes and it tends to pop a bit if I'm not REALLY careful. > > Are there ways around this that anyone knows? I don't want to speed > solve, but I'd prefer to not have to do a 288 degree turn just > because my face doesn't want to turn the way I need it to turn. > > Anyway the dogic is awesome, and complicated! I had a few really > cool pops and could get a good look at the insides. I gather that > the triangle pieces of like colors are indistinct, but it took me a > minute to realize that the flips of those other pieces are just like > corners on a 3x3x3. > > So if I pop now I have a quicker way of knowing how the pieces go > back in. > > Anyway I'm going to try another time. This thing is fun! > > Chris
6030. Re: [Speed cubing group] Re: Pop
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 Sep 2005 20:16:33 -0500

awww man. I want pops. Lol well, it seems like they're a safety. oh well thanks -parth [Non-text portions of this message have been removed]
6031. Share your 'Bad Cube Day'
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 02:30:53 -0000

Well my BCD was today. For starters I lost my speedcube on the train to work. I was debating today about whether to bring it, because I had more luggage than usual. I decided I needed something to occupy my time so I brought it along, played with it on the train and then put it in my coat pocket. While I'm walking to work I'm like, where's my cube?? Uggh. Then I was tinkering with my Meffert's cube at work and of course it was locking up. I kept turning, as I usually do in a vain attempt to get it 'used' to imprecise turning. POW! The green side promptly exploded, and the center pin broke. Double uggh. Now all I've got is my pathetic little keychain with its stickers half- peeled off. Seeing what my luck has been today, I think I'm gonna leave it alone. Time to hit Ebay......
6032. mass-preping Black DIY's experience
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 04:04:56 -0000

Ok so I'm sitting here preping a lot of new black DIY cubes and have a few hints for people. (Hem 140 posts behind.) The center caps keep falling off so they need to be glued on, right? Well on the white DIY, the caps stay on by themselves. What I have been doing tonight since I still would like to adjust the tension later is lay down a few dozen of these guys with the inside facing up, neaty aligned, and spraying a generous amount of "can spray glue" (lightly for a long duration as to prevent them from flying around - getting glue on the outside is BAD). Another thing, the zinc washers that Stefan and I use, don't quite fit into the center pieces... they do fit the white DIYs though. Thus I had to do quite a bit of forcing: Screw+washer+spring+washer+center piece+kernel I started out by applying a great amount of force (~50lbs lol) to get the washer in, but then I came to my senses and screwed the screw in until it sunk in and then backing it out just a bit (I recommend 2 mm for now, b4 putting on the pieces and doing a fine- tuning). To get this going, I sorted everything, collecting all the corners into one bag, edges into another, springs, screws, etc.... (I don't recommend the rivets at all; nor am I convinced of their *plastic* washers.) So why am I spending hours prepping all these cubes tonight, you might be curious to ask...? I am supposed to teach a topic of choice tommorrow to a classroom of grad students in engineering. It's part of a mandatory multi-session teaching thing I'm doing. It's some sort of GSI (grad student instructor) teacher-training thing for first-year instructors. Tommorrow I am supposed give a bit of a talk on a topic of choice and there will be a prize given to the best (most interactive/audience participation) speaker. It'll be taped too. I want to WIN obviously! So I wanted to make a classroom-set of (perhaps speed-) cubes :). Not sure if you can get more active participation than that! Getting late and I still have to make a handout of a "beginner solution"... hemmmmm.... I'm looking to be lazy now and use Jasmine's material (credited of course). BTW, the rubiks.com custom stickers kit SUCKS. Just wasted so much money... maybe we could get cubesmith to do something superior for us, eh? -Doug
6033. Re: wow the dogic is cool!
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 05:06:54 -0000

Chris, It will be easier to play with once you break it in a little, I haven't lubed mine but I don't try to speedsolve it and it turns pretty well now that I've solved it a few times. Mostly it just sits there looking pretty though. The 10 Color Dogic, in case you haven't tried it is almost a completely different puzzle despite being the same mechanism as the regular 12 color Dogic. If you want a different challenge, the 10 Color Dogic is pretty tough, I'd say harder than the 12 color. They're both Fun though! -mike grimsley --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, > > I just finished solving my dogic, after the first time I'd ever > scrambled it! It took me about 1 hour and 34 minutes, seeing as how > I had absolutely no idea how to approach it after seeing it > scrambled. > > I think I figured out a good semi-efficient working solution > though. Going to try a time again in a bit. > > Anyway I have a question. My dogic is one of the new Mefferts > remakes and it tends to pop a bit if I'm not REALLY careful. > > Are there ways around this that anyone knows? I don't want to speed > solve, but I'd prefer to not have to do a 288 degree turn just > because my face doesn't want to turn the way I need it to turn. > > Anyway the dogic is awesome, and complicated! I had a few really > cool pops and could get a good look at the insides. I gather that > the triangle pieces of like colors are indistinct, but it took me a > minute to realize that the flips of those other pieces are just like > corners on a 3x3x3. > > So if I pop now I have a quicker way of knowing how the pieces go > back in. > > Anyway I'm going to try another time. This thing is fun! > > Chris
6034. Re: mass-preping Black DIY's experience
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 05:29:15 -0000

You never can pass up the opportunity to teach a group something fun such as speedcubing :) It's a lot easier to do then teaching something like common sense or honesty :P Seriously though, good luck with the group. (So what is the consensus on these DIY cubes anyway? I've heard a lot of debate...) -Richard --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Ok so I'm sitting here preping a lot of new black DIY cubes and have > a few hints for people. (Hem 140 posts behind.) > > The center caps keep falling off so they need to be glued on, right? > Well on the white DIY, the caps stay on by themselves. What I have > been doing tonight since I still would like to adjust the tension > later is lay down a few dozen of these guys with the inside facing > up, neaty aligned, and spraying a generous amount of "can spray > glue" (lightly for a long duration as to prevent them from flying > around - getting glue on the outside is BAD). > > Another thing, the zinc washers that Stefan and I use, don't quite > fit into the center pieces... they do fit the white DIYs though. > Thus I had to do quite a bit of forcing: > > Screw+washer+spring+washer+center piece+kernel > > I started out by applying a great amount of force (~50lbs lol) to > get the washer in, but then I came to my senses and screwed the > screw in until it sunk in and then backing it out just a bit (I > recommend 2 mm for now, b4 putting on the pieces and doing a fine- > tuning). > > To get this going, I sorted everything, collecting all the corners > into one bag, edges into another, springs, screws, etc.... (I don't > recommend the rivets at all; nor am I convinced of their *plastic* > washers.) > > So why am I spending hours prepping all these cubes tonight, you > might be curious to ask...? > > I am supposed to teach a topic of choice tommorrow to a classroom of > grad students in engineering. > > It's part of a mandatory multi-session teaching thing I'm doing. > It's some sort of GSI (grad student instructor) teacher-training > thing for first-year instructors. Tommorrow I am supposed give a bit > of a talk on a topic of choice and there will be a prize given to > the best (most interactive/audience participation) speaker. It'll be > taped too. I want to WIN obviously! > > So I wanted to make a classroom-set of (perhaps speed-) cubes :). > > Not sure if you can get more active participation than that! Getting > late and I still have to make a handout of a "beginner solution"... > hemmmmm.... I'm looking to be lazy now and use Jasmine's material > (credited of course). > > BTW, the rubiks.com custom stickers kit SUCKS. Just wasted so much > money... maybe we could get cubesmith to do something superior for > us, eh? > > > -Doug
6035. Re: [Speed cubing group] Share your 'Bad Cube Day'
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 13:31:06 +0530

My bcd is today definitely. I didnt break any cubes or such but i did a multitude of BLD solves and all were in vain. i always forgot the memorisation of the last step. A friend came by and sat to see my bld solve and even in front of him 4 corners were left unpermuted. Arrgh. it would have been nice if it had gone ok in front of him. maybe next time. Dont know what the rest of the day has to offer. On 9/14/05, kwickykanny <kwickykanny@...m> wrote: > Well my BCD was today. For starters I lost my speedcube on the train > to work. I was debating today about whether to bring it, because I had > more luggage than usual. I decided I needed something to occupy my > time so I brought it along, played with it on the train and then put it > in my coat pocket. While I'm walking to work I'm like, where's my > cube?? Uggh. > > Then I was tinkering with my Meffert's cube at work and of course it > was locking up. I kept turning, as I usually do in a vain attempt to > get it 'used' to imprecise turning. POW! The green side promptly > exploded, and the center pin broke. Double uggh. > > Now all I've got is my pathetic little keychain with its stickers half- > peeled off. Seeing what my luck has been today, I think I'm gonna > leave it alone. > > Time to hit Ebay...... > > > > > > > Yahoo! Groups Links > > > > > > >
6036. Re: mass-preping Black DIY's experience
From: "Scott Mikos" <S-Mikos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 08:19:32 -0000

About the Rubik's DIY plastic washers: When my cube was about 4 months old, I removed the screws completely (after having not messed with them in a while) just to check on the status of things. Three of the plastic washers had disintegrated completely, two were cracked in half, and the last was a shell of its former self (worn very thin and brittle). I wish that I had checked on them sooner, as the springs did some damage to the insides of the centers. (I guess I should also flatten the ends of my springs like you smart people recommend.) Scott --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > To get this going, I sorted everything, collecting all the corners > into one bag, edges into another, springs, screws, etc.... (I > don't recommend the rivets at all; nor am I convinced of their > *plastic* washers.)
6037. Re: wow the dogic is cool!
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 09:51:32 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Anyway I have a question. My dogic is one of the new Mefferts > remakes and it tends to pop a bit if I'm not REALLY careful. This was discussed at length on twistypuzzles.com http://twistypuzzles.com/forum/viewtopic.php?t=3420 In particular, see the photos posted by Etienne de Foras on Jan 26. In my opinion, the problem in the second photo (with 2 red circles) is the worse of the 2 defects he describes. You can sand away the excess material quite easily, and this helps significantly. However, Stefan P has also mentioned (where?) that using weaker springs solves a lot of the new-dogic problem. Mike
6038. Re: wow the dogic is cool! (correction)
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 09:54:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > In particular, see the photos posted by Etienne de Foras on Jan 26. Sorry -- it was Jan 29. Mike
6039. Re: mass-preping Black DIY's experience
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 10:57:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y. ..> wrote: > > The center caps keep falling off so they need to be glued on, right? Nope. I've cut the pins smaller so the cap fits into the cubie and made some scractches around the wall under the cap and cut the excess edges of the cap while sitting on/in the cubie and they stay perfectly. Without glue. I hate glue. > Another thing, the zinc washers that Stefan and I use, don't quite > fit into the center pieces... Mmh, that'd be sad. I thought they'd fit but admittedly I never tried it. The holes just looked as large as those of standard 80s cubes in which our washers fit nicely. > nor am I convinced of their *plastic* washers. So far I thought they're great but after reading that other post I should maybe check mine... > BTW, the rubiks.com custom stickers kit SUCKS. Just wasted so much > money... maybe we could get cubesmith to do something superior for > us, eh? Doesn't he already? Cheers! Stefan
6040. Age group
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:09:52 -0000

Hi everybody, Unexpectedly, I finished at 2nd in Japanese Championship. Megahouse will sponsor me to WC2005. So I will be in Florida. I look forward to meeting with you guys again. In Japanese Championship, there were 77 competitors in 3x3 speed solving competition. Competitor's age varied from 7 to 72. Fastest time of oldest competitor was 61.56. I believe this must be the official world record of the oldest solver. Isn't it? I don't see any information about oldest solvers in unofficial records whereas there are lists about youngest solvers. Here is the question. Evenif he is the one, he is going to renew his own record everyday. I think we need to categorize elder solvers. He proposes age group for 60 and older cubers. I don't know how many old cubers are here. We also propose another age group for young cubers (12 and younger). How do you guys think about them? Masayuki
6041. White DIY - arched centers ??
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:25:42 -0000

Did anyone who ordered the white DIY kits from rubiks.com get them with arched centers? Could you please show pictures? Bryan, you mentioned yours has arched centers and you wanted to show pictures but I never saw them... http://games.groups.yahoo. com/group/speedsolvingrubikscube/message/17111 It has been a discussion here a while ago and it's now a discussion over at TPF: http://www.twistypuzzles.com/forum/viewtopic.php?t=3976 (last posts in that thread) Cheers! Stefan
6042. Re: Age group
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:33:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > Fastest time of oldest competitor was 61.56. > I believe this must be the official world record of the oldest > solver. > Isn't it? Oldest solver around here may be Rune Wesström - Final, Swedish Cube Day 2004: 44.90 (average) 38.74 (best) Definitely older than 72 last year. > He proposes age group for 60 and older cubers. This seems very arbitrary. Why not 35 years? ;) > We also propose another age group for young cubers (12 and younger). Ditto, but I expect most people will disagree with me. Mike
6043. 5x5x5. I need more speed
From: "randmthght" <wombat@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:40:14 -0000

I have now had my 5by for a week and a half and have been able to solve for a week but i am having a major problem turning the thing. Does anyone know the best way to lube this thing. I am kinda afraid to just start taking it apart as I don't know how it go together. It seems nothing like a 3by. Initially it was taking me 35 min to solve but I am starting to cross over more algs from the 3by and they are all succesful(although confusing witht he mixed outer edge). The part that takes me the longest though is the orientation of wings to edge. I do orient to at a time always but i am coming up with the parity issue alot more than 50% of the time. any suggestions on this would also help me alot. Peace Chris www.rookrocks.com
6044. Re: Age group
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:49:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > > > He proposes age group for 60 and older cubers. > > This seems very arbitrary. Why not 35 years? ;) Yeah, I suggest these groups instead, at least they make some sense: - 8 and younger - 27 and younger - 64 and younger - 125 and younger - 216 and younger Cheers! Stefan
6045. Re: 5x5x5. I need more speed
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:53:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r. ..> wrote: > > Does anyone know the best way to lube this thing. When asking something like this, always mention the type of puzzle you mean unless it's clear... > but i am coming up with the parity issue alot more than > 50% of the time. any suggestions on this would also help me alot. Simply solve more often ;-) Cheers! Stefan
6046. Re: 5x5x5. I need more speed
From: "randmthght" <wombat@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:56:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r. > ..> wrote: > > > > Does anyone know the best way to lube this thing. > > When asking something like this, always mention the type of puzzle you > mean unless it's clear... > > > but i am coming up with the parity issue alot more than > > 50% of the time. any suggestions on this would also help me alot. > > Simply solve more often ;-) > > Cheers! > Stefan Sorry thought I had mentioned That I want to speed up the 5by cube(5x5x5). Thanks for the reply
6047. Re: mass-preping Black DIY's experience
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:57:34 -0000

Hi Doug, You're very welcome to use my beginner solution! :) Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: <snip> > Not sure if you can get more active participation than that! Getting > late and I still have to make a handout of a "beginner solution"... > hemmmmm.... I'm looking to be lazy now and use Jasmine's material > (credited of course). <snip> > -Doug
6048. Re: Age group
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:58:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > - 8 and younger > - 27 and younger > - 64 and younger > - 125 and younger > - 216 and younger Uh, of course they shouldn't overlap, so make it 28-64 etc. Also, care must be taken to prevent cheating. For example, society makes me round down and say I'm "28 years old" but I shouldn't be allowed to be listed as "28 and younger" since I'm actually (a few months) older than 28. Cheers! Stefan
6049. Re: 5x5x5. I need more speed
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 12:01:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r. ..> wrote: > > Sorry thought I had mentioned That I want to speed up the 5by > cube(5x5x5). Thanks for the reply Yes you did (in the subject) but there are still several types of 5x5 (current Rubik, old Rubik, Eastsheen, Meffert). At least the Eastsheen differs considerably from the others. Stefan
6050. Re: 5x5x5. I need more speed
From: "randmthght" <wombat@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 12:08:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r. > ..> wrote: > > > > Sorry thought I had mentioned That I want to speed up the 5by > > cube(5x5x5). Thanks for the reply > > Yes you did (in the subject) but there are still several types of 5x5 > (current Rubik, old Rubik, Eastsheen, Meffert). At least the Eastsheen > differs considerably from the others. > > Stefan Ah I see. *grabs box. Current rubik by sevenstown I beleive. any suggetions :-)
6051. Are their any cubers in Oklahoma
From: "randmthght" <wombat@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 12:13:24 -0000

I have meet one person long ago on this board that was going to school. I am from Tulsa and was wondering if their are any cubers in and about Tulsa. I want to start meetings or get togethers of some sort. I don't care how fast a person is really so long as they enjoy cubing. Personally I only average sub 45 on my 3by so I am not that fast. Any takers. Or does anyone know some people from this area
6052. SV: [Speed cubing group] Re: Age group
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 Sep 2005 14:11:57 +0200

As usual a post from the postman tries to ridicule the original poster. I think the 35 and over category do make sense as it's an age often used in other sports. Terje -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Stefan Pochmann Sendt: 14. september 2005 13:50 Til: speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] Re: Age group --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > > > He proposes age group for 60 and older cubers. > > This seems very arbitrary.  Why not 35 years? ;) Yeah, I suggest these groups instead, at least they make some sense: - 8 and younger - 27 and younger - 64 and younger - 125 and younger - 216 and younger Cheers! Stefan SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games YAHOO! GROUPS LINKS •  Visit your group "speedsolvingrubikscube" on the web.   •  To unsubscribe from this group, send an email to:  speedsolvingrubikscube-unsubscribe@yahoogroups.com   •  Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
6053. Re: Age group
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 12:30:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > This seems very arbitrary. Why not 35 years? ;) > > Yeah, I suggest these groups instead, at least they make some sense: > <etc> Logical, but not very helpful. People get all sentimental about the old and the very young and then forget about the middle-aged, who in fact have much less free time to devote to cubing. This neglected and disadvantaged group needs some encouragement. We could start by introducing a special category for people born in the first six months of 1962. That might give me a sporting chance, anyhow. Mike
6054. Is anyone still developing a timer.
From: "randmthght" <wombat@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 12:42:31 -0000

I know at one point two different groups were making a new timer. Has anyone heard anything of late.
6055. SV: [Speed cubing group] Re: Age group
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 12:49:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > As usual a post from the postman tries to ridicule the original poster. I don't think so. > I think the 35 and over category do make sense as it's an age often used > in other sports. That's where the figure came from, but I don't think cubing is like tennis, say, where being over ~35 puts you at a huge disadvantage physically. Age categories seem rather patronizing to me in any case. "Under 12" and (especially) "over 60" would be very small groups in practice, so we'd just be saying: Here's a little competition you have a good chance of winning. And I don't think that would be doing a favour to anyone's self-respect. However, I appreciate that others may feel very differently about it. Mike
6056. Re: [Speed cubing group] Re: Age group
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 Sep 2005 15:33:34 +0200

----- Original Message ----- From: "Stefan Pochmann" <pochmann@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, September 14, 2005 1:49 PM Subject: [Speed cubing group] Re: Age group > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. > ..> wrote: > > > > > He proposes age group for 60 and older cubers. > > > > This seems very arbitrary. Why not 35 years? ;) > > Yeah, I suggest these groups instead, at least they make some sense: > 1 and younger? > - 8 and younger > - 27 and younger > - 64 and younger > - 125 and younger > - 216 and younger > > Cheers! > Stefan > > > > > > > > Yahoo! Groups Links > > > > > >
6057. Re: Age group
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 13:34:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > This neglected and disadvantaged group needs some encouragement. We > could start by introducing a special category for people born in the > first six months of 1962. How about a category for those born on Feb. 21, 1985 between 12:30 pm and 12:40 pm EST? ~ Bob
6058. Re: Age group
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 13:33:08 -0000

"Under 12" and (especially) "over 60" would be very small groups in practice, so > we'd just be saying: Here's a little competition you have a good > chance of winning. >And I don't think that would be doing a favour to > anyone's self-respect. Thanks for comments. But I think someone like evenif the competition is very small. If young kids have chance to get prizes, they must get into speedcubing world much deeper, then they can be another Macky or Séb astien. Is this bad for us? I think at least rewarding kids should facilitate expansion of our community. I agree 35 may be used for other sports. It may be good idea to set middle-aged. But I am not sure. Speedcubing is often compared with chess. Does anybody know how they handle with age group? Anyway, I respect those old peoples who spped-solve cubes. > However, I appreciate that others may feel very differently about it. Yes, I would like to hear from a lot of peoples. That is the reason why I posted here. Masayuki
6059. Re: World Championship
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 13:42:03 -0000

Hello, > Just curious... Are other people looking for sponsorship? Or just > saving up for the trip? I too have found sponsorship from the company for which I work for, Geogia-Pacific Corp. www.gp.com. They aren't paying for everything, but they gave me enough to help me out a lot. Without their help I would not be able to go this time! Jon www.geocities.com/nascarjon2001
6060. Re: World Championship
From: thewetdog <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 14:12:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > I too have found sponsorship from the company for which I work for, > Geogia-Pacific Corp. www.gp.com. They aren't paying for everything, > but they gave me enough to help me out a lot. Without their help I > would not be able to go this time! > > Jon > www.geocities.com/nascarjon2001 This is not only directed and Jon, but anyone that is being sponsored for the WC2005. How does sponsorship work in the cubing world? It is usually based on a give and take relationship. You are taking the money to put towards expenses. How do you give to the company to make it worth their money? Do you have to wear hats or shirts with the company name or logo displayed? Do you have to mention the company in interviews? And this is directed at anyone. I know this is not an issue now, but do we foresee there ever being political issues that arise from this type of relationship in the future (i.e. a cigarette company sponsoring someone, as one example)? -Dave
6061. Question about hold competitions
From: Crispy <redivre@...>
To: Rubix Speed Solving <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 Sep 2005 07:56:22 -0700 (PDT)

Isn't it correct that for a competition to be sanctioned by the WCA it had to have at least 10 competitiors and at least so many spectators (non cubers)? "Hope you have the time of your life" - GD Christy (Crispy) __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
6062. Re: [Speed cubing group] Re: Age group
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 Sep 2005 16:52:07 +0100

lol - agreement from me mike - March 1962! ----- Original Message ----- From: "mike_go_uk" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, September 14, 2005 1:30 PM Subject: [Speed cubing group] Re: Age group > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: >> > This seems very arbitrary. Why not 35 years? ;) >> >> Yeah, I suggest these groups instead, at least they make some sense: >> <etc> > > Logical, but not very helpful. People get all sentimental about the > old and the very young and then forget about the middle-aged, who in > fact have much less free time to devote to cubing. > > This neglected and disadvantaged group needs some encouragement. We > could start by introducing a special category for people born in the > first six months of 1962. That might give me a sporting chance, anyhow. > > Mike > > > > > > > Yahoo! Groups Links > > > > > > > >
6063. SV: [Speed cubing group] Re: Age group
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 16:14:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > > As usual a post from the postman tries to ridicule the original poster. Do you mean me? > I think the 35 and over category do make sense as it's an age often used > in other sports. I don't know about other sports. I'm a cuber. So I think it's very natural to suggest cube numbers (8, 27, 64, 125) as limits. Did you realize this? This time I was *not* kidding. Also, I think 8 is a fine limit because kids that young are still quite small and have small hands so they're actually facing a problem that older people don't have. Also, there *are* a few cubing kids that young, so it's not an empty set. The 64 limit is also good, it gets fairly close to the 60 suggested before, and I think it's around when people retire from work which is a big change in life so putting the limit there would be nice. Also, both 8 and 64 are powers of 2, so they're nicely written as 1000 and 1000000 in binary which I hope everybody agrees is the coolest base. Cheers! Stefan
6064. Re: 5x5x5. I need more speed
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 16:22:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r. ..> wrote: > > Current rubik by sevenstown I beleive. any suggetions :-) Ok. I personally prefer to not use spray and to disassemble my puzzles for cleaning and lubing. Peter Greenwood a while ago made two nice pages about how to disassemble and assemble a rubiks.com 5x5: http://www.geocities.com/pjgat09/misc.html Cheers! Stefan
6065. Re: Age group
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 16:31:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > "Under 12" and (especially) "over 60" would be very small groups in > practice, so > > we'd just be saying: Here's a little competition you have a good > > chance of winning. > >And I don't think that would be doing a favour to > > anyone's self-respect. > Thanks for comments. > But I think someone like evenif the competition is very small. > > If young kids have chance to get prizes, they must get into > speedcubing world much deeper, then they can be another Macky or Séb > astien. > > Is this bad for us? > I think at least rewarding kids should facilitate expansion of our > community. > I agree that a special category, "sub-12", would encourage young people and it's a good thing. *If* there are enough competitors to justify a special event. Gilles. > I agree 35 may be used for other sports. > It may be good idea to set middle-aged. > But I am not sure. > > Speedcubing is often compared with chess. > Does anybody know how they handle with age group? > > Anyway, I respect those old peoples who spped-solve cubes. Thanks ;-) > > > However, I appreciate that others may feel very differently about > it. > Yes, I would like to hear from a lot of peoples. > That is the reason why I posted here. > > Masayuki
6066. Re: Age group
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 16:43:12 -0000

> If young kids have chance to get prizes, they must get into > speedcubing world much deeper, then they can be another Macky or >Séb astien. > > Is this bad for us? > I think at least rewarding kids should facilitate expansion of our > community. > > Masayuki I totally agree with Masayuki on this point. I think we need to rewards the younger kids (7-8 or younger) who go to competitions. I mean this could be done with a kids event or something similar. We could even just give away medals or ribbons or whatever if you're under 10 or some set age. Or we could rank kids by age group (as the sport stacking (formerly cupstacking but they officially renamed) does. So kids could opt for the "official" 3x3 event, or to be ranked by their age groups. Again the sportstacking community is very big into promoting things for kids. Granted their sport is, in general, targeted more towards kids than adults but I've heard lots of stories of former kid stackers who stick with it. I think we should consider some sort of kids event. My sister is 5 years old right now, and of course there are always cubes around so whenever I'm home we'll play with the cube at least a little bit. She can't solve it, but she's getting really good at undoing 2 and 3 move scrambles from solved. I don't push things onto her very much because I just want her to enjoy cubing right now, and if she wants to speedcube later then I'll teach her all that stuff. Right now I just want her to enjoy the idea of playing with a cube. I think it would be cool, obviously time permitting of course, to let kids get awards. Perhaps a "sovle from n scrambled moves competition" for kids who can't solve yet. You could cap the participation at say 7-8 years old. Again this is all super-wishful thinking and I realize we don't have a lot of time for extra events. But as a "maybe one day" kind of thought I think we should at least consider trying to promote to kids that the cube is not impossible, just another fun puzzle. I'm trying to do the same with my sister, I don't want her to grow up thinking this thing is too hard, but rather be learning slowly but surely how to solve one by other cool little puzzles within the puzzle. Just my thoughts, but I agree with Masayuki, I think we should appeal to the younger kids more at competitions somehow. Chris
6067. How many solutions to the Rubik's bricks?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 16:54:31 -0000

Hey everyone, How many (solved) combinations are there to the rubik's bricks? Say we fix the orientation of the red bars as from the back face to the front face. So now any solution is really 8 solutions as you can rotate that configuration of the pieces 8 different ways, but the cube is still put together the same way. So how many ways are there to solve this puzzle without overcounting the same puzzle pieces configuration (don't allow rotations I mean). I've already found 8 solutions. Well... counting rotations of course ;-) Seriously though, how many different internal configurations can there be to this puzzle? Chris
6068. Re: [Speed cubing group] Age group
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 10:03:06 -0700

Hi Masayuki, Are you talking about having an entirely separate competition or just awarding prizes? Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 4:09 AM, makimoto2000us wrote: > Hi everybody, > > Unexpectedly, I finished at 2nd in Japanese Championship. Megahouse > will sponsor me to WC2005. So I will be in Florida. > I look forward to meeting with you guys again. > > In Japanese Championship, there were 77 competitors in 3x3 speed > solving competition. > Competitor's age varied from 7 to 72. > > Fastest time of oldest competitor was 61.56. > I believe this must be the official world record of the oldest > solver. > Isn't it? > > I don't see any information about oldest solvers in unofficial > records whereas there are lists about youngest solvers. > > Here is the question. > Evenif he is the one, he is going to renew his own record everyday. > I think we need to categorize elder solvers. > > He proposes age group for 60 and older cubers. > I don't know how many old cubers are here. > > We also propose another age group for young cubers (12 and younger). > > How do you guys think about them? > > Masayuki > > > > > > > Yahoo! Groups Links > > > > > > > >
6069. Re: [Speed cubing group] Age group
From: "al_yyz" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 18:10:44 -0000

During the Swedish Open last weekend, the age distribution of the competitors was as follows: below 13: 0 13-19: 8 20-29: 9 30-39: 0 ! (one was registered but severely injuded his hand a few days before the competition) 40-45: 7 above 45: 0 (Rune could not come) Interesting that nobody aged 30-39 showed up. Perhaps that generation is lost since they were too young during the cube hype during the eighties. /Anders --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Hi Masayuki, > > Are you talking about having an entirely separate competition or just > awarding prizes? > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 14, 2005, at 4:09 AM, makimoto2000us wrote: > > > Hi everybody, > > > > Unexpectedly, I finished at 2nd in Japanese Championship. Megahouse > > will sponsor me to WC2005. So I will be in Florida. > > I look forward to meeting with you guys again. > > > > In Japanese Championship, there were 77 competitors in 3x3 speed > > solving competition. > > Competitor's age varied from 7 to 72. > > > > Fastest time of oldest competitor was 61.56. > > I believe this must be the official world record of the oldest > > solver. > > Isn't it? > > > > I don't see any information about oldest solvers in unofficial > > records whereas there are lists about youngest solvers. > > > > Here is the question. > > Evenif he is the one, he is going to renew his own record everyday. > > I think we need to categorize elder solvers. > > > > He proposes age group for 60 and older cubers. > > I don't know how many old cubers are here. > > > > We also propose another age group for young cubers (12 and younger). > > > > How do you guys think about them? > > > > Masayuki > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6070. Re: Age group
From: "al_yyz" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 18:18:02 -0000

During the Swedish Open, SevenTowns supported us with quite a few prizes. So when the winners and Swedish Champions got their fair share, we let the youngest competitors (13-14 years old) pick items from the prize table. In this way we tried to encourage them to continue cubing. /Anders --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > If young kids have chance to get prizes, they must get into > > speedcubing world much deeper, then they can be another Macky or > >Séb astien. > > > > Is this bad for us? > > I think at least rewarding kids should facilitate expansion of our > > community. > > > > Masayuki > > I totally agree with Masayuki on this point. I think we need to > rewards the younger kids (7-8 or younger) who go to competitions. I > mean this could be done with a kids event or something similar. > > We could even just give away medals or ribbons or whatever if you're > under 10 or some set age. Or we could rank kids by age group (as > the sport stacking (formerly cupstacking but they officially > renamed) does. > > So kids could opt for the "official" 3x3 event, or to be ranked by > their age groups. > > Again the sportstacking community is very big into promoting things > for kids. > > Granted their sport is, in general, targeted more towards kids than > adults but I've heard lots of stories of former kid stackers who > stick with it. > > I think we should consider some sort of kids event. > > My sister is 5 years old right now, and of course there are always > cubes around so whenever I'm home we'll play with the cube at least > a little bit. > > She can't solve it, but she's getting really good at undoing 2 and 3 > move scrambles from solved. I don't push things onto her very much > because I just want her to enjoy cubing right now, and if she wants > to speedcube later then I'll teach her all that stuff. Right now I > just want her to enjoy the idea of playing with a cube. > > I think it would be cool, obviously time permitting of course, to > let kids get awards. > > Perhaps a "sovle from n scrambled moves competition" for kids who > can't solve yet. You could cap the participation at say 7-8 years > old. > > Again this is all super-wishful thinking and I realize we don't have > a lot of time for extra events. But as a "maybe one day" kind of > thought I think we should at least consider trying to promote to > kids that the cube is not impossible, just another fun puzzle. > > I'm trying to do the same with my sister, I don't want her to grow > up thinking this thing is too hard, but rather be learning slowly > but surely how to solve one by other cool little puzzles within the > puzzle. > > Just my thoughts, but I agree with Masayuki, I think we should > appeal to the younger kids more at competitions somehow. > > Chris
6071. Rubik's Timer
From: "darereck" <darereck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 18:36:20 -0000

Anyone have any comments or suggestions? Is this better than stackmats? https://secure.rubiks.com/lvl3/index_lvl3.cfm?lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr
6072. Re: Rubik's Timer
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 18:52:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "darereck" <darereck@g. ..> wrote: > Anyone have any comments or suggestions? Is this better than stackmats? > > https://secure.rubiks.com/lvl3/index_lvl3.cfm? lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr I just don't understand why they call hand pads "cumbersome". Aren't they an excellent way to ensure fair comparison? Stefan
6073. Re: [Speed cubing group] Question about hold competitions
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 20:53:52 +0200

As far as I remember the WCA rules, that's correct :-) Gilles. 2005/9/14, Crispy <redivre@...>: > Isn't it correct that for a competition to be > sanctioned by the WCA it had to have at least 10 > competitiors and at least so many spectators (non cubers)? > > "Hope you have the time of your life" - GD > Christy (Crispy)
6074. Re: [Speed cubing group] Re: Age group
From: JohnLouis Louis <pjlmem@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 19:54:02 +0100 (BST)

wow! under 12 category ? I most welcome it, irrespective of number of competitors. It might be a big motivation for youngsters and the number of youngster in the competition will swell up in the coming events. Bernett Orlando mike_go_uk <no_reply@yahoogroups.com> wrote: --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > Fastest time of oldest competitor was 61.56. > I believe this must be the official world record of the oldest > solver. > Isn't it? Oldest solver around here may be Rune Wesström - Final, Swedish Cube Day 2004: 44.90 (average) 38.74 (best) Definitely older than 72 last year. > He proposes age group for 60 and older cubers. This seems very arbitrary. Why not 35 years? ;) > We also propose another age group for young cubers (12 and younger). Ditto, but I expect most people will disagree with me. Mike --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Yahoo! India Matrimony: Find your partner now. [Non-text portions of this message have been removed]
6075. Re: [Speed cubing group] Rubik's Timer
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:53:53 -0700

Whether or not it is 'better' is a personal issue and opinion. The fact remains that the timer is not endorsed by the WCA and will never be used in official WCA competitions. Times and records set with that timer cannot and will not be accepted with any authority whatsoever. Even by the rules set forth on the unofficial records pages, averages measured by that timer are unacceptable. Honestly, I felt pretty insulted that this guy designed a timer and tried to make it the 'official' timer for Rubik's Cube competitions without even consulting with the people who hold Rubik's Cube competitions. He had no authority to dictate the way I have done things. He hasn't spent the effort of running competitions. Whereas I appreciate his effort in making a timer, I am pretty convinced he designed it only for commercial gain and not for the benefit of the Rubik's Cube community. It would have been quite simple for him to see who was holding the competitions, how the competitions were being held, and just send off an e-mail to the people who spend their time and effort to run these competitions to see if they would be open to using a timer of that design and concept. Otherwise, criticism from the competition organizers could have been taken into account during the initial design stages of the timer. He could have worked with us to design a timer we would have liked, but he chose not to. You can spend $100 on a timer if you wish but I believe StackMats are now half that price. If you really want features such as generated scrambles and calculating of rolling averages, you should just download JNetCube instead. If having a timer that has these features on the road is THAT important to you and you are unable to leave your computer and go anywhere without JNetCube, I suggest you get a life. Cubing is great and it's wonderful and it's certainly an addicting hobby, but no one is ever going to make money as a cuber. Why? It takes very little time to get up to the top levels. Chess players dedicate their lives, practicing, studying 8 to 10 hours a day so they can play the game. I think if most people cubed 8 hours a day, studying the cube as a job, we'd be seeing 12 second averages all the time. Furthermore, if you forget to stop the hand pads at a competition, that's really your fault. The official timer of the WCA is currently the StackMat. I do not condone Rubik's for putting their "Official Seal of Approval" on their website regarding this timer, especially because they sponsor the WC 2005 and WC 2005 follows the regulations of the WCA which means they will be using StackMat timers. It is a sad reminder for me the honesty may only be present in the absence of commercial gain. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 11:36 AM, darereck wrote: > Anyone have any comments or suggestions? Is this better than stackmats? > > https://secure.rubiks.com/lvl3/index_lvl3.cfm? > lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr > > > > > > > Yahoo! Groups Links > > > > > > >
6076. Re: [Speed cubing group] Re: Rubik's Timer
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 11:59:59 -0700

He was trying to use that as an excuse of why his timer was better than the StackMat. He fails to understand that timing of how one solves the Rubik's Cube can be defined and HAS been defined and that he, a man with no authority or knowledge in the Rubik's competition scene, tries to redefine definitions that we have given a great deal of consideration to. He has never been to a competition as far as I can tell. He has spent not a single second writing regulations and trying to design a structure of a competition that ensures fair play. He has no right to tell us how to run things. I am not an employee of Rubik and so I say this very loud and clear. If you want an official timer, buy a StackMat. If you're with Rubik and you're upset with me, you should have thought about this sooner... or design a timer which operates under the principals of the StackMat, or CONSULT US before trying to tell us what we should use in our competitions. So simpo. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 11:52 AM, Stefan Pochmann wrote: > I just don't understand why they call hand pads "cumbersome". Aren't > they an excellent way to ensure fair comparison? > > Stefan
6077. [Speed cubing group] Re: Cube club?
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 19:20:25 -0000

I hung up a few flyers around school, and i already got 1 hit!! No emails yet, but im still hopefull. I also found a teacher advisor for the club, so a few more people and we become a club :D Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, pjgat09 <no_reply@y...> wrote: > Well, I started talking to people act school, and i did not know > there were so many cubers! > > Theres one kid at my lunch who has heard about the LBL method, but im > not sure if he can solve. Another kid can actually using WC (and i > watched him) but he was terribly slow. Then there is anothet kid who > i taught to cube, then theirs me. Im sure theres more people that > would join, so ill have to make up flyers, maybe that will gain > interest. > > Hope this goes over well. Wish me luck! > > Peter Greenwood > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > No seriously. I am also starting a Cube club in my institute and > have > > started a yahoo group like this one and till now we have abt 30-35 > > members. I recently got cubes for many of them so they'll atleast > > start cubing when the cube is in front of them. Only abt 3-4 ppl are > > really interested though. > > > > Anyone has any hints on how to make cubing popular? Ofcourse I boast > > abt my avg to everyone who cares to listen and I posted abt my > > blindfold cubing on our newsgroup and everyone was really excited. > But > > that soon died down. :( > > > > Maybe i should start public cubing, but im a shy person and dont > > usually like to do this. Any other hints? > > > > Sachin. > > > > > > > > On 9/13/05, Stefan Pochmann <pochmann@g...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, pjgat09 > <no_reply@y...> > > > wrote: > > > > > > > > I need to gain interest for this club, what do you think is the > best > > > > way? > > > > > > Have Will Smith advertise it. > > > > > > Cheers! > > > Stefan > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > >
6078. Re: [Speed cubing group] Age group
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 Sep 2005 15:31:49 -0400

I suggest the following age groups: below 13 13-19 20-40 above 40 I believe that most competitors are in the 20 to 40 age range so this makes sense to me. [Non-text portions of this message have been removed]
6079. Re: [Speed cubing group] Re: Rubik's Timer
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 21:34:39 +0200

First off I just want to say that I know no way wish to upset anyone, nor do I represent anyone but myself. I really think there is a lot of hostility towards a device no one has yet tried out. I actually think the timing (photocell) seems better than that of the StackMat, which I belive has some major flaws after seeing it in competition. Sure, it (the new timer) might not be perfect but is the StackMat really so great? Why not give it a try and see if we like it? Would it really be much of a problem if we changed to using this timer later on? The StackMat displays can still be used, old records could still be valid (and if not... it's not much of a problem since everyone is breaking records all the time)... I know you must feel offended by the fact that it is now "official". The fact that it is "official" is because it's now part of the Rubiks brand (like the Rubiks Cube is official, but knock-offs are not). I don't really think thats the inventors fault and to give him credit he asked for input on this list at least a couple of times. I know I at least took the time to write him a couple of mails with suggestions. I also like tha fact that I don't have to sit in front of my computer to use it. My computer is in an awkward place for cubing and taking some times sitting on the sofa or whereever I feel like would be much better for me. Of course I could do that with a StackMat too, but the StackMat won't count down or take averages. Is it really set in stone that this will never be accepted by the WCA? Once again I would just like to say that this is my personal opinion and since my toes didn't get stepped on personally by the making of this timer I of course have another point of view. Tyson Mao skrev: >He was trying to use that as an excuse of why his timer was better than >the StackMat. He fails to understand that timing of how one solves the >Rubik's Cube can be defined and HAS been defined and that he, a man >with no authority or knowledge in the Rubik's competition scene, tries >to redefine definitions that we have given a great deal of >consideration to. He has never been to a competition as far as I can >tell. He has spent not a single second writing regulations and trying >to design a structure of a competition that ensures fair play. He has >no right to tell us how to run things. > >I am not an employee of Rubik and so I say this very loud and clear. >If you want an official timer, buy a StackMat. If you're with Rubik >and you're upset with me, you should have thought about this sooner... >or design a timer which operates under the principals of the StackMat, >or CONSULT US before trying to tell us what we should use in our >competitions. > >So simpo. > >Tyson Mao >MSC #631 >California Institute of Technology > >On Sep 14, 2005, at 11:52 AM, Stefan Pochmann wrote: > > > >>I just don't understand why they call hand pads "cumbersome". Aren't >>they an excellent way to ensure fair comparison? >> >>Stefan >> >> > > > > > > >Yahoo! Groups Links > > > > > > > > >__________ NOD32 1.1217 (20050914) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6080. Re: [Speed cubing group] Age group
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 Sep 2005 21:54:11 +0200

----- Original Message ----- From: "al_yyz" <anders.larsson@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, September 14, 2005 8:10 PM Subject: Re: [Speed cubing group] Age group > During the Swedish Open last weekend, the age distribution of the > competitors was as follows: > > below 13: 0 > 13-19: 8 > 20-29: 9 > 30-39: 0 ! (one was registered but severely injuded his hand a few > days before the competition) > 40-45: 7 > above 45: 0 (Rune could not come) > > Interesting that nobody aged 30-39 showed up. Perhaps that > generation is lost since they were too young during the cube hype > during the eighties. > > /Anders > [And the age distribution in the Swedish championship (final) 1981: 13-15:4 17-25:7] > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > Hi Masayuki, > > > > Are you talking about having an entirely separate competition or > just > > awarding prizes? > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Sep 14, 2005, at 4:09 AM, makimoto2000us wrote: > > > > > Hi everybody, > > > > > > Unexpectedly, I finished at 2nd in Japanese Championship. > Megahouse > > > will sponsor me to WC2005. So I will be in Florida. > > > I look forward to meeting with you guys again. > > > > > > In Japanese Championship, there were 77 competitors in 3x3 speed > > > solving competition. > > > Competitor's age varied from 7 to 72. > > > > > > Fastest time of oldest competitor was 61.56. > > > I believe this must be the official world record of the oldest > > > solver. > > > Isn't it? > > > > > > I don't see any information about oldest solvers in unofficial > > > records whereas there are lists about youngest solvers. > > > > > > Here is the question. > > > Evenif he is the one, he is going to renew his own record > everyday. > > > I think we need to categorize elder solvers. > > > > > > He proposes age group for 60 and older cubers. > > > I don't know how many old cubers are here. > > > > > > We also propose another age group for young cubers (12 and > younger). > > > > > > How do you guys think about them? > > > > > > Masayuki > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > >
6081. Re: [Speed cubing group] Re: Rubik's Timer
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 Sep 2005 15:55:42 -0400

To be sure it would have been better to have it tried in competition before becoming an "Official product" but could we not try it in a feew competitions and see hoiw it works. I agree that this should have been done before. We as a cubing community should give it a try before rejecting it altogether. ----- Original Message ----- From: Gustav Fredell To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, September 14, 2005 3:34 PM Subject: Re: [Speed cubing group] Re: Rubik's Timer First off I just want to say that I know no way wish to upset anyone, nor do I represent anyone but myself. I really think there is a lot of hostility towards a device no one has yet tried out. I actually think the timing (photocell) seems better than that of the StackMat, which I belive has some major flaws after seeing it in competition. Sure, it (the new timer) might not be perfect but is the StackMat really so great? Why not give it a try and see if we like it? Would it really be much of a problem if we changed to using this timer later on? The StackMat displays can still be used, old records could still be valid (and if not... it's not much of a problem since everyone is breaking records all the time)... I know you must feel offended by the fact that it is now "official". The fact that it is "official" is because it's now part of the Rubiks brand (like the Rubiks Cube is official, but knock-offs are not). I don't really think thats the inventors fault and to give him credit he asked for input on this list at least a couple of times. I know I at least took the time to write him a couple of mails with suggestions. I also like tha fact that I don't have to sit in front of my computer to use it. My computer is in an awkward place for cubing and taking some times sitting on the sofa or whereever I feel like would be much better for me. Of course I could do that with a StackMat too, but the StackMat won't count down or take averages. Is it really set in stone that this will never be accepted by the WCA? Once again I would just like to say that this is my personal opinion and since my toes didn't get stepped on personally by the making of this timer I of course have another point of view. Tyson Mao skrev: >He was trying to use that as an excuse of why his timer was better than >the StackMat. He fails to understand that timing of how one solves the >Rubik's Cube can be defined and HAS been defined and that he, a man >with no authority or knowledge in the Rubik's competition scene, tries >to redefine definitions that we have given a great deal of >consideration to. He has never been to a competition as far as I can >tell. He has spent not a single second writing regulations and trying >to design a structure of a competition that ensures fair play. He has >no right to tell us how to run things. > >I am not an employee of Rubik and so I say this very loud and clear. >If you want an official timer, buy a StackMat. If you're with Rubik >and you're upset with me, you should have thought about this sooner... >or design a timer which operates under the principals of the StackMat, >or CONSULT US before trying to tell us what we should use in our >competitions. > >So simpo. > >Tyson Mao >MSC #631 >California Institute of Technology > >On Sep 14, 2005, at 11:52 AM, Stefan Pochmann wrote: > > > >>I just don't understand why they call hand pads "cumbersome". Aren't >>they an excellent way to ensure fair comparison? >> >>Stefan >> >> > > > > > > >Yahoo! Groups Links > > > > > > > > >__________ NOD32 1.1217 (20050914) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6082. Re: [Speed cubing group] Age group
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 22:21:49 +0200

I think trying to define direct categories is just stupid because everybody has his own idea. Maybe we should try to fix this on some sort of science basis. Like, when you are too small, your fingers are to small. .... then, we will try to define age limits. but first let's define what's different when you are younger or older. what do you think ?
6083. Re: [Speed cubing group] Question about hold competitions
From: Crispy <redivre@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 13:24:03 -0700 (PDT)

I am also going to assume that this would apply to everyone? If this is the case then, how was the Chalmbers Competition Official since there are only 9 people on the board? I only ask because if that is the rule it should be the same for everyone - same with every other aspect of competitons. --- Gilles van den Peereboom <gillesvdp@...> wrote: > As far as I remember the WCA rules, that's correct > :-) > > Gilles. > > 2005/9/14, Crispy <redivre@...>: > > Isn't it correct that for a competition to be > > sanctioned by the WCA it had to have at least 10 > > competitiors and at least so many spectators (non > cubers)? > > > > "Hope you have the time of your life" - GD > > Christy (Crispy) > "Hope you have the time of your life" - GD Christy (Crispy) __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
6084. Re: [Speed cubing group] Question about hold competitions
From: "al_yyz" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 20:52:31 -0000

Well, Chalmers Open 2005 indeed had ten competitors. The tenth, Geir Ugelstad, did not participate in the 3x3x3 speedcubing event, only in the 3x3x3 speed blindfolded event. The rules according to speedcubing.com are, I quote: - The competition must have at least 10 competitors. - There must be an audience of at least 6 persons, other than the competitors. Thus, the audience must be at least six persons and not ten. /Anders --- In speedsolvingrubikscube@yahoogroups.com, Crispy <redivre@y...> wrote: > I am also going to assume that this would apply to > everyone? If this is the case then, how was the > Chalmbers Competition Official since there are only 9 > people on the board? > > I only ask because if that is the rule it should be > the same for everyone - same with every other aspect > of competitons. > > --- Gilles van den Peereboom <gillesvdp@g...> > wrote: > > > As far as I remember the WCA rules, that's correct > > :-) > > > > Gilles. > > > > 2005/9/14, Crispy <redivre@y...>: > > > Isn't it correct that for a competition to be > > > sanctioned by the WCA it had to have at least 10 > > > competitiors and at least so many spectators (non > > cubers)? > > > > > > "Hope you have the time of your life" - GD > > > Christy (Crispy) > > > > > "Hope you have the time of your life" - GD > Christy (Crispy) > > __________________________________________________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam protection around > http://mail.yahoo.com
6085. Re: [Speed cubing group] Question about hold competitions
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 13:59:30 -0700

Please stop trying to hinder other people from holding competitions. Unless there is a blatant breach of code or conduct, I see nothing wrong with holding a competition. So sad, Lesotho hasn't had a competition there. We should cut out California competitions to balance it out. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 1:52 PM, al_yyz wrote: > Well, Chalmers Open 2005 indeed had ten competitors. The tenth, Geir > Ugelstad, did not participate in the 3x3x3 speedcubing event, only > in the 3x3x3 speed blindfolded event. > > The rules according to speedcubing.com are, I quote: > > - The competition must have at least 10 competitors. > - There must be an audience of at least 6 persons, other than the > competitors. > > Thus, the audience must be at least six persons and not ten. > > /Anders > > --- In speedsolvingrubikscube@yahoogroups.com, Crispy <redivre@y...> > wrote: >> I am also going to assume that this would apply to >> everyone? If this is the case then, how was the >> Chalmbers Competition Official since there are only 9 >> people on the board? >> >> I only ask because if that is the rule it should be >> the same for everyone - same with every other aspect >> of competitons. >> >> --- Gilles van den Peereboom <gillesvdp@g...> >> wrote: >> >>> As far as I remember the WCA rules, that's correct >>> :-) >>> >>> Gilles. >>> >>> 2005/9/14, Crispy <redivre@y...>: >>>> Isn't it correct that for a competition to be >>>> sanctioned by the WCA it had to have at least 10 >>>> competitiors and at least so many spectators (non >>> cubers)? >>>> >>>> "Hope you have the time of your life" - GD >>>> Christy (Crispy) >>> >> >> >> "Hope you have the time of your life" - GD >> Christy (Crispy) >> >> __________________________________________________ >> Do You Yahoo!? >> Tired of spam? Yahoo! Mail has the best spam protection around >> http://mail.yahoo.com > > > > > > > > Yahoo! Groups Links > > > > > > >
6086. [Speed cubing group] Re: Rubik's Timer
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 21:14:50 -0000

I sent him some ideas via his web feedback form. I told him we didn't want to adopt his timer as the official timer because it worked on a different principle than the stackmat and in order to facilitate a bridge between the timers, he should include attachable handpads as a means of starting and stopping the timer. So to my credit, I sent in feedback. Furthermore, what you decide to do and what you prefer, such as having a computer screen in front of you, or not liking a computer screen, or whatever your preference, does not concern a competition. The competition is not about making things comfortable for everyone. It's about ensuring a fair environment with set standards. We've gone through this countless of times. I'm so tired of having to explain the same things over and over again. --- In speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright" <pdouthwright0513@r...> wrote: > To be sure it would have been better to have it tried in competition before becoming an "Official product" > > but could we not try it in a feew competitions and see hoiw it works. I agree that this should have been done before. We as a cubing community should give it a try before rejecting it altogether. > ----- Original Message ----- > From: Gustav Fredell > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, September 14, 2005 3:34 PM > Subject: Re: [Speed cubing group] Re: Rubik's Timer > > > First off I just want to say that I know no way wish to upset anyone, > nor do I represent anyone but myself. > > I really think there is a lot of hostility towards a device no one has > yet tried out. I actually think the timing (photocell) seems better than > that of the StackMat, which I belive has some major flaws after seeing > it in competition. Sure, it (the new timer) might not be perfect but is > the StackMat really so great? Why not give it a try and see if we like > it? Would it really be much of a problem if we changed to using this > timer later on? The StackMat displays can still be used, old records > could still be valid (and if not... it's not much of a problem since > everyone is breaking records all the time)... > > I know you must feel offended by the fact that it is now "official". The > fact that it is "official" is because it's now part of the Rubiks brand > (like the Rubiks Cube is official, but knock-offs are not). I don't > really think thats the inventors fault and to give him credit he asked > for input on this list at least a couple of times. I know I at least > took the time to write him a couple of mails with suggestions. > > I also like tha fact that I don't have to sit in front of my computer to > use it. My computer is in an awkward place for cubing and taking some > times sitting on the sofa or whereever I feel like would be much better > for me. Of course I could do that with a StackMat too, but the StackMat > won't count down or take averages. > > Is it really set in stone that this will never be accepted by the WCA? > > Once again I would just like to say that this is my personal opinion and > since my toes didn't get stepped on personally by the making of this > timer I of course have another point of view. > > Tyson Mao skrev: > > >He was trying to use that as an excuse of why his timer was better than > >the StackMat. He fails to understand that timing of how one solves the > >Rubik's Cube can be defined and HAS been defined and that he, a man > >with no authority or knowledge in the Rubik's competition scene, tries > >to redefine definitions that we have given a great deal of > >consideration to. He has never been to a competition as far as I can > >tell. He has spent not a single second writing regulations and trying > >to design a structure of a competition that ensures fair play. He has > >no right to tell us how to run things. > > > >I am not an employee of Rubik and so I say this very loud and clear. > >If you want an official timer, buy a StackMat. If you're with Rubik > >and you're upset with me, you should have thought about this sooner... > >or design a timer which operates under the principals of the StackMat, > >or CONSULT US before trying to tell us what we should use in our > >competitions. > > > >So simpo. > > > >Tyson Mao > >MSC #631 > >California Institute of Technology > > > >On Sep 14, 2005, at 11:52 AM, Stefan Pochmann wrote: > > > > > > > >>I just don't understand why they call hand pads "cumbersome". Aren't > >>they an excellent way to ensure fair comparison? > >> > >>Stefan > >> > >> > > > > > > > > > > > > > >Yahoo! Groups Links > > > > > > > > > > > > > > > > > >__________ NOD32 1.1217 (20050914) Information __________ > > > >This message was checked by NOD32 antivirus system. > >http://www.nod32.com > > > > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > > ---------------------------------------------------------------------------- -- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ---------------------------------------------------------------------------- -- > > > > > [Non-text portions of this message have been removed]
6087. [Speed cubing group] Re: Rubik's Timer
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 21:20:00 -0000

Hi! To me the decision alo seems very easy. The stackmat timer has been around for a long time already, besides for cupstacking also as a cubing (and other twisty puzzles) timing device. It costs much less and is more handy to transport. Im not gonna discuss any technical issues. But the way competitions are organised and run, at the moment the new timer's extra functionality seems redundant. It's just my opinion. Don't shoot me ;-) Cheers! -Per PS! As i have posted before a better idea would have been to sell the new timer using different channels in order to keep the price down. The future will tell which one we eventually gonna use ... > --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > First off I just want to say that I know no way wish to upset anyone, > nor do I represent anyone but myself. > > I really think there is a lot of hostility towards a device no one has > yet tried out. I actually think the timing (photocell) seems better than > that of the StackMat, which I belive has some major flaws after seeing > it in competition. Sure, it (the new timer) might not be perfect but is > the StackMat really so great? Why not give it a try and see if we like > it? Would it really be much of a problem if we changed to using this > timer later on? The StackMat displays can still be used, old records > could still be valid (and if not... it's not much of a problem since > everyone is breaking records all the time)... > > I know you must feel offended by the fact that it is now "official". The > fact that it is "official" is because it's now part of the Rubiks brand > (like the Rubiks Cube is official, but knock-offs are not). I don't > really think thats the inventors fault and to give him credit he asked > for input on this list at least a couple of times. I know I at least > took the time to write him a couple of mails with suggestions. > > I also like tha fact that I don't have to sit in front of my computer to > use it. My computer is in an awkward place for cubing and taking some > times sitting on the sofa or whereever I feel like would be much better > for me. Of course I could do that with a StackMat too, but the StackMat > won't count down or take averages. > > Is it really set in stone that this will never be accepted by the WCA? > > Once again I would just like to say that this is my personal opinion and > since my toes didn't get stepped on personally by the making of this > timer I of course have another point of view. > > Tyson Mao skrev: > > >He was trying to use that as an excuse of why his timer was better than > >the StackMat. He fails to understand that timing of how one solves the > >Rubik's Cube can be defined and HAS been defined and that he, a man > >with no authority or knowledge in the Rubik's competition scene, tries > >to redefine definitions that we have given a great deal of > >consideration to. He has never been to a competition as far as I can > >tell. He has spent not a single second writing regulations and trying > >to design a structure of a competition that ensures fair play. He has > >no right to tell us how to run things. > > > >I am not an employee of Rubik and so I say this very loud and clear. > >If you want an official timer, buy a StackMat. If you're with Rubik > >and you're upset with me, you should have thought about this sooner... > >or design a timer which operates under the principals of the StackMat, > >or CONSULT US before trying to tell us what we should use in our > >competitions. > > > >So simpo. > > > >Tyson Mao > >MSC #631 > >California Institute of Technology > > > >On Sep 14, 2005, at 11:52 AM, Stefan Pochmann wrote: > > > > > > > >>I just don't understand why they call hand pads "cumbersome". Aren't > >>they an excellent way to ensure fair comparison? > >> > >>Stefan > >> > >> > > > > > > > > > > > > > >Yahoo! Groups Links > > > > > > > > > > > > > > > > > >__________ NOD32 1.1217 (20050914) Information __________ > > > >This message was checked by NOD32 antivirus system. > >http://www.nod32.com > > > > > > > > > >
6088. Re: Rubik's Timer
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 21:22:44 -0000

Okay. Uhm...how the hell could I be expected to solve the magic (and especially the master magic) on that thing? --- In speedsolvingrubikscube@yahoogroups.com, "darereck" <darereck@g...> wrote: > Anyone have any comments or suggestions? Is this better than stackmats? > > https://secure.rubiks.com/lvl3/index_lvl3.cfm?lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr
6089. StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 14:26:39 -0700

All right, For the people said the StackMat timer has flaws, I encourage you to bring them up. Now, keep in mind, I'm not after flaws like, "It doesn't allow us to calculate averages." because things like that don't concern us in a competition. What you prefer in your own home is not my business. If you'd like to purchase the new timer for your own home use, go ahead. What I'm looking for are competition flaws with the StackMat timer. What is a flaw with the StackMat that allows loopholes in fair play? And please don't try to give me the "starting and stopping the timer isn't a part of solving the cube" because it is and I've explained that a countless number of times. And don't give me arguments about hitting the reset buttons either because that's your own fault. And if you try to say it's not your fault, we're all going to think in some manner of you because you are basically saying you lack the skill and finesse to 'not' hit the reset button. Seriously, the guy solves a Rubik's Cube in like, 20 seconds and he can't avoid hitting a button? What competition flaws does the StackMat have? We all have our preferences, but we have to put those aside when trying to come up with a standard. Tyson Mao MSC #631 California Institute of Technology
6090. [Speed cubing group] Re: Rubik's Timer
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 21:29:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > I really think there is a lot of hostility towards a device no one has > yet tried out. I actually think the timing (photocell) seems better than > that of the StackMat, which I belive has some major flaws after seeing > it in competition. Sure, it (the new timer) might not be perfect but is > the StackMat really so great? Why not give it a try and see if we like > it? Would it really be much of a problem if we changed to using this > timer later on? The StackMat displays can still be used, old records > could still be valid (and if not... it's not much of a problem since > everyone is breaking records all the time)... This leads to the possibility of a record being set by current standards still being faster than if you were to use the new timer and get a faster time with the new timer that would have been slower by old standards. Basically, you throw 2 years of competitions statistics out the window. > > I know you must feel offended by the fact that it is now "official". The > fact that it is "official" is because it's now part of the Rubiks brand > (like the Rubiks Cube is official, but knock-offs are not). I don't > really think thats the inventors fault and to give him credit he asked > for input on this list at least a couple of times. I know I at least > took the time to write him a couple of mails with suggestions. It IS the inventor's fault because he chose to get it approved by SevenTowns. No? > I also like tha fact that I don't have to sit in front of my computer to > use it. My computer is in an awkward place for cubing and taking some > times sitting on the sofa or whereever I feel like would be much better > for me. Of course I could do that with a StackMat too, but the StackMat > won't count down or take averages. Hrmm...how about printing 50 scrambles and taking them with you (a .00x ounce sheet of paper!) and then entering them into a spreadsheet? Side note: (For example) For timing the magic, you would a different timer, so you would have to use stackmats anyway! It doesn't look like it fits. :-P ~ Bob
6091. Re: Are their any cubers in Oklahoma
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 21:41:02 -0000

I AM I AM! Not near Tulsa, though. I'm at OU in Norman for the time being. Though I do vaguely recall perhaps talking with you when I lived in Edmond. I'd definately like to get together sometime (my girlfriend and I are looking to visit your aquarium up there, when we do I'll be sure to let you know). I also know 3-4 cubers down here in Norman (including one I had the pleasure of meeting just today) who might be interested in getting together some time for some good old fashioned cube madness. Finding good ground between Tulsa and Norman shouldn't be too hard, and I'd definately be up for it. Feel free to e-mail me off-group at swedishlf at hotmail dot com . Cheers, Daniel --- In speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r...> wrote: > I have meet one person long ago on this board that was going to > school. I am from Tulsa and was wondering if their are any cubers in > and about Tulsa. I want to start meetings or get togethers of some > sort. I don't care how fast a person is really so long as they enjoy > cubing. Personally I only average sub 45 on my 3by so I am not that fast. > > Any takers. Or does anyone know some people from this area
6092. Re: Rubik's Timer
From: "darereck" <darereck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 21:42:47 -0000

LOL. Damn right! =) --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > Okay. Uhm...how the hell could I be expected to solve the magic (and > especially the master magic) on that thing? > > --- In speedsolvingrubikscube@yahoogroups.com, "darereck" > <darereck@g...> wrote: > > Anyone have any comments or suggestions? Is this better than stackmats? > > > > > https://secure.rubiks.com/lvl3/index_lvl3.cfm?lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr
6093. Re: Rubik's Timer
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 21:48:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > Okay. Uhm...how the hell could I be expected to solve the magic (and > especially the master magic) on that thing? I hope you'll get an answer. I asked the same about 10000 posts ago and didn't get a response yet: http://tinyurl.com/7w5l5 Cheers! Stefan
6094. Re: [Speed cubing group] Question about hold competitions
From: Crispy <redivre@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 14:54:34 -0700 (PDT)

I failed to notice that the one person only competed in the one event - my oversight. I was just understanding that there had to be 10 competitors and I just took it at least one event had to have 10 people. I must of just deciphered the rules. I am not trying to hinder people from holding competitions. But while ago you threw out that an offical comp had to have 10 competitors and no less - I was just clarifying what I was understanding. Thanks to Anders for clearing that up --- Tyson Mao <tmao@...> wrote: > Please stop trying to hinder other people from > holding competitions. > Unless there is a blatant breach of code or conduct, > I see nothing > wrong with holding a competition. > > So sad, Lesotho hasn't had a competition there. We > should cut out > California competitions to balance it out. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 14, 2005, at 1:52 PM, al_yyz wrote: > > > Well, Chalmers Open 2005 indeed had ten > competitors. The tenth, Geir > > Ugelstad, did not participate in the 3x3x3 > speedcubing event, only > > in the 3x3x3 speed blindfolded event. > > > > The rules according to speedcubing.com are, I > quote: > > > > - The competition must have at least 10 > competitors. > > - There must be an audience of at least 6 persons, > other than the > > competitors. > > > > Thus, the audience must be at least six persons > and not ten. > > > > /Anders > > > > --- In speedsolvingrubikscube@yahoogroups.com, > Crispy <redivre@y...> > > wrote: > >> I am also going to assume that this would apply > to > >> everyone? If this is the case then, how was the > >> Chalmbers Competition Official since there are > only 9 > >> people on the board? > >> > >> I only ask because if that is the rule it should > be > >> the same for everyone - same with every other > aspect > >> of competitons. > >> > >> --- Gilles van den Peereboom <gillesvdp@g...> > >> wrote: > >> > >>> As far as I remember the WCA rules, that's > correct > >>> :-) > >>> > >>> Gilles. > >>> > >>> 2005/9/14, Crispy <redivre@y...>: > >>>> Isn't it correct that for a competition to be > >>>> sanctioned by the WCA it had to have at least > 10 > >>>> competitiors and at least so many spectators > (non > >>> cubers)? > >>>> > >>>> "Hope you have the time of your life" - GD > >>>> Christy (Crispy) > >>> > >> > >> > >> "Hope you have the time of your life" - GD > >> Christy (Crispy) > >> > >> > __________________________________________________ > >> Do You Yahoo!? > >> Tired of spam? Yahoo! Mail has the best spam > protection around > >> http://mail.yahoo.com > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > "Hope you have the time of your life" - GD Christy (Crispy) __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
6095. Re: Rubik's Timer
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 21:56:26 -0000

Easy! Change the rules! Solve from one compact form to another. I'm not sure what they gonna be cause i don't even own a magic :-P Haha ... -Per PS! What happens if u accidentally drop the cube on the new timer? > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > > > Okay. Uhm...how the hell could I be expected to solve the magic > (and > > especially the master magic) on that thing? > > I hope you'll get an answer. I asked the same about 10000 posts ago > and didn't get a response yet: > http://tinyurl.com/7w5l5 > > Cheers! > Stefan
6096. Re: [Speed cubing group] Re: Rubik's Timer
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 15:08:32 -0700

On 9/14/05, Per Kristen Fredlund <aspiring_to_love@...> wrote: > > PS! What happens if u accidentally drop the cube on the new timer? > You get a really good time :) -Chris [Non-text portions of this message have been removed]
6097. Re: cubers around Sacramento & Davis (California)???
From: "abarnhart2000" <abarnhart2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 22:36:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...> wrote: > Hello -- > > I'm wondering if any cubers on this list are in the area of Sacramento > or Davis California, and if any of them are going to the NorCal > contest on Sat, Sept 17? > > I'm in Sacramento, and heading down - I thought it'd be a good chance > to meet up and see about forming a group or a club. > > I know of myself (in Sacramento) and Jeremy Dixon (in Roseville). > Anyone else?? > > yeff This is really strange... I live in Davis! It's odd you would ask about cubers in such a small town, but surely enough, I'm here. I'm 16 and go to Davis High, and I wasn't planning on going to the contest. I've never been nor competed in any of them before. I'd like to finally meet some other cubers, and I might be interested in a group or club. I don't lnow of anyne else in Davis who is active in this community. I only know one other person at my school who can cube. Andrew
6098. Re: [Speed cubing group] StackMat Timers
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 Sep 2005 19:05:39 -0400

I know you may think you have explained this before but could you do so again. In my humble opinion: the duty of a timing device is to record the time NOT be a part of the solve. The faster you can stop a timer the more accurate the time actually is. Having to hit one pad in my opinion is faster the having to hit two. But I still agree that these new timers need to be field tested in order to demonstrate their accuracy and stability. And please don't try to give me the "starting and stopping the timer isn't a part of solving the cube" because it is and I've explained that a countless number of times. [Non-text portions of this message have been removed]
6099. Re: Age group
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 23:12:27 -0000

Thanks for your positive comments. Anders: >We let the youngest competitors (13-14 years old) pick items >from the prize table. In this way we tried to encourage them to >continue cubing. The youngest and oldest cubers should be different in each competition. This is one way. Tyson: >Are you talking about having an entirely separate competition or just >awarding prizes? It depends how may kids are there and how fast they are. If we have, let's say, more than 10 kids, may be we can have separate competition. If the number is small, we can include them into regular competition. They still have chance to set true official world record. I worry if we separate kids competition completely, someone may argue about their record when he/she set a world record by chance. I hear a lot of positive comments about world ranking lists (Thanks Ron) evenif they rank close to bottom. Chris: >So kids could opt for the "official" 3x3 event, or to be ranked by >their age groups. >The sportstacking community is very big into promoting things >for kids. >I think we should consider some sort of kids event. I also hope to have a world ranking in age group at least for kids. Masayuki
6100. Re: [Speed cubing group] StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 16:31:48 -0700

Accurate for what? How are you defining accurate? We've defined accurate and we've defined the time of the solve to be from when the competitor lifts up his hands to when the competitor places his hands down. Being "faster" does not mean more accurate. People who would otherwise receive two second penalties would not because they could correct their error after the time has been stopped. Using two hands and the hand pads ENSURES that the cuber cannot manipulate the cube before time is started and must stop manipulating the cube before time is stopped. The word 'accurate' and the words 'time of solving the cube' have been defined by people who spent many hours thinking of ways to make sure all cube solve are uniform and no one has an advantage over anyone else. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 4:05 PM, Peter Douthwright wrote: > I know you may think you have explained this before but could you do > so again. In my humble opinion: > the duty of a timing device is to record the time NOT be a part of the > solve. The faster you can stop a > timer the more accurate the time actually is. Having to hit one pad in > my opinion is faster the having to hit two. > > But I still agree that these new timers need to be field tested in > order to demonstrate their accuracy and > stability.
6101. Re: [Speed cubing group] Re: Age group
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 16:34:23 -0700

As long as the fundamental rankings list is not altered, I think it might be enjoyable for today's youth to see themselves in their own list. However, I also kind of feel this is not as significant as other events. Cubing does not take that much time to excel at and I don't really see young children being disadvantaged at the cube compared to adults. Imagine two years ago if we had a 13 and under division. The number one kid would have been the number one in the world. We might want to consider at what age in cubing to kids become 'adults'. Children in events such as chess have not had as much experience. Now, children in cubing don't has as much experience either, but the time scale for mastery of the cube is far less than chess. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 4:12 PM, makimoto2000us wrote: > Thanks for your positive comments. > > Anders: >> We let the youngest competitors (13-14 years old) pick items >> from the prize table. In this way we tried to encourage them to >> continue cubing. > The youngest and oldest cubers should be different in each > competition. > This is one way. > > Tyson: >> Are you talking about having an entirely separate competition or > just >> awarding prizes? > It depends how may kids are there and how fast they are. > If we have, let's say, more than 10 kids, may be we can have > separate competition. > If the number is small, we can include them into regular > competition. > They still have chance to set true official world record. > > I worry if we separate kids competition completely, someone may > argue about their record when he/she set a world record by chance. > > > I hear a lot of positive comments about world ranking lists (Thanks > Ron) evenif they rank close to bottom. > > Chris: >> So kids could opt for the "official" 3x3 event, or to be ranked by >> their age groups. >> The sportstacking community is very big into promoting things >> for kids. >> I think we should consider some sort of kids event. > > I also hope to have a world ranking in age group at least for kids. > > Masayuki > > > > > > > Yahoo! Groups Links > > > > > > >
6102. Re: [Speed cubing group] Re: Rubik's Timer
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 16:36:06 -0700

Wouldn't it suck if a piece fell out onto the photocell and stopped your time? Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 3:08 PM, Chris Hunt wrote: > On 9/14/05, Per Kristen Fredlund <aspiring_to_love@...> wrote: >> >> PS! What happens if u accidentally drop the cube on the new timer? >> > > You get a really good time :) > > -Chris > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6103. Re: [Speed cubing group] StackMat Timers
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 18:59:20 -0500

if this is about the gen2 timers... i recently got a timer, but for some reason, it turns off at random points of time. i have no idea why, but i suspect that maybe the battery is low or something. has anyone else come across this problem?? thats the only real problem i can think of. the reset thing you can get used to, and in my opinion its a little more sensitive, which is kinda nice. anyways, just my 2 cents On 9/14/05, Tyson Mao <tmao@its.caltech.edu> wrote: > Accurate for what? How are you defining accurate? > > We've defined accurate and we've defined the time of the solve to be > from when the competitor lifts up his hands to when the competitor > places his hands down. Being "faster" does not mean more accurate. > People who would otherwise receive two second penalties would not > because they could correct their error after the time has been stopped. > Using two hands and the hand pads ENSURES that the cuber cannot > manipulate the cube before time is started and must stop manipulating > the cube before time is stopped. > > The word 'accurate' and the words 'time of solving the cube' have been > defined by people who spent many hours thinking of ways to make sure > all cube solve are uniform and no one has an advantage over anyone > else. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 14, 2005, at 4:05 PM, Peter Douthwright wrote: > > > I know you may think you have explained this before but could you do > > so again. In my humble opinion: > > the duty of a timing device is to record the time NOT be a part of the > > solve. The faster you can stop a > > timer the more accurate the time actually is. Having to hit one pad in > > my opinion is faster the having to hit two. > > > > But I still agree that these new timers need to be field tested in > > order to demonstrate their accuracy and > > stability. > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6104. Re: [Speed cubing group] StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 17:01:40 -0700

That's really odd. The timer has an automatic shut off after 10 minutes, but it shouldn't be shutting off randomly. If the battery is low, the timer should display 'low battery' each time after you stop the solve. You should probably call speedstacks and ask them if they know what's wrong, if you can get a replacement, or whatever as I imagine your timer is very new. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 4:59 PM, Sapan Upadhyay wrote: > if this is about the gen2 timers... > > i recently got a timer, but for some reason, it turns off at random > points of time. i have no idea why, but i suspect that maybe the > battery is low or something. has anyone else come across this > problem?? > > thats the only real problem i can think of. the reset thing you can > get used to, and in my opinion its a little more sensitive, which is > kinda nice. anyways, just my 2 cents > > On 9/14/05, Tyson Mao <tmao@...> wrote: >> Accurate for what? How are you defining accurate? >> >> We've defined accurate and we've defined the time of the solve to be >> from when the competitor lifts up his hands to when the competitor >> places his hands down. Being "faster" does not mean more accurate. >> People who would otherwise receive two second penalties would not >> because they could correct their error after the time has been >> stopped. >> Using two hands and the hand pads ENSURES that the cuber cannot >> manipulate the cube before time is started and must stop manipulating >> the cube before time is stopped. >> >> The word 'accurate' and the words 'time of solving the cube' have been >> defined by people who spent many hours thinking of ways to make sure >> all cube solve are uniform and no one has an advantage over anyone >> else. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Sep 14, 2005, at 4:05 PM, Peter Douthwright wrote: >> >>> I know you may think you have explained this before but could you do >>> so again. In my humble opinion: >>> the duty of a timing device is to record the time NOT be a part of >>> the >>> solve. The faster you can stop a >>> timer the more accurate the time actually is. Having to hit one pad >>> in >>> my opinion is faster the having to hit two. >>> >>> But I still agree that these new timers need to be field tested in >>> order to demonstrate their accuracy and >>> stability. >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > >
6105. Re: [Speed cubing group] StackMat Timers
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 19:16:11 -0500

Yea, see I thought it was the 10 minute thing at first as well. But then i realized that I was solving a 4x4 and i usually average just above 2 minutes :-/ And then it started happening to my brother when he was doing speedstacks (which takes under 20 seconds). Though it seems very strange if the battery was low, as it did that the day we opened it :-/ I'll call them and find out. Though this brings up a question. What if a timer like this ends up in a competition and does this during a solve?? On 9/14/05, Tyson Mao <tmao@...> wrote: > That's really odd. The timer has an automatic shut off after 10 > minutes, but it shouldn't be shutting off randomly. If the battery is > low, the timer should display 'low battery' each time after you stop > the solve. You should probably call speedstacks and ask them if they > know what's wrong, if you can get a replacement, or whatever as I > imagine your timer is very new. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 14, 2005, at 4:59 PM, Sapan Upadhyay wrote: > > > if this is about the gen2 timers... > > > > i recently got a timer, but for some reason, it turns off at random > > points of time. i have no idea why, but i suspect that maybe the > > battery is low or something. has anyone else come across this > > problem?? > > > > thats the only real problem i can think of. the reset thing you can > > get used to, and in my opinion its a little more sensitive, which is > > kinda nice. anyways, just my 2 cents > > > > On 9/14/05, Tyson Mao <tmao@...> wrote: > >> Accurate for what? How are you defining accurate? > >> > >> We've defined accurate and we've defined the time of the solve to be > >> from when the competitor lifts up his hands to when the competitor > >> places his hands down. Being "faster" does not mean more accurate. > >> People who would otherwise receive two second penalties would not > >> because they could correct their error after the time has been > >> stopped. > >> Using two hands and the hand pads ENSURES that the cuber cannot > >> manipulate the cube before time is started and must stop manipulating > >> the cube before time is stopped. > >> > >> The word 'accurate' and the words 'time of solving the cube' have been > >> defined by people who spent many hours thinking of ways to make sure > >> all cube solve are uniform and no one has an advantage over anyone > >> else. > >> > >> Tyson Mao > >> MSC #631 > >> California Institute of Technology > >> > >> On Sep 14, 2005, at 4:05 PM, Peter Douthwright wrote: > >> > >>> I know you may think you have explained this before but could you do > >>> so again. In my humble opinion: > >>> the duty of a timing device is to record the time NOT be a part of > >>> the > >>> solve. The faster you can stop a > >>> timer the more accurate the time actually is. Having to hit one pad > >>> in > >>> my opinion is faster the having to hit two. > >>> > >>> But I still agree that these new timers need to be field tested in > >>> order to demonstrate their accuracy and > >>> stability. > >> > >> > >> > >> > >> > >> > >> Yahoo! Groups Links > >> > >> > >> > >> > >> > >> > >> > > > > > > -- > > -cubekid > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6106. Re: [Speed cubing group] StackMat Timers
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 Sep 2005 20:17:42 -0400

----- Original Message ----- From: Tyson Mao To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, September 14, 2005 7:31 PM Subject: Re: [Speed cubing group] StackMat Timers Accurate for what? How are you defining accurate? Accurate is this context is the time to solve the puzzle. period Have you ever completed a puzzle and not hit both handpads at the same time, or not hit them hard enough. Having to hit a hand pad at all automatically increases the time after completing the puzzle. Having to place the completed puzzle on one timing device in my opinion would make this step faster and closer to the truer time of the solve. We've defined accurate and we've defined the time of the solve to be from when the competitor lifts up his hands to when the competitor places his hands down. Being "faster" does not mean more accurate. I thought this was the whole idea behind speedcubing. the be the fastest. People who would otherwise receive two second penalties would not because they could correct their error after the time has been stopped. This is why you have judges at the competitions to ensure this does not happen. Anyone correcting their errors after the time is stopped or manipulating their puzzle before starting the timer should be DQ. Using two hands and the hand pads ENSURES that the cuber cannot manipulate the cube before time is started and must stop manipulating the cube before time is stopped. The word 'accurate' and the words 'time of solving the cube' have been defined by people who spent many hours thinking of ways to make sure all cube solve are uniform and no one has an advantage over anyone else. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 4:05 PM, Peter Douthwright wrote: > I know you may think you have explained this before but could you do > so again. In my humble opinion: > the duty of a timing device is to record the time NOT be a part of the > solve. The faster you can stop a > timer the more accurate the time actually is. Having to hit one pad in > my opinion is faster the having to hit two. > > But I still agree that these new timers need to be field tested in > order to demonstrate their accuracy and > stability. ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6107. Re: World Championship
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 01:08:24 -0000

--- thewetdog wrote: > How does sponsorship work in the cubing world? ... How do you give > to the company to make it worth their money? Do you have to wear > hats or shirts with the company name or logo displayed? Do you have > to mention the company in interviews? For me, it's the first option - a shirt and/or hat. Nothing was said about interviews. Regardless, while I hope it can be worth their expense, you also have to keep in mind that an event like this is relatively cheap, from a company's perspective. > ... do we foresee there ever being political issues that arise ... > (i.e. a cigarette company sponsoring someone, as one example)? I don't think there are any regulations at this point, keeping people from wearing shirts (or other articles of clothing) that display "offensive" or "controversial" content. A rule to that effect could avoid the potential for a problem like this, but could also give rise to other issues that may be more difficult to resolve. That said, I don't really anticipate any problems. - Grant
6108. Re: World Championship
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 01:13:47 -0000

Actually, if you read the rules, there is an article about offensive clothing. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- thewetdog wrote: > > How does sponsorship work in the cubing world? ... How do you give > > to the company to make it worth their money? Do you have to wear > > hats or shirts with the company name or logo displayed? Do you have > > to mention the company in interviews? > > For me, it's the first option - a shirt and/or hat. Nothing was said > about interviews. Regardless, while I hope it can be worth their > expense, you also have to keep in mind that an event like this is > relatively cheap, from a company's perspective. > > > ... do we foresee there ever being political issues that arise ... > > (i.e. a cigarette company sponsoring someone, as one example)? > > I don't think there are any regulations at this point, keeping people > from wearing shirts (or other articles of clothing) that > display "offensive" or "controversial" content. A rule to that > effect could avoid the potential for a problem like this, but could > also give rise to other issues that may be more difficult to > resolve. That said, I don't really anticipate any problems. > > - Grant
6109. Re: [Speed cubing group] StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 18:19:31 -0700

The true time of the solve is when the competitor stops the timer. Sure, be the fastest within the confines of the rules. There are judges, but isn't it better when we make it easier for the judges? To have less arguments? Less discrepancies? Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 5:17 PM, Peter Douthwright wrote: > Having to place the completed puzzle on one timing device in my > opinion > would make this step faster and closer to the truer time of the > solve. > > I thought this was the whole idea behind speedcubing. the be the > fastest. > > This is why you have judges at the competitions to ensure this does > not happen. > > Anyone correcting their errors after the time is stopped or > manipulating their puzzle > before starting the timer should be DQ.
6110. Re: [Speed cubing group] Re: World Championship
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 18:24:09 -0700

Hmm... offensive clothing? That's pretty broad. I mean, David Wesley's "Jesus is Lord" shirt could be considered offensive by many people. In my opinion, that was a little bad taste. He knew there would publicity at that competition. A cube competition is no place to promote your own personal beliefs. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 6:13 PM, Bob Burton wrote: > Actually, if you read the rules, there is an article about offensive > clothing. :) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: >> --- thewetdog wrote: >>> How does sponsorship work in the cubing world? ... How do you give >>> to the company to make it worth their money? Do you have to wear >>> hats or shirts with the company name or logo displayed? Do you have >>> to mention the company in interviews? >> >> For me, it's the first option - a shirt and/or hat. Nothing was said >> about interviews. Regardless, while I hope it can be worth their >> expense, you also have to keep in mind that an event like this is >> relatively cheap, from a company's perspective. >> >>> ... do we foresee there ever being political issues that arise ... >>> (i.e. a cigarette company sponsoring someone, as one example)? >> >> I don't think there are any regulations at this point, keeping people >> from wearing shirts (or other articles of clothing) that >> display "offensive" or "controversial" content. A rule to that >> effect could avoid the potential for a problem like this, but could >> also give rise to other issues that may be more difficult to >> resolve. That said, I don't really anticipate any problems. >> >> - Grant > > > > > > > Yahoo! Groups Links > > > > > > >
6111. Re: [Speed cubing group] StackMat Timers
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 02:02:08 -0000

I used to advocate the new timer, for various reasons. However, I think now that, for competition purposes, the Stackmats are better. They aren't optimal, but they're the best current method. They prevent cheating, are relatively inexpensive, they've been well tested, and they work. Switching to a new timing method not only invalidates old records, but provides us with difficulties in judging and procedure. Until a new method is clearly and greatly advantageous, changing over would only be counterproductive. The designer of the new timer, if he had really wanted to make a successful product, and advance the sport, would have delved into video analysis. As Chris Hardwick mentioned before, high speed video analysis would be the most accurate and most fair timing method, but it's too expensive and cumbersome now. Until it becomes more readily available, the stackmat timers are the most accurate, the most fair, and the cheapest timing product out there. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > The true time of the solve is when the competitor stops the timer. > > Sure, be the fastest within the confines of the rules. > > There are judges, but isn't it better when we make it easier for the > judges? To have less arguments? Less discrepancies? > > Tyson Mao > MSC #631 > California Institute of Technology
6112. Re: World Championship
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 02:17:12 -0000

Yeah, broad is bad. If it were phrased "offensive clothing," just how far down would you have to drill? A "Girls Rule" shirt might offend some guys. (More so if a guy is wearing it) A shirt with a pic of a hamburger might offend vegetarians. An Microsoft shirt would offend everyone. j/k The rules specifically state "vulgar language" or "inappropriate pictures" - sure it's still subject to interpretation, but it's still a reasonable common sense rule. My guess is there is some legal liability involved. You don't want something that would be rated R in a movie, when there are 9-year-olds watching. --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Hmm... offensive clothing? That's pretty broad. I mean, David > Wesley's "Jesus is Lord" shirt could be considered offensive by many > people. In my opinion, that was a little bad taste. He knew there > would publicity at that competition. A cube competition is no place to > promote your own personal beliefs. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 14, 2005, at 6:13 PM, Bob Burton wrote: > > > Actually, if you read the rules, there is an article about offensive > > clothing. :) > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > >> --- thewetdog wrote: > >>> How does sponsorship work in the cubing world? ... How do you give > >>> to the company to make it worth their money? Do you have to wear > >>> hats or shirts with the company name or logo displayed? Do you have > >>> to mention the company in interviews? > >> > >> For me, it's the first option - a shirt and/or hat. Nothing was said > >> about interviews. Regardless, while I hope it can be worth their > >> expense, you also have to keep in mind that an event like this is > >> relatively cheap, from a company's perspective. > >> > >>> ... do we foresee there ever being political issues that arise ... > >>> (i.e. a cigarette company sponsoring someone, as one example)? > >> > >> I don't think there are any regulations at this point, keeping people > >> from wearing shirts (or other articles of clothing) that > >> display "offensive" or "controversial" content. A rule to that > >> effect could avoid the potential for a problem like this, but could > >> also give rise to other issues that may be more difficult to > >> resolve. That said, I don't really anticipate any problems. > >> > >> - Grant > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6113. Re: [Speed cubing group] StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 Sep 2005 19:16:55 -0700

Yes, thank you. Until someone can really say that a new method is absolutely amazing and far better than what we're using now, there's no reason to switch. I, unfortunately, disagree with your opinion that high speed video analysis would be the most accurate and most fair timing method. I'll try to restrain myself because I already gave Quinn an earful for this same assumption. So, if you're video taping someone, when are you going to start the time? This question isn't so hard is it? You're going to say you start the time when the cube first moves. Is it when the cube first moves or when the cuber touches the cube? What if he intended to make a move, touched the cube, but his hand slipped and he didn't make a move? If you drop the shuttlecock in badminton and you take a swing and you miss, hey, you lose the serve. (It's not the case in table tennis. But this is irrelevant.) All right, so how are you going to define when the timer is stopped. When the cube is solved of course! Okay, I'm going to give you unlimited resources here. You have infinite time, everything, precise cameras, judges... everything. Given unlimited resources, write me a set of regulations, using video analysis, that defines precisely when the timer should be stopped. Is it when the final face is aligned? How aligned does it have to be? Are you going to stop the timer precisely when the edge of the corner passes the column as defined for the 2 second penalty rule? What if someone gets lucky? Are you going to give them the benefit of having a shorter time, and not having to react to the fact that the cube is actually solved? Guy gets lucky, and solves the cube in 14 seconds. Instead, after the OLL since he didn't know the cube would be solved, using a normal timer, he would have been stunned for just a fraction of time, and then reacted to hitting the pads. That's maybe .3 seconds right there. That's .3 seconds which I think is valid because, since he was lucky, he wasn't prepared. We shouldn't reward people for not knowing their cube is solved. If you want to claim that high speed video analysis is the most accurate and fair method of timing, then I challenge you to write a set of regulations that define exactly how you would implement the said timing. And, I'm giving you the ability to use unlimited resources. Now, who could be nicer than me? Yijia says, "my mom." Sorry, inside Caltech Ay 1 joke. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 7:02 PM, Mike Bennett wrote: > I used to advocate the new timer, for various reasons. However, I > think now that, for competition purposes, the Stackmats are better. > They aren't optimal, but they're the best current method. They prevent > cheating, are relatively inexpensive, they've been well tested, and > they work. Switching to a new timing method not only invalidates old > records, but provides us with difficulties in judging and procedure. > Until a new method is clearly and greatly advantageous, changing over > would only be counterproductive. > > The designer of the new timer, if he had really wanted to make a > successful product, and advance the sport, would have delved into > video analysis. > > As Chris Hardwick mentioned before, high speed video analysis would be > the most accurate and most fair timing method, but it's too expensive > and cumbersome now. > > Until it becomes more readily available, the stackmat timers are the > most accurate, the most fair, and the cheapest timing product out > there. > > -Mike Bennett
6114. Re: World Championship
From: thewetdog <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 02:25:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I don't think there are any regulations at this point, keeping people > from wearing shirts (or other articles of clothing) that > display "offensive" or "controversial" content. A rule to that > effect could avoid the potential for a problem like this, but could > also give rise to other issues that may be more difficult to > resolve. That said, I don't really anticipate any problems. > > - Grant Thanks for sharing your sponsorship agreement, Grant. I am aware, as Bob pointed out, that there is an actual rule about offensive content on clothing. What I am asking about is not offensive in its primary message. With the talk today about trying to encourage children to participate and become active in the cubing world, I would think someone showing up decked out in a Camel or Marlboro outfit because the company, for publicity, is sponsoring him or her would be extremely bad taste. But I now understand that there are no real rules on the subject. Do we wait until this situation arises to make a rule, or do we just say that it is all fair game? I agree with Tyson, that the definition of "offensive" is rather subjective. I think outside of blatant vulgarity there is little that someone could wear that would result in the organizers raising issue. It is too bad that some people don't have the common courtesy or commonsense to pick their personal messages accordingly.
6115. Re: World Championship
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 02:51:59 -0000

I wasn't familiar with the rule, so I looked it up: "Clothes can not display vulgar language or have inappropriate pictures." So "Jesus Is Lord" was acceptable within the rules, and it may have been precisely because of the potential publicity that he chose to wear that shirt that day--isn't that what anyone who has a message they want to advertise would do? Same reason sponsors put their logos on clothing. I guess I don't see a signfiicant distinction between one's right of commercial promotion vs. religious promotion--it's America, free speech reigns, and I don't have to agree with everything others try to promote, I can just tune it out without taking offense. People should be able to promote whatever they want to, be it at a cube competion or anywhere else (though a restriction on vulgarity or inappropriate pictures seems reasonable given that children will be present). just exercising my First Amendment rights... --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > Yeah, broad is bad. If it were phrased "offensive clothing," just > how far down would you have to drill? A "Girls Rule" shirt might > offend some guys. (More so if a guy is wearing it) A shirt with a > pic of a hamburger might offend vegetarians. An Microsoft shirt > would offend everyone. j/k > > The rules specifically state "vulgar language" or "inappropriate > pictures" - sure it's still subject to interpretation, but it's still > a reasonable common sense rule. My guess is there is some legal > liability involved. You don't want something that would be rated R > in a movie, when there are 9-year-olds watching. > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > Hmm... offensive clothing? That's pretty broad. I mean, David > > Wesley's "Jesus is Lord" shirt could be considered offensive by > many > > people. In my opinion, that was a little bad taste. He knew there > > would publicity at that competition. A cube competition is no > place to > > promote your own personal beliefs. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Sep 14, 2005, at 6:13 PM, Bob Burton wrote: > > > > > Actually, if you read the rules, there is an article about > offensive > > > clothing. :) > > > > > > ~ Bob > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > <Grant@T...> wrote: > > >> --- thewetdog wrote: > > >>> How does sponsorship work in the cubing world? ... How do you > give > > >>> to the company to make it worth their money? Do you have to wear > > >>> hats or shirts with the company name or logo displayed? Do you > have > > >>> to mention the company in interviews? > > >> > > >> For me, it's the first option - a shirt and/or hat. Nothing was > said > > >> about interviews. Regardless, while I hope it can be worth their > > >> expense, you also have to keep in mind that an event like this is > > >> relatively cheap, from a company's perspective. > > >> > > >>> ... do we foresee there ever being political issues that > arise ... > > >>> (i.e. a cigarette company sponsoring someone, as one example)? > > >> > > >> I don't think there are any regulations at this point, keeping > people > > >> from wearing shirts (or other articles of clothing) that > > >> display "offensive" or "controversial" content. A rule to that > > >> effect could avoid the potential for a problem like this, but > could > > >> also give rise to other issues that may be more difficult to > > >> resolve. That said, I don't really anticipate any problems. > > >> > > >> - Grant > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > >
6116. Re: World Championship
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 02:58:03 -0000

Not to be mean, but competitions are world wide, and the WC2003 was in Canada. I'm not trying to suggest that all the other countries we've had competitions in limit free speech in public forums. I'm just saying we should take a broader view about this than just what is ok in America. Chris --it's America, free > speech reigns, and I don't have to agree with everything others try > to promote, I can just tune it out without taking offense.
6117. Re: World Championship
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 03:23:20 -0000

Hah. I was just going to mention that the competition was held in Toronto. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Not to be mean, but competitions are world wide, and the WC2003 was in > Canada. > > I'm not trying to suggest that all the other countries we've had > competitions in limit free speech in public forums. I'm just saying > we should take a broader view about this than just what is ok in America. > > Chris > > --it's America, free > > speech reigns, and I don't have to agree with everything others try > > to promote, I can just tune it out without taking offense.
6118. Re: [Speed cubing group] StackMat Timers
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 03:40:30 -0000

Touche. I pondered this for quite a while, and realized, you're right. There isn't a fair way to call the end of a solve. The beginning could just be when the cube starts turning, but that's irrelevant when the end is undefinable. The closest I came was to say when they stopped physically turning the cube, but that doesn't account for lucky cases. In any other case, it would work fine. I thought of proposing a penalty for lucky cases, but that didn't make sense, because how do you penalize for being lucky? Where to start? In the end, Tyson, I think you've put waaay too much thought into this. I concede defeat. -Mike Bennett
6119. Re: World Championship
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 03:53:12 -0000

good point. --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > Hah. I was just going to mention that the competition was held in > Toronto. :) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > Not to be mean, but competitions are world wide, and the WC2003 was in > > Canada. > > > > I'm not trying to suggest that all the other countries we've had > > competitions in limit free speech in public forums. I'm just saying > > we should take a broader view about this than just what is ok in > America. > > > > Chris > > > > --it's America, free > > > speech reigns, and I don't have to agree with everything others try > > > to promote, I can just tune it out without taking offense.
6120. quick question
From: "jim_cuber" <jim_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 05:43:53 -0000

Has anybody thought of using the 2x2x3 block used in the Petrus method as a beginning to Fridrich? The thought crossed my mind and I figured it my help if the 2x2x3 could be done quickly because it would knock off two f2l pairs. Just a thought :]
6121. Re: [Speed cubing group] StackMat Timers
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 08:13:11 +0200

Here are some I've found out watching people compete: Since the time is measured from when you lift and put down your hands (simultainously), it's not very intuitive for people not used to a StackMat. I've seen people get +0.5 seconds or more just beacuse they don't have a perfect "StackMat"-technique. I've also seen cubes dropped from height onto the mat, just to fall into pieces, because the competitor want's to minimize that extra time. And even though I do know you don't want to hear it, I've seen people hit the reset button. Sure you might say that it's the competitors fault and he/she only has him/herself to blame. Well, we tell them about the reset-issue before hand, but that makes people who have never seen a StackMat before get even worse times, because it makes them nervous about stopping the timer correctly. I've also witnessed Geir do his Speedblindfolded solve and he has to stop the timer with his blinfold still on. On his first attempt he actually hit the reset button when doing this and it was a great relief to see that he hadn't finished. I would have fet really awkward if a successful attempt by him had beed DQ because what I believe to be a flaw on the timer. This all also makes the fastest cubers not only be fast at the cube, but they also need that special StackMat training. But any one can buy a StackMat and prattice at home can't they? Well... no. First of, it's a bit expensive, and to have it shipped to places like Sweden is a real pain. I also don't think it's fair to "force" people who want god times to buy a timer. Sure, we give the competitors some time to familiarize themselves with the pad on competition, but it's not enough in my opinion. I'm not saying the new timer is better, just that we should give it a try or two. I know it will be available to try out on the WC 2005 (no, it's not going to be used in competition), so why don't everyone who go there just try it out? Then we will know for sure if it's crap or not. Will U layer turns really be a issue after timing has stopped? Only by testing it will we know for sure. /Gustav Tyson Mao skrev: >All right, > >For the people said the StackMat timer has flaws, I encourage you to >bring them up. Now, keep in mind, I'm not after flaws like, "It >doesn't allow us to calculate averages." because things like that don't >concern us in a competition. What you prefer in your own home is not >my business. If you'd like to purchase the new timer for your own home >use, go ahead. What I'm looking for are competition flaws with the >StackMat timer. What is a flaw with the StackMat that allows loopholes >in fair play? > >And please don't try to give me the "starting and stopping the timer >isn't a part of solving the cube" because it is and I've explained that >a countless number of times. And don't give me arguments about hitting >the reset buttons either because that's your own fault. And if you try >to say it's not your fault, we're all going to think in some manner of >you because you are basically saying you lack the skill and finesse to >'not' hit the reset button. Seriously, the guy solves a Rubik's Cube >in like, 20 seconds and he can't avoid hitting a button? > >What competition flaws does the StackMat have? We all have our >preferences, but we have to put those aside when trying to come up with >a standard. > >Tyson Mao >MSC #631 >California Institute of Technology > > > > > > >Yahoo! Groups Links > > > > > > > > >__________ NOD32 1.1217 (20050914) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6122. Re: [Speed cubing group] Re: Rubik's Timer
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 08:23:23 +0200

Bob Burton skrev: >--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell ><gufr5747@s...> wrote: > > > >>I really think there is a lot of hostility towards a device no one has >>yet tried out. I actually think the timing (photocell) seems better >> >> >than > > >>that of the StackMat, which I belive has some major flaws after seeing >>it in competition. Sure, it (the new timer) might not be perfect but is >>the StackMat really so great? Why not give it a try and see if we like >>it? Would it really be much of a problem if we changed to using this >>timer later on? The StackMat displays can still be used, old records >>could still be valid (and if not... it's not much of a problem since >>everyone is breaking records all the time)... >> >> > >This leads to the possibility of a record being set by current >standards still being faster than if you were to use the new timer and >get a faster time with the new timer that would have been slower by >old standards. Basically, you throw 2 years of competitions >statistics out the window. > > I don't think we need to throw them out the window just beacuase the timing is a little different. But even if we do, is it really so bad? I think all current records will be beaten eventually. Many sports "reset" their records now and then because the rules or devices used have changed. I wonder how many times the Javelin Throw record has been reset. >>I know you must feel offended by the fact that it is now "official". >> >> >The > > >>fact that it is "official" is because it's now part of the Rubiks brand >>(like the Rubiks Cube is official, but knock-offs are not). I don't >>really think thats the inventors fault and to give him credit he asked >>for input on this list at least a couple of times. I know I at least >>took the time to write him a couple of mails with suggestions. >> >> > >It IS the inventor's fault because he chose to get it approved by >SevenTowns. No? > > Well, we have to assume he want's to have least some money for all his labour and when it comes to a retailer I don't really see any good options besides Rubiks.com. > > >>I also like tha fact that I don't have to sit in front of my >> >> >computer to > > >>use it. My computer is in an awkward place for cubing and taking some >>times sitting on the sofa or whereever I feel like would be much better >>for me. Of course I could do that with a StackMat too, but the StackMat >>won't count down or take averages. >> >> > >Hrmm...how about printing 50 scrambles and taking them with you (a >.00x ounce sheet of paper!) and then entering them into a spreadsheet? > >Side note: (For example) For timing the magic, you would a different >timer, so you would have to use stackmats anyway! It doesn't look >like it fits. :-P > >~ Bob > > > > Well... call me lazy that feels very labour intensive. It takes quite some time writing down say 50 solves and then entering them into a spreadsheet. And I won't even know my average until I do it. It seems convenient to have it built in, into the timer for home practicing. I agree about that it probably would be a problem timing the magic. You should give it a try or two on the new timer, but there I put my money on the StackMat beforehand. This is a problem for me to as you might recognize me as the Swedish Champion in Rubiks Magic, with an awesome record average of 3.42 :D > > > >Yahoo! Groups Links > > > > > > > > >__________ NOD32 1.1217 (20050914) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6123. Mona Lisa's Rubik Smile
From: "Leyan Lo" <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 07:10:44 -0000

http://art.blogging.la/archives/2005/09/mona_lisas_rubi.phtml
6124. Re: [Speed cubing group] quick question
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 15 Sep 2005 08:15:23 +0100

Hi Jim, Paul Nixon and I discussed this during our UK weekend this summer. As some of my L2L strategies only require two F2L pairs along with a completed top layer this is one way of starting which could easily be used by Fridrich solvers too. I have my own way of getting to a similar position which is just as fast but I believe Paul was going to try using the Petrus approach before going into an L2L finish. Duncan ----- Original Message ----- From: "jim_cuber" <jim_cuber@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September 15, 2005 6:43 AM Subject: [Speed cubing group] quick question > Has anybody thought of using the 2x2x3 block used in the Petrus method > as a beginning to Fridrich? The thought crossed my mind and I figured > it my help if the 2x2x3 could be done quickly because it would knock > off two f2l pairs. Just a thought :] > > > > > > > Yahoo! Groups Links > > > > > > > >
6125. Re: [Speed cubing group] quick question
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 09:31:00 +0200

I had another idea wich was to use Gilles Roux's 2 1x2x3 clock then complete the first 2 layers as a beginning of the Fridrich method. But I came back to the normal Fridrich Method. We shouldn't stick to Fridrich, there are many other ways to solve a cube. Maybe I'll try another method after the WC. :-)
6126. Re: Mona Lisa's Rubik Smile
From: "Leyan Lo" <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 07:38:08 -0000

Damn, I'm too slow. Didn't see that it was on speedcubing.com already! --- In speedsolvingrubikscube@yahoogroups.com, "Leyan Lo" <leyanlo@g...> wrote: > http://art.blogging.la/archives/2005/09/mona_lisas_rubi.phtml
6127. Re: [Speed cubing group] Is anyone still developing a timer.
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 10:22:45 +0200

I'm developing a new one for people who have websites with php and mysql. I intend to release the first version shortly. Check out the stats page: http://www.garbelini.net/cubetimer/stats.php or the timer itself (firefox only for now, I'm making it Internet Explorer friendly) http://www.garbelini.net/cubetimer/ Marco On 9/14/05, randmthght <wombat@...> wrote: > > I know at one point two different groups were making a new timer. > > Has anyone heard anything of late. > > > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
6128. Re: [Speed cubing group] Is anyone still developing a timer.
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 10:38:30 +0200

Nice timer... However, on the stats page, what's "region A" and "region B" (appears when refreshed)? Also, the first second of the countdown is (on my computer) a bit fast, after that it's fine. Nice work though. Fran�ois Marco Garbelini a �crit : > I'm developing a new one for people who have websites with php and > mysql. I > intend to release the first version shortly. > > Check out the stats page: > http://www.garbelini.net/cubetimer/stats.php > or the timer itself (firefox only for now, I'm making it Internet > Explorer > friendly) > http://www.garbelini.net/cubetimer/ > > Marco > > > On 9/14/05, randmthght <wombat@...> wrote: > > > > I know at one point two different groups were making a new timer. > > > > Has anyone heard anything of late. > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > ___________________________________________________________________________ Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger T�l�chargez cette version sur http://fr.messenger.yahoo.com
6129. Re: [Speed cubing group] Is anyone still developing a timer.
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 09:22:53 -0000

Looks really nice. A few questions though. Is it supposed to be single user only or will it support multiple users, like the rubiks.dk timer? When clicking the "window" I get an error message "This Account Has Been Suspended". Is that supposed to be like so? Will this be an "open source" project? :) /Gustav --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini <garbelini@g...> wrote: > I'm developing a new one for people who have websites with php and mysql. I > intend to release the first version shortly. > > Check out the stats page: > http://www.garbelini.net/cubetimer/stats.php > or the timer itself (firefox only for now, I'm making it Internet Explorer > friendly) > http://www.garbelini.net/cubetimer/ > > Marco > > > On 9/14/05, randmthght <wombat@r...> wrote: > > > > I know at one point two different groups were making a new timer. > > > > Has anyone heard anything of late. > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6130. Re: [Speed cubing group] Is anyone still developing a timer.
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 10:36:34 -0000

Hey All, He said he wasn't finished...people should learn not to post anything but a finished product on here...lol...People will tear you apart... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" <gufr5747@s...> wrote: > Looks really nice. A few questions though. > > Is it supposed to be single user only or will it support multiple > users, like the rubiks.dk timer? > > When clicking the "window" I get an error message "This Account Has > Been Suspended". Is that supposed to be like so? > > Will this be an "open source" project? :) > > /Gustav > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > <garbelini@g...> wrote: > > I'm developing a new one for people who have websites with php and > mysql. I > > intend to release the first version shortly. > > > > Check out the stats page: > > http://www.garbelini.net/cubetimer/stats.php > > or the timer itself (firefox only for now, I'm making it Internet > Explorer > > friendly) > > http://www.garbelini.net/cubetimer/ > > > > Marco > > > > > > On 9/14/05, randmthght <wombat@r...> wrote: > > > > > > I know at one point two different groups were making a new timer. > > > > > > Has anyone heard anything of late. > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6131. Re: [Speed cubing group] Is anyone still developing a timer.
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 10:47:02 -0000

:) Thats why I softened the blow with the first sentence ;) No really, I knwo it's not finished. I just thought he wanted to know about issues just in case he missed them himself. Looking forward to the first release. /Gustav --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > Hey All, > > He said he wasn't finished...people should learn not to post > anything but a finished product on here...lol...People will tear you > apart... > > Craig > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" > <gufr5747@s...> wrote: > > Looks really nice. A few questions though. > > > > Is it supposed to be single user only or will it support multiple > > users, like the rubiks.dk timer? > > > > When clicking the "window" I get an error message "This Account > Has > > Been Suspended". Is that supposed to be like so? > > > > Will this be an "open source" project? :) > > > > /Gustav > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > > <garbelini@g...> wrote: > > > I'm developing a new one for people who have websites with php > and > > mysql. I > > > intend to release the first version shortly. > > > > > > Check out the stats page: > > > http://www.garbelini.net/cubetimer/stats.php > > > or the timer itself (firefox only for now, I'm making it > Internet > > Explorer > > > friendly) > > > http://www.garbelini.net/cubetimer/ > > > > > > Marco > > > > > > > > > On 9/14/05, randmthght <wombat@r...> wrote: > > > > > > > > I know at one point two different groups were making a new > timer. > > > > > > > > Has anyone heard anything of late. > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6132. Re: [Speed cubing group] Is anyone still developing a timer.
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 12:57:05 +0200

> > Nice timer... > However, on the stats page, what's "region A" and "region B" (appears > when refreshed)? That's a bug. The chart component does that when it fails to get new data. Still thinking about how to avoid it. Also, the first second of the countdown is (on my computer) a bit fast, > after that it's fine. Nice work though. I get that too. Still trying to figure out what is causing that. This one is giving me a hard time. [Non-text portions of this message have been removed]
6133. Re: [Speed cubing group] StackMat Timers
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 10:57:06 -0000

I think that the stackmat is better for competitions than the new timer, because it doesn't allow cheating. As cheating I mean the availability to turn faces before lift the cube, and after putting it down, from the timer. I think that high speed video analysis isn't a very good idea. In track&field events you could use that approach to messure exactly how high the highjumper jums and what time the sprinter gets. I don't think I want that kind of messurement, it sems so unnatural. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > I used to advocate the new timer, for various reasons. However, I > think now that, for competition purposes, the Stackmats are better. > They aren't optimal, but they're the best current method. They prevent > cheating, are relatively inexpensive, they've been well tested, and > they work. Switching to a new timing method not only invalidates old > records, but provides us with difficulties in judging and procedure. > Until a new method is clearly and greatly advantageous, changing over > would only be counterproductive. > > The designer of the new timer, if he had really wanted to make a > successful product, and advance the sport, would have delved into > video analysis. > > As Chris Hardwick mentioned before, high speed video analysis would be > the most accurate and most fair timing method, but it's too expensive > and cumbersome now. > > Until it becomes more readily available, the stackmat timers are the > most accurate, the most fair, and the cheapest timing product out there. > > -Mike Bennett > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > The true time of the solve is when the competitor stops the timer. > > > > Sure, be the fastest within the confines of the rules. > > > > There are judges, but isn't it better when we make it easier for the > > judges? To have less arguments? Less discrepancies? > > > > Tyson Mao > > MSC #631 > > California Institute of Technology
6134. Re: quick question
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 11:08:32 -0000

I used Petrus' method before. Now that I use Fridrich I benefit from my knowledge in block-building. In 20-30% of the solves I start with a 2*2*2-block and then finish the xcross, instead of building the regular cross. With a good sense for block-building one can earn a lot a time in the first phase of solving. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "jim_cuber" <jim_cuber@y...> wrote: > Has anybody thought of using the 2x2x3 block used in the Petrus method > as a beginning to Fridrich? The thought crossed my mind and I figured > it my help if the 2x2x3 could be done quickly because it would knock > off two f2l pairs. Just a thought :]
6135. Re: [Speed cubing group] Is anyone still developing a timer.
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 13:10:45 +0200

> Looks really nice. A few questions though. > > Is it supposed to be single user only or will it support multiple > users, like the rubiks.dk <http://rubiks.dk> timer? This is single user and you should have it installed in your own server. I don't want the responsibility of keeping other peoples times in my server. It's fairly easy to make it multi user, I'll do that in a future version. When clicking the "window" I get an error message "This Account Has > Been Suspended". Is that supposed to be like so? That's new to me. Can you send me your system data like browser version and OS? Will this be an "open source" project? :) Yes. I'll just check the licence for the components I use and see it's possible to GPL it. /Gustav > [Non-text portions of this message have been removed]
6136. Re: [Speed cubing group] Is anyone still developing a timer.
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 13:14:10 +0200

> > Hey All, > > He said he wasn't finished...people should learn not to post > anything but a finished product on here...lol...People will tear you > apart... In fact It's almost done. I think it's already a good time to start getting some feedback. Craig > [Non-text portions of this message have been removed]
6137. Re: [Speed cubing group] Is anyone still developing a timer.
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 13:16:40 +0200

By the way. You will not be able to accept any times. This is password protected. [Non-text portions of this message have been removed]
6138. Re: [Speed cubing group] StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 12:32:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > > I've seen people get +0.5 seconds or more just beacuse they > don't have a perfect "StackMat"-technique. Fault of the cuber, not the timer. > I've also seen cubes dropped > from height onto the mat, just to fall into pieces, because the > competitor want's to minimize that extra time. Fault of the cuber, not the timer. > And even though I do know > you don't want to hear it, I've seen people hit the reset button. Fault of the cuber, not the timer. - People do get the chance to get used to stackmats at competitions before the real competition. - How can you seriously say someone can be a top cuber but not learn hwo to use the stackmat? - Chris has made nice demonstration videos people can watch beforehand. - People *can* practice *beforehand at home* with PC simulators that behave similarly. - If you're really serious about cubing, you can spend some money on a stackmat, just like people in other sports spend some money on their equipment. - The reset-button can easily be protected if necessary like in Geir's solve. - Is this really far away from Sweden? http://www. speedstacksscandinavia.com/dansk/ > Will U layer turns really be a issue after timing has stopped? Only by > testing it will we know for sure. It's natural to start solving as soon as possible and to stop the timer as soon as possible. That is, I might want to make a U-turn right at the start or right at the end, and I wouldn't even trust *myself* that I don't accidentally do it before starting or after stopping that new timer. With the stackmat I can be sure I didn't cheat. Stefan
6139. Re: [Speed cubing group] StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 12:34:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > Though this brings up a question. What if a timer like this ends up in > a competition and does this during a solve?? As far as I remember, you'll get a replacement attempt. Stefan
6140. Re: StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 12:44:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright" <pdouthwright0513@r...> wrote: > > the duty of a timing device is to record the time NOT be a part of the solve. The faster you can stop a > timer the more accurate the time actually is. The duty of a timer in competition is to compare the abilities of competitors. There's just no way to "exactly" measure the solve time or even just define how to measure it, see Tyson's comments about video analysis. > Having to hit one pad in my opinion is faster the having to hit two. I doubt I'd smash my puzzles onto that new timer even nearly as fast as I smash my hands onto the stackmat. I'd fear to damage both the puzzle and that new timer. Btw, I don't know about you, but I have two hands. And I can move them at simultaneously. Amazing, huh? But yes, if possible I will also try out that new timer at WC2005, though I can already tell you I'll do it just for fun because I don't agree with the principle it's based on. Stefan
6141. Re: Rubik's Timer
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 12:49:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > Well... call me lazy that feels very labour intensive. It takes quite > some time writing down say 50 solves and then entering them into a > spreadsheet. And I won't even know my average until I do it. It seems > convenient to have it built in, into the timer for home practicing. Yes, it is convenient, but in my opinion, not worth the extra $50. For $50, I would rather insert the times onto my PC manually. Also, did you see there is a $50 accessory package? If you want to load times from your timer to a speadsheet on your PC, it is an ADDITIONAL $50. $100 to have my times saved is not worth it. > I agree about that it probably would be a problem timing the magic. You > should give it a try or two on the new timer, but there I put my money > on the StackMat beforehand. This is a problem for me to as you might > recognize me as the Swedish Champion in Rubiks Magic, with an awesome > record average of 3.42 :D The problem with "giving it a try" is that I finish my solve on the table. The puzzle would not be solved when I put it on the timer because I would be mid-solution. For the master magic, for example, almost the entire solution is on the mat. If it was required to do the entire puzzle in the air, times would be ridiculously slow. ~ Bob
6142. Re: [Speed cubing group] StackMat Timers
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 12:55:58 -0000

These are some very good points. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell > <gufr5747@s...> wrote: > > > > I've seen people get +0.5 seconds or more just beacuse they > > don't have a perfect "StackMat"-technique. > > Fault of the cuber, not the timer. > > > I've also seen cubes dropped > > from height onto the mat, just to fall into pieces, because the > > competitor want's to minimize that extra time. > > Fault of the cuber, not the timer. > > > And even though I do know > > you don't want to hear it, I've seen people hit the reset button. > > Fault of the cuber, not the timer. > > > - People do get the chance to get used to stackmats at competitions > before the real competition. > > - How can you seriously say someone can be a top cuber but not learn > hwo to use the stackmat? > > - Chris has made nice demonstration videos people can watch > beforehand. > > - People *can* practice *beforehand at home* with PC simulators that > behave similarly. > > - If you're really serious about cubing, you can spend some money on a > stackmat, just like people in other sports spend some money on their > equipment. > > - The reset-button can easily be protected if necessary like in Geir's > solve. > > - Is this really far away from Sweden? http://www. > speedstacksscandinavia.com/dansk/ > > > > Will U layer turns really be a issue after timing has stopped? Only > by > > testing it will we know for sure. > > It's natural to start solving as soon as possible and to stop the > timer as soon as possible. That is, I might want to make a U-turn > right at the start or right at the end, and I wouldn't even trust > *myself* that I don't accidentally do it before starting or after > stopping that new timer. With the stackmat I can be sure I didn't > cheat. > > Stefan
6143. Re: [Speed cubing group] StackMat Timers
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 12:58:00 -0000

Actually, I don't think this would be so. If it was an isolated incident, unless the judge clearly noticed that the time stopped running during the solve, I think the competitor could be accused to somehow resetting the timer or something. It seems like such an unlikely event that the competitor *MUST* have done something wrong. Has it happened before? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > > > Though this brings up a question. What if a timer like this ends up > in > > a competition and does this during a solve?? > > As far as I remember, you'll get a replacement attempt. > > Stefan
6144. Re: World Championship
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 14:27:06 -0000

> > This is not only directed and Jon, but anyone that is being > sponsored for the WC2005. > > How does sponsorship work in the cubing world? It is usually based > on a give and take relationship. You are taking the money to put > towards expenses. How do you give to the company to make it worth > their money? Do you have to wear hats or shirts with the company > name or logo displayed? Do you have to mention the company in > interviews? > They are supplying me with hat's and shirts and asked that I wear them. I was not asked to mention the company during interviews or anything else, but of course I would try to slip in a plug for them if I could ;) > And this is directed at anyone. I know this is not an issue now, but > do we foresee there ever being political issues that arise from this > type of relationship in the future (i.e. a cigarette company > sponsoring someone, as one example)? > As for this; I don't know. The companies aren't shelling out a ton of cash for sponsoring us cubers so it's hard to tell what will happen in the future. Jon
6145. Re: [Speed cubing group] StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 15:08:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > Actually, I don't think this would be so. If it was an isolated > incident, unless the judge clearly noticed that the time stopped > running during the solve, I think the competitor could be accused to > somehow resetting the timer or something. It seems like such an > unlikely event that the competitor *MUST* have done something wrong. > Has it happened before? It's not about stopping the timer but about the timer turning off. Also, here's what Tyson said: http://games.groups.yahoo. com/group/speedsolvingrubikscube/message/16990 (see third paragraph) Cheers! Stefan P.S. Thanks to Tyson, I found that thread searching for "ping pong" ; -)
6146. Re: [Speed cubing group] StackMat Timers
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 15:09:40 -0000

Hi! Thinking of it i see one advantage with the new timer over the old stackmat. It's got to do with fundamental design. On the new timer it's actually the puzzle that starts and stops the running time. On the stackmat u start and stop timer using the 2 palms of ur hands. Now suppose a handicapped person with only 1 hand wants to participate in one-handed solving (or something else). How will that person be able to operate the stackmat? It will be fully possible for the person to "operate" the new timer. Using a simple stopwatch as a stackmat replacement in this case seems a bit unfair, but would maybe be the best solution for now, since the stackmat is official competition timer. Just some thoughts. I don't think we have the perfect timing device yet. Maybe it simply doesn't exist or cannot exist. Maybe we will have compromises no matter what ... :-o Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell > <gufr5747@s...> wrote: > > > > I've seen people get +0.5 seconds or more just beacuse they > > don't have a perfect "StackMat"-technique. > > Fault of the cuber, not the timer. > > > I've also seen cubes dropped > > from height onto the mat, just to fall into pieces, because the > > competitor want's to minimize that extra time. > > Fault of the cuber, not the timer. > > > And even though I do know > > you don't want to hear it, I've seen people hit the reset button. > > Fault of the cuber, not the timer. > > > - People do get the chance to get used to stackmats at competitions > before the real competition. > > - How can you seriously say someone can be a top cuber but not learn > hwo to use the stackmat? > > - Chris has made nice demonstration videos people can watch > beforehand. > > - People *can* practice *beforehand at home* with PC simulators that > behave similarly. > > - If you're really serious about cubing, you can spend some money on a > stackmat, just like people in other sports spend some money on their > equipment. > > - The reset-button can easily be protected if necessary like in Geir's > solve. > > - Is this really far away from Sweden? http://www. > speedstacksscandinavia.com/dansk/ > > > > Will U layer turns really be a issue after timing has stopped? Only > by > > testing it will we know for sure. > > It's natural to start solving as soon as possible and to stop the > timer as soon as possible. That is, I might want to make a U-turn > right at the start or right at the end, and I wouldn't even trust > *myself* that I don't accidentally do it before starting or after > stopping that new timer. With the stackmat I can be sure I didn't > cheat. > > Stefan
6147. Re: [Speed cubing group] StackMat Timers
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 08:15:40 -0700

Can't you put a weight on one sensor and have the competitor use his one hand to start and stop the timer? Leyan Per Kristen Fredlund wrote: > Hi! > > Thinking of it i see one advantage with the new timer over the old > stackmat. It's got to do with fundamental design. On the new timer > it's actually the puzzle that starts and stops the running time. On > the stackmat u start and stop timer using the 2 palms of ur hands. > Now suppose a handicapped person with only 1 hand wants to > participate in one-handed solving (or something else). How will that > person be able to operate the stackmat? It will be fully possible > for the person to "operate" the new timer. Using a simple stopwatch > as a stackmat replacement in this case seems a bit unfair, but would > maybe be the best solution for now, since the stackmat is official > competition timer. > > Just some thoughts. I don't think we have the perfect timing device > yet. Maybe it simply doesn't exist or cannot exist. Maybe we will > have compromises no matter what ... :-o > > Cheers! > > -Per > > >>--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > > <pochmann@g...> wrote: > >>--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell >><gufr5747@s...> wrote: >> >>>I've seen people get +0.5 seconds or more just beacuse they >>>don't have a perfect "StackMat"-technique. >> >>Fault of the cuber, not the timer. >> >> >>>I've also seen cubes dropped >>>from height onto the mat, just to fall into pieces, because the >>>competitor want's to minimize that extra time. >> >>Fault of the cuber, not the timer. >> >> >>>And even though I do know >>>you don't want to hear it, I've seen people hit the reset button. >> >>Fault of the cuber, not the timer. >> >> >>- People do get the chance to get used to stackmats at > > competitions > >>before the real competition. >> >>- How can you seriously say someone can be a top cuber but not > > learn > >>hwo to use the stackmat? >> >>- Chris has made nice demonstration videos people can watch >>beforehand. >> >>- People *can* practice *beforehand at home* with PC simulators > > that > >>behave similarly. >> >>- If you're really serious about cubing, you can spend some money > > on a > >>stackmat, just like people in other sports spend some money on > > their > >>equipment. >> >>- The reset-button can easily be protected if necessary like in > > Geir's > >>solve. >> >>- Is this really far away from Sweden? http://www. >>speedstacksscandinavia.com/dansk/ >> >> >> >>>Will U layer turns really be a issue after timing has stopped? > > Only > >>by >> >>>testing it will we know for sure. >> >>It's natural to start solving as soon as possible and to stop the >>timer as soon as possible. That is, I might want to make a U-turn >>right at the start or right at the end, and I wouldn't even trust >>*myself* that I don't accidentally do it before starting or after >>stopping that new timer. With the stackmat I can be sure I didn't >>cheat. >> >>Stefan > > > > > > > > Yahoo! Groups Links > > > > > > >
6148. Re: [Speed cubing group] StackMat Timers
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 15:22:12 -0000

I think if a one-handed person wanted to compete, it would be fair to let the judge put one hand on one of the pads and keep it there during the solve. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hi! > > Thinking of it i see one advantage with the new timer over the old > stackmat. It's got to do with fundamental design. On the new timer > it's actually the puzzle that starts and stops the running time. On > the stackmat u start and stop timer using the 2 palms of ur hands. > Now suppose a handicapped person with only 1 hand wants to > participate in one-handed solving (or something else). How will that > person be able to operate the stackmat? It will be fully possible > for the person to "operate" the new timer. Using a simple stopwatch > as a stackmat replacement in this case seems a bit unfair, but would > maybe be the best solution for now, since the stackmat is official > competition timer. > > Just some thoughts. I don't think we have the perfect timing device > yet. Maybe it simply doesn't exist or cannot exist. Maybe we will > have compromises no matter what ... :-o > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell > > <gufr5747@s...> wrote: > > > > > > I've seen people get +0.5 seconds or more just beacuse they > > > don't have a perfect "StackMat"-technique. > > > > Fault of the cuber, not the timer. > > > > > I've also seen cubes dropped > > > from height onto the mat, just to fall into pieces, because the > > > competitor want's to minimize that extra time. > > > > Fault of the cuber, not the timer. > > > > > And even though I do know > > > you don't want to hear it, I've seen people hit the reset button. > > > > Fault of the cuber, not the timer. > > > > > > - People do get the chance to get used to stackmats at > competitions > > before the real competition. > > > > - How can you seriously say someone can be a top cuber but not > learn > > hwo to use the stackmat? > > > > - Chris has made nice demonstration videos people can watch > > beforehand. > > > > - People *can* practice *beforehand at home* with PC simulators > that > > behave similarly. > > > > - If you're really serious about cubing, you can spend some money > on a > > stackmat, just like people in other sports spend some money on > their > > equipment. > > > > - The reset-button can easily be protected if necessary like in > Geir's > > solve. > > > > - Is this really far away from Sweden? http://www. > > speedstacksscandinavia.com/dansk/ > > > > > > > Will U layer turns really be a issue after timing has stopped? > Only > > by > > > testing it will we know for sure. > > > > It's natural to start solving as soon as possible and to stop the > > timer as soon as possible. That is, I might want to make a U-turn > > right at the start or right at the end, and I wouldn't even trust > > *myself* that I don't accidentally do it before starting or after > > stopping that new timer. With the stackmat I can be sure I didn't > > cheat. > > > > Stefan
6149. Re: [Speed cubing group] StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 15:22:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Now suppose a handicapped person with only 1 hand wants to > participate in one-handed solving (or something else). How will that > person be able to operate the stackmat? Easy. Instead of the second hand, use your head. It works, I tried it. Happy headache :-) It also works if you cover both pads with one hand. I won't ask to make it a rule, but I myself would actually like to do it that way for one-handed cubing, for the same reason I voted for one-handed preinspection (which is now in the rules), namely that it's more natural. Cheers! Stefan
6150. Re: [Speed cubing group] Question about hold competitions
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 20:59:39 +0530

Just for clarification, I want to know that i have understood the rules right. I am going to hold a competition in my institute in about a month and most of them are newbies. I am the only one here sub 50 the rest are above 90 seconds. And there will be about 15-20 ppl competing hopefully. I am not using any stackmat or any timers but standard JNetCube. So will my competition be official? Please clarify, because if it is, then ppl will start practicing more i hope. Sachin. P.S. and yes spectators will be many :) On 9/15/05, Crispy <redivre@...> wrote: > I failed to notice that the one person only competed > in the one event - my oversight. I was just > understanding that there had to be 10 competitors and > I just took it at least one event had to have 10 > people. I must of just deciphered the rules. > > I am not trying to hinder people from holding > competitions. But while ago you threw out that an > offical comp had to have 10 competitors and no less - > I was just clarifying what I was understanding. > > Thanks to Anders for clearing that up > > --- Tyson Mao <tmao@...> wrote: > > > Please stop trying to hinder other people from > > holding competitions. > > Unless there is a blatant breach of code or conduct, > > I see nothing > > wrong with holding a competition. > > > > So sad, Lesotho hasn't had a competition there. We > > should cut out > > California competitions to balance it out. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Sep 14, 2005, at 1:52 PM, al_yyz wrote: > > > > > Well, Chalmers Open 2005 indeed had ten > > competitors. The tenth, Geir > > > Ugelstad, did not participate in the 3x3x3 > > speedcubing event, only > > > in the 3x3x3 speed blindfolded event. > > > > > > The rules according to speedcubing.com are, I > > quote: > > > > > > - The competition must have at least 10 > > competitors. > > > - There must be an audience of at least 6 persons, > > other than the > > > competitors. > > > > > > Thus, the audience must be at least six persons > > and not ten. > > > > > > /Anders > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > Crispy <redivre@y...> > > > wrote: > > >> I am also going to assume that this would apply > > to > > >> everyone? If this is the case then, how was the > > >> Chalmbers Competition Official since there are > > only 9 > > >> people on the board? > > >> > > >> I only ask because if that is the rule it should > > be > > >> the same for everyone - same with every other > > aspect > > >> of competitons. > > >> > > >> --- Gilles van den Peereboom <gillesvdp@g...> > > >> wrote: > > >> > > >>> As far as I remember the WCA rules, that's > > correct > > >>> :-) > > >>> > > >>> Gilles. > > >>> > > >>> 2005/9/14, Crispy <redivre@y...>: > > >>>> Isn't it correct that for a competition to be > > >>>> sanctioned by the WCA it had to have at least > > 10 > > >>>> competitiors and at least so many spectators > > (non > > >>> cubers)? > > >>>> > > >>>> "Hope you have the time of your life" - GD > > >>>> Christy (Crispy) > > >>> > > >> > > >> > > >> "Hope you have the time of your life" - GD > > >> Christy (Crispy) > > >> > > >> > > __________________________________________________ > > >> Do You Yahoo!? > > >> Tired of spam? Yahoo! Mail has the best spam > > protection around > > >> http://mail.yahoo.com > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > "Hope you have the time of your life" - GD > Christy (Crispy) > > > > __________________________________ > Yahoo! Mail - PC Magazine Editors' Choice 2005 > http://mail.yahoo.com > > > > > Yahoo! Groups Links > > > > > > >
6151. Re: [Speed cubing group] StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 15:28:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> wrote: > > Can't you put a weight on one sensor and have the competitor use his one > hand to start and stop the timer? That won't work. The stackmat doesn't work with pressure. It works with electricity that goes from one pad through your body to the other pad. Try put a book on the pads, no matter how hard you push it down, it won't have any effect. Similarly, it won't help if the judge puts a hand on the other pad, unless he also touches the competitor skin-to-skin. But I'm not sure this would work, of course the longer the electricity has to "travel", the more likely it gets it's not strong enough to reach the other pad. Cheers! Stefan
6152. Re: [Speed cubing group] Question about hold competitions
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 15:33:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > I am not using any stackmat or any timers but > standard JNetCube. So will my competition be official? See article 8: http://www.speedcubing.com/events/regulations.html Stefan
6153. Re: [Speed cubing group] StackMat Timers
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 15:44:54 -0000

Hey Stefan you reminded me, those videos aren't *exactly* how I stop the timer, though that technique would work too. I remember I had no idea I did anything different until you pointed out that my speed solve stop was different than my demonstration stop. I'll try to correct this as soon as I can, I might be able to get to a video camera this weekend, so I'll work on fixing that. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > - How can you seriously say someone can be a top cuber but not learn > hwo to use the stackmat? > > - Chris has made nice demonstration videos people can watch > beforehand.
6154. Re: [Speed cubing group] StackMat Timers
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 15:46:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Similarly, it won't help if the judge puts a hand on the other pad, > unless he also touches the competitor skin-to-skin. But I'm not sure > this would work, of course the longer the electricity has to "travel", > the more likely it gets it's not strong enough to reach the other pad. I was almost sure this would work. Interesting. ~ Bob
6155. Re: [Speed cubing group] StackMat Timers
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 15:53:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > Similarly, it won't help if the judge puts a hand on the other pad, > > unless he also touches the competitor skin-to-skin. But I'm not sure > > this would work, of course the longer the electricity has to "travel", > > the more likely it gets it's not strong enough to reach the other pad. > > I was almost sure this would work. Interesting. > > ~ Bob In the computer industry, literally in the factories where they are made, they have carts that you have to push around on the floor with computer parts on them. My brother used to work at one, that's how I know. Anyway they had wrist bands that you wore that had a long wire (maybe 4-5 ft. (1-1.5m roughly)) long. The end of this wire had a clip that you would clip to a cart just before you touched it so you wouldn't get shocked. The entire wrist band/wire/clip was metal and it basically kept you from shocking your hand really bad each time you touched a new cart. Could we use something like that for a disabled person? You could have them wear this wrist band on their hand/taped to their skin/ we could work on that part. Then clip the metal clip to the timer contact. That way when they hit the other timer contact with their hand there is a completed circuit through them from one pad to the other. It's a complicated solution, and I imagine the strentgh of the signal would be significantly weakened after passing through this wire/wrist band thing, but maybe it just might work? Chris
6156. Re: [Speed cubing group] Question about hold competitions
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 15 Sep 2005 17:02:26 +0100

Thats one very specific rule! ----- Original Message ----- From: "Stefan Pochmann" <pochmann@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September 15, 2005 4:33 PM Subject: Re: [Speed cubing group] Question about hold competitions > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: >> >> I am not using any stackmat or any timers but >> standard JNetCube. So will my competition be official? > > See article 8: > http://www.speedcubing.com/events/regulations.html > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > >
6157. Re: [Speed cubing group] StackMat Timers
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 16:16:29 -0000

I suppose I'll throw my hat into the ring. I attended my first competition in August (the Dallas tournament) and it was my first time using an actual Stackmat. I did exactly one practice solve on them before the competition started (had plenty of opportunity to do more). My times were very consistent, and I was happy with my performance in that competition. I think I owe at least some of my comfort with the stackmat to the fact that I built a mockup ( http://tinyurl.com/9wokh scroll down a bit). It cost me all of about $5.00 and was similar enough in function to get me used to the stackmat. I haven't had time to draw up a logic circuit to make it function exactly like a stackmat, but IMHO it's close enough. If you have any skill with electronics at all you should be able to build one. Or heck, I'd make one for you for a small fee ;) . It'd still be ugly though. The only thing about the new timers that I think is an improvement are the extra features, and that has no bearing on competitions with the current system though. I don't think starting and stopping the timer effected my times significantly. Furthermore, the standard has been set and there needs to be a standard. The competition times are simply the time it takes to solve a cube in a competition environment, and that means with a stackmat if it's any competition that matters. I'd rather have everyone with a hair slower time from using handpads (as long as everyone has to use them, the playing field is even) than have the possibility opened up for cheating (even unintentional cheating, as Stefen pointed out). That's just my long winded $0.02USD, Daniel
6158. Re: [Speed cubing group] StackMat Timers
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 15 Sep 2005 17:43:43 +0100

Just out of curiosity - suppose Daniel made something that worked exactly like a stackmat and looked very like one - according to the rules I guess that wouldn't be allowed to be used in competition? ----- Original Message ----- From: "Daniel Hayes" <swedishlf@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September 15, 2005 5:16 PM Subject: Re: [Speed cubing group] StackMat Timers > I suppose I'll throw my hat into the ring. I attended my first > competition in August (the Dallas tournament) and it was my first time > using an actual Stackmat. I did exactly one practice solve on them > before the competition started (had plenty of opportunity to do more). > My times were very consistent, and I was happy with my performance in > that competition. I think I owe at least some of my comfort with the > stackmat to the fact that I built a mockup ( http://tinyurl.com/9wokh > scroll down a bit). It cost me all of about $5.00 and was similar > enough in function to get me used to the stackmat. I haven't had time > to draw up a logic circuit to make it function exactly like a > stackmat, but IMHO it's close enough. If you have any skill with > electronics at all you should be able to build one. Or heck, I'd make > one for you for a small fee ;) . It'd still be ugly though. > The only thing about the new timers that I think is an improvement are > the extra features, and that has no bearing on competitions with the > current system though. I don't think starting and stopping the timer > effected my times significantly. Furthermore, the standard has been > set and there needs to be a standard. The competition times are > simply the time it takes to solve a cube in a competition environment, > and that means with a stackmat if it's any competition that matters. > I'd rather have everyone with a hair slower time from using handpads > (as long as everyone has to use them, the playing field is even) than > have the possibility opened up for cheating (even unintentional > cheating, as Stefen pointed out). > > That's just my long winded $0.02USD, > Daniel > > > > > > > > Yahoo! Groups Links > > > > > > > >
6159. Re: [Speed cubing group] StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 18:28:31 -0000

Hi Chris, yes, improve that :-). But your videos are already pretty good. I mentioned them because they show how the stackmat works and how it's used. So that people are not completely new to it when they go to a competition. Though I must admit it'd be good if there were an easy to find "what you should know for competing in a contest" tutorial. Nothing fancy, but at least a link to your page/videos and of course to the current rules and maybe the discussion forum for questions. Cheers! Stefan --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey Stefan you reminded me, those videos aren't *exactly* how I stop > the timer, though that technique would work too. > > I remember I had no idea I did anything different until you pointed > out that my speed solve stop was different than my demonstration stop. > > I'll try to correct this as soon as I can, I might be able to get to a > video camera this weekend, so I'll work on fixing that. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > - How can you seriously say someone can be a top cuber but not learn > > hwo to use the stackmat? > > > > - Chris has made nice demonstration videos people can watch > > beforehand.
6160. Re: [Speed cubing group] Question about hold competitions
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 00:42:51 +0530

Thanks Stefan for pointing that out. I have a little question with these points : # There must be a WCA delegate (appointed by WCA board) attending the competition. # WCA delegates have to watch during the competition whether the full regulations were followed, and advise the organising team when needed. # WCA delegates must send a report to the WCA board within a week after the competition. What if the competition is taking place in some remote place where theres no possibility of any WCA member to go there? Is the delegate then appointed on the spot or what? And will the delegates come anywhere they are asked to? Like in my institute for example? What abt the travel fees? Im sorry if this has been discussed before, but i am new to these rules kind of stuff, so dnt be angry :) Sachin. On 9/15/05, Duncan Dicks <duncan@...> wrote: > Thats one very specific rule! > > > > ----- Original Message ----- > From: "Stefan Pochmann" <pochmann@...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday, September 15, 2005 4:33 PM > Subject: Re: [Speed cubing group] Question about hold competitions > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > <sachinss@g...> wrote: > >> > >> I am not using any stackmat or any timers but > >> standard JNetCube. So will my competition be official? > > > > See article 8: > > http://www.speedcubing.com/events/regulations.html > > > > Stefan > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
6161. Re: [Speed cubing group] StackMat Timers
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 19:23:36 -0000

I personally would rather be using a stackmat in competitions. This new timer sounds cool, but i would much rather it having hand pads than that light sensor. The question is, how sensitive is it? How close does your cube have to be to stop the timer? Also (some one already said this) what if you pop, and you are planing on putting it back together, but the piece lands on the sensor. Is this a DNF even though you were planning to put it back together? Or do you get another time due to a timer problem? Ive NEVER heard of someone having a problem with the stackmat other than the reset button, but that can be avoided. If an edge lands on the sensor, its not your fault (besides the pop), so what would those rules be? I just dont think its worth it to have to re-write a set of rules that have worked for so long just because some decides to make a new timer. I think we should stick to the stackmat which has never had problems before. Until someone shows us a much MUCH better way to accuratly take a time, the stackmat should stay. Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I suppose I'll throw my hat into the ring. I attended my first > competition in August (the Dallas tournament) and it was my first time > using an actual Stackmat. I did exactly one practice solve on them > before the competition started (had plenty of opportunity to do more). > My times were very consistent, and I was happy with my performance in > that competition. I think I owe at least some of my comfort with the > stackmat to the fact that I built a mockup ( http://tinyurl.com/9wokh > scroll down a bit). It cost me all of about $5.00 and was similar > enough in function to get me used to the stackmat. I haven't had time > to draw up a logic circuit to make it function exactly like a > stackmat, but IMHO it's close enough. If you have any skill with > electronics at all you should be able to build one. Or heck, I'd make > one for you for a small fee ;) . It'd still be ugly though. > The only thing about the new timers that I think is an improvement are > the extra features, and that has no bearing on competitions with the > current system though. I don't think starting and stopping the timer > effected my times significantly. Furthermore, the standard has been > set and there needs to be a standard. The competition times are > simply the time it takes to solve a cube in a competition environment, > and that means with a stackmat if it's any competition that matters. > I'd rather have everyone with a hair slower time from using handpads > (as long as everyone has to use them, the playing field is even) than > have the possibility opened up for cheating (even unintentional > cheating, as Stefen pointed out). > > That's just my long winded $0.02USD, > Daniel
6162. Re: New competition
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 19:30:02 -0000

Hi Tyson, Even though I like the idea behind the new timer, I agree that there is no need to change. When I suggested no-inspection solves, many people here surprised me with the times they did. The same goes for "scramble 25 moves and solve." That being the case I'm making a new suggestion. I'd like to see a 1x1x1 competition: Hands on the mat, pick up the cube with both hands and return the cube to the mat on a different side from how it began, and return both hands to the mat. I leave the the allowed inspection time to you :) Anyone know where I can get a 1x1x1 cube. I guess Rubik's race game has several. Anyone want to send me one so I can practice? :) Cheers, David J --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Yes, thank you. Until someone can really say that a new method is > absolutely amazing and far better than what we're using now, there's no > reason to switch. > > I, unfortunately, disagree with your opinion that high speed video > analysis would be the most accurate and most fair timing method. I'll > try to restrain myself because I already gave Quinn an earful for this > same assumption. So, if you're video taping someone, when are you > going to start the time? This question isn't so hard is it? You're > going to say you start the time when the cube first moves. Is it when > the cube first moves or when the cuber touches the cube? What if he > intended to make a move, touched the cube, but his hand slipped and he > didn't make a move? If you drop the shuttlecock in badminton and you > take a swing and you miss, hey, you lose the serve. (It's not the case > in table tennis. But this is irrelevant.) > > All right, so how are you going to define when the timer is stopped. > When the cube is solved of course! Okay, I'm going to give you > unlimited resources here. You have infinite time, everything, precise > cameras, judges... everything. Given unlimited resources, write me a > set of regulations, using video analysis, that defines precisely when > the timer should be stopped. Is it when the final face is aligned? > How aligned does it have to be? Are you going to stop the timer > precisely when the edge of the corner passes the column as defined for > the 2 second penalty rule? > > What if someone gets lucky? Are you going to give them the benefit of > having a shorter time, and not having to react to the fact that the > cube is actually solved? Guy gets lucky, and solves the cube in 14 > seconds. Instead, after the OLL since he didn't know the cube would be > solved, using a normal timer, he would have been stunned for just a > fraction of time, and then reacted to hitting the pads. That's maybe > .3 seconds right there. That's .3 seconds which I think is valid > because, since he was lucky, he wasn't prepared. We shouldn't reward > people for not knowing their cube is solved. > > If you want to claim that high speed video analysis is the most > accurate and fair method of timing, then I challenge you to write a set > of regulations that define exactly how you would implement the said > timing. And, I'm giving you the ability to use unlimited resources. > Now, who could be nicer than me? > > Yijia says, "my mom." Sorry, inside Caltech Ay 1 joke. > > Tyson Mao > MSC #631 > California Institute of Technology >
6163. Re: [Speed cubing group] Question about hold competitions
From: "Anders Larsson" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 19:30:20 -0000

I had a similar discussion with Tyson before Chalmers Open (or maybe it was before SveKub Annual). At that time the rules were not as specific as now. As a result of our discussion, the rule "The StackMat timer must be used for time measurement." was included in the regulations, and we was forced to use a stackmat in order to have an official tournament. Crispy, you're welcome. In fact, I was very happy that we had at least ten competitors so we did not face the problem of breaking the rule and the potential discussion of being accepted as official or not. /Anders --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > Just for clarification, I want to know that i have understood the > rules right. I am going to hold a competition in my institute in about > a month and most of them are newbies. I am the only one here sub 50 > the rest are above 90 seconds. And there will be about 15-20 ppl > competing hopefully. I am not using any stackmat or any timers but > standard JNetCube. So will my competition be official? Please clarify, > because if it is, then ppl will start practicing more i hope. > > > Sachin. > > P.S. and yes spectators will be many :) > > On 9/15/05, Crispy <redivre@y...> wrote: > > I failed to notice that the one person only competed > > in the one event - my oversight. I was just > > understanding that there had to be 10 competitors and > > I just took it at least one event had to have 10 > > people. I must of just deciphered the rules. > > > > I am not trying to hinder people from holding > > competitions. But while ago you threw out that an > > offical comp had to have 10 competitors and no less - > > I was just clarifying what I was understanding. > > > > Thanks to Anders for clearing that up > >
6164. Re: [Speed cubing group] Question about hold competitions
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 15 Sep 2005 21:36:09 +0200

Hi Sachin, What we normally we do is look for someone whom we can fully trust. Then we declare that person the WCA delegate. So now you know that we fully trust Masayuki and Anders. :-) Have fun (and organize competitions!), Ron ----- Original Message ----- From: Sachin Shirwalkar To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15, 2005 9:12 PM Subject: Re: [Speed cubing group] Question about hold competitions Thanks Stefan for pointing that out. I have a little question with these points : # There must be a WCA delegate (appointed by WCA board) attending the competition. # WCA delegates have to watch during the competition whether the full regulations were followed, and advise the organising team when needed. # WCA delegates must send a report to the WCA board within a week after the competition. What if the competition is taking place in some remote place where theres no possibility of any WCA member to go there? Is the delegate then appointed on the spot or what? And will the delegates come anywhere they are asked to? Like in my institute for example? What abt the travel fees? Im sorry if this has been discussed before, but i am new to these rules kind of stuff, so dnt be angry :) Sachin. On 9/15/05, Duncan Dicks <duncan@...> wrote: > Thats one very specific rule! > > > > ----- Original Message ----- > From: "Stefan Pochmann" <pochmann@...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday, September 15, 2005 4:33 PM > Subject: Re: [Speed cubing group] Question about hold competitions > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > <sachinss@g...> wrote: > >> > >> I am not using any stackmat or any timers but > >> standard JNetCube. So will my competition be official? > > > > See article 8: > > http://www.speedcubing.com/events/regulations.html > > > > Stefan > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6165. Re: [Speed cubing group] Question about hold competitions
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 19:51:42 -0000

Hi Ron, Tyson, Have you an FAQ page in the works? David J --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > Hi Sachin, > > What we normally we do is look for someone whom we can fully trust. > Then we declare that person the WCA delegate. > > So now you know that we fully trust Masayuki and Anders. :-) > > Have fun (and organize competitions!), > > Ron > ----- Original Message ----- > From: Sachin Shirwalkar > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, September 15, 2005 9:12 PM > Subject: Re: [Speed cubing group] Question about hold competitions > > > Thanks Stefan for pointing that out. I have a little question with > these points : > > # There must be a WCA delegate (appointed by WCA board) attending the > competition. > # WCA delegates have to watch during the competition whether the full > regulations were followed, and advise the organising team when needed. > # WCA delegates must send a report to the WCA board within a week > after the competition. > > What if the competition is taking place in some remote place where > theres no possibility of any WCA member to go there? Is the delegate > then appointed on the spot or what? And will the delegates come > anywhere they are asked to? Like in my institute for example? What abt > the travel fees? > > Im sorry if this has been discussed before, but i am new to these > rules kind of stuff, so dnt be angry :) > > Sachin. > > > On 9/15/05, Duncan Dicks <duncan@d...> wrote: > > Thats one very specific rule! > > > > > > > > ----- Original Message ----- > > From: "Stefan Pochmann" <pochmann@g...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday, September 15, 2005 4:33 PM > > Subject: Re: [Speed cubing group] Question about hold competitions > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > > <sachinss@g...> wrote: > > >> > > >> I am not using any stackmat or any timers but > > >> standard JNetCube. So will my competition be official? > > > > > > See article 8: > > > http://www.speedcubing.com/events/regulations.html > > > > > > Stefan > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been removed]
6166. Re: [Speed cubing group] Question about hold competitions
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 15 Sep 2005 21:58:26 +0200

Hi David, After WC 2005.... Lots of preparation going on here for the upcoming 5 tournaments I am involved in. Tomorrow I will fly to Poland. :-) Have fun, Ron ----- Original Message ----- From: d_j_salvia To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15, 2005 9:51 PM Subject: Re: [Speed cubing group] Question about hold competitions Hi Ron, Tyson, Have you an FAQ page in the works? David J --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > Hi Sachin, > > What we normally we do is look for someone whom we can fully trust. > Then we declare that person the WCA delegate. > > So now you know that we fully trust Masayuki and Anders. :-) > > Have fun (and organize competitions!), > > Ron > ----- Original Message ----- > From: Sachin Shirwalkar > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, September 15, 2005 9:12 PM > Subject: Re: [Speed cubing group] Question about hold competitions > > > Thanks Stefan for pointing that out. I have a little question with > these points : > > # There must be a WCA delegate (appointed by WCA board) attending the > competition. > # WCA delegates have to watch during the competition whether the full > regulations were followed, and advise the organising team when needed. > # WCA delegates must send a report to the WCA board within a week > after the competition. > > What if the competition is taking place in some remote place where > theres no possibility of any WCA member to go there? Is the delegate > then appointed on the spot or what? And will the delegates come > anywhere they are asked to? Like in my institute for example? What abt > the travel fees? > > Im sorry if this has been discussed before, but i am new to these > rules kind of stuff, so dnt be angry :) > > Sachin. > > > On 9/15/05, Duncan Dicks <duncan@d...> wrote: > > Thats one very specific rule! > > > > > > > > ----- Original Message ----- > > From: "Stefan Pochmann" <pochmann@g...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday, September 15, 2005 4:33 PM > > Subject: Re: [Speed cubing group] Question about hold competitions > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > > <sachinss@g...> wrote: > > >> > > >> I am not using any stackmat or any timers but > > >> standard JNetCube. So will my competition be official? > > > > > > See article 8: > > > http://www.speedcubing.com/events/regulations.html > > > > > > Stefan > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6167. Re: [Speed cubing group] Question about hold competitions
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 15 Sep 2005 21:57:16 +0200

Hi friends, For me the 10 is arbitrary. It used to be 8. For officialness we do want enough competitors to make the competition pressure better comparable between competitions. Definitely 2 is too few. Also 5. But from 6 it starts getting less clear. To compare it to other sports: you can not set an official WR during a local athletics club competition, or improve your Chess ELO in the fun tournament in your local pub. I still think 10 is a good number. But if only 8 people would show up in the end, we would definitely openly discuss this on the WCA forum afterwards. Of course you can ALWAYS organize a competition and have fun. Hopefully one day everyone will have his chance to compete, at least in a local competition. The way the number of competitions is rising each year from 2003, we will have 1,000 tournaments in 2007. :-) Have fun, Ron ----- Original Message ----- From: Anders Larsson To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15, 2005 9:30 PM Subject: Re: [Speed cubing group] Question about hold competitions I had a similar discussion with Tyson before Chalmers Open (or maybe it was before SveKub Annual). At that time the rules were not as specific as now. As a result of our discussion, the rule "The StackMat timer must be used for time measurement." was included in the regulations, and we was forced to use a stackmat in order to have an official tournament. Crispy, you're welcome. In fact, I was very happy that we had at least ten competitors so we did not face the problem of breaking the rule and the potential discussion of being accepted as official or not. /Anders --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > Just for clarification, I want to know that i have understood the > rules right. I am going to hold a competition in my institute in about > a month and most of them are newbies. I am the only one here sub 50 > the rest are above 90 seconds. And there will be about 15-20 ppl > competing hopefully. I am not using any stackmat or any timers but > standard JNetCube. So will my competition be official? Please clarify, > because if it is, then ppl will start practicing more i hope. > > > Sachin. > > P.S. and yes spectators will be many :) > > On 9/15/05, Crispy <redivre@y...> wrote: > > I failed to notice that the one person only competed > > in the one event - my oversight. I was just > > understanding that there had to be 10 competitors and > > I just took it at least one event had to have 10 > > people. I must of just deciphered the rules. > > > > I am not trying to hinder people from holding > > competitions. But while ago you threw out that an > > offical comp had to have 10 competitors and no less - > > I was just clarifying what I was understanding. > > > > Thanks to Anders for clearing that up > > ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6168. Scrambling 4x4x4 and 5x5x5 made easier
From: "Ron" <ron@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 20:16:41 -0000

Fellow cubers, Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice scramblers with the inner slice moves (lrfbud). Therefore we investigated some options, and found out that the inner slice moves (lrfbud) do not result in better scrambles than double slice moves (Ll Rr Ff Bb Uu Dd). Because the latter moves are easier to execute we decided to change the scrambling program to use a mix of normal moves LRFBUD and double slice moves Ll Rr Ff Bb Uu Dd. Jaap was as kind as to change his programs. Just try the Multi Slice checkbox in the cube scrambling program. We are open for feedback on the WCA forum. Thanks, Ron
6169. Re: [Speed cubing group] Question about hold competitions
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 01:46:58 +0530

"What we normally we do is look for someone whom we can fully trust. Then we declare that person the WCA delegate." Hello Ron. So if i want to make my competition official, do i need to call one of you guys to inspect it? Ofcourse im not saying that i want to make my competition official rt now, but maybe in an year or so, we'll have enough speedcubers to have a decent enuf competition. Is there anyone from India one of your delegates? And what will I have to do to be a delegate? [Maybe bribe someone ;) ?] Sachin. On 9/16/05, Ron van Bruchem <ron@...> wrote: > Hi friends, > > For me the 10 is arbitrary. It used to be 8. For officialness we do want enough competitors to make the competition pressure better comparable between competitions. > Definitely 2 is too few. Also 5. But from 6 it starts getting less clear. > To compare it to other sports: you can not set an official WR during a local athletics club competition, or improve your Chess ELO in the fun tournament in your local pub. > > I still think 10 is a good number. But if only 8 people would show up in the end, we would definitely openly discuss this on the WCA forum afterwards. > > Of course you can ALWAYS organize a competition and have fun. > Hopefully one day everyone will have his chance to compete, at least in a local competition. > The way the number of competitions is rising each year from 2003, we will have 1,000 tournaments in 2007. :-) > > Have fun, > > Ron > > ----- Original Message ----- > From: Anders Larsson > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, September 15, 2005 9:30 PM > Subject: Re: [Speed cubing group] Question about hold competitions > > > I had a similar discussion with Tyson before Chalmers Open (or maybe > it was before SveKub Annual). At that time the rules were not as > specific as now. As a result of our discussion, the rule "The > StackMat timer must be used for time measurement." was included in > the regulations, and we was forced to use a stackmat in order to > have an official tournament. > > Crispy, you're welcome. In fact, I was very happy that we had at > least ten competitors so we did not face the problem of breaking the > rule and the potential discussion of being accepted as official or > not. > > /Anders > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > Just for clarification, I want to know that i have understood the > > rules right. I am going to hold a competition in my institute in > about > > a month and most of them are newbies. I am the only one here sub 50 > > the rest are above 90 seconds. And there will be about 15-20 ppl > > competing hopefully. I am not using any stackmat or any timers but > > standard JNetCube. So will my competition be official? Please > clarify, > > because if it is, then ppl will start practicing more i hope. > > > > > > Sachin. > > > > P.S. and yes spectators will be many :) > > > > On 9/15/05, Crispy <redivre@y...> wrote: > > > I failed to notice that the one person only competed > > > in the one event - my oversight. I was just > > > understanding that there had to be 10 competitors and > > > I just took it at least one event had to have 10 > > > people. I must of just deciphered the rules. > > > > > > I am not trying to hinder people from holding > > > competitions. But while ago you threw out that an > > > offical comp had to have 10 competitors and no less - > > > I was just clarifying what I was understanding. > > > > > > Thanks to Anders for clearing that up > > > > > > > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6170. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 20:25:50 -0000

Thats actually great news. Being the main scrambler for all events except the 2x2x2 and Rubiks Magic at the Swedish Championships, I really appreciate it. I always dread scrambling the 4x4x4 and 5x5x5 much due to to the inner slice moves, but now I don't have to... whoppeeee... hmmm... now if you only could change the scramble length from 40 and 60 to around 10 instead it would be great ;) /Gustav --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > Fellow cubers, > > Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice > scramblers with the inner slice moves (lrfbud). Therefore we > investigated some options, and found out that the inner slice moves > (lrfbud) do not result in better scrambles than double slice moves > (Ll Rr Ff Bb Uu Dd). > > Because the latter moves are easier to execute we decided to change > the scrambling program to use a mix of normal moves LRFBUD and > double slice moves Ll Rr Ff Bb Uu Dd. > > Jaap was as kind as to change his programs. Just try the Multi Slice > checkbox in the cube scrambling program. > > We are open for feedback on the WCA forum. > > Thanks, > > Ron
6171. Hmm...
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 20:39:36 -0000

Looking closely at the cube, I get the feeling this solution book must be pretty bad ;-) http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 Cheers! Stefan
6172. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 21:02:15 -0000

What methods were used to determine that these scrambles were good enough? Does it reach the same depth as scrambling with only inner slice moves? I mean intuitively this seems like it should still create good scrambles (using double turns), but are double turns counted as one or two moves? This makes a difference. If you do (Rr) is that doing 1 or 2 moves for a competition scramble? if you count it as 1 then what happens if the scramble generates r R as two single turns, would that also be counted as one move? If you count it as two moves, what would a scamble look like that generates all double turn and no inner slice turn scrambles? Maybe most of them are still veyr well scrambled, but is there a large subset of cases where the cube is very easily setup. Do we know about the depth of 40 turns using no inner slice turns, only double turns? I would like to see some more clarification of this personally. I think just saying it seems ok is not rigorous enough. I think that double turns (counted as 1 move) should make scrambling easier and should still provide good scrambles. However, this brings up the issue of whether the scramble generates (Rr) or r R so it can be either 1 or 2 moves. Can you please clarify this decision more Ron? I'm skeptical of this change unless it is quantified or at least backed up with some arguments. Thanks, Chris P.S. I know you guys scramble lots of cubes for competitions in a short time, and I agree that would get old VERY quickly. But do you use shortcuts to simplify moves. For example, from this scramble from JNetcube you can simplify some moves: D2 b d2 U b u' b f u2 B' R2 r d' F2 U' B2 u2 l d L2 d2 D2 b f2 u2 F2 D2 l' D f2 R2 D2 f' B' R' b2 L2 R F B' [B' R2 r d'] can simplify to [B' (Rr) R (Dd)' D] [b f2] can simplify to [(F' f' b) (F' f') F2] things like that in scrambles make the scrambling a bit easier. I'm sure you guys already do this to some extent, but I wanted to ask. --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > Fellow cubers, > > Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice > scramblers with the inner slice moves (lrfbud). Therefore we > investigated some options, and found out that the inner slice moves > (lrfbud) do not result in better scrambles than double slice moves > (Ll Rr Ff Bb Uu Dd). > > Because the latter moves are easier to execute we decided to change > the scrambling program to use a mix of normal moves LRFBUD and > double slice moves Ll Rr Ff Bb Uu Dd. > > Jaap was as kind as to change his programs. Just try the Multi Slice > checkbox in the cube scrambling program. > > We are open for feedback on the WCA forum. > > Thanks, > > Ron
6173. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 15 Sep 2005 23:18:02 +0200

Hi Chris, Of course Rr is then counted as 1 move. We asked our expert Jaap for advice on this subject. Maybe he can explain why this is the case? I tried it personally with increasing numbers of moves (2, 3, 4 et cetera) and indeed the scrambles look the same. With inner slice moves, the corners are not separated from the other inner slices and the opposite outer slice. With double slice moves, the corner is not separated from the connecting inner slice, but it is from all other slices. With 40 (4x4x4) and 60 (5x5x5) mixed outer and double moves the chances are high that all pieces are separated. But I am no expert. :-) Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of the maximum depth of these puzzles, also with help from Jaap. Have fun, Ron ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15, 2005 11:02 PM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier What methods were used to determine that these scrambles were good enough? Does it reach the same depth as scrambling with only inner slice moves? I mean intuitively this seems like it should still create good scrambles (using double turns), but are double turns counted as one or two moves? This makes a difference. If you do (Rr) is that doing 1 or 2 moves for a competition scramble? if you count it as 1 then what happens if the scramble generates r R as two single turns, would that also be counted as one move? If you count it as two moves, what would a scamble look like that generates all double turn and no inner slice turn scrambles? Maybe most of them are still veyr well scrambled, but is there a large subset of cases where the cube is very easily setup. Do we know about the depth of 40 turns using no inner slice turns, only double turns? I would like to see some more clarification of this personally. I think just saying it seems ok is not rigorous enough. I think that double turns (counted as 1 move) should make scrambling easier and should still provide good scrambles. However, this brings up the issue of whether the scramble generates (Rr) or r R so it can be either 1 or 2 moves. Can you please clarify this decision more Ron? I'm skeptical of this change unless it is quantified or at least backed up with some arguments. Thanks, Chris P.S. I know you guys scramble lots of cubes for competitions in a short time, and I agree that would get old VERY quickly. But do you use shortcuts to simplify moves. For example, from this scramble from JNetcube you can simplify some moves: D2 b d2 U b u' b f u2 B' R2 r d' F2 U' B2 u2 l d L2 d2 D2 b f2 u2 F2 D2 l' D f2 R2 D2 f' B' R' b2 L2 R F B' [B' R2 r d'] can simplify to [B' (Rr) R (Dd)' D] [b f2] can simplify to [(F' f' b) (F' f') F2] things like that in scrambles make the scrambling a bit easier. I'm sure you guys already do this to some extent, but I wanted to ask. --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > Fellow cubers, > > Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice > scramblers with the inner slice moves (lrfbud). Therefore we > investigated some options, and found out that the inner slice moves > (lrfbud) do not result in better scrambles than double slice moves > (Ll Rr Ff Bb Uu Dd). > > Because the latter moves are easier to execute we decided to change > the scrambling program to use a mix of normal moves LRFBUD and > double slice moves Ll Rr Ff Bb Uu Dd. > > Jaap was as kind as to change his programs. Just try the Multi Slice > checkbox in the cube scrambling program. > > We are open for feedback on the WCA forum. > > Thanks, > > Ron ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6174. Re: [Speed cubing group] StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 14:27:34 -0700

Sorry Mike if I was a bit too harsh. But you're right, there's no way to define lucky because lucky depends on the method and we can't define someone's method either. Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005, at 8:40 PM, Mike Bennett wrote: > Touche. I pondered this for quite a while, and realized, you're > right. There isn't a fair way to call the end of a solve. The > beginning could just be when the cube starts turning, but that's > irrelevant when the end is undefinable. > > The closest I came was to say when they stopped physically turning the > cube, but that doesn't account for lucky cases. In any other case, it > would work fine. I thought of proposing a penalty for lucky cases, > but that didn't make sense, because how do you penalize for being > lucky? Where to start? > > In the end, Tyson, I think you've put waaay too much thought into > this. I concede defeat. > > -Mike Bennett > > > > > > > Yahoo! Groups Links > > > > > > >
6175. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 21:33:37 -0000

> What methods were used to determine that these scrambles were good enough? > > Does it reach the same depth as scrambling with only inner slice moves? Hi I don't know exactly how different between single slice move and double. #1 In Japanese Championship, we generated scrambling algorithm by Jaaps' program. #2 Translate the algorithm into another language which fit for RevengePlayer or ProfessorPlayer. As you know they are great JAVA cube which are provided by Mr. Randelshofer. http://www.randelshofer.ch/ #3 Use parameter.html (included in the holder of Players), you can generate HTML code to show algorithm on JAVA cube. (You can easily translate the code. We used excel macro. ) #4 Scramble helper clicks computer mouse, scrambler mimic the movement on computer. It was better to put cube on the desk to scramble. If you grab it, you may drop. They can check the cube status every single movement. Although 5x5x5 and 4x4x4 were the first even during the competition, they failed only once to finish designated scramble. (There are no one to solve 4x4x4 and 5x5x5 among scramblers!) I strongly recommed to use this system for competiton, but some PU power is needed for smooth movement of JAVA cube.
6176. Re: [Speed cubing group] StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 14:33:08 -0700

Gosh, my lack of internet access last night means I'm catching up on everything now. The whole "cost" thing is a bad argument because the new Rubik's timer costs almost double the price of a StackMat. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 5:32 AM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell > <gufr5747@s...> wrote: >> >> I've seen people get +0.5 seconds or more just beacuse they >> don't have a perfect "StackMat"-technique. > > Fault of the cuber, not the timer. > >> I've also seen cubes dropped >> from height onto the mat, just to fall into pieces, because the >> competitor want's to minimize that extra time. > > Fault of the cuber, not the timer. > >> And even though I do know >> you don't want to hear it, I've seen people hit the reset button. > > Fault of the cuber, not the timer. > > > - People do get the chance to get used to stackmats at competitions > before the real competition. > > - How can you seriously say someone can be a top cuber but not learn > hwo to use the stackmat? > > - Chris has made nice demonstration videos people can watch > beforehand. > > - People *can* practice *beforehand at home* with PC simulators that > behave similarly. > > - If you're really serious about cubing, you can spend some money on a > stackmat, just like people in other sports spend some money on their > equipment. > > - The reset-button can easily be protected if necessary like in Geir's > solve. > > - Is this really far away from Sweden? http://www. > speedstacksscandinavia.com/dansk/ > > >> Will U layer turns really be a issue after timing has stopped? Only > by >> testing it will we know for sure. > > It's natural to start solving as soon as possible and to stop the > timer as soon as possible. That is, I might want to make a U-turn > right at the start or right at the end, and I wouldn't even trust > *myself* that I don't accidentally do it before starting or after > stopping that new timer. With the stackmat I can be sure I didn't > cheat. > > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > >
6177. Re: [Speed cubing group] StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 14:34:35 -0700

Yes it has. Alex Datuin, uh... Caltech Spring Competition 2004. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 5:58 AM, Bob Burton wrote: > Actually, I don't think this would be so. If it was an isolated > incident, unless the judge clearly noticed that the time stopped > running during the solve, I think the competitor could be accused to > somehow resetting the timer or something. It seems like such an > unlikely event that the competitor *MUST* have done something wrong. > Has it happened before? > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: >> --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >> <cubekid@g...> wrote: >>> >>> Though this brings up a question. What if a timer like this ends up >> in >>> a competition and does this during a solve?? >> >> As far as I remember, you'll get a replacement attempt. >> >> Stefan > > > > > > > > Yahoo! Groups Links > > > > > > > >
6178. Re: [Speed cubing group] Question about hold competitions
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 14:37:00 -0700

Yeah sorry Sachin. If you aren't using a StackMat, we can't let you have an official competition. Even while just timing at home, I see myself occasionally starting to solve before the final beep. The temptation is very great. Feel free to e-mail me if you would like and we can discuss ways of you obtaining timers. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 8:29 AM, Sachin Shirwalkar wrote: > Just for clarification, I want to know that i have understood the > rules right. I am going to hold a competition in my institute in about > a month and most of them are newbies. I am the only one here sub 50 > the rest are above 90 seconds. And there will be about 15-20 ppl > competing hopefully. I am not using any stackmat or any timers but > standard JNetCube. So will my competition be official? Please clarify, > because if it is, then ppl will start practicing more i hope. > > > Sachin. > > P.S. and yes spectators will be many :) > > On 9/15/05, Crispy <redivre@...> wrote: >> I failed to notice that the one person only competed >> in the one event - my oversight. I was just >> understanding that there had to be 10 competitors and >> I just took it at least one event had to have 10 >> people. I must of just deciphered the rules. >> >> I am not trying to hinder people from holding >> competitions. But while ago you threw out that an >> offical comp had to have 10 competitors and no less - >> I was just clarifying what I was understanding. >> >> Thanks to Anders for clearing that up >> >> --- Tyson Mao <tmao@...> wrote: >> >>> Please stop trying to hinder other people from >>> holding competitions. >>> Unless there is a blatant breach of code or conduct, >>> I see nothing >>> wrong with holding a competition. >>> >>> So sad, Lesotho hasn't had a competition there. We >>> should cut out >>> California competitions to balance it out. >>> >>> Tyson Mao >>> MSC #631 >>> California Institute of Technology >>> >>> On Sep 14, 2005, at 1:52 PM, al_yyz wrote: >>> >>>> Well, Chalmers Open 2005 indeed had ten >>> competitors. The tenth, Geir >>>> Ugelstad, did not participate in the 3x3x3 >>> speedcubing event, only >>>> in the 3x3x3 speed blindfolded event. >>>> >>>> The rules according to speedcubing.com are, I >>> quote: >>>> >>>> - The competition must have at least 10 >>> competitors. >>>> - There must be an audience of at least 6 persons, >>> other than the >>>> competitors. >>>> >>>> Thus, the audience must be at least six persons >>> and not ten. >>>> >>>> /Anders >>>> >>>> --- In speedsolvingrubikscube@yahoogroups.com, >>> Crispy <redivre@y...> >>>> wrote: >>>>> I am also going to assume that this would apply >>> to >>>>> everyone? If this is the case then, how was the >>>>> Chalmbers Competition Official since there are >>> only 9 >>>>> people on the board? >>>>> >>>>> I only ask because if that is the rule it should >>> be >>>>> the same for everyone - same with every other >>> aspect >>>>> of competitons. >>>>> >>>>> --- Gilles van den Peereboom <gillesvdp@g...> >>>>> wrote: >>>>> >>>>>> As far as I remember the WCA rules, that's >>> correct >>>>>> :-) >>>>>> >>>>>> Gilles. >>>>>> >>>>>> 2005/9/14, Crispy <redivre@y...>: >>>>>>> Isn't it correct that for a competition to be >>>>>>> sanctioned by the WCA it had to have at least >>> 10 >>>>>>> competitiors and at least so many spectators >>> (non >>>>>> cubers)? >>>>>>> >>>>>>> "Hope you have the time of your life" - GD >>>>>>> Christy (Crispy) >>>>>> >>>>> >>>>> >>>>> "Hope you have the time of your life" - GD >>>>> Christy (Crispy) >>>>> >>>>> >>> __________________________________________________ >>>>> Do You Yahoo!? >>>>> Tired of spam? Yahoo! Mail has the best spam >>> protection around >>>>> http://mail.yahoo.com >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> >> >> >> "Hope you have the time of your life" - GD >> Christy (Crispy) >> >> >> >> __________________________________ >> Yahoo! Mail - PC Magazine Editors' Choice 2005 >> http://mail.yahoo.com >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > > > Yahoo! Groups Links > > > > > > > >
6179. Re: [Speed cubing group] StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 14:37:55 -0700

It's a capacitance thing. When there's a one-handed competitor, we'll deal with it. The people who solve with feet aren't having any problems at this moment. I'm sure we'll find a way around a competitor with only one-hand. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 8:28 AM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> > wrote: >> >> Can't you put a weight on one sensor and have the competitor use his > one >> hand to start and stop the timer? > > That won't work. The stackmat doesn't work with pressure. It works > with electricity that goes from one pad through your body to the other > pad. Try put a book on the pads, no matter how hard you push it down, > it won't have any effect. > > Similarly, it won't help if the judge puts a hand on the other pad, > unless he also touches the competitor skin-to-skin. But I'm not sure > this would work, of course the longer the electricity has to "travel", > the more likely it gets it's not strong enough to reach the other pad. > > Cheers! > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > >
6180. Re: [Speed cubing group] Question about hold competitions
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 14:40:24 -0700

WCA delegates can be appointed. I'm not going to Idaho but Chris Hunt has been appointed the delegate for that competition and Frank Morris is the competition director/organizer. Sweden does not have a board member but Anders has been given WCA delegate privileges every time so far. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 12:12 PM, Sachin Shirwalkar wrote: > Thanks Stefan for pointing that out. I have a little question with > these points : > > # There must be a WCA delegate (appointed by WCA board) attending the > competition. > # WCA delegates have to watch during the competition whether the full > regulations were followed, and advise the organising team when needed. > # WCA delegates must send a report to the WCA board within a week > after the competition. > > What if the competition is taking place in some remote place where > theres no possibility of any WCA member to go there? Is the delegate > then appointed on the spot or what? And will the delegates come > anywhere they are asked to? Like in my institute for example? What abt > the travel fees? > > Im sorry if this has been discussed before, but i am new to these > rules kind of stuff, so dnt be angry :) > > Sachin. > > > On 9/15/05, Duncan Dicks <duncan@...> wrote: >> Thats one very specific rule! >> >> >> >> ----- Original Message ----- >> From: "Stefan Pochmann" <pochmann@...> >> To: <speedsolvingrubikscube@yahoogroups.com> >> Sent: Thursday, September 15, 2005 4:33 PM >> Subject: Re: [Speed cubing group] Question about hold competitions >> >> >>> --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >>> <sachinss@g...> wrote: >>>> >>>> I am not using any stackmat or any timers but >>>> standard JNetCube. So will my competition be official? >>> >>> See article 8: >>> http://www.speedcubing.com/events/regulations.html >>> >>> Stefan >>> >>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > > > Yahoo! Groups Links > > > > > > >
6181. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 21:40:59 -0000

> #2 > Translate the algorithm into another language which fit for > RevengePlayer or ProfessorPlayer. > > As you know they are great JAVA cube which are provided by Mr. > Randelshofer. > > http://www.randelshofer.ch/ > > #3 > Use parameter.html (included in the holder of Players), you can > generate HTML code to show algorithm on JAVA cube. > (You can easily translate the code. We used excel macro. ) In addition they also provide the codes for double slice moves which we didn't use. You can still use this evenif double slice moves are required. This page was made for scrambling 3x3x3. For big cubes, you need to translate but the outline of procedure is basically same. http://rokumentai.akimoto3.com/scramble.html (Sorry, only in Japanese right now.) But I believe you can see pictures. Masayuki
6182. Re: [Speed cubing group] Re: New competition
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 14:41:32 -0700

Uh... the StackMat has a 0.32 second delay so that you don't accidentally stop the timer after you immediately pick up your hands. We'd kind of need a more accurate timer for that. Though... I'd LOVE to get my hands on a 1x1x1 cube. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 12:30 PM, d_j_salvia wrote: > Hi Tyson, > > Even though I like the idea behind the new timer, I agree that there > is no need to change. > > When I suggested no-inspection solves, many people here surprised me > with the times they did. The same goes for "scramble 25 moves and > solve." That being the case I'm making a new suggestion. > > I'd like to see a 1x1x1 competition: > > Hands on the mat, pick up the cube with both hands and return the cube > to the mat on a different side from how it began, and return both > hands to the mat. I leave the the allowed inspection time to you :) > > Anyone know where I can get a 1x1x1 cube. I guess Rubik's race game > has several. Anyone want to send me one so I can practice? :) > > Cheers, > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> Yes, thank you. Until someone can really say that a new method is >> absolutely amazing and far better than what we're using now, there's >> no >> reason to switch. >> >> I, unfortunately, disagree with your opinion that high speed video >> analysis would be the most accurate and most fair timing method. I'll >> try to restrain myself because I already gave Quinn an earful for this >> same assumption. So, if you're video taping someone, when are you >> going to start the time? This question isn't so hard is it? You're >> going to say you start the time when the cube first moves. Is it when >> the cube first moves or when the cuber touches the cube? What if he >> intended to make a move, touched the cube, but his hand slipped and he >> didn't make a move? If you drop the shuttlecock in badminton and you >> take a swing and you miss, hey, you lose the serve. (It's not the >> case >> in table tennis. But this is irrelevant.) >> >> All right, so how are you going to define when the timer is stopped. >> When the cube is solved of course! Okay, I'm going to give you >> unlimited resources here. You have infinite time, everything, precise >> cameras, judges... everything. Given unlimited resources, write me a >> set of regulations, using video analysis, that defines precisely when >> the timer should be stopped. Is it when the final face is aligned? >> How aligned does it have to be? Are you going to stop the timer >> precisely when the edge of the corner passes the column as defined for >> the 2 second penalty rule? >> >> What if someone gets lucky? Are you going to give them the benefit of >> having a shorter time, and not having to react to the fact that the >> cube is actually solved? Guy gets lucky, and solves the cube in 14 >> seconds. Instead, after the OLL since he didn't know the cube would >> be >> solved, using a normal timer, he would have been stunned for just a >> fraction of time, and then reacted to hitting the pads. That's maybe >> .3 seconds right there. That's .3 seconds which I think is valid >> because, since he was lucky, he wasn't prepared. We shouldn't reward >> people for not knowing their cube is solved. >> >> If you want to claim that high speed video analysis is the most >> accurate and fair method of timing, then I challenge you to write a >> set >> of regulations that define exactly how you would implement the said >> timing. And, I'm giving you the ability to use unlimited resources. >> Now, who could be nicer than me? >> >> Yijia says, "my mom." Sorry, inside Caltech Ay 1 joke. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> > > > > > > > > Yahoo! Groups Links > > > > > > > >
6183. Re: [Speed cubing group] StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 14:33:38 -0700

If the timer fails and it's not your fault, you get a replacement attempt. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 5:34 AM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: >> >> Though this brings up a question. What if a timer like this ends up > in >> a competition and does this during a solve?? > > As far as I remember, you'll get a replacement attempt. > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > >
6184. How to Teach Someone to Cube
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 23:06:50 -0000

any tips/tricks??? I am taking a 2 hour drive with my volleyball team tomorrow and some guys wanna learn, so I told them I'd teach them, but I don't know how to without making it confusing... Any hlp would ROCK... Craig
6185. Re: Hmm...
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 23:32:23 -0000

LOL - I see it! :) --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Looking closely at the cube, I get the feeling this solution book must > be pretty bad ;-) > http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 > > Cheers! > Stefan
6186. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 00:07:03 -0000

Hey Ron, Sorry to be a pain, but I just want to get this cleared up. So does the scramble generator pick among the following possible moves? : L l r R F f b B U u d D (Ll) (Rr) (Ff) (Bb) (Uu) (Dd) So what if it generates (Rr) R' r' = nothing, or (Rr) (Ll) = (Rr)2 x', or (Rr) r2 = r' R, or (Rr) l D2 = L l2 B2 x Are all of these problem scenarios being accounted for in the scramble generators? Also what happens if the program generates: (Rr) D F2 r R F R2 How is each (Rr) to be counted? Clearly the move (Rr) was one move and was generated as a new double turn. But does the r R count as one move too? It is the same effect as (Rr). If these moves are not both counted at one move, then that would be using a double standard for counting moves. If there are both considered one move, then the scramble program has to account for that and add an extra move (or double move) at the end. This sounds really problematic to switch to scrabling this way and I am not in favor of it. If all the problems can be worked out then I will be quiet, but so far I am not satisfied. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > Hi Chris, > > Of course Rr is then counted as 1 move. > We asked our expert Jaap for advice on this subject. Maybe he can explain why this is the case? > > I tried it personally with increasing numbers of moves (2, 3, 4 et cetera) and indeed the scrambles look the same. > With inner slice moves, the corners are not separated from the other inner slices and the opposite outer slice. With double slice moves, the corner is not separated from the connecting inner slice, but it is from all other slices. With 40 (4x4x4) and 60 (5x5x5) mixed outer and double moves the chances are high that all pieces are separated. > But I am no expert. :-) > > Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of the maximum depth of these puzzles, also with help from Jaap. > > Have fun, > > Ron
6187. Re: [Speed cubing group] Hmm...
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 17:17:31 -0700

Ha. -Chris On 9/15/05, Stefan Pochmann <pochmann@...> wrote: > > Looking closely at the cube, I get the feeling this solution book must > be pretty bad ;-) > http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 > > Cheers! > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
6188. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 17:19:57 -0700

It is my belief that is picks from these moves: L R F B D U (Ll) (Rr) (Ff) (Bb) (Dd) (Uu) Eliminating the inner slice moves. -Chris On 9/15/05, cmhardw <no_reply@yahoogroups.com> wrote: > > Hey Ron, > > Sorry to be a pain, but I just want to get this cleared up. > > So does the scramble generator pick among the following possible moves? > : > > L l r R F f b B U u d D (Ll) (Rr) (Ff) (Bb) (Uu) (Dd) > > So what if it generates (Rr) R' r' = nothing, or (Rr) (Ll) = (Rr)2 x', > or (Rr) r2 = r' R, or (Rr) l D2 = L l2 B2 x > > Are all of these problem scenarios being accounted for in the scramble > generators? > > Also what happens if the program generates: > (Rr) D F2 r R F R2 > > How is each (Rr) to be counted? Clearly the move (Rr) was one move > and was generated as a new double turn. But does the r R count as one > move too? It is the same effect as (Rr). > > If these moves are not both counted at one move, then that would be > using a double standard for counting moves. If there are both > considered one move, then the scramble program has to account for that > and add an extra move (or double move) at the end. > > This sounds really problematic to switch to scrabling this way and I > am not in favor of it. > > If all the problems can be worked out then I will be quiet, but so far > I am not satisfied. > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <ron@s...> wrote: > > Hi Chris, > > > > Of course Rr is then counted as 1 move. > > We asked our expert Jaap for advice on this subject. Maybe he can > explain why this is the case? > > > > I tried it personally with increasing numbers of moves (2, 3, 4 et > cetera) and indeed the scrambles look the same. > > With inner slice moves, the corners are not separated from the other > inner slices and the opposite outer slice. With double slice moves, > the corner is not separated from the connecting inner slice, but it is > from all other slices. With 40 (4x4x4) and 60 (5x5x5) mixed outer and > double moves the chances are high that all pieces are separated. > > But I am no expert. :-) > > > > Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of > the maximum depth of these puzzles, also with help from Jaap. > > > > Have fun, > > > > Ron > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
6189. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 00:29:48 -0000

Chris, please don't think this is aimed at you it is not. But I'm using your post as an example. If the scrambling programs draws from L R F B D U (Ll) (Rr) (Ff) (Bb) (Dd) (Uu) then what happens if it scrambles with (Ll) L'. Clearly this is two moves by our new standard, but I would be very hard pressed to accept the turn (l) as a two move turn to our scramble. Also (Rr)2 R2 = r2 would be a problem. (Rr) R would be r R2 which I would agree is two moves. what about (Rr) (Ll) = (Rr)2 and a cube rotation. I would be hard pressed to call (Rr)2 two turns as well. But it can be done with this new scrambling technique. Please don't think I am lazy, I have actually asked Dave Jones if I can scramble for the 5x5 event in Orlando and I would much rather allow single inner slice turns than using these double turns. Double turns like this make me very nervous, as we haven't seen any proof that they are as efficient as regular scrambling. I would much rather not allow this new double turn scrambling and just scramble the regular way. Is there a forum for this on the WCA site or should we leave dicussion for this topic here? In short I do not agree with using double turn scrambling like this. Can someone please propose, in depth, what exactly the scramble generators will do, and how the resulting problems will be resolved? Sorry to be a pain, but I really do not agree with this, and it does not stem from my laziness. If Dave will let me I would be more than willing to help scramble for the 5x5x5 event and use the regular scrambing system and not these new double turns. Chris --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > It is my belief that is picks from these moves: > > L R F B D U (Ll) (Rr) (Ff) (Bb) (Dd) (Uu) > > Eliminating the inner slice moves. > > -Chris > > On 9/15/05, cmhardw <no_reply@yahoogroups.com> wrote: > > > > Hey Ron, > > > > Sorry to be a pain, but I just want to get this cleared up. > > > > So does the scramble generator pick among the following possible moves? > > : > > > > L l r R F f b B U u d D (Ll) (Rr) (Ff) (Bb) (Uu) (Dd) > > > > So what if it generates (Rr) R' r' = nothing, or (Rr) (Ll) = (Rr)2 x', > > or (Rr) r2 = r' R, or (Rr) l D2 = L l2 B2 x > > > > Are all of these problem scenarios being accounted for in the scramble > > generators? > > > > Also what happens if the program generates: > > (Rr) D F2 r R F R2 > > > > How is each (Rr) to be counted? Clearly the move (Rr) was one move > > and was generated as a new double turn. But does the r R count as one > > move too? It is the same effect as (Rr). > > > > If these moves are not both counted at one move, then that would be > > using a double standard for counting moves. If there are both > > considered one move, then the scramble program has to account for that > > and add an extra move (or double move) at the end. > > > > This sounds really problematic to switch to scrabling this way and I > > am not in favor of it. > > > > If all the problems can be worked out then I will be quiet, but so far > > I am not satisfied. > > > > Chris > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > > <ron@s...> wrote: > > > Hi Chris, > > > > > > Of course Rr is then counted as 1 move. > > > We asked our expert Jaap for advice on this subject. Maybe he can > > explain why this is the case? > > > > > > I tried it personally with increasing numbers of moves (2, 3, 4 et > > cetera) and indeed the scrambles look the same. > > > With inner slice moves, the corners are not separated from the other > > inner slices and the opposite outer slice. With double slice moves, > > the corner is not separated from the connecting inner slice, but it is > > from all other slices. With 40 (4x4x4) and 60 (5x5x5) mixed outer and > > double moves the chances are high that all pieces are separated. > > > But I am no expert. :-) > > > > > > Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of > > the maximum depth of these puzzles, also with help from Jaap. > > > > > > Have fun, > > > > > > Ron > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6190. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 00:37:40 -0000

How is this beef any different than any other scrambling program? You can currently get R r from any program, and that counts as two moves. You're just trading which set of moves counts as two, and which as one. The only real difference here is for ease of scrambling. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Chris, please don't think this is aimed at you it is not. But I'm > using your post as an example. > > If the scrambling programs draws from L R F B D U (Ll) (Rr) (Ff) (Bb) > (Dd) (Uu) then what happens if it scrambles with > > (Ll) L'. Clearly this is two moves by our new standard, but I would > be very hard pressed to accept the turn (l) as a two move turn to our > scramble. > > Also (Rr)2 R2 = r2 would be a problem. > > (Rr) R would be r R2 which I would agree is two moves. > > what about (Rr) (Ll) = (Rr)2 and a cube rotation. I would be hard > pressed to call (Rr)2 two turns as well. But it can be done with this > new scrambling technique. > > Please don't think I am lazy, I have actually asked Dave Jones if I > can scramble for the 5x5 event in Orlando and I would much rather > allow single inner slice turns than using these double turns. > > Double turns like this make me very nervous, as we haven't seen any > proof that they are as efficient as regular scrambling. > > I would much rather not allow this new double turn scrambling and just > scramble the regular way. Is there a forum for this on the WCA site > or should we leave dicussion for this topic here? > > In short I do not agree with using double turn scrambling like this. > Can someone please propose, in depth, what exactly the scramble > generators will do, and how the resulting problems will be resolved? > > Sorry to be a pain, but I really do not agree with this, and it does > not stem from my laziness. If Dave will let me I would be more than > willing to help scramble for the 5x5x5 event and use the regular > scrambing system and not these new double turns. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > <huntca@g...> wrote: > > It is my belief that is picks from these moves: > > > > L R F B D U (Ll) (Rr) (Ff) (Bb) (Dd) (Uu) > > > > Eliminating the inner slice moves. > > > > -Chris > > > > On 9/15/05, cmhardw <no_reply@yahoogroups.com> wrote: > > > > > > Hey Ron, > > > > > > Sorry to be a pain, but I just want to get this cleared up. > > > > > > So does the scramble generator pick among the following possible > moves? > > > : > > > > > > L l r R F f b B U u d D (Ll) (Rr) (Ff) (Bb) (Uu) (Dd) > > > > > > So what if it generates (Rr) R' r' = nothing, or (Rr) (Ll) = (Rr)2 x', > > > or (Rr) r2 = r' R, or (Rr) l D2 = L l2 B2 x > > > > > > Are all of these problem scenarios being accounted for in the scramble > > > generators? > > > > > > Also what happens if the program generates: > > > (Rr) D F2 r R F R2 > > > > > > How is each (Rr) to be counted? Clearly the move (Rr) was one move > > > and was generated as a new double turn. But does the r R count as one > > > move too? It is the same effect as (Rr). > > > > > > If these moves are not both counted at one move, then that would be > > > using a double standard for counting moves. If there are both > > > considered one move, then the scramble program has to account for that > > > and add an extra move (or double move) at the end. > > > > > > This sounds really problematic to switch to scrabling this way and I > > > am not in favor of it. > > > > > > If all the problems can be worked out then I will be quiet, but so far > > > I am not satisfied. > > > > > > Chris > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > > > <ron@s...> wrote: > > > > Hi Chris, > > > > > > > > Of course Rr is then counted as 1 move. > > > > We asked our expert Jaap for advice on this subject. Maybe he can > > > explain why this is the case? > > > > > > > > I tried it personally with increasing numbers of moves (2, 3, 4 et > > > cetera) and indeed the scrambles look the same. > > > > With inner slice moves, the corners are not separated from the other > > > inner slices and the opposite outer slice. With double slice moves, > > > the corner is not separated from the connecting inner slice, but it is > > > from all other slices. With 40 (4x4x4) and 60 (5x5x5) mixed outer and > > > double moves the chances are high that all pieces are separated. > > > > But I am no expert. :-) > > > > > > > > Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of > > > the maximum depth of these puzzles, also with help from Jaap. > > > > > > > > Have fun, > > > > > > > > Ron > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6191. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 00:54:19 -0000

Yeah but this new scrambling system can generate a two move effect: (Rr) R' which is exactly equivalent to r by itself. So if I do (r) on my cube I've now done two moves right? By this new standard yes. Now what happens if that same sort of cancellation happens 3-4 times in one scrambling alg? Or say I get two cancellations of that type and one of the double turn type (Ff) (Bb) = (Ff)2 and a rotation. So you can, by cancellations, make a 40 move scrambling alg that in actuality only scrambles the cube say 35 moves. I don't think that is acceptable. And yes these problems can be corrected if the scrambling program is smart enough to overcome that. But all we heard was (paraphrased) "there is a new scrambling system that we are implementing + some minor details" I would just like to hear the rest of the details, as I don't accept the new system just based on what I've heard so far. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > How is this beef any different than any other scrambling program? You > can currently get R r from any program, and that counts as two moves. > You're just trading which set of moves counts as two, and which as > one. The only real difference here is for ease of scrambling. > > -Mike Bennett
6192. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 01:07:49 -0000

>Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice >scramblers with the inner slice moves (lrfbud). I agree with Rr turn is much easier than r. But I don't think this is the main problem of scrambling big cubes. We had made a lot of mistakes in Kyoto contest although scramblers were experienced speedcubers. As I posted previously, main problem is there were no way to confirm until scrambler finishs 40 or 60 moves. This is quite long. For 3x3x3, a lot of people can solve it in 30 sec, so the competition shouldn't delay but for big cubes there are not many people who can solve fast and don't compete. One mistake makes huge delay. If the scrambled condition is not confirmed as same for everybody, I doubt the fairness of competition. I strongly recommend to use of JAVA cube and check every step. In this way, even novice scramblers can complete their job. I also like it. How the organizer are going to check the status of cubes at world championship? In national competitions, everyone must use same color scheme. But in world championship, there will be a lot of variations. It is difficult to gualantee the same randomized situation. It is also dificult to fix the misrandomized cube in different color scheme especially 4x4 because it doesn't have fixed center. If we use JAVA cube, we can easily change the color scheme for each competitor and also for each scrambler. And probably we will not need to argue single slice move or double slice move. Masayuki Akimoto
6193. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 01:25:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > > In national competitions, everyone must use same color scheme. Really? Stefan
6194. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 01:44:15 -0000

>> In national competitions, everyone must use same color scheme. >Really? Yes, at least in Japan. But I don't know in other countries. If you guys didn't have any troubles although there were several color schemed cubes, I just praise the quality of organization team. I don't think everyone can organize such a great team. Stefan, I want to hear from you, the master of Revenger and Profesor Player, about usage of them for scrambling, not about color scheme.
6195. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 02:06:34 -0000

Hey all, I already do this anyway when scrambling a 4x4 or 5x5, but perhpaps we can write a scrambling program that does this automatically, making scrambling easier for novice scramblers. Here is a 4x4 scrambling alg and how I execute it. Alg: D2 d R' d' B D2 R' D f2 U' L b2 u2 d' R u B R' F2 d l d2 L2 R' d2 D' l' U' l d2 b B U2 D B2 d2 r' F l' D2 How I execute it: (Dd) D R' (Dd)' D B D2 R' D (Ff)2 F2 U' L (Bb)2 B2 (Uu)2 U2 (Dd)' D R (Uu) U' B R' F2 (Dd) D' (Ll) L' (Dd)2 D2 L2 R' (Dd)2 D (Ll)' L U' (Ll) L' (Dd)2 D2 (Bb) U2 D B2 (Dd)2 D2 (Rr)' R F (Ll)' L D2 These algs are the same, but again the below one is in the notation for the new standard. In the new notation it is 57 moves, which is longer but by the arguments of those in favor of the new system a scrambler that outputs a regular scramble in this new notation is easy to read, as it uses the notation being proposed as easy to read. Maybe we could just have scrambling programs output the scrambles in this notation, so that novice scrambles would know the more efficient way to scramble these cases. Also I agree with Masayuki that pictures during the scrambling process may help to catch mistakes, since that would take a lot longer to solve on a larger cube, particularly since most of the fast solvers will be on stage competing. Chris
6196. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 02:11:08 -0000

Hi Ron! The maximum depth is not really the issue. What is more interesting is to see a comparison of a collection of random scrambles for various scramble lengths vs optimum lenght of solve. Sadly this is not possible to do with the 4x4x4 and 5x5x5. Has anyone done it for 3x3x3 yet? Or is the 25 also a random number? I know about the discussion on gods algorithm and that maybe 20 is the 3x3x3 cube diameter. Im not really troubled by the new way to scramble using double outer layer turns. I'm very confident that 40/60 moves is far more than necessary and if the real scramble length should turn out to be a few moves shorter for some scrambles it won't be a problem. I still like to see the analysis that has been done. And i think Chris (Hardwick) and me still would be relieved if the scrambling program was made quite clever wrt move avoiding cancellations for this new way of doing it :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > Hi Chris, > > Of course Rr is then counted as 1 move. > We asked our expert Jaap for advice on this subject. Maybe he can explain why this is the case? > > I tried it personally with increasing numbers of moves (2, 3, 4 et cetera) and indeed the scrambles look the same. > With inner slice moves, the corners are not separated from the other inner slices and the opposite outer slice. With double slice moves, the corner is not separated from the connecting inner slice, but it is from all other slices. With 40 (4x4x4) and 60 (5x5x5) mixed outer and double moves the chances are high that all pieces are separated. > But I am no expert. :-) > > Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of the maximum depth of these puzzles, also with help from Jaap. > > Have fun, > > Ron > ----- Original Message ----- > From: cmhardw > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, September 15, 2005 11:02 PM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > What methods were used to determine that these scrambles were good enough? > > Does it reach the same depth as scrambling with only inner slice moves? > > I mean intuitively this seems like it should still create good > scrambles (using double turns), but are double turns counted as one or > two moves? This makes a difference. > > If you do (Rr) is that doing 1 or 2 moves for a competition scramble? > if you count it as 1 then what happens if the scramble generates r R > as two single turns, would that also be counted as one move? > > If you count it as two moves, what would a scamble look like that > generates all double turn and no inner slice turn scrambles? Maybe > most of them are still veyr well scrambled, but is there a large > subset of cases where the cube is very easily setup. Do we know about > the depth of 40 turns using no inner slice turns, only double turns? > > I would like to see some more clarification of this personally. I > think just saying it seems ok is not rigorous enough. > > I think that double turns (counted as 1 move) should make scrambling > easier and should still provide good scrambles. However, this brings > up the issue of whether the scramble generates (Rr) or r R so it can > be either 1 or 2 moves. > > Can you please clarify this decision more Ron? I'm skeptical of this > change unless it is quantified or at least backed up with some arguments. > > Thanks, > Chris > > P.S. I know you guys scramble lots of cubes for competitions in a > short time, and I agree that would get old VERY quickly. But do you > use shortcuts to simplify moves. > > For example, from this scramble from JNetcube you can simplify some moves: > D2 b d2 U b u' b f u2 B' R2 r d' F2 U' B2 u2 l d L2 d2 D2 b f2 u2 F2 > D2 l' D f2 R2 D2 f' B' R' b2 L2 R F B' > > [B' R2 r d'] can simplify to [B' (Rr) R (Dd)' D] > [b f2] can simplify to [(F' f' b) (F' f') F2] > > things like that in scrambles make the scrambling a bit easier. I'm > sure you guys already do this to some extent, but I wanted to ask. > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > > Fellow cubers, > > > > Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice > > scramblers with the inner slice moves (lrfbud). Therefore we > > investigated some options, and found out that the inner slice moves > > (lrfbud) do not result in better scrambles than double slice moves > > (Ll Rr Ff Bb Uu Dd). > > > > Because the latter moves are easier to execute we decided to change > > the scrambling program to use a mix of normal moves LRFBUD and > > double slice moves Ll Rr Ff Bb Uu Dd. > > > > Jaap was as kind as to change his programs. Just try the Multi Slice > > checkbox in the cube scrambling program. > > > > We are open for feedback on the WCA forum. > > > > Thanks, > > > > Ron > > > > > > ------------------------------------------------------------------- ----------- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------- ----------- > > > > [Non-text portions of this message have been removed]
6197. Re: [Speed cubing group] Hmm...
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 21:27:31 -0500

actually, i think i have a book very much similar to it... not that ive ever read it or anything On 9/15/05, Chris Hunt <huntca@...> wrote: > Ha. > > -Chris > > On 9/15/05, Stefan Pochmann <pochmann@...> wrote: > > > > Looking closely at the cube, I get the feeling this solution book must > > be pretty bad ;-) > > http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 > > > > Cheers! > > Stefan > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6198. Re: [Speed cubing group] Timers
From: Mark Longridge <cubeman@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 22:53:49 -0400

Hi folks, Out of curiousity I looked at the new timer at rubiks.com . It looks interesting, dimensions 30 x 25 x 6 cm (approximately a foot wide) with a LCD display. First of all let me say that the original timers at WC2003 and U.S. Cube-a-thons used a timer that had used a similar system to the rubiks.com timer. In Canada at the regional contests the judges used analog stopwatches and had a photo sensor timer at the finals. So this type was used at many contest locations before. At WC2003 with the Stackmat I saw some contestants dropping the cube and slapping down their hands and sometimes the cube ended up on the floor. Probably the times are slightly slower with the Stackmat timer. But since the times have improved so much since 1982 it hardly matters. I think that either timer can be used. One thing for sure the 7 segment LED display was easy to see and record on film. If the sponsors want to use a particular timer then I suppose that is the timer that will be used. Personally I prefer the photo-sensor timer since you don't have to lay your hands down at the end but I could live with either type. When I'm timing myself with a stopwatch I have to hit a button to start the timer so the idea of some device that automatically starts the timer when you pick it up is appealing. I'm sure inexpensive do-it-yourself timing kits will appear eventually. Mark
6199. Re: [Speed cubing group] Timers
From: Mark Longridge <cubeman@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 22:56:06 -0400

Sorry, that should have read "WC1982". > > First of all let me say that the original timers > at WC2003 and U.S. Cube-a-thons used a timer that > >
6200. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 02:57:16 -0000

The two metrics are still equivalent. In the current metric, a scramble can generate R r, which currently counts as two moves, but would only count as one in the new metric. This is equivalent to a new version scramble containing R r'. It would only count as r' in the present metric. Your issue that it is possible to have a 40 move scramble that cancels 5 moves is valid, but it's the same system we use now. If we use the other metric, my scramble I just generated has two cancellations like I mentioned above. It's even possible to get (l'r) in scrambles now, which are really just an M. Two turns make one just as easily now. I really don't understand what you think is so different with the second metric. Even so, if it becomes apparent there is a problem, I'm sure it wouldn't be difficult to alter the code so that the problem cases wouldn't be able to appear next to eachother, such as f2b2, Rr', and the like. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Yeah but this new scrambling system can generate a two move effect: > > (Rr) R' which is exactly equivalent to r by itself. > > So if I do (r) on my cube I've now done two moves right? By this new > standard yes. > > Now what happens if that same sort of cancellation happens 3-4 times > in one scrambling alg? Or say I get two cancellations of that type > and one of the double turn type (Ff) (Bb) = (Ff)2 and a rotation. > > So you can, by cancellations, make a 40 move scrambling alg that in > actuality only scrambles the cube say 35 moves. > > I don't think that is acceptable. And yes these problems can be > corrected if the scrambling program is smart enough to overcome that. > But all we heard was (paraphrased) "there is a new scrambling system > that we are implementing + some minor details" > > I would just like to hear the rest of the details, as I don't accept > the new system just based on what I've heard so far. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > How is this beef any different than any other scrambling program? You > > can currently get R r from any program, and that counts as two moves. > > You're just trading which set of moves counts as two, and which as > > one. The only real difference here is for ease of scrambling. > > > > -Mike Bennett
6201. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 03:09:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > > >> In national competitions, everyone must use same color scheme. > >Really? > Yes, at least in Japan. That must've been added then. The WCA doesn't request it. > But I don't know in other countries. > If you guys didn't have any troubles although there were several color > schemed cubes, I just praise the quality of organization team. Since I'm always participating in almost all events I'm seldomly scrambling so I don't know how much scrambles are really checked. Personally I think the cubes don't need to be scrambled the same way as long as they're all well-scrambled. This also means that I think as long as you generally follow the scramble algorithm it's ok to make a few mistakes... the only valid excuses I see to request same scrambles is less paper if they're printed, and that outsiders might not understand same scrambles aren't necessary. > Stefan, I want to hear from you, the master of Revenger and Profesor > Player, about usage of them for scrambling, not about color scheme. Please don't call me master just because I use somebody elses great applet ;-) Not sure about myself. I think I'd be slowed down using the applet, but I haven't tried it. Like many of us I'm also quite used to reading/executing scrambles so I don't think I can estimate well what troubles beginners might have. I think if the equipment can be provided it might be a good idea to use the applets. Oh, do you let the full scramble run automatically or turn by turn with one click for each? I know something else has slowed me down: treating lower case letters of ordinary scrambles as double-layer turns. I got confused all the time and it took longer than doing them as inner layer turns (which take less actual turning action). But it could be just the syntax. Printing double layer turns as (Rr) etc might change it. Stefan
6202. Re: [Speed cubing group] Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 03:17:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <cubeman@c...> wrote: > > At WC2003 with the Stackmat I saw some contestants dropping > the cube and slapping down their hands and sometimes the > cube ended up on the floor. How many of them had known the stackmat beforehand? I think this has changed by now. > Personally I prefer the > photo-sensor timer since you don't have to lay your > hands down at the end but I could live with either > type. Have you tried the stackmat, too? > When I'm timing myself with a stopwatch I have to > hit a button to start the timer so the idea of some > device that automatically starts the timer when you > pick it up is appealing. Yeah, stopwatches do suck. Sometimes I lose 2-3 seconds (!) because I'm too stupid to correctly push the button after the solve. This is no problem with the stackmat. I only still use a stopwatch because I don't take my stackmat with me all the time, and sometimes at home because I'm a lazy bastard who can't keep the table/bed/floor tidied up enough to put the stackmat there ;-) Cheers! Stefan
6203. Re: StackMat Timers
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 03:42:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Yes it has. Alex Datuin, uh... Caltech Spring Competition 2004. What happened? ~ Bob
6204. OLL & PLL relations
From: JohnLouis Louis <pjlmem@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 04:44:33 +0100 (BST)

It may be a foolish question for you experts. But, I lke to know........... Is there any relation between a particular OLL and a particular PLL ? i.e, For a OLL, what is the probablity of PLL that follows the OLL? All the possible 21 PLL or very few ? John Louis --------------------------------- Yahoo! India Matrimony: Find your partner now. [Non-text portions of this message have been removed]
6205. Re: [Speed cubing group] Re: StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 20:49:02 -0700

I don't know... I was judging and suddenly people in the audience started telling me "the timer stopped" so I looked and the timer had indeed stopped. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 8:42 PM, Bob Burton wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> Yes it has. Alex Datuin, uh... Caltech Spring Competition 2004. > > What happened? > > ~ Bob > > > > > > > > Yahoo! Groups Links > > > > > > > >
6206. Re: [Speed cubing group] OLL & PLL relations
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 20:49:36 -0700

There shouldn't be. I think the probability of PLL cases are independent of what OLL case you have. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 8:44 PM, JohnLouis Louis wrote: > It may be a foolish question for you experts. But, I lke to > know........... > Is there any relation between a particular OLL and a particular PLL ? > i.e, For a OLL, what is the probablity of PLL that follows the OLL? > All the possible 21 PLL or very few ? > > John Louis > > > > --------------------------------- > Yahoo! India Matrimony: Find your partner now. > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6207. Re: [Speed cubing group] OLL & PLL relations
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 20:59:31 -0700

Tyson is right. Just think about this. When you reach the LL, you could have any of the possible LL positions (provided that you didn't do anything during the F2L to change the LL). Ignore the fact that pieces aren't oriented correctly. When you do an OLL, any OLL, the most it will do is swap some pieces or rotate some pieces around the LL. Since you didn't pay attention to the permutation before you did the OLL, those swaps and rotations won't get it closer to any certain PLL. It will just 'mix' up the permutation some more. I don't think that came out right at all, but it made sense in my head. Anyway the point is, OLL obvious effects the PLL but there is no relation between a certain OLL and PLL. -Chris On 9/15/05, Tyson Mao <tmao@...> wrote: > > There shouldn't be. I think the probability of PLL cases are > independent of what OLL case you have. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 15, 2005, at 8:44 PM, JohnLouis Louis wrote: > > > It may be a foolish question for you experts. But, I lke to > > know........... > > Is there any relation between a particular OLL and a particular PLL ? > > i.e, For a OLL, what is the probablity of PLL that follows the OLL? > > All the possible 21 PLL or very few ? > > > > John Louis > > > > > > > > --------------------------------- > > Yahoo! India Matrimony: Find your partner now. > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
6208. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 16 Sep 2005 06:20:24 +0200

Hi Per, I think 25 for 3x3x3 was chosen because: = it is a nice number :-) = it is more than the expected maximum depth of 21 = it was used for the WC 1982 We could also use a program that puts the pieces in randomly and then generate a CubeExplorer solution. There is nothing like that for 4x4x4 and 5x5x5. One day we will know... :-) Have fun, Ron ----- Original Message ----- From: Per Kristen Fredlund To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 16, 2005 4:11 AM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier Hi Ron! The maximum depth is not really the issue. What is more interesting is to see a comparison of a collection of random scrambles for various scramble lengths vs optimum lenght of solve. Sadly this is not possible to do with the 4x4x4 and 5x5x5. Has anyone done it for 3x3x3 yet? Or is the 25 also a random number? I know about the discussion on gods algorithm and that maybe 20 is the 3x3x3 cube diameter. Im not really troubled by the new way to scramble using double outer layer turns. I'm very confident that 40/60 moves is far more than necessary and if the real scramble length should turn out to be a few moves shorter for some scrambles it won't be a problem. I still like to see the analysis that has been done. And i think Chris (Hardwick) and me still would be relieved if the scrambling program was made quite clever wrt move avoiding cancellations for this new way of doing it :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > Hi Chris, > > Of course Rr is then counted as 1 move. > We asked our expert Jaap for advice on this subject. Maybe he can explain why this is the case? > > I tried it personally with increasing numbers of moves (2, 3, 4 et cetera) and indeed the scrambles look the same. > With inner slice moves, the corners are not separated from the other inner slices and the opposite outer slice. With double slice moves, the corner is not separated from the connecting inner slice, but it is from all other slices. With 40 (4x4x4) and 60 (5x5x5) mixed outer and double moves the chances are high that all pieces are separated. > But I am no expert. :-) > > Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of the maximum depth of these puzzles, also with help from Jaap. > > Have fun, > > Ron > ----- Original Message ----- > From: cmhardw > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, September 15, 2005 11:02 PM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > What methods were used to determine that these scrambles were good enough? > > Does it reach the same depth as scrambling with only inner slice moves? > > I mean intuitively this seems like it should still create good > scrambles (using double turns), but are double turns counted as one or > two moves? This makes a difference. > > If you do (Rr) is that doing 1 or 2 moves for a competition scramble? > if you count it as 1 then what happens if the scramble generates r R > as two single turns, would that also be counted as one move? > > If you count it as two moves, what would a scamble look like that > generates all double turn and no inner slice turn scrambles? Maybe > most of them are still veyr well scrambled, but is there a large > subset of cases where the cube is very easily setup. Do we know about > the depth of 40 turns using no inner slice turns, only double turns? > > I would like to see some more clarification of this personally. I > think just saying it seems ok is not rigorous enough. > > I think that double turns (counted as 1 move) should make scrambling > easier and should still provide good scrambles. However, this brings > up the issue of whether the scramble generates (Rr) or r R so it can > be either 1 or 2 moves. > > Can you please clarify this decision more Ron? I'm skeptical of this > change unless it is quantified or at least backed up with some arguments. > > Thanks, > Chris > > P.S. I know you guys scramble lots of cubes for competitions in a > short time, and I agree that would get old VERY quickly. But do you > use shortcuts to simplify moves. > > For example, from this scramble from JNetcube you can simplify some moves: > D2 b d2 U b u' b f u2 B' R2 r d' F2 U' B2 u2 l d L2 d2 D2 b f2 u2 F2 > D2 l' D f2 R2 D2 f' B' R' b2 L2 R F B' > > [B' R2 r d'] can simplify to [B' (Rr) R (Dd)' D] > [b f2] can simplify to [(F' f' b) (F' f') F2] > > things like that in scrambles make the scrambling a bit easier. I'm > sure you guys already do this to some extent, but I wanted to ask. > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > > Fellow cubers, > > > > Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice > > scramblers with the inner slice moves (lrfbud). Therefore we > > investigated some options, and found out that the inner slice moves > > (lrfbud) do not result in better scrambles than double slice moves > > (Ll Rr Ff Bb Uu Dd). > > > > Because the latter moves are easier to execute we decided to change > > the scrambling program to use a mix of normal moves LRFBUD and > > double slice moves Ll Rr Ff Bb Uu Dd. > > > > Jaap was as kind as to change his programs. Just try the Multi Slice > > checkbox in the cube scrambling program. > > > > We are open for feedback on the WCA forum. > > > > Thanks, > > > > Ron > > > > > > ------------------------------------------------------------------- ----------- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------- ----------- > > > > [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6209. Re: quick question
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 04:19:11 -0000

I think that's double extended cross, and I do use it sometimes, I converted to xcross from petrus but sometimes a double xcross is easy so I do it that way. --- In speedsolvingrubikscube@yahoogroups.com, "jim_cuber" <jim_cuber@y...> wrote: > Has anybody thought of using the 2x2x3 block used in the Petrus method > as a beginning to Fridrich? The thought crossed my mind and I figured > it my help if the 2x2x3 could be done quickly because it would knock > off two f2l pairs. Just a thought :]
6210. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 16 Sep 2005 06:23:05 +0200

Hi Chris, Are you talking to your other Chris? :-) Please test the scrambler. It answers all your questions. Or check out the code of the scrambler in the page source. This weekend we will use the old scrambling system. So we have time to think. Have fun, Ron ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 16, 2005 2:54 AM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier Yeah but this new scrambling system can generate a two move effect: (Rr) R' which is exactly equivalent to r by itself. So if I do (r) on my cube I've now done two moves right? By this new standard yes. Now what happens if that same sort of cancellation happens 3-4 times in one scrambling alg? Or say I get two cancellations of that type and one of the double turn type (Ff) (Bb) = (Ff)2 and a rotation. So you can, by cancellations, make a 40 move scrambling alg that in actuality only scrambles the cube say 35 moves. I don't think that is acceptable. And yes these problems can be corrected if the scrambling program is smart enough to overcome that. But all we heard was (paraphrased) "there is a new scrambling system that we are implementing + some minor details" I would just like to hear the rest of the details, as I don't accept the new system just based on what I've heard so far. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > How is this beef any different than any other scrambling program? You > can currently get R r from any program, and that counts as two moves. > You're just trading which set of moves counts as two, and which as > one. The only real difference here is for ease of scrambling. > > -Mike Bennett ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6211. Speedcubing.com records
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 05:28:46 -0000

Crap. I've been having to use my email to send off any of my achievments because I use Firefox and the form tries to use IE. This hasn't really been a problem, until tonight, when I realized as I submitted my last one that I don't think I put the correct records heading. I meant for it to go under '2x2x2+3x3x3+4x4x4 cubes' but I think just '3x3x3' was left from when I pasted the bulk of the email. So, Ron, if you read this, you'll know what happened. Either that, or I'll really have to work on my 2:12 3x3 time... -Mike Bennett
6212. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 23:06:37 -0700

Don't you just 'translate' the colors in your head if you have a cube with a different color scheme? Imagine how thrilled I was every time I had to scramble Doug Li's cube. Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 6:07 PM, makimoto2000us wrote: >> Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice >> scramblers with the inner slice moves (lrfbud). > > I agree with Rr turn is much easier than r. > > But I don't think this is the main problem of scrambling big cubes. > > We had made a lot of mistakes in Kyoto contest although scramblers were > experienced speedcubers. > > As I posted previously, main problem is there were no way to confirm > until scrambler finishs 40 or 60 moves. > This is quite long. > > For 3x3x3, a lot of people can solve it in 30 sec, so the competition > shouldn't delay but for big cubes there are not many people who can > solve fast and don't compete. One mistake makes huge delay. > If the scrambled condition is not confirmed as same for everybody, I > doubt the fairness of competition. > > I strongly recommend to use of JAVA cube and check every step. > In this way, even novice scramblers can complete their job. > I also like it. > > How the organizer are going to check the status of cubes at world > championship? > In national competitions, everyone must use same color scheme. > But in world championship, there will be a lot of variations. > It is difficult to gualantee the same randomized situation. > It is also dificult to fix the misrandomized cube in different color > scheme especially 4x4 because it doesn't have fixed center. > > If we use JAVA cube, we can easily change the color scheme for each > competitor and also for each scrambler. > And probably we will not need to argue single slice move or double > slice move. > > Masayuki Akimoto > > > > > > > Yahoo! Groups Links > > > > > > >
6213. Re: 5x5x5. I need more speed
From: "randmthght" <wombat@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 06:53:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r. > ..> wrote: > > > > Current rubik by sevenstown I beleive. any suggetions :-) > > Ok. I personally prefer to not use spray and to disassemble my puzzles > for cleaning and lubing. > > Peter Greenwood a while ago made two nice pages about how to > disassemble and assemble a rubiks.com 5x5: > http://www.geocities.com/pjgat09/misc.html > > Cheers! > Stefan Thanks so much. I looked all over and never found it. this is tremendous(sp)help. peace chris www.rookrocks.com
6214. Cube Cross-Training
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 Sep 2005 23:59:14 -0700

Does anyone here to any other types of exercise to improve their cubing? I'll usually go out for a 6 to 10 mile run, hit the weights for about 45 minutes alternating upper and lower body days throughout the week, and then do 4 intervals of 400 meters at 70 seconds. Except on Saturdays, and I'll mainly do resistance work. They've got these excellent belts you wear like a backpack and you drag wooden blocks behind you. Tyson Mao MSC #631 California Institute of Technology
6215. Re: Cube Cross-Training
From: "goodxy2002" <goodxy2002@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 07:06:33 -0000

I actually saw more results from eating healthier. I noticed that when I stopped eating partially hydrogenated oils, my averaged dropped from 19 seconds to 17! It was amazing. I felt better, I thought better, and i cubed better. However, cubing does have a physical aspect to it, so in order to maintain high finger dexterity, I powerball for up to 2 and a half hours aday at 30-60 minute intervals (powerballs.com). This rigorous excercise not only makes my fingers stronger, but also my forearm. I work out every other day to improve the upper body aspects of cubing, including biceps ( for picking up and holding the cube) and abs, to maintain a proper posture. I know macky works out at Golds for 15-18 hours a week. What about the rest of you cubers out there? --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Does anyone here to any other types of exercise to improve their > cubing? I'll usually go out for a 6 to 10 mile run, hit the weights > for about 45 minutes alternating upper and lower body days throughout > the week, and then do 4 intervals of 400 meters at 70 seconds. Except > on Saturdays, and I'll mainly do resistance work. They've got these > excellent belts you wear like a backpack and you drag wooden blocks > behind you. > > Tyson Mao > MSC #631 > California Institute of Technology
6216. Re: Are their any cubers in Oklahoma
From: "randmthght" <wombat@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 07:08:09 -0000

woot. you've got mail. keep on posting here I am trying to get this going basically in north west oklahoma. Peace Chris www.rookrocks.com --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I AM I AM! > > Not near Tulsa, though. I'm at OU in Norman for the time being. > Though I do vaguely recall perhaps talking with you when I lived in > Edmond. I'd definately like to get together sometime (my girlfriend > and I are looking to visit your aquarium up there, when we do I'll be > sure to let you know). > I also know 3-4 cubers down here in Norman (including one I had the > pleasure of meeting just today) who might be interested in getting > together some time for some good old fashioned cube madness. Finding > good ground between Tulsa and Norman shouldn't be too hard, and I'd > definately be up for it. Feel free to e-mail me off-group at > swedishlf at hotmail dot com . > > Cheers, > Daniel > > --- In speedsolvingrubikscube@yahoogroups.com, "randmthght" > <wombat@r...> wrote: > > I have meet one person long ago on this board that was going to > > school. I am from Tulsa and was wondering if their are any cubers in > > and about Tulsa. I want to start meetings or get togethers of some > > sort. I don't care how fast a person is really so long as they enjoy > > cubing. Personally I only average sub 45 on my 3by so I am not that > fast. > > > > Any takers. Or does anyone know some people from this area
6217. Re: [Speed cubing group] Is anyone still developing a timer.
From: "randmthght" <wombat@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 07:16:31 -0000

that is a nice timer. I like that it isn't giving scrambles cause even on rubiks.dk i scramble my own. I have a site with a php forum DB. would that be enough to install this on my site?? --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini <garbelini@g...> wrote: > I'm developing a new one for people who have websites with php and mysql. I > intend to release the first version shortly. > > Check out the stats page: > http://www.garbelini.net/cubetimer/stats.php > or the timer itself (firefox only for now, I'm making it Internet Explorer > friendly) > http://www.garbelini.net/cubetimer/ > > Marco > > > On 9/14/05, randmthght <wombat@r...> wrote: > > > > I know at one point two different groups were making a new timer. > > > > Has anyone heard anything of late. > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6218. Re: [Speed cubing group] Cube Cross-Training
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 00:19:18 -0700

Very impressive Tyson :) I workout 6 times a week and eat 4 meals a day. I basically lift for mass so I can get the ladies. My six workouts are as follows: 1. Weight Lifting - Biceps and Back 2. Weight Lifting - Chest and Triceps 3. Jumprope for 60 minutes + abdominals for 20 4. Weight Lifting - Shoulders 5. Weight Lifting - Legs 6. Jumprope for 60 minutes + abdominals for 20 I find that it's especially fun to solve the cube after a good biceps workout because my forearms are so dead I can barely lift the cube. -Chris On 9/15/05, Tyson Mao <tmao@...> wrote: > > Does anyone here to any other types of exercise to improve their > cubing? I'll usually go out for a 6 to 10 mile run, hit the weights > for about 45 minutes alternating upper and lower body days throughout > the week, and then do 4 intervals of 400 meters at 70 seconds. Except > on Saturdays, and I'll mainly do resistance work. They've got these > excellent belts you wear like a backpack and you drag wooden blocks > behind you. > > Tyson Mao > MSC #631 > California Institute of Technology > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
6219. Re: Cube Cross-Training
From: "h4m573r1" <h4m573r1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 07:19:04 -0000

Yeah, I use a computer program that tracks mouse gestures. It tells you to move your mouse a certain number of pixels along with an arrow indicating the direction. It really helps my accuracy on the cube. It's not the hand movements that help me, but it's the concept of identifying. My average dropped from 29.88 to 24.78 with this program. Also, eating healthier DOES help! It cut a few milliseconds off my average as well. -Sunil --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > I actually saw more results from eating healthier. I noticed that when > I stopped eating partially hydrogenated oils, my averaged dropped from > 19 seconds to 17! It was amazing. I felt better, I thought better, and > i cubed better. However, cubing does have a physical aspect to it, so > in order to maintain high finger dexterity, I powerball for up to 2 > and a half hours aday at 30-60 minute intervals (powerballs.com). This > rigorous excercise not only makes my fingers stronger, but also my > forearm. I work out every other day to improve the upper body aspects > of cubing, including biceps ( for picking up and holding the cube) and > abs, to maintain a proper posture. I know macky works out at Golds for > 15-18 hours a week. What about the rest of you cubers out there? > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > Does anyone here to any other types of exercise to improve their > > cubing? I'll usually go out for a 6 to 10 mile run, hit the weights > > for about 45 minutes alternating upper and lower body days throughout > > the week, and then do 4 intervals of 400 meters at 70 seconds. Except > > on Saturdays, and I'll mainly do resistance work. They've got these > > excellent belts you wear like a backpack and you drag wooden blocks > > behind you. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology
6220. Re: OLL & PLL relations
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 07:25:56 -0000

For all practical purposes, yeah. Theoretically, it's possible to influence the PLL. There are several algorithms for each OLL. Once in a good long while, you MIGHT be able to identify certain color patterns for which there is a difference among the algorithms. An example would be the 'H' OLL where all the corners are OK but 2 opposite edges are flipped. The Fridrich algorithm will rotate 3 of the edges; the well known 'Cubist' maneuver will leave them alone. If you're lucky enough to have all corners in place, and the edges are in just the right positions, you can instantly determine which of the two will solve the cube without going to PLL. This is a poor example, because the Fridrich algorithm plus the 3- edge swap might actually take less time to execute than the cubist move! But I'm sure there are others. Again, it would be VERY rare that you could do this, perhaps less rare if you are used to ZB and extreme stuff like that. --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > Tyson is right. Just think about this. When you reach the LL, you could have > any of the possible LL positions (provided that you didn't do anything > during the F2L to change the LL). > > Ignore the fact that pieces aren't oriented correctly. When you do an OLL, > any OLL, the most it will do is swap some pieces or rotate some pieces > around the LL. Since you didn't pay attention to the permutation before you > did the OLL, those swaps and rotations won't get it closer to any certain > PLL. It will just 'mix' up the permutation some more. > > I don't think that came out right at all, but it made sense in my head. > Anyway the point is, OLL obvious effects the PLL but there is no relation > between a certain OLL and PLL. > > -Chris > > On 9/15/05, Tyson Mao <tmao@i...> wrote: > > > > There shouldn't be. I think the probability of PLL cases are > > independent of what OLL case you have. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Sep 15, 2005, at 8:44 PM, JohnLouis Louis wrote: > > > > > It may be a foolish question for you experts. But, I lke to > > > know........... > > > Is there any relation between a particular OLL and a particular PLL ? > > > i.e, For a OLL, what is the probablity of PLL that follows the OLL? > > > All the possible 21 PLL or very few ? > > > > > > John Louis > > > > > > > > > > > > --------------------------------- > > > Yahoo! India Matrimony: Find your partner now. > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6221. Re: [Speed cubing group] Is anyone still developing a timer.
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 09:34:04 +0200

If you have the rights to upload php code and create database tables then yes. All the problems stated above are solved. I'm now working on some basic documentation, licencing, and instalation procedures. On 9/16/05, randmthght <wombat@...> wrote: > > that is a nice timer. I like that it isn't giving scrambles cause even > on rubiks.dk <http://rubiks.dk> i scramble my own. > > I have a site with a php forum DB. would that be enough to install > this on my site?? > > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > <garbelini@g...> wrote: > > I'm developing a new one for people who have websites with php and > mysql. I > > intend to release the first version shortly. > > > > Check out the stats page: > > http://www.garbelini.net/cubetimer/stats.php > > or the timer itself (firefox only for now, I'm making it Internet > Explorer > > friendly) > > http://www.garbelini.net/cubetimer/ > > > > Marco > > > > > > On 9/14/05, randmthght <wombat@r...> wrote: > > > > > > I know at one point two different groups were making a new timer. > > > > > > Has anyone heard anything of late. > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
6222. Re: OLL & PLL relations
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 07:47:02 -0000

For example, speedcubing.com algs T3 and N12 are good ones to start with. The algs to solve these, and their mirrors both solve different corner cases. For T3, just do y2, and perform it from the other side. It only works for two of the 6 possible corner placements, but it's very helpful when you can use it. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > For all practical purposes, yeah. Theoretically, it's possible to > influence the PLL. There are several algorithms for each OLL. Once > in a good long while, you MIGHT be able to identify certain color > patterns for which there is a difference among the algorithms. > > An example would be the 'H' OLL where all the corners are OK but 2 > opposite edges are flipped. The Fridrich algorithm will rotate 3 of > the edges; the well known 'Cubist' maneuver will leave them alone. > If you're lucky enough to have all corners in place, and the edges > are in just the right positions, you can instantly determine which of > the two will solve the cube without going to PLL. > > This is a poor example, because the Fridrich algorithm plus the 3- > edge swap might actually take less time to execute than the cubist > move! But I'm sure there are others. Again, it would be VERY rare > that you could do this, perhaps less rare if you are used to ZB and > extreme stuff like that. > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > <huntca@g...> wrote: > > Tyson is right. Just think about this. When you reach the LL, you > could have > > any of the possible LL positions (provided that you didn't do > anything > > during the F2L to change the LL). > > > > Ignore the fact that pieces aren't oriented correctly. When you do > an OLL, > > any OLL, the most it will do is swap some pieces or rotate some > pieces > > around the LL. Since you didn't pay attention to the permutation > before you > > did the OLL, those swaps and rotations won't get it closer to any > certain > > PLL. It will just 'mix' up the permutation some more. > > > > I don't think that came out right at all, but it made sense in my > head. > > Anyway the point is, OLL obvious effects the PLL but there is no > relation > > between a certain OLL and PLL. > > > > -Chris > > > > On 9/15/05, Tyson Mao <tmao@i...> wrote: > > > > > > There shouldn't be. I think the probability of PLL cases are > > > independent of what OLL case you have. > > > > > > Tyson Mao > > > MSC #631 > > > California Institute of Technology > > > > > > On Sep 15, 2005, at 8:44 PM, JohnLouis Louis wrote: > > > > > > > It may be a foolish question for you experts. But, I lke to > > > > know........... > > > > Is there any relation between a particular OLL and a particular > PLL ? > > > > i.e, For a OLL, what is the probablity of PLL that follows the > OLL? > > > > All the possible 21 PLL or very few ? > > > > > > > > John Louis > > > > > > > > > > > > > > > > --------------------------------- > > > > Yahoo! India Matrimony: Find your partner now. > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6223. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 08:27:24 -0000

Let me just weigh in here a little. Ideally, scrambles are long enough that every possible position has a nearly equal probability of occurring. There is no way to be totally sure of how long this should be, even on a 3x3x3. All we can do is take rough guesstimates. Here is a simplified outline for the 3x3x3 cube. The first move of the scramble sequence can be any one of 18 moves. For the second and each subsequent move, there are 15 choices (we ignore LR=RL for now). This means that there are 18*15^(n-1) scrambles of length n. Of course we want this number to exceed the total number of positions (43*10^18), so n must be greater than 17.5. Clearly this is an underestimate, because there are many scramble sequences for each position. For the 3x3x3 we use 25 moves, for the reasons Ron has stated. I think that this number is still a bit low, since I believe that the diameter (i.e. longest optimal solution length) is more likely to be 22-23 than 20. Therefore not all positions will be nearly equally likely, but in practice that doesn't matter - it will be scrambled enough that there is no shortcut to solving it. In the above, we ignored that LR=RL etc. If you take this into account, the results are not much different. You get much better estimates for the number of positions a few moves away from start, but the growth rate is so similar that the scramble length estimates are hardly changed (only 1 or 2 moves longer). Here is a table for all currently available cube sizes: 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 It shows - the cube size - the number of positions - the approximate number of scrambles of length n - the length n for which #scrambles>#positions - God's Algorithm length - competition scramble length Clearly the 2x2x2 competition scramble length is a bit excessive (but easy enough to do in practice), but others seem reasonable. For practical reasons there is a smaller safety margin for the higher cubes (else we'd use about 50 and 70 moves) but it is long enough that there are not likely to be many blocks of pieces left together at the end of the scramble. Anyway, back to the matter at hand. Would such estimates differ if we use multi-slice moves instead? I think not. We still have the same number of moves to choose from at each step in the scramble, and there is still the same number of commutivity relations (such as RL=LR or rR=Rr). I find it interesting to speculate on whether you can use this to estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I would say they are possibly about 45 and 65 moves. Scramblers: http://www.geocities.com/jaapsch/ Jaap's Puzzle Page: http://www.geocities.com/jaapsch/puzzles/ Jaap
6224. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 08:33:47 -0000

>Don't you just 'translate' the colors in your head if you have a cube >with a different color scheme? Imagine how thrilled I was every time I >had to scramble Doug Li's cube. Hi Tyson, Just for scrambling, it may not be so difficult. If you made mistake during scramble, you have to solve the cube in different color scheme once then scramble again from the beginning. I would suggest we need to establish a solid system that scramblers will not get thrilled. I partly agree with one mistake may not affect solving time. But who knows? It may affect. The solution can be a new world record. Hi Ron, Chris, and Jaaps, If the inner slice move is too difficult for novice scrambler, using double slice must be the way to go. I agree with Chris that reformatting the regular algorithms into the format avoiding from inner slice moves is better than just producing new double slice algorithms. This is my answer. It is a sad nature of stupid macro programmer. You can find a excel sheet in file section of this group. The algorithm in A2 cell is the algorithm which Chris (cmhardw) posted. Push buttom you will get the algorithms which is completely as same as Chris reformatted. This also produces the algorithms for Randelshofer's JAVA cube. I haven't tested on JAVA cube yet. But it should work theoretically. Now we don't need new randomization program. If you find bugs, I will fix. I hope this will make everyone happy. Masayuki
6225. Re: [Speed cubing group] Re: Rubik's Timer
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 14:24:01 +0530

Well the problem here seems to be that putting the cube on the pad is stopping the timer and in stactmat the timer stops when the hands are placed on the pads. So instead of putting the cube on its pad why not put one hand on the pad instead? Then the time will start when the hand is taken up and will stop when we put our hands back on the pad, I think this will also solve the problems with other puzzles when the puzzle dosent leave the table. So we are then using it like a stackmat only but instead of pads we now have electronic detection which will be much more accurate. Dosent anyone see it better than the stackmat if used like this? Sachin. On 9/15/05, Bob Burton <bob@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell > <gufr5747@s...> wrote: > > > Well... call me lazy that feels very labour intensive. It takes quite > > some time writing down say 50 solves and then entering them into a > > spreadsheet. And I won't even know my average until I do it. It seems > > convenient to have it built in, into the timer for home practicing. > > Yes, it is convenient, but in my opinion, not worth the extra $50. > For $50, I would rather insert the times onto my PC manually. Also, > did you see there is a $50 accessory package? If you want to load > times from your timer to a speadsheet on your PC, it is an ADDITIONAL > $50. $100 to have my times saved is not worth it. > > > I agree about that it probably would be a problem timing the magic. You > > should give it a try or two on the new timer, but there I put my money > > on the StackMat beforehand. This is a problem for me to as you might > > recognize me as the Swedish Champion in Rubiks Magic, with an awesome > > record average of 3.42 :D > > The problem with "giving it a try" is that I finish my solve on the > table. The puzzle would not be solved when I put it on the timer > because I would be mid-solution. For the master magic, for example, > almost the entire solution is on the mat. If it was required to do > the entire puzzle in the air, times would be ridiculously slow. > > ~ Bob > > > > > > > > Yahoo! Groups Links > > > > > > >
6226. Re: [Speed cubing group] Re: Rubik's Timer
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 02:04:55 -0700

But the StackMat is designed to do what you mention here and it costs $50 less. Tyson Mao MSC #631 California Institute of Technology On Sep 16, 2005, at 1:54 AM, Sachin Shirwalkar wrote: > Well the problem here seems to be that putting the cube on the pad is > stopping the timer and in stactmat the timer stops when the hands are > placed on the pads. So instead of putting the cube on its pad why not > put one hand on the pad instead? Then the time will start when the > hand is taken up and will stop when we put our hands back on the pad, > I think this will also solve the problems with other puzzles when the > puzzle dosent leave the table. > > So we are then using it like a stackmat only but instead of pads we > now have electronic detection which will be much more accurate. > > Dosent anyone see it better than the stackmat if used like this? > > Sachin.
6227. Re: [Speed cubing group] Re: Rubik's Timer
From: "Alberto Cuesta" <arcdraven@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 16 Sep 2005 11:15:35 +0200

remember that the rubik's timer is not just a timer. but 50$ is much cost for the improvements it provides vs. stackmat... Alberto ----- Original Message ----- From: Tyson Mao To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 16, 2005 11:04 AM Subject: Re: [Speed cubing group] Re: Rubik's Timer But the StackMat is designed to do what you mention here and it costs $50 less. Tyson Mao MSC #631 California Institute of Technology On Sep 16, 2005, at 1:54 AM, Sachin Shirwalkar wrote: > Well the problem here seems to be that putting the cube on the pad is > stopping the timer and in stactmat the timer stops when the hands are > placed on the pads. So instead of putting the cube on its pad why not > put one hand on the pad instead? Then the time will start when the > hand is taken up and will stop when we put our hands back on the pad, > I think this will also solve the problems with other puzzles when the > puzzle dosent leave the table. > > So we are then using it like a stackmat only but instead of pads we > now have electronic detection which will be much more accurate. > > Dosent anyone see it better than the stackmat if used like this? > > Sachin. ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6228. Re: [Speed cubing group] Re: Rubik's Timer
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 02:24:40 -0700

All right, let's go over this again. Please identify the improvements the new timer provides over the StackMat in a competition setting. Improvements with the ability to keep track of averages and scrambles and statistics is not relevant to a competition. Furthermore, just download JNetCube. As for stopping the photocell with one hand, what about the other hand? Person makes the last turn of the cube with their left hand and they stop the photocell with their right hand. Okay, so you say they have to stop turning the cube before they stop the timer. What about a close call? There is no defined boundary. You can turn the cube after the timer has been stopped. What about telling people to stop the timer with the same hand the make the last move? Try this yourself and see how happy you are when your last move is a U' done with the left index finger. Your right hand is already free, so why can't it go and stop the timer? Because it's the rule, and so you have to make the exchange or drop the cube, and stop the timer with your left hand. If you want to pay $50 for those extra features, go ahead, but they are not relevant to a competition setting. If you are complaining about forcing people to buy StackMats so that they can practice, then you are misguided because the new timer is a lot more and it's better we 'force' people to buy a StackMat which is half the cost than to force people to buy a new timer but with this all being said, you can practice the methods of the StackMat without the StackMat. As nice as it would be, I don't have a 400 meter rubber track in my backyard. No, I practice running my 3 minute 55 second 1500 meters on the grass field. So please elucidate the $50's worth of improvement this timer provides. Tyson Mao MSC #631 California Institute of Technology (If you wrote that message without reading the previous posts, that's really unfair to me for having to repeat myself so I'm expecting novel ideas.) On Sep 16, 2005, at 2:15 AM, Alberto Cuesta wrote: > remember that the rubik's timer is not just a timer. > but 50$ is much cost for the improvements it provides vs. stackmat... > > Alberto > ----- Original Message ----- > From: Tyson Mao > To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday, September 16, 2005 11:04 AM > Subject: Re: [Speed cubing group] Re: Rubik's Timer > > > But the StackMat is designed to do what you mention here and it costs > $50 less. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 16, 2005, at 1:54 AM, Sachin Shirwalkar wrote: > >> Well the problem here seems to be that putting the cube on the pad is >> stopping the timer and in stactmat the timer stops when the hands are >> placed on the pads. So instead of putting the cube on its pad why not >> put one hand on the pad instead? Then the time will start when the >> hand is taken up and will stop when we put our hands back on the pad, >> I think this will also solve the problems with other puzzles when the >> puzzle dosent leave the table. >> >> So we are then using it like a stackmat only but instead of pads we >> now have electronic detection which will be much more accurate. >> >> Dosent anyone see it better than the stackmat if used like this? >> >> Sachin. > > > > > ----------------------------------------------------------------------- > ------- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > ----------------------------------------------------------------------- > ------- > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6229. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 02:33:58 -0700

Honestly, yes, it could affect the world record, which is why for people like Frank Morris and Chris Hardwick, I am especially careful on the larger cubes. To help with this, you might want to scramble cubes yourself for Yuki Hayashi. A 5 minute 5x5x5 cuber is probably not setting any word records so you're better off focusing your energy on Yuki Hayashi. I know this sounds biased and unfair, but it's true. Cube competitions don't necessarily lack the manpower of volunteers, but they certainly lack the manpower of skilled volunteers. There is a difference between a volunteer who can judge and a volunteer who can scramble a 3x3x3 and a volunteer who can scramble a 3x3x3 very quickly and accurately. The reason for this is quite simple—the cubers are all competing. We have enough resources for the competitions to absolutely ensure that potential world record setters have their cubes scrambled precisely. We have varying degrees of resources to ensure precise big cube scrambles for everyone else. It can be done, but I don't see it as a priority. True, there is a moral dilemma here, but it's a minor one, and I mean, if it means no major delays in the competition, and that I don't pass out while hot bright lights bear down on me on a stage in the middle of Dallas, Texas (which I must say, I am not fond of), I think it's worth it. Tyson Mao MSC #631 California Institute of Technology Which is why, Mr. Hsu, that you better not make me scramble your 5x5x5 and then decide not to solve it. Ever. :-P On Sep 16, 2005, at 1:33 AM, makimoto2000us wrote: > The solution can be a new world record.
6230. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 09:40:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > Clearly the 2x2x2 competition scramble length is a bit excessive (but > easy enough to do in practice), but others seem reasonable. For > practical reasons there is a smaller safety margin for the higher > cubes (else we'd use about 50 and 70 moves) but it is long enough > that there are not likely to be many blocks of pieces left together > at the end of the scramble. Jaap, Have the (pairwise) correlations between pieces (of the same and different types) been checked for a few million random scrambles? Even though I suspect that shorter scrambles would eliminate these anyway, it would be reassuring if we could be certain that standard scrambles are adequate. It would be very easy to verify. Mike
6231. 13 seconds average in a official competition
From: James Benedict Caares <ben41sbr2@...>
To: speedsolving rubikscube <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 16 Sep 2005 03:10:35 -0700 (PDT)

i hope that there will be a 13 seconds average in an official competition just like Sebastein Felix and Jean Pons has in the Unofficial World Records, i hope they will accomplish such record. keep on cubing!! __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com [Non-text portions of this message have been removed]
6232. Re: [Speed cubing group] Re: Rubik's Timer
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 15:44:10 +0530

Okay fine. I accept that the improvements are not worth the 50$. So back to the stackmat now. (And yes i read all the posts that came before. I came up with a new idea of using this timer so thought i would post this, no offence intended) Sachin. P.S. Still if anyone wants to use this timer as a stackmat then buy two of these for both of the hands and then connect them in some way. Looks like a nice idea for a contraption :) On 9/16/05, Tyson Mao <tmao@...> wrote: > All right, let's go over this again. Please identify the improvements > the new timer provides over the StackMat in a competition setting. > Improvements with the ability to keep track of averages and scrambles > and statistics is not relevant to a competition. Furthermore, just > download JNetCube. > > As for stopping the photocell with one hand, what about the other hand? > Person makes the last turn of the cube with their left hand and they > stop the photocell with their right hand. Okay, so you say they have > to stop turning the cube before they stop the timer. What about a > close call? There is no defined boundary. You can turn the cube after > the timer has been stopped. > > What about telling people to stop the timer with the same hand the make > the last move? Try this yourself and see how happy you are when your > last move is a U' done with the left index finger. Your right hand is > already free, so why can't it go and stop the timer? Because it's the > rule, and so you have to make the exchange or drop the cube, and stop > the timer with your left hand. > > If you want to pay $50 for those extra features, go ahead, but they are > not relevant to a competition setting. If you are complaining about > forcing people to buy StackMats so that they can practice, then you are > misguided because the new timer is a lot more and it's better we > 'force' people to buy a StackMat which is half the cost than to force > people to buy a new timer but with this all being said, you can > practice the methods of the StackMat without the StackMat. > > As nice as it would be, I don't have a 400 meter rubber track in my > backyard. No, I practice running my 3 minute 55 second 1500 meters on > the grass field. > > So please elucidate the $50's worth of improvement this timer provides. > > Tyson Mao > MSC #631 > California Institute of Technology > > (If you wrote that message without reading the previous posts, that's > really unfair to me for having to repeat myself so I'm expecting novel > ideas.) > > On Sep 16, 2005, at 2:15 AM, Alberto Cuesta wrote: > > > remember that the rubik's timer is not just a timer. > > but 50$ is much cost for the improvements it provides vs. stackmat... > > > > Alberto > > ----- Original Message ----- > > From: Tyson Mao > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Friday, September 16, 2005 11:04 AM > > Subject: Re: [Speed cubing group] Re: Rubik's Timer > > > > > > But the StackMat is designed to do what you mention here and it costs > > $50 less. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Sep 16, 2005, at 1:54 AM, Sachin Shirwalkar wrote: > > > >> Well the problem here seems to be that putting the cube on the pad is > >> stopping the timer and in stactmat the timer stops when the hands are > >> placed on the pads. So instead of putting the cube on its pad why not > >> put one hand on the pad instead? Then the time will start when the > >> hand is taken up and will stop when we put our hands back on the pad, > >> I think this will also solve the problems with other puzzles when the > >> puzzle dosent leave the table. > >> > >> So we are then using it like a stackmat only but instead of pads we > >> now have electronic detection which will be much more accurate. > >> > >> Dosent anyone see it better than the stackmat if used like this? > >> > >> Sachin. > > > > > > > > > > ----------------------------------------------------------------------- > > ------- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > ----------------------------------------------------------------------- > > ------- > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
6233. Re: [Speed cubing group] Re: StackMat Timers
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 16 Sep 2005 06:29:27 -0400

----- Original Message ----- From: Stefan Pochmann To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15, 2005 8:44 AM Subject: [Speed cubing group] Re: StackMat Timers --- In speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright" <pdouthwright0513@r...> wrote: > > the duty of a timing device is to record the time NOT be a part of the solve. The faster you can stop a > timer the more accurate the time actually is. The duty of a timer in competition is to compare the abilities of competitors. There's just no way to "exactly" measure the solve time or even just define how to measure it, see Tyson's comments about video analysis. > Having to hit one pad in my opinion is faster the having to hit two. I doubt I'd smash my puzzles onto that new timer even nearly as fast as I smash my hands onto the stackmat. I'd fear to damage both the puzzle and that new timer. Btw, I don't know about you, but I have two hands. And I can move them at simultaneously. Amazing, huh? >No need to get insulting here. just stating that stopping a timer with one hand then having to do it with two. in a stack may if you do not stop them at the same time it does not stop. with the new timer you only have to place the puzzle on the pad to stop the time. Does this not seem faster to you? But yes, if possible I will also try out that new timer at WC2005, though I can already tell you I'll do it just for fun because I don't agree with the principle it's based on. > what principle? Stefan SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6234. Re: [Speed cubing group] Re: Rubik's Timer
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 16 Sep 2005 06:32:21 -0400

----- Original Message ----- From: Bob Burton To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15, 2005 8:49 AM Subject: [Speed cubing group] Re: Rubik's Timer --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > Well... call me lazy that feels very labour intensive. It takes quite > some time writing down say 50 solves and then entering them into a > spreadsheet. And I won't even know my average until I do it. It seems > convenient to have it built in, into the timer for home practicing. Yes, it is convenient, but in my opinion, not worth the extra $50. For $50, I would rather insert the times onto my PC manually. Also, did you see there is a $50 accessory package? If you want to load times from your timer to a speadsheet on your PC, it is an ADDITIONAL $50. $100 to have my times saved is not worth it. > I agree about that it probably would be a problem timing the magic. You > should give it a try or two on the new timer, but there I put my money > on the StackMat beforehand. This is a problem for me to as you might > recognize me as the Swedish Champion in Rubiks Magic, with an awesome > record average of 3.42 :D The problem with "giving it a try" is that I finish my solve on the table. The puzzle would not be solved when I put it on the timer because I would be mid-solution. For the master magic, for example, almost the entire solution is on the mat. If it was required to do the entire puzzle in the air, times would be ridiculously slow. > This is where you you would stop and start the timer with one hand on the timer and not the puzzle. I know "the stack mat already does this" ~ Bob ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6235. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 10:45:52 -0000

--- mike_go_uk wrote: > --- _jaap wrote: > > practical reasons there is a smaller safety margin for the higher > > cubes (else we'd use about 50 and 70 moves) but it is long enough > > that there are not likely to be many blocks of pieces left together > > at the end of the scramble. > > Have the (pairwise) correlations between pieces (of the same and > different types) been checked for a few million random scrambles? > Even > though I suspect that shorter scrambles would eliminate these anyway, > it would be reassuring if we could be certain that standard scrambles > are adequate. It would be very easy to verify. No. I have done some simple back of the envelope calculations ages ago. This also helped to determine that 40 and 60 moves was necessary. The 4x4x4 has 9 cuts inbetween the layers. There are 12 pairs of pieces bordering each cut. All together there are therefore 108 adjacent piece pairs, and each (multi-slice) move disturbs 12 of them and leaves 96 undisturbed. To estimate roughly how many moves are needed for all pairs to be disturbed, we want 108*(96/108)^n, which is the estimated number of undisturbed pairs, to be <1. This gives n>39.75. Similarly for the 5x5x5 cube we get 192* (176/192)^n < 1, leading to a length of 60.42. Jaap
6236. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 12:10:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > The 4x4x4 has 9 cuts inbetween the layers. There are 12 pairs of > pieces bordering each cut. All together there are therefore 108 > adjacent piece pairs, and each (multi-slice) move disturbs 12 of them > and leaves 96 undisturbed. It's an interesting estimate, especially in the light of the lower bounds on the lengths of God's algorithm. But it's not completely clear that one can argue this way, since: (1) a given piece belongs to more than one pair simultaneously, (2) 12 nearby "pairs" are broken simultaneously by a turn and (3) there are short sequences, like URU', that will first break and then re-connect some of these "pairs"; so it is not then obvious that the correlations are destroyed as fast as one would like. That aside (and I don't seriously doubt that 25-,40-,60-turn scrambles *are* plenty long enough), it would still be nice to have empirical results to back up the estimates. I'll look at the pair correlations myself sometime soon... unless someone else feels the urge to rush off and try it right now ;) Mike
6237. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 12:23:56 -0000

Hi Jaap! Is ur scrambler clever enough to avoid say (Rr)(Ll) on the 4x4x4 cube? If not i think it should be made that clever. This can be done by grouping legal moves according to axes of rotation :-) And some simple rules. Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > --- mike_go_uk wrote: > > --- _jaap wrote: > > > practical reasons there is a smaller safety margin for the higher > > > cubes (else we'd use about 50 and 70 moves) but it is long enough > > > that there are not likely to be many blocks of pieces left > together > > > at the end of the scramble. > > > > Have the (pairwise) correlations between pieces (of the same and > > different types) been checked for a few million random scrambles? > > Even > > though I suspect that shorter scrambles would eliminate these > anyway, > > it would be reassuring if we could be certain that standard > scrambles > > are adequate. It would be very easy to verify. > > No. I have done some simple back of the envelope calculations ages > ago. This also helped to determine that 40 and 60 moves was necessary. > > The 4x4x4 has 9 cuts inbetween the layers. There are 12 pairs of > pieces bordering each cut. All together there are therefore 108 > adjacent piece pairs, and each (multi-slice) move disturbs 12 of them > and leaves 96 undisturbed. > > To estimate roughly how many moves are needed for all pairs to be > disturbed, we want 108*(96/108)^n, which is the estimated number of > undisturbed pairs, to be <1. This gives n>39.75. > > Similarly for the 5x5x5 cube we get 192* (176/192)^n < 1, leading to > a length of 60.42. > > Jaap
6238. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 12:42:24 -0000

--- mike_go_uk wrote: > --- _jaap wrote: > > The 4x4x4 has 9 cuts inbetween the layers. There are 12 pairs of > > pieces bordering each cut. All together there are therefore 108 > > adjacent piece pairs, and each (multi-slice) move disturbs 12 of > > them and leaves 96 undisturbed. > > It's an interesting estimate, especially in the light of the lower > bounds on the lengths of God's algorithm. But it's not completely > clear that one can argue this way, since: (1) a given piece belongs > to > more than one pair simultaneously, (2) 12 nearby "pairs" are broken > simultaneously by a turn and (3) there are short sequences, like > URU', > that will first break and then re-connect some of these "pairs"; so > it > is not then obvious that the correlations are destroyed as fast as > one would like. I don't think (1) is a problem. I imagine the cube as being covered in sellotape, and before each move you have to cut any bits of tape blocking the move. Cutting the tape along one side has no influence on the other sides. I don't understand your point in (2). I admit (3) is true, but I don't think it matters much, just like the LR=RL relations in the other estimates. Another assumption used in deriving the simple formula is that each move destroys a certain fixed percentage of the pairings, as if the unbroken pairings are distributed evenly over the cube at all times. This is certainly not the case in the first few moves, which usually break a higher percentage of those pairings. This might compensate for the effect of (3) a little. This kind of thing is just so riddled with simplifications and assumptions, but it is good enough for getting ballpark figures. For single-slice moves this method doesn't work as well. Whereas multi-slice moves tend to keep blocks of pieces together for a while, single-slice moves tend to keep non-adjacent pieces in the same relative positions. > it would still be nice to have empirical > results to back up the estimates. I'll look at the pair > correlations myself sometime soon... I'd like to see some real stats too, but I'm not interested enough to actually do it myself. Jaap
6239. New Personal Bests
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 12:43:21 -0000

Today I did a 5x5 solve in just under 12 minutes, which is my personal best. It needs to be lubed... I also got some new PBs on 4x4 and 3x3 in the last little while. 4x4 is 2:54.xx but it was really easy solve. My 3x3 is 40.89 amd this morning i got a PB average of 53.(high)xx I also wanted to know the best way to teach someone how to solve. Craig
6240. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 12:50:04 -0000

--- "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Is ur scrambler clever enough to avoid say (Rr)(Ll) on the 4x4x4 > cube? Yes it is. In multi-slice mode it is very easy to check for this, since that is the only case that simplifies to fewer moves plus a cube rotation. Standard single-slice mode is trickier (e.g. R r L' = l' Rc), and I'm sure you remember it being discussed here some time ago. There used to be a bug in my scrambler that made it fail to detect this in certain cases, but I fixed that a few months ago. Jaap
6241. Re: [Speed cubing group] Question about hold competitions
From: Crispy <redivre@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 06:04:57 -0700 (PDT)

--- Anders Larsson <anders.larsson@...> wrote: > Crispy, you're welcome. In fact, I was very happy > that we had at least ten competitors so we did not >face the problem of breaking the rule and the >potential discussion of being accepted as official or > not. That is awesome that you were able to pull together 10 people. We are hold a competition here this weekend and we thought that the 10 competitor rule was going to be an issue but lucky for us people are willing to travel (Chris, Mike and a few others). When I looked at the 3x3 results I just failed to realize that your 3x3 BLD was not on the list (which made 10 - sorry, I wasn't meaning to bring doubt into community). Besides it is awesome when you can get it official that way the people who do sacrifice the time to practice and travel can be ranked and hopefully inspired to do better the next time. :) Christy __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
6242. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 13:12:54 -0000

Hey Jaap, A few questions about the new scramble program. I guess this one is more general, I perfectly accept that by the new scrambling procedure all the inner slice moves r,l,f,b,u,d are now 2 moves long (Rr) R', (Ll) L', (Ff) F', (Bb) B', (Uu) U', (Dd) D' So how does this affect the 4x4x4 scrambling? That was my main concern. If 39.75 moves is enough to break up most piece pairs, what happens if 2 of those moves are now one single inner slice turn? Are 40 turns still enough? I guess my main question is does your scrambler allow single inner slice turns (which are now two moves long)? Lastly can it allow the legal way of turning three parallel layers? R r2 l = (Rr)2 R' (Ll) L' ? And others? Thanks for your time and posts about some of the analysis of the new scrambling system. Chris --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > --- "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Is ur scrambler clever enough to avoid say (Rr)(Ll) on the 4x4x4 > > cube? > > Yes it is. In multi-slice mode it is very easy to check for this, since > that is the only case that simplifies to fewer moves plus a cube > rotation. > Standard single-slice mode is trickier (e.g. R r L' = l' Rc), and I'm > sure you remember it being discussed here some time ago. There used to > be a bug in my scrambler that made it fail to detect this in certain > cases, but I fixed that a few months ago. > > Jaap
6243. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 13:16:17 -0000

Hi! I'm happy to see that you use the intuitive notation for cube rotations: Rc etc ;-) If only the others would follow ... Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > --- "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Is ur scrambler clever enough to avoid say (Rr)(Ll) on the 4x4x4 > > cube? > > Yes it is. In multi-slice mode it is very easy to check for this, since > that is the only case that simplifies to fewer moves plus a cube > rotation. > Standard single-slice mode is trickier (e.g. R r L' = l' Rc), and I'm > sure you remember it being discussed here some time ago. There used to > be a bug in my scrambler that made it fail to detect this in certain > cases, but I fixed that a few months ago. > > Jaap
6244. Re: Scrambling 4x4x4 and 5x5x5 made easier (three parallel layer turns)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 13:21:49 -0000

If people are hell bent on scrambling the cubes in another way here is another proposal. Why not use more, if not solely, three parallel layer turns? If I am away from my computer and unable to print out a scramble for my 4x4x4 I always scramble almost solely with three parallel layer turns. This leaves the cube better messed up than if I just try to estimate a equal number of inner slice to outer slice turns. These can be done like so U (Uu) (Uud') = U' u2 d' (U u d') (Uu)2 U' = d' u' U2 (U u d')2 (Uu)' U2 = d2 u U' invert the signs to turn slices another way. Also you can see that these are all the possibilities for turning either an outer layer or an inner layer as the double turn. I imagine reading triple layer turns (if we had the right notation) would not be that hard. Also if people were trained to realize the turns would always be (some triple, some double, and some single) together, then it woudl switch to another triplet of (triple,double,single) then they see more of a pattern than random turns. Try scrambling this way and see what you think. It is not that time consuming, and it messes up the cube very quickly. Also each parallel turn is 3 moves (HTM) so you could do it 13 times and then add an extra move at the end. In terms of execution you have done 40 moves every time, triple layer turns and double turns counting as 1 "competition scrambler turn". Chris
6245. Re: Scrambling 4x4x4 and 5x5x5 made easier (three parallel layer turns)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 13:28:26 -0000

This can extend to the 5x5x5 a bit as well if you count M,E,S as slices. The only rule is that still only 3 parallel turns are possible, and as seen from the turn axis one face must turn clockwise, one counterclockwise, and one double. So among 5 slices on the L-R plane (L,l,M,r,R) you can choose three (10 ways to do that) and among those three slices you can choose which faces turn which way (6 ways to do that) So among each axis there are 60 possible three parallel layer turns, and if you change axes frequently then you should still get a very scrambled cube in 60 turns. The scrambles may include quadruple layer turns for the 5x5x5, but it would still come out to 60 "competition scrambler moves" if you were clever with the scrambling program. Chris
6246. Re: Scrambling 4x4x4 and 5x5x5 made easier
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 13:44:17 -0000

>We have varying degrees of resources to ensure precise big cube >scrambles for everyone else. It can be done, but I don't see it as a >priority. We, delegate, doesn't have power. I believe we must follow WCA rule to make the competition as official. As long as the rule doesn't memtion about mistake during scramle, it is not minor thing. If we allow one mistake during scramble, we can't verify there was one mistake or more. Then, we don't need to follow computer based algorithm anymore. I believe we should prepare cubes in same condition for official competition. Masayuki
6247. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 13:49:43 -0000

--- cmhardw wrote: > A few questions about the new scramble program. Well, it is just the same old program with an extra option added. > So how does this affect the 4x4x4 scrambling? That was my main > concern. If 39.75 moves is enough to break up most piece pairs, > what happens if 2 of those moves are now one single inner slice > turn? Are 40 turns still enough? To all intents and purposes a single-slice move and a multi-slice move have the same mixing power. The first breaks up more adjacent pairs of pieces, while the second breaks up more non-adjacent pairs. For very short mixing sequences you will see that the multi-slice mixes have more blocks, while the single-slice mixes have more non- adjacent pairs that haven't moved relative to each other. The number of facelets of each colour on each face is about the same after the same number of moves. > I guess my main question is does your scrambler allow single inner > slice turns (which are now two moves long)? Yes. > Lastly can it allow the legal way of turning three parallel layers? For consistency I'll write the moves below in single-slice notation (i.e. r means just one slice in the text below, even though in multi- slice mode the scrambler uses that to denote the movement of two slices). It allows R,(Rr),(Ll),L as the basic moves on the r-l axis. However, it does not allow both (Rr) and (Ll) to be used in a combination, because two such moves would simplify to a cube rotation and a single move (or even to just a cube rotation). So we allow for example R (Rr)' L' but not (Rr) (Ll)2 L Think of each move not as having an effect on a set of layers, but as acting on one of the 3 cutting planes along that axis. A move indicates how much the part to one side of the plane has moved relative to the other side. Thought of this way it becomes clear that any combination of these moves along an axis will not be simplified to fewer moves by using a cube rotation, except for the fact that Rr and Ll apply to the same cutting plane. Note also that it will still use the same system for avoiding cancellations such as RLR = R2L by only doing the moves on an axis in one particular order. This is no different than the single-slice metric, in that for example only one of RL or LR is allowed (I forget which order I chose in my program). Jaap
6248. Re: Cube Cross-Training
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 13:50:52 -0000

I row. That is more hours per week than anything else in my life. :P ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Does anyone here to any other types of exercise to improve their > cubing? I'll usually go out for a 6 to 10 mile run, hit the weights > for about 45 minutes alternating upper and lower body days throughout > the week, and then do 4 intervals of 400 meters at 70 seconds. Except > on Saturdays, and I'll mainly do resistance work. They've got these > excellent belts you wear like a backpack and you drag wooden blocks > behind you. > > Tyson Mao > MSC #631 > California Institute of Technology
6249. Re: Scrambling 4x4x4 and 5x5x5 (correlations)
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 15:43:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > > clear that one can argue this way, since: (1) a given piece belongs > > to > > more than one pair simultaneously, (2) 12 nearby "pairs" are broken > > simultaneously by a turn and (3) there are short sequences, like > > URU', > > that will first break and then re-connect some of these "pairs"; so > > it > > is not then obvious that the correlations are destroyed as fast as > > one would like. > > I don't think (1) is a problem. I imagine the cube as being covered > in sellotape, and before each move you have to cut any bits of tape > blocking the move. Cutting the tape along one side has no influence > on the other sides. Just one point here is that "pairs" (or pieces of tape, if you like) are not objects that can be treated as if they are independent of one another. E.g., if you break the pair URF-UR on the 3x3x3 you can be quite sure that you are *not* also breaking URF-UR. > I don't understand your point in (2). It simply led on to (3): because the pairs are all broken together, several of them can be joined up again 2 moves later. None of this was well explained - I was just expressing discomfort, a little inarticulately. > I admit (3) is true, but I don't think it matters much, just like the > LR=RL relations in the other estimates. Oh, I agree. It would just be nice to be sure. > Another assumption used in deriving the simple formula is that each > move destroys a certain fixed percentage of the pairings, as if the > unbroken pairings are distributed evenly over the cube at all times. Yes, it's very like Boltzmann's Stosszahlansatz... and it might interact badly with (1). > I'd like to see some real stats too, but I'm not interested enough to > actually do it myself. I find it interesting enough... I'll have a go at some point. Mike
6250. Re: How to Teach Someone to Cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 16:13:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > any tips/tricks??? > > I am taking a 2 hour drive with my volleyball team tomorrow and some > guys wanna learn, so I told them I'd teach them, but I don't know how > to without making it confusing... > > Any hlp would ROCK... > > Craig Hi Craig, If I need to explain the first two levels I say that I look for ways to move pieces about without disturbing the pieces I already have placed. You might demonstrate 1.) placing a corner, 2.) placing an edge next to it, and then 3.) pairing up a corner and edge and then placing them. Many people told me that they could solve the first two level, so I only explained the last level. For the last level I explain that there are two kinds of pieces: corners and edges; and two kinds of problems to solve: position and orientation. I explain that an algorithm is a sequence of moves which always does the same thing, and I demonstrate, with 3 cycles, that repetition of an algorithm returns the cube to the initial state. Solved cube -> three cycle once -> three cycle twice -> three cycle three times = solved cube. The four three-cycles I use are (lower case letters are slices): Corner position: R U' L' U R' U' L U Corner orientation: R U R' U R U2 R' U2 Edge position: F2 U r U2 r' U F2 Edge orientation: r U r' U2 r U r' Cheers, David J
6251. Re: How to Teach Someone to Cube
From: "qwerty1110" <qwerty1110@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 17:38:42 -0000

When I teach, I always try to keep the number of algs to a minimum. Starting out, I show people how to make a cross (that's always the hardest part) Then I give them a choice, learning either 6 algs. 3 of which don't make any sense at all and they just have to memorize them. Or learning 4 algs. The last of which requires thought. They always choose the 4 1. "Down Down Up Up" or in our terms R' F R F'. This one they use to place the 4 corners in the bottom layer. 2. "Away up towards down" (U R U' R'). This one pairs an edge with a corner that's alrwady in place. The hardest part is explaining which way "away" and "towards" are. If you have a good analogy for this one, please share it with me. After the CE pair is created, it's just another Down Down Up Up. 3. Rubik's move for edge orientation ... you all know it S U S U S U2 S' U S' U S' U2 (or something like that, I don't know slice notation very well) (up right up right up around...down right down right down around) There is a definite pattern to that one, so they usually catch on quick. 4. The Down Around Up's Yes, I teach the rest of the cube using commutators. usually they catch on quick if you don't call it a commutator. The hardest part about that is teaching them how to do corner orientations, but the pendulum analogy works well (start the pendulum on the side with the top color and swing it. It goes right to left then left to right.) Then I show them how it "grabs" a piece from the top layer and how you can swap it with another. I do that with slices for the edges and the right face for the corners. And they're done. Then I write out the 4 algs on a piece of paper, and off they go. Fox
6252. Re: [Speed cubing group] Re: How to Teach Someone to Cube
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 23:22:08 +0530

When i teach someone, ive always tried to use my students as guinea pigs for testing different methods. The first two guys i taught i taught them the corner first method, and it was quite hard for them. To the next guy i taught the lbl method with all algos(5-6 in total). To the next guy i taught him commutators and he learnt it quite fast. So i use commutators to teach ppl the last layer algos. Usually i direct them to Gilles site http://grrroux.free.fr/begin/Begin.html And yes abot the middle layer edges, i also teach them sort of the away principle that was posted. Suppose the white red corner is to be placed(white on top, red on the sides) . I first tell them to align red to red. This is easy as only u have to do a U move. Then i tell them to move it in a direction opposite to the white edge i.e. towards the yellow center if green is at the top. Then apply the algo. Usually ppl understand it after some tinkering. Hope this helps :) Sachin. On 9/16/05, qwerty1110 <qwerty1110@...> wrote: > When I teach, I always try to keep the number of algs to a minimum. > Starting out, I show people how to make a cross (that's always the > hardest part) > Then I give them a choice, learning either 6 algs. 3 of which don't > make any sense at all and they just have to memorize them. > Or learning 4 algs. The last of which requires thought. > They always choose the 4 > > > 1. "Down Down Up Up" or in our terms R' F R F'. This one they use to > place the 4 corners in the bottom layer. > > 2. "Away up towards down" (U R U' R'). This one pairs an edge with a > corner that's alrwady in place. The hardest part is explaining which > way "away" and "towards" are. If you have a good analogy for this one, > please share it with me. After the CE pair is created, it's just > another Down Down Up Up. > > 3. Rubik's move for edge orientation ... you all know it > S U S U S U2 S' U S' U S' U2 (or something like that, I don't know > slice notation very well) > (up right up right up around...down right down right down around) > There is a definite pattern to that one, so they usually catch on > quick. > > 4. The Down Around Up's > Yes, I teach the rest of the cube using commutators. > usually they catch on quick if you don't call it a commutator. > The hardest part about that is teaching them how to do corner > orientations, but the pendulum analogy works well (start the pendulum > on the side with the top color and swing it. It goes right to left > then left to right.) > Then I show them how it "grabs" a piece from the top layer and how you > can swap it with another. I do that with slices for the edges and the > right face for the corners. And they're done. > > Then I write out the 4 algs on a piece of paper, and off they go. > > > Fox > > > > > > > > Yahoo! Groups Links > > > > > > >
6253. Rubiks Timer available for sale on rubiks.com
From: "rubikstimer" <rubikstimer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 18:47:18 -0000

Hi everyone, After about a year and a half of development, the Rubik's timer is now available for sale at www.rubiks.com. It is in the "New Releases" section of the online store. I read the posts and have received plenty of feedback of from people ranging from "I am an arrogant asshole who knows nothing" all the way to "That is a truly remarkable product you designed I can't wait to buy one." Of course everyone has a right to their opinion. The official timing standard for speedcubing hasn't changed, nor was this the reason why I built the timer. The Rubik's timer will not be permissible in competition for the forseeable future. The stackmat remains the only accepted timer for competition. If the speedcubing community eventually decides that the Rubik's timer should be allowed in competition, then that is for the community to decide, not me. All I want to say about the Rubik's timer is that I think it is a very useful training/practice tool, because it can be used comfortably in your lap, it can track your averages and store your times in a database, and it's handy for generating scrambles. If you are a top speedcuber and want to practice with the exact tool you will use in competition because every 1/100th second counts to you, then the Rubik's timer is not for you. If you want a timer to use on your couch that computes averages, times pre-inspection, maintains a database of times, generates scrambes, then I recommend the features of the Rubik's timer. A lot of accusations have been thrown around by people who are guessing and assuming things about me and my company that aren't true. So I'd like to simply state my cubing background. I have been speedcubing for 3 years now and I competed in the 2003 WC games and placed in the middle of the pack with a time of about 40 seconds. Nowadays I average around 28 seconds and a good solve is around 20 seconds. So I am not a top speedcuber and I tend to keep low profile, although I do keep a watch on the speedcubing scene. I love to speedcube and wanted a timer that I could use in my lap on my living-room couch with some Rubiks-cube-specific-features in it. I thought there might be other people like me too, so I offered the idea to SevenTowns and they accepted. So I built the timer for 2 very basic reasons 1) because I can, and 2) because I wanted to. I did not build the timer to try to overtake the speedcubing community standards. Opnions seem to vary wildly, more so than I would have guessed, and I respect everyone's opinion. -Eric Johanson
6254. LL scrambler
From: "gillesvdp" <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 19:17:56 -0000

Hello, I've been to Joël Heymbeek's place today, we solved some cubes and he recommended me to specifically train on the LL. I think it's a good idea (for me) and I'm looking for a scrambler program that scrambles only the LL. So that I can work on it more easily, make averages,... Does that kind of program exists or is it possible to do it ? Thanks, Gilles.
6255. Re: [Speed cubing group] LL scrambler
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 12:24:30 -0700

Haha, you should find someone who wants to practice F2L and be their new best friend. Tyson Mao MSC #631 California Institute of Technology On Sep 16, 2005, at 12:17 PM, gillesvdp wrote: > Hello, > > I've been to Joël Heymbeek's place today, we solved some cubes and he > recommended me to specifically train on the LL. > > I think it's a good idea (for me) and I'm looking for a scrambler > program that scrambles only the LL. So that I can work on it more > easily, make averages,... > > Does that kind of program exists or is it possible to do it ? > Thanks, > Gilles. > > > > > > > Yahoo! Groups Links > > > > > > >
6256. yay!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 19:37:21 -0000

Hey everyone, I would not be surprised in the least if this has already been done, but I am very happy to have gotten sub-60 for the 4x4 on a solve with both parity errors! I just recently got 58.28 seconds with both the OLL and PLL parity. I have now gotten sub-60 on every parity scenario! Yay! Again I would not be surprised at all if this has already been done, I am just happy to have done it too. Chris
6257. Re: Cube Cross-Training
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 19:48:24 -0000

Tyson -- I assume that you're cubing at the same time you're doing all this, right?? :-) That would be *real* cross-training. I do work out for fitness (bike, lift, stairs, soccer, volleyball, etc), but for my cubing, I find that the mental aspects are more important - calmness, paying attention, foresight, relaxation - they help me stay focused and avoid mistakes. Of course, I'm a C/D-level cuber (average 45-50 seconds on the 3x3x3), so what works for me might not work for others. yeff --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Does anyone here to any other types of exercise to improve their > cubing? I'll usually go out for a 6 to 10 mile run, hit the weights > for about 45 minutes alternating upper and lower body days throughout > the week, and then do 4 intervals of 400 meters at 70 seconds. Except > on Saturdays, and I'll mainly do resistance work. They've got these > excellent belts you wear like a backpack and you drag wooden blocks > behind you. > > Tyson Mao > MSC #631 > California Institute of Technology
6258. What are the benefits from CLL?
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 19:51:22 -0000

Hi guys! I was thinking today that I should change method for 2*2*2. I plan to learn CLL so I can solve it in 2 steps. How much do you benefit on 3*3*3 using CLL? It seems to my that it takes more time to recognize a CLL-case than just the orientation of the corners. Do you save more time during PLL on average, than you loose during OLL, using CLL? If I don't save some time on 3*3*3, I wil learn the shorter algs for 2*2*2 that would effect the edges on the 3*3*3. /Gunnar
6259. wc2005 questions
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 13:00:05 -0700 (PDT)

Hi, Just curious, does anyone know about what time the wc2005 in florida will start and end on saturday/sunday (nov 5/6)? Also, is there an actual schedule of saturday/sunday (nov 5/6)? Thanks, -Brento :) --Brent --------------------------------- Yahoo! for Good Click here to donate to the Hurricane Katrina relief effort. [Non-text portions of this message have been removed]
6260. First Sub-30
From: "Dwayne" <ddollard@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 16 Sep 2005 17:19:14 -0300

Hey all, Woo-hoo First Sub-30. I've attained my goal from my post on Jan 3rd with an Ave of 29.64sec. I'm in leagues with you Jasmine. I was pretty even with Mr. Burton but... well... you know the rest of that story. Need some advice with my cross. I'm using Fridrich 2-look. Getting very frustrated with my advancement of my cross. Can't perform cross efficiently blindfolded. About half the time I don't get it right. How long does it normally take, or is there a midstep that ppl use to get from: 1. performing cross in less than 7 moves to 2. performing in less than 7 moves blindfolded (as recommended on Macky's page) Thanks Dwayne [Non-text portions of this message have been removed]
6261. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 20:56:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Honestly, yes, it could affect the world record, which is why for > people like Frank Morris and Chris Hardwick, I am especially careful on > the larger cubes. I don't get it. You guys make it sound like it's a terrible thing if I make a mistake while scrambling. Your argument is that the mistake could lead to a world record and that this is bad. Ok, let's say the scramble is: (30 moves) B (29 moves) And instead of B I accidentally do B'. So what? It's still an equally valid random scramble! The chances of making the scramble easier by this are just as high as the chances of making it harder. This does *not* make the scramble any weaker or less valid. Particularly I can't understand how you can use the world record argument. I could understand if you argued about making it "fair" inside a single contest round (where it's also not necessary) but for a world record?? Doesn't make sense. Stefan
6262. Re: 13 seconds average in a official competition
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 20:58:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Benedict Caares <ben41sbr2@y...> wrote: > i hope that there will be a 13 seconds average in an official competition just like Sebastein Felix and Jean Pons has in the Unofficial World Records, i hope they will accomplish such record. Just curios: Why? Stefan
6263. Re: [Speed cubing group] Re: New competition
From: bmytko@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 16:59:32 -0400

Just simulate the 1x1x1 on a 3x3x3 : ) [Non-text portions of this message have been removed]
6264. Re: New Personal Bests
From: "movies648" <movies648@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 21:15:45 -0000

Craig, My best times are practically identical to yours for the 3x3x3! Fascinating. Not really, but it was nice to see that I'm not the only one on this group that hasn't broken 30s yet. Anyway, I have always thought that the Petrus method is the easiest method to teach someone since it's so visual. Also, I think that the Petrus method has the advantage that you can clearly define some "rules" for what sides you are "allowed" to turn in the different steps. The only tricky part is the recognition of bad edges; most of the people I have taught have had a hard time with that particular step. The Petrus method can really be distilled down to 2 algorithms (Niklas and Sune) plus the 3-turns to flip a pair of edges. It's helpful to learn the Allan too, but it's not absolutely necessary. As was mentioned, I think that corners first is a really difficult method for new-comers because they aren't familiar with looking at a corner and figuring out whether it is in the right place or not, much less finding three corners that form a cycle. Friedrich can be okay for new cubers, but I think that there are more ways to screw things up in the F2L. With Petrus you can just tell them not to turn anything but three sides once the 2x2x2 is assembled. --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > Today I did a 5x5 solve in just under 12 minutes, which is my personal > best. It needs to be lubed... > > I also got some new PBs on 4x4 and 3x3 in the last little while. 4x4 > is 2:54.xx but it was really easy solve. My 3x3 is 40.89 amd this > morning i got a PB average of 53.(high)xx > > I also wanted to know the best way to teach someone how to solve. > > Craig
6265. [Speed cubing group] Re: StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 21:23:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright" <pdouthwright0513@r...> wrote: > > just stating that stopping a timer with one hand then having to do it with two. > in a stack may if you do not stop them at the same time it does not stop. Are you saying I must hit the stackmat's two pads at the same time in order to stop the timer? That's not true. Stefan P.S. It would help if you could ">-indent" the original message instead of your answer.
6266. [Speed cubing group] Re: Rubik's Timer
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 21:26:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > So we are then using it like a stackmat only but instead of pads we > now have electronic detection which will be much more accurate. The stackmat uses electronic detection, too. Stefan
6267. Re: Cube Cross-Training
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 21:28:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > I know macky works out at Golds for 15-18 hours a week. What's "Golds"? If Macky does that, I want it, too :-) Stefan
6268. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 21:41:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > This does *not* make the scramble any weaker or less valid. Little correction: Of course a mistake might make a scramble weaker or stronger. Just not less valid. Cheers! Stefan
6269. Re: yay!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 22:12:56 -0000

Hi :-) Why use a method with 2 parities? Hehehe ;-) I have solved in sub 1:00 with my single parity at least :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, > > I would not be surprised in the least if this has already been done, > but I am very happy to have gotten sub-60 for the 4x4 on a solve with > both parity errors! > > I just recently got 58.28 seconds with both the OLL and PLL parity. > > I have now gotten sub-60 on every parity scenario! Yay! > > Again I would not be surprised at all if this has already been done, I > am just happy to have done it too. > > Chris
6270. Re: Cube Cross-Training
From: "goodxy2002" <goodxy2002@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 22:13:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" > <goodxy2002@y...> wrote: > > > > I know macky works out at Golds for 15-18 hours a week. > > What's "Golds"? If Macky does that, I want it, too :-) > > Stefan Gold's gym is a branch of gyms in America. Very hardcore i must say... if it works for macky...hey it's gotta do something
6271. Re: yay!
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 22:59:43 -0000

He's obviously crazy, Per. Then again, I just did 1:30 with both... -Mike --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hi :-) > > Why use a method with 2 parities? Hehehe ;-) I have solved in sub 1:00 > with my single parity at least :-) > > Cheers! > > -Per
6272. Re: [Speed cubing group] Re: StackMat Timers
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 16 Sep 2005 19:48:38 -0400

Are you saying I must hit the stackmat's two pads at the same time in order to stop the timer? That's not true. Sorry my mistake [Non-text portions of this message have been removed]
6273. Re: [Speed cubing group] Re: StackMat Timers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 17:20:43 -0700

I just tested it out with my brother. If the judge has one hand on one pad and the 'one-armed' one-handed competitor hits the other pad, the timer will stop and start. Tyson Mao MSC #631 California Institute of Technology On Sep 16, 2005, at 4:48 PM, Peter Douthwright wrote: > > Are you saying I must hit the stackmat's two pads at the same time > in > order to stop the timer? That's not true. > > Sorry my mistake > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > >
6274. [Speed cubing group] Re: StackMat Timers
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 00:29:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > I just tested it out with my brother. If the judge has one hand on one > pad and the 'one-armed' one-handed competitor hits the other pad, the > timer will stop and start. I figured it would. I got this idea from the Joel van Noort / Dan Harris team video. ~ Bob
6275. the best method?
From: "austinbos" <austinbos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 00:34:46 -0000

I am hoping some one could give me a link, where I can learn the best method for speed cubing.
6276. Re: [Speed cubing group] the best method?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 17:36:58 -0700

http://www.pizazz.info/pizazz.mov Best method. Ever. Tyson Mao MSC #631 California Institute of Technology On Sep 16, 2005, at 5:34 PM, austinbos wrote: > I am hoping some one could give me a link, where I can learn the best > method for speed cubing. > > > > > > > > Yahoo! Groups Links > > > > > > > >
6277. Re: [Speed cubing group] the best method?
From: "austinbos" <austinbos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 01:13:09 -0000

Hey thanks I'll be speed cubing in no time. --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > http://www.pizazz.info/pizazz.mov > > Best method. Ever. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 16, 2005, at 5:34 PM, austinbos wrote: > > > I am hoping some one could give me a link, where I can learn the best > > method for speed cubing. > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6278. Re: [Speed cubing group] the best method?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 Sep 2005 18:46:46 -0700

So there really isn't a 'best' method. Are you starting out or are you a cuber looking to break 15 seconds? Tyson Mao MSC #631 California Institute of Technology On Sep 16, 2005, at 6:13 PM, austinbos wrote: > > Hey thanks I'll be speed cubing in no time. > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> http://www.pizazz.info/pizazz.mov >> >> Best method. Ever. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Sep 16, 2005, at 5:34 PM, austinbos wrote: >> >>> I am hoping some one could give me a link, where I can learn the > best >>> method for speed cubing. >>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> > > > > > > > Yahoo! Groups Links > > > > > > >
6279. Re: [Speed cubing group] the best method?
From: "austinbos" <austinbos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 01:56:48 -0000

Well I know a few speed cube methods, so I am past the starting out phase. I would say i am in the "need practice" phase. My problem is I dont see myself being able to solve the cube under 30 seconds with the methods I know. How do I speed things up? And how do i see what to do quicker? --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > So there really isn't a 'best' method. Are you starting out or are you > a cuber looking to break 15 seconds? > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 16, 2005, at 6:13 PM, austinbos wrote: > > > > > Hey thanks I'll be speed cubing in no time. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > >> http://www.pizazz.info/pizazz.mov > >> > >> Best method. Ever. > >> > >> Tyson Mao > >> MSC #631 > >> California Institute of Technology > >> > >> On Sep 16, 2005, at 5:34 PM, austinbos wrote: > >> > >>> I am hoping some one could give me a link, where I can learn the > > best > >>> method for speed cubing. > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> Yahoo! Groups Links > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6280. Re: the best method?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 03:02:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "austinbos" <austinbos@y...> wrote: > I am hoping some one could give me a link, where I can learn the best > method for speed cubing. Ha! If you find a link for such a thing, please let me know! :) Some would say that the Fridrich method is the best method (right now, most of the top cubers use that one). The petrus and roux methods can also be fast. There are some fast CF methods, too. I use Fridrich; there are many places you can learn, but I happen to like my own (www.cubewhiz.com). ~ Bob
6281. Re: the best method?
From: "austinbos" <austinbos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 03:35:44 -0000

(to bob) i love your site its really helpful, I was wondering how do you solve the first two layers? --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "austinbos" > <austinbos@y...> wrote: > > I am hoping some one could give me a link, where I can learn the best > > method for speed cubing. > > Ha! If you find a link for such a thing, please let me know! :) Some > would say that the Fridrich method is the best method (right now, most > of the top cubers use that one). The petrus and roux methods can also > be fast. There are some fast CF methods, too. I use Fridrich; there > are many places you can learn, but I happen to like my own > (www.cubewhiz.com). > > ~ Bob
6282. Re: [Speed cubing group] the best method?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 03:37:48 -0000

Wow.... I'm speechless.... Chris --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > http://www.pizazz.info/pizazz.mov > > Best method. Ever. > > Tyson Mao > MSC #631 > California Institute of Technology
6283. Re: the best method?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 04:36:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "austinbos" <austinbos@y...> wrote: > (to bob) i love your site its really helpful, I was wondering how > do you solve the first two layers? I am glad you find it helpful. :) I solve the F2L as I explain also on my site on the F2L page. I solve it intuitively, but the way I solve the corner/edge pairs is the same every time. Hence, I am technically using the "algorithms" I listed on my F2L page. I try to solve the C/E pairs from all angles and minimizing cube rotations, but it doesn't always work out that way. :) ~ Bob
6284. Re: [Speed cubing group] the best method?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 04:37:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Wow.... I'm speechless.... Yeah, me too. ~ Bob
6285. 4x4x4 speedsolve method update
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 06:39:23 -0000

Hey everyone, I recently added some more OLL parity alg tricks to my speed solve 4x4 solution. You can see them at http://www.speedcubing.com/chris/4speedsolve3.html and I also started a second page at http://www.speedcubing.com/chris/4speedsolve32.html for some more tricks. Would anybody be interested in more? I can do a few more, but I'd rather there be some interest first. Chris
6286. Re: [Speed cubing group] wc2005 questions
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 08:59:18 +0200

I know Ron was working on that a few days ago. I don't know if he's finished it yet. 2005/9/16, Brent Morgan <brentmorganmaster@...>: > > Hi, > > Just curious, does anyone know about what time the wc2005 in florida will start and end on saturday/sunday (nov 5/6)? Also, is there an actual schedule of saturday/sunday (nov 5/6)? Thanks, > > -Brento > > > > :) > --Brent > > --------------------------------- > Yahoo! for Good > Click here to donate to the Hurricane Katrina relief effort. > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6287. Re: [Speed cubing group] Re: New competition
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 09:00:38 +0200

If you can simulate cube, would you be allowed to compete in the 2x2 competition with a 4x4 scrambled as a 2x2 ? I don't think so... 2005/9/16, bmytko@... <bmytko@...>: > Just simulate the 1x1x1 on a 3x3x3 : ) > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6288. [Speed cubing group] Re: New competition
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 07:06:44 -0000

While I haven't tested the veracity of that statement, I don't see why it shouldn't. By all means, it adds an extra layer of difficulty. Not only do you have to worry about the 2x2 aspect of the cube, but you simultaneously have to worry about keeping it in a 2x2 form. If it's only a possible handicap, I don't see why it should be disallowed. -Mike --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > If you can simulate cube, would you be allowed to compete in the 2x2 > competition with a 4x4 scrambled as a 2x2 ? > I don't think so... > > 2005/9/16, bmytko@o... <bmytko@o...>: > > Just simulate the 1x1x1 on a 3x3x3 : ) > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6289. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 17 Sep 2005 12:51:55 +0200

How about a "stratified" scrambling? E.g. for the 4x4x4: Always begin with a proved ten-mover that in highest degree breaks the blocks, followed by a normal random scrambling in 30 moves. R ----- Original Message ----- From: "_jaap" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, September 16, 2005 10:27 AM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > Let me just weigh in here a little. > > Ideally, scrambles are long enough that every possible position has a > nearly equal probability of occurring. There is no way to be totally > sure of how long this should be, even on a 3x3x3. All we can do is > take rough guesstimates. > > Here is a simplified outline for the 3x3x3 cube. > The first move of the scramble sequence can be any one of 18 moves. > For the second and each subsequent move, there are 15 choices (we > ignore LR=RL for now). This means that there are 18*15^(n-1) > scrambles of length n. Of course we want this number to exceed the > total number of positions (43*10^18), so n must be greater than 17.5. > > Clearly this is an underestimate, because there are many scramble > sequences for each position. For the 3x3x3 we use 25 moves, for the > reasons Ron has stated. I think that this number is still a bit low, > since I believe that the diameter (i.e. longest optimal solution > length) is more likely to be 22-23 than 20. Therefore not all > positions will be nearly equally likely, but in practice that doesn't > matter - it will be scrambled enough that there is no shortcut to > solving it. > > In the above, we ignored that LR=RL etc. If you take this into > account, the results are not much different. You get much better > estimates for the number of positions a few moves away from start, > but the growth rate is so similar that the scramble length estimates > are hardly changed (only 1 or 2 moves longer). > > Here is a table for all currently available cube sizes: > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > It shows > - the cube size > - the number of positions > - the approximate number of scrambles of length n > - the length n for which #scrambles>#positions > - God's Algorithm length > - competition scramble length > > Clearly the 2x2x2 competition scramble length is a bit excessive (but > easy enough to do in practice), but others seem reasonable. For > practical reasons there is a smaller safety margin for the higher > cubes (else we'd use about 50 and 70 moves) but it is long enough > that there are not likely to be many blocks of pieces left together > at the end of the scramble. > > Anyway, back to the matter at hand. Would such estimates differ if we > use multi-slice moves instead? I think not. We still have the same > number of moves to choose from at each step in the scramble, and > there is still the same number of commutivity relations (such as > RL=LR or rR=Rr). > > I find it interesting to speculate on whether you can use this to > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I would say > they are possibly about 45 and 65 moves. > > Scramblers: > http://www.geocities.com/jaapsch/ > Jaap's Puzzle Page: > http://www.geocities.com/jaapsch/puzzles/ > > Jaap > > > > > > > Yahoo! Groups Links > > > > > > >
6290. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 13:12:42 +0200

so does that exist or not ? I think i've seen something like that a while ago, but I can't remember where :s
6291. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 13:23:53 -0000

Hi! Good idea. Other possibilities are: 10 proven + 20 random + 10 proven or 10/10/10/10 ... and so on ... The technicalities of this is hidden in the code of the scrambling program. Transparent to both the user and solver ;-) Not that i really think the scrambling affects the times all that much really. In competitions it's most important that everyone get same scramble(s) :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > How about a "stratified" scrambling? > E.g. for the 4x4x4: > Always begin with a proved ten-mover that in highest degree breaks the blocks, followed by a normal random scrambling in 30 moves. > R > > ----- Original Message ----- > From: "_jaap" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Friday, September 16, 2005 10:27 AM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > > Let me just weigh in here a little. > > > > Ideally, scrambles are long enough that every possible position has a > > nearly equal probability of occurring. There is no way to be totally > > sure of how long this should be, even on a 3x3x3. All we can do is > > take rough guesstimates. > > > > Here is a simplified outline for the 3x3x3 cube. > > The first move of the scramble sequence can be any one of 18 moves. > > For the second and each subsequent move, there are 15 choices (we > > ignore LR=RL for now). This means that there are 18*15^(n-1) > > scrambles of length n. Of course we want this number to exceed the > > total number of positions (43*10^18), so n must be greater than 17.5. > > > > Clearly this is an underestimate, because there are many scramble > > sequences for each position. For the 3x3x3 we use 25 moves, for the > > reasons Ron has stated. I think that this number is still a bit low, > > since I believe that the diameter (i.e. longest optimal solution > > length) is more likely to be 22-23 than 20. Therefore not all > > positions will be nearly equally likely, but in practice that doesn't > > matter - it will be scrambled enough that there is no shortcut to > > solving it. > > > > In the above, we ignored that LR=RL etc. If you take this into > > account, the results are not much different. You get much better > > estimates for the number of positions a few moves away from start, > > but the growth rate is so similar that the scramble length estimates > > are hardly changed (only 1 or 2 moves longer). > > > > Here is a table for all currently available cube sizes: > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > It shows > > - the cube size > > - the number of positions > > - the approximate number of scrambles of length n > > - the length n for which #scrambles>#positions > > - God's Algorithm length > > - competition scramble length > > > > Clearly the 2x2x2 competition scramble length is a bit excessive (but > > easy enough to do in practice), but others seem reasonable. For > > practical reasons there is a smaller safety margin for the higher > > cubes (else we'd use about 50 and 70 moves) but it is long enough > > that there are not likely to be many blocks of pieces left together > > at the end of the scramble. > > > > Anyway, back to the matter at hand. Would such estimates differ if we > > use multi-slice moves instead? I think not. We still have the same > > number of moves to choose from at each step in the scramble, and > > there is still the same number of commutivity relations (such as > > RL=LR or rR=Rr). > > > > I find it interesting to speculate on whether you can use this to > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I would say > > they are possibly about 45 and 65 moves. > > > > Scramblers: > > http://www.geocities.com/jaapsch/ > > Jaap's Puzzle Page: > > http://www.geocities.com/jaapsch/puzzles/ > > > > Jaap > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6292. Re: [Speed cubing group] LL scrambler
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 14:11:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > so does that exist or not ? > I think i've seen something like that a while ago, but I can't remember where :s Yes. Go to speedcubing.com, click on "Algorithms", scroll down, click on "All 1211 last layer algorithms". Cheers! Stefan
6293. Re: [Speed cubing group] Re: Cube Cross-Training
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 09:12:22 -0500

geez.. seems like everyone here is really in shape... am i the only typical computer nerd here? On 9/16/05, goodxy2002 <goodxy2002@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" > > <goodxy2002@y...> wrote: > > > > > > I know macky works out at Golds for 15-18 hours a week. > > > > What's "Golds"? If Macky does that, I want it, too :-) > > > > Stefan > > Gold's gym is a branch of gyms in America. Very hardcore i must say... > if it works for macky...hey it's gotta do something > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6294. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 14:12:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > In competitions it's most important that everyone get > same scramble(s) :-) Why is that important? Stefan
6295. Re: [Speed cubing group] the best method?
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 09:17:07 -0500

what the HELL was that..... On 9/16/05, Bob Burton <bob@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > Wow.... I'm speechless.... > > Yeah, me too. > > ~ Bob > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6296. Offtopic: mathmatical question
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 14:31:31 -0000

Hey guys, I was wondering something about maths, and this is a place where lots of mathmaticians come... So I guess I can post it here. I was wondering if there is something like a threedimensional version of the Pascal Triangle? The numbers in the pascal triangle represent the number of ways you can walk to that point from the top of the triangle. But you can also do something like this in threespace... For example, you can work out a formula for the number of ways to walk from the origin to the point (x,y,z) (with x,y,z Natural numbers), if you can use x+y+z 'steps', and you can choose to walk one 'unit' in the x, y or z direction during each step. That way, it's possible to define a new '3D version' of the binomial cooficient, with three entries. I worked out a formula for this, but am I the first one to do this? Using this new idea, I found out the number of ways to walk from one corner of an N^3 cube to the other corner of the cube (number of ways to walk to the point (N, N, N) in 3-space. The formula is: (3N)! / ((N!)^3), which is 1680 for the 3x3x3 cube, and 756756 for the 5x5x5 cube, the last number is pretty funny. For a 100x100x100 cube: 376523493564631064367712071965768747782444205128669798396168767743500 485766630075466163294008566118208045715304490994009624725072511252178 400 LoL. I also think I found a new formula for (a + b + c)^n using this idea :). But I am not sure if it's correct.. Have to check it out. Cheers! Joël.
6297. Re: [Speed cubing group] the best method?
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 09:32:32 -0500

seriously, i can't believe i watched the whole thing.. On 9/17/05, Sapan Upadhyay <cubekid@...> wrote: > what the HELL was that..... > > On 9/16/05, Bob Burton <bob@...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > > wrote: > > > Wow.... I'm speechless.... > > > > Yeah, me too. > > > > ~ Bob > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid > -- -cubekid
6298. Re: Offtopic: mathmatical question
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 14:48:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Using this new idea, I found out the number of ways to walk from one > corner of an N^3 cube to the other corner of the cube (number of > ways to walk to the point (N, N, N) in 3-space. The formula is: > (3N)! / ((N!)^3), which is 1680 for the 3x3x3 cube, and 756756 for > the 5x5x5 cube, the last number is pretty funny. Search for your 756756 here: http://www.research.att.com/~njas/sequences/ These days it's impossible to find something new. Sigh... Stefan
6299. Re: [Speed cubing group] the best method?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 14:49:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > So there really isn't a 'best' method. Oh yeah?!? Then how come they sell it on ebay all the time?!? Stefan
6300. Re: Offtopic: mathmatical question
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 15:02:39 -0000

> Search for your 756756 here: > http://www.research.att.com/~njas/sequences/ > > These days it's impossible to find something new. Sigh... > > Stefan Yes, I expected that.. hehe.. But it felt kinda good to find a nice formula by myself :p... QUOTE: "Name: De Bruijn's s(3,n): (3n)!/(n!)^3. Comments: Number of paths of length 3n in an n X n X n grid from (0,0,0) to (n,n,n)." Yeah.. To bad.. If I was the first one, I would have named this: 'Joël's Cube' (instead of "Pascal's Triangle). Lol. Cya!
6301. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 17 Sep 2005 17:18:44 +0200

----- Original Message ----- From: "Per Kristen Fredlund" <aspiring_to_love@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, September 17, 2005 3:23 PM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier Hi! Good idea. Other possibilities are: 10 proven + 20 random + 10 proven or 10/10/10/10 ... and so on. You can´t be serious. The Proven moves are assumed to be known to anyone. Hence you do the inverse of the ten last and are left with 10 +20. Of course, if x is the proven moves and 40-x the non proven, one has to find the optimum for x. I think that even with an x as high as 30, nobody could make use of the fact that he knows the "proven" moves. R ... The technicalities of this is hidden in the code of the scrambling program. Transparent to both the user and solver ;-) Not that i really think the scrambling affects the times all that much really. In competitions it's most important that everyone get same scramble(s) :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > How about a "stratified" scrambling? > E.g. for the 4x4x4: > Always begin with a proved ten-mover that in highest degree breaks the blocks, followed by a normal random scrambling in 30 moves. > R > > ----- Original Message ----- > From: "_jaap" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Friday, September 16, 2005 10:27 AM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > > Let me just weigh in here a little. > > > > Ideally, scrambles are long enough that every possible position has a > > nearly equal probability of occurring. There is no way to be totally > > sure of how long this should be, even on a 3x3x3. All we can do is > > take rough guesstimates. > > > > Here is a simplified outline for the 3x3x3 cube. > > The first move of the scramble sequence can be any one of 18 moves. > > For the second and each subsequent move, there are 15 choices (we > > ignore LR=RL for now). This means that there are 18*15^(n-1) > > scrambles of length n. Of course we want this number to exceed the > > total number of positions (43*10^18), so n must be greater than 17.5. > > > > Clearly this is an underestimate, because there are many scramble > > sequences for each position. For the 3x3x3 we use 25 moves, for the > > reasons Ron has stated. I think that this number is still a bit low, > > since I believe that the diameter (i.e. longest optimal solution > > length) is more likely to be 22-23 than 20. Therefore not all > > positions will be nearly equally likely, but in practice that doesn't > > matter - it will be scrambled enough that there is no shortcut to > > solving it. > > > > In the above, we ignored that LR=RL etc. If you take this into > > account, the results are not much different. You get much better > > estimates for the number of positions a few moves away from start, > > but the growth rate is so similar that the scramble length estimates > > are hardly changed (only 1 or 2 moves longer). > > > > Here is a table for all currently available cube sizes: > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > It shows > > - the cube size > > - the number of positions > > - the approximate number of scrambles of length n > > - the length n for which #scrambles>#positions > > - God's Algorithm length > > - competition scramble length > > > > Clearly the 2x2x2 competition scramble length is a bit excessive (but > > easy enough to do in practice), but others seem reasonable. For > > practical reasons there is a smaller safety margin for the higher > > cubes (else we'd use about 50 and 70 moves) but it is long enough > > that there are not likely to be many blocks of pieces left together > > at the end of the scramble. > > > > Anyway, back to the matter at hand. Would such estimates differ if we > > use multi-slice moves instead? I think not. We still have the same > > number of moves to choose from at each step in the scramble, and > > there is still the same number of commutivity relations (such as > > RL=LR or rR=Rr). > > > > I find it interesting to speculate on whether you can use this to > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I would say > > they are possibly about 45 and 65 moves. > > > > Scramblers: > > http://www.geocities.com/jaapsch/ > > Jaap's Puzzle Page: > > http://www.geocities.com/jaapsch/puzzles/ > > > > Jaap > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > Yahoo! Groups Links
6302. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 15:12:44 -0000

Rune, Your posts always confuse me. I can never find what YOU actually posted as opposed to what was already written. :( ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, September 17, 2005 3:23 PM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > Hi! > > Good idea. Other possibilities are: > > 10 proven + 20 random + 10 proven > or 10/10/10/10 ... > and so on. > > You can´t be serious. The Proven moves are assumed to be known to anyone. Hence you do the inverse of the ten last and are left with 10 +20. > Of course, if x is the proven moves and 40-x the non proven, one has to find the optimum for x. I think that even with an x as high as 30, nobody could make use of the fact that he knows the "proven" moves. > R > > ... > > The technicalities of this is hidden in the code of the scrambling > program. Transparent to both the user and solver ;-) > > Not that i really think the scrambling affects the times all that > much really. In competitions it's most important that everyone get > same scramble(s) :-) > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > How about a "stratified" scrambling? > > E.g. for the 4x4x4: > > Always begin with a proved ten-mover that in highest degree breaks > the blocks, followed by a normal random scrambling in 30 moves. > > R > > > > ----- Original Message ----- > > From: "_jaap" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday, September 16, 2005 10:27 AM > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made > easier > > > > > > > Let me just weigh in here a little. > > > > > > Ideally, scrambles are long enough that every possible position > has a > > > nearly equal probability of occurring. There is no way to be > totally > > > sure of how long this should be, even on a 3x3x3. All we can do > is > > > take rough guesstimates. > > > > > > Here is a simplified outline for the 3x3x3 cube. > > > The first move of the scramble sequence can be any one of 18 > moves. > > > For the second and each subsequent move, there are 15 choices > (we > > > ignore LR=RL for now). This means that there are 18*15^(n-1) > > > scrambles of length n. Of course we want this number to exceed > the > > > total number of positions (43*10^18), so n must be greater than > 17.5. > > > > > > Clearly this is an underestimate, because there are many > scramble > > > sequences for each position. For the 3x3x3 we use 25 moves, for > the > > > reasons Ron has stated. I think that this number is still a bit > low, > > > since I believe that the diameter (i.e. longest optimal solution > > > length) is more likely to be 22-23 than 20. Therefore not all > > > positions will be nearly equally likely, but in practice that > doesn't > > > matter - it will be scrambled enough that there is no shortcut > to > > > solving it. > > > > > > In the above, we ignored that LR=RL etc. If you take this into > > > account, the results are not much different. You get much better > > > estimates for the number of positions a few moves away from > start, > > > but the growth rate is so similar that the scramble length > estimates > > > are hardly changed (only 1 or 2 moves longer). > > > > > > Here is a table for all currently available cube sizes: > > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > > > It shows > > > - the cube size > > > - the number of positions > > > - the approximate number of scrambles of length n > > > - the length n for which #scrambles>#positions > > > - God's Algorithm length > > > - competition scramble length > > > > > > Clearly the 2x2x2 competition scramble length is a bit excessive > (but > > > easy enough to do in practice), but others seem reasonable. For > > > practical reasons there is a smaller safety margin for the > higher > > > cubes (else we'd use about 50 and 70 moves) but it is long > enough > > > that there are not likely to be many blocks of pieces left > together > > > at the end of the scramble. > > > > > > Anyway, back to the matter at hand. Would such estimates differ > if we > > > use multi-slice moves instead? I think not. We still have the > same > > > number of moves to choose from at each step in the scramble, and > > > there is still the same number of commutivity relations (such as > > > RL=LR or rR=Rr). > > > > > > I find it interesting to speculate on whether you can use this > to > > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I > would say > > > they are possibly about 45 and 65 moves. > > > > > > Scramblers: > > > http://www.geocities.com/jaapsch/ > > > Jaap's Puzzle Page: > > > http://www.geocities.com/jaapsch/puzzles/ > > > > > > Jaap > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links
6303. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 15:18:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > In competitions it's most important that everyone get > > same scramble(s) :-) > > Why is that important? I also agree it is important, though it is not necessarily essential. There IS such a thing as an easy scramble. For example, most cubers use Fridrich. If a scramble has an obvious cross (ie - 1 or 2 move cross that is obviously the easiest choice) and then each C/E pair results in a connected pair for the next step, it would not be unlikely for most competitors to have the same (short) solution. There are scrambles that are apparently easier than others, so I think it is more fair for competitors to receive the same scramble as other competitors within the round. I also think that competitors should not be able to watch a scramble in which they will have to solve. So, if you are solving the 3x3x3, you should not be able to watch anybody else solve that scramble until you have completed your solve. They did something like this at WC2003, I recall. ~ Bob
6304. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 15:23:32 -0000

Hi Rune! I wasn't joking. Oh i didn't know the "proven" 10 moves were supposed to be publicly known. And even if so, there is 24 cube orientations to start from. In that case, yes it is not good idea to end a scramble with a known sequence, even if the chance of applying it backwards correctly is low :-) Have fun! -Per PS! A computer could by simple analysis generate "proven" sequences randomly. But then why do that analysis on a subsequence only and not the whole scramble? Oh well, maybe this idea about proven sequences is a bit paranoid. Not sure ... Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, September 17, 2005 3:23 PM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > Hi! > > Good idea. Other possibilities are: > > 10 proven + 20 random + 10 proven > or 10/10/10/10 ... > and so on. > > You can´t be serious. The Proven moves are assumed to be known to anyone. Hence you do the inverse of the ten last and are left with 10 +20. > Of course, if x is the proven moves and 40-x the non proven, one has to find the optimum for x. I think that even with an x as high as 30, nobody could make use of the fact that he knows the "proven" moves. > R > > ... > > The technicalities of this is hidden in the code of the scrambling > program. Transparent to both the user and solver ;-) > > Not that i really think the scrambling affects the times all that > much really. In competitions it's most important that everyone get > same scramble(s) :-) > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > How about a "stratified" scrambling? > > E.g. for the 4x4x4: > > Always begin with a proved ten-mover that in highest degree breaks > the blocks, followed by a normal random scrambling in 30 moves. > > R > > > > ----- Original Message ----- > > From: "_jaap" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday, September 16, 2005 10:27 AM > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made > easier > > > > > > > Let me just weigh in here a little. > > > > > > Ideally, scrambles are long enough that every possible position > has a > > > nearly equal probability of occurring. There is no way to be > totally > > > sure of how long this should be, even on a 3x3x3. All we can do > is > > > take rough guesstimates. > > > > > > Here is a simplified outline for the 3x3x3 cube. > > > The first move of the scramble sequence can be any one of 18 > moves. > > > For the second and each subsequent move, there are 15 choices > (we > > > ignore LR=RL for now). This means that there are 18*15^(n-1) > > > scrambles of length n. Of course we want this number to exceed > the > > > total number of positions (43*10^18), so n must be greater than > 17.5. > > > > > > Clearly this is an underestimate, because there are many > scramble > > > sequences for each position. For the 3x3x3 we use 25 moves, for > the > > > reasons Ron has stated. I think that this number is still a bit > low, > > > since I believe that the diameter (i.e. longest optimal solution > > > length) is more likely to be 22-23 than 20. Therefore not all > > > positions will be nearly equally likely, but in practice that > doesn't > > > matter - it will be scrambled enough that there is no shortcut > to > > > solving it. > > > > > > In the above, we ignored that LR=RL etc. If you take this into > > > account, the results are not much different. You get much better > > > estimates for the number of positions a few moves away from > start, > > > but the growth rate is so similar that the scramble length > estimates > > > are hardly changed (only 1 or 2 moves longer). > > > > > > Here is a table for all currently available cube sizes: > > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > > > It shows > > > - the cube size > > > - the number of positions > > > - the approximate number of scrambles of length n > > > - the length n for which #scrambles>#positions > > > - God's Algorithm length > > > - competition scramble length > > > > > > Clearly the 2x2x2 competition scramble length is a bit excessive > (but > > > easy enough to do in practice), but others seem reasonable. For > > > practical reasons there is a smaller safety margin for the > higher > > > cubes (else we'd use about 50 and 70 moves) but it is long > enough > > > that there are not likely to be many blocks of pieces left > together > > > at the end of the scramble. > > > > > > Anyway, back to the matter at hand. Would such estimates differ > if we > > > use multi-slice moves instead? I think not. We still have the > same > > > number of moves to choose from at each step in the scramble, and > > > there is still the same number of commutivity relations (such as > > > RL=LR or rR=Rr). > > > > > > I find it interesting to speculate on whether you can use this > to > > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I > would say > > > they are possibly about 45 and 65 moves. > > > > > > Scramblers: > > > http://www.geocities.com/jaapsch/ > > > Jaap's Puzzle Page: > > > http://www.geocities.com/jaapsch/puzzles/ > > > > > > Jaap > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links
6305. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 15:30:27 -0000

Hi Stefan :-) Then nobody could claim that person X did faster than Y in round z because he had easier scramble and got luckier than others with the cross. Or something like that ... Well i do know u understand this argument actually ;-) Those who don't understand it haven't thought enough ;-) It's just to avoid hindsight discussion/speculation about someone being luckier than others. That's all. From practical point of view maybe it's not too important. I know for sure that some megaminx scrambling in Gütersloh didn't follow the scrambles prescribed on the sheet ... Oh well ... Happy puzzling :-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > In competitions it's most important that everyone get > > same scramble(s) :-) > > Why is that important? > > Stefan
6306. chatroom
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 08:30:55 -0700

I'll be in the IRC chatroom today. The yahoo one puts a lot of lag on my old old computer. /server irc.irchat.tv /join #rubik Tyson Mao MSC #631 California Institute of Technology
6307. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 08:32:33 -0700

It's basically to prevent unfairness in the competition. Otherwise, the possibility exists, to varying degrees, that someone gets a ridiculously lucky solve or two, and other people have 'hard' solves. It doesn't do "that" much to ensure fairness, but it helps keep the peace of mind. There are of course, disadvantages to this as well. But they can be dealt with. Tyson Mao MSC #631 California Institute of Technology On Sep 17, 2005, at 8:30 AM, Per Kristen Fredlund wrote: > Hi Stefan :-) > > Then nobody could claim that person X did faster than Y in round z > because he had easier scramble and got luckier than others with the > cross. Or something like that ... Well i do know u understand this > argument actually ;-) Those who don't understand it haven't thought > enough ;-) It's just to avoid hindsight discussion/speculation about > someone being luckier than others. That's all. From practical point of > view maybe it's not too important. I know for sure that some megaminx > scrambling in Gütersloh didn't follow the scrambles prescribed on the > sheet ... Oh well ... > > Happy puzzling :-) > > -Per > >> --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: >> --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" >> <aspiring_to_love@y...> wrote: >>> >>> In competitions it's most important that everyone get >>> same scramble(s) :-) >> >> Why is that important? >> >> Stefan > > > > > > > Yahoo! Groups Links > > > > > > >
6308. Re: [Speed cubing group] LL scrambler
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 10:40:26 -0500

actually, doug reed a while ago created such a program. though i did kinda lose it... :( BUT.. if you can program, just create like an external file with all those 1211 algorithms and then write some code that randomly gives you an algorithm that would actually be kinda cool On 9/17/05, Stefan Pochmann <pochmann@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom <gillesvdp@g...> wrote: > > so does that exist or not ? > > I think i've seen something like that a while ago, but I can't > remember where :s > > Yes. Go to speedcubing.com, click on "Algorithms", scroll down, click > on "All 1211 last layer algorithms". > > Cheers! > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6309. Re: [Speed cubing group] LL scrambler
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 09:01:55 -0700

You'd have to weight the probabilities too. /Lars On Sep 17, 2005, at 8:40, Sapan Upadhyay wrote: > actually, doug reed a while ago created such a program. though i did > kinda lose it... :( > > BUT.. if you can program, just create like an external file with all > those 1211 algorithms and then write some code that randomly gives you > an algorithm > > that would actually be kinda cool > > On 9/17/05, Stefan Pochmann <pochmann@...> wrote: >> --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den >> Peereboom <gillesvdp@g...> wrote: >>> so does that exist or not ? >>> I think i've seen something like that a while ago, but I can't >> remember where :s >> >> Yes. Go to speedcubing.com, click on "Algorithms", scroll down, click >> on "All 1211 last layer algorithms". >> >> Cheers! >> Stefan > - - - - - - - - - - - - "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus - lars@... http://lar5.com
6310. Re: [Speed cubing group] Re: Offtopic: mathmatical question
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 18:12:12 +0200

Hey Joel, I know one of my friend managed to build some sort of Pascal Pyramid, and wanted to expand it to an infinitie dimension. (triangle : 2, triangle pyramid : 3, square pyramid : 4,..) If you are interested, I can give you his email address. Gilles.
6311. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 18:13:44 +0200

Mmm, good ideas. I'll try to make one with the 1211 algorithms. I'll give you an update when it's done (or not :p). Thx, Gilles.
6312. Re: [Speed cubing group] LL scrambler
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 16:19:17 -0000

Quite a long time ago I wrote a short program using Lars Vandenberghs ImageCube to display a random PLL situation. It's not the entire last layer, but it's some :) It shows only two sides of the cube, but with training that should be enough to know which situation it is. The program should display something like a random U-layer twist, folled by a random PLL, then a random U-layer twist again and finally a random twist of the first two layers. The program is not guaranteed to be bug or error free, and no support may be given :) You find it for the BOY-scheme at http://www.ornen.se/gammal/random.php and for BYO at http://www.ornen.se/gammal/random2.php /Gustav --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > actually, doug reed a while ago created such a program. though i did > kinda lose it... :( > > BUT.. if you can program, just create like an external file with all > those 1211 algorithms and then write some code that randomly gives you > an algorithm > > that would actually be kinda cool > > On 9/17/05, Stefan Pochmann <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > > Peereboom <gillesvdp@g...> wrote: > > > so does that exist or not ? > > > I think i've seen something like that a while ago, but I can't > > remember where :s > > > > Yes. Go to speedcubing.com, click on "Algorithms", scroll down, click > > on "All 1211 last layer algorithms". > > > > Cheers! > > Stefan > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid
6313. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 17 Sep 2005 18:28:57 +0200

Obviously, Per found :) ----- Original Message ----- From: "Bob Burton" <bob@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, September 17, 2005 5:12 PM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier Rune, Your posts always confuse me. I can never find what YOU actually posted as opposed to what was already written. :( ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, September 17, 2005 3:23 PM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > Hi! > > Good idea. Other possibilities are: > > 10 proven + 20 random + 10 proven > or 10/10/10/10 ... > and so on. > > You can´t be serious. The Proven moves are assumed to be known to anyone. Hence you do the inverse of the ten last and are left with 10 +20. > Of course, if x is the proven moves and 40-x the non proven, one has to find the optimum for x. I think that even with an x as high as 30, nobody could make use of the fact that he knows the "proven" moves. > R > > ... > > The technicalities of this is hidden in the code of the scrambling > program. Transparent to both the user and solver ;-) > > Not that i really think the scrambling affects the times all that > much really. In competitions it's most important that everyone get > same scramble(s) :-) > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > How about a "stratified" scrambling? > > E.g. for the 4x4x4: > > Always begin with a proved ten-mover that in highest degree breaks > the blocks, followed by a normal random scrambling in 30 moves. > > R > > > > ----- Original Message ----- > > From: "_jaap" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday, September 16, 2005 10:27 AM > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made > easier > > > > > > > Let me just weigh in here a little. > > > > > > Ideally, scrambles are long enough that every possible position > has a > > > nearly equal probability of occurring. There is no way to be > totally > > > sure of how long this should be, even on a 3x3x3. All we can do > is > > > take rough guesstimates. > > > > > > Here is a simplified outline for the 3x3x3 cube. > > > The first move of the scramble sequence can be any one of 18 > moves. > > > For the second and each subsequent move, there are 15 choices > (we > > > ignore LR=RL for now). This means that there are 18*15^(n-1) > > > scrambles of length n. Of course we want this number to exceed > the > > > total number of positions (43*10^18), so n must be greater than > 17.5. > > > > > > Clearly this is an underestimate, because there are many > scramble > > > sequences for each position. For the 3x3x3 we use 25 moves, for > the > > > reasons Ron has stated. I think that this number is still a bit > low, > > > since I believe that the diameter (i.e. longest optimal solution > > > length) is more likely to be 22-23 than 20. Therefore not all > > > positions will be nearly equally likely, but in practice that > doesn't > > > matter - it will be scrambled enough that there is no shortcut > to > > > solving it. > > > > > > In the above, we ignored that LR=RL etc. If you take this into > > > account, the results are not much different. You get much better > > > estimates for the number of positions a few moves away from > start, > > > but the growth rate is so similar that the scramble length > estimates > > > are hardly changed (only 1 or 2 moves longer). > > > > > > Here is a table for all currently available cube sizes: > > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > > > It shows > > > - the cube size > > > - the number of positions > > > - the approximate number of scrambles of length n > > > - the length n for which #scrambles>#positions > > > - God's Algorithm length > > > - competition scramble length > > > > > > Clearly the 2x2x2 competition scramble length is a bit excessive > (but > > > easy enough to do in practice), but others seem reasonable. For > > > practical reasons there is a smaller safety margin for the > higher > > > cubes (else we'd use about 50 and 70 moves) but it is long > enough > > > that there are not likely to be many blocks of pieces left > together > > > at the end of the scramble. > > > > > > Anyway, back to the matter at hand. Would such estimates differ > if we > > > use multi-slice moves instead? I think not. We still have the > same > > > number of moves to choose from at each step in the scramble, and > > > there is still the same number of commutivity relations (such as > > > RL=LR or rR=Rr). > > > > > > I find it interesting to speculate on whether you can use this > to > > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I > would say > > > they are possibly about 45 and 65 moves. > > > > > > Scramblers: > > > http://www.geocities.com/jaapsch/ > > > Jaap's Puzzle Page: > > > http://www.geocities.com/jaapsch/puzzles/ > > > > > > Jaap > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links Yahoo! Groups Links
6314. Re: [Speed cubing group] LL scrambler
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 16:21:49 -0000

Hehe... I just saw that the BYO-version definately is not error free. Instead it displays the easiest of the OLL situations over and over. If anyone really wants the BYO-version, let me know. Otherwise I'll let it be. /Gustav --- In speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" <gufr5747@s...> wrote: > Quite a long time ago I wrote a short program using Lars Vandenberghs > ImageCube to display a random PLL situation. It's not the entire last > layer, but it's some :) It shows only two sides of the cube, but with > training that should be enough to know which situation it is. > > The program should display something like a random U-layer twist, > folled by a random PLL, then a random U-layer twist again and finally > a random twist of the first two layers. > > The program is not guaranteed to be bug or error free, and no support > may be given :) > > You find it for the BOY-scheme at > http://www.ornen.se/gammal/random.php and for BYO at > http://www.ornen.se/gammal/random2.php > > /Gustav > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > actually, doug reed a while ago created such a program. though i did > > kinda lose it... :( > > > > BUT.. if you can program, just create like an external file with all > > those 1211 algorithms and then write some code that randomly gives you > > an algorithm > > > > that would actually be kinda cool > > > > On 9/17/05, Stefan Pochmann <pochmann@g...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > > > Peereboom <gillesvdp@g...> wrote: > > > > so does that exist or not ? > > > > I think i've seen something like that a while ago, but I can't > > > remember where :s > > > > > > Yes. Go to speedcubing.com, click on "Algorithms", scroll down, click > > > on "All 1211 last layer algorithms". > > > > > > Cheers! > > > Stefan > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid
6315. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 17 Sep 2005 19:00:32 +0200

----- Original Message ----- From: "Per Kristen Fredlund" <aspiring_to_love@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, September 17, 2005 5:23 PM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier Hi Rune! I wasn't joking. Oh i didn't know the "proven" 10 moves were supposed to be publicly known. And even if so, there is 24 cube orientations to start from. In that case, yes it is not good idea to end a scramble with a known sequence, even if the chance of applying it backwards correctly is low :-) Yes, and after 10+20 you have got a randomized scrambling and noone can tell, which proved moves would be the best in That situation. R Bob, Clear? Have fun! -Per PS! A computer could by simple analysis generate "proven" sequences randomly. But then why do that analysis on a subsequence only and not the whole scramble? Oh well, maybe this idea about proven sequences is a bit paranoid. Not sure ... Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, September 17, 2005 3:23 PM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > Hi! > > Good idea. Other possibilities are: > > 10 proven + 20 random + 10 proven > or 10/10/10/10 ... > and so on. > > You can´t be serious. The Proven moves are assumed to be known to anyone. Hence you do the inverse of the ten last and are left with 10 +20. > Of course, if x is the proven moves and 40-x the non proven, one has to find the optimum for x. I think that even with an x as high as 30, nobody could make use of the fact that he knows the "proven" moves. > R > > ... > > The technicalities of this is hidden in the code of the scrambling > program. Transparent to both the user and solver ;-) > > Not that i really think the scrambling affects the times all that > much really. In competitions it's most important that everyone get > same scramble(s) :-) > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > How about a "stratified" scrambling? > > E.g. for the 4x4x4: > > Always begin with a proved ten-mover that in highest degree breaks > the blocks, followed by a normal random scrambling in 30 moves. > > R > > > > ----- Original Message ----- > > From: "_jaap" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday, September 16, 2005 10:27 AM > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made > easier > > > > > > > Let me just weigh in here a little. > > > > > > Ideally, scrambles are long enough that every possible position > has a > > > nearly equal probability of occurring. There is no way to be > totally > > > sure of how long this should be, even on a 3x3x3. All we can do > is > > > take rough guesstimates. > > > > > > Here is a simplified outline for the 3x3x3 cube. > > > The first move of the scramble sequence can be any one of 18 > moves. > > > For the second and each subsequent move, there are 15 choices > (we > > > ignore LR=RL for now). This means that there are 18*15^(n-1) > > > scrambles of length n. Of course we want this number to exceed > the > > > total number of positions (43*10^18), so n must be greater than > 17.5. > > > > > > Clearly this is an underestimate, because there are many > scramble > > > sequences for each position. For the 3x3x3 we use 25 moves, for > the > > > reasons Ron has stated. I think that this number is still a bit > low, > > > since I believe that the diameter (i.e. longest optimal solution > > > length) is more likely to be 22-23 than 20. Therefore not all > > > positions will be nearly equally likely, but in practice that > doesn't > > > matter - it will be scrambled enough that there is no shortcut > to > > > solving it. > > > > > > In the above, we ignored that LR=RL etc. If you take this into > > > account, the results are not much different. You get much better > > > estimates for the number of positions a few moves away from > start, > > > but the growth rate is so similar that the scramble length > estimates > > > are hardly changed (only 1 or 2 moves longer). > > > > > > Here is a table for all currently available cube sizes: > > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > > > It shows > > > - the cube size > > > - the number of positions > > > - the approximate number of scrambles of length n > > > - the length n for which #scrambles>#positions > > > - God's Algorithm length > > > - competition scramble length > > > > > > Clearly the 2x2x2 competition scramble length is a bit excessive > (but > > > easy enough to do in practice), but others seem reasonable. For > > > practical reasons there is a smaller safety margin for the > higher > > > cubes (else we'd use about 50 and 70 moves) but it is long > enough > > > that there are not likely to be many blocks of pieces left > together > > > at the end of the scramble. > > > > > > Anyway, back to the matter at hand. Would such estimates differ > if we > > > use multi-slice moves instead? I think not. We still have the > same > > > number of moves to choose from at each step in the scramble, and > > > there is still the same number of commutivity relations (such as > > > RL=LR or rR=Rr). > > > > > > I find it interesting to speculate on whether you can use this > to > > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I > would say > > > they are possibly about 45 and 65 moves. > > > > > > Scramblers: > > > http://www.geocities.com/jaapsch/ > > > Jaap's Puzzle Page: > > > http://www.geocities.com/jaapsch/puzzles/ > > > > > > Jaap > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links Yahoo! Groups Links
6316. Re: [Speed cubing group] Hmm...
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 12:10:41 -0500

HAHAHAHa thats awesome. On 9/15/05, Sapan Upadhyay <cubekid@...> wrote: > > actually, i think i have a book very much similar to it... not that > ive ever read it or anything > > On 9/15/05, Chris Hunt <huntca@...> wrote: > > Ha. > > > > -Chris > > > > On 9/15/05, Stefan Pochmann <pochmann@...> wrote: > > > > > > Looking closely at the cube, I get the feeling this solution book must > > > be pretty bad ;-) > > > http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 > > > > > > Cheers! > > > Stefan > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
6317. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 17:22:44 -0000

Hehe ... When u reply to my posts Rune i know which part i wrote and which i didn't :-P But seriously, i do manage to find out. If in doubt use the Up thread button ;-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Obviously, Per found :) > ----- Original Message ----- > From: "Bob Burton" <bob@c...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, September 17, 2005 5:12 PM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > Rune, > > Your posts always confuse me. I can never find what YOU actually > posted as opposed to what was already written. :( > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > > > ----- Original Message ----- > > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday, September 17, 2005 3:23 PM > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > > > > Hi! > > > > Good idea. Other possibilities are: > > > > 10 proven + 20 random + 10 proven > > or 10/10/10/10 ... > > and so on. > > > > You can´t be serious. The Proven moves are assumed to be known to > anyone. Hence you do the inverse of the ten last and are left with 10 +20. > > Of course, if x is the proven moves and 40-x the non proven, one has > to find the optimum for x. I think that even with an x as high as 30, > nobody could make use of the fact that he knows the "proven" moves. > > R > > > > ... > > > > The technicalities of this is hidden in the code of the scrambling > > program. Transparent to both the user and solver ;-) > > > > Not that i really think the scrambling affects the times all that > > much really. In competitions it's most important that everyone get > > same scramble(s) :-) > > > > Cheers! > > > > -Per > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> wrote: > > > How about a "stratified" scrambling? > > > E.g. for the 4x4x4: > > > Always begin with a proved ten-mover that in highest degree breaks > > the blocks, followed by a normal random scrambling in 30 moves. > > > R > > > > > > ----- Original Message ----- > > > From: "_jaap" <no_reply@yahoogroups.com> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Friday, September 16, 2005 10:27 AM > > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made > > easier > > > > > > > > > > Let me just weigh in here a little. > > > > > > > > Ideally, scrambles are long enough that every possible position > > has a > > > > nearly equal probability of occurring. There is no way to be > > totally > > > > sure of how long this should be, even on a 3x3x3. All we can do > > is > > > > take rough guesstimates. > > > > > > > > Here is a simplified outline for the 3x3x3 cube. > > > > The first move of the scramble sequence can be any one of 18 > > moves. > > > > For the second and each subsequent move, there are 15 choices > > (we > > > > ignore LR=RL for now). This means that there are 18*15^(n-1) > > > > scrambles of length n. Of course we want this number to exceed > > the > > > > total number of positions (43*10^18), so n must be greater than > > 17.5. > > > > > > > > Clearly this is an underestimate, because there are many > > scramble > > > > sequences for each position. For the 3x3x3 we use 25 moves, for > > the > > > > reasons Ron has stated. I think that this number is still a bit > > low, > > > > since I believe that the diameter (i.e. longest optimal solution > > > > length) is more likely to be 22-23 than 20. Therefore not all > > > > positions will be nearly equally likely, but in practice that > > doesn't > > > > matter - it will be scrambled enough that there is no shortcut > > to > > > > solving it. > > > > > > > > In the above, we ignored that LR=RL etc. If you take this into > > > > account, the results are not much different. You get much better > > > > estimates for the number of positions a few moves away from > > start, > > > > but the growth rate is so similar that the scramble length > > estimates > > > > are hardly changed (only 1 or 2 moves longer). > > > > > > > > Here is a table for all currently available cube sizes: > > > > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > > > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > > > > > It shows > > > > - the cube size > > > > - the number of positions > > > > - the approximate number of scrambles of length n > > > > - the length n for which #scrambles>#positions > > > > - God's Algorithm length > > > > - competition scramble length > > > > > > > > Clearly the 2x2x2 competition scramble length is a bit excessive > > (but > > > > easy enough to do in practice), but others seem reasonable. For > > > > practical reasons there is a smaller safety margin for the > > higher > > > > cubes (else we'd use about 50 and 70 moves) but it is long > > enough > > > > that there are not likely to be many blocks of pieces left > > together > > > > at the end of the scramble. > > > > > > > > Anyway, back to the matter at hand. Would such estimates differ > > if we > > > > use multi-slice moves instead? I think not. We still have the > > same > > > > number of moves to choose from at each step in the scramble, and > > > > there is still the same number of commutivity relations (such as > > > > RL=LR or rR=Rr). > > > > > > > > I find it interesting to speculate on whether you can use this > > to > > > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I > > would say > > > > they are possibly about 45 and 65 moves. > > > > > > > > Scramblers: > > > > http://www.geocities.com/jaapsch/ > > > > Jaap's Puzzle Page: > > > > http://www.geocities.com/jaapsch/puzzles/ > > > > > > > > Jaap > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > Yahoo! Groups Links
6318. Re: [Speed cubing group] LL scrambler
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 23:06:21 +0530

Hello Gustav, Could you post the php code here? Coz i am using it many times and i would like it if its hosted on my comp so i get faster responses, also i'll suck up ur bandwidth :) Also I use green as the top layer so im not able to instantly respond. I hope there are no copyright restrictions or such :) Also what are those numbers below each image? Are they related to the PLL algs ? If yes then how do i look up the algos to the numbers, i mean frm which set have u chosen the algs. Sachin. On 9/17/05, Gustav Fredell <gufr5747@...> wrote: > Hehe... I just saw that the BYO-version definately is not error free. > Instead it displays the easiest of the OLL situations over and over. > > If anyone really wants the BYO-version, let me know. Otherwise I'll > let it be. > > /Gustav > > --- In speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" > <gufr5747@s...> wrote: > > Quite a long time ago I wrote a short program using Lars Vandenberghs > > ImageCube to display a random PLL situation. It's not the entire last > > layer, but it's some :) It shows only two sides of the cube, but with > > training that should be enough to know which situation it is. > > > > The program should display something like a random U-layer twist, > > folled by a random PLL, then a random U-layer twist again and finally > > a random twist of the first two layers. > > > > The program is not guaranteed to be bug or error free, and no support > > may be given :) > > > > You find it for the BOY-scheme at > > http://www.ornen.se/gammal/random.php and for BYO at > > http://www.ornen.se/gammal/random2.php > > > > /Gustav > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > > <cubekid@g...> wrote: > > > actually, doug reed a while ago created such a program. though i did > > > kinda lose it... :( > > > > > > BUT.. if you can program, just create like an external file with all > > > those 1211 algorithms and then write some code that randomly gives you > > > an algorithm > > > > > > that would actually be kinda cool > > > > > > On 9/17/05, Stefan Pochmann <pochmann@g...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > > > > Peereboom <gillesvdp@g...> wrote: > > > > > so does that exist or not ? > > > > > I think i've seen something like that a while ago, but I can't > > > > remember where :s > > > > > > > > Yes. Go to speedcubing.com, click on "Algorithms", scroll down, > click > > > > on "All 1211 last layer algorithms". > > > > > > > > Cheers! > > > > Stefan > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > -cubekid > > > > > > > > Yahoo! Groups Links > > > > > > >
6319. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 17:36:55 -0000

Hi again! One can easily define what is meant by a "proven" sequence from a random state of the cube for example like this : -A sequence is "proven" if applying it to the current state breaks as many as possible of the given pairs (neighbouring cubies/parts) and at the same doesn't introduce any new pairs with respect to the solved state of the puzzle. I think that's a good enough definition to be functionable. Or at least it's my idea of what it should be :-) With that definition there can be NO universal "proven" sequence which could be applied to any state!! What if the state was simply applying the inverse "proven" sequence to the solved state itself ? :-P This makes me come up with another idea. For a move applied to a random state define the "pair-breaking factor" (pbf) like this : pbf = (pairs broken wrt current state) - (pairs formed wrt solved state) Now for a scramble of given length choose a random move with the highest possible pbf. This is quite feasible to do with a real world scrambling program. Rank all possible next moves wrt pbf's and choose randomly next move from the ones on top of the list. I think this is quite elegant actually :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, September 17, 2005 5:23 PM > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier > > > Hi Rune! > > I wasn't joking. Oh i didn't know the "proven" 10 moves were > supposed to be publicly known. And even if so, there is 24 cube > orientations to start from. In that case, yes it is not good idea to > end a scramble with a known sequence, even if the chance of applying > it backwards correctly is low :-) > > Yes, and after 10+20 you have got a randomized scrambling and noone can tell, which proved moves would be the best in That situation. > R > > Bob, > Clear? > > Have fun! > > -Per > > PS! A computer could by simple analysis generate "proven" sequences > randomly. But then why do that analysis on a subsequence only and > not the whole scramble? Oh well, maybe this idea about proven > sequences is a bit paranoid. Not sure ... > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > > > ----- Original Message ----- > > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday, September 17, 2005 3:23 PM > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made > easier > > > > > > Hi! > > > > Good idea. Other possibilities are: > > > > 10 proven + 20 random + 10 proven > > or 10/10/10/10 ... > > and so on. > > > > You can´t be serious. The Proven moves are assumed to be known to > anyone. Hence you do the inverse of the ten last and are left with > 10 +20. > > Of course, if x is the proven moves and 40-x the non proven, one > has to find the optimum for x. I think that even with an x as high > as 30, nobody could make use of the fact that he knows the "proven" > moves. > > R > > > > ... > > > > The technicalities of this is hidden in the code of the scrambling > > program. Transparent to both the user and solver ;-) > > > > Not that i really think the scrambling affects the times all that > > much really. In competitions it's most important that everyone get > > same scramble(s) :-) > > > > Cheers! > > > > -Per > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> wrote: > > > How about a "stratified" scrambling? > > > E.g. for the 4x4x4: > > > Always begin with a proved ten-mover that in highest degree > breaks > > the blocks, followed by a normal random scrambling in 30 moves. > > > R > > > > > > ----- Original Message ----- > > > From: "_jaap" <no_reply@yahoogroups.com> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Friday, September 16, 2005 10:27 AM > > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 > made > > easier > > > > > > > > > > Let me just weigh in here a little. > > > > > > > > Ideally, scrambles are long enough that every possible > position > > has a > > > > nearly equal probability of occurring. There is no way to be > > totally > > > > sure of how long this should be, even on a 3x3x3. All we can > do > > is > > > > take rough guesstimates. > > > > > > > > Here is a simplified outline for the 3x3x3 cube. > > > > The first move of the scramble sequence can be any one of 18 > > moves. > > > > For the second and each subsequent move, there are 15 choices > > (we > > > > ignore LR=RL for now). This means that there are 18*15^(n-1) > > > > scrambles of length n. Of course we want this number to exceed > > the > > > > total number of positions (43*10^18), so n must be greater > than > > 17.5. > > > > > > > > Clearly this is an underestimate, because there are many > > scramble > > > > sequences for each position. For the 3x3x3 we use 25 moves, > for > > the > > > > reasons Ron has stated. I think that this number is still a > bit > > low, > > > > since I believe that the diameter (i.e. longest optimal > solution > > > > length) is more likely to be 22-23 than 20. Therefore not all > > > > positions will be nearly equally likely, but in practice that > > doesn't > > > > matter - it will be scrambled enough that there is no shortcut > > to > > > > solving it. > > > > > > > > In the above, we ignored that LR=RL etc. If you take this into > > > > account, the results are not much different. You get much > better > > > > estimates for the number of positions a few moves away from > > start, > > > > but the growth rate is so similar that the scramble length > > estimates > > > > are hardly changed (only 1 or 2 moves longer). > > > > > > > > Here is a table for all currently available cube sizes: > > > > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > > > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > > > > > It shows > > > > - the cube size > > > > - the number of positions > > > > - the approximate number of scrambles of length n > > > > - the length n for which #scrambles>#positions > > > > - God's Algorithm length > > > > - competition scramble length > > > > > > > > Clearly the 2x2x2 competition scramble length is a bit > excessive > > (but > > > > easy enough to do in practice), but others seem reasonable. > For > > > > practical reasons there is a smaller safety margin for the > > higher > > > > cubes (else we'd use about 50 and 70 moves) but it is long > > enough > > > > that there are not likely to be many blocks of pieces left > > together > > > > at the end of the scramble. > > > > > > > > Anyway, back to the matter at hand. Would such estimates > differ > > if we > > > > use multi-slice moves instead? I think not. We still have the > > same > > > > number of moves to choose from at each step in the scramble, > and > > > > there is still the same number of commutivity relations (such > as > > > > RL=LR or rR=Rr). > > > > > > > > I find it interesting to speculate on whether you can use this > > to > > > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I > > would say > > > > they are possibly about 45 and 65 moves. > > > > > > > > Scramblers: > > > > http://www.geocities.com/jaapsch/ > > > > Jaap's Puzzle Page: > > > > http://www.geocities.com/jaapsch/puzzles/ > > > > > > > > Jaap > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > Yahoo! Groups Links
6320. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 17:38:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > > <aspiring_to_love@y...> wrote: > > > > > > In competitions it's most important that everyone get > > > same scramble(s) :-) > > > > Why is that important? > > I also agree it is important, though it is not necessarily essential. > There IS such a thing as an easy scramble. Just a clarification beforehand: I believe it's not important and I am not joking. As long as we both have valid scrambles (e.g. generated by Jaap's program) everything is fine. There's no reason we must have the same scramble. Why do you always fear that my scramble might be easier? It could also be *your* scramble that's easier! And I certainly would not complain (unless yours is easier because someone purposely made it so) . Also, some organizers ask people how to hold the cube while scrambling. That influences the scramble. Some people even have weird color schemes so it's not even possible to give the "same scramble". That influences the scramble. People use different methods. That influences their "difficulty" of a scramble. Even using the same method, people use different styles and different algorithms, leading to different solutions even for the "same scramble". That influences their "difficulty" of a scramble. The concept of "same scramble" and particularly the implication "same scramble means same difficulty" are flawed ideas! There's good reason the winner is not determined by average and not single solve (if time permits). Single times and single time records are meaningless anyway (except Rubik's Magic because it's always the same, and for larger puzzles like 5x5 or Megaminx it's a little less meaningless). Btw, in order to have a fair comparison to Macky, I hereby request that next tournament I get the same scramble he got for his world record. Otherwise it's not fair. Right? Stefan
6321. Re: Hmm...
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 17:39:22 -0000

LOL someone paid $8 for it!! Have fun with those two edge pieces.... Lesson: Solution book + unsolved cube = something is wrong. --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay <parth.upadhyay@g...> wrote: > HAHAHAHa thats awesome. > > > On 9/15/05, Sapan Upadhyay <cubekid@g...> wrote: > > > > actually, i think i have a book very much similar to it... not that > > ive ever read it or anything > > > > On 9/15/05, Chris Hunt <huntca@g...> wrote: > > > Ha. > > > > > > -Chris > > > > > > On 9/15/05, Stefan Pochmann <pochmann@g...> wrote: > > > > > > > > Looking closely at the cube, I get the feeling this solution book must > > > > be pretty bad ;-) > > > > http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 > > > > > > > > Cheers! > > > > Stefan > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6322. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 17:42:06 -0000

Hi again! One could in this fashion also not define beforehand what the scramble length should be, but stop when all possible next moves have same pair-braking factor (pbf). Umm, actually that wouldn't quite work. Each first move will have same pbf at least on the cubes ;-) But i think it does make sense after the first move though. Anyone has any more thoughts on this ? -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hi again! > > One can easily define what is meant by a "proven" sequence from a > random state of the cube for example like this : > > -A sequence is "proven" if applying it to the current state breaks > as many as possible of the given pairs (neighbouring cubies/parts) > and at the same doesn't introduce any new pairs with respect to the > solved state of the puzzle. > > I think that's a good enough definition to be functionable. Or at > least it's my idea of what it should be :-) > > With that definition there can be NO universal "proven" sequence > which could be applied to any state!! What if the state was simply > applying the inverse "proven" sequence to the solved state > itself ? :-P > > This makes me come up with another idea. For a move applied to a > random state define the "pair-breaking factor" (pbf) like this : > > pbf = (pairs broken wrt current state) - (pairs formed wrt solved > state) > > Now for a scramble of given length choose a random move with the > highest possible pbf. This is quite feasible to do with a real world > scrambling program. Rank all possible next moves wrt pbf's and > choose randomly next move from the ones on top of the list. I think > this is quite elegant actually :-) > > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > > > ----- Original Message ----- > > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday, September 17, 2005 5:23 PM > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made > easier > > > > > > Hi Rune! > > > > I wasn't joking. Oh i didn't know the "proven" 10 moves were > > supposed to be publicly known. And even if so, there is 24 cube > > orientations to start from. In that case, yes it is not good idea > to > > end a scramble with a known sequence, even if the chance of > applying > > it backwards correctly is low :-) > > > > Yes, and after 10+20 you have got a randomized scrambling and > noone can tell, which proved moves would be the best in That > situation. > > R > > > > Bob, > > Clear? > > > > Have fun! > > > > -Per > > > > PS! A computer could by simple analysis generate "proven" > sequences > > randomly. But then why do that analysis on a subsequence only and > > not the whole scramble? Oh well, maybe this idea about proven > > sequences is a bit paranoid. Not sure ... > > > > Cheers! > > > > -Per > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> wrote: > > > > > > ----- Original Message ----- > > > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Saturday, September 17, 2005 3:23 PM > > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 > made > > easier > > > > > > > > > Hi! > > > > > > Good idea. Other possibilities are: > > > > > > 10 proven + 20 random + 10 proven > > > or 10/10/10/10 ... > > > and so on. > > > > > > You can´t be serious. The Proven moves are assumed to be known > to > > anyone. Hence you do the inverse of the ten last and are left with > > 10 +20. > > > Of course, if x is the proven moves and 40-x the non proven, one > > has to find the optimum for x. I think that even with an x as high > > as 30, nobody could make use of the fact that he knows > the "proven" > > moves. > > > R > > > > > > ... > > > > > > The technicalities of this is hidden in the code of the > scrambling > > > program. Transparent to both the user and solver ;-) > > > > > > Not that i really think the scrambling affects the times all > that > > > much really. In competitions it's most important that everyone > get > > > same scramble(s) :-) > > > > > > Cheers! > > > > > > -Per > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > > <rune.wesstrom@h...> wrote: > > > > How about a "stratified" scrambling? > > > > E.g. for the 4x4x4: > > > > Always begin with a proved ten-mover that in highest degree > > breaks > > > the blocks, followed by a normal random scrambling in 30 moves. > > > > R > > > > > > > > ----- Original Message ----- > > > > From: "_jaap" <no_reply@yahoogroups.com> > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > Sent: Friday, September 16, 2005 10:27 AM > > > > Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 > > made > > > easier > > > > > > > > > > > > > Let me just weigh in here a little. > > > > > > > > > > Ideally, scrambles are long enough that every possible > > position > > > has a > > > > > nearly equal probability of occurring. There is no way to be > > > totally > > > > > sure of how long this should be, even on a 3x3x3. All we can > > do > > > is > > > > > take rough guesstimates. > > > > > > > > > > Here is a simplified outline for the 3x3x3 cube. > > > > > The first move of the scramble sequence can be any one of 18 > > > moves. > > > > > For the second and each subsequent move, there are 15 > choices > > > (we > > > > > ignore LR=RL for now). This means that there are 18*15^(n- 1) > > > > > scrambles of length n. Of course we want this number to > exceed > > > the > > > > > total number of positions (43*10^18), so n must be greater > > than > > > 17.5. > > > > > > > > > > Clearly this is an underestimate, because there are many > > > scramble > > > > > sequences for each position. For the 3x3x3 we use 25 moves, > > for > > > the > > > > > reasons Ron has stated. I think that this number is still a > > bit > > > low, > > > > > since I believe that the diameter (i.e. longest optimal > > solution > > > > > length) is more likely to be 22-23 than 20. Therefore not > all > > > > > positions will be nearly equally likely, but in practice > that > > > doesn't > > > > > matter - it will be scrambled enough that there is no > shortcut > > > to > > > > > solving it. > > > > > > > > > > In the above, we ignored that LR=RL etc. If you take this > into > > > > > account, the results are not much different. You get much > > better > > > > > estimates for the number of positions a few moves away from > > > start, > > > > > but the growth rate is so similar that the scramble length > > > estimates > > > > > are hardly changed (only 1 or 2 moves longer). > > > > > > > > > > Here is a table for all currently available cube sizes: > > > > > > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 > > > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > > > > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > > > > > > > It shows > > > > > - the cube size > > > > > - the number of positions > > > > > - the approximate number of scrambles of length n > > > > > - the length n for which #scrambles>#positions > > > > > - God's Algorithm length > > > > > - competition scramble length > > > > > > > > > > Clearly the 2x2x2 competition scramble length is a bit > > excessive > > > (but > > > > > easy enough to do in practice), but others seem reasonable. > > For > > > > > practical reasons there is a smaller safety margin for the > > > higher > > > > > cubes (else we'd use about 50 and 70 moves) but it is long > > > enough > > > > > that there are not likely to be many blocks of pieces left > > > together > > > > > at the end of the scramble. > > > > > > > > > > Anyway, back to the matter at hand. Would such estimates > > differ > > > if we > > > > > use multi-slice moves instead? I think not. We still have > the > > > same > > > > > number of moves to choose from at each step in the scramble, > > and > > > > > there is still the same number of commutivity relations > (such > > as > > > > > RL=LR or rR=Rr). > > > > > > > > > > I find it interesting to speculate on whether you can use > this > > > to > > > > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I > > > would say > > > > > they are possibly about 45 and 65 moves. > > > > > > > > > > Scramblers: > > > > > http://www.geocities.com/jaapsch/ > > > > > Jaap's Puzzle Page: > > > > > http://www.geocities.com/jaapsch/puzzles/ > > > > > > > > > > Jaap > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > Yahoo! Groups Links
6323. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 17:48:48 -0000

> Btw, in order to have a fair comparison to Macky, I hereby request > that next tournament I get the same scramble he got for his world > record. Otherwise it's not fair. Right? > > Stefan Well, several ppl already had same scramble as Macky had for his world record. (Assuming that is in fact so ...) Why repeat the scramble? ;-) I know that person Z wouldn't become champion because of a single "lucky" scramble. But it could be a world record solve nevertheless with a scramble that noone else had. Again one could say that a person not making it to the final might have set world record with a scramble from the final round. But this again is a bit paranoid ;-) -Per
6324. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 19:53:43 +0200

okay, the script is nearly done the only thing is that I'll have to enter manually every case well, at least it'll be done :)
6325. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 17:55:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Anyone has any more thoughts on this ? Reminds me of how I scramble my Megaminx. I tried Jaap's scramble generator but it takes me 3-4 minutes to scramble that way. So instead I scramble freely for 40 seconds, first trying to break all pairs. After about 15-20 seconds usually it looks well scrambled. Then until second 35 I scramble a bit faster, still watching and trying to break pairs when I see them. Last 5 seconds I don't look because I don't want it unnaturally hard, either ;-). Overall it's a bit more than 100 moves usually so I'm happy enough with it. Cheers! Stefan
6326. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 18:09:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Well, several ppl already had same scramble as Macky had for his world > record. (Assuming that is in fact so ...) Why repeat the scramble? ; -) Because I was not among those people and I want the same chance! (btw, this part of my message of course violated the "not joking" introduction, I hope that was clear ;-) > I know that person Z wouldn't become champion because of a > single "lucky" scramble. But it could be a world record solve > nevertheless with a scramble that noone else had. So what? Example: Had Daniel broken my Megaminx record in Dallas, it would've been pretty much that situation. Since his "competitors" there don't really count, Daniel would have gotten a world record solve with a scramble that noone else (who counts) had or ever will get again. Would I complain? Certainly not. Cheers! Stefan P.S. Sooner or later someone will get a lucky let's say 8 second 3x3 world record. I hope sooner, then we can stop the single record part of this discussion...
6327. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 18:21:45 -0000

> > I know that person Z wouldn't become champion because of a > > single "lucky" scramble. But it could be a world record solve > > nevertheless with a scramble that noone else had. > > So what? Well, i think official competitions should be a little more "serious" than setting UWR's at home where noone else has a chance to repeat ur scrambles. It's not a crime to think otherwise. I just don't agree. Both ways of thinking are reasonable :-) -Per
6328. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 19:07:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Example: Had Daniel broken my Megaminx record in Dallas, it would've > been pretty much that situation. Since his "competitors" there don't > really count, Daniel would have gotten a world record solve with a > scramble that noone else (who counts) had or ever will get again. > Would I complain? Certainly not. I don't count. :( **sniff sniff** ~ Bob
6329. Re: Offtopic: mathmatical question
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 20:03:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > Hey guys, > > I was wondering something about maths, and this is a place where > lots of mathmaticians come... So I guess I can post it here. > > I was wondering if there is something like a threedimensional > version of the Pascal Triangle? The numbers in the pascal triangle > represent the number of ways you can walk to that point from the top > of the triangle. But you can also do something like this in > threespace... For example, you can work out a formula for the number > of ways to walk from the origin to the point (x,y,z) (with x,y,z > Natural numbers), if you can use x+y+z 'steps', and you can choose > to walk one 'unit' in the x, y or z direction during each step. That > way, it's possible to define a new '3D version' of the binomial > cooficient, with three entries. I worked out a formula for this, but > am I the first one to do this? > > Using this new idea, I found out the number of ways to walk from one > corner of an N^3 cube to the other corner of the cube (number of > ways to walk to the point (N, N, N) in 3-space. The formula is: > (3N)! / ((N!)^3), which is 1680 for the 3x3x3 cube, and 756756 for > the 5x5x5 cube, the last number is pretty funny. For a 100x100x100 > cube: > > 376523493564631064367712071965768747782444205128669798396168767743500 > 485766630075466163294008566118208045715304490994009624725072511252178 > 400 > > LoL. > > I also think I found a new formula for (a + b + c)^n using this > idea :). But I am not sure if it's correct.. Have to check it out. The online encyclopaedia of integer sequences has already been pointed out so I'll just mention the last bit on (a+b+c)^n. You can expand that using the multinomial theorem: (x_1+...+x_k)^n =sum (n;i_1,...,i_k)x_1^{i_1}...x_k^{i_k} where the sum is over k-tuples of non-negative integers (i_1,...,i_k) such that i_1+...+i_k=n and where (n;i_1,...,i_k) is the multinomial coefficient (n!)/(i_1!...i_k!) (that's not the standard notation for the multinomial coefficient). Note that if some i_j=0 then that i_j can be omitted from the notation (as 0!=1). Technically 0^0 isn't defined so you'd need to assume none of x_1,...,x_k,x_1+...+x_k is 0. Formally if we assume anything that looks like 0^0=1 then everything works out in that case too. It's fairly straightforward to prove this by induction - it's trivially true if n=0. Each i_j must be 0 so the right hand side has just one summand. The LHS=1 and the RHS=1^k=1. If n=m+1 by induction (x_1+...+x_k)^n=(x_1+...+x_k)*sum (m;i_1,...,i_k)x_1^{i_1}...x_k^{i_k} (in the sum the i_js sum to m). Each term will have degree multidegree n being a product of a monomial of degree 1 and a monomial off degree n.. Consider the coefficient of x_{a_1}^{s_{a_1}}...x_{a_l}^{s_{a_l}} - we can assume that each s_{a_j}>0 as the monomial has multidegree n. (The set {a_1,...,a_l} might not be the full set {1...,k}.) Te sum of the s_{a_i}s is n. Write s_{a_j}=t_{a_j}+1 and c=s_{a_1}...s_{a_l}. The coefficient is then just (m;t_{a_1},s_{a_2},...,s_{a_l})+(m; s_{a_1},t_{a_2},s_{a_3},...,s_{a_l})+...+(m;s_{a_1},..,s_{a_{l-1}},t_{a_l}) That's because you'll have a contribution to the coefficient from x_{a_j}*sum (m;i_1,...,i_k)x_1^{i_1}...x_k^{i_k}. (the contribution comes from the summand involving the monomial with i_k=0 unless k=a_j in which case i_k=t_{a_j} or k=a_r (r not j) when i_k=s_{a_r}. So the coeficient will be the sum of (m;t_{a_1},s_{a_2},...,s_{a_l}), (m;s_{a_1},t_{a_2},s_{a_3},...,s_{a_l}),...,(m;s_{a_1},s_{a_2},...,s_{a_(l-1)},t_{a_l}), That's m!/(t_{a_1}!...t_{a_l}!) * [s_{a_1}/c+s_{a_2}/c+...+s_{a_l}/c] =m!/(t_{a_1}!...t_{a_l}!) * [s_{a_1}+s_{a_2}+...+s_{a_l}]/c =m!/(t_{a_1}!...t_{a_l}!) * [n]/c =n!/(s_{a_1}!...s_{a_l}!) as required. > > Cheers! > > Joël.
6330. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 21:39:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > Example: Had Daniel broken my Megaminx record in Dallas, it would've > > been pretty much that situation. Since his "competitors" there don't > > really count, Daniel would have gotten a world record solve with a > > scramble that noone else (who counts) had or ever will get again. > > Would I complain? Certainly not. > > I don't count. :( **sniff sniff** > > ~ Bob Yeah, sorry... only people who have a chance to break the record count ;-) Thus, looking at the stats, I'd say Daniel was the only one. I wanted a real world example but you can also imagine a top cuber "competing" against nine "dummies" (just to make it official). That would also be a case where if he breaks the record he's effectively the only one who got that scramble. Stefan
6331. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 22:41:19 -0000

Heh, I wasn't offended. That was the first time I solved a megaminx fast enough that the stackmat didn't shut off before I finished. :P ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > > <pochmann@g...> wrote: > > > > > Example: Had Daniel broken my Megaminx record in Dallas, it > would've > > > been pretty much that situation. Since his "competitors" there > don't > > > really count, Daniel would have gotten a world record solve with a > > > scramble that noone else (who counts) had or ever will get again. > > > Would I complain? Certainly not. > > > > I don't count. :( **sniff sniff** > > > > ~ Bob > > Yeah, sorry... only people who have a chance to break the record count > ;-) Thus, looking at the stats, I'd say Daniel was the only one. > > I wanted a real world example but you can also imagine a top cuber > "competing" against nine "dummies" (just to make it official). That > would also be a case where if he breaks the record he's effectively > the only one who got that scramble. > > Stefan
6332. Same scramble
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 23:01:50 -0000

Okay. When you don't have a scrambler handy, you just scramble at "random" right? I did that today at the bank. I scrambled my cube and then solved it. I finished the solve and scrambled again. I noticed the cross looked the same, but I continued anyway. It was the same cross, the pairs appeared to be falling into place exactly the same way, and I was just waiting for the OLL to come so that I could believe it was a different scramble. Same OLL. I couldn't believe that. I did the OLL and got the same PLL too! Somehow, I managed to scramble a cube "randomly" and solve it exactly the same way, twice in a row! It's weird because I do a lot of slices when I scramble. But to copy a scramble exactly?!? Crazy odds. ~ Bob
6333. Re: Same scramble
From: "Ben King" <grsbmd@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 00:46:29 -0000

Not that weird. It happens to me all the time. I think subconciuosly, when we think we're scrambling randomly, our hands tend to do the same kind of moves when we're not actively thinking about the scramble. I manage to do it all the time and it makes me kind of angry. Actually, a long time ago, I used to not scramble well at all. Sometimes I'd scramble the cube, and then when I looked down it would be solved, because unknowingly, I'd just repeat the same scrambling sequence over and over again. -Ben. --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > Okay. When you don't have a scrambler handy, you just scramble at > "random" right? I did that today at the bank. I scrambled my cube > and then solved it. I finished the solve and scrambled again. I > noticed the cross looked the same, but I continued anyway. It was the > same cross, the pairs appeared to be falling into place exactly the > same way, and I was just waiting for the OLL to come so that I could > believe it was a different scramble. Same OLL. I couldn't believe > that. I did the OLL and got the same PLL too! Somehow, I managed to > scramble a cube "randomly" and solve it exactly the same way, twice in > a row! It's weird because I do a lot of slices when I scramble. But > to copy a scramble exactly?!? Crazy odds. > > ~ Bob
6334. Re: 20x20 Supercube
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 02:12:38 -0000

Interesting alg, but the very last u should be a u' I think. Here's something I would have improvised if I see the situation: M(Uu)M' (R'L'F2RLF)^2 M'(Uu)'M It's a lot shorter... :) -Doug --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > It's been a long time since I looked at a 5x5x5 - I'm not sure I could solve one > now as the strings are long to remember so I can't remember the algorithms > mostly and I can't think of the way I meant to do the original problem. > > I don't think in terms of commutators (I've never consciously thought that I > would use a commutator - Ron showed me some time at Schiphol but I > couldn't get my head round it and I forgot about it before I had caught the > plane - he was too fast!) and I certainly don't know the difference between M, > E and S but for instance this conjugate of a commutator could be used to do 2 > 4-cycles (on the F and R faces). (That's not exactly what was required but the > last time I looked at a 5x5x5 was August 2004 and so I can't remember all the > techniques to solve the thing.) > > uF2u'FR > r'u'dru2d2r'u'drF2r'ud'ru2d2r'ud'rF2 > R'F'uF2u
6335. One-handed
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 03:07:47 -0000

I just did a one-handed average of 100. My arm is tired. Best solve: 35.06 seconds [PB is 35.05 :'(] Worst solve: 1:23.99 (ew!) Overall avg: 47.53 seconds (plenty of 60+s near the end!) Best RA: 42.97 seconds 40.82 48.29 42.41 40.49 (58.02) 38.06 57.49 40.80 (35.06) 46.67 38.57 36.10 I wish that 57.xx wasn't counting. It bumps the average up almost 2 seconds! :( ~ Bob
6336. Re: [Speed cubing group] One-handed
From: lwin kyawkyaw <lkyawkyaw@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 Sep 2005 23:03:09 -0700 (PDT)

Wow Dang! 100 average, that would really hurt my arm :P Usually i stop after roughly 30 solves, my hand hurt. my best average of 10 now is 32.xx hmm should i try 100 average :-O Latez! --- Bob Burton <bob@...> wrote: > I just did a one-handed average of 100. My arm is > tired. > > Best solve: 35.06 seconds [PB is 35.05 :'(] > Worst solve: 1:23.99 (ew!) > Overall avg: 47.53 seconds (plenty of 60+s near the > end!) > Best RA: 42.97 seconds > 40.82 48.29 42.41 40.49 (58.02) 38.06 57.49 40.80 > (35.06) 46.67 38.57 > 36.10 > I wish that 57.xx wasn't counting. It bumps the > average up almost 2 > seconds! :( > > ~ Bob > > > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
6337. Re: [Speed cubing group] One-handed
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 06:25:58 -0000

I know I'm not one of the top one-handers. But, it builds stamina! :D +~ Bob --- In speedsolvingrubikscube@yahoogroups.com, lwin kyawkyaw <lkyawkyaw@y...> wrote: > Wow Dang! > > 100 average, that would really hurt my arm :P > > Usually i stop after roughly 30 solves, my hand hurt. > > my best average of 10 now is 32.xx > > hmm should i try 100 average :-O > > Latez! > > --- Bob Burton <bob@c...> wrote: > > > I just did a one-handed average of 100. My arm is > > tired. > > > > Best solve: 35.06 seconds [PB is 35.05 :'(] > > Worst solve: 1:23.99 (ew!) > > Overall avg: 47.53 seconds (plenty of 60+s near the > > end!) > > Best RA: 42.97 seconds > > 40.82 48.29 42.41 40.49 (58.02) 38.06 57.49 40.80 > > (35.06) 46.67 38.57 > > 36.10 > > I wish that 57.xx wasn't counting. It bumps the > > average up almost 2 > > seconds! :( > > > > ~ Bob > > > > > > > > > > > __________________________________ > Yahoo! Mail - PC Magazine Editors' Choice 2005 > http://mail.yahoo.com
6338. Re: [Speed cubing group] LL scrambler
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 09:22:22 +0200

The code is up at http://www.ornen.se/gammal/random.txt . Use it and change it freely for your own. I take no responsibilities for sloppy coding and you might not understand everything. Feel free to contact me about it, but I might not understand what I've done anymore either :) Yes, each number correspond to a specific alg. Which one and why I chose it that way I've forgotten :) Feel free to find that out or just change the numbering to something you like. Since the program uses ImageCube, you need to have that installed somewhere too. The path to ImageCube is at the very bottom of the code. You can find ImageCube on Lars homepage: www.cubezone.be To change color scheme, you have to change: $top $g $r $b $o I think i wrote it so that the "default" is BOY with yellow on top, Blue-F and Red-R If you have BOY-scheme and finish with green on top, I guess one of the four combinations would be (this one with Red-F) : $top="ggggggggg" $g="o"; $r="w"; $b="r"; $o="y"; /Gustav Sachin Shirwalkar skrev: >Hello Gustav, >Could you post the php code here? Coz i am using it many times and i >would like it if its hosted on my comp so i get faster responses, also >i'll suck up ur bandwidth :) Also I use green as the top layer so im >not able to instantly respond. I hope there are no copyright >restrictions or such :) > >Also what are those numbers below each image? Are they related to the >PLL algs ? If yes then how do i look up the algos to the numbers, i >mean frm which set have u chosen the algs. >Sachin. > > > >On 9/17/05, Gustav Fredell <gufr5747@...> wrote: > > >>Hehe... I just saw that the BYO-version definately is not error free. >>Instead it displays the easiest of the OLL situations over and over. >> >>If anyone really wants the BYO-version, let me know. Otherwise I'll >>let it be. >> >>/Gustav >> >>--- In speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" >><gufr5747@s...> wrote: >> >> >>>Quite a long time ago I wrote a short program using Lars Vandenberghs >>>ImageCube to display a random PLL situation. It's not the entire last >>>layer, but it's some :) It shows only two sides of the cube, but with >>>training that should be enough to know which situation it is. >>> >>>The program should display something like a random U-layer twist, >>>folled by a random PLL, then a random U-layer twist again and finally >>>a random twist of the first two layers. >>> >>>The program is not guaranteed to be bug or error free, and no support >>>may be given :) >>> >>>You find it for the BOY-scheme at >>>http://www.ornen.se/gammal/random.php and for BYO at >>>http://www.ornen.se/gammal/random2.php >>> >>>/Gustav >>> >>>--- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >>><cubekid@g...> wrote: >>> >>> >>>>actually, doug reed a while ago created such a program. though i did >>>>kinda lose it... :( >>>> >>>>BUT.. if you can program, just create like an external file with all >>>>those 1211 algorithms and then write some code that randomly gives you >>>>an algorithm >>>> >>>>that would actually be kinda cool >>>> >>>>On 9/17/05, Stefan Pochmann <pochmann@g...> wrote: >>>> >>>> >>>>>--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den >>>>>Peereboom <gillesvdp@g...> wrote: >>>>> >>>>> >>>>>>so does that exist or not ? >>>>>>I think i've seen something like that a while ago, but I can't >>>>>> >>>>>> >>>>>remember where :s >>>>> >>>>>Yes. Go to speedcubing.com, click on "Algorithms", scroll down, >>>>> >>>>> >>click >> >> >>>>>on "All 1211 last layer algorithms". >>>>> >>>>>Cheers! >>>>>Stefan >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>Yahoo! Groups Links >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>-- >>>>-cubekid >>>> >>>> >> >> >> >> >> >>Yahoo! Groups Links >> >> >> >> >> >> >> >> >> > > > > >Yahoo! Groups Links > > > > > > > > >__________ NOD32 1.1219 (20050916) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6339. Northern CA Workbook
From: Tyson Mao <tmao@...>
To: caltechrubiks@yahoogroups.com
Date: Sun, 18 Sep 2005 01:50:47 -0700

Copies of the workbook are in the files section of the Caltech yahoo groups and can also be downloaded at this link: http://www.astro.caltech.edu/~tmao/Northern%20CA%202005%20Workbook.xls If you competed in the competition, please check over your times and alert me if something looks funny. I am proof reading and getting ready to submit the final workbook after I read over the Idaho times. If you didn't compete, have fun looking at our competition! Tyson Mao MSC #631 California Institute of Technology P.S. I think Lars had a new revolutionary timing method.
6340. Re: [Speed cubing group] LL scrambler
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 15:12:13 +0530

Thank you very much. I'll check it out soon. Sachin On 9/18/05, Gustav Fredell <gufr5747@...> wrote: > The code is up at http://www.ornen.se/gammal/random.txt . Use it and > change it freely for your own. > > I take no responsibilities for sloppy coding and you might not > understand everything. Feel free to contact me about it, but I might not > understand what I've done anymore either :) > > Yes, each number correspond to a specific alg. Which one and why I chose > it that way I've forgotten :) Feel free to find that out or just change > the numbering to something you like. > > Since the program uses ImageCube, you need to have that installed > somewhere too. The path to ImageCube is at the very bottom of the code. > You can find ImageCube on Lars homepage: www.cubezone.be > > To change color scheme, you have to change: > > $top > $g > $r > $b > $o > > I think i wrote it so that the "default" is BOY with yellow on top, > Blue-F and Red-R > > If you have BOY-scheme and finish with green on top, I guess one of the > four combinations would be (this one with Red-F) : > > $top="ggggggggg" > $g="o"; > $r="w"; > $b="r"; > $o="y"; > > /Gustav > > Sachin Shirwalkar skrev: > > >Hello Gustav, > >Could you post the php code here? Coz i am using it many times and i > >would like it if its hosted on my comp so i get faster responses, also > >i'll suck up ur bandwidth :) Also I use green as the top layer so im > >not able to instantly respond. I hope there are no copyright > >restrictions or such :) > > > >Also what are those numbers below each image? Are they related to the > >PLL algs ? If yes then how do i look up the algos to the numbers, i > >mean frm which set have u chosen the algs. > >Sachin. > > > > > > > >On 9/17/05, Gustav Fredell <gufr5747@...> wrote: > > > > > >>Hehe... I just saw that the BYO-version definately is not error free. > >>Instead it displays the easiest of the OLL situations over and over. > >> > >>If anyone really wants the BYO-version, let me know. Otherwise I'll > >>let it be. > >> > >>/Gustav > >> > >>--- In speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" > >><gufr5747@s...> wrote: > >> > >> > >>>Quite a long time ago I wrote a short program using Lars Vandenberghs > >>>ImageCube to display a random PLL situation. It's not the entire last > >>>layer, but it's some :) It shows only two sides of the cube, but with > >>>training that should be enough to know which situation it is. > >>> > >>>The program should display something like a random U-layer twist, > >>>folled by a random PLL, then a random U-layer twist again and finally > >>>a random twist of the first two layers. > >>> > >>>The program is not guaranteed to be bug or error free, and no support > >>>may be given :) > >>> > >>>You find it for the BOY-scheme at > >>>http://www.ornen.se/gammal/random.php and for BYO at > >>>http://www.ornen.se/gammal/random2.php > >>> > >>>/Gustav > >>> > >>>--- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > >>><cubekid@g...> wrote: > >>> > >>> > >>>>actually, doug reed a while ago created such a program. though i did > >>>>kinda lose it... :( > >>>> > >>>>BUT.. if you can program, just create like an external file with all > >>>>those 1211 algorithms and then write some code that randomly gives you > >>>>an algorithm > >>>> > >>>>that would actually be kinda cool > >>>> > >>>>On 9/17/05, Stefan Pochmann <pochmann@g...> wrote: > >>>> > >>>> > >>>>>--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > >>>>>Peereboom <gillesvdp@g...> wrote: > >>>>> > >>>>> > >>>>>>so does that exist or not ? > >>>>>>I think i've seen something like that a while ago, but I can't > >>>>>> > >>>>>> > >>>>>remember where :s > >>>>> > >>>>>Yes. Go to speedcubing.com, click on "Algorithms", scroll down, > >>>>> > >>>>> > >>click > >> > >> > >>>>>on "All 1211 last layer algorithms". > >>>>> > >>>>>Cheers! > >>>>>Stefan > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>>Yahoo! Groups Links > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>-- > >>>>-cubekid > >>>> > >>>> > >> > >> > >> > >> > >> > >>Yahoo! Groups Links > >> > >> > >> > >> > >> > >> > >> > >> > >> > > > > > > > > > >Yahoo! Groups Links > > > > > > > > > > > > > > > > > >__________ NOD32 1.1219 (20050916) Information __________ > > > >This message was checked by NOD32 antivirus system. > >http://www.nod32.com > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
6341. Re: 20x20 Supercube
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 12:11:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Interesting alg, but the very last u should be a u' I think. Yes. > > Here's something I would have improvised if I see the situation: > > M(Uu)M' > (R'L'F2RLF)^2 > M'(Uu)'M > > It's a lot shorter... :) Then I'd have to remember what M means! Additionally I'd have to remember two algorithms which is too much; I don't think I know more than one algorithm for any given situation (except possibly PLL for double transposition of opposite edges). Also it takes a while to shift the mouse from R to L (especially on bigger cubes). These days I don't have a decent mouse anyway and I don't cube so I guess I'll not be able to test your algorithm. What does M mean anyway, particularly in the large cube scenario? > > -Doug > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > It's been a long time since I looked at a 5x5x5 - I'm not sure I > could solve one > > now as the strings are long to remember so I can't remember the > algorithms > > mostly and I can't think of the way I meant to do the original > problem. > > > > I don't think in terms of commutators (I've never consciously > thought that I > > would use a commutator - Ron showed me some time at Schiphol but I > > couldn't get my head round it and I forgot about it before I had > caught the > > plane - he was too fast!) and I certainly don't know the > difference between M, > > E and S but for instance this conjugate of a commutator could be > used to do 2 > > 4-cycles (on the F and R faces). (That's not exactly what was > required but the > > last time I looked at a 5x5x5 was August 2004 and so I can't > remember all the > > techniques to solve the thing.) > > > > uF2u'FR > > r'u'dru2d2r'u'drF2r'ud'ru2d2r'ud'rF2 > > R'F'uF2u
6342. Re: Northern CA Workbook
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 12:21:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > If you competed in the competition, please check over your times and > alert me if something looks funny. I didn't compete but... shouldn't your 1:58.32 blindsolve be marked as world record? > P.S. I think Lars had a new revolutionary timing method. Oh c'mon, you can't mention it and then keep it secret ;-) Cheers! Stefan
6343. Re: [Speed cubing group] Re: Same scramble
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 14:31:41 +0200

Yep, it happenned to me too. and I noticed that there some triggers I always do when I scramble randomly. So I just have to do them in the same order to have the same scramble :) 2005/9/18, Ben King <grsbmd@...>: > Not that weird. It happens to me all the time. I think subconciuosly, > when we think we're scrambling randomly, our hands tend to do the same > kind of moves when we're not actively thinking about the scramble. I > manage to do it all the time and it makes me kind of angry. > > Actually, a long time ago, I used to not scramble well at all. > Sometimes I'd scramble the cube, and then when I looked down it would > be solved, because unknowingly, I'd just repeat the same scrambling > sequence over and over again. > > -Ben. > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > Okay. When you don't have a scrambler handy, you just scramble at > > "random" right? I did that today at the bank. I scrambled my cube > > and then solved it. I finished the solve and scrambled again. I > > noticed the cross looked the same, but I continued anyway. It was the > > same cross, the pairs appeared to be falling into place exactly the > > same way, and I was just waiting for the OLL to come so that I could > > believe it was a different scramble. Same OLL. I couldn't believe > > that. I did the OLL and got the same PLL too! Somehow, I managed to > > scramble a cube "randomly" and solve it exactly the same way, twice in > > a row! It's weird because I do a lot of slices when I scramble. But > > to copy a scramble exactly?!? Crazy odds. > > > > ~ Bob > > > > > > > Yahoo! Groups Links > > > > > > > >
6344. Re: [Speed cubing group] the best method?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 13:31:13 -0000

What are you guys using to to view http://www.pizazz.info/pizazz.mov I've downloaded it and I only get the visual, no sound. I was using Windows Media Player 10. Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > seriously, i can't believe i watched the whole thing.. > > On 9/17/05, Sapan Upadhyay <cubekid@g...> wrote: > > what the HELL was that..... > > > > On 9/16/05, Bob Burton <bob@c...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > > > wrote: > > > > Wow.... I'm speechless.... > > > > > > Yeah, me too. > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > -- > -cubekid
6345. Re: [Speed cubing group] the best method?
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 19:09:13 +0530

Hi jasmine. The movie is a quicktime movie. Get the quicktime player and you can view the file. But believe me you dont want to see this thing :) Sachin. On 9/18/05, jasmine_ellen <no_reply@yahoogroups.com> wrote: > What are you guys using to to view http://www.pizazz.info/pizazz.mov > > I've downloaded it and I only get the visual, no sound. I was using > Windows Media Player 10. > > Jasmine > http://speedcuber.blogspot.com > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > seriously, i can't believe i watched the whole thing.. > > > > On 9/17/05, Sapan Upadhyay <cubekid@g...> wrote: > > > what the HELL was that..... > > > > > > On 9/16/05, Bob Burton <bob@c...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> > > > > wrote: > > > > > Wow.... I'm speechless.... > > > > > > > > Yeah, me too. > > > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > -cubekid > > > > > > > > > -- > > -cubekid > > > > > > > Yahoo! Groups Links > > > > > > >
6346. Re: [Speed cubing group] One-handed
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 08:50:48 -0500

mad props dude... mad props... On 9/18/05, Bob Burton <bob@...> wrote: > I know I'm not one of the top one-handers. But, it builds stamina! :D > > +~ Bob > > > --- In speedsolvingrubikscube@yahoogroups.com, lwin kyawkyaw > <lkyawkyaw@y...> wrote: > > Wow Dang! > > > > 100 average, that would really hurt my arm :P > > > > Usually i stop after roughly 30 solves, my hand hurt. > > > > my best average of 10 now is 32.xx > > > > hmm should i try 100 average :-O > > > > Latez! > > > > --- Bob Burton <bob@c...> wrote: > > > > > I just did a one-handed average of 100. My arm is > > > tired. > > > > > > Best solve: 35.06 seconds [PB is 35.05 :'(] > > > Worst solve: 1:23.99 (ew!) > > > Overall avg: 47.53 seconds (plenty of 60+s near the > > > end!) > > > Best RA: 42.97 seconds > > > 40.82 48.29 42.41 40.49 (58.02) 38.06 57.49 40.80 > > > (35.06) 46.67 38.57 > > > 36.10 > > > I wish that 57.xx wasn't counting. It bumps the > > > average up almost 2 > > > seconds! :( > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > __________________________________ > > Yahoo! Mail - PC Magazine Editors' Choice 2005 > > http://mail.yahoo.com > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6347. Re: [Speed cubing group] Re: Same scramble
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 08:52:44 -0500

yea, strangely whenever i scramble randomly, the cross is insanely hard... and its never really easy... hmm... On 9/18/05, Gilles van den Peereboom <gillesvdp@...> wrote: > Yep, it happenned to me too. and I noticed that there some triggers I > always do when I scramble randomly. > So I just have to do them in the same order to have the same scramble :) > > 2005/9/18, Ben King <grsbmd@...>: > > Not that weird. It happens to me all the time. I think subconciuosly, > > when we think we're scrambling randomly, our hands tend to do the same > > kind of moves when we're not actively thinking about the scramble. I > > manage to do it all the time and it makes me kind of angry. > > > > Actually, a long time ago, I used to not scramble well at all. > > Sometimes I'd scramble the cube, and then when I looked down it would > > be solved, because unknowingly, I'd just repeat the same scrambling > > sequence over and over again. > > > > -Ben. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > > wrote: > > > Okay. When you don't have a scrambler handy, you just scramble at > > > "random" right? I did that today at the bank. I scrambled my cube > > > and then solved it. I finished the solve and scrambled again. I > > > noticed the cross looked the same, but I continued anyway. It was the > > > same cross, the pairs appeared to be falling into place exactly the > > > same way, and I was just waiting for the OLL to come so that I could > > > believe it was a different scramble. Same OLL. I couldn't believe > > > that. I did the OLL and got the same PLL too! Somehow, I managed to > > > scramble a cube "randomly" and solve it exactly the same way, twice in > > > a row! It's weird because I do a lot of slices when I scramble. But > > > to copy a scramble exactly?!? Crazy odds. > > > > > > ~ Bob > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6348. [Speed cubing group] Re: Same scramble
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 14:06:07 -0000

I know there are lots of little sequences of moves that I repeat by habit when scrambling. For example, at the moment I almost always start a scramble with L2 B2. If I'm actually timing and doing an average then I'll always use a scramble generator so I can be confident that they are valid scrambles and not too similar to the previous scrambles. I remember ages ago someone (Lars P?) saying that sometimes what he does when scrambling is to scramble a bit, then toss the cube in the air then scramble some more. This seems like a good idea since it avoids the problem of creating the same/similar scrambled states if you (even subconsciously) use the same/similar paths or finger tricks when scrambling. Unless, of course, you catch the cube in exactly the same position as it had been when it left your hands. Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > yea, strangely whenever i scramble randomly, the cross is insanely > hard... and its never really easy... hmm... > > On 9/18/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > Yep, it happenned to me too. and I noticed that there some triggers I > > always do when I scramble randomly. > > So I just have to do them in the same order to have the same scramble :) > > > > 2005/9/18, Ben King <grsbmd@y...>: > > > Not that weird. It happens to me all the time. I think subconciuosly, > > > when we think we're scrambling randomly, our hands tend to do the same > > > kind of moves when we're not actively thinking about the scramble. I > > > manage to do it all the time and it makes me kind of angry. > > > > > > Actually, a long time ago, I used to not scramble well at all. > > > Sometimes I'd scramble the cube, and then when I looked down it would > > > be solved, because unknowingly, I'd just repeat the same scrambling > > > sequence over and over again. > > > > > > -Ben. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > > > wrote: > > > > Okay. When you don't have a scrambler handy, you just scramble at > > > > "random" right? I did that today at the bank. I scrambled my cube > > > > and then solved it. I finished the solve and scrambled again. I > > > > noticed the cross looked the same, but I continued anyway. It was the > > > > same cross, the pairs appeared to be falling into place exactly the > > > > same way, and I was just waiting for the OLL to come so that I could > > > > believe it was a different scramble. Same OLL. I couldn't believe > > > > that. I did the OLL and got the same PLL too! Somehow, I managed to > > > > scramble a cube "randomly" and solve it exactly the same way, twice in > > > > a row! It's weird because I do a lot of slices when I scramble. But > > > > to copy a scramble exactly?!? Crazy odds. > > > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > -- > -cubekid
6349. Re: 20x20 Supercube (MES on the general nxnxn cube)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 14:19:53 -0000

> What does M mean anyway, particularly in the large cube scenario? Hey Richard, I don't think there has ever been an official declaration of big cube notation, but I belive so far that this version has been the most accepted. The faces are denoted by the same letters as usual, lowercase means faces behind the outermost ones. Numbers in brackets declare how far back. So from left to right the faces are: L l[1] l[2] l[3] ... l[k] ... l[floor((n-2)/2)] r[floor((n-2)/2)] ... r[k] ... r[3] r[2] r[1] R That doesn't leave any space for the middlemost slice on odd nxnxn cubes though, so we denote that slice M so in general: L l[1] l[2] l[3] ... l[k] ... l[floor((n-2)/2)] M(if the cube is odd) r[floor((n-2)/2)] ... r[k] ... r[3] r[2] r[1] R So the other faces would be: U u[1] u[2] u[3] ... u[k] ... u[floor((n-2)/2)] E(if the cube is odd) d[floor((n-2)/2)] ... d[k] ... d[3] d[2] d[1] D and F f[1] f[2] f[3] ... f[k] ... f[floor((n-2)/2)] S(if the cube is odd) b[floor((n-2)/2)] ... b[k] ... b[3] b[2] b[1] B Basically M is between L and R, E is between U and D, and S is between F and B. The turning directions are as M=L, E=D, S=F I just remember that the acronym LDF goes with MES respectively to remember how to turn. Someone correct me if that is not the accepted notation for nxnxn cubes, but as far as I know that was correct. Also the MES stuff is correct for the 5x5x5 cube and 3x3x3 cube now. Chris
6350. Re: [Speed cubing group] the best method?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 14:20:51 -0000

Okay, so I just downloaded and installed QuickTime... and holy cow, that video is SO BAD! Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > Hi jasmine. The movie is a quicktime movie. Get the quicktime player > and you can view the file. > > But believe me you dont want to see this thing :) > > Sachin. > > On 9/18/05, jasmine_ellen <no_reply@yahoogroups.com> wrote: > > What are you guys using to to view http://www.pizazz.info/pizazz.mov > > > > I've downloaded it and I only get the visual, no sound. I was using > > Windows Media Player 10. > > > > Jasmine > > http://speedcuber.blogspot.com > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > > <cubekid@g...> wrote: > > > seriously, i can't believe i watched the whole thing.. > > > > > > On 9/17/05, Sapan Upadhyay <cubekid@g...> wrote: > > > > what the HELL was that..... > > > > > > > > On 9/16/05, Bob Burton <bob@c...> wrote: > > > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > > <no_reply@y...> > > > > > wrote: > > > > > > Wow.... I'm speechless.... > > > > > > > > > > Yeah, me too. > > > > > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > -cubekid > > > > > > > > > > > > > -- > > > -cubekid > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6351. Hello Again!
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 14:39:14 -0000

Hey guys! I haven't really been involved with cubing much for the last couple of years, but don't think I've quit for good! I've been doing a lot of work on my new site, which has even more cool F2L tricks. I'll also finally show all of my PLL algorithms which I hand picked from cube algorithm generators utilizing 2 and 3 faces only. Anyway, I live like an hour away from Orlando now so I'm psyched about going to the World Championship. Maybe I can finish in the top 50, but since I stopped cubing my previous best average of 24.96 went from like 40th to 100th now :( That is a good sign for our community though! Well, I'll let you know the progress of the new site (I know I promised on like, uh, last March :() and I can't wait to see some of you at the WC! —›NathanChristie
6352. Re: [Speed cubing group] the best method?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 15:41:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > > What are you guys using to to view http://www.pizazz.info/pizazz.mov > > I've downloaded it and I only get the visual, no sound. Lucky you!!! Stefan
6353. Re: [Speed cubing group] Northern CA Workbook
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 13:15:48 -0300 (ART)

Wow! 1:58 for BLD...congratz Tyson! Tyson Mao <tmao@...> escreveu:Copies of the workbook are in the files section of the Caltech yahoo groups and can also be downloaded at this link: http://www.astro.caltech.edu/~tmao/Northern%20CA%202005%20Workbook.xls If you competed in the competition, please check over your times and alert me if something looks funny. I am proof reading and getting ready to submit the final workbook after I read over the Idaho times. If you didn't compete, have fun looking at our competition! Tyson Mao MSC #631 California Institute of Technology P.S. I think Lars had a new revolutionary timing method. SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6354. This woman should try solving the cube with her feet
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 16:16:56 -0000

Hey guys, Now, this woman should really try solving the cube with her feet :): http://www.spikedhumor.com/Article.aspx?id=2435 - Joël.
6355. Re: [Speed cubing group] Re: Northern CA Workbook
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 09:40:58 -0700

I haven't had time to go through and mark thins yet. Mark is usually the marker. Tyson Mao MSC #631 California Institute of Technology On Sep 18, 2005, at 5:21 AM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> If you competed in the competition, please check over your times and >> alert me if something looks funny. > > I didn't compete but... shouldn't your 1:58.32 blindsolve be marked as > world record? > >> P.S. I think Lars had a new revolutionary timing method. > > Oh c'mon, you can't mention it and then keep it secret ;-) > > Cheers! > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > >
6356. [Speed cubing group] Re: Northern CA Workbook
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 17:38:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > I haven't had time to go through and mark thins yet. Mark is usually > the marker. That actually is very logical. :) ~ Bob
6357. Re: [Speed cubing group] This woman should try solving the cube with her feet
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 13:15:52 -0500

wow... simply amazing... On 9/18/05, Joël van Noort <joel_vn@...> wrote: > Hey guys, > > Now, this woman should really try solving the cube with her feet :): > > http://www.spikedhumor.com/Article.aspx?id=2435 > > - Joël. > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6358. Re: [Speed cubing group] Re: Northern CA Workbook
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 11:19:27 -0700

On Sep 18, 2005, at 5:21, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > >> P.S. I think Lars had a new revolutionary timing method. > > Oh c'mon, you can't mention it and then keep it secret ;-) I call it the Dickens method: "I do the best of times and the worst of times". To summarize, I ranged from 16 to 49 seconds... I screwed up a LOT of LL algs, and had a few pops. Not sure why. And I seem to have beaten a Swedish and a European record during all that chaos. - - - - - - - - - - - - "The power of accurate observation is commonly called cynicism by those who have not got it." -- George Bernard Shaw Lars Petrus - lars@... http://lar5.com
6359. [Speed cubing group] Re: Northern CA Workbook
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 18:35:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@n...> wrote: > On Sep 18, 2005, at 5:21, Stefan Pochmann wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i.. .> > > wrote: > > > >> P.S. I think Lars had a new revolutionary timing method. > > > > Oh c'mon, you can't mention it and then keep it secret ;-) > > I call it the Dickens method: "I do the best of times and the worst of > times". > > To summarize, I ranged from 16 to 49 seconds... I screwed up a LOT of > LL algs, and had a few pops. Not sure why. > > And I seem to have beaten a Swedish and a European record during all > that chaos. Oohhh, ok... to me it sounded like you invented yet another timing device. Btw, I just saw that according to rubiks.com "Rubik's fans are applauding the all new release of the custom designed RUBIK'S TIMER.". Hmm... no, I won't comment this. They also say it computes averages of 10, does it not support other lenghts? Cheers! Stefan
6360. [Speed cubing group] Re: Northern CA Workbook
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 19:06:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@n...> wrote: > I call it the Dickens method: "I do the best of times and the worst of > times". Haha! Very clever! :) ~ Bob
6361. Age of Nano technology
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 12:39:08 -0700

Oh, actually, now I remember what Tyson is talking about. The new iPod Nano has has a stop watch function that is ideal for cubing. Due to his loyalty to the WCA, Tyson has been fighting hard for that weird Stackmat, but faced with this superior and cool looking timer even he had to concede it needs to go. I know he was relieved to not have keep up this hopeless struggle anymore. It's still unclear if WCA regulations can be changed fully in time for the WC, but it's probably best for everyone to order a Nano and start practicing as soon as possible. /Lars On Sep 18, 2005, at 11:35, Stefan Pochmann wrote: > > Oohhh, ok... to me it sounded like you invented yet another timing > device. > - - - - - - - - - - - - "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." --- Terry Pratchett Lars Petrus - lars@... http://lar5.com
6362. Re: Northern CA Workbook
From: "Alan C." <cub3r_alan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 19:40:08 -0000

Ummmm... in the 4x4x4, you spelled my last name wrong. Alan Chang --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Copies of the workbook are in the files section of the Caltech yahoo > groups and can also be downloaded at this link: > > http://www.astro.caltech.edu/~tmao/Northern%20CA%202005%20Workbook.xls > > If you competed in the competition, please check over your times and > alert me if something looks funny. I am proof reading and getting > ready to submit the final workbook after I read over the Idaho times. > > If you didn't compete, have fun looking at our competition! > > Tyson Mao > MSC #631 > California Institute of Technology > > P.S. I think Lars had a new revolutionary timing method.
6363. More public cubing
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 19:46:13 -0000

I was at a cafe this weekend with some friends and had been cubing on and off during the afternoon. The cube was sitting scrambled on the table when a guy walked past and claimed that he could "solve it really fast". The guy really didn't have a speedcuber vibe about him. I don't even know what this means, but I immediately felt that he wasn't a speedcuber. Anyway, the conversation went like this... Anonymous guy (pointing to the scrambled cube): I can solve that really fast. Me (getting a distinctly non-cubey vibe from the guy): Really. How fast? Anonymous guy: Um. How many sides? Me (thinking if he's asking about 'how many sides' then it's almost certain that he can't solve the whole cube): All of them. Anonymous guy: Um. <paused, looking slightly embarrassed now> Maybe 6 minutes? Me: I can do it a lot faster than that. Anonymous guy: How fast? Me: About 30 seconds. Anonymous guy (looking slightly embarrassed): Oh. <walks away...> My friend who'd been sitting next to me during this exchange: You sure showed him!! I think maybe he was just trying to show off and since most non-cubers would be impressed (at least a little) by watching someone solve 1 side, he thought he'd get away with it. He obviously wasn't expecting to encounter a real speedcuber! :) To be fair though, I think we all know that the probability of encountering a girl who is also a ~30s solver is extremely low! Jasmine http://speedcuber.blogpsot.com
6364. Re: More public cubing
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 20:22:16 -0000

Nice! Yeah I love it when someone sees one (and it's not yours) and they start talking random crap. In relation to people discussing the cube, I cringe whenever I hear the words: "side," "cheat," and whenever "pull" "sticker" "off" are close to each other. So he just walked away?! He didn't even ask to see you solve it. I guess at that point he was just so embarassed. Maybe it'll give him something to shoot for. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I was at a cafe this weekend with some friends and had been cubing on > and off during the afternoon. The cube was sitting scrambled on the > table when a guy walked past and claimed that he could "solve it > really fast". > > The guy really didn't have a speedcuber vibe about him. I don't even > know what this means, but I immediately felt that he wasn't a > speedcuber. Anyway, the conversation went like this... > > Anonymous guy (pointing to the scrambled cube): I can solve that > really fast. > Me (getting a distinctly non-cubey vibe from the guy): Really. How fast? > Anonymous guy: Um. How many sides? > Me (thinking if he's asking about 'how many sides' then it's almost > certain that he can't solve the whole cube): All of them. > Anonymous guy: Um. <paused, looking slightly embarrassed now> Maybe 6 > minutes? > Me: I can do it a lot faster than that. > Anonymous guy: How fast? > Me: About 30 seconds. > Anonymous guy (looking slightly embarrassed): Oh. <walks away...> > My friend who'd been sitting next to me during this exchange: You sure > showed him!! > > I think maybe he was just trying to show off and since most non- cubers > would be impressed (at least a little) by watching someone solve 1 > side, he thought he'd get away with it. He obviously wasn't expecting > to encounter a real speedcuber! :) > > To be fair though, I think we all know that the probability of > encountering a girl who is also a ~30s solver is extremely low! > > Jasmine > http://speedcuber.blogpsot.com
6365. Re: [Speed cubing group] Re: More public cubing
From: Bryan Mytko <bmytko@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 16:29:12 -0400

Worse than hearing people say they used to peel off the stickers is someone actually trying it. On your good cube. This happened to me at a dorm party a few weeks ago - the guy who's party it was made the kid bow down and apologize to the cube in front of everyone. Bryan Mytko bryanosaurus@... On Sep 18, 2005, at 4:22 PM, N8 wrote: > Nice! Yeah I love it when someone sees one (and it's not yours) and > they start talking random crap. In relation to people discussing the > cube, I cringe whenever I hear the words: "side," "cheat," and > whenever "pull" "sticker" "off" are close to each other. So he just > walked away?! He didn't even ask to see you solve it. I guess at that > point he was just so embarassed. Maybe it'll give him something to > shoot for. > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I was at a cafe this weekend with some friends and had been cubing > on > > and off during the afternoon. The cube was sitting scrambled on the > > table when a guy walked past and claimed that he could "solve it > > really fast". > > > > The guy really didn't have a speedcuber vibe about him. I don't even > > know what this means, but I immediately felt that he wasn't a > > speedcuber. Anyway, the conversation went like this... > > > > Anonymous guy (pointing to the scrambled cube): I can solve that > > really fast. > > Me (getting a distinctly non-cubey vibe from the guy): Really. How > fast? > > Anonymous guy: Um. How many sides? > > Me (thinking if he's asking about 'how many sides' then it's almost > > certain that he can't solve the whole cube): All of them. > > Anonymous guy: Um. <paused, looking slightly embarrassed now> Maybe > 6 > > minutes? > > Me: I can do it a lot faster than that. > > Anonymous guy: How fast? > > Me: About 30 seconds. > > Anonymous guy (looking slightly embarrassed): Oh. <walks away...> > > My friend who'd been sitting next to me during this exchange: You > sure > > showed him!! > > > > I think maybe he was just trying to show off and since most non- > cubers > > would be impressed (at least a little) by watching someone solve 1 > > side, he thought he'd get away with it. He obviously wasn't > expecting > > to encounter a real speedcuber! :) > > > > To be fair though, I think we all know that the probability of > > encountering a girl who is also a ~30s solver is extremely low! > > > > Jasmine > > http://speedcuber.blogpsot.com > > > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > YAHOO! GROUPS LINKS > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > [Non-text portions of this message have been removed]
6366. Re: [Speed cubing group] More public cubing
From: Bryan Mytko <bmytko@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 16:31:05 -0400

Jasmine - I clicked the link in your signature and it took me to a church website... I think it's because you spelled 'blogspot' as 'blogpsot' Bryan Mytko bryanosaurus@... On Sep 18, 2005, at 3:46 PM, jasmine_ellen wrote: > I was at a cafe this weekend with some friends and had been cubing on > and off during the afternoon. The cube was sitting scrambled on the > table when a guy walked past and claimed that he could "solve it > really fast". > > The guy really didn't have a speedcuber vibe about him. I don't even > know what this means, but I immediately felt that he wasn't a > speedcuber. Anyway, the conversation went like this... > > Anonymous guy (pointing to the scrambled cube): I can solve that > really fast. > Me (getting a distinctly non-cubey vibe from the guy): Really. How > fast? > Anonymous guy: Um. How many sides? > Me (thinking if he's asking about 'how many sides' then it's almost > certain that he can't solve the whole cube): All of them. > Anonymous guy: Um. <paused, looking slightly embarrassed now> Maybe 6 > minutes? > Me: I can do it a lot faster than that. > Anonymous guy: How fast? > Me: About 30 seconds. > Anonymous guy (looking slightly embarrassed): Oh. <walks away...> > My friend who'd been sitting next to me during this exchange: You sure > showed him!! > > I think maybe he was just trying to show off and since most non-cubers > would be impressed (at least a little) by watching someone solve 1 > side, he thought he'd get away with it. He obviously wasn't expecting > to encounter a real speedcuber! :) > > To be fair though, I think we all know that the probability of > encountering a girl who is also a ~30s solver is extremely low! > > Jasmine > http://speedcuber.blogpsot.com > > > > > YAHOO! GROUPS LINKS > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > [Non-text portions of this message have been removed]
6367. Re: [Speed cubing group] More public cubing
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 20:45:17 -0000

Dearie me. What a silly typo I made. Weird that it went to a church website though. I would have expected it to go to a 'page cannot be found' error. Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, Bryan Mytko <bmytko@o...> wrote: > Jasmine - I clicked the link in your signature and it took me to a > church website... I think it's because you spelled 'blogspot' as > 'blogpsot' > > > > Bryan Mytko > bryanosaurus@b... > > > On Sep 18, 2005, at 3:46 PM, jasmine_ellen wrote: > > > I was at a cafe this weekend with some friends and had been cubing on > > and off during the afternoon. The cube was sitting scrambled on the > > table when a guy walked past and claimed that he could "solve it > > really fast". > > > > The guy really didn't have a speedcuber vibe about him. I don't even > > know what this means, but I immediately felt that he wasn't a > > speedcuber. Anyway, the conversation went like this... > > > > Anonymous guy (pointing to the scrambled cube): I can solve that > > really fast. > > Me (getting a distinctly non-cubey vibe from the guy): Really. How > > fast? > > Anonymous guy: Um. How many sides? > > Me (thinking if he's asking about 'how many sides' then it's almost > > certain that he can't solve the whole cube): All of them. > > Anonymous guy: Um. <paused, looking slightly embarrassed now> Maybe 6 > > minutes? > > Me: I can do it a lot faster than that. > > Anonymous guy: How fast? > > Me: About 30 seconds. > > Anonymous guy (looking slightly embarrassed): Oh. <walks away...> > > My friend who'd been sitting next to me during this exchange: You sure > > showed him!! > > > > I think maybe he was just trying to show off and since most non-cubers > > would be impressed (at least a little) by watching someone solve 1 > > side, he thought he'd get away with it. He obviously wasn't expecting > > to encounter a real speedcuber! :) > > > > To be fair though, I think we all know that the probability of > > encountering a girl who is also a ~30s solver is extremely low! > > > > Jasmine > > http://speedcuber.blogpsot.com > > > > > > > > > > YAHOO! GROUPS LINKS > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > > > [Non-text portions of this message have been removed]
6368. Re: More public cubing
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 20:52:49 -0000

Yeah, he didn't ask me to prove my claim of 'about 30 seconds'. I was a bit surprised about this too. Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, "N8" <collegenathan@y...> wrote: > Nice! Yeah I love it when someone sees one (and it's not yours) and > they start talking random crap. In relation to people discussing the > cube, I cringe whenever I hear the words: "side," "cheat," and > whenever "pull" "sticker" "off" are close to each other. So he just > walked away?! He didn't even ask to see you solve it. I guess at that > point he was just so embarassed. Maybe it'll give him something to > shoot for. > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I was at a cafe this weekend with some friends and had been cubing > on > > and off during the afternoon. The cube was sitting scrambled on the > > table when a guy walked past and claimed that he could "solve it > > really fast". > > > > The guy really didn't have a speedcuber vibe about him. I don't even > > know what this means, but I immediately felt that he wasn't a > > speedcuber. Anyway, the conversation went like this... > > > > Anonymous guy (pointing to the scrambled cube): I can solve that > > really fast. > > Me (getting a distinctly non-cubey vibe from the guy): Really. How > fast? > > Anonymous guy: Um. How many sides? > > Me (thinking if he's asking about 'how many sides' then it's almost > > certain that he can't solve the whole cube): All of them. > > Anonymous guy: Um. <paused, looking slightly embarrassed now> Maybe > 6 > > minutes? > > Me: I can do it a lot faster than that. > > Anonymous guy: How fast? > > Me: About 30 seconds. > > Anonymous guy (looking slightly embarrassed): Oh. <walks away...> > > My friend who'd been sitting next to me during this exchange: You > sure > > showed him!! > > > > I think maybe he was just trying to show off and since most non- > cubers > > would be impressed (at least a little) by watching someone solve 1 > > side, he thought he'd get away with it. He obviously wasn't > expecting > > to encounter a real speedcuber! :) > > > > To be fair though, I think we all know that the probability of > > encountering a girl who is also a ~30s solver is extremely low! > > > > Jasmine > > http://speedcuber.blogpsot.com
6369. Re: Northern CA Workbook
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 21:01:46 -0000

All -- I would like to say "Thank You!" to Tyson for all his hard work setting up and running the NorCal tournament. I had a blast and recorded some great personal times. Tyson's WR blindfold solve was very impressive and well-deserved, especially for someone who puts so much time into cubing tournaments and cubing publicity. Thanks, Tyson! yeff --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Copies of the workbook are in the files section of the Caltech yahoo > groups and can also be downloaded at this link: > > http://www.astro.caltech.edu/~tmao/Northern%20CA%202005% 20Workbook.xls > > If you competed in the competition, please check over your times and > alert me if something looks funny. I am proof reading and getting > ready to submit the final workbook after I read over the Idaho times. > > If you didn't compete, have fun looking at our competition! > > Tyson Mao > MSC #631 > California Institute of Technology > > P.S. I think Lars had a new revolutionary timing method.
6370. [Speed cubing group] Re: More public cubing
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 21:02:52 -0000

That's terrible! At least you can resticker though. It's better than someone stealing or breaking your speedcube. :/ As I was getting a non-cubey vibe from the guy, I wasn't about to handover my best speedcube and ask him to prove his claim. If he'd sounded a bit more confident and didn't ask me how many 'sides' then I would have asked him what his method was. If he'd 'talked the talk' so-to-speak, then I probably would have handed over my cube and asked him to show me. Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, Bryan Mytko <bmytko@o...> wrote: > Worse than hearing people say they used to peel off the stickers is > someone actually trying it. On your good cube. > This happened to me at a dorm party a few weeks ago - the guy who's > party it was made the kid bow down and apologize to the cube in front > of everyone. > > > Bryan Mytko > bryanosaurus@b... > > > On Sep 18, 2005, at 4:22 PM, N8 wrote: > > > Nice! Yeah I love it when someone sees one (and it's not yours) and > > they start talking random crap. In relation to people discussing the > > cube, I cringe whenever I hear the words: "side," "cheat," and > > whenever "pull" "sticker" "off" are close to each other. So he just > > walked away?! He didn't even ask to see you solve it. I guess at that > > point he was just so embarassed. Maybe it'll give him something to > > shoot for. > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I was at a cafe this weekend with some friends and had been cubing > > on > > > and off during the afternoon. The cube was sitting scrambled on the > > > table when a guy walked past and claimed that he could "solve it > > > really fast". > > > > > > The guy really didn't have a speedcuber vibe about him. I don't even > > > know what this means, but I immediately felt that he wasn't a > > > speedcuber. Anyway, the conversation went like this... > > > > > > Anonymous guy (pointing to the scrambled cube): I can solve that > > > really fast. > > > Me (getting a distinctly non-cubey vibe from the guy): Really. How > > fast? > > > Anonymous guy: Um. How many sides? > > > Me (thinking if he's asking about 'how many sides' then it's almost > > > certain that he can't solve the whole cube): All of them. > > > Anonymous guy: Um. <paused, looking slightly embarrassed now> Maybe > > 6 > > > minutes? > > > Me: I can do it a lot faster than that. > > > Anonymous guy: How fast? > > > Me: About 30 seconds. > > > Anonymous guy (looking slightly embarrassed): Oh. <walks away...> > > > My friend who'd been sitting next to me during this exchange: You > > sure > > > showed him!! > > > > > > I think maybe he was just trying to show off and since most non- > > cubers > > > would be impressed (at least a little) by watching someone solve 1 > > > side, he thought he'd get away with it. He obviously wasn't > > expecting > > > to encounter a real speedcuber! :) > > > > > > To be fair though, I think we all know that the probability of > > > encountering a girl who is also a ~30s solver is extremely low! > > > > > > Jasmine > > > http://speedcuber.blogpsot.com > > > > > > > > > > SPONSORED LINKS > > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle > > Word puzzle game Kid puzzle game Puzzle games > > > > YAHOO! GROUPS LINKS > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > > > [Non-text portions of this message have been removed]
6371. Re: [Speed cubing group] the best method?
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 18 Sep 2005 17:43:49 -0400

I agree. it has NOTHING to do with the best method. Somebody's idea of a VERY SICK joke. ----- Original Message ----- From: Sachin Shirwalkar To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, September 18, 2005 9:39 AM Subject: Re: [Speed cubing group] the best method? Hi jasmine. The movie is a quicktime movie. Get the quicktime player and you can view the file. But believe me you dont want to see this thing :) Sachin. On 9/18/05, jasmine_ellen <no_reply@yahoogroups.com> wrote: > What are you guys using to to view http://www.pizazz.info/pizazz.mov > > I've downloaded it and I only get the visual, no sound. I was using > Windows Media Player 10. > > Jasmine > http://speedcuber.blogspot.com > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > seriously, i can't believe i watched the whole thing.. > > > > On 9/17/05, Sapan Upadhyay <cubekid@g...> wrote: > > > what the HELL was that..... > > > > > > On 9/16/05, Bob Burton <bob@c...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> > > > > wrote: > > > > > Wow.... I'm speechless.... > > > > > > > > Yeah, me too. > > > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > -cubekid > > > > > > > > > -- > > -cubekid > > > > > > > Yahoo! Groups Links > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6372. NCal and Idaho Scrambles
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com, caltechrubiks@yahoogroups.com
Date: Sun, 18 Sep 2005 15:18:32 -0700

http://www.astro.caltech.edu/~tmao/NCal_Idaho_Scrambles/ In the words of Mark, enjoy. Tyson Mao MSC #631 California Institute of Technology
6373. Re: [Speed cubing group] Hello Again!
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 15:27:16 -0700

Wow, that's really awesome. Great to hear from you again. I remember when I was starting to cube, my brother and I would be watching your videos and we were thinking, wow, that's a good speed cube. The whole F2L style was also really cool... and the OLL and PLL. Glad to finally hear from you! Tyson Mao MSC #631 California Institute of Technology On Sep 18, 2005, at 7:39 AM, N8 wrote: > Hey guys! I haven't really been involved with cubing much for the last > couple of years, but don't think I've quit for good! I've been doing a > lot of work on my new site, which has even more cool F2L tricks. I'll > also finally show all of my PLL algorithms which I hand picked from > cube algorithm generators utilizing 2 and 3 faces only. Anyway, I live > like an hour away from Orlando now so I'm psyched about going to the > World Championship. Maybe I can finish in the top 50, but since I > stopped cubing my previous best average of 24.96 went from like 40th to > 100th now :( That is a good sign for our community though! Well, I'll > let you know the progress of the new site (I know I promised on like, > uh, last March :() and I can't wait to see some of you at the WC! > > —›NathanChristie
6374. Re: [Speed cubing group] More public cubing
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 22:50:52 -0000

Hmmm.... this cubie vibe thing has got me thinking... Perhaps it should be deamed cubedar? I've experienced similar non-cuber essence from people claiming cube talent, the cubedar has yet to fail me though! -Daniel
6375. Idaho tournament
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 23:02:51 -0000

Big thanks to all who helped bring an official tournament to Idaho! I know Frank in particular put a lot of effort in to this event, and I'm sure he had lots of help. Thanks also to the cubers who traveled to get here, especially Chris Hunt and his brother who mastered the magic just in the 'nick' of time. It really should be referred to as the Northwestern tournament-- there were cubers from Seattle, Tacoma, Moscow [Idaho] and various other parts of Idaho. two personal observations about this event: first, it shows you don't have to go to California or NY if you want to attend an official event--just come to Idaho next time! or, if you're willing to put forth the effort, host one where you are. Second, you don't have to be sub-20 to go and compete and have fun at these events. From my perspective anyway, cubing is more about competing against your own times. We had cubers of all skill and time ranges, and it made for a good event. thanks again all! --Kirk
6376. Re: More public cubing
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 23:19:32 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > > Yeah, he didn't ask me to prove my claim of 'about 30 seconds'. I was > a bit surprised about this too. > > Jasmine Maybe he can really do it and thinks he's fast and is just sick of those stupid liars who claim they can do it much faster which he believes is impossible so *he* thought *he* is the real cuber and *you* are not and went away because of that. Cheers! Stefan
6377. Re: More public cubing
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 23:37:06 -0000

> To be fair though, I think we all know that the probability of > encountering a girl who is also a ~30s solver is extremely low! It would have been awesome if you could've grabbed Jessica Fridrich, Shelly Chang and that Casey girl...and done a 'gang solve' on him. I bet he would have fainted.
6378. Re: [Speed cubing group] Age of Nano technology
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 19:20:56 -0500

lol On 9/18/05, Lars Petrus <lars@...> wrote: > Oh, actually, now I remember what Tyson is talking about. > > The new iPod Nano has has a stop watch function that is ideal for > cubing. Due to his loyalty to the WCA, Tyson has been fighting hard for > that weird Stackmat, but faced with this superior and cool looking > timer even he had to concede it needs to go. I know he was relieved to > not have keep up this hopeless struggle anymore. > > It's still unclear if WCA regulations can be changed fully in time for > the WC, but it's probably best for everyone to order a Nano and start > practicing as soon as possible. > > /Lars > > On Sep 18, 2005, at 11:35, Stefan Pochmann wrote: > > > > Oohhh, ok... to me it sounded like you invented yet another timing > > device. > > > > > - - - - - - - - - - - - > "Build a man a fire, and he'll be warm for a day. Set a man on fire, > and he'll be warm for the rest of his life." > --- Terry Pratchett > > Lars Petrus - lars@... http://lar5.com > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6379. 3x3x3 art
From: "Marc" <marque88117@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 02:25:52 -0000

are their any cool patterns to the 3x3x3 cube beside the one where you do half turn on all sides
6380. 5x5x5 piece
From: "Michael Atkinson" <m.e.atkinson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:12:10 -0000

hey, just got home from the Idaho Tournament, it was a blast!! I didn't compete in the 5x5 though for two reasons... 1. I suck at the 5x5 2. mine is broken. it's broken because one of the orange corner-center pieces kind of snapped off. so, I can still use it, because the little part that hooks into the cube is still there, but the actualy face is gone, so it's like a little hole in the orange side. I was wondering...I highly doubt this is doable, but if anyone by chance has a spare corner-center piece, whatever color, could I have it? like I said, I'm guessing no one has a bunch of 5x5 pieces just lying around, but I thought I'd check. there's a chance I can just glue it back together, but I doubt that'll work. maybe I'll just buy a new one, but I'd rather not...so, yeah. thanks!
6381. Re: 5x5x5 piece
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:25:38 -0000

Try cubesmith.com. -Mike --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <m.e.atkinson@g...> wrote: > hey, > just got home from the Idaho Tournament, it was a blast!! I didn't > compete in the 5x5 though for two reasons... > 1. I suck at the 5x5 > 2. mine is broken. > > it's broken because one of the orange corner-center pieces kind of > snapped off. so, I can still use it, because the little part that > hooks into the cube is still there, but the actualy face is gone, so > it's like a little hole in the orange side. I was wondering...I > highly doubt this is doable, but if anyone by chance has a spare > corner-center piece, whatever color, could I have it? like I said, > I'm guessing no one has a bunch of 5x5 pieces just lying around, but I > thought I'd check. there's a chance I can just glue it back together, > but I doubt that'll work. maybe I'll just buy a new one, but I'd > rather not...so, yeah. thanks!
6382. Re: World Championship
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:26:41 -0000

I hadn't intended to start this whole discussion, but I do want to add some comments, hopefully to explain a bit about where I was coming from... --- Tyson Mao wrote: > Hmm... offensive clothing? That's pretty broad. --- kwickykanny wrote: > Yeah, broad is bad. If it were phrased "offensive clothing," just > how far down would you have to drill? ... --- thewetdog wrote: > I agree with Tyson, that the definition of "offensive" is rather > subjective. I didn't mean to imply that it was objective - in fact, by definition, what is "offensive" is highly subjective. Something that is offensive to one person (or even a large group of people), is very likely commonplace for others. Unfortunately, I didn't make it clear that I was merely looking for a rule or set of rules that govern(s) articles of clothing that "display 'offensive' or 'controversial' content". I wasn't trying to come up with the final wording for such a rule - that would be up to the governing body (WCA). Also, Bob was kind enough to let us know (since I hadn't taken the time to check) that such a rule does exist. I'm sorry I didn't take the time to look into that in the first place. --- Tyson Mao wrote: > ... David Wesley's "Jesus is Lord" shirt could be considered > offensive by many people. In my opinion, that was a little bad > taste. He knew there would publicity at that competition. A cube > competition is no place to promote your own personal beliefs. --- Kirk wrote: > ... "Jesus Is Lord" was acceptable within the rules, and it may > have been precisely because of the potential publicity that he > chose to wear that shirt that day--isn't that what anyone who has a > message they want to advertise would do? Same reason sponsors put > their logos on clothing. > > I guess I don't see a signfiicant distinction between one's right > of commercial promotion vs. religious promotion... Putting aside the already addressed issue of country (read "freedoms" in the USA) vs. international appropriateness, this does bring up a good point. While Tyson obviously does see a difference between commercial and religious promotion, there are others who prefer not to (or simply don't) make that distinction. I think it's important to note that regardless who/what we represent with our attire, our actions and attitudes will reflect on that individual/group. I'm sure David had this in mind, and would expect that anyone representing a company would do the same as they compete and interact with other competitors. I personally (just to throw in my opinion) agree that where commercial promotion would be allowed, statements of personal belief are reasonable, provided it is "self" promotion, and not "other" deprecating. --- thewetdog wrote: > It is too bad that some people don't have the common courtesy or > commonsense to pick their personal messages accordingly. Unfortunately, depending on the message, it may require more than common sense or courtesy. As I said, things that are offensive to some are not necessarily offensive to all. More than that, something may be so commonplace to someone that they may not realize it could be offensive to someone (or a group of people) with whom they have not yet had contact. - Grant P.S. I'm not trying to be argumentative, or offensive, but did want to give some explanation behind my thoughts on this conversation.
6383. Re: World Championship
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:27:27 -0000

--- thewetdog wrote: > ... What I am asking about is not offensive in its primary message. > [snip] > I would think someone showing up decked out in a Camel or Marlboro > outfit because the company, for publicity, is sponsoring him or her > would be extremely bad taste. But I now understand that there are > no real rules on the subject. Do we wait until this situation > arises to make a rule, or do we just say that it is all fair game? Whether you wait until the situation arises or not, I believe this would be an extremely difficult issue to address in rules. Where to draw the line between what is okay, and what is too much, would be subjective, and opinions could vary widely. - Grant
6384. Re: Hello Again!
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 23:22:54 -0700

FYI, I learned f2l from your site 2 years ago and watched your 23 second video abot 10 times a day. It was motivating. Thanks for saying hi. -Chris On 9/18/05, N8 <collegenathan@yahoo.com> wrote: > Hey guys! I haven't really been involved with cubing much for the last > couple of years, but don't think I've quit for good! I've been doing a > lot of work on my new site, which has even more cool F2L tricks. I'll > also finally show all of my PLL algorithms which I hand picked from > cube algorithm generators utilizing 2 and 3 faces only. Anyway, I live > like an hour away from Orlando now so I'm psyched about going to the > World Championship. Maybe I can finish in the top 50, but since I > stopped cubing my previous best average of 24.96 went from like 40th to > 100th now :( That is a good sign for our community though! Well, I'll > let you know the progress of the new site (I know I promised on like, > uh, last March :() and I can't wait to see some of you at the WC! > > —›NathanChristie > > > > > > > Yahoo! Groups Links > > > > > > > >
6385. Idaho Cuber?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 23:26:55 -0700

Does anyone in Idaho know of a Ilia Shadrin? He seems to have founded a Rubik's Cube Club in Idaho. Tyson Mao MSC #631 California Institute of Technology
6386. Re: [Speed cubing group] Idaho Cuber?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 Sep 2005 23:27:45 -0700

Oh wait, I have more info: Boise, Idaho... Capital High School? Tyson Mao MSC #631 California Institute of Technology On Sep 18, 2005, at 11:26 PM, Tyson Mao wrote: > Does anyone in Idaho know of a Ilia Shadrin? He seems to have founded > a Rubik's Cube Club in Idaho. > > Tyson Mao > MSC #631 > California Institute of Technology > > > > > > > Yahoo! Groups Links > > > > > > >
6387. Re: [Speed cubing group] Re: Cube song help - found them all! - just found an old cube song - very funny
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 19 Sep 2005 08:23:15 +0100

Hmmm i thought i sent this once but my connectionnwas playing up last night. Apologies if it did get sent: An old thread I know but ... I was searching through some old vinyl - LPs and singles from a long time ago - and I found a single that I forgot I had. I won it in the 1982 (3?) Radio Budapest fewest moves competition along with other memorabilia. Its made in Hungary but sung in English and word sheet is included so repeated below. Side B is called Hungarian Goulash for two and its signed by the artists (Bea Muszty and Andras Dobay). Enjoy! Trick in the Middle (Rubik's Cube) by B Muszty and A Dobey If you miss the evening train And you're standing in the rain - life's not roses all the way When your tax return is false And you've bet on the wrong horse - the Cube won't lead you astray Taking a sunbath on the beach For a magazine you reach - life's not roses all the way Headlines seem to have no meaning And you're sceptical of reading - the Cube won't lead you astray Try to harmonize the colours of your life Or the faces of the Cube to be alike You can twist, twiddle and fiddle But the trick's in the middle of the Cube - Rubik Rubik's Cube Your son's taking drugs Your house if full of bugs - life's not roses all the way No one calls you honey Your wife drinks all your money - the Cube won't lead you astray When your true love is gone Don't you look for your gun - life's not roses all the way Don't you weep, don't you mourn You can fiddle on your own ... - the Cube won't lead you astray Try to harmonize the colours of your life Or the faces of the Cube to be alike You can twist, twiddle and fiddle But the trick's in the middle of the Cube - Rubik Rubik's Cube ----- Original Message ----- From: "Daniel Hayes" <swedishlf@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, September 09, 2005 7:20 AM Subject: [Speed cubing group] Re: Cube song help - found them all! > OK, sorry to spam the boards guys but I this was driving me crazy. > Last post on the subject, I promise! I've been searching all day and > finally found out every thing I need to know. > > Song 1 - You folks were kind enough to point me to a download of "Mr. > Rubik" By The Barron Knights. That was the easy one! > > Song 2 - After much searching, the secret lies in post number 2715 of > our very own group. The song is "Rubik's Cube" by the Amateur Lovers > off the 1997 album Virgin White Lies. I posted it on www.putfile.com > , which I've never used before so let me know if it works: > http://media.putfile.com/RubiksCube26 It's a fantastic song, and > there were many responses to the original post about it. Odd that > none of us remembered them. > > Song 3 - "This Rubik's Cube is Driving me Crazy!" - Eric Drysdale > Originally aired on Comedy Central's Premium Blend episode 307 and (I > think) can be found on Comic Remix episode 116. I'll have to keep an > eye out on the comedy central tv listings, and see if Mr. Drysdale > responds to my request. I'd like to have a copy of it. > > Other songs I found during the search: > "Your Cat Can do the Cube" - Ronnie Allen & the Missing Pieces from > The Dr. Demento Show #82-41 - 10/10/82 > > "I can't do The Cube" - Ronnie Allen & the Missing Pieces > > "The Cube" - Bob Jenkins > > "Cubic Refugee" - Stevens & Grdnic (not a typo) from The Dr. Demento > Show #82-22 - May 30, 1982 > > I have been unable to find copies of any of these yet, though I do > have partial lyrics for some. > > Thanks for the help, and I'm happy I can finally sleep! > > -Daniel > > > > > > > Yahoo! Groups Links > > > > > > > >
6388. [Speed cubing group] Re: Cube song help - found them all! - just found an old cube song - very funny
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 07:46:06 -0000

Can you copy that to your computer?? I know it's vinyl, but it's possible to burn it to an mp3 with the right set up, and I imagine I'm not alone in saying I'd love to hear it... --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > Hmmm i thought i sent this once but my connectionnwas playing up last night. > Apologies if it did get sent: > > > An old thread I know but ... > I was searching through some old vinyl - LPs and singles from a long time > ago - and I found a single that I forgot I had. I won it in the 1982 (3?) > Radio Budapest fewest moves competition along with other memorabilia. Its > made in Hungary but sung in English and word sheet is included so repeated > below. Side B is called Hungarian Goulash for two and its signed by the > artists (Bea Muszty and Andras Dobay). Enjoy! > > Trick in the Middle (Rubik's Cube) > by B Muszty and A Dobey > > If you miss the evening train > And you're standing in the rain > - life's not roses all the way > When your tax return is false > And you've bet on the wrong horse > - the Cube won't lead you astray > > Taking a sunbath on the beach > For a magazine you reach > - life's not roses all the way > Headlines seem to have no meaning > And you're sceptical of reading > - the Cube won't lead you astray > > Try to harmonize the colours of your life > Or the faces of the Cube to be alike > You can twist, twiddle and fiddle > But the trick's in the middle > of the Cube - Rubik Rubik's Cube > > Your son's taking drugs > Your house if full of bugs > - life's not roses all the way > No one calls you honey > Your wife drinks all your money > - the Cube won't lead you astray > > When your true love is gone > Don't you look for your gun > - life's not roses all the way > Don't you weep, don't you mourn > You can fiddle on your own ... > - the Cube won't lead you astray > > Try to harmonize the colours of your life > Or the faces of the Cube to be alike > You can twist, twiddle and fiddle > But the trick's in the middle > of the Cube - Rubik Rubik's Cube > > > ----- Original Message ----- > From: "Daniel Hayes" <swedishlf@h...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Friday, September 09, 2005 7:20 AM > Subject: [Speed cubing group] Re: Cube song help - found them all! > > > > OK, sorry to spam the boards guys but I this was driving me crazy. > > Last post on the subject, I promise! I've been searching all day and > > finally found out every thing I need to know. > > > > Song 1 - You folks were kind enough to point me to a download of "Mr. > > Rubik" By The Barron Knights. That was the easy one! > > > > Song 2 - After much searching, the secret lies in post number 2715 of > > our very own group. The song is "Rubik's Cube" by the Amateur Lovers > > off the 1997 album Virgin White Lies. I posted it on www.putfile.com > > , which I've never used before so let me know if it works: > > http://media.putfile.com/RubiksCube26 It's a fantastic song, and > > there were many responses to the original post about it. Odd that > > none of us remembered them. > > > > Song 3 - "This Rubik's Cube is Driving me Crazy!" - Eric Drysdale > > Originally aired on Comedy Central's Premium Blend episode 307 and (I > > think) can be found on Comic Remix episode 116. I'll have to keep an > > eye out on the comedy central tv listings, and see if Mr. Drysdale > > responds to my request. I'd like to have a copy of it. > > > > Other songs I found during the search: > > "Your Cat Can do the Cube" - Ronnie Allen & the Missing Pieces from > > The Dr. Demento Show #82-41 - 10/10/82 > > > > "I can't do The Cube" - Ronnie Allen & the Missing Pieces > > > > "The Cube" - Bob Jenkins > > > > "Cubic Refugee" - Stevens & Grdnic (not a typo) from The Dr. Demento > > Show #82-22 - May 30, 1982 > > > > I have been unable to find copies of any of these yet, though I do > > have partial lyrics for some. > > > > Thanks for the help, and I'm happy I can finally sleep! > > > > -Daniel > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6389. Re: [Speed cubing group] Re: Cube song help - found them all! - just found an old cube song - very funny
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 19 Sep 2005 08:48:52 +0100

I'll see what i can do! ----- Original Message ----- From: "kirk83616" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September 19, 2005 8:46 AM Subject: [Speed cubing group] Re: Cube song help - found them all! - just found an old cube song - very funny > Can you copy that to your computer?? I know it's vinyl, but it's > possible to burn it to an mp3 with the right set up, and I imagine > I'm not alone in saying I'd love to hear it... > --Kirk > > --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" > <duncan@d...> wrote: >> Hmmm i thought i sent this once but my connectionnwas playing up > last night. >> Apologies if it did get sent: >> >> >> An old thread I know but ... >> I was searching through some old vinyl - LPs and singles from a > long time >> ago - and I found a single that I forgot I had. I won it in the > 1982 (3?) >> Radio Budapest fewest moves competition along with other > memorabilia. Its >> made in Hungary but sung in English and word sheet is included so > repeated >> below. Side B is called Hungarian Goulash for two and its signed > by the >> artists (Bea Muszty and Andras Dobay). Enjoy! >> >> Trick in the Middle (Rubik's Cube) >> by B Muszty and A Dobey >> >> If you miss the evening train >> And you're standing in the rain >> - life's not roses all the way >> When your tax return is false >> And you've bet on the wrong horse >> - the Cube won't lead you astray >> >> Taking a sunbath on the beach >> For a magazine you reach >> - life's not roses all the way >> Headlines seem to have no meaning >> And you're sceptical of reading >> - the Cube won't lead you astray >> >> Try to harmonize the colours of your life >> Or the faces of the Cube to be alike >> You can twist, twiddle and fiddle >> But the trick's in the middle >> of the Cube - Rubik Rubik's Cube >> >> Your son's taking drugs >> Your house if full of bugs >> - life's not roses all the way >> No one calls you honey >> Your wife drinks all your money >> - the Cube won't lead you astray >> >> When your true love is gone >> Don't you look for your gun >> - life's not roses all the way >> Don't you weep, don't you mourn >> You can fiddle on your own ... >> - the Cube won't lead you astray >> >> Try to harmonize the colours of your life >> Or the faces of the Cube to be alike >> You can twist, twiddle and fiddle >> But the trick's in the middle >> of the Cube - Rubik Rubik's Cube >> >> >> ----- Original Message ----- >> From: "Daniel Hayes" <swedishlf@h...> >> To: <speedsolvingrubikscube@yahoogroups.com> >> Sent: Friday, September 09, 2005 7:20 AM >> Subject: [Speed cubing group] Re: Cube song help - found them all! >> >> >> > OK, sorry to spam the boards guys but I this was driving me > crazy. >> > Last post on the subject, I promise! I've been searching all > day and >> > finally found out every thing I need to know. >> > >> > Song 1 - You folks were kind enough to point me to a download > of "Mr. >> > Rubik" By The Barron Knights. That was the easy one! >> > >> > Song 2 - After much searching, the secret lies in post number > 2715 of >> > our very own group. The song is "Rubik's Cube" by the Amateur > Lovers >> > off the 1997 album Virgin White Lies. I posted it on > www.putfile.com >> > , which I've never used before so let me know if it works: >> > http://media.putfile.com/RubiksCube26 It's a fantastic song, and >> > there were many responses to the original post about it. Odd > that >> > none of us remembered them. >> > >> > Song 3 - "This Rubik's Cube is Driving me Crazy!" - Eric Drysdale >> > Originally aired on Comedy Central's Premium Blend episode 307 > and (I >> > think) can be found on Comic Remix episode 116. I'll have to > keep an >> > eye out on the comedy central tv listings, and see if Mr. > Drysdale >> > responds to my request. I'd like to have a copy of it. >> > >> > Other songs I found during the search: >> > "Your Cat Can do the Cube" - Ronnie Allen & the Missing Pieces > from >> > The Dr. Demento Show #82-41 - 10/10/82 >> > >> > "I can't do The Cube" - Ronnie Allen & the Missing Pieces >> > >> > "The Cube" - Bob Jenkins >> > >> > "Cubic Refugee" - Stevens & Grdnic (not a typo) from The Dr. > Demento >> > Show #82-22 - May 30, 1982 >> > >> > I have been unable to find copies of any of these yet, though I > do >> > have partial lyrics for some. >> > >> > Thanks for the help, and I'm happy I can finally sleep! >> > >> > -Daniel >> > >> > >> > >> > >> > >> > >> > Yahoo! Groups Links >> > >> > >> > >> > >> > >> > >> > >> > > > > > > > > Yahoo! Groups Links > > > > > > > >
6390. Rule and Competition Proposals
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 00:58:09 -0700

Hi Everyone, I wanted to run a couple of ideas by you guys. 1. Instead of allowing competitors to choose the U-color and F-color, three colors (A, B, and C) are drawn randomly at the beginning of each competition. The cubes are then scrambled with A as the U-face and B as the F-face. If B is not possible as the F-face, it is substituted with C. Doing this will save time for the scramblers, and make it easier for us to keep track. There's no "someone's getting shafted" because it's random and you have no way of knowing beforehand and thus it's equal. 2. We are wanting to eliminate to POP for 2006. Without POP solves, in an average of 5, as Lars said, you have to pop 40% of the time for it to really affect you and that's just unacceptable. However, the argument still stands that 'mean of' competitors who popped would essentially be taken out of the competition. Common 'mean of' events are the 4x4x4 and 5x5x5 cube, which, upon popping, are generally not trivial fixes. I'd like to run the idea that POPs are eliminated for 'average' competition but still included in the 'mean of' competition. Tyson Mao MSC #631 California Institute of Technology
6391. Re: Rule and Competition Proposals
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 08:21:46 -0000

So under this proposal, would the competitor be allowed to use the 15 second inspection time to examine the cube and place it back down with the desired face up? Personally, I'm all in favor of making it easier on the judges and scramblers. There's a lot of effort that goes into these events, and there's no reason to make it any more difficult or time consuming than it actually has to be. The proposal seems even- handed--every competitor gets the same mixed up cube. So my initial reaction is it sounds reasonable to me. But I would want to place the cube down during the inspection with my preferred side up. It wouldn't give an advantage to anyone, and would be consistent with current practices. --Kirk --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Hi Everyone, > > I wanted to run a couple of ideas by you guys. > > 1. Instead of allowing competitors to choose the U-color and F- color, > three colors (A, B, and C) are drawn randomly at the beginning of each > competition. The cubes are then scrambled with A as the U-face and B > as the F-face. If B is not possible as the F-face, it is substituted > with C. Doing this will save time for the scramblers, and make it > easier for us to keep track. There's no "someone's getting shafted" > because it's random and you have no way of knowing beforehand and thus > it's equal. > > 2. We are wanting to eliminate to POP for 2006. Without POP solves, > in an average of 5, as Lars said, you have to pop 40% of the time for > it to really affect you and that's just unacceptable. However, the > argument still stands that 'mean of' competitors who popped would > essentially be taken out of the competition. Common 'mean of' events > are the 4x4x4 and 5x5x5 cube, which, upon popping, are generally not > trivial fixes. I'd like to run the idea that POPs are eliminated for > 'average' competition but still included in the 'mean of' competition. > > Tyson Mao > MSC #631 > California Institute of Technology
6392. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 01:27:47 -0700

The inspection allows you to place it down how you want. In BLD, competitors should ask judges to place the cube a certain way. On my second solve, I almost started memorizing and then I saw that the blue center was in front. It could have been ugly. Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 1:21 AM, kirk83616 wrote: > So under this proposal, would the competitor be allowed to use the > 15 second inspection time to examine the cube and place it back down > with the desired face up? > > Personally, I'm all in favor of making it easier on the judges and > scramblers. There's a lot of effort that goes into these events, > and there's no reason to make it any more difficult or time > consuming than it actually has to be. The proposal seems even- > handed--every competitor gets the same mixed up cube. So my initial > reaction is it sounds reasonable to me. > > But I would want to place the cube down during the inspection with > my preferred side up. It wouldn't give an advantage to anyone, and > would be consistent with current practices. > > --Kirk
6393. Re: World Championship
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 08:48:46 -0000

I agree completely. It would be far too difficult if not impossible to craft language covering every possible way someone might wear something that would be offensive to someone (or even to many). And even if you covered all the language or types of pictures that could be offensive, I can think of some outfits that don't have pictures or words but would still be offensive to many. I suppose we could require everyone to wear uniforms to compete. That's one way to eliminate this risk. The other more practical solution is to imbue the WCA delegate with discretion to determine on an ad hoc basis if something is so offensive that the person wearing it should not be allowed to compete while wearing it. I would hope that such determinations would be limited to something extremely vulgar or pornographic, which is how I would interpret the "vulgar or offensive" terms in the rules. You could include a safe-gap measure that such a determination would need to be ratified by 3 other judges so that a capricious judge's decision wouldn't be final, and you could even allow the competitor a few minutes to change or something. But has this really been an issue historically, or is this just much ado about nothing? Can't we just encourage other people to try to use some common sense and try not to take offense at the ideas others try to express? --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- thewetdog wrote: > > ... What I am asking about is not offensive in its primary message. > > [snip] > > I would think someone showing up decked out in a Camel or Marlboro > > outfit because the company, for publicity, is sponsoring him or her > > would be extremely bad taste. But I now understand that there are > > no real rules on the subject. Do we wait until this situation > > arises to make a rule, or do we just say that it is all fair game? > > Whether you wait until the situation arises or not, I believe this > would be an extremely difficult issue to address in rules. Where to > draw the line between what is okay, and what is too much, would be > subjective, and opinions could vary widely. > > - Grant
6394. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 02:06:45 -0700

I disagree. Competitors should not expect the cube to be placed in front of him/her a certain way. For one of my solves at the Dallas competition, I had asked the judge before starting my solve whether the blue center was in front and yellow center was on top. She told me it was, so when I started memorizing, I hadn't realized I was holding the cube the wrong way. It should not be the judge's job to place the cube in front of the competitor a certain way. It is the responsibility of the competitor to pay attention to these things. Leyan Tyson Mao wrote: > The inspection allows you to place it down how you want. In BLD, > competitors should ask judges to place the cube a certain way. On my > second solve, I almost started memorizing and then I saw that the blue > center was in front. It could have been ugly. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 19, 2005, at 1:21 AM, kirk83616 wrote: > > >>So under this proposal, would the competitor be allowed to use the >>15 second inspection time to examine the cube and place it back down >>with the desired face up? >> >>Personally, I'm all in favor of making it easier on the judges and >>scramblers. There's a lot of effort that goes into these events, >>and there's no reason to make it any more difficult or time >>consuming than it actually has to be. The proposal seems even- >>handed--every competitor gets the same mixed up cube. So my initial >>reaction is it sounds reasonable to me. >> >>But I would want to place the cube down during the inspection with >>my preferred side up. It wouldn't give an advantage to anyone, and >>would be consistent with current practices. >> >>--Kirk > > > > > > > > Yahoo! Groups Links > > > > > > >
6395. Re: [Speed cubing group] Re: World Championship
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 19 Sep 2005 05:39:40 -0400

Another simple solution to this problem would be to give t-shirts to everyone and say that they must wear them at all competitions. This would work for something big like theWC2005, But for smaller tourneys, I guess "offensive" would be dicided by the organizing commity. ----- Original Message ----- From: kirk83616 To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, September 19, 2005 4:48 AM Subject: [Speed cubing group] Re: World Championship I agree completely. It would be far too difficult if not impossible to craft language covering every possible way someone might wear something that would be offensive to someone (or even to many). And even if you covered all the language or types of pictures that could be offensive, I can think of some outfits that don't have pictures or words but would still be offensive to many. I suppose we could require everyone to wear uniforms to compete. That's one way to eliminate this risk. The other more practical solution is to imbue the WCA delegate with discretion to determine on an ad hoc basis if something is so offensive that the person wearing it should not be allowed to compete while wearing it. I would hope that such determinations would be limited to something extremely vulgar or pornographic, which is how I would interpret the "vulgar or offensive" terms in the rules. You could include a safe-gap measure that such a determination would need to be ratified by 3 other judges so that a capricious judge's decision wouldn't be final, and you could even allow the competitor a few minutes to change or something. But has this really been an issue historically, or is this just much ado about nothing? Can't we just encourage other people to try to use some common sense and try not to take offense at the ideas others try to express? --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- thewetdog wrote: > > ... What I am asking about is not offensive in its primary message. > > [snip] > > I would think someone showing up decked out in a Camel or Marlboro > > outfit because the company, for publicity, is sponsoring him or her > > would be extremely bad taste. But I now understand that there are > > no real rules on the subject. Do we wait until this situation > > arises to make a rule, or do we just say that it is all fair game? > > Whether you wait until the situation arises or not, I believe this > would be an extremely difficult issue to address in rules. Where to > draw the line between what is okay, and what is too much, would be > subjective, and opinions could vary widely. > > - Grant SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6396. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 02:43:59 -0700

Actually, I have to agree with Leyan and call myself an idiot. One of my main objectives is to reduce the amount of responsibility on the judges where appropriate. In a standard 3x3x3 speed solve competition, this is not an issue. I'm pretty confident the blindfold cubers out there won't mind the extra half second it takes for them to put the right colors in front of them. The fact remains that finding judges for a competition is always difficult. Finding judges that are willing to stay the entire day is extremely difficult. I have been very fortunate to go to a school with people named Mark who solve the cube in about 45 to 50 seconds and thus I have a limited supply of 'skilled' judges. Until cubers are willing to attend competitions where they do not compete at all, 'skilled' judges will always be a rarity and a precious resource when present. With that being said, I remember it was once requested that the judge picks up and inspects the cube rapidly after the competitor has finished solving. Whereas this would be nice, if a judge forgets, please don't grab your cube and insist that the judge wasn't paying attention and didn't inspect your cube. Instead, what I do is I tell my judge to inspect the cube and hand it back to me. Not only does it teach the judge a lesson, but it also makes sure you follow all the rules completely. If you're aware of the rules, you can enforce them yourself. Please don't blame something on a judge when you could have corrected yourself. This is just a general statement and aimed at no one. I read that last statement again in my head and realized that I could be misunderstood. Tyson Mao MSC #631 California Institute of Technology P.S. Correct me if I'm wrong, but if you hold the wrong centers to you and you try to BLD, baring an unsolvable parity error (can that happen), do you get a nice pretty 'dot' design? On Sep 19, 2005, at 2:06 AM, Leyan Lo wrote: > I disagree. Competitors should not expect the cube to be placed in > front of him/her a certain way. > > For one of my solves at the Dallas competition, I had asked the judge > before starting my solve whether the blue center was in front and > yellow > center was on top. She told me it was, so when I started memorizing, I > hadn't realized I was holding the cube the wrong way. > > It should not be the judge's job to place the cube in front of the > competitor a certain way. It is the responsibility of the competitor > to > pay attention to these things. > > Leyan > > > Tyson Mao wrote: >> The inspection allows you to place it down how you want. In BLD, >> competitors should ask judges to place the cube a certain way. On my >> second solve, I almost started memorizing and then I saw that the blue >> center was in front. It could have been ugly. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Sep 19, 2005, at 1:21 AM, kirk83616 wrote: >> >> >>> So under this proposal, would the competitor be allowed to use the >>> 15 second inspection time to examine the cube and place it back down >>> with the desired face up? >>> >>> Personally, I'm all in favor of making it easier on the judges and >>> scramblers. There's a lot of effort that goes into these events, >>> and there's no reason to make it any more difficult or time >>> consuming than it actually has to be. The proposal seems even- >>> handed--every competitor gets the same mixed up cube. So my initial >>> reaction is it sounds reasonable to me. >>> >>> But I would want to place the cube down during the inspection with >>> my preferred side up. It wouldn't give an advantage to anyone, and >>> would be consistent with current practices. >>> >>> --Kirk >> >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > > > Yahoo! Groups Links > > > > > > >
6397. Re: [Speed cubing group] Re: World Championship
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 02:49:21 -0700

Isn't that just a uniform? I'd like to hope, though I know this isn't true, that if someone is smart enough to solve a Rubik's Cube, then they're smart enough not to wear clothing with alcohol or tobacco slogans, profanity, vulgarity, obscenities, and that they've got enough control to refrain from promoting any messages (such as Hawaiian Independence or Join My Cult) at an international event where people from different backgrounds and cultures may be sensitive to things which we take for granted. I guess this is the one time I can smile at my perfectly mundane wardrobe. Oh, except for that one prank t-shirt. I won't be wearing that one to WC 2005. Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 2:39 AM, Peter Douthwright wrote: > Another simple solution to this problem would be to give t-shirts to > everyone and say that they must wear them at all competitions. > > This would work for something big like theWC2005, But for smaller > tourneys, I guess "offensive" would be dicided by the organizing > commity. > ----- Original Message ----- > From: kirk83616 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, September 19, 2005 4:48 AM > Subject: [Speed cubing group] Re: World Championship > > > I agree completely. It would be far too difficult if not impossible > to craft language covering every possible way someone might wear > something that would be offensive to someone (or even to many). And > even if you covered all the language or types of pictures that could > be offensive, I can think of some outfits that don't have pictures or > words but would still be offensive to many. > > I suppose we could require everyone to wear uniforms to compete. > That's one way to eliminate this risk. > > The other more practical solution is to imbue the WCA delegate with > discretion to determine on an ad hoc basis if something is so > offensive that the person wearing it should not be allowed to compete > while wearing it. I would hope that such determinations would be > limited to something extremely vulgar or pornographic, which is how I > would interpret the "vulgar or offensive" terms in the rules. You > could include a safe-gap measure that such a determination would need > to be ratified by 3 other judges so that a capricious judge's > decision > wouldn't be final, and you could even allow the competitor a few > minutes to change or something. > > But has this really been an issue historically, or is this just much > ado about nothing? Can't we just encourage other people to try to > use > some common sense and try not to take offense at the ideas others try > to express? > --Kirk > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: >> --- thewetdog wrote: >>> ... What I am asking about is not offensive in its primary message. >>> [snip] >>> I would think someone showing up decked out in a Camel or Marlboro >>> outfit because the company, for publicity, is sponsoring him or her >>> would be extremely bad taste. But I now understand that there are >>> no real rules on the subject. Do we wait until this situation >>> arises to make a rule, or do we just say that it is all fair game? >> >> Whether you wait until the situation arises or not, I believe this >> would be an extremely difficult issue to address in rules. Where to >> draw the line between what is okay, and what is too much, would be >> subjective, and opinions could vary widely. >> >> - Grant > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > > ----------------------------------------------------------------------- > ------- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > ----------------------------------------------------------------------- > ------- > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > >
6398. Re: [Speed cubing group] Rule and Competition Proposals
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:02:24 -0700

I think it would be best if those three colors, A-B-C, are decided by the WCA and then used for every competition. I mean, that's the WCA's job, right? It is no fairer to randomly select three colors at the beginning of each competition, and in fact could be an annoyance to scramblers who scramble for more than one competition. But if you strongly believe that every color has equal right to be A B or C, then go for it. Leyan Tyson Mao wrote: > Hi Everyone, > > I wanted to run a couple of ideas by you guys. > > 1. Instead of allowing competitors to choose the U-color and F-color, > three colors (A, B, and C) are drawn randomly at the beginning of each > competition. The cubes are then scrambled with A as the U-face and B > as the F-face. If B is not possible as the F-face, it is substituted > with C. Doing this will save time for the scramblers, and make it > easier for us to keep track. There's no "someone's getting shafted" > because it's random and you have no way of knowing beforehand and thus > it's equal. > > 2. We are wanting to eliminate to POP for 2006. Without POP solves, > in an average of 5, as Lars said, you have to pop 40% of the time for > it to really affect you and that's just unacceptable. However, the > argument still stands that 'mean of' competitors who popped would > essentially be taken out of the competition. Common 'mean of' events > are the 4x4x4 and 5x5x5 cube, which, upon popping, are generally not > trivial fixes. I'd like to run the idea that POPs are eliminated for > 'average' competition but still included in the 'mean of' competition. > > Tyson Mao > MSC #631 > California Institute of Technology > > > > > > > Yahoo! Groups Links > > > > > > > >
6399. [Speed cubing group] Re: Rule and Competition Proposals
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 10:07:22 -0000

> P.S. Correct me if I'm wrong, but if you hold the wrong centers to you > and you try to BLD, baring an unsolvable parity error (can that > happen), do you get a nice pretty 'dot' design? Half the time you get a pattern ;-) The other half you would get an unsolvable parity error where the corner permutation and the edge permutation do not have the same parity in your mind. So yeah that might screw things up a bit ;-) Chris
6400. Re: [Speed cubing group] Rule and Competition Proposals
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:23:52 -0700

I would strongly advocate equal rights for stickers of all colors mainly because, though it is fair to select A-B-C and set them for every competition, I know people out there all have different color preferences. It definitely won't get annoying for the scramblers because if you do one competition, after three solves into the next competition, you wouldn't even have to think twice. I for one have gotten to the point where after the second solve of the first round, I'm pretty sure someone could hand me a cube, and I could tell you who's cube it was and what color scheme they requested (since we've been asking for color scheme in the past). Really nasty greasy cube? That's Edison Park's and he wants green on top. Textured tiles with Cube Smith logo on white center? That's Jeff Soesbe and white on top, orange in front. Tiled cube that turns very well? Yellow on top, blue in front. New Cube Smith stickers, slight white line underneath the orange sticker on the white/orange edge? That's Alan Chang's cube and he has no preference. Paper sticker cube coated with nail polish to prevent peeling of stickers? That's Timothy Wong and he's cool because he goes white/green. Warren's cube has a slightly grainy feeling to it which is similar to Lars Petrus' cube but it's a bit looser and his green is different. Matthew Wallisa has older Cube Smith stickers and his blue is the same blue as on my BLD cube and he goes blue/white. Mike Grimsley's cube says skeenegee on the white center. Cube that pops at the slightest touch, is loose beyond belief, absolutely ridiculous, and has an X carved into the red center sticker? Frank Chang... loosest cube at the Caltech Spring 2005 competition. Second loosest cube I've felt, losing out only Kenneth Brandon's cube from Caltech Winter 2004. It would be really easy to randomly select three colors and it won't really be tedious at all. Plus, I think it could be kind of fun having a bunch of Chris' tiles in a hat and reaching in for three. Furthermore, selecting random colors at the competition is another way, though there really shouldn't be any doubt, to further show that I am indeed running a fair competition. After WC 2003, I try to make it a point that randomly generated scrambles are not checked for 'luckiness' because there is not uniform definition for luckiness. Also, it's fun to say I stand for equal rights. Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 3:02 AM, Leyan Lo wrote: > I think it would be best if those three colors, A-B-C, are decided by > the WCA and then used for every competition. I mean, that's the WCA's > job, right? It is no fairer to randomly select three colors at the > beginning of each competition, and in fact could be an annoyance to > scramblers who scramble for more than one competition. > > But if you strongly believe that every color has equal right to be A B > or C, then go for it. > > Leyan > > > Tyson Mao wrote: >> Hi Everyone, >> >> I wanted to run a couple of ideas by you guys. >> >> 1. Instead of allowing competitors to choose the U-color and F-color, >> three colors (A, B, and C) are drawn randomly at the beginning of each >> competition. The cubes are then scrambled with A as the U-face and B >> as the F-face. If B is not possible as the F-face, it is substituted >> with C. Doing this will save time for the scramblers, and make it >> easier for us to keep track. There's no "someone's getting shafted" >> because it's random and you have no way of knowing beforehand and thus >> it's equal. >> >> 2. We are wanting to eliminate to POP for 2006. Without POP solves, >> in an average of 5, as Lars said, you have to pop 40% of the time for >> it to really affect you and that's just unacceptable. However, the >> argument still stands that 'mean of' competitors who popped would >> essentially be taken out of the competition. Common 'mean of' events >> are the 4x4x4 and 5x5x5 cube, which, upon popping, are generally not >> trivial fixes. I'd like to run the idea that POPs are eliminated for >> 'average' competition but still included in the 'mean of' competition. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> >> > > > > > Yahoo! Groups Links > > > > > > >
6401. Re: Rule and Competition Proposals
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 10:30:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > 1. Instead of allowing competitors to choose the U-color and F-color, > three colors (A, B, and C) are drawn randomly at the beginning of each > competition. The cubes are then scrambled with A as the U-face and B > as the F-face. If B is not possible as the F-face, it is substituted > with C. Doing this will save time for the scramblers, and make it > easier for us to keep track. There's no "someone's getting shafted" > because it's random and you have no way of knowing beforehand and thus > it's equal. If you really want to make it easier for the organizers you'll finally accept that it doesn't matter and thus caring about it means unnecessary overhead work. Or do you want to force me to solve with a certain method, too? And force me to start with a certain color, too? And make the same decisions as everyone else? And use the same algorithms as everyone else? So that we all end up with the same solution? Mainly it's this: What sense does it make requesting a certain way to hold the cube for scrambling, if you don't request the same for solving?? Stefan
6402. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:35:10 -0700

It doesn't make much sense, but I feel it is a better alternative to randomly selecting colors. Unless there was a random number/color generator/selector nearby, human selection of color would inherently have a slight bias to it. I personally, as a scrambler, would not want to be given the task of objectively selecting colors. You know... this Stefan guy pissed me off and I notice that this color is easier than the other one, so I won't give that one to him. Of course, no one would ever consciously make the decision. I would like it to be impossible for me to even subconsciously influence the solve in any way. Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 3:30 AM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> 1. Instead of allowing competitors to choose the U-color and > F-color, >> three colors (A, B, and C) are drawn randomly at the beginning of > each >> competition. The cubes are then scrambled with A as the U-face and > B >> as the F-face. If B is not possible as the F-face, it is > substituted >> with C. Doing this will save time for the scramblers, and make it >> easier for us to keep track. There's no "someone's getting shafted" >> because it's random and you have no way of knowing beforehand and > thus >> it's equal. > > > If you really want to make it easier for the organizers you'll finally > accept that it doesn't matter and thus caring about it means > unnecessary overhead work. > > Or do you want to force me to solve with a certain method, too? And > force me to start with a certain color, too? And make the same > decisions as everyone else? And use the same algorithms as everyone > else? So that we all end up with the same solution? > > Mainly it's this: What sense does it make requesting a certain way to > hold the cube for scrambling, if you don't request the same for > solving?? > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > >
6403. [Speed cubing group] Re: Rule and Competition Proposals
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 10:35:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Actually, I have to agree with Leyan and call myself an idiot. One of > my main objectives is to reduce the amount of responsibility on the > judges where appropriate. Besides that, I'd also say making the judge orient the cube is just unnatural and wrong. If you let a non-cuber scramble your cube for a demo, would you expect him/her to return the cube with a certain orientation? Same in no-inspection contests, btw, where I hope people don't always start with a certain orientation (e.g. white center already on D). I know this has been violated and I wish the rules would forbid it... Stefan
6404. [Speed cubing group] Re: Rule and Competition Proposals
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 10:38:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > P.S. Correct me if I'm wrong, but if you hold the wrong centers to you > > and you try to BLD, baring an unsolvable parity error (can that > > happen), do you get a nice pretty 'dot' design? > > Half the time you get a pattern ;-) The other half you would get an > unsolvable parity error where the corner permutation and the edge > permutation do not have the same parity in your mind. Depends on whether you check it. I check that corners and edges have the same parity so I'd detect the parity case during memorization (actually only at the very end, sadly ;-). Cheers! Stefan
6405. My opinions
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 10:42:15 -0000

Stakcmat rules, age groups suck and someone should sell stackmats in competitons.
6406. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:45:25 -0700

Hey Stefan, The no inspection thing, after this whole deal with the StackMat, seems very interesting to me. Is it possible to write a strict set of regulations for a no inspection event? How are you going to regulate, given unlimited resources, that the competitor is able to look at the cube at the exact moment time is started? Can you come up with a feasible method of actually doing this? Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 3:35 AM, Stefan Pochmann wrote: > Besides that, I'd also say making the judge orient the cube is just > unnatural and wrong. If you let a non-cuber scramble your cube for a > demo, would you expect him/her to return the cube with a certain > orientation? > > Same in no-inspection contests, btw, where I hope people don't always > start with a certain orientation (e.g. white center already on D). I > know this has been violated and I wish the rules would forbid it... > > Stefan
6407. [Speed cubing group] Re: Rule and Competition Proposals
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 10:46:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > It doesn't make much sense, but I feel it is a better alternative to > randomly selecting colors. Unless there was a random number/color > generator/selector nearby, human selection of color would inherently > have a slight bias to it. I personally, as a scrambler, would not want > to be given the task of objectively selecting colors. You know... this > Stefan guy pissed me off and I notice that this color is easier than > the other one, so I won't give that one to him. Of course, no one > would ever consciously make the decision. I would like it to be > impossible for me to even subconsciously influence the solve in any > way. Ok, that's the first reasonable reason I've heard :-) Though for scrambling I just grab the cube as it comes. I think in this case you overestimate the power of the subconscious ;-). You could also toss it in the air before you start. Still "easier" than having to follow a rule, I'd claim... Stefan
6408. [Speed cubing group] Re: Rule and Competition Proposals
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 10:47:01 -0000

> Same in no-inspection contests, btw, where I hope people don't always > start with a certain orientation (e.g. white center already on D). I > know this has been violated and I wish the rules would forbid it... Right, the cube must be perfectly random. A scramble has to apply to all the cubies: corners, centers, edges. Gilles. PS: That's why I never posted my unofficial "no inspection" record :-)
6409. Re: [Speed cubing group] My opinions
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:49:16 -0700

Short and to the point. Who's going to sell StackMats though? Unless StackMat flies over to Europe, you're asking someone who runs a competition to spend their own money buying a bunch of StackMats that won't be sold. What happens, then, when he's left with a cardboard box filled up to the wazoo with StackMats? Why can't you order one yourself? You know if someone sold you a StackMat, you'd have to pay the price of the StackMat + shipping + a laziness tax which is rounded to the next highest full unit of currency. You'd basically have to tell this person to order it for you. You're much better off ordering it yourself. The competition organizer's job is to provide a fair environment for people to compete. Items for sale at a competition are a luxury and privilege, not a right. I'd say prizes themselves are also a 'nice' think, but not always necessary. No one pays the organizer to host a competition. Perhaps give him a break by not asking him to do something that you really should do yourself? Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 3:42 AM, mahtianssi wrote: > Stakcmat rules, age groups suck and someone should sell stackmats in > competitons. > > > > > > > Yahoo! Groups Links > > > > > > >
6410. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 03:51:57 -0700

Tossing in the air? You honestly believe that's easier than following a rule? Regardless of how difficult it is to toss a cube in the air, I submit to you that tossing a cube in the air isn't random enough. I juggle clubs. The main point, though, is I would rather be safe. Perhaps my subconsciousness is really awesome? Furthermore, if the colors are randomly chosen before, it's one less thing to worry about, and that's never a bad thing is it? I think someone had a cube which could actually be turned by tossing it into the air too. Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> It doesn't make much sense, but I feel it is a better alternative to >> randomly selecting colors. Unless there was a random number/color >> generator/selector nearby, human selection of color would inherently >> have a slight bias to it. I personally, as a scrambler, would not > want >> to be given the task of objectively selecting colors. You know... > this >> Stefan guy pissed me off and I notice that this color is easier than >> the other one, so I won't give that one to him. Of course, no one >> would ever consciously make the decision. I would like it to be >> impossible for me to even subconsciously influence the solve in any >> way. > > Ok, that's the first reasonable reason I've heard :-) > > Though for scrambling I just grab the cube as it comes. I think in > this case you overestimate the power of the subconscious ;-). You > could also toss it in the air before you start. Still "easier" than > having to follow a rule, I'd claim... > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > >
6411. [Speed cubing group] Re: Rule and Competition Proposals
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 11:04:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Hey Stefan, > > The no inspection thing, after this whole deal with the StackMat, seems > very interesting to me. Is it possible to write a strict set of > regulations for a no inspection event? How are you going to regulate, > given unlimited resources, that the competitor is able to look at the > cube at the exact moment time is started? Can you come up with a > feasible method of actually doing this? You might've seen that I often advocate "naturalness" and try to imitate "real world" scenarios, e.g. one-handed inspection for one-handed solving because it's like that for a real one-handed person. In this case, I'd say the key natural aspect is that you don't plan ahead (which should be measured because it's part of solving). So I believe it'd still be in the right spirit if the competitor could see the cube before the solve for a very short time. Therefore I'd suggest: Judge covers cube with sheet of paper. Competitor says "go". Judge immediately pulls the sheet away. Competitor immediately starts solving. Btw, when I said I know the rule has been violated, I meant the UWR list. I have no idea how it has been done in contests so far. For UWRs I'd simply like to ask people to not orient the cube beforehand in order to get meaningful times and more importantly meaningful comparisons. I've been told that a former leader in that list had oriented the cubes beforehand, and I've always been wondering how Mark Waterman did it in his "marathons" and now that this has become an UWR list, I'd like to know about the people on it, too: http://www.speedcubing.com/records/recs_misc_marathon.html It makes me a bit sad that such an important regulation is missing. Stefan
6412. Re: [Speed cubing group] My opinions
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 11:06:47 -0000

Nobody in my family has credit cards. Just saw it is also possible to order with check, but with my father's speed I will get stackmat in 2008. And why don't they sell them in stores? --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Short and to the point. Who's going to sell StackMats though? Unless > StackMat flies over to Europe, you're asking someone who runs a > competition to spend their own money buying a bunch of StackMats that > won't be sold. What happens, then, when he's left with a cardboard box > filled up to the wazoo with StackMats? > > Why can't you order one yourself? You know if someone sold you a > StackMat, you'd have to pay the price of the StackMat + shipping + a > laziness tax which is rounded to the next highest full unit of > currency. You'd basically have to tell this person to order it for > you. You're much better off ordering it yourself. > > The competition organizer's job is to provide a fair environment for > people to compete. Items for sale at a competition are a luxury and > privilege, not a right. I'd say prizes themselves are also a 'nice' > think, but not always necessary. No one pays the organizer to host a > competition. Perhaps give him a break by not asking him to do > something that you really should do yourself? > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 19, 2005, at 3:42 AM, mahtianssi wrote: > > > Stakcmat rules, age groups suck and someone should sell stackmats in > > competitons. > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6413. [Speed cubing group] Re: Rule and Competition Proposals
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 11:13:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > if the colors are randomly chosen before Btw, did you see the rules already enforce a certain way? http://www.speedcubing.com/events/regulations.html See article 4. Though, it should be rewritten. What if I have white opposite blue and no green? Then it's impossible to follow the rule. I'd suggest "brightest color on top, darkest adjacent color on front". Cheers! Stefan
6414. Re: [Speed cubing group] My opinions
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 11:19:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" <mahtianssi@y...> wrote: > Nobody in my family has credit cards. > Just saw it is also possible to order with check, > but with my father's speed I will get stackmat in 2008. > And why don't they sell them in stores? Simple: stores cost money. Did you have a look at the Scandinavian speedstacks site? At least that should make shipping easier. http://www.speedstacksscandinavia.com/dansk/ Stefan
6415. Re: [Speed cubing group] Idaho Cuber?
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 04:34:45 -0700 (PDT)

hmmm.. I know the high school, however, I have not heard of him. Tyson Mao <tmao@...> wrote:Oh wait, I have more info: Boise, Idaho... Capital High School? Tyson Mao MSC #631 California Institute of Technology On Sep 18, 2005, at 11:26 PM, Tyson Mao wrote: > Does anyone in Idaho know of a Ilia Shadrin? He seems to have founded > a Rubik's Cube Club in Idaho. > > Tyson Mao > MSC #631 > California Institute of Technology > > > > > > > Yahoo! Groups Links > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Yahoo! for Good Click here to donate to the Hurricane Katrina relief effort. [Non-text portions of this message have been removed]
6416. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 17:54:50 +0530

Hey Stefan and Chris, sould you explain how only in half the cases the parity can be solved? I mean how will it matter where the centers are, according to my thinking every time we would get a dot in the middle structure. And actually what do u mean an unsolveble parity? Like only 2 corners to be permuted ? Sachin. On 9/19/05, Stefan Pochmann <pochmann@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > Hey Stefan, > > > > The no inspection thing, after this whole deal with the StackMat, > seems > > very interesting to me. Is it possible to write a strict set of > > regulations for a no inspection event? How are you going to > regulate, > > given unlimited resources, that the competitor is able to look at > the > > cube at the exact moment time is started? Can you come up with a > > feasible method of actually doing this? > > > You might've seen that I often advocate "naturalness" and try to > imitate "real world" scenarios, e.g. one-handed inspection for > one-handed solving because it's like that for a real one-handed > person. > > In this case, I'd say the key natural aspect is that you don't plan > ahead (which should be measured because it's part of solving). So I > believe it'd still be in the right spirit if the competitor could see > the cube before the solve for a very short time. > > Therefore I'd suggest: Judge covers cube with sheet of paper. > Competitor says "go". Judge immediately pulls the sheet away. > Competitor immediately starts solving. > > Btw, when I said I know the rule has been violated, I meant the UWR > list. I have no idea how it has been done in contests so far. For UWRs > I'd simply like to ask people to not orient the cube beforehand in > order to get meaningful times and more importantly meaningful > comparisons. I've been told that a former leader in that list had > oriented the cubes beforehand, and I've always been wondering how Mark > Waterman did it in his "marathons" and now that this has become an UWR > list, I'd like to know about the people on it, too: > http://www.speedcubing.com/records/recs_misc_marathon.html > It makes me a bit sad that such an important regulation is missing. > > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > >
6417. [Speed cubing group] Re: Rule and Competition Proposals
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 12:47:48 -0000

Hey Sachin, If you consider solving the pieces around the centers in different ways, then you have to consider the centers as pieces as well, and no longer as fixed points. The way I think of it is this, do a rotation y (spin the cube like the move U). If you imagine that you just did an algorithm to your cube, you have 4 cycled the corners in both the U and D layers. Two odd cycles is an even permutation, so you have left the corner permutation alone in terms of parity. For the edges you have 4 cycled the edges in both the U and D layers, as well as the middle layer. An odd number of odd cycles is an odd permutation, so your spinning of the cube affected the parity of the edges to make them odd (if you started from "solved" and if you consider that all the centers have no stickers and you are just solving the pieces). So every quarter turn spin of the cube will change the parity of the edges with respect to the corners. Since it it possible to swap two corners and two edges though you can make this appear to be either two corners or two edges swapped. So if you solve with centers without stickers you will get parity 1/2 the time if you just try to solve the pieces of your cube normally. This is because 12 of the 24 possible rotations of the cube require an odd number of quarter turn spins to get there from the solved state (defined as even). Sorry if that was long winded, but basically if the centers are indistinct (like solving BLD without seeing if your centers are correct) then a parity is possible on the 3x3x3 cube. Chris --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > Hey Stefan and Chris, sould you explain how only in half the cases the > parity can be solved? I mean how will it matter where the centers are, > according to my thinking every time we would get a dot in the middle > structure. > > And actually what do u mean an unsolveble parity? Like only 2 corners > to be permuted ? > > Sachin.
6418. Re: [Speed cubing group] 3x3x3 art
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 15:36:44 +0200

Googling "cube patterns" gives as the first result this. http://web.usna.navy.mil/~wdj/patterns2.htm On 9/19/05, Marc <marque88117@...> wrote: > > are their any cool patterns to the 3x3x3 cube beside the one where you > do half turn on all sides > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
6419. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 19:30:11 +0530

Thank you very much chris. I understood it fully. had to reread it a couple of times though :) Thanks again. Sachin. On 9/19/05, cmhardw <no_reply@yahoogroups.com> wrote: > Hey Sachin, > > If you consider solving the pieces around the centers in different > ways, then you have to consider the centers as pieces as well, and no > longer as fixed points. > > The way I think of it is this, do a rotation y (spin the cube like the > move U). > > If you imagine that you just did an algorithm to your cube, you have 4 > cycled the corners in both the U and D layers. Two odd cycles is an > even permutation, so you have left the corner permutation alone in > terms of parity. > > For the edges you have 4 cycled the edges in both the U and D layers, > as well as the middle layer. An odd number of odd cycles is an odd > permutation, so your spinning of the cube affected the parity of the > edges to make them odd (if you started from "solved" and if you > consider that all the centers have no stickers and you are just > solving the pieces). > > So every quarter turn spin of the cube will change the parity of the > edges with respect to the corners. Since it it possible to swap two > corners and two edges though you can make this appear to be either two > corners or two edges swapped. > > So if you solve with centers without stickers you will get parity 1/2 > the time if you just try to solve the pieces of your cube normally. > This is because 12 of the 24 possible rotations of the cube require an > odd number of quarter turn spins to get there from the solved state > (defined as even). > > Sorry if that was long winded, but basically if the centers are > indistinct (like solving BLD without seeing if your centers are > correct) then a parity is possible on the 3x3x3 cube. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > Hey Stefan and Chris, sould you explain how only in half the cases the > > parity can be solved? I mean how will it matter where the centers are, > > according to my thinking every time we would get a dot in the middle > > structure. > > > > And actually what do u mean an unsolveble parity? Like only 2 corners > > to be permuted ? > > > > Sachin. > > > > > > > > Yahoo! Groups Links > > > > > > > >
6420. [Speed cubing group] Re: Rule and Competition Proposals
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 14:13:38 -0000

It seems to me that giving a standard for which color is placed where will undoubtedly favor certain color schemes and competitors over others. If, for example, yellow was chosen for the top, most competitors would be fine, because that seems to be the majority of cubers' preference. Red, I suspect, would give similar results. If blue were chosen for the top, the Japanese color scheme users would be given an advantage, however slight it may be. Basically, I think the entire issue is trivial. In fact, when I start with the cube oriented with my LL color on top, it's often harder for me to be creative and get decent F2L times. However, I think this is a less fair approach to the problem than the current rule. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Tossing in the air? You honestly believe that's easier than following > a rule? Regardless of how difficult it is to toss a cube in the air, I > submit to you that tossing a cube in the air isn't random enough. I > juggle clubs. > > The main point, though, is I would rather be safe. Perhaps my > subconsciousness is really awesome? Furthermore, if the colors are > randomly chosen before, it's one less thing to worry about, and that's > never a bad thing is it? > > I think someone had a cube which could actually be turned by tossing it > into the air too. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > >> It doesn't make much sense, but I feel it is a better alternative to > >> randomly selecting colors. Unless there was a random number/color > >> generator/selector nearby, human selection of color would inherently > >> have a slight bias to it. I personally, as a scrambler, would not > > want > >> to be given the task of objectively selecting colors. You know... > > this > >> Stefan guy pissed me off and I notice that this color is easier than > >> the other one, so I won't give that one to him. Of course, no one > >> would ever consciously make the decision. I would like it to be > >> impossible for me to even subconsciously influence the solve in any > >> way. > > > > Ok, that's the first reasonable reason I've heard :-) > > > > Though for scrambling I just grab the cube as it comes. I think in > > this case you overestimate the power of the subconscious ;-). You > > could also toss it in the air before you start. Still "easier" than > > having to follow a rule, I'd claim... > > > > Stefan
6421. [Speed cubing group] Re: Rule and Competition Proposals
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 14:59:00 -0000

Haha ... To avoid self-rotation: Put the cube in a box. Toss the box in the air. Take the cube out again. Simple ;-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Tossing in the air? You honestly believe that's easier than following > a rule? Regardless of how difficult it is to toss a cube in the air, I > submit to you that tossing a cube in the air isn't random enough. I > juggle clubs. > > The main point, though, is I would rather be safe. Perhaps my > subconsciousness is really awesome? Furthermore, if the colors are > randomly chosen before, it's one less thing to worry about, and that's > never a bad thing is it? > > I think someone had a cube which could actually be turned by tossing it > into the air too. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > >> It doesn't make much sense, but I feel it is a better alternative to > >> randomly selecting colors. Unless there was a random number/color > >> generator/selector nearby, human selection of color would inherently > >> have a slight bias to it. I personally, as a scrambler, would not > > want > >> to be given the task of objectively selecting colors. You know... > > this > >> Stefan guy pissed me off and I notice that this color is easier than > >> the other one, so I won't give that one to him. Of course, no one > >> would ever consciously make the decision. I would like it to be > >> impossible for me to even subconsciously influence the solve in any > >> way. > > > > Ok, that's the first reasonable reason I've heard :-) > > > > Though for scrambling I just grab the cube as it comes. I think in > > this case you overestimate the power of the subconscious ;-). You > > could also toss it in the air before you start. Still "easier" than > > having to follow a rule, I'd claim... > > > > Stefan > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6422. [Speed cubing group] Re: Rule and Competition Proposals
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 15:10:40 -0000

"undoubtedly favor" certain color schemes?!? I don't see how it favors anybody. You can orient the cube however you like after pre-inspection, can't you? ...and who solves with red on top? :P ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > It seems to me that giving a standard for which color is placed where > will undoubtedly favor certain color schemes and competitors over > others. If, for example, yellow was chosen for the top, most > competitors would be fine, because that seems to be the majority of > cubers' preference. Red, I suspect, would give similar results. If > blue were chosen for the top, the Japanese color scheme users would be > given an advantage, however slight it may be. > > Basically, I think the entire issue is trivial. In fact, when I start > with the cube oriented with my LL color on top, it's often harder for > me to be creative and get decent F2L times. However, I think this is > a less fair approach to the problem than the current rule. > > -Mike Bennett > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > Tossing in the air? You honestly believe that's easier than following > > a rule? Regardless of how difficult it is to toss a cube in the air, I > > submit to you that tossing a cube in the air isn't random enough. I > > juggle clubs. > > > > The main point, though, is I would rather be safe. Perhaps my > > subconsciousness is really awesome? Furthermore, if the colors are > > randomly chosen before, it's one less thing to worry about, and that's > > never a bad thing is it? > > > > I think someone had a cube which could actually be turned by tossing it > > into the air too. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > > wrote: > > >> It doesn't make much sense, but I feel it is a better alternative to > > >> randomly selecting colors. Unless there was a random number/color > > >> generator/selector nearby, human selection of color would inherently > > >> have a slight bias to it. I personally, as a scrambler, would not > > > want > > >> to be given the task of objectively selecting colors. You know... > > > this > > >> Stefan guy pissed me off and I notice that this color is easier than > > >> the other one, so I won't give that one to him. Of course, no one > > >> would ever consciously make the decision. I would like it to be > > >> impossible for me to even subconsciously influence the solve in any > > >> way. > > > > > > Ok, that's the first reasonable reason I've heard :-) > > > > > > Though for scrambling I just grab the cube as it comes. I think in > > > this case you overestimate the power of the subconscious ;-). You > > > could also toss it in the air before you start. Still "easier" than > > > having to follow a rule, I'd claim... > > > > > > Stefan
6423. [Speed cubing group] Re: Rule and Competition Proposals
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 15:36:07 -0000

Of course you can, but being handed the cube in your correct orientation gives you an extra moment, however brief, that you don't have to spend making sure it's correctly oriented. You can use the whole 15 seconds to scout out pieces. -Mike --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > "undoubtedly favor" certain color schemes?!? I don't see how it > favors anybody. You can orient the cube however you like after > pre-inspection, can't you? ...and who solves with red on top? :P > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > It seems to me that giving a standard for which color is placed where > > will undoubtedly favor certain color schemes and competitors over > > others. If, for example, yellow was chosen for the top, most > > competitors would be fine, because that seems to be the majority of > > cubers' preference. Red, I suspect, would give similar results. If > > blue were chosen for the top, the Japanese color scheme users would be > > given an advantage, however slight it may be. > > > > Basically, I think the entire issue is trivial. In fact, when I start > > with the cube oriented with my LL color on top, it's often harder for > > me to be creative and get decent F2L times. However, I think this is > > a less fair approach to the problem than the current rule. > > > > -Mike Bennett > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > > > Tossing in the air? You honestly believe that's easier than > following > > > a rule? Regardless of how difficult it is to toss a cube in the > air, I > > > submit to you that tossing a cube in the air isn't random enough. I > > > juggle clubs. > > > > > > The main point, though, is I would rather be safe. Perhaps my > > > subconsciousness is really awesome? Furthermore, if the colors are > > > randomly chosen before, it's one less thing to worry about, and > that's > > > never a bad thing is it? > > > > > > I think someone had a cube which could actually be turned by > tossing it > > > into the air too. > > > > > > Tyson Mao > > > MSC #631 > > > California Institute of Technology > > > > > > On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > > > wrote: > > > >> It doesn't make much sense, but I feel it is a better > alternative to > > > >> randomly selecting colors. Unless there was a random number/color > > > >> generator/selector nearby, human selection of color would > inherently > > > >> have a slight bias to it. I personally, as a scrambler, would not > > > > want > > > >> to be given the task of objectively selecting colors. You know... > > > > this > > > >> Stefan guy pissed me off and I notice that this color is easier > than > > > >> the other one, so I won't give that one to him. Of course, no one > > > >> would ever consciously make the decision. I would like it to be > > > >> impossible for me to even subconsciously influence the solve in any > > > >> way. > > > > > > > > Ok, that's the first reasonable reason I've heard :-) > > > > > > > > Though for scrambling I just grab the cube as it comes. I think in > > > > this case you overestimate the power of the subconscious ;-). You > > > > could also toss it in the air before you start. Still "easier" than > > > > having to follow a rule, I'd claim... > > > > > > > > Stefan
6424. [Speed cubing group] Re: Rule and Competition Proposals
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 15:39:28 -0000

You should be able to immediately know the orientation of the cube once you see two centers, right? And when you first look at it, wouldn't you check the orientation anyway? After all, you don't want to start memorizing the wrong cross. Even if the cube is oriented the way I would hold it, I still check to make sure that when I start solving the cross, I'll be putting the white edges onto the white side. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > Of course you can, but being handed the cube in your correct > orientation gives you an extra moment, however brief, that you don't > have to spend making sure it's correctly oriented. You can use the > whole 15 seconds to scout out pieces. > > -Mike > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > "undoubtedly favor" certain color schemes?!? I don't see how it > > favors anybody. You can orient the cube however you like after > > pre-inspection, can't you? ...and who solves with red on top? :P > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > <mikebennett_one@h...> wrote: > > > It seems to me that giving a standard for which color is placed where > > > will undoubtedly favor certain color schemes and competitors over > > > others. If, for example, yellow was chosen for the top, most > > > competitors would be fine, because that seems to be the majority of > > > cubers' preference. Red, I suspect, would give similar results. If > > > blue were chosen for the top, the Japanese color scheme users would be > > > given an advantage, however slight it may be. > > > > > > Basically, I think the entire issue is trivial. In fact, when I start > > > with the cube oriented with my LL color on top, it's often harder for > > > me to be creative and get decent F2L times. However, I think this is > > > a less fair approach to the problem than the current rule. > > > > > > -Mike Bennett > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > > wrote: > > > > Tossing in the air? You honestly believe that's easier than > > following > > > > a rule? Regardless of how difficult it is to toss a cube in the > > air, I > > > > submit to you that tossing a cube in the air isn't random > enough. I > > > > juggle clubs. > > > > > > > > The main point, though, is I would rather be safe. Perhaps my > > > > subconsciousness is really awesome? Furthermore, if the colors are > > > > randomly chosen before, it's one less thing to worry about, and > > that's > > > > never a bad thing is it? > > > > > > > > I think someone had a cube which could actually be turned by > > tossing it > > > > into the air too. > > > > > > > > Tyson Mao > > > > MSC #631 > > > > California Institute of Technology > > > > > > > > On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> > > > > > wrote: > > > > >> It doesn't make much sense, but I feel it is a better > > alternative to > > > > >> randomly selecting colors. Unless there was a random > number/color > > > > >> generator/selector nearby, human selection of color would > > inherently > > > > >> have a slight bias to it. I personally, as a scrambler, > would not > > > > > want > > > > >> to be given the task of objectively selecting colors. You > know... > > > > > this > > > > >> Stefan guy pissed me off and I notice that this color is easier > > than > > > > >> the other one, so I won't give that one to him. Of course, > no one > > > > >> would ever consciously make the decision. I would like it to be > > > > >> impossible for me to even subconsciously influence the solve > in any > > > > >> way. > > > > > > > > > > Ok, that's the first reasonable reason I've heard :-) > > > > > > > > > > Though for scrambling I just grab the cube as it comes. I think in > > > > > this case you overestimate the power of the subconscious ;-). You > > > > > could also toss it in the air before you start. Still "easier" > than > > > > > having to follow a rule, I'd claim... > > > > > > > > > > Stefan
6425. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 09:46:41 -0700

Practicality please. Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 7:59 AM, Per Kristen Fredlund wrote: > Haha ... > > To avoid self-rotation: > > Put the cube in a box. Toss the box in the air. Take the cube out > again. Simple ;-) > > -Per > >> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> wrote: >> Tossing in the air? You honestly believe that's easier than > following >> a rule? Regardless of how difficult it is to toss a cube in the > air, I >> submit to you that tossing a cube in the air isn't random enough. > I >> juggle clubs. >> >> The main point, though, is I would rather be safe. Perhaps my >> subconsciousness is really awesome? Furthermore, if the colors > are >> randomly chosen before, it's one less thing to worry about, and > that's >> never a bad thing is it? >> >> I think someone had a cube which could actually be turned by > tossing it >> into the air too. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: >> >>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> >>> wrote: >>>> It doesn't make much sense, but I feel it is a better > alternative to >>>> randomly selecting colors. Unless there was a random > number/color >>>> generator/selector nearby, human selection of color would > inherently >>>> have a slight bias to it. I personally, as a scrambler, would > not >>> want >>>> to be given the task of objectively selecting colors. You > know... >>> this >>>> Stefan guy pissed me off and I notice that this color is easier > than >>>> the other one, so I won't give that one to him. Of course, no > one >>>> would ever consciously make the decision. I would like it to be >>>> impossible for me to even subconsciously influence the solve in > any >>>> way. >>> >>> Ok, that's the first reasonable reason I've heard :-) >>> >>> Though for scrambling I just grab the cube as it comes. I think > in >>> this case you overestimate the power of the subconscious ;-). You >>> could also toss it in the air before you start. Still "easier" > than >>> having to follow a rule, I'd claim... >>> >>> Stefan >>> >>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> > > > > > > > Yahoo! Groups Links > > > > > > >
6426. [Speed cubing group] Re: Rule and Competition Proposals
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 16:55:40 -0000

> ...and who solves with red on top? :P I believe that Andy Camman does.
6427. [Speed cubing group] Re: Rule and Competition Proposals
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 17:35:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > > ...and who solves with red on top? :P > > > I believe that Andy Camman does. I thought Lars Petrus did, too. -Mike
6428. [Speed cubing group] Re: Rule and Competition Proposals
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 17:37:52 -0000

Does anybody solve with orange on top? I think Richard Patterson keeps green as his U-face. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > <no_reply@y...> wrote: > > > ...and who solves with red on top? :P > > > > > > I believe that Andy Camman does. > > I thought Lars Petrus did, too. > > -Mike
6429. Sune/Antisune cases for COLL
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 18:24:23 -0000

Are these cases really worth learning? I mean, most of the other COLL algs are just as quick as any normal OLL alg for that case, but Sunes and Antisunes take .7-.8 seconds. I would think it would just be quicker to do that and take the slower PLL. Maybe it's just my laziness talking, but I really don't think it would be worth it to learn these. Anybody care to prove me wrong? -Jason
6430. Re: Sune/Antisune cases for COLL
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 18:29:55 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > Are these cases really worth learning? I mean, most of the other COLL > algs are just as quick as any normal OLL alg for that case, but Sunes > and Antisunes take .7-.8 seconds. I would think it would just be > quicker to do that and take the slower PLL. Maybe it's just my > laziness talking, but I really don't think it would be worth it to > learn these. Anybody care to prove me wrong? > > -Jason I can do L U' R'U L'U'R (U2) in a little over a second. Couple that with an edge PLL, and that makes for a sub-3 LL. Seems worth it to me... -Mike
6431. Re: [Speed cubing group] Sune/Antisune cases for COLL
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 11:30:54 -0700

I know all of COLL except for the Sune cases. I believe Macky doesn't do COLL for the Sune cases. He's pretty fast. Leyan Jason Baum wrote: > Are these cases really worth learning? I mean, most of the other COLL > algs are just as quick as any normal OLL alg for that case, but Sunes > and Antisunes take .7-.8 seconds. I would think it would just be > quicker to do that and take the slower PLL. Maybe it's just my > laziness talking, but I really don't think it would be worth it to > learn these. Anybody care to prove me wrong? > > -Jason > > > > > > > > Yahoo! Groups Links > > > > > > >
6432. Re: Rule and Competition Proposals
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 18:43:19 -0000

Hi :-) It was only a joke. The box would need to fit closely around the cube. And also you'd just take the cube out of the box the same way you put it there ... :-P -Per > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Practicality please. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 19, 2005, at 7:59 AM, Per Kristen Fredlund wrote: > > > Haha ... > > > > To avoid self-rotation: > > > > Put the cube in a box. Toss the box in the air. Take the cube out > > again. Simple ;-) > > > > -Per > > > >> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > > <tmao@i...> wrote: > >> Tossing in the air? You honestly believe that's easier than > > following > >> a rule? Regardless of how difficult it is to toss a cube in the > > air, I > >> submit to you that tossing a cube in the air isn't random enough. > > I > >> juggle clubs. > >> > >> The main point, though, is I would rather be safe. Perhaps my > >> subconsciousness is really awesome? Furthermore, if the colors > > are > >> randomly chosen before, it's one less thing to worry about, and > > that's > >> never a bad thing is it? > >> > >> I think someone had a cube which could actually be turned by > > tossing it > >> into the air too. > >> > >> Tyson Mao > >> MSC #631 > >> California Institute of Technology > >> > >> On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: > >> > >>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > > <tmao@i...> > >>> wrote: > >>>> It doesn't make much sense, but I feel it is a better > > alternative to > >>>> randomly selecting colors. Unless there was a random > > number/color > >>>> generator/selector nearby, human selection of color would > > inherently > >>>> have a slight bias to it. I personally, as a scrambler, would > > not > >>> want > >>>> to be given the task of objectively selecting colors. You > > know... > >>> this > >>>> Stefan guy pissed me off and I notice that this color is easier > > than > >>>> the other one, so I won't give that one to him. Of course, no > > one > >>>> would ever consciously make the decision. I would like it to be > >>>> impossible for me to even subconsciously influence the solve in > > any > >>>> way. > >>> > >>> Ok, that's the first reasonable reason I've heard :-) > >>> > >>> Though for scrambling I just grab the cube as it comes. I think > > in > >>> this case you overestimate the power of the subconscious ;-). You > >>> could also toss it in the air before you start. Still "easier" > > than > >>> having to follow a rule, I'd claim... > >>> > >>> Stefan > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> Yahoo! Groups Links > >>> > >>> > >>> > >>> > >>> > >>> > >>> > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6433. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 11:49:35 -0700

Yeah, sorry about that. I didn't realize it. I pictured this huge box where the cube could roll around in and you could play salsa music and shake the box, the cube, and your body all at the same time. Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 11:43 AM, Per Kristen Fredlund wrote: > Hi :-) > > It was only a joke. The box would need to fit closely around the > cube. And also you'd just take the cube out of the box the same way > you put it there ... :-P > > -Per > >> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> wrote: >> Practicality please. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Sep 19, 2005, at 7:59 AM, Per Kristen Fredlund wrote: >> >>> Haha ... >>> >>> To avoid self-rotation: >>> >>> Put the cube in a box. Toss the box in the air. Take the cube out >>> again. Simple ;-) >>> >>> -Per >>> >>>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao >>> <tmao@i...> wrote: >>>> Tossing in the air? You honestly believe that's easier than >>> following >>>> a rule? Regardless of how difficult it is to toss a cube in the >>> air, I >>>> submit to you that tossing a cube in the air isn't random > enough. >>> I >>>> juggle clubs. >>>> >>>> The main point, though, is I would rather be safe. Perhaps my >>>> subconsciousness is really awesome? Furthermore, if the colors >>> are >>>> randomly chosen before, it's one less thing to worry about, and >>> that's >>>> never a bad thing is it? >>>> >>>> I think someone had a cube which could actually be turned by >>> tossing it >>>> into the air too. >>>> >>>> Tyson Mao >>>> MSC #631 >>>> California Institute of Technology >>>> >>>> On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: >>>> >>>>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao >>> <tmao@i...> >>>>> wrote: >>>>>> It doesn't make much sense, but I feel it is a better >>> alternative to >>>>>> randomly selecting colors. Unless there was a random >>> number/color >>>>>> generator/selector nearby, human selection of color would >>> inherently >>>>>> have a slight bias to it. I personally, as a scrambler, would >>> not >>>>> want >>>>>> to be given the task of objectively selecting colors. You >>> know... >>>>> this >>>>>> Stefan guy pissed me off and I notice that this color is > easier >>> than >>>>>> the other one, so I won't give that one to him. Of course, no >>> one >>>>>> would ever consciously make the decision. I would like it to > be >>>>>> impossible for me to even subconsciously influence the solve > in >>> any >>>>>> way. >>>>> >>>>> Ok, that's the first reasonable reason I've heard :-) >>>>> >>>>> Though for scrambling I just grab the cube as it comes. I think >>> in >>>>> this case you overestimate the power of the subconscious ;-). > You >>>>> could also toss it in the air before you start. Still "easier" >>> than >>>>> having to follow a rule, I'd claim... >>>>> >>>>> Stefan >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> Yahoo! Groups Links >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> > > > > > > > Yahoo! Groups Links > > > > > > >
6434. [Speed cubing group] Re: Rule and Competition Proposals
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 18:50:46 -0000

Yo!! White is the U-face for me, unless another first face really sticks out as better. I do basically sorta LBL for all kinds of cubes with U as first face. White as U should also be good for say fridrich and then ending with OLL and PLL on the white face/layer. For fridrich maybe simply the easiest cross will decide? Oh well ... Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > Does anybody solve with orange on top? I think Richard Patterson > keeps green as his U-face. > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > > <no_reply@y...> wrote: > > > > ...and who solves with red on top? :P > > > > > > > > > I believe that Andy Camman does. > > > > I thought Lars Petrus did, too. > > > > -Mike
6435. Re: [Speed cubing group] Re: World Championship
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 19 Sep 2005 15:51:40 -0400

----- Original Message ----- From: Tyson Mao To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, September 19, 2005 5:49 AM Subject: Re: [Speed cubing group] Re: World Championship Isn't that just a uniform? I guess this would be considered a uniform. I'd like to hope, though I know this isn't true, that if someone is smart enough to solve a Rubik's Cube, then they're smart enough not to wear clothing with alcohol or tobacco slogans, profanity, vulgarity, obscenities, and that they've got enough control to refrain from promoting any messages (such as Hawaiian Independence or Join My Cult) at an international event where people from different backgrounds and cultures may be sensitive to things which we take for granted. While alcohol annd tobacco are not illegal and are somewhat acceptable, the rest is a definite not. I do not remember this being an issue at WC2003. I guess this is the one time I can smile at my perfectly mundane wardrobe. Oh, except for that one prank t-shirt. I won't be wearing that one to WC 2005. I plan on taking my WC2003 t-shirt with me to WC2005. But some lifestyles and religions smack in the face of others. Don't know how to get around this. Tyson Mao MSC #631 California Institute of Technology On Sep 19, 2005, at 2:39 AM, Peter Douthwright wrote: > Another simple solution to this problem would be to give t-shirts to > everyone and say that they must wear them at all competitions. > > This would work for something big like theWC2005, But for smaller > tourneys, I guess "offensive" would be dicided by the organizing > commity. > ----- Original Message ----- > From: kirk83616 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, September 19, 2005 4:48 AM > Subject: [Speed cubing group] Re: World Championship > > > I agree completely. It would be far too difficult if not impossible > to craft language covering every possible way someone might wear > something that would be offensive to someone (or even to many). And > even if you covered all the language or types of pictures that could > be offensive, I can think of some outfits that don't have pictures or > words but would still be offensive to many. > > I suppose we could require everyone to wear uniforms to compete. > That's one way to eliminate this risk. > > The other more practical solution is to imbue the WCA delegate with > discretion to determine on an ad hoc basis if something is so > offensive that the person wearing it should not be allowed to compete > while wearing it. I would hope that such determinations would be > limited to something extremely vulgar or pornographic, which is how I > would interpret the "vulgar or offensive" terms in the rules. You > could include a safe-gap measure that such a determination would need > to be ratified by 3 other judges so that a capricious judge's > decision > wouldn't be final, and you could even allow the competitor a few > minutes to change or something. > > But has this really been an issue historically, or is this just much > ado about nothing? Can't we just encourage other people to try to > use > some common sense and try not to take offense at the ideas others try > to express? > --Kirk > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: >> --- thewetdog wrote: >>> ... What I am asking about is not offensive in its primary message. >>> [snip] >>> I would think someone showing up decked out in a Camel or Marlboro >>> outfit because the company, for publicity, is sponsoring him or her >>> would be extremely bad taste. But I now understand that there are >>> no real rules on the subject. Do we wait until this situation >>> arises to make a rule, or do we just say that it is all fair game? >> >> Whether you wait until the situation arises or not, I believe this >> would be an extremely difficult issue to address in rules. Where to >> draw the line between what is okay, and what is too much, would be >> subjective, and opinions could vary widely. >> >> - Grant > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > > ----------------------------------------------------------------------- > ------- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > ----------------------------------------------------------------------- > ------- > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6436. Re: Rule and Competition Proposals
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 20:11:41 -0000

Does anyone first solve "whichever face looks most promising"? I did that for the longest time, but for the past few months I've been switching to a fixed side, whichever side yields Orange, Yellow, Red in that order from left to right. On my usual white vs blue YOB cube that's the white side, leaving blue on top. On a white vs yellow BOY cube it's the blue side, leaving green on top. --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Yo!! > > White is the U-face for me, unless another first face really sticks > out as better. I do basically sorta LBL for all kinds of cubes with > U as first face. White as U should also be good for say fridrich and > then ending with OLL and PLL on the white face/layer. For fridrich > maybe simply the easiest cross will decide? > > Oh well ... > > Cheers! > > -Per
6437. Home-built timer
From: "pedrosino1" <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 21:29:31 -0000

Hey! I just finished building my timer. I tried to make something similar to Stackmat, so I can practice a bit. Here are a photo and a little video: www.geocities.com/cubomagicobrasil/timer.jpg www.geocities.com/cubomagicobrasil/timer.WMV I just can't do it start when I leave my hands from the pads, so I have to press the pads to start and stop time. Any comments or questions are welcome. Pedro
6438. Acceptable Puzzles
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 21:56:40 -0000

I noticed when I was signing up for the World Championship that "THE ONLY CUBES ALLOWED FOR COMPETITION ROUNDS MUST BE AUTHENTIC RUBIK'S BRAND CUBES." (Sorry for the yelling, it's their fault). I realize they are a large sponsor of the competition, but I thought we had the WCA make competition regulations to govern things like this. I think it would be a shame to lower the level of competition, simply because people can't use their preferred puzzles! Anyway, I suppose I put this here for two reasons. First, I'm hoping for either confirmation or an overrule from a WCA official (Ron, Tyson, other?). Also, I thought it'd be good to put here, in case some people hadn't "read the small print", so they can start working on breaking in a Rubik's brand 4x4x4 and 5x5x5 as soon as possible. - Grant P.S. My feelings on "preferred puzzles" also extends to painted cubes. I personally disagree with the regulation that disallows them. If well done, painted cubes can look great for a long time. Also, (if done right) they allow less "looking around the corners", than tiled puzzles. While you can't have a blanket allowance for painted cubes, no such provision needs to be made, since all cubes are up to judges' approval.
6439. Re: Acceptable Puzzles
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 21:59:08 -0000

I almost want them to leave it, just to whittle down the bigger cube competition. ;) -Mike --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I noticed when I was signing up for the World Championship that "THE > ONLY CUBES ALLOWED FOR COMPETITION ROUNDS MUST BE AUTHENTIC RUBIK'S > BRAND CUBES." (Sorry for the yelling, it's their fault). I realize > they are a large sponsor of the competition, but I thought we had > the WCA make competition regulations to govern things like this. I > think it would be a shame to lower the level of competition, simply > because people can't use their preferred puzzles! > > Anyway, I suppose I put this here for two reasons. First, I'm > hoping for either confirmation or an overrule from a WCA official > (Ron, Tyson, other?). Also, I thought it'd be good to put here, in > case some people hadn't "read the small print", so they can start > working on breaking in a Rubik's brand 4x4x4 and 5x5x5 as soon as > possible. > > - Grant > > P.S. My feelings on "preferred puzzles" also extends to painted > cubes. I personally disagree with the regulation that disallows > them. If well done, painted cubes can look great for a long time. > Also, (if done right) they allow less "looking around the corners", > than tiled puzzles. While you can't have a blanket allowance for > painted cubes, no such provision needs to be made, since all cubes > are up to judges' approval.
6440. Re: Rule and Competition Proposals
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 22:30:42 -0000

Hi Tyson, --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > [snip] > Furthermore, selecting random colors at the competition is another way, > though there really shouldn't be any doubt, to further show that I am > indeed running a fair competition. I've no doubt you run a fair competition. > After WC 2003, I try to make it a > point that randomly generated scrambles are not checked for 'luckiness' > because there is not uniform definition for luckiness. Do you screen the "random" tournament scrambles by running them through solving programs and throwing out any that are solved in fewer than, say, 18 moves? Do you screen those scrambles for ones containing completed crosses, or that have four corners already solved? Regards, David J P.S. Some of this stuff is funny to me because I use a non-BOY color scheme and a method which is not cross-first. > Also, it's fun to say I stand for equal rights. > > Tyson Mao > MSC #631 > California Institute of Technology > >
6441. [Speed cubing group] Re: Cube song help - found them all! - just found an old cu
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 22:36:17 -0000

Yes, definately give it a shot! I'd love to hear this one. -Danieil --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > I'll see what i can do! > ----- Original Message ----- > From: "kirk83616" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Monday, September 19, 2005 8:46 AM > Subject: [Speed cubing group] Re: Cube song help - found them all! - just > found an old cube song - very funny > > > > Can you copy that to your computer?? I know it's vinyl, but it's > > possible to burn it to an mp3 with the right set up, and I imagine > > I'm not alone in saying I'd love to hear it... > > --Kirk > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" > > <duncan@d...> wrote: > >> Hmmm i thought i sent this once but my connectionnwas playing up > > last night. > >> Apologies if it did get sent: > >> > >> > >> An old thread I know but ... > >> I was searching through some old vinyl - LPs and singles from a > > long time > >> ago - and I found a single that I forgot I had. I won it in the > > 1982 (3?) > >> Radio Budapest fewest moves competition along with other > > memorabilia. Its > >> made in Hungary but sung in English and word sheet is included so > > repeated > >> below. Side B is called Hungarian Goulash for two and its signed > > by the > >> artists (Bea Muszty and Andras Dobay). Enjoy! > >> > >> Trick in the Middle (Rubik's Cube) > >> by B Muszty and A Dobey > >> > >> If you miss the evening train > >> And you're standing in the rain > >> - life's not roses all the way > >> When your tax return is false > >> And you've bet on the wrong horse > >> - the Cube won't lead you astray > >> > >> Taking a sunbath on the beach > >> For a magazine you reach > >> - life's not roses all the way > >> Headlines seem to have no meaning > >> And you're sceptical of reading > >> - the Cube won't lead you astray > >> > >> Try to harmonize the colours of your life > >> Or the faces of the Cube to be alike > >> You can twist, twiddle and fiddle > >> But the trick's in the middle > >> of the Cube - Rubik Rubik's Cube > >> > >> Your son's taking drugs > >> Your house if full of bugs > >> - life's not roses all the way > >> No one calls you honey > >> Your wife drinks all your money > >> - the Cube won't lead you astray > >> > >> When your true love is gone > >> Don't you look for your gun > >> - life's not roses all the way > >> Don't you weep, don't you mourn > >> You can fiddle on your own ... > >> - the Cube won't lead you astray > >> > >> Try to harmonize the colours of your life > >> Or the faces of the Cube to be alike > >> You can twist, twiddle and fiddle > >> But the trick's in the middle > >> of the Cube - Rubik Rubik's Cube > >> > >> > >> ----- Original Message ----- > >> From: "Daniel Hayes" <swedishlf@h...> > >> To: <speedsolvingrubikscube@yahoogroups.com> > >> Sent: Friday, September 09, 2005 7:20 AM > >> Subject: [Speed cubing group] Re: Cube song help - found them all! > >> > >> > >> > OK, sorry to spam the boards guys but I this was driving me > > crazy. > >> > Last post on the subject, I promise! I've been searching all > > day and > >> > finally found out every thing I need to know. > >> > > >> > Song 1 - You folks were kind enough to point me to a download > > of "Mr. > >> > Rubik" By The Barron Knights. That was the easy one! > >> > > >> > Song 2 - After much searching, the secret lies in post number > > 2715 of > >> > our very own group. The song is "Rubik's Cube" by the Amateur > > Lovers > >> > off the 1997 album Virgin White Lies. I posted it on > > www.putfile.com > >> > , which I've never used before so let me know if it works: > >> > http://media.putfile.com/RubiksCube26 It's a fantastic song, and > >> > there were many responses to the original post about it. Odd > > that > >> > none of us remembered them. > >> > > >> > Song 3 - "This Rubik's Cube is Driving me Crazy!" - Eric Drysdale > >> > Originally aired on Comedy Central's Premium Blend episode 307 > > and (I > >> > think) can be found on Comic Remix episode 116. I'll have to > > keep an > >> > eye out on the comedy central tv listings, and see if Mr. > > Drysdale > >> > responds to my request. I'd like to have a copy of it. > >> > > >> > Other songs I found during the search: > >> > "Your Cat Can do the Cube" - Ronnie Allen & the Missing Pieces > > from > >> > The Dr. Demento Show #82-41 - 10/10/82 > >> > > >> > "I can't do The Cube" - Ronnie Allen & the Missing Pieces > >> > > >> > "The Cube" - Bob Jenkins > >> > > >> > "Cubic Refugee" - Stevens & Grdnic (not a typo) from The Dr. > > Demento > >> > Show #82-22 - May 30, 1982 > >> > > >> > I have been unable to find copies of any of these yet, though I > > do > >> > have partial lyrics for some. > >> > > >> > Thanks for the help, and I'm happy I can finally sleep! > >> > > >> > -Daniel > >> > > >> > > >> > > >> > > >> > > >> > > >> > Yahoo! Groups Links > >> > > >> > > >> > > >> > > >> > > >> > > >> > > >> > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6442. Re: Rule and Competition Proposals
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 22:53:22 -0000

I solve "whichever face looks most promising," and as such, I don't care how the scrambler holds my cube. I must admit, I do not really understand why choosing a color to hold on top during a scramble has any real effect on the solution. Since so many people do care, I would bet it does have an effect, I just fail to see it. Anyone care to explain? -Daniel --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > Does anyone first solve "whichever face looks most promising"? I did > that for the longest time, but for the past few months I've been > switching to a fixed side, whichever side yields Orange, Yellow, Red in > that order from left to right. On my usual white vs blue YOB cube > that's the white side, leaving blue on top. On a white vs yellow BOY > cube it's the blue side, leaving green on top. >
6443. Re: Home-built timer
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 22:55:28 -0000

That's not a prototype! Where's the electrical tape and exposed wiring!?! It's far to pretty to be just bodged together ;). Really, it looks very nice and effective, probably simpler than the one I made earlier. If I ever get around to designing the logic circuit that makes it behave like a stackmat, I'll be sure to let you know! -Daniel --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" <pedrosino1@y...> wrote: > Hey! > I just finished building my timer. I tried to make something similar to > Stackmat, so I can practice a bit. Here are a photo and a little video: > > www.geocities.com/cubomagicobrasil/timer.jpg > www.geocities.com/cubomagicobrasil/timer.WMV > > I just can't do it start when I leave my hands from the pads, so I have > to press the pads to start and stop time. Any comments or questions are > welcome. > > Pedro
6444. Re: Sune/Antisune cases for COLL
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 22:57:44 -0000

All of the Sune/AntiSune COLL cases are very fast. None of the algs I know for these cases (and I know all these cases) are slow. :P By this, I mean all these algorithms are sub-2 seconds. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > Are these cases really worth learning? I mean, most of the other COLL > algs are just as quick as any normal OLL alg for that case, but Sunes > and Antisunes take .7-.8 seconds. I would think it would just be > quicker to do that and take the slower PLL. Maybe it's just my > laziness talking, but I really don't think it would be worth it to > learn these. Anybody care to prove me wrong? > > -Jason
6445. [Speed cubing group] Re: World Championship
From: "Andreas Renberg" <rubikssites@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 00:08:32 -0000

Just wondering, do we get t-shirts at the rwc? --- In speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright" <pdouthwright0513@r...> wrote: > > ----- Original Message ----- > From: Tyson Mao > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, September 19, 2005 5:49 AM > Subject: Re: [Speed cubing group] Re: World Championship > > > Isn't that just a uniform? > I guess this would be considered a uniform. > > > > I'd like to hope, though I know this isn't true, that if someone is > smart enough to solve a Rubik's Cube, then they're smart enough not to > wear clothing with alcohol or tobacco slogans, profanity, vulgarity, > obscenities, and that they've got enough control to refrain from > promoting any messages (such as Hawaiian Independence or Join My Cult) > at an international event where people from different backgrounds and > cultures may be sensitive to things which we take for granted. > > While alcohol annd tobacco are not illegal and are somewhat acceptable, the rest is a definite not. > I do not remember this being an issue at WC2003. > > I guess this is the one time I can smile at my perfectly mundane > wardrobe. Oh, except for that one prank t-shirt. I won't be wearing > that one to WC 2005. > > I plan on taking my WC2003 t-shirt with me to WC2005. But some lifestyles and religions smack > in the face of others. Don't know how to get around this. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 19, 2005, at 2:39 AM, Peter Douthwright wrote: > > > Another simple solution to this problem would be to give t- shirts to > > everyone and say that they must wear them at all competitions. > > > > This would work for something big like theWC2005, But for smaller > > tourneys, I guess "offensive" would be dicided by the organizing > > commity. > > ----- Original Message ----- > > From: kirk83616 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Monday, September 19, 2005 4:48 AM > > Subject: [Speed cubing group] Re: World Championship > > > > > > I agree completely. It would be far too difficult if not impossible > > to craft language covering every possible way someone might wear > > something that would be offensive to someone (or even to many). And > > even if you covered all the language or types of pictures that could > > be offensive, I can think of some outfits that don't have pictures or > > words but would still be offensive to many. > > > > I suppose we could require everyone to wear uniforms to compete. > > That's one way to eliminate this risk. > > > > The other more practical solution is to imbue the WCA delegate with > > discretion to determine on an ad hoc basis if something is so > > offensive that the person wearing it should not be allowed to compete > > while wearing it. I would hope that such determinations would be > > limited to something extremely vulgar or pornographic, which is how I > > would interpret the "vulgar or offensive" terms in the rules. You > > could include a safe-gap measure that such a determination would need > > to be ratified by 3 other judges so that a capricious judge's > > decision > > wouldn't be final, and you could even allow the competitor a few > > minutes to change or something. > > > > But has this really been an issue historically, or is this just much > > ado about nothing? Can't we just encourage other people to try to > > use > > some common sense and try not to take offense at the ideas others try > > to express? > > --Kirk > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > >> --- thewetdog wrote: > >>> ... What I am asking about is not offensive in its primary message. > >>> [snip] > >>> I would think someone showing up decked out in a Camel or Marlboro > >>> outfit because the company, for publicity, is sponsoring him or her > >>> would be extremely bad taste. But I now understand that there are > >>> no real rules on the subject. Do we wait until this situation > >>> arises to make a rule, or do we just say that it is all fair game? > >> > >> Whether you wait until the situation arises or not, I believe this > >> would be an extremely difficult issue to address in rules. Where to > >> draw the line between what is okay, and what is too much, would be > >> subjective, and opinions could vary widely. > >> > >> - Grant > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > > Educational game and puzzle > > Word puzzle game Kid puzzle game Puzzle games > > > > > > ---------------------------------------------------------------- ------- > > ------- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > ---------------------------------------------------------------- ------- > > ------- > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > > -------------------------------------------------------------------- ---------- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > -------------------------------------------------------------------- ---------- > > > > > [Non-text portions of this message have been removed]
6446. [Speed cubing group] Re: World Championship
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 00:35:52 -0000

Let me go dig through my cupboards and look for my most vulgar shirt...hmmmm...I guess there are none, I'll go buy one for WC2005 Craig --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Isn't that just a uniform? > > I'd like to hope, though I know this isn't true, that if someone is > smart enough to solve a Rubik's Cube, then they're smart enough not to > wear clothing with alcohol or tobacco slogans, profanity, vulgarity, > obscenities, and that they've got enough control to refrain from > promoting any messages (such as Hawaiian Independence or Join My Cult) > at an international event where people from different backgrounds and > cultures may be sensitive to things which we take for granted. > > I guess this is the one time I can smile at my perfectly mundane > wardrobe. Oh, except for that one prank t-shirt. I won't be wearing > that one to WC 2005. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 19, 2005, at 2:39 AM, Peter Douthwright wrote: > > > Another simple solution to this problem would be to give t-shirts to > > everyone and say that they must wear them at all competitions. > > > > This would work for something big like theWC2005, But for smaller > > tourneys, I guess "offensive" would be dicided by the organizing > > commity. > > ----- Original Message ----- > > From: kirk83616 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Monday, September 19, 2005 4:48 AM > > Subject: [Speed cubing group] Re: World Championship > > > > > > I agree completely. It would be far too difficult if not impossible > > to craft language covering every possible way someone might wear > > something that would be offensive to someone (or even to many). And > > even if you covered all the language or types of pictures that could > > be offensive, I can think of some outfits that don't have pictures or > > words but would still be offensive to many. > > > > I suppose we could require everyone to wear uniforms to compete. > > That's one way to eliminate this risk. > > > > The other more practical solution is to imbue the WCA delegate with > > discretion to determine on an ad hoc basis if something is so > > offensive that the person wearing it should not be allowed to compete > > while wearing it. I would hope that such determinations would be > > limited to something extremely vulgar or pornographic, which is how I > > would interpret the "vulgar or offensive" terms in the rules. You > > could include a safe-gap measure that such a determination would need > > to be ratified by 3 other judges so that a capricious judge's > > decision > > wouldn't be final, and you could even allow the competitor a few > > minutes to change or something. > > > > But has this really been an issue historically, or is this just much > > ado about nothing? Can't we just encourage other people to try to > > use > > some common sense and try not to take offense at the ideas others try > > to express? > > --Kirk > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > >> --- thewetdog wrote: > >>> ... What I am asking about is not offensive in its primary message. > >>> [snip] > >>> I would think someone showing up decked out in a Camel or Marlboro > >>> outfit because the company, for publicity, is sponsoring him or her > >>> would be extremely bad taste. But I now understand that there are > >>> no real rules on the subject. Do we wait until this situation > >>> arises to make a rule, or do we just say that it is all fair game? > >> > >> Whether you wait until the situation arises or not, I believe this > >> would be an extremely difficult issue to address in rules. Where to > >> draw the line between what is okay, and what is too much, would be > >> subjective, and opinions could vary widely. > >> > >> - Grant > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > > Educational game and puzzle > > Word puzzle game Kid puzzle game Puzzle games > > > > > > ----------------------------------------------------------------------- > > ------- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > ----------------------------------------------------------------------- > > ------- > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6447. Re: [Speed cubing group] Re: Home-built timer
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 Sep 2005 21:40:56 -0300 (ART)

Hey Daniel, Thanks. It's not hard to do. All the wiring is between the two pieces of wood. I used an inexpensive stopwatch and changed the buttons for wire. Here are the schematics: www.geocities.com/cubomagicobrasil/cronometro.jpg Pedro Daniel Hayes <swedishlf@...> escreveu: That's not a prototype! Where's the electrical tape and exposed wiring!?! It's far to pretty to be just bodged together ;). Really, it looks very nice and effective, probably simpler than the one I made earlier. If I ever get around to designing the logic circuit that makes it behave like a stackmat, I'll be sure to let you know! -Daniel --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" <pedrosino1@y...> wrote: > Hey! > I just finished building my timer. I tried to make something similar to > Stackmat, so I can practice a bit. Here are a photo and a little video: > > www.geocities.com/cubomagicobrasil/timer.jpg > www.geocities.com/cubomagicobrasil/timer.WMV > > I just can't do it start when I leave my hands from the pads, so I have > to press the pads to start and stop time. Any comments or questions are > welcome. > > Pedro SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- __________________________________________________ Converse com seus amigos em tempo real com o Yahoo! Messenger http://br.download.yahoo.com/messenger/ [Non-text portions of this message have been removed]
6448. Sub-30!
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 00:55:01 -0000

I got my first (two) sub-30 one-handed solves tonight! 29.95 and then shortly afterwards, 29.85! :) Just barely, but enough to excite me! ;) ~ Bob
6449. Re: [Speed cubing group] Re: Home-built timer
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 00:58:05 +0000 (GMT)

Sorry, the link is: www.geocities.com/cubomagicobrasil/cronometro.JPG Pedro <pedrosino1@...> escreveu: Hey Daniel, Thanks. It's not hard to do. All the wiring is between the two pieces of wood. I used an inexpensive stopwatch and changed the buttons for wire. Here are the schematics: www.geocities.com/cubomagicobrasil/cronometro.jpg Pedro Daniel Hayes <swedishlf@...> escreveu: That's not a prototype! Where's the electrical tape and exposed wiring!?! It's far to pretty to be just bodged together ;). Really, it looks very nice and effective, probably simpler than the one I made earlier. If I ever get around to designing the logic circuit that makes it behave like a stackmat, I'll be sure to let you know! -Daniel --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" <pedrosino1@y...> wrote: > Hey! > I just finished building my timer. I tried to make something similar to > Stackmat, so I can practice a bit. Here are a photo and a little video: > > www.geocities.com/cubomagicobrasil/timer.jpg > www.geocities.com/cubomagicobrasil/timer.WMV > > I just can't do it start when I leave my hands from the pads, so I have > to press the pads to start and stop time. Any comments or questions are > welcome. > > Pedro SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- __________________________________________________ Converse com seus amigos em tempo real com o Yahoo! Messenger http://br.download.yahoo.com/messenger/ [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- __________________________________________________ Converse com seus amigos em tempo real com o Yahoo! Messenger http://br.download.yahoo.com/messenger/ [Non-text portions of this message have been removed]
6450. Re: [Speed cubing group] Re: Home-built timer
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 00:59:30 +0000 (GMT)

Sorry, the link is: www.geocities.com/cubomagicobrasil/cronometro.JPG Pedro <pedrosino1@...> escreveu: Hey Daniel, Thanks. It's not hard to do. All the wiring is between the two pieces of wood. I used an inexpensive stopwatch and changed the buttons for wire. Here are the schematics: www.geocities.com/cubomagicobrasil/cronometro.jpg Pedro Daniel Hayes <swedishlf@...> escreveu: That's not a prototype! Where's the electrical tape and exposed wiring!?! It's far to pretty to be just bodged together ;). Really, it looks very nice and effective, probably simpler than the one I made earlier. If I ever get around to designing the logic circuit that makes it behave like a stackmat, I'll be sure to let you know! -Daniel --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" <pedrosino1@y...> wrote: > Hey! > I just finished building my timer. I tried to make something similar to > Stackmat, so I can practice a bit. Here are a photo and a little video: > > www.geocities.com/cubomagicobrasil/timer.jpg > www.geocities.com/cubomagicobrasil/timer.WMV > > I just can't do it start when I leave my hands from the pads, so I have > to press the pads to start and stop time. Any comments or questions are > welcome. > > Pedro SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- __________________________________________________ Converse com seus amigos em tempo real com o Yahoo! Messenger http://br.download.yahoo.com/messenger/ [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6451. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 20 Sep 2005 08:03:03 +0100

Snap! I solved whichever side for ages but have switched to yellow on my usual cube but white on others so the sides come out the same. ----- Original Message ----- From: "kwickykanny" <kwickykanny@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September 19, 2005 9:11 PM Subject: [Speed cubing group] Re: Rule and Competition Proposals > Does anyone first solve "whichever face looks most promising"? I did > that for the longest time, but for the past few months I've been > switching to a fixed side, whichever side yields Orange, Yellow, Red in > that order from left to right. On my usual white vs blue YOB cube > that's the white side, leaving blue on top. On a white vs yellow BOY > cube it's the blue side, leaving green on top. > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: >> Yo!! >> >> White is the U-face for me, unless another first face really sticks >> out as better. I do basically sorta LBL for all kinds of cubes with >> U as first face. White as U should also be good for say fridrich and >> then ending with OLL and PLL on the white face/layer. For fridrich >> maybe simply the easiest cross will decide? >> >> Oh well ... >> >> Cheers! >> >> -Per > > > > > > > Yahoo! Groups Links > > > > > > > >
6452. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 20 Sep 2005 08:05:20 +0100

I was surprised at how much effect always starting with the same colour had on times. I think its back to the mechanical v. understanding discussion. "Mechanical" is better for speed - sadly! Duncan ----- Original Message ----- From: "Daniel Hayes" <swedishlf@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September 19, 2005 11:53 PM Subject: [Speed cubing group] Re: Rule and Competition Proposals >I solve "whichever face looks most promising," and as such, I don't > care how the scrambler holds my cube. I must admit, I do not really > understand why choosing a color to hold on top during a scramble has > any real effect on the solution. Since so many people do care, I > would bet it does have an effect, I just fail to see it. Anyone care > to explain? > > -Daniel > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > <kwickykanny@e...> wrote: >> Does anyone first solve "whichever face looks most promising"? I did >> that for the longest time, but for the past few months I've been >> switching to a fixed side, whichever side yields Orange, Yellow, Red in >> that order from left to right. On my usual white vs blue YOB cube >> that's the white side, leaving blue on top. On a white vs yellow BOY >> cube it's the blue side, leaving green on top. >> > > > > > > > > Yahoo! Groups Links > > > > > > > > >
6453. Re: [Speed cubing group] Sub-30!
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 20 Sep 2005 08:06:26 +0100

Fantastic Bob! Im still up in the 40 seconds plus bracket. Still I don't have the motivation of the WC. Duncan ----- Original Message ----- From: "Bob Burton" <bob@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, September 20, 2005 1:55 AM Subject: [Speed cubing group] Sub-30! >I got my first (two) sub-30 one-handed solves tonight! 29.95 and then > shortly afterwards, 29.85! :) Just barely, but enough to excite me! ;) > > ~ Bob > > > > > > > Yahoo! Groups Links > > > > > > > >
6454. Re: [Speed cubing group] Re: World Championship
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 09:21:29 +0200

What about shirt that says "Cubing sucks" or something like that :D 2005/9/20, Craig Bouchard <logitewty@...>: > Let me go dig through my cupboards and look for my most vulgar > shirt...hmmmm...I guess there are none, I'll go buy one for WC2005 > > Craig
6455. Re: Rule and Competition Proposals
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 10:25:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I solve "whichever face looks most promising," and as such, I don't > care how the scrambler holds my cube. I must admit, I do not really > understand why choosing a color to hold on top during a scramble has > any real effect on the solution. Since so many people do care, I > would bet it does have an effect, I just fail to see it. Anyone care > to explain? The original problem is, how to give the same chances to every competitor? 1) They should be given the same cubes, i.e. the same scramble applied to the same color scheme. 2) Competitors should not be able to see others' solves on the scene or on a live display. (maybe that's what they did in 1982?) Let's focus on 1). Since you can't force everybody to use the same color scheme, a choice has to be made about the reference colors to use (cube orientation), with minimum bias and organizational constraints. Gilles.
6456. 3x3 cube mechanism
From: "per4casso" <LASSEN@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 11:48:09 -0000

My 3x3 cube is bought in a shop here in Spain "off the shelf", and I have been advised against taking it apart. I know how the center section functions, but what baffles me is the following: Let 3 adjacent sides be called A, B and C, and their common corner cube X.If you pivot A, X follows it, securely fixed to it. When is A back in place,pivot B. X now pivots together with B, equally fixed to B. The same goes for C if you pivot that. How can X be equally well fixed to the three adjacent sides and yet move independently of two of them at a time? There must be some kind of very stable yet easily "giving away" coupling device that works in either of the three directions. That is what I want to find out. Regards, Per
6457. [Speed cubing group] Re: World Championship
From: "davehj999" <davej@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 13:05:47 -0000

Dear All. There will be T-shirts given on registration in November but wearing them is not compulsary ! Dave --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > What about shirt that says "Cubing sucks" or something like that :D > > 2005/9/20, Craig Bouchard <logitewty@h...>: > > Let me go dig through my cupboards and look for my most vulgar > > shirt...hmmmm...I guess there are none, I'll go buy one for WC2005 > > > > Craig
6458. new member
From: neeraj kumar <georgian_neeraj@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 14:20:15 +0100 (BST)

hello sir and all my friends of this wonderful group, I am new member of this group.Friends i am not able to solve following puzzle.If any one of you can help me in finding soloution then i will be very help full.please reply soon. BOYwas going a long term behind the bars for ‘flirting with my daughter’ as said the King. When the King learnt from his advisers that marriages are made in heaven’ he was not too sure; so he decided to try it out. "There’s a door on your left and a door on your right," said the King to BOY, "one of these leads to the princess and the other to a ferocious tiger. You are permitted just one question, which will be answered by the Court Jester in ‘Yes’, or ‘No’. However, he may choose to answer truthfully or tell a lie. Thereafter you take the door you like and either you have my daughter or the tiger has you --------------------------------- Yahoo! India Matrimony: Find your partner now. [Non-text portions of this message have been removed]
6459. Re: new member
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 14:22:38 -0000

I think you're in the wrong group. This one is about *twisty* puzzles, e.g. Rubik's Cube. About your puzzle: I believe it's incomplete (not only because the question is missing). There are several versions of this puzzle but this one is impossible. Stefan --- In speedsolvingrubikscube@yahoogroups.com, neeraj kumar <georgian_neeraj@y...> wrote: > > hello sir and all my friends of this wonderful group, > > I am new member of this group.Friends i am not able to solve following puzzle.If any one of you can help me in finding soloution then i will be very help full.please reply soon. > > > > > > BOYwas going a long term behind the bars for `flirting with my daughter' as said the King. When the King learnt from his advisers that marriages are made in heaven' he was not too sure; so he decided to try it out. > > "There's a door on your left and a door on your right," said the King to BOY, "one of these leads to the princess and the other to a ferocious tiger. You are permitted just one question, which will be answered by the Court Jester in `Yes', or `No'. However, he may choose to answer truthfully or tell a lie. Thereafter you take the door you like and either you have my daughter or the tiger has you > > > > > --------------------------------- > Yahoo! India Matrimony: Find your partner now. > > [Non-text portions of this message have been removed]
6460. Re: [Speed cubing group] Sub-30!
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 14:29:33 -0000

Congrats Bob! I'm still waiting for a sub 30 solve myself. I've come close on a lot of solves though (best is 31.68). What are you averaging now?
6461. Re: [Speed cubing group] 3x3 cube mechanism
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 20 Sep 2005 15:36:09 +0100

Unless its a very different design to any other cube then just take it apart and see whatever the shop says! You won't harm it and its a much better way to find out than reading and explanation. Good luck Duncan ----- Original Message ----- From: "per4casso" <LASSEN@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, September 20, 2005 12:48 PM Subject: [Speed cubing group] 3x3 cube mechanism > My 3x3 cube is bought in a shop here in Spain "off the shelf", and I > have been advised against taking it apart. I know how the center section > functions, but what baffles me is the following: > > Let 3 adjacent sides be called A, B and C, and their common corner cube > X.If you pivot A, X follows it, securely fixed to it. When is A back in > place,pivot B. X now pivots together with B, equally fixed to B. The > same goes for C if you pivot that. How can X be equally well fixed to > the three adjacent sides and yet move independently of two of them at a > time? There must be some kind of very stable yet easily "giving away" > coupling device that works in either of the three directions. That is > what I want to find out. > Regards, > Per > > > > > > > > Yahoo! Groups Links > > > > > > > > >
6462. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 16:29:19 +0200

I remember taht in a video I saw of the 1982 WC, the cubes were in a case. Maybe they were cubers personnal cubes, but I don't think so. But then, it's well known that 2 brand new cubes are not the same... 2005/9/20, Gilles Roux <grrroux@...>: > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > I solve "whichever face looks most promising," and as such, I don't > > care how the scrambler holds my cube. I must admit, I do not really > > understand why choosing a color to hold on top during a scramble has > > any real effect on the solution. Since so many people do care, I > > would bet it does have an effect, I just fail to see it. Anyone > care > > to explain? > > The original problem is, how to give the same chances to every > competitor? > 1) They should be given the same cubes, i.e. the same scramble > applied to the same color scheme. > 2) Competitors should not be able to see others' solves on the scene > or on a live display. > (maybe that's what they did in 1982?) > > Let's focus on 1). Since you can't force everybody to use the same > color scheme, a choice has to be made about the reference colors to > use (cube orientation), with minimum bias and organizational > constraints. > > Gilles. > > > > > > > > > Yahoo! Groups Links > > > > > > >
6463. Re: [Speed cubing group] new member
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 16:32:18 +0200

I have already seen that problem. I don't remember the exact question, but it was a question that whether he lied or not, he would give the same answer...or something like that. Anyway, I hope someone else than me will help you :P Good luck :-) 2005/9/20, neeraj kumar <georgian_neeraj@...>: > > hello sir and all my friends of this wonderful group, > > I am new member of this group.Friends i am not able to solve following puzzle.If any one of you can help me in finding soloution then i will be very help full.please reply soon. > > > > > > BOYwas going a long term behind the bars for 'flirting with my daughter' as said the King. When the King learnt from his advisers that marriages are made in heaven' he was not too sure; so he decided to try it out. > > "There's a door on your left and a door on your right," said the King to BOY, "one of these leads to the princess and the other to a ferocious tiger. You are permitted just one question, which will be answered by the Court Jester in 'Yes', or 'No'. However, he may choose to answer truthfully or tell a lie. Thereafter you take the door you like and either you have my daughter or the tiger has you > > > > > --------------------------------- > Yahoo! India Matrimony: Find your partner now. > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6464. [Speed cubing group] Re: Rule and Competition Proposals
From: "goodxy2002" <goodxy2002@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 14:52:09 -0000

The cubes were brand new. Lars petrus said they turned horribly. --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > I remember taht in a video I saw of the 1982 WC, the cubes were in a case. > Maybe they were cubers personnal cubes, but I don't think so. > But then, it's well known that 2 brand new cubes are not the same... > > 2005/9/20, Gilles Roux <grrroux@f...>: > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > > <swedishlf@h...> wrote: > > > I solve "whichever face looks most promising," and as such, I don't > > > care how the scrambler holds my cube. I must admit, I do not really > > > understand why choosing a color to hold on top during a scramble has > > > any real effect on the solution. Since so many people do care, I > > > would bet it does have an effect, I just fail to see it. Anyone > > care > > > to explain? > > > > The original problem is, how to give the same chances to every > > competitor? > > 1) They should be given the same cubes, i.e. the same scramble > > applied to the same color scheme. > > 2) Competitors should not be able to see others' solves on the scene > > or on a live display. > > (maybe that's what they did in 1982?) > > > > Let's focus on 1). Since you can't force everybody to use the same > > color scheme, a choice has to be made about the reference colors to > > use (cube orientation), with minimum bias and organizational > > constraints. > > > > Gilles. > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6465. Re: [Speed cubing group] new member
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 20 Sep 2005 17:23:23 +0200

Do yoy lie, if you say that the tiger is to the left? ----- Original Message ----- From: "neeraj kumar" <georgian_neeraj@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, September 20, 2005 3:20 PM Subject: [Speed cubing group] new member hello sir and all my friends of this wonderful group, I am new member of this group.Friends i am not able to solve following puzzle.If any one of you can help me in finding soloution then i will be very help full.please reply soon. BOYwas going a long term behind the bars for 'flirting with my daughter' as said the King. When the King learnt from his advisers that marriages are made in heaven' he was not too sure; so he decided to try it out. "There's a door on your left and a door on your right," said the King to BOY, "one of these leads to the princess and the other to a ferocious tiger. You are permitted just one question, which will be answered by the Court Jester in 'Yes', or 'No'. However, he may choose to answer truthfully or tell a lie. Thereafter you take the door you like and either you have my daughter or the tiger has you --------------------------------- Yahoo! India Matrimony: Find your partner now. [Non-text portions of this message have been removed] Yahoo! Groups Links
6466. Re: [Speed cubing group] Sub-30!
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 15:15:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > Congrats Bob! I'm still waiting for a sub 30 solve myself. I've come > close on a lot of solves though (best is 31.68). What are you > averaging now? Best Avg of 10 is 41.57 seconds (29.85) 50.16 31.61 (54.37) 40.35 38.72 33.14 48.52 40.09 42.73 46.65 43.69 I took an average of 30 yesterday (no dropped times). The avg of all 30 was 44.03 with one time in the 50+ range. Nearly all my solves are sub-45 now with the occasional mess-up of an alg resulting in 50+ second times (or the 1/50 solve rate that I actually drop the cube still!) :( I did get a 32.xx yesterday that included me dropping the cube on the floor and it rolled under my bed, but that was a PLL skip. :) ~ Bob
6467. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 09:11:29 -0700

Yeah, you should probably take off 3 seconds or so to compare with times we would have gotten using our own cubes. Then again, the WC cubes were a lot better than the Swedish championship ones, where I won with 40 SECONDS!!! /Lars On Sep 20, 2005, at 7:52, goodxy2002 wrote: > The cubes were brand new. Lars petrus said they turned horribly. > - - - - - - - - - - - - "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus - lars@... http://lar5.com
6468. studio cube advice
From: "jim_cuber" <jim_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 16:40:09 -0000

i just got my studio cube from Dodd Severn today. I'm having trouble making it good though. It seems like no matter what I try, pieces will pop but it won't turn smoothly. Does anyone have any advice for how loose i should tune the screws? Thanks, Jim
6469. Help: I need a shrink!
From: "Ron" <ron@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 17:31:08 -0000

Hi friends, Yesterday Ton and I arrived back home from Poland. Polish Open 2005 was the best tournament I ever attended, that was organized completely by volunteers. We had a fantastic weekend, of which I will post a report soon. But I definitely need a shrink! Man, I am not nervous, am fully in control and still set so baaaad times. I tried everything: going slowly, going very fast, fully concentrating, relaxed solving. But when it counts, I just do not do my normal thing. I cannot find the pieces, I lock up during algorithms, mess up the cross, mess up F2L pairs, use wrong algorithms. The only excuse I have is that I am always very busy organizing. Anyway, I am not going to give up organizing, so I have to find another way to improve my competition times. Help! Thanks and have fun, Ron
6470. Re: [Speed cubing group] studio cube advice
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 23:39:19 +0530

There is a guide by Ton on this. You'll find it thru speedcubing.com Sachin. On 9/20/05, jim_cuber <jim_cuber@...> wrote: > i just got my studio cube from Dodd Severn today. I'm having trouble > making it good though. It seems like no matter what I try, pieces will > pop but it won't turn smoothly. Does anyone have any advice for how > loose i should tune the screws? > > Thanks, Jim > > > > > > > Yahoo! Groups Links > > > > > > >
6471. Re: [Speed cubing group] studio cube advice
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 18:26:24 -0000

Hey! I can't claim to be expert on 3x3x3 cubes but still my simple advice is to go for the black DIY-kit when u want a real good 3x3x3 speedcube. The studio 4x4x4's are excellent cubes however. It's debatable what is the best 4x4x4, Studio or Rubiks.com. My vote is for the Studio one. It seems to me the molding/assembly is more accurate somehow. I would also advice everyone to have same colors stickers on all their cubes. Then i really mean SAME nuance of EACH of the 6 colors. Easiest way to make sure of this is to get replacement stickers for all sizes from same source. (I'd really recommend cubesmith stickers as the quality is excellent!) It makes life a whole lot easier with recognition. And besides the feel on touching the cubes will be similar ... Have fun :-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > There is a guide by Ton on this. You'll find it thru speedcubing.com > > Sachin. > > On 9/20/05, jim_cuber <jim_cuber@y...> wrote: > > i just got my studio cube from Dodd Severn today. I'm having trouble > > making it good though. It seems like no matter what I try, pieces will > > pop but it won't turn smoothly. Does anyone have any advice for how > > loose i should tune the screws? > > > > Thanks, Jim > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6472. Re: Home-built timer
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 21:38:12 -0000

Hey, I would really like to see the skematics for that, but apparently the .jpg link is dead. So could you please re-host it?
6473. Re: [Speed cubing group] Re: Home-built timer
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 18:51:44 -0300 (ART)

Hi, here is the right link: www.geocities.com/cubomagicobrasil/cronometro.JPG Pedro rubikorkow <calcdude@...> escreveu: Hey, I would really like to see the skematics for that, but apparently the .jpg link is dead. So could you please re-host it? --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6474. Re: Help: I need a shrink! _ Not really!
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 22:58:04 -0000

Hi Ron, Did you ever perform normally in a competitive environment? If so, when did you first fail to perfom normally, or start to? What was the difference between that time and before that? Sometimes an inconsequential something or other becomes a "thing" and thereby becomes substantial, so to speak. There's no fixed definition for it, only that something changed, and *that* is interfering with your concentration: like "in the back of your mind" you know you can screw up. Identify the "thing" and recognize it for what it is. The mind is very adaptable, kind of like an enthusiastic puppy. Oh! this is how I can do that very well; Oh! this is how I can do that very poorly. You are just learning that you can do "awful", as well as you can do "perfect". Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > Hi friends, > > Yesterday Ton and I arrived back home from Poland. > Polish Open 2005 was the best tournament I ever attended, that was > organized completely by volunteers. > We had a fantastic weekend, of which I will post a report soon. > > But I definitely need a shrink! Man, I am not nervous, am fully in > control and still set so baaaad times. I tried everything: going > slowly, going very fast, fully concentrating, relaxed solving. But > when it counts, I just do not do my normal thing. I cannot find the > pieces, I lock up during algorithms, mess up the cross, mess up F2L > pairs, use wrong algorithms. > > The only excuse I have is that I am always very busy organizing. > > Anyway, I am not going to give up organizing, so I have to find > another way to improve my competition times. Help! > > Thanks and have fun, > > Ron
6475. TIPS on the F2L
From: "austinbos" <austinbos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 22:58:35 -0000

is it a big pain in the butt to learn all the f2l algs? Because me not learning f2l algs is the main thing that is slowing me down. So I need some encouragement and lots of tips. I am currently looking at (www.cubewhiz.com) for the f2l algs. If you guys can give me any other advice, that would be great.
6476. Re: TIPS on the F2L
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 23:24:31 -0000

That's interesting. The main thing that's slowing me down is *executing* (not learning) the F2L as well as the cross. I have a lot of tutorials to work through at Dan's Cubestation page. I didn't think it was hard to learn the algs at all. What I did was go through a few dozen solves, using the sheets from the original Fridrich page and applying the correct algorithm to each case. I can't stress this enough: Don't just memorize! Pay attention to what the cube is doing when you are walking through each algorithm!! All but a few of the algorithms have a very straightforward logic to them and you would do well to understand it. Most of the time you are just trying to get the corner and edge pieces to line up in a certain way. Knowing how this works will really help you learn the F2L's. Good luck. --- In speedsolvingrubikscube@yahoogroups.com, "austinbos" <austinbos@y...> wrote: > is it a big pain in the butt to learn all the f2l algs? Because me not > learning f2l algs is the main thing that is slowing me down. So I need > some encouragement and lots of tips. I am currently looking at > (www.cubewhiz.com) for the f2l algs. If you guys can give me any other > advice, that would be great.
6477. First Sub-40 Time and First Sub-50 Average
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 01:24:45 -0000

I did 14 solves, and this was #3-14...The average of 1-12 was 49.xx, but this one looks better :) Average: 48.91 Fastest Time: 39.27 Slowest Time: 55.97 Standard Deviation: 04.49 Individual Times: 1) 46.49 2) 53.48 3) 52.24 4) 45.76 5) 46.98 6) 55.67 7) (55.97) 8) (39.27)(PB) 9) 53.99 10) 45.56 11) 42.44 12) 46.52
6478. Re: 3x3 cube mechanism
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 01:51:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "per4casso" <LASSEN@t...> wrote: > My 3x3 cube is bought in a shop here in Spain "off the shelf", and I > have been advised against taking it apart. I know how the center section > functions, but what baffles me is the following: > > Let 3 adjacent sides be called A, B and C, and their common corner cube > X.If you pivot A, X follows it, securely fixed to it. When is A back in > place,pivot B. X now pivots together with B, equally fixed to B. The > same goes for C if you pivot that. How can X be equally well fixed to > the three adjacent sides and yet move independently of two of them at a > time? There must be some kind of very stable yet easily "giving away" > coupling device that works in either of the three directions. That is > what I want to find out. > Regards, > Per
6479. Re: 3x3 cube mechanism
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 02:00:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "per4casso" <LASSEN@t...> wrote: > My 3x3 cube is bought in a shop here in Spain "off the shelf", and I > have been advised against taking it apart. I know how the center section > functions, but what baffles me is the following: > > Let 3 adjacent sides be called A, B and C, and their common corner cube > X.If you pivot A, X follows it, securely fixed to it. When is A back in > place,pivot B. X now pivots together with B, equally fixed to B. The > same goes for C if you pivot that. How can X be equally well fixed to > the three adjacent sides and yet move independently of two of them at a > time? There must be some kind of very stable yet easily "giving away" > coupling device that works in either of the three directions. That is > what I want to find out. > Regards, > Per Hi Per, I put photo from Rubik's dot com of their White Do It Yourself Cube in files: http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26.src=gr%26.view=t Look at the edge piece in the photo, see how it has a part which sticks out, (where you can't see it when the cube is together)? That part that sticks out fits neatly under the center, and also inside the circle formed by the second layer. That circle holds the edges horizontally, while the center holds them in vertically. The corner piece has a little foot which tucks under the edge pieces. Hope that helps! David J
6480. Re: 3x3 cube mechanism
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 02:49:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > > http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos. groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. src=gr%26.view=t Hey David, how the hell did you post that link without breaking it? Cheers! Stefan
6481. Re: TIPS on the F2L
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 03:08:13 -0000

do the F2L intuitively...... good luck! --- In speedsolvingrubikscube@yahoogroups.com, "austinbos" <austinbos@y...> wrote: > is it a big pain in the butt to learn all the f2l algs? Because me not > learning f2l algs is the main thing that is slowing me down. So I need > some encouragement and lots of tips. I am currently looking at > (www.cubewhiz.com) for the f2l algs. If you guys can give me any other > advice, that would be great.
6482. Re: First Sub-40 Time and First Sub-50 Average
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 03:24:01 -0000

Why on earth didn't you keep going? I've found that I generally break my average records about twice in any given average breaking session. Once by a little, and then a little more about 6 solves later. I'm so juiced up from the excitement and adrenaline that I do it again. -Mike --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > I did 14 solves, and this was #3-14...The average of 1-12 was 49.xx, > but this one looks better :) > > Average: 48.91 > > Fastest Time: 39.27 > Slowest Time: 55.97 > Standard Deviation: 04.49 > > Individual Times: > 1) 46.49 > 2) 53.48 > 3) 52.24 > 4) 45.76 > 5) 46.98 > 6) 55.67 > 7) (55.97) > 8) (39.27)(PB) > 9) 53.99 > 10) 45.56 > 11) 42.44 > 12) 46.52
6483. Sub 18!
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 03:24:33 -0000

I set a new best average today. 15.92 16.81 (20.44) 17.78 18.66 16.88 17.20 18.22 20.09 17.80 18.95 (15.89) ==> 17.83 average! This wasn't a RA either. A few months ago I thought I would never get a sub 20 average... now sub 20 averages are common, and I've gone as low as sub 18. Sub 17 seems inconceivable for me right now, but who knows what practice will bring!
6484. Re: [Speed cubing group] Re: TIPS on the F2L
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 09:03:53 +0530

I had one question to ask. I know half of the F2l algs. The algs where the corner is inserted correctly but oriented wrongly i havent learnt them. For these cases i just bring the corner in the U layer and solve. But does solving f2l intutively lead to a decrease in times? coz i avg abt 20-25 seconds in the f2l and i think the main problem is coz once i see a corner edge pair, i think in terms of individual steps, not an algo as an whole. so i have to think at every step, but in an algo, u just have to execute it. Does anyone here solve f2l intutively and is still sub-20? That will be a big boost to my confidence. Sachin. On 9/21/05, skeneegee <skeneegee@hotmail.com> wrote: > do the F2L intuitively...... > > good luck! > > --- In speedsolvingrubikscube@yahoogroups.com, "austinbos" > <austinbos@y...> wrote: > > is it a big pain in the butt to learn all the f2l algs? Because me not > > learning f2l algs is the main thing that is slowing me down. So I need > > some encouragement and lots of tips. I am currently looking at > > (www.cubewhiz.com) for the f2l algs. If you guys can give me any other > > advice, that would be great. > > > > > > > Yahoo! Groups Links > > > > > > > >
6485. [Speed cubing group] Re: StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 03:36:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > I just tested it out with my brother. If the judge has one hand on one > pad and the 'one-armed' one-handed competitor hits the other pad, the > timer will stop and start. Hmm, interesting... I finally tried this today with my dad and you're right, it works. Grmbl, now I'm without an explanation for how this thing works ;-). It's not pressure, that I'm sure of. Cheers! Stefan
6486. Re: [Speed cubing group] Re: First Sub-40 Time and First Sub-50 Average
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 09:09:16 +0530

Yesterday i had a good session going. I was below my PB avg by about 2 seconds. Then i saw the current avg at the 9th solve and i became a lil nervous that i am going to get a new PB avg. So the 10th solve was abt 2 seconds slower. The 11th was 3 seconds slower and on the last solve i really screwed up and finally, the avg went way up. I was so close to my new PB :( Maybe during the solve i shouldnt look at the avgs. Sachin. On 9/21/05, Mike Bennett <mikebennett_one@...> wrote: > Why on earth didn't you keep going? I've found that I generally break > my average records about twice in any given average breaking session. > Once by a little, and then a little more about 6 solves later. I'm > so juiced up from the excitement and adrenaline that I do it again. > > -Mike > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > I did 14 solves, and this was #3-14...The average of 1-12 was 49.xx, > > but this one looks better :) > > > > Average: 48.91 > > > > Fastest Time: 39.27 > > Slowest Time: 55.97 > > Standard Deviation: 04.49 > > > > Individual Times: > > 1) 46.49 > > 2) 53.48 > > 3) 52.24 > > 4) 45.76 > > 5) 46.98 > > 6) 55.67 > > 7) (55.97) > > 8) (39.27)(PB) > > 9) 53.99 > > 10) 45.56 > > 11) 42.44 > > 12) 46.52 > > > > > > > > Yahoo! Groups Links > > > > > > > >
6487. [Speed cubing group] Re: TIPS on the F2L
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 03:42:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Does anyone here solve f2l intutively and is still sub-20? That will > be a big boost to my confidence. I'm close to sub20 (record average 18.90 but real average a bit above 20) and I do it "intuitively", too. Well, of course by now my hands can do the algs by themselves but I know what you mean, my eyes still follow the current pair instead of the next, quite a bad habit which I have to get rid of. I'm currently switching from cross at bottom to cross at left and I believe a side effect of this is that I have to "learn" the algs from a different angle now and I have a slight feeling I'm doing it more mechanically now, letting my hands do the job and not look after the current pair that much. But I still have to work a lot on myself... Good luck quitting the habit! Cheers! Stefan
6488. [Speed cubing group] Re: First Sub-40 Time and First Sub-50 Average
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 03:44:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Maybe during the solve i shouldnt look at the avgs. Yeah, timers that show the current average should have an option to turn this off :-) Stefan
6489. [Speed cubing group] Re: TIPS on the F2L
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 04:07:27 -0000

I'm not sub-20 yet, but my best averages are just over 21. I've never learned an alg for the F2L (one that's i've remembered and still use, at least). Even doing things this way, I still get fairly frequent sub-20 times. The trick is learning to look ahead. Not only do you need to pace yourself and train yourself to look over the cube quickly, but you also need to learn to single out and pair up pieces quickly. I've found it to be very helpful to follow the LL edges, because they help you single out the remaining middle layer edges without allowing your attention to fixate on a single piece as easily. You really don't even need to see them; usually peripherally noticing the piece you need is oriented correctly (by opposite color up if paired+inserted simultaneously, or same color if paired up, then inserted)is plenty. Chris Hardwick made several good posts about this a while back. I believe the F2L should be learned intuitively first, because it gives you a greater understanding of the cube which allows for more optimization, and you'll never get amnesia.Afterward, I think learning optimized for speed algs is a better approach. You should shop around for algs on various pages, but I especially recommend Nate Christie's page. -Mike --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > I had one question to ask. I know half of the F2l algs. The algs where > the corner is inserted correctly but oriented wrongly i havent learnt > them. For these cases i just bring the corner in the U layer and > solve. But does solving f2l intutively lead to a decrease in times? > coz i avg abt 20-25 seconds in the f2l and i think the main problem is > coz once i see a corner edge pair, i think in terms of individual > steps, not an algo as an whole. so i have to think at every step, but > in an algo, u just have to execute it. > > Does anyone here solve f2l intutively and is still sub-20? That will > be a big boost to my confidence. > > Sachin. > > On 9/21/05, skeneegee <skeneegee@h...> wrote: > > do the F2L intuitively...... > > > > good luck! > > > > --- In speedsolvingrubikscube@yahoogroups.com, "austinbos" > > <austinbos@y...> wrote: > > > is it a big pain in the butt to learn all the f2l algs? Because me not > > > learning f2l algs is the main thing that is slowing me down. So I need > > > some encouragement and lots of tips. I am currently looking at > > > (www.cubewhiz.com) for the f2l algs. If you guys can give me any other > > > advice, that would be great. > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6490. [Speed cubing group] Re: First Sub-40 Time and First Sub-50 Average
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 04:10:38 -0000

Half of the time, looking toward the end if I'm doing well is great motivation and makes the last solve or two better than it would have been. Adrenaline can be helpful. Sometimes, though, I get all nervous like that. It all seems 'luck of the draw' to me. Or maybe 'luck of the scramble.' ;) -Mike --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > Maybe during the solve i shouldnt look at the avgs. > > Yeah, timers that show the current average should have an option to > turn this off :-) > > Stefan
6491. Re: [Speed cubing group] Re: First Sub-40 Time and First Sub-50 Average
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 Sep 2005 21:17:00 -0700

When I got my first sub-20 average, I was home before school started and I was doing well so I made my brother scramble and input in the last few times so I couldn't look at the average. I don't really get as nervous anymore I guess because I haven't really done anything 'spectacular'. In blindfold solving, you can't really do stuff like that anyway because you know when you've failed. I remember the first one I did, I had gotten 11 solves and already had a fail so I had to get the 12th. That... was scary. Tyson Mao MSC #631 California Institute of Technology On Sep 20, 2005, at 9:10 PM, Mike Bennett wrote: > Half of the time, looking toward the end if I'm doing well is great > motivation and makes the last solve or two better than it would have > been. Adrenaline can be helpful. > > Sometimes, though, I get all nervous like that. It all seems 'luck of > the draw' to me. Or maybe 'luck of the scramble.' ;) > > -Mike > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: >> --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >> <sachinss@g...> wrote: >>> >>> Maybe during the solve i shouldnt look at the avgs. >> >> Yeah, timers that show the current average should have an option to >> turn this off :-) >> >> Stefan > > > > > > > Yahoo! Groups Links > > > > > > >
6492. Re: 4x4x4 math question
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 07:11:30 -0000

--- cmhardw wrote: > I was wondering how can I go about doing the same type of analysis > for solving the first two opposite centers of a 4x4x4? > I'd like to know the maximum number of moves it takes to solve two > opposite centers (I don't care about any other pieces), and also > maybe an average # too. I have run it through my own solver, and here are the results. First of all, solving 2 particular opposite colours on the 4x4x4 cube, and placing them on any 2 opposite faces. depth 0, positions 6, total 6 depth 1, positions 36, total 42 depth 2, positions 624, total 666 depth 3, positions 10290, total 10956 depth 4, positions 136338, total 147294 depth 5, positions 1362756, total 1510050 depth 6, positions 9517212, total 11027262 depth 7, positions 28400748, total 39428010 depth 8, positions 12030624, total 51458634 depth 9, positions 24336, total 51482970 Note that there are 6 solutions to this problem since there are 6 faces where the first colour is allowed to end up (the second colour must then end up on the opposite face). The above assumes that you have two particular colours you want to solve first. You may be able to shave a few moves off on average if you can choose a different pair of colours when one pair is too difficult. BTW, I am using single slice q+h metric. Suppose that 2 opposite centres are solved. Without disturbing these you can solve the other 4 centres. The results are: depth 0, positions 4, total 4 depth 1, positions 12, total 16 depth 2, positions 144, total 160 depth 3, positions 1044, total 1204 depth 4, positions 6476, total 7680 depth 5, positions 44320, total 52000 depth 6, positions 253624, total 305624 depth 7, positions 1372656, total 1678280 depth 8, positions 6066480, total 7744760 depth 9, positions 18121248, total 25866008 depth 10, positions 26745272, total 52611280 depth 11, positions 10149368, total 62760648 depth 12, positions 302288, total 63062936 depth 13, positions 64, total 63063000 Note that this time there are 4 solutions, depending on which colour you have on the front. It may in some cases be possible to shorten a solution by temporarily disturbing the two already solved centres. Put together, the above shows that the centres of a 4x4x4 can always be solved in at most 22 moves. Jaap
6493. [Speed cubing group] Re: StackMat Timers
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 07:28:24 -0000

--- Stefan Pochmann wrote: > --- Tyson Mao wrote: > > I just tested it out with my brother. If the judge has one hand on > > one > > pad and the 'one-armed' one-handed competitor hits the other pad, > > the > > timer will stop and start. > > Hmm, interesting... I finally tried this today with my dad and you're > right, it works. Grmbl, now I'm without an explanation for how this > thing works ;-). It's not pressure, that I'm sure of. Maybe each pad has two contacts, like a button inside a calculator. Even so, it is the hand that bridges the contacts rather than the top membrane of the mat. When you have a piece of paper covering either of the pads it won't work. I'll have to try and find a metal object with a flat base to put on one pad to see if it then works one-handed. Jaap
6494. Re: [Speed cubing group] Re: TIPS on the F2L
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 02:08:41 -0700

I solve F2L intuitively. It'll get better-- just practice. Leyan Sachin Shirwalkar wrote: > I had one question to ask. I know half of the F2l algs. The algs where > the corner is inserted correctly but oriented wrongly i havent learnt > them. For these cases i just bring the corner in the U layer and > solve. But does solving f2l intutively lead to a decrease in times? > coz i avg abt 20-25 seconds in the f2l and i think the main problem is > coz once i see a corner edge pair, i think in terms of individual > steps, not an algo as an whole. so i have to think at every step, but > in an algo, u just have to execute it. > > Does anyone here solve f2l intutively and is still sub-20? That will > be a big boost to my confidence. > > Sachin. > > On 9/21/05, skeneegee <skeneegee@...> wrote: > >>do the F2L intuitively...... >> >>good luck! >> >>--- In speedsolvingrubikscube@yahoogroups.com, "austinbos" >><austinbos@y...> wrote: >> >>>is it a big pain in the butt to learn all the f2l algs? Because me not >>>learning f2l algs is the main thing that is slowing me down. So I need >>>some encouragement and lots of tips. I am currently looking at >>>(www.cubewhiz.com) for the f2l algs. If you guys can give me any other >>>advice, that would be great. >> >> >> >> >> >> >>Yahoo! Groups Links >> >> >> >> >> >> >> >> > > > > > > Yahoo! Groups Links > > > > > > > >
6495. Re: StackMat Timers
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 09:40:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > Maybe each pad has two contacts, like a button inside a calculator. > Even so, it is the hand that bridges the contacts rather than the top > membrane of the mat. When you have a piece of paper covering either of > the pads it won't work. Is pressure on the pads needed, or do the "switches" use a capacitance effect, like the buttons you sometimes see in lifts? I don't have a stackmat to play with. Mike
6496. [Speed cubing group] Re: TIPS on the F2L
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 09:43:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> wrote: > It'll get better-- just practice. lol - that's what I used to think. ;) Perhaps I'm doing the wrong kind of practice, but my F2L has been stuck at ~25s for many months. Mike
6497. Re: First Sub-40 Time and First Sub-50 Average
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 10:24:23 -0000

I did keep going, but the 15th solve was like...high 50s, so I was like...no go... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > Why on earth didn't you keep going? I've found that I generally break > my average records about twice in any given average breaking session. > Once by a little, and then a little more about 6 solves later. I'm > so juiced up from the excitement and adrenaline that I do it again. > > -Mike > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > I did 14 solves, and this was #3-14...The average of 1-12 was 49.xx, > > but this one looks better :) > > > > Average: 48.91 > > > > Fastest Time: 39.27 > > Slowest Time: 55.97 > > Standard Deviation: 04.49 > > > > Individual Times: > > 1) 46.49 > > 2) 53.48 > > 3) 52.24 > > 4) 45.76 > > 5) 46.98 > > 6) 55.67 > > 7) (55.97) > > 8) (39.27)(PB) > > 9) 53.99 > > 10) 45.56 > > 11) 42.44 > > 12) 46.52
6498. [Speed cubing group] Re: TIPS on the F2L
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 10:36:11 -0000

This is directed in general to everyone, but this post made me think of it. I wonder if the line between using algs and solving intuitively for F2L is somewhat blurry? I learned all the F2L algs first before I understood what they did. At first I would just apply the required algorithm to the required situation. Then over time I learned what each alg did, and now can fully explain how my F2L algs pair up/place/preserve the rest of F2L etc.. I would definitely consider my F2L solving intuitive though, as I don't think "hey that's the case where the corner and edge are separated in the LL and the first layer color of the corner is perpendicular to the edge" I just think, "hey the pieces look like this and I could pair them if I did the moves XXXXXX". I would consider that intutive, but then again I didn't learn the F2L in an intuitive way. However, even when solving with Fridrich I will sometimes use a ZBF2L alg on a corner/edge pair because I know that my regular alg will leave me with all incorrectly flipped edges (or for the 3rd pair lots of incorrectly flipped edges). Also sometimes I use a ZBF2L alg because the cube is already set up for that case and I would have to do a setup move (waste a move basically) to set up into my intuitive F2L alg. I'd rather quickly solve that case than use a slower move and understand how I solved it. To be honest a lot of the ZBF2L algs are still "algs" for me, or at least not 100% intuitive. So I guess I would say that I use a mix of intuitive stuff and algs, but then again I never learned the F2L intuitively, so technically I don't solve intuitively at all? Sorry if this sounds like babbling, I'm up late doing homework and found this thread waaaaaaaaaaaaaaay more interesting than my homework :-D Anyway I think maybe the line between intuitive and solving with algs is more blurry than just you are either in camp A or camp B but not both. Just my $0.02 Chris --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> wrote: > I solve F2L intuitively. It'll get better-- just practice. > > Leyan
6499. Re: First Sub-40 Time and First Sub-50 Average
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 12:55:27 -0000

Yay...I am sitting here in accounting class, and i just finished my test. Before class I got a 34.12 unlucky solve and i stood up and was like (insert bad word) I was so happy. Craig --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > I did keep going, but the 15th solve was like...high 50s, so I was > like...no go... > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > Why on earth didn't you keep going? I've found that I generally break > > my average records about twice in any given average breaking session. > > Once by a little, and then a little more about 6 solves later. I'm > > so juiced up from the excitement and adrenaline that I do it again. > > > > -Mike > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > I did 14 solves, and this was #3-14...The average of 1-12 was 49.xx, > > > but this one looks better :) > > > > > > Average: 48.91 > > > > > > Fastest Time: 39.27 > > > Slowest Time: 55.97 > > > Standard Deviation: 04.49 > > > > > > Individual Times: > > > 1) 46.49 > > > 2) 53.48 > > > 3) 52.24 > > > 4) 45.76 > > > 5) 46.98 > > > 6) 55.67 > > > 7) (55.97) > > > 8) (39.27)(PB) > > > 9) 53.99 > > > 10) 45.56 > > > 11) 42.44 > > > 12) 46.52
6500. Re: StackMat Timers
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 13:10:25 -0000

Maybe there is something in your body the pad senses when you push on them??? Craig --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> > wrote: > > Maybe each pad has two contacts, like a button inside a calculator. > > Even so, it is the hand that bridges the contacts rather than the top > > membrane of the mat. When you have a piece of paper covering either > of > > the pads it won't work. > > Is pressure on the pads needed, or do the "switches" use a capacitance > effect, like the buttons you sometimes see in lifts? I don't have a > stackmat to play with. > > Mike
6501. Re: [Speed cubing group] Re: First Sub-40 Time and First Sub-50 Average
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 15:41:38 +0200

haha, Craig, you are making good progress keep going :-) 2005/9/21, Craig Bouchard <logitewty@...>: > Yay...I am sitting here in accounting class, and i just finished my > test. Before class I got a 34.12 unlucky solve and i stood up and > was like (insert bad word) I was so happy. > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > I did keep going, but the 15th solve was like...high 50s, so I was > > like...no go... > > > > Craig > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > <mikebennett_one@h...> wrote: > > > Why on earth didn't you keep going? I've found that I generally > break > > > my average records about twice in any given average breaking > session. > > > Once by a little, and then a little more about 6 solves later. > I'm > > > so juiced up from the excitement and adrenaline that I do it > again. > > > > > > -Mike > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > > <logitewty@h...> wrote: > > > > I did 14 solves, and this was #3-14...The average of 1-12 was > 49.xx, > > > > but this one looks better :) > > > > > > > > Average: 48.91 > > > > > > > > Fastest Time: 39.27 > > > > Slowest Time: 55.97 > > > > Standard Deviation: 04.49 > > > > > > > > Individual Times: > > > > 1) 46.49 > > > > 2) 53.48 > > > > 3) 52.24 > > > > 4) 45.76 > > > > 5) 46.98 > > > > 6) 55.67 > > > > 7) (55.97) > > > > 8) (39.27)(PB) > > > > 9) 53.99 > > > > 10) 45.56 > > > > 11) 42.44 > > > > 12) 46.52 > > > > > > > > Yahoo! Groups Links > > > > > > > >
6502. [Speed cubing group] Re: StackMat Timers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 14:40:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > > When you have a piece of paper covering either of > the pads it won't work. Mine works perfectly with a sheet of paper on the pads. Even with three sheets. > I'll have to try and find a metal object with a flat base to put on one > pad to see if it then works one-handed. Yeah I've tried that, too. Finding such a metal object I mean ;-). Wasn't successful... Stefan
6503. Idaho Open 2005 results will be accepted as official
From: "Ron" <ron@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 15:29:09 -0000

More information on: http://www.worldcubeassociation.org/forum/viewtopic.php?p=211#211 Have fun, Ron
6504. Re: 3x3 cube mechanism
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 16:04:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > > > http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26.src=gr%26.view=t > > Hey David, > > how the hell did you post that link without breaking it? > > Cheers! > Stefan Hey Stefan, When I was at the photo page I selected the URL and copied it, then when writing the post I simply pasted it. The URL never sat in a word processing program. What do you do differently? Cheers, David J
6505. Re: [Speed cubing group] TIPS on the F2L
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 16:29:11 +0000 (GMT)

I recommend Peter Jansen's algs on speedcubing.com. They are very nice, almost all are 2-generator. Pedro austinbos <austinbos@...> escreveu: is it a big pain in the butt to learn all the f2l algs? Because me not learning f2l algs is the main thing that is slowing me down. So I need some encouragement and lots of tips. I am currently looking at (www.cubewhiz.com) for the f2l algs. If you guys can give me any other advice, that would be great. SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6506. Re: 3x3 cube mechanism
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 18:33:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > When I was at the photo page I selected the URL and copied it, then > when writing the post I simply pasted it. The URL never sat in a word > processing program. What do you do differently? Ok, let me try the same: http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos. groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. src=gr%26.view=t Stefan
6507. Re: 3x3 cube mechanism
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 18:35:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > When I was at the photo page I selected the URL and copied it, then > > when writing the post I simply pasted it. The URL never sat in a > word > > processing program. What do you do differently? > > Ok, let me try the same: > > http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. > dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos. > groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. > src=gr%26.view=t > > Stefan Alright, didn't work, now with the "Wrap message text" turned off: http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos. groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. src=gr%26.view=t Stefan
6508. Re: 3x3 cube mechanism
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 18:36:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > When I was at the photo page I selected the URL and copied it, > then > > > when writing the post I simply pasted it. The URL never sat in a > > word > > > processing program. What do you do differently? > > > > Ok, let me try the same: > > > > http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. > > dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http% 3a//photos. > > groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. > > src=gr%26.view=t > > > > Stefan > > Alright, didn't work, now with the "Wrap message text" turned off: > > http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. > dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos. > groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. > src=gr%26.view=t > > Stefan Ok ok... David, what program do you use for posting here? Stefan
6509. Re: 3x3 cube mechanism
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 19:16:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > > <pochmann@g...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > > <d_j_salvia@y...> wrote: > > > > When I was at the photo page I selected the URL and copied it, > > then > > > > when writing the post I simply pasted it. The URL never sat in a > > > word > > > > processing program. What do you do differently? > > > > > > Ok, let me try the same: > > > > > > http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. > > > dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http% > 3a//photos. > > > groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. > > > src=gr%26.view=t > > > > > > Stefan > > > > Alright, didn't work, now with the "Wrap message text" turned off: > > > > http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. > > dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos. > > groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. > > src=gr%26.view=t > > > > Stefan > > Ok ok... David, what program do you use for posting here? > > Stefan Hey Stefan, The browser I'm using is the Mozilla which comes with Compuserve. Other than that no program. It probably helps that I have Yahoo email. I copied and pasted what you posted first and it worked just fine. Did the second try work? I see you won that used Deluxe cube yesterday. Cool. Is that your first regular Deluxe (as opposed to the Rubik's Game version)? Cheers, David J
6510. Re: Idaho Open 2005 results will be accepted as official
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 19:31:17 -0000

Ron, on the WCA site you said there were only 9 competitors at the Idaho event, but for the record I recall there being 10 competitors: 1 Duane 2 Frank 3 Christy 4 Sara 5 Chris 6 Nick 7 Michael 8 John 9 Owen 10 Kirk Am I missing something here? From my perspective, that looks like 10 competitors, which satisfies the minimum under the regulations, so the event should be recognized without any special exception. Thanks again to those that came and to those who worked so hard to make it a great event! --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > More information on: > http://www.worldcubeassociation.org/forum/viewtopic.php?p=211#211 > > Have fun, > > Ron
6511. Re: [Speed cubing group] Re: Idaho Open 2005 results will be accepted as official
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 21 Sep 2005 21:40:52 +0200

Hi Kirk, Yes, I noticed afterwards that there were actually 10 people competing. :-) I also heard that about 10 other registered people did not appear at the venue. Yes, the WCA competitions are always fun. :-) Have fun, Ron ----- Original Message ----- From: kirk83616 To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, September 21, 2005 9:32 PM Subject: [Speed cubing group] Re: Idaho Open 2005 results will be accepted as official Ron, on the WCA site you said there were only 9 competitors at the Idaho event, but for the record I recall there being 10 competitors: 1 Duane 2 Frank 3 Christy 4 Sara 5 Chris 6 Nick 7 Michael 8 John 9 Owen 10 Kirk Am I missing something here? From my perspective, that looks like 10 competitors, which satisfies the minimum under the regulations, so the event should be recognized without any special exception. Thanks again to those that came and to those who worked so hard to make it a great event! --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > More information on: > http://www.worldcubeassociation.org/forum/viewtopic.php?p=211#211 > > Have fun, > > Ron ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6512. Re: 3x3 cube mechanism
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 21:08:59 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > > The browser I'm using is the Mozilla which comes with Compuserve. > Other than that no program. It probably helps that I have Yahoo email. > > I copied and pasted what you posted first and it worked just fine. Did > the second try work? Hi David, oh, ok, so you're using emails, not the web interface. No, both attempts broke the link into four lines and turned only the first line into a link, thereby killing it. > I see you won that used Deluxe cube yesterday. Cool. Is that your > first regular Deluxe (as opposed to the Rubik's Game version)? Yeah, I'm happy about that one :-). No, it's not my first Deluxe, I got another one in a trade with a fellow cuber recently. Cheers! Stefan
6513. Hurricanes in Florida
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 21:19:05 -0000

What are we going to do if there is a hurricane scheduled to hit Florida when WC2005 is??? They are very common there, and my parents have asked me this question multiple times and have said that we won't be going... Craig
6514. Re: Hurricanes in Florida
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 21:43:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > What are we going to do if there is a hurricane scheduled to hit > Florida when WC2005 is??? They are very common there, and my parents > have asked me this question multiple times and have said that we won't > be going... > > Craig I don't pretend to be a meteorologist, but I'm fairly certain November is out of Hurricane season. You should probably attempt to learn more about it, though. I suggest Google. -Mike Bennett
6515. Re: Hurricanes in Florida
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 22:30:05 -0000

I am going regardless. :P ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > What are we going to do if there is a hurricane scheduled to hit > Florida when WC2005 is??? They are very common there, and my parents > have asked me this question multiple times and have said that we won't > be going... > > Craig
6516. Re: Hurricanes in Florida
From: "Michael Atkinson" <m.e.atkinson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 22:48:15 -0000

if I remember right, hurricane season is officially over on November 1. So it should be safe. --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > What are we going to do if there is a hurricane scheduled to hit > > Florida when WC2005 is??? They are very common there, and my parents > > have asked me this question multiple times and have said that we won't > > be going... > > > > Craig > > I don't pretend to be a meteorologist, but I'm fairly certain November > is out of Hurricane season. You should probably attempt to learn more > about it, though. I suggest Google. > > -Mike Bennett
6517. how many?
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 23:27:34 -0000

I kind of liked this question. Just for fun.... 1) How many official (Rubik's brand, 3x3x3) cubes do you have? 2) How many puzzles in your entire collection? (Feel free to give highlights!) As for me... 1) After losing all my cubes in one day, I sort of went haywire. I now have nine cubes: 3 Ideal (1 re-stickered white-opp-yellow) 4 25thA (1 re-stickered white-opp-blue) 1 Hasbro c.2002 - barely turns even w/silicone 1 keychain with very 'peely' stickers 2) Nine! :) As you can see I have quite a bit more collecting to do.... --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > Stefan, how many cubes you got...I guess this question could go to all > members...How many cubes to you all have???
6518. Re: 3x3 cube mechanism
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 00:03:07 -0000

Hi Stefan, --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > [snip] > Hi David, > > oh, ok, so you're using emails, not the web interface. No. I use the web interface, not emails, but Yahoo automatically links the two. > No, both > attempts broke the link into four lines and turned only the first > line into a link, thereby killing it. Kills it as a link to click on, but not to copy and paste. > > I see you won that used Deluxe cube yesterday. Cool. Is that your > > first regular Deluxe (as opposed to the Rubik's Game version)? > > Yeah, I'm happy about that one :-). No, it's not my first Deluxe, I > got another one in a trade with a fellow cuber recently. Enjoy them. :) > Cheers! > Stefan You, too. David J
6519. Re: Your own method and algs
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 00:15:49 -0000

Hi Per, Interesting answer. How many moves does your LBL 3x3x3 and 4x4x4 solves take? DJ --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hi! > > All the stuff i use for any size cube is all mine. I use a pretty > basic LBL for 3x3x3 and average on average mid to low 20's. For > larger cubes i use sorta LBL also. I call it the cage method: i > build first layer complete, middle layers edges, last layer corners, > last layer edges (and parity)and then finally all the remaining > centers. If i switch to a better f2l or LL for 3x3x3 i will learn > algs from sites or reinvent them somehow ;-) That would be my > first "cube-cheating" ;-) > > Have fun !! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" > <bob@c...> wrote: > > > Is there anyone here who uses their own method and uses only > their own > > > algorithms? Or is everyone here using other's methods and > algorithms? > > > > Not me. > > > > > What percentage of the algorithms you use that you didn't learn > from > > > others, but developed yourself? > > > > maybe 5-10% if you exclude F2L. Those aren't necessarily algs, > unless > > you want to call them so. In that case, change 5-10% to 20-25 :) > > > > ~ Bob
6520. Re: [Speed cubing group] Your own method and algs
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 00:23:57 -0000

Hi Duncan, I've got the option of eliminating LL in my method, too. Once I have a better handle on solving the last 4 corners I can do more work on the last 5. How far along are you in eliminating LL? DJ --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > Use my own method (L2L) but at the moment with PLL algorithms at least some > of which are other peoples. When I eventually use the full method it won't > have the PLLs in it. > > Duncan > > > > ----- Original Message ----- > From: "d_j_salvia" <d_j_salvia@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Friday, September 09, 2005 5:40 PM > Subject: [Speed cubing group] Your own method and algs > > > > Hi Everyone, > > > > Is there anyone here who uses their own method and uses only their own > > algorithms? Or is everyone here using other's methods and algorithms? > > > > What percentage of the algorithms you use that you didn't learn from > > others, but developed yourself? > > > > David J > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6521. Re: Your own method and algs
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 00:45:45 -0000

Hey Doug, --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Hem the rate of posts seem to have sped back up again. > > If anybody was going to ask this question, I thought it would be you :) > (after reading so many posts, I get a good feel for who tends to post > what types of questions :)). I'm surprised that it took me so long. :) > For those that don't know: > > I have my own system and started developing it about 6.5 years ago. I > use it in combination with other methodology though. Depending on the > inital preinspection I might use GuusR.S. (Fridrich but with CLL/ELL > instead). I'll go for Petrus solves about 3% of the time, and a Gilles > method solve about 5% of the time... approximately, I really should > keep track. I developed a version of Gilles method on my own for solving the 4x4x4. His last step are options in my method, but I don't use them that much. > I incorporated some ZBF2L algs into my solving (as part of advancing > the Petrus method). I know a lot of what I would now like to > call "Akimoto algs" or "Akimoto CLL", it was something I started doing > accidently, but was motivated when he pointed it out. It's when each > CLL case becomes a category of up to 8 cases depending on edge flip... > basically I flip edges while doing CLL. (I've killed off a few > categories of cases.) I do this too, but I haven't solved all the cases yet. And getting what's in my head onto paper so I can relate to it and organise it better seems ridiculously hard. > I was doing pure CLL/ELL in the first couple years I was working on my > system. I don't start with a cross NOR with corners NOR with > a "layer". Starting with 4 corners is an option in my method. The cross comprises my 4th and 5th steps. > I am a bit ashamed that I have yet to publish it. > > The algorithms I found using a rather ancient version of ACube (in > which I took the original C++ code and modifided it a bit). Then after > I wanted shorter c/e pairing algs I used Ron's listing. (But my > CLL,ELL,COLL are all found either by trial and error or ACube, or > composing algs I know.) Thanks for the detail. > I guess I'm holding on to one of the last unpublished *un- > catergorizable* methods... well if you can call the Gilles method and > Petrus method "block methods" then perhaps so is mine. But is is > definately not LBL or CF. Though my steps are *strictly* a > bit "modular". (something I thought was kinda cool was the uniquneness > of this, as far as I know) Interesting. I had no idea how others solved the cube when I put my method together. > And I keep (as in actively use) the entire PLL set, 65% of OLLs, all > the COLLs, ELLs, CLLs, and F2L paring algs a subset of the algs needed > for this system as it currently stands. I'm in the middle of trying to accurately count up how many algs in each category I know. > (It is)/(I am) currently moving it two directions, adding more of the > Lars step 6+7 combinded and ZBF2L. (Though I have decient enough > partial edge control to make use of the limited ZBLL algs I know.) Cool. :) > It still really helps to have a complete ELL set for backup incase ZB > stuff goes wrong though. I'm working on the different aspects of the LL too. > > -Doug > Thanks for your answer. Regards, David J > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Everyone, > > > > Is there anyone here who uses their own method and uses only their > own > > algorithms? Or is everyone here using other's methods and algorithms? > > > > What percentage of the algorithms you use that you didn't learn from > > others, but developed yourself? > > > > David J
6522. Re: Hurricanes in Florida
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 00:50:03 -0000

According to my parents November is the height of hurrican season...but they don't know either...huh...I'm just asking what would happen if there is one... Craig P.S. - new PB of 32.25 and PB average of 43.16 --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <m.e.atkinson@g...> wrote: > if I remember right, hurricane season is officially over on November > 1. So it should be safe. > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > What are we going to do if there is a hurricane scheduled to hit > > > Florida when WC2005 is??? They are very common there, and my parents > > > have asked me this question multiple times and have said that we won't > > > be going... > > > > > > Craig > > > > I don't pretend to be a meteorologist, but I'm fairly certain November > > is out of Hurricane season. You should probably attempt to learn more > > about it, though. I suggest Google. > > > > -Mike Bennett
6523. Re: [Speed cubing group] Re: StackMat Timers
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 20:24:21 -0500

is the mechanism inside the stackmat possible similar to those of a touch pad (on a laptop)? because from my experiences, you can only use you fingers on the touch pads, nothing else. maybe this is the same.. anyone know? On 9/21/05, Stefan Pochmann <pochmann@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> > wrote: > > > > When you have a piece of paper covering either of > > the pads it won't work. > > Mine works perfectly with a sheet of paper on the pads. Even with > three sheets. > > > I'll have to try and find a metal object with a flat base to put on > one > > pad to see if it then works one-handed. > > Yeah I've tried that, too. Finding such a metal object I mean ;-). > Wasn't successful... > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6524. Re: [Speed cubing group] TIPS on the F2L
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 20:27:22 -0500

i do intuitively and avg around 23. which is not sub-20. but i know doug reed does them intuitively as well, and he's like sub 18 or something. it gets better, just takes a while to get there. its so much more worth it in the end. On 9/21/05, Pedro <pedrosino1@...> wrote: > I recommend Peter Jansen's algs on speedcubing.com. They are very nice, almost all are 2-generator. > > Pedro > > austinbos <austinbos@...> escreveu: > is it a big pain in the butt to learn all the f2l algs? Because me not > learning f2l algs is the main thing that is slowing me down. So I need > some encouragement and lots of tips. I am currently looking at > (www.cubewhiz.com) for the f2l algs. If you guys can give me any other > advice, that would be great. > > > > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6525. Re: [Speed cubing group] how many?
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 21 Sep 2005 21:27:07 -0400

I have21 cube related articles in my collection. @3 rubiks cubes store brought. "ideal" i think 1 rubiks revenge 1 rubiks professor 2 Hasbro 25th Anv Cubes 1 Winning moves 25 Anv cube. 1 1980 Rubiks cube 1 rubiks clock 1 Pyraminx 1 megaminx 1 Missing Links puzzle 1 WC2003 Special Edition Puzzle - Signed by Rubik. 1 Chrome plated cube - given out at the WC2003 1 pocket Cube 1 Square1 1 Darth maul pocket cube. 1 DIY white - assembled 2 DIY black - 1 assembled Also have my own Stackmat - Coutesy of Dan Godsbe, from WC2003 ----- Original Message ----- From: kwickykanny To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, September 21, 2005 7:27 PM Subject: [Speed cubing group] how many? I kind of liked this question. Just for fun.... 1) How many official (Rubik's brand, 3x3x3) cubes do you have? 2) How many puzzles in your entire collection? (Feel free to give highlights!) As for me... 1) After losing all my cubes in one day, I sort of went haywire. I now have nine cubes: 3 Ideal (1 re-stickered white-opp-yellow) 4 25thA (1 re-stickered white-opp-blue) 1 Hasbro c.2002 - barely turns even w/silicone 1 keychain with very 'peely' stickers 2) Nine! :) As you can see I have quite a bit more collecting to do.... --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > Stefan, how many cubes you got...I guess this question could go to all > members...How many cubes to you all have??? ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6526. Re: [Speed cubing group] Re: Hurricanes in Florida
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 18:29:58 -0700

We would all get very wet. -CHris On 9/21/05, Craig Bouchard <logitewty@...> wrote: > > According to my parents November is the height of hurrican > season...but they don't know either...huh...I'm just asking what would > happen if there is one... > > Craig > > P.S. - new PB of 32.25 and PB average of 43.16 > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <m.e.atkinson@g...> wrote: > > if I remember right, hurricane season is officially over on November > > 1. So it should be safe. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > <mikebennett_one@h...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > > <logitewty@h...> wrote: > > > > What are we going to do if there is a hurricane scheduled to hit > > > > Florida when WC2005 is??? They are very common there, and my parents > > > > have asked me this question multiple times and have said that we > won't > > > > be going... > > > > > > > > Craig > > > > > > I don't pretend to be a meteorologist, but I'm fairly certain November > > > is out of Hurricane season. You should probably attempt to learn more > > > about it, though. I suggest Google. > > > > > > -Mike Bennett > > > > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
6527. Re: how many?
From: "Michael Atkinson" <m.e.atkinson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 01:39:00 -0000

I don't have too many either...at least, relative to some of the members here. 1) about 12 3x3x3's. most are really crappy though, and only about 8 are actual Rubiks brand cubes.... 2) a bunch of smaller puzzles...probably around 10-20. I actually don't know. I have 1 master magic 1 magic 2 15 square puzzles 2 2x2's 1 4x4 1 5x5 1 Rubiks Rings that's 10, but I'm sure I have more I can't think of right now...yeah. maybe I'll go count and come back with a more accurate figure. --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > I kind of liked this question. Just for fun.... > > 1) How many official (Rubik's brand, 3x3x3) cubes do you have? > 2) How many puzzles in your entire collection? (Feel free to give > highlights!) > > As for me... > 1) After losing all my cubes in one day, I sort of went haywire. I now > have nine cubes: > 3 Ideal (1 re-stickered white-opp-yellow) > 4 25thA (1 re-stickered white-opp-blue) > 1 Hasbro c.2002 - barely turns even w/silicone > 1 keychain with very 'peely' stickers > > 2) Nine! :) As you can see I have quite a bit more collecting to do.... > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > Stefan, how many cubes you got...I guess this question could go to all > > members...How many cubes to you all have???
6528. Re: how many?
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 01:51:36 -0000

You can build your collection online at twistypuzzles.com. Although not every single puzzle ever made is in the database, they have an awful lot of them. here's mine http://twistypuzzles.com/cgi-bin/cm-view.cgi?mid=72 I have to haul them all out pretty soon to update the family photo. --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > I kind of liked this question. Just for fun.... > > 1) How many official (Rubik's brand, 3x3x3) cubes do you have? > 2) How many puzzles in your entire collection? (Feel free to give > highlights!) > > As for me... > 1) After losing all my cubes in one day, I sort of went haywire. I now > have nine cubes: > 3 Ideal (1 re-stickered white-opp-yellow) > 4 25thA (1 re-stickered white-opp-blue) > 1 Hasbro c.2002 - barely turns even w/silicone > 1 keychain with very 'peely' stickers > > 2) Nine! :) As you can see I have quite a bit more collecting to do.... > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > Stefan, how many cubes you got...I guess this question could go to all > > members...How many cubes to you all have???
6529. Re: [Speed cubing group] Your own method and algs
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 22 Sep 2005 02:58:36 +0100

Hi DJ, I have all the algorithms for the complete method - its just that I havent learned them all yet! Once I'm comfortable and faster with the 35 I use now that eliminate OLL I'll move along and learn the last 20 which will get rid of PLL. The moves and method are all on my (badly written!) website http://mysite.wanadoo-members.co.uk/cubertscubicle Don't know your method so I don't know whether any of these algorithms would help. Duncan ----- Original Message ----- From: "d_j_salvia" <d_j_salvia@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September 22, 2005 1:23 AM Subject: Re: [Speed cubing group] Your own method and algs > Hi Duncan, > > I've got the option of eliminating LL in my method, too. Once I have a > better handle on solving the last 4 corners I can do more work on the > last 5. How far along are you in eliminating LL? > > DJ > > --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" > <duncan@d...> wrote: >> Use my own method (L2L) but at the moment with PLL algorithms at > least some >> of which are other peoples. When I eventually use the full method > it won't >> have the PLLs in it. >> >> Duncan >> >> >> >> ----- Original Message ----- >> From: "d_j_salvia" <d_j_salvia@y...> >> To: <speedsolvingrubikscube@yahoogroups.com> >> Sent: Friday, September 09, 2005 5:40 PM >> Subject: [Speed cubing group] Your own method and algs >> >> >> > Hi Everyone, >> > >> > Is there anyone here who uses their own method and uses only their own >> > algorithms? Or is everyone here using other's methods and algorithms? >> > >> > What percentage of the algorithms you use that you didn't learn from >> > others, but developed yourself? >> > >> > David J >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > Yahoo! Groups Links >> > >> > >> > >> > >> > >> > >> > >> > > > > > > > > Yahoo! Groups Links > > > > > > > >
6530. Re: [Speed cubing group] Re: Hurricanes in Florida
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 21:41:09 -0500

Sadly, I would find that amusing if I wasn't evacuating tomorrow morning :( On 9/21/05, Chris Hunt <huntca@...> wrote: > We would all get very wet. > > -CHris > > On 9/21/05, Craig Bouchard <logitewty@...> wrote: > > > > According to my parents November is the height of hurrican > > season...but they don't know either...huh...I'm just asking what would > > happen if there is one... > > > > Craig > > > > P.S. - new PB of 32.25 and PB average of 43.16 > > > > > > --- In speedsolvingrubikscube@...m, "Michael Atkinson" > > <m.e.atkinson@g...> wrote: > > > if I remember right, hurricane season is officially over on November > > > 1. So it should be safe. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > > <mikebennett_one@h...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > > > <logitewty@h...> wrote: > > > > > What are we going to do if there is a hurricane scheduled to hit > > > > > Florida when WC2005 is??? They are very common there, and my parents > > > > > have asked me this question multiple times and have said that we > > won't > > > > > be going... > > > > > > > > > > Craig > > > > > > > > I don't pretend to be a meteorologist, but I'm fairly certain November > > > > is out of Hurricane season. You should probably attempt to learn more > > > > about it, though. I suggest Google. > > > > > > > > -Mike Bennett > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6531. Re: [Speed cubing group] Re: Hurricanes in Florida
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 19:52:32 -0700

I'm sorry Sapan. I hope all goes well. -Chris On 9/21/05, Sapan Upadhyay <cubekid@...> wrote: > > Sadly, I would find that amusing if I wasn't evacuating tomorrow morning > :( > > On 9/21/05, Chris Hunt <huntca@...> wrote: > > We would all get very wet. > > > > -CHris > > > > On 9/21/05, Craig Bouchard <logitewty@...> wrote: > > > > > > According to my parents November is the height of hurrican > > > season...but they don't know either...huh...I'm just asking what would > > > happen if there is one... > > > > > > Craig > > > > > > P.S. - new PB of 32.25 and PB average of 43.16 > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > > > <m.e.atkinson@g...> wrote: > > > > if I remember right, hurricane season is officially over on November > > > > 1. So it should be safe. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > > > <mikebennett_one@h...> wrote: > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > > > > <logitewty@h...> wrote: > > > > > > What are we going to do if there is a hurricane scheduled to hit > > > > > > Florida when WC2005 is??? They are very common there, and my > parents > > > > > > have asked me this question multiple times and have said that we > > > won't > > > > > > be going... > > > > > > > > > > > > Craig > > > > > > > > > > I don't pretend to be a meteorologist, but I'm fairly certain > November > > > > > is out of Hurricane season. You should probably attempt to learn > more > > > > > about it, though. I suggest Google. > > > > > > > > > > -Mike Bennett > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
6532. Re: [Speed cubing group] Re: how many?
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 08:57:58 +0530

May be im the only one here with the fewest no. of puzzles. 1) no. of cubes - 3 rubik's studio rubiks.com cube and a very bad local cube, which is a good exercise for the forearms while cubing :) No other puzzle yet, but i want to add the 4x4x4 and 5x5x5 to the list. Sachin. On 9/22/05, skeneegee <skeneegee@...> wrote: > You can build your collection online at twistypuzzles.com. Although > not every single puzzle ever made is in the database, they have an > awful lot of them. > > here's mine http://twistypuzzles.com/cgi-bin/cm-view.cgi?mid=72 > I have to haul them all out pretty soon to update the family photo. > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > <kwickykanny@e...> wrote: > > I kind of liked this question. Just for fun.... > > > > 1) How many official (Rubik's brand, 3x3x3) cubes do you have? > > 2) How many puzzles in your entire collection? (Feel free to give > > highlights!) > > > > As for me... > > 1) After losing all my cubes in one day, I sort of went haywire. I now > > have nine cubes: > > 3 Ideal (1 re-stickered white-opp-yellow) > > 4 25thA (1 re-stickered white-opp-blue) > > 1 Hasbro c.2002 - barely turns even w/silicone > > 1 keychain with very 'peely' stickers > > > > 2) Nine! :) As you can see I have quite a bit more collecting to do.... > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > Stefan, how many cubes you got...I guess this question could go to all > > > members...How many cubes to you all have??? > > > > > > > > Yahoo! Groups Links > > > > > > >
6533. [Speed cubing group] Re: how many?
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 03:51:01 -0000

well, I'll give it a go: 1) I'm guessing 12: 1 in my backpack 1 in my car 1 in girlfriend's car 3 on my desk atm 1 sealed ideal cube 3 retired cubes 2 sealed 25th anniversary (one in hexagonal package, one in blister pack with silver instead of white) If you include sticker variations and different sizes throw in: 1 giant cube 1 wooden tiled cube 5 keychain cubes (1 sealed) 1 necklace cube 1 itty bitty quarter machine cube 1 Rubik's Game cube for a total of 22 3x3's 2) Oh boy... Umm... I count roughly 90 individual puzzles highlights: 4 megaminxes (megaminxi?) 1 tiled mefferts, 2 tomy, 1 hand stickered mefferts. 1 alexander's star 3 home made puzzles (siamese cube, master cuboctehedran, keychain halftruncated cube). 9 sealed puzzles (2x2-4x4, missing link, calendar cube, darth maul head, several 3x3's) 8 assembly puzzles (boring IMHO) E-bay is a dangerous thing. The only things I'm REALLY gunning for are a sealed tomy megaminx and a hungarian supernova (and of course an IQ puzzle, shaped like a megaminx but white plastic, but I've only ever seen 1 picture of one). And of course as soon as www.olympicubes.com comes up with their 6x6x6 for sale, I'll jump on that too. I'm not an addict, Daniel
6534. Idaho Open 2005 videos
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 21 Sep 2005 21:53:39 -0700

The videos from the Idaho Open 2005 have been uploaded. Thanks for the great tournament Frank and thank you Nick for learning how to use my camera so that you could take these videos. You may view them in the strangepuzzle.com <http://strangepuzzle.com>database or visit the Idaho Open 2005 page here: http://strangepuzzle.com/idaho.html -Chris [Non-text portions of this message have been removed]
6535. Re: [Speed cubing group] Idaho Open 2005 videos
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 22:26:10 -0700

That hotel looks really nice! I like how Chris 'gently' puts the cube down in the first round. Tyson Mao MSC #631 California Institute of Technology On Sep 21, 2005, at 9:53 PM, Chris Hunt wrote: > The videos from the Idaho Open 2005 have been uploaded. Thanks for the > great > tournament Frank and thank you Nick for learning how to use my camera > so > that you could take these videos. > > You may view them in the strangepuzzle.com > <http://strangepuzzle.com>database or visit the Idaho Open 2005 page > here: > > http://strangepuzzle.com/idaho.html > > -Chris > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6536. Re: [Speed cubing group] how many?
From: lwin kyawkyaw <lkyawkyaw@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 Sep 2005 22:45:56 -0700 (PDT)

8 standard 3x3x3 cubes 1 DIY 1 metallic chrome plated cube THIS IS THE SHIT!! :P 2 4x4x4, one is eatsheen 1 5x5x5 mefferts tiled cube 1 pyraminx 1 pyramorphix 1 giant 3x3x3 1 homer simpson head 1 homer simpson magic 1 blk original 1980 magic 1 rubik 2x2x2 2 square-ones That is about it :) imma get a dogic soon. or a skewb soon. --- kwickykanny <kwickykanny@...> wrote: > I kind of liked this question. Just for fun.... > > 1) Howmany official (Rubik's brand, 3x3x3) cubes do > you have? > 2) How many puzzles in your entire collection? > (Feel free to give > highlights!) > > As for me... > 1) After losing all my cubes in one day, I sort of > went haywire. I now > have nine cubes: > 3 Ideal (1 re-stickered white-opp-yellow) > 4 25thA (1 re-stickered white-opp-blue) > 1 Hasbro c.2002 - barely turns even w/silicone > 1 keychain with very 'peely' stickers > > 2) Nine! :) As you can see I have quite a bit more > collecting to do.... > > --- In speedsolvingrubikscube@yahoogroups.com, > "Craig Bouchard" > <logitewty@h...> wrote: > > Stefan, how many cubes you got...I guess this > question could go to all > > members...How many cubes to you all have??? > > > > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
6537. Re: [Speed cubing group] Idaho Open 2005 videos
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 11:55:56 +0530

Was that counted as a +2 sec penalty? On 9/22/05, Tyson Mao <tmao@...tech.edu> wrote: > That hotel looks really nice! I like how Chris 'gently' puts the cube > down in the first round. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 21, 2005, at 9:53 PM, Chris Hunt wrote: > > > The videos from the Idaho Open 2005 have been uploaded. Thanks for the > > great > > tournament Frank and thank you Nick for learning how to use my camera > > so > > that you could take these videos. > > > > You may view them in the strangepuzzle.com > > <http://strangepuzzle.com>database or visit the Idaho Open 2005 page > > here: > > > > http://strangepuzzle.com/idaho.html > > > > -Chris > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
6538. Re: [Speed cubing group] Idaho Open 2005 videos
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 00:11:16 -0700

On 9/21/05, Sachin Shirwalkar <sachinss@...> wrote: > > Was that counted as a +2 sec penalty? Nope. I actually had two solves in that tournament that were incredibly close to the penalty, but not. I'm just lucky :) -Chris [Non-text portions of this message have been removed]
6539. Re: [Speed cubing group] Idaho Open 2005 videos
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 13:11:01 +0530

Hey chris i want to thank you. After seeing ur fluent solve, i said to myself i can also solve at that speed. so i did a solve going slowly and got a very fast time. So i decided to take a avg with the new method of going slow. here are my times 36.17 44 47.78 37.81 39.21 37.85 38.62 39.76 (50.90) (34.39) 37.64 43.56 Avg 40.23 seconds! my personal best. This time too till the last solve my avg was 39.57 seconds. So all i had to do to get my first sub40 avg was to make a solve faster than 40 secs. but again it got on my nerves and i messed up at the last :( Anyway i now understand why ppl keep telling to go slow. Till now i hadent understood, bt after seeing the vid, i had my enlightenment :) Happy (slow)cubing! Sachin. On 9/22/05, Chris Hunt <huntca@...> wrote: > On 9/21/05, Sachin Shirwalkar <sachinss@...> wrote: > > > > Was that counted as a +2 sec penalty? > > > Nope. I actually had two solves in that tournament that were incredibly > close to the penalty, but not. I'm just lucky :) > > -Chris > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6540. Re: [Speed cubing group] Idaho Open 2005 videos
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 00:58:07 -0700

Congrats! I'm glad the video helped! :) What I remember the most when I met with Ron over a year ago is how slow he moved. It amazed me that he could achieve such great times by moving so slowly. I move much slower than a lot of people when I solve because of that day with Ron. I was just starting when I met him and he had a lot of influence on me. Thanks Ron ;) -Chris On 9/22/05, Sachin Shirwalkar <sachinss@...> wrote: > > Hey chris i want to thank you. After seeing ur fluent solve, i said to > myself i can also solve at that speed. so i did a solve going slowly > and got a very fast time. So i decided to take a avg with the new > method of going slow. here are my times 36.17 44 47.78 37.81 > 39.21 37.85 38.62 39.76 (50.90) (34.39) 37.64 43.56 > > Avg 40.23 seconds! my personal best. > > This time too till the last solve my avg was 39.57 seconds. So all i > had to do to get my first sub40 avg was to make a solve faster than 40 > secs. but again it got on my nerves and i messed up at the last :( > > Anyway i now understand why ppl keep telling to go slow. Till now i > hadent understood, bt after seeing the vid, i had my enlightenment :) > > Happy (slow)cubing! > Sachin. > > > > On 9/22/05, Chris Hunt <huntca@...> wrote: > > On 9/21/05, Sachin Shirwalkar <sachinss@...> wrote: > > > > > > Was that counted as a +2 sec penalty? > > > > > > Nope. I actually had two solves in that tournament that were incredibly > > close to the penalty, but not. I'm just lucky :) > > > > -Chris > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
6541. Re: [Speed cubing group] Re: Hurricanes in Florida
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 02:28:53 -0700

And if any of you guys do get displaced by the hurricane, give us a shout. I'm sure we'll all do whatever we can to help. Tyson Mao MSC #631 California Institute of Technology On Sep 21, 2005, at 7:52 PM, Chris Hunt wrote: > I'm sorry Sapan. I hope all goes well. > > -Chris > > On 9/21/05, Sapan Upadhyay <cubekid@...> wrote: >> >> Sadly, I would find that amusing if I wasn't evacuating tomorrow >> morning >> :( >> >> On 9/21/05, Chris Hunt <huntca@...> wrote: >>> We would all get very wet. >>> >>> -CHris >>> >>> On 9/21/05, Craig Bouchard <logitewty@...> wrote: >>>> >>>> According to my parents November is the height of hurrican >>>> season...but they don't know either...huh...I'm just asking what >>>> would >>>> happen if there is one... >>>> >>>> Craig >>>> >>>> P.S. - new PB of 32.25 and PB average of 43.16 >>>> >>>> >>>> --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" >>>> <m.e.atkinson@g...> wrote: >>>>> if I remember right, hurricane season is officially over on >>>>> November >>>>> 1. So it should be safe. >>>>> >>>>> --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >>>>> <mikebennett_one@h...> wrote: >>>>>> --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >>>>>> <logitewty@h...> wrote: >>>>>>> What are we going to do if there is a hurricane scheduled to hit >>>>>>> Florida when WC2005 is??? They are very common there, and my >> parents >>>>>>> have asked me this question multiple times and have said that we >>>> won't >>>>>>> be going... >>>>>>> >>>>>>> Craig >>>>>> >>>>>> I don't pretend to be a meteorologist, but I'm fairly certain >> November >>>>>> is out of Hurricane season. You should probably attempt to learn >> more >>>>>> about it, though. I suggest Google. >>>>>> >>>>>> -Mike Bennett >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> [Non-text portions of this message have been removed] >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> -- >> -cubekid >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6542. Re: Hurricanes in Florida
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 09:54:02 -0000

Hmm.. Aren't hurricanes depending on warm sea water? Since the winter will be closer in November the sea temperature will decrease, and the possibility for a hurricane will also decrease. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > According to my parents November is the height of hurrican > season...but they don't know either...huh...I'm just asking what would > happen if there is one... > > Craig > > P.S. - new PB of 32.25 and PB average of 43.16 > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <m.e.atkinson@g...> wrote: > > if I remember right, hurricane season is officially over on November > > 1. So it should be safe. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > <mikebennett_one@h...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > > <logitewty@h...> wrote: > > > > What are we going to do if there is a hurricane scheduled to hit > > > > Florida when WC2005 is??? They are very common there, and my parents > > > > have asked me this question multiple times and have said that we > won't > > > > be going... > > > > > > > > Craig > > > > > > I don't pretend to be a meteorologist, but I'm fairly certain November > > > is out of Hurricane season. You should probably attempt to learn more > > > about it, though. I suggest Google. > > > > > > -Mike Bennett
6543. New record for Megaminx!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 10:35:10 -0000

Whohoo! For less than two weeks my best time for megaminx was 3:50. Two days ago I average 3:10 and my best time was 2:55. The first solve today was 2:28.49. I broke my two days old record with 27 seonds. I just love the megaminx since I changed from 6 to 12 colors. Chris Hunt: Your stickers rocks!!! There is still a lot of room for improvement. I'm heading for a sub-2 minutes time. By the way. I also did 1:45 for 2*2*2 + 3*3*3 + 4*4*4 yesterday. /Gunnar
6544. SV: [Speed cubing group] Idaho Open 2005 videos
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 22 Sep 2005 12:50:24 +0200

Looks like Frank Morris kinda dominated the event, but why was he disqualified from the 3x3x3 ? Terje -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@...m] På vegne av Chris Hunt Sendt: 22. september 2005 06:54 Til: speedsolvingrubikscube Emne: [Speed cubing group] Idaho Open 2005 videos The videos from the Idaho Open 2005 have been uploaded. Thanks for the great tournament Frank and thank you Nick for learning how to use my camera so that you could take these videos. You may view them in the strangepuzzle.com <http://strangepuzzle.com>database or visit the Idaho Open 2005 page here: http://strangepuzzle.com/idaho.html -Chris [Non-text portions of this message have been removed] YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
6545. Re: [Speed cubing group] New record for Megaminx!
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 14:07:27 +0200

Congrats Gunnar. Just want to make a correction though. Chris on Cubesmith.com is not Chris Hunt :) Easy to make mistakes with all these Chris'es around :) /Gustav Gunnar Krig skrev: >Whohoo! > >For less than two weeks my best time for megaminx was 3:50. Two days >ago I average 3:10 and my best time was 2:55. The first solve today >was 2:28.49. I broke my two days old record with 27 seonds. I just >love the megaminx since I changed from 6 to 12 colors. Chris Hunt: >Your stickers rocks!!! There is still a lot of room for improvement. >I'm heading for a sub-2 minutes time. > >By the way. I also did 1:45 for 2*2*2 + 3*3*3 + 4*4*4 yesterday. > >/Gunnar > > > > > > >Yahoo! Groups Links > > > > > > > >__________ NOD32 1.1229 (20050921) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6546. Re: [Speed cubing group] Idaho Open 2005 videos
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 22 Sep 2005 14:42:17 +0200

What do you mean by "Ron going slow"? Apparently, it does Not mean the number of moves per sec. ----- Original Message ----- From: "Chris Hunt" <huntca@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September 22, 2005 9:58 AM Subject: Re: [Speed cubing group] Idaho Open 2005 videos > Congrats! I'm glad the video helped! :) > > What I remember the most when I met with Ron over a year ago is how slow he > moved. It amazed me that he could achieve such great times by moving so > slowly. I move much slower than a lot of people when I solve because of that > day with Ron. I was just starting when I met him and he had a lot of > influence on me. > > Thanks Ron ;) > > -Chris > > On 9/22/05, Sachin Shirwalkar <sachinss@...> wrote: > > > > Hey chris i want to thank you. After seeing ur fluent solve, i said to > > myself i can also solve at that speed. so i did a solve going slowly > > and got a very fast time. So i decided to take a avg with the new > > method of going slow. here are my times 36.17 44 47.78 37.81 > > 39.21 37.85 38.62 39.76 (50.90) (34.39) 37.64 43.56 > > > > Avg 40.23 seconds! my personal best. > > > > This time too till the last solve my avg was 39.57 seconds. So all i > > had to do to get my first sub40 avg was to make a solve faster than 40 > > secs. but again it got on my nerves and i messed up at the last :( > > > > Anyway i now understand why ppl keep telling to go slow. Till now i > > hadent understood, bt after seeing the vid, i had my enlightenment :) > > > > Happy (slow)cubing! > > Sachin. > > > > > > > > On 9/22/05, Chris Hunt <huntca@...> wrote: > > > On 9/21/05, Sachin Shirwalkar <sachinss@...> wrote: > > > > > > > > Was that counted as a +2 sec penalty? > > > > > > > > > Nope. I actually had two solves in that tournament that were incredibly > > > close to the penalty, but not. I'm just lucky :) > > > > > > -Chris > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6547. Re: [Speed cubing group] New record for Megaminx!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 13:23:02 -0000

You're right about that it´s hard to remember who is who among the Chris'es. :-) --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > Congrats Gunnar. Just want to make a correction though. Chris on > Cubesmith.com is not Chris Hunt :) Easy to make mistakes with all these > Chris'es around :) > > /Gustav > > Gunnar Krig skrev: > > >Whohoo! > > > >For less than two weeks my best time for megaminx was 3:50. Two days > >ago I average 3:10 and my best time was 2:55. The first solve today > >was 2:28.49. I broke my two days old record with 27 seonds. I just > >love the megaminx since I changed from 6 to 12 colors. Chris Hunt: > >Your stickers rocks!!! There is still a lot of room for improvement. > >I'm heading for a sub-2 minutes time. > > > >By the way. I also did 1:45 for 2*2*2 + 3*3*3 + 4*4*4 yesterday. > > > >/Gunnar > > > > > > > > > > > > > >Yahoo! Groups Links > > > > > > > > > > > > > > > >__________ NOD32 1.1229 (20050921) Information __________ > > > >This message was checked by NOD32 antivirus system. > >http://www.nod32.com > > > > > > > > > >
6548. Re: [Speed cubing group] Idaho Open 2005 videos
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 13:34:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g... > wrote: > On 9/21/05, Sachin Shirwalkar <sachinss@g...> wrote: > > > > Was that counted as a +2 sec penalty? > > > Nope. I actually had two solves in that tournament that were incredibly > close to the penalty, but not. I'm just lucky :) > > -Chris I'm not 100% sure but the video makes me think you were also lucky that noone remembered the rule "The timer must be stopped with both hands flat, palms down and the fingers touching the timer sensors, and without touching the puzzle.", particularly the last part. I'm not complaining, just warning. Maybe at RWC they'll look closer... Cheers! Stefan
6549. [Speed cubing group] Re: how many?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 13:36:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > > E-bay is a dangerous thing. Hmm, why? Because you can easily spend a lot of money? Or did you have bad experiences with people there? Stefan
6550. rubiks.dk
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 16:16:31 +0200

Hey guys, I was just checking his site, "just in case", and I've seen that his timer is up again! but I didn't have time to check how/if it worked well... go ahead, try it! Fran�ois ___________________________________________________________________________ Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger T�l�chargez cette version sur http://fr.messenger.yahoo.com
6551. 12.11...
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 16:24:02 +0200

...is also the record for fastest 100m on a unicycle :-D... http://www.guinnessworldrecords.com/index.asp?ID=53230 Fran�ois ___________________________________________________________________________ Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger T�l�chargez cette version sur http://fr.messenger.yahoo.com
6552. Re: [Speed cubing group] Re: StackMat Timers
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:22:48 +0200

I don't think laptop touchpads work the same as stackmat pads. 1. Laptop touchpads are motion sensitive (so that you can drive the mouse pointer). 2. There is no electricity running through your body when you use a laptop touchpad. (I think the reason that makes that you can only use your fingers is that the touch pads are heat sensitive too, but I'm not sure about that). Gilles. 2005/9/22, Sapan Upadhyay <cubekid@...>: > is the mechanism inside the stackmat possible similar to those of a > touch pad (on a laptop)? because from my experiences, you can only use > you fingers on the touch pads, nothing else. maybe this is the same.. > anyone know?
6553. Re: [Speed cubing group] Re: Hurricanes in Florida
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:24:57 +0200

My parents asked about that too. I just told them that there won't be. Now wait and see...(although I'm pretty sure the hurricane season is over in november)
6554. Re: [Speed cubing group] 12.11...
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:26:17 +0200

Maybe we should try to beat both of them at the same time :P 2005/9/22, François Sechet <frsechet@...>: > ...is also the record for fastest 100m on a unicycle :-D... > http://www.guinnessworldrecords.com/index.asp?ID=53230 > François > > > > > > > ___________________________________________________________________________ > Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger > Téléchargez cette version sur http://fr.messenger.yahoo.com > > > > > Yahoo! Groups Links > > > > > > >
6555. 4x4 program
From: "varkmaster2" <varkgirl@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 16:42:45 -0000

I need a program to solve the 4x4 or the 2x2 can anyone help?
6556. 2x2 program
From: "varkmaster2" <varkgirl@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 16:45:19 -0000

I need a program to solve the 2x2 can anyone help?
6557. Re: SV: [Speed cubing group] Idaho Open 2005 videos
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 13:52:55 -0300 (ART)

I was asking the same thing to myself...why the DQ? Pedro Terje Kristensen <terje.kristensen@...> escreveu: Looks like Frank Morris kinda dominated the event, but why was he disqualified from the 3x3x3 ? Terje -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Chris Hunt Sendt: 22. september 2005 06:54 Til: speedsolvingrubikscube Emne: [Speed cubing group] Idaho Open 2005 videos The videos from the Idaho Open 2005 have been uploaded. Thanks for the great tournament Frank and thank you Nick for learning how to use my camera so that you could take these videos. You may view them in the strangepuzzle.com <http://strangepuzzle.com>database or visit the Idaho Open 2005 page here: http://strangepuzzle.com/idaho.html -Chris [Non-text portions of this message have been removed] YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6558. Re: [Speed cubing group] 2x2 program
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:58:35 +0200

you could use a 3x3x3 solver and just set the corners as on your 2x2x2 ;-) 2005/9/22, varkmaster2 <varkgirl@...>: > I need a program to solve the 2x2 can anyone help?
6559. Re: [Speed cubing group] 2x2 program
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 17:20:29 -0000

Hi! Not all solvers can do that cleverly. The program/solver additionally needs to be able to "ignore" edges. One program which can do that is ACube which u can get from here : http://software.rubikscube.info/JACube/index.html Read the instructions how to do this. (And how to use it in general.) Many use this program to come up with suitable OLL or PLL algs etc. Have fun! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > you could use a 3x3x3 solver and just set the corners as on your 2x2x2 > ;-) > > 2005/9/22, varkmaster2 <varkgirl@m...>: > > I need a program to solve the 2x2 can anyone help?
6560. Re: SV: [Speed cubing group] Idaho Open 2005 videos
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 11:14:37 -0700

He tested positive for opiates. Well, Frank and I had talked about it before. In every competition, you need someone sitting out and acting as the main judge running everything and Frank's main thing are the 4x4x4 and 5x5x5 events so he said he would be fine with sitting out. For the other events, Chris Hunt did not compete and he ran everything. But take this as a lesson. Don't take opiates. Tyson Mao MSC #631 California Institute of Technology On Sep 22, 2005, at 3:50 AM, Terje Kristensen wrote: > Looks like Frank Morris kinda dominated the event, but why was he > disqualified from the 3x3x3 ? > > Terje > > -----Opprinnelig melding----- > Fra: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Chris Hunt > Sendt: 22. september 2005 06:54 > Til: speedsolvingrubikscube > Emne: [Speed cubing group] Idaho Open 2005 videos > > > The videos from the Idaho Open 2005 have been uploaded. Thanks for the > great > tournament Frank and thank you Nick for learning how to use my camera > so > that you could take these videos. > > You may view them in the strangepuzzle.com > <http://strangepuzzle.com>database or visit the Idaho Open 2005 page > here: > > http://strangepuzzle.com/idaho.html > > -Chris > > > [Non-text portions of this message have been removed] > > > > > YAHOO! GROUPS LINKS > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > Yahoo! Groups Links > > > > > > >
6561. Re: [Speed cubing group] Re: Hurricanes in Florida
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 11:15:57 -0700

Yes, the hurricane season should be over by the time we get to Florida. Hopefully there isn't any long lasting damage from anything though. This year has really been crazy. But as I said, if someone needs a place to stay because they were in the path of hurricane, I have a large triple-room at Caltech and Mark Polinkovsky can sleep in the hallway. Tyson Mao MSC #631 California Institute of Technology On Sep 22, 2005, at 2:54 AM, Gunnar Krig wrote: > Hmm.. Aren't hurricanes depending on warm sea water? Since the > winter will be closer in November the sea temperature will decrease, > and the possibility for a hurricane will also decrease. > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: >> According to my parents November is the height of hurrican >> season...but they don't know either...huh...I'm just asking what > would >> happen if there is one... >> >> Craig >> >> P.S. - new PB of 32.25 and PB average of 43.16 >> >> >> --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" >> <m.e.atkinson@g...> wrote: >>> if I remember right, hurricane season is officially over on > November >>> 1. So it should be safe. >>> >>> --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >>> <mikebennett_one@h...> wrote: >>>> --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >>>> <logitewty@h...> wrote: >>>>> What are we going to do if there is a hurricane scheduled to > hit >>>>> Florida when WC2005 is??? They are very common there, and my > parents >>>>> have asked me this question multiple times and have said > that we >> won't >>>>> be going... >>>>> >>>>> Craig >>>> >>>> I don't pretend to be a meteorologist, but I'm fairly certain > November >>>> is out of Hurricane season. You should probably attempt to > learn more >>>> about it, though. I suggest Google. >>>> >>>> -Mike Bennett > > > > > > > Yahoo! Groups Links > > > > > > > >
6562. Keychain cubes
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:22:06 -0000

Couple of questions: 1) What's the best way to replace stickers on the keychain cube? I can't find a company that sells replacements that size. 2) Is a keychain cube, with the chain cut off, acceptable for 3x3x3 competitions? As-is I would interpret NO because I'd say the hole on the RWB corner counts as a "texture" - and the partial stickers a "marking" - that distinguishes that piece from the others. However, if the hole were filled and smoothed out, and the stickers made uniform, would the cube be legal for 3x3x3 comps? (not that it would be a smart thing to do...)
6563. Re: SV: [Speed cubing group] Idaho Open 2005 videos
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 13:40:50 -0500

wha?? opiates?? did i miss something here? On 9/22/05, Tyson Mao <tmao@its.caltech.edu> wrote: > He tested positive for opiates. > > Well, Frank and I had talked about it before. In every competition, > you need someone sitting out and acting as the main judge running > everything and Frank's main thing are the 4x4x4 and 5x5x5 events so he > said he would be fine with sitting out. For the other events, Chris > Hunt did not compete and he ran everything. > > But take this as a lesson. Don't take opiates. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 22, 2005, at 3:50 AM, Terje Kristensen wrote: > > > Looks like Frank Morris kinda dominated the event, but why was he > > disqualified from the 3x3x3 ? > > > > Terje > > > > -----Opprinnelig melding----- > > Fra: speedsolvingrubikscube@yahoogroups.com > > [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Chris Hunt > > Sendt: 22. september 2005 06:54 > > Til: speedsolvingrubikscube > > Emne: [Speed cubing group] Idaho Open 2005 videos > > > > > > The videos from the Idaho Open 2005 have been uploaded. Thanks for the > > great > > tournament Frank and thank you Nick for learning how to use my camera > > so > > that you could take these videos. > > > > You may view them in the strangepuzzle.com > > <http://strangepuzzle.com>database or visit the Idaho Open 2005 page > > here: > > > > http://strangepuzzle.com/idaho.html > > > > -Chris > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > YAHOO! GROUPS LINKS > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6564. Re: [Speed cubing group] Re: Hurricanes in Florida
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 13:41:33 -0500

lol On 9/22/05, Tyson Mao <tmao@...> wrote: > Yes, the hurricane season should be over by the time we get to Florida. > Hopefully there isn't any long lasting damage from anything though. > This year has really been crazy. But as I said, if someone needs a > place to stay because they were in the path of hurricane, I have a > large triple-room at Caltech and Mark Polinkovsky can sleep in the > hallway. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 22, 2005, at 2:54 AM, Gunnar Krig wrote: > > > Hmm.. Aren't hurricanes depending on warm sea water? Since the > > winter will be closer in November the sea temperature will decrease, > > and the possibility for a hurricane will also decrease. > > > > /Gunnar > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > >> According to my parents November is the height of hurrican > >> season...but they don't know either...huh...I'm just asking what > > would > >> happen if there is one... > >> > >> Craig > >> > >> P.S. - new PB of 32.25 and PB average of 43.16 > >> > >> > >> --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > >> <m.e.atkinson@g...> wrote: > >>> if I remember right, hurricane season is officially over on > > November > >>> 1. So it should be safe. > >>> > >>> --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > >>> <mikebennett_one@h...> wrote: > >>>> --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >>>> <logitewty@h...> wrote: > >>>>> What are we going to do if there is a hurricane scheduled to > > hit > >>>>> Florida when WC2005 is??? They are very common there, and my > > parents > >>>>> have asked me this question multiple times and have said > > that we > >> won't > >>>>> be going... > >>>>> > >>>>> Craig > >>>> > >>>> I don't pretend to be a meteorologist, but I'm fairly certain > > November > >>>> is out of Hurricane season. You should probably attempt to > > learn more > >>>> about it, though. I suggest Google. > >>>> > >>>> -Mike Bennett > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6565. Re: [Speed cubing group] Keychain cubes
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 13:42:18 -0500

seriously, would you actually use a keychain one at a competition? On 9/22/05, kwickykanny <kwickykanny@...> wrote: > Couple of questions: > > 1) What's the best way to replace stickers on the keychain cube? I > can't find a company that sells replacements that size. > > 2) Is a keychain cube, with the chain cut off, acceptable for 3x3x3 > competitions? As-is I would interpret NO because I'd say the hole on > the RWB corner counts as a "texture" - and the partial stickers > a "marking" - that distinguishes that piece from the others. However, > if the hole were filled and smoothed out, and the stickers made > uniform, would the cube be legal for 3x3x3 comps? (not that it would > be a smart thing to do...) > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6566. Re: SV: [Speed cubing group] Idaho Open 2005 videos
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 11:55:54 -0700 (PDT)

the opiates joke was not necessary. Offensive. Sapan Upadhyay <cubekid@gmail.com> wrote:wha?? opiates?? did i miss something here? On 9/22/05, Tyson Mao <tmao@...> wrote: > He tested positive for opiates. > > Well, Frank and I had talked about it before. In every competition, > you need someone sitting out and acting as the main judge running > everything and Frank's main thing are the 4x4x4 and 5x5x5 events so he > said he would be fine with sitting out. For the other events, Chris > Hunt did not compete and he ran everything. > > But take this as a lesson. Don't take opiates. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Sep 22, 2005, at 3:50 AM, Terje Kristensen wrote: > > > Looks like Frank Morris kinda dominated the event, but why was he > > disqualified from the 3x3x3 ? > > > > Terje > > > > -----Opprinnelig melding----- > > Fra: speedsolvingrubikscube@yahoogroups.com > > [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Chris Hunt > > Sendt: 22. september 2005 06:54 > > Til: speedsolvingrubikscube > > Emne: [Speed cubing group] Idaho Open 2005 videos > > > > > > The videos from the Idaho Open 2005 have been uploaded. Thanks for the > > great > > tournament Frank and thank you Nick for learning how to use my camera > > so > > that you could take these videos. > > > > You may view them in the strangepuzzle.com > > <http://strangepuzzle.com>database or visit the Idaho Open 2005 page > > here: > > > > http://strangepuzzle.com/idaho.html > > > > -Chris > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > YAHOO! GROUPS LINKS > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Yahoo! for Good Click here to donate to the Hurricane Katrina relief effort. [Non-text portions of this message have been removed]
6567. Re: Keychain cubes
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:58:26 -0000

LOL, no. My times are bad enough as it is on the regular size. But I imagine someone might try to pull this sometime, just to be cute. Or maybe my imagination is much too vivid. --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > seriously, would you actually use a keychain one at a competition?
6568. In case of a tie
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:59:16 -0000

Is there any official WCA rule to break a tie? Is it one extra timed attempt per tied competitor?
6569. Re: SV: [Speed cubing group] Idaho Open 2005 videos
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 19:13:27 -0000

I sincerely enjoy the fact that opiates are allowed for bigger cube competition. Maybe that's my problem... -Mike --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > He tested positive for opiates. > > Well, Frank and I had talked about it before. In every competition, > you need someone sitting out and acting as the main judge running > everything and Frank's main thing are the 4x4x4 and 5x5x5 events so he > said he would be fine with sitting out. For the other events, Chris > Hunt did not compete and he ran everything. > > But take this as a lesson. Don't take opiates. > > Tyson Mao > MSC #631 > California Institute of Technology
6570. Re: Keychain cubes
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 19:43:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > > 2) Is a keychain cube, with the chain cut off, acceptable for 3x3x3 > competitions? As-is I would interpret NO because I'd say the hole on > the RWB corner counts as a "texture" - and the partial stickers > a "marking" - that distinguishes that piece from the others. However, > if the hole were filled and smoothed out, and the stickers made > uniform, would the cube be legal for 3x3x3 comps? (not that it would > be a smart thing to do...) Easier: buy two and mix them. Stefan
6571. Re: First sub-30s average! Woo hoo!!!
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 22:58:06 -0000

Hi Jasmine, I was going by the photos on your site. I didn't see the video. CNN has a video archive, but no visible way to search it! :( I see you have good consistancy in your solves. :) I have days where I'm 5 seconds slower than average, and days when I'm 5 seconds faster than average. I think that maybe we should allow another way of taking averages. At a tournament we sit around, talking and scrambling and solving, and then we go up and try to solve really fast, then we sit around talking and scrambling and solving some more before the next solve. We don't do this at home and I think we should. What we do at home does *not* reflect what we do in tournaments and I think that we should allow coffee breaks between attempts at home. Anyway keep up the good work! David J --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Hi David J, > > Yes, it was very exciting getting my first sub-30s average! I got a > few more sub-30s averages last week, including a new best of 29.08s. > :) My real average is still definitely over 30s! > > Re your other comment, did you see one of the 25th anniversary TV > interviews I did, or are you referring to the photos I posted? If the > former, which interview was it? I had thought the TV interviews were > generally just screened in the UK. I know the CNN one was shown in > other countries though because one of my friends in Australia told me > that her mother had seen me on CNN. :) > > Jasmine > http://speedcuber.blogspot.com
6572. Re: Keychain cubes
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 23:50:38 -0000

That's an idea, but hard to do. The hole on the keychains is always on the RWB corner, so you'd have to switch the stickers. And the stickers are NASTY. You basically have to scrub them off, ruining them. (Ain't it great? They don't stay on, but they don't come off either! Can't win.) > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > <kwickykanny@e...> wrote: > > > > 2) Is a keychain cube, with the chain cut off, acceptable for 3x3x3 > > competitions? > Easier: buy two and mix them. > > Stefan
6573. Solving 4x4x4 Blindfolded
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 00:03:36 -0000

Hey guys, I'd like to start learning how to solve bigger cubes blindfolded, but I really don't know where to start. What is a 4x4x4 BLD solve like? Do you solve centers first, then orient/permute edges and corners? What are some good algs to use? -Jason
6574. Re: [Speed cubing group] Solving 4x4x4 Blindfolded
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:15:28 -0700

Yeah, I'd be up for this as well. I plan on catching a Macky in a fishing net one of these days. Tyson Mao MSC #631 California Institute of Technology On Sep 22, 2005, at 5:03 PM, Jason Baum wrote: > Hey guys, > > I'd like to start learning how to solve bigger cubes blindfolded, but > I really don't know where to start. What is a 4x4x4 BLD solve like? > Do you solve centers first, then orient/permute edges and corners? > What are some good algs to use? > > -Jason > > > > > > > Yahoo! Groups Links > > > > > > >
6575. Re: Keychain cubes
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 01:26:25 -0000

Maybe you could cover the hole with a new sticker if say, Cubesmith sold them, I'd have to get a set. I doubt it would be worth his time to bother with keychain stickers though. Maybe keychain cube could be a separate category, with keychain attached. If you want to remove stubborn stickers, "Goo Gone" works extremely well. It turns the paper/sticker into like jelly that wipes off easily just make sure to peel the clear sticker layer off first. good luck! --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > That's an idea, but hard to do. The hole on the keychains is always on > the RWB corner, so you'd have to switch the stickers. And the stickers > are NASTY. You basically have to scrub them off, ruining them. (Ain't > it great? They don't stay on, but they don't come off either! Can't > win.) > > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > > <kwickykanny@e...> wrote: > > > > > > 2) Is a keychain cube, with the chain cut off, acceptable for 3x3x3 > > > competitions? > > Easier: buy two and mix them. > > > > Stefan
6576. Re: [Speed cubing group] Re: Keychain cubes
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:32:59 -0700

The Goo Gone makes your cube smell like citrus! At the Caltech bookstore, they sell this excellent "adhesive" remover. Works perfectly for removing the goo from the cube. Tyson Mao MSC #631 California Institute of Technology On Sep 22, 2005, at 6:26 PM, skeneegee wrote: > Maybe you could cover the hole with a new sticker if say, Cubesmith > sold them, I'd have to get a set. I doubt it would be worth his time > to bother with keychain stickers though. Maybe keychain cube could be > a separate category, with keychain attached. > > If you want to remove stubborn stickers, "Goo Gone" works extremely > well. It turns the paper/sticker into like jelly that wipes off easily > just make sure to peel the clear sticker layer off first. > > good luck! > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > <kwickykanny@e...> wrote: >> That's an idea, but hard to do. The hole on the keychains is always >> on >> the RWB corner, so you'd have to switch the stickers. And the >> stickers >> are NASTY. You basically have to scrub them off, ruining them. >> (Ain't >> it great? They don't stay on, but they don't come off either! Can't >> win.) >> >>> --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" >>> <kwickykanny@e...> wrote: >>>> >>>> 2) Is a keychain cube, with the chain cut off, acceptable for 3x3x3 >>>> competitions? >>> Easier: buy two and mix them. >>> >>> Stefan > > > > > > > > Yahoo! Groups Links > > > > > > >
6577. I know the T-orientation!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 01:46:52 -0000

Yay! I'm happy to finally be able to say that I know all the ZBLL algs for the T-orientation! (do R' F R B' R' F' R B from oriented LL) Dan Harris has already done this also, and I am just happy to say that I am among those who have done it :-D It took me 5 months roughly to learn all the algs. I think this could be done faster if someone had several hours a day every day to learn, but I think 72 algs in 5 months is not too bad, that works out to about 2 days per alg. 493 algs minus the 72 and the 21 for PLL makes 400 so in about 800 days I can be finished with ZBLL. That works out to about 3 years to learn it total. I've extended my goal to learn the method to 3 years now, and I'm still excited as ever about finally knowing it! My 1 look LL percentage now is 25.72% which is over 1/4!! This method is awesome! On to the U-orientation next! Chris
6578. Re: [Speed cubing group] I know the T-orientation!
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 18:59:50 -0700

Congrats Chris. -Chris On 9/22/05, cmhardw <no_reply@yahoogroups.com> wrote: > > Yay! I'm happy to finally be able to say that I know all the ZBLL > algs for the T-orientation! (do R' F R B' R' F' R B from oriented LL) > > Dan Harris has already done this also, and I am just happy to say that > I am among those who have done it :-D > > It took me 5 months roughly to learn all the algs. I think this could > be done faster if someone had several hours a day every day to learn, > but I think 72 algs in 5 months is not too bad, that works out to > about 2 days per alg. > > 493 algs minus the 72 and the 21 for PLL makes 400 so in about 800 > days I can be finished with ZBLL. That works out to about 3 years to > learn it total. > > I've extended my goal to learn the method to 3 years now, and I'm > still excited as ever about finally knowing it! > > My 1 look LL percentage now is 25.72% which is over 1/4!! > > This method is awesome! On to the U-orientation next! > > Chris > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
6579. Re: I know the T-orientation!
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 03:50:37 -0000

Congrats, Chris! I really admire your dedication to learning the ZB method. I'm actually thinking about learning ZB after the world champs, but I'm really intimidated by it. I just can't imagine knowing as many algs as you know, and you've still got a few hundred to go. ;) Keep up the good work! -Jason
6580. F2L again
From: "austinbos" <austinbos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 04:13:13 -0000

I am finding it alot harder than i expected to learn/understand all the algs. Do you guys have any clever practicing tips for me. I find it hard to practice the algs when there are so many of them.
6581. Re: [Speed cubing group] F2L again
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 Sep 2005 23:26:41 -0500

im not sure if this has been said yet but... learn f2l intuitively. makes you feel better about yourself when you can actually do it that way. On 9/22/05, austinbos <austinbos@...> wrote: > I am finding it alot harder than i expected to learn/understand all the > algs. Do you guys have any clever practicing tips for me. I find it > hard to practice the algs when there are so many of them. > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6582. Re: I know the T-orientation!
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 05:00:44 -0000

Ya see, when people see me cubing and I try to convince them that I am, in fact, NOT the most obsessed (call it dedicated) cuber on Earth, they have a hard time believing it. I should show them that post. It is an absolutely phenomenal achievement to do what you have done, and I admire the hell out of you! Congratulations and may the next 400 algorithms stick like taffy in your head and fingers! -Daniel
6583. Re: [Speed cubing group] F2L again
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 05:07:15 -0000

I didn't learn F2L intuitively at first. I tried to, but I just couldn't understood how the algs worked at first. So I printed out Macky's and Katsu's F2L algs and each day would learn a few of them. I would only practice doing F2L in pairs, I wouldn't do first layer corners then middle layer edges like I was doing before. This was really frustrating at first because since you only know a few cases you have to convert everything into what you know, but it's good to do this because it takes some practice to get used to looking for pairs and not just single pieces. Anyway, my advice to you is don't worry about learning F2L intuitively, just print out a list or two of F2L algs and learn two or three each day. They're all pretty similar so learning the algs shouldn't be too hard. Then just practice the algs you know by converting the pair on the cube into a case you've learned. After a while, the algs will just "click" and you probably won't even have finish going through the list. The intuition will come after you've learned some algs and have practiced with them. Now, I do a mix of both intuition and alg recognition to solve the cube. My best average is 17.52, and my average average is about 18.5. Hope this helps. -Jason
6584. Re: [Speed cubing group] F2L again
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 00:54:45 -0500

lol. okay, i guess learning it intuitively isnt easy. but when learning, at least try to understand what happens. it makes it easier, and you dont have to even learn all the algs because you will automatically see it after a while. regardless, its your choice, as long as you dont peel the stickers off or break the cube... or anything like that. On 9/23/05, Jason Baum <speedrunningcuber@...> wrote: > I didn't learn F2L intuitively at first. I tried to, but I just > couldn't understood how the algs worked at first. So I printed out > Macky's and Katsu's F2L algs and each day would learn a few of them. > I would only practice doing F2L in pairs, I wouldn't do first layer > corners then middle layer edges like I was doing before. This was > really frustrating at first because since you only know a few cases > you have to convert everything into what you know, but it's good to do > this because it takes some practice to get used to looking for pairs > and not just single pieces. > > Anyway, my advice to you is don't worry about learning F2L > intuitively, just print out a list or two of F2L algs and learn two or > three each day. They're all pretty similar so learning the algs > shouldn't be too hard. Then just practice the algs you know by > converting the pair on the cube into a case you've learned. After a > while, the algs will just "click" and you probably won't even have > finish going through the list. The intuition will come after you've > learned some algs and have practiced with them. > > Now, I do a mix of both intuition and alg recognition to solve the > cube. My best average is 17.52, and my average average is about > 18.5. > > Hope this helps. > > -Jason > > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6585. please help me solving question
From: neeraj kumar <georgian_neeraj@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 09:09:30 +0100 (BST)

hello friend's, can any one send me the solution of given problem if possible.Specially last question.please try to find the solution and reply soon.As i am new member of this group i do not know the rule and regulation of this group.Even if this group is not related to puzzle than also try to get the solution from your contact please . 1. Find the maximum number of parts that you can get after dividing a circle with n lines. 2. Decode the following B I L L + W I L L I A M M O N I C A --------------------------- C L I N T O N Assuming every alphabet represents a particular digit. 3. Mr. ANYONE left ANYTOWN by car to attend a wedding at ANYCITY. He had been driving for exactly two hours when the car got punctured. He took his driver ANYBODY 10 minutes to change the wheel. In order to play safe they covered the remaining distance at a speed of 30 mph. Consequently, Mr. ANYONE was at the wedding half an hour behind schedule. “Had the car got the puncture 30 miles later, I would have been only 15 minutes late” he told the driver. How far is the ANYCITY from ANYTOWN? 5. Divide Rs.84 (in whole Rs. increments) into a number of bags so that I can ask for any amount between Rs 1 and Rs 84, and you can give me the proper amount by giving me a certain number of these bags without opening them. What is the minimum number of bags you will require? 6. A cylinder 108 cm high has a circumference of 24 cm. A string makes exactly 6 complete turns round the cylinder while its two ends touch the cylinder's top and bottom. How long is the string in cm? 7. A large water tank has two inlet pipes (a large one and a small one) and one outlet pipe. It takes 1 hour to fill the tank with the large inlet pipe. On the other hand, it takes 4 hours to fill the tank with the small inlet pipe. The outlet pipe allows the full tank to be emptied in 5 hours. What fraction of the tank (initially empty) will be filled in 0.48 hours if all three pipes are in operation? Give your answer to two decimal places (e.g., 0.25, 0.5, or 0.75). 8. Mr. Juari offers to play a card game with Mr. Sharabi using a normal deck of 52 cards. The rules of the game are that they will turn over two cards at a time. If the cards are both black, they go into Mr. Juari’s pile. If they are both red, they go into Mr. Sharabi’s pile. If there is one red and one black, they go into the discard pile. They repeat the two cards flipping until they have gone through all 52 cards. Whoever has more cards in their pile at the end wins. If there is a tie, Mr. Juari wins. What are Mr. Sharabi’s chances of winning this game? 10. A number is called a palindrome when it is equal to the number you get when all its digits are reversed. For example, 1551 is a palindrome. We discovered a curious thing. We took the number 461, reversed the digits, giving the number 164, and calculated the sum of these two numbers: 461 164 + ------- 625 We repeated the process of reversing the digits and calculating the sum two more times: 625 526 + ------- 1151 1511 + ------- 2662 To our surprise, the result 2662 was a palindrome. We decided to see if this was a pure coincidence or not. So we took another 3-digit number, reversed it, which gave a larger number, and added the two. The result was not a palindrome. We repeated the process, which resulted in another 3-digit number, which was still not a palindrome. We had to repeat the process twice more to finally arrive at a 4-digit number, which was a palindrome. The Question: What was the 3-digit number we started with the second time? --------------------------------- Yahoo! India Matrimony: Find your partner now. [Non-text portions of this message have been removed]
6586. SV: [Speed cubing group] please help me solving question
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 23 Sep 2005 10:52:19 +0200

As far as i can tell the only number that satisfies all constraints in task 10 is 182. Terje 182 + 281 463 + 364 827 + 728 1555 + 5551 7106 + 6017 13123 -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av neeraj kumar Sendt: 23. september 2005 10:10 Til: speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] please help me solving question hello friend's, can any one send me the solution of given problem if possible.Specially last question.please try to find the solution and reply soon.As i am new member of this group i do not know the rule and regulation of this group.Even if this group is not related to puzzle than also try to get the solution from your contact please . 1. Find the maximum number of parts that you can get after dividing a circle with n lines. 2. Decode the following B I L L + W I L L I A M M O N I C A --------------------------- C L I N T O N Assuming every alphabet represents a particular digit. 3. Mr. ANYONE left ANYTOWN by car to attend a wedding at ANYCITY. He had been driving for exactly two hours when the car got punctured. He took his driver ANYBODY 10 minutes to change the wheel. In order to play safe they covered the remaining distance at a speed of 30 mph. Consequently, Mr. ANYONE was at the wedding half an hour behind schedule. “Had the car got the puncture 30 miles later, I would have been only 15 minutes late” he told the driver. How far is the ANYCITY from ANYTOWN? 5. Divide Rs.84 (in whole Rs. increments) into a number of bags so that I can ask for any amount between Rs 1 and Rs 84, and you can give me the proper amount by giving me a certain number of these bags without opening them. What is the minimum number of bags you will require? 6. A cylinder 108 cm high has a circumference of 24 cm. A string makes exactly 6 complete turns round the cylinder while its two ends touch the cylinder's top and bottom. How long is the string in cm? 7. A large water tank has two inlet pipes (a large one and a small one) and one outlet pipe. It takes 1 hour to fill the tank with the large inlet pipe. On the other hand, it takes 4 hours to fill the tank with the small inlet pipe. The outlet pipe allows the full tank to be emptied in 5 hours. What fraction of the tank (initially empty) will be filled in 0.48 hours if all three pipes are in operation? Give your answer to two decimal places (e.g., 0.25, 0.5, or 0.75). 8. Mr. Juari offers to play a card game with Mr. Sharabi using a normal deck of 52 cards. The rules of the game are that they will turn over two cards at a time. If the cards are both black, they go into Mr. Juari’s pile. If they are both red, they go into Mr. Sharabi’s pile. If there is one red and one black, they go into the discard pile. They repeat the two cards flipping until they have gone through all 52 cards. Whoever has more cards in their pile at the end wins. If there is a tie, Mr. Juari wins. What are Mr. Sharabi’s chances of winning this game? 10. A number is called a palindrome when it is equal to the number you get when all its digits are reversed. For example, 1551 is a palindrome. We discovered a curious thing. We took the number 461, reversed the digits, giving the number 164, and calculated the sum of these two numbers: 461 164 + ------- 625 We repeated the process of reversing the digits and calculating the sum two more times: 625 526 + ------- 1151 1511 + ------- 2662 To our surprise, the result 2662 was a palindrome. We decided to see if this was a pure coincidence or not. So we took another 3-digit number, reversed it, which gave a larger number, and added the two. The result was not a palindrome. We repeated the process, which resulted in another 3-digit number, which was still not a palindrome. We had to repeat the process twice more to finally arrive at a 4-digit number, which was a palindrome. The Question: What was the 3-digit number we started with the second time? --------------------------------- Yahoo! India Matrimony: Find your partner now. [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw <http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle +game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+ puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJD BnytECiSfUCw> puzzle game Free <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+p uzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4= Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0 wvHk31uvuXI6ReWEw> puzzle inlay games Educational <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigs aw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle &w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3 7T2K_4zOte4R94IVKMFNQ> game and puzzle Word <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+g ame&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+pu zzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dS S_WgIx9QRg> puzzle game Kid <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+ga me&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puz zle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyI ak1hdhkgQ> puzzle game Puzzle <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game& w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle +game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB 7KhBMA> games _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text portions of this message have been removed]
6587. SV: [Speed cubing group] please help me solving question
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 23 Sep 2005 10:56:36 +0200

hmm ... wrong, try try again. 192,291,483,384,867,768,1635,5361,6996 four digit number and 4 sums ... gives 192 -> 6992 ... i think :) Terje -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av neeraj kumar Sendt: 23. september 2005 10:10 Til: speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] please help me solving question hello friend's, can any one send me the solution of given problem if possible.Specially last question.please try to find the solution and reply soon.As i am new member of this group i do not know the rule and regulation of this group.Even if this group is not related to puzzle than also try to get the solution from your contact please . 1. Find the maximum number of parts that you can get after dividing a circle with n lines. 2. Decode the following B I L L + W I L L I A M M O N I C A --------------------------- C L I N T O N Assuming every alphabet represents a particular digit. 3. Mr. ANYONE left ANYTOWN by car to attend a wedding at ANYCITY. He had been driving for exactly two hours when the car got punctured. He took his driver ANYBODY 10 minutes to change the wheel. In order to play safe they covered the remaining distance at a speed of 30 mph. Consequently, Mr. ANYONE was at the wedding half an hour behind schedule. “Had the car got the puncture 30 miles later, I would have been only 15 minutes late” he told the driver. How far is the ANYCITY from ANYTOWN? 5. Divide Rs.84 (in whole Rs. increments) into a number of bags so that I can ask for any amount between Rs 1 and Rs 84, and you can give me the proper amount by giving me a certain number of these bags without opening them. What is the minimum number of bags you will require? 6. A cylinder 108 cm high has a circumference of 24 cm. A string makes exactly 6 complete turns round the cylinder while its two ends touch the cylinder's top and bottom. How long is the string in cm? 7. A large water tank has two inlet pipes (a large one and a small one) and one outlet pipe. It takes 1 hour to fill the tank with the large inlet pipe. On the other hand, it takes 4 hours to fill the tank with the small inlet pipe. The outlet pipe allows the full tank to be emptied in 5 hours. What fraction of the tank (initially empty) will be filled in 0.48 hours if all three pipes are in operation? Give your answer to two decimal places (e.g., 0.25, 0.5, or 0.75). 8. Mr. Juari offers to play a card game with Mr. Sharabi using a normal deck of 52 cards. The rules of the game are that they will turn over two cards at a time. If the cards are both black, they go into Mr. Juari’s pile. If they are both red, they go into Mr. Sharabi’s pile. If there is one red and one black, they go into the discard pile. They repeat the two cards flipping until they have gone through all 52 cards. Whoever has more cards in their pile at the end wins. If there is a tie, Mr. Juari wins. What are Mr. Sharabi’s chances of winning this game? 10. A number is called a palindrome when it is equal to the number you get when all its digits are reversed. For example, 1551 is a palindrome. We discovered a curious thing. We took the number 461, reversed the digits, giving the number 164, and calculated the sum of these two numbers: 461 164 + ------- 625 We repeated the process of reversing the digits and calculating the sum two more times: 625 526 + ------- 1151 1511 + ------- 2662 To our surprise, the result 2662 was a palindrome. We decided to see if this was a pure coincidence or not. So we took another 3-digit number, reversed it, which gave a larger number, and added the two. The result was not a palindrome. We repeated the process, which resulted in another 3-digit number, which was still not a palindrome. We had to repeat the process twice more to finally arrive at a 4-digit number, which was a palindrome. The Question: What was the 3-digit number we started with the second time? --------------------------------- Yahoo! India Matrimony: Find your partner now. [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw <http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle +game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+ puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJD BnytECiSfUCw> puzzle game Free <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+p uzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4= Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0 wvHk31uvuXI6ReWEw> puzzle inlay games Educational <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigs aw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle &w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3 7T2K_4zOte4R94IVKMFNQ> game and puzzle Word <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+g ame&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+pu zzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dS S_WgIx9QRg> puzzle game Kid <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+ga me&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puz zle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyI ak1hdhkgQ> puzzle game Puzzle <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game& w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle +game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB 7KhBMA> games _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text portions of this message have been removed]
6588. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 12:00:50 +0200

Hello, I've finished the program that gives you LL scrambles. You can find it here : http://gillesvdp.phpnet.org/LL_Scrambler/ As I write these lines, there are only 50 scrambles and it automatically show 13 scrambles. I'll add the other scrambles in the next few days. (Actually it doesn't always show 13 scrambles, because every scramble is chosen individually. (For example : the 2nd scramble will be numer 15 and the5th scramble can also be the 15th in the data base. In that case, You will only have 12 scrambles. But the probability that this happens is quite low with 1212 possibilities.) I'll add new features soon such as the possibility to chose the number of srambles you want to have,... The numbers shown on the page are the same as on this page : http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html. There is one thing i wanted to ask you : should I put the "Solved case" scramble ? At this moment, you could have this, meaning that you'll have an extraordinary fast LL, but it's true that you can have it when you solve the whole cube. Do you think I should leave it or remove it ? Thank you, Gilles.
6589. Re: [Speed cubing group] LL scrambler
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 12:12:26 +0200

Well, your question about the "solved" scramble brings up a new one, I think. Well, I don't know if it's too much work/faisible, but a nice idea would be to add the probabilities to each scramble, so you have for example more chances to get this or that scramble than that other one? because all LLs aren't born equal... and you would for instance have more chance to get a Sune-type OLL and a T PLL than for instance a "no edge-all corners" OLL and a H PLL. Well, just a thought, and you probably have other stuff to do, just like me... I shouldn't be writing emails... GO WORK, Fran�ois... Fran�ois Gilles van den Peereboom a �crit : > Hello, > > I've finished the program that gives you LL scrambles. > You can find it here : http://gillesvdp.phpnet.org/LL_Scrambler/ > > As I write these lines, there are only 50 scrambles and it > automatically show 13 scrambles. > I'll add the other scrambles in the next few days. > (Actually it doesn't always show 13 scrambles, because every scramble > is chosen individually. (For example : the 2nd scramble will be numer > 15 and the5th scramble can also be the 15th in the data base. In that > case, You will only have 12 scrambles. But the probability that this > happens is quite low with 1212 possibilities.) > > I'll add new features soon such as the possibility to chose the number > of srambles you want to have,... > The numbers shown on the page are the same as on this page : > http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html. > <http://www.ai.univ-paris8.fr/%7Ebh/cube/solutions_tout.html.> > > There is one thing i wanted to ask you : should I put the "Solved > case" scramble ? > At this moment, you could have this, meaning that you'll have an > extraordinary fast LL, but it's true that you can have it when you > solve the whole cube. > Do you think I should leave it or remove it ? > > Thank you, > Gilles. > > > SPONSORED LINKS > Jigsaw puzzle game > <http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw> > Free puzzle inlay games > <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw> > Educational game and puzzle > <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ> > > Word puzzle game > <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg> > Kid puzzle game > <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ> > Puzzle games > <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA> > > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > ___________________________________________________________________________ Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger T�l�chargez cette version sur http://fr.messenger.yahoo.com
6590. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 12:28:53 +0200

My first task will be to make all cases possible to have. (1162 to go :p). And then if someone gives the probability for each case (which I won't do, butif you are interested, I can always to that), I can fix that so that cases will have their own and true probability to occur. But first, let's have all the cases. :p 2005/9/23, François Sechet <frsechet@...>: > Well, your question about the "solved" scramble brings up a new one, I > think. Well, I don't know if it's too much work/faisible, but a nice > idea would be to add the probabilities to each scramble, so you have for > example more chances to get this or that scramble than that other one? > because all LLs aren't born equal... and you would for instance have > more chance to get a Sune-type OLL and a T PLL than for instance a "no > edge-all corners" OLL and a H PLL. Well, just a thought, and you > probably have other stuff to do, just like me... I shouldn't be writing > emails... GO WORK, François... > François > > Gilles van den Peereboom a écrit : > > > Hello, > > > > I've finished the program that gives you LL scrambles. > > You can find it here : http://gillesvdp.phpnet.org/LL_Scrambler/ > > > > As I write these lines, there are only 50 scrambles and it > > automatically show 13 scrambles. > > I'll add the other scrambles in the next few days. > > (Actually it doesn't always show 13 scrambles, because every scramble > > is chosen individually. (For example : the 2nd scramble will be numer > > 15 and the5th scramble can also be the 15th in the data base. In that > > case, You will only have 12 scrambles. But the probability that this > > happens is quite low with 1212 possibilities.) > > > > I'll add new features soon such as the possibility to chose the number > > of srambles you want to have,... > > The numbers shown on the page are the same as on this page : > > http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html. > > <http://www.ai.univ-paris8.fr/%7Ebh/cube/solutions_tout.html.> > > > > There is one thing i wanted to ask you : should I put the "Solved > > case" scramble ? > > At this moment, you could have this, meaning that you'll have an > > extraordinary fast LL, but it's true that you can have it when you > > solve the whole cube. > > Do you think I should leave it or remove it ? > > > > Thank you, > > Gilles. > > > > > > SPONSORED LINKS > > Jigsaw puzzle game > > <http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw> > > Free puzzle inlay games > > <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw> > > Educational game and puzzle > > <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ> > > > > Word puzzle game > > <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg> > > Kid puzzle game > > <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ> > > Puzzle games > > <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA> > > > > > > > > ------------------------------------------------------------------------ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > > > * To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service <http://docs.yahoo.com/info/terms/>. > > > > > > ------------------------------------------------------------------------ > > > > > > > > > > ___________________________________________________________________________ > Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger > Téléchargez cette version sur http://fr.messenger.yahoo.com > > > > > Yahoo! Groups Links > > > > > > >
6591. Re: [Speed cubing group] LL scrambler
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 13:18:39 -0000

Hey Gilles, I've been thinking about adding the probabilities to the ZBLL cases on my page just as a "why not" kind of thing. If you could use those numbers for the "all edges oriented" cases of your LL program let me know and I will start adding those in to my site immediately. I mean that's something I was thinking about doing anyway, but if you could use it, then I can go ahead and start. Let me know if you're interested. Chris --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > My first task will be to make all cases possible to have. (1162 to go :p). > And then if someone gives the probability for each case (which I won't > do, butif you are interested, I can always to that), I can fix that so > that cases will have their own and true probability to occur. > > But first, let's have all the cases. :p
6592. Re: LL scrambler
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 13:19:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > I can fix that so > that cases will have their own and true probability to occur. It's not clear that it is really desirable for the output scrambles to reflect the true probabilities... you might want to get extra practice on those cases that occur /less/ frequently in "real life". (They might occur less frequently, but taken all together they are still a significant fraction of the total!) Just a thought, anyway. Mike
6593. Re: [Speed cubing group] Re: LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 15:34:19 +0200

mm.. Well, the probability thing is a bit complicated. Everybody has his own preference. Note : 100 scrambles available now. 2005/9/23, mike_go_uk <no_reply@yahoogroups.com>: > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom > <gillesvdp@g...> wrote: > > I can fix that so > > that cases will have their own and true probability to occur. > > It's not clear that it is really desirable for the output scrambles to > reflect the true probabilities... you might want to get extra practice > on those cases that occur /less/ frequently in "real life". (They > might occur less frequently, but taken all together they are still a > significant fraction of the total!) > > Just a thought, anyway. > Mike > > > > > > > > Yahoo! Groups Links > > > > > > >
6594. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 15:52:55 +0200

Hey Chris, Well, what is possible is to split my LL scrambler into different LL scramblers : 1. LL in 1 step : 1212 cases 2. ZBLL : 493 cases I'm actually talking to Joel Heymbeek, and he's interested in helping you for the "edges oriented-scrambler" with probabilities. ;-) So maybe you can do that you two together while i finish my all-in-1 scrambler. I'm happy to see that people are interested in that. :-) Gilles. 2005/9/23, cmhardw <no_reply@yahoogroups.com>: > Hey Gilles, > > I've been thinking about adding the probabilities to the ZBLL cases on > my page just as a "why not" kind of thing. > > If you could use those numbers for the "all edges oriented" cases of > your LL program let me know and I will start adding those in to my > site immediately. > > I mean that's something I was thinking about doing anyway, but if you > could use it, then I can go ahead and start. > > Let me know if you're interested. > > Chris
6595. Re: LL scrambler
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 14:05:25 -0000

Hi! It could simply be a user option. No big deal ;-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom > <gillesvdp@g...> wrote: > > I can fix that so > > that cases will have their own and true probability to occur. > > It's not clear that it is really desirable for the output scrambles to > reflect the true probabilities... you might want to get extra practice > on those cases that occur /less/ frequently in "real life". (They > might occur less frequently, but taken all together they are still a > significant fraction of the total!) > > Just a thought, anyway. > Mike
6596. Re: [Speed cubing group] LL scrambler
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 15:11:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > > 1. LL in 1 step : 1212 cases Actually there should be (4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. And they all have the same probability so you don't need to care about that. Cheers! Stefan
6597. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 10:52:43 -0500

HEY. I do cross on red, and have orange on top while doing LL. I know that was like 100 mesages ago, but still. I do red as cross and orange with LL. Im not that good however, but red OWNS! :-P so does orange ok peace out [Non-text portions of this message have been removed]
6598. Re: [Speed cubing group] Sub-30!
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 10:53:41 -0500

thats some dominant one handed solving. GREAT JOB!!!! and the best of luck with more amazing solves parth [Non-text portions of this message have been removed]
6599. Re: [Speed cubing group] please help me solving question
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 23 Sep 2005 16:56:48 +0100

This is all very interesting but isn't there some sort of group out there to help people with homework? If not there should be! ----- Original Message ----- From: "neeraj kumar" <georgian_neeraj@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, September 23, 2005 9:09 AM Subject: [Speed cubing group] please help me solving question hello friend's, can any one send me the solution of given problem if possible.Specially last question.please try to find the solution and reply soon.As i am new member of this group i do not know the rule and regulation of this group.Even if this group is not related to puzzle than also try to get the solution from your contact please . 1. Find the maximum number of parts that you can get after dividing a circle with n lines. 2. Decode the following B I L L + W I L L I A M M O N I C A --------------------------- C L I N T O N Assuming every alphabet represents a particular digit. 3. Mr. ANYONE left ANYTOWN by car to attend a wedding at ANYCITY. He had been driving for exactly two hours when the car got punctured. He took his driver ANYBODY 10 minutes to change the wheel. In order to play safe they covered the remaining distance at a speed of 30 mph. Consequently, Mr. ANYONE was at the wedding half an hour behind schedule. "Had the car got the puncture 30 miles later, I would have been only 15 minutes late" he told the driver. How far is the ANYCITY from ANYTOWN? 5. Divide Rs.84 (in whole Rs. increments) into a number of bags so that I can ask for any amount between Rs 1 and Rs 84, and you can give me the proper amount by giving me a certain number of these bags without opening them. What is the minimum number of bags you will require? 6. A cylinder 108 cm high has a circumference of 24 cm. A string makes exactly 6 complete turns round the cylinder while its two ends touch the cylinder's top and bottom. How long is the string in cm? 7. A large water tank has two inlet pipes (a large one and a small one) and one outlet pipe. It takes 1 hour to fill the tank with the large inlet pipe. On the other hand, it takes 4 hours to fill the tank with the small inlet pipe. The outlet pipe allows the full tank to be emptied in 5 hours. What fraction of the tank (initially empty) will be filled in 0.48 hours if all three pipes are in operation? Give your answer to two decimal places (e.g., 0.25, 0.5, or 0.75). 8. Mr. Juari offers to play a card game with Mr. Sharabi using a normal deck of 52 cards. The rules of the game are that they will turn over two cards at a time. If the cards are both black, they go into Mr. Juari's pile. If they are both red, they go into Mr. Sharabi's pile. If there is one red and one black, they go into the discard pile. They repeat the two cards flipping until they have gone through all 52 cards. Whoever has more cards in their pile at the end wins. If there is a tie, Mr. Juari wins. What are Mr. Sharabi's chances of winning this game? 10. A number is called a palindrome when it is equal to the number you get when all its digits are reversed. For example, 1551 is a palindrome. We discovered a curious thing. We took the number 461, reversed the digits, giving the number 164, and calculated the sum of these two numbers: 461 164 + ------- 625 We repeated the process of reversing the digits and calculating the sum two more times: 625 526 + ------- 1151 1511 + ------- 2662 To our surprise, the result 2662 was a palindrome. We decided to see if this was a pure coincidence or not. So we took another 3-digit number, reversed it, which gave a larger number, and added the two. The result was not a palindrome. We repeated the process, which resulted in another 3-digit number, which was still not a palindrome. We had to repeat the process twice more to finally arrive at a 4-digit number, which was a palindrome. The Question: What was the 3-digit number we started with the second time? --------------------------------- Yahoo! India Matrimony: Find your partner now. [Non-text portions of this message have been removed] Yahoo! Groups Links
6600. Re: [Speed cubing group] LL scrambler
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 17:17:46 -0000

Hi! Without doing calculations, im sure that 1211 (1212) is the reduced number wrt symmetry/inversion/translation. Correct me if im wrong. These reduced cases won't have same probability anymore :-) Have fun! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom <gillesvdp@g...> wrote: > > > > 1. LL in 1 step : 1212 cases > > Actually there should be (4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. > And they all have the same probability so you don't need to care about > that. > > Cheers! > Stefan
6601. feetcubing record
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 17:23:29 -0000

I have been practicing 3x3x3 feetsolving for only 3 days, and my best avg is 2:48.77! No other feetcubers than me and Kåre? P.S. Next WC must be in Europe.
6602. Re: [Speed cubing group] LL scrambler
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 17:30:17 -0000

I get kind of bothered when people say there are only 1212 LL cases, ESPECIALLY when they say there are 21 PLL cases and 57 OLLs. If you say there are 1212 LL cases, then there are 13 PLLs and 40 OLLs. However, since most people consider there to be 21 PLLs and 57 OLLs, so if you use the numbers 21 and 57, please don't say there are only 1212 LL cases. I can't invert algs "on the fly" and I especially can't mirror and invert algs on the fly. If anybody here is one of the people that can mirror and invert any algorithm without thinking about it, let me know. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom <gillesvdp@g...> wrote: > > > > 1. LL in 1 step : 1212 cases > > Actually there should be (4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. > And they all have the same probability so you don't need to care about > that. > > Cheers! > Stefan
6603. Re: feetcubing record
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 17:31:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" <mahtianssi@y...> wrote: > P.S. Next WC must be in Europe. I'd prefer Asia, Australia, or South America. I've never been to those continents. :) Antarctica doesn't have any possible venues, right? ~ Bob
6604. Re: Cube sighting.
From: thewetdog <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 17:57:16 -0000

Just for completeness. http://www.dredg.com/main/catchwithout.jpg This is a rock band from California, but are known world wide by many. They put out an album earlier this year, and followed up with art for each track on the album. This is one of the pieces. But no, the song itself makes no mention of the cube.
6605. Re: feetcubing record
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 17:57:57 -0000

But if it's in Europe, I can get some more Kinder Shokolade. ;) -Mike --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > <mahtianssi@y...> wrote: > > > P.S. Next WC must be in Europe. > > I'd prefer Asia, Australia, or South America. I've never been to > those continents. :) Antarctica doesn't have any possible venues, right? > > ~ Bob
6606. Re: [Speed cubing group] LL scrambler
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 14:03:24 -0400

I'm working on a couple files right now. The first will have scrambling algs for all last layer cases (62208). The other will have scrambling algs for all last layer ZB cases (7776 cases). Hopefully someone will be able to use the files in a web based scrambling program. If not, I'll finish that part, too. I hope to have the ZB file done this afternoon and the complete file in the next day or so. On 9/23/05, Stefan Pochmann <pochmann@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom <gillesvdp@g...> wrote: > > > > 1. LL in 1 step : 1212 cases > > Actually there should be (4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. > And they all have the same probability so you don't need to care about > that. > > Cheers! > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > >
6607. Re: LL scrambler
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 18:06:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > I get kind of bothered when people say there are only 1212 LL cases, > ESPECIALLY when they say there are 21 PLL cases and 57 OLLs. If you > say there are 1212 LL cases, then there are 13 PLLs and 40 OLLs. > However, since most people consider there to be 21 PLLs and 57 OLLs, > so if you use the numbers 21 and 57, please don't say there are only > 1212 LL cases. I can't invert algs "on the fly" and I especially > can't mirror and invert algs on the fly. If anybody here is one of > the people that can mirror and invert any algorithm without thinking > about it, let me know. :) > > ~ Bob Hi Bob, Depends on what you mean by "without thinking about it." I usually pay attention to what I'm doing but I can invert and mirror "on the fly" as it were. I spent some time yesterday working on an algorithm right handed, this morning in a solve I needed the left handed mirror and I just did it. I "thought about it" but it took no longer than what I had practiced right handed. David J PS For a long time I've read that there are 1211 positions, not counting inverses and mirrors. Anyone else notice the irony that Macky's record is 12.11 seconds?
6608. Re: [Speed cubing group] LL scrambler
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 14:11:51 -0400

Right, but if the object is to write a program that will generate scrambles with the same probability as real life, you are making it more complicated by reducing the 62208 cases to 1212 and then weighting the probability of each case. You'd then have to also do a random symmetry/inversion/translation modification to the result to make sure your program can generate every case. Much simpler to pick any one of the 62208 cases at random. On 9/23/05, Per Kristen Fredlund <aspiring_to_love@...> wrote: > Hi! > > Without doing calculations, im sure that 1211 (1212) is the reduced > number wrt symmetry/inversion/translation. > > Correct me if im wrong. These reduced cases won't have same > probability anymore :-) > > Have fun! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > > Peereboom <gillesvdp@g...> wrote: > > > > > > 1. LL in 1 step : 1212 cases > > > > Actually there should be (4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. > > And they all have the same probability so you don't need to care > about > > that. > > > > Cheers! > > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > > >
6609. Re: [Speed cubing group] LL scrambler
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 15:30:52 -0400

I've put the 7776 ZB scrambling algorithms in http://puzzlingaddiction.com/Cube/zb-scramble.zip On 9/23/05, David Barr <david20708@...> wrote: > I'm working on a couple files right now. The first will have > scrambling algs for all last layer cases (62208). The other will have > scrambling algs for all last layer ZB cases (7776 cases). Hopefully > someone will be able to use the files in a web based scrambling > program. If not, I'll finish that part, too. I hope to have the ZB > file done this afternoon and the complete file in the next day or so.
6610. Re: [Speed cubing group] LL scrambler
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 21:15:26 -0000

Wow! David this is awesome! Do you mind if I upload this text file to the speedcubing.com server and link to it from my site? I could definitely get some use out of this personally, but I'd also like to provide it as a helpful practice resource on my site. Thanks for the work you put into this! I for one will get a lot of use out of these algs. Chris --- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@g...> wrote: > I've put the 7776 ZB scrambling algorithms in > http://puzzlingaddiction.com/Cube/zb-scramble.zip > > On 9/23/05, David Barr <david20708@g...> wrote: > > I'm working on a couple files right now. The first will have > > scrambling algs for all last layer cases (62208). The other will have > > scrambling algs for all last layer ZB cases (7776 cases). Hopefully > > someone will be able to use the files in a web based scrambling > > program. If not, I'll finish that part, too. I hope to have the ZB > > file done this afternoon and the complete file in the next day or so.
6611. David Allen's signature finger trick
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 21:28:25 -0000

Hey everyone, I have a question about the David Allen signature finger trick. Those of you who were at the RWC2003 remember the crazy way he did (U'R) using both of his index fingers, I'm sure. Anyway one of my potential algs for my current ZBLL case uses this trigger. The alg has to potential to be a decent alg, but I would have to be fast with the David Allen (U'R) trigger, which I'm not. I know it can be made fast obviously from watching David do it. My question is, can anyone do this trick quickly, and how long did it take you to learn it comfortably? The alg that I like for this ZBLL case is [(R')2 U] R2 [(U')(U')] R' (U'R)x4 (R U2) R' I would have to do 4 itterations of the David Allen trigger. The part of the trigger around the David Allen trick is fast, and if I can make the (U'R)x4 part fast then this would be a nice alg. Anyway I'm totally new to using a finger trick like this, and am asking for help from anyone who might use that trick, or who is dextrous and that trick comes easy to you :-D Just wanted to ask, as I would like to be able to have the David Allen trick be part of my solving :-D but so far it seems like it will take a lot of work. Thanks to anyone who responds, Chris
6612. Homer Simpson Rubik's Cube
From: "mrallen30" <mrallen30@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 22:25:49 -0000

Can anyone tell me how to solve the Homer Simpson Rubik's Cube?
6613. Re: Solving 4x4x4 Blindfolded
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 22:36:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > Hey guys, > > I'd like to start learning how to solve bigger cubes blindfolded, but > I really don't know where to start. What is a 4x4x4 BLD solve like? > Do you solve centers first, then orient/permute edges and corners? > What are some good algs to use? > > -Jason Either orient the corners or do the centres first (then do the other one). Permute the corners. If you have an odd permutation use the T move and move the edges back (or keep track of where they went). Use 3-cycles/double transpositions to permute the edges. There's no such thing as orienting the edges in a 4x4x4.
6614. Re: [Speed cubing group] I know the T-orientation!
From: Jeremy Fleischman <jeremyfleischman@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 15:46:38 -0700 (PDT)

Wow, that's incredible! And to think that I would dare balk at learning the OLL cases. I had a quick question for you that came to mind when I was reading your post. When you say you know the algorithms, does that mean that you have them memorized, or that you can execute them at full speed? Because, when I set myself up to learn the PLL (which is a meager 21 cases), I found that memorizing an alg wasn't too difficult, but that recalling it and then doing it at full speed took days of practice. As a result, it actually hurt my times by quite a bit to do a 3-look last layer until every single case had come up quite a bit and I became comfortable with them. Will this be a problem for you, or do you practice each algorithm until they're at virtually full speed? I'll remember what you say when I memorize OLL, Jeremy Fleischman cmhardw <no_reply@yahoogroups.com> wrote: Yay! I'm happy to finally be able to say that I know all the ZBLL algs for the T-orientation! (do R' F R B' R' F' R B from oriented LL) Dan Harris has already done this also, and I am just happy to say that I am among those who have done it :-D It took me 5 months roughly to learn all the algs. I think this could be done faster if someone had several hours a day every day to learn, but I think 72 algs in 5 months is not too bad, that works out to about 2 days per alg. 493 algs minus the 72 and the 21 for PLL makes 400 so in about 800 days I can be finished with ZBLL. That works out to about 3 years to learn it total. I've extended my goal to learn the method to 3 years now, and I'm still excited as ever about finally knowing it! My 1 look LL percentage now is 25.72% which is over 1/4!! This method is awesome! On to the U-orientation next! Chris SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- [Non-text portions of this message have been removed]
6615. Re: Solving 4x4x4 Blindfolded
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 23:19:06 -0000

I guess that makes sense about the edge orientation. So, what algs do you use to put the centers in? Also, what do you mean by double transpositions? -Jason
6616. Re: Solving 4x4x4 Blindfolded
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 23:25:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > There's no such thing as > orienting the edges in a 4x4x4. Well, I can imagine a meaningful definition for this. Call an edge correctly oriented if it can be solved solely be outer layer turns. If you do this first then you can nicely treat the two groups independently, the setup moves will be easier. On the other hand, the "orienting" step will be hard, so not only do I consider the definition to be meaningful, but I also declare it as useless ;-) Cheers! Stefan
6617. Re: [Speed cubing group] LL scrambler
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 23:33:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@g...> wrote: > > I've put the 7776 ZB scrambling algorithms in > http://puzzlingaddiction.com/Cube/zb-scramble.zip Hmm... scramble lenghts are up to 31 moves or so... would be cool to have optimal scrambles... Cheers! Stefan
6618. Re: David Allen's signature finger trick
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 00:09:00 -0000

Hi Chris, This may sound silly, but try R2 U R2 U2 R' U' (R U')3 R2 U2 R' Cheers, DJ --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, > > I have a question about the David Allen signature finger trick. Those > of you who were at the RWC2003 remember the crazy way he did (U'R) > using both of his index fingers, I'm sure. > > Anyway one of my potential algs for my current ZBLL case uses this > trigger. > > The alg has to potential to be a decent alg, but I would have to be > fast with the David Allen (U'R) trigger, which I'm not. > > I know it can be made fast obviously from watching David do it. > > My question is, can anyone do this trick quickly, and how long did it > take you to learn it comfortably? > > The alg that I like for this ZBLL case is [(R')2 U] R2 [(U')(U')] R' > (U'R)x4 (R U2) R' > > I would have to do 4 itterations of the David Allen trigger. The part > of the trigger around the David Allen trick is fast, and if I can make > the (U'R)x4 part fast then this would be a nice alg. > > Anyway I'm totally new to using a finger trick like this, and am > asking for help from anyone who might use that trick, or who is > dextrous and that trick comes easy to you :-D > > Just wanted to ask, as I would like to be able to have the David Allen > trick be part of my solving :-D but so far it seems like it will take > a lot of work. > > Thanks to anyone who responds, > Chris
6619. Re: David Allen's signature finger trick
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 00:48:48 -0000

After a quick bit of practice, it's not too hard to get it right, even doing it Chris' way. I averaged about 3.7, after trying it around 60 times. I had more luck trying it Chris' way than the other way, but I constantly had to remind myself to not skip that last R turn. The trigger in question is tricky, but I found it's not so bad if you be gentle. Don't press too hard with your fingers. My cube is badly in need of lube (I don't think it's gotten any since the Chicago tournament), but just trying to be fluid and using quick finger movements yielded the best times. Also, I use my right index and middle fingers to click the 4 R turns. It's really more of a pulling motion than anything else. This alg is not cubes that are too tight, that's for sure. Thanks for the alg, Chris! I'm definitely going to use that one from now on. 3.7 seconds is a marked improvement from 5 or 6 between two algs. -Mike --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Chris, > > This may sound silly, but try R2 U R2 U2 R' U' (R U')3 R2 U2 R' > > Cheers, > > DJ > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > Hey everyone, > > > > I have a question about the David Allen signature finger trick. Those > > of you who were at the RWC2003 remember the crazy way he did (U'R) > > using both of his index fingers, I'm sure. > > > > Anyway one of my potential algs for my current ZBLL case uses this > > trigger. > > > > The alg has to potential to be a decent alg, but I would have to be > > fast with the David Allen (U'R) trigger, which I'm not. > > > > I know it can be made fast obviously from watching David do it. > > > > My question is, can anyone do this trick quickly, and how long did it > > take you to learn it comfortably? > > > > The alg that I like for this ZBLL case is [(R')2 U] R2 [(U')(U')] R' > > (U'R)x4 (R U2) R' > > > > I would have to do 4 itterations of the David Allen trigger. The part > > of the trigger around the David Allen trick is fast, and if I can make > > the (U'R)x4 part fast then this would be a nice alg. > > > > Anyway I'm totally new to using a finger trick like this, and am > > asking for help from anyone who might use that trick, or who is > > dextrous and that trick comes easy to you :-D > > > > Just wanted to ask, as I would like to be able to have the David Allen > > trick be part of my solving :-D but so far it seems like it will take > > a lot of work. > > > > Thanks to anyone who responds, > > Chris
6620. supercubes
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 01:34:20 -0000

Does anyone agree that 3³, 4³, and 5³ supercube categories would fun at tournaments?
6621. LL and the WR
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 02:19:40 -0000

with all this talk of the LL scrambler, i just noticed something. See for your self: 3x3x3 WR = 12.11 LL cases (w/o solved) = 1211 Spooky Peter Greenwood
6622. Re: LL and the WR
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 02:56:08 -0000

Hrmm, did you read like 15 messages ago? http://games.groups.yahoo.com/group/speedsolvingrubikscube/message/20630 ~ Bob PS - Somebody tell me--what is the actual number of algs needed to do the LL in one-look? (ie - including inverses & mirrors, but excluding U-turns)? --- In speedsolvingrubikscube@yahoogroups.com, pjgat09 <no_reply@y...> wrote: > with all this talk of the LL scrambler, i just noticed something. See > for your self: > > 3x3x3 WR = 12.11 > LL cases (w/o solved) = 1211 > > Spooky > > Peter Greenwood
6623. Re: [Speed cubing group] LL scrambler
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 Sep 2005 20:01:54 -0700

I can mirror pretty easily, but there is no way I can inverse. Are there actually people who can recognize an inverse position easily?? /Lars On Sep 23, 2005, at 10:30, Bob Burton wrote: > I get kind of bothered when people say there are only 1212 LL cases, > ESPECIALLY when they say there are 21 PLL cases and 57 OLLs. If you > say there are 1212 LL cases, then there are 13 PLLs and 40 OLLs. > However, since most people consider there to be 21 PLLs and 57 OLLs, > so if you use the numbers 21 and 57, please don't say there are only > 1212 LL cases. I can't invert algs "on the fly" and I especially > can't mirror and invert algs on the fly. If anybody here is one of > the people that can mirror and invert any algorithm without thinking > about it, let me know. :) > > > - - - - - - - - - - - - "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus - lars@... http://lar5.com
6624. Re: LL and the WR
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 04:00:27 -0000

Hey Bob, This is just a guess, but each COLL case has 8 possible edge flips, and among those 8 flips there are 12 ways the edges can be permuted. So I would guess that each COLL case has 8*12=96 different cases instead of the ZBLL 12. So I would guess that there are 8 times as many LL algs as ZBLL algs, which would be 8*493=3944 Again there are probably lots of symmetries that I am missing, but I would assume that this can function as at least a rough estimate. Chris > PS - Somebody tell me--what is the actual number of algs needed to do > the LL in one-look? (ie - including inverses & mirrors, but excluding > U-turns)?
6625. Re: 4x4x4 math question
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 04:13:58 -0000

Hey Jaap, Wow that's really interesting! I find it particularly cool that the number of moves to solve the centers is the same as the number (or at least close) of moves to solve the 3x3x3. It definitely takes me more moves to solve the centers than at worst 22, but I like your idea of breaking up the first two opposite centers to solve the other 4 more efficiently, maybe a r2 or l2 move when the first two centers are on U and D or something. Anyway I want to try to figure out my average number of moves and see how it compares. Thanks Jaap, this analysis is really cool. Chris --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > --- cmhardw wrote: > > I was wondering how can I go about doing the same type of analysis > > for solving the first two opposite centers of a 4x4x4? > > I'd like to know the maximum number of moves it takes to solve two > > opposite centers (I don't care about any other pieces), and also > > maybe an average # too. > > I have run it through my own solver, and here are the results. > > First of all, solving 2 particular opposite colours on the 4x4x4 > cube, and placing them on any 2 opposite faces. > > depth 0, positions 6, total 6 > depth 1, positions 36, total 42 > depth 2, positions 624, total 666 > depth 3, positions 10290, total 10956 > depth 4, positions 136338, total 147294 > depth 5, positions 1362756, total 1510050 > depth 6, positions 9517212, total 11027262 > depth 7, positions 28400748, total 39428010 > depth 8, positions 12030624, total 51458634 > depth 9, positions 24336, total 51482970 > > Note that there are 6 solutions to this problem since there are 6 > faces where the first colour is allowed to end up (the second colour > must then end up on the opposite face). > The above assumes that you have two particular colours you want to > solve first. You may be able to shave a few moves off on average if > you can choose a different pair of colours when one pair is too > difficult. > BTW, I am using single slice q+h metric. > > > Suppose that 2 opposite centres are solved. Without disturbing these > you can solve the other 4 centres. The results are: > > depth 0, positions 4, total 4 > depth 1, positions 12, total 16 > depth 2, positions 144, total 160 > depth 3, positions 1044, total 1204 > depth 4, positions 6476, total 7680 > depth 5, positions 44320, total 52000 > depth 6, positions 253624, total 305624 > depth 7, positions 1372656, total 1678280 > depth 8, positions 6066480, total 7744760 > depth 9, positions 18121248, total 25866008 > depth 10, positions 26745272, total 52611280 > depth 11, positions 10149368, total 62760648 > depth 12, positions 302288, total 63062936 > depth 13, positions 64, total 63063000 > > Note that this time there are 4 solutions, depending on which colour > you have on the front. It may in some cases be possible to shorten a > solution by temporarily disturbing the two already solved centres. > > Put together, the above shows that the centres of a 4x4x4 can always > be solved in at most 22 moves. > > Jaap
6626. Re: Homer Simpson Rubik's Cube
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 04:31:14 -0000

It's just a big clunky 2x2. there are probably a site or two out there on just algorithms for the 2x2; if not, there are a large number of sites devoted to the 3x3 and you can use those algs and just ignore the movement of the edge pieces. personally, I do Homer's top half first because the hair lines and nose are pretty easy to line up. --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "mrallen30" <mrallen30@y...> wrote: > Can anyone tell me how to solve the Homer Simpson Rubik's Cube?
6627. Re: [Speed cubing group] I know the T-orientation!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 04:33:46 -0000

Hey Jeremy, I'm at varying levels of comfort for each alg. The first COLL case I learned, all 12 of those algs I can execute and recognize at full speed. I can also mostly execute and recognize the 2nd COLL case I learned at full speed. For the 3rd and 4th I'd say for 2/3 of them I am completely comfortable and the other 1/3 I pause. For the 5th case maybe 1/2 of them are full speed and the others still some delays. For my most recent COLL case only about 1/3 are full speed and the others have delays. I still have a bit of work for the last 4 cases, but I would only delay by 2-3 seconds on a solve if one of those cases come up. I have all the triggers memorized for going full speed, but the recognition is the part that kills me. I actually practice the algs for each COLL case to make sure I can trigger them full speed once I do recognize, but recognition is my biggest problem. As far as learning lots of algs, I'm thinking about posting something on my site soon about what I do. Basically the more categories you can put the algs into, the easier it is to learn them. For recognizing a ZBLL alg I have three steps 1)orientation case 2) COLL case 3) edges case. You can do this as COLL case, then edges instead, but I prefer to break it up even more. That way I have 8 groups (8 orientation cases) to start with. After I identify that I have 6 COLL cases (or 4 for one of the orientaitons, or all 21 PLL algs for oriented corners). After the 6 COLL cases I have 12 edge cases. So I don't have to make a lot of decisions to recognize. My first choice is 1 out of 8 possibilities. The next is 1 out of 6 (or 1 out of 4 or 1 out of 21). The last choice is 1 out of 12 except for PLL cases. If I chose to look at COLL cases then it would be 1 out of 41, then either 1 out of 12 or 1 out of 21. I think the COLL then edges will be faster once I have had more practice, but for now I find the more categories I break things up into, the easier it is to memorize. For the OLLs I would suggest breaking them into lots of subcategories. For example 1) no edges oriented 2) two adjancent edges corretly oriented 3) two opposite edges correctly oriented 4) all edges oriented So instead of 57 algs you have 4 groups, each of which contains varying numbers of algs. Again from what I've seen in general, the more categories you split things into the easier it is to recognize them. Don't go overboard and call each alg it's own categor obviously, but try to make several substeps and small groups. Just my $0.02 Chris --- In speedsolvingrubikscube@yahoogroups.com, Jeremy Fleischman <jeremyfleischman@s...> wrote: > Wow, that's incredible! And to think that I would dare balk at learning the OLL cases. I had a quick question for you that came to mind when I was reading your post. When you say you know the algorithms, does that mean that you have them memorized, or that you can execute them at full speed? Because, when I set myself up to learn the PLL (which is a meager 21 cases), I found that memorizing an alg wasn't too difficult, but that recalling it and then doing it at full speed took days of practice. As a result, it actually hurt my times by quite a bit to do a 3-look last layer until every single case had come up quite a bit and I became comfortable with them. > Will this be a problem for you, or do you practice each algorithm until they're at virtually full speed? > > I'll remember what you say when I memorize OLL, > Jeremy Fleischman
6628. Re: David Allen's signature finger trick
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 04:36:06 -0000

Hey David, I like that alg, I haven't timed it yet but I am still working on getting my hands used to it to try. I do the (R U')x3 as (R U' R) (U') (R U' R2) bringing the R2 afterward into the (R U')x3 trigger a little bit. I think that way could be very fast, I'm going to try to work on both and see which way I like. I've managed to get the David Allen way down to abut 3.4x seconds as a personal fastest, but I still average a lot slower than that. I still have problems with the David Allen trigger. Thanks for the alg, if I can get that version to be faster than the David Allen way, then of course I'd rather use the faster alg. Chris --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Chris, > > This may sound silly, but try R2 U R2 U2 R' U' (R U')3 R2 U2 R' > > Cheers, > > DJ
6629. Re: David Allen's signature finger trick
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 07:43:34 -0000

Hey again David, I just spent some time working with this alg done both ways, both with the David Allen trigger and with your suggestion of (RU')x3 instead. So far I think both algs are very, very good - much better than some of the ZBLL algs I use for some cases. What I usually use to evaluate which alg I will choose is how fast I feel that I have to go to get a good time, and which one have I done faster. So far my fastest with the David Allen way is 2.90 seconds, with my second fastest at 2.91 With the (RU')x3 my fastest is 2.98 with my second fastest somewhere between 3.00 and 3.10. I feel that I have to go pretty fast for the (RU')x3 alg to get a good solve, but for the David Allen trigger way I only feel that I have to go smoothly (though still at a really strong pace) to get a good time. So anyway I think both algs are good, but I will honestly probably end up sticking with the David Allen way, both because it fits my hands a bit better (it feels smoother to me) and also because I don't know how to do the David Allen trigger very well yet, and this is as good of an excuse as any to learn. In short I think both ways of executing are very good, probably about the same depending on which feels better to your hands. Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey David, > > I like that alg, I haven't timed it yet but I am still working on > getting my hands used to it to try. > > I do the (R U')x3 as (R U' R) (U') (R U' R2) bringing the R2 afterward > into the (R U')x3 trigger a little bit. > > I think that way could be very fast, I'm going to try to work on both > and see which way I like. > > I've managed to get the David Allen way down to abut 3.4x seconds as a > personal fastest, but I still average a lot slower than that. I still > have problems with the David Allen trigger. > > Thanks for the alg, if I can get that version to be faster than the > David Allen way, then of course I'd rather use the faster alg. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Chris, > > > > This may sound silly, but try R2 U R2 U2 R' U' (R U')3 R2 U2 R' > > > > Cheers, > > > > DJ
6630. Re: [Speed cubing group] Re: feetcubing record
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 14:40:15 +0530

Lets have a voting on this. I vote for asia. prefrerably india. Maybe in bombay :) Sachin. On 9/23/05, Mike Bennett <mikebennett_one@...> wrote: > But if it's in Europe, I can get some more Kinder Shokolade. ;) > > -Mike > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > > <mahtianssi@y...> wrote: > > > > > P.S. Next WC must be in Europe. > > > > I'd prefer Asia, Australia, or South America. I've never been to > > those continents. :) Antarctica doesn't have any possible venues, > right? > > > > ~ Bob > > > > > > > Yahoo! Groups Links > > > > > > >
6631. Re: [Speed cubing group] Homer Simpson Rubik's Cube
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 24 Sep 2005 06:11:06 -0400

Basically the same way as you would solve a Rubiks Pocket Cube. ----- Original Message ----- From: mrallen30 To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 23, 2005 6:25 PM Subject: [Speed cubing group] Homer Simpson Rubik's Cube Can anyone tell me how to solve the Homer Simpson Rubik's Cube? SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6632. New WCA board member
From: "Ron" <ron@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 12:15:42 -0000

Hi friends, It is with great pleasure that I announce that we have a new WCA board member: Mr. Masayuki Akimoto from Japan. Masayuki is the reigning world champion for 4x4x4 and 5x5x5. He was responsible for two Asian competitions (Kyoto and Tokyo) and has plans for more in the future. He has a very informative website and is always working hard to make our hobby more fun with his ideas and initiatives. There were two people who wrote a recommendation letter for Masayuki. Currently the WCA board consists of 4 members: Tyson Mao (co-founder), Americas Ron van Bruchem (co-founder), Europe Gilles Roux, Europe Masayuki Akimoto, Asia We are looking forward to 2006, with more competitions in more places and more competitors. One of our other goals for 2006 is to finalise the establishment of WCA. After that we are ready for elections for a new board. If anyone has plans for a competition, please let us know, because we may be able to help you. Especially if you are in a country where there hasn't been a competition before. You could start with an informal small competition, just to see how it works. If you want to start a national organisation in your country, then also let us know. Currently we have 3 national organisations within WCA: in Japan, Poland and Sweden. Keep on cubing, Ron
6633. Re: [Speed cubing group] LL scrambler
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 09:13:23 -0400

Yeah, I agree. Optimal scrambles would be cool. Maybe someone with the computing resources to do so could feed these files into an optimal solver. I could even provide the cases in the format that Mike Reid's solver uses if that would help. The file with all 62208 last layer scrambling algs is ready: http://puzzlingaddiction.com/Cube/ll-scramble.zip On 9/23/05, Stefan Pochmann <pochmann@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, David Barr > <david20708@g...> wrote: > > > > I've put the 7776 ZB scrambling algorithms in > > http://puzzlingaddiction.com/Cube/zb-scramble.zip > > Hmm... scramble lenghts are up to 31 moves or so... would be cool to > have optimal scrambles... > > Cheers! > Stefan
6634. Re: Age of Nano technology
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 14:18:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@n...> wrote: > > The new iPod Nano has has a stop watch function that is ideal for > cubing. Does it have something to do with this picture I just found? http://gallery.ipodlounge.com/albums/asia_and_pacific/ipods_world1745. jpg Stefan
6635. And the prize for ...
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 15:59:03 -0000

... most complete idiot involved in a Rubik's puzzle moves from the person responsible for filling the springs of game cubes with glue to the person responsible for the centers of the Rubik's World puzzle. Has anyone tried to open those? It's the most stupid construction I've ever seen. I even wish they had just glued the caps on (and I'm the first person who'll shout glue is evil). And it's on purpose (the glue-filled springs might've been just a stupid accident). And I just broke my best blade and almost hurt myself badly. Don't know whether I'm more angry or more disappointed... these people obviously didn't have any love or respect for their own products! Stefan
6636. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 18:26:54 +0200

mm...Sorry Bob, I think I'll just stop confusing people AND myself with counting the solved cases. I'll never say 1212 alg for the LL anymore, I promise. :p 2005/9/23, Bob Burton <bob@...>: > I get kind of bothered when people say there are only 1212 LL cases, > ESPECIALLY when they say there are 21 PLL cases and 57 OLLs. If you > say there are 1212 LL cases, then there are 13 PLLs and 40 OLLs. > However, since most people consider there to be 21 PLLs and 57 OLLs, > so if you use the numbers 21 and 57, please don't say there are only > 1212 LL cases. I can't invert algs "on the fly" and I especially > can't mirror and invert algs on the fly. If anybody here is one of > the people that can mirror and invert any algorithm without thinking > about it, let me know. :) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > > Peereboom <gillesvdp@g...> wrote: > > > > > > 1. LL in 1 step : 1212 cases > > > > Actually there should be (4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. > > And they all have the same probability so you don't need to care about > > that. > > > > Cheers! > > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > >
6637. Re: [Speed cubing group] LL scrambler
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 17:28:37 -0000

:D --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > mm...Sorry Bob, I think I'll just stop confusing people AND myself > with counting the solved cases. > I'll never say 1212 alg for the LL anymore, I promise. :p > > 2005/9/23, Bob Burton <bob@c...>: > > I get kind of bothered when people say there are only 1212 LL cases, > > ESPECIALLY when they say there are 21 PLL cases and 57 OLLs. If you > > say there are 1212 LL cases, then there are 13 PLLs and 40 OLLs. > > However, since most people consider there to be 21 PLLs and 57 OLLs, > > so if you use the numbers 21 and 57, please don't say there are only > > 1212 LL cases. I can't invert algs "on the fly" and I especially > > can't mirror and invert algs on the fly. If anybody here is one of > > the people that can mirror and invert any algorithm without thinking > > about it, let me know. :) > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > > <pochmann@g...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > > > Peereboom <gillesvdp@g...> wrote: > > > > > > > > 1. LL in 1 step : 1212 cases > > > > > > Actually there should be (4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. > > > And they all have the same probability so you don't need to care about > > > that. > > > > > > Cheers! > > > Stefan > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6638. como usar jnet cube entre dos personas
From: "manuel luis de jesus del carmen" <dr_molecula@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 17:56:01 -0000

hola si alguien de lo que estan aqui habla español por favor expliqueme como puedo usar el jnetcube entre dos personas no se cual es el server port que hay que poner por favor ayudenme
6639. Re: [Speed cubing group] LL scrambler
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 18:10:47 -0000

I would definitely be interested in this, not only for myself but I really am trying to make my site have practice options available too. So far I can only provide pages with tips about how I practice, but I think this scramble program would be cool. I can talk to Ron too about using webspace on speedcubing.com. I would really like to promote the ZB method, and if I can help out in any way let me know. Send me an e-mail and we can talk more - chris _at_ speedcubing dot com I'll talk to Ron in the meantime and see if we can work something out. If Dan can do it that would be totally awesome too. I would just like something like this to be available, no matter how it gets done. If there is anything I can do to help out please let me know. and thanks again! This scrambler I think will help a lot! I do have one suggestion, would there be a way to organize the algs by 1) OLL case and 2) even further by COLL case? I know this is more work, but again I can try to help out if there is something I can do. It would be nice to be able to focus the scrambler only on certain COLL cases, or even on just one OLL case (this I think would be the most important feature). Just some suggestions, but already this scrambling program is awesome! I think it is a very good practice tool for ZBLL already! Chris --- In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" <c_w_tsai@y...> wrote: > Hi everyone, > > for a scrambler: > > try: > http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll > for a zbll scramble (using David's file, but only first 4000 cases > since there's limit on file sizes since I'm using a free account) > I've also changed F1, F3 etc. to the more common F and F' > > try > http://ctsai.freeserverhost.com/scrambler.php > for a random scrambler > > also you can choose the number of scrambles > http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll&num=4 > > or length of scrambles (for random scrambles) > http://ctsai.freeserverhost.com/scrambler.php?length=15 > > default num is 10 > default scrtype is random > default length is 25 > > This script uses Josef's excellent cube applet :) > > If anyone is interested in using the full zbll set, I can ask Dan > Harris (or someone else) to host the script instead > > cheers
6640. Re: [Speed cubing group] como usar jnet cube entre dos personas
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 18:32:57 +0000 (GMT)

Hola, Manuel! el server port puede ser cualquier uno que desejes. La otra persona deve poner lo mismo port y su número de ip. Si no lo sabes, puedes descobri-lo acá: www.whatismyip.com. Pedro manuel luis de jesus del carmen <dr_molecula@...> escreveu: hola si alguien de lo que estan aqui habla español por favor expliqueme como puedo usar el jnetcube entre dos personas no se cual es el server port que hay que poner por favor ayudenme --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6641. Re: Rule and Competition Proposals
From: "kaptnkavman" <dmcall9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 21:20:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Hi Everyone, > > I wanted to run a couple of ideas by you guys. > > 1. Instead of allowing competitors to choose the U-color and F- color, > three colors (A, B, and C) are drawn randomly at the beginning of each > competition. The cubes are then scrambled with A as the U-face and B > as the F-face. If B is not possible as the F-face, it is substituted > with C. Doing this will save time for the scramblers, and make it > easier for us to keep track. There's no "someone's getting shafted" > because it's random and you have no way of knowing beforehand and thus it's equal. I'm a couple of days behind, so I'm just getting to this now. But, it seems to me that this may cause an unfair advantage to some competitors because the starting position will vary depending on what color you prefer on top. If all scrambles for a competition are to be done with white on top, for example, a scramble may create an extremely easy cross on the yellow face, but a difficult one on the orange face. So, obviously, someone who prefers to solve the cross on the yellow face will have the advantage. The current system provides the same cross setup to each competitor regardless of color preference and seems to me to be more fair. Duane PS - I solve with red on top.
6642. Re: LL and the WR
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 21:55:36 -0000

Hi Chris, you're getting very close but the exact number is 3916 including the solved case. The way I used to caculate this figure is as follows: There are 58 OLL cases in total including the solved case. - 2 of them are completely symmetric (the solved case and the one with 4 edges flipped), meaning that they look the same from all 4 angles. For these cases 22 permutations are possible; which is the number of PLL's including the trivial case. - 5 of them are half symmetric, meaning that you can turn them 180° and get the same orientation. A good example is what I call the H permutation (all edges oriented, corners are +-+-). For those cases 40 permutations are possible. - the 51 remaining don't have any symmetry, meaning that they look different fro, all 4 angles. For those cases you need to know all 72 possible permutations (6 possibilities for the corners x 12 possibilities for the edges). If you add this all up, you get: 2 *22= 44 5 *40= 200 72*51=3672 __________ 3916 I'm not saying that this is the most elegant way of doing it, but it might still be useful. Lars --- In, speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey Bob, > > This is just a guess, but each COLL case has 8 possible edge flips, > and among those 8 flips there are 12 ways the edges can be permuted. > > So I would guess that each COLL case has 8*12=96 different cases > instead of the ZBLL 12. > > So I would guess that there are 8 times as many LL algs as ZBLL algs, > which would be 8*493=3944 > > Again there are probably lots of symmetries that I am missing, but I > would assume that this can function as at least a rough estimate. > > Chris > > > PS - Somebody tell me--what is the actual number of algs needed to do > > the LL in one-look? (ie - including inverses & mirrors, but excluding > > U-turns)?
6643. Re: LL and the WR
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 22:02:46 -0000

I might also add that this method is also "backwards compatible" with ZBLL, because then you only use the 8 orientations with all edges oriented. One of the is symmetric (the solved orientation), one is half symmetric (the H orientation), and the remaing six don' have symmetry. You add it all up: 1*22= 22 1*40= 40 6*72=432 ________ 494 cases including the solved case. Lars --- In speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh" <lars.vandenbergh@t...> wrote: > Hi Chris, > > you're getting very close but the exact number is 3916 including the solved case. The way > I used to caculate this figure is as follows: > > There are 58 OLL cases in total including the solved case. > - 2 of them are completely symmetric (the solved case and the one with 4 edges flipped), > meaning that they look the same from all 4 angles. For these cases 22 permutations are > possible; which is the number of PLL's including the trivial case. > - 5 of them are half symmetric, meaning that you can turn them 180° and get the same > orientation. A good example is what I call the H permutation (all edges oriented, corners > are +-+-). For those cases 40 permutations are possible. > - the 51 remaining don't have any symmetry, meaning that they look different fro, all 4 > angles. For those cases you need to know all 72 possible permutations (6 possibilities for > the corners x 12 possibilities for the edges). > > If you add this all up, you get: > > 2 *22= 44 > 5 *40= 200 > 72*51=3672 > __________ > 3916 > > I'm not saying that this is the most elegant way of doing it, but it might still be useful. > > Lars > > > --- In, speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Hey Bob, > > > > This is just a guess, but each COLL case has 8 possible edge flips, > > and among those 8 flips there are 12 ways the edges can be permuted. > > > > So I would guess that each COLL case has 8*12=96 different cases > > instead of the ZBLL 12. > > > > So I would guess that there are 8 times as many LL algs as ZBLL algs, > > which would be 8*493=3944 > > > > Again there are probably lots of symmetries that I am missing, but I > > would assume that this can function as at least a rough estimate. > > > > Chris > > > > > PS - Somebody tell me--what is the actual number of algs needed to do > > > the LL in one-look? (ie - including inverses & mirrors, but excluding > > > U-turns)?
6644. Re: supercubes
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 22:21:43 -0000

Hi! I don't think all that many people would be interested. And in all cases we would have to come up with acceptable design that could be recognized for official world records and so on. I'm afraid that many would would for the Stefan Pochmann design which i really dislike. That design really makes it harder to find the centers you want. Oh well, maybe im negative ?? Cheers! -Per PS! We could always have informal supercubing if time allows, but program is usually jampacked. > --- In speedsolvingrubikscube@yahoogroups.com, "skeneegee" <skeneegee@h...> wrote: > Does anyone agree that 3³, 4³, and 5³ supercube categories would fun > at tournaments?
6645. Re: supercubes
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 23:13:34 -0000

Why would it have to be a uniform design for all cubes? As long as you had a design that specifically associates a specific position for every piece, it would be acceptable, right? As long as there was only one possible solution state, why couldn't this differ between competitors? I see it along the same lines as having a different color scheme (although I do not think having supercubes in competitions is a good idea anyway). :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hi! > > I don't think all that many people would be interested. And in all > cases we would have to come up with acceptable design that could be > recognized for official world records and so on. I'm afraid that many > would would for the Stefan Pochmann design which i really dislike. > That design really makes it harder to find the centers you want. Oh > well, maybe im negative ?? > > Cheers! > > -Per > > PS! We could always have informal supercubing if time allows, but > program is usually jampacked. > > > --- In speedsolvingrubikscube@yahoogroups.com, "skeneegee" > <skeneegee@h...> wrote: > > Does anyone agree that 3³, 4³, and 5³ supercube categories would fun > > at tournaments?
6646. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 Sep 2005 17:03:22 -0700

Yes, but the scramble shouldn't care about how the cube is solved. Every person may solve the cube a different way, or everyone may solve it the same way. The point would be that every person gets the same scrambled cube, with the same colors, and the winner is the person who can solve THAT cube the fastest. If everyone has the cube scrambled to their desired color scheme, then everyone isn't solving the same cube. This will give some Fridrich solvers an advantage if the cross happens to favor their color, but everyone is just as likely to have an easier cross as they are to have a more difficult cross. It's up to the cuber to decide how he./she will solve the puzzle, not the scrambler. Everyone gets the same cube and everyone solves it as fast as they can. Makes sense to me. This would be a lot easier for the scramblers, and it actually seems more 'fair' than the existing method. -Chris On 9/24/05, kaptnkavman <dmcall9@...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > Hi Everyone, > > > > I wanted to run a couple of ideas by you guys. > > > > 1. Instead of allowing competitors to choose the U-color and F- > color, > > three colors (A, B, and C) are drawn randomly at the beginning of > each > > competition. The cubes are then scrambled with A as the U-face and > B > > as the F-face. If B is not possible as the F-face, it is > substituted > > with C. Doing this will save time for the scramblers, and make it > > easier for us to keep track. There's no "someone's getting > shafted" > > because it's random and you have no way of knowing beforehand and > thus it's equal. > > I'm a couple of days behind, so I'm just getting to this now. But, it > seems to me that this may cause an unfair advantage to some > competitors because the starting position will vary depending on what > color you prefer on top. If all scrambles for a competition are to be > done with white on top, for example, a scramble may create an > extremely easy cross on the yellow face, but a difficult one on the > orange face. So, obviously, someone who prefers to solve the cross on > the yellow face will have the advantage. > The current system provides the same cross setup to each competitor > regardless of color preference and seems to me to be more fair. > > Duane > > PS - I solve with red on top. > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
6647. Re: Rule and Competition Proposals
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 01:36:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "kaptnkavman" <dmcall9@m...> wrote: > > I'm a couple of days behind, so I'm just getting to this now. But, it > seems to me that this may cause an unfair advantage to some > competitors because the starting position will vary depending on what > color you prefer on top. I have no idea why you think this is unfair. Please explain. It would be unfair if the organizer purposely gave me a scramble that for some reason he knows is "hard" for me and gave you a scramble that he knows is "easy" for you. But if we're all treated equal... Why do you only fear that someone else might have a "lucky" advantage over you? With the same probability, *you* will have the same advantage! Everybody has the same chances of getting "lucky". Do you think telling the scrambler how to hold the cube has any influence on fairness? Do you also believe that you can gain an advantage by being clever and telling them the "best" way to hold the cube? Cheers! Stefan
6648. [Speed cubing group] Re: Rule and Competition Proposals
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 02:13:34 -0000

I think I have to agree with Chris here but not everyone uses the same color scheme. I really don't care which color they put up when they scramble my cubes but since I had to choose, I picked Green up. I think the competitor should only be able to pick the U color for scrambles. anyway... my 2¢ PS -hurry now and order your custom logo sticker from cubesmith.com so you can have your cube personalized before Orlando. The ones he made for me came out perfectly! --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > Yes, but the scramble shouldn't care about how the cube is solved. Every > person may solve the cube a different way, or everyone may solve it the same > way. The point would be that every person gets the same scrambled cube, with > the same colors, and the winner is the person who can solve THAT cube the > fastest. If everyone has the cube scrambled to their desired color scheme, > then everyone isn't solving the same cube. This will give some Fridrich > solvers an advantage if the cross happens to favor their color, but everyone > is just as likely to have an easier cross as they are to have a more > difficult cross. It's up to the cuber to decide how he./she will solve the > puzzle, not the scrambler. Everyone gets the same cube and everyone solves > it as fast as they can. Makes sense to me. This would be a lot easier for > the scramblers, and it actually seems more 'fair' than the existing method. > > -Chris > > On 9/24/05, kaptnkavman <dmcall9@m...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > > > Hi Everyone, > > > > > > I wanted to run a couple of ideas by you guys. > > > > > > 1. Instead of allowing competitors to choose the U-color and F- > > color, > > > three colors (A, B, and C) are drawn randomly at the beginning of > > each > > > competition. The cubes are then scrambled with A as the U-face and > > B > > > as the F-face. If B is not possible as the F-face, it is > > substituted > > > with C. Doing this will save time for the scramblers, and make it > > > easier for us to keep track. There's no "someone's getting > > shafted" > > > because it's random and you have no way of knowing beforehand and > > thus it's equal. > > > > I'm a couple of days behind, so I'm just getting to this now. But, it > > seems to me that this may cause an unfair advantage to some > > competitors because the starting position will vary depending on what > > color you prefer on top. If all scrambles for a competition are to be > > done with white on top, for example, a scramble may create an > > extremely easy cross on the yellow face, but a difficult one on the > > orange face. So, obviously, someone who prefers to solve the cross on > > the yellow face will have the advantage. > > The current system provides the same cross setup to each competitor > > regardless of color preference and seems to me to be more fair. > > > > Duane > > > > PS - I solve with red on top. > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6649. Re: [Speed cubing group] Re: Rule and Competition Proposals
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 02:19:11 +0000 (GMT)

(see below) Chris Hunt <huntca@...> escreveu: Yes, but the scramble shouldn't care about how the cube is solved. Every person may solve the cube a different way, or everyone may solve it the same way. The point would be that every person gets the same scrambled cube, with the same colors, and the winner is the person who can solve THAT cube the fastest. >I agree with Chris. The winner is who can solve the same scramble of the others, but in a shortest time. If everyone has the cube scrambled to their desired color scheme, then everyone isn't solving the same cube. This will give some Fridrich solvers an advantage if the cross happens to favor their color, but everyone is just as likely to have an easier cross as they are to have a more difficult cross. It's up to the cuber to decide how he./she will solve the puzzle, not the scrambler. Everyone gets the same cube and everyone solves it as fast as they can. Makes sense to me. This would be a lot easier for the scramblers, and it actually seems more 'fair' than the existing method. -Chris On 9/24/05, kaptnkavman <dmcall9@...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > Hi Everyone, > > > > I wanted to run a couple of ideas by you guys. > > > > 1. Instead of allowing competitors to choose the U-color and F- > color, > > three colors (A, B, and C) are drawn randomly at the beginning of > each > > competition. The cubes are then scrambled with A as the U-face and > B > > as the F-face. If B is not possible as the F-face, it is > substituted > > with C. Doing this will save time for the scramblers, and make it > > easier for us to keep track. There's no "someone's getting > shafted" > > because it's random and you have no way of knowing beforehand and > thus it's equal. > > I'm a couple of days behind, so I'm just getting to this now. But, it > seems to me that this may cause an unfair advantage to some > competitors because the starting position will vary depending on what > color you prefer on top. If all scrambles for a competition are to be > done with white on top, for example, a scramble may create an > extremely easy cross on the yellow face, but a difficult one on the > orange face. So, obviously, someone who prefers to solve the cross on > the yellow face will have the advantage. > The current system provides the same cross setup to each competitor > regardless of color preference and seems to me to be more fair. > > Duane > > PS - I solve with red on top. > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed] --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- __________________________________________________ Faça ligações para outros computadores com o novo Yahoo! Messenger http://br.beta.messenger.yahoo.com/ [Non-text portions of this message have been removed]
6650. yoyo-ing, fun to watch
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 03:21:55 -0000

http://video.google.com/videoplay?docid=8537531530575069384
6651. Logos
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 03:48:02 -0000

I'm incredibly pleased to hear cubesmith.com is going to start printing custom logos for people. However, some of us are a tad strapped for cash or want something a little complicated. My girlfriend and I took it upon ourselves to carve her out a logo on her white side. It then stuck me that it wouldn't be competition friendly, because the white center would have a recognizable texture. My question, because it turned out incredibly cool, is whether or not it's ok to do this, provided it's the same on each side. If we could mark each center piece the same, not only would the marks be trivial, it would also look rather nifty. Because, if it is, I've got some more 'artwork' to get started on. -Mike Bennett
6652. Re: I know the T-orientation!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 05:24:24 -0000

Thanks everyone for the kind words. Jason, and anyone else interested in ZB, I think that's awesome! I hope you decide to learn it and I hope you enjoy it. The method is really fun to use, and so far my average average with ZB is pretty much the same as for Fridrich. It feels really cool to get a ZB solve, but then again noone knows if the recognition will be too much in the long run. I think the method will be a good method, but I no longer make any claims about comparing it to Fridrich since I really don't know how it will compare. I just really enjoy this method, and that's why I'm learning it. If you do start learning ZB and it just feels like work and you don't enjoy it, then I don't recommend sticking with it. The method seems intimidating at first, I definitely thought so. But even after a full orientation case now I really don't feel like it is hard to keep track of all the algs. I honestly feel right now that with 3 years of work ZBLL could be totally managable. Will it be faster? Who knows but I think it will be fun. Even if I never use ZB in competition again, and just only for fun I still think it would be cool to know. Basically I don't think ZB is a necessary extension from Fridrich. I mean I don't think it's F2L -> PLL -> OLL -> COLL -> ZB, I think it's just another method to learn if you want. As far as learning all the algs, it really isn't that bad so far. They are categorized into so many smaller groups and learning a group of 12 algs really doesn't take all that long. So I get to celebrate every 12 algs that I've accomplished a subgoal. Anyway if anyone who is interested decides to learn it I think that would be cool, and I'd be more than willing to provide any tips or whatever. Just remember, it's just another method, noone knows if it will be any sort of "super" method. I think that will depend on the person learning it, and not on the method. Chris P.S. I did another 100 cube average counting moves instead of the time. I'm still working on getting the page up, but out of 100 solves I got 26 ZBLL solves and the average number of moves for a ZB solve was 45.43 moves. So even if the recognition for ZBLL takes a long time, I think the overall move count will at least balance that out. Anyway I'll provide a link to the stats when I'm finished with the page. --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > Congrats, Chris! I really admire your dedication to learning the ZB > method. I'm actually thinking about learning ZB after the world > champs, but I'm really intimidated by it. I just can't imagine > knowing as many algs as you know, and you've still got a few hundred > to go. ;) > > Keep up the good work! > > -Jason
6653. Re: [Speed cubing group] como usar jnet cube entre dos personas
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 00:55:20 -0500

ahh... my spanish sucks... all i can read is the title :( On 9/24/05, Pedro <pedrosino1@...> wrote: > Hola, Manuel! > el server port puede ser cualquier uno que desejes. La otra persona deve poner lo mismo port y su número de ip. Si no lo sabes, puedes descobri-lo acá: www.whatismyip.com. > > Pedro > > manuel luis de jesus del carmen <dr_molecula@...> escreveu: > hola si alguien de lo que estan aqui habla español por favor > expliqueme como puedo usar el jnetcube entre dos personas no se cual > es el server port que hay que poner por favor ayudenme > > > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6654. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 11:09:18 +0200

That zbll scrambler is very nice. That will help zbll learners I think. :-) Although I'm more interested in a full LL scrambler, so I'll continue my scrambler. (I think too that the possibility to choose the OLL on the zbll scrambler would be good) 2005/9/24, cmhardw <no_reply@yahoogroups.com>: > I would definitely be interested in this, not only for myself but I > really am trying to make my site have practice options available too. > > So far I can only provide pages with tips about how I practice, but I > think this scramble program would be cool. I can talk to Ron too > about using webspace on speedcubing.com. > > I would really like to promote the ZB method, and if I can help out in > any way let me know. Send me an e-mail and we can talk more - chris > _at_ speedcubing dot com > > I'll talk to Ron in the meantime and see if we can work something out. > If Dan can do it that would be totally awesome too. I would just > like something like this to be available, no matter how it gets done. > > If there is anything I can do to help out please let me know. > > and thanks again! This scrambler I think will help a lot! > > I do have one suggestion, would there be a way to organize the algs by > 1) OLL case and 2) even further by COLL case? > > I know this is more work, but again I can try to help out if there is > something I can do. > > It would be nice to be able to focus the scrambler only on certain > COLL cases, or even on just one OLL case (this I think would be the > most important feature). > > Just some suggestions, but already this scrambling program is awesome! > I think it is a very good practice tool for ZBLL already! > > Chris > > --- In speedsolvingrubikscube@...m, "c_w_tsai" > <c_w_tsai@y...> wrote: > > Hi everyone, > > > > for a scrambler: > > > > try: > > http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll > > for a zbll scramble (using David's file, but only first 4000 cases > > since there's limit on file sizes since I'm using a free account) > > I've also changed F1, F3 etc. to the more common F and F' > > > > try > > http://ctsai.freeserverhost.com/scrambler.php > > for a random scrambler > > > > also you can choose the number of scrambles > > http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll&num=4 > > > > or length of scrambles (for random scrambles) > > http://ctsai.freeserverhost.com/scrambler.php?length=15 > > > > default num is 10 > > default scrtype is random > > default length is 25 > > > > This script uses Josef's excellent cube applet :) > > > > If anyone is interested in using the full zbll set, I can ask Dan > > Harris (or someone else) to host the script instead > > > > cheers > > > > > > > Yahoo! Groups Links > > > > > > >
6655. question
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 13:28:30 -0000

Am I only cuber who is not going to Orlando in November?
6656. Petrus F2L grip
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 16:01:18 +0200

What is the recommended or most usual grip for the Petrus F2L. Is there a fixed grip for the hole F2L or does it change each step? I change my grip all the time and I believe this lack of discipline is seriously holding me back. Cheers, Marco [Non-text portions of this message have been removed]
6657. Re: [Speed cubing group] question
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 09:11:21 -0500

I think Jess Bonde isn't coming... something about gun laws On 9/25/05, mahtianssi <mahtianssi@...> wrote: > Am I only cuber who is not going to Orlando in November? > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6658. Re: [Speed cubing group] question
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 25 Sep 2005 15:20:01 +0100

sadly not - me neither :( Pressure of family. ----- Original Message ----- From: "mahtianssi" <mahtianssi@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, September 25, 2005 2:28 PM Subject: [Speed cubing group] question > Am I only cuber who is not going to Orlando in November? > > > > > > > > Yahoo! Groups Links > > > > > > > >
6659. Re: question
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 15:49:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" <mahtianssi@y...> wrote: > Am I only cuber who is not going to Orlando in November? Hehe.. I know lot's more :)....
6660. Re: [Speed cubing group] question
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 16:18:50 -0000

I think Dan Harris isn't coming either :-( Unless he has backup plans ;-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > I think Jess Bonde isn't coming... something about gun laws > > On 9/25/05, mahtianssi <mahtianssi@y...> wrote: > > Am I only cuber who is not going to Orlando in November? > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid
6661. Re: Petrus F2L grip
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 17:20:31 -0000

I recently switched from Petrus to Xcross, and I learned to keep my LL up for the entire F2L. When I Petrused, I would wander about the cube getting disoriented. Now I keep F2L down until I start LL algs which really seemed to help keep me from getting lost. I don't see why it wouldn't work very well for the Petrus method also. You can try Dw (2 layer D turn) to move the slots if it works for you. good luck! --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini <garbelini@g...> wrote: > What is the recommended or most usual grip for the Petrus F2L. Is there a > fixed grip for the hole F2L or does it change each step? > I change my grip all the time and I believe this lack of discipline is > seriously holding me back. > > Cheers, > Marco > > > [Non-text portions of this message have been removed]
6662. Re: [Speed cubing group] Logos
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 11:47:04 -0700

Could you perhaps do your artwork on a non-competition cube? Tyson Mao MSC #631 California Institute of Technology On Sep 24, 2005, at 8:48 PM, Mike Bennett wrote: > I'm incredibly pleased to hear cubesmith.com is going to start > printing custom logos for people. However, some of us are a tad > strapped for cash or want something a little complicated. My > girlfriend and I took it upon ourselves to carve her out a logo on her > white side. It then stuck me that it wouldn't be competition > friendly, because the white center would have a recognizable texture. > > My question, because it turned out incredibly cool, is whether or not > it's ok to do this, provided it's the same on each side. If we could > mark each center piece the same, not only would the marks be trivial, > it would also look rather nifty. > > Because, if it is, I've got some more 'artwork' to get started on. > > -Mike Bennett > > > > > > > Yahoo! Groups Links > > > > > > > >
6663. Re: [Speed cubing group] question
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 19:31:03 -0000

Last I talked to Dan he was coming...why don't you think the British are coming??? Craig --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > I think Dan Harris isn't coming either :-( > > Unless he has backup plans ;-) > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > I think Jess Bonde isn't coming... something about gun laws > > > > On 9/25/05, mahtianssi <mahtianssi@y...> wrote: > > > Am I only cuber who is not going to Orlando in November? > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid
6664. Re: [Speed cubing group] question
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 20:37:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > Last I talked to Dan he was coming...why don't you think the British > are coming??? > > Craig > I'll bite! Cause no one hung a lantern in the belfry. -Daniel
6665. Re: [Speed cubing group] question
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 20:43:48 -0000

Huh??? --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > Last I talked to Dan he was coming...why don't you think the British > > are coming??? > > > > Craig > > > > > I'll bite! Cause no one hung a lantern in the belfry. > > -Daniel
6666. 3x3 vs Kinder Egg
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 23:46:03 -0000

Damn, in Germany eggs they don't have cool stuff like that: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=6000479054 What's even more annoying is that this one sold for more than the 2cm speedcube I recently sold that took me 2-4 hours real work to prepare. .. grmbl... Stefan
6667. Re: [Speed cubing group] question
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 Sep 2005 23:51:37 -0000

Paul Revere hung lanters in the belfry of a church to signal how the British were attacking in the American Revolution. One if by land, two if by sea. Then he rode through town shouting "The British are Coming! The British are coming." So given the last line of your post I thought that's where you were going with that... I can be a little strange at times, forgive me :P -Daniel --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > Huh??? > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > Last I talked to Dan he was coming...why don't you think the British > > > are coming??? > > > > > > Craig > > > > > > > > > I'll bite! Cause no one hung a lantern in the belfry. > > > > -Daniel
6668. Re: I know the T-orientation!
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 00:00:51 -0000

Thanks for the tips, Chris. I was planning on sending you an email asking some questions about the ZB method, but you've already answered pretty much everything I was going to ask. ;) I'm feeling pretty good about learning it though. Right now I just want to finish learning COLL (8 cases left) and get comfortable with that before WC2005. After that though, it will be time to start learning ZB. I'd like to have all of ZBF2L down by the end of the school year (early May), then devote a lot of time over the summer to learning ZBLL. I'd like to have the entire method down 3 years after I start working on it, like you. -Jason --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Thanks everyone for the kind words. > > Jason, and anyone else interested in ZB, I think that's awesome! I > hope you decide to learn it and I hope you enjoy it. > > The method is really fun to use, and so far my average average with ZB > is pretty much the same as for Fridrich. > > It feels really cool to get a ZB solve, but then again noone knows if > the recognition will be too much in the long run. > > I think the method will be a good method, but I no longer make any > claims about comparing it to Fridrich since I really don't know how it > will compare. > > I just really enjoy this method, and that's why I'm learning it. If > you do start learning ZB and it just feels like work and you don't > enjoy it, then I don't recommend sticking with it. > > The method seems intimidating at first, I definitely thought so. But > even after a full orientation case now I really don't feel like it is > hard to keep track of all the algs. > > I honestly feel right now that with 3 years of work ZBLL could be > totally managable. Will it be faster? Who knows but I think it will > be fun. Even if I never use ZB in competition again, and just only > for fun I still think it would be cool to know. > > Basically I don't think ZB is a necessary extension from Fridrich. I > mean I don't think it's F2L -> PLL -> OLL -> COLL -> ZB, I think it's > just another method to learn if you want. > > As far as learning all the algs, it really isn't that bad so far. > They are categorized into so many smaller groups and learning a group > of 12 algs really doesn't take all that long. So I get to celebrate > every 12 algs that I've accomplished a subgoal. > > Anyway if anyone who is interested decides to learn it I think that > would be cool, and I'd be more than willing to provide any tips or > whatever. Just remember, it's just another method, noone knows if it > will be any sort of "super" method. I think that will depend on the > person learning it, and not on the method. > > Chris > > P.S. I did another 100 cube average counting moves instead of the > time. I'm still working on getting the page up, but out of 100 solves > I got 26 ZBLL solves and the average number of moves for a ZB solve > was 45.43 moves. So even if the recognition for ZBLL takes a long > time, I think the overall move count will at least balance that out. > Anyway I'll provide a link to the stats when I'm finished with the page. > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > <speedrunningcuber@y...> wrote: > > Congrats, Chris! I really admire your dedication to learning the ZB > > method. I'm actually thinking about learning ZB after the world > > champs, but I'm really intimidated by it. I just can't imagine > > knowing as many algs as you know, and you've still got a few hundred > > to go. ;) > > > > Keep up the good work! > > > > -Jason
6669. Re: [Speed cubing group] question
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 00:19:48 -0000

You sound like the kind of guy I'd get alone with GREAT!!! Add me to MSN, or yahoo... MSN - logitewty@... Yahoo - chbouchard777 Craig --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Paul Revere hung lanters in the belfry of a church to signal how the > British were attacking in the American Revolution. One if by land, > two if by sea. Then he rode through town shouting "The British are > Coming! The British are coming." So given the last line of your post > I thought that's where you were going with that... > > I can be a little strange at times, forgive me :P > > -Daniel > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > Huh??? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > > <swedishlf@h...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > > <logitewty@h...> wrote: > > > > Last I talked to Dan he was coming...why don't you think the British > > > > are coming??? > > > > > > > > Craig > > > > > > > > > > > > > I'll bite! Cause no one hung a lantern in the belfry. > > > > > > -Daniel
6670. Advanced F2L
From: "Ben King" <grsbmd@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 00:50:31 -0000

I remember a while back reading something by Chris Hardwick a while back that said if you want to be a fast cuber, you need to have an F2L in about 30 moves. I don't remember the exact number. I took an average number of my moves for F2L and it turned out to be about 48 moves. So just wondering, how much advanced F2L (i.e. open slot F2L, extended cross, other-please explain) do the fast cubers know. Or do you just do Fridrich F2L way better than me? -Ben.
6671. Re: Advanced F2L
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 01:20:29 -0000

Well, the average Fridrich F2L pair takes 7 moves to put in. 4 x 7 = 28 moves for an "average" F2L (not including the cross). Do you do your F2L intuitively? That might be a problem, because if you do F2L in pairs then you're either taking way too many moves to put them in or you're doing a 20 move cross. ;) I would suggest going through a list of F2L algs and comparing them do the way you would do them (if in fact you do everything intuitively). 48 moves is quite a lot for a Fridrich F2L though. As for how I do F2L, I only make extended crosses no more than 10% of my solves. I usually use open slots to minimize cube rotation. I know a few different angles for certain pairs. You don't have to solve F2L in 30 moves to be fast, though. I average 35-38 moves for my F2L and I average 18 seconds consistently. -Jason --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" <grsbmd@y...> wrote: > I remember a while back reading something by Chris Hardwick a while > back that said if you want to be a fast cuber, you need to have an F2L > in about 30 moves. I don't remember the exact number. > > I took an average number of my moves for F2L and it turned out to be > about 48 moves. > > So just wondering, how much advanced F2L (i.e. open slot F2L, extended > cross, other-please explain) do the fast cubers know. > > Or do you just do Fridrich F2L way better than me? > > -Ben.
6672. Re: Advanced F2L
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 01:29:27 -0000

Hey Ben, To be honest I don't have any stats about my F2L number of moves, only ZBF2L which I don't think is relavent to what you're asking. Ron took a 100 cube average counting the number of moves in his solves for all the various steps a few years back and I believe the final number was about 32 moves on average (Ron please correct me if I am wrong). If I would have mentioned something about F2L and number of moves I most likely would have quoted Ron's average. I can personally try to answer your question, but I am no expert on F2L. The only tricks I really use on a frequent basis are empty slot corner and edge inserts (with one or two algs for empty slot inserts for both the corner and edge) and extended cross. In my most recent 100 cube average counting just the number of moves I did 28 extended cross solves, one of which was a double extended cross. So I would guess that I do extended cross roughly 30% of the time rather than cross, and double extended cross maybe 1% or less. As far as empty slots, anytime an edge or corner is solved in its slot and the other piece is in the LL, I would always use an empty slot alg if there is an available slot. Also, slant pairing is a very powerful tool to know. For this you have the corner of one slot solved and the edge of another slot solved. You then do a first layer turn to line up the unsolved edge from the first slot with the unsolved corner from the second slot into one "slant" F2L slot. You then solve a corner/edge pair with the edge from the first slot paired with the corner from the second. Once you do that an undo your first layer turn, you will have solved both F2L pairs at the same time. I would say that I average an empty slot case or extended cross or slant pair every solve. Meaning I would do at least one alg that is something additional to the standard 22 non-solved Fridrich F2L cases per solve. If you are shooting for 11-12 second F2L times this is what I do to get there. If you are shooting for 10 seconds or less, I have absolutely no clue how to do that and I am no help to you ;-) Anyway I hope that helps some. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" <grsbmd@y...> wrote: > I remember a while back reading something by Chris Hardwick a while > back that said if you want to be a fast cuber, you need to have an F2L > in about 30 moves. I don't remember the exact number. > > I took an average number of my moves for F2L and it turned out to be > about 48 moves. > > So just wondering, how much advanced F2L (i.e. open slot F2L, extended > cross, other-please explain) do the fast cubers know. > > Or do you just do Fridrich F2L way better than me? > > -Ben.
6673. Question about cube solvers
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 04:52:21 -0000

Hey everyone, I have a question for your programmers. Would it be hard to take an existing solver program (Ron's solver program, ACube, etc..) and manually specify the desired final state rather than have it be assumed to be the solved state? I was looking for good transformation algs from any OLL case into the "T" orientation and thought that such a solver could come in handy. My method right now is just to start from the T and do the inverse of various easy and fast moves that leave the edges oriented and when I end up at an orientation I didn't know the transformation for yet I would then know which alg I used to go from the T to that case, so I can just do the reverse. Anyway I have no idea if a program feature like that is hard to do or not, but I think it would be a cool option to have. I'm not really in dire need of a program like this, I was just curious if it would be hard to do or not. Are there any others who would be interested in such a feature, or am I just weird? ;-) Chris
6674. Re: Question about cube solvers
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 05:00:18 -0000

Hey Chris, I know CubeExplorer has an option to select the goal state, but it doesn't have the option to ignore cubies. -Daniel --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, > > I have a question for your programmers. Would it be hard to take an > existing solver program (Ron's solver program, ACube, etc..) and > manually specify the desired final state rather than have it be > assumed to be the solved state? > > I was looking for good transformation algs from any OLL case into the > "T" orientation and thought that such a solver could come in handy. > > My method right now is just to start from the T and do the inverse of > various easy and fast moves that leave the edges oriented and when I > end up at an orientation I didn't know the transformation for yet I > would then know which alg I used to go from the T to that case, so I > can just do the reverse. > > Anyway I have no idea if a program feature like that is hard to do or > not, but I think it would be a cool option to have. > > I'm not really in dire need of a program like this, I was just curious > if it would be hard to do or not. Are there any others who would be > interested in such a feature, or am I just weird? ;-) > > Chris
6675. Re: [Speed cubing group] Logos
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 05:35:17 -0000

As my girlfriend is most likely not coming to the WC's, the point is somewhat moot, but I was noticing that my cube looks a tad strange without a logo. If it's really a problem, I'll leave my cube as it is, but it seems like it should be fine if all the centers are the same. I would really like to do this, if it's acceptable, but if not I'll survive without it. -Mike --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Could you perhaps do your artwork on a non-competition cube? > > Tyson Mao > MSC #631 > California Institute of Technology
6676. Re: [Speed cubing group] question
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 26 Sep 2005 08:01:40 +0100

At least some of the British aren't coming - meaning me. ----- Original Message ----- From: "Craig Bouchard" <logitewty@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, September 25, 2005 8:31 PM Subject: Re: [Speed cubing group] question > Last I talked to Dan he was coming...why don't you think the British > are coming??? > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: >> I think Dan Harris isn't coming either :-( >> >> Unless he has backup plans ;-) >> >> -Per >> >> > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >> <cubekid@g...> wrote: >> > I think Jess Bonde isn't coming... something about gun laws >> > >> > On 9/25/05, mahtianssi <mahtianssi@y...> wrote: >> > > Am I only cuber who is not going to Orlando in November? >> > > >> > > >> > > >> > > >> > > >> > > >> > > >> > > Yahoo! Groups Links >> > > >> > > >> > > >> > > >> > > >> > > >> > > >> > >> > >> > -- >> > -cubekid > > > > > > > Yahoo! Groups Links > > > > > > > > >
6677. Re: [Speed cubing group] Advanced F2L
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 26 Sep 2005 08:03:15 +0100

When I do a normal F2L I do working corner with a bit of extra thought - takes me 30-35 moves which is about the same as Fridrich pairs I believe. ----- Original Message ----- From: "Ben King" <grsbmd@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September 26, 2005 1:50 AM Subject: [Speed cubing group] Advanced F2L >I remember a while back reading something by Chris Hardwick a while > back that said if you want to be a fast cuber, you need to have an F2L > in about 30 moves. I don't remember the exact number. > > I took an average number of my moves for F2L and it turned out to be > about 48 moves. > > So just wondering, how much advanced F2L (i.e. open slot F2L, extended > cross, other-please explain) do the fast cubers know. > > Or do you just do Fridrich F2L way better than me? > > -Ben. > > > > > > > Yahoo! Groups Links > > > > > > > > >
6678. Re: [Speed cubing group] Re: Advanced F2L
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 26 Sep 2005 08:03:46 +0100

+ 7 for the cross = 35 ----- Original Message ----- From: "Jason Baum" <speedrunningcuber@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September 26, 2005 2:20 AM Subject: [Speed cubing group] Re: Advanced F2L > Well, the average Fridrich F2L pair takes 7 moves to put in. 4 x 7 = > 28 moves for an "average" F2L (not including the cross). Do you do > your F2L intuitively? That might be a problem, because if you do F2L > in pairs then you're either taking way too many moves to put them in > or you're doing a 20 move cross. ;) I would suggest going through a > list of F2L algs and comparing them do the way you would do them (if > in fact you do everything intuitively). 48 moves is quite a lot for a > Fridrich F2L though. > > As for how I do F2L, I only make extended crosses no more than 10% of > my solves. I usually use open slots to minimize cube rotation. I > know a few different angles for certain pairs. > > You don't have to solve F2L in 30 moves to be fast, though. I average > 35-38 moves for my F2L and I average 18 seconds consistently. > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" > <grsbmd@y...> wrote: >> I remember a while back reading something by Chris Hardwick a while >> back that said if you want to be a fast cuber, you need to have an > F2L >> in about 30 moves. I don't remember the exact number. >> >> I took an average number of my moves for F2L and it turned out to > be >> about 48 moves. >> >> So just wondering, how much advanced F2L (i.e. open slot F2L, > extended >> cross, other-please explain) do the fast cubers know. >> >> Or do you just do Fridrich F2L way better than me? >> >> -Ben. > > > > > > > > Yahoo! Groups Links > > > > > > > >
6679. Number of moves statistics for ZB method
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 08:37:12 -0000

Hey everyone, Here is the link to the stats I took for my 100 cube average for ZB. I counted only the number of moves and not the time. I also took max 30 seconds per cube (basically as fast as I could go but still accurately count how many moves I was doing). http://www.speedcubing.com/chris/zbstats.html All solves were done with ZBF2L and either a COLL/PLL or ZBLL ending. Here are the highlights: - Out of 100 solves I had 26 ZBLL solves, which is right on par with my ZBLL % of about 25.7x% - ZBF2L takes me on average 32.58 moves to solve (over all 100 solves), which is very comparable to Fridrich F2L. - Best solve was a double extended cross ZBLL solve at 35 moves. - worst solve was COLL / PLL finish at 63 moves. - Over 26/100 solves the average number of moves required for a ZBLL solve is 45.43 moves. - My hybrid 25%ZBLL / COLL & PLL method requires 52.24 on average to solve (which I belive is roughly the same as Fridrich) Extended cross statistics - extended cross ZBF2L took 29.96 moves on average over 28/100 solves - average total number of moves for an extended cross solve was 48.32 moves which is 3.92 moves shorter than my 52.24 overall average. So an extended cross start saves (for me) 3.92 moves on the solve on average. So I think that counts as proof that extended cross is a good approach. There are more statistics on the page if you want to see more: http://www.speedcubing.com/chris/zbstats.html You can also compare this 100 cube average to my one from 5 months ago before I knew hardly any ZBLL algs other than the COLL algs. Chris
6680. Re: [Speed cubing group] question
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 12:22:38 +0200

there will be plenty of Dutch people, and as far as I know : 2 belgians :D 2005/9/26, Duncan Dicks <duncan@...>: > At least some of the British aren't coming - meaning me. > ----- Original Message ----- > From: "Craig Bouchard" <logitewty@...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday, September 25, 2005 8:31 PM > Subject: Re: [Speed cubing group] question > > > > Last I talked to Dan he was coming...why don't you think the British > > are coming??? > > > > Craig > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > > <aspiring_to_love@y...> wrote: > >> I think Dan Harris isn't coming either :-( > >> > >> Unless he has backup plans ;-) > >> > >> -Per > >> > >> > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > >> <cubekid@g...> wrote: > >> > I think Jess Bonde isn't coming... something about gun laws > >> > > >> > On 9/25/05, mahtianssi <mahtianssi@y...> wrote: > >> > > Am I only cuber who is not going to Orlando in November? > >> > > > >> > > > >> > > > >> > > > >> > > > >> > > > >> > > > >> > > Yahoo! Groups Links > >> > > > >> > > > >> > > > >> > > > >> > > > >> > > > >> > > > >> > > >> > > >> > -- > >> > -cubekid > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
6681. Re: Advanced F2L wkg corner
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 10:27:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > When I do a normal F2L I do working corner with a bit of extra thought - > takes me 30-35 moves which is about the same as Fridrich pairs I believe. I do the same, but with more variation -- typically 30-40, including the cross. But not much thought used. ;) Mike
6682. Re: Advanced F2L
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 13:14:31 -0000

My F2L is only 28-32 moves, but I suck at F2L (for speed). :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" <grsbmd@y...> wrote: > I remember a while back reading something by Chris Hardwick a while > back that said if you want to be a fast cuber, you need to have an F2L > in about 30 moves. I don't remember the exact number. > > I took an average number of my moves for F2L and it turned out to be > about 48 moves. > > So just wondering, how much advanced F2L (i.e. open slot F2L, extended > cross, other-please explain) do the fast cubers know. > > Or do you just do Fridrich F2L way better than me? > > -Ben.
6683. Team Blindfold (again)
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 13:19:50 -0000

Hey all, I got together with Ian again this weekend and we improved in the team blindfold world yet again (over the course of about 130 solves! :D) 37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 44.24 38.43 => 41.27 Fastest non-lucky: 32.85 seconds I think the limits of this (for an average may be in the low to mid 30s), but hopefully I'll be proved wrong eventually. :) ~ Bob
6684. Re: [Speed cubing group] Number of moves statistics for ZB method
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 26 Sep 2005 15:55:59 +0100

Great statistics Chris. I remember you quoting 52 moves for Fridrich before in a post but I'm pretty sure that basic Fridrich is more like 57-58. Any views? Duncan ----- Original Message ----- From: "cmhardw" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September 26, 2005 9:37 AM Subject: [Speed cubing group] Number of moves statistics for ZB method > Hey everyone, > > Here is the link to the stats I took for my 100 cube average for ZB. > I counted only the number of moves and not the time. I also took max > 30 seconds per cube (basically as fast as I could go but still > accurately count how many moves I was doing). > > http://www.speedcubing.com/chris/zbstats.html > > All solves were done with ZBF2L and either a COLL/PLL or ZBLL ending. > > Here are the highlights: > > - Out of 100 solves I had 26 ZBLL solves, which is right on par with > my ZBLL % of about 25.7x% > - ZBF2L takes me on average 32.58 moves to solve (over all 100 > solves), which is very comparable to Fridrich F2L. > - Best solve was a double extended cross ZBLL solve at 35 moves. > - worst solve was COLL / PLL finish at 63 moves. > - Over 26/100 solves the average number of moves required for a ZBLL > solve is 45.43 moves. > - My hybrid 25%ZBLL / COLL & PLL method requires 52.24 on average to > solve (which I belive is roughly the same as Fridrich) > > Extended cross statistics > - extended cross ZBF2L took 29.96 moves on average over 28/100 solves > - average total number of moves for an extended cross solve was 48.32 > moves which is 3.92 moves shorter than my 52.24 overall average. So > an extended cross start saves (for me) 3.92 moves on the solve on average. > > So I think that counts as proof that extended cross is a good approach. > > There are more statistics on the page if you want to see more: > http://www.speedcubing.com/chris/zbstats.html > > You can also compare this 100 cube average to my one from 5 months ago > before I knew hardly any ZBLL algs other than the COLL algs. > > Chris > > > > > > > > > Yahoo! Groups Links > > > > > > > >
6685. Re: Advanced F2L
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 16:50:48 -0000

This is very high for an average. Could you break it down further into averages for: cross, pair 1, pair 2, pair 3, pair 4? This would be great help. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" <grsbmd@y...> wrote: > I remember a while back reading something by Chris Hardwick a while > back that said if you want to be a fast cuber, you need to have an F2L > in about 30 moves. I don't remember the exact number. > > I took an average number of my moves for F2L and it turned out to be > about 48 moves. > > So just wondering, how much advanced F2L (i.e. open slot F2L, extended > cross, other-please explain) do the fast cubers know. > > Or do you just do Fridrich F2L way better than me? > > -Ben.
6686. Re: Advanced F2L
From: "zemalinou" <l_f_l_x@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 16:59:27 -0000

My F2L is about 30-31 moves in avg, 100% done intuitively. I try to mix every "step", I mean that i try to prepare my 1st pair while finishing the cross, the 2nd par while inserting the 1st etc... I average now about 8-9s for F2L but my goal is to master F2L in 7-8s(with a 3-4s LL, it'll allow me to average 12s), to my mind F2L must be done totally intuitively, the best way to anticipate everytime... With an extended cross a 25-28 moves F2L is normal, so if you average sup32 moves it means that you don't use the total freedom of F2L Keep cubing SEBASTIEN
6687. Re: Advanced F2L
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 17:11:03 -0000

I agree. I average sub-30 moves for ZBF2L with extended cross, and based on my solves I saved about 2.62 moves on ZBF2L by using extended cross. I imagine that the number of moves saved is the same for F2L so I would predict a 27.xx move average for Fridrich F2L using extended cross (27 moves only on the extended cross solves). That's using actual data from my averages too, I'm not making that number up off the top of my head. Chris > With an extended cross a 25-28 moves F2L is normal > > SEBASTIEN
6688. Re: Advanced F2L
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 17:37:55 -0000

I just realized that I'm very tired and that my last post makes absolutely no sense. I don't have any data comparing ZBF2L to F2L so I have no idea how many moves on average an F2L extended cross solve should take. If I drop 2.62 moves off ZBF2L using Xcross though, I would imagine drop 2.62 moves off your F2L average and you'll get a good guess. I really should sleep more... Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I agree. I average sub-30 moves for ZBF2L with extended cross, and > based on my solves I saved about 2.62 moves on ZBF2L by using extended > cross. I imagine that the number of moves saved is the same for F2L > so I would predict a 27.xx move average for Fridrich F2L using > extended cross (27 moves only on the extended cross solves). > > That's using actual data from my averages too, I'm not making that > number up off the top of my head. > > Chris > > > With an extended cross a 25-28 moves F2L is normal > > > > SEBASTIEN
6689. Re: Advanced F2L
From: "Ben King" <grsbmd@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 18:00:21 -0000

Well, I'll have to do that when I get home, but qualitatively something I notice that is taking up a lot of my moves is solving F2L pairs in the wrong slots. For example, if I have this F2L case: http://speedcubing.com/images/c1e2_b21_cl.gif And the edge is in the wrong slot, I have to solve the pair into the wrong slot and then put it where it really belongs. Learning algorithms to skip these steps is my first order of business after I finish the last 6 OLL algorithms. -Ben. --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > This is very high for an average. Could you break it down further > into averages for: cross, pair 1, pair 2, pair 3, pair 4? This would > be great help. > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" > <grsbmd@y...> wrote: > > I remember a while back reading something by Chris Hardwick a while > > back that said if you want to be a fast cuber, you need to have an F2L > > in about 30 moves. I don't remember the exact number. > > > > I took an average number of my moves for F2L and it turned out to be > > about 48 moves. > > > > So just wondering, how much advanced F2L (i.e. open slot F2L, extended > > cross, other-please explain) do the fast cubers know. > > > > Or do you just do Fridrich F2L way better than me? > > > > -Ben.
6690. Re: [Speed cubing group] question
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 19:05:39 -0000

Since i just learned about this in school, i thought i would share: Paul Revere did light the lanterns, but it is not sure if he did infact shout "the british are coming". There is some common sense to show he didnt. There were already british in town, and by waking all the colonists up, he would wake up the british too. This would not help him complete his goal, so it is unsure if he did actually shout that. (i personally think not) Just a little fact. Still, believe what you want! Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Paul Revere hung lanters in the belfry of a church to signal how the > British were attacking in the American Revolution. One if by land, > two if by sea. Then he rode through town shouting "The British are > Coming! The British are coming." So given the last line of your post > I thought that's where you were going with that... > > I can be a little strange at times, forgive me :P > > -Daniel > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > Huh??? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > > <swedishlf@h...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > > <logitewty@h...> wrote: > > > > Last I talked to Dan he was coming...why don't you think the British > > > > are coming??? > > > > > > > > Craig > > > > > > > > > > > > > I'll bite! Cause no one hung a lantern in the belfry. > > > > > > -Daniel
6691. Re: Advanced F2L (spoiler if you're an intuitive F2L person)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 19:18:05 -0000

Hey Ben, Since I never learned F2L intuitively I like to give out algs for cases like this if someone is looking. If you would rather solve intuitively then don't read this message, as it is a spoiler. * * * * * * * Ok, so if you have the case you linked to http://speedcubing.com/images/c1e2_b21_cl.gif but the pieces are in the wrong slot, here is what you do. The pieces will always be in FR, but they will belong in various other slots. Pieces in FR but belong in BR: U R' F R F' R' U' R Pieces in FR but belong in FL: U' F R' F' R F U F' Pieces in FR but belong in BL: U2 L2 D F2 D' L2 Those algs will preserve the other two F2L pairs. It only affects the going from and going to pairs. I personally use those algs quite frequently, and I find that they help make the case you describe not quite so bad. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" <grsbmd@y...> wrote: > Well, I'll have to do that when I get home, but qualitatively > something I notice that is taking up a lot of my moves is solving F2L > pairs in the wrong slots. > > For example, if I have this F2L case: > http://speedcubing.com/images/c1e2_b21_cl.gif > > And the edge is in the wrong slot, I have to solve the pair into the > wrong slot and then put it where it really belongs. > > Learning algorithms to skip these steps is my first order of business > after I finish the last 6 OLL algorithms. > > -Ben. > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" > <bob@c...> wrote: > > This is very high for an average. Could you break it down further > > into averages for: cross, pair 1, pair 2, pair 3, pair 4? This > would > > be great help. > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" > > <grsbmd@y...> wrote: > > > I remember a while back reading something by Chris Hardwick a > while > > > back that said if you want to be a fast cuber, you need to have > an F2L > > > in about 30 moves. I don't remember the exact number. > > > > > > I took an average number of my moves for F2L and it turned out to > be > > > about 48 moves. > > > > > > So just wondering, how much advanced F2L (i.e. open slot F2L, > extended > > > cross, other-please explain) do the fast cubers know. > > > > > > Or do you just do Fridrich F2L way better than me? > > > > > > -Ben.
6692. Re: [Speed cubing group] Re: Advanced F2L
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 22:12:26 +0200

About ten months ago I made a few runs (a few hundred thousand :) ) with ACube, compairing optimal solutions to different first step strategies. Later down this message is two of those calculations. 10,000 scrambles were generated by distributing pieces of interest randomly. Then all of them were solved optimally for the X-Cross. Both of the calculations assume that the same color for the first step is always used. The difference is that in one case the additional F2L-pair (in addition to the cross) was always the same and in the other case the shortest solution to any pair was chosen. I hope yahoo doesn't mess up the layout too much: Number of moves needed to do the X-Cross, including alignment with centers Moves Positions Percent 4: 11 0.11% 5: 120 1.2% 6: 935 9.35% 7: 4395 43.95% 8: 4383 43.83% 9: 156 1.56% Positions solved: 10000 Average nr of moves: 7.3487 Number of moves needed to do the X-Cross, including alignment with centers and always choosing the same pair Moves Positions Percent 4: 3 0.03% 5: 34 0.34% 6: 260 2.6% 7: 1882 18.82% 8: 5584 55.84% 9: 2233 22.33% 10: 4 0.04% Positions solved: 10000 Average nr of moves: 7.9725 So... if you can do it optimally you can form the X-Cross under 8 moves average. Wouldn't that be nice :) /Gustav cmhardw skrev: >I just realized that I'm very tired and that my last post makes >absolutely no sense. I don't have any data comparing ZBF2L to F2L so >I have no idea how many moves on average an F2L extended cross solve >should take. If I drop 2.62 moves off ZBF2L using Xcross though, I >would imagine drop 2.62 moves off your F2L average and you'll get a >good guess. > >I really should sleep more... > >Chris > >--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> >wrote: > > >>I agree. I average sub-30 moves for ZBF2L with extended cross, and >>based on my solves I saved about 2.62 moves on ZBF2L by using >> >> >extended > > >>cross. I imagine that the number of moves saved is the same for F2L >>so I would predict a 27.xx move average for Fridrich F2L using >>extended cross (27 moves only on the extended cross solves). >> >>That's using actual data from my averages too, I'm not making that >>number up off the top of my head. >> >>Chris >> >> >> >>>With an extended cross a 25-28 moves F2L is normal >>> >>>SEBASTIEN >>> >>> > > > > > > >Yahoo! Groups Links > > > > > > > >__________ NOD32 1.1232 (20050925) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6693. Re: Advanced F2L (Stats)
From: "Ben King" <grsbmd@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 20:55:19 -0000

Well, I took the stats and here's what I got: I included all AUF's that were necessary. I'll try not to mess up formatting too bad. And please forgive any miscalculations. ------1--2--3--4--5--6--7--8--9--10-11-12---Avg Cross_7__8__7__9__7__5__6__7__6__9__7__8____7.17 1st___4__10_7__9__8__4__8__5__7__15_6__14___8.08 2nd___9__15_9__3__16_7__11_9__8__15_7__8____9.75 3rd___7__8__8__8__8__6__9__4__9__9__5__8____7.41 4th___3__8__8__8__8__7__8__8__8__9__8__8____7.67 Pairs_23_41_32_28_40_24_26_26_32_48_27_38___32.08 F2L___30_49_39_37_47_29_36_33_28_57_34_46___39.58 OLL___11_8__8__10_11_9__10_12_9__11_7__11___9.75 PLL___14_14_12_14_12_13_14_8__15_12_14_12___12.83 LL____25_22_20_24_23_22_24_20_24_23_21_23___22.58 Total_55_71_59_61_70_51_60_53_62_80_55_69___62.17 As a note, when I made reference to an average of 48, I was including the cross. The pairs that take more than about 11 moves are the ones I described where the edge is in the wrong slot. These results actually aren't too bad, maybe I was making a big fuss about nothing... And Chris, Thank you for all your useful information. I don't want to seem demanding, but you should consider posting your F2L algorithms (like the ones on your last message) on your site. And maybe your description of slant pairing, if you felt like it.I think they would be of great benefit to lots of cubers. anyway, that's all I have to say, Ben.
6694. Re: [Speed cubing group] Re: Advanced F2L (Stats)
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 18:57:08 -0300 (ART)

Oh, it will be VERY nice, Chris...I also have some problems with edges incorrectly placed...Well, maybe I have to find the algs for myself...don't know... Pedro Ben King <grsbmd@...> escreveu: Well, I took the stats and here's what I got: I included all AUF's that were necessary. I'll try not to mess up formatting too bad. And please forgive any miscalculations. ------1--2--3--4--5--6--7--8--9--10-11-12---Avg Cross_7__8__7__9__7__5__6__7__6__9__7__8____7.17 1st___4__10_7__9__8__4__8__5__7__15_6__14___8.08 2nd___9__15_9__3__16_7__11_9__8__15_7__8____9.75 3rd___7__8__8__8__8__6__9__4__9__9__5__8____7.41 4th___3__8__8__8__8__7__8__8__8__9__8__8____7.67 Pairs_23_41_32_28_40_24_26_26_32_48_27_38___32.08 F2L___30_49_39_37_47_29_36_33_28_57_34_46___39.58 OLL___11_8__8__10_11_9__10_12_9__11_7__11___9.75 PLL___14_14_12_14_12_13_14_8__15_12_14_12___12.83 LL____25_22_20_24_23_22_24_20_24_23_21_23___22.58 Total_55_71_59_61_70_51_60_53_62_80_55_69___62.17 As a note, when I made reference to an average of 48, I was including the cross. The pairs that take more than about 11 moves are the ones I described where the edge is in the wrong slot. These results actually aren't too bad, maybe I was making a big fuss about nothing... And Chris, Thank you for all your useful information. I don't want to seem demanding, but you should consider posting your F2L algorithms (like the ones on your last message) on your site. And maybe your description of slant pairing, if you felt like it.I think they would be of great benefit to lots of cubers. anyway, that's all I have to say, Ben. SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- __________________________________________________ Faça ligações para outros computadores com o novo Yahoo! Messenger http://br.beta.messenger.yahoo.com/ [Non-text portions of this message have been removed]
6695. Re: [Speed cubing group] LL scrambler
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 22:57:07 -0000

Is this site still running? I've been using this pretty extensively for the past few days to practice COLL, but when I go to the site now it just says "Warning: file(zb-scramble.txt): failed to open stream: No such file or directory in /home/www/ctsai.freeserverhost.com/scrambler.php on line 28". -Jason --- In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" <c_w_tsai@y...> wrote: > Hi everyone, > > for a scrambler: > > try: > http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll > for a zbll scramble (using David's file, but only first 4000 cases > since there's limit on file sizes since I'm using a free account) > I've also changed F1, F3 etc. to the more common F and F' > > try > http://ctsai.freeserverhost.com/scrambler.php > for a random scrambler > > also you can choose the number of scrambles > http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll&num=4 > > or length of scrambles (for random scrambles) > http://ctsai.freeserverhost.com/scrambler.php?length=15 > > default num is 10 > default scrtype is random > default length is 25 > > This script uses Josef's excellent cube applet :) > > If anyone is interested in using the full zbll set, I can ask Dan > Harris (or someone else) to host the script instead > > cheers
6696. Re: Advanced F2L
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 23:10:44 -0000

Hey again Ben, Here is the page where I learned about mis-matched pairs (slant-pairing). http://homepage.ntlworld.com/angela.hayden/cube/speed4.html It is from stiff hands' site (I believe his name is Olly, but someone correct me if I am wrong). He provides a few examples to give you the idea, but I recommend looking more into it on your own. This method is VERY powerful when it comes up. If I get a slant pairing case for the 3rd and 4th corner edge pair in my speed solving I would do a slant pair + ZBF2L alg. So this would effectively solve the 3rd and 4th edge pairs and orient the LL edges in one step. Slant pairing can do wonders for your solve. it doesn't come up very frequently, but when it does it helps so much. As far as F2L algs go, I can try to make a page with some of my empty slot algs if there would be some interest. I mean I don't know a huge number of empty slot cases, just the odd few cases that I got tired of seeing and either figured out an alg for, or had ACube or Ron's solver analyze. Again, I only average 11-12 seconds for F2L, so compared to someone like Sebastien my advice probably has some inherent flaws keeping me from sub-10 times, which I would unwittingly pass to you. If there would be interest in some empty slot algs I will of course post them on my site, but as far as F2L goes I'm not even in the same league as the people in the unofficial top ten who use Fridrich. I mean here are a few examples of other empty slot algs that I use freqently. If people would like visuals to go with them just send me an e-mail. I want to help out if people feel that there aren't enough resources for empty slot algs, but I don't want to reinvent the wheel if there are already good sites out there. Other algs I like a lot (do the inverse to setup the case). Each of these 4 algs solves the FL pair. So if you do the inverse of one of these algs to setup the case just make sure the FL pair is solved before you start. All four algs are for when the corner is solved, and the edge is in the F2L in the wrong slot somewhere: Corner in FL, edge in BR: 1) R' U R' D' F' D R2 (edge flipped) 2) R2 D' F2 D R2 (edge correct) I actually figured out both of these algs on my own just sitting down and doing the same case over and over until I found a fast way to do it. These algs preserve FR and BL. corner in FL edge in FR (reflect these algs if the edge is in BL) 1) F2 U' F2 U F2 (edge correct) 2) R' D' F D R (edge flipped) I figured out #1 on my own and Heath Litton taught me the 2nd one about 2 years ago. These algs preserve BR and BL. I mean the algs I would put on my site would be algs like this. Again I don't have a huge number, but if people would be interested I can post the ones I use. Chris > And Chris, Thank you for all your useful information. I don't want > to seem demanding, but you should consider posting your F2L > algorithms (like the ones on your last message) on your site. And > maybe your description of slant pairing, if you felt like it.I think > they would be of great benefit to lots of cubers. > > anyway, that's all I have to say, > Ben.
6697. Re: [Speed cubing group] Re: Advanced F2L (Stats)
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 Sep 2005 20:11:00 -0300 (ART)

Hey, Ben, I think there are some miscalculations... You took an average from middle 10, correct? If yes, your Cross average is 7.2, your 1st pair is 7.8, 2nd pair is 9.8, 3rd is 7.6, 4th is 7.9, Pairs is 31.4, F2L is 38.8, (oh, your solve #9 was 38, not 28 moves...), OLL is 9.9, PLL is 13.1, LL is 22.6, and Total is 61.5. But if your average was not that way, please forget this...Oh, another thing: how did you get this x.xx numbers? It might be just .x...or no? Ah, and here are my stats...(I hope there's nothing wrong...) ------1--2--3--4--5--6--7--8--9--10-11-12---Avg Cross_7__6__7__8__18_4__9__7__8__11_10_6____7.9 1st___3__6__7__6__8__7__6__8__3__8__7__5____6.3 2nd___12_8__8__7__8__8__8__8__8__7__8__8____7.9 3rd___8__7__6__8__-__7__7__8__8__11_8__8____7.5 4th___3__8__8__7__-__12_7__4__8__8__-__7____6.0 Pairs_26_29_29_28_16_34_18_28_27_34_23_28___28.0 F2L___33_35_36_36_34_38_37_35_35_45_33_34___35.3 OLL___10_18_9__8__11_11_18_6__16_12_7__10___12.7 PLL___10_15_18_15_10_10_10_10_15_13_10_13___12.1 LL____20_33_37_23_21_21_28_16_31_25_17_23___24.2 Total_53_68_73_59_55_59_65_51_66_70_50_57___60.3 Well, I don't know all OLL, so that with 12 or more are 2 or 3 look OLL and the 18 was a double-extended cross and the 10 was an extended cross. Pedro Ben King <grsbmd@...> escreveu: Well, I took the stats and here's what I got: I included all AUF's that were necessary. I'll try not to mess up formatting too bad. And please forgive any miscalculations. ------1--2--3--4--5--6--7--8--9--10-11-12---Avg Cross_7__8__7__9__7__5__6__7__6__9__7__8____7.17 1st___4__10_7__9__8__4__8__5__7__15_6__14___8.08 2nd___9__15_9__3__16_7__11_9__8__15_7__8____9.75 3rd___7__8__8__8__8__6__9__4__9__9__5__8____7.41 4th___3__8__8__8__8__7__8__8__8__9__8__8____7.67 Pairs_23_41_32_28_40_24_26_26_32_48_27_38___32.08 F2L___30_49_39_37_47_29_36_33_28_57_34_46___39.58 OLL___11_8__8__10_11_9__10_12_9__11_7__11___9.75 PLL___14_14_12_14_12_13_14_8__15_12_14_12___12.83 LL____25_22_20_24_23_22_24_20_24_23_21_23___22.58 Total_55_71_59_61_70_51_60_53_62_80_55_69___62.17 As a note, when I made reference to an average of 48, I was including the cross. The pairs that take more than about 11 moves are the ones I described where the edge is in the wrong slot. These results actually aren't too bad, maybe I was making a big fuss about nothing... And Chris, Thank you for all your useful information. I don't want to seem demanding, but you should consider posting your F2L algorithms (like the ones on your last message) on your site. And maybe your description of slant pairing, if you felt like it.I think they would be of great benefit to lots of cubers. anyway, that's all I have to say, Ben. SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- __________________________________________________ Faça ligações para outros computadores com o novo Yahoo! Messenger http://br.beta.messenger.yahoo.com/ [Non-text portions of this message have been removed]
6698. [Speed cubing group] Re: Advanced F2L (Stats)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 00:03:46 -0000

Here are my stats as well. I did standard Fridrich on every solve, nothing ZB for either F2L or LL. I hope the format comes out alright. ------1--2--3--4--5--6--7--8--9--10-11-12---Avg Cross_7__7__7__8__8__5__7__5__6__9__7__4____6.7 1st___8__5__6__-__-__7__5__7__5__-__8__3____5.4 2nd___6__6__7__4__6__7__7__6__3__7__7__5____5.9 3rd___8__7__7__7__8__8__4__8__6__7__6__5____6.8 4th___8__7__8__8__7__8__8__8__8__7__8__7____7.7 Pairs_30_25_28_19_21_30_24_29_22_21_29_20___24.8 F2L___37_32_35_27_29_35_31_34_28_30_36_24___31.5 OLL___10_11_9__12_8__11_10_8__10_7__9__9____9.5 PLL___12_12_10_13_16_10_14_10_13_15_9__14___12.3 LL____22_23_19_25_24_21_24_18_23_22_18_23___21.8 Total_59_55_54_52_53_56_55_52_51_52_54_47___53.3 For each average I took it over all 12 cubes. I figure since there aren't many solves I would use all the available data for the average. I counted extended cross solves as a long cross that skips the 1st pair. So for an extended cross solve I averaged the 1st pair as a 0 move solve. That is why the 1st pair number is so low. Again this average was without using any ZB techniques, pure Fridrich. The last solve, the 47 move one, had an easy cross and the 2nd and third pairs were both empty slot cases. Hope this help some, Chris --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > Hey, Ben, I think there are some miscalculations... > You took an average from middle 10, correct? > If yes, your Cross average is 7.2, your 1st pair is 7.8, 2nd pair is 9.8, 3rd is 7.6, 4th is 7.9, Pairs is 31.4, F2L is 38.8, (oh, your solve #9 was 38, not 28 moves...), OLL is 9.9, PLL is 13.1, LL is 22.6, and Total is 61.5. But if your average was not that way, please forget this...Oh, another thing: how did you get this x.xx numbers? It might be just .x...or no? > > Ah, and here are my stats...(I hope there's nothing wrong...) > > ------1--2--3--4--5--6--7--8--9--10-11-12---Avg > Cross_7__6__7__8__18_4__9__7__8__11_10_6____7.9 > 1st___3__6__7__6__8__7__6__8__3__8__7__5____6.3 > > 2nd___12_8__8__7__8__8__8__8__8__7__8__8____7.9 > 3rd___8__7__6__8__-__7__7__8__8__11_8__8____7.5 > > 4th___3__8__8__7__-__12_7__4__8__8__-__7____6.0 > Pairs_26_29_29_28_16_34_18_28_27_34_23_28___28.0 > > F2L___33_35_36_36_34_38_37_35_35_45_33_34___35.3 > OLL___10_18_9__8__11_11_18_6__16_12_7__10___12.7 > > PLL___10_15_18_15_10_10_10_10_15_13_10_13___12.1 > LL____20_33_37_23_21_21_28_16_31_25_17_23___24.2 > > Total_53_68_73_59_55_59_65_51_66_70_50_57___60.3 > > Well, I don't know all OLL, so that with 12 or more are 2 or 3 look OLL > and the 18 was a double-extended cross and the 10 was an extended cross. > > Pedro > Ben King <grsbmd@y...> escreveu: > Well, I took the stats and here's what I got: > > I included all AUF's that were necessary. I'll try not to mess up > formatting too bad. And please forgive any miscalculations. > > ------1--2--3--4--5--6--7--8--9--10-11-12---Avg > Cross_7__8__7__9__7__5__6__7__6__9__7__8____7.17 > 1st___4__10_7__9__8__4__8__5__7__15_6__14___8.08 > > 2nd___9__15_9__3__16_7__11_9__8__15_7__8____9.75 > 3rd___7__8__8__8__8__6__9__4__9__9__5__8____7.41 > > 4th___3__8__8__8__8__7__8__8__8__9__8__8____7.67 > Pairs_23_41_32_28_40_24_26_26_32_48_27_38___32.08 > > F2L___30_49_39_37_47_29_36_33_28_57_34_46___39.58 > OLL___11_8__8__10_11_9__10_12_9__11_7__11___9.75 > > PLL___14_14_12_14_12_13_14_8__15_12_14_12___12.83 > LL____25_22_20_24_23_22_24_20_24_23_21_23___22.58 > > Total_55_71_59_61_70_51_60_53_62_80_55_69___62.17 > > As a note, when I made reference to an average of 48, I was including > the cross. The pairs that take more than about 11 moves are the ones > I described where the edge is in the wrong slot. > > These results actually aren't too bad, maybe I was making a big fuss > about nothing... > > And Chris, Thank you for all your useful information. I don't want > to seem demanding, but you should consider posting your F2L > algorithms (like the ones on your last message) on your site. And > maybe your description of slant pairing, if you felt like it.I think > they would be of great benefit to lots of cubers. > > anyway, that's all I have to say, > Ben. > > > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > __________________________________________________ > Faça ligações para outros computadores com o novo Yahoo! Messenger > http://br.beta.messenger.yahoo.com/ > > [Non-text portions of this message have been removed]
6699. Re: [Speed cubing group] Team Blindfold (again)
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 08:51:54 +0200

I have never practiced team BLD, but I guess the main point is the recognition and the communication. So you should have codes for a bunch of different cases (F2L, OLL & PLL or for other methods). But I think you already have that so I feel like the only thing is recognition... 2005/9/26, Bob Burton <bob@...>: > Hey all, > > I got together with Ian again this weekend and we improved in the team > blindfold world yet again (over the course of about 130 solves! :D) > > 37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 44.24 > 38.43 => 41.27 > > Fastest non-lucky: 32.85 seconds > > I think the limits of this (for an average may be in the low to mid > 30s), but hopefully I'll be proved wrong eventually. :) > > ~ Bob > > > > > > > Yahoo! Groups Links > > > > > > >
6700. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 08:57:19 +0200

it worked a few days ago at least.. 2005/9/27, Jason Baum <speedrunningcuber@...>: > Is this site still running? I've been using this pretty extensively > for the past few days to practice COLL, but when I go to the site now > it just says "Warning: file(zb-scramble.txt): failed to open stream: > No such file or directory in > /home/www/ctsai.freeserverhost.com/scrambler.php on line 28". > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" > <c_w_tsai@y...> wrote: > > Hi everyone, > > > > for a scrambler: > > > > try: > > http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll > > for a zbll scramble (using David's file, but only first 4000 cases > > since there's limit on file sizes since I'm using a free account) > > I've also changed F1, F3 etc. to the more common F and F' > > > > try > > http://ctsai.freeserverhost.com/scrambler.php > > for a random scrambler > > > > also you can choose the number of scrambles > > http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll&num=4 > > > > or length of scrambles (for random scrambles) > > http://ctsai.freeserverhost.com/scrambler.php?length=15 > > > > default num is 10 > > default scrtype is random > > default length is 25 > > > > This script uses Josef's excellent cube applet :) > > > > If anyone is interested in using the full zbll set, I can ask Dan > > Harris (or someone else) to host the script instead > > > > cheers > > > > > > > Yahoo! Groups Links > > > > > > >
6701. Re: [Speed cubing group] Number of moves statistics for ZB method
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 08:55:29 +0200

A lot of people have said that to you, but I'm really impressed by what you've achieved with ZB. 2005/9/26, Duncan Dicks <duncan@....co.uk>: > Great statistics Chris. > I remember you quoting 52 moves for Fridrich before in a post but I'm pretty > sure that basic Fridrich is more like 57-58. > Any views? > > Duncan > ----- Original Message ----- > From: "cmhardw" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Monday, September 26, 2005 9:37 AM > Subject: [Speed cubing group] Number of moves statistics for ZB method > > > > Hey everyone, > > > > Here is the link to the stats I took for my 100 cube average for ZB. > > I counted only the number of moves and not the time. I also took max > > 30 seconds per cube (basically as fast as I could go but still > > accurately count how many moves I was doing). > > > > http://www.speedcubing.com/chris/zbstats.html > > > > All solves were done with ZBF2L and either a COLL/PLL or ZBLL ending. > > > > Here are the highlights: > > > > - Out of 100 solves I had 26 ZBLL solves, which is right on par with > > my ZBLL % of about 25.7x% > > - ZBF2L takes me on average 32.58 moves to solve (over all 100 > > solves), which is very comparable to Fridrich F2L. > > - Best solve was a double extended cross ZBLL solve at 35 moves. > > - worst solve was COLL / PLL finish at 63 moves. > > - Over 26/100 solves the average number of moves required for a ZBLL > > solve is 45.43 moves. > > - My hybrid 25%ZBLL / COLL & PLL method requires 52.24 on average to > > solve (which I belive is roughly the same as Fridrich) > > > > Extended cross statistics > > - extended cross ZBF2L took 29.96 moves on average over 28/100 solves > > - average total number of moves for an extended cross solve was 48.32 > > moves which is 3.92 moves shorter than my 52.24 overall average. So > > an extended cross start saves (for me) 3.92 moves on the solve on average. > > > > So I think that counts as proof that extended cross is a good approach. > > > > There are more statistics on the page if you want to see more: > > http://www.speedcubing.com/chris/zbstats.html > > > > You can also compare this 100 cube average to my one from 5 months ago > > before I knew hardly any ZBLL algs other than the COLL algs. > > > > Chris > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
6702. puzzles group
From: "tsr21" <t.roberts@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 12:31:28 -0000

If you like Rubik's cube, you might like other puzzles too - if so, please consider joining the Yahoo! group at http://games.groups.yahoo.com/group/puzzles/ Math puzzles, logic puzzles, Sudoku, ciphers, etc. And no spam. Tim
6703. Rubik Professionals Needed for New York Promotion
From: "mattvandzura" <mvandzura@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 14:01:21 -0000

Alloy Marketing & Promotions an Alloy Media + Marketing company, provides strategic consulting, creation and execution of innovative Big Idea custom marketing solutions that AMPlify a brand's impact with their target consumers and meet their marketing challenge. We were recently named Promo Magazine's 2004 Agency of the Year. We are looking for 2 Rubik Cube Professionals to be part of a promotion in the Times Square Toys'R'Us in New York City. The promotion is celebrating the 25th anniversary of the cube. We will be targeting children ages 6-10 with several games, prizes, giveaways and cube customization. The event will be the first three weekends in November. (5/6, 12/13, 19/20). The professional will need to be able to solve the cube in under 2 minutes however under 1 minute is preferred. Payrate is $35 per hour. approx 8 hours per day. If interested please email mvandzura@... and provide your contact information.
6704. Re: [Speed cubing group] Rubik Professionals Needed for New York Promotion
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 10:41:54 -0500

damn... wish i lived in new york :( On 9/27/05, mattvandzura <mvandzura@alloymarketing.com> wrote: > Alloy Marketing & Promotions an Alloy Media + Marketing company, > provides strategic consulting, creation and execution of innovative > Big Idea custom marketing solutions that AMPlify a brand's impact > with their target consumers and meet their marketing challenge. We > were recently named Promo Magazine's 2004 Agency of the Year. > > We are looking for 2 Rubik Cube Professionals to be part of a > promotion in the Times Square Toys'R'Us in New York City. The > promotion is celebrating the 25th anniversary of the cube. We will > be targeting children ages 6-10 with several games, prizes, > giveaways and cube customization. The event will be the first three > weekends in November. (5/6, 12/13, 19/20). > > The professional will need to be able to solve the cube in under 2 > minutes however under 1 minute is preferred. > > Payrate is $35 per hour. approx 8 hours per day. > > If interested please email mvandzura@... and provide > your contact information. > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6705. RE: [Speed cubing group] Rubik Professionals Needed for New York Promotion
From: "Matthew Van Dzura" <mvandzura@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 27 Sep 2005 11:43:24 -0400

Where are you located? We may be able to work something out? -----Original Message----- From: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan Upadhyay Sent: Tuesday, September 27, 2005 11:42 AM To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] Rubik Professionals Needed for New York Promotion damn... wish i lived in new york :( On 9/27/05, mattvandzura <mvandzura@...> wrote: > Alloy Marketing & Promotions an Alloy Media + Marketing company, > provides strategic consulting, creation and execution of innovative > Big Idea custom marketing solutions that AMPlify a brand's impact > with their target consumers and meet their marketing challenge. We > were recently named Promo Magazine's 2004 Agency of the Year. > > We are looking for 2 Rubik Cube Professionals to be part of a > promotion in the Times Square Toys'R'Us in New York City. The > promotion is celebrating the 25th anniversary of the cube. We will > be targeting children ages 6-10 with several games, prizes, > giveaways and cube customization. The event will be the first three > weekends in November. (5/6, 12/13, 19/20). > > The professional will need to be able to solve the cube in under 2 > minutes however under 1 minute is preferred. > > Payrate is $35 per hour. approx 8 hours per day. > > If interested please email mvandzura@... and provide > your contact information. > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid ---------------------------------------------------------------------------- -- YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ---------------------------------------------------------------------------- -- [Non-text portions of this message have been removed]
6706. New York, New York
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 15:55:48 -0000

I'm going to spend a week in Manhattan in October (17-22). Maybe we could meet, but I can't remember exactly who lives in New York. If you're a speed-cuber I know (*) and if you're interested, please send a message. Gilles. (*) Or a sexy girl. Or both.
6707. Re: [Speed cubing group] Rubik Professionals Needed for New York Promotion
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 11:09:07 -0500

haha... very far... houston far On 9/27/05, Matthew Van Dzura <mvandzura@alloymarketing.com> wrote: > Where are you located? We may be able to work something out? > -----Original Message----- > From: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan Upadhyay > Sent: Tuesday, September 27, 2005 11:42 AM > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] Rubik Professionals Needed for New York > Promotion > > > damn... wish i lived in new york :( > > On 9/27/05, mattvandzura <mvandzura@alloymarketing.com> wrote: > > Alloy Marketing & Promotions an Alloy Media + Marketing company, > > provides strategic consulting, creation and execution of innovative > > Big Idea custom marketing solutions that AMPlify a brand's impact > > with their target consumers and meet their marketing challenge. We > > were recently named Promo Magazine's 2004 Agency of the Year. > > > > We are looking for 2 Rubik Cube Professionals to be part of a > > promotion in the Times Square Toys'R'Us in New York City. The > > promotion is celebrating the 25th anniversary of the cube. We will > > be targeting children ages 6-10 with several games, prizes, > > giveaways and cube customization. The event will be the first three > > weekends in November. (5/6, 12/13, 19/20). > > > > The professional will need to be able to solve the cube in under 2 > > minutes however under 1 minute is preferred. > > > > Payrate is $35 per hour. approx 8 hours per day. > > > > If interested please email mvandzura@... and provide > > your contact information. > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > -- > -cubekid > > > ---------------------------------------------------------------------------- > -- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > ---------------------------------------------------------------------------- > -- > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6708. Other well known puzzle-game now in 3D :D
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 16:38:03 -0000

Hehe ... If u guys ever get bored of cubing and u thought that minesweeping was pretty cool too. Then u should check out the cool 3D sweeping game: http://web.aanet.com.au/robertw/Mines3D/download.html I have only tried the free demo version and it is very cool. Im not sure it has the charm of the original though ;-) I always liked 2D computer games over 3D games anyway ... lol ... Many 3D games seem to be made only to impress or to kill time (fps games). 2D board games with simple rules and advanced strategy are much more appealing to me. Many old classics are hard to get to work in later window versions. For that, DosBox is a cool utility program through which i have played many old favorites (notrus (best tetris), lemmings, epic pinball, brix, heartlight, sam and max ... ). http://dosbox.sourceforge.net Have fun! -Per
6709. Re: New York, New York
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 16:04:40 -0000

Hey Gilles, I live in North Jersey. I'm less than an hour away from the city (by train or by car). If I was home (instead of school), I could look out my window and see the city. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > I'm going to spend a week in Manhattan in October (17-22). > Maybe we could meet, but I can't remember exactly who lives in New York. > If you're a speed-cuber I know (*) and if you're interested, please > send a message. > > Gilles. > > (*) Or a sexy girl. Or both.
6710. Re: New York, New York
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:04:25 -0000

Haha ... Don't insult unsexy girls. They can also be great ;-) The best cubes don't always have the best stickers, do they ??? Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > I'm going to spend a week in Manhattan in October (17-22). > Maybe we could meet, but I can't remember exactly who lives in New York. > If you're a speed-cuber I know (*) and if you're interested, please > send a message. > > Gilles. > > (*) Or a sexy girl. Or both.
6711. Re: [Speed cubing group] Rubik Professionals Needed for New York Promotion
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 19:02:46 +0200

Note that the "professionnal" won't be able to go to the WC. And for 35$ / hour, "under 1 minute" seems very large I think. But I'm not the one that made that decision. (Belgium isn't exactly near NY, + I have the WC) 2005/9/27, Sapan Upadhyay <cubekid@...>: > haha... very far... houston far > > On 9/27/05, Matthew Van Dzura <mvandzura@...> wrote: > > Where are you located? We may be able to work something out? > > -----Original Message----- > > From: speedsolvingrubikscube@yahoogroups.com > > [mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan Upadhyay > > Sent: Tuesday, September 27, 2005 11:42 AM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: Re: [Speed cubing group] Rubik Professionals Needed for New York > > Promotion > > > > > > damn... wish i lived in new york :( > > > > On 9/27/05, mattvandzura <mvandzura@...> wrote: > > > Alloy Marketing & Promotions an Alloy Media + Marketing company, > > > provides strategic consulting, creation and execution of innovative > > > Big Idea custom marketing solutions that AMPlify a brand's impact > > > with their target consumers and meet their marketing challenge. We > > > were recently named Promo Magazine's 2004 Agency of the Year. > > > > > > We are looking for 2 Rubik Cube Professionals to be part of a > > > promotion in the Times Square Toys'R'Us in New York City. The > > > promotion is celebrating the 25th anniversary of the cube. We will > > > be targeting children ages 6-10 with several games, prizes, > > > giveaways and cube customization. The event will be the first three > > > weekends in November. (5/6, 12/13, 19/20). > > > > > > The professional will need to be able to solve the cube in under 2 > > > minutes however under 1 minute is preferred. > > > > > > Payrate is $35 per hour. approx 8 hours per day. > > > > > > If interested please email mvandzura@alloymarketing.com and provide > > > your contact information. > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > ---------------------------------------------------------------------------- > > -- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > ---------------------------------------------------------------------------- > > -- > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > > >
6712. Re: New York, New York
From: "bryanosaurus" <bmytko@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:29:12 -0000

Let's cube in Central Park - I have a bunch of cube buddies who, among myself, live in NY. --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Haha ... > > Don't insult unsexy girls. They can also be great ;-) > The best cubes don't always have the best stickers, do they ??? > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > > > I'm going to spend a week in Manhattan in October (17-22). > > Maybe we could meet, but I can't remember exactly who lives in New > York. > > If you're a speed-cuber I know (*) and if you're interested, > please > > send a message. > > > > Gilles. > > > > (*) Or a sexy girl. Or both.
6713. Re: Advanced F2L
From: "bryanosaurus" <bmytko@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:31:09 -0000

All this talk about F2L moves makes me curious. What is everyone average F2L time (including cross). My best average is 25s and I can't seem to get any faster. I think it's my F2L to blame. - In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > This is very high for an average. Could you break it down further > into averages for: cross, pair 1, pair 2, pair 3, pair 4? This would > be great help. > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" > <grsbmd@y...> wrote: > > I remember a while back reading something by Chris Hardwick a while > > back that said if you want to be a fast cuber, you need to have an F2L > > in about 30 moves. I don't remember the exact number. > > > > I took an average number of my moves for F2L and it turned out to be > > about 48 moves. > > > > So just wondering, how much advanced F2L (i.e. open slot F2L, extended > > cross, other-please explain) do the fast cubers know. > > > > Or do you just do Fridrich F2L way better than me? > > > > -Ben
6714. Re: Other well known puzzle-game now in 3D :D
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:34:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > For that, DosBox is a cool utility program through > which i have played many old favorites (notrus (best tetris), What's special about "notrus"? I (of course) claim the best tetris is my own "3D-Tris", the only real 3D Tetris I've seen so far. Here's a screenshot: http://stefan-pochmann.de/foo/3dtris.jpg How do you like that? To prove that you can see it, tell me which stone is already lying on the floor, which is on top of the board, and which comes in next ;-) Cheers! Stefan
6715. Re: New York, New York
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:37:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Haha ... > > Don't insult unsexy girls. They can also be great ;-) > The best cubes don't always have the best stickers, do they ??? You mistake beautiful and sexy. Best stickers might make a cube look beautiful, but sexyness depends on how it feels when I play with it. Cheers! Stefan
6716. Re: Advanced F2L
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:40:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "bryanosaurus" <bmytko@o...> wrote: > All this talk about F2L moves makes me curious. What is everyone > average F2L time (including cross). My best average is 25s and I can't > seem to get any faster. I think it's my F2L to blame. http://www.speedcubing.com/records/recs_misc_f2l_av10.html Stefan
6717. Re: Other well known puzzle-game now in 3D :D
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:41:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > For that, DosBox is a cool utility program through > > which i have played many old favorites (notrus (best tetris), > > What's special about "notrus"? > > I (of course) claim the best tetris is my own "3D-Tris", the only real > 3D Tetris I've seen so far. Here's a screenshot: > http://stefan-pochmann.de/foo/3dtris.jpg > > How do you like that? To prove that you can see it, tell me which > stone is already lying on the floor, which is on top of the board, and > which comes in next ;-) > > Cheers! > Stefan I bought the full version of minesweeper 3d a while back, worth it in my oppinion. The sound effects are fantastic =P . That 3d-tris pic is pretty cool too! 1x4 block laying flat on ground, 2x2 block in the air, and z shaped block comes next ;). -Daniel
6718. Re: Other well known puzzle-game now in 3D :D
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:42:59 -0000

Oh my god that is awesome! Stefan can you send me a copy of that?! Proof: * * * * * * * * * * * * * (so it won't appear on the main page) To prove that you can see it, tell me which > stone is already lying on the floor, 4x1 block > which is on top of the board, 2x2 block and > which comes in next ;-) the weird 2x2 block with the top 2x1 shifted one to the left (I'm not a tetris player as you might have guess :-) Again I've never really been a tetris player, but I am a huge fan of Stereograms! Seriously, can I get a copy of that program? Chris --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > For that, DosBox is a cool utility program through > > which i have played many old favorites (notrus (best tetris), > > What's special about "notrus"? > > I (of course) claim the best tetris is my own "3D-Tris", the only real > 3D Tetris I've seen so far. Here's a screenshot: > http://stefan-pochmann.de/foo/3dtris.jpg > > How do you like that? To prove that you can see it, tell me which > stone is already lying on the floor, which is on top of the board, and > which comes in next ;-) > > Cheers! > Stefan
6719. Re: Other well known puzzle-game now in 3D :D
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:54:23 -0000

Haha ... I never could see such things. And it's not interesting when it's hard to see it either :-P Obviously u never played notrus. The object is not simply to keep everything down. The object is to make sure to collect bonus-lines by removing quadruple lines at the same time. These bonus-lines will be removed from bottom of playing field when u are otherwise dead (hit the roof). This makes it much much more fun to play. So u need different skills than plain-vanilla tetris. 3D fancy stuff adds nothing to the playability of the game. Unless u really have a 3D playing field or something like in blockout. That's just my personal opinion. Im sure it was great fun to code ur 3D-tris though :-) Regards, Per PS! Anyone recalls the name of another old cool tetris-clone. The polyminoes came sliding down the walls in a pseudo-3d box sorta. And u could reduce the field (at bottom of the box) by making vertical or horisontal lines. It was russian i think. With some ice-skating artwork that was really cool :-) > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > For that, DosBox is a cool utility program through > > which i have played many old favorites (notrus (best tetris), > > What's special about "notrus"? > > I (of course) claim the best tetris is my own "3D-Tris", the only real > 3D Tetris I've seen so far. Here's a screenshot: > http://stefan-pochmann.de/foo/3dtris.jpg > > How do you like that? To prove that you can see it, tell me which > stone is already lying on the floor, which is on top of the board, and > which comes in next ;-) > > Cheers! > Stefan
6720. Statistics for OLL/PLL
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:53:49 -0000

Does anyone have any good statistics for number of moves required for OLL/PLL? Also, do the algs you choose to use affect this number greatly, or not by much? Meaning would two people who use OLL/PLL get significantly different results for the number of moves required? Chris
6721. Re: Advanced F2L
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:58:16 -0000

I did 12 solves just now (F2L only): 16.81 15.87 16.61 (12.80) 13.72 19.71 (22.29) 13.89 18.17 17.13 15.27 14.72 => 16.19 ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "bryanosaurus" <bmytko@o...> wrote: > All this talk about F2L moves makes me curious. What is everyone > average F2L time (including cross). My best average is 25s and I can't > seem to get any faster. I think it's my F2L to blame. > > > > > > > > > > > > > - In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > This is very high for an average. Could you break it down further > > into averages for: cross, pair 1, pair 2, pair 3, pair 4? This would > > be great help. > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" > > <grsbmd@y...> wrote: > > > I remember a while back reading something by Chris Hardwick a while > > > back that said if you want to be a fast cuber, you need to have an > F2L > > > in about 30 moves. I don't remember the exact number. > > > > > > I took an average number of my moves for F2L and it turned out to be > > > about 48 moves. > > > > > > So just wondering, how much advanced F2L (i.e. open slot F2L, > extended > > > cross, other-please explain) do the fast cubers know. > > > > > > Or do you just do Fridrich F2L way better than me? > > > > > > -Ben
6722. Re: Statistics for OLL/PLL
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 19:02:23 -0000

I suppose I could count the moves on all my OLLs, then multiply by their probabilities, take the sum, and then factor in COLL with its probabilities...but I'm way too busy. :( ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Does anyone have any good statistics for number of moves required for > OLL/PLL? > > Also, do the algs you choose to use affect this number greatly, or not > by much? Meaning would two people who use OLL/PLL get significantly > different results for the number of moves required? > > Chris
6723. Re: [Speed cubing group] Rubik Professionals Needed for New York Promotion
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 14:16:03 -0500

yea i didnt even think about the wc... so i guess its a good thing i live so far away. On 9/27/05, Gilles van den Peereboom <gillesvdp@...> wrote: > Note that the "professionnal" won't be able to go to the WC. > And for 35$ / hour, "under 1 minute" seems very large I think. > But I'm not the one that made that decision. (Belgium isn't exactly > near NY, + I have the WC) > > 2005/9/27, Sapan Upadhyay <cubekid@...>: > > haha... very far... houston far > > > > On 9/27/05, Matthew Van Dzura <mvandzura@alloymarketing.com> wrote: > > > Where are you located? We may be able to work something out? > > > -----Original Message----- > > > From: speedsolvingrubikscube@yahoogroups.com > > > [mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan Upadhyay > > > Sent: Tuesday, September 27, 2005 11:42 AM > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: Re: [Speed cubing group] Rubik Professionals Needed for New York > > > Promotion > > > > > > > > > damn... wish i lived in new york :( > > > > > > On 9/27/05, mattvandzura <mvandzura@...> wrote: > > > > Alloy Marketing & Promotions an Alloy Media + Marketing company, > > > > provides strategic consulting, creation and execution of innovative > > > > Big Idea custom marketing solutions that AMPlify a brand's impact > > > > with their target consumers and meet their marketing challenge. We > > > > were recently named Promo Magazine's 2004 Agency of the Year. > > > > > > > > We are looking for 2 Rubik Cube Professionals to be part of a > > > > promotion in the Times Square Toys'R'Us in New York City. The > > > > promotion is celebrating the 25th anniversary of the cube. We will > > > > be targeting children ages 6-10 with several games, prizes, > > > > giveaways and cube customization. The event will be the first three > > > > weekends in November. (5/6, 12/13, 19/20). > > > > > > > > The professional will need to be able to solve the cube in under 2 > > > > minutes however under 1 minute is preferred. > > > > > > > > Payrate is $35 per hour. approx 8 hours per day. > > > > > > > > If interested please email mvandzura@alloymarketing.com and provide > > > > your contact information. > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > -cubekid > > > > > > > > > ---------------------------------------------------------------------------- > > > -- > > > YAHOO! GROUPS LINKS > > > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > > > b.. To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > Service. > > > > > > > > > ---------------------------------------------------------------------------- > > > -- > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6724. Re: [Speed cubing group] Re: New York, New York
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 14:16:30 -0500

lol On 9/27/05, Stefan Pochmann <pochmann@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > Haha ... > > > > Don't insult unsexy girls. They can also be great ;-) > > The best cubes don't always have the best stickers, do they ??? > > You mistake beautiful and sexy. Best stickers might make a cube look > beautiful, but sexyness depends on how it feels when I play with it. > > Cheers! > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6725. Re: New York, New York
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 19:25:28 -0000

Umm ... I don't quite agree. I would judge a cube sexy or not without trying it out. Just like i could judge a girl sexy or not without trying her out. Lol :-P Maybe i actually confused sexy and charming? But that looks so dull on print ;-) Have fun! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > Haha ... > > > > Don't insult unsexy girls. They can also be great ;-) > > The best cubes don't always have the best stickers, do they ??? > > You mistake beautiful and sexy. Best stickers might make a cube look > beautiful, but sexyness depends on how it feels when I play with it. > > Cheers! > Stefan
6726. Begginner...picking up speed
From: "ericdstalter" <ericdstalter@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 19:28:34 -0000

Hello All, Until a few days ago playing on the internet I did not realize how big cubing was. I was given a cube about 6mo ago while I was off of work due to injury. Within 14 days I was able to solve 2 layers anytime I wanted, it took another 14 days to figure out the bottom layer - I figured this out all on my own. I can solve in about 2min 30sec on average. After a little research a few days ago I found out people share how to solve all over the internet - The way I solve is obviously on a novice level, cause I have no idea how to get the time even close to a minute let alone 20-25sec's. I want to be able to speedcube fast, very fast - I also read that having a "speed" cube helps alot, mine is right out of a package a few months ago. Can anyone reply and give me some good information on what would be a good way to go. I live in Ft. Wayne, Indiana Thank you Eric S.
6727. Re: [Speed cubing group] Begginner...picking up speed
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 21:44:51 +0200

Hello :-) If you want to get fast, indeed you need a speedcube. But a speedcube is nothing but a cube with some lubes and months of use. For the lube, it's often recommended to use a sylycon spray. (you can find more details on several websites). And you of course need a good method. There are several methods that can help you to get under the minute. As for example : Roux, Fridrich, Waterman, Guimond, Petrus,... You should look at the principles of those methods and then choose the one you like :) Good luck, Gilles. 2005/9/27, ericdstalter <ericdstalter@...>: > Hello All, > > Until a few days ago playing on the internet I did not realize > how big cubing was. I was given a cube about 6mo ago while I was > off of work due to injury. Within 14 days I was able to solve 2 > layers anytime I wanted, it took another 14 days to figure out the > bottom layer - I figured this out all on my own. I can solve in > about 2min 30sec on average. After a little research a few days ago > I found out people share how to solve all over the internet - The > way I solve is obviously on a novice level, cause I have no idea how > to get the time even close to a minute let alone 20-25sec's. > > I want to be able to speedcube fast, very fast - I also read that > having a "speed" cube helps alot, mine is right out of a package a > few months ago. > > > Can anyone reply and give me some good information on what would > be a good way to go. > > I live in Ft. Wayne, Indiana > > Thank you > > Eric S. > > > > > > > Yahoo! Groups Links > > > > > > > >
6728. Re: feetcubing record
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 19:52:53 -0000

I am a footcuber also but it looks like I'll be facing some stiff competition at the WC :O --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" <mahtianssi@y...> wrote: > I have been practicing 3x3x3 feetsolving for only 3 days, > and my best avg is 2:48.77! > No other feetcubers than me and Kåre? > > P.S. Next WC must be in Europe.
6729. Re: Begginner...picking up speed
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 20:03:11 -0000

Hi Eric, I'll throw in my 2 cents worth. My average time is about 40 seconds now and best is 28.5, and my times continue to drop steadily. I routinely get solves in the mid 30s. I've been swtiching over from my old clunky self-taught method to Fridrich, starting in about January. I run my own wealth management firm and have four kids, so I don't have quite as much free time as a lot of the cubers out there, so you can view my progress as one example of what's possible with some practice and effort, but not an insane amount of dedication. First, get some silicone spray. I use Prestone high viscosity silicone spray in a yellow can from Wal-Mart. Best to avoid petroleum based products. I take the cube apart, spray it down, let it sit overnight, then cube away. there's a way you can lay the pieces to minimize the spray getting on the stickers, or you can just wipe it off, or frankly don't even worry about that too much because you'll be buying replacement stickers soon anyway [most likely from cubesmith.com]. Second, although there's been a lot of talk here lately about the First 2 Layers [F2L], it may be more fun to learn some of the PLL algs first [permute last layer]. For me, learning those was fun in addition to cutting my time. There are tons of sites with vidoes and algs. I'm still working through the OLL algs. My immediate goal is to have one alg for each OLL and PLL case, then work on getting faster at each case. If you're fast, doing the Orientation stage in 2 steps--orient corners then edges [or edges then corners]-- is probably almost as good as trying to learn all the OLL algs. And yes I'd spend some time working on F2L also; cutting down the time for that step is critical to improving your overall times no matter how fast you are. learn just a couple of those algs where the corner and edge are paired up on the LL and then inserted and you should see dramatic improvements over your self-taught F2L method. Those are probably easier or more intuitive than many of the PLL algs, and even if you don't get the exact case you know, you can manipulate it rather easily to get that case. Finally, getting together with other cubers has been a huge help to me. I just learn better from watching it done in person. Good luck and happy cubing! --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "ericdstalter" <ericdstalter@y...> wrote: > Hello All, > > Until a few days ago playing on the internet I did not realize > how big cubing was. I was given a cube about 6mo ago while I was > off of work due to injury. Within 14 days I was able to solve 2 > layers anytime I wanted, it took another 14 days to figure out the > bottom layer - I figured this out all on my own. I can solve in > about 2min 30sec on average. After a little research a few days ago > I found out people share how to solve all over the internet - The > way I solve is obviously on a novice level, cause I have no idea how > to get the time even close to a minute let alone 20-25sec's. > > I want to be able to speedcube fast, very fast - I also read that > having a "speed" cube helps alot, mine is right out of a package a > few months ago. > > > Can anyone reply and give me some good information on what would > be a good way to go. > > I live in Ft. Wayne, Indiana > > Thank you > > Eric S.
6730. Re: [Speed cubing group] Re: feetcubing record
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 22:04:31 +0200

i've done that like 5 times, and each time was like 5~10 minutes.... I don't think I'll compete in that :p 2005/9/27, Chris Sz... <s2chris2@hotmail.com>: > I am a footcuber also but it looks like I'll be facing some stiff > competition at the WC :O > > --barefoot Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > <mahtianssi@y...> wrote: > > I have been practicing 3x3x3 feetsolving for only 3 days, > > and my best avg is 2:48.77! > > No other feetcubers than me and Kåre? > > > > P.S. Next WC must be in Europe. > > > > > > > Yahoo! Groups Links > > > > > > >
6731. ImageCube takes revenge...
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 20:13:23 -0000

Check it out on : http://www.cubezone.be/imagerevenge.html Kind regards, Lars
6732. Re: [Speed cubing group] Team Blindfold (again)
From: "pedrosino1" <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 20:31:04 -0000

Just a question for you team BLDers: what do you do on cases like the G (permutation), where you have 4 posibilities? G1, G2? or what? Pedro --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > I have never practiced team BLD, but I guess the main point is the > recognition and the communication. So you should have codes for a > bunch of different cases (F2L, OLL & PLL or for other methods). But I > think you already have that so I feel like the only thing is > recognition... > > 2005/9/26, Bob Burton <bob@c...>: > > Hey all, > > > > I got together with Ian again this weekend and we improved in the team > > blindfold world yet again (over the course of about 130 solves! :D) > > > > 37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 44.24 > > 38.43 => 41.27 > > > > Fastest non-lucky: 32.85 seconds > > > > I think the limits of this (for an average may be in the low to mid > > 30s), but hopefully I'll be proved wrong eventually. :) > > > > ~ Bob > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6733. Re: New York, New York
From: "Ian" <iwinoky@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 20:36:43 -0000

Count me in for some Central Park cubing. Ian --- In speedsolvingrubikscube@yahoogroups.com, "bryanosaurus" <bmytko@o...> wrote: > Let's cube in Central Park - I have a bunch of cube buddies who, among > myself, live in NY. > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > Haha ... > > > > Don't insult unsexy girls. They can also be great ;-) > > The best cubes don't always have the best stickers, do they ??? > > > > Cheers! > > > > -Per > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > <grrroux@f...> wrote: > > > > > > I'm going to spend a week in Manhattan in October (17-22). > > > Maybe we could meet, but I can't remember exactly who lives in New > > York. > > > If you're a speed-cuber I know (*) and if you're interested, > > please > > > send a message. > > > > > > Gilles. > > > > > > (*) Or a sexy girl. Or both.
6734. Re: [Speed cubing group] Rubik Professionals Needed for New York Promotion
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 09:43:39 -0700

Wow. I'd do that in a heart beat. Too bad I live on the other side of the country. Go get it Bob! -Chris On 9/27/05, Sapan Upadhyay <cubekid@...> wrote: > > haha... very far... houston far > > On 9/27/05, Matthew Van Dzura <mvandzura@...> wrote: > > Where are you located? We may be able to work something out? > > -----Original Message----- > > From: speedsolvingrubikscube@yahoogroups.com > > [mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan > Upadhyay > > Sent: Tuesday, September 27, 2005 11:42 AM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: Re: [Speed cubing group] Rubik Professionals Needed for New > York > > Promotion > > > > > > damn... wish i lived in new york :( > > > > On 9/27/05, mattvandzura <mvandzura@...> wrote: > > > Alloy Marketing & Promotions an Alloy Media + Marketing company, > > > provides strategic consulting, creation and execution of innovative > > > Big Idea custom marketing solutions that AMPlify a brand's impact > > > with their target consumers and meet their marketing challenge. We > > > were recently named Promo Magazine's 2004 Agency of the Year. > > > > > > We are looking for 2 Rubik Cube Professionals to be part of a > > > promotion in the Times Square Toys'R'Us in New York City. The > > > promotion is celebrating the 25th anniversary of the cube. We will > > > be targeting children ages 6-10 with several games, prizes, > > > giveaways and cube customization. The event will be the first three > > > weekends in November. (5/6, 12/13, 19/20). > > > > > > The professional will need to be able to solve the cube in under 2 > > > minutes however under 1 minute is preferred. > > > > > > Payrate is $35 per hour. approx 8 hours per day. > > > > > > If interested please email mvandzura@... and provide > > > your contact information. > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > ---------------------------------------------------------------------------- > > -- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > ---------------------------------------------------------------------------- > > -- > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
6735. Re: Other well known puzzle-game now in 3D :D
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 22:59:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Again I've never really been a tetris player, but I am a huge fan of > Stereograms! Yeah, I like them, too. I still have a dozen books, half a dozen posters and probably some floppy disks with my old programs that I wrote for generating them. I became quite good, I see them almost immediately so I can just flip through a book and see the images. Or tilt the images a bit. Or let you wave your hand in front of the picture. Or actually let my eyes *diverge* (i.e. further than parallel) because some pictures had very wide repeating patterns so I wanted to know whether it's possible. Oh, those were fun days... > Seriously, can I get a copy of that program? Sure. Download http://stefan-pochmann.de/foo/3dtris.zip Unzip it. Start 3d-tris.com Watch intro, then press some key to continue. Enter initial speed level 0-9. Play. Play with arrow keys. Pause with space bar. Turn grid on/off with g. Turn background on/off with b. Choose design with 1-4. Check out design 3 :-) It's 11 years old, though, and it doesn't work well on my laptop. If it doesn't work well for you, try it on a desktop pc, preferably an old one. Let me know whether it works for you and how you like it :-) Cheers! Stefan
6736. Re: Other well known puzzle-game now in 3D :D
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 23:06:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Haha ... > > I never could see such things. And it's not interesting when it's > hard to see it either :-P That's one reason I liked it so much: because others couldn't see it ; -) > Obviously u never played notrus. The object is not simply to keep > everything down. The object is to make sure to collect bonus-lines > by removing quadruple lines at the same time. These bonus-lines will > be removed from bottom of playing field when u are otherwise dead > (hit the roof). This makes it much much more fun to play. So u need > different skills than plain-vanilla tetris. Well, don't know what plain-vanilla tetris is like. I remember Game Boy Tetris also awarded removing quadruple lines. When playing against someone and you remove 1,2,3,4 lines at once then your opponent will get 0,1,2,4 lines shifted in at the bottom. Also, 4 lines at once gives much more points then the same number of lines in several steps (and not only in the Game Boy version). And since it gets faster the more lines you remove, you'd better try removing 4 at once if you want to get decent high scores. Can you play notrus against someone or only alone? No tetris version that you can only play alone can be the #1 version ;-). I like xtris best, I've sometimes played against 20 people at once. It also offers bots, computer-controlled opponents. Cheers! Stefan
6737. Re: [Speed cubing group] Rubik Professionals Needed for New York Promotion
From: "bryanosaurus" <bmytko@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 18:28:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > Note that the "professionnal" won't be able to go to the WC. > And for 35$ / hour, "under 1 minute" seems very large I think. > But I'm not the one that made that decision. (Belgium isn't exactly > near NY, + I have the WC) > > 2005/9/27, Sapan Upadhyay <cubekid@g...>: > > haha... very far... houston far Me and my cuber buddy both live in Ny - I average around 26s, he averages 27s... WHERE DO WE SIGN UP??\! > > > > On 9/27/05, Matthew Van Dzura <mvandzura@a...> wrote: > > > Where are you located? We may be able to work something out? > > > -----Original Message----- > > > From: speedsolvingrubikscube@yahoogroups.com > > > [mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan Upadhyay > > > Sent: Tuesday, September 27, 2005 11:42 AM > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: Re: [Speed cubing group] Rubik Professionals Needed for New York > > > Promotion > > > > > > > > > damn... wish i lived in new york :( > > > > > > On 9/27/05, mattvandzura <mvandzura@a...> wrote: > > > > Alloy Marketing & Promotions an Alloy Media + Marketing company, > > > > provides strategic consulting, creation and execution of innovative > > > > Big Idea custom marketing solutions that AMPlify a brand's impact > > > > with their target consumers and meet their marketing challenge. We > > > > were recently named Promo Magazine's 2004 Agency of the Year. > > > > > > > > We are looking for 2 Rubik Cube Professionals to be part of a > > > > promotion in the Times Square Toys'R'Us in New York City. The > > > > promotion is celebrating the 25th anniversary of the cube. We will > > > > be targeting children ages 6-10 with several games, prizes, > > > > giveaways and cube customization. The event will be the first three > > > > weekends in November. (5/6, 12/13, 19/20). > > > > > > > > The professional will need to be able to solve the cube in under 2 > > > > minutes however under 1 minute is preferred. > > > > > > > > Payrate is $35 per hour. approx 8 hours per day. > > > > > > > > If interested please email mvandzura@a... and provide > > > > your contact information. > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > -cubekid > > > > > > > > > ---------------------------------------------------------------------------- > > > -- > > > YAHOO! GROUPS LINKS > > > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > > > b.. To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > Service. > > > > > > > > > ---------------------------------------------------------------------------- > > > -- > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6738. Re: Begginner...picking up speed
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 19:38:17 -0000

I like Indiana. I was able to pass through very quickly on my way to Wisconsin because it is not nearly as big as Pennsylvania and Ohio. :D ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "ericdstalter" <ericdstalter@y...> wrote: > Hello All, > > Until a few days ago playing on the internet I did not realize > how big cubing was. I was given a cube about 6mo ago while I was > off of work due to injury. Within 14 days I was able to solve 2 > layers anytime I wanted, it took another 14 days to figure out the > bottom layer - I figured this out all on my own. I can solve in > about 2min 30sec on average. After a little research a few days ago > I found out people share how to solve all over the internet - The > way I solve is obviously on a novice level, cause I have no idea how > to get the time even close to a minute let alone 20-25sec's. > > I want to be able to speedcube fast, very fast - I also read that > having a "speed" cube helps alot, mine is right out of a package a > few months ago. > > > Can anyone reply and give me some good information on what would > be a good way to go. > > I live in Ft. Wayne, Indiana > > Thank you > > Eric S.
6739. Re: [Speed cubing group] Team Blindfold (again)
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 00:56:16 -0000

Ian and I have G1, G2, G3, and G4. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" <pedrosino1@y...> wrote: > Just a question for you team BLDers: > what do you do on cases like the G (permutation), where you have 4 > posibilities? G1, G2? or what? > > Pedro > > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom <gillesvdp@g...> wrote: > > I have never practiced team BLD, but I guess the main point is the > > recognition and the communication. So you should have codes for a > > bunch of different cases (F2L, OLL & PLL or for other methods). But > I > > think you already have that so I feel like the only thing is > > recognition... > > > > 2005/9/26, Bob Burton <bob@c...>: > > > Hey all, > > > > > > I got together with Ian again this weekend and we improved in the > team > > > blindfold world yet again (over the course of about 130 > solves! :D) > > > > > > 37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 > 44.24 > > > 38.43 => 41.27 > > > > > > Fastest non-lucky: 32.85 seconds > > > > > > I think the limits of this (for an average may be in the low to > mid > > > 30s), but hopefully I'll be proved wrong eventually. :) > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > >
6740. Re: Begginner...picking up speed
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 00:57:27 -0000

Hi and congratulations on figuring out the cube yourself! That's an amazing accomplishment. Now, about getting faster. I don't know how sound my advice is, but the #1 thing that comes to my mind is: START OVER!! What I mean by that is, by now you have probably learned some 'habits' that are not conducive to speedcubing. If so, you will have to get rid of those habits ASAP if you want to get super-fast. >From my own experience, I learned using the James Nourse method. You start by solving the top side, then the middle layer, then the bottom layer. Completely WRONG! For speed, solving top-to-bottom is nonsensical. You can't see anything when it's on the bottom unless you happen to be solving with the cube above your head. So learn to solve bottom-to-top. Also, you may have already developed twisting habits that are hard to break. For maximum speed, you need to learn what many people call 'triggers' - ways of combining several moves into a very quick motion. For example, R U R' (right face clockwise, up face clockwise, right face counterclockwise) can be accomplished with one hand in a fraction of a second, provided you have a well-siliconed cube. I myself am in the midst of a complete re-vamp of what I know, and let me tell you, right now my times are CRUMMY. But I know that in the long run - probably extra-long for me because I learn slow - I'll be better off, than letting my old bad habits stay with me. Sort of like Tiger Woods re-adjusting his swing. Good luck! --- In speedsolvingrubikscube@yahoogroups.com, "ericdstalter" <ericdstalter@y...> wrote: > Hello All, > > Until a few days ago playing on the internet I did not realize > how big cubing was. I was given a cube about 6mo ago while I was > off of work due to injury. Within 14 days I was able to solve 2 > layers anytime I wanted, it took another 14 days to figure out the > bottom layer - I figured this out all on my own. I can solve in > about 2min 30sec on average. After a little research a few days ago > I found out people share how to solve all over the internet - The > way I solve is obviously on a novice level, cause I have no idea how > to get the time even close to a minute let alone 20-25sec's. > > I want to be able to speedcube fast, very fast - I also read that > having a "speed" cube helps alot, mine is right out of a package a > few months ago. > > > Can anyone reply and give me some good information on what would > be a good way to go. > > I live in Ft. Wayne, Indiana > > Thank you > > Eric S.
6741. Re: [Speed cubing group] Rubik Professionals Needed for New York Promotion
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 01:01:28 -0000

Ha...I replied this morning. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > Wow. I'd do that in a heart beat. Too bad I live on the other side of the > country. > > Go get it Bob! > > -Chris > > On 9/27/05, Sapan Upadhyay <cubekid@g...> wrote: > > > > haha... very far... houston far > > > > On 9/27/05, Matthew Van Dzura <mvandzura@a...> wrote: > > > Where are you located? We may be able to work something out? > > > -----Original Message----- > > > From: speedsolvingrubikscube@yahoogroups.com > > > [mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan > > Upadhyay > > > Sent: Tuesday, September 27, 2005 11:42 AM > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: Re: [Speed cubing group] Rubik Professionals Needed for New > > York > > > Promotion > > > > > > > > > damn... wish i lived in new york :( > > > > > > On 9/27/05, mattvandzura <mvandzura@a...> wrote: > > > > Alloy Marketing & Promotions an Alloy Media + Marketing company, > > > > provides strategic consulting, creation and execution of innovative > > > > Big Idea custom marketing solutions that AMPlify a brand's impact > > > > with their target consumers and meet their marketing challenge. We > > > > were recently named Promo Magazine's 2004 Agency of the Year. > > > > > > > > We are looking for 2 Rubik Cube Professionals to be part of a > > > > promotion in the Times Square Toys'R'Us in New York City. The > > > > promotion is celebrating the 25th anniversary of the cube. We will > > > > be targeting children ages 6-10 with several games, prizes, > > > > giveaways and cube customization. The event will be the first three > > > > weekends in November. (5/6, 12/13, 19/20). > > > > > > > > The professional will need to be able to solve the cube in under 2 > > > > minutes however under 1 minute is preferred. > > > > > > > > Payrate is $35 per hour. approx 8 hours per day. > > > > > > > > If interested please email mvandzura@a... and provide > > > > your contact information. > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > -cubekid > > > > > > > > > > > ---------------------------------------------------------------------------- > > > -- > > > YAHOO! GROUPS LINKS > > > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > > > b.. To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > Service. > > > > > > > > > > > ---------------------------------------------------------------------------- > > > -- > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6742. Selling stuff at WC2005
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 01:04:49 -0000

Does anyone know if there are gunna be vendors selling things at WC2005, puzzles, that will be available. I want to buy some puzzles there...and am wondering if I should ask people to bring them for me, or just buy them there... Craig
6743. Re: [Speed cubing group] Re: Begginner...picking up speed
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 Sep 2005 16:19:05 -0500

sweet, i have a friend who lives in ft wayne who knows how to do the cube. though he's admittedly not very fast or into speedcubing :-/ .. more of a counterstrike guy. yea well here's my 2cents: 1) dont worry about the speedcube thing yet. maybe get some silicon spray (the prestone is REALLY good), but other than that, your cube will get soo much better just by cubing a lot. 2) the most popular method out right now is the fridrich method. but dont limit yourself to it. see which one seems the coolest and stick with it till you beat macky ;) yea, thats about it. everyone else has already said anything else worth mentioning. good luck! On 9/27/05, kirk83616 <no_reply@yahoogroups.com> wrote: > Hi Eric, > > I'll throw in my 2 cents worth. My average time is about 40 seconds > now and best is 28.5, and my times continue to drop steadily. I > routinely get solves in the mid 30s. I've been swtiching over from > my old clunky self-taught method to Fridrich, starting in about > January. I run my own wealth management firm and have four kids, so > I don't have quite as much free time as a lot of the cubers out > there, so you can view my progress as one example of what's possible > with some practice and effort, but not an insane amount of > dedication. > > First, get some silicone spray. I use Prestone high viscosity > silicone spray in a yellow can from Wal-Mart. Best to avoid > petroleum based products. I take the cube apart, spray it down, let > it sit overnight, then cube away. there's a way you can lay the > pieces to minimize the spray getting on the stickers, or you can > just wipe it off, or frankly don't even worry about that too much > because you'll be buying replacement stickers soon anyway [most > likely from cubesmith.com]. > > Second, although there's been a lot of talk here lately about the > First 2 Layers [F2L], it may be more fun to learn some of the PLL > algs first [permute last layer]. For me, learning those was fun in > addition to cutting my time. There are tons of sites with vidoes > and algs. I'm still working through the OLL algs. My immediate > goal is to have one alg for each OLL and PLL case, then work on > getting faster at each case. If you're fast, doing the Orientation > stage in 2 steps--orient corners then edges [or edges then corners]-- > is probably almost as good as trying to learn all the OLL algs. > > And yes I'd spend some time working on F2L also; cutting down the > time for that step is critical to improving your overall times no > matter how fast you are. learn just a couple of those algs where > the corner and edge are paired up on the LL and then inserted and > you should see dramatic improvements over your self-taught F2L > method. Those are probably easier or more intuitive than many of > the PLL algs, and even if you don't get the exact case you know, you > can manipulate it rather easily to get that case. > > Finally, getting together with other cubers has been a huge help to > me. I just learn better from watching it done in person. > > Good luck and happy cubing! > --Kirk > > > > --- In speedsolvingrubikscube@yahoogroups.com, "ericdstalter" > <ericdstalter@y...> wrote: > > Hello All, > > > > Until a few days ago playing on the internet I did not realize > > how big cubing was. I was given a cube about 6mo ago while I was > > off of work due to injury. Within 14 days I was able to solve 2 > > layers anytime I wanted, it took another 14 days to figure out the > > bottom layer - I figured this out all on my own. I can solve in > > about 2min 30sec on average. After a little research a few days > ago > > I found out people share how to solve all over the internet - The > > way I solve is obviously on a novice level, cause I have no idea > how > > to get the time even close to a minute let alone 20-25sec's. > > > > I want to be able to speedcube fast, very fast - I also read > that > > having a "speed" cube helps alot, mine is right out of a package a > > few months ago. > > > > > > Can anyone reply and give me some good information on what > would > > be a good way to go. > > > > I live in Ft. Wayne, Indiana > > > > Thank you > > > > Eric S. > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6744. Re: New York, New York
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 01:35:43 -0000

Hi Gilles, I too am fairly close to NYC and could probably make it on the 22nd. It would be nice to meet you and get tips. Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > Hey Gilles, > > I live in North Jersey. I'm less than an hour away from the city (by > train or by car). If I was home (instead of school), I could look out > my window and see the city. :) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > > > I'm going to spend a week in Manhattan in October (17-22). > > Maybe we could meet, but I can't remember exactly who lives in New York. > > If you're a speed-cuber I know (*) and if you're interested, please > > send a message. > > > > Gilles. > > > > (*) Or a sexy girl. Or both.
6745. Magic world of Walt Disney, Who is Gaétan?
From: Gaétan Guimond <rubiks99ca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 03:21:09 -0000

I invented a new play. The play will be more beautiful, the joker will be in the shape of circle :)) http://pages.videotron.com/toulou/gaetan/ For you maybe download java last version and go.... FUN http://www.java.com/en/download/installed.jsp Gaétan
6746. Re: Begginner...picking up speed
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 04:01:12 -0000

Are you comparing yourself to Tiger??!!?? ;) --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > Hi and congratulations on figuring out the cube yourself! That's an > amazing accomplishment. > > Now, about getting faster. I don't know how sound my advice is, but > the #1 thing that comes to my mind is: START OVER!! What I mean by > that is, by now you have probably learned some 'habits' that are not > conducive to speedcubing. If so, you will have to get rid of those > habits ASAP if you want to get super-fast. > > From my own experience, I learned using the James Nourse method. You > start by solving the top side, then the middle layer, then the bottom > layer. Completely WRONG! For speed, solving top-to-bottom is > nonsensical. You can't see anything when it's on the bottom unless > you happen to be solving with the cube above your head. So learn to > solve bottom-to-top. > > Also, you may have already developed twisting habits that are hard to > break. For maximum speed, you need to learn what many people > call 'triggers' - ways of combining several moves into a very quick > motion. For example, R U R' (right face clockwise, up face > clockwise, right face counterclockwise) can be accomplished with one > hand in a fraction of a second, provided you have a well-siliconed > cube. > > I myself am in the midst of a complete re-vamp of what I know, and > let me tell you, right now my times are CRUMMY. But I know that in > the long run - probably extra-long for me because I learn slow - I'll > be better off, than letting my old bad habits stay with me. Sort of > like Tiger Woods re-adjusting his swing. Good luck! > > > --- In speedsolvingrubikscube@yahoogroups.com, "ericdstalter" > <ericdstalter@y...> wrote: > > Hello All, > > > > Until a few days ago playing on the internet I did not realize > > how big cubing was. I was given a cube about 6mo ago while I was > > off of work due to injury. Within 14 days I was able to solve 2 > > layers anytime I wanted, it took another 14 days to figure out the > > bottom layer - I figured this out all on my own. I can solve in > > about 2min 30sec on average. After a little research a few days > ago > > I found out people share how to solve all over the internet - The > > way I solve is obviously on a novice level, cause I have no idea > how > > to get the time even close to a minute let alone 20-25sec's. > > > > I want to be able to speedcube fast, very fast - I also read > that > > having a "speed" cube helps alot, mine is right out of a package a > > few months ago. > > > > > > Can anyone reply and give me some good information on what would > > be a good way to go. > > > > I live in Ft. Wayne, Indiana > > > > Thank you > > > > Eric S.
6747. cube art [Re: an unconventional problem]
From: "jackrubyslippers" <xerocorp2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 04:10:16 -0000

my cube-inspired series of paintings is finished and a picture is posted in the cube art folder http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.dir=/ Cube+Art&.dnm=ecce+homo.jpg&.src=gr&.view=t&.hires=t also a french artist called space invader has had a whole show in LA called rubikcubism http://sixspace.com/gallery/invader2005/pressrelease.php
6748. Re: Other well known puzzle-game now in 3D :D
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 05:04:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Yeah, I like them, too. I still have a dozen books, half a dozen > posters and probably some floppy disks with my old programs that I > wrote for generating them. > Whoa cool, that's awesome that you wrote a program to do it. I use to do pencil stereograms on graph paper. I read several books about how they work and would just make line designs, really simple stuff like a square with one corner coming out of the paper and one sinking in. > I became quite good, I see them almost immediately so I can just flip > through a book and see the images. Or tilt the images a bit. Or let > you wave your hand in front of the picture. Or actually let my eyes > *diverge* (i.e. further than parallel) because some pictures had very > wide repeating patterns so I wanted to know whether it's possible. Oh, > those were fun days... Yeah I know what you mean, I also can have stuff between me and the picture or moving around and still see the pictures. I can also see them almost instantly, and can switch between the crosseyed and parallel methods pretty much instantly too. I like to try to train my eyes for the parallel method on repeating wallpaper. It's easy to do with the cross eyed technique, but getting the two patterns to meet with parallel is often quite hard and takes some concentration! > It's 11 years old, though, and it doesn't work well on my laptop. If > it doesn't work well for you, try it on a desktop pc, preferably an > old one. That program is awesome! Sadly it doesn't work very well on my laptop either. The first piece will move most of the way to the bottom, but then the program freezes. It is still very cool to see the designs change and move the pieces around while viewing the stereogram! Hey Stefan, I bought a video once that was a stereogram movie. It was the same idea as this game, but it was an animated movie with different shapes moving around. There were three episodes for different skill levels: beginner where the viewpoint for the stereogram is very small and easy to see and does not change. There are very few moving objects and they don't move quickly. Intermediate where the viewpoint was further apart, there was more detail and more objects moving on the screen. And difficult where there were a lot of objects on the screen and the viewpoint for the stereogram changed (with clues in the picture to hint to you to focus further or closer). Anyway if you know of any other stereogram movies or games or anything I'd love to try some more stuff. I mostly just have books now, but I wonder if there are more games done in stereogram. Anyway thanks for the program, I'll try to mess with it some more to get it to work, but it still seems very cool! Chris
6749. Re: Other well known puzzle-game now in 3D :D
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 06:17:16 -0000

Chris, I have a copy of an old game called "Magic Carpet." It was kind a a combat flight sim only you were on a magic carpet casting spells. Quite fun actually. Anyway, it came with built in support for VR HMD's, Red/Blue 3d glasses, and yup: stereogram mode. Granted, since this was a fully 3d action game the stereogram mode is practically unplayable, but it is a lot of fun to mess around with. There is a short summary and a link to a torrent for the game here: http://www.the-underdogs.org/game.php?id=2076 (If you're looking for old abandonware games I highly reccomend the underdogs.) Cheers, Daniel --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > *snip* > Anyway if you know of any other stereogram movies or games or anything > I'd love to try some more stuff. > > I mostly just have books now, but I wonder if there are more games > done in stereogram. > > Anyway thanks for the program, I'll try to mess with it some more to > get it to work, but it still seems very cool! > > Chris
6750. Re: Other well known puzzle-game now in 3D :D
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 10:10:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Whoa cool, that's awesome that you wrote a program to do it. I use to > do pencil stereograms on graph paper. Now that you say it, I think might've drawn some pencil stereograms as well. Like a cube and similar. But the programs I wrote computed those stereograms with a "repeating" "random" pattern. > I like to try to train my eyes for the parallel method on repeating > wallpaper. It's easy to do with the cross eyed technique, but getting > the two patterns to meet with parallel is often quite hard and takes > some concentration! Yes, I completely agree :-) Cross-eyed it's very easy and parallel (or even wider is hard. I had some pictures in some books that were intended for parallel viewing (probably you know but maybe not everybody: If you view it the wrong way, the depth information will be reversed, making the image look strange) but the column width was very large, so I had to train this. Maybe the artist had intended the picture to be printed smaller than the creator of the book did. > The first piece will move most of the way to the bottom, but > then the program freezes. Yes, same happens to me. I'd guess it has to do with either the timer or the sound. Remember I wrote this many years ago and I wrote it completely in assembler and not using any libraries besides BIOS/DOS. So I also accessed the ports directly and this might be a problem now with Windows. I also computed each single pixel myself of course (this was even more fun with my other 3d programs (i.e. not stereograms but more like a better Wolfenstein 3D engine)) and I'm just happy Windows still let's me switch to that graphics mode and set the pixels directly... > Hey Stefan, I bought a video once that was a stereogram movie. It was > the same idea as this game, but it was an animated movie with > different shapes moving around. Wow, it sounds awesome. I'd ***love*** to watch that. I might just be annoyed by the (probably unnecessary) focusing clues ;-). Is it a TV video or on computer so you could share it? Makes me happy you like my program :-). I only wish I hadn't made the bottom line red. Completely unnecessary and it would be so much more beautiful in all blue... sigh... I lost the source code because of a harddisk crash and probably wouldn't understand it anymore anyway (and maybe I wouldn't even know anymore how to compile it ;-). Cheers! Stefan
6751. Re: Other well known puzzle-game now in 3D :D
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 10:24:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > I use to do pencil stereograms on graph paper. You might also like hand-drawn real holograms (thanks again, Mike!): http://www.amasci.com/amateur/holo1.html Cheers! Stefan
6752. Re: Statistics for OLL/PLL
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 10:24:59 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Does anyone have any good statistics for number of moves required for > OLL/PLL? > > Also, do the algs you choose to use affect this number greatly, or not > by much? Meaning would two people who use OLL/PLL get significantly > different results for the number of moves required? Number of moves are usually based on half-turn metrics. But for fast sequences, I noticed that quarter-turn metrics do a better job (even if there are other important criteria). Gilles.
6753. Re: Stereograms
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 10:31:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > Hey Stefan, I bought a video once that was a stereogram movie. It > was > > the same idea as this game, but it was an animated movie with > > different shapes moving around. > > Wow, it sounds awesome. I'd ***love*** to watch that. I might just be > annoyed by the (probably unnecessary) focusing clues ;-). Is it a TV > video or on computer so you could share it? It's a VHS tape, but we have a lab on campus where I can convert that to an .avi file or something similar and get it online. Incidently I also have the VHS tape from my MTV appearance that I've been meaning to take to that lab and get on my site. I could also take the stereogram tape down and send the file to you. It would be a good excuse to stop being lazy and just go to the technology lab ;-) I'll have to hunt around for the tape, it got lost after my family moved but I have a few ideas where it might be. Anyway I'll look into that and try to get a recording of it that's computer friendly. Chris
6754. Central Park (Re: New York, New York)
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 10:42:46 -0000

Central Park sounds fine, if temperature is not too low for speedcubing :-) But unfortunately I have some constraints, it has to be a week day (17-21) before 6 PM. --- In speedsolvingrubikscube@yahoogroups.com, "Ian" <iwinoky@y...> wrote: > Count me in for some Central Park cubing. > > Ian > > --- In speedsolvingrubikscube@yahoogroups.com, "bryanosaurus" > <bmytko@o...> wrote: > > Let's cube in Central Park - I have a bunch of cube buddies who, > among > > myself, live in NY. > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" > > <aspiring_to_love@y...> wrote: > > > Haha ... > > > > > > Don't insult unsexy girls. They can also be great ;-) > > > The best cubes don't always have the best stickers, do they ??? > > > > > > Cheers! > > > > > > -Per > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > > <grrroux@f...> wrote: > > > > > > > > I'm going to spend a week in Manhattan in October (17-22). > > > > Maybe we could meet, but I can't remember exactly who lives in > New > > > York. > > > > If you're a speed-cuber I know (*) and if you're interested, > > > please > > > > send a message. > > > > > > > > Gilles. > > > > > > > > (*) Or a sexy girl. Or both.
6755. Re: [Speed cubing group] Re: Advanced F2L
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 07:12:57 -0500

Does F2L include cross? like when ur taking an average. just curious. [Non-text portions of this message have been removed]
6756. Re: Advanced F2L
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 13:36:16 -0000

It must! --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay <parth.upadhyay@g...> wrote: > Does F2L include cross? > like when ur taking an average. just curious. > > > [Non-text portions of this message have been removed]
6757. Re: [Speed cubing group] Team Blindfold (again)
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 11:01:43 -0300 (ART)

oh, and which is G1, G2, G3 and G4? Pedro Bob Burton <bob@...> escreveu: Ian and I have G1, G2, G3, and G4. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" <pedrosino1@y...> wrote: > Just a question for you team BLDers: > what do you do on cases like the G (permutation), where you have 4 > posibilities? G1, G2? or what? > > Pedro > > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom <gillesvdp@g...> wrote: > > I have never practiced team BLD, but I guess the main point is the > > recognition and the communication. So you should have codes for a > > bunch of different cases (F2L, OLL & PLL or for other methods). But > I > > think you already have that so I feel like the only thing is > > recognition... > > > > 2005/9/26, Bob Burton <bob@c...>: > > > Hey all, > > > > > > I got together with Ian again this weekend and we improved in the > team > > > blindfold world yet again (over the course of about 130 > solves! :D) > > > > > > 37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 > 44.24 > > > 38.43 => 41.27 > > > > > > Fastest non-lucky: 32.85 seconds > > > > > > I think the limits of this (for an average may be in the low to > mid > > > 30s), but hopefully I'll be proved wrong eventually. :) > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6758. Re: Selling stuff at WC2005
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 14:50:07 -0000

I have no doubt there will be lots of puzzles for sale there. Hopefully I'll have time to build a couple of puzzles before then for trade. --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > Does anyone know if there are gunna be vendors selling things at > WC2005, puzzles, that will be available. I want to buy some puzzles > there...and am wondering if I should ask people to bring them for me, > or just buy them there... > > Craig
6759. Re: Selling stuff at WC2005
From: "christopher_pelley" <christopher_pelley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 14:55:18 -0000

I'd like to see the OlympiCube 6x6x6 for sale there! --- In speedsolvingrubikscube@yahoogroups.com, "skeneegee" <skeneegee@h...> wrote: > I have no doubt there will be lots of puzzles for sale there. > Hopefully I'll have time to build a couple of puzzles before then for > trade. > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > Does anyone know if there are gunna be vendors selling things at > > WC2005, puzzles, that will be available. I want to buy some puzzles > > there...and am wondering if I should ask people to bring them for me, > > or just buy them there... > > > > Craig
6760. Re: [Speed cubing group] Team Blindfold (again)
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 15:18:50 -0000

Hold the two matching corners on the left. Align the 2x1 block with the F2L color it matches. The block can be in the front (G1), close right (G2), far right (G3), or back (G4). ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > oh, and which is G1, G2, G3 and G4? > > Pedro > > Bob Burton <bob@c...> escreveu: > Ian and I have G1, G2, G3, and G4. :) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" > <pedrosino1@y...> wrote: > > Just a question for you team BLDers: > > what do you do on cases like the G (permutation), where you have 4 > > posibilities? G1, G2? or what? > > > > Pedro > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > > Peereboom <gillesvdp@g...> wrote: > > > I have never practiced team BLD, but I guess the main point is the > > > recognition and the communication. So you should have codes for a > > > bunch of different cases (F2L, OLL & PLL or for other methods). But > > I > > > think you already have that so I feel like the only thing is > > > recognition... > > > > > > 2005/9/26, Bob Burton <bob@c...>: > > > > Hey all, > > > > > > > > I got together with Ian again this weekend and we improved in the > > team > > > > blindfold world yet again (over the course of about 130 > > solves! :D) > > > > > > > > 37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 > > 44.24 > > > > 38.43 => 41.27 > > > > > > > > Fastest non-lucky: 32.85 seconds > > > > > > > > I think the limits of this (for an average may be in the low to > > mid > > > > 30s), but hopefully I'll be proved wrong eventually. :) > > > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! > > [Non-text portions of this message have been removed]
6761. Re: [Speed cubing group] Team Blindfold (again)
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 15:25:13 +0000 (GMT)

Hmm...interesting, exactly the way I do. Thanks, Pedro Bob Burton <bob@cubewhiz.com> escreveu: Hold the two matching corners on the left. Align the 2x1 block with the F2L color it matches. The block can be in the front (G1), close right (G2), far right (G3), or back (G4). ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > oh, and which is G1, G2, G3 and G4? > > Pedro > > Bob Burton <bob@c...> escreveu: > Ian and I have G1, G2, G3, and G4. :) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" > <pedrosino1@y...> wrote: > > Just a question for you team BLDers: > > what do you do on cases like the G (permutation), where you have 4 > > posibilities? G1, G2? or what? > > > > Pedro > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > > Peereboom <gillesvdp@g...> wrote: > > > I have never practiced team BLD, but I guess the main point is the > > > recognition and the communication. So you should have codes for a > > > bunch of different cases (F2L, OLL & PLL or for other methods). But > > I > > > think you already have that so I feel like the only thing is > > > recognition... > > > > > > 2005/9/26, Bob Burton <bob@c...>: > > > > Hey all, > > > > > > > > I got together with Ian again this weekend and we improved in the > > team > > > > blindfold world yet again (over the course of about 130 > > solves! :D) > > > > > > > > 37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 > > 44.24 > > > > 38.43 => 41.27 > > > > > > > > Fastest non-lucky: 32.85 seconds > > > > > > > > I think the limits of this (for an average may be in the low to > > mid > > > > 30s), but hopefully I'll be proved wrong eventually. :) > > > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! > > [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6762. Re: [Speed cubing group] Re: Advanced F2L
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 17:55:05 +0200

ho...I used to make different averages for myself : - cross - F2L (cross solved at the biginning) - LL but with the cross already solved, I remove the possibility of an extended cross... I'll change my timing method from now :p 2005/9/28, Bob Burton <bob@...>: > It must! > > --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > <parth.upadhyay@g...> wrote: > > Does F2L include cross? > > like when ur taking an average. just curious. > > > > > > [Non-text portions of this message have been removed] > > > > > > > Yahoo! Groups Links > > > > > > >
6763. Re: Advanced F2L
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 16:01:17 -0000

What if I use Petrus or some weird other method where there's no cross? Stefan --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > It must! > > --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > <parth.upadhyay@g...> wrote: > > Does F2L include cross? > > like when ur taking an average. just curious.
6764. [Speed cubing group] Re: Advanced F2L
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 16:04:25 -0000

If you count moves, I think it is irrelevant to count moves for LL since you will take the same approach to the LL every time (if you use Fridrich, ZB, or something similar in which you have no thinking involved). The number of moves for your LL can be calculated exactly by considering the possibilities of each case and then the number of moves for each of those cases. Averages for time, however, are different. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > ho...I used to make different averages for myself : > - cross > - F2L (cross solved at the biginning) > - LL > > but with the cross already solved, I remove the possibility of an > extended cross... > I'll change my timing method from now :p > > 2005/9/28, Bob Burton <bob@c...>: > > It must! > > > > --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > > <parth.upadhyay@g...> wrote: > > > Does F2L include cross? > > > like when ur taking an average. just curious. > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6765. Re: Stereograms
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 16:12:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > It's a VHS tape, but we have a lab on campus where I can convert that > to an .avi file or something similar and get it online. Sounds great, I'm looking forward to it. And to that MTV video, too (assuming you're cubing in it, not singing or whatever... nah, actually I'd like to see that, too ;-) Cheers! Stefan
6766. [Speed cubing group] Re: Advanced F2L
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 17:02:49 -0000

If you take the math approach though you also have to factor in the 3/4 chance for AUF before (or after) the PLL alg. Also you have to know for which OLL algs you rotate to achieve the proper start angle and for which algs you would do a U turn to get to the proper angle. I don't think it's so much irrelevant to count LL moves, just a more practical way of doing it, especially for something like ZBLL where I would have to factor in the number of moves, and the 3/4 probably of AUF for over 72 algs to know my ZBLL count. I agree that the method works perfectly, but beyond a certain number of algs I would much rather do averages counting moves for my LL. Just my two cents of course, Chris --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > If you count moves, I think it is irrelevant to count moves for LL > since you will take the same approach to the LL every time (if you use > Fridrich, ZB, or something similar in which you have no thinking > involved). The number of moves for your LL can be calculated exactly > by considering the possibilities of each case and then the number of > moves for each of those cases. Averages for time, however, are > different. :) > > ~ Bob
6767. Re: Other well known puzzle-game now in 3D :D
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 17:13:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > You might also like hand-drawn real holograms (thanks again, Mike!): > http://www.amasci.com/amateur/holo1.html Ha! - I just posted about that and deleted it again -- was still catching up with this thread. :) Have you tried it, btw? I've done only a couple of very simple ones... it takes ages and it's quite tricky to make smooth scratches. Mike
6768. Re: Stereograms
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 17:08:36 -0000

Hey Stefan (and others interested), If you don't want to wait for me to find my video here are some similar videos on eBay right now. http://search.ebay.com/search/search.dll?sofocus=bs&sbrftog=1&catref=C6&fstype=1&from=R10&satitle=magic+eye+movie&sacat=-1%26catref%3DC6&bs=Search&sargn=-1%26saslc%3D2&sadis=200&fpos=27612&ftrt=1&ftrv=1&saprclo=&saprchi=&fsop=1%26fsoo%3D1&coaction=compare&copagenum=1&coentrypage=search I think yahoo will mess up the link format, but I just searched for "magic eye video" nobody calls them stereograms! :-( Or maybe I think it is the company "Magic Eye" since I have a book by them. Anyway check those out if you're interested, but of course I will look for my video as soon as I can get home from school. Also, I think I will take my MTV video in to the technology lab tomorrow, I'd love to get it online. It was a series of short clips of me cubing (sadly no singing, though I think that would be hilarious seeing as how I am not the best singer lol) that they showed in between the music videos. The term they called it was a "bumper". Anyway they're really short, but it was an exciting time for me so I'd like to document it online :-) Chris --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > > > It's a VHS tape, but we have a lab on campus where I can convert > that > > to an .avi file or something similar and get it online. > > Sounds great, I'm looking forward to it. And to that MTV video, too > (assuming you're cubing in it, not singing or whatever... nah, > actually I'd like to see that, too ;-) > > Cheers! > Stefan
6769. [Speed cubing group] Re: Advanced F2L
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 18:05:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > If you take the math approach though you also have to factor in the > 3/4 chance for AUF before (or after) the PLL alg. Also you have to > know for which OLL algs you rotate to achieve the proper start angle > and for which algs you would do a U turn to get to the proper angle. But, if you can perform multiple PLLs from different angles, or if they are symmetric, it is less than 3/4 (ie - for me, it is less than 3/4 for T, Y, N, H, Z, 3-cycles (corner or edge), E, J (aka L), and sometimes G). > I don't think it's so much irrelevant to count LL moves, just a more > practical way of doing it, especially for something like ZBLL where I > would have to factor in the number of moves, and the 3/4 probably of > AUF for over 72 algs to know my ZBLL count. The reason why I call it irrelevant is because (unless you are constantly changing algorithms, which you are so consider yourself an exception), the average number of moves it takes to solve the LL will remain static over time. ie - Anybody who uses pure Fridrich and has already learned OLL/PLL will have the same average # of moves for LL even with 10 years of practice of it. This is not true with F2L since the F2L gives the cuber options that are not available with the Fridrich LL. > I agree that the method works perfectly, but beyond a certain number > of algs I would much rather do averages counting moves for my LL. I never said it would be worth it to calculate such, especially for ZB, unless somebody was really bored. :) ~ Bob
6770. Solving on the London Eye
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 19:08:21 +0100

Made my very first cubing video last weekend! My fiance, Peter, filmed me solving while on the London Eye. Fun! :) <http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html> Jasmine http://speedcuber.blogspot.com -- Jasmine Lee http://www.geocities.com/jasmine_ellen -- http://www.fastmail.fm - A no graphics, no pop-ups email service
6771. Re: [Speed cubing group] Solving on the London Eye
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 19:15:13 +0100

BTW, I forgot to mention... I've recently been having some trouble with blogspot.com giving me an error saying "Forbidden - You don't have permission to access / on this server." If I just refresh a few times then it always lets me in though. Jasmine http://speedcuber.blogspot.com On Wed, 28 Sep 2005 19:08:21 +0100, "Jasmine Lee" <speedcuber@...> said: > > Made my very first cubing video last weekend! My fiance, Peter, > filmed > me solving while on the London Eye. Fun! :) > <[1]http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye. > html> > Jasmine > [2]http://speedcuber.blogspot.com > -- http://speedcuber.blogspot.com -- http://www.fastmail.fm - Choose from over 50 domains or use your own
6772. Central Park (Re: New York, New York)
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 18:54:03 -0000

Well, that leaves me out :( I guess i'll wait until WC05 to meet you, unless you're not coming.... Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > Central Park sounds fine, if temperature is not too low for > speedcubing :-) > But unfortunately I have some constraints, it has to be a week day > (17-21) before 6 PM. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ian" <iwinoky@y...> > wrote: > > Count me in for some Central Park cubing. > > > > Ian > > > > --- In speedsolvingrubikscube@yahoogroups.com, "bryanosaurus" > > <bmytko@o...> wrote: > > > Let's cube in Central Park - I have a bunch of cube buddies who, > > among > > > myself, live in NY. > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > > Fredlund" > > > <aspiring_to_love@y...> wrote: > > > > Haha ... > > > > > > > > Don't insult unsexy girls. They can also be great ;-) > > > > The best cubes don't always have the best stickers, do they ??? > > > > > > > > Cheers! > > > > > > > > -Per > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > > > <grrroux@f...> wrote: > > > > > > > > > > I'm going to spend a week in Manhattan in October (17-22). > > > > > Maybe we could meet, but I can't remember exactly who lives > in > > New > > > > York. > > > > > If you're a speed-cuber I know (*) and if you're interested, > > > > please > > > > > send a message. > > > > > > > > > > Gilles. > > > > > > > > > > (*) Or a sexy girl. Or both.
6773. Re: Other well known puzzle-game now in 3D :D
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 19:07:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > You might also like hand-drawn real holograms (thanks again, Mike! ): > > http://www.amasci.com/amateur/holo1.html > > Ha! - I just posted about that and deleted it again -- was still > catching up with this thread. :) > > Have you tried it, btw? I've done only a couple of very simple ones... > it takes ages and it's quite tricky to make smooth scratches. > > Mike No, at least not yet. I do have some acrylic plastic sheets I think and also a compass, but just one for drawing, not scratching... Stefan
6774. Re: [Speed cubing group] LL scrambler
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 17:22:10 -0400

I now have close to optimal scrambles (probably within .75 turns in FTM): http://puzzlingaddiction.com/Cube/ll-scramble.zip http://puzzlingaddiction.com/Cube/zb-scramble.zip These files are from BH's 1212 optimal algorithms that I've expanded to put back duplicates that occur because of mirroring, rotation and inversion. I'm thinking about implementing Chris's suggestion to allow selection of COLL case. On 9/23/05, Stefan Pochmann <pochmann@gmx.de> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, David Barr > <david20708@g...> wrote: > > > > I've put the 7776 ZB scrambling algorithms in > > http://puzzlingaddiction.com/Cube/zb-scramble.zip > > Hmm... scramble lenghts are up to 31 moves or so... would be cool to > have optimal scrambles... > > Cheers! > Stefan
6775. Re: [Speed cubing group] Magic world of Walt Disney, Who is Gaétan?
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 18:18:07 -0400

That's a nice puzzle. Thanks, Gaetan. On 9/27/05, Gaétan Guimond <rubiks99ca@...> wrote: > I invented a new play. The play will be more beautiful, the joker > will be in the shape of circle :)) > > http://pages.videotron.com/toulou/gaetan/ > > For you maybe download java last version and go.... FUN > > http://www.java.com/en/download/installed.jsp > > Gaétan
6776. Re: Solving on the London Eye
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 22:30:02 -0000

Very cool Jasmine...! I never saw you solving a cube before.. :).. Well I guess it won't take too long now before I can see you doing it IRL ;). Bye! Joël. --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" <speedcuber@f...> wrote: > Made my very first cubing video last weekend! My fiance, Peter, filmed > me solving while on the London Eye. Fun! :) > > <http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html> > > Jasmine > http://speedcuber.blogspot.com > -- > Jasmine Lee > http://www.geocities.com/jasmine_ellen > > -- > http://www.fastmail.fm - A no graphics, no pop-ups email service
6777. Re: [Speed cubing group] Re: Solving on the London Eye
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 00:12:47 +0100

So I take it you'll be at the Dutch Cube Day too? :) I've booked my plane ticket to The Netherlands, just need to book the hotel now! Speaking of booking things, which airport is best to fly to for Worlds? Need to book some more plane tickets... Jasmine http://speedcuber.blogspot.com On Wed, 28 Sep 2005 22:30:02 -0000, "Joël van Noort" <joel_vn@...> said: > > Very cool Jasmine...! I never saw you solving a cube before.. > :).. > Well I guess it won't take too long now before I can see you > doing it > IRL ;). > Bye! > Joël. > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > <speedcuber@f...> wrote: > > Made my very first cubing video last weekend! My fiance, > Peter, > filmed > > me solving while on the London Eye. Fun! :) > > > > > <[1]http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye. > html> > > > > Jasmine > > [2]http://speedcuber.blogspot.com > > -- > > Jasmine Lee > > [3]http://www.geocities.com/jasmine_ellen > > > > -- > > [4]http://www.fastmail.fm - A no graphics, no pop-ups email > service > > SPONSORED LINKS > > [5]Jigsaw puzzle game [6]Free puzzle inlay games [7]Educational > game and puzzle > [8]Word puzzle game [9]Kid puzzle game [10]Puzzle games > ___________________________________________________________ > > YAHOO! GROUPS LINKS > > * Visit your group "[11]speedsolvingrubikscube" on the web. > > * To unsubscribe from this group, send an email to: > [12]speedsolvingrubikscube-unsubscribe@...m > > * Your use of Yahoo! Groups is subject to the [13]Yahoo! > Terms of Service. > ___________________________________________________________ > > References > > 1. http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html > 2. http://speedcuber.blogspot.com/ > 3. http://www.geocities.com/jasmine_ellen > 4. http://www.fastmail.fm/ > 5. > http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw > 6. > http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw > 7. > http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ > 8. > http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg > 9. > http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ > 10. > http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA > 11. http://groups.yahoo.com/group/speedsolvingrubikscube > 12. > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > 13. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - Access your email from home and the web
6778. Re: [Speed cubing group] Re: Other well known puzzle-game now in 3D :D
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 16:24:40 -0700

Wow, I was into stereo photography for a really long time. I've taken tons of stereo pictures. Sound like I'm going to have to take apart all my CD cases and try to draw a hologram or two! Thanks for the link. -Chris On 9/28/05, Stefan Pochmann <pochmann@...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. > ..> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > > <pochmann@g...> wrote: > > > You might also like hand-drawn real holograms (thanks again, Mike! > ): > > > http://www.amasci.com/amateur/holo1.html > > > > Ha! - I just posted about that and deleted it again -- was still > > catching up with this thread. :) > > > > Have you tried it, btw? I've done only a couple of very simple > ones... > > it takes ages and it's quite tricky to make smooth scratches. > > > > Mike > > No, at least not yet. I do have some acrylic plastic sheets I think > and also a compass, but just one for drawing, not scratching... > > Stefan > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
6779. [Speed cubing group] Re: Solving on the London Eye
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 23:36:52 -0000

Indeed that is a cool video. I will see you solve in person soon too since you'll be at DCD. :D ~ Bob -- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" <speedcuber@f...> wrote: > So I take it you'll be at the Dutch Cube Day too? :) I've booked my > plane ticket to The Netherlands, just need to book the hotel now! > > Speaking of booking things, which airport is best to fly to for Worlds? > Need to book some more plane tickets... > > Jasmine > http://speedcuber.blogspot.com > > > On Wed, 28 Sep 2005 22:30:02 -0000, "Joël van Noort" <joel_vn@y...> > said: > > > > Very cool Jasmine...! I never saw you solving a cube before.. > > :).. > > Well I guess it won't take too long now before I can see you > > doing it > > IRL ;). > > Bye! > > Joël. > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > <speedcuber@f...> wrote: > > > Made my very first cubing video last weekend! My fiance, > > Peter, > > filmed > > > me solving while on the London Eye. Fun! :) > > > > > > > > <[1]http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye. > > html> > > > > > > Jasmine > > > [2]http://speedcuber.blogspot.com > > > -- > > > Jasmine Lee > > > [3]http://www.geocities.com/jasmine_ellen > > > > > > -- > > > [4]http://www.fastmail.fm - A no graphics, no pop-ups email > > service > > > > SPONSORED LINKS > > > > [5]Jigsaw puzzle game [6]Free puzzle inlay games [7]Educational > > game and puzzle > > [8]Word puzzle game [9]Kid puzzle game [10]Puzzle games > > ___________________________________________________________ > > > > YAHOO! GROUPS LINKS > > > > * Visit your group "[11]speedsolvingrubikscube" on the web. > > > > * To unsubscribe from this group, send an email to: > > [12]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > * Your use of Yahoo! Groups is subject to the [13]Yahoo! > > Terms of Service. > > ___________________________________________________________ > > > > References > > > > 1. http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html > > 2. http://speedcuber.blogspot.com/ > > 3. http://www.geocities.com/jasmine_ellen > > 4. http://www.fastmail.fm/ > > 5. > > http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw > > 6. > > http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw > > 7. > > http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ > > 8. > > http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg > > 9. > > http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ > > 10. > > http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA > > 11. http://groups.yahoo.com/group/speedsolvingrubikscube > > 12. > > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > > 13. http://docs.yahoo.com/info/terms/ > > -- > http://www.fastmail.fm - Access your email from home and the web
6780. [Speed cubing group] Re: Solving on the London Eye
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 Sep 2005 23:40:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" <speedcuber@f...> wrote: > > So I take it you'll be at the Dutch Cube Day too? :) I've booked my > plane ticket to The Netherlands, just need to book the hotel now! You'll be there, too? Awesome! Wow, so many great cubers from many different countries will be there... it'll be a real big event :-) > Speaking of booking things, which airport is best to fly to for Worlds? Hmm, there's one in Orlando which might be the closest... but I haven't booked my flights yet. Cheers! Stefan
6781. World's Airport
From: "davehj999" <davej@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 08:53:31 -0000

Hi Jasmine Orlando is the best (closest) airport to the resort. From Europe the flights are frequent as it is such a big tourist destination. You might be able to get a package with a tour operator like Thomas Cook who can arrange the flight and Pop Century resort cheaper than doing it seperately. It is also sometimes much cheaper to fly from Manchester or Birmingham taking a bus or train from London to these airports. Don't forget that the discount on the rooms in Pop Century runs out next week, on the 4th, you have to tell them you are with the Rubik's Championship - contact info is on rubiks.com. Dave --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > <speedcuber@f...> wrote: > > > > So I take it you'll be at the Dutch Cube Day too? :) I've booked my > > plane ticket to The Netherlands, just need to book the hotel now! > > You'll be there, too? Awesome! Wow, so many great cubers from many > different countries will be there... it'll be a real big event :-) > > > Speaking of booking things, which airport is best to fly to for > Worlds? > > Hmm, there's one in Orlando which might be the closest... but I > haven't booked my flights yet. > > Cheers! > Stefan
6782. Re: Other well known puzzle-game now in 3D: Pong
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 10:36:59 -0000

Here's a Java applet that plays an autostereogram version of Pong: http://www.leweyg.com/download/SIRD/java/sponglet.html There's no score, and the flickering dots get to you after a while... never mind. Mike
6783. Re: [Speed cubing group] Solving on the London Eye
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 17:06:35 +0530

Great video Jasmine. Now i'll use this vid to lure my male friends to speedcubing :-) Im also going to take my vid in a few days time. Hunting for a camera rt now. Will post it here, then u can use it to get some more female cubers :-) Happy Cubing1 Sachin On 9/28/05, Jasmine Lee <speedcuber@fastmail.fm> wrote: > Made my very first cubing video last weekend! My fiance, Peter, filmed > me solving while on the London Eye. Fun! :) > > <http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html> > > Jasmine > http://speedcuber.blogspot.com > -- > Jasmine Lee > http://www.geocities.com/jasmine_ellen > / > -- > http://www.fastmail.fm - A no graphics, no pop-ups email service > > > > > > Yahoo! Groups Links > > > > > > >
6784. A Rubik Database ?
From: sgowal <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 12:06:42 -0000

Hello everyone, For those who don't know me yet, I'm from Switzerland and I'm quite new to speedcubing. I started cubing for nearly a month now and my times are improving by the day. When I started looking for algorithms on the web, one thing stroke me: Every cuber has his own website exposing his algorithms (or just explaining Fridich method), wouldn't it be easier for the cubing community to have a central database exposing everyone's algorithm (or method description) ? What do you think ? To this end, I started coding a simple structured database that can hold virtually any kind of method (with any number of steps). As soon as one has an account on that database, one can add his own algorithms and show them to anyone visiting the database. Currently the demo database I created (at http://membres.lycos.fr/grubik/), shows the different methods using ImageCube php script (from Lars Vandenbergh) and the RubikPlayer applet (from Werner Randelshofer). It also includes "Summary sheets". The current development branch also works for Revenge as well as standard Rubik cube. Inserting new cube configurations was made possible by taking part of Rubik Repair code (http://www.roobik.com from Rob Brown). But enough words, for those interested to try this new database, please login to http://membres.lycos.fr/grubik/ with login "demo" and password "demo". Do not hesitate to trash the database :-) ! I'm looking forward to your comments and possible improvements. Thanks, Sven
6785. Re: [Speed cubing group] Skewb sighting
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 18:19:34 +0530

Saw it last week in Dilbert's episode 12 of the second season. The one in which they have a virtual employee to take hold of an empty cubicle. Its when Wally packs up his stuff that he takes out his 3x3 . Its around 13 mins into the episode. Sachin. On 8/27/05, Marco Garbelini <garbelini@...m> wrote: > I just saw on Cartoon Network a Johnny Bravo episode where the "Cartoon > Makeover Team" (The Blue Falcon, Don Knights and Weird Al Yankovic) make him > use square pants and to that Johnny answers: > > Do I look like a Rubik's Cube? > > Cheers, > Marco > > PS1.:Johnny Bravo is ok.. Samurai Jack rules > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
6786. Re: [Speed cubing group] Solving on the London Eye
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 18:23:13 +0530

Just saw it again and noticed that the kid in the pink dress gets really interested in the cube when u start the pll. She even jumps or something when the cube is done. Looks like a cuber in the making. Sachin. On 9/29/05, Sachin Shirwalkar <sachinss@...> wrote: > Great video Jasmine. > > Now i'll use this vid to lure my male friends to speedcubing :-) > > Im also going to take my vid in a few days time. Hunting for a camera > rt now. Will post it here, then u can use it to get some more female > cubers :-) > > Happy Cubing1 > Sachin > > > On 9/28/05, Jasmine Lee <speedcuber@fastmail.fm> wrote: > > Made my very first cubing video last weekend! My fiance, Peter, filmed > > me solving while on the London Eye. Fun! :) > > > > <http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html> > > > > Jasmine > > http://speedcuber.blogspot.com > > -- > > Jasmine Lee > > http://www.geocities.com/jasmine_ellen > > / > > -- > > http://www.fastmail.fm - A no graphics, no pop-ups email service > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
6787. Re: Other well known puzzle-game now in 3D: Pong
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 13:02:59 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > Here's a Java applet that plays an autostereogram version of Pong: > > http://www.leweyg.com/download/SIRD/java/sponglet.html > > There's no score, and the flickering dots get to you after a while.. . > never mind. > > Mike That's fun, thanks :-). After a few attempts, my record is 35 hits. But I had to count myself, I don't think there really is a status bar. Or do you see one? Stefan
6788. Re: [Speed cubing group] Magic world of Walt Disney, Who is Gaétan?
From: Gaétan Guimond <rubiks99ca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 13:13:17 -0000

Hi David, Thx for your impression The triangle is perfect representave of 2x2x2 for me. Space corner center move accept full position 7! X 36 = 3 674 160. U=D' R=L' F=B' Axis changes only. The eighth corner isn't necessary and the opposite is the center move. He doesn't need a name or color, he is a joker:)) I prefer this system on java for the fewest move experience. The 3x3x3 and more is'nt same because it has edges and centers for exact position in space corner move only. I prefer my 2x2x2 and this system on java only for the good perception. Thx Stephan, my distraction :)) I put my explanation on file on this group now. Gaétan --- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@g...> wrote: > That's a nice puzzle. Thanks, Gaetan. > > On 9/27/05, Gaétan Guimond <rubiks99ca@y...> wrote: > > I invented a new play. The play will be more beautiful, the joker > > will be in the shape of circle :)) > > > > http://pages.videotron.com/toulou/gaetan/ > > > > For you maybe download java last version and go.... FUN > > > > http://www.java.com/en/download/installed.jsp > > > > Gaétan
6789. Re: Other well known puzzle-game now in 3D: Pong
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 13:48:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > I don't think there really is a status bar. > Or do you see one? I couldn't see one. There is also a SIRDS version of Quake 2 to download from there (not for me). While we're on the subject of auto-whatever-it-was, here's a picture book for the, uh... /niche/ market: http://www.amazon.co.uk/exec/obidos/ASIN/0722533810/qid% 3D1127999414/026-6378585-9818042 Mike
6790. Re: Other well known puzzle-game now in 3D: Pong
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 14:13:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > I don't think there really is a status bar. > > Or do you see one? > > I couldn't see one. There is also a SIRDS version of Quake 2 to > download from there (not for me). > > While we're on the subject of auto-whatever-it-was, here's a picture > book for the, uh... /niche/ market: > > http://www.amazon.co.uk/exec/obidos/ASIN/0722533810/qid% > 3D1127999414/026-6378585-9818042 > > Mike Hehe, 11 years ago I probably would've bought that book :-) And I found out the guy meant the status bar of *the browser*... with Opera I don't see it but with IE I do. Man, why didn't he just add it to the applet... Stefan
6791. Re: Other well known puzzle-game now in 3D: Pong
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 14:42:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Hehe, 11 years ago I probably would've bought that book :-) I didn't like to ask if you already had it. ;) The idea for a similar book had occurred to me -- but only as a joke -- when Magic Eye first appeared. It still might be worth getting this one for a laugh. > And I found out the guy meant the status bar of *the browser*... Ah, thanks. Never thought of looking there. Mike
6792. Re: yoyo-ing, fun to watch
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 14:43:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > http://video.google.com/videoplay?docid=8537531530575069384 I've not yet been able to watch it. It always says "Playback is currently not available". I tried many times since you posted the link. Am I doing something wrong? Stefan
6793. Re: Other well known puzzle-game now in 3D: Pong
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 15:59:56 -0000

Wow that game is really fun! heh heh man I love stereograms! I imagine it would look weird to be starting at a screen of white noise if someone can't see it lol. I'm actually trying to teach my roommate how to see them after showing him Stefan's tetris game. I'm up to 45 hits so far, it's hard to hit the ball when it gets near the back paddle (a little harder to see) but I guess it gets better with practice. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. > ..> wrote: > > Here's a Java applet that plays an autostereogram version of Pong: > > > > http://www.leweyg.com/download/SIRD/java/sponglet.html > > > > There's no score, and the flickering dots get to you after a while.. > . > > never mind. > > > > Mike > > That's fun, thanks :-). After a few attempts, my record is 35 hits. > But I had to count myself, I don't think there really is a status bar. > Or do you see one? > > Stefan
6794. 6E4C challenge (Re: 2*1x2x3 challenge)
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 16:01:31 -0000

My last challenge didn't have a huge success. Here's another one :-) With corners-first systems, you often keep 6 edges and 4 centers for the last step (UL/UR/UF/UB/DF/DB and U/D/F/B). I think I did a rather good average yesterday (U side not adjusted, 12 times, starting with the cube in hands, stopping on the table). -> 3.52s. Try to beat it :-P Gilles. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > Building 2 opposite 1x2x3 blocks (F2L minus 2 edges and middle- slice > centers) can be done in less than 25 moves on average (I'm talking > about real speedcubing of course). > I need about 8s on average (starting with hands flat on the table, > stopping by destroying the spacebar). > > Because I think I'll never be able to solve the F2L in less than 9s, I > feel that a good speedcuber could solve the 2 blocks in less than 8s. > > Feel free to try and tell me how fast/slow you think it could be. > > > Gilles.
6795. UWR!
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 16:41:40 -0000

I have been practising feetcubing for nine days. Here are the results: best time (3x3x3): 1 minute 24 seconds best avg of 10 (3x3x3): 1 minute 56.6 seconds
6796. video ideas
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 16:44:04 -0000

Video 1: Someone uses Timer with countdown Music: Europe's Final Countdown Video 2: Jean Pons solves the cube Music: Queen's Friends will be Friends
6797. Re: Other well known puzzle-game now in 3D: Pong
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 19:23:29 -0000

Hey Mike, yeah I just got up to 83 hits, but the ball starts to slowly speed up and in order to handle the faster speed the refresh rate on the static goes up. After a while it gets to be really hard to see the ball, as even the 3D part starts to look a little "staticy" and it's hard to make up the shapes as they move quickly. It's still a cool program, I'll just try to play at the lower levels :-) Chris --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > Here's a Java applet that plays an autostereogram version of Pong: > > http://www.leweyg.com/download/SIRD/java/sponglet.html > > There's no score, and the flickering dots get to you after a while... > never mind. > > Mike
6798. Intimidated Noob
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 20:19:03 -0000

So I got my first cube about 3 weeks ago. It took about two days using the included booklet to solve the cube, and then another two days or so before I could solve the cube unassisted. I stumbled upon the various cube sites and decided I should see how fast I could solve the cube. My current fastest is 1:42 using the "booklet" method, however all solves under 2 minutes are due to be able to skip steps. I average around 2:30. I knew going in that I would have to learn a new method, but wanted to at least familiarize myself with the cube first. I feel like I have done that and am ready to move on. I have been researching the various methods, specifically the Fridrich and the Petrus. After looking at various pages and times, I feel that the Fridrich method ultimately hold the most potential for speed. Would most people agree with me here? It seems that the "cubing community" as a whole agrees that learning the algorithms for the last layer is much easier than the F2L. Based on this I decided (at least for now) rely on my old method for solving the F2L and then apply the algorithms from the Fridrich method for the LL. However after taking a look at the LL algorithms on Jessica Fridrich's site, I am not so sure that I am capable of memorizing that many scenarios. Did anyone else become GREATLY OVERWHELMED when first trying to apply the Fridrich method? Is this a typical response? Is this a difficult enough tast that some should stick to the Petrus method due to the smaller amount of algorithms to memorize? Any feedback, tips, encouragement, monetary donations would be appreciated.... ok, so the donations aren't necessary, but you get the idea. -Carson-
6799. Re: Intimidated Noob
From: "Nathan Moreau" <nathan.m@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 20:34:28 -0000

For a fast method with a few algs, look at a corner first method http://www.rubikscuberecord.com http://rubikscube.info
6800. Re: [Speed cubing group] Intimidated Noob
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 17:53:02 -0300 (ART)

I disagree... I think it's better to work on your F2L. You can cut more time than just learning the LL. I already know all F2L and PLL, and half OLL. My times are around 30, so I'm not an expert, but I really think that you should learn to do fast F2L before the LL. You can use a 3 or 4 look LL at first, and later switch to 2 look (what I'm trying to do)... but, just my opinion, see what's better for you Pedro Carson Penticuff <penguin4sale@yahoo.com> escreveu: So I got my first cube about 3 weeks ago. It took about two days using the included booklet to solve the cube, and then another two days or so before I could solve the cube unassisted. I stumbled upon the various cube sites and decided I should see how fast I could solve the cube. My current fastest is 1:42 using the "booklet" method, however all solves under 2 minutes are due to be able to skip steps. I average around 2:30. I knew going in that I would have to learn a new method, but wanted to at least familiarize myself with the cube first. I feel like I have done that and am ready to move on. I have been researching the various methods, specifically the Fridrich and the Petrus. After looking at various pages and times, I feel that the Fridrich method ultimately hold the most potential for speed. Would most people agree with me here? It seems that the "cubing community" as a whole agrees that learning the algorithms for the last layer is much easier than the F2L. Based on this I decided (at least for now) rely on my old method for solving the F2L and then apply the algorithms from the Fridrich method for the LL. However after taking a look at the LL algorithms on Jessica Fridrich's site, I am not so sure that I am capable of memorizing that many scenarios. Did anyone else become GREATLY OVERWHELMED when first trying to apply the Fridrich method? Is this a typical response? Is this a difficult enough tast that some should stick to the Petrus method due to the smaller amount of algorithms to memorize? Any feedback, tips, encouragement, monetary donations would be appreciated.... ok, so the donations aren't necessary, but you get the idea. -Carson- --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6801. Re: Intimidated Noob
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 21:00:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> > > I have been researching the various methods, specifically the > Fridrich and the Petrus. After looking at various pages and times, I > feel that the Fridrich method ultimately hold the most potential for > speed. Would most people agree with me here? I don't think so. It's the most widely accessible method on the net, and therefor, has the most users. If other systems had as many people using them, they would possess as much potential. > > It seems that the "cubing community" as a whole agrees that learning > the algorithms for the last layer is much easier than the F2L. It's true. However, F2L is more important, most would agree. You can have a 1 second LL, but if you have a 25 second F2L, you'll never get sub 20. > Based > on this I decided (at least for now) rely on my old method for > solving the F2L and then apply the algorithms from the Fridrich > method for the LL. However after taking a look at the LL algorithms > on Jessica Fridrich's site, I am not so sure that I am capable of > memorizing that many scenarios. Chris Hardwick and others are memorizing hundreds and hundreds of algorithms for the ZB method. If you try, you can pretty much do anything. The trick is convincing yourself to stay motivated. > Did anyone else become GREATLY OVERWHELMED when first trying to > apply the Fridrich method? Is this a typical response? Is this a > difficult enough tast that some should stick to the Petrus method > due to the smaller amount of algorithms to memorize? I've still got 4 PLL algorithms to learn, and my OLL is two steps. I average 22.5 to 23 these days. You don't necessarily need to learn so many algorithms to do well, it just affords you greater odds. Not pausing during solves and executing what you know quickly is much more crucial. > Any feedback, tips, encouragement, monetary donations would be > appreciated.... ok, so the donations aren't necessary, but you get > the idea. Well, like everyone says, it's important to customize your method to you. You need to figure out what works the best with your hands, and what your brain can recognize. There are incredibly fast cubers out there with all sorts of methods, and the most successful are the ones who have optimized their methods for themselves. Don't just become a basic Fridrich clone. Look at a lot of algs, look at different approaches, look at different methods. Gilles Roux's method is extremely fast if you're good at slice moves. Lars Petrus' method is more efficient and better at taking advantage of blocks of pieces already together. Corners first methods like the Waterman method have tremendous potential, but very few users. Find what works for you. Good luck, and may the force be with you. > -Carson- -Mike Bennett
6802. Re: Intimidated Noob
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 21:22:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" > <penguin4sale@y...> > > > I have been researching the various methods, specifically the > > Fridrich and the Petrus. After looking at various pages and times, > I > > feel that the Fridrich method ultimately hold the most potential > for > > speed. Would most people agree with me here? > > I don't think so. It's the most widely accessible method on the > net, and therefor, has the most users. If other systems had as many > people using them, they would possess as much potential. I think ZB has the most "potential." If somebody could "master" ZB, (ie - execute all algs at full speed with minimum recognition), that should be faster than Fridrich.That is, to say that 4th pair + OLL + PLL does not have as much potential for speed as ZBF2L + ZBLL. > > It seems that the "cubing community" as a whole agrees that > learning > > the algorithms for the last layer is much easier than the F2L. > > It's true. However, F2L is more important, most would agree. You > can have a 1 second LL, but if you have a 25 second F2L, you'll > never get sub 20. > > > Based > > on this I decided (at least for now) rely on my old method for > > solving the F2L and then apply the algorithms from the Fridrich > > method for the LL. However after taking a look at the LL > algorithms > > on Jessica Fridrich's site, I am not so sure that I am capable of > > memorizing that many scenarios. I recommend first learning F2L, then PLL (with the 7 corner OLLs), and finally OLL. When switching from my original method (which I averaged ~37 seconds) to Fridrich, I switched from cross on top to cross on bottom, learned intuitive Fridrich F2L, learned all PLL, & learned the 7 OLLs for corners before taking ANY timings. Once you decide to make the switch, it is permanent. DO NOT USE YOUR OLD METHOD AT ALL. > > Did anyone else become GREATLY OVERWHELMED when first trying to > > apply the Fridrich method? Is this a typical response? Is this a > > difficult enough tast that some should stick to the Petrus method > > due to the smaller amount of algorithms to memorize? At first. The times went from 37 seconds to ~ 50-60 at first (even with so much learning and practice of it), but dropped below my old average before long. > > Any feedback, tips, encouragement, monetary donations would be > > appreciated.... ok, so the donations aren't necessary, but you get > > the idea. F2L is very important, but a fast LL can save you if your F2L sucks (like for me). I think F2L is more important, but like I said, I went straight to a Fridrich 3-look and know nothing about the speed of a 4-look. Learning algorithms gets very easy with practice. ~ Bob
6803. Re: Intimidated Noob
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 21:49:35 -0000

When you speak of cross on bottom or cross on top: Do you solve the cross on top and THEN move it to another position for the remainder of the solve, or do you actually solve the cross WHILE it is on the bottom?
6804. Re: [Speed cubing group] Re: Intimidated Noob
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 19:04:15 -0300 (ART)

Well, I think he's spoking about solve the cross while on bottom. It's easier to see the pieces you need for the F2L. Pedro Carson Penticuff <penguin4sale@...> escreveu: When you speak of cross on bottom or cross on top: Do you solve the cross on top and THEN move it to another position for the remainder of the solve, or do you actually solve the cross WHILE it is on the bottom? SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6805. [Speed cubing group] Re: Intimidated Noob
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 23:26:34 -0000

Don't think of me as an expert on any of this, but not long ago I was in your position asking everyone for advice, and the one thing that they all told me was solve the cross on the bottom, because you know that the bottom is white, or whatever you use for the cross, and you don't need to see it, and if you have cross on bottom then the LL(last layer) will be on top...and you won't have to turn the cube for recognition or anything else. I understand everything about the cube, but I just am not one of the greats like Macky, or Jean Pons, or Jon Morris, or Chris Hardwick, or Matt Walter(gotta love those Canadians) Craig --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > Well, I think he's spoking about solve the cross while on bottom. It's easier to see the pieces you need for the F2L. > > Pedro > > Carson Penticuff <penguin4sale@y...> escreveu: > When you speak of cross on bottom or cross on top: > > Do you solve the cross on top and THEN move it to another position for > the remainder of the solve, or do you actually solve the cross WHILE > it is on the bottom? > > > > > > > > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! > > [Non-text portions of this message have been removed]
6806. [Speed cubing group] Re: Intimidated Noob
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 23:40:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > I understand everything about the cube EVERYTHING? Very impressive. ~ Bob
6807. Re: Intimidated Noob
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 23:42:00 -0000

I solve the cross while it is on the bottom. It is also not uncommon for somebody to solve with cross on left (or right). Solving with the cross in front would be foolish and solving with the cross at back would probably be very awkward (mostly <F,R> I would imagine). Anybody ever tried cross at back? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > When you speak of cross on bottom or cross on top: > > Do you solve the cross on top and THEN move it to another position for > the remainder of the solve, or do you actually solve the cross WHILE > it is on the bottom?
6808. Re: Intimidated Noob
From: "zemalinou" <l_f_l_x@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 23:51:36 -0000

I must say that the cross on bottom isnt necessary to achieve good times, Jean and I don't systematically do our cross on bottom, but we end up cross with white on bottom, I think doing the 2-3 first edges of the cross on U layer allows better fingertricks, and putting the 4th edge with your LL on U allows you to have a good transition between cross and F2L(although most cubers consider that the cross is inclued in the F2L). I don't like to hear "learning" F2L because fast times are easier to obtain if you do it 100% intuitively...Learn how to separated pieces and connect pairs and a 12s F2L is really "easy". I advice everybody to use bernard helmstetter database to find your own algs, first it'll allow you choose the fastest you can do, then, trying many algs will force you to find new fingertricks and then being better. I think a perfect LL can be done in 4s with a perfect recognition system(like bob burton's one) and the F2L in 8s when mastered...Jessica was right..cube in 12s must be the real goal of every cubist. Keep cubing Sébastien
6809. 6E4C challenge (Re: 2*1x2x3 challenge)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 23:55:56 -0000

Is preinspection allowed? How do you scramble? Do you have scramble algorithms you could give us? Stefan --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > My last challenge didn't have a huge success. Here's another one :-) > > With corners-first systems, you often keep 6 edges and 4 centers for > the last step (UL/UR/UF/UB/DF/DB and U/D/F/B). > > I think I did a rather good average yesterday (U side not adjusted, > 12 times, starting with the cube in hands, stopping on the table). > -> 3.52s. > Try to beat it :-P > > Gilles. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > > > Building 2 opposite 1x2x3 blocks (F2L minus 2 edges and middle- > slice > > centers) can be done in less than 25 moves on average (I'm talking > > about real speedcubing of course). > > I need about 8s on average (starting with hands flat on the table, > > stopping by destroying the spacebar). > > > > Because I think I'll never be able to solve the F2L in less than > 9s, I > > feel that a good speedcuber could solve the 2 blocks in less than > 8s. > > > > Feel free to try and tell me how fast/slow you think it could be. > > > > > > Gilles.
6810. 6E4C challenge (Re: 2*1x2x3 challenge)
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 00:29:28 -0000

I'm pretty sure it is the same as a regular solve, but like the record for fastest F2L this is fastest 2*1x2x3 (start to Roux method) Craig --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Is preinspection allowed? > How do you scramble? > Do you have scramble algorithms you could give us? > > Stefan > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > > > My last challenge didn't have a huge success. Here's another one :-) > > > > With corners-first systems, you often keep 6 edges and 4 centers for > > the last step (UL/UR/UF/UB/DF/DB and U/D/F/B). > > > > I think I did a rather good average yesterday (U side not adjusted, > > 12 times, starting with the cube in hands, stopping on the table). > > -> 3.52s. > > Try to beat it :-P > > > > Gilles. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > <grrroux@f...> wrote: > > > > > > Building 2 opposite 1x2x3 blocks (F2L minus 2 edges and middle- > > slice > > > centers) can be done in less than 25 moves on average (I'm talking > > > about real speedcubing of course). > > > I need about 8s on average (starting with hands flat on the table, > > > stopping by destroying the spacebar). > > > > > > Because I think I'll never be able to solve the F2L in less than > > 9s, I > > > feel that a good speedcuber could solve the 2 blocks in less than > > 8s. > > > > > > Feel free to try and tell me how fast/slow you think it could be. > > > > > > > > > Gilles.
6811. 6E4C challenge (Re: 2*1x2x3 challenge)
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 00:41:16 -0000

Preinspection would be perhaps one or two seconds, because for a real solve you would have some idea of how the last 6 edges+4 centers would be. When I solve the Roux way, I always orient the M slice so that white or yellow is on top. You scramble using M (M', M2) and U (U', U2) Hope this helps. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Is preinspection allowed? > How do you scramble? > Do you have scramble algorithms you could give us? > > Stefan > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > > > My last challenge didn't have a huge success. Here's another one :-) > > > > With corners-first systems, you often keep 6 edges and 4 centers for > > the last step (UL/UR/UF/UB/DF/DB and U/D/F/B). > > > > I think I did a rather good average yesterday (U side not adjusted, > > 12 times, starting with the cube in hands, stopping on the table). > > -> 3.52s. > > Try to beat it :-P > > > > Gilles. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > <grrroux@f...> wrote: > > > > > > Building 2 opposite 1x2x3 blocks (F2L minus 2 edges and middle- > > slice > > > centers) can be done in less than 25 moves on average (I'm talking > > > about real speedcubing of course). > > > I need about 8s on average (starting with hands flat on the table, > > > stopping by destroying the spacebar). > > > > > > Because I think I'll never be able to solve the F2L in less than > > 9s, I > > > feel that a good speedcuber could solve the 2 blocks in less than > > 8s. > > > > > > Feel free to try and tell me how fast/slow you think it could be. > > > > > > > > > Gilles.
6812. Re: [Speed cubing group] Re: Intimidated Noob
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 17:59:26 -0700

I usually solve my cross while it is in front... but for my F2L, I solve with the cross on either left or bottom. Am I foolish? Leyan Bob Burton wrote: > I solve the cross while it is on the bottom. It is also not uncommon > for somebody to solve with cross on left (or right). Solving with the > cross in front would be foolish and solving with the cross at back > would probably be very awkward (mostly <F,R> I would imagine). > Anybody ever tried cross at back? > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" > <penguin4sale@y...> wrote: > >>When you speak of cross on bottom or cross on top: >> >>Do you solve the cross on top and THEN move it to another position for >>the remainder of the solve, or do you actually solve the cross WHILE >>it is on the bottom? > > > > > > > > > Yahoo! Groups Links > > > > > > >
6813. square 1 cases
From: "Ben King" <grsbmd@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 01:10:33 -0000

I'm thinking about eventually combining what would be steps 2 and 3 of Lars Vandenberg's solution into one step. It doesn't seem like there would be that many algorithms, but I'm not very good at cubic math. So I was just wondering if there was anyone out there who knew how many cases there would be. -Ben.
6814. Re: Intimidated Noob
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 02:06:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "zemalinou" <l_f_l_x@h...> wrote: > I advice everybody to use bernard helmstetter database to find your > own algsing..... > > Sébastien I don't entirely agree. Though I am incredibly grateful to Bernard Helmstetter for the immense amount of work he has done in generating all the algs necessary for a 1 look LL, the algs of his that I have seen so far aren't always the best. I work with the Helmstetter algs for ZBLL every day, and maybe the ones for OLL and PLL are different, but the ones for ZBLL are usually fast but not as fast as the ones I find with ACube. http://software.rubikscube.info/ I would recommend using Bernard Helmstetter's algs only in conjunction with ACube. Bernard's algs can show you which face combinations [R,U,L], [R,U,F,L], [F,U,B], [R,U,F], [L,U,F], [R,U,L,D] etc. are the most promising by looking at the best algs on his list. Still, I find quite often that the best alg on his list is not the fasest alg, though they are often in the same face grouping. Bernard seems to have included the optimal alg, a few slightly non-optimal algs, and lots of algs in the [R,U,L] or [R,U,L,D]. Usually the fastest alg for me is among the slightly non-optimal group. However, Bernard usually only lists a few when ACube finds 10-50 depending on the case. Anyway, I do agree with looking at the Helmstetter algs, ONLY if you also search for algs for that case using ACube. Bernard's list is an EXCELLENT *starting point*, but don't stop there. This is just from my personal experience, but again I do work with the Helmstetter algs every day. Chris
6815. 6E4C challenge (Re: 2*1x2x3 challenge)
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 02:44:12 -0000

Giving myself about 1 second of preinspection, but no restrictions on the M slice centers (though I always make sure to have either white or yellow oriented when I actually solve) I got an average of 5.68s. I average about 23 seconds, mixing in a few Roux method solves each average, when the start looks good. I've been learning COLL for my normal solves, but still need to learn around 17 of the cases. I'd like to have those finished and learn some of the special cases for the orientation, even though I know the 1x2x3 blocks are where I lose most of my time. I use your orientation method on my 4x4, so improving my Roux solves seems like a good idea in my quest for lower times. I can't wait to see more people post about this. I'm going to find an average time and move count for my 1x2x3 blocks in a bit. Happy cubing. -Mike Bennett > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > <grrroux@f...> wrote: > > > > > > My last challenge didn't have a huge success. Here's another one :-) > > > > > > With corners-first systems, you often keep 6 edges and 4 centers for > > > the last step (UL/UR/UF/UB/DF/DB and U/D/F/B). > > > > > > I think I did a rather good average yesterday (U side not adjusted, > > > 12 times, starting with the cube in hands, stopping on the table). > > > -> 3.52s. > > > Try to beat it :-P > > > > > > Gilles. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > > <grrroux@f...> wrote: > > > > > > > > Building 2 opposite 1x2x3 blocks (F2L minus 2 edges and middle- > > > slice > > > > centers) can be done in less than 25 moves on average (I'm talking > > > > about real speedcubing of course). > > > > I need about 8s on average (starting with hands flat on the table, > > > > stopping by destroying the spacebar). > > > > > > > > Because I think I'll never be able to solve the F2L in less than > > > 9s, I > > > > feel that a good speedcuber could solve the 2 blocks in less than > > > 8s. > > > > > > > > Feel free to try and tell me how fast/slow you think it could be. > > > > > > > > > > > > Gilles.
6816. Re: [Speed cubing group] Re: Intimidated Noob
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 Sep 2005 22:34:26 -0500

1 second LL?? man, i REALLY want to see that On 9/29/05, cmhardw <no_reply@yahoogroups.com> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "zemalinou" > <l_f_l_x@h...> wrote: > > > I advice everybody to use bernard helmstetter database to find your > > own algsing..... > > > > Sébastien > > I don't entirely agree. Though I am incredibly grateful to Bernard > Helmstetter for the immense amount of work he has done in generating > all the algs necessary for a 1 look LL, the algs of his that I have > seen so far aren't always the best. > > I work with the Helmstetter algs for ZBLL every day, and maybe the > ones for OLL and PLL are different, but the ones for ZBLL are usually > fast but not as fast as the ones I find with ACube. > http://software.rubikscube.info/ > > I would recommend using Bernard Helmstetter's algs only in conjunction > with ACube. Bernard's algs can show you which face combinations > [R,U,L], [R,U,F,L], [F,U,B], [R,U,F], [L,U,F], [R,U,L,D] etc. are the > most promising by looking at the best algs on his list. > > Still, I find quite often that the best alg on his list is not the > fasest alg, though they are often in the same face grouping. Bernard > seems to have included the optimal alg, a few slightly non-optimal > algs, and lots of algs in the [R,U,L] or [R,U,L,D]. Usually the > fastest alg for me is among the slightly non-optimal group. However, > Bernard usually only lists a few when ACube finds 10-50 depending on > the case. > > Anyway, I do agree with looking at the Helmstetter algs, ONLY if you > also search for algs for that case using ACube. Bernard's list is an > EXCELLENT *starting point*, but don't stop there. > > This is just from my personal experience, but again I do work with the > Helmstetter algs every day. > > Chris > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6817. [Speed cubing group] Re: Intimidated Noob
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 03:40:27 -0000

What I meant was finishing the cross with it in the front and keeping it there for the F2L. THAT is the foolish part. :) Keeping it in the front while you solve the cross is totally different. Actually, I think it is somewhat irrelevent where the cross is while it is being solved, as long as it ends up being where you need it to complete the F2L. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> wrote: > I usually solve my cross while it is in front... but for my F2L, I solve > with the cross on either left or bottom. Am I foolish? > > Leyan > > > Bob Burton wrote: > > I solve the cross while it is on the bottom. It is also not uncommon > > for somebody to solve with cross on left (or right). Solving with the > > cross in front would be foolish and solving with the cross at back > > would probably be very awkward (mostly <F,R> I would imagine). > > Anybody ever tried cross at back? > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" > > <penguin4sale@y...> wrote: > > > >>When you speak of cross on bottom or cross on top: > >> > >>Do you solve the cross on top and THEN move it to another position for > >>the remainder of the solve, or do you actually solve the cross WHILE > >>it is on the bottom? > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6818. ZB journal
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 04:54:53 -0000

Hey everyone, After a long hiatus I've started updating in my journal again. I stopped because my routine for learning ZBLL was so repetitive that I didn't really have anything to say. I have started writing in it again though in case anyone who was interested in reading stopped reading. http://www.speedcubing.com/chris/myzb.html Chris
6819. Roommate for Taka at WC05
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 06:03:11 -0000

Hi everyone, Japanese cuber Takahito Domon (better known simply as Taka in certain circles) is looking for someone to share a hotel room with at WC05. He's 22 years old and has a pb average of 14.78 sec (from his website: http://dosanko-cubist.hp.infoseek.co.jp). I know he's been to Australia for a summer and so speaks English (can't really say how much, but he writes casual English very well). I would have wanted to room with him, but as I won't be going alone, I'm dropping a note here. If anyone's interested, please e-mail me personally and I'll forward the message to him. Thanks so much, Macky
6820. Re: [Speed cubing group] LL scrambler
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 09:45:57 +0200

Wow this is really great.. Well, you have done all this work so I think you should be the one that makes the interface for the final-user. If you do that, I'll just stop my basic and incomplete LL-Scrambler and delete it. Tell me what you want to do ;-) 2005/9/28, David Barr <david20708@...>: > I now have close to optimal scrambles (probably within .75 turns in FTM): > > http://puzzlingaddiction.com/Cube/ll-scramble.zip > http://puzzlingaddiction.com/Cube/zb-scramble.zip > > These files are from BH's 1212 optimal algorithms that I've expanded > to put back duplicates that occur because of mirroring, rotation and > inversion. > > I'm thinking about implementing Chris's suggestion to allow selection > of COLL case.
6821. Re: [Speed cubing group] Magic world of Walt Disney, Who is Gaétan?
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 09:51:17 +0200

Sorry Gaétan, I haven't been able to take a closer look at your puzzle. I'll do that this weekend ;-) Gilles. 2005/9/29, Gaétan Guimond <rubiks99ca@...>: > Hi David, > > Thx for your impression > > The triangle is perfect representave of 2x2x2 for me. Space corner > center move accept full position 7! X 36 = 3 674 160. U=D' R=L' > F=B' Axis changes only. The eighth corner isn't necessary and the > opposite is the center move. He doesn't need a name or color, he is > a joker:)) I prefer this system on java for the fewest move > experience. The 3x3x3 and more is'nt same because it has edges and > centers for exact position in space corner move only. > I prefer my 2x2x2 and this system on java only for the good > perception. > > Thx Stephan, my distraction :)) I put my explanation on file on > this group now. > > Gaétan > > > > --- In speedsolvingrubikscube@yahoogroups.com, David Barr > <david20708@g...> wrote: > > That's a nice puzzle. Thanks, Gaetan. > > > > On 9/27/05, Gaétan Guimond <rubiks99ca@y...> wrote: > > > I invented a new play. The play will be more beautiful, the > joker > > > will be in the shape of circle :)) > > > > > > http://pages.videotron.com/toulou/gaetan/ > > > > > > For you maybe download java last version and go.... FUN > > > > > > http://www.java.com/en/download/installed.jsp > > > > > > Gaétan > > > > > > > > Yahoo! Groups Links > > > > > > >
6822. Re: [Speed cubing group] Roommate for Taka at WC05
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 30 Sep 2005 05:53:58 -0400

I am interested in rooming with him. I am plannig on arriving on Friday and Leaving On Monday. If that is good for him let me know. ----- Original Message ----- From: mackymakisumi To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 30, 2005 2:03 AM Subject: [Speed cubing group] Roommate for Taka at WC05 Hi everyone, Japanese cuber Takahito Domon (better known simply as Taka in certain circles) is looking for someone to share a hotel room with at WC05. He's 22 years old and has a pb average of 14.78 sec (from his website: http://dosanko-cubist.hp.infoseek.co.jp). I know he's been to Australia for a summer and so speaks English (can't really say how much, but he writes casual English very well). I would have wanted to room with him, but as I won't be going alone, I'm dropping a note here. If anyone's interested, please e-mail me personally and I'll forward the message to him. Thanks so much, Macky SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6823. Re: 6E4C challenge (Re: 2*1x2x3 challenge)
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 10:35:41 -0000

Good questions... --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Is preinspection allowed? Yes. Cheating? Not really, because most of the time, a start based on orientations is anticipated. > How do you scramble? About 40 U/M "random" moves. Computer generated scrambles would be better. > Do you have scramble algorithms you could give us? No :-) > > Stefan > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > > > My last challenge didn't have a huge success. Here's another one :-) > > > > With corners-first systems, you often keep 6 edges and 4 centers for > > the last step (UL/UR/UF/UB/DF/DB and U/D/F/B). > > > > I think I did a rather good average yesterday (U side not adjusted, > > 12 times, starting with the cube in hands, stopping on the table). > > -> 3.52s. > > Try to beat it :-P > > > > Gilles. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > <grrroux@f...> wrote: > > > > > > Building 2 opposite 1x2x3 blocks (F2L minus 2 edges and middle- > > slice > > > centers) can be done in less than 25 moves on average (I'm talking > > > about real speedcubing of course). > > > I need about 8s on average (starting with hands flat on the table, > > > stopping by destroying the spacebar). > > > > > > Because I think I'll never be able to solve the F2L in less than > > 9s, I > > > feel that a good speedcuber could solve the 2 blocks in less than > > 8s. > > > > > > Feel free to try and tell me how fast/slow you think it could be. > > > > > > > > > Gilles.
6824. Re: [Speed cubing group] Roommate for Taka at WC05
From: takahito_domon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 13:11:34 -0000

Hi everyone, I am Japanese cuber, Taka. Thanks a lot for your message, Macky and Peter! I think I can communicate by using English, so the language is not the big problem. But I really don't what the room sharing is, but you know, it sounds really enjoyable. So, I am looking forward to doing it! Well, my flight is on 2nd 19:20(JSTM) via Chicago, and then Orlando. Arriving at 22:40 in Orland on 2nd. Well, I will check here sometime, so please post here. See ya! taka --- In speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright" <pdouthwright0513@r...> wrote: > I am interested in rooming with him. I am plannig on arriving on Friday and Leaving On Monday. If that is good for him let me know. > ----- Original Message ----- > From: mackymakisumi > To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday, September 30, 2005 2:03 AM > Subject: [Speed cubing group] Roommate for Taka at WC05 > > > Hi everyone, > > Japanese cuber Takahito Domon (better known simply as Taka in certain > circles) is looking for someone to share a hotel room with at WC05. > He's 22 years old and has a pb average of 14.78 sec (from his website: > http://dosanko-cubist.hp.infoseek.co.jp). I know he's been to Australia > for a summer and so speaks English (can't really say how much, but he > writes casual English very well). I would have wanted to room with him, > but as I won't be going alone, I'm dropping a note here. > > If anyone's interested, please e-mail me personally and I'll forward > the message to him. > > Thanks so much, > Macky > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > > -------------------------------------------------------------------- ---------- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > -------------------------------------------------------------------- ---------- > > > > > [Non-text portions of this message have been removed]
6825. Re: [Speed cubing group] UWR!
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 19:07:43 +0530

Thats really fast ! I tried my first attempt yesterday and took 15 mins 41 seconds. I would love to see a video of this. Sachin. On 9/29/05, mahtianssi <mahtianssi@...> wrote: > I have been practising feetcubing for nine days. > Here are the results: > > best time (3x3x3): 1 minute 24 seconds > best avg of 10 (3x3x3): 1 minute 56.6 seconds > > > > > > > Yahoo! Groups Links > > > > > > >
6826. 3 bys for 2bys
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 15:07:03 -0000

Hi Tyson and Ron, Do the rules allow a 3x3x3 with only corner stickers to be used as a 2x2x2 in competition? TIA, David J
6827. Re: [Speed cubing group] 3 bys for 2bys
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 30 Sep 2005 17:45:17 +0200

Hi Dave, No, only the normal puzzles (including normal variations) are allowed. Thanks, Ron ----- Original Message ----- From: d_j_salvia To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 30, 2005 5:07 PM Subject: [Speed cubing group] 3 bys for 2bys Hi Tyson and Ron, Do the rules allow a 3x3x3 with only corner stickers to be used as a 2x2x2 in competition? TIA, David J ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6828. Re: Selling stuff at WC2005
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 19:24:47 -0000

Hey Craig, I'll be coming and I'm planning on bringing stuf for sale. I'll have stickers, parts, T-shirts, and maybe some puzzles as well. Chris www.cubesmith.com
6829. Re: [Speed cubing group] Re: Selling stuff at WC2005
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 22:31:15 +0200

So if you break one of your cube, you can do a pit stop to repair the broken pieces or change anything on your cube. :p 2005/9/30, jello33 <chris@cubesmith.com>: > Hey Craig, > > I'll be coming and I'm planning on bringing stuf for sale. I'll have > stickers, parts, T-shirts, and maybe some puzzles as well. > > Chris > www.cubesmith.com > > > > > > > > > Yahoo! Groups Links > > > > > > > >
6830. Re: [Speed cubing group] Re: Selling stuff at WC2005
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 15:15:13 -0700

I was thinking about selling strangepuzzle.com <http://strangepuzzle.com>shirts for $5. It would help pay for the webspace. -Chris On 9/30/05, Gilles van den Peereboom <gillesvdp@...> wrote: > > So if you break one of your cube, you can do a pit stop to repair the > broken pieces or change anything on your cube. :p > > 2005/9/30, jello33 <chris@...>: > > Hey Craig, > > > > I'll be coming and I'm planning on bringing stuf for sale. I'll have > > stickers, parts, T-shirts, and maybe some puzzles as well. > > > > Chris > > www.cubesmith.com <http://www.cubesmith.com> > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
6831. [Speed cubing group] Re: Selling stuff at WC2005
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 23:20:53 -0000

I'd buy one. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > I was thinking about selling strangepuzzle.com > <http://strangepuzzle.com>shirts for $5. It would help pay for the > webspace. > > -Chris > > On 9/30/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > > > So if you break one of your cube, you can do a pit stop to repair the > > broken pieces or change anything on your cube. :p > > > > 2005/9/30, jello33 <chris@c...>: > > > Hey Craig, > > > > > > I'll be coming and I'm planning on bringing stuf for sale. I'll have > > > stickers, parts, T-shirts, and maybe some puzzles as well. > > > > > > Chris > > > www.cubesmith.com <http://www.cubesmith.com> > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
6832. Re: Selling stuff at WC2005
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 23:21:16 -0000

You sell T-shirts? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> wrote: > Hey Craig, > > I'll be coming and I'm planning on bringing stuf for sale. I'll have > stickers, parts, T-shirts, and maybe some puzzles as well. > > Chris > www.cubesmith.com
6833. Re: [Speed cubing group] 3 bys for 2bys
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 23:48:38 -0000

Hi Ron, Can that rule be changed, or reinterpreted for this? I've spent a lot of money on 2x2x2s and they are all terrible. I'd love to enter 2x2x2 competitions with half a chance. TIA, David J --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > Hi Dave, > > No, only the normal puzzles (including normal variations) are allowed. > > Thanks, > > Ron > ----- Original Message ----- > From: d_j_salvia > To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday, September 30, 2005 5:07 PM > Subject: [Speed cubing group] 3 bys for 2bys > > > Hi Tyson and Ron, > > Do the rules allow a 3x3x3 with only corner stickers to be used as > a 2x2x2 in competition? > > TIA, > > David J
6834. Re: [Speed cubing group] Re: Selling stuff at WC2005
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 Sep 2005 19:19:27 -0500

i would buy one as well. GO CUBE SHIRTS! On 9/30/05, Bob Burton <bob@cubewhiz.com> wrote: > You sell T-shirts? > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> > wrote: > > Hey Craig, > > > > I'll be coming and I'm planning on bringing stuf for sale. I'll have > > stickers, parts, T-shirts, and maybe some puzzles as well. > > > > Chris > > www.cubesmith.com > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
6835. [Speed cubing group] Re: Selling stuff at WC2005
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 02:28:51 -0000

I was more referring to puzzles...I assume that Ton will be selling some stuff...but I just want to be able to buy a square-1 and pyraminx at least... Craig --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > i would buy one as well. GO CUBE SHIRTS! > > On 9/30/05, Bob Burton <bob@c...> wrote: > > You sell T-shirts? > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> > > wrote: > > > Hey Craig, > > > > > > I'll be coming and I'm planning on bringing stuf for sale. I'll have > > > stickers, parts, T-shirts, and maybe some puzzles as well. > > > > > > Chris > > > www.cubesmith.com > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid
6836. Re: Selling stuff at WC2005
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 06:32:31 -0000

I don't have them made up yet but I will have them before florida. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > You sell T-shirts? > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> > wrote: > > Hey Craig, > > > > I'll be coming and I'm planning on bringing stuf for sale. I'll have > > stickers, parts, T-shirts, and maybe some puzzles as well. > > > > Chris > > www.cubesmith.com
6837. Re: [Speed cubing group] Re: Selling stuff at WC2005
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 1 Oct 2005 09:13:57 +0200

Me too, but depending on what's on the shirt :p 2005/10/1, Bob Burton <bob@...>: > I'd buy one. > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > <huntca@g...> wrote: > > I was thinking about selling strangepuzzle.com > > <http://strangepuzzle.com>shirts for $5. It would help pay for the > > webspace. > > > > -Chris
6838. What if?
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 08:40:15 -0000

I was thinking, what if speedcubing was as popular worldwide as soccer or basketball and there was an official tournament every week in a different major city, how fast do you think the world 3x record would be? My guess is about 8 seconds, of course using WCA rules. I figured there's about 1,000 speedcubers worldwide, but what if it were tens of thousands or more? Speedcubing really is unique, it isn't a team sport and it isn't one vs. one like chess. The only other competition that's even close is cupstacking but even that isn't the same because you just do the same repetitive thing stacking cups, but there's 43 quintillion cases when cubing, more than you can accomplish in a lifetime. How many of those cases are lucky? Not to mention different lucky for different methods. I'm curious what other speeedcubers think. -mike grimsley
6839. Re: [Speed cubing group] What if?
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 1 Oct 2005 14:14:57 +0530

The world record would surely be better. Coz more ppl means more competition and more research would go into different strategies. also we would see better cubes being made and being easily avaible. Also we cubers could start earning some money too :) Sachin. On 10/1/05, skeneegee <skeneegee@hotmail.com> wrote: > I was thinking, what if speedcubing was as popular worldwide as soccer > or basketball and there was an official tournament every week in a > different major city, how fast do you think the world 3x record would > be? My guess is about 8 seconds, of course using WCA rules. I figured > there's about 1,000 speedcubers worldwide, but what if it were tens of > thousands or more? > > Speedcubing really is unique, it isn't a team sport and it isn't one > vs. one like chess. The only other competition that's even close is > cupstacking but even that isn't the same because you just do the same > repetitive thing stacking cups, but there's 43 quintillion cases when > cubing, more than you can accomplish in a lifetime. How many of those > cases are lucky? Not to mention different lucky for different methods. > > I'm curious what other speeedcubers think. > > -mike grimsley > > > > > > > > Yahoo! Groups Links > > > > > > >
6840. Re: [Speed cubing group] 3 bys for 2bys
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 08:59:09 -0000

David, First off, you are one of my most highly respected twistypuzzlers, but c'mon. We all know solving corners of a 3x is the same as solving a 2x, on paper. But the fact of the matter is, it is a 2x competition. The inherent crappiness of the Rubik's 2x is all part of the challenge. I personally feel the same way you do, but don't you think solving 3x corners defeats the whole purpose of a 2x competition? You can use (superior) eastsheen 2x's in regular WCA tournaments which is pretty much just a corners only 3x but since seven towns is dishing out the prize money for the worlds, there's no way you can debate that. I bet you could tear it up on a Rubik's 2x if you tried hard enough. ;) good luck - mike grimsley --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Ron, > > Can that rule be changed, or reinterpreted for this? I've spent a lot > of money on 2x2x2s and they are all terrible. > > I'd love to enter 2x2x2 competitions with half a chance. > > TIA, > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <ron@s...> wrote: > > Hi Dave, > > > > No, only the normal puzzles (including normal variations) are allowed. > > > > Thanks, > > > > Ron > > ----- Original Message ----- > > From: d_j_salvia > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Friday, September 30, 2005 5:07 PM > > Subject: [Speed cubing group] 3 bys for 2bys > > > > > > Hi Tyson and Ron, > > > > Do the rules allow a 3x3x3 with only corner stickers to be used as > > a 2x2x2 in competition? > > > > TIA, > > > > David J
6841. Re: What if?
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 13:09:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "skeneegee" <skeneegee@h...> wrote: > Speedcubing really is unique, it isn't a team sport and it isn't one > vs. one like chess. As has been said before, there is a difference between cubing and other sports (among which I include cupstacking): if we wait long enough, the world records in cubing will be 100% lucky cases. Whereas in other speed sports, if we wait long enough, the world records will all be held by undiscovered drugs users. Mike
6842. [Speed cubing group] Re: Selling stuff at WC2005
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 15:52:39 -0000

I'm such a T-shirt fiend - I'll buy one of everything :P --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > I'd buy one. > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > <huntca@g...> wrote: > > I was thinking about selling strangepuzzle.com > > <http://strangepuzzle.com>shirts for $5. It would help pay for the > > webspace. > > > > -Chris
6843. Cubeez
From: "Jasmine" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 18:22:10 -0000

I was looking at the TV Guide and saw a show called 'Cubeez'. With a name like that I obviously had to look it up (http://www.cubeez.co.uk/). >From a quick look at the site, Cubeez appears to be an educational show for little kids. The main characters are the 'Cubeez' who are little coloured cubes. Cute. And no, I haven't yet watched the show! Jasmine http://speedcuber.blogspot.com
6844. New Record!!!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 18:41:25 -0000

I was taking an average of 50 and my rolling average was ~18,8. Then suddenly I did an almost perfect solve (I say almost because some of you guys can do sub-11). I lowered my record from 14,47 to 13,14!!! :-D I'm so happy right now, beacause I did it with my bad cube which need to retire. I just bough a DIY cube and it seems to have lots of potential. If I get a perfect solve with the cube I think I can hit a sub-12 time. /Gunnar
6845. My quarterturn only FMC#99 solution!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 22:27:57 -0000

Hi everyone! I have to tell about this very cool achievement. As many of you know Dan Harris is running a weekly fewest moves competition hosted at http://www.cubestation.co.uk For FMC#99 the scramble was : D2 B' F U' L (R' D U2 B2 U2 )*3 D2 F2 L F' (B D' R2 D B' )*3 U L' B D2 R' My solution started like this : U' L' D B D B L' F' B L B D F.R This leaves 5 corners to be solved. I fix this with 2 corner 3-cycle insertions like this : first insert F' U' B U F:U' B' U at the dot and then a rather long D R B' L B R' B' L' B D' at the colon to make sure to use only quarterturns all the way :D So the final solution is then : U' L' D B D B L' F' B L B D U' B U F D R B' L B R' B' L' B D' U' B' U R It was very fun to have achieved this. My submitted best solution was 3 moves shorter (and used some half turns ... lol). Cheers! -Per
6846. Re: New Record!!!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 22:40:52 -0000

Hi Gunnar! Damn u ... lol ... beating my best unlucky 13.20 Well done :-) You are progressing well on all cubes at the moment. So hard working for Orlando ;-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > I was taking an average of 50 and my rolling average was ~18,8. Then > suddenly I did an almost perfect solve (I say almost because some of > you guys can do sub-11). I lowered my record from 14,47 to 13,14!!! > :-D > > I'm so happy right now, beacause I did it with my bad cube which need > to retire. I just bough a DIY cube and it seems to have lots of > potential. If I get a perfect solve with the cube I think I can hit a > sub-12 time. > > /Gunnar
6847. Re: Cubeez
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 22:44:30 -0000

Umm ... The Cubeez. Seems like another contender for the most annoying kids tv-series ever ... hehe ... In strong competition with amongst others Teletubbies and the Tweenies. Yes i know i'm not amongst the targeted audience though ... lol ... -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine" <speedcuber@f...> wrote: > I was looking at the TV Guide and saw a show called 'Cubeez'. With a > name like that I obviously had to look it up (http://www.cubeez.co.uk/). > > From a quick look at the site, Cubeez appears to be an educational > show for little kids. The main characters are the 'Cubeez' who are > little coloured cubes. Cute. > > And no, I haven't yet watched the show! > > Jasmine > http://speedcuber.blogspot.com
6848. Re: New Record!!!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Oct 2005 22:50:51 -0000

Unfortunatly, I'm not going to Orlando. :-( But I assume that there will be a german or dutch competingen next spring and a european championship. It's so much fun competing and I wan't to meet all of you guys again, that I met at the German cube day. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hi Gunnar! > > Damn u ... lol ... beating my best unlucky 13.20 Well done :-) You are > progressing well on all cubes at the moment. So hard working for > Orlando ;-) > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > <gunkr520@s...> wrote: > > I was taking an average of 50 and my rolling average was ~18,8. Then > > suddenly I did an almost perfect solve (I say almost because some of > > you guys can do sub-11). I lowered my record from 14,47 to 13,14!!! > > :-D > > > > I'm so happy right now, beacause I did it with my bad cube which > need > > to retire. I just bough a DIY cube and it seems to have lots of > > potential. If I get a perfect solve with the cube I think I can hit > a > > sub-12 time. > > > > /Gunnar
6849. [Speed cubing group] Re: Selling stuff at WC2005
From: "Chris Parlette" <mdcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Oct 2005 01:13:42 -0000

Yeah, I'd definitly buy any shirts that were for sale at Orlando. I'd love to promote cubesmith and strangepuzzle. Maybe the guys from speedcubing.com could design a shirt also? I understand if you can't, since you guys already put a lot of time into the stuff you do, and we're all very grateful. I'm just saying, if you had one, I'd buy that too. -Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> wrote: > I'm such a T-shirt fiend - I'll buy one of everything :P > > --barefoot Chris > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > I'd buy one. > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > <huntca@g...> wrote: > > > I was thinking about selling strangepuzzle.com > > > <http://strangepuzzle.com>shirts for $5. It would help pay for the > > > webspace. > > > > > > -Chris
6850. Re: [Speed cubing group] Re: Selling stuff at WC2005
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Oct 2005 09:17:27 -0500

now that you mention designing shirts... what if other people designed the shirts and submitted the designs here? could be kinda like a competition (you know, since all of us love that kind of stuff) what do you guys think? On 10/1/05, Chris Parlette <mdcube@...> wrote: > Yeah, I'd definitly buy any shirts that were for sale at Orlando. I'd > love to promote cubesmith and strangepuzzle. Maybe the guys from > speedcubing.com could design a shirt also? I understand if you can't, > since you guys already put a lot of time into the stuff you do, and > we're all very grateful. I'm just saying, if you had one, I'd buy > that too. > > -Chris Parlette > > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." > <s2chris2@h...> wrote: > > I'm such a T-shirt fiend - I'll buy one of everything :P > > > > --barefoot Chris > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > > wrote: > > > I'd buy one. > > > > > > ~ Bob > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > > <huntca@g...> wrote: > > > > I was thinking about selling strangepuzzle.com > > > > <http://strangepuzzle.com>shirts for $5. It would help pay for the > > > > webspace. > > > > > > > > -Chris > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6851. Tips for CLL/COLL recognition
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Oct 2005 16:44:34 +0200

Does anyone have any tips on how to quickly recognize which CLL/COLL case one is currently facing? At the moment my recognition is far to slow. Anything is helpful. /Gustav
6852. Re: Tips for CLL/COLL recognition
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Oct 2005 15:00:52 -0000

Hey Gustav, I think Masayuki Akimoto's page is excellent for learning to recognize CLL/COLL. His method is more or less how I recognize also. You mostly just look for groups of stickers with either the same color or opposite colors. Using that you can identify all the cases. Here's Masayuki's page on recognition: http://rokumentai.akimoto3.com/GRSM-e3.htm Chris --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > Does anyone have any tips on how to quickly recognize which CLL/COLL > case one is currently facing? At the moment my recognition is far to slow. > > Anything is helpful. > > /Gustav
6853. Re: [Speed cubing group] Re: Tips for CLL/COLL recognition
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Oct 2005 17:08:31 +0200

Thanks! /Gustav cmhardw skrev: >Hey Gustav, > >I think Masayuki Akimoto's page is excellent for learning to recognize >CLL/COLL. > >His method is more or less how I recognize also. You mostly just look >for groups of stickers with either the same color or opposite colors. > Using that you can identify all the cases. > >Here's Masayuki's page on recognition: >http://rokumentai.akimoto3.com/GRSM-e3.htm > >Chris > >--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell ><gufr5747@s...> wrote: > > >>Does anyone have any tips on how to quickly recognize which CLL/COLL >>case one is currently facing? At the moment my recognition is far to >> >> >slow. > > >>Anything is helpful. >> >>/Gustav >> >> > > > > > > > >Yahoo! Groups Links > > > > > > > >__________ NOD32 1.1238 (20050930) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6854. hahahaha
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Oct 2005 17:46:10 -0000

Where are the loosest cubes? In Toulouse!
6855. Re: [Speed cubing group] hahahaha
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Oct 2005 20:14:55 +0200

HAHAHAHA!!!!!!! mahtianssi a �crit : > Where are the loosest cubes? > In Toulouse! > > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > ___________________________________________________________________________ Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger T�l�chargez cette version sur http://fr.messenger.yahoo.com
6856. Re: [Speed cubing group] Re: Selling stuff at WC2005
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Oct 2005 11:53:19 -0700

On 10/2/05, Sapan Upadhyay <cubekid@...> wrote: > > now that you mention designing shirts... > > what if other people designed the shirts and submitted the designs > here? could be kinda like a competition (you know, since all of us > love that kind of stuff) > > what do you guys think? Sounds like a good idea to me, less work for myself :) If anyone wants to design a shirt for strangepuzzle then post your idea here or on the 'contact me' page on strangepuzzle. Get your submissions in by October 21st. If I have enough submissions, then I'll let people vote from the 21st until the 24th. If nobody or very little people submit, then it's up to me :) Thanks Sapan, -Chris [Non-text portions of this message have been removed]
6857. New Database
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Oct 2005 19:14:07 -0000

I added a database about the WC2005. Its asks if you are coming or not, and when you are coming/leaving. Enjoy :) Peter Greenwood
6858. Re: [Speed cubing group] 3 bys for 2bys
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 2 Oct 2005 21:37:03 +0200

Hi David, I see no reason to changes this rule. Others must have the same problem as you. Sorry! Have fun, Ron ----- Original Message ----- From: d_j_salvia To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, October 01, 2005 1:48 AM Subject: Re: [Speed cubing group] 3 bys for 2bys Hi Ron, Can that rule be changed, or reinterpreted for this? I've spent a lot of money on 2x2x2s and they are all terrible. I'd love to enter 2x2x2 competitions with half a chance. TIA, David J --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > Hi Dave, > > No, only the normal puzzles (including normal variations) are allowed. > > Thanks, > > Ron > ----- Original Message ----- > From: d_j_salvia > To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday, September 30, 2005 5:07 PM > Subject: [Speed cubing group] 3 bys for 2bys > > > Hi Tyson and Ron, > > Do the rules allow a 3x3x3 with only corner stickers to be used as > a 2x2x2 in competition? > > TIA, > > David J SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6859. Re: [Speed cubing group] 3 bys for 2bys
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Oct 2005 12:38:14 -0700 (PDT)

what i recommend it buying one of the larger 2x2 from the rubiks site, it is about the size of a 3x3 which gives much better control, and its not an eastsheen so they should be completely acceptable at wc2005. if the big 2x2 cube (2.25x2.25x2.25) is sold out, buy one of those harry potter ones and resticker it as those are the larger sized ones also. --- Ron van Bruchem <ron@...> wrote: > Hi David, > > I see no reason to changes this rule. > Others must have the same problem as you. > Sorry! > > Have fun, > > Ron > > ----- Original Message ----- > From: d_j_salvia > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 01, 2005 1:48 AM > Subject: Re: [Speed cubing group] 3 bys for 2bys > > > Hi Ron, > > Can that rule be changed, or reinterpreted for > this? I've spent a lot > of money on 2x2x2s and they are all terrible. > > I'd love to enter 2x2x2 competitions with half a > chance. > > TIA, > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, > "Ron van Bruchem" > <ron@s...> wrote: > > Hi Dave, > > > > No, only the normal puzzles (including normal > variations) are allowed. > > > > Thanks, > > > > Ron > > ----- Original Message ----- > > From: d_j_salvia > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Friday, September 30, 2005 5:07 PM > > Subject: [Speed cubing group] 3 bys for 2bys > > > > > > Hi Tyson and Ron, > > > > Do the rules allow a 3x3x3 with only corner > stickers to be used as > > a 2x2x2 in competition? > > > > TIA, > > > > David J > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle > inlay games Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle > games > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" > on the web. > > b.. To unsubscribe from this group, send an > email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the > Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been > removed] > > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
6860. Re: [Speed cubing group] 3 bys for 2bys
From: thewetdog <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Oct 2005 21:24:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Clancy Cochran <perscription_death@y...> wrote: > what i recommend it buying one of the larger 2x2 from > the rubiks site, it is about the size of a 3x3 which > gives much better control, and its not an eastsheen so > they should be completely acceptable at wc2005. if > the big 2x2 cube (2.25x2.25x2.25) is sold out, buy one > of those harry potter ones and resticker it as those > are the larger sized ones also. I had never seen one of the Harry Potter 2x2 cubes in person before, and it never occurred to me that it would be larger than the normal 2x2, but it sure is. Would that be legal to use in the 2x2 event in Florida? Could it be nixed on a technicality by stating only 2x2 mini cubes are allowed for the event? That cube would be quite an advantage to some cubers over the mini cube. What are the dimensions of an eastsheen 2x2? I ask because if they are the same (or very close) then one could get new stickers to use instead of Harry Potter from cubsmith.com. Otherwise, I am not sure where to get new stickers of that size. The Harry Potter 2x2 has dimensions of 5.75cm all around (or, for the Americans, 2.25 in ), which is the same size as a 3x3. Oh, and they are dirt cheap now, but it is cutting it close to WC2005 at this point. https://secure.rubiks.com/lvl3/index_lvl3.cfm? lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=collec&lvl4=cubpot -Dave
6861. Re: [Speed cubing group] 3 bys for 2bys
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Oct 2005 15:18:36 -0700 (PDT)

well it only rubiks brand products allowed at the wc, and since its available to all cubers, i'm sure there would be no problem in using it. the large size rubiks one is just a tad bigger than the eastsheen version, i believe the eastsheen is 2" (i have no tape measure for mine)where as the harry potter is 1/4" larger, so the eastsheen stickers should be sufficent although there would be a larger gap. --- thewetdog <no_reply@yahoogroups.com> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, > Clancy Cochran > <perscription_death@y...> wrote: > > what i recommend it buying one of the larger 2x2 > from > > the rubiks site, it is about the size of a 3x3 > which > > gives much better control, and its not an > eastsheen so > > they should be completely acceptable at wc2005. > if > > the big 2x2 cube (2.25x2.25x2.25) is sold out, buy > one > > of those harry potter ones and resticker it as > those > > are the larger sized ones also. > > > > I had never seen one of the Harry Potter 2x2 cubes > in person before, > and it never occurred to me that it would be larger > than the normal > 2x2, but it sure is. Would that be legal to use in > the 2x2 event in > Florida? Could it be nixed on a technicality by > stating only 2x2 mini > cubes are allowed for the event? That cube would be > quite an > advantage to some cubers over the mini cube. > > What are the dimensions of an eastsheen 2x2? I ask > because if they > are the same (or very close) then one could get new > stickers to use > instead of Harry Potter from cubsmith.com. > Otherwise, I am not sure > where to get new stickers of that size. > > The Harry Potter 2x2 has dimensions of 5.75cm all > around (or, for the > Americans, 2.25 in ), which is the same size as a > 3x3. Oh, and they > are dirt cheap now, but it is cutting it close to > WC2005 at this > point. > > https://secure.rubiks.com/lvl3/index_lvl3.cfm? > lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=collec&lvl4=cubpot > > -Dave > > > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
6862. heard from Dan Knights!!
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Oct 2005 23:31:46 -0000

Oh wow...I got this reply from the Legend of 2003 himself, Dan Knights. Looks like he wants this to go to the group so I'll repost without the email address. This is just fantastic. I'm almost giddy!! Thanks Dan - great to hear from you. Haven't met you but I did meet Matt Wilder once in San Fran, years ago. Cheers! --- orig message below --- To: "kwickykanny" Subject: Re: Mistakes in 25thAV solution booklet From: "Dan Knights" Date: Tuesday, 27 Sep 2005 8:03:25 PM -0000 Hi Kwickykanny and others, How's everyone doing? Dan Knights here. I haven't checked in for a while, but I heard about this posting, and I wanted to clear it up, since I wrote the solution in the cube booklet. Firstly, the Rubik's parent company misprinted the booklet. They printed a rough draft without my approval or knowledge. Somehow, when they printed it, the last turn of three of the algorithms was omitted. There are also numerous changes for the final draft, which should be out in the next version, hopefully soon. They have apologized for the misuse of my solution. I have accepted their apology, and we have arrived at an agreement that grants them permission to use my CORRECTED solution in the future. The 25th edition cube in the plastic hexagon contains the errors. The 25th edition cube in the regular plastic card packaging does not have any turns missing from its algorithms, but it is still a rough draft. Collector's editions, I guess.... Hopefully within the next year they should have my updated approved solution. Regarding the inefficiency/simplicity of the solution, Chris was absolutely correct when he supposed that I was trying to make the solution as simple as possible. The solution is clearly not very efficient, but it provides a step-by-step guide with very little decision-making required of the user. It is intended for the general public to use as a tool to get their cubes back to solved, even if they are not mathematically inclined. The final version should serve this purpose well. Happy Cubing! Dan Knights
6863. Harry Potter stickers and WC2005 requests.
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 00:56:21 -0000

Hello Everyone, I have standard sticker sets that fit the Harry Potter cube. I'll get them on my site next week. I've got a couple new items that I'm going to add next week. Including the HP sets. I'll also be adding 4x4x4 tile sets. These sets have rounded corners and came out very nice. I'd also like to know what people want to see at WC2005. I'm going to ge making a limited amount of comemorative 2x2 magics which I'll only be selling in Florida. The final design isn't finished yet but I'll post pics on my site when they are. I'll also probably have standard 3x3 sets with a custom logo sticker in honor of the event. If anyone has more sugestions please feel free. Thanks Chris L
6864. Re: [Speed cubing group] Harry Potter stickers and WC2005 requests.
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Oct 2005 20:22:12 -0500

harry potter!!!! Sweet. awesome. Im sure they'll be great coming from you. ill see if i can give the money to my brother to buy one. peaceout -parth [Non-text portions of this message have been removed]
6865. Re: Tips for CLL/COLL recognition
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 02:04:54 -0000

I discuss how I recognize every case on my COLL page. www.cubewhiz.com/coll.html Is this helpful? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > Does anyone have any tips on how to quickly recognize which CLL/COLL > case one is currently facing? At the moment my recognition is far to slow. > > Anything is helpful. > > /Gustav
6866. Caltech Fall 2005
From: "lkyawkyaw" <lkyawkyaw@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 03:56:19 -0000

Wow, hehe i just saw this today. there is going to be a fall competition at caltech Just wanted to remind all of you around the California Pasadena area to plz show up :-D Thanks!
6867. First sub-20 average
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 04:01:24 -0000

I got a 19.92 average a little while ago and thought I'd share some things I noticed. It was only sub-20 by .08 seconds, but it still counts enough for me. My average average is a little under 23.00 seconds, so this was somewhat unexpected. It beats my previous average record by more than a second. I was taking an average of 100 (21.67 seconds), and it came 70 or so solves in. I got so flustered after I realized I'd broken 20 that I got nervous and slowed way down for almost another whole average. After that, I got it down to about 20.75 for a while. I did a few things different than I usually do, and I think they helped. Normally, I can find the cross in the 15 seconds, but I generally can't do it blindfolded. For a while, though, tonight, I noticed I was able to see the cross within 4 or 5 seconds, and could spend the rest of the time memorizing it and planning for my first pair. Forcing myself to find at least an edge that will be in the U layer after the cross seemed to help a lot. Also, I noticed that I was doing the cross much more efficiently than usual. Good cross leads to good solves. Be flexible in your F2L technique. I made a lot of blocks to start with, and made a lot of extended cross solves, or finished my cross and conserved a c/e pair. It always gave me great times. I need to go read Lars Petrus' page again for more pointers on block starts. I know that going slowly for F2L until you get used to it, and then gradually speeding up is very helpful for avoiding pauses, but I've never been really very good at doing that. Tonight, I focused on just being fluid and always doing some sort of turn. I didn't worry so much about the speed, just making sure to always be moving something (usefully). It helped a lot. If you're learning algorithms, decide to yourself ahead of time whether or not to use those. I have all but one of the algs for the U orientation on COLL down. The last one has been giving me a lot of trouble. I'm probably going to switch to a different alg. Anyway, the point is that if you have to split second decide whether or not to use an alg, it hurts. Just commit yourself to using your older, slower method until you can for sure remember your new one. Anyway, just thought I'd share a little of my excitement, and offer some of the things I noticed to the group. Hopefully this will be of use to someone other than me. Happy cubing, and may the force be with you. -Mike Bennett
6868. Re: [Speed cubing group] Caltech Fall 2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Oct 2005 22:57:55 -0700

Prizes... does anyone have a good idea for prizes? We don't have much of a budget. Donations would also be appreciated. Tyson Mao MSC #631 California Institute of Technology On Oct 2, 2005, at 8:56 PM, lkyawkyaw wrote: > Wow, hehe i just saw this today. > > there is going to be a fall competition at caltech > > Just wanted to remind all of you around the California Pasadena area > to plz show up :-D > > Thanks! > > > > > > > Yahoo! Groups Links > > > > > > >
6869. video compression... again
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Oct 2005 23:36:45 -0700

Hi... can someone compress (and receive) a 200 MB video file for me? It's the BLD WR. Tyson Mao MSC #631 California Institute of Technology
6870. Re: [Speed cubing group] video compression... again
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 3 Oct 2005 13:27:10 +0530

I can compress the file. Actually you yourself can. Take the latest Divx encoder available and do it. Btw i would love to see that video. If u want i can compress it and give it to you. Sachin. On 10/3/05, Tyson Mao <tmao@its.caltech.edu> wrote: > Hi... can someone compress (and receive) a 200 MB video file for me? > It's the BLD WR. > > Tyson Mao > MSC #631 > California Institute of Technology > > > > > > > Yahoo! Groups Links > > > > > > > >
6871. running computer processor at 100%
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 08:25:58 -0000

I have a question for the computer people here. I've been doing some reading on running your processor very hot for long periods of time, and it does not look good. I've been running ACube on my computer for significant portions of every day (12 hours+) for the past week or so. I have an R31 laptop with a Pentium III and I've noticed that my computer stays very warm. I try to keep it elevated above my desk with books and other objects to allow the fan (on the underside of the machine) to draw in air, as well as to give the underside of my laptop space to "breathe". Anyway I got kinda worried when reading about running a processor hot for long periods of time. I don't want to corrupt any data on my computer, but I want to be able to run ACube a lot. Anyway I was wondering if this is much of a problem, I mean should I consider a new/better fan, or another fan? Also, is there way to find out the temperature of my processor? I was looking around on my laptop and on the web but didn't find anything. Anyway I just wanted to ask. I got worried when I saw the effects of heat on the processor, and since my processor has been running at 100% for 12+ hours a day for a little over a week I wondered if I am harming my machine? Thanks to anyone who can help me figure this out, Chris
6872. Re: [Speed cubing group] running computer processor at 100%
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 10:59:50 +0200

Hi Chris, I hope I can shed some light on this, not as someone with a lot of knowledge about it, but some experience. First of: Having placed fans at the bottom of a laptop sounds like a huge design mistake. Since a laptop will almost always be placed upon something I can't see the reason for this and its the first time I've heard of it. Running your processor too hot for too long will at least shorten it's lifespan, but many times this shortened lifespan is still many years beyond what you regularly use a computer for anyway. I've run programs like GIMP (which is even more straining on the processor than JACube) for months without any noticeable damage and I've also done a few week long runs of JACube. I try not too get my processor too hot though and try to keep it below at least 65C but more preferably 50C (hard to do with a 100% CPU usage). There should e a lot of programs monitoring the temperature of your CPU. One is SpeedFan, which can also sometimes measure other temperatures (like HD's) and fan speeds. Bottom line: I don't think you have anything to fear, but please don't sue me if you run into troubles :) /Gustav cmhardw skrev: >I have a question for the computer people here. > >I've been doing some reading on running your processor very hot for >long periods of time, and it does not look good. > >I've been running ACube on my computer for significant portions of >every day (12 hours+) for the past week or so. I have an R31 laptop >with a Pentium III and I've noticed that my computer stays very warm. > I try to keep it elevated above my desk with books and other objects >to allow the fan (on the underside of the machine) to draw in air, as >well as to give the underside of my laptop space to "breathe". > >Anyway I got kinda worried when reading about running a processor hot >for long periods of time. I don't want to corrupt any data on my >computer, but I want to be able to run ACube a lot. > >Anyway I was wondering if this is much of a problem, I mean should I >consider a new/better fan, or another fan? > >Also, is there way to find out the temperature of my processor? I was >looking around on my laptop and on the web but didn't find anything. > >Anyway I just wanted to ask. I got worried when I saw the effects of >heat on the processor, and since my processor has been running at 100% >for 12+ hours a day for a little over a week I wondered if I am >harming my machine? > >Thanks to anyone who can help me figure this out, >Chris > > > > > > >Yahoo! Groups Links > > > > > > > >__________ NOD32 1.1238 (20050930) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6873. Re: [Speed cubing group] running computer processor at 100%
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 3 Oct 2005 11:08:23 +0200

Hey Chris, I did the same thing as you a while ago. I have a laptop which I made work for long periods (video encoding). I used basically the same system as you to keep it as cold as possible, but I improved it by using water bottles that you place under the computer, so that there is a bigger temperature difference and the heat from your computer will go faster to the bottles than into the air. Another thing I tried is make it run into the fridge but I couldn't leave it there because my battery was going low fastly. I don't know if this is very safe for a computer but I had no problem (the main problem could be water condensation...). Let's hear what the true computer people say :p. Gilles. 2005/10/3, cmhardw <no_reply@yahoogroups.com>: > I have a question for the computer people here. > > I've been doing some reading on running your processor very hot for > long periods of time, and it does not look good. > > I've been running ACube on my computer for significant portions of > every day (12 hours+) for the past week or so. I have an R31 laptop > with a Pentium III and I've noticed that my computer stays very warm. > I try to keep it elevated above my desk with books and other objects > to allow the fan (on the underside of the machine) to draw in air, as > well as to give the underside of my laptop space to "breathe". > > Anyway I got kinda worried when reading about running a processor hot > for long periods of time. I don't want to corrupt any data on my > computer, but I want to be able to run ACube a lot. > > Anyway I was wondering if this is much of a problem, I mean should I > consider a new/better fan, or another fan? > > Also, is there way to find out the temperature of my processor? I was > looking around on my laptop and on the web but didn't find anything. > > Anyway I just wanted to ask. I got worried when I saw the effects of > heat on the processor, and since my processor has been running at 100% > for 12+ hours a day for a little over a week I wondered if I am > harming my machine? > > Thanks to anyone who can help me figure this out, > Chris > > > > > > > Yahoo! Groups Links > > > > > > >
6874. Re: [Speed cubing group] Re: Tips for CLL/COLL recognition
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 11:13:46 +0200

Thanks Bob, and yes, it is helpful. I'm looking at it more generally though since I will be using it with any LL-color, but the pictures are useful nonetheless. Oh, and in #6 and think it should say: Mirror case of #05 ;) /Gustav Bob Burton skrev: >I discuss how I recognize every case on my COLL page. >www.cubewhiz.com/coll.html > >Is this helpful? > >~ Bob > >--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell ><gufr5747@s...> wrote: > > >>Does anyone have any tips on how to quickly recognize which CLL/COLL >>case one is currently facing? At the moment my recognition is far to >> >> >slow. > > >>Anything is helpful. >> >>/Gustav >> >> > > > > > > >Yahoo! Groups Links > > > > > > > > >__________ NOD32 1.1238 (20050930) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6875. Re: running computer processor at 100%
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 09:07:51 -0000

Hi Chris! Any decent bios should tell u the cpu temperature as well as fan speed. And if u are lucky the motherboard of ur pc did come with some software that will let u monitor this with an application. So that u don't have to shut down the pc and go into bios. And yes there are also third part utilities for such things. Ok, i did a quick search and found this promising software: http://www.lavalys.com/products/overview.php?pid=1&lang=en (Everest Home Edition) This link will probably be messed up since it contains a querystring, lol. Anyway, good luck Chris. And no there's no immediate risk running cpu at high temperatures for long periods. But if it goes beyond say 65-70 celsius it's not a good sign, insufficient cooling. Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I have a question for the computer people here. > > I've been doing some reading on running your processor very hot for > long periods of time, and it does not look good. > > I've been running ACube on my computer for significant portions of > every day (12 hours+) for the past week or so. I have an R31 laptop > with a Pentium III and I've noticed that my computer stays very warm. > I try to keep it elevated above my desk with books and other objects > to allow the fan (on the underside of the machine) to draw in air, as > well as to give the underside of my laptop space to "breathe". > > Anyway I got kinda worried when reading about running a processor hot > for long periods of time. I don't want to corrupt any data on my > computer, but I want to be able to run ACube a lot. > > Anyway I was wondering if this is much of a problem, I mean should I > consider a new/better fan, or another fan? > > Also, is there way to find out the temperature of my processor? I was > looking around on my laptop and on the web but didn't find anything. > > Anyway I just wanted to ask. I got worried when I saw the effects of > heat on the processor, and since my processor has been running at 100% > for 12+ hours a day for a little over a week I wondered if I am > harming my machine? > > Thanks to anyone who can help me figure this out, > Chris
6876. [Speed cubing group] Re: Tips for CLL/COLL recognition
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 09:32:03 -0000

Perhaps you should try taking a look at Lars Vandenbergh's site. I use the method where you see which orientation case, and then which two corners must switch. It's simple, intuitive, and easy to use. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > Thanks Bob, and yes, it is helpful. I'm looking at it more generally > though since I will be using it with any LL-color, but the pictures are > useful nonetheless. Oh, and in #6 and think it should say: Mirror case > of #05 ;) > > /Gustav
6877. Re: [Speed cubing group] Re: running computer processor at 100%
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 3 Oct 2005 12:37:56 +0200

Everest Home Edition is a wondeful softaware that Hoel Heymbeek recommended me. It can tell you about anything that's inside your computer. :P 2005/10/3, Per Kristen Fredlund <aspiring_to_love@...>: > Hi Chris! > > Any decent bios should tell u the cpu temperature as well as fan > speed. And if u are lucky the motherboard of ur pc did come with > some software that will let u monitor this with an application. So > that u don't have to shut down the pc and go into bios. And yes > there are also third part utilities for such things. > > Ok, i did a quick search and found this promising software: > > http://www.lavalys.com/products/overview.php?pid=1&lang=en > > (Everest Home Edition) > > This link will probably be messed up since it contains a > querystring, lol. Anyway, good luck Chris. > > And no there's no immediate risk running cpu at high temperatures > for long periods. But if it goes beyond say 65-70 celsius it's not a > good sign, insufficient cooling. > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > I have a question for the computer people here. > > > > I've been doing some reading on running your processor very hot for > > long periods of time, and it does not look good. > > > > I've been running ACube on my computer for significant portions of > > every day (12 hours+) for the past week or so. I have an R31 > laptop > > with a Pentium III and I've noticed that my computer stays very > warm. > > I try to keep it elevated above my desk with books and other > objects > > to allow the fan (on the underside of the machine) to draw in air, > as > > well as to give the underside of my laptop space to "breathe". > > > > Anyway I got kinda worried when reading about running a processor > hot > > for long periods of time. I don't want to corrupt any data on my > > computer, but I want to be able to run ACube a lot. > > > > Anyway I was wondering if this is much of a problem, I mean should > I > > consider a new/better fan, or another fan? > > > > Also, is there way to find out the temperature of my processor? I > was > > looking around on my laptop and on the web but didn't find > anything. > > > > Anyway I just wanted to ask. I got worried when I saw the effects > of > > heat on the processor, and since my processor has been running at > 100% > > for 12+ hours a day for a little over a week I wondered if I am > > harming my machine? > > > > Thanks to anyone who can help me figure this out, > > Chris > > > > > > > Yahoo! Groups Links > > > > > > >
6878. Re: 3 bys for 2bys (Harry)
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 10:38:19 -0000

How do you dismantle a Harry Potter cube for lubrication, without breaking it? This may have come up before, but I don't remember any reassuring answer. Mike
6879. [Speed cubing group] Re: Tips for CLL/COLL recognition
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 13:31:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > Thanks Bob, and yes, it is helpful. I'm looking at it more generally > though since I will be using it with any LL-color, but the pictures are > useful nonetheless. Oh, and in #6 and think it should say: Mirror case > of #05 ;) Good. :) Yes, that is what it should say. Thanks, I'll change it. The colors are meant to be general. Obviously, I will not have a red front every time. ;) I use colors just to show which pieces have the same color and which have opposites. Never do I have to think about whether a color is left/right of another. Either it is the same, it is the opposite, or it is adjacent (to either side). :) ~ Bob
6880. Re: 3 bys for 2bys (Harry)
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 13:41:53 -0000

Hi! No puzzle really requires dismantling for lubrication. At least if u use silicone spray ;-) Use the little tube that comes with the spray to get the lube inside. Spray in a little amount from various points at the outside. Then work the lube in by twisting it for a minute or so. Repeat if more lube is needed. Shouls be easy to work out how to get the little tube inside the puzzle in each case. Dismantling puzzles in most cases is not recommended unless the puzzles needs physical maintenance too ;-) Like replace springs or adjust tension or sanding ... Have fun! -Per PS!! Wipe off external silicone w a tissue. If u get external silicon on the puzzle it probably means u used too much silicone ... > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > How do you dismantle a Harry Potter cube for lubrication, without > breaking it? This may have come up before, but I don't remember any > reassuring answer. > > Mike
6881. DIY Kit Supply
From: thewetdog <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 14:46:00 -0000

I went to order a Harry Potter 2x2 today, and I usually add a bunch of things to the order to make the shipping cost worthwhile. I wanted to stock up on my 3x3 DIY kits as we all remember the stock problem they had earlier this year. Well, the basic 3x3 DIY kit is out. I took the last of the 3x3 with PVC stickers and there is less than 2 dozen 3x3 with regular stickers left at the time of writing this. You can, of course, get the white DIY kit still. Now, who knows, perhaps they were on the ball more and are about to get a huge shipment this week. But given how long they were out of them earlier this year, I thought I would give everyone a heads up. -Dave
6882. Re: [Speed cubing group] running computer processor at 100%
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 3 Oct 2005 20:44:55 +0530

The refrigerator idea is a big nono! The water can condense when u take the comp out and may condense in wrong places like inside ur harddisk or stuff. Its sort of equivalent to putting ur laptop in a bucket of water :) As for the cpu thing, there is not much harm in running it if u keep ur comp temperature low. Sachin. On 10/3/05, Gilles van den Peereboom <gillesvdp@gmail.com> wrote: > Hey Chris, > > I did the same thing as you a while ago. > I have a laptop which I made work for long periods (video encoding). > > I used basically the same system as you to keep it as cold as > possible, but I improved it by using water bottles that you place > under the computer, so that there is a bigger temperature difference > and the heat from your computer will go faster to the bottles than > into the air. Another thing I tried is make it run into the fridge but > I couldn't leave it there because my battery was going low fastly. > > I don't know if this is very safe for a computer but I had no problem > (the main problem could be water condensation...). > Let's hear what the true computer people say :p. > > Gilles. > > 2005/10/3, cmhardw <no_reply@yahoogroups.com>: > > I have a question for the computer people here. > > > > I've been doing some reading on running your processor very hot for > > long periods of time, and it does not look good. > > > > I've been running ACube on my computer for significant portions of > > every day (12 hours+) for the past week or so. I have an R31 laptop > > with a Pentium III and I've noticed that my computer stays very warm. > > I try to keep it elevated above my desk with books and other objects > > to allow the fan (on the underside of the machine) to draw in air, as > > well as to give the underside of my laptop space to "breathe". > > > > Anyway I got kinda worried when reading about running a processor hot > > for long periods of time. I don't want to corrupt any data on my > > computer, but I want to be able to run ACube a lot. > > > > Anyway I was wondering if this is much of a problem, I mean should I > > consider a new/better fan, or another fan? > > > > Also, is there way to find out the temperature of my processor? I was > > looking around on my laptop and on the web but didn't find anything. > > > > Anyway I just wanted to ask. I got worried when I saw the effects of > > heat on the processor, and since my processor has been running at 100% > > for 12+ hours a day for a little over a week I wondered if I am > > harming my machine? > > > > Thanks to anyone who can help me figure this out, > > Chris > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
6883. [Speed cubing group] Re: running computer processor at 100%
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 15:08:57 -0000

Umm ... The Everest Home Edition won't show the cpu temperature actually. But many other interesting hardware and software features. Maybe i was dumb looking for it? :-P Lol. Anyway, i found that my system DOES support temperature monitoring. So i installed SpeedFan too, and YES it gives me the cpu temp as well as harddisk temp. Sweet :-) It can be mimized to run in system tray only ... -Per > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > Everest Home Edition is a wondeful softaware that Hoel Heymbeek recommended me. > It can tell you about anything that's inside your computer. :P > > 2005/10/3, Per Kristen Fredlund <aspiring_to_love@y...>: > > Hi Chris! > > > > Any decent bios should tell u the cpu temperature as well as fan > > speed. And if u are lucky the motherboard of ur pc did come with > > some software that will let u monitor this with an application. So > > that u don't have to shut down the pc and go into bios. And yes > > there are also third part utilities for such things. > > > > Ok, i did a quick search and found this promising software: > > > > http://www.lavalys.com/products/overview.php?pid=1&lang=en > > > > (Everest Home Edition) > > > > This link will probably be messed up since it contains a > > querystring, lol. Anyway, good luck Chris. > > > > And no there's no immediate risk running cpu at high temperatures > > for long periods. But if it goes beyond say 65-70 celsius it's not a > > good sign, insufficient cooling. > > > > Cheers! > > > > -Per > > > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > > <no_reply@y...> wrote: > > > I have a question for the computer people here. > > > > > > I've been doing some reading on running your processor very hot for > > > long periods of time, and it does not look good. > > > > > > I've been running ACube on my computer for significant portions of > > > every day (12 hours+) for the past week or so. I have an R31 > > laptop > > > with a Pentium III and I've noticed that my computer stays very > > warm. > > > I try to keep it elevated above my desk with books and other > > objects > > > to allow the fan (on the underside of the machine) to draw in air, > > as > > > well as to give the underside of my laptop space to "breathe". > > > > > > Anyway I got kinda worried when reading about running a processor > > hot > > > for long periods of time. I don't want to corrupt any data on my > > > computer, but I want to be able to run ACube a lot. > > > > > > Anyway I was wondering if this is much of a problem, I mean should > > I > > > consider a new/better fan, or another fan? > > > > > > Also, is there way to find out the temperature of my processor? I > > was > > > looking around on my laptop and on the web but didn't find > > anything. > > > > > > Anyway I just wanted to ask. I got worried when I saw the effects > > of > > > heat on the processor, and since my processor has been running at > > 100% > > > for 12+ hours a day for a little over a week I wondered if I am > > > harming my machine? > > > > > > Thanks to anyone who can help me figure this out, > > > Chris > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > >
6884. Re: [Speed cubing group] 3 bys for 2bys
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 15:39:26 -0000

Hi Ron, OK. It's your call. I had hoped that a 3x3x3 with just corner stickers would be allowed because a.) it would be a legal Rubik's brand cube and b.) it has *more* moving pieces, and would actually be slower than a well engineered 2x2x2. Many others *do* have the same problem which is why there have been so few people in those competitions. I recently had a solve which I recognised completely during inspection. I was using the larger Rubik's 2x2x2, and the solve took 28 seconds, It constantly locks up and is hard to turn. The same sequence on an Eastsheen 2x2x2 took about 9 seconds. But the Eastsheen, which really isn't that good, isn't allowed. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > Hi David, > > I see no reason to changes this rule. > Others must have the same problem as you. > Sorry! > > Have fun, > > Ron > > ----- Original Message ----- > From: d_j_salvia > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 01, 2005 1:48 AM > Subject: Re: [Speed cubing group] 3 bys for 2bys > > > Hi Ron, > > Can that rule be changed, or reinterpreted for this? I've spent a lot > of money on 2x2x2s and they are all terrible. > > I'd love to enter 2x2x2 competitions with half a chance. > > TIA, > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <ron@s...> wrote: > > Hi Dave, > > > > No, only the normal puzzles (including normal variations) are allowed. > > > > Thanks, > > > > Ron > > ----- Original Message ----- > > From: d_j_salvia > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Friday, September 30, 2005 5:07 PM > > Subject: [Speed cubing group] 3 bys for 2bys > > > > > > Hi Tyson and Ron, > > > > Do the rules allow a 3x3x3 with only corner stickers to be used as > > a 2x2x2 in competition? > > > > TIA, > > > > David J [non-message potions of this message have been removed!] :)
6885. Re: 3 bys for 2bys (Harry)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 15:20:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > No puzzle really requires dismantling for lubrication. How about Rubik's Clock? Excessive lube will easily make it slow and if you just spray inside, you'll wet the paper and it'll become ugly dark. Well, I'm the kind of guy who *always* attempts to disassemble puzzles for lubrication. I want to make sure there's lube *everywhere* and applied evenly and not excessively. I also like to clean, sand, etc, so I need to disassemble anyway ;-) About Harry Potter 2x2: You can disassemble it easily without breaking it if you go to sleep and dream that. It's basically the same mechanism as the regular Rubik's 2x2, just bigger, much stiffer, and with sharper edges. And the corner connected to the kernel is connected with a screw. Accessible from the inside, i.e. when already disassembled. I believe the last manufacturing step was using strong glue or a very strong click-in mechanism. Great, huh? Maybe if you play a lot with it or put some powder inside that will speed up loosening of the cube, you can disassemble it like a normal 2x2 and don't break anything. I broke one of those little pins. I'm not sure though how bad that is, could be a single missing pin doesn't hurt. Stefan
6886. Re: [Speed cubing group] 3 bys for 2bys
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 3 Oct 2005 16:47:33 +0100

Adding to the messy debate. Suppose you have a good smooth 4x4x4 and you stickered together the faces so that it was functionally a 2x2x2. In fact if you did it right people probably couldnt tell from the outside that it wasn't a big 2x2x2. Allowed or not (assuming its a legal rubiks 4x4x4 of course!). Duncan ----- Original Message ----- From: "d_j_salvia" <d_j_salvia@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 03, 2005 4:39 PM Subject: Re: [Speed cubing group] 3 bys for 2bys > Hi Ron, > > OK. It's your call. > > I had hoped that a 3x3x3 with just corner stickers would be allowed > because a.) it would be a legal Rubik's brand cube and b.) it has > *more* moving pieces, and would actually be slower than a well > engineered 2x2x2. > > Many others *do* have the same problem which is why there have been so > few people in those competitions. > > I recently had a solve which I recognised completely during > inspection. I was using the larger Rubik's 2x2x2, and the solve took > 28 seconds, It constantly locks up and is hard to turn. The same > sequence on an Eastsheen 2x2x2 took about 9 seconds. > But the Eastsheen, which really isn't that good, isn't allowed. > > Regards, > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <ron@s...> wrote: >> Hi David, >> >> I see no reason to changes this rule. >> Others must have the same problem as you. >> Sorry! >> >> Have fun, >> >> Ron >> >> ----- Original Message ----- >> From: d_j_salvia >> To: speedsolvingrubikscube@yahoogroups.com >> Sent: Saturday, October 01, 2005 1:48 AM >> Subject: Re: [Speed cubing group] 3 bys for 2bys >> >> >> Hi Ron, >> >> Can that rule be changed, or reinterpreted for this? I've spent a lot >> of money on 2x2x2s and they are all terrible. >> >> I'd love to enter 2x2x2 competitions with half a chance. >> >> TIA, >> >> David J >> >> --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" >> <ron@s...> wrote: >> > Hi Dave, >> > >> > No, only the normal puzzles (including normal variations) are > allowed. >> > >> > Thanks, >> > >> > Ron >> > ----- Original Message ----- >> > From: d_j_salvia >> > To: speedsolvingrubikscube@yahoogroups.com >> > Sent: Friday, September 30, 2005 5:07 PM >> > Subject: [Speed cubing group] 3 bys for 2bys >> > >> > >> > Hi Tyson and Ron, >> > >> > Do the rules allow a 3x3x3 with only corner stickers to be > used as >> > a 2x2x2 in competition? >> > >> > TIA, >> > >> > David J > > [non-message potions of this message have been removed!] :) > > > > > > > > Yahoo! Groups Links > > > > > > > >
6887. Re: 3 bys for 2bys (Harry)
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 16:12:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > About Harry Potter 2x2: You can disassemble it easily without breaking > it if you go to sleep and dream that. Haha -- I'll certainly try that technique, but it sounds as if it didn't work for you: > I broke one of those little pins. Mike
6888. Re: [Speed cubing group] 3 bys for 2bys
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 16:12:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Many others *do* have the same problem which is why there have been > so few people in those competitions. Eastsheen cubes have been allowed in competitions. They are just not allowed in competitions sponsored by Seven Towns, right? ~ Bob
6889. Re: 3 bys for 2bys
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 16:07:59 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > Suppose you have a good smooth 4x4x4 and you > stickered together the faces so that it was functionally a 2x2x2. In fact > if you did it right people probably couldnt tell from the outside that it > wasn't a big 2x2x2. Allowed or not (assuming its a legal rubiks 4x4x4 of > course!). Why on earth /should/ it be allowed?! (1) It's not a Rubik's 2x2x2 (2) and if it's a Rubik's 4x4x4, you've restricted the possible movements (also not allowed). On the other hand -- and not wishing to give anybody naughty, /naughty/ ideas ;) -- a judge at a competition is unlikely to dismantle a large 2x2x2 to check its internals. They wouldn't want to break it. So if you took an Eastsheen 2x2x2 core and glued suitably modded Rubik's corners (e.g. from the Harry Potter) on to it, you would have a illegal, fast cube, but no-one would ever know. Mike
6890. Re: 3 bys for 2bys (Harry)
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 16:22:27 -0000

Umm ... I have lubed my clock from the outside and it works ok for me. Im not in ur clock-league anyway since i do find it too boring ... lol ... You are rite that it wets the paper initially but it does dry without making the paper darker. At least i can't really see it :-) Im too scared to dismantle my clock anyway, though i know they are easy to get off eBay :-) Cheers! -Per PS! If it was only as easy to dismantle as the Puck Puzzle :D > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > No puzzle really requires dismantling for lubrication. > > How about Rubik's Clock? Excessive lube will easily make it slow and > if you just spray inside, you'll wet the paper and it'll become ugly > dark. > > Well, I'm the kind of guy who *always* attempts to disassemble puzzles > for lubrication. I want to make sure there's lube *everywhere* and > applied evenly and not excessively. I also like to clean, sand, etc, > so I need to disassemble anyway ;-) > > About Harry Potter 2x2: You can disassemble it easily without breaking > it if you go to sleep and dream that. It's basically the same > mechanism as the regular Rubik's 2x2, just bigger, much stiffer, and > with sharper edges. And the corner connected to the kernel is > connected with a screw. Accessible from the inside, i.e. when already > disassembled. I believe the last manufacturing step was using strong > glue or a very strong click-in mechanism. Great, huh? Maybe if you > play a lot with it or put some powder inside that will speed up > loosening of the cube, you can disassemble it like a normal 2x2 and > don't break anything. I broke one of those little pins. I'm not sure > though how bad that is, could be a single missing pin doesn't hurt. > > Stefan
6891. Re: [Speed cubing group] LL scrambler
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 3 Oct 2005 12:39:19 -0400

I've got a rudimentary script that randomly picks algorithms from these files: http://puzzlingaddiction.com/Cube/ll-scramble/ I hope to add some features such as images of what the scrambles look like as well as picking from specific OLL or COLL cases. On 9/28/05, David Barr <david20708@...> wrote: > I now have close to optimal scrambles (probably within .75 turns in FTM): > > http://puzzlingaddiction.com/Cube/ll-scramble.zip > http://puzzlingaddiction.com/Cube/zb-scramble.zip > > These files are from BH's 1212 optimal algorithms that I've expanded > to put back duplicates that occur because of mirroring, rotation and > inversion. > > I'm thinking about implementing Chris's suggestion to allow selection > of COLL case.
6892. Re: [Speed cubing group] Re: 3 bys for 2bys
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 3 Oct 2005 17:51:18 +0100

My gut feel is that it should be allowed for common sense reasons rather than rule reasons! Common sense should prevail where possible I feel although I take your point the way things are currently written. Duncan ----- Original Message ----- From: "mike_go_uk" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 03, 2005 5:07 PM Subject: [Speed cubing group] Re: 3 bys for 2bys > --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" > <duncan@d...> wrote: >> Suppose you have a good smooth 4x4x4 and you >> stickered together the faces so that it was functionally a 2x2x2. In > fact >> if you did it right people probably couldnt tell from the outside > that it >> wasn't a big 2x2x2. Allowed or not (assuming its a legal rubiks > 4x4x4 of >> course!). > > Why on earth /should/ it be allowed?! > > (1) It's not a Rubik's 2x2x2 > (2) and if it's a Rubik's 4x4x4, you've restricted the possible > movements (also not allowed). > > On the other hand -- and not wishing to give anybody naughty, /naughty/ > ideas ;) -- a judge at a competition is unlikely to dismantle a large > 2x2x2 to check its internals. They wouldn't want to break it. So if > you took an Eastsheen 2x2x2 core and glued suitably modded Rubik's > corners (e.g. from the Harry Potter) on to it, you would have a > illegal, fast cube, but no-one would ever know. > > Mike > > > > > > > Yahoo! Groups Links > > > > > > > >
6893. [Speed cubing group] Re: 3 bys for 2bys
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 17:01:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > My gut feel is that it should be allowed for common sense reasons rather > than rule reasons! Common sense should prevail where possible I feel Agreed. I feel that there is a distinct lack of common sense in the Rubiks-only competition rule. (Not the standard WCA rules, of course -- those have been arrived at through extensive consultation & debate.) Btw, does Rubiks have an official line on the use of NON-RUBIKS washers in its cubes? Non-Rubiks superglue?! Mike
6894. 2x2x2 event at the WC
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 17:39:00 -0000

So.... can I use an eastsheen 2x2x2 in the rubiks.com 2x2x2 competition and just relinquish my right to place in that event (but still count for WCA stuff)? Or if I walk on stage with my Eastsheen cube during the rubik's 2x2x2 event will I be forcibly removed from the stage? Not to sound mean, but seriously this rubik's only rule is pretty stupid. So do us Eastsheen 2x2x2 users just wait until the WCA event? Will there be *two* 2x2x2 events held at different times? Won't that be a hinderance to the already short time schedule? Chris
6895. Re: [Speed cubing group] 2x2x2 event at the WC
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 3 Oct 2005 10:56:24 -0700

Hey Chris, Yeah, I remember this same discussion about the 4x4x4. I'm not sure who has the authority to do anything in this case, but my judges would not do anything unless asked to do so by a higher source. I believe it will be the competition organizer's responsibilities to execute and enforce this rule. So unless my judges are told to remove a competitor using a non-Rubik's puzzle from the stage... well, we'll just wait and see I guess. Personally, I would say that no one should compete in 2x2x2. Can anyone even come close to solving under 7 seconds with a rubiks.com cube? Tyson Mao MSC #631 California Institute of Technology On Oct 3, 2005, at 10:39 AM, cmhardw wrote: > So.... can I use an eastsheen 2x2x2 in the rubiks.com 2x2x2 > competition and just relinquish my right to place in that event (but > still count for WCA stuff)? Or if I walk on stage with my Eastsheen > cube during the rubik's 2x2x2 event will I be forcibly removed from > the stage? > > Not to sound mean, but seriously this rubik's only rule is pretty > stupid. > > So do us Eastsheen 2x2x2 users just wait until the WCA event? > > Will there be *two* 2x2x2 events held at different times? Won't that > be a hinderance to the already short time schedule? > > Chris > > > > > > > Yahoo! Groups Links > > > > > > >
6896. Re: [Speed cubing group] 2x2x2 event at the WC
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 18:03:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Personally, I would say that no one should compete in 2x2x2. Can > anyone even come close to solving under 7 seconds with a rubiks.com > cube? > > Tyson Mao > MSC #631 > California Institute of Technology You can if it's a 4x4... -Mike Bennett
6897. Re: 3 bys for 2bys (Harry)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 18:48:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > About Harry Potter 2x2: You can disassemble it easily without > breaking > > it if you go to sleep and dream that. > > Haha -- I'll certainly try that technique, but it sounds as if it > didn't work for you: > > > I broke one of those little pins. > > Mike No, no, you misunderstood. In the dream it can really work! That's what I meant. I didn't mean that the dream can influence the real world afterwards... just inside the dream it works. Stefan
6898. Re: [Speed cubing group] 2x2x2 event at the WC
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 18:51:09 -0000

Hi :-) ... or a good 5x5x5 like mine ;-) Ignoring of course the MES extreme middle layers :D Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > Personally, I would say that no one should compete in 2x2x2. Can > > anyone even come close to solving under 7 seconds with a rubiks.com > > cube? > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > You can if it's a 4x4... > > -Mike Bennett
6899. [Speed cubing group] Re: 3 bys for 2bys
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 19:00:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > My gut feel is that it should be allowed for common sense reasons rather > than rule reasons! Common sense should prevail where possible I feel > although I take your point the way things are currently written. > > Duncan Richard Carr has broken 2 minutes for a 5x5 ages ago, before anybody else came even close to that, I believe. He also didn't do it with a normal Rubik's 5x5 but he simulated it. Ok ok, so his simulation was no official "Rubik" product, but what if? Would you want to allow that? It would be a Rubik's product and *theoretically* it's the "same" puzzle (like using corners of 3x3 to simulate a 2x2). But it's not at all the same *mechanical* puzzle. And part of why these puzzles are so fascinating is that mechanical aspect. Would you allow Richard's simulation? There *are* real 2x2s and even the official Rubik versions aren't as bad as David's one seems to be (28 seconds ??? It must be a horribly exceptionally bad one). No need to simulate them. Cheers! Stefan
6900. [Speed cubing group] Re: 3 bys for 2bys
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 19:09:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > Would you allow Richard's simulation? Clarification: I didn't mean to sound negative about computer cubing in general. I just meant to say it shouldn't be allowed to be used for the normal events. Stefan
6901. Re: 3 bys for 2bys (Harry)
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 19:19:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > No, no, you misunderstood. In the dream it can really work! Oh, I see. You mean: "Reckon you can dismantle a Harry Potter safely? Dream on!" Mike
6902. Re: 3 bys for 2bys (Harry)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 21:53:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > No, no, you misunderstood. In the dream it can really work! > > Oh, I see. You mean: "Reckon you can dismantle a Harry Potter safely? > Dream on!" > > Mike Yep ;-) It's just completely stiff. Maybe like I said if you play with it a lot first, wear it in, then it might get more loose and taking it apart could become easier. I haven't tried that. I was careful but that damn pin still broke. It's all very stiff. Anyway, like I said, it's basically the same mechanism as the normal (smaller) Rubik's 2x2, so if you know how to take that one apart, you have an idea how to take the larger ones apart. Stefan
6903. Re: 3 bys for 2bys (Harry)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 21:58:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > No, no, you misunderstood. In the dream it can really work! > > Oh, I see. You mean: "Reckon you can dismantle a Harry Potter safely? > Dream on!" > > Mike Ok ok, I just had an idea: Buy two of them, take them apart breaking different parts, combine the undamaged parts, sand and lube them so that you get a cube that's not stiff, and assemble with much less force required. Stefan
6904. Re: 3 bys for 2bys (Harry)
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 22:19:42 -0000

Hi! U could still end up breaking the same unique part of the 2 puzzles. How to combine that ? :-P Have fun! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. > ..> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > > <pochmann@g...> wrote: > > > No, no, you misunderstood. In the dream it can really work! > > > > Oh, I see. You mean: "Reckon you can dismantle a Harry Potter > safely? > > Dream on!" > > > > Mike > > Ok ok, I just had an idea: > Buy two of them, take them apart breaking different parts, combine the > undamaged parts, sand and lube them so that you get a cube that's not > stiff, and assemble with much less force required. > > Stefan
6905. Re: running computer processor at 100%
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Oct 2005 23:43:33 -0000

Check out "Motherboard Monitor" to keep track of your cpu temps. It simply displays your cpu temp in the taskbar next to your clock. As for running at 100%... this isn't a problem at all. As long as you don't overheat it, then you won't have any problems. If you are concerned about heat, leave it in the coolest room of your house while running that program. Also, temp ranges vary from one cpu type to the next.I don't know what type of cpu you have, but don't freak out if the temps are higher than someone else's. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I have a question for the computer people here. > > I've been doing some reading on running your processor very hot for > long periods of time, and it does not look good. > > I've been running ACube on my computer for significant portions of > every day (12 hours+) for the past week or so. I have an R31 laptop > with a Pentium III and I've noticed that my computer stays very warm. > I try to keep it elevated above my desk with books and other objects > to allow the fan (on the underside of the machine) to draw in air, as > well as to give the underside of my laptop space to "breathe". > > Anyway I got kinda worried when reading about running a processor hot > for long periods of time. I don't want to corrupt any data on my > computer, but I want to be able to run ACube a lot. > > Anyway I was wondering if this is much of a problem, I mean should I > consider a new/better fan, or another fan? > > Also, is there way to find out the temperature of my processor? I was > looking around on my laptop and on the web but didn't find anything. > > Anyway I just wanted to ask. I got worried when I saw the effects of > heat on the processor, and since my processor has been running at 100% > for 12+ hours a day for a little over a week I wondered if I am > harming my machine? > > Thanks to anyone who can help me figure this out, > Chris
6906. Re: 2x2x2 event at the WC
From: "Anders Larsson" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Oct 2005 17:50:52 -0000

Is the Eastsheen 2-cube really banned at the WC? If looking at <http://www.speedcubing.com/events/#WC2005>, one may interpret either way. It is stated that "Only Rubik brand puzzles will be allowed for the Rubik's events." But what is a Rubik's event? All puzzles are named "Rubik's ..." (Rubik's 3x3x3 cube, Rubik's Magic etc) except the 2-cube. Thus, one might then conclude that non-Rubik's are allowed for the 2-cube. Am I looking through a loophole that is not supposed to be there? Furthermore, the 2-cube event is not a main event (it's not on the main stage but on the WCA stage) and no prize/trophy is given to the 2- cube winner (http://tinyurl.com/9p8p7). By playing down the role of the 2-cube event like this, non-Rubik's stuff should be allowed. Any comments, WCA or SevenTowns? /Anders --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > So.... can I use an eastsheen 2x2x2 in the rubiks.com 2x2x2 > competition and just relinquish my right to place in that event (but > still count for WCA stuff)? Or if I walk on stage with my Eastsheen > cube during the rubik's 2x2x2 event will I be forcibly removed from > the stage? > > Not to sound mean, but seriously this rubik's only rule is pretty stupid. > > So do us Eastsheen 2x2x2 users just wait until the WCA event? > > Will there be *two* 2x2x2 events held at different times? Won't that > be a hinderance to the already short time schedule? > > Chris
6907. pyraminx
From: "jim_cuber" <jim_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Oct 2005 17:56:01 -0000

does anybody know a safe way to disassemble a pyraminx???
6908. Re: [Speed cubing group] Re: 2x2x2 event at the WC
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 4 Oct 2005 11:00:21 -0700

Hi Anders, I have always been in favor of the spirit of the law and so unless SevenTowns and the competition organizers say an Eastsheen 2x2x2 is all right, I have a feeling they expect us to use Rubik's brand puzzles when the Rubik's brand puzzle exists. Tyson Mao MSC #631 California Institute of Technology On Oct 4, 2005, at 10:50 AM, Anders Larsson wrote: > Is the Eastsheen 2-cube really banned at the WC? If looking at > <http://www.speedcubing.com/events/#WC2005>, one may interpret either > way. It is stated that "Only Rubik brand puzzles will be allowed for > the Rubik's events." But what is a Rubik's event? All puzzles are > named "Rubik's ..." (Rubik's 3x3x3 cube, Rubik's Magic etc) except the > 2-cube. Thus, one might then conclude that non-Rubik's are allowed for > the 2-cube. Am I looking through a loophole that is not supposed to be > there? > > Furthermore, the 2-cube event is not a main event (it's not on the > main stage but on the WCA stage) and no prize/trophy is given to the 2- > cube winner (http://tinyurl.com/9p8p7). By playing down the role of > the 2-cube event like this, non-Rubik's stuff should be allowed. > > Any comments, WCA or SevenTowns? > > /Anders
6909. [Speed cubing group] Re: 2x2x2 event at the WC
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Oct 2005 18:10:33 -0000

My concern is that in 2003 the first round 3x3x3 ran over into the second day, and all the organizers were freaking out because we only had the 2 days to rent the venue, plus plane tickets and travel plans from competitors were already set. So in 2005 if we have *two* 2x2x2 events (a rubik's event and a WCA event) and we still have 2 days, and more people are cubing than in 2003 (and thus more competitors) I think this competition is going to be a logistical nightmare. Since a lot of people tend to use other brand cubes from the rubik's 2x2x2 cube (meaning the rubik's event would be smaller than the WCA event) why don't we cancel the rubik's 2x2x2 event entirely, and just run a WCA 2x2x2 event which would accept anybody (rubik's and non rubik's brand puzzle users). I mean let's face it, this competition will be a logistical nightmare with us following this ridiculously stupid "rubik's puzzles" only rule. Which is exactly why I think it is such a completely non-well thought out rule passed down from the people on high at Seven Towns since they are the ones sponsoring the competition and want to keep their profits as high as possible. They care about $$$$ and not this competition or the competitiors. Can the WCA PLEEEEAAAASE sponsor the 2007 WC? ***PLEASE*** ?? Chris --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Hi Anders, > > I have always been in favor of the spirit of the law and so unless > SevenTowns and the competition organizers say an Eastsheen 2x2x2 is all > right, I have a feeling they expect us to use Rubik's brand puzzles > when the Rubik's brand puzzle exists. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 4, 2005, at 10:50 AM, Anders Larsson wrote: > > > Is the Eastsheen 2-cube really banned at the WC? If looking at > > <http://www.speedcubing.com/events/#WC2005>, one may interpret either > > way. It is stated that "Only Rubik brand puzzles will be allowed for > > the Rubik's events." But what is a Rubik's event? All puzzles are > > named "Rubik's ..." (Rubik's 3x3x3 cube, Rubik's Magic etc) except the > > 2-cube. Thus, one might then conclude that non-Rubik's are allowed for > > the 2-cube. Am I looking through a loophole that is not supposed to be > > there? > > > > Furthermore, the 2-cube event is not a main event (it's not on the > > main stage but on the WCA stage) and no prize/trophy is given to the 2- > > cube winner (http://tinyurl.com/9p8p7). By playing down the role of > > the 2-cube event like this, non-Rubik's stuff should be allowed. > > > > Any comments, WCA or SevenTowns? > > > > /Anders
6910. Re: pyraminx
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Oct 2005 18:32:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "jim_cuber" <jim_cuber@y...> wrote: > does anybody know a safe way to disassemble a pyraminx??? Buy a mefferts one, it'll eventually disassemble itself. ~Thom
6911. Re: pyraminx
From: "jim_cuber" <jim_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Oct 2005 19:31:53 -0000

thanks! --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" <snkenjoi@g...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "jim_cuber" > <jim_cuber@y...> wrote: > > does anybody know a safe way to disassemble a pyraminx??? > > Buy a mefferts one, it'll eventually disassemble itself. > > ~Thom
6912. [Speed cubing group] Re: 2x2x2 event at the WC
From: "Anders Larsson" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Oct 2005 20:12:20 -0000

Both SevenTowns and Alega (the distributor of Rubik's in Sweden) sponsored the Swedish Open Championships 2005, but the competition was organised by SveKub, the Swedish Cube Association. There were no discussions about not allowing non-Rubik's puzzles. And if the question would have been raised, I would rather have lost a sponsor than introduced that restriction. I believe that we can have both SevenTowns as a sponsor and use non-Rubik's puzzles in the future. WC2005 might be a bit different I think, since SevenTowns is rather an organiser of the event, not only a sponsor. Tyson, I agree with you. We need clear guidelines in advance from the WC organisers of what is allowed and what is not. That's mainly why I raised the issue. BTW, who is the organiser that should resolve this issue? /Anders --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > My concern is that in 2003 the first round 3x3x3 ran over into the > second day, and all the organizers were freaking out because we only > had the 2 days to rent the venue, plus plane tickets and travel plans > from competitors were already set. > > So in 2005 if we have *two* 2x2x2 events (a rubik's event and a WCA > event) and we still have 2 days, and more people are cubing than in > 2003 (and thus more competitors) I think this competition is going to > be a logistical nightmare. > > Since a lot of people tend to use other brand cubes from the rubik's > 2x2x2 cube (meaning the rubik's event would be smaller than the WCA > event) why don't we cancel the rubik's 2x2x2 event entirely, and just > run a WCA 2x2x2 event which would accept anybody (rubik's and non > rubik's brand puzzle users). > > I mean let's face it, this competition will be a logistical nightmare > with us following this ridiculously stupid "rubik's puzzles" only > rule. Which is exactly why I think it is such a completely non- well > thought out rule passed down from the people on high at Seven Towns > since they are the ones sponsoring the competition and want to keep > their profits as high as possible. They care about $$$$ and not this > competition or the competitiors. > > Can the WCA PLEEEEAAAASE sponsor the 2007 WC? ***PLEASE*** ?? > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > Hi Anders, > > > > I have always been in favor of the spirit of the law and so unless > > SevenTowns and the competition organizers say an Eastsheen 2x2x2 is all > > right, I have a feeling they expect us to use Rubik's brand puzzles > > when the Rubik's brand puzzle exists. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 4, 2005, at 10:50 AM, Anders Larsson wrote: > > > > > Is the Eastsheen 2-cube really banned at the WC? If looking at > > > <http://www.speedcubing.com/events/#WC2005>, one may interpret either > > > way. It is stated that "Only Rubik brand puzzles will be allowed for > > > the Rubik's events." But what is a Rubik's event? All puzzles are > > > named "Rubik's ..." (Rubik's 3x3x3 cube, Rubik's Magic etc) except the > > > 2-cube. Thus, one might then conclude that non-Rubik's are allowed for > > > the 2-cube. Am I looking through a loophole that is not supposed to be > > > there? > > > > > > Furthermore, the 2-cube event is not a main event (it's not on the > > > main stage but on the WCA stage) and no prize/trophy is given to > the 2- > > > cube winner (http://tinyurl.com/9p8p7). By playing down the role of > > > the 2-cube event like this, non-Rubik's stuff should be allowed. > > > > > > Any comments, WCA or SevenTowns? > > > > > > /Anders
6913. Re: pyraminx
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Oct 2005 21:00:42 -0000

Hi! I only have a mini pyraminx, but i assume the mechanism is the same for the normal sized ones. U can really only pop out the 6 edges. Turn a layer so that the edge sticks out. Then put a knife under it and bend slightly downwards with the edge being over the knife. The edge should quite comfortably come out. Putting the edge back u do the opposite, but the knife is not needed ;-) There are screws inside the corner caps but to access them u will need to break the glue then. I can't really see why u wanna do this unless u disassemble it for fun or want to modify it so as to not have the corners at all on it. Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "jim_cuber" <jim_cuber@y...> wrote: > thanks! > > > --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > <snkenjoi@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "jim_cuber" > > <jim_cuber@y...> wrote: > > > does anybody know a safe way to disassemble a pyraminx??? > > > > Buy a mefferts one, it'll eventually disassemble itself. > > > > ~Thom
6914. Schedule questions for World Champs 2005
From: "James Stuber" <jestuber@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 04 Oct 2005 19:21:14 -0700

I am entering the 3x3x3 speedsolve competition; do I have to be there on Sunday? My dad booked the flight to leave early Sunday morning, and I fear he made a mistake. Also, does anyone know when the competition starts and ends each day? Thanks, James Stuber [Non-text portions of this message have been removed]
6915. Re: [Speed cubing group] LL scrambler
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 04:37:57 -0000

Wow! The first time I tried it I got case nr 41830, aka the solved case! Michiel --- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@g...> wrote: > I've got a rudimentary script that randomly picks algorithms from these files: > > http://puzzlingaddiction.com/Cube/ll-scramble/ > > I hope to add some features such as images of what the scrambles look > like as well as picking from specific OLL or COLL cases. > > On 9/28/05, David Barr <david20708@g...> wrote: > > I now have close to optimal scrambles (probably within .75 turns in FTM): > > > > http://puzzlingaddiction.com/Cube/ll-scramble.zip > > http://puzzlingaddiction.com/Cube/zb-scramble.zip > > > > These files are from BH's 1212 optimal algorithms that I've expanded > > to put back duplicates that occur because of mirroring, rotation and > > inversion. > > > > I'm thinking about implementing Chris's suggestion to allow selection > > of COLL case.
6916. Re: Schedule questions for World Champs 2005
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 05:20:01 -0000

Hi! I haven't seen any official or unofficial schedule yet. But i'd be mighty surprised if the final for the main event (which 3x3x3 speeding is) is not gonna be sometime on sunday. Your best bet is therefore to cube slow and not proceed. Just kidding :-P Maybe something can be worked out in case u otherwise would need to be there sunday. I hope so :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "James Stuber" <jestuber@v...> wrote: > I am entering the 3x3x3 speedsolve competition; do I have to be there on > Sunday? My dad booked the flight to leave early Sunday morning, and I fear > he made a mistake. Also, does anyone know when the competition starts and > ends each day? > > > > Thanks, > > James Stuber > > > > > > [Non-text portions of this message have been removed]
6917. A Free Online Sudoku Puzzle Solver and generator
From: Deepan Chakravarthy N <sudoku_developer@...>
To: sudoku_addicts@...
Date: Wed, 5 Oct 2005 02:52:56 -0700 (PDT)

Hello Sudoku Addicts, I had wrote a program that would solve any sudoku puzzles. It was written out of pure interest in sudoku and programming. I would like you people to visit and use this site. http://users.kaski-net.net/~deepan/sudoku/sudoku.php If you can solve ONE MORE step in this puzzle then I can say that you are above average sudoku player. 5 3 0 6 0 0 0 4 9 0 0 0 0 0 0 1 0 0 0 0 0 0 0 3 0 2 0 0 8 6 2 0 0 5 0 7 0 0 7 0 0 0 4 0 0 3 0 5 0 0 7 2 8 0 0 9 0 3 0 0 6 5 4 0 5 4 0 0 0 3 1 2 1 6 3 0 0 2 9 7 8 Please feel free to post you comments to me. I am also planning to add extra features to it. I would like people to pass on comments and also tell me the extra feature that they are looking for. Thanks in advance. Free Online Program to Solve Sudoku puzzles. http://users.kaski-net.net/~deepan/sudoku/sudoku.php -------------------------------------------------------------------------- Deepan Chakravarthy N, College Student by Day, Programmer by nite. Home Page: http://users.kaski-net.net/~deepan/ --------------------------------------------------------------------------- Deepan Chakravarthy N, Final year, B.Tech(Biotech), Center for Biotechnology, Anna University, Chennai, Tamil Nadu 600025. Ph: 91-44-55127050 --------------------------------------------------------------------------- __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
6918. blindsolving report
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 10:42:42 -0000

Last weekend I tried to break the world record for most 3x3 cubes solved blindfolded. It was at a toy fair where they had several different world record attempts (mine was the only Rubik-related, though). For previous records, look here: http://www.recordholders.org/en/records/rubik-blindfold.html http://www.recordholders.org/en/list/rubik.html Since Geir and Ralf had done 3, I tried 4. Well, originally (i.e. a few weeks before) I had wanted to do a few more but lazy as I am, I didn't practice much. I was told I'd have about an hour and the night before the real attempt, I tried 5 which took about 1.5 hours and I made a little mistake in 4 of the cubes. Here's a picture of the attempt at the toy fair: http://stefan-pochmann.de/foo/leipzig1.jpg (1800x1200, high quality, 1625 kb) http://stefan-pochmann.de/foo/leipzig1b.jpg (900x600, lower quality, 111 kb) You see me at the fourth cube, the first three are solved. Too bad I didn't put my drinking glass elsewhere ;-). You can see Ralf (one of the previous record holders) right in front of me. He helped organize the world record attempts and also set two world records himself. The camera man on the far left is probably of the film team that filmed my attempt, it'll be included in a German TV show. You can even see Harry Potter watching me!! Well, he was the next act, so he was probably just waiting for me to finally finish ;-). The poster on the front says "Guinness Record attempt" but as we all know, it'll never be included in the Guinness book, which is ok since I don't give a damn about them anyway. I guess the poster was mostly there to attract attention, simply "world record attempt" might've been more correct. Oh, and yes, I did succeed. Took about 1 hour 7 minutes overall, including about 47 minutes for memorization. I made really sure I got them memorized well. After each cube I checked my memorization for it again, and after all four cubes I quickly checked them all once more. Cheers! Stefan
6919. Re: [Speed cubing group] blindsolving report
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 12:50:37 +0200

Well done. Congratulations! /Gustav Stefan Pochmann skrev: >Last weekend I tried to break the world record for most 3x3 cubes >solved blindfolded. It was at a toy fair where they had several >different world record attempts (mine was the only Rubik-related, >though). For previous records, look here: > >http://www.recordholders.org/en/records/rubik-blindfold.html >http://www.recordholders.org/en/list/rubik.html > >Since Geir and Ralf had done 3, I tried 4. Well, originally (i.e. a >few weeks before) I had wanted to do a few more but lazy as I am, I >didn't practice much. I was told I'd have about an hour and the night >before the real attempt, I tried 5 which took about 1.5 hours and I >made a little mistake in 4 of the cubes. > >Here's a picture of the attempt at the toy fair: > >http://stefan-pochmann.de/foo/leipzig1.jpg >(1800x1200, high quality, 1625 kb) > >http://stefan-pochmann.de/foo/leipzig1b.jpg >(900x600, lower quality, 111 kb) > >You see me at the fourth cube, the first three are solved. Too bad I >didn't put my drinking glass elsewhere ;-). You can see Ralf (one of >the previous record holders) right in front of me. He helped organize >the world record attempts and also set two world records himself. The >camera man on the far left is probably of the film team that filmed my >attempt, it'll be included in a German TV show. You can even see Harry >Potter watching me!! Well, he was the next act, so he was probably >just waiting for me to finally finish ;-). The poster on the front >says "Guinness Record attempt" but as we all know, it'll never be >included in the Guinness book, which is ok since I don't give a damn >about them anyway. I guess the poster was mostly there to attract >attention, simply "world record attempt" might've been more correct. > >Oh, and yes, I did succeed. Took about 1 hour 7 minutes overall, >including about 47 minutes for memorization. I made really sure I got >them memorized well. After each cube I checked my memorization for it >again, and after all four cubes I quickly checked them all once more. > >Cheers! >Stefan > > > > > > > >Yahoo! Groups Links > > > > > > > >__________ NOD32 1.1241 (20051004) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
6920. Re: blindsolving report
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 13:35:51 -0000

Congratulations! ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Last weekend I tried to break the world record for most 3x3 cubes > solved blindfolded. It was at a toy fair where they had several > different world record attempts (mine was the only Rubik-related, > though). For previous records, look here: > > http://www.recordholders.org/en/records/rubik-blindfold.html > http://www.recordholders.org/en/list/rubik.html > > Since Geir and Ralf had done 3, I tried 4. Well, originally (i.e. a > few weeks before) I had wanted to do a few more but lazy as I am, I > didn't practice much. I was told I'd have about an hour and the night > before the real attempt, I tried 5 which took about 1.5 hours and I > made a little mistake in 4 of the cubes. > > Here's a picture of the attempt at the toy fair: > > http://stefan-pochmann.de/foo/leipzig1.jpg > (1800x1200, high quality, 1625 kb) > > http://stefan-pochmann.de/foo/leipzig1b.jpg > (900x600, lower quality, 111 kb) > > You see me at the fourth cube, the first three are solved. Too bad I > didn't put my drinking glass elsewhere ;-). You can see Ralf (one of > the previous record holders) right in front of me. He helped organize > the world record attempts and also set two world records himself. The > camera man on the far left is probably of the film team that filmed my > attempt, it'll be included in a German TV show. You can even see Harry > Potter watching me!! Well, he was the next act, so he was probably > just waiting for me to finally finish ;-). The poster on the front > says "Guinness Record attempt" but as we all know, it'll never be > included in the Guinness book, which is ok since I don't give a damn > about them anyway. I guess the poster was mostly there to attract > attention, simply "world record attempt" might've been more correct. > > Oh, and yes, I did succeed. Took about 1 hour 7 minutes overall, > including about 47 minutes for memorization. I made really sure I got > them memorized well. After each cube I checked my memorization for it > again, and after all four cubes I quickly checked them all once more. > > Cheers! > Stefan
6921. Re: blindsolving report
From: thewetdog <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 15:22:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Last weekend I tried to break the world record for most 3x3 cubes > solved blindfolded. > ... > You can even see Harry > Potter watching me!! > ... > Oh, and yes, I did succeed. > ... > Cheers! > Stefan That is amazing, thank you for sharing. Where is Harry Potter? I am trying to find him. It is like playing "Where's Waldo". That is not him leaning on the cardboard box with the arrow pointing down is it? -Dave
6922. Tom Davis' solver
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 15:41:26 -0000

http://www.geometer.org/index.html Does anybody know what algorithm Davis implemented in his solver? I can't find it in his documentations. Maybe I should ask Bill. Gilles.
6923. Re: blindsolving report
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 16:31:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, thewetdog <no_reply@y.. .> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > Last weekend I tried to break the world record for most 3x3 cubes > > solved blindfolded. > > ... > > You can even see Harry > > Potter watching me!! > > ... > > Oh, and yes, I did succeed. > > ... > > Cheers! > > Stefan > > > That is amazing, thank you for sharing. Where is Harry Potter? I am > trying to find him. It is like playing "Where's Waldo". That is > not him leaning on the cardboard box with the arrow pointing down is > it? > > -Dave Yes, that's him. Later for his show he had some more magician's clothes on. His tricks were pretty lame, though. Ok, I only watched the first 1-2 minutes, maybe later it got better. But I only saw him "push buttons", i.e. just using tricks he bought that are ready-to-use and don't require any dexterity. Plus, it was so easy to see how they worked. Well, ok, it was intended for little children, so what did I expect ;-) Stefan P.S. In case someone wonders what records Ralf set, they were tiddlywinks records. Fastest mile and longest distance, I believe. There's some infos and a picture about previous records here: http://recordholders.org/en/records/tiddlywinks-mile.html
6924. F2L question
From: "pedrosino1" <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 18:46:44 -0000

A while ago, Chris Hardwick showed us a great site about "slant pairing". It's really useful. But I have a question... What to do when there are 2 pairs already placed, one edge correct, but the other pair corner is bad placed (below the correct edge)? I usually insert the correct corner on that position and then the last pair. But, there's a faster way to do this? Or no? Thanks Pedro
6925. I'm bored
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 5 Oct 2005 12:03:19 -0700

Yo, so I'm locked in a hotel room and I'm not allowed to leave. I'd be happy to talk to anyone, teach blindfold cubing, or whatever. If I'm not studying for physics GREs, or even if I am, feel free to try this: (310) 536-0400, Room 377 And ask for Tyson. Tyson Mao MSC #631 California Institute of Technology
6926. Re: I'm bored
From: quantumerix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 19:42:28 -0000

I get a message saying you're not available. :P --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Yo, so I'm locked in a hotel room and I'm not allowed to leave. I'd be > happy to talk to anyone, teach blindfold cubing, or whatever. If I'm > not studying for physics GREs, or even if I am, feel free to try this: > > (310) 536-0400, Room 377 > > And ask for Tyson. > > Tyson Mao > MSC #631 > California Institute of Technology
6927. Re: [Speed cubing group] Re: I'm bored
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 5 Oct 2005 12:46:08 -0700

Yeah, I was on the phone :-P. Tyson Mao MSC #631 California Institute of Technology On Oct 5, 2005, at 12:42 PM, quantumerix wrote: > I get a message saying you're not available. :P > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> Yo, so I'm locked in a hotel room and I'm not allowed to leave. I'd >> be >> happy to talk to anyone, teach blindfold cubing, or whatever. If I'm >> not studying for physics GREs, or even if I am, feel free to try this: >> >> (310) 536-0400, Room 377 >> >> And ask for Tyson. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology > > > > > > > Yahoo! Groups Links > > > > > > > > >
6928. Re: I'm bored
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 20:25:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Yo, so I'm locked in a hotel room and I'm not allowed to leave. What the ... ?!? Are you in some jury of a murder trial or what? Do they really allow you to speak to people outside? Or are you trying to break the rules so they have to throw you out? Stefan
6929. Re: blindsolving report
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Oct 2005 20:50:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > The camera man on the far left is probably of the film team that > filmed my attempt, it'll be included in a German TV show. Ok, I watched the show today, though I was told my attempt would be included in two or three weeks. It's a show where the candidates have to guess some number, e.g. how many school teachers exist in Germany. Then suddenly they showed a scrambled 3x3. One of the candidates said she can solve it so she got the cube and began twisting while the other candidates began thinking and making their guesses. But before that, she she felt her big day had come to insult Mr Rubik by making fun of him and claiming that he was never able to solve his cube. Gosh I wish I could've punched her right into her face. A bit later when she was about done with F2L she said something like "this cube has been with played before... the corners are twisted". Aha. Riiiight. The question btw was about something else. Of course I thought they'd ask for the most number of cubes solved blindfolded, but actually they just asked about the number of possible states. The closest candidate said 22 million so he won that round. The math teacher who had thought maybe 20 seconds about it was a little further away with her 10 million or so... Sigh... Stefan
6930. RE: [Speed cubing group] Re: Schedule questions for World Champs 2005
From: "James Stuber" <jestuber@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 05 Oct 2005 15:28:51 -0700

Well, we just changed the flight so I'm coming early Friday and leaving late Sunday, so it's not a problem. -James Stuber _____ From: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Per Kristen Fredlund Sent: Tuesday, October 04, 2005 10:20 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Schedule questions for World Champs 2005 Hi! I haven't seen any official or unofficial schedule yet. But i'd be mighty surprised if the final for the main event (which 3x3x3 speeding is) is not gonna be sometime on sunday. Your best bet is therefore to cube slow and not proceed. Just kidding :-P Maybe something can be worked out in case u otherwise would need to be there sunday. I hope so :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "James Stuber" <jestuber@v...> wrote: > I am entering the 3x3x3 speedsolve competition; do I have to be there on > Sunday? My dad booked the flight to leave early Sunday morning, and I fear > he made a mistake. Also, does anyone know when the competition starts and > ends each day? > > > > Thanks, > > James Stuber > > > > > > [Non-text portions of this message have been removed] _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscri be> * Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. _____ [Non-text portions of this message have been removed]
6931. Re: blindsolving report
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 00:22:09 -0000

Wow Stefan!! Nice pictures! And congratulations with your record! :) CU on 10/16 ;)... I'll bring €25,- ;) Joël. --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Last weekend I tried to break the world record for most 3x3 cubes > solved blindfolded. It was at a toy fair where they had several > different world record attempts (mine was the only Rubik-related, > though). For previous records, look here: > > http://www.recordholders.org/en/records/rubik-blindfold.html > http://www.recordholders.org/en/list/rubik.html > > Since Geir and Ralf had done 3, I tried 4. Well, originally (i.e. a > few weeks before) I had wanted to do a few more but lazy as I am, I > didn't practice much. I was told I'd have about an hour and the night > before the real attempt, I tried 5 which took about 1.5 hours and I > made a little mistake in 4 of the cubes. > > Here's a picture of the attempt at the toy fair: > > http://stefan-pochmann.de/foo/leipzig1.jpg > (1800x1200, high quality, 1625 kb) > > http://stefan-pochmann.de/foo/leipzig1b.jpg > (900x600, lower quality, 111 kb) > > You see me at the fourth cube, the first three are solved. Too bad I > didn't put my drinking glass elsewhere ;-). You can see Ralf (one of > the previous record holders) right in front of me. He helped organize > the world record attempts and also set two world records himself. The > camera man on the far left is probably of the film team that filmed my > attempt, it'll be included in a German TV show. You can even see Harry > Potter watching me!! Well, he was the next act, so he was probably > just waiting for me to finally finish ;-). The poster on the front > says "Guinness Record attempt" but as we all know, it'll never be > included in the Guinness book, which is ok since I don't give a damn > about them anyway. I guess the poster was mostly there to attract > attention, simply "world record attempt" might've been more correct. > > Oh, and yes, I did succeed. Took about 1 hour 7 minutes overall, > including about 47 minutes for memorization. I made really sure I got > them memorized well. After each cube I checked my memorization for it > again, and after all four cubes I quickly checked them all once more. > > Cheers! > Stefan
6932. Re: A Free Online Sudoku Puzzle Solver and generator
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 01:01:02 -0000

Hi Deepan, I thought you guys might like to try this if you have too much time on your hands: http://www.beckysweb.co.uk/sudoku/flickrsudoku.asp :) DJ --- In speedsolvingrubikscube@yahoogroups.com, Deepan Chakravarthy N <sudoku_developer@y...> wrote: > Hello Sudoku Addicts, > I had wrote a program that would solve any sudoku > puzzles. It was written out of pure interest in sudoku > and programming. I would like you people to visit and > use this site. > > http://users.kaski-net.net/~deepan/sudoku/sudoku.php > > If you can solve ONE MORE step in this puzzle then I > can say that you are above average sudoku player. > > > 5 3 0 6 0 0 0 4 9 > 0 0 0 0 0 0 1 0 0 > 0 0 0 0 0 3 0 2 0 > > 0 8 6 2 0 0 5 0 7 > 0 0 7 0 0 0 4 0 0 > 3 0 5 0 0 7 2 8 0 > > 0 9 0 3 0 0 6 5 4 > 0 5 4 0 0 0 3 1 2 > 1 6 3 0 0 2 9 7 8 > > > Please feel free to post you comments to me. I am also > planning to add extra features to it. I would like > people to pass on comments and also tell me the extra > feature that they are looking for. Thanks in advance. > > > > > > > > > Free Online Program to Solve Sudoku puzzles. > http://users.kaski-net.net/~deepan/sudoku/sudoku.php > > -------------------------------------------------------------------------- > > Deepan Chakravarthy N, > College Student by Day, Programmer by nite. > Home Page: http://users.kaski-net.net/~deepan/ > > > --------------------------------------------------------------------------- > > Deepan Chakravarthy N, > Final year, B.Tech(Biotech), > Center for Biotechnology, > Anna University, Chennai, > Tamil Nadu 600025. > Ph: 91-44-55127050 >
6933. FMC
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 5 Oct 2005 20:39:13 -0500

hey guys i started doing fmc cuz i thot it was cool. but i have a question how are you supposed to do it? i mean i cant use fredrich, or ill get like 50 moves. so how are you suppposed to do it then? are you supposed to like use logic? or what?/? ty for ur input -peace [Non-text portions of this message have been removed]
6934. F2L Memorization time?
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 05:30:40 -0000

So I am a couple weeks and 7 algorithms into learning the f2l using the friedrich method. I am just curios as to how long it took some of you. I average about 45 minutes to an hour a day... so it has taken me about 12-14 hours for the first 7 algo's. How long did it take you to learn them, and how many hours/day was spent on it? thx -Carson-
6935. Re: F2L Memorization time?
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 06:11:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > So I am a couple weeks and 7 algorithms into learning the f2l using > the friedrich method. I am just curios as to how long it took some of > you. I average about 45 minutes to an hour a day... so it has taken me > about 12-14 hours for the first 7 algo's. How long did it take you to > learn them, and how many hours/day was spent on it? > > thx > -Carson- I learned to do them intuitively, after being shown the basic premises of 'pair up & insert' and 'separated pair ready for insertion' by Richard Patterson. It took me about two days to get a feel for all of the cases, and I was working for a few hours here and there each day. It took me two weeks to get my averages down to where they were previously (the very high 40's and into the 50's), and from there I did nothing but practice F2L until I averaged in the low 30's. I was still using a 4 look LL at the time. I played around with the Roux method a lot, and used it exclusively for a while, and it helps to make your F2L more flexible. I also recommend you take a good, long look at Lars Petrus' page. Whatever you do, make sure you understand why the algs you're learning for F2L work. Don't just learn and apply them blindly. Understand them and it will help you greatly. Also, you'll never get amnesia. Happy cubing. -Mike Bennett
6936. Re: F2L Memorization time?
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 06:49:55 -0000

I understand the value of intuitive solving for the f2l, but I don't have a good enough understanding of the cube to be able to do that yet. I am hoping that after learning the 10 algorithms that I am working on now, I will be able to really analyze why they work. For now I am working on the cases in which the front face of the corner cube to be inserted is the cross color.(assuming cross is on bottom). Before beginning the Freidrich method, I was using the "7 step method" that comes in the little booklet packaged with the cube, so my best times are barely under two minutes. For now I am not even timing myself. I am simply taking my time and trying to solve in as few moves as possible. So far, from just practicing solving the cross in as few moves as possible and learning a handfull of f2l algorithms, I have cut my total moves down from 160-165 to around 120-130. This is still WAY too many, but I am sure the number will continue to drop as I learn more algo's. For now, I am still using the 7 step method for all cases that I don't know a Friedrich's algo for. I also haven't learned any "non-7 step" LL algo's yet, so it is incredibly slow and envolves a lot of moves. going to count my moves now... just out of curiosity... cross----------->9 moves cross+f2l------->71 wow that's a lot of moves LL-------------->64 whole cube------>135 As you can see, I am not very efficient yet. And even if I learn all f2l algo's, my LL is currently 64 moves. Oh well... all in good time I suppose. --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" > <penguin4sale@y...> wrote: > > So I am a couple weeks and 7 algorithms into learning the f2l using > > the friedrich method. I am just curios as to how long it took some of > > you. I average about 45 minutes to an hour a day... so it has taken me > > about 12-14 hours for the first 7 algo's. How long did it take you to > > learn them, and how many hours/day was spent on it? > > > > thx > > -Carson- > > I learned to do them intuitively, after being shown the basic premises > of 'pair up & insert' and 'separated pair ready for insertion' by > Richard Patterson. It took me about two days to get a feel for all of > the cases, and I was working for a few hours here and there each day. > > It took me two weeks to get my averages down to where they were > previously (the very high 40's and into the 50's), and from there I > did nothing but practice F2L until I averaged in the low 30's. I was > still using a 4 look LL at the time. I played around with the Roux > method a lot, and used it exclusively for a while, and it helps to > make your F2L more flexible. I also recommend you take a good, long > look at Lars Petrus' page. > > Whatever you do, make sure you understand why the algs you're learning > for F2L work. Don't just learn and apply them blindly. Understand > them and it will help you greatly. Also, you'll never get amnesia. > > Happy cubing. > > -Mike Bennett
6937. Re: [Speed cubing group] Re: F2L Memorization time?
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 08:38:52 +0100

I really think an intuitive F2L is significantly easier and faster to learn than simply blindly memorising the zillions of algorithms!! I'm still always surprised when people talking about 'memorising F2L' algorithms because I reckon this is by far the most difficult way to do it. And I agree with Mike that another great benefit of intuitive F2L is that it's pretty much impossible to get cube amnesia. I blindly memorised the algs for a 3-look LL and I occasionally get alg-amnesia with those. :( BTW, as a guide to number of moves, a good beginner method should have you solving in well under 100 moves on average. Nine moves for a beginner cross is not too bad (any cross can be solved in a maximum of 8 moves). 71 moves for cross + F2L is quite a lot - definitely room for improvement there. :) 64 moves is also quite a lot for the LL. I wouldn't worry too much about counting moves just yet. It's more important that you start 'understanding' how the cube works. If this means taking more moves to do things at the moment then that's probably fine because it will pay off in the end if you have a better 'understanding' of the cube. :) Good luck! :) Jasmine http://speedcuber.blogspot.com On Thu, 06 Oct 2005 06:49:55 -0000, "Carson Penticuff" <penguin4sale@...> said: > > I understand the value of intuitive solving for the f2l, but I > don't > have a good enough understanding of the cube to be able to do > that > yet. I am hoping that after learning the 10 algorithms that I am > working on now, I will be able to really analyze why they work. > For > now I am working on the cases in which the front face of the > corner > cube to be inserted is the cross color.(assuming cross is on > bottom). > Before beginning the Freidrich method, I was using the "7 step > method" that comes in the little booklet packaged with the cube, > so > my best times are barely under two minutes. For now I am not > even > timing myself. I am simply taking my time and trying to solve in > as > few moves as possible. So far, from just practicing solving the > cross in as few moves as possible and learning a handfull of f2l > algorithms, I have cut my total moves down from 160-165 to > around > 120-130. This is still WAY too many, but I am sure the number > will > continue to drop as I learn more algo's. For now, I am still > using > the 7 step method for all cases that I don't know a Friedrich's > algo > for. I also haven't learned any "non-7 step" LL algo's yet, so > it is > incredibly slow and envolves a lot of moves. > going to count my moves now... just out of curiosity... > cross----------->9 moves > cross+f2l------->71 wow that's a lot of moves > LL-------------->64 > whole cube------>135 > As you can see, I am not very efficient yet. And even if I learn > all > f2l algo's, my LL is currently 64 moves. Oh well... all in good > time > I suppose. > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Carson > Penticuff" > > <penguin4sale@y...> wrote: > > > So I am a couple weeks and 7 algorithms into learning the > f2l > using > > > the friedrich method. I am just curios as to how long it > took > some of > > > you. I average about 45 minutes to an hour a day... so it > has > taken me > > > about 12-14 hours for the first 7 algo's. How long did it > take > you to > > > learn them, and how many hours/day was spent on it? > > > > > > thx > > > -Carson- > > > > I learned to do them intuitively, after being shown the basic > premises > > of 'pair up & insert' and 'separated pair ready for insertion' > by > > Richard Patterson. It took me about two days to get a feel > for > all of > > the cases, and I was working for a few hours here and there > each > day. > > > > It took me two weeks to get my averages down to where they > were > > previously (the very high 40's and into the 50's), and from > there I > > did nothing but practice F2L until I averaged in the low > 30's. I > was > > still using a 4 look LL at the time. I played around with the > Roux > > method a lot, and used it exclusively for a while, and it > helps to > > make your F2L more flexible. I also recommend you take a > good, > long > > look at Lars Petrus' page. > > > > Whatever you do, make sure you understand why the algs you're > learning > > for F2L work. Don't just learn and apply them blindly. > Understand > > them and it will help you greatly. Also, you'll never get > amnesia. > > > > Happy cubing. > > > > -Mike Bennett > > SPONSORED LINKS > > [1]Jigsaw puzzle game [2]Free puzzle inlay games [3]Educational > game and puzzle > [4]Word puzzle game [5]Kid puzzle game [6]Puzzle games > ___________________________________________________________ > > YAHOO! GROUPS LINKS > > * Visit your group "[7]speedsolvingrubikscube" on the web. > > * To unsubscribe from this group, send an email to: > [8]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your use of Yahoo! Groups is subject to the [9]Yahoo! Terms > of Service. > ___________________________________________________________ > > References > > 1. > http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw > 2. > http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw > 3. > http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ > 4. > http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg > 5. > http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ > 6. > http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA > 7. http://groups.yahoo.com/group/speedsolvingrubikscube > 8. > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > 9. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - Faster than the air-speed velocity of an unladen european swallow
6938. Re: F2L Memorization time?
From: sgowal <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 12:19:38 -0000

I started cubing for a month now and it took me approx. a week to learn the basics of F2L intuitevly. After that, my times dropped by 30 seconds (from 2 minutes to 1 minute 30), and there is still plenty of room for improvement (I do now average 1 minute 20). I also recommand you to take a look at Dan Harris's webpage (http://www.cubestation.co.uk/), the applets will help you really understand the logic of the cube. Sven PS: Note that I am using a mini 3x3x3 Rubik's cube not lubed, so your times might not improve as well as mine did, since it is very hard to turn the faces of that cube.
6939. Need help with fixing a Master Edition of Rubik's Magic !
From: "T. Lindsay" <tml1138@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 13:13:18 -0000

Hi, Jaap Scherphuis sent me here! I've had this thing since new in 1987. I was letting some friends play it the other day, and later on one of the tiles fell out! It came unwrapped somehow, no wires are broken. It's old and I think some of the wires lost tension but it was working great until it came apart. There is a slight mess of wires left but only one tile has fallen out. Can someone here put it back together correctly for me? I'll pay for shipping all around. I live in Ohio, USA. Jaap would have fixed it for me, but being in the Netherlands we figured shipping costs would be too expensive for just a fix up on a puzzle. Thanks for your time! -Troy
6940. Someone Please
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 13:12:43 -0000

Every day from 8:20 am - 9:30 am I need someone to chat with. If you are interested or available add me to yahoo or MSN and i will get you a username you can use. If someone is online now go to: https://firstclass.limestone.on.ca Login: cormierr Password: 1211 I am Craig Bouchard and I'll be on... Craig
6941. Re: Need help with fixing a Master Edition of Rubik's Magic !
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 13:26:07 -0000

I could fix it for you. I built my master magic from scratch, so I've already had experience doing that. Also Doug Li and Peter Greenwood have done the same, so they would be fully capable as well. Bob Burton and Doug Li actually taught me how to restring a magic, so if you're interested in learning how to restring from them that would work better. I would be fine with fixing it and sending it back to you, but if it breaks again you would have the same problem all over again. I personally had a difficult time learning to restring, but I am usually slow to pick on new things like that. I would recommend talking to Bob and Doug first and seeing how hard it would be to learn to restring online (most people have done it this way from what I understand). That would solve the problem you have now with the tile having come out, as well as any future problem as well. If that doesn't work shoot me an e-mail, I'd be willing to help out. chris [at] speedcubing [dot] com Chris --- In speedsolvingrubikscube@yahoogroups.com, "T. Lindsay" <tml1138@s...> wrote: > Hi, > > Jaap Scherphuis sent me here! I've had this thing since new in 1987. > I > was letting some friends play it the other day, and later on one of > the tiles fell out! It came unwrapped somehow, no wires are broken. > It's old and I think some of the wires lost tension but it was > working > great until it came apart. There is a slight mess of wires left but > only one tile has fallen out. Can someone here put it back together > correctly for me? I'll pay for shipping all around. I live in Ohio, > USA. Jaap would have fixed it for me, but being in the Netherlands we > figured shipping costs would be too expensive for just a fix up on a > puzzle. > > Thanks for your time! > > -Troy
6942. Re: Need help with fixing a Master Edition of Rubik's Magic !
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 13:29:35 -0000

I just remembered, Chris Brownlee also built a master magic from scratch, so talk to any of those guys if they are closer. I live in NC, Chris is in SC, Doug is in MI, and to be honest I'm not entirely certain where Peter lives but it is on the East Coast. Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Also Doug Li and Peter Greenwood have done the same, so they would be > fully capable as well.
6943. Re: F2L Memorization time?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 13:44:38 -0000

On my (mostly complete) F2L page <http://www.cubewhiz.com/f2l.html>, I break each alg down into the "pair-up" and "insertion" stages using different colors so it is easy to see why you are doing those moves. Maybe this will help? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > I understand the value of intuitive solving for the f2l, but I don't > have a good enough understanding of the cube to be able to do that > yet. I am hoping that after learning the 10 algorithms that I am > working on now, I will be able to really analyze why they work. For > now I am working on the cases in which the front face of the corner > cube to be inserted is the cross color.(assuming cross is on bottom). > > Before beginning the Freidrich method, I was using the "7 step > method" that comes in the little booklet packaged with the cube, so > my best times are barely under two minutes. For now I am not even > timing myself. I am simply taking my time and trying to solve in as > few moves as possible. So far, from just practicing solving the > cross in as few moves as possible and learning a handfull of f2l > algorithms, I have cut my total moves down from 160-165 to around > 120-130. This is still WAY too many, but I am sure the number will > continue to drop as I learn more algo's. For now, I am still using > the 7 step method for all cases that I don't know a Friedrich's algo > for. I also haven't learned any "non-7 step" LL algo's yet, so it is > incredibly slow and envolves a lot of moves. > > going to count my moves now... just out of curiosity... > > cross----------->9 moves > cross+f2l------->71 wow that's a lot of moves > LL-------------->64 > whole cube------>135 > > As you can see, I am not very efficient yet. And even if I learn all > f2l algo's, my LL is currently 64 moves. Oh well... all in good time > I suppose. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" > > <penguin4sale@y...> wrote: > > > So I am a couple weeks and 7 algorithms into learning the f2l > using > > > the friedrich method. I am just curios as to how long it took > some of > > > you. I average about 45 minutes to an hour a day... so it has > taken me > > > about 12-14 hours for the first 7 algo's. How long did it take > you to > > > learn them, and how many hours/day was spent on it? > > > > > > thx > > > -Carson- > > > > I learned to do them intuitively, after being shown the basic > premises > > of 'pair up & insert' and 'separated pair ready for insertion' by > > Richard Patterson. It took me about two days to get a feel for > all of > > the cases, and I was working for a few hours here and there each > day. > > > > It took me two weeks to get my averages down to where they were > > previously (the very high 40's and into the 50's), and from there I > > did nothing but practice F2L until I averaged in the low 30's. I > was > > still using a 4 look LL at the time. I played around with the Roux > > method a lot, and used it exclusively for a while, and it helps to > > make your F2L more flexible. I also recommend you take a good, > long > > look at Lars Petrus' page. > > > > Whatever you do, make sure you understand why the algs you're > learning > > for F2L work. Don't just learn and apply them blindly. Understand > > them and it will help you greatly. Also, you'll never get amnesia. > > > > Happy cubing. > > > > -Mike Bennett
6944. Re: Need help with fixing a Master Edition of Rubik's Magic !
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 13:51:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I just remembered, Chris Brownlee also built a master magic from > scratch, so talk to any of those guys if they are closer. I live in > NC, Chris is in SC, Doug is in MI, and to be honest I'm not entirely > certain where Peter lives but it is on the East Coast. He lives in Connecticut, less than 90 minutes from me. I am on the East Coast, too, in Jersey. This whole thing reminds me that Ian gave me two magics to disassemble and use to make him a Master Magic... Hrmm, Ohio isn't TOO far...just on the other side of that enormously wide state of Pennsylvania. 6 hours through, yuck! :( If by any chance you are going to WC, I could certainly fix it there for you and show you exactly how. Otherwise, I could try my best explaining it. ~ Bob
6945. Re: F2L Memorization time?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 13:41:56 -0000

I didn't learn the F2L as algorithms. It took me a couple hours to see and understand "fully" how it works. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > So I am a couple weeks and 7 algorithms into learning the f2l using > the friedrich method. I am just curios as to how long it took some of > you. I average about 45 minutes to an hour a day... so it has taken me > about 12-14 hours for the first 7 algo's. How long did it take you to > learn them, and how many hours/day was spent on it? > > thx > -Carson-
6946. Re: [Speed cubing group] Need help with fixing a Master Edition of Rubik's Magic !
From: "Alberto Cuesta" <arcdraven@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 6 Oct 2005 15:36:03 +0200

Hi Troy! Last week I made my own master magic using 2 'normal' magics and re-stringing the tiles together. But I live in Spain...I can tell you how to fix it but with my method it is long time expensive and hard to do it, because it must be dismantled and then fixed. I have never seen a master magic before, so I do not know if the length of the strings are the same. You can try it if you dare to, following the instructions given at twistypuzzles.com, at certain article about magic. Good luck! Alberto. ----- Original Message ----- From: T. Lindsay To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, October 06, 2005 3:13 PM Subject: [Speed cubing group] Need help with fixing a Master Edition of Rubik's Magic ! Hi, Jaap Scherphuis sent me here! I've had this thing since new in 1987. I was letting some friends play it the other day, and later on one of the tiles fell out! It came unwrapped somehow, no wires are broken. It's old and I think some of the wires lost tension but it was working great until it came apart. There is a slight mess of wires left but only one tile has fallen out. Can someone here put it back together correctly for me? I'll pay for shipping all around. I live in Ohio, USA. Jaap would have fixed it for me, but being in the Netherlands we figured shipping costs would be too expensive for just a fix up on a puzzle. Thanks for your time! -Troy SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6947. Re: FMC
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 16:33:49 -0000

Well, I´m not an expert on this but I can tell you what I do. My record is lika 35 moves or so. I start to look for a short way to build a 2*2*3-block, as you do in the Petrus method. Often I can do this in ~10 moves. After that I try do finish F2L and at the same time get a short LL. Try different ways to finish F2L and eventually you find a way that gives you a OLL-skip or PLL-skip. I know Per is a master on this, so I hope he has got some better advises than mine. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay <parth.upadhyay@g...> wrote: > hey guys > i started doing fmc cuz i thot it was cool. but i have a question > how are you supposed to do it? > i mean i cant use fredrich, or ill get like 50 moves. so how are you > suppposed to do it then? > are you supposed to like use logic? or what?/? > ty for ur input > > -peace > > > [Non-text portions of this message have been removed]
6948. Re: [Speed cubing group] F2L question
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 6 Oct 2005 13:09:08 -0400

I think your solution is pretty efficient, and that is how I would to it. Sometimes I also use moves like L'U'LD'L'ULFUF'D (reverse to set up), but that is for a different (yet similar) situation. On 10/5/05, pedrosino1 <pedrosino1@...> wrote: > A while ago, Chris Hardwick showed us a great site about "slant > pairing". It's really useful. But I have a question... > > What to do when there are 2 pairs already placed, one edge correct, but > the other pair corner is bad placed (below the correct edge)? I usually > insert the correct corner on that position and then the last pair. But, > there's a faster way to do this? Or no? > > Thanks > > Pedro
6949. Re: [Speed cubing group] Re: FMC
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 6 Oct 2005 19:22:48 +0200

You should look at the cube and decide wich method is the best to start with the specific scramble. Using Fridrich all the time is only good for speedcubing, not for FMC ;-) 2005/10/6, Gunnar Krig <gunkr520@...>: > Well, I´m not an expert on this but I can tell you what I do. My > record is lika 35 moves or so. > > I start to look for a short way to build a 2*2*3-block, as you do in > the Petrus method. Often I can do this in ~10 moves. After that I try > do finish F2L and at the same time get a short LL. Try different ways > to finish F2L and eventually you find a way that gives you a OLL-skip > or PLL-skip. > > I know Per is a master on this, so I hope he has got some better > advises than mine. > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > <parth.upadhyay@g...> wrote: > > hey guys > > i started doing fmc cuz i thot it was cool. but i have a question > > how are you supposed to do it? > > i mean i cant use fredrich, or ill get like 50 moves. so how are you > > suppposed to do it then? > > are you supposed to like use logic? or what?/? > > ty for ur input > > > > -peace > > > > > > [Non-text portions of this message have been removed] > > > > > > > Yahoo! Groups Links > > > > > > > >
6950. [Speed cubing group] Re: FMC
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 18:03:47 -0000

Hi Guys!! After Anssis great times for feet-solving 3*3*3, my brother Kåre and I descided to break the record for feet-solving the 4*4*4 which was 1 hour 51 minutes. Th result after first try is like this: Gunnar: 17 minutes 32 seconds --Kåre: 14 minutes 16.69 seconds Quite big improvement, isn't it! :-P Try to brake it!!! /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > You should look at the cube and decide wich method is the best to > start with the specific scramble. Using Fridrich all the time is only > good for speedcubing, not for FMC ;-) > > 2005/10/6, Gunnar Krig <gunkr520@s...>: > > Well, I´m not an expert on this but I can tell you what I do. My > > record is lika 35 moves or so. > > > > I start to look for a short way to build a 2*2*3-block, as you do in > > the Petrus method. Often I can do this in ~10 moves. After that I try > > do finish F2L and at the same time get a short LL. Try different ways > > to finish F2L and eventually you find a way that gives you a OLL- skip > > or PLL-skip. > > > > I know Per is a master on this, so I hope he has got some better > > advises than mine. > > > > /Gunnar > > > > --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > > <parth.upadhyay@g...> wrote: > > > hey guys > > > i started doing fmc cuz i thot it was cool. but i have a question > > > how are you supposed to do it? > > > i mean i cant use fredrich, or ill get like 50 moves. so how are you > > > suppposed to do it then? > > > are you supposed to like use logic? or what?/? > > > ty for ur input > > > > > > -peace > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > >
6951. Re: [Speed cubing group] F2L question
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 6 Oct 2005 18:51:08 +0000 (GMT)

Hmm...So, if my solution is good, I'll keep it. That case you mentioned is an (almost) slant-pairing. I think I'll place the 2 pieces there are on the LL and then the incorrect corner...wastes more moves...I should try your solution, looks nice. Thanks, Pedro David Barr <david20708@...> escreveu: I think your solution is pretty efficient, and that is how I would to it. Sometimes I also use moves like L'U'LD'L'ULFUF'D (reverse to set up), but that is for a different (yet similar) situation. On 10/5/05, pedrosino1 <pedrosino1@...> wrote: > A while ago, Chris Hardwick showed us a great site about "slant > pairing". It's really useful. But I have a question... > > What to do when there are 2 pairs already placed, one edge correct, but > the other pair corner is bad placed (below the correct edge)? I usually > insert the correct corner on that position and then the last pair. But, > there's a faster way to do this? Or no? > > Thanks > > Pedro SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Novo Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora! [Non-text portions of this message have been removed]
6952. Re: [Speed cubing group] Re: F2L Memorization time?
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 6 Oct 2005 17:05:01 -0500

yea, when i learned f2l, i learned to do it intuitively and it took me a couple of hours to understand the concept, and then about a week or two to get the times down. but then again, during that week, i would practice about 2-3 hours a day... so i dont know.. my suggestion (take with a grain of salt, and you may already have done this) is to learn the concept of f2l and do it intuitively for a while (maybe like 2-3 days or so), and then go and learn the algs... that way you'll maybe understand a little more when going into the algs, and might actually make it so you learn faster... anyways, whatever you decide, good luck! On 10/6/05, sgowal <no_reply@yahoogroups.com> wrote: > I started cubing for a month now and it took me approx. a week to > learn the basics of F2L intuitevly. After that, my times dropped by 30 > seconds (from 2 minutes to 1 minute 30), and there is still plenty of > room for improvement (I do now average 1 minute 20). I also recommand > you to take a look at Dan Harris's webpage > (http://www.cubestation.co.uk/), the applets will help you really > understand the logic of the cube. > > Sven > > PS: Note that I am using a mini 3x3x3 Rubik's cube not lubed, so your > times might not improve as well as mine did, since it is very hard to > turn the faces of that cube. > > > > > > > Yahoo! Groups Links > > > > > > > > > -- -cubekid
6953. hotel room average
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 6 Oct 2005 15:31:32 -0700

Locked in a hotel room does good for cubing: ----- JNetCube Best Average for Thu Oct 06 15:26:35 PDT 2005 ----- Average: 16.60 seconds Fastest Time: 14.37 Slowest Time: 18.61 Standard Deviation: 01.02 Individual Times: 1) 15.27 U2 F2 B' D' B R2 U L' F L B' R2 B D R2 L2 B L' D2 R2 U' R B L' D' 2) 15.91 U B2 F2 D2 F2 B D' U' B R' L' B U2 D B' U2 B D' L' U' F L' U' F' L2 3) 15.63 F' D' L2 D' L' R' B2 U' D' L' U D2 F' U D R' U' D L F2 D' L U F U' 4) 15.82 R F' R F L2 R' D' B D L B L' D2 B' R U' D' B2 F U F' U2 L2 B L' 5) 16.52 R' L U D L D2 B' R2 L D2 R2 L2 D' B D B2 U F L' R' F2 R U L2 B 6) (18.61) U' L2 U2 L2 F2 U B' R2 D U' F2 B2 L F2 L2 D2 U F2 U B F L' F2 D L2 7) 17.92 B' D' U2 F2 L' B' U F2 U' R2 F' R2 B2 D2 L' D2 R D' B' U2 L2 R' D2 F D 8) 16.73 B' U2 D L' B U L D U F B U' F D U2 F L' D2 F' U' L R U' F D' 9) 17.12 L D R' F2 R' L' U B R2 F2 L2 U D2 L2 R' F' R2 U' B' D U F R2 F U 10) 16.57 L' F R2 U D2 R' D' U' B' L B2 F2 R' F' R2 D' B F' U' B2 R2 U2 F' B2 U' 11) 18.47 F' U2 R U F2 D U R B2 R2 B2 L' D' L2 B' L' U' F' R2 F L' B F2 L' D' 12) (14.37) R' L2 U B' L D F2 L F D B' U' F2 D2 R D2 F U2 B F U2 L2 U' F B2 That's like... shaving off a second off of my average in two days! Tyson Mao MSC #631 California Institute of Technology
6954. Re: hotel room average
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Oct 2005 23:40:45 -0000

Do they keep you in this room alone? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Locked in a hotel room does good for cubing: > > ----- JNetCube Best Average for Thu Oct 06 15:26:35 PDT 2005 ----- > > Average: 16.60 seconds > > Fastest Time: 14.37 > Slowest Time: 18.61 > Standard Deviation: 01.02 > > Individual Times: > 1) 15.27 U2 F2 B' D' B R2 U L' F L B' R2 B D R2 L2 B L' D2 R2 U' R B L' > D' > 2) 15.91 U B2 F2 D2 F2 B D' U' B R' L' B U2 D B' U2 B D' L' U' F L' U' > F' L2 > 3) 15.63 F' D' L2 D' L' R' B2 U' D' L' U D2 F' U D R' U' D L F2 D' L U > F U' > 4) 15.82 R F' R F L2 R' D' B D L B L' D2 B' R U' D' B2 F U F' U2 L2 B L' > 5) 16.52 R' L U D L D2 B' R2 L D2 R2 L2 D' B D B2 U F L' R' F2 R U L2 B > 6) (18.61) U' L2 U2 L2 F2 U B' R2 D U' F2 B2 L F2 L2 D2 U F2 U B F L' > F2 D L2 > 7) 17.92 B' D' U2 F2 L' B' U F2 U' R2 F' R2 B2 D2 L' D2 R D' B' U2 L2 > R' D2 F D > 8) 16.73 B' U2 D L' B U L D U F B U' F D U2 F L' D2 F' U' L R U' F D' > 9) 17.12 L D R' F2 R' L' U B R2 F2 L2 U D2 L2 R' F' R2 U' B' D U F R2 F > U > 10) 16.57 L' F R2 U D2 R' D' U' B' L B2 F2 R' F' R2 D' B F' U' B2 R2 U2 > F' B2 U' > 11) 18.47 F' U2 R U F2 D U R B2 R2 B2 L' D' L2 B' L' U' F' R2 F L' B F2 > L' D' > 12) (14.37) R' L2 U B' L D F2 L F D B' U' F2 D2 R D2 F U2 B F U2 L2 U' > F B2 > > That's like... shaving off a second off of my average in two days! > > Tyson Mao > MSC #631 > California Institute of Technology
6955. Re: hotel room average
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Oct 2005 09:22:50 -0000

Hey Tyson! Nice average... I didn't read the yahoo group much lately, so what's up with the hotelroom-thing? Bye! Joël. --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Locked in a hotel room does good for cubing: > > ----- JNetCube Best Average for Thu Oct 06 15:26:35 PDT 2005 ----- > > Average: 16.60 seconds > > Fastest Time: 14.37 > Slowest Time: 18.61 > Standard Deviation: 01.02 > > Individual Times: > 1) 15.27 U2 F2 B' D' B R2 U L' F L B' R2 B D R2 L2 B L' D2 R2 U' R B L' > D' > 2) 15.91 U B2 F2 D2 F2 B D' U' B R' L' B U2 D B' U2 B D' L' U' F L' U' > F' L2 > 3) 15.63 F' D' L2 D' L' R' B2 U' D' L' U D2 F' U D R' U' D L F2 D' L U > F U' > 4) 15.82 R F' R F L2 R' D' B D L B L' D2 B' R U' D' B2 F U F' U2 L2 B L' > 5) 16.52 R' L U D L D2 B' R2 L D2 R2 L2 D' B D B2 U F L' R' F2 R U L2 B > 6) (18.61) U' L2 U2 L2 F2 U B' R2 D U' F2 B2 L F2 L2 D2 U F2 U B F L' > F2 D L2 > 7) 17.92 B' D' U2 F2 L' B' U F2 U' R2 F' R2 B2 D2 L' D2 R D' B' U2 L2 > R' D2 F D > 8) 16.73 B' U2 D L' B U L D U F B U' F D U2 F L' D2 F' U' L R U' F D' > 9) 17.12 L D R' F2 R' L' U B R2 F2 L2 U D2 L2 R' F' R2 U' B' D U F R2 F > U > 10) 16.57 L' F R2 U D2 R' D' U' B' L B2 F2 R' F' R2 D' B F' U' B2 R2 U2 > F' B2 U' > 11) 18.47 F' U2 R U F2 D U R B2 R2 B2 L' D' L2 B' L' U' F' R2 F L' B F2 > L' D' > 12) (14.37) R' L2 U B' L D F2 L F D B' U' F2 D2 R D2 F U2 B F U2 L2 U' > F B2 > > That's like... shaving off a second off of my average in two days! > > Tyson Mao > MSC #631 > California Institute of Technology >
6956. Bastille 2005
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Oct 2005 19:35:06 +0200

Hey guys, so Gilles Roux held a nice cube gettogether at his place a few weeks ago, we had a small 3x3x3 competition (of course, I won). There were 7 people there: Gilles, Guillaume Meunier, S�bastien F�lix, Nathan Moreau, Fr�d�ric Badie, Matthieu (forgot the last name...) and myself. I don't have the results here, but noone did greatly. Both S�bastien and me were out of speedcubes, so I took my old (crappy) Studio and decided to sand it down there, just to see what happens. It turned out being even worse, so, yeah... I used one of Gilles' cubes which was pretty nice. And Seb sanded down one of his during the tournament, so it wasn't great for him either. He had some trouble with it. The guy is not only fast at speedcubing, he's also a lot faster than anyone else at sanding down cubes. Or maybe I was just being slow. Or both. So anyway, we did the tournament, it was lots of fun, and Gilles taped the whole thing. He just sent me a CD with many of the solves (well, I received it one week ago, but I didn't have much time to put it online). Some of the vids were also taken by Matthieu, with a digital camera. He only taped sub-20 solves... If anyone wants to see the vids, they're up on http://sylmuzox.free.fr/Bastille%202005/ and you'll need a login: "erno" and a password: "rubik". Oh, and we also had a cool event, where we set a WR :-D. I was of course in the winning team... the idea was to solve 3 cubes as a relay, like, the first guy ran to his cube across the room, solved it, ran back to his team, the 2nd guy left, etc. A 3x3x3x3 event, if you want... Anyway, go get the vids!!! sorry about the password thingy btw, but i got some trouble with another server, so now I'm just being careful... Fran�ois PS. some of the vids are quite large, so if you have a slow connexion... yeah. Well, there's all the preinspection time and some time before on some of the vid, so it ends up being over a minute. Yes, Per, I heard of video editing, but I got other stuff to do right now :-P PPS. I got a bug while uploading a few videos, I'll try again later tonight. But quite a lot of them are up and working... PPPS. I'm still out of speedcube since what we now call the "Studio Fiasco"... So if you want to donate... ___________________________________________________________________________ Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger T�l�chargez cette version sur http://fr.messenger.yahoo.com
6957. Tyson and "hotel-room" deal (was Re: hotel room average)
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Oct 2005 18:16:00 -0000

Joel/All -- Tyson is locked in a hotel room because he is ("trying out for" OR "going to be on") the US TV show "Beauty and the Geek". For reference, see the caltechrubiks group, specifically: http://games.groups.yahoo.com/group/caltechrubiks/message/1886 http://games.groups.yahoo.com/group/caltechrubiks/message/1910 For info about the first season of "Beauty and the Geek" , see: http://www.tv.com/beauty-and-the-geek/show/32037/summary.html (There's a "Beauty and the Geek" link at thewb.warnerbros.com, but there's no real info, just a promo). have fun, Tyson! yeff --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Hey Tyson! > > Nice average... I didn't read the yahoo group much lately, so what's > up with the hotelroom-thing?
6958. Re: [Speed cubing group] Tyson and "hotel-room" deal (was Re: hotel room average)
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Oct 2005 21:17:34 +0200

So is he sure to be on the show ? or is it just some sort of warm-up ? or is it already the show ? I went to the page you linked to, is that show some sort of Reality TV or...? Since I live in Belgium, I don't know that show at all and the page doesn't tell me much... Thx :-) (I don't know if there is anything to win or...but Good Luck Tyson :-)) Gilles. 2005/10/7, Jeff Soesbe <yeff@...>: > Joel/All -- > > Tyson is locked in a hotel room because he is ("trying out for" > OR "going to be on") the US TV show "Beauty and the Geek". > > For reference, see the caltechrubiks group, specifically: > > http://games.groups.yahoo.com/group/caltechrubiks/message/1886 > http://games.groups.yahoo.com/group/caltechrubiks/message/1910 > > For info about the first season of "Beauty and the Geek" , see: > > http://www.tv.com/beauty-and-the-geek/show/32037/summary.html > > (There's a "Beauty and the Geek" link at thewb.warnerbros.com, but > there's no real info, just a promo). > > have fun, Tyson! > > yeff > > --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort > <joel_vn@y...> wrote: > > > > Hey Tyson! > > > > Nice average... I didn't read the yahoo group much lately, so > what's > > up with the hotelroom-thing? > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
6959. Re: Need help with fixing a Master Edition of Rubik's Magic !
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Oct 2005 19:18:25 -0000

Hi Troy, I live in connecticut, and i wouldn't mind fixing it for you. If you would like to email me: pjgat09 [at] yahoo [dot] com Ill be glad to fix it for you. Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > I just remembered, Chris Brownlee also built a master magic from > > scratch, so talk to any of those guys if they are closer. I live in > > NC, Chris is in SC, Doug is in MI, and to be honest I'm not entirely > > certain where Peter lives but it is on the East Coast. > > He lives in Connecticut, less than 90 minutes from me. I am on the > East Coast, too, in Jersey. > > This whole thing reminds me that Ian gave me two magics to disassemble > and use to make him a Master Magic... > > Hrmm, Ohio isn't TOO far...just on the other side of that enormously > wide state of Pennsylvania. 6 hours through, yuck! :( > > If by any chance you are going to WC, I could certainly fix it there > for you and show you exactly how. Otherwise, I could try my best > explaining it. > > ~ Bob >
6960. Re: [Speed cubing group] Tyson and "hotel-room" deal (was Re: hotel room average)
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Oct 2005 13:09:55 -0700

They're interviewing people now to see who they're taking so I'm a finalist and I'll find out if I make it on the show on Sunday I think. If I do make it, I probably won't be able to tell you though, so just assume if you don't hear from me for awhile. Tyson Mao MSC #631 California Institute of Technology On Oct 7, 2005, at 12:17 PM, Gilles van den Peereboom wrote: > So is he sure to be on the show ? or is it just some sort of warm-up ? > or is it already the show ? > I went to the page you linked to, is that show some sort of Reality TV > or...? > Since I live in Belgium, I don't know that show at all and the page > doesn't tell me much... > > Thx :-) > (I don't know if there is anything to win or...but Good Luck Tyson :-)) > Gilles. > > 2005/10/7, Jeff Soesbe <yeff@...>: >> Joel/All -- >> >> Tyson is locked in a hotel room because he is ("trying out for" >> OR "going to be on") the US TV show "Beauty and the Geek". >> >> For reference, see the caltechrubiks group, specifically: >> >> http://games.groups.yahoo.com/group/caltechrubiks/message/1886 >> http://games.groups.yahoo.com/group/caltechrubiks/message/1910 >> >> For info about the first season of "Beauty and the Geek" , see: >> >> http://www.tv.com/beauty-and-the-geek/show/32037/summary.html >> >> (There's a "Beauty and the Geek" link at thewb.warnerbros.com, but >> there's no real info, just a promo). >> >> have fun, Tyson! >> >> yeff >> >> --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort >> <joel_vn@y...> wrote: >>> >>> Hey Tyson! >>> >>> Nice average... I didn't read the yahoo group much lately, so >> what's >>> up with the hotelroom-thing? >> >> >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> > > > > > Yahoo! Groups Links > > > > > > > >
6961. Re: F2L Memorization time?
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Oct 2005 21:56:10 -0000

I was having trouble finding the appropriate thread, so I'll just jump in here :) I took an average of 100 for the f2l, and my result was 29.8 turns(!) I tried my best to replicate a normal solve (of course having to go slower so I could keep up with the turn count) Right now I am using opp. color solving, xCross, and some adv. tricks. Happy Cubing! -Richard --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > > So I am a couple weeks and 7 algorithms into learning the f2l using > the friedrich method. I am just curios as to how long it took some of > you. I average about 45 minutes to an hour a day... so it has taken me > about 12-14 hours for the first 7 algo's. How long did it take you to > learn them, and how many hours/day was spent on it? > > thx > -Carson- >
6962. I present my video 25th anniversary "1980-2005
From: Gaétan Guimond <rubiks99ca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 01:27:40 -0000

(sorry with my english) The game theory + tv publicity(final) Pepsi production honnor my trick. "the dark side". The pioneers prefer anything to describe some on their webpage link so that the young people see only a blindfold easy that an excellent idea . Normal I'm Gaétan the no mame&#61514;) "250 million cube sold before the fusion magician-cuber in the same trick" Any young cuber already see the look. "The magician declared and not declared is Gaétan" ! I don't know but imagine on the futur, many more same link, same video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. In fact the championships sold the cube its sale at magic with little publicity. The championships are so formidable now that the next WC will be success for the popularity of brillant play. The young contestant disputing are now super fantastic! They chose a play where as its fashion was thing of the past, congradulation!. I will put the nexth WC blindfold on my webpage and the fastest on rubik's cube. Sorry with my english. The game theory is: Elegant magician, the brute force method and liar business method. L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est différent d'une langue à l'autre car il démontre une vérité incontournable de la vie et de la nature humaine. The game already played for a long time ago. Supervised the judge at the end 1+2=4 ) http://www.rubikscuberecord.com/film.wmv PS I will put the correction for the video, comingsoon, anyway:)) >Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed Solving Rubik's Cube] >Date: 9 Mar 2002 00:16:45 -0000 > >Hello everybody, > >I would like to ask you for your honest opinion regarding the following issue. A friend of mine said that my system is to the speedcubing as Bill Gates to software, with both the positive and negative sides. According to him, my supposedly "brute force" approach basically killed other, more elegant approaches that nobody keeps on developing. He did not mention what approaches he had in mind, though. > >I was very surprised to read those words because I never forced my system to anybody and neither did I try to "sell it". In 1995, I put my page up with my only intent - to share my knowlegde. To this day, I never even bothered to put a counter on my pages, so I was not aware of the extent of the popularity of this system till I was actually called upon joining this club. > >Thinking more about this issue, it brings me towards asking the natural question: "What do you see as incentives in using my system over other approaches?" > >I voiced my opinion about systems on my page already in 1995 - it is not the system that makes a good speedcubist, but the level of detail to which the system is worked out and the amount of hard work spent practicing. This is confirmed by comparing the best cubists and the fact that the fastest people tend to average around 17 seconds no matter what system they use (it is like a some sort of "law of nature"). > >Furthermore, unfortunately, top-speedcubing IS a question of brute force, like it or not. An "elegant system" with a few algorithms could be improved by adding more algorithms. But then you follow the path towards complexity again. > >I am surprised that the by-layers method is so predominant nowadays. In 1982, most of the cubers in the first 10 places used corners-first (unless I am mistaken - Lars do you have a better statistics?). Is it just because no comprehensive description of the corners-first system is available on the net? How about Minh Thai's system? That should be good, too, right? > >My final thought, if I truly am the Bill Gates of speedcubing with the negatives and positives, then I should become unhealthy rich soon, am I right? :) > >BTW, thanks for reading if you made it that far. > >Jessica
6963. Re: [Speed cubing group] I present my video 25th anniversary "1980-2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Oct 2005 22:27:11 -0700

Hey Gaétan, What are your blindfold times like? Tyson Mao MSC #631 California Institute of Technology On Oct 7, 2005, at 6:27 PM, Gaétan Guimond wrote: > (sorry with my english) > > The game theory + tv publicity(final) > > Pepsi production honnor my trick. "the dark side". > > The pioneers prefer anything to describe some on their webpage link > so that the young people see only a blindfold easy that an excellent > idea . Normal I'm Gaétan the no mame) > > "250 million cube sold before the fusion magician-cuber in the same > trick" > > Any young cuber already see the look. "The magician declared and not > declared is Gaétan" ! > > I don't know but imagine on the futur, many more same link, same > video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > In fact the championships sold the cube its sale at magic with > little publicity. The championships are so formidable now that the > next WC will be success for the popularity of brillant play. The > young contestant disputing are now super fantastic! They chose a > play where as its fashion was thing of the past, congradulation!. I > will put the nexth WC blindfold on my webpage and the fastest on > rubik's cube. Sorry with my english. > > The game theory is: > > > Elegant magician, the brute force method and liar business method. > > L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est > différent d'une langue à l'autre car il démontre une vérité > incontournable de la vie et de la nature humaine. > > The game already played for a long time ago. > > Supervised the judge at the end 1+2=4 ) > > http://www.rubikscuberecord.com/film.wmv > > PS I will put the correction for the video, comingsoon, anyway:)) > >> Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed Solving > Rubik's Cube] >> Date: 9 Mar 2002 00:16:45 -0000 >> >> Hello everybody, >> >> I would like to ask you for your honest opinion regarding the > following issue. A friend of mine said that my system is to the > speedcubing as Bill Gates to software, with both the positive and > negative sides. According to him, my supposedly "brute force" > approach basically killed other, more elegant approaches that nobody > keeps on developing. He did not mention what approaches he had in > mind, though. >> >> I was very surprised to read those words because I never forced my > system to anybody and neither did I try to "sell it". In 1995, I put > my page up with my only intent - to share my knowlegde. To this day, > I never even bothered to put a counter on my pages, so I was not > aware of the extent of the popularity of this system till I was > actually called upon joining this club. >> >> Thinking more about this issue, it brings me towards asking the > natural question: "What do you see as incentives in using my system > over other approaches?" >> >> I voiced my opinion about systems on my page already in 1995 - it > is not the system that makes a good speedcubist, but the level of > detail to which the system is worked out and the amount of hard work > spent practicing. This is confirmed by comparing the best cubists > and the fact that the fastest people tend to average around 17 > seconds no matter what system they use (it is like a some sort > of "law of nature"). >> >> Furthermore, unfortunately, top-speedcubing IS a question of brute > force, like it or not. An "elegant system" with a few algorithms > could be improved by adding more algorithms. But then you follow the > path towards complexity again. >> >> I am surprised that the by-layers method is so predominant > nowadays. In 1982, most of the cubers in the first 10 places used > corners-first (unless I am mistaken - Lars do you have a better > statistics?). Is it just because no comprehensive description of the > corners-first system is available on the net? How about Minh Thai's > system? That should be good, too, right? >> >> My final thought, if I truly am the Bill Gates of speedcubing with > the negatives and positives, then I should become unhealthy rich > soon, am I right? :) >> >> BTW, thanks for reading if you made it that far. >> >> Jessica > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
6964. Re: [Speed cubing group] Tyson and "hotel-room" deal (was Re: hotel room average)
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Oct 2005 22:55:58 -0700

I've got a 'second' interview tomorrow at 11 AM. This can't be a bad thing could it? Either they liked me and they want to see more of me, or maybe I was on the boarder and they're trying to decide whether or not to take me or to dump me. Oh well. Tyson Mao MSC #631 California Institute of Technology On Oct 7, 2005, at 11:16 AM, Jeff Soesbe wrote: > Joel/All -- > > Tyson is locked in a hotel room because he is ("trying out for" > OR "going to be on") the US TV show "Beauty and the Geek". > > For reference, see the caltechrubiks group, specifically: > > http://games.groups.yahoo.com/group/caltechrubiks/message/1886 > http://games.groups.yahoo.com/group/caltechrubiks/message/1910 > > For info about the first season of "Beauty and the Geek" , see: > > http://www.tv.com/beauty-and-the-geek/show/32037/summary.html > > (There's a "Beauty and the Geek" link at thewb.warnerbros.com, but > there's no real info, just a promo). > > have fun, Tyson! > > yeff > > --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort > <joel_vn@y...> wrote: >> >> Hey Tyson! >> >> Nice average... I didn't read the yahoo group much lately, so > what's >> up with the hotelroom-thing? > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
6965. Re: [Speed cubing group] Re: FMC
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 07:57:15 -0500

thanks for ur advice on this. and nice record. [Non-text portions of this message have been removed]
6966. Re: I present my video 25th anniversary "1980-2005
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 14:32:24 -0000

Hi Gaetan ! I think u better use ur video editing abilities much more wisely. Why did u make this video? Just to make fun of some other people? And did u ask permission to use lines from private chats? Sorry to be so negative, but if u wanted to offend people u have really succeeded. I much rather watch the original Leone movie than this sacrilege. -Per > --- In speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond <rubiks99ca@y...> wrote: > > (sorry with my english) > > The game theory + tv publicity(final) > > Pepsi production honnor my trick. "the dark side". > > The pioneers prefer anything to describe some on their webpage link > so that the young people see only a blindfold easy that an excellent > idea . Normal I'm Gaétan the no mame) > > "250 million cube sold before the fusion magician-cuber in the same > trick" > > Any young cuber already see the look. "The magician declared and not > declared is Gaétan" ! > > I don't know but imagine on the futur, many more same link, same > video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > In fact the championships sold the cube its sale at magic with > little publicity. The championships are so formidable now that the > next WC will be success for the popularity of brillant play. The > young contestant disputing are now super fantastic! They chose a > play where as its fashion was thing of the past, congradulation!. I > will put the nexth WC blindfold on my webpage and the fastest on > rubik's cube. Sorry with my english. > > The game theory is: > > > Elegant magician, the brute force method and liar business method. > > L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est > différent d'une langue à l'autre car il démontre une vérité > incontournable de la vie et de la nature humaine. > > The game already played for a long time ago. > > Supervised the judge at the end 1+2=4 ) > > http://www.rubikscuberecord.com/film.wmv > > PS I will put the correction for the video, comingsoon, anyway:)) > > >Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed Solving > Rubik's Cube] > >Date: 9 Mar 2002 00:16:45 -0000 > > > >Hello everybody, > > > >I would like to ask you for your honest opinion regarding the > following issue. A friend of mine said that my system is to the > speedcubing as Bill Gates to software, with both the positive and > negative sides. According to him, my supposedly "brute force" > approach basically killed other, more elegant approaches that nobody > keeps on developing. He did not mention what approaches he had in > mind, though. > > > >I was very surprised to read those words because I never forced my > system to anybody and neither did I try to "sell it". In 1995, I put > my page up with my only intent - to share my knowlegde. To this day, > I never even bothered to put a counter on my pages, so I was not > aware of the extent of the popularity of this system till I was > actually called upon joining this club. > > > >Thinking more about this issue, it brings me towards asking the > natural question: "What do you see as incentives in using my system > over other approaches?" > > > >I voiced my opinion about systems on my page already in 1995 - it > is not the system that makes a good speedcubist, but the level of > detail to which the system is worked out and the amount of hard work > spent practicing. This is confirmed by comparing the best cubists > and the fact that the fastest people tend to average around 17 > seconds no matter what system they use (it is like a some sort > of "law of nature"). > > > >Furthermore, unfortunately, top-speedcubing IS a question of brute > force, like it or not. An "elegant system" with a few algorithms > could be improved by adding more algorithms. But then you follow the > path towards complexity again. > > > >I am surprised that the by-layers method is so predominant > nowadays. In 1982, most of the cubers in the first 10 places used > corners-first (unless I am mistaken - Lars do you have a better > statistics?). Is it just because no comprehensive description of the > corners-first system is available on the net? How about Minh Thai's > system? That should be good, too, right? > > > >My final thought, if I truly am the Bill Gates of speedcubing with > the negatives and positives, then I should become unhealthy rich > soon, am I right? :) > > > >BTW, thanks for reading if you made it that far. > > > >Jessica >
6967. Re: I present my video 25th anniversary "1980-2005
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 15:05:34 -0000

I have a hard time to understand what he's saying. Has he used bablefish or something like that?? /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi Gaetan ! > > I think u better use ur video editing abilities much more wisely. > Why did u make this video? Just to make fun of some other people? > And did u ask permission to use lines from private chats? Sorry to > be so negative, but if u wanted to offend people u have really > succeeded. > > I much rather watch the original Leone movie than this sacrilege. > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond > <rubiks99ca@y...> wrote: > > > > (sorry with my english) > > > > The game theory + tv publicity(final) > > > > Pepsi production honnor my trick. "the dark side". > > > > The pioneers prefer anything to describe some on their webpage > link > > so that the young people see only a blindfold easy that an > excellent > > idea . Normal I'm Gaétan the no mame) > > > > "250 million cube sold before the fusion magician-cuber in the > same > > trick" > > > > Any young cuber already see the look. "The magician declared and > not > > declared is Gaétan" ! > > > > I don't know but imagine on the futur, many more same link, same > > video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > > > In fact the championships sold the cube its sale at magic with > > little publicity. The championships are so formidable now that > the > > next WC will be success for the popularity of brillant play. The > > young contestant disputing are now super fantastic! They chose a > > play where as its fashion was thing of the past, congradulation!. > I > > will put the nexth WC blindfold on my webpage and the fastest on > > rubik's cube. Sorry with my english. > > > > The game theory is: > > > > > > Elegant magician, the brute force method and liar business > method. > > > > L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est > > différent d'une langue à l'autre car il démontre une vérité > > incontournable de la vie et de la nature humaine. > > > > The game already played for a long time ago. > > > > Supervised the judge at the end 1+2=4 ) > > > > http://www.rubikscuberecord.com/film.wmv > > > > PS I will put the correction for the video, comingsoon, anyway:)) > > > > >Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed > Solving > > Rubik's Cube] > > >Date: 9 Mar 2002 00:16:45 -0000 > > > > > >Hello everybody, > > > > > >I would like to ask you for your honest opinion regarding the > > following issue. A friend of mine said that my system is to the > > speedcubing as Bill Gates to software, with both the positive and > > negative sides. According to him, my supposedly "brute force" > > approach basically killed other, more elegant approaches that > nobody > > keeps on developing. He did not mention what approaches he had in > > mind, though. > > > > > >I was very surprised to read those words because I never forced > my > > system to anybody and neither did I try to "sell it". In 1995, I > put > > my page up with my only intent - to share my knowlegde. To this > day, > > I never even bothered to put a counter on my pages, so I was not > > aware of the extent of the popularity of this system till I was > > actually called upon joining this club. > > > > > >Thinking more about this issue, it brings me towards asking the > > natural question: "What do you see as incentives in using my > system > > over other approaches?" > > > > > >I voiced my opinion about systems on my page already in 1995 - it > > is not the system that makes a good speedcubist, but the level of > > detail to which the system is worked out and the amount of hard > work > > spent practicing. This is confirmed by comparing the best cubists > > and the fact that the fastest people tend to average around 17 > > seconds no matter what system they use (it is like a some sort > > of "law of nature"). > > > > > >Furthermore, unfortunately, top-speedcubing IS a question of > brute > > force, like it or not. An "elegant system" with a few algorithms > > could be improved by adding more algorithms. But then you follow > the > > path towards complexity again. > > > > > >I am surprised that the by-layers method is so predominant > > nowadays. In 1982, most of the cubers in the first 10 places used > > corners-first (unless I am mistaken - Lars do you have a better > > statistics?). Is it just because no comprehensive description of > the > > corners-first system is available on the net? How about Minh > Thai's > > system? That should be good, too, right? > > > > > >My final thought, if I truly am the Bill Gates of speedcubing > with > > the negatives and positives, then I should become unhealthy rich > > soon, am I right? :) > > > > > >BTW, thanks for reading if you made it that far. > > > > > >Jessica > > >
6968. [Speed cubing group] Re: FMC
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 15:35:53 -0000

Hehe ... Nicely cubed. But i guess someone will try to break it not brake it ... lol ... ;-) I'm curious, how do the stickers like all this feetcubing? Do u already use the superior cubesmith stickers? And lastly, do u wash ur feet before the cubing ? :-P Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > > Hi Guys!! > > After Anssis great times for feet-solving 3*3*3, my brother Kåre and > I descided to break the record for feet-solving the 4*4*4 which was > 1 hour 51 minutes. Th result after first try is like this: > > Gunnar: 17 minutes 32 seconds > --Kåre: 14 minutes 16.69 seconds > > Quite big improvement, isn't it! :-P > Try to brake it!!! > > /Gunnar > > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom <gillesvdp@g...> wrote: > > You should look at the cube and decide wich method is the best to > > start with the specific scramble. Using Fridrich all the time is > only > > good for speedcubing, not for FMC ;-) > > > > 2005/10/6, Gunnar Krig <gunkr520@s...>: > > > Well, I´m not an expert on this but I can tell you what I do. My > > > record is lika 35 moves or so. > > > > > > I start to look for a short way to build a 2*2*3-block, as you > do in > > > the Petrus method. Often I can do this in ~10 moves. After that > I try > > > do finish F2L and at the same time get a short LL. Try different > ways > > > to finish F2L and eventually you find a way that gives you a OLL- > skip > > > or PLL-skip. > > > > > > I know Per is a master on this, so I hope he has got some better > > > advises than mine. > > > > > > /Gunnar > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > > > <parth.upadhyay@g...> wrote: > > > > hey guys > > > > i started doing fmc cuz i thot it was cool. but i have a > question > > > > how are you supposed to do it? > > > > i mean i cant use fredrich, or ill get like 50 moves. so how > are you > > > > suppposed to do it then? > > > > are you supposed to like use logic? or what?/? > > > > ty for ur input > > > > > > > > -peace > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > >
6969. BLD WR
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 08:44:29 -0700

Many thanks to Ron for compressing this video for me! www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv The last sound you hear was my brother making an exclamation. When I was blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it was muffled because there were other competitors still solving at that time so I really expected the cube to be one move off when I was done. Just watch Leyan hit a 1:39 on 10/22. This one will be boring. Tyson Mao MSC #631 California Institute of Technology
6970. Rubik vs video games
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 15:59:58 -0000

Oh shoot, is that true? Erno Rubik makes video games now??? http://en.wikipedia.org/wiki/Rubik Stefan
6971. Fastest cubing father and son?
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 16:19:39 -0000

Okay my and my father's best (rolling) averages are these: me: 15.31 seconds my father (Petri): 42.99 seconds total: 58.30 seconds Any faster?
6972. Re: BLD WR
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 16:19:47 -0000

Hmm... At 1 minute 7 seconds you pull your head far back... Well, I'm sure you didn't cheat, but only because I know you good enough... if I didn't know you... it would look very suspicious. After my recent attempt for 4 cubes Ralf Laue suggested to use better blindfolds, namely swimming goggles. Imagine this one with black plastic sheets glued in front of the glasses: http://images180.affili.net/042/917042_1.jpg That would fit closely, leaving no gaps to look through. And it won't accidentally slide around during the solve. I think this would be much much better that what we've used so far. What do you think? Cheers! Stefan --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Many thanks to Ron for compressing this video for me! > > www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv > > The last sound you hear was my brother making an exclamation. When I > was blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it was > muffled because there were other competitors still solving at that time > so I really expected the cube to be one move off when I was done. > > Just watch Leyan hit a 1:39 on 10/22. This one will be boring. > > Tyson Mao > MSC #631 > California Institute of Technology >
6973. Finnish cube meeting
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 16:22:27 -0000

Is in Helsinki october 15th These people are coming: Anssi Vanhala, Petri Vanhala, Sebastian Dumitrescu, Atte Tanskanen, Jari Sandqvist (Finnish champion 1981), Simo Terho. And maybe Mikael Nyberg and Juho Pakarinen. It will be this century's Finnish national record =)
6974. [Speed cubing group] Re: FMC
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 16:24:52 -0000

I use my 4*4*4 from eastsheen with its original stickers, but the stickers wears out much fastar if one cube with his feet. By the way, Kåre solved the 5*5*5 with his feet in 25:32 today. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hehe ... > > Nicely cubed. But i guess someone will try to break it not brake > it ... lol ... ;-) > > I'm curious, how do the stickers like all this feetcubing? Do u > already use the superior cubesmith stickers? And lastly, do u wash > ur feet before the cubing ? :-P > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > <gunkr520@s...> wrote: > > > > Hi Guys!! > > > > After Anssis great times for feet-solving 3*3*3, my brother Kåre > and > > I descided to break the record for feet-solving the 4*4*4 which > was > > 1 hour 51 minutes. Th result after first try is like this: > > > > Gunnar: 17 minutes 32 seconds > > --Kåre: 14 minutes 16.69 seconds > > > > Quite big improvement, isn't it! :-P > > Try to brake it!!! > > > > /Gunnar > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den > > Peereboom <gillesvdp@g...> wrote: > > > You should look at the cube and decide wich method is the best to > > > start with the specific scramble. Using Fridrich all the time is > > only > > > good for speedcubing, not for FMC ;-) > > > > > > 2005/10/6, Gunnar Krig <gunkr520@s...>: > > > > Well, I´m not an expert on this but I can tell you what I do. > My > > > > record is lika 35 moves or so. > > > > > > > > I start to look for a short way to build a 2*2*3-block, as you > > do in > > > > the Petrus method. Often I can do this in ~10 moves. After > that > > I try > > > > do finish F2L and at the same time get a short LL. Try > different > > ways > > > > to finish F2L and eventually you find a way that gives you a > OLL- > > skip > > > > or PLL-skip. > > > > > > > > I know Per is a master on this, so I hope he has got some > better > > > > advises than mine. > > > > > > > > /Gunnar > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > > > > <parth.upadhyay@g...> wrote: > > > > > hey guys > > > > > i started doing fmc cuz i thot it was cool. but i have a > > question > > > > > how are you supposed to do it? > > > > > i mean i cant use fredrich, or ill get like 50 moves. so how > > are you > > > > > suppposed to do it then? > > > > > are you supposed to like use logic? or what?/? > > > > > ty for ur input > > > > > > > > > > -peace > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
6975. Re: BLD WR
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 16:24:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > Hmm... > > At 1 minute 7 seconds you pull your head far back... Well, I'm sure > you didn't cheat, but only because I know you good enough... if I > didn't know you... it would look very suspicious. > > After my recent attempt for 4 cubes Ralf Laue suggested to use better > blindfolds, namely swimming goggles. Imagine this one with black > plastic sheets glued in front of the glasses: > http://images180.affili.net/042/917042_1.jpg > > That would fit closely, leaving no gaps to look through. And it won't > accidentally slide around during the solve. I think this would be much > much better that what we've used so far. What do you think? > > Cheers! > Stefan > I think Geir Ugelstad used that kind of blindfold in Swedish Open. > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > Many thanks to Ron for compressing this video for me! > > > > www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv > > > > The last sound you hear was my brother making an exclamation. When > I > > was blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it > was > > muffled because there were other competitors still solving at that > time > > so I really expected the cube to be one move off when I was done. > > > > Just watch Leyan hit a 1:39 on 10/22. This one will be boring. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > >
6976. Re: [Speed cubing group] Finnish cube meeting
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 8 Oct 2005 18:30:55 +0200

Hi Anssi, Great! Please some pictures. Have fun, Ron ----- Original Message ----- From: mahtianssi To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, October 08, 2005 6:22 PM Subject: [Speed cubing group] Finnish cube meeting Is in Helsinki october 15th These people are coming: Anssi Vanhala, Petri Vanhala, Sebastian Dumitrescu, Atte Tanskanen, Jari Sandqvist (Finnish champion 1981), Simo Terho. And maybe Mikael Nyberg and Juho Pakarinen. It will be this century's Finnish national record =) ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
6977. Re: Fastest cubing father and son?
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 16:28:47 -0000

How about this one: brother/sister combination. Me: 18.00 Kåre: 21.25 Total: 39.25 /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" <mahtianssi@y...> wrote: > > Okay my and my father's best (rolling) averages are these: > > me: 15.31 seconds > > my father (Petri): 42.99 seconds > > total: 58.30 seconds > > Any faster? >
6978. Re: [Speed cubing group] Re: BLD WR
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 09:50:19 -0700

Hey Stefan, I've thought about blindfolds like that, but it might be somewhat uncomfortable to slip on. Actually, now that you mention it, I do actually remember that. I pulled my head back because I wanted to be in a more upright position while solving and I actually think, during the solve, that people might think I was cheating so I think I may have leaned back forward. And the head tilt somewhere in there was because the cube was jamming. You know how people jerk their heads to correspond with their movements while playing video games? That's what that was. I have been trying to come up with a better blindfold for blindfold competitions but every time I go on the internet to buy blindfolds, I get a whole bunch of sex stores. What do other blindfold competitions use as their blindfolds? Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 9:19 AM, Stefan Pochmann wrote: > Hmm... > > At 1 minute 7 seconds you pull your head far back... Well, I'm sure > you didn't cheat, but only because I know you good enough... if I > didn't know you... it would look very suspicious. > > After my recent attempt for 4 cubes Ralf Laue suggested to use better > blindfolds, namely swimming goggles. Imagine this one with black > plastic sheets glued in front of the glasses: > http://images180.affili.net/042/917042_1.jpg > > That would fit closely, leaving no gaps to look through. And it won't > accidentally slide around during the solve. I think this would be much > much better that what we've used so far. What do you think? > > Cheers! > Stefan > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> Many thanks to Ron for compressing this video for me! >> >> www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv >> >> The last sound you hear was my brother making an exclamation. When > I >> was blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it > was >> muffled because there were other competitors still solving at that > time >> so I really expected the cube to be one move off when I was done. >> >> Just watch Leyan hit a 1:39 on 10/22. This one will be boring. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
6979. Re: [Speed cubing group] Re: BLD WR
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 09:53:52 -0700

Oh, actually, now I think about it, you haven't actually felt our blindfolds. They actually suck quite a bit. Though they're 'easy' to put on, they're really tight and it's actually almost impossible to open your eyes while wearing those things. The elastic bands put a lot of pressure on the eyes themselves. Yeah, our blindfold sucks, but you definitely can't see through them and you can barely open your eyes with them on. Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 9:50 AM, Tyson Mao wrote: > Hey Stefan, > > I've thought about blindfolds like that, but it might be somewhat > uncomfortable to slip on. Actually, now that you mention it, I do > actually remember that. I pulled my head back because I wanted to be > in a more upright position while solving and I actually think, during > the solve, that people might think I was cheating so I think I may have > leaned back forward. > > And the head tilt somewhere in there was because the cube was jamming. > You know how people jerk their heads to correspond with their movements > while playing video games? That's what that was. > > I have been trying to come up with a better blindfold for blindfold > competitions but every time I go on the internet to buy blindfolds, I > get a whole bunch of sex stores. What do other blindfold competitions > use as their blindfolds? > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 8, 2005, at 9:19 AM, Stefan Pochmann wrote: > >> Hmm... >> >> At 1 minute 7 seconds you pull your head far back... Well, I'm sure >> you didn't cheat, but only because I know you good enough... if I >> didn't know you... it would look very suspicious. >> >> After my recent attempt for 4 cubes Ralf Laue suggested to use better >> blindfolds, namely swimming goggles. Imagine this one with black >> plastic sheets glued in front of the glasses: >> http://images180.affili.net/042/917042_1.jpg >> >> That would fit closely, leaving no gaps to look through. And it won't >> accidentally slide around during the solve. I think this would be much >> much better that what we've used so far. What do you think? >> >> Cheers! >> Stefan >> >> >> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >> wrote: >>> >>> Many thanks to Ron for compressing this video for me! >>> >>> www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv >>> >>> The last sound you hear was my brother making an exclamation. When >> I >>> was blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it >> was >>> muffled because there were other competitors still solving at that >> time >>> so I really expected the cube to be one move off when I was done. >>> >>> Just watch Leyan hit a 1:39 on 10/22. This one will be boring. >>> >>> Tyson Mao >>> MSC #631 >>> California Institute of Technology >>> >> >> >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> > > > > > > Yahoo! Groups Links > > > > > > > > >
6980. Re: Fastest cubing father and son?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 16:58:40 -0000

Hehe ... How about Tyson and Toby Mao ?: -Toby : 15.74 Tyson : 17.52 Total : 33.26 Or Jon and Frank Morris :-P They are not related though :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > > How about this one: brother/sister combination. > > Me: 18.00 > Kåre: 21.25 > > Total: 39.25 > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > <mahtianssi@y...> wrote: > > > > Okay my and my father's best (rolling) averages are these: > > > > me: 15.31 seconds > > > > my father (Petri): 42.99 seconds > > > > total: 58.30 seconds > > > > Any faster? > > >
6981. Re: [Speed cubing group] Re: BLD WR
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 10:02:17 -0700

You know, I sent an e-mail about this awhile ago, but I guess it was to the Caltech groups. I guess my main question is what do other competitions which require a competitor to be blindfolded use for their blindfolds? How do these competitions regulate that the competitor cannot actually see? Can anyone think of an example of another competition? We might want to look at their rules and adapt them to ours. I would hate to have anyone anywhere doubt that that BLD solve was in anyway compromised. I guess it's just motivation for me to do a sub-1:50 with my black trash bag over my head. I would have about just enough air too. Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 9:19 AM, Stefan Pochmann wrote: > Hmm... > > At 1 minute 7 seconds you pull your head far back... Well, I'm sure > you didn't cheat, but only because I know you good enough... if I > didn't know you... it would look very suspicious. > > After my recent attempt for 4 cubes Ralf Laue suggested to use better > blindfolds, namely swimming goggles. Imagine this one with black > plastic sheets glued in front of the glasses: > http://images180.affili.net/042/917042_1.jpg > > That would fit closely, leaving no gaps to look through. And it won't > accidentally slide around during the solve. I think this would be much > much better that what we've used so far. What do you think? > > Cheers! > Stefan
6982. Re: [Speed cubing group] Re: Fastest cubing father and son?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 10:03:04 -0700

Wha? Toby's my brother!!! My YOUNGER brother as I'm sure you guys all know that I don't have a wife and kids... unlike Bob Burton. Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 9:58 AM, Per Kristen Fredlund wrote: > Hehe ... > > How about Tyson and Toby Mao ?: > > -Toby : 15.74 > Tyson : 17.52 > > Total : 33.26 > > Or Jon and Frank Morris :-P They are not related though :-) > > Cheers! > > -Per > > > > >> --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > <gunkr520@s...> wrote: >> >> How about this one: brother/sister combination. >> >> Me: 18.00 >> Kåre: 21.25 >> >> Total: 39.25 >> >> /Gunnar >> >> --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" >> <mahtianssi@y...> wrote: >>> >>> Okay my and my father's best (rolling) averages are these: >>> >>> me: 15.31 seconds >>> >>> my father (Petri): 42.99 seconds >>> >>> total: 58.30 seconds >>> >>> Any faster? >>> >> > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
6983. Re: [Speed cubing group] Re: BLD WR
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 10:06:25 -0700

Yeah, I know you say it only looks 'suspicious' and that I'm not being accused of anything, but I'd like to point out the absolutely continuity in the movements of the cube at 1:07 in the movie :-). Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 9:19 AM, Stefan Pochmann wrote: > Hmm... > > At 1 minute 7 seconds you pull your head far back... Well, I'm sure > you didn't cheat, but only because I know you good enough... if I > didn't know you... it would look very suspicious. > > After my recent attempt for 4 cubes Ralf Laue suggested to use better > blindfolds, namely swimming goggles. Imagine this one with black > plastic sheets glued in front of the glasses: > http://images180.affili.net/042/917042_1.jpg > > That would fit closely, leaving no gaps to look through. And it won't > accidentally slide around during the solve. I think this would be much > much better that what we've used so far. What do you think? > > Cheers! > Stefan > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> Many thanks to Ron for compressing this video for me! >> >> www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv >> >> The last sound you hear was my brother making an exclamation. When > I >> was blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it > was >> muffled because there were other competitors still solving at that > time >> so I really expected the cube to be one move off when I was done. >> >> Just watch Leyan hit a 1:39 on 10/22. This one will be boring. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
6984. Re: [Speed cubing group] Re: I present my video 25th anniversary "1980-2005
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 12:24:18 -0500

i dont get what the point of this is.. On 10/8/05, Gunnar Krig <gunkr520@student.liu.se> wrote: > I have a hard time to understand what he's saying. Has he used > bablefish or something like that?? > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" <aspiring_to_love@y...> wrote: > > > > Hi Gaetan ! > > > > I think u better use ur video editing abilities much more wisely. > > Why did u make this video? Just to make fun of some other people? > > And did u ask permission to use lines from private chats? Sorry to > > be so negative, but if u wanted to offend people u have really > > succeeded. > > > > I much rather watch the original Leone movie than this sacrilege. > > > > -Per > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond > > <rubiks99ca@y...> wrote: > > > > > > (sorry with my english) > > > > > > The game theory + tv publicity(final) > > > > > > Pepsi production honnor my trick. "the dark side". > > > > > > The pioneers prefer anything to describe some on their webpage > > link > > > so that the young people see only a blindfold easy that an > > excellent > > > idea . Normal I'm Gaétan the no mame) > > > > > > "250 million cube sold before the fusion magician-cuber in the > > same > > > trick" > > > > > > Any young cuber already see the look. "The magician declared and > > not > > > declared is Gaétan" ! > > > > > > I don't know but imagine on the futur, many more same link, same > > > video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > > > > > In fact the championships sold the cube its sale at magic with > > > little publicity. The championships are so formidable now that > > the > > > next WC will be success for the popularity of brillant play. The > > > young contestant disputing are now super fantastic! They chose > a > > > play where as its fashion was thing of the past, > congradulation!. > > I > > > will put the nexth WC blindfold on my webpage and the fastest on > > > rubik's cube. Sorry with my english. > > > > > > The game theory is: > > > > > > > > > Elegant magician, the brute force method and liar business > > method. > > > > > > L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est > > > différent d'une langue à l'autre car il démontre une vérité > > > incontournable de la vie et de la nature humaine. > > > > > > The game already played for a long time ago. > > > > > > Supervised the judge at the end 1+2=4 ) > > > > > > http://www.rubikscuberecord.com/film.wmv > > > > > > PS I will put the correction for the video, comingsoon, anyway:)) > > > > > > >Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed > > Solving > > > Rubik's Cube] > > > >Date: 9 Mar 2002 00:16:45 -0000 > > > > > > > >Hello everybody, > > > > > > > >I would like to ask you for your honest opinion regarding the > > > following issue. A friend of mine said that my system is to the > > > speedcubing as Bill Gates to software, with both the positive > and > > > negative sides. According to him, my supposedly "brute force" > > > approach basically killed other, more elegant approaches that > > nobody > > > keeps on developing. He did not mention what approaches he had > in > > > mind, though. > > > > > > > >I was very surprised to read those words because I never forced > > my > > > system to anybody and neither did I try to "sell it". In 1995, I > > put > > > my page up with my only intent - to share my knowlegde. To this > > day, > > > I never even bothered to put a counter on my pages, so I was not > > > aware of the extent of the popularity of this system till I was > > > actually called upon joining this club. > > > > > > > >Thinking more about this issue, it brings me towards asking the > > > natural question: "What do you see as incentives in using my > > system > > > over other approaches?" > > > > > > > >I voiced my opinion about systems on my page already in 1995 - > it > > > is not the system that makes a good speedcubist, but the level > of > > > detail to which the system is worked out and the amount of hard > > work > > > spent practicing. This is confirmed by comparing the best > cubists > > > and the fact that the fastest people tend to average around 17 > > > seconds no matter what system they use (it is like a some sort > > > of "law of nature"). > > > > > > > >Furthermore, unfortunately, top-speedcubing IS a question of > > brute > > > force, like it or not. An "elegant system" with a few algorithms > > > could be improved by adding more algorithms. But then you follow > > the > > > path towards complexity again. > > > > > > > >I am surprised that the by-layers method is so predominant > > > nowadays. In 1982, most of the cubers in the first 10 places > used > > > corners-first (unless I am mistaken - Lars do you have a better > > > statistics?). Is it just because no comprehensive description of > > the > > > corners-first system is available on the net? How about Minh > > Thai's > > > system? That should be good, too, right? > > > > > > > >My final thought, if I truly am the Bill Gates of speedcubing > > with > > > the negatives and positives, then I should become unhealthy rich > > > soon, am I right? :) > > > > > > > >BTW, thanks for reading if you made it that far. > > > > > > > >Jessica > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
6985. [Speed cubing group] Re: BLD WR
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 17:23:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Yeah, I know you say it only looks 'suspicious' and that I'm not being > accused of anything, but I'd like to point out the absolutely > continuity in the movements of the cube at 1:07 in the movie :-). Yeah but next time maybe it'll be during a break (ok ok... but *I* do have breaks ;-). I really don't doubt you at all, I'd just like to have blindfolds that are easy to see for everybody they make cheating impossible. I even/especially want one for myself, too, even though I'm 100% sure I don't cheat ;-). I don't want anybody to be able to say I might cheat. Stefan
6986. Re: [Speed cubing group] Re: BLD WR
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 10:28:08 -0700

Yeah exactly, and I understand that. I feel the same way. I'd like it to be absolutely clear my solve was done legitimately and so that's why I think we should start looking at what other organizations use as their regulations for blindfolding events. Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 10:23 AM, Stefan Pochmann wrote: > Yeah but next time maybe it'll be during a break (ok ok... but *I* do > have breaks ;-). I really don't doubt you at all, I'd just like to > have blindfolds that are easy to see for everybody they make cheating > impossible. I even/especially want one for myself, too, even though > I'm 100% sure I don't cheat ;-). I don't want anybody to be able to > say I might cheat. > > Stefan
6987. [Speed cubing group] Re: BLD WR
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 17:30:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > You know, I sent an e-mail about this awhile ago, but I guess it was to > the Caltech groups. I guess my main question is what do other > competitions which require a competitor to be blindfolded use for their > blindfolds? How do these competitions regulate that the competitor > cannot actually see? Can anyone think of an example of another > competition? We might want to look at their rules and adapt them to > ours. There's a big German TV show called "Wetten, dass?" ("I bet that...") where people try all kinds of stuff. Often they're blindfolded, e.g. when they bet they can recognize 200 different chairs by sitting on them. They get blindfolded and then they have to recognize five or so. They always use swimming/diving goggles. Since it's a really well-known show in Germany, using these goggles for blindfolding someone might be called the de facto standard for blindfolding someone in Germany ;-) > I guess it's just motivation for me to do a sub-1:50 with my black > trash bag over my head. I would have about just enough air too. Nah, that's not good. There have been magicians who put on a blindfold and then in addition to that put a trash bag or two over their head and then drive around the city in a car. One way to do it is take off the blindfold after the bag is over the head, so you only have to look through the bag. Also, you could hide huge headphones in your bag so someone in the audience could tell you instructions. No no, I want to see your face/head ;-). Just the eyes should be covered, and covered very well. Cheers! Stefan
6988. Re: [Speed cubing group] Re: I present my video 25th anniversary "1980-2005
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 19:31:57 +0200

Is there a point? at all? not sure... Sapan Upadhyay a écrit : > i dont get what the point of this is.. > > On 10/8/05, Gunnar Krig <gunkr520@student.liu.se> wrote: > > I have a hard time to understand what he's saying. Has he used > > bablefish or something like that?? > > > > /Gunnar > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > > Fredlund" <aspiring_to_love@y...> wrote: > > > > > > Hi Gaetan ! > > > > > > I think u better use ur video editing abilities much more wisely. > > > Why did u make this video? Just to make fun of some other people? > > > And did u ask permission to use lines from private chats? Sorry to > > > be so negative, but if u wanted to offend people u have really > > > succeeded. > > > > > > I much rather watch the original Leone movie than this sacrilege. > > > > > > -Per > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond > > > <rubiks99ca@y...> wrote: > > > > > > > > (sorry with my english) > > > > > > > > The game theory + tv publicity(final) > > > > > > > > Pepsi production honnor my trick. "the dark side". > > > > > > > > The pioneers prefer anything to describe some on their webpage > > > link > > > > so that the young people see only a blindfold easy that an > > > excellent > > > > idea . Normal I'm Gaétan the no mame) > > > > > > > > "250 million cube sold before the fusion magician-cuber in the > > > same > > > > trick" > > > > > > > > Any young cuber already see the look. "The magician declared and > > > not > > > > declared is Gaétan" ! > > > > > > > > I don't know but imagine on the futur, many more same link, same > > > > video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > > > > > > > In fact the championships sold the cube its sale at magic with > > > > little publicity. The championships are so formidable now that > > > the > > > > next WC will be success for the popularity of brillant play. The > > > > young contestant disputing are now super fantastic! They chose > > a > > > > play where as its fashion was thing of the past, > > congradulation!. > > > I > > > > will put the nexth WC blindfold on my webpage and the fastest on > > > > rubik's cube. Sorry with my english. > > > > > > > > The game theory is: > > > > > > > > > > > > Elegant magician, the brute force method and liar business > > > method. > > > > > > > > L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est > > > > différent d'une langue à l'autre car il démontre une vérité > > > > incontournable de la vie et de la nature humaine. > > > > > > > > The game already played for a long time ago. > > > > > > > > Supervised the judge at the end 1+2=4 ) > > > > > > > > http://www.rubikscuberecord.com/film.wmv > > > > > > > > PS I will put the correction for the video, comingsoon, anyway:)) > > > > > > > > >Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed > > > Solving > > > > Rubik's Cube] > > > > >Date: 9 Mar 2002 00:16:45 -0000 > > > > > > > > > >Hello everybody, > > > > > > > > > >I would like to ask you for your honest opinion regarding the > > > > following issue. A friend of mine said that my system is to the > > > > speedcubing as Bill Gates to software, with both the positive > > and > > > > negative sides. According to him, my supposedly "brute force" > > > > approach basically killed other, more elegant approaches that > > > nobody > > > > keeps on developing. He did not mention what approaches he had > > in > > > > mind, though. > > > > > > > > > >I was very surprised to read those words because I never forced > > > my > > > > system to anybody and neither did I try to "sell it". In 1995, I > > > put > > > > my page up with my only intent - to share my knowlegde. To this > > > day, > > > > I never even bothered to put a counter on my pages, so I was not > > > > aware of the extent of the popularity of this system till I was > > > > actually called upon joining this club. > > > > > > > > > >Thinking more about this issue, it brings me towards asking the > > > > natural question: "What do you see as incentives in using my > > > system > > > > over other approaches?" > > > > > > > > > >I voiced my opinion about systems on my page already in 1995 - > > it > > > > is not the system that makes a good speedcubist, but the level > > of > > > > detail to which the system is worked out and the amount of hard > > > work > > > > spent practicing. This is confirmed by comparing the best > > cubists > > > > and the fact that the fastest people tend to average around 17 > > > > seconds no matter what system they use (it is like a some sort > > > > of "law of nature"). > > > > > > > > > >Furthermore, unfortunately, top-speedcubing IS a question of > > > brute > > > > force, like it or not. An "elegant system" with a few algorithms > > > > could be improved by adding more algorithms. But then you follow > > > the > > > > path towards complexity again. > > > > > > > > > >I am surprised that the by-layers method is so predominant > > > > nowadays. In 1982, most of the cubers in the first 10 places > > used > > > > corners-first (unless I am mistaken - Lars do you have a better > > > > statistics?). Is it just because no comprehensive description of > > > the > > > > corners-first system is available on the net? How about Minh > > > Thai's > > > > system? That should be good, too, right? > > > > > > > > > >My final thought, if I truly am the Bill Gates of speedcubing > > > with > > > > the negatives and positives, then I should become unhealthy rich > > > > soon, am I right? :) > > > > > > > > > >BTW, thanks for reading if you made it that far. > > > > > > > > > >Jessica > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > -- > -cubekid > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > [Non-text portions of this message have been removed]
6989. Re: [Speed cubing group] Re: BLD WR
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 10:35:21 -0700

I'll look into using goggles. I guess in the United States, I've never seen something done like that before. Are they cumbersome to put on? Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 10:30 AM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> You know, I sent an e-mail about this awhile ago, but I guess it was > to >> the Caltech groups. I guess my main question is what do other >> competitions which require a competitor to be blindfolded use for > their >> blindfolds? How do these competitions regulate that the competitor >> cannot actually see? Can anyone think of an example of another >> competition? We might want to look at their rules and adapt them to >> ours. > > There's a big German TV show called "Wetten, dass?" ("I bet that...") > where people try all kinds of stuff. Often they're blindfolded, e.g. > when they bet they can recognize 200 different chairs by sitting on > them. They get blindfolded and then they have to recognize five or so. > They always use swimming/diving goggles. Since it's a really > well-known show in Germany, using these goggles for blindfolding > someone might be called the de facto standard for blindfolding someone > in Germany ;-) > >> I guess it's just motivation for me to do a sub-1:50 with my black >> trash bag over my head. I would have about just enough air too. > > Nah, that's not good. There have been magicians who put on a blindfold > and then in addition to that put a trash bag or two over their head > and then drive around the city in a car. One way to do it is take off > the blindfold after the bag is over the head, so you only have to look > through the bag. Also, you could hide huge headphones in your bag so > someone in the audience could tell you instructions. No no, I want to > see your face/head ;-). Just the eyes should be covered, and covered > very well. > > Cheers! > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > >
6990. Re: [Speed cubing group] Re: Fastest cubing father and son?
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 14:52:14 -0300 (ART)

Just a correction: Toby: 15.74 Tyson: 16.60 Total: 32.34 Per Kristen Fredlund <aspiring_to_love@...> escreveu: Hehe ... How about Tyson and Toby Mao ?: -Toby : 15.74 Tyson : 17.52 Total : 33.26 Or Jon and Frank Morris :-P They are not related though :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > > How about this one: brother/sister combination. > > Me: 18.00 > Kåre: 21.25 > > Total: 39.25 > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > <mahtianssi@y...> wrote: > > > > Okay my and my father's best (rolling) averages are these: > > > > me: 15.31 seconds > > > > my father (Petri): 42.99 seconds > > > > total: 58.30 seconds > > > > Any faster? > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
6991. F2L Question
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 18:01:43 -0000

Hi everyone, I'm trying to improve my F2L before November, but there are a few cases I'm having trouble with. Here are four cases I need help with. Try these on a solved cube: 1) F' U' F U2 F' U' F U' 2) R U R' U2 R U R' U 3) R U' R' U F' U F U' 4) F' U F U' R U' R' U How do you solve these cases when the pieces are in the wrong slot? Does anyone have any good algorithms for that? Any help would be appreciated. --Casey
6992. Re: Fastest cubing father and son?
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 18:04:47 -0000

Wait, is Kåre a female? Or are you the female? (Sorry I am not good with European names and I assumed you guys were both, well, guys) --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > > How about this one: brother/sister combination. > > Me: 18.00 > Kåre: 21.25 > > Total: 39.25 > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > <mahtianssi@y...> wrote: > > > > Okay my and my father's best (rolling) averages are these: > > > > me: 15.31 seconds > > > > my father (Petri): 42.99 seconds > > > > total: 58.30 seconds > > > > Any faster? > > >
6993. Re: Fastest cubing father and son?
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 18:20:29 -0000

I'm a guy and Kåre is my brother. :-) I wrote brother/sister so you could combine it the way you wanted. In our case it's brother/brother. --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > > Wait, is Kåre a female? Or are you the female? (Sorry I am not good > with European names and I assumed you guys were both, well, guys) > > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > <gunkr520@s...> wrote: > > > > How about this one: brother/sister combination. > > > > Me: 18.00 > > Kåre: 21.25 > > > > Total: 39.25 > > > > /Gunnar > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > > <mahtianssi@y...> wrote: > > > > > > Okay my and my father's best (rolling) averages are these: > > > > > > me: 15.31 seconds > > > > > > my father (Petri): 42.99 seconds > > > > > > total: 58.30 seconds > > > > > > Any faster? > > > > > >
6994. Re: F2L Question
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 18:20:46 -0000

Hey Casey, For each of those cases, if they were in the wrong slot, I would pair up exactly like the alg you use and then just place them in the spot where they need to go. So you use the same idea, pair up, but then place into its correct spot wherever that is. Chris --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 <no_reply@y...> wrote: > > Hi everyone, > > I'm trying to improve my F2L before November, but there are a few > cases I'm having trouble with. > > Here are four cases I need help with. Try these on a solved cube: > > 1) F' U' F U2 F' U' F U' > > 2) R U R' U2 R U R' U > > 3) R U' R' U F' U F U' > > 4) F' U F U' R U' R' U > > How do you solve these cases when the pieces are in the wrong slot? > Does anyone have any good algorithms for that? Any help would be > appreciated. > > --Casey >
6995. Re: F2L Question
From: sgowal <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 18:23:35 -0000

I would say check: Dan Harris' Website: http://www.cubestation.co.uk or Mine (temporary): http://membres.lycos.fr/grubik/index.php?state=3&method_id=1 Happy F2L learning Sven --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 <no_reply@y...> wrote: > > Hi everyone, > > I'm trying to improve my F2L before November, but there are a few > cases I'm having trouble with. > > Here are four cases I need help with. Try these on a solved cube: > > 1) F' U' F U2 F' U' F U' > > 2) R U R' U2 R U R' U > > 3) R U' R' U F' U F U' > > 4) F' U F U' R U' R' U > > How do you solve these cases when the pieces are in the wrong slot? > Does anyone have any good algorithms for that? Any help would be > appreciated. > > --Casey >
6996. Re: [Speed cubing group] Re: F2L Question
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 11:26:10 -0700

Hey Casey, Yeah, it was a huge revelation to me when I was about your speed when I first learned that. Each one of those algorithms is 8 moves longs I think. The first four moves of the algorithm pair up the corner and edge. It either pairs them up together, or it pairs it up so that it can be put in with a R U R' or something like that. So do the first half of the algorithm and get the two pieces in the top layer. Then, just do the according U turn, line it up, and put it in. Hopefully this helps! Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 11:20 AM, cmhardw wrote: > Hey Casey, > > For each of those cases, if they were in the wrong slot, I would pair > up exactly like the alg you use and then just place them in the spot > where they need to go. > > So you use the same idea, pair up, but then place into its correct > spot wherever that is. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 > <no_reply@y...> wrote: >> >> Hi everyone, >> >> I'm trying to improve my F2L before November, but there are a few >> cases I'm having trouble with. >> >> Here are four cases I need help with. Try these on a solved cube: >> >> 1) F' U' F U2 F' U' F U' >> >> 2) R U R' U2 R U R' U >> >> 3) R U' R' U F' U F U' >> >> 4) F' U F U' R U' R' U >> >> How do you solve these cases when the pieces are in the wrong slot? >> Does anyone have any good algorithms for that? Any help would be >> appreciated. >> >> --Casey >> > > > > > > > > > Yahoo! Groups Links > > >
6997. Re: [Speed cubing group] Re: F2L Question
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 18:45:15 +0000 (GMT)

Yeah, I do the same thing. I "imagine" the pieces are at the correct slot, do the first part of the alg, and when the pair is connected or easy to place (like with a R U R' or L U' L), I turn the U layer and place the pair at the correct slot. Or I just look for an easier pair... Pedro Tyson Mao <tmao@...> escreveu: Hey Casey, Yeah, it was a huge revelation to me when I was about your speed when I first learned that. Each one of those algorithms is 8 moves longs I think. The first four moves of the algorithm pair up the corner and edge. It either pairs them up together, or it pairs it up so that it can be put in with a R U R' or something like that. So do the first half of the algorithm and get the two pieces in the top layer. Then, just do the according U turn, line it up, and put it in. Hopefully this helps! Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 11:20 AM, cmhardw wrote: > Hey Casey, > > For each of those cases, if they were in the wrong slot, I would pair > up exactly like the alg you use and then just place them in the spot > where they need to go. > > So you use the same idea, pair up, but then place into its correct > spot wherever that is. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 > <no_reply@y...> wrote: >> >> Hi everyone, >> >> I'm trying to improve my F2L before November, but there are a few >> cases I'm having trouble with. >> >> Here are four cases I need help with. Try these on a solved cube: >> >> 1) F' U' F U2 F' U' F U' >> >> 2) R U R' U2 R U R' U >> >> 3) R U' R' U F' U F U' >> >> 4) F' U F U' R U' R' U >> >> How do you solve these cases when the pieces are in the wrong slot? >> Does anyone have any good algorithms for that? Any help would be >> appreciated. >> >> --Casey >> > > > > > > > > > Yahoo! Groups Links > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
6998. Re: [Speed cubing group] Re: F2L Question
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 15:50:16 -0300 (ART)

Oh, I forgot something...when the edge is at a wrong slot and the corner is on the U layer, I "take the edge off" in such a way that is easy to place them at the correct slot. Like, if the b/o/w corner has blue on top, and the b/o edge is at a wrong place, I move the corner next to to the edge (not above it, but a U far), take the edge with orange on top and then place the pair. Well, I hope you understand... Pedro Pedro <pedrosino1@...m.br> escreveu: Yeah, I do the same thing. I "imagine" the pieces are at the correct slot, do the first part of the alg, and when the pair is connected or easy to place (like with a R U R' or L U' L), I turn the U layer and place the pair at the correct slot. Or I just look for an easier pair... Pedro Tyson Mao <tmao@...> escreveu: Hey Casey, Yeah, it was a huge revelation to me when I was about your speed when I first learned that. Each one of those algorithms is 8 moves longs I think. The first four moves of the algorithm pair up the corner and edge. It either pairs them up together, or it pairs it up so that it can be put in with a R U R' or something like that. So do the first half of the algorithm and get the two pieces in the top layer. Then, just do the according U turn, line it up, and put it in. Hopefully this helps! Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 11:20 AM, cmhardw wrote: > Hey Casey, > > For each of those cases, if they were in the wrong slot, I would pair > up exactly like the alg you use and then just place them in the spot > where they need to go. > > So you use the same idea, pair up, but then place into its correct > spot wherever that is. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 > <no_reply@y...> wrote: >> >> Hi everyone, >> >> I'm trying to improve my F2L before November, but there are a few >> cases I'm having trouble with. >> >> Here are four cases I need help with. Try these on a solved cube: >> >> 1) F' U' F U2 F' U' F U' >> >> 2) R U R' U2 R U R' U >> >> 3) R U' R' U F' U F U' >> >> 4) F' U F U' R U' R' U >> >> How do you solve these cases when the pieces are in the wrong slot? >> Does anyone have any good algorithms for that? Any help would be >> appreciated. >> >> --Casey >> > > > > > > > > > Yahoo! Groups Links > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed] --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
6999. Re: Fastest cubing father and son?
From: "goodxy2002" <goodxy2002@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 18:55:46 -0000

haha could you imagine a girl with the name Gunnar?
7000. Re: Fastest cubing father and son?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 19:04:47 -0000

:-D Gunn, Gunnhild, Gunvor and so on are norwegian girls names :-) In a foreign language it's not so easy to say what is a mans name and what is a girl name. Or is it? I don't find it all that easy actually. -Per > --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > haha could you imagine a girl with the name Gunnar? >
7001. Re: F2L Question
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 19:59:36 -0000

Yeah, I used to do F2L intuitively but now I'm learning to use algorithms instead. When cases that I don't recognize very well come up (like when the pieces are in the wrong slot), I still try to solve them intuitively. It's going to take some practice before I can quit doing that, but my F2L should end up a lot faster. Oh yeah, two days ago I got a 19.86 second average. I normally average 24, so that was very weird, kind of like my sub-30 average in Dallas. But I really don't mind. :-D Anyway, thanks for the help. Casey --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > > Oh, I forgot something...when the edge is at a wrong slot and the corner is on the U layer, I "take the edge off" in such a way that is easy to place them at the correct slot. Like, if the b/o/w corner has blue on top, and the b/o edge is at a wrong place, I move the corner next to to the edge (not above it, but a U far), take the edge with orange on top and then place the pair. > > Well, I hope you understand... > > Pedro > > Pedro <pedrosino1@y...> escreveu: > Yeah, I do the same thing. I "imagine" the pieces are at the correct slot, do the first part of the alg, and when the pair is connected or easy to place (like with a R U R' or L U' L), I turn the U layer and place the pair at the correct slot. Or I just look for an easier pair... > > Pedro > > Tyson Mao <tmao@i...> escreveu: > Hey Casey, > > Yeah, it was a huge revelation to me when I was about your speed when I > first learned that. Each one of those algorithms is 8 moves longs I > think. The first four moves of the algorithm pair up the corner and > edge. It either pairs them up together, or it pairs it up so that it > can be put in with a R U R' or something like that. So do the first > half of the algorithm and get the two pieces in the top layer. Then, > just do the according U turn, line it up, and put it in. Hopefully > this helps! > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 8, 2005, at 11:20 AM, cmhardw wrote: > > > Hey Casey, > > > > For each of those cases, if they were in the wrong slot, I would pair > > up exactly like the alg you use and then just place them in the spot > > where they need to go. > > > > So you use the same idea, pair up, but then place into its correct > > spot wherever that is. > > > > Chris
7002. [Speed cubing group] Re: BLD WR
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 20:03:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I'll look into using goggles. I guess in the United States, I've never > seen something done like that before. Are they cumbersome to put on? You've never seen that before? How someone uses swimming goggles? I'd say not really cumbersome, but you probably need to pull them away from the face, then move them down, then put them on the face (eyes) again. Not just slide down like yours. So it takes a little longer but not much. Cheers! Stefan
7003. Re: [Speed cubing group] BLD WR
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 17:58:48 -0300 (ART)

>Just watch Leyan hit a 1:39 on 10/22. This one will be boring. I didn't understand this part...is there a video of Leyan doing on 1:39? Or no? 10/22 is October 22th? Pedro Tyson Mao <tmao@...> escreveu: Many thanks to Ron for compressing this video for me! www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv The last sound you hear was my brother making an exclamation. When I was blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it was muffled because there were other competitors still solving at that time so I really expected the cube to be one move off when I was done. Just watch Leyan hit a 1:39 on 10/22. This one will be boring. Tyson Mao MSC #631 California Institute of Technology SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7004. [Speed cubing group] Re: F2L Question
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Oct 2005 21:01:38 -0000

This is why I use different colors on my F2L page. The stuff for those in the first color is the pairing up, and the stuff in the second color is insertion. The second color always starts with a U-turn, I think. :-) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Hey Casey, > > Yeah, it was a huge revelation to me when I was about your speed when I > first learned that. Each one of those algorithms is 8 moves longs I > think. The first four moves of the algorithm pair up the corner and > edge. It either pairs them up together, or it pairs it up so that it > can be put in with a R U R' or something like that. So do the first > half of the algorithm and get the two pieces in the top layer. Then, > just do the according U turn, line it up, and put it in. Hopefully > this helps! > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 8, 2005, at 11:20 AM, cmhardw wrote: > > > Hey Casey, > > > > For each of those cases, if they were in the wrong slot, I would pair > > up exactly like the alg you use and then just place them in the spot > > where they need to go. > > > > So you use the same idea, pair up, but then place into its correct > > spot wherever that is. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 > > <no_reply@y...> wrote: > >> > >> Hi everyone, > >> > >> I'm trying to improve my F2L before November, but there are a few > >> cases I'm having trouble with. > >> > >> Here are four cases I need help with. Try these on a solved cube: > >> > >> 1) F' U' F U2 F' U' F U' > >> > >> 2) R U R' U2 R U R' U > >> > >> 3) R U' R' U F' U F U' > >> > >> 4) F' U F U' R U' R' U > >> > >> How do you solve these cases when the pieces are in the wrong slot? > >> Does anyone have any good algorithms for that? Any help would be > >> appreciated. > >> > >> --Casey > >> > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7005. Re: [Speed cubing group] Re: BLD WR
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 14:23:55 -0700

When I get out of this hotel and back into the real world, I'll give it a try and see how much my solves are affected by it. Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 1:03 PM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> I'll look into using goggles. I guess in the United States, I've > never >> seen something done like that before. Are they cumbersome to put > on? > > You've never seen that before? > How someone uses swimming goggles? > > I'd say not really cumbersome, but you probably need to pull them away > from the face, then move them down, then put them on the face (eyes) > again. Not just slide down like yours. So it takes a little longer but > not much. > > Cheers! > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > >
7006. Re: [Speed cubing group] BLD WR
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 15:51:30 -0700

On 10/8/05, Pedro <pedrosino1@...> wrote: > > I didn't understand this part...is there a video of Leyan doing on 1:39? > Or no? 10/22 is October 22th? > The Caltech Fall competition 2005 is 10/22 and Tyson thinks Leyan will break his record. -Chris [Non-text portions of this message have been removed]
7007. BLD solve in 27 seconds?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 16:02:10 -0700

How in the world do you solve a cube BLD in 27 seconds? Especially when like... 22 seconds is a fast speed solve time? Is he solving it with his normal speed solving method? If so, then what is the memorization time? 40 seconds... for me maybe... if I had the perfect solve. And 25 seconds for perfect memorization... Tyson Mao MSC #631 California Institute of Technology
7008. Re: [Speed cubing group] BLD solve in 27 seconds?
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 16:21:32 -0700

On 10/8/05, Tyson Mao <tmao@...> wrote: > > How in the world do you solve a cube BLD in 27 seconds? Especially > when like... 22 seconds is a fast speed solve time? Gaetan can do it, but he uses magic! I've been spending too much time practicing 3-cycles, I haven't given magic a shot. -Chris [Non-text portions of this message have been removed]
7009. Re: BLD solve in 27 seconds?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 00:11:51 -0000

Where are you getting the 27 seconds from? I mean solving a cube BLD that fast, or faster, is not very hard. I did 18 seconds solving BLD using Fridrich as my method. My memorization time was almost 2 hours, but still the solve time was under 27 seconds. I mean just based on what you said I don't think 27 seconds is unreasonable for a BLD solve. Maybe I don't fully understand what you are talking about? Chris --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > How in the world do you solve a cube BLD in 27 seconds? Especially > when like... 22 seconds is a fast speed solve time? Is he solving it > with his normal speed solving method? If so, then what is the > memorization time? > > 40 seconds... for me maybe... if I had the perfect solve. And 25 > seconds for perfect memorization... > > Tyson Mao > MSC #631 > California Institute of Technology >
7010. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 17:18:32 -0700

I saw one of the videos from a FOX news clip. They said "solving behind his back" but there was no indication of the memorization time. Just check out Gaetan's site. Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 5:11 PM, cmhardw wrote: > Where are you getting the 27 seconds from? > > I mean solving a cube BLD that fast, or faster, is not very hard. I > did 18 seconds solving BLD using Fridrich as my method. My > memorization time was almost 2 hours, but still the solve time was > under 27 seconds. > > I mean just based on what you said I don't think 27 seconds is > unreasonable for a BLD solve. > > Maybe I don't fully understand what you are talking about? > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> How in the world do you solve a cube BLD in 27 seconds? Especially >> when like... 22 seconds is a fast speed solve time? Is he solving it >> with his normal speed solving method? If so, then what is the >> memorization time? >> >> 40 seconds... for me maybe... if I had the perfect solve. And 25 >> seconds for perfect memorization... >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7011. [Speed cubing group] Re: BLD solve in 27 seconds?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 00:48:32 -0000

Hi! There are 2 different ways of doing blindfold (BLD) solve as far as i have understood. 1)The total time for a solve is the total of inspection time pluss solving. This is what is normal in competitions. 2)Inspect the cube for a long time and derive how to speedsolve it by "tracking" each piece in ur head move by move. Then when ready time only the solve ;-) This is what Chris Hardwick is talking about. You (other) Chrs (lol) probably mean the first one ... Cheers! -Per PS! Btw, Geir Ugelstad is complaining that BLD is sorta his invention and that competitions should do BLD the way he first did it, which is the second method: long inspection and fast solve. I guess the first method is more spectator friendly, and hence the way it is currently done :-) > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I saw one of the videos from a FOX news clip. They said "solving > behind his back" but there was no indication of the memorization time. > Just check out Gaetan's site. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 8, 2005, at 5:11 PM, cmhardw wrote: > > > Where are you getting the 27 seconds from? > > > > I mean solving a cube BLD that fast, or faster, is not very hard. I > > did 18 seconds solving BLD using Fridrich as my method. My > > memorization time was almost 2 hours, but still the solve time was > > under 27 seconds. > > > > I mean just based on what you said I don't think 27 seconds is > > unreasonable for a BLD solve. > > > > Maybe I don't fully understand what you are talking about? > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > >> > >> How in the world do you solve a cube BLD in 27 seconds? Especially > >> when like... 22 seconds is a fast speed solve time? Is he solving it > >> with his normal speed solving method? If so, then what is the > >> memorization time? > >> > >> 40 seconds... for me maybe... if I had the perfect solve. And 25 > >> seconds for perfect memorization... > >> > >> Tyson Mao > >> MSC #631 > >> California Institute of Technology > >> > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > >
7012. [Speed cubing group] Re: BLD solve in 27 seconds?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 01:41:49 -0000

...I solved a cube in 32.85 seconds blindfolded... but Ian told me what moves to make. ;) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi! > > There are 2 different ways of doing blindfold (BLD) solve as far as > i have understood. > > 1)The total time for a solve is the total of inspection time pluss > solving. This is what is normal in competitions. > > 2)Inspect the cube for a long time and derive how to speedsolve it > by "tracking" each piece in ur head move by move. Then when ready > time only the solve ;-) This is what Chris Hardwick is talking about. > > You (other) Chrs (lol) probably mean the first one ... > > Cheers! > > -Per > > PS! Btw, Geir Ugelstad is complaining that BLD is sorta his > invention and that competitions should do BLD the way he first did > it, which is the second method: long inspection and fast solve. I > guess the first method is more spectator friendly, and hence the way > it is currently done :-) > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> wrote: > > > > I saw one of the videos from a FOX news clip. They said "solving > > behind his back" but there was no indication of the memorization > time. > > Just check out Gaetan's site. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 8, 2005, at 5:11 PM, cmhardw wrote: > > > > > Where are you getting the 27 seconds from? > > > > > > I mean solving a cube BLD that fast, or faster, is not very > hard. I > > > did 18 seconds solving BLD using Fridrich as my method. My > > > memorization time was almost 2 hours, but still the solve time > was > > > under 27 seconds. > > > > > > I mean just based on what you said I don't think 27 seconds is > > > unreasonable for a BLD solve. > > > > > > Maybe I don't fully understand what you are talking about? > > > > > > Chris > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> > > > wrote: > > >> > > >> How in the world do you solve a cube BLD in 27 seconds? > Especially > > >> when like... 22 seconds is a fast speed solve time? Is he > solving it > > >> with his normal speed solving method? If so, then what is the > > >> memorization time? > > >> > > >> 40 seconds... for me maybe... if I had the perfect solve. And > 25 > > >> seconds for perfect memorization... > > >> > > >> Tyson Mao > > >> MSC #631 > > >> California Institute of Technology > > >> > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
7013. Re: Fastest cubing father and son?
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 02:41:15 -0000

Funny you should mention, considering Kristen is an English girl's name... -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > :-D > > Gunn, Gunnhild, Gunvor and so on are norwegian girls names :-) In a > foreign language it's not so easy to say what is a mans name and what > is a girl name. Or is it? I don't find it all that easy actually. > > -Per
7014. [Speed cubing group] Re: BLD solve in 27 seconds?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 03:10:37 -0000

Lol ... Ok, there are 3 ways then : 1)inspection + solve total time 2)long inspection, time only the solve 3)team blindfold :-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > ...I solved a cube in 32.85 seconds blindfolded... > > but Ian told me what moves to make. ;) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > Hi! > > > > There are 2 different ways of doing blindfold (BLD) solve as far as > > i have understood. > > > > 1)The total time for a solve is the total of inspection time pluss > > solving. This is what is normal in competitions. > > > > 2)Inspect the cube for a long time and derive how to speedsolve it > > by "tracking" each piece in ur head move by move. Then when ready > > time only the solve ;-) This is what Chris Hardwick is talking about. > > > > You (other) Chrs (lol) probably mean the first one ... > > > > Cheers! > > > > -Per > > > > PS! Btw, Geir Ugelstad is complaining that BLD is sorta his > > invention and that competitions should do BLD the way he first did > > it, which is the second method: long inspection and fast solve. I > > guess the first method is more spectator friendly, and hence the way > > it is currently done :-) > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > > <tmao@i...> wrote: > > > > > > I saw one of the videos from a FOX news clip. They said "solving > > > behind his back" but there was no indication of the memorization > > time. > > > Just check out Gaetan's site. > > > > > > Tyson Mao > > > MSC #631 > > > California Institute of Technology > > > > > > On Oct 8, 2005, at 5:11 PM, cmhardw wrote: > > > > > > > Where are you getting the 27 seconds from? > > > > > > > > I mean solving a cube BLD that fast, or faster, is not very > > hard. I > > > > did 18 seconds solving BLD using Fridrich as my method. My > > > > memorization time was almost 2 hours, but still the solve time > > was > > > > under 27 seconds. > > > > > > > > I mean just based on what you said I don't think 27 seconds is > > > > unreasonable for a BLD solve. > > > > > > > > Maybe I don't fully understand what you are talking about? > > > > > > > > Chris > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > > <tmao@i...> > > > > wrote: > > > >> > > > >> How in the world do you solve a cube BLD in 27 seconds? > > Especially > > > >> when like... 22 seconds is a fast speed solve time? Is he > > solving it > > > >> with his normal speed solving method? If so, then what is the > > > >> memorization time? > > > >> > > > >> 40 seconds... for me maybe... if I had the perfect solve. And > > 25 > > > >> seconds for perfect memorization... > > > >> > > > >> Tyson Mao > > > >> MSC #631 > > > >> California Institute of Technology > > > >> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
7015. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 20:39:50 -0700

The second method of BLD is only a physical exercise assuming you can handle the mental part. But since it doesn't matter how long it takes you to memorize, let's assume everyone can memorize the cube and see all the way through the solve. Then it really is nothing more than just speed solving. What's the point of having a competition like that which takes up so much time? The first method of BLD really tests the prowess of a competitor's memory. It is the art of short term memory combined with physical execution. Much more elegant in my opinion than a brute force memory and a brute force solve. Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 5:48 PM, Per Kristen Fredlund wrote: > Hi! > > There are 2 different ways of doing blindfold (BLD) solve as far as > i have understood. > > 1)The total time for a solve is the total of inspection time pluss > solving. This is what is normal in competitions. > > 2)Inspect the cube for a long time and derive how to speedsolve it > by "tracking" each piece in ur head move by move. Then when ready > time only the solve ;-) This is what Chris Hardwick is talking about. > > You (other) Chrs (lol) probably mean the first one ... > > Cheers! > > -Per > > PS! Btw, Geir Ugelstad is complaining that BLD is sorta his > invention and that competitions should do BLD the way he first did > it, which is the second method: long inspection and fast solve. I > guess the first method is more spectator friendly, and hence the way > it is currently done :-) > >> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> wrote: >> >> I saw one of the videos from a FOX news clip. They said "solving >> behind his back" but there was no indication of the memorization > time. >> Just check out Gaetan's site. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Oct 8, 2005, at 5:11 PM, cmhardw wrote: >> >>> Where are you getting the 27 seconds from? >>> >>> I mean solving a cube BLD that fast, or faster, is not very > hard. I >>> did 18 seconds solving BLD using Fridrich as my method. My >>> memorization time was almost 2 hours, but still the solve time > was >>> under 27 seconds. >>> >>> I mean just based on what you said I don't think 27 seconds is >>> unreasonable for a BLD solve. >>> >>> Maybe I don't fully understand what you are talking about? >>> >>> Chris >>> >>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> >>> wrote: >>>> >>>> How in the world do you solve a cube BLD in 27 seconds? > Especially >>>> when like... 22 seconds is a fast speed solve time? Is he > solving it >>>> with his normal speed solving method? If so, then what is the >>>> memorization time? >>>> >>>> 40 seconds... for me maybe... if I had the perfect solve. And > 25 >>>> seconds for perfect memorization... >>>> >>>> Tyson Mao >>>> MSC #631 >>>> California Institute of Technology >>>> >>> >>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> >>> >> > > > > > > > > > Yahoo! Groups Links > > >
7016. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 22:12:59 -0700

Oh, I'm also not in favor of Geir's method because if one person takes 15 minutes to memorize a cube, and another person takes 2 hours to solve a cube, and they both solve the cube in 67 seconds, well, I think the person who memorized in 15 minutes wins. They should be equal. Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 5:48 PM, Per Kristen Fredlund wrote: > Hi! > > There are 2 different ways of doing blindfold (BLD) solve as far as > i have understood. > > 1)The total time for a solve is the total of inspection time pluss > solving. This is what is normal in competitions. > > 2)Inspect the cube for a long time and derive how to speedsolve it > by "tracking" each piece in ur head move by move. Then when ready > time only the solve ;-) This is what Chris Hardwick is talking about. > > You (other) Chrs (lol) probably mean the first one ... > > Cheers! > > -Per > > PS! Btw, Geir Ugelstad is complaining that BLD is sorta his > invention and that competitions should do BLD the way he first did > it, which is the second method: long inspection and fast solve. I > guess the first method is more spectator friendly, and hence the way > it is currently done :-) > >> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> wrote: >> >> I saw one of the videos from a FOX news clip. They said "solving >> behind his back" but there was no indication of the memorization > time. >> Just check out Gaetan's site. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Oct 8, 2005, at 5:11 PM, cmhardw wrote: >> >>> Where are you getting the 27 seconds from? >>> >>> I mean solving a cube BLD that fast, or faster, is not very > hard. I >>> did 18 seconds solving BLD using Fridrich as my method. My >>> memorization time was almost 2 hours, but still the solve time > was >>> under 27 seconds. >>> >>> I mean just based on what you said I don't think 27 seconds is >>> unreasonable for a BLD solve. >>> >>> Maybe I don't fully understand what you are talking about? >>> >>> Chris >>> >>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> >>> wrote: >>>> >>>> How in the world do you solve a cube BLD in 27 seconds? > Especially >>>> when like... 22 seconds is a fast speed solve time? Is he > solving it >>>> with his normal speed solving method? If so, then what is the >>>> memorization time? >>>> >>>> 40 seconds... for me maybe... if I had the perfect solve. And > 25 >>>> seconds for perfect memorization... >>>> >>>> Tyson Mao >>>> MSC #631 >>>> California Institute of Technology >>>> >>> >>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> >>> >> > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7017. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Oct 2005 22:13:29 -0700

They shouldn't be equal. Sorry for spamming everyone because I'm an idiot. Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at 10:12 PM, Tyson Mao wrote: > Oh, I'm also not in favor of Geir's method because if one person takes > 15 minutes to memorize a cube, and another person takes 2 hours to > solve a cube, and they both solve the cube in 67 seconds, well, I think > the person who memorized in 15 minutes wins. They should be equal. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 8, 2005, at 5:48 PM, Per Kristen Fredlund wrote: > >> Hi! >> >> There are 2 different ways of doing blindfold (BLD) solve as far as >> i have understood. >> >> 1)The total time for a solve is the total of inspection time pluss >> solving. This is what is normal in competitions. >> >> 2)Inspect the cube for a long time and derive how to speedsolve it >> by "tracking" each piece in ur head move by move. Then when ready >> time only the solve ;-) This is what Chris Hardwick is talking about. >> >> You (other) Chrs (lol) probably mean the first one ... >> >> Cheers! >> >> -Per >> >> PS! Btw, Geir Ugelstad is complaining that BLD is sorta his >> invention and that competitions should do BLD the way he first did >> it, which is the second method: long inspection and fast solve. I >> guess the first method is more spectator friendly, and hence the way >> it is currently done :-) >> >>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao >> <tmao@i...> wrote: >>> >>> I saw one of the videos from a FOX news clip. They said "solving >>> behind his back" but there was no indication of the memorization >> time. >>> Just check out Gaetan's site. >>> >>> Tyson Mao >>> MSC #631 >>> California Institute of Technology >>> >>> On Oct 8, 2005, at 5:11 PM, cmhardw wrote: >>> >>>> Where are you getting the 27 seconds from? >>>> >>>> I mean solving a cube BLD that fast, or faster, is not very >> hard. I >>>> did 18 seconds solving BLD using Fridrich as my method. My >>>> memorization time was almost 2 hours, but still the solve time >> was >>>> under 27 seconds. >>>> >>>> I mean just based on what you said I don't think 27 seconds is >>>> unreasonable for a BLD solve. >>>> >>>> Maybe I don't fully understand what you are talking about? >>>> >>>> Chris >>>> >>>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao >> <tmao@i...> >>>> wrote: >>>>> >>>>> How in the world do you solve a cube BLD in 27 seconds? >> Especially >>>>> when like... 22 seconds is a fast speed solve time? Is he >> solving it >>>>> with his normal speed solving method? If so, then what is the >>>>> memorization time? >>>>> >>>>> 40 seconds... for me maybe... if I had the perfect solve. And >> 25 >>>>> seconds for perfect memorization... >>>>> >>>>> Tyson Mao >>>>> MSC #631 >>>>> California Institute of Technology >>>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >> >> >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> > > > > > > Yahoo! Groups Links > > > > > > > > >
7018. [Speed cubing group] Re: BLD solve in 27 seconds?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 15:48:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Oh, I'm also not in favor of Geir's method because if one person takes > 15 minutes to memorize a cube, and another person takes 2 hours to > solve a cube, and they both solve the cube in 67 seconds, well, I think > the person who memorized in 15 minutes wins. They should be equal. Ha! Let's talk about speedsolving then. If one person takes 15 seconds to preinspect a cube, and another person takes 0 seconds to preinspect a cube, and they both solve in 18 seconds, well, I think the person who preinspected in 0 seconds wins. The question: Why is preinspection not part of the time in speedsolving but in blindsolving it is? Stefan
7019. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 9 Oct 2005 08:59:38 -0700

Preinspection servers a far different role in speed solving than it does for blindfold solving. In speed solving, preinspection is used to maintain regularity throughout all the competitors. In blindfold solving, inspection is an integral part of the solve. In blindfold solving, we are saying that "memorizing a cube in a fast amount of time is an accomplished task." This it not the same in speed solving where we give the competitor a set period of time, and we let them accomplish as much as they choose to in that set period of time. The two are used quite differently. Just so you know, the argument that "it's how a random person would do it" does not hold. Yesterday, a guy threw the cube to me, had me solve, and then started timing. Should we do it that way for everyone? (It's how you might see it on TV... damn that lighting was bad.) Tyson Mao MSC #631 California Institute of Technology On Oct 9, 2005, at 8:48 AM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> Oh, I'm also not in favor of Geir's method because if one person > takes >> 15 minutes to memorize a cube, and another person takes 2 hours to >> solve a cube, and they both solve the cube in 67 seconds, well, I > think >> the person who memorized in 15 minutes wins. They should be equal. > > Ha! Let's talk about speedsolving then. > > If one person takes 15 seconds to preinspect a cube, and another > person takes 0 seconds to preinspect a cube, and they both solve in 18 > seconds, well, I think the person who preinspected in 0 seconds wins. > > The question: Why is preinspection not part of the time in > speedsolving but in blindsolving it is? > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7020. online algorithm database
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 18:26:40 -0000

Hi all, I have discoverd Ning, an online application builder. It is pretty cool. I have added an algorithm database, that anyone can use. You can define your own list of algorithms, tag them, name them, give them a description, view everyone's algs, etc. See it live here, and sign up if you like to add algs: http://alglist.ning.com/index.php It's pretty easy for me to add properties, so if you have any ideas let me know. This way we can build a huge online database... Right now an alg has: - alias (e.g. Sune) - description - definition (the moves, in Harris notation) - HTM length - tags - view only: a link from the alg to a rubikapplet Some ideas I have, to add to the list, and you can all vote for or against: - inventor - first seen in - url to yahoo group post - url to your site - url to alg on your site - generated image (using cubeimage) - other metrics - link to mirror, link to reverse Some things I haven't figured out how to do yet: - searching on different properties - find out if the alg is the same as another alg I'd like to keep it simple, so I don't want properties to be required (except for definition of course duh). Michiel
7021. Re: online algorithm database
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 19:27:02 -0000

Hi Mickiel, I would add "inventors," plural. Why should credit only go to one person if another also found that algorithm? David J --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > > > Hi all, > > I have discoverd Ning, an online application builder. It is pretty > cool. I have added an algorithm database, that anyone can use. You > can define your own list of algorithms, tag them, name them, give > them a description, view everyone's algs, etc. > > See it live here, and sign up if you like to add algs: > http://alglist.ning.com/index.php > > It's pretty easy for me to add properties, so if you have any ideas > let me know. > > This way we can build a huge online database... > > Right now an alg has: > - alias (e.g. Sune) > - description > - definition (the moves, in Harris notation) > - HTM length > - tags > - view only: a link from the alg to a rubikapplet > > Some ideas I have, to add to the list, and you can all vote for or > against: > - inventor > - first seen in > - url to yahoo group post > - url to your site > - url to alg on your site > - generated image (using cubeimage) > - other metrics > - link to mirror, link to reverse > > Some things I haven't figured out how to do yet: > - searching on different properties > - find out if the alg is the same as another alg > > I'd like to keep it simple, so I don't want properties to be > required (except for definition of course duh). > > Michiel >
7022. Re: online algorithm database
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 19:57:46 -0000

Hi! One suggestion. Lets standardise to put a space in between each move "token group". hence an alg will look like this w the proper spaces : R U' F2 D r F' ... etc Much more readable this way :-) Umm, do u mean u have a problem to verify if 2 algs have the same effect? Or u really mean similar algs, like F U D2 L2 and F D2 U L2. These are similar cause moves on an axis can be written in any order. This problem can be avoided with a smart script i guess. Impose an ordering on the moves on same axes. Like this for 3x3x3 cube : R > M > L F > S > B U > E > D and then always write the largest token first when several moves on same axis appear as a consecutive group of moves. Which means that F U D2 L2 will be the correct way and not F D2 U L2 cause it violates the ordering :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > > > Hi all, > > I have discoverd Ning, an online application builder. It is pretty > cool. I have added an algorithm database, that anyone can use. You > can define your own list of algorithms, tag them, name them, give > them a description, view everyone's algs, etc. > > See it live here, and sign up if you like to add algs: > http://alglist.ning.com/index.php > > It's pretty easy for me to add properties, so if you have any ideas > let me know. > > This way we can build a huge online database... > > Right now an alg has: > - alias (e.g. Sune) > - description > - definition (the moves, in Harris notation) > - HTM length > - tags > - view only: a link from the alg to a rubikapplet > > Some ideas I have, to add to the list, and you can all vote for or > against: > - inventor > - first seen in > - url to yahoo group post > - url to your site > - url to alg on your site > - generated image (using cubeimage) > - other metrics > - link to mirror, link to reverse > > Some things I haven't figured out how to do yet: > - searching on different properties > - find out if the alg is the same as another alg > > I'd like to keep it simple, so I don't want properties to be > required (except for definition of course duh). > > Michiel >
7023. Re: online algorithm database
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 21:38:24 -0000

Doing it one way over the other may be much easier or flow better. I think it should be flexible. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi! > > One suggestion. Lets standardise to put a space in between each > move "token group". hence an alg will look like this w the proper > spaces : > > R U' F2 D r F' ... etc > > Much more readable this way :-) > > Umm, do u mean u have a problem to verify if 2 algs have the same > effect? Or u really mean similar algs, like F U D2 L2 and F D2 U L2. > These are similar cause moves on an axis can be written in any > order. This problem can be avoided with a smart script i guess. > > Impose an ordering on the moves on same axes. Like this for 3x3x3 > cube : > > R > M > L > F > S > B > U > E > D > > and then always write the largest token first when several moves on > same axis appear as a consecutive group of moves. > > Which means that F U D2 L2 will be the correct way and not F D2 U L2 > cause it violates the ordering :-) > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der > Blonk" <blonkm@z...> wrote: > > > > > > Hi all, > > > > I have discoverd Ning, an online application builder. It is pretty > > cool. I have added an algorithm database, that anyone can use. You > > can define your own list of algorithms, tag them, name them, give > > them a description, view everyone's algs, etc. > > > > See it live here, and sign up if you like to add algs: > > http://alglist.ning.com/index.php > > > > It's pretty easy for me to add properties, so if you have any > ideas > > let me know. > > > > This way we can build a huge online database... > > > > Right now an alg has: > > - alias (e.g. Sune) > > - description > > - definition (the moves, in Harris notation) > > - HTM length > > - tags > > - view only: a link from the alg to a rubikapplet > > > > Some ideas I have, to add to the list, and you can all vote for or > > against: > > - inventor > > - first seen in > > - url to yahoo group post > > - url to your site > > - url to alg on your site > > - generated image (using cubeimage) > > - other metrics > > - link to mirror, link to reverse > > > > Some things I haven't figured out how to do yet: > > - searching on different properties > > - find out if the alg is the same as another alg > > > > I'd like to keep it simple, so I don't want properties to be > > required (except for definition of course duh). > > > > Michiel > > >
7024. Re: online algorithm database
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 21:58:11 -0000

> One suggestion. Lets standardise to put a space in between each > move "token group". hence an alg will look like this w the proper > spaces : Yes, good idea. I'll put it on the form. > Umm, do u mean u have a problem to verify if 2 algs have the same > effect? Or u really mean similar algs, like F U D2 L2 and F D2 U L2. Both actually. > Impose an ordering on the moves on same axes. Like this for 3x3x3 > cube : Very smart, although I don't feel like writing a script. Also I'd like to keep the system as flexible as possible. So maybe an alg should have a 'definition' and 'I perform it like ...' where in the latter you can put your own finger tricks. I don't have a good name for that property. Suggestions? Michiel
7025. Re: BLD solve in 27 seconds?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 22:08:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > In speed solving, preinspection is used to > maintain regularity throughout all the competitors. Why would it not be "regular" (definition?) without preinspection? Stefan
7026. [Speed cubing group] Re: I present my video 25th anniversary "1980-2005
From: "Jasmine" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 22:14:12 -0000

I just watched the video and ... huh??? What on earth was that? I don't understand why someone would make a video of personal correspondence rolling over the top of a Clint Eastwood movie?? Can anyone tell me what the point of this was?? (Looking at this email trail it seems that no one else has really worked this out either.) Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@yahoogroups.com, François Sechet <frsechet@y...> wrote: > > Is there a point? at all? not sure... > > Sapan Upadhyay a écrit : > > > i dont get what the point of this is.. > > > > On 10/8/05, Gunnar Krig <gunkr520@s...> wrote: > > > I have a hard time to understand what he's saying. Has he used > > > bablefish or something like that?? > > > > > > /Gunnar > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > > > Fredlund" <aspiring_to_love@y...> wrote: > > > > > > > > Hi Gaetan ! > > > > > > > > I think u better use ur video editing abilities much more wisely. > > > > Why did u make this video? Just to make fun of some other people? > > > > And did u ask permission to use lines from private chats? Sorry to > > > > be so negative, but if u wanted to offend people u have really > > > > succeeded. > > > > > > > > I much rather watch the original Leone movie than this sacrilege. > > > > > > > > -Per > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond > > > > <rubiks99ca@y...> wrote: > > > > > > > > > > (sorry with my english) > > > > > > > > > > The game theory + tv publicity(final) > > > > > > > > > > Pepsi production honnor my trick. "the dark side". > > > > > > > > > > The pioneers prefer anything to describe some on their webpage > > > > link > > > > > so that the young people see only a blindfold easy that an > > > > excellent > > > > > idea . Normal I'm Gaétan the no mame) > > > > > > > > > > "250 million cube sold before the fusion magician-cuber in the > > > > same > > > > > trick" > > > > > > > > > > Any young cuber already see the look. "The magician declared and > > > > not > > > > > declared is Gaétan" ! > > > > > > > > > > I don't know but imagine on the futur, many more same link, same > > > > > video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > > > > > > > > > In fact the championships sold the cube its sale at magic with > > > > > little publicity. The championships are so formidable now that > > > > the > > > > > next WC will be success for the popularity of brillant play. The > > > > > young contestant disputing are now super fantastic! They chose > > > a > > > > > play where as its fashion was thing of the past, > > > congradulation!. > > > > I > > > > > will put the nexth WC blindfold on my webpage and the fastest on > > > > > rubik's cube. Sorry with my english. > > > > > > > > > > The game theory is: > > > > > > > > > > > > > > > Elegant magician, the brute force method and liar business > > > > method. > > > > > > > > > > L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est > > > > > différent d'une langue à l'autre car il démontre une vérité > > > > > incontournable de la vie et de la nature humaine. > > > > > > > > > > The game already played for a long time ago. > > > > > > > > > > Supervised the judge at the end 1+2=4 ) > > > > > > > > > > http://www.rubikscuberecord.com/film.wmv > > > > > > > > > > PS I will put the correction for the video, comingsoon, anyway:)) > > > > > > > > > > >Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed > > > > Solving > > > > > Rubik's Cube] > > > > > >Date: 9 Mar 2002 00:16:45 -0000 > > > > > > > > > > > >Hello everybody, > > > > > > > > > > > >I would like to ask you for your honest opinion regarding the > > > > > following issue. A friend of mine said that my system is to the > > > > > speedcubing as Bill Gates to software, with both the positive > > > and > > > > > negative sides. According to him, my supposedly "brute force" > > > > > approach basically killed other, more elegant approaches that > > > > nobody > > > > > keeps on developing. He did not mention what approaches he had > > > in > > > > > mind, though. > > > > > > > > > > > >I was very surprised to read those words because I never forced > > > > my > > > > > system to anybody and neither did I try to "sell it". In 1995, I > > > > put > > > > > my page up with my only intent - to share my knowlegde. To this > > > > day, > > > > > I never even bothered to put a counter on my pages, so I was not > > > > > aware of the extent of the popularity of this system till I was > > > > > actually called upon joining this club. > > > > > > > > > > > >Thinking more about this issue, it brings me towards asking the > > > > > natural question: "What do you see as incentives in using my > > > > system > > > > > over other approaches?" > > > > > > > > > > > >I voiced my opinion about systems on my page already in 1995 - > > > it > > > > > is not the system that makes a good speedcubist, but the level > > > of > > > > > detail to which the system is worked out and the amount of hard > > > > work > > > > > spent practicing. This is confirmed by comparing the best > > > cubists > > > > > and the fact that the fastest people tend to average around 17 > > > > > seconds no matter what system they use (it is like a some sort > > > > > of "law of nature"). > > > > > > > > > > > >Furthermore, unfortunately, top-speedcubing IS a question of > > > > brute > > > > > force, like it or not. An "elegant system" with a few algorithms > > > > > could be improved by adding more algorithms. But then you follow > > > > the > > > > > path towards complexity again. > > > > > > > > > > > >I am surprised that the by-layers method is so predominant > > > > > nowadays. In 1982, most of the cubers in the first 10 places > > > used > > > > > corners-first (unless I am mistaken - Lars do you have a better > > > > > statistics?). Is it just because no comprehensive description of > > > > the > > > > > corners-first system is available on the net? How about Minh > > > > Thai's > > > > > system? That should be good, too, right? > > > > > > > > > > > >My final thought, if I truly am the Bill Gates of speedcubing > > > > with > > > > > the negatives and positives, then I should become unhealthy rich > > > > > soon, am I right? :) > > > > > > > > > > > >BTW, thanks for reading if you made it that far. > > > > > > > > > > > >Jessica > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > ------------------------------------------------------------------------ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > > > * To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service <http://docs.yahoo.com/info/terms/>. > > > > > > ------------------------------------------------------------------------ > > > > > > [Non-text portions of this message have been removed] >
7027. Re: [Speed cubing group] Re: I present my video 25th anniversary "1980-2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 9 Oct 2005 15:23:23 -0700

I would suggest to just drop it and ignore everything. Tyson Mao MSC #631 California Institute of Technology On Oct 9, 2005, at 3:14 PM, Jasmine wrote: > I just watched the video and ... huh??? What on earth was that? I > don't understand why someone would make a video of personal > correspondence rolling over the top of a Clint Eastwood movie?? > > Can anyone tell me what the point of this was?? (Looking at this email > trail it seems that no one else has really worked this out either.) > > Jasmine > http://speedcuber.blogspot.com > > > --- In speedsolvingrubikscube@yahoogroups.com, François Sechet > <frsechet@y...> wrote: >> >> Is there a point? at all? not sure... >> >> Sapan Upadhyay a écrit : >> >>> i dont get what the point of this is.. >>> >>> On 10/8/05, Gunnar Krig <gunkr520@s...> wrote: >>>> I have a hard time to understand what he's saying. Has he used >>>> bablefish or something like that?? >>>> >>>> /Gunnar >>>> >>>> --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen >>>> Fredlund" <aspiring_to_love@y...> wrote: >>>>> >>>>> Hi Gaetan ! >>>>> >>>>> I think u better use ur video editing abilities much more wisely. >>>>> Why did u make this video? Just to make fun of some other people? >>>>> And did u ask permission to use lines from private chats? Sorry to >>>>> be so negative, but if u wanted to offend people u have really >>>>> succeeded. >>>>> >>>>> I much rather watch the original Leone movie than this sacrilege. >>>>> >>>>> -Per >>>>> >>>>>> --- In speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond >>>>> <rubiks99ca@y...> wrote: >>>>>> >>>>>> (sorry with my english) >>>>>> >>>>>> The game theory + tv publicity(final) >>>>>> >>>>>> Pepsi production honnor my trick. "the dark side". >>>>>> >>>>>> The pioneers prefer anything to describe some on their webpage >>>>> link >>>>>> so that the young people see only a blindfold easy that an >>>>> excellent >>>>>> idea . Normal I'm Gaétan the no mame) >>>>>> >>>>>> "250 million cube sold before the fusion magician-cuber in the >>>>> same >>>>>> trick" >>>>>> >>>>>> Any young cuber already see the look. "The magician declared and >>>>> not >>>>>> declared is Gaétan" ! >>>>>> >>>>>> I don't know but imagine on the futur, many more same link, same >>>>>> video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. >>>>>> >>>>>> In fact the championships sold the cube its sale at magic with >>>>>> little publicity. The championships are so formidable now that >>>>> the >>>>>> next WC will be success for the popularity of brillant play. The >>>>>> young contestant disputing are now super fantastic! They chose >>>> a >>>>>> play where as its fashion was thing of the past, >>>> congradulation!. >>>>> I >>>>>> will put the nexth WC blindfold on my webpage and the fastest on >>>>>> rubik's cube. Sorry with my english. >>>>>> >>>>>> The game theory is: >>>>>> >>>>>> >>>>>> Elegant magician, the brute force method and liar business >>>>> method. >>>>>> >>>>>> L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est >>>>>> différent d'une langue à l'autre car il démontre une vérité >>>>>> incontournable de la vie et de la nature humaine. >>>>>> >>>>>> The game already played for a long time ago. >>>>>> >>>>>> Supervised the judge at the end 1+2=4 ) >>>>>> >>>>>> http://www.rubikscuberecord.com/film.wmv >>>>>> >>>>>> PS I will put the correction for the video, comingsoon, > anyway:)) >>>>>> >>>>>>> Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed >>>>> Solving >>>>>> Rubik's Cube] >>>>>>> Date: 9 Mar 2002 00:16:45 -0000 >>>>>>> >>>>>>> Hello everybody, >>>>>>> >>>>>>> I would like to ask you for your honest opinion regarding the >>>>>> following issue. A friend of mine said that my system is to the >>>>>> speedcubing as Bill Gates to software, with both the positive >>>> and >>>>>> negative sides. According to him, my supposedly "brute force" >>>>>> approach basically killed other, more elegant approaches that >>>>> nobody >>>>>> keeps on developing. He did not mention what approaches he had >>>> in >>>>>> mind, though. >>>>>>> >>>>>>> I was very surprised to read those words because I never forced >>>>> my >>>>>> system to anybody and neither did I try to "sell it". In 1995, I >>>>> put >>>>>> my page up with my only intent - to share my knowlegde. To this >>>>> day, >>>>>> I never even bothered to put a counter on my pages, so I was not >>>>>> aware of the extent of the popularity of this system till I was >>>>>> actually called upon joining this club. >>>>>>> >>>>>>> Thinking more about this issue, it brings me towards asking the >>>>>> natural question: "What do you see as incentives in using my >>>>> system >>>>>> over other approaches?" >>>>>>> >>>>>>> I voiced my opinion about systems on my page already in 1995 - >>>> it >>>>>> is not the system that makes a good speedcubist, but the level >>>> of >>>>>> detail to which the system is worked out and the amount of hard >>>>> work >>>>>> spent practicing. This is confirmed by comparing the best >>>> cubists >>>>>> and the fact that the fastest people tend to average around 17 >>>>>> seconds no matter what system they use (it is like a some sort >>>>>> of "law of nature"). >>>>>>> >>>>>>> Furthermore, unfortunately, top-speedcubing IS a question of >>>>> brute >>>>>> force, like it or not. An "elegant system" with a few algorithms >>>>>> could be improved by adding more algorithms. But then you follow >>>>> the >>>>>> path towards complexity again. >>>>>>> >>>>>>> I am surprised that the by-layers method is so predominant >>>>>> nowadays. In 1982, most of the cubers in the first 10 places >>>> used >>>>>> corners-first (unless I am mistaken - Lars do you have a better >>>>>> statistics?). Is it just because no comprehensive description of >>>>> the >>>>>> corners-first system is available on the net? How about Minh >>>>> Thai's >>>>>> system? That should be good, too, right? >>>>>>> >>>>>>> My final thought, if I truly am the Bill Gates of speedcubing >>>>> with >>>>>> the negatives and positives, then I should become unhealthy rich >>>>>> soon, am I right? :) >>>>>>> >>>>>>> BTW, thanks for reading if you made it that far. >>>>>>> >>>>>>> Jessica >>>>>> >>>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> -- >>> -cubekid >>> >>> > ----------------------------------------------------------------------- > - >>> YAHOO! GROUPS LINKS >>> >>> * Visit your group "speedsolvingrubikscube >>> <http://groups.yahoo.com/group/speedsolvingrubikscube>" on > the web. >>> >>> * To unsubscribe from this group, send an email to: >>> speedsolvingrubikscube-unsubscribe@yahoogroups.com >>> > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? > subject=Unsubscribe> >>> >>> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of >>> Service <http://docs.yahoo.com/info/terms/>. >>> >>> >>> > ----------------------------------------------------------------------- > - >>> >> >> >> >> [Non-text portions of this message have been removed] >> > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7028. Re: online algorithm database
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Oct 2005 23:43:14 -0000

I've added all of my current PLL algs to this database. Jon www.geocities.com/nascarjon2001 --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > > > One suggestion. Lets standardise to put a space in between each > > move "token group". hence an alg will look like this w the proper > > spaces : > Yes, good idea. I'll put it on the form. > > > Umm, do u mean u have a problem to verify if 2 algs have the same > > effect? Or u really mean similar algs, like F U D2 L2 and F D2 U L2. > Both actually. > > > Impose an ordering on the moves on same axes. Like this for 3x3x3 > > cube : > Very smart, although I don't feel like writing a script. Also I'd like > to keep the system as flexible as possible. So maybe an alg should > have a 'definition' and 'I perform it like ...' where in the latter > you can put your own finger tricks. I don't have a good name for that > property. Suggestions? > > Michiel >
7029. Re: online algorithm database
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 00:15:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > > I've added all of my current PLL algs to this database. > > Jon > www.geocities.com/nascarjon2001 Cool That's exactly how it should work. Maybe we can think about tags that give power to the system. Of course everyone is free to tag the algs any way they like. PLL OLL F2L 2-generator cycle COLL ELL ZBF2L/ZBLL favorite fast slow Michiel
7030. some more tips for the online algorithm database
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 00:31:37 -0000

http://alglist.ning.com/ don't forget: -you can use tags -you can comment on others' algorithms -you can add someones alg to your own alg-list by clicking "Add to my Algs" I am working on displaying the length somewhere, hang on... Michiel
7031. Leave of Absence
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 9 Oct 2005 18:17:50 -0700

DO NOT RESPOND! I will be taking a leave of absence and will not be able to respond to e-mails. Please direct your questions to the other members of the WCA Board. Also, please don't respond to this e-mail and speculate about anything. Those of you who know what happened can know, and those of you who don't know can find out later. The latest I'll be away should be 11/4 so I'll see all of you in Orlando. Tyson Mao MSC #631 California Institute of Technology I'll try to make all of you proud.
7032. Re: [Speed cubing group] Leave of Absence
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 9 Oct 2005 21:06:01 -0500

sweeeeet. On 10/9/05, Tyson Mao <tmao@...> wrote: > DO NOT RESPOND! > > I will be taking a leave of absence and will not be able to respond to > e-mails. Please direct your questions to the other members of the WCA > Board. Also, please don't respond to this e-mail and speculate about > anything. Those of you who know what happened can know, and those of > you who don't know can find out later. > > The latest I'll be away should be 11/4 so I'll see all of you in > Orlando. > > Tyson Mao > MSC #631 > California Institute of Technology > > I'll try to make all of you proud. > > > > > > Yahoo! Groups Links > > > > > > > > > -- -cubekid
7033. Re: some more tips for the online algorithm database
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 03:53:22 -0000

Note to self! The tags are working, but the commenting system is not. It looks like every comment you add is connected to all algs. I'm working on it. Hold your breath. Michiel --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > > http://alglist.ning.com/ > > don't forget: > -you can use tags > -you can comment on others' algorithms > -you can add someones alg to your own alg-list by clicking "Add to my > Algs" > > I am working on displaying the length somewhere, hang on... > > Michiel >
7034. Re: not free... but CHEAP host...
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 04:50:57 -0000

I have a couple sites hosted by http://www.hostingrevolution.com/ My plan is 250 megs with 15 gigs of transfer/month. Only 40 bux a year!!! The domain is an extra 12, so only 52 bux a year for a great host plus domain. They have lower and higher packages and all of them include php/mysql/phpadmin/fantastico/unlimited email... pretty much all the features you could ever want. -Carson- --- In speedsolvingrubikscube@yahoogroups.com, "h4m573r1" <h4m573r1@y...> wrote: > > Hey all- > I've been working on a website for the past few days, and I must say > it's looking pretty good. Of course, it is a cube site :) Only > problem is I don't have a host. > > Does anybody know any good free hosts? I checked Aplus, and they > dont offer free hosting services. Geocities, I don't really like > it... Their bandwidth is nowhere near enough for video and pictures > and applets, etc etc. 741.com's ads are horrible, my whole site is > full of them since I use iframes. Ugh... Ads = BAD. And ASP won't > let me view my page! What's up with that? I can log onto the FTP but > I can't access my page. Totally weird. Freewebs? Psh, you can't even > upload videos because the upload limit is so small. > > Would anybody be kind enough to inform me of a nice free host w/ > little ads? Thank you!! >
7035. Sq1 Cubers out there, a moment of your time
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 06:00:27 -0000

Hi all, I'm working on yet another sq1 method (gotta explore everything) I need a sequence to move my target edge into the UF spot, assuming the U layer is solved except for that UF spot. Any effects on the D layer don't matter. Thanks all, Richard~
7036. restringing master magic
From: "perscription_death" <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 07:05:31 -0000

ok so i have completely disassembled my new master magic to restring it the old way. i've tried it many different ways and it always seems to have something wrong where i can't do the shape transform on the front side. i was hoping someone (i'm looking at you stephan and bob) could tell me how to start the first 3 tiles and the pattern to follow to make it work like an old one. i believe i am now competent at stringing it as i have done it like 6 times today, i just don't know how to start it the old way and how to attach the second half in the appropriate way to make it work. i have been following jaaps instructions and can get it working and assembled, just not in the old fashion. thanks a lot clancy
7037. Re: [Speed cubing group] restringing master magic
From: "Alberto Cuesta" <arcdraven@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 10 Oct 2005 09:59:48 +0200

Try it restringing starting from the reverse side... I made the same mistake making my own Master Magic. Then, I disasembled my magic and then restring it using the instructions but with the back side up (the side without linked rings). hope this helps. could you be more specific with the terms 'old' and 'new' way? I know there is a difference and it affects the solution, but do not know exactly what it means. Alberto. ----- Original Message ----- From: perscription_death To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 10, 2005 9:05 AM Subject: [Speed cubing group] restringing master magic ok so i have completely disassembled my new master magic to restring it the old way. i've tried it many different ways and it always seems to have something wrong where i can't do the shape transform on the front side. i was hoping someone (i'm looking at you stephan and bob) could tell me how to start the first 3 tiles and the pattern to follow to make it work like an old one. i believe i am now competent at stringing it as i have done it like 6 times today, i just don't know how to start it the old way and how to attach the second half in the appropriate way to make it work. i have been following jaaps instructions and can get it working and assembled, just not in the old fashion. thanks a lot clancy ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7038. Re: [Speed cubing group] Leave of Absence
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 09:16:58 -0000

Yeah! That's cool!! /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > sweeeeet. > > On 10/9/05, Tyson Mao <tmao@i...> wrote: > > DO NOT RESPOND! > > > > I will be taking a leave of absence and will not be able to respond to > > e-mails. Please direct your questions to the other members of the WCA > > Board. Also, please don't respond to this e-mail and speculate about > > anything. Those of you who know what happened can know, and those of > > you who don't know can find out later. > > > > The latest I'll be away should be 11/4 so I'll see all of you in > > Orlando. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > I'll try to make all of you proud. > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > -- > -cubekid >
7039. Re: Fastest cubing father and son?
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 09:50:25 -0000

I was talking about fastest cube solving father and son, not BROTHERS --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hehe ... > > How about Tyson and Toby Mao ?: > > -Toby : 15.74 > Tyson : 17.52 > > Total : 33.26 > > Or Jon and Frank Morris :-P They are not related though :-) > > Cheers! > > -Per > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > <gunkr520@s...> wrote: > > > > How about this one: brother/sister combination. > > > > Me: 18.00 > > Kåre: 21.25 > > > > Total: 39.25 > > > > /Gunnar > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > > <mahtianssi@y...> wrote: > > > > > > Okay my and my father's best (rolling) averages are these: > > > > > > me: 15.31 seconds > > > > > > my father (Petri): 42.99 seconds > > > > > > total: 58.30 seconds > > > > > > Any faster? > > > > > >
7040. Re: Sq1 Cubers out there, a moment of your time
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 10:11:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > I need a sequence to move my target edge into the UF spot, assuming the > U layer is solved except for that UF spot. Any effects on the D layer > don't matter. If the UF edge is in the DF slot, d8/ d7/ u9/ d5/ d7/ u3/ / u9/ d5/ d7/ u3/ d5/ (d1) will do the job optimally. Notation: e.g., d8 means (0,-4) and u3 means (3,0). Mike
7041. Re: Sq1 Cubers out there, a moment of your time
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 10:17:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > d8/ d7/ u9/ d5/ d7/ u3/ > / u9/ d5/ d7/ u3/ d5/ (d1) > > will do the job optimally. Those are 2 distinct sequences, of course -- sorry for any confusion! Mike
7042. Re: Fastest cubing father and son?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 11:44:37 -0000

Hi ! Yes i know Anssi :-) But quite often here a topic is transformed as the thread grows, and that's how it should be :-) The only other father/son couple i can think of is Lars Vandenbergh and his father. But his father is really slow ;-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" <mahtianssi@y...> wrote: > > > I was talking about fastest cube solving father and son, > not BROTHERS > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" <aspiring_to_love@y...> wrote: > > > > Hehe ... > > > > How about Tyson and Toby Mao ?: > > > > -Toby : 15.74 > > Tyson : 17.52 > > > > Total : 33.26 > > > > Or Jon and Frank Morris :-P They are not related though :-) > > > > Cheers! > > > > -Per > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > > <gunkr520@s...> wrote: > > > > > > How about this one: brother/sister combination. > > > > > > Me: 18.00 > > > Kåre: 21.25 > > > > > > Total: 39.25 > > > > > > /Gunnar > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > > > <mahtianssi@y...> wrote: > > > > > > > > Okay my and my father's best (rolling) averages are these: > > > > > > > > me: 15.31 seconds > > > > > > > > my father (Petri): 42.99 seconds > > > > > > > > total: 58.30 seconds > > > > > > > > Any faster? > > > > > > > > > >
7043. Re: Sq1 Cubers out there, a moment of your time
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 11:49:30 -0000

Hey :-) Those who tried it out manually would surely notice :-) Unless just set it up using some software ... lol ... But from that u learn nothing except verify the sequnce is correct ;-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk > <no_reply@y...> wrote: > > d8/ d7/ u9/ d5/ d7/ u3/ > > / u9/ d5/ d7/ u3/ d5/ (d1) > > > > will do the job optimally. > > Those are 2 distinct sequences, of course -- sorry for any confusion! > > Mike >
7044. Re: Sq1 Cubers out there, a moment of your time
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 11:59:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk > <no_reply@y...> wrote: > > d8/ d7/ u9/ d5/ d7/ u3/ > > / u9/ d5/ d7/ u3/ d5/ (d1) > > > > will do the job optimally. > > Those are 2 distinct sequences, of course -- sorry for any confusion! > > Mike > Ha, that's great! Thanks Richard and Mike! Just two days ago I tried solving a Square-1 again and it took me 20+ minutes because I had forgotten all algorithms. I solve the first layer intuitively and placing the last edge of the first layer took me ages because I tried to remember my old alg and just couldn't, then I came up with a new way but I can't reproduce it again ;-) Cheers! Stefan
7045. Stefan Pochmann WC2005
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 13:00:11 -0000

I heard a rumour that you weren't coming to the WC...is this true...cuz that would SUCK!!! Craig
7046. Re: [Speed cubing group] Re: Fastest cubing father and son?
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 09:25:53 -0400

Well, there's Zbigniew Zborowski and his daughter Wiktoria. Also, I'm not sure what J. Bernett Orlando's father's times are like. On 10/10/05, Per Kristen Fredlund <aspiring_to_love@...> wrote: > Hi ! > > Yes i know Anssi :-) But quite often here a topic is transformed as > the thread grows, and that's how it should be :-) The only other > father/son couple i can think of is Lars Vandenbergh and his father. > But his father is really slow ;-) > > Cheers! > > -Per
7047. Re: Sq1 Cubers out there, a moment of your time
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 14:34:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Those who tried it out manually would surely notice :-) Yep, I think most would notice the consecutive flips, too! ;) Mike
7048. Re: Sq1 Cubers out there, a moment of your time (1st layer)
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 14:48:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > I solve the first layer intuitively Oh... that's nice. Do you know roughly how many turns it takes you on average to do the first layer intuitively? Have you learnt all sequences for the last layer? Mike
7049. Re: Fastest cubing father and son?
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 15:06:35 -0000

I think I'm the only boy forces his father to practise harder. I use CFOP and he uses his own method, which is: 1. Solve blue or green corners. 2. Solve the rest of that layer, except one edge. 3. Permute rest of the corners. 4. Orient them 5. Solve the opposite side, except for one edge. 6. Solve last blue edge and last green edge simultaneously. 7. Orient middle layer pieces. 8. Permute them. --- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@g...> wrote: > > Well, there's Zbigniew Zborowski and his daughter Wiktoria. Also, I'm > not sure what J. Bernett Orlando's father's times are like. > > On 10/10/05, Per Kristen Fredlund <aspiring_to_love@y...> wrote: > > Hi ! > > > > Yes i know Anssi :-) But quite often here a topic is transformed as > > the thread grows, and that's how it should be :-) The only other > > father/son couple i can think of is Lars Vandenbergh and his father. > > But his father is really slow ;-) > > > > Cheers! > > > > -Per >
7050. Re: [Speed cubing group] restringing master magic
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 08:10:24 -0700 (PDT)

i have tried it with the backside up as well and i still had it strung in the "new" way, or at least it seemed that way, i have tried with the strings going down to up and up to down, but i may have missed it one time from one direction, missing the "old" stringing pattern. The "old" way it the one that allows you to do the shape transform on the front side, if you watch stephans how to video the "six easy flips on the right hand side" mine doesn't go that way, i can't pull the tile down after i've gone to the left, i have to go behind and up on the left side to make that method work, which isn't very fast at all. --- Alberto Cuesta <arcdraven@...> wrote: > Try it restringing starting from the reverse side... > > I made the same mistake making my own Master Magic. > Then, I disasembled my magic and then restring it > using the instructions but with the back side up > (the side without linked rings). > > hope this helps. > > could you be more specific with the terms 'old' and > 'new' way? I know there is a difference and it > affects the solution, but do not know exactly what > it means. > > Alberto. __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7051. Re: not free... but CHEAP host...
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 15:16:30 -0000

I am paying the same for 750 MB and unlimited transfer. http://www.parcom.net ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > > I have a couple sites hosted by http://www.hostingrevolution.com/ > > My plan is 250 megs with 15 gigs of transfer/month. Only 40 bux a > year!!! The domain is an extra 12, so only 52 bux a year for a great > host plus domain. They have lower and higher packages and all of > them include php/mysql/phpadmin/fantastico/unlimited email... pretty > much all the features you could ever want. > > -Carson- > > > > --- In speedsolvingrubikscube@yahoogroups.com, "h4m573r1" > <h4m573r1@y...> wrote: > > > > Hey all- > > I've been working on a website for the past few days, and I must > say > > it's looking pretty good. Of course, it is a cube site :) Only > > problem is I don't have a host. > > > > Does anybody know any good free hosts? I checked Aplus, and they > > dont offer free hosting services. Geocities, I don't really like > > it... Their bandwidth is nowhere near enough for video and > pictures > > and applets, etc etc. 741.com's ads are horrible, my whole site is > > full of them since I use iframes. Ugh... Ads = BAD. And ASP won't > > let me view my page! What's up with that? I can log onto the FTP > but > > I can't access my page. Totally weird. Freewebs? Psh, you can't > even > > upload videos because the upload limit is so small. > > > > Would anybody be kind enough to inform me of a nice free host w/ > > little ads? Thank you!! > > >
7052. Re: online algorithm database
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 15:17:35 -0000

Hi Michiel, Is it only going to be limited to one notation scheme? I use a lot of slice moves and use small case letters to mean slices. The notation I use, is in the file here. Regards, David J
7053. [Speed cubing group] Re: Fastest cubing father and son?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 15:31:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I'm sure you guys all > know that I don't have a wife and kids... unlike Bob Burton. Yes, and my wife and all my children are sub-20. ;) ~ Bob
7054. Re: [Speed cubing group] restringing master magic
From: "Alberto Cuesta" <arcdraven@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 10 Oct 2005 17:31:33 +0200

I cannot figure out why this happened to you. My experience is that I strung the magic with the linked rings upside using a similar method explained in the twistypuzzles.com articles database. You can find it under the normal 2x4 tiles magic. With that orientation, I couldn't solve it with Stephan's method. Then I did the same but with the linked rings downside and it *magically* worked fine ! So I recommend you to take a look to the articles section in twistypuzzles website. Maybe the *old* style is better for left-handed people? Alberto ----- Original Message ----- From: Clancy Cochran To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 10, 2005 5:10 PM Subject: Re: [Speed cubing group] restringing master magic i have tried it with the backside up as well and i still had it strung in the "new" way, or at least it seemed that way, i have tried with the strings going down to up and up to down, but i may have missed it one time from one direction, missing the "old" stringing pattern. The "old" way it the one that allows you to do the shape transform on the front side, if you watch stephans how to video the "six easy flips on the right hand side" mine doesn't go that way, i can't pull the tile down after i've gone to the left, i have to go behind and up on the left side to make that method work, which isn't very fast at all. --- Alberto Cuesta <arcdraven@...> wrote: > Try it restringing starting from the reverse side... > > I made the same mistake making my own Master Magic. > Then, I disasembled my magic and then restring it > using the instructions but with the back side up > (the side without linked rings). > > hope this helps. > > could you be more specific with the terms 'old' and > 'new' way? I know there is a difference and it > affects the solution, but do not know exactly what > it means. > > Alberto. __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/ SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7055. Re: [Speed cubing group] Stefan Pochmann WC2005
From: lwin kyawkyaw <lkyawkyaw@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 09:38:55 -0700 (PDT)

SUCK? dont u mean SICK!! :-) cos it will be cool for stefan to be there. or u could try WICKED! AWESOME! TIGHT! etc.. :-D --- Craig Bouchard <logitewty@...> wrote: > I heard a rumour that you weren't coming to the > WC...is this > true...cuz that would SUCK!!! > > Craig > > > > __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7056. Re: [Speed cubing group] Stefan Pochmann WC2005
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 17:08:15 -0000

I think you misread the post. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, lwin kyawkyaw <lkyawkyaw@y...> wrote: > > SUCK? > > dont u mean SICK!! :-) > > cos it will be cool for stefan to be there. > > or u could try WICKED! AWESOME! TIGHT! etc.. :-D > > --- Craig Bouchard <logitewty@h...> wrote: > > > I heard a rumour that you weren't coming to the > > WC...is this > > true...cuz that would SUCK!!! > > > > Craig > > > > > > > > > > > > > __________________________________ > Yahoo! Music Unlimited > Access over 1 million songs. Try it free. > http://music.yahoo.com/unlimited/ >
7057. [Speed cubing group] Re: BLD solve in 27 seconds?
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 17:49:24 -0000

> I saw one of the videos from a FOX news clip. They said "solving > behind his back" but there was no indication of the memorization time. > Just check out Gaetan's site. I just did, though my French is extremely poor. :( Scroll to the end of http://www.rubikscuberecord.com/methode_fr.html and you'll find that GG does spend plenty of time on inspection (no figure quoted), and that he separates the corner- end edge-solving phases in his behind-the-back solving. He makes /no/ outrageous claims, so I don't see why we shouldn't take him at face value, even though he chooses not to reveal every detail. Mike
7058. [Speed cubing group] Re: BLD solve in 27 seconds?
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 17:55:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > and you'll find that GG does spend plenty of time on inspection (no > figure quoted), and that he separates the corner- end edge-solving > phases in his behind-the-back solving. I mean the edge solution is independent of the corners (duh! it is a corners-first method). Actually not complete separation, the way you BLD experts do it. Mike
7059. [Speed cubing group] Re: BLD solve in 27 seconds?
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 22:00:58 -0000

Final paragraph from http://www.rubikscuberecord.com/methode_fr.html: "Ma méthode des coins permet de préserver les bords sur chacune des rangées ainsi que l'orientation de ceux-ci, par l'étape 2 et 3. J'ai acquis une indépendance entre les coins et les bords du cube. L'é tape 1 est plus difficile car elle demande d'anticiper la position de plusieurs bords. Je dois me concentrer un long moment avant de ré soudre le cube sans regarder. Et je n'ai pas mis ce moment sur vidéo par platitude et faute d'espace. J'utilise une toute autre méthode pour résoudre les bords du cube. L'animateur (témoin) et le public ne trichent pas. J'ai plusieurs vidéos TV. Je garde mon secret et si vous croyez que je triche. Allez devant un public à la télévision faire le truc!" ("My corner method allows one to preserve the edges in each row [slice, I think] as well as their orientation in stages 2 and 3. I have acquired an independence between the corners and the edges of the cube. Stage 1 is the most difficult because it requires one to anticipate the position of several edges. I have to concentrate for a long time before solving the cube without looking. And I have not included this moment in the video because of its banality and of lack of space. I use a different method to solve the edges of the cube. The host (witness) and the public don't cheat. I have several TV videos. I guard my secret, and if you believe that I cheat, go in front of the public on television and do the trick!") Something like that. I can understand how a corner method like his would be much easier to use for blindfold cubing than Fridrich method. Of course, I'm sure it can't be like 1 min or 2 min memorization, but would 10-15 min be possible? I guess it's hard to say without knowing his edge method for blindfold cubing. He's said that he will be at WC, so perhaps we'll have a chance to ask him then. Macky --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk > <no_reply@y...> wrote: > > and you'll find that GG does spend plenty of time on inspection (no > > figure quoted), and that he separates the corner- end edge- solving > > phases in his behind-the-back solving. > > I mean the edge solution is independent of the corners (duh! it is a > corners-first method). Actually not complete separation, the way you > BLD experts do it. > > Mike >
7060. [Speed cubing group] Re: Fastest cubing father and son?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 22:16:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > I'm sure you guys all > > know that I don't have a wife and kids... unlike Bob Burton. > > Yes, and my wife and all my children are sub-20. ;) > > ~ Bob > All *my* wifes and children are sub-15! Stefan
7061. Re: Sq1 Cubers out there, a moment of your time (1st layer)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 22:25:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. ..> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > I solve the first layer intuitively > > Oh... that's nice. Do you know roughly how many turns it takes you on > average to do the first layer intuitively? Have you learnt all > sequences for the last layer? > > Mike Oh, I have no idea :-). But I've never been fast. Fastest average was 1:15 or 1:30 (for the whole puzzle, I mean). My "method": - make cube - make UR quarter puzzle placing the four pieces one by one - solve UL corners - add remaining 3 U edges - x2 puzzle rotation - solve corners by swapping two adjacent ones - solve edges with transpositions (like I think Ron explains on SCC) - fix parity But it's all very slow and lengthy. I hate it that I can't solve this puzzle much with intuition. So I don't really practice and forget all algorithms. I prefer Megaminx, 99.9% intuitive and explainable ;-) Cheers! Stefan
7062. Re: Missing WC2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 22:35:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I heard a rumour that you weren't coming to the WC...is this > true...cuz that would SUCK!!! > > Craig > Am I the only one who might not come or why is it so important? ;-) Yeah it's true, I might just not have the money. Right now I'm under zero and I haven't paid my 700 Euros university fees yet so they might throw me out soon, and I haven't paid flight/hotel for RWC either. And actually recently something happened that also made me somewhat dislike Florida: http://shootfirstlaw.org I don't say I really fear greater danger with it now, but the mentality is just too absurd for me. Don't know how living in USA (particularly Florida) is, I've only been there on vacation. I've lived in Canada for a while but from "Bowling for Columbine" I remember some differences between the two countries. How often do people actually carry guns in public places in USA/Florida? My whole life I've never seen a real gun in real life except on belts of the police... Stefan
7063. Re: Missing WC2005
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 22:56:48 -0000

It is rare for people to carry guns. The US is quite free about allowing people to purchase firearms (after being fingerprinted and with a background check). I have my own permit to purchase firearms. :P Does the Florida thing actually make you fear the US more than the assault rifle ban that expired? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@...m, "Craig Bouchard" > <logitewty@h...> wrote: > > > > I heard a rumour that you weren't coming to the WC...is this > > true...cuz that would SUCK!!! > > > > Craig > > > > Am I the only one who might not come or why is it so important? ;-) > > Yeah it's true, I might just not have the money. Right now I'm under > zero and I haven't paid my 700 Euros university fees yet so they might > throw me out soon, and I haven't paid flight/hotel for RWC either. > > And actually recently something happened that also made me somewhat > dislike Florida: http://shootfirstlaw.org > I don't say I really fear greater danger with it now, but the > mentality is just too absurd for me. Don't know how living in USA > (particularly Florida) is, I've only been there on vacation. I've > lived in Canada for a while but from "Bowling for Columbine" I > remember some differences between the two countries. How often do > people actually carry guns in public places in USA/Florida? My whole > life I've never seen a real gun in real life except on belts of the > police... > > Stefan >
7064. Re: Missing WC2005
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 00:03:51 -0000

Its just that Stefan, I was really looking forward to meeting you...at the top of my list with a couple others... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > I heard a rumour that you weren't coming to the WC...is this > > true...cuz that would SUCK!!! > > > > Craig > > > > Am I the only one who might not come or why is it so important? ;-) > > Yeah it's true, I might just not have the money. Right now I'm under > zero and I haven't paid my 700 Euros university fees yet so they might > throw me out soon, and I haven't paid flight/hotel for RWC either. > > And actually recently something happened that also made me somewhat > dislike Florida: http://shootfirstlaw.org > I don't say I really fear greater danger with it now, but the > mentality is just too absurd for me. Don't know how living in USA > (particularly Florida) is, I've only been there on vacation. I've > lived in Canada for a while but from "Bowling for Columbine" I > remember some differences between the two countries. How often do > people actually carry guns in public places in USA/Florida? My whole > life I've never seen a real gun in real life except on belts of the > police... > > Stefan >
7065. Re: online algorithm database
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 00:39:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > > Hi Michiel, > > Is it only going to be limited to one notation scheme? I use a lot of slice moves and use small case letters to mean slices. The notation I use, is in the file here. What do you mean: is in the file here? The files section??? I'll have a look. And you are free to add any notation in your alg, or add algs for 4x4x4 or any other puzzle. In the future I can implement other features, like e.g. the 4x4 and 5x5 applet, and a property for 'notation' and one for 'puzzle'. Although it's hard to create a valid list. My first guess is it's best to leave it free form, but that also means I cannot automate anything. Big problems for a little man. Anyway, I find Harris notation the most flexible, since it does allow for xyzMESdrlbuf and * (in case you didn't know). You should avoid [] and sub/superscript. Michiel
7066. Re: [Speed cubing group] Stefan Pochmann WC2005
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 20:00:33 -0500

lol On 10/10/05, Bob Burton <bob@...> wrote: > I think you misread the post. > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, lwin kyawkyaw > <lkyawkyaw@y...> wrote: > > > > SUCK? > > > > dont u mean SICK!! :-) > > > > cos it will be cool for stefan to be there. > > > > or u could try WICKED! AWESOME! TIGHT! etc.. :-D > > > > --- Craig Bouchard <logitewty@h...> wrote: > > > > > I heard a rumour that you weren't coming to the > > > WC...is this > > > true...cuz that would SUCK!!! > > > > > > Craig > > > > > > > > > > > > > > > > > > > > > > __________________________________ > > Yahoo! Music Unlimited > > Access over 1 million songs. Try it free. > > http://music.yahoo.com/unlimited/ > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > -- -cubekid
7067. Re: [Speed cubing group] Re: Missing WC2005
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 20:06:43 -0500

(btw, take this with a grain of salt) okay seiously its florida. its has the most retired persons in america. ive seen a gun once in my life.... and that's because i lived in a bad neighborhood back then... seriously you guys have nothing to worry about. oh, jess bonde's also not coming because of the shoot first law thing. On 10/10/05, Craig Bouchard <logitewty@hotmail.com> wrote: > Its just that Stefan, I was really looking forward to meeting you...at > the top of my list with a couple others... > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > > > > I heard a rumour that you weren't coming to the WC...is this > > > true...cuz that would SUCK!!! > > > > > > Craig > > > > > > > Am I the only one who might not come or why is it so important? ;-) > > > > Yeah it's true, I might just not have the money. Right now I'm under > > zero and I haven't paid my 700 Euros university fees yet so they might > > throw me out soon, and I haven't paid flight/hotel for RWC either. > > > > And actually recently something happened that also made me somewhat > > dislike Florida: http://shootfirstlaw.org > > I don't say I really fear greater danger with it now, but the > > mentality is just too absurd for me. Don't know how living in USA > > (particularly Florida) is, I've only been there on vacation. I've > > lived in Canada for a while but from "Bowling for Columbine" I > > remember some differences between the two countries. How often do > > people actually carry guns in public places in USA/Florida? My whole > > life I've never seen a real gun in real life except on belts of the > > police... > > > > Stefan > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > -- -cubekid
7068. Re: [Speed cubing group] Stefan Pochmann WC2005
From: lwin kyawkyaw <lkyawkyaw@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 19:07:44 -0700 (PDT)

i was been sarcastic :-D --- Sapan Upadhyay <cubekid@...> wrote: > lol > > On 10/10/05, Bob Burton <bob@...> wrote: > > I think you misread the post. > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, > lwin kyawkyaw > > <lkyawkyaw@y...> wrote: > > > > > > SUCK? > > > > > > dont u mean SICK!! :-) > > > > > > cos it will be cool for stefan to be there. > > > > > > or u could try WICKED! AWESOME! TIGHT! etc.. :-D > > > > > > --- Craig Bouchard <logitewty@h...> wrote: > > > > > > > I heard a rumour that you weren't coming to > the > > > > WC...is this > > > > true...cuz that would SUCK!!! > > > > > > > > Craig > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > __________________________________ > > > Yahoo! Music Unlimited > > > Access over 1 million songs. Try it free. > > > http://music.yahoo.com/unlimited/ > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > -- > -cubekid > __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7069. [Speed cubing group] Re: Missing WC2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 02:13:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > okay seiously its florida. its has the most retired persons in > america. ive seen a gun once in my life.... and that's because i lived > in a bad neighborhood back then... seriously you guys have nothing to > worry about. Yeah I guess so. It's just that... how can they make *that* a law? Guns should be forbidden. Period. *That* should be the law. I don't want to have anything to do with people who like guns. Stefan
7070. RE: [Speed cubing group] Re: Missing WC2005
From: "James Stuber" <jestuber@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 10 Oct 2005 19:46:48 -0700

Although I agree with you, there is a reason we have the right to arms. In theory, it means that if a government turns tyrannical, we would have the ability to fight back. Plus, people like hunting lol. I still don't think guns should be allowed simply because it would save lives, but banning guns in America would be VERY impractical to do. _____ From: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Stefan Pochmann Sent: Monday, October 10, 2005 7:13 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Missing WC2005 --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > okay seiously its florida. its has the most retired persons in > america. ive seen a gun once in my life.... and that's because i lived > in a bad neighborhood back then... seriously you guys have nothing to > worry about. Yeah I guess so. It's just that... how can they make *that* a law? Guns should be forbidden. Period. *That* should be the law. I don't want to have anything to do with people who like guns. Stefan _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscri be> * Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. _____ [Non-text portions of this message have been removed]
7071. [Speed cubing group] Re: Missing WC2005
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 03:07:44 -0000

While this seems like an odd place to debate the pros and cons of the Second Ammendment, I might as well throw my two cents into the fray. The right to bear arms comes from a time when owning firearms was generally necessary, except for the priveliged. Nowadays, it really only serves for sport and for crime. If guns weren't available except to law enforcement, the overall instance of gun related crime would be significantly lower. However, our long in need of an overhaul government (by its creators' admission) is very static and difficult to enact change in, so the odds of anything been done to change this anytime soon are slim to none. Basically, gun owning is pointless these days, save sport (who are we to judge, really?), and even then it's rather dangerous. But nothing is going to change because no one wants to change the laws. Charleton Heston would be angry, anyway... -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "James Stuber" <jestuber@v...> wrote: > > Although I agree with you, there is a reason we have the right to arms. In > theory, it means that if a government turns tyrannical, we would have the > ability to fight back. Plus, people like hunting lol. I still don't think > guns should be allowed simply because it would save lives, but banning guns > in America would be VERY impractical to do. > > > > _____ > > From: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Stefan Pochmann > Sent: Monday, October 10, 2005 7:13 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Re: Missing WC2005 > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > > > okay seiously its florida. its has the most retired persons in > > america. ive seen a gun once in my life.... and that's because i > lived > > in a bad neighborhood back then... seriously you guys have nothing > to > > worry about. > > Yeah I guess so. It's just that... how can they make *that* a law? > Guns should be forbidden. Period. *That* should be the law. I don't > want to have anything to do with people who like guns. > > Stefan > > > > > > > > _____ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscri > be> > > * Your use of Yahoo! Groups is subject to the Yahoo! > <http://docs.yahoo.com/info/terms/> Terms of Service. > > > > _____ > > > > [Non-text portions of this message have been removed] >
7072. [Speed cubing group] Re: Missing WC2005
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 03:23:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Stuber" <jestuber@v...> wrote: > > Although I agree with you, there is a reason we have the right to arms. In theory, it means that >*if a government turns tyrannical*, >we would have the ability to fight back. So, why don't you? Michiel
7073. Re: [Speed cubing group] Re: Missing WC2005
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Oct 2005 23:53:58 -0700

You know, you could look at your WC2005 visit as one person without a gun showing Florida by example how you can live without one. You're certainly not going to change any Floridian minds by staying away! When I moved to the US in 1995, I spent many months being terrified of muggers, car jackers, police and crazy violent people on drugs that I had been told were roaming the streets in an endless bloodbath. Eventually boredom took over and I realized there was not really much to worry about. I have yet to see a gun not worn by police or military. Then again my apartment in San Francisco became available since the previous tenant got murdered with a shotgun inside it. There *is* much more violent crime here, but most of it is criminals killing each other, and even so it' less common than dying in traffic. Not a big factor in most peoples life. Maybe others with experience of both European media and US life have different views, but personally I think it's undeniable that European media gives a really exaggerated and weird picture of the violent nature of life here, and got me quite needlessly scared. US media does too, to a lesser extent, but it's balanced by it's audience actually living here.... So you could also view your trip to WC2005 as a way to check for yourself how things really are. Only if you don't make the trip will you have no way of looking at it :) - - - - - - - - - - - - "The power of accurate observation is commonly called cynicism by those who have not got it." -- George Bernard Shaw Lars Petrus - lars@... http://lar5.com
7074. Re: [Speed cubing group] Re: online algorithm database
From: maeda@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 09:52:40 +0200

David: > Is it only going to be limited to one notation scheme? I use a > lot of slice moves and use small case letters to mean slices. The > notation I use, is in the file here. Michiel: > Big problems for a little man. Anyway, I find Harris notation the > most flexible, since it does allow for xyzMESdrlbuf and * (in case > you didn't know). You should avoid [] and sub/superscript. I am in the middle of working on "Algorithm Transformer", with which you can rotate, mirror, or inverse an algorithm. It currently use JSCC notation only, but I have a plan to add translation among different notations. Though no document or help is available yet, you can look at it http://unyun.dyndns.org/mad-p/cube/algo.htm It is a pure Javascript program and you can download it to your local machine. Quick Usage: 1. Enter your algorithm in topmost area and click "Set". 2. Click on "Inverse", "Mirror" to see these versions 3. To change a turn into a double-layer-turn, first click the check box under the turn and click "Toggle W". 4. To insert whole cube rotation, check where it should be, then "Rotate" 5. You can gather algorithms with cube state image by "Add to Collection". "Printable" opens a new window good for printing. You can save your collection with "HTML Source" or "Text Only" (copy-and-paste into notepad). 6. You can get a link for the current configuration from "Bookmark" link. Example: http://unyun.dyndns.org/mad-p/cube/algo.htm?txt=Dw%27%20M%27%20U2%20Rw%20U%27%20Lw%20U2%20Rw%27%20U%20L%27%20R2%20B2%20R2%20u%27&cubeDescApplet=true&bfdschememacky=true&imgrev=true&imgmem=true Other planned ideas: - split/join of slice moves (M -> R' L) - don't throw away FSC-hints (parens, hyphens, etc) - separate scrambler functionality into a new script P.S. For open-source fans, the script is provided under modified BSD-style license. :) -------------------------- Kaoru "Mad Player" MAEDA maeda@... --------------------------
7075. Re: [Speed cubing group] Re: online algorithm database
From: maeda@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 10:01:01 +0200

One big known bug: - When you try to "collect" more than two algorithms with RubikPlayer mode, your Firefox hangs... Cheers, -------------------------------- Kaoru Maeda maeda@... --------------------------------
7076. [Speed cubing group] Re: Missing WC2005
From: turtleparadise <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 08:44:01 -0000

If the 2nd article of the Bill of Rights was gone tomorrow and laws were changed making it illegal to own guns... people that normally break laws wouldn't obey the new laws. So the average law abiding citizen would give up their guns, yet many career crimimals would have no intention of giving up theirs. Actually, it would make their "career" much easier since they can be assured that most of their victims wont have a gun to defend themselves. So how will you protect yourself and your wife when they come to your house? Reason with them? Frying pan? Garden hose? Anyway, my average solve is around 41 seconds. Fastest unlucky solve 31. :) --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "James Stuber" > <jestuber@v...> wrote: > > > > Although I agree with you, there is a reason we have the right to > arms. In theory, it means that > >*if a government turns tyrannical*, > >we would have the ability to fight back. > > So, why don't you? > > Michiel >
7077. [Speed cubing group] Re: Missing WC2005
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 11:36:39 -0000

If they ban guns from being easy to access, you will get people selling them on the black market and under the table. People will still have guns even if you don't want them to. Just think about almost every law out there that bans someone from doing something. Someone is still doing it, and drugs are illegal, but people still sell and do them. That doesn't mean its right, but they still do it. People have a tendency to not follow rules/guidelines...Its guman nature... Craig --- In speedsolvingrubikscube@yahoogroups.com, turtleparadise <no_reply@y...> wrote: > > If the 2nd article of the Bill of Rights was gone tomorrow and laws > were changed making it illegal to own guns... people that normally > break laws wouldn't obey the new laws. So the average law abiding > citizen would give up their guns, yet many career crimimals would have > no intention of giving up theirs. Actually, it would make their > "career" much easier since they can be assured that most of their > victims wont have a gun to defend themselves. So how will you protect > yourself and your wife when they come to your house? Reason with them? > Frying pan? Garden hose? > > Anyway, my average solve is around 41 seconds. Fastest unlucky solve > 31. :) > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" > <blonkm@z...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Stuber" > > <jestuber@v...> wrote: > > > > > > Although I agree with you, there is a reason we have the right to > > arms. In theory, it means that > > >*if a government turns tyrannical*, > > >we would have the ability to fight back. > > > > So, why don't you? > > > > Michiel > > >
7078. [Speed cubing group] Re: Missing WC2005
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 12:22:45 -0000

Hi Lars! Even though u have good points, the main reason for Stefan not coming was that he has no money to pay for the trip. The fear of guns, im not quite sure, but i guess it was just a subsidiary reason. I also dislike american culture and much of its mentality very much. But for me the world championship and the chance to meet a lot of ppl, including u Lars, far outweighs that :-) Yes, i already have the plane tickets and hotel room booked ;-) On the serious side. Someone should tell the americans that not everyone is against them. That's how they seem to act right now. It seems most issues are reasoned by fear of everyone and everything. A country where u get thrown out of an airplane cause u have a t-shirt making fun of the president is not a nice place IMHO. If ppl think that wearing guns gives them some kinda freedom they are very wrong. Since ur "enemies" will also wear them it won't help at all. It will just serve to escalate violence. U can't use what u haven't got to put it that way. Ok, this should be cubing forum so i will stop it here ;-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@n...> wrote: > > You know, you could look at your WC2005 visit as one person without a > gun showing Florida by example how you can live without one. You're > certainly not going to change any Floridian minds by staying away! > > When I moved to the US in 1995, I spent many months being terrified of > muggers, car jackers, police and crazy violent people on drugs that I > had been told were roaming the streets in an endless bloodbath. > Eventually boredom took over and I realized there was not really much > to worry about. I have yet to see a gun not worn by police or military. > Then again my apartment in San Francisco became available since the > previous tenant got murdered with a shotgun inside it. There *is* much > more violent crime here, but most of it is criminals killing each > other, and even so it' less common than dying in traffic. Not a big > factor in most peoples life. > > Maybe others with experience of both European media and US life have > different views, but personally I think it's undeniable that European > media gives a really exaggerated and weird picture of the violent > nature of life here, and got me quite needlessly scared. US media does > too, to a lesser extent, but it's balanced by it's audience actually > living here.... > > So you could also view your trip to WC2005 as a way to check for > yourself how things really are. > > Only if you don't make the trip will you have no way of looking at it :) > > - - - - - - - - - - - - > "The power of accurate observation is commonly called cynicism > by those who have not got it." -- George Bernard Shaw > > Lars Petrus - lars@l... http://lar5.com >
7079. [Speed cubing group] Re: Missing WC2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 14:34:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Even though u have good points, the main reason for Stefan not > coming was that he has no money to pay for the trip. The fear of > guns, im not quite sure, but i guess it was just a subsidiary > reason. I also dislike american culture and much of its mentality > very much. Just in case you meant that "also" referring to me: I do like many things in America. There are just some I really don't like. If you subtract those, it's cool. And called Canada. Stefan
7080. [Speed cubing group] Re: Missing WC2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 14:39:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, turtleparadise <no_reply@y...> wrote: > > If the 2nd article of the Bill of Rights was gone tomorrow and laws > were changed making it illegal to own guns... people that normally > break laws wouldn't obey the new laws. So the average law abiding > citizen would give up their guns, yet many career crimimals would have > no intention of giving up theirs. Actually, it would make their > "career" much easier since they can be assured that most of their > victims wont have a gun to defend themselves. So how will you protect > yourself and your wife when they come to your house? Reason with them? > Frying pan? Garden hose? Actually if the career criminal comes to my house and knows I have no gun, why should he want to fire his? Give him what he wants and let him leave. I'd rather not get into a gun-fight. And I'd rather not shoot my brother when he comes for a surprise visit. Stefan
7081. [Speed cubing group] Re: Missing WC2005
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 14:42:34 -0000

Stefan, Guns don't kill people, people kill people. How else can you kill an elk, with a stick? I personally love guns, but I hate murderers. I doubt you'd have anything to worry about in Orlando, it's the magic kingdom after all. It would be another story if you were here in Oakland, California. I hope you don't get kicked out of school. -mike grimsley --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > > > okay seiously its florida. its has the most retired persons in > > america. ive seen a gun once in my life.... and that's because i > lived > > in a bad neighborhood back then... seriously you guys have nothing > to > > worry about. > > Yeah I guess so. It's just that... how can they make *that* a law? > Guns should be forbidden. Period. *That* should be the law. I don't > want to have anything to do with people who like guns. > > Stefan >
7082. [Speed cubing group] Re: Missing WC2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 14:44:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@n...> wrote: > > Maybe others with experience of both European media and US life have > different views, but personally I think it's undeniable that European > media gives a really exaggerated and weird picture of the violent > nature of life here, and got me quite needlessly scared. Question, maybe somebody knows: In "Bowling for Columbine", numbers of people killed with guns in a year in different countries were compared. I think in European countries and Canada and some others, it was always around 30-300. For USA, then number was over 11,000. The question: Are these numbers correct? Stefan
7083. [Speed cubing group] Re: Missing WC2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 14:46:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "James Stuber" > <jestuber@v...> wrote: > > > > Although I agree with you, there is a reason we have the right to > arms. In theory, it means that > >*if a government turns tyrannical*, > >we would have the ability to fight back. > > So, why don't you? LOL :-) Stefan
7084. [Speed cubing group] Re: Missing WC2005
From: "skeneegee" <skeneegee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 14:51:10 -0000

Per, You know what, fuck you! If you don't like it here, don't come, I promise to not miss you. That goes for anyone else who hates the USA. -mike grimsley
7085. Re: [Speed cubing group] Re: Missing WC2005
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 11 Oct 2005 17:02:27 +0200

Hi friends, OK, discussion closed!!!! Let us be friends. Have fun, 'moderator' Ron ----- Original Message ----- From: skeneegee To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, October 11, 2005 4:51 PM Subject: [Speed cubing group] Re: Missing WC2005 Per, You know what, **** you! If you don't like it here, don't come, I promise to not miss you. That goes for anyone else who hates the USA. -mike grimsley ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7086. [Speed cubing group] Re: Missing WC2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 15:04:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "skeneegee" <skeneegee@h...> wrote: > > Guns don't kill people, people kill people. How else can you kill an > elk, with a stick? I personally love guns, but I hate murderers. Hmm, not sure I need to kill an elk to live a happy life. Too bad I'm not vegetarian so I can't honestly argue that way completely. Well, I never said I have something against police having guns. Those (I hope) are educated, trained, responsible, good people. Similarly I guess I'd find it ok for trained people getting food (hunting for fun is something I can't understand). But guns in households just like a cube? Maybe accessible to children? I know I certainly don't want a gun. Maybe (only maybe) when war breaks out here, but I prefer to believe it won't. Stefan P.S. And yeah, sorry I started this off-topic ;-). Last post from me about it, I promise.
7087. Re: [Speed cubing group] Re: Missing WC2005
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 08:12:16 -0700 (PDT)

i think that everything is totally blown out of proportion my our respective medias, european media is dying to make this place worth than it seems, and our own media doesn't help either. but as in any democracy or anything for that matter everyone doesn't feel the same way as the people in power are running things, i for one, think george bush is a retard, and seriously cried when he was re elected. everyone seems to think that everyone over here is a rich, gun toting, spastic asshole and that's not really the case. i am doing what everyone else in the world is trying to do..just get by, and live my life. i didn't choose here, but i'm damn glad i'm here because i think this is the greatest nation on earth, that doesn't mean we're perfect and don't make mistakes, but i love this country, and don't say bad things about other countries that may or may not be inferior to ours. we do a lot for the world, and if everyone focuses on the bad that comes along with that so be it, but think about where the tv monitor your using, the internet you are on, the plane you'll be flying to the worlds on and many other important things have come from. can't be all bad, eh? maybe everyone should lighten up and not make assumptions based on things you've never seen or make such broad generalizations as "everyone hates your country". now if you excuse me i have to go pack some ammo for the world championships. __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7088. Re: [Speed cubing group] Re: Missing WC2005
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 08:13:18 -0700 (PDT)

whoops, sorry i had already started my reply before i read this. i love everyone :) --- Ron van Bruchem <ron@...> wrote: > Hi friends, > > OK, discussion closed!!!! > > Let us be friends. > > Have fun, > > 'moderator' Ron > > ----- Original Message ----- > From: skeneegee > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, October 11, 2005 4:51 PM > Subject: [Speed cubing group] Re: Missing WC2005 > > > Per, > > You know what, **** you! If you don't like it > here, don't come, I > promise to not miss you. That goes for anyone else > who hates the USA. > > -mike grimsley > > > > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" > on the web. > > b.. To unsubscribe from this group, send an > email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the > Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been > removed] > > __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7089. [Speed cubing group] Re: Fastest cubing father and son?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 15:57:35 -0000

"But u were lucky!" :-P -Monty Python hahahahaa > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > > > > > > I'm sure you guys all > > > know that I don't have a wife and kids... unlike Bob Burton. > > > > Yes, and my wife and all my children are sub-20. ;) > > > > ~ Bob > > > > All *my* wifes and children are sub-15! > > Stefan >
7090. 2 sec penalty - U2 away from the solved state
From: "gillesvdp" <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 17:08:21 -0000

Hello, I was wondering about this and even though I'm pretty sure that the answer is that there is a 2 sec penalty, I wanted to ask you about this : When you stop the timer and the cube needs a U2 move to be solved : is that a 2sec penalty case ? or a DNF case ? Thanks, Gilles.
7091. Re: 2 sec penalty - U2 away from the solved state
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 17:17:10 -0000

Sadly it's a 2 second penalty. It doesn't make sense to me that you can completely miss your last turn and not get a DNF. These rules are subject to change in the future anyway. -Richard --- In speedsolvingrubikscube@yahoogroups.com, "gillesvdp" <gillesvdp@g...> wrote: > > Hello, > > I was wondering about this and even though I'm pretty sure that the > answer is that there is a 2 sec penalty, I wanted to ask you about this : > > When you stop the timer and the cube needs a U2 move to be solved : is > that a 2sec penalty case ? or a DNF case ? > > Thanks, > Gilles. >
7092. Re: Sq1 Cubers out there, a moment of your time (First Layer)
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 17:35:28 -0000

For the first layer, I solve in this order: 1. UL->ULF->UF-URF It's not always in this order of course. Which ever way I can best see to solve the first half of the first layer. 2. add another corner/edge block 3. add the last corner 4. add the last edge --- LL: solve LL corners fix parity(if needed) solve edges I've thought of learning all the LL permutations (excluding ones afflicted with parity.) -Richard --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hey :-) > > Those who tried it out manually would surely notice :-) Unless just > set it up using some software ... lol ... But from that u learn > nothing except verify the sequnce is correct ;-) > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk > <no_reply@y...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk > > <no_reply@y...> wrote: > > > d8/ d7/ u9/ d5/ d7/ u3/ > > > / u9/ d5/ d7/ u3/ d5/ (d1) > > > > > > will do the job optimally. > > > > Those are 2 distinct sequences, of course -- sorry for any confusion! > > > > Mike > > >
7093. Yay for the Cubesmith!
From: "Jasmine" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 18:51:59 -0000

Received my cubesmith stickers today! I thought there was no chance that I'd receive them before Dutch Cube Day as I only ordered them a little over a week ago and I'm on the other side of the world to Cubesmith. I don't know why I didn't order Cubesmith stickers ages ago. Silly me. Thanks heaps for the very efficient service Mr Cubesmith! :) Jasmine http://speedcuber.blogspot.com
7094. Re: Yay for the Cubesmith!
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 19:02:06 -0000

Hey Jasmine, Thanks for the kind words, and good luck at Dutch Cube day. I'm a little jealous as I wanted a crack at buying some of Tony Fishers puzzles there, but decided to go to WC2005 instead. thanks Chris L --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine" <speedcuber@f...> wrote: > > Received my cubesmith stickers today! I thought there was no chance > that I'd receive them before Dutch Cube Day as I only ordered them a > little over a week ago and I'm on the other side of the world to > Cubesmith. > > I don't know why I didn't order Cubesmith stickers ages ago. Silly me. > Thanks heaps for the very efficient service Mr Cubesmith! :) > > Jasmine > http://speedcuber.blogspot.com >
7095. Re: Yay for the Cubesmith!
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 19:40:18 -0000

I love all of my cubesmith stickers. They're fantastic. The only problem I have is sort of a silly one. Is there any chance of having bright orange stickers for the 4x4 at or before WC? They're fantastic on my 3x3, and now my bigger cubes look sort of...dull. Also what are the odds of a different shade of green (say...like on Trevor Holland's guide or Gilles Roux's page)? I bet I know of at least 1 person very interested. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> wrote: > > Hey Jasmine, > > Thanks for the kind words, and good luck at Dutch Cube day. > > I'm a little jealous as I wanted a crack at buying some of Tony > Fishers puzzles there, but decided to go to WC2005 instead. > > thanks > Chris L
7096. Re: Yay for the Cubesmith!
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 20:12:45 -0000

Actually, I agree with that wholeheartedly. I love cubesmith stickers, but my ideal color scheme is dark red, dark/bright orange, light blue, light green, and bright yellow. It would be really, really awesome if cubesmith stickers provided colors like that. :) -Jason --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > > I love all of my cubesmith stickers. They're fantastic. The only > problem I have is sort of a silly one. > > Is there any chance of having bright orange stickers for the 4x4 at or > before WC? They're fantastic on my 3x3, and now my bigger cubes look > sort of...dull. > > Also what are the odds of a different shade of green (say...like on > Trevor Holland's guide or Gilles Roux's page)? > > I bet I know of at least 1 person very interested. > > -Mike Bennett > > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> > wrote: > > > > Hey Jasmine, > > > > Thanks for the kind words, and good luck at Dutch Cube day. > > > > I'm a little jealous as I wanted a crack at buying some of Tony > > Fishers puzzles there, but decided to go to WC2005 instead. > > > > thanks > > Chris L >
7097. Re: [Speed cubing group] Re: 2 sec penalty - U2 away from the solved state
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 13:35:08 -0700

I was under the impression it was a DNF. The cube is obviously not solved, so a DNF makes sense. Why get a time at all when the puzzle isn't even solved? The two second penalty is for when that final turn is just above 33% unsolved and less or equal to a 90 degree turn. Anything over a single U turn should be a DNF. I guess I need to go read the regulations now because my understanding may be wrong... -Chris On 10/11/05, richy_jr_2000 <richy_jr_2000@...> wrote: > > Sadly it's a 2 second penalty. It doesn't make sense to me that you > can completely miss your last turn and not get a DNF. These rules are > subject to change in the future anyway. > -Richard > > --- In speedsolvingrubikscube@yahoogroups.com, "gillesvdp" > <gillesvdp@g...> wrote: > > > > Hello, > > > > I was wondering about this and even though I'm pretty sure that the > > answer is that there is a 2 sec penalty, I wanted to ask you about > this : > > > > When you stop the timer and the cube needs a U2 move to be solved : is > > that a 2sec penalty case ? or a DNF case ? > > > > Thanks, > > Gilles. > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > [Non-text portions of this message have been removed]
7098. Re: [Speed cubing group] Re: 2 sec penalty - U2 away from the solved state
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 22:40:44 +0200

That's what I taught too, but I read the rules, and this is my interpretation : 2 sec penalty. :s 2005/10/11, Chris Hunt <huntca@...>: > I was under the impression it was a DNF. The cube is obviously not solved, > so a DNF makes sense. Why get a time at all when the puzzle isn't even > solved? The two second penalty is for when that final turn is just above 33% > unsolved and less or equal to a 90 degree turn. Anything over a single U > turn should be a DNF. > > I guess I need to go read the regulations now because my understanding may > be wrong... > > -Chris > > On 10/11/05, richy_jr_2000 <richy_jr_2000@...> wrote: > > > > Sadly it's a 2 second penalty. It doesn't make sense to me that you > > can completely miss your last turn and not get a DNF. These rules are > > subject to change in the future anyway. > > -Richard > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gillesvdp" > > <gillesvdp@g...> wrote: > > > > > > Hello, > > > > > > I was wondering about this and even though I'm pretty sure that the > > > answer is that there is a 2 sec penalty, I wanted to ask you about > > this : > > > > > > When you stop the timer and the cube needs a U2 move to be solved : is > > > that a 2sec penalty case ? or a DNF case ? > > > > > > Thanks, > > > Gilles. > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > >
7099. Re: 2 sec penalty - U2 away from the solved state
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 21:40:15 -0000

If you finish 10 moves away does that incur just a 10 second penalty, I wonder? --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > > That's what I taught too, but I read the rules, and this is my > interpretation : 2 sec penalty. :s > > 2005/10/11, Chris Hunt <huntca@g...>: > > I was under the impression it was a DNF. The cube is obviously not solved, > > so a DNF makes sense. Why get a time at all when the puzzle isn't even > > solved? The two second penalty is for when that final turn is just above 33% > > unsolved and less or equal to a 90 degree turn. Anything over a single U > > turn should be a DNF. > > > > I guess I need to go read the regulations now because my understanding may > > be wrong... > > > > -Chris > > > > On 10/11/05, richy_jr_2000 <richy_jr_2000@y...> wrote: > > > > > > Sadly it's a 2 second penalty. It doesn't make sense to me that you > > > can completely miss your last turn and not get a DNF. These rules are > > > subject to change in the future anyway. > > > -Richard > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gillesvdp" > > > <gillesvdp@g...> wrote: > > > > > > > > Hello, > > > > > > > > I was wondering about this and even though I'm pretty sure that the > > > > answer is that there is a 2 sec penalty, I wanted to ask you about > > > this : > > > > > > > > When you stop the timer and the cube needs a U2 move to be solved : is > > > > that a 2sec penalty case ? or a DNF case ? > > > > > > > > Thanks, > > > > Gilles. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > >
7100. Re: 2 sec penalty - U2 away from the solved state
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 21:50:54 -0000

> If you finish 10 moves away does that incur just a 10 second penalty, I wonder? > Following this logic, a cube can be 19 moves away when it's fully scrambled, so does this mean you can get a sub-20 time if you make no moves on the cube? ~Thom
7101. Re: Yay for the Cubesmith!
From: "Salina" <salina.truong@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 21:53:35 -0000

Yay! My first time EVER restickering my cube was with Cubesmith stickers :D! I LOVE them and they do wonders with my cube. I got the "textured" ones and they work GREAT! I did it in school, so about 10 people literally stopped what they were doing, watched me stick'em on, and were like, "They SELL those?!" I promptly recommended cubesmith's website to many "noncubers" who just seemed to be interested in "modifying" their old cubes rather than learning how to solve them :p. Well done, CUBESMITH! [Non-text portions of this message have been removed]
7102. Re: Missing WC2005
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 21:53:33 -0000

> I have my own permit to purchase firearms. > ~Bob Remind me to avoid you at DCD. ~Thom ;)
7103. Blindfolded cubing tutorial
From: "gustavodobermann" <gustavocerezo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 23:32:47 -0000

Hi. Let me introduce myself. I'm Gustavo Cerezo, aged 17, from Buenos Aires, Argentina. I'm not a world class cuber (yet), but I'm soon going to learn JF's OLL and PLL and I guess that'll help. I'm writing here to let you know that Tomás Mansilla, my classmate, aged 17, made a very easy tutorial for solving the 3x3x3 cube blindfolded usung STIFF_HAND's method. Since I know some english, I offered to translate it into english (the original one is in spanish), and here you have the link. It's in the speedubing.com.ar page, the first page about speedcubing in Argentina (and the southernmost in the world I may add), I suggest all spanish speaking cubers check it out. Although it's not finished, and Santiago Mansilla (the webmaster and Tomas' brother) isn't a profesional web page designer, it's definitely worth taking a look. Ok, I'll stop boring you, here's the link to the Tomas Mansilla BLD tutorial: http://www.speedcubing.com.ar/BLDENG.htm Here's the spanish version (the original one) for all spanish speaking cubers: http://www.speedcubing.com.ar/BLD.htm Personally, I found this the clearest, most straightforward tutorial, and thus, the easiest one. It also has a list of cool algs to improve your speed. Well, hope you enjoy, see you later. PD: If you ask, maybe I'll say more about myself, I didn't want to make this post too long.
7104. Re: Yay for the Cubesmith!
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 00:58:58 -0000

Hey Mike, I do have the florescent orange available for the 4x4 and 5x5. I also have a nice bright green that might fit your needs. I will get them up on my site tonight, as I have been meaning to do it for a while but just haven't been able to find the time. I just got the 4x4 tiles listed as well, and I've had those ready for about 2 weeks. thanks Chris L. --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > > I love all of my cubesmith stickers. They're fantastic. The only > problem I have is sort of a silly one. > > Is there any chance of having bright orange stickers for the 4x4 at or > before WC? They're fantastic on my 3x3, and now my bigger cubes look > sort of...dull. > > Also what are the odds of a different shade of green (say...like on > Trevor Holland's guide or Gilles Roux's page)? > > I bet I know of at least 1 person very interested. > > -Mike Bennett > > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> > wrote: > > > > Hey Jasmine, > > > > Thanks for the kind words, and good luck at Dutch Cube day. > > > > I'm a little jealous as I wanted a crack at buying some of Tony > > Fishers puzzles there, but decided to go to WC2005 instead. > > > > thanks > > Chris L >
7105. Re: Yay for the Cubesmith!
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 01:02:10 -0000

Jason, I'm going to be adding all my available colors to my site in the next day or two. I'm going to put up the fl. orange and bright green tonight. I'll try and get all my colors cut for 3x3, 4x4, and 5x5 and listed by the end of the week. Thanks Chris L. --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > Actually, I agree with that wholeheartedly. I love cubesmith > stickers, but my ideal color scheme is dark red, dark/bright orange, > light blue, light green, and bright yellow. It would be really, > really awesome if cubesmith stickers provided colors like that. :) > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > > > I love all of my cubesmith stickers. They're fantastic. The only > > problem I have is sort of a silly one. > > > > Is there any chance of having bright orange stickers for the 4x4 at or > > before WC? They're fantastic on my 3x3, and now my bigger cubes look > > sort of...dull. > > > > Also what are the odds of a different shade of green (say...like on > > Trevor Holland's guide or Gilles Roux's page)? > > > > I bet I know of at least 1 person very interested. > > > > -Mike Bennett > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> > > wrote: > > > > > > Hey Jasmine, > > > > > > Thanks for the kind words, and good luck at Dutch Cube day. > > > > > > I'm a little jealous as I wanted a crack at buying some of Tony > > > Fishers puzzles there, but decided to go to WC2005 instead. > > > > > > thanks > > > Chris L > > >
7106. Re: Yay for the Cubesmith!
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 02:02:11 -0000

Sir, you've just made my night, and lightened my wallet. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> wrote: > > Hey Mike, > > I do have the florescent orange available for the 4x4 and 5x5. I > also have a nice bright green that might fit your needs. I will get > them up on my site tonight, as I have been meaning to do it for a > while but just haven't been able to find the time. I just got the > 4x4 tiles listed as well, and I've had those ready for about 2 weeks. > > thanks > Chris L. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > > > I love all of my cubesmith stickers. They're fantastic. The only > > problem I have is sort of a silly one. > > > > Is there any chance of having bright orange stickers for the 4x4 > at or > > before WC? They're fantastic on my 3x3, and now my bigger cubes > look > > sort of...dull. > > > > Also what are the odds of a different shade of green (say...like on > > Trevor Holland's guide or Gilles Roux's page)? > > > > I bet I know of at least 1 person very interested. > > > > -Mike Bennett > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33" > <chris@c...> > > wrote: > > > > > > Hey Jasmine, > > > > > > Thanks for the kind words, and good luck at Dutch Cube day. > > > > > > I'm a little jealous as I wanted a crack at buying some of Tony > > > Fishers puzzles there, but decided to go to WC2005 instead. > > > > > > thanks > > > Chris L > > >
7107. party invitation
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 02:04:22 -0000

No, I'm not throwing a party. I just came across this page: http://www.diynetwork.com/diy/le_party_food_decorations/article/0, 2041,DIY_14026_2276319,00.html Does anyone know where the first picture (with the giant cube with rotated middle slice) was taken? Cheers! Stefan
7108. 4x4x4 solve normal # of moves
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 01:45:16 -0000

I just did a 4x4 solve using gabbasoft and it took 232 moves...is that a lot??? Craig
7109. Re: 4x4x4 solve normal # of moves
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 02:19:18 -0000

In which metric are you counting? Also what is your goal as far as time goes? I've noticed that I seem to average around 2 moves per second roughly (maybe a little less), so 232 moves would be about 1:56 on average at full speed (unless you turn faster of course). I would say that I average around 120-130 moves or so, maybe 130-140 if I don't see optimal stuff during the solve. I count in this metric: 1. Inner slice moves turned with its adjacent outer layer is counted as one move (D d), (U u) etc. 2. Turning an inner slice by first turning the double layer, then undoing the outer move counts as 2 moves (D d) D' = d counts as 2 moves 3. Turning an inner layer by itself using my finger to turn it counts as 1 move 4. All outer layer turns (and inner layer turns) are counted as in HTM I would say that 230-ish seems a little high if you are going for sub-2:00 or faster, but then again that depends on your turning speed. I would suggest solving slowly for a while and just trying to solve for fewest moves. After a while you should find some cool ways to cut down moves for your method. Then once you have a few new tricks time yourself for a while and see if that helped. If it did try again and knock off a few more moves and see if it helps too. 230-ish is not horrible, but if you are shooting for sub-2:00 then I would suggest to cut down the number of moves (or if you turn faster than I do then maybe you might get faster even with your current mvoe count). Just my two cents, hope it helps. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I just did a 4x4 solve using gabbasoft and it took 232 moves...is that > a lot??? > > Craig >
7110. Re: [Speed cubing group] Re: 2 sec penalty - U2 away from the solved state
From: Evan Gates <evan.gates@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Oct 2005 19:23:57 -0700

As far as I know, its a DNF, that's what it was at the 2004 US nationals. But I personally believe that if we scramble in the face turn metric, we should consider the one move on in a face turn metric. That is to say, the rule says if you are off by one move then you get a 2 second penalty. A U2 is considered a single move during the contest in the context of scrambling, so I think it should be considered a single move in this context as well. just my view of it -E On 10/11/05, thomkirjava <snkenjoi@...> wrote: > > If you finish 10 moves away does that incur just a 10 second > penalty, I wonder? > > > > Following this logic, a cube can be 19 moves away when it's fully > scrambled, so does this mean you can get a sub-20 time if you make no > moves on the cube? > > ~Thom > > > > > > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > ________________________________ YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > ________________________________
7111. [Speed cubing group] Re: 2 sec penalty - U2 away from the solved state
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 02:58:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Evan Gates <evan. gates@g...> wrote: > > As far as I know, its a DNF, that's what it was at the 2004 US > nationals. But I personally believe that if we scramble in the face > turn metric, we should consider the one move on in a face turn metric. > That is to say, the rule says if you are off by one move then you get > a 2 second penalty. A U2 is considered a single move during the > contest in the context of scrambling, so I think it should be > considered a single move in this context as well. > > just my view of it The rules do define it: "If a side is misaligned by more than the above criteria, then that side is considered one turn away. If a cube is one turn from completion, 2 seconds will be added to the solve time. In all other cases, the solve is disqualified." I understand it as: - U2 is considered one turn away. That's all. Results in a 2 seconds penalty. - U D is considered two turns away because both the U side and the D side are considered one turn away and I assume they're added So this would be DNF. Now what about U D', I bet some slicers might get angry to get a DNF for an E misalignment ;-) Stefan
7112. [Speed cubing group] Re: 2 sec penalty - U2 away from the solved state
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 03:51:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote:I bet some slicers might get angry > to get a DNF for an E misalignment ;-) > > Stefan > Nah. All the cool kids slice with M. -Mike Bennett
7113. Re: Yay for the Cubesmith!
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 06:04:27 -0000

According to the link at the top of the front page, there are more colors added to the custom sets. When you click the link, the page looks the same as before. No new stickers yet. You're making it too hard to spend my money! I'm not sure whether to be grateful or angry. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > > Sir, you've just made my night, and lightened my wallet. > > -Mike Bennett > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> > wrote: > > > > Hey Mike, > > > > I do have the florescent orange available for the 4x4 and 5x5. I > > also have a nice bright green that might fit your needs. I will get > > them up on my site tonight, as I have been meaning to do it for a > > while but just haven't been able to find the time. I just got the > > 4x4 tiles listed as well, and I've had those ready for about 2 weeks. > > > > thanks > > Chris L. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > <mikebennett_one@h...> wrote: > > > > > > I love all of my cubesmith stickers. They're fantastic. The only > > > problem I have is sort of a silly one. > > > > > > Is there any chance of having bright orange stickers for the 4x4 > > at or > > > before WC? They're fantastic on my 3x3, and now my bigger cubes > > look > > > sort of...dull. > > > > > > Also what are the odds of a different shade of green (say...like on > > > Trevor Holland's guide or Gilles Roux's page)? > > > > > > I bet I know of at least 1 person very interested. > > > > > > -Mike Bennett > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33" > > <chris@c...> > > > wrote: > > > > > > > > Hey Jasmine, > > > > > > > > Thanks for the kind words, and good luck at Dutch Cube day. > > > > > > > > I'm a little jealous as I wanted a crack at buying some of Tony > > > > Fishers puzzles there, but decided to go to WC2005 instead. > > > > > > > > thanks > > > > Chris L > > > > > >
7114. Re: Bastille 2005
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 07:18:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, François Sechet <frsechet@y...> wrote: > > Hey guys, > so Gilles Roux held a nice cube gettogether at his place a few weeks > ago, we had a small 3x3x3 competition (of course, I won). By a huge margin of 0.17s! ;-) > There were 7 > people there: Gilles, Guillaume Meunier, Sébastien Félix, Nathan Moreau, > Frédéric Badie, Matthieu (forgot the last name...) and myself. I don't > have the results here, but noone did greatly. Both Sébastien and me were > out of speedcubes, so I took my old (crappy) Studio and decided to sand > it down there, just to see what happens. It turned out being even worse, > so, yeah... I used one of Gilles' cubes which was pretty nice. And Seb > sanded down one of his during the tournament, so it wasn't great for him > either. He had some trouble with it. The guy is not only fast at > speedcubing, he's also a lot faster than anyone else at sanding down > cubes. Or maybe I was just being slow. Or both. So anyway, we did the > tournament, it was lots of fun, and Gilles taped the whole thing. He > just sent me a CD with many of the solves (well, I received it one week > ago, but I didn't have much time to put it online). Some of the vids > were also taken by Matthieu, with a digital camera. He only taped sub-20 > solves... > If anyone wants to see the vids, they're up on > http://sylmuzox.free.fr/Bastille%202005/ and you'll need a login: "erno" > and a password: "rubik". Download "3x3x3x3.avi", it's fun! > Oh, and we also had a cool event, where we set a WR :-D. I was of course > in the winning team... the idea was to solve 3 cubes as a relay, like, > the first guy ran to his cube across the room, solved it, ran back to > his team, the 2nd guy left, etc. A 3x3x3x3 event, if you want... > Anyway, go get the vids!!! sorry about the password thingy btw, but i > got some trouble with another server, so now I'm just being careful... > François > PS. some of the vids are quite large, so if you have a slow connexion... > yeah. Well, there's all the preinspection time and some time before on > some of the vid, so it ends up being over a minute. Yes, Per, I heard of > video editing, but I got other stuff to do right now :-P > PPS. I got a bug while uploading a few videos, I'll try again later > tonight. But quite a lot of them are up and working... > PPPS. I'm still out of speedcube since what we now call the "Studio > Fiasco"... So if you want to donate... > >
7115. diameter
From: "uweren2000" <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 11:04:59 -0000

Hi, I have forgotten it; has it been shown somehow that the diameter in 3by3 in QTM Must be greater 20? R
7116. Re: 4x4x4 solve normal # of moves
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 12:51:30 -0000

Considering I've done a few counted 3x3 solves and I have gotten 112 a couple of times, and I got an 83...and some others...SO...it takes me a while to get to 3x3 state... Craig --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > In which metric are you counting? Also what is your goal as far as > time goes? I've noticed that I seem to average around 2 moves per > second roughly (maybe a little less), so 232 moves would be about 1:56 > on average at full speed (unless you turn faster of course). > > I would say that I average around 120-130 moves or so, maybe 130-140 > if I don't see optimal stuff during the solve. > > I count in this metric: > 1. Inner slice moves turned with its adjacent outer layer is > counted as one move (D d), (U u) etc. > 2. Turning an inner slice by first turning the double layer, then > undoing the outer move counts as 2 moves (D d) D' = d counts as 2 moves > 3. Turning an inner layer by itself using my finger to turn it > counts as 1 move > 4. All outer layer turns (and inner layer turns) are counted as in HTM > > I would say that 230-ish seems a little high if you are going for > sub-2:00 or faster, but then again that depends on your turning speed. > > I would suggest solving slowly for a while and just trying to solve > for fewest moves. After a while you should find some cool ways to cut > down moves for your method. Then once you have a few new tricks time > yourself for a while and see if that helped. > > If it did try again and knock off a few more moves and see if it helps > too. > > 230-ish is not horrible, but if you are shooting for sub-2:00 then I > would suggest to cut down the number of moves (or if you turn faster > than I do then maybe you might get faster even with your current mvoe > count). > > Just my two cents, hope it helps. > > Chris > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > I just did a 4x4 solve using gabbasoft and it took 232 moves...is that > > a lot??? > > > > Craig > > >
7117. Re: party invitation
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 13:22:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Does anyone know where the first picture (with the giant cube with > rotated middle slice) was taken? I've seen that picture with the pink lady somewhere before... but it looks like the "Giant Cube from 1982 World's Fair, outside the East Tennessee Historical Center" (Knoxville?) For a different view, see http://www.fademark.net/gallery/view_photo.php? set_albumName=Knoxville,FirstWeekendofSpring,2003&id=DSCF0023 Y'know, I simply can't believe that I bothered to look that up. :( Mike
7118. Re: Yay for the Cubesmith!
From: "christopher_pelley" <christopher_pelley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 15:52:57 -0000

Try it again. I just ordered some. You may have to refresh your browser. Thanks, Cubesmith! Chris Pelley --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > > According to the link at the top of the front page, there are more > colors added to the custom sets. > > When you click the link, the page looks the same as before. No new > stickers yet.
7119. Re: Yay for the Cubesmith!
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 17:44:48 -0000

Chirs... thank you, those new stickers look great! I'll definitely be ordering several sets of both the orange and green. -Jason --- In speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...> wrote: > > Jason, > > I'm going to be adding all my available colors to my site in the > next day or two. I'm going to put up the fl. orange and bright > green tonight. I'll try and get all my colors cut for 3x3, 4x4, and > 5x5 and listed by the end of the week. > > Thanks > Chris L. >
7120. Re: Yay for the Cubesmith!
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 18:54:10 -0000

I just opened the page in IE and the new stickers are there. They look great, and I'm now several dollars poorer. However, it still shows the old page in my normal browser (Firefox). Just a heads up. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "christopher_pelley" <christopher_pelley@y...> wrote: > > Try it again. I just ordered some. You may have to refresh your > browser. > > Thanks, Cubesmith! > > Chris Pelley > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > > > According to the link at the top of the front page, there are more > > colors added to the custom sets. > > > > When you click the link, the page looks the same as before. No new > > stickers yet. >
7121. Re: Yay for the Cubesmith!
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 19:12:35 -0000

I'm using FireFox on Linux, works for me... Anyways, I just orders a set of each of the stickers. For about 30p, you can't afford not to get them! Yet again, thanks chris! Also, I'm gonna grab one of those plastic sticker things. Should come in handy. Later ~Thom --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > > I just opened the page in IE and the new stickers are there. They > look great, and I'm now several dollars poorer. > > However, it still shows the old page in my normal browser (Firefox). > > Just a heads up. > > -Mike Bennett > > --- In speedsolvingrubikscube@yahoogroups.com, "christopher_pelley" > <christopher_pelley@y...> wrote: > > > > Try it again. I just ordered some. You may have to refresh your > > browser. > > > > Thanks, Cubesmith! > > > > Chris Pelley > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > <mikebennett_one@h...> wrote: > > > > > > According to the link at the top of the front page, there are more > > > colors added to the custom sets. > > > > > > When you click the link, the page looks the same as before. No new > > > stickers yet. > > >
7122. TV Interview
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 20:21:33 -0000

So I talked to David Weinstein of Strategic Objectives today, and he gave me the number of the local television station. I am having an interview tomorrow and it will be on TV tomorrow night. I don't even get the channel on my TV...so I won't get to watch it :( If I can get the video of the interview on my computer, you guys will be the first to know. Craig
7123. Re: [Speed cubing group] TV Interview
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 12 Oct 2005 16:35:01 -0400

What Channel? I will tape and send it to you. ----- Original Message ----- From: Craig Bouchard To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, October 12, 2005 4:21 PM Subject: [Speed cubing group] TV Interview So I talked to David Weinstein of Strategic Objectives today, and he gave me the number of the local television station. I am having an interview tomorrow and it will be on TV tomorrow night. I don't even get the channel on my TV...so I won't get to watch it :( If I can get the video of the interview on my computer, you guys will be the first to know. Craig SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7124. RE: [Speed cubing group] TV Interview
From: "David Weinstein" <DAVIDW@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 12 Oct 2005 16:42:56 -0400

CKWS TV (Kingston, Ontario) Canada. Best regards all, David Weinstein -----Original Message----- From: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter Douthwright Sent: Wednesday, October 12, 2005 4:35 PM To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] TV Interview What Channel? I will tape and send it to you. ----- Original Message ----- From: Craig Bouchard To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, October 12, 2005 4:21 PM Subject: [Speed cubing group] TV Interview So I talked to David Weinstein of Strategic Objectives today, and he gave me the number of the local television station. I am having an interview tomorrow and it will be on TV tomorrow night. I don't even get the channel on my TV...so I won't get to watch it :( If I can get the video of the interview on my computer, you guys will be the first to know. Craig SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------ ------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------ ------ [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor --------------------~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/MXMplB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links
7125. Re: [Speed cubing group] TV Interview
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 02:19:03 +0530

Great ! Congrats Craig! Btw what happened of the television ad Joel was shooting for? Is it completed editing? I really want to see it too. Sachin. On 10/13/05, David Weinstein <DAVIDW@...> wrote: > CKWS TV (Kingston, Ontario) Canada. > > Best regards all, > > David Weinstein > > -----Original Message----- > From: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter > Douthwright > Sent: Wednesday, October 12, 2005 4:35 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] TV Interview > > What Channel? I will tape and send it to you. > > ----- Original Message ----- > From: Craig Bouchard > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, October 12, 2005 4:21 PM > Subject: [Speed cubing group] TV Interview > > > So I talked to David Weinstein of Strategic Objectives today, and he > gave me the number of the local television station. I am having an > interview tomorrow and it will be on TV tomorrow night. I don't even > get the channel on my TV...so I won't get to watch it :( > > If I can get the video of the interview on my computer, you guys will > be the first to know. > > Craig > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > > ------------------------------------------------------------------------ > ------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > ------------------------------------------------------------------------ > ------ > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > >
7126. Re: [Speed cubing group] TV Interview
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 21:03:45 -0000

Thank you all for your best wishes...I just need to make my cubes look good...and I need to ask for a tape...and Peter you probably don't have the channel, and you would have to tape on DVD...so I can put it on my computer and post it here... Craig --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Great ! Congrats Craig! > > Btw what happened of the television ad Joel was shooting for? Is it > completed editing? I really want to see it too. > > Sachin. > > On 10/13/05, David Weinstein <DAVIDW@s...> wrote: > > CKWS TV (Kingston, Ontario) Canada. > > > > Best regards all, > > > > David Weinstein > > > > -----Original Message----- > > From: speedsolvingrubikscube@yahoogroups.com > > [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter > > Douthwright > > Sent: Wednesday, October 12, 2005 4:35 PM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: Re: [Speed cubing group] TV Interview > > > > What Channel? I will tape and send it to you. > > > > ----- Original Message ----- > > From: Craig Bouchard > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Wednesday, October 12, 2005 4:21 PM > > Subject: [Speed cubing group] TV Interview > > > > > > So I talked to David Weinstein of Strategic Objectives today, and he > > gave me the number of the local television station. I am having an > > interview tomorrow and it will be on TV tomorrow night. I don't even > > get the channel on my TV...so I won't get to watch it :( > > > > If I can get the video of the interview on my computer, you guys will > > be the first to know. > > > > Craig > > > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > > Educational game and puzzle > > Word puzzle game Kid puzzle game Puzzle games > > > > > > ------------------------------------------------------------------------ > > ------ > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > ------------------------------------------------------------------------ > > ------ > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > >
7127. Re: [Speed cubing group] TV Interview
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 21:14:07 -0000

Also David, I would like to thank you VERY much for setting this all up, and did you say something about the newspaper to??? I was thinking lately that it would be interesting to be in the newspaper/on TV, but you made it come true. And I would like to sincerely thank you. Thanks, Craig > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > Great ! Congrats Craig! > > > > Btw what happened of the television ad Joel was shooting for? Is it > > completed editing? I really want to see it too. > > > > Sachin. > > > > On 10/13/05, David Weinstein <DAVIDW@s...> wrote: > > > CKWS TV (Kingston, Ontario) Canada. > > > > > > Best regards all, > > > > > > David Weinstein > > > > > > -----Original Message----- > > > From: speedsolvingrubikscube@yahoogroups.com > > > [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter > > > Douthwright > > > Sent: Wednesday, October 12, 2005 4:35 PM > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: Re: [Speed cubing group] TV Interview > > > > > > What Channel? I will tape and send it to you. > > > > > > ----- Original Message ----- > > > From: Craig Bouchard > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Wednesday, October 12, 2005 4:21 PM > > > Subject: [Speed cubing group] TV Interview > > > > > > > > > So I talked to David Weinstein of Strategic Objectives today, and he > > > gave me the number of the local television station. I am having an > > > interview tomorrow and it will be on TV tomorrow night. I don't > even > > > get the channel on my TV...so I won't get to watch it :( > > > > > > If I can get the video of the interview on my computer, you guys > will > > > be the first to know. > > > > > > Craig > > > > > > > > > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > > > Educational game and puzzle > > > Word puzzle game Kid puzzle game Puzzle games > > > > > > > > > > ------------------------------------------------------------------------ > > > ------ > > > YAHOO! GROUPS LINKS > > > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > > > b.. To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > Service. > > > > > > > > > > ------------------------------------------------------------------------ > > > ------ > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > >
7128. RE: [Speed cubing group] TV Interview
From: "David Weinstein" <DAVIDW@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 12 Oct 2005 17:19:14 -0400

No worries Dude, it is my pleasure! Best regards, David -----Original Message----- From: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Craig Bouchard Sent: Wednesday, October 12, 2005 5:14 PM To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] TV Interview Also David, I would like to thank you VERY much for setting this all up, and did you say something about the newspaper to??? I was thinking lately that it would be interesting to be in the newspaper/on TV, but you made it come true. And I would like to sincerely thank you. Thanks, Craig > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > Great ! Congrats Craig! > > > > Btw what happened of the television ad Joel was shooting for? Is it > > completed editing? I really want to see it too. > > > > Sachin. > > > > On 10/13/05, David Weinstein <DAVIDW@s...> wrote: > > > CKWS TV (Kingston, Ontario) Canada. > > > > > > Best regards all, > > > > > > David Weinstein > > > > > > -----Original Message----- > > > From: speedsolvingrubikscube@yahoogroups.com > > > [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter > > > Douthwright > > > Sent: Wednesday, October 12, 2005 4:35 PM > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: Re: [Speed cubing group] TV Interview > > > > > > What Channel? I will tape and send it to you. > > > > > > ----- Original Message ----- > > > From: Craig Bouchard > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Wednesday, October 12, 2005 4:21 PM > > > Subject: [Speed cubing group] TV Interview > > > > > > > > > So I talked to David Weinstein of Strategic Objectives today, and he > > > gave me the number of the local television station. I am having an > > > interview tomorrow and it will be on TV tomorrow night. I don't > even > > > get the channel on my TV...so I won't get to watch it :( > > > > > > If I can get the video of the interview on my computer, you guys > will > > > be the first to know. > > > > > > Craig > > > > > > > > > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > > > Educational game and puzzle > > > Word puzzle game Kid puzzle game Puzzle games > > > > > > > > > > ---------------------------------------------------------------------- > -- > > > ------ > > > YAHOO! GROUPS LINKS > > > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > > > b.. To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms > > > of Service. > > > > > > > > > > ---------------------------------------------------------------------- > -- > > > ------ > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > ------------------------ Yahoo! Groups Sponsor --------------------~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/MXMplB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links
7129. my auctions
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 22:11:57 -0000

I've started some more auctions (twisty puzzles of course): http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann Highlights this time I'd say are: - politoys/politechnika cube - extended 3x3x3 - 3-puzzles-magic - speed calendar cube - rubik's computer mouse 12 auctions are running, 6 more shall follow soon. And in case you notice the insurance option for some but not all: that's because at first I forgot it and later I couldn't add it anymore because people had already bid (pretty stupid that ebay doesn't let me add an option, but that's life). Cheers! Stefan
7130. Re: [Speed cubing group] my auctions
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 00:24:29 +0200

I dunno why, but on one of the small pictures (the 4th auction) it says "14 turns, 1.34 secs" but when I click on it it disappears. Am I really tired and should go to bed instead of reading my mail, or does anyone have a good explanation? Both for the disappearing and for the reason why that guy does 14 turns in 1.34secs or whatever. But I'm still going to bed anyway. François Stefan Pochmann a écrit : > I've started some more auctions (twisty puzzles of course): > http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann > > Highlights this time I'd say are: > - politoys/politechnika cube > - extended 3x3x3 > - 3-puzzles-magic > - speed calendar cube > - rubik's computer mouse > > 12 auctions are running, 6 more shall follow soon. And in case you > notice the insurance option for some but not all: that's because at > first I forgot it and later I couldn't add it anymore because people > had already bid (pretty stupid that ebay doesn't let me add an option, > but that's life). > > Cheers! > Stefan > > > > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > [Non-text portions of this message have been removed]
7131. Sticker Regulations at WC2005
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 22:51:29 -0000

I just read the regulations, and I have interpreted that a cube can have any 6 colours for a cube and that there is nothing special about the stickers. So I could use, say, gold, silver,yellow,red,purple and yellow??? Would that be legal??? I am restickering my cubes cuz they look ugly, and for tomorrow, but don't wanna make something illegal... Craig
7132. [Speed cubing group] Re: Missing WC2005
From: turtleparadise <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 23:14:39 -0000

Stefan, > Actually if the career criminal comes to my house and knows I have no > gun, why should he want to fire his? Give him what he wants and let > him leave. Sometimes, they don't want just money. Sometimes they want to rape. > Those (I hope) are educated, trained, responsible, good people. > Similarly I guess I'd find it ok for trained people getting food I agree. There should be plenty of trained responsible, good people with guns in a society to counter balance bad people with guns. I know... if someone comes to rape me, I will show them my fastest solve with the cube. They will be so amazed, their heart will change and they will ask me to teach them and we will become friends. :) --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, turtleparadise > <no_reply@y...> wrote: > > > > If the 2nd article of the Bill of Rights was gone tomorrow and laws > > were changed making it illegal to own guns... people that normally > > break laws wouldn't obey the new laws. So the average law abiding > > citizen would give up their guns, yet many career crimimals would > have > > no intention of giving up theirs. Actually, it would make their > > "career" much easier since they can be assured that most of their > > victims wont have a gun to defend themselves. So how will you > protect > > yourself and your wife when they come to your house? Reason with > them? > > Frying pan? Garden hose? > > Actually if the career criminal comes to my house and knows I have no > gun, why should he want to fire his? Give him what he wants and let > him leave. I'd rather not get into a gun-fight. And I'd rather not > shoot my brother when he comes for a surprise visit. > > Stefan >
7133. Re: [Speed cubing group] my auctions
From: "stefan_pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 23:22:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, François Sechet <frsechet@y...> wrote: > > I dunno why, but on one of the small pictures (the 4th auction) it says > "14 turns, 1.34 secs" but when I click on it it disappears. Am I really > tired and should go to bed instead of reading my mail, or does anyone > have a good explanation? Both for the disappearing and for the reason > why that guy does 14 turns in 1.34secs or whatever. > But I'm still going to bed anyway. > François "That guy" will be happy to answer your questions ;-) The two pictures are completely independent, so sometimes I just scale it down but sometimes I use different pictures for gallery and head of auction page. And sometimes I write something on it. Btw, ebay is full of traps. Compare these two: http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann http://search.ebay.de/_W0QQsassZstefanQ5fpochmann See how different the pictures look? In the past I had used German ebay, now I'm trying UK. In German ebay the limit for gallery pictures is 80x80 so I scaled all my gallery pictures to that size. Then I saw UK ebay apparently has a limit of 64x64, scaling my pictures further and making them look ugly! I can't fix the pictures for auctions that already have bids but I've started fixing the others. Then I noticed that in German ebay my old gallery pictures are shown correctly as 80x80! Gah, this is just so annoying. Either I submit 64x64, then my pictures are smaller than necessary in German ebay, or I submit 80x80, then they look ugly in UK ebay. I can't win in both! Ok, next auction I'll try submitting a large pictures, maybe that one will look good scaled down by ebay both to 64x64 and 80x80. Sigh... Oh, and you asked why that guy does those fast twists. He does that and also show the video in order to show that it's a real good cube. You know, 90% of all sellers claim their cubes are superb and supersmooth or something like that. Yeah right. I claim that's just because they've never had a speedcube and they just don't know what supersmooth and the like really mean... just my personal opinion/experience, of course. Cheers! Stefan
7134. Original stackmats for sale at WC2005?
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 23:25:50 -0000

Hi guys, I've been looking for a Generation 1 Stackmat, but haven't been able to find them anywhere. I even called Speedstacks and they said they stopped making/producing them 9 months ago. I've seen one or two pop up on eBay, but didn't get a chance to bid on them before the auctions ended. Is there anybody here who is going to WC that has a spare Generation 1 Stackmat? I'm willing to pay whatever is necessary. If at all possible, just let me know how much you'd be willing to sell it for and bring it to WC in November. Any help at all would really be appreiciated! -Jason
7135. Re: [Speed cubing group] my auctions
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 23:53:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "stefan_pochmann" <pochmann@g...> wrote: > > You know, 90% of all sellers claim their cubes are superb and > supersmooth or something like that. Ok ok, I've looked at a few again and admit that number was way too high. Most sellers don't say anything about the quality. Stefan
7136. Re: Original stackmats for sale at WC2005?
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Oct 2005 23:56:34 -0000

If anyone has a second one, I have cash too!!! I have always wanted one... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > Hi guys, > > I've been looking for a Generation 1 Stackmat, but haven't been able > to find them anywhere. I even called Speedstacks and they said they > stopped making/producing them 9 months ago. I've seen one or two pop > up on eBay, but didn't get a chance to bid on them before the auctions > ended. > > Is there anybody here who is going to WC that has a spare Generation 1 > Stackmat? I'm willing to pay whatever is necessary. If at all > possible, just let me know how much you'd be willing to sell it for > and bring it to WC in November. Any help at all would really be > appreiciated! > > -Jason >
7137. Re: Sticker Regulations at WC2005
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 00:44:48 -0000

No, because you only have five colors :P I won't speak for the board, but that's my interp also. IIRC, not too long ago, that the Rubiks folks (or some powers-that-be) wanted all cubes to have the "official color scheme." Several people balked, and someone fought on behalf of the balkers - and won. I can't find the old message thread but...kudos to all involved! --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I just read the regulations, and I have interpreted that a cube can > have any 6 colours for a cube and that there is nothing special about > the stickers. So I could use, say, gold, silver,yellow,red,purple and > yellow??? > > Would that be legal??? I am restickering my cubes cuz they look ugly, > and for tomorrow, but don't wanna make something illegal... > > Craig >
7138. Re: [Speed cubing group] my auctions
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 07:12:48 +0200

LOL I completely misread everything... I was like, hmmm, why is he showing us the auctions he is currently bidding on? yeah, I was definitely tired last night... François stefan_pochmann a écrit : > --- In speedsolvingrubikscube@yahoogroups.com, François Sechet > <frsechet@y...> wrote: > > > > I dunno why, but on one of the small pictures (the 4th auction) it > says > > "14 turns, 1.34 secs" but when I click on it it disappears. Am I > really > > tired and should go to bed instead of reading my mail, or does > anyone > > have a good explanation? Both for the disappearing and for the > reason > > why that guy does 14 turns in 1.34secs or whatever. > > But I'm still going to bed anyway. > > François > > > "That guy" will be happy to answer your questions ;-) > > The two pictures are completely independent, so sometimes I just scale > it down but sometimes I use different pictures for gallery and head of > auction page. And sometimes I write something on it. > > Btw, ebay is full of traps. Compare these two: > http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann > http://search.ebay.de/_W0QQsassZstefanQ5fpochmann > See how different the pictures look? > > In the past I had used German ebay, now I'm trying UK. In German ebay > the limit for gallery pictures is 80x80 so I scaled all my gallery > pictures to that size. Then I saw UK ebay apparently has a limit of > 64x64, scaling my pictures further and making them look ugly! I can't > fix the pictures for auctions that already have bids but I've started > fixing the others. Then I noticed that in German ebay my old gallery > pictures are shown correctly as 80x80! Gah, this is just so annoying. > Either I submit 64x64, then my pictures are smaller than necessary in > German ebay, or I submit 80x80, then they look ugly in UK ebay. I > can't win in both! Ok, next auction I'll try submitting a large > pictures, maybe that one will look good scaled down by ebay both to > 64x64 and 80x80. > > Sigh... > > Oh, and you asked why that guy does those fast twists. He does that > and also show the video in order to show that it's a real good cube. > You know, 90% of all sellers claim their cubes are superb and > supersmooth or something like that. Yeah right. I claim that's just > because they've never had a speedcube and they just don't know what > supersmooth and the like really mean... just my personal > opinion/experience, of course. > > Cheers! > Stefan > > > > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > [Non-text portions of this message have been removed]
7139. Re: diameter
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 06:42:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> wrote: > > Hi, > I have forgotten it; has it been shown somehow that the diameter in > 3by3 in QTM Must be greater 20? > R > Yes - I think it is proven to be between 26 and 42. For HTM, I believe the range is from 20 to 29. In particular, in HTM it hasn't been shown to be greater than 20.
7140. Dutch Cube Day - meeting up on Saturday?
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 08:16:11 +0100

Hi All, I remember there discussion a while ago about meeting up on the Saturday evening in Eindhoven? I assume this was just at the hotel? BTW, I'm staying at the Holiday Inn like most people. Was there every a time proposed for the Saturday night? Hopefully we won't have trouble finding each other! Just so you know... here are my plans: arrive in Amsterdam late morning Friday, travel to Eindhoven sometime on Saturday, cube Saturday night and all day Sunday, travel back to Amsterdam sometime on Monday, then back to London on Monday evening. Jasmine http://speedcuber.blogspot.com -- http://www.fastmail.fm - The professional email service
7141. SV: [Speed cubing group] Re: diameter
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 13 Oct 2005 09:19:34 +0200

Just a little sidetrack here. Reading this post about HTM and QTM made me wonder what is the number of possible positions that a 3x3 can have if all turns were half turns. It has probably been mentioned before. Regards Terje -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av GameOfDeath2 Sendt: 13. oktober 2005 08:43 Til: speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] Re: diameter --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> wrote: > > Hi, > I have forgotten it; has it been shown somehow that the diameter in > 3by3 in QTM Must be greater 20? > R > Yes - I think it is proven to be between 26 and 42. For HTM, I believe the range is from 20 to 29. In particular, in HTM it hasn't been shown to be greater than 20. _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text portions of this message have been removed]
7142. SV: [Speed cubing group] Re: diameter
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 07:45:57 -0000

Ok this is just my guess, sombody please correct the probably glaring mistakes. If you look at the corners you have two groups of corners (call them A and B corners). The A corners are UBL, DFL, DBR, UFR and the B corners are UBR, UFL, DBL, DFR. "A" corners can only be in A corner spots and B corners only in B corners spots. Any double turn will affect the parity of both A corners and B corners, so the parity of the A corners must be the same as the B corners. So the corners have 4!*4*3 positions. Now the edges. There are three rings of edges, corresponding to the edges on the slices M,E, and S. Pieces can only be on their respective rings. So you have A, B, and C rings. A double turn will affect the parity of two rings, so all the parity situations are A B C ----- E E E E O O O E O O O E So you can give two rings independent parity, but the parity of the third is required to be set based on the parity of the first two. So the edges have 4!*4!*4*3 positions. However, it is a requirement of the cube that the total corner and total edge permutations have the same parity. So you have to divide by two to account for our overcount of positions. So my guess is there are: (4!)^3*(12)^2*(1/2) = 995 328 This of course assumes that the permutations of the corners and edges are wholly indepent of eachother (other than the general requirement that the overall permutations of corners and edges have to be the same), and I don't know if that is true or not. I can't think of any sequences in double turn only metric that swap just corners and leave edges alone. So this is my guess basically, don't quote me on that number. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > > Just a little sidetrack here. Reading this post about HTM and QTM made > me wonder what is the number of possible positions that a 3x3 can have > if all turns were half turns. > > It has probably been mentioned before. > > Regards > Terje
7143. SV: [Speed cubing group] Re: diameter
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 07:51:44 -0000

One correction already. I remember from Jessica Fridrich's puzzle a year or so ago that it is impossible to 3-cycle corners in the same group (A or B corners). So the positions for the corners should read: 4!*4 So the total number should be one third my first guess, or 331 776 which is ((4!)^3*4*4*3)/2 Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Ok this is just my guess, sombody please correct the probably glaring > mistakes. > > If you look at the corners you have two groups of corners (call them A > and B corners). > > The A corners are UBL, DFL, DBR, UFR and the B corners are UBR, UFL, > DBL, DFR. > > "A" corners can only be in A corner spots and B corners only in B > corners spots. > > Any double turn will affect the parity of both A corners and B > corners, so the parity of the A corners must be the same as the B corners. > > So the corners have 4!*4*3 positions. > > Now the edges. There are three rings of edges, corresponding to the > edges on the slices M,E, and S. > > Pieces can only be on their respective rings. So you have A, B, and C > rings. > > A double turn will affect the parity of two rings, so all the parity > situations are > > A B C > ----- > E E E > E O O > O E O > O O E > > So you can give two rings independent parity, but the parity of the > third is required to be set based on the parity of the first two. > > So the edges have 4!*4!*4*3 positions. > > However, it is a requirement of the cube that the total corner and > total edge permutations have the same parity. > > So you have to divide by two to account for our overcount of positions. > > So my guess is there are: (4!)^3*(12)^2*(1/2) = 995 328 > > This of course assumes that the permutations of the corners and edges > are wholly indepent of eachother (other than the general requirement > that the overall permutations of corners and edges have to be the > same), and I don't know if that is true or not. I can't think of any > sequences in double turn only metric that swap just corners and leave > edges alone. > > So this is my guess basically, don't quote me on that number. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > <terje.kristensen@w...> wrote: > > > > Just a little sidetrack here. Reading this post about HTM and QTM made > > me wonder what is the number of possible positions that a 3x3 can have > > if all turns were half turns. > > > > It has probably been mentioned before. > > > > Regards > > Terje >
7144. SV: [Speed cubing group] Re: diameter
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 08:23:26 -0000

>From ACube: U2 F2 U2 L2 F2 L2 F2 D2 B2 D2 L2 B2 L2 B2 Can be used on the correct axis to setup all 4 possible permutations among say B group corners after the A group corners have been permuted. So the corners definitely have 4!*4 positions (since we proved a while back that a three cycle is impossible). Also from ACube: R2 B2 R2 D2 L2 F2 L2 D2 three cycles the edges within a ring without affecting the other rings (or corners). You could intuitively setup the A corners into any of the 24 permutations, then use the alg above to setup the 4 situations for B corners for each A corner permutation. Now the corners are either odd or even (total permutation) and the edge must be the same. So you can setup two rings into all 24 positions, but the 3rd ring will have to have the parity that gives the edges the same parity as the corners (total permutation). To change the parity of two rings do R2 U2 R2 U2 R2 U2 on the right axis. So that third ring only has 4*3 possible positions. So the cube with only double turns has 4!*4*4!^2*4*3 with no adjustment for the corner/edge parity because we took care of that with the third edge ring. So I'm fairly certain there should be: 663 552 positions possible. Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > One correction already. I remember from Jessica Fridrich's puzzle a > year or so ago that it is impossible to 3-cycle corners in the same > group (A or B corners). > > So the positions for the corners should read: 4!*4 > > So the total number should be one third my first guess, or 331 776 > which is ((4!)^3*4*4*3)/2 > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > > > Ok this is just my guess, sombody please correct the probably glaring > > mistakes. > > > > If you look at the corners you have two groups of corners (call them A > > and B corners). > > > > The A corners are UBL, DFL, DBR, UFR and the B corners are UBR, UFL, > > DBL, DFR. > > > > "A" corners can only be in A corner spots and B corners only in B > > corners spots. > > > > Any double turn will affect the parity of both A corners and B > > corners, so the parity of the A corners must be the same as the B > corners. > > > > So the corners have 4!*4*3 positions. > > > > Now the edges. There are three rings of edges, corresponding to the > > edges on the slices M,E, and S. > > > > Pieces can only be on their respective rings. So you have A, B, and C > > rings. > > > > A double turn will affect the parity of two rings, so all the parity > > situations are > > > > A B C > > ----- > > E E E > > E O O > > O E O > > O O E > > > > So you can give two rings independent parity, but the parity of the > > third is required to be set based on the parity of the first two. > > > > So the edges have 4!*4!*4*3 positions. > > > > However, it is a requirement of the cube that the total corner and > > total edge permutations have the same parity. > > > > So you have to divide by two to account for our overcount of positions. > > > > So my guess is there are: (4!)^3*(12)^2*(1/2) = 995 328 > > > > This of course assumes that the permutations of the corners and edges > > are wholly indepent of eachother (other than the general requirement > > that the overall permutations of corners and edges have to be the > > same), and I don't know if that is true or not. I can't think of any > > sequences in double turn only metric that swap just corners and leave > > edges alone. > > > > So this is my guess basically, don't quote me on that number. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > > <terje.kristensen@w...> wrote: > > > > > > Just a little sidetrack here. Reading this post about HTM and QTM made > > > me wonder what is the number of possible positions that a 3x3 can have > > > if all turns were half turns. > > > > > > It has probably been mentioned before. > > > > > > Regards > > > Terje > > >
7145. SV: [Speed cubing group] Re: diameter
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 13 Oct 2005 10:49:46 +0200

Looks like the last number is correct, because when googling for it, I came across this page where it is confirmed. http://www.geocities.com/jaapsch/puzzles/subgroup.htm Thanks for your effort Chris :) Regards Terje -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av cmhardw Sendt: 13. oktober 2005 10:23 Til: speedsolvingrubikscube@yahoogroups.com Emne: SV: [Speed cubing group] Re: diameter >From ACube: U2 F2 U2 L2 F2 L2 F2 D2 B2 D2 L2 B2 L2 B2 Can be used on the correct axis to setup all 4 possible permutations among say B group corners after the A group corners have been permuted. So the corners definitely have 4!*4 positions (since we proved a while back that a three cycle is impossible). Also from ACube: R2 B2 R2 D2 L2 F2 L2 D2 three cycles the edges within a ring without affecting the other rings (or corners). You could intuitively setup the A corners into any of the 24 permutations, then use the alg above to setup the 4 situations for B corners for each A corner permutation. Now the corners are either odd or even (total permutation) and the edge must be the same. So you can setup two rings into all 24 positions, but the 3rd ring will have to have the parity that gives the edges the same parity as the corners (total permutation). To change the parity of two rings do R2 U2 R2 U2 R2 U2 on the right axis. So that third ring only has 4*3 possible positions. So the cube with only double turns has 4!*4*4!^2*4*3 with no adjustment for the corner/edge parity because we took care of that with the third edge ring. So I'm fairly certain there should be: 663 552 positions possible. Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > One correction already. I remember from Jessica Fridrich's puzzle a > year or so ago that it is impossible to 3-cycle corners in the same > group (A or B corners). > > So the positions for the corners should read: 4!*4 > > So the total number should be one third my first guess, or 331 776 > which is ((4!)^3*4*4*3)/2 > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > > > Ok this is just my guess, sombody please correct the probably glaring > > mistakes. > > > > If you look at the corners you have two groups of corners (call them A > > and B corners). > > > > The A corners are UBL, DFL, DBR, UFR and the B corners are UBR, UFL, > > DBL, DFR. > > > > "A" corners can only be in A corner spots and B corners only in B > > corners spots. > > > > Any double turn will affect the parity of both A corners and B > > corners, so the parity of the A corners must be the same as the B > corners. > > > > So the corners have 4!*4*3 positions. > > > > Now the edges. There are three rings of edges, corresponding to the > > edges on the slices M,E, and S. > > > > Pieces can only be on their respective rings. So you have A, B, and C > > rings. > > > > A double turn will affect the parity of two rings, so all the parity > > situations are > > > > A B C > > ----- > > E E E > > E O O > > O E O > > O O E > > > > So you can give two rings independent parity, but the parity of the > > third is required to be set based on the parity of the first two. > > > > So the edges have 4!*4!*4*3 positions. > > > > However, it is a requirement of the cube that the total corner and > > total edge permutations have the same parity. > > > > So you have to divide by two to account for our overcount of positions. > > > > So my guess is there are: (4!)^3*(12)^2*(1/2) = 995 328 > > > > This of course assumes that the permutations of the corners and edges > > are wholly indepent of eachother (other than the general requirement > > that the overall permutations of corners and edges have to be the > > same), and I don't know if that is true or not. I can't think of any > > sequences in double turn only metric that swap just corners and leave > > edges alone. > > > > So this is my guess basically, don't quote me on that number. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > > <terje.kristensen@w...> wrote: > > > > > > Just a little sidetrack here. Reading this post about HTM and QTM made > > > me wonder what is the number of possible positions that a 3x3 can have > > > if all turns were half turns. > > > > > > It has probably been mentioned before. > > > > > > Regards > > > Terje > > > SPONSORED LINKS Jigsaw <http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle +game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+ puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJD BnytECiSfUCw> puzzle game Free <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+p uzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4= Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0 wvHk31uvuXI6ReWEw> puzzle inlay games Educational <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigs aw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle &w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3 7T2K_4zOte4R94IVKMFNQ> game and puzzle Word <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+g ame&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+pu zzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dS S_WgIx9QRg> puzzle game Kid <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+ga me&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puz zle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyI ak1hdhkgQ> puzzle game Puzzle <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game& w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle +game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB 7KhBMA> games _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text portions of this message have been removed]
7146. Re: [Speed cubing group] Re: diameter
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 13 Oct 2005 10:46:36 +0200

It should be Very interesting to know how many moves are requested for the superflip and simultaneously a half turn of all the middles (in QTM). R ----- Original Message ----- From: "GameOfDeath2" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October 13, 2005 8:42 AM Subject: [Speed cubing group] Re: diameter > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> > wrote: > > > > Hi, > > I have forgotten it; has it been shown somehow that the diameter in > > 3by3 in QTM Must be greater 20? > > R > > > > Yes - I think it is proven to be between 26 and 42. > For HTM, I believe the range is from 20 to 29. > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > Yahoo! Groups Links > > > > > > > >
7147. Re: [Speed cubing group] Re: diameter
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 13 Oct 2005 12:31:40 +0200

Sorry, *required* ----- Original Message ----- From: "Rune Wesström" <rune.wesstrom@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October 13, 2005 10:46 AM Subject: Re: [Speed cubing group] Re: diameter > It should be Very interesting to know how many moves are requested for the superflip and simultaneously a half turn of all the middles (in QTM). > R > ----- Original Message ----- > From: "GameOfDeath2" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday, October 13, 2005 8:42 AM > Subject: [Speed cubing group] Re: diameter > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> > > wrote: > > > > > > Hi, > > > I have forgotten it; has it been shown somehow that the diameter in > > > 3by3 in QTM Must be greater 20? > > > R > > > > > > > Yes - I think it is proven to be between 26 and 42. > > For HTM, I believe the range is from 20 to 29. > > > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7148. Sell me a cube
From: "kovacic81" <kovacic81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 10:04:37 -0000

Will anybody be selling speedcubes at the Caltech Fall Tournament? Ive tried several different cubes, lubricants, and I still cant get the results I want. I dont Pop that much, but I always lock up on PLL. Also, does anyone know where to Buy Snap/Tempo Lube? Jason Kovacic Kovacic81@...
7149. Re: Dutch Cube Day - meeting up on Saturday?
From: "Koen Heltzel" <allyourbase@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 10:41:19 -0000

Hi Jasmine, I'm staying at the Holiday Inn too (sharing a room with Sean). I live pretty close from Eindhoven, so basically staying at the hotel is just for fun. I can arrive at any time saturday, just let me know when you arive and we can meet. I know Dan Harris will arive around 19:45, and Sean and Jaap are coming to Eindhoven quite early but will go shopping. So if anyone wants to meet earlier in the afternoon, let me know and I'll be there. - Koen --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" <speedcuber@f...> wrote: > > Hi All, > > I remember there discussion a while ago about meeting up on the Saturday > evening in Eindhoven? I assume this was just at the hotel? BTW, I'm > staying at the Holiday Inn like most people. Was there every a time > proposed for the Saturday night? Hopefully we won't have trouble finding > each other! Just so you know... here are my plans: arrive in Amsterdam > late morning Friday, travel to Eindhoven sometime on Saturday, cube > Saturday night and all day Sunday, travel back to Amsterdam sometime on > Monday, then back to London on Monday evening. > > Jasmine > http://speedcuber.blogspot.com > > -- > http://www.fastmail.fm - The professional email service >
7150. [Speed cubing group] Re: online algorithm database
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 11:36:04 -0000

I don't understand... - RubikPlayer is supposed to show only one alg, always - what do you mean with "collect?" - are you talking about alglist.ning.com or that other guy's program? - I'll test with FireFox Michiel --- In speedsolvingrubikscube@yahoogroups.com, maeda@t... wrote: > > One big known bug: > - When you try to "collect" more than two algorithms with RubikPlayer mode, > your Firefox hangs... > > Cheers, > > -------------------------------- > Kaoru Maeda maeda@t... > -------------------------------- >
7151. [Speed cubing group] Re: online algorithm database
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 11:41:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, maeda@t... wrote: > I am in the middle of working on "Algorithm Transformer", > with which you can rotate, mirror, or inverse an algorithm. > It currently use JSCC notation only, but I have a plan to add > translation among different notations. I have worked on similar functionality in JavaScript. You can have a look at: http://vanderblonk.com/cube/model/CubeObjectsHowTo.htm You can extend your script maybe to work like this one. I think it should be reusable code. I also wrote http://vanderblonk.com/cube/wrapplet_test.asp but that one will eventually be replaced by the new version of RubikTimer. Michiel
7152. Re: [Speed cubing group] Re: Dutch Cube Day - meeting up on Saturday?
From: "Ron van Bruchem" <ron@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 14:01:26 +0200 (CEST)

Hi Jasmine, With Essen being only 116km away from Eindhoven, we may arrive around 7:30pm. Have fun, Ron > Hi Jasmine, > > I'm staying at the Holiday Inn too (sharing a room with Sean). I live > pretty close from Eindhoven, so basically staying at the hotel is just > for fun. I can arrive at any time saturday, just let me know when you > arive and we can meet. I know Dan Harris will arive around 19:45, and > Sean and Jaap are coming to Eindhoven quite early but will go shopping. > So if anyone wants to meet earlier in the afternoon, let me know and > I'll be there. > > - Koen > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > wrote: > > > > Hi All, > > > > I remember there discussion a while ago about meeting up on the > Saturday > > evening in Eindhoven? I assume this was just at the hotel? BTW, I'm > > staying at the Holiday Inn like most people. Was there every a time > > proposed for the Saturday night? Hopefully we won't have trouble > finding > > each other! Just so you know... here are my plans: arrive in Amsterdam > > late morning Friday, travel to Eindhoven sometime on Saturday, cube > > Saturday night and all day Sunday, travel back to Amsterdam sometime on > > Monday, then back to London on Monday evening. > > > > Jasmine > > http://speedcuber.blogspot.com > > > > -- > > http://www.fastmail.fm - The professional email service > > > > > > > > YAHOO! GROUPS LINKS > Visit your group "speedsolvingrubikscube" on the web. > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
7153. Re: Need help with fixing a Master Edition of Rubik's Magic !
From: "T. Lindsay" <tml1138@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 12:25:32 -0000

Thanks guys! Sorry I didn't get back to the Yahoo Group sooner, but I did get your replies in my email. I'll email you to get more help on this. Hopefully I can get this figured out, or if not then I'm willing to send it out to one of you for a rework. Thanks! -Troy
7154. SV: [Speed cubing group] Re: diameter
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 12:43:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > > Looks like the last number is correct, because when googling for it, I > came across this page where it is confirmed. > > http://www.geocities.com/jaapsch/puzzles/subgroup.htm Also have a look at the last section of this page: http://www.geocities.com/jaapsch/puzzles/cube3.htm Solving with double turns only is exactly the last step of Thistlethwaite's algorithm. Cheers! Stefan
7155. [Speed cubing group] Re: Dutch Cube Day - meeting up on Saturday?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 13:31:21 -0000

My flight leaves in like 9 hours! I can't wait! :D ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > > Hi Jasmine, > > With Essen being only 116km away from Eindhoven, we may arrive around 7:30pm. > > Have fun, > > Ron > > > Hi Jasmine, > > > > I'm staying at the Holiday Inn too (sharing a room with Sean). I live > > pretty close from Eindhoven, so basically staying at the hotel is just > > for fun. I can arrive at any time saturday, just let me know when you > > arive and we can meet. I know Dan Harris will arive around 19:45, and > > Sean and Jaap are coming to Eindhoven quite early but will go shopping. > > So if anyone wants to meet earlier in the afternoon, let me know and > > I'll be there. > > > > - Koen > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > wrote: > > > > > > Hi All, > > > > > > I remember there discussion a while ago about meeting up on the > > Saturday > > > evening in Eindhoven? I assume this was just at the hotel? BTW, I'm > > > staying at the Holiday Inn like most people. Was there every a time > > > proposed for the Saturday night? Hopefully we won't have trouble > > finding > > > each other! Just so you know... here are my plans: arrive in Amsterdam > > > late morning Friday, travel to Eindhoven sometime on Saturday, cube > > > Saturday night and all day Sunday, travel back to Amsterdam sometime on > > > Monday, then back to London on Monday evening. > > > > > > Jasmine > > > http://speedcuber.blogspot.com > > > > > > -- > > > http://www.fastmail.fm - The professional email service > > > > > > > > > > > > > > > YAHOO! GROUPS LINKS > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
7156. Optimal cross
From: "christopher_pelley" <christopher_pelley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 15:22:52 -0000

Lately I've been trying to reduce the number of moves for F2L. I've heard that the cross can almost always be done in 7 moves (face turn metric). Does this count the final ADF (or AUF if you solve the cross on top)? I find that I often require 8 moves, including the final alignment move. Chris Pelley
7157. Re: Optimal cross
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 16:59:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "christopher_pelley" <christopher_pelley@y...> wrote: > I've > heard that the cross can almost always be done in 7 moves (face turn > metric). Does this count the final ADF (or AUF if you solve the cross > on top)? Yes, it counts that move. You can check this by looking carefully at Dan Harris's table -- there are 15 positions at a distance of 1 turn from solved. If the "ADF" move /wasn't/ counted, that number would be 12: for each of the 4 cross pieces, there are 3 possible positions from which it could be inserted into the cross in 1 move. Mike
7158. Re: [Speed cubing group] Sell me a cube
From: Mark Longridge <cubeman@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 13:05:33 -0400

Hi Jason, My advice is get yourself an original Ideal Toy cube. I've tried the Studio cubes, Berkshire Works cubes from UK, 25th anniversary cubes... I ended up using a old Rubik's Game cube. Both are very nice... the tiles on the deluxe and Rubik's Game cubes are good to have. I see the Ideal Toy cubes on ebay for about $20 to $25 dollars, not too expensive. I'd be curious to know which type of cube the sub 15 second guys are using though :) Mark On Thu, Oct 13, 2005 at 10:04:37AM -0000, kovacic81 wrote: > Will anybody be selling speedcubes at the Caltech Fall Tournament? > Ive tried several different cubes, lubricants, and I still cant get > the results I want. I dont Pop that much, but I always lock up on PLL. > > Also, does anyone know where to Buy Snap/Tempo Lube? > > Jason Kovacic > Kovacic81@... > > > > > > > > Yahoo! Groups Links > > > > > > >
7159. Re: [Speed cubing group] Optimal cross
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 19:03:56 +0200

On Dan Harris webpage you can find full statistics for optimally forming the cross: http://www.necrophagous.co.uk/cubestation/cross/cross.php and yes, that includes alignment. /Gustav christopher_pelley skrev: >Lately I've been trying to reduce the number of moves for F2L. I've >heard that the cross can almost always be done in 7 moves (face turn >metric). Does this count the final ADF (or AUF if you solve the cross >on top)? I find that I often require 8 moves, including the final >alignment move. > >Chris Pelley > > > > > > > > >Yahoo! Groups Links > > > > > > > > > >__________ NOD32 1.1251 (20051012) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
7160. Frapper map of speedcubers
From: "Chris Parlette" <mdcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 18:29:48 -0000

Hey all, I just found this pretty cool site called Frapper. It uses Google Maps to show where a group of people live, based on everyone who submits their names and locations. I created a "Speedcubers" map at: http://www.risingconcepts.com/frapper/speedcubers Feel free to submit your name and location, and we can all see where everyone is at. Also, people could use this to find cubers in an area they may be travelling to or live near. Let me know if you think we should change the title, change the group profile or picture, or if I should give administrator rights over to Ron, ChrisH, Tyson, or Gilles. -Chris Parlette
7161. Re: [Speed cubing group] Frapper map of speedcubers
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 16:14:00 -0300 (ART)

I can't add myself...it says "invalid city. try again"... Pedro Chris Parlette <mdcube@...> escreveu: Hey all, I just found this pretty cool site called Frapper. It uses Google Maps to show where a group of people live, based on everyone who submits their names and locations. I created a "Speedcubers" map at: http://www.risingconcepts.com/frapper/speedcubers Feel free to submit your name and location, and we can all see where everyone is at. Also, people could use this to find cubers in an area they may be travelling to or live near. Let me know if you think we should change the title, change the group profile or picture, or if I should give administrator rights over to Ron, ChrisH, Tyson, or Gilles. -Chris Parlette --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7162. Re: Frapper map of speedcubers
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 19:30:07 -0000

What the? It added me twice and put me in the wrong country. Despite me clicking on 'Not in US' Weird. ~Thom --- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" <mdcube@g...> wrote: > > Hey all, > > I just found this pretty cool site called Frapper. It uses Google > Maps to show where a group of people live, based on everyone who > submits their names and locations. I created a "Speedcubers" map at: > > http://www.risingconcepts.com/frapper/speedcubers > > Feel free to submit your name and location, and we can all see where > everyone is at. Also, people could use this to find cubers in an area > they may be travelling to or live near. Let me know if you think we > should change the title, change the group profile or picture, or if I > should give administrator rights over to Ron, ChrisH, Tyson, or Gilles. > > -Chris Parlette >
7163. Re: [Speed cubing group] Frapper map of speedcubers
From: "Chris Parlette" <mdcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 19:31:17 -0000

I think thats because its still in beta, possibly still an early beta. According to the Help/FAQ at the bottom: 4. My city is invalid! What gives? Your city isn't in our database. We'll update the database soon. I guess your 2 options are to enter a bigger city thats nearby or to wait until yours is added. Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > > I can't add myself...it says "invalid city. try again"... > > Pedro > > Chris Parlette <mdcube@g...> escreveu: > Hey all, > > I just found this pretty cool site called Frapper. It uses Google > Maps to show where a group of people live, based on everyone who > submits their names and locations. I created a "Speedcubers" map at: > > http://www.risingconcepts.com/frapper/speedcubers > > Feel free to submit your name and location, and we can all see where > everyone is at. Also, people could use this to find cubers in an area > they may be travelling to or live near. Let me know if you think we > should change the title, change the group profile or picture, or if I > should give administrator rights over to Ron, ChrisH, Tyson, or Gilles. > > -Chris Parlette > > > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] >
7164. Re: Frapper map of speedcubers
From: "Chris Parlette" <mdcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 19:44:30 -0000

I saw the double post, so I deleted the first one. I was wondering why it said "United States of America", I guess we found a bug. If anyone has problems with it, and needs something to be removed, you can email me at cparlett@... or message me on AIM at either "beefyfat" (normal) or "c6031769" (work). I guess you could leave a message on here as well, but that might clutter the group with messages that no one cares about except me and you, so try the other methods first. Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" <snkenjoi@g...> wrote: > > What the? > > It added me twice and put me in the wrong country. Despite me clicking > on 'Not in US' > > Weird. > > ~Thom > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" > <mdcube@g...> wrote: > > > > Hey all, > > > > I just found this pretty cool site called Frapper. It uses Google > > Maps to show where a group of people live, based on everyone who > > submits their names and locations. I created a "Speedcubers" map at: > > > > http://www.risingconcepts.com/frapper/speedcubers > > > > Feel free to submit your name and location, and we can all see where > > everyone is at. Also, people could use this to find cubers in an area > > they may be travelling to or live near. Let me know if you think we > > should change the title, change the group profile or picture, or if I > > should give administrator rights over to Ron, ChrisH, Tyson, or > Gilles. > > > > -Chris Parlette > > >
7165. Sq1 Cubers (again)
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 19:53:37 -0000

Since I've lost my 3x3 once again, the last few days I have been practicing the Sq1 exclusively, setting a new pb avg last night of 38.98. I'm still looking to improve, but I continue to have trouble with available sq1 solvers. If anyone has the time and would be willing to generate a small alg set for me I'd greatly appreciate it. I need all the parity induced edge permutations for the U face. Best Regards, -Richard
7166. Re: [Speed cubing group] Sell me a cube
From: "goodxy2002" <goodxy2002@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 20:19:13 -0000

Just get a rubik's 25th aniversary... they're excellent.
7167. Re: [Speed cubing group] Sell me a cube
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 20:48:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > Just get a rubik's 25th aniversary... they're excellent. Do you mean all of them are excellent or just the one you have is luckily one of the few excellent ones? Stefan
7168. Re: Frapper map of speedcubers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 20:53:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" <mdcube@g...> wrote: > > Hey all, > > I just found this pretty cool site called Frapper. It uses Google > Maps to show where a group of people live, based on everyone who > submits their names and locations. I created a "Speedcubers" map at: > > http://www.risingconcepts.com/frapper/speedcubers Ha, that's great! I've asked for exactly that a while ago, though in the German group I think. I hope they improve it soon. Right now I can't enter myself, the don't know Frankfurt yet, the largest city in my area... Stefan
7169. cubing conflict
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 21:12:08 -0000

Just a day or two ago I told someone how unfriendly I think Germany is. Today I had another climax that I'd like to talk about so I can get over it... So I was cubing in the train home like I usually do. Most people don't care, some are interested, very few are annoyed. If they ask me politely to stop, I will (or move somewhere else). If I sit myself next to a person who I think wouldn't like it, e.g. reading a book, I don't start. And usually I don't go full speed unless I'm really alone, otherwise I try to cube quietly. Btw, the train itself isn't silent. Tonight there was a guy sitting two rows, maybe 4 meters away, and got very annoyed. I only noticed because all of a sudden he got real angry, even came to my place, told me we should leave the train so he can beat me up. He looked stronger than me but if someone approaches me like that, I see no reason to be considerate so I didn't stop cubing. He also claimed I terribly annoy everybody around. There was one other guy, sitting much closer to me, not looking annoyed at all. And I don't think I look like people have to be afraid of me when they ask me to stop cubing. I told him I don't think cubing is forbidden or immoral and I asked him why he doesn't simply sit down somewhere else. He insisted *I* should do that. Btw, he wasn't reading or anything like that. I cube even more quietly now. He stood up, went to the door next to me, and I thought he'd leave. I stopped cubing for that time because I didn't want things to escalate, and also I was worried he could try to smash or steal my cube before leaving. But he didn't leave. Instead he sat down... guess where... exactly where he had sat before. That's right, the train was almost empty but he chose to sit down exactly where he came from instead of taking any other seat. When I left the train, he even followed me, threatening me further to kick my a.. and beat me up. Well, after a minute or two he finally let me go, but he did frighten me enough to look behind me most of my walk home. Yes, Germany... you gotta love it. Stefan
7170. Re: [Speed cubing group] Re: Frapper map of speedcubers
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 02:44:25 +0530

Thanks. This is a nice idea. We'll really get to know each other well using this. Added my name. Sachin. On 10/14/05, Stefan Pochmann <pochmann@gmx.de> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" > <mdcube@g...> wrote: > > > > Hey all, > > > > I just found this pretty cool site called Frapper. It uses Google > > Maps to show where a group of people live, based on everyone who > > submits their names and locations. I created a "Speedcubers" map > at: > > > > http://www.risingconcepts.com/frapper/speedcubers > > Ha, that's great! I've asked for exactly that a while ago, though in > the German group I think. I hope they improve it soon. Right now I > can't enter myself, the don't know Frankfurt yet, the largest city in > my area... > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7171. Re: [Speed cubing group] cubing conflict
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 14:18:01 -0700 (PDT)

see, if you lived in florida you could have just shot him. :P --- Stefan Pochmann <pochmann@...> wrote: > Just a day or two ago I told someone how unfriendly > I think Germany > is. Today I had another climax that I'd like to talk > about so I can > get over it... > > So I was cubing in the train home like I usually do. > Most people don't > care, some are interested, very few are annoyed. If > they ask me > politely to stop, I will (or move somewhere else). > If I sit myself > next to a person who I think wouldn't like it, e.g. > reading a book, I > don't start. And usually I don't go full speed > unless I'm really > alone, otherwise I try to cube quietly. Btw, the > train itself isn't > silent. > > Tonight there was a guy sitting two rows, maybe 4 > meters away, and got > very annoyed. I only noticed because all of a sudden > he got real > angry, even came to my place, told me we should > leave the train so he > can beat me up. He looked stronger than me but if > someone approaches > me like that, I see no reason to be considerate so I > didn't stop > cubing. He also claimed I terribly annoy everybody > around. There was > one other guy, sitting much closer to me, not > looking annoyed at all. > And I don't think I look like people have to be > afraid of me when they > ask me to stop cubing. I told him I don't think > cubing is forbidden or > immoral and I asked him why he doesn't simply sit > down somewhere else. > He insisted *I* should do that. Btw, he wasn't > reading or anything > like that. I cube even more quietly now. > > He stood up, went to the door next to me, and I > thought he'd leave. I > stopped cubing for that time because I didn't want > things to escalate, > and also I was worried he could try to smash or > steal my cube before > leaving. But he didn't leave. Instead he sat down... > guess where... > exactly where he had sat before. That's right, the > train was almost > empty but he chose to sit down exactly where he came > from instead of > taking any other seat. > > When I left the train, he even followed me, > threatening me further to > kick my a.. and beat me up. Well, after a minute or > two he finally let > me go, but he did frighten me enough to look behind > me most of my walk > home. > > Yes, Germany... you gotta love it. > > Stefan > > > > > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
7172. Re: [Speed cubing group] cubing conflict
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 00:07:16 +0200

ROFL... Stefan: Is Germany really that unfriendly in general or were you just really unlucky this time? Asses are everywhere, but are there more per capita in Germany? I guess we'll have to invent som kind of martial art involving cubes... /Gustav Clancy Cochran skrev: >see, if you lived in florida you could have just shot >him. :P > >--- Stefan Pochmann <pochmann@...> wrote: > > > >>Just a day or two ago I told someone how unfriendly >>I think Germany >>is. Today I had another climax that I'd like to talk >>about so I can >>get over it... >> >>So I was cubing in the train home like I usually do. >>Most people don't >>care, some are interested, very few are annoyed. If >>they ask me >>politely to stop, I will (or move somewhere else). >>If I sit myself >>next to a person who I think wouldn't like it, e.g. >>reading a book, I >>don't start. And usually I don't go full speed >>unless I'm really >>alone, otherwise I try to cube quietly. Btw, the >>train itself isn't >>silent. >> >>Tonight there was a guy sitting two rows, maybe 4 >>meters away, and got >>very annoyed. I only noticed because all of a sudden >>he got real >>angry, even came to my place, told me we should >>leave the train so he >>can beat me up. He looked stronger than me but if >>someone approaches >>me like that, I see no reason to be considerate so I >>didn't stop >>cubing. He also claimed I terribly annoy everybody >>around. There was >>one other guy, sitting much closer to me, not >>looking annoyed at all. >>And I don't think I look like people have to be >>afraid of me when they >>ask me to stop cubing. I told him I don't think >>cubing is forbidden or >>immoral and I asked him why he doesn't simply sit >>down somewhere else. >>He insisted *I* should do that. Btw, he wasn't >>reading or anything >>like that. I cube even more quietly now. >> >>He stood up, went to the door next to me, and I >>thought he'd leave. I >>stopped cubing for that time because I didn't want >>things to escalate, >>and also I was worried he could try to smash or >>steal my cube before >>leaving. But he didn't leave. Instead he sat down... >>guess where... >>exactly where he had sat before. That's right, the >>train was almost >>empty but he chose to sit down exactly where he came >>from instead of >>taking any other seat. >> >>When I left the train, he even followed me, >>threatening me further to >>kick my a.. and beat me up. Well, after a minute or >>two he finally let >>me go, but he did frighten me enough to look behind >>me most of my walk >>home. >> >>Yes, Germany... you gotta love it. >> >>Stefan >> >> >> >> >> >> >> > > > > > >__________________________________ >Yahoo! Mail - PC Magazine Editors' Choice 2005 >http://mail.yahoo.com > > > > >Yahoo! Groups Links > > > > > > > > > >__________ NOD32 1.1252 (20051013) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
7173. Re: [Speed cubing group] cubing conflict
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 22:22:27 -0000

I only ever had one person ask me not to cube while we were taking the trains through Germany and France. The man was sitting across the aisle from me. He seemed very annoyed, despite the loud volume of the passengers directly behind him, and by the small children playing handheld electronics games in front of him. In his defense, he was reading a paper, but the fact that I was cubing quietly on an almost silent cube makes me wonder if he wasn't just taking his anger out on the easiest subject. He seemed rather miffed when he got off the train at the next stop. I got more far more angry reactions cubing in various places around Paris than I did anywhere in Germany. At least, I think they were angry. My French needs some work... -Mike Bennett > >--- Stefan Pochmann <pochmann@g...> wrote: > > > > > > > >>Just a day or two ago I told someone how unfriendly > >>I think Germany > >>is. Today I had another climax that I'd like to talk > >>about so I can > >>get over it... > >> > >>So I was cubing in the train home like I usually do. > >>Most people don't > >>care, some are interested, very few are annoyed. If > >>they ask me > >>politely to stop, I will (or move somewhere else). > >>If I sit myself > >>next to a person who I think wouldn't like it, e.g. > >>reading a book, I > >>don't start. And usually I don't go full speed > >>unless I'm really > >>alone, otherwise I try to cube quietly. Btw, the > >>train itself isn't > >>silent. > >> > >>Tonight there was a guy sitting two rows, maybe 4 > >>meters away, and got > >>very annoyed. I only noticed because all of a sudden > >>he got real > >>angry, even came to my place, told me we should > >>leave the train so he > >>can beat me up. He looked stronger than me but if > >>someone approaches > >>me like that, I see no reason to be considerate so I > >>didn't stop > >>cubing. He also claimed I terribly annoy everybody > >>around. There was > >>one other guy, sitting much closer to me, not > >>looking annoyed at all. > >>And I don't think I look like people have to be > >>afraid of me when they > >>ask me to stop cubing. I told him I don't think > >>cubing is forbidden or > >>immoral and I asked him why he doesn't simply sit > >>down somewhere else. > >>He insisted *I* should do that. Btw, he wasn't > >>reading or anything > >>like that. I cube even more quietly now. > >> > >>He stood up, went to the door next to me, and I > >>thought he'd leave. I > >>stopped cubing for that time because I didn't want > >>things to escalate, > >>and also I was worried he could try to smash or > >>steal my cube before > >>leaving. But he didn't leave. Instead he sat down... > >>guess where... > >>exactly where he had sat before. That's right, the > >>train was almost > >>empty but he chose to sit down exactly where he came > >>from instead of > >>taking any other seat. > >> > >>When I left the train, he even followed me, > >>threatening me further to > >>kick my a.. and beat me up. Well, after a minute or > >>two he finally let > >>me go, but he did frighten me enough to look behind > >>me most of my walk > >>home. > >> > >>Yes, Germany... you gotta love it. > >> > >>Stefan > >> > >> > >> > >> > >> > >> > >> > > > > > > > > > > > >__________________________________ > >Yahoo! Mail - PC Magazine Editors' Choice 2005 > >http://mail.yahoo.com > > > > > > > > > >Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > >__________ NOD32 1.1252 (20051013) Information __________ > > > >This message was checked by NOD32 antivirus system. > >http://www.nod32.com > > > > > > > > > > >
7174. Idea?
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 23:00:55 -0000

I have been reading the posts on this group for about a month or so now, and am finding it quite confusing. The large number of posts make it pretty difficult for me to follow. I have a fair amount of webspace and have considered starting a "Rubik's Forum." I know that there are a large number of speedcubing websites out there and I don't really believe that there is a need for any more... but what would you guys/gals think of having a forum? I don't want to bother doing it if no one will use it, or if people would be offended because it might steal their traffic. Let me have your HONEST opinions and I'll make a decision based on that. If this were to happen... the forums would be broken down to categories... for instance: 3x3, 4x4, 5x5, other puzzles... maybe even break the 3x3 down into smaller subgroups like: General, Cross, f2l, LL. I'm open to anything or nothing... just let me have some input...
7175. Edges in f2l?
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 23:04:05 -0000

So I have officially memorized 10 f2l algorithms... GO ME!!! YEAH!!! What I am finding however is that I am not really saving many moves over my old system, (the 7 step method Dan Knight wrote for the 25 anniversary booklet). The reason for this is that I am consistantly having to move middle layer edges because they are positioned wrong. I tried to fix this problem by paying more attention while solving the cross in order to avoid placing them there, but this resulted in a ~20 move cross which is just ridiculous. How do you guys work around this?
7176. Holy crap, I'm sub 17!
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 23:17:32 -0000

I just set a new best average: (15.04) 17.81 16.81 (18.87) 18.86 16.43 17.99 17.53 15.94 15.77 16.29 16.22 ==> 16.96!!! This is crazy... there weren't any lucky times in there, done using Fridrich + COLL. I just recently started getting sub 18 averages, and I seriously thought it would be at least another month before I was sub 17. I'm so ecstatic right now! I can't wait for WC2005! -Jason
7177. Re: [Speed cubing group] cubing conflict
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 23:37:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" <mikebennett_one@h...> wrote: > > I only ever had one person ask me not to cube while we were taking the > trains through Germany and France. The man was sitting across the > aisle from me. He seemed very annoyed, despite the loud volume of the > passengers directly behind him, and by the small children playing > handheld electronics games in front of him. Maybe he was not annoyed by the sound but by the view, your hands and cube colors moving around? Could be he didn't see the people behind him or the displays of those handhelds... Stefan
7178. Re: Frapper map of speedcubers
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 23:44:21 -0000

Very very good idea...I've added my name... There are some very good/funny quotes on there...lol... Stefan, why can't I ever instant message you??? I am canadian, you might just like me!!! I've been told you hate instant messengers, but I want to talk to you one on one... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" <mdcube@g...> wrote: > > Hey all, > > I just found this pretty cool site called Frapper. It uses Google > Maps to show where a group of people live, based on everyone who > submits their names and locations. I created a "Speedcubers" map at: > > http://www.risingconcepts.com/frapper/speedcubers > > Feel free to submit your name and location, and we can all see where > everyone is at. Also, people could use this to find cubers in an area > they may be travelling to or live near. Let me know if you think we > should change the title, change the group profile or picture, or if I > should give administrator rights over to Ron, ChrisH, Tyson, or Gilles. > > -Chris Parlette >
7179. Re: [Speed cubing group] cubing conflict
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 23:48:10 -0000

It's possible. He was mighty annoyed, whatever it was. And I was trying to think of a funny comment about how he got off in Bavaria, but I couldn't come up with anything. ;P -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > <mikebennett_one@h...> wrote: > > > > I only ever had one person ask me not to cube while we were taking > the > > trains through Germany and France. The man was sitting across the > > aisle from me. He seemed very annoyed, despite the loud volume of > the > > passengers directly behind him, and by the small children playing > > handheld electronics games in front of him. > > Maybe he was not annoyed by the sound but by the view, your hands and > cube colors moving around? Could be he didn't see the people behind > him or the displays of those handhelds... > > Stefan >
7180. Re: [Speed cubing group] cubing conflict
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 23:48:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > > Stefan: Is Germany really that unfriendly in general or were you just > really unlucky this time? Asses are everywhere, but are there more per > capita in Germany? So far I've lived only in two countries, Germany most of my life and Canada (Vancouver to be precise) for 10 months. I think people are much more friendly, helpful and open-minded in Canada than in Germany. Here's something copied from what I've recently written in email about Germany: "Here people are smoking almost everywhere so I can't really go anywhere. I never go out and I rarely go to restaurants. And Germans have a negative unfriendly attitude. For example bus drivers I remember to be very friendly in Canada and very unfriendly here, once for example I was inside the bus and the driver had already closed the door even though it was a minute too early and there was a women outside the front door and obviously wanted to get in and I even told the bus driver but he didn't care. He did answer something (unfriendly) so I know he has understood me. That's just one example. There's unfriendly mood here in Germany. People are happy when they can make somebody else feel bad. Really. They enjoy it." "I don't like is how people separate here. Right next to the streets we have 1 meter wide footways and then immediately fences or walls. And there are always fences or walls between the gardens of neighbours! I liked it in Vancouver, there are green grass stripes between street and footways and usually no fences. It felt more "open" there. Here in Germany I compensate for that by walking in the middle of the street where there's not much traffic." Oh, and have I already mentioned the guy who threatened to beat me up when I walked away to avoid his smoke? > I guess we'll have to invent som kind of martial art involving cubes... Yeah, precise high-speed popping ;-) Btw, in the meantime I've made a decision how to react next time. If someone wants me to stop, I'll stop (or go somewhere else). No matter how they express the request. If it's polite, I would stop already anyway. If it's not polite, I'd just like to avoid conflicts. I don't think it's right and I don't like it (similarly I also don't like going away from people who smoke in non-smoking areas) but that's what I'll do. Stefan
7181. Re: [Speed cubing group] cubing conflict
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 23:54:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Btw, in the meantime I've made a decision how to react next time. If > someone wants me to stop, I'll stop (or go somewhere else). No matter > how they express the request. If it's polite, I would stop already > anyway. If it's not polite, I'd just like to avoid conflicts. I don't > think it's right and I don't like it (similarly I also don't like > going away from people who smoke in non-smoking areas) but that's what > I'll do. > > Stefan > You should just tell him you're from Canada! Everyone loves Canadians. They're good people. -Mike Bennett
7182. Re: [Speed cubing group] Idea?
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 16:55:19 -0700

This idea was brought up a while ago. You can try doing a search to find the thread. I think most people just want to stay here because the general opinion was that a forum caused more problems for people then it did solve them. -Chris On 10/13/05, Carson Penticuff <penguin4sale@...> wrote: > > I have been reading the posts on this group for about a month or so > now, and am finding it quite confusing. The large number of posts make > it pretty difficult for me to follow. > > I have a fair amount of webspace and have considered starting > a "Rubik's Forum." I know that there are a large number of speedcubing > websites out there and I don't really believe that there is a need for > any more... but what would you guys/gals think of having a forum? I > don't want to bother doing it if no one will use it, or if people > would be offended because it might steal their traffic. Let me have > your HONEST opinions and I'll make a decision based on that. > > If this were to happen... the forums would be broken down to > categories... for instance: 3x3, 4x4, 5x5, other puzzles... maybe even > break the 3x3 down into smaller subgroups like: General, Cross, f2l, > LL. > > I'm open to anything or nothing... just let me have some input... > > > > > > > > Yahoo! Groups Links > > > > > > > > > [Non-text portions of this message have been removed]
7183. Re: [Speed cubing group] Holy crap, I'm sub 17!
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 16:56:48 -0700

That's pretty awesome. Nice work Jason. -Chris On 10/13/05, Jason Baum <speedrunningcuber@...> wrote: > > I just set a new best average: > > (15.04) 17.81 16.81 (18.87) 18.86 16.43 17.99 17.53 15.94 15.77 16.29 > 16.22 ==> 16.96!!! > > This is crazy... there weren't any lucky times in there, done using > Fridrich + COLL. I just recently started getting sub 18 averages, and > I seriously thought it would be at least another month before I was > sub 17. I'm so ecstatic right now! I can't wait for WC2005! > > -Jason > > > > > > > > Yahoo! Groups Links > > > > > > > > > [Non-text portions of this message have been removed]
7184. Re: Frapper map of speedcubers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 00:02:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Very very good idea...I've added my name... There are some very > good/funny quotes on there...lol... What? I don't see anything... What do I have to do? Do I have to be registered or something? > Stefan, why can't I ever instant message you??? I am canadian, you > might just like me!!! I've been told you hate instant messengers, but > I want to talk to you one on one... Gah, alright, I just added you ;-). But I won't promise to be signed in too often, what you've been told is true ;-). I'm busy with cubing and other stuff (ok, so mostly cubing) already and I fear chatting would just kill me time-wise. Yes, I do spend a lot of time with this group here, but it has the advantages that I can freely choose when to do it and I can take my time and also I don't have to say good bye at the end of a discussion ;-). The latter is btw a real problem, I somewhat have trouble ending a discussion... Stefan
7185. Re: Idea?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 00:05:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > > I have a fair amount of webspace and have considered starting > a "Rubik's Forum." > I'm open to anything or nothing... just let me have some input... One thing I thought we might want to have is a "speedsolvingrubikscube-offtopic" group/forum, then we could fight our fights about guns, photoreading, etc over there ;-) Cheers! Stefan
7186. Re: Frapper map of speedcubers
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 00:09:47 -0000

What did you add me to??? Yahoo??? Cuz it doesn't say you are signed on or anything. Craig --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > Very very good idea...I've added my name... There are some very > > good/funny quotes on there...lol... > > What? I don't see anything... What do I have to do? Do I have to be > registered or something? > > > Stefan, why can't I ever instant message you??? I am canadian, you > > might just like me!!! I've been told you hate instant messengers, > but > > I want to talk to you one on one... > > Gah, alright, I just added you ;-). But I won't promise to be signed > in too often, what you've been told is true ;-). I'm busy with cubing > and other stuff (ok, so mostly cubing) already and I fear chatting > would just kill me time-wise. Yes, I do spend a lot of time with this > group here, but it has the advantages that I can freely choose when to > do it and I can take my time and also I don't have to say good bye at > the end of a discussion ;-). The latter is btw a real problem, I > somewhat have trouble ending a discussion... > > Stefan >
7187. Re: [Speed cubing group] cubing conflict
From: "Ian" <iwinoky@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 00:17:03 -0000

I need to work on my precision in terms of high-speed popping...I've never hit someone else and I've almost taken a few in the eye. If he wanted to, I bet Macky could take out two people on one pop from a distance of 15 feet. :) Ian > > I guess we'll have to invent som kind of martial art involving > cubes... > > > Yeah, precise high-speed popping ;-) >
7188. U2 Concert
From: "Ian" <iwinoky@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 00:22:31 -0000

I saw U2 perform at Madison Square Garden the other day. When Bono acknowledged his lead guitarist (whose name is "The Edge"), I wondered if I was the only one at the show who briefly thought he was talking about a Rubik's Cube. Ian
7189. Revamped Website
From: "cue_elf" <cue_elf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 00:20:36 -0000

http://www.tanqf.com This site is under development. Currently it has: 1) Beginner's solution 2) 2 Blindfold solving videos 3) 1 Speedsolve video.... Check back for updates :) -Tan
7190. Any techies out there???
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 00:28:08 -0000

I've got a VHS and I want to get the content onto the computer...any suggestions??? Thanks in advance, Craig
7191. Revenge Player
From: "pedrosino1" <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 00:38:16 -0000

Hey, folks! I was searching for a player for the 4x4x4 that supports HarrisENG notation. Randelshofer's Revenge Player doesn't support...I don't have a 4x4x4, so I need an applet to practice my solving. And the scrambles on JNetCube uses r, u, l, f... Does anyone knows one? Pedro
7192. Re: [Speed cubing group] Any techies out there???
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 17:39:15 -0700 (PDT)

yeah u need some sort of converter to go from a camcorder or your vcr to the computer. i've seen them for as cheap as 50$. otherwise i suppose you could send it to me and i could do it for you, but i'm sure there are people closer who might be able to help. --- Craig Bouchard <logitewty@...> wrote: > I've got a VHS and I want to get the content onto > the computer...any > suggestions??? > > Thanks in advance, > Craig > > > > __________________________________ Start your day with Yahoo! - Make it your home page! http://www.yahoo.com/r/hs
7193. Re: cubing conflict
From: "Stefan" <sun_helos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:04:46 -0000

Hey Stefan, I experienced something like that too! Once i was speedcubing in a train and two guys ( in bomberjacken ;) ) got annoyed by it. They didnt spoke to me or asked me to stop. Just the one guy said something like: Oh this guy with his cube is going on ma nerves. As i didn't react in any way he threw an empty beer tin in my direction. mmh. ...I dont think it is only the sound of our cubes which lets those kind of ppl react like this. But i really dunno. To be fair: It was a single event. Its not like i get threatened every time when i cube in the train. Most times ppl just ignore it. Children seem to be the only ones to react positive almost every time. mmh..but then they grow up and wear bomberjackets, haha. who knows... Did ppl from other countries experience something like that? ah...btw.. i won't come to the german nationals. For lacking money being one reason and have to concentrate on ma study being another. Eh...and..i ...lost..my ...good ..cube..tooo..its soo sad. I bought a 25anniversary for 13 euros and it quite sucks at speedcubing. U cant train with a bad cube as it just frustrates and hurts your hands. But good luck to all the competitors! stefan schönwälder
7194. Re: Sell me a cube
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:07:29 -0000

YMMV, but I've had TERRIBLE luck with 25th anniv cubes. Yes, the ones that are good, are awesome. But get this - Out of the three ones I had just a few weeks ago, only one had reasonably 'even' center tensions. I trashed the others. I recently found a store that allows exchanges, so I went on a shopping spree in hopes of getting some more good 25AV cubes. It took me FOUR cubes to get ONE that was acceptable. The others all had horribly uneven centers. So out of 7 cubes, I got 2 good ones. Maybe I'm just unlucky? These are the ones in the hexagonal boxes. Possibly the ones on cards are better...but the only carded cubes left around here are the nasty silver ones. Ick. > --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" > <goodxy2002@y...> wrote: > > > > Just get a rubik's 25th aniversary... they're excellent. > > Do you mean all of them are excellent or just the one you have is > luckily one of the few excellent ones? > > Stefan >
7195. Re: Sell me a cube
From: "goodxy2002" <goodxy2002@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:12:07 -0000

I found that even the worst 25th anniv cubes hvae the potential to be good speedcubes. You simple have to be patient with it and work it down. After some time, they will be excellent. --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > > YMMV, but I've had TERRIBLE luck with 25th anniv cubes. Yes, the ones > that are good, are awesome. But get this - > > Out of the three ones I had just a few weeks ago, only one had > reasonably 'even' center tensions. I trashed the others. > > I recently found a store that allows exchanges, so I went on a shopping > spree in hopes of getting some more good 25AV cubes. It took me FOUR > cubes to get ONE that was acceptable. The others all had horribly > uneven centers. > > So out of 7 cubes, I got 2 good ones. Maybe I'm just unlucky? > > These are the ones in the hexagonal boxes. Possibly the ones on cards > are better...but the only carded cubes left around here are the nasty > silver ones. Ick. > > > --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" > > <goodxy2002@y...> wrote: > > > > > > Just get a rubik's 25th aniversary... they're excellent. > > > > Do you mean all of them are excellent or just the one you have is > > luckily one of the few excellent ones? > > > > Stefan > > >
7196. Re: Idea?
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:14:38 -0000

Well, I went ahead and threw a forum up just for the heck of it. Feel free to check it out and let me know what you think. http://www.carsonpenticuff/cubing --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > > I have been reading the posts on this group for about a month or so > now, and am finding it quite confusing. The large number of posts make > it pretty difficult for me to follow. > > I have a fair amount of webspace and have considered starting > a "Rubik's Forum." I know that there are a large number of speedcubing > websites out there and I don't really believe that there is a need for > any more... but what would you guys/gals think of having a forum? I > don't want to bother doing it if no one will use it, or if people > would be offended because it might steal their traffic. Let me have > your HONEST opinions and I'll make a decision based on that. > > If this were to happen... the forums would be broken down to > categories... for instance: 3x3, 4x4, 5x5, other puzzles... maybe even > break the 3x3 down into smaller subgroups like: General, Cross, f2l, > LL. > > I'm open to anything or nothing... just let me have some input... >
7197. My Interview Video
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:14:51 -0000

Hey All, I had my interview today, and it was on TV and I taped it. David Weinstein of Strategic Objectives (a great man if you ask me) has offered to convert it to a CD for me, and then I will e-mail to anyone who would like to see what aired. Anyone interested in me e-mailing them a copy of the video, please e-mail me in the next few days. My e-mail is logitewty@hotmail.com Just click on my e-mail and send me one saying Hey I want to see the video, and on Tuesday, or Wednesday I Will send out the video to all wanting to see it. Craig
7198. 25th anniversary cubes are weird
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:13:12 -0000

So yeah, the 25th anniversary cubes are... well, weird. I bought two cubes and the first one was really good right out of the box. However, it wore out in about 2 months and is no longer a good speedcube. The second cube was so very tight, and was terrible for speedcubing. I just kept it so greased up that it had no choice but to loosen up a little bit, but it still was kind of tight. Now after about 2 months of breaking in, that really tight cube has loosened up and is now a really, really, really, really nice speedcube. I guess it will wear out sooner or later, but still it's weird. My opinion is that the 25th anniversary cubes are for the most part really good, but they are so inconsistent. What about the manufacturing process makes them this inconsistent? Also could rubiks.com consider selling a special version 3x3 (I would pay more for this) that is an arched center cube with screws? That way we could have the arched centers as well as ability to control the face tension. It could be called the super deluxe or whatever and cost almost twice as much. I'd still buy it :-) What do others think of the 25th anniversary cubes? I've also had one 25th anniversary cube that was so bad (as in some faces *really* tight and some *really* loose) that I stickered it with my calendar cube stickers. It seems with screws these uneven face tensions could be correct by the cuber and all the cubes would be really nice. Just my thoughts of course, Chris
7199. Re: Sell me a cube
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:16:58 -0000

Hmm, interesting. How do you deal with centers that simply don't have enough 'breathing room'? I.e. when you pull on them they barely give at all? I tried the popsicle stick trick to stretch out the centers - actually the fit was so tight, all I could fit in there were a couple of miniature screwdriver blades - but that did absolutely nothing. Any tips you've got would be welcome. Thanx. --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > I found that even the worst 25th anniv cubes hvae the potential to be > good speedcubes. You simple have to be patient with it and work it > down. After some time, they will be excellent. > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > <kwickykanny@e...> wrote: > > > > YMMV, but I've had TERRIBLE luck with 25th anniv cubes. Yes, the ones > > that are good, are awesome. But get this - > > > > Out of the three ones I had just a few weeks ago, only one had > > reasonably 'even' center tensions. I trashed the others. > > > > I recently found a store that allows exchanges, so I went on a shopping > > spree in hopes of getting some more good 25AV cubes. It took me FOUR > > cubes to get ONE that was acceptable. The others all had horribly > > uneven centers. > > > > So out of 7 cubes, I got 2 good ones. Maybe I'm just unlucky? > > > > These are the ones in the hexagonal boxes. Possibly the ones on cards > > are better...but the only carded cubes left around here are the nasty > > silver ones. Ick. > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" > > > <goodxy2002@y...> wrote: > > > > > > > > Just get a rubik's 25th aniversary... they're excellent. > > > > > > Do you mean all of them are excellent or just the one you have is > > > luckily one of the few excellent ones? > > > > > > Stefan > > > > > >
7200. Re: 25th anniversary cubes are weird
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:27:52 -0000

You've pretty much nailed it - it all boils down to the evenness of the centers. Awful hard to control the tension when you've got rivets instead of screws...or to reverse it if you go too far. It's a pity. There's so much to love about the 25AV's. The logo in the center RULES, the yellow is super bright and the stickers are easy enough to swap around for white-opp-blue fans like me. But, as I've just posted, the lack of consistency is downright frustrating. (Stickers don't last forever either, but that's pretty minor in comparison.) I second the motion for adjustable cubes with screws, to hit the store shelves. And PVC stickers! I too, would be willing to pay a premium. After all, back in the early 80's, cubes were what, 7 bucks apiece? How much is that in today's dollars? Closer to 20, I'd assume. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > So yeah, the 25th anniversary cubes are... well, weird. > > I bought two cubes and the first one was really good right out of the > box. However, it wore out in about 2 months and is no longer a good > speedcube. The second cube was so very tight, and was terrible for > speedcubing. I just kept it so greased up that it had no choice but > to loosen up a little bit, but it still was kind of tight. > > Now after about 2 months of breaking in, that really tight cube has > loosened up and is now a really, really, really, really nice speedcube. > > I guess it will wear out sooner or later, but still it's weird. > > My opinion is that the 25th anniversary cubes are for the most part > really good, but they are so inconsistent. > > What about the manufacturing process makes them this inconsistent? > > Also could rubiks.com consider selling a special version 3x3 (I would > pay more for this) that is an arched center cube with screws? That > way we could have the arched centers as well as ability to control the > face tension. > > It could be called the super deluxe or whatever and cost almost twice > as much. I'd still buy it :-) > > What do others think of the 25th anniversary cubes? > > I've also had one 25th anniversary cube that was so bad (as in some > faces *really* tight and some *really* loose) that I stickered it with > my calendar cube stickers. > > It seems with screws these uneven face tensions could be correct by > the cuber and all the cubes would be really nice. > > Just my thoughts of course, > Chris >
7201. Re: 25th anniversary cubes are weird
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:30:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Also could rubiks.com consider selling a special version 3x3 (I would > pay more for this) that is an arched center cube with screws? That > way we could have the arched centers as well as ability to control the > face tension. What the hell are you talking about ;-) That's what they've been selling for a long time, no? The black DIY, I mean. Cheers! Stefan
7202. Re: 25th anniversary cubes are weird
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:31:26 -0000

LOL...Stefan(still not on Yahoo) I have been talking to Chris (on yahoo) and I read this post (on yahoo) and then I sent him a message (on yahoo) that they are called DIYs, and he was like( on yahoo) o, I didn't know those had arched centers...lol... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > > > Also could rubiks.com consider selling a special version 3x3 (I > would > > pay more for this) that is an arched center cube with screws? That > > way we could have the arched centers as well as ability to control > the > > face tension. > > What the hell are you talking about ;-) That's what they've been > selling for a long time, no? The black DIY, I mean. > > Cheers! > Stefan >
7203. Re: 25th anniversary cubes are weird
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:36:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > LOL...Stefan(still not on Yahoo) I have been talking to Chris (on > yahoo) and I read this post (on yahoo) and then I sent him a message > (on yahoo) that they are called DIYs, and he was like( on yahoo) o, I > didn't know those had arched centers...lol... Gosh, he should really know... guess I need to find a new idol then ; -) Cheers! Stefan
7204. Re: 25th anniversary cubes are weird
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:24:20 -0000

*puts foot in mouth* So yeah DIY cubes are arched with screws. :-S Chris :-) --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > So yeah, the 25th anniversary cubes are... well, weird. > > I bought two cubes and the first one was really good right out of the > box. However, it wore out in about 2 months and is no longer a good > speedcube. The second cube was so very tight, and was terrible for > speedcubing. I just kept it so greased up that it had no choice but > to loosen up a little bit, but it still was kind of tight. > > Now after about 2 months of breaking in, that really tight cube has > loosened up and is now a really, really, really, really nice speedcube. > > I guess it will wear out sooner or later, but still it's weird. > > My opinion is that the 25th anniversary cubes are for the most part > really good, but they are so inconsistent. > > What about the manufacturing process makes them this inconsistent? > > Also could rubiks.com consider selling a special version 3x3 (I would > pay more for this) that is an arched center cube with screws? That > way we could have the arched centers as well as ability to control the > face tension. > > It could be called the super deluxe or whatever and cost almost twice > as much. I'd still buy it :-) > > What do others think of the 25th anniversary cubes? > > I've also had one 25th anniversary cube that was so bad (as in some > faces *really* tight and some *really* loose) that I stickered it with > my calendar cube stickers. > > It seems with screws these uneven face tensions could be correct by > the cuber and all the cubes would be really nice. > > Just my thoughts of course, > Chris >
7205. Re: 25th anniversary cubes are weird
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:27:48 -0000

HI Chris, The DIY cubes on Rubiks.com come with arched centers and screws. They've been available for a year. Cheers, David J --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > So yeah, the 25th anniversary cubes are... well, weird. > > I bought two cubes and the first one was really good right out of the > box. However, it wore out in about 2 months and is no longer a good > speedcube. The second cube was so very tight, and was terrible for > speedcubing. I just kept it so greased up that it had no choice but > to loosen up a little bit, but it still was kind of tight. > > Now after about 2 months of breaking in, that really tight cube has > loosened up and is now a really, really, really, really nice speedcube. > > I guess it will wear out sooner or later, but still it's weird. > > My opinion is that the 25th anniversary cubes are for the most part > really good, but they are so inconsistent. > > What about the manufacturing process makes them this inconsistent? > > Also could rubiks.com consider selling a special version 3x3 (I would > pay more for this) that is an arched center cube with screws? That > way we could have the arched centers as well as ability to control the > face tension. > > It could be called the super deluxe or whatever and cost almost twice > as much. I'd still buy it :-) > > What do others think of the 25th anniversary cubes? > > I've also had one 25th anniversary cube that was so bad (as in some > faces *really* tight and some *really* loose) that I stickered it with > my calendar cube stickers. > > It seems with screws these uneven face tensions could be correct by > the cuber and all the cubes would be really nice. > > Just my thoughts of course, > Chris >
7206. Re: Frapper map of speedcubers
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 01:56:44 -0000

Hi OK so instead of the Frapper-I-can-not-find-your-city, I had another idea. Everyone: - download the free version of google earth here : http://earth.google.com/downloads.html - open it, find your location, click tools|add placemark - save it under YourName.kml - post it in the files section with your name and location - done As an example: I live here 12°30'46.16"N 69°57'58.41"W And my kml (keyhole markup language) is in the files section (the locations folder) You can simply double click a kml file and google earth will take you to the map. It's also possible to share all of the kml files using Google Earth (keyhole community bbs), but I haven't really figured out how that works. If you have a slow PC and cannot run Google Earth, just mail me the Lat/Long and I will create a KML file for you. Or go to http://tinyurl.com/dumtx after you found out your lat/long and just generate the kml file there. More on KML: tutorial at http://www.keyhole.com/kml/kml_tut.html offical docs at http://www.keyhole.com/kml/kml_doc.html Google beats all! Michiel --- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" <mdcube@g...> wrote: > > Hey all, > > I just found this pretty cool site called Frapper. It uses Google > Maps to show where a group of people live, based on everyone who > submits their names and locations. I created a "Speedcubers" map at: > > http://www.risingconcepts.com/frapper/speedcubers > > Feel free to submit your name and location, and we can all see where > everyone is at. Also, people could use this to find cubers in an area > they may be travelling to or live near. Let me know if you think we > should change the title, change the group profile or picture, or if I > should give administrator rights over to Ron, ChrisH, Tyson, or Gilles. > > -Chris Parlette >
7207. Re: My Interview Video
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 02:16:34 -0000

Craig, If you want, I will host the vid on my site so everyone can just download it. Just let me know... -Carson- --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Hey All, > > I had my interview today, and it was on TV and I taped it. David > Weinstein of Strategic Objectives (a great man if you ask me) has > offered to convert it to a CD for me, and then I will e-mail to anyone > who would like to see what aired. > > Anyone interested in me e-mailing them a copy of the video, please > e-mail me in the next few days. My e-mail is > logitewty@h... > Just click on my e-mail and send me one saying Hey I want to see the > video, and on Tuesday, or Wednesday I Will send out the video to all > wanting to see it. > > Craig >
7208. Re: 25th anniversary cubes are weird
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 02:27:00 -0000

I have tried four 25th anniversary cubes. The first was great and after five months it's still a good speedcube. The second was horrible and I noticed one of the edges wouldn't stay in place. I took the cube apart and discovered that the plastic on the inside was breaking off and basically the whole cube was destroyed. I returned this cube to the store and got a new one, which is also very stiff. The fourth one is my friend's cube and it's so bad we refer to it as "the monstrosity." It's a lot better after being greased but one side is still really stiff. I agree, these cubes are very inconsistent, and I have only seen one good cube out of four. Unfortunately, the closest place that I can go to buy a Rubik's cube is at least an hour away, so I need to order cubes online. What do you guys think of the DIY cubes? Casey --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > So yeah, the 25th anniversary cubes are... well, weird. > > I bought two cubes and the first one was really good right out of the > box. However, it wore out in about 2 months and is no longer a good > speedcube. The second cube was so very tight, and was terrible for > speedcubing. I just kept it so greased up that it had no choice but > to loosen up a little bit, but it still was kind of tight. > > Now after about 2 months of breaking in, that really tight cube has > loosened up and is now a really, really, really, really nice speedcube. > > I guess it will wear out sooner or later, but still it's weird. > > My opinion is that the 25th anniversary cubes are for the most part > really good, but they are so inconsistent. > > What about the manufacturing process makes them this inconsistent? > > Also could rubiks.com consider selling a special version 3x3 (I would > pay more for this) that is an arched center cube with screws? That > way we could have the arched centers as well as ability to control the > face tension. > > It could be called the super deluxe or whatever and cost almost twice > as much. I'd still buy it :-) > > What do others think of the 25th anniversary cubes? > > I've also had one 25th anniversary cube that was so bad (as in some > faces *really* tight and some *really* loose) that I stickered it with > my calendar cube stickers. > > It seems with screws these uneven face tensions could be correct by > the cuber and all the cubes would be really nice. > > Just my thoughts of course, > Chris >
7209. Re: [Speed cubing group] Any techies out there???
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 02:38:07 -0000

I have an ancient webcam that works from time to time. When it does work though it has a composite video in jack so you can record video from anything with a composite video out jack. For the audio I use a composite-to-headphone-jack converter from radioshack plugged into my microphone port. Works like a champ. Don't know how that helps you... but since I've already typed it out I think I'll post :-P . Other than obtaining some equipment for yourself, you have a few options: 1) Simply play it on TV and record the TV with a webcam... poor quality but effective. 2) Ask your friends 3) See if a local university or even highschool has the capability to do this for you. Probably wouldn't charge you. -Daniel --- In speedsolvingrubikscube@yahoogroups.com, Clancy Cochran <perscription_death@y...> wrote: > > yeah u need some sort of converter to go from a > camcorder or your vcr to the computer. i've seen them > for as cheap as 50$. otherwise i suppose you could > send it to me and i could do it for you, but i'm sure > there are people closer who might be able to help. > > --- Craig Bouchard <logitewty@h...> wrote: > > > I've got a VHS and I want to get the content onto > > the computer...any > > suggestions??? > > > > Thanks in advance, > > Craig > > > > > > > > > > > > > __________________________________ > Start your day with Yahoo! - Make it your home page! > http://www.yahoo.com/r/hs >
7210. Re: [Speed cubing group] Re: Idea?
From: Evan Gates <evan.gates@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 20:50:11 -0700

doesn't the wca have a forum on its website? -E On 10/13/05, Carson Penticuff <penguin4sale@...> wrote: > Well, I went ahead and threw a forum up just for the heck of it. > Feel free to check it out and let me know what you think. > > > http://www.carsonpenticuff/cubing > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Carson > Penticuff" > <penguin4sale@y...> wrote: > > > > I have been reading the posts on this group for about a month or > so > > now, and am finding it quite confusing. The large number of posts > make > > it pretty difficult for me to follow. > > > > I have a fair amount of webspace and have considered starting > > a "Rubik's Forum." I know that there are a large number of > speedcubing > > websites out there and I don't really believe that there is a need > for > > any more... but what would you guys/gals think of having a forum? > I > > don't want to bother doing it if no one will use it, or if people > > would be offended because it might steal their traffic. Let me > have > > your HONEST opinions and I'll make a decision based on that. > > > > If this were to happen... the forums would be broken down to > > categories... for instance: 3x3, 4x4, 5x5, other puzzles... maybe > even > > break the 3x3 down into smaller subgroups like: General, Cross, > f2l, > > LL. > > > > I'm open to anything or nothing... just let me have some input... > > > > > > > > > ________________________________ > YAHOO! GROUPS LINKS > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > ________________________________ >
7211. Re: [Speed cubing group] Re: Idea?
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Oct 2005 23:19:50 -0700

On 10/13/05, Evan Gates <evan.gates@...> wrote: > > doesn't the wca have a forum on its website? > Yeah, for 'official' discussions -Chris [Non-text portions of this message have been removed]
7212. Proposed group etiquette
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 06:17:09 -0000

Hey everyone, I recently had a discussion with Richard Patterson and he had a really good idea. Our little group is not so little anymore, and I know of more than one person who is behind on reading the messages. Perhaps we can, as a suggestion (this is of course not going to be a rule for posting), include markers in our message the show what the topic is about. For example if I was going to make a math post I would write as the subject of my post "(math) number of cube combinations" with the (math) marker at the beginning. We could also include markers for specific puzzles, such as (3x3x3) or (speedsolving), or (new record) if you post your new record. This is of course not a rule, and I will never moderate a message for not having an opening marker. I think as a discussion evolves we should try to mark this in the subject of our posts though. This doesn't have to be a marker and can just be a subject change/refinement. Let this thread be a discussion for the idea of developing a group etiquette to let people see which category a message falls under and decide whether to skip it or read it. If this is something we think would be a good idea then lets start using it. If not then let's not worry about it. Let's hear everyone's opinions. You are a member of this group, and I for one want to know what you think. Chris Moderator
7213. What Kind of CUBE....
From: "kovacic81" <kovacic81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 06:36:01 -0000

What cubes are used by most sub 20 cubers? Is it DIY cubes, studio, or 25th anniversary cubes? Does anyone know what macky uses? Chris, what do you use? And to pose my original question, will anyone sell me a good cube at the Cal Tech Tournament? Jason Kovacic Kovacic81@...
7214. Re: What Kind of CUBE....
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 06:47:21 -0000

I really am a fan of studio cubes, and have used them since about 2002 I believe. Recently I switched over to the new arched center 25th anniversary and regular rubiks.com cubes though. I found that with studio cubes I was cutting corners too much and I think this was slowing me down a lot. I gained a lot of speed after I switched to arch center cubes since they are fairly unforgiving of cutting corners. My turning accuracy is much, much better than it used to be and my times have improved a good bit on arched center cubes. I now prefer arched center cubes to studio cubes, but then again it is hard to find a good 25th anniversary cube, so I try to keep a few spare studio cubes ready to use as well. If you have good turning accuracy then a studio cube is perfect. If you don't have good turning accuracy then I recommend using an arched center cube to learn how to improve your accuracy. It really helped my times! Chris --- In speedsolvingrubikscube@yahoogroups.com, "kovacic81" <kovacic81@y...> wrote: > > What cubes are used by most sub 20 cubers? Is it DIY cubes, studio, > or 25th anniversary cubes? Does anyone know what macky uses? Chris, > what do you use? > > And to pose my original question, will anyone sell me a good cube at the > Cal Tech Tournament? > > Jason Kovacic > Kovacic81@y... >
7215. Re: [Speed cubing group] Proposed group etiquette
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 13:20:24 +0530

Yes a very good idea Chirs. I think some ppl already do it putting "offtopic" in offtopic discussions. But it would really be nice to have some more of these markers in the subjects. Be assured that i'll follow the conventions. Sachin. On 10/14/05, cmhardw <no_reply@yahoogroups.com> wrote: > Hey everyone, > > I recently had a discussion with Richard Patterson and he had a really > good idea. > > Our little group is not so little anymore, and I know of more than one > person who is behind on reading the messages. > > Perhaps we can, as a suggestion (this is of course not going to be a > rule for posting), include markers in our message the show what the > topic is about. > > For example if I was going to make a math post I would write as the > subject of my post "(math) number of cube combinations" with the > (math) marker at the beginning. > > We could also include markers for specific puzzles, such as (3x3x3) or > (speedsolving), or (new record) if you post your new record. > > This is of course not a rule, and I will never moderate a message for > not having an opening marker. > > I think as a discussion evolves we should try to mark this in the > subject of our posts though. This doesn't have to be a marker and can > just be a subject change/refinement. > > Let this thread be a discussion for the idea of developing a group > etiquette to let people see which category a message falls under and > decide whether to skip it or read it. If this is something we think > would be a good idea then lets start using it. If not then let's not > worry about it. > > Let's hear everyone's opinions. You are a member of this group, and I > for one want to know what you think. > > Chris > Moderator > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7216. Re: [Speed cubing group] Re: Frapper map of speedcubers
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 13:27:35 +0530

Hey i didnt know abt the quotes thing when i first put my name. Nw i want to change my quote. But cant find a edit option :( Someone plz delete my entry and i'll put it up again. Sachin. On 10/14/05, Michiel van der Blonk <blonkm@...> wrote: > Hi > > OK so instead of the Frapper-I-can-not-find-your-city, I had another > idea. > > Everyone: > - download the free version of google earth here : > http://earth.google.com/downloads.html > - open it, find your location, click tools|add placemark > - save it under YourName.kml > - post it in the files section with your name and location > - done > > As an example: I live here 12°30'46.16"N 69°57'58.41"W > And my kml (keyhole markup language) is in the files section (the > locations folder) > You can simply double click a kml file and google earth will take > you to the map. It's also possible to share all of the kml files > using Google Earth (keyhole community bbs), but I haven't really > figured out how that works. > > If you have a slow PC and cannot run Google Earth, just mail me the > Lat/Long and I will create a KML file for you. Or go to > http://tinyurl.com/dumtx after you found out your lat/long and just > generate the kml file there. > > More on KML: > tutorial at http://www.keyhole.com/kml/kml_tut.html > offical docs at http://www.keyhole.com/kml/kml_doc.html > > Google beats all! > > Michiel > > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" > <mdcube@g...> wrote: > > > > Hey all, > > > > I just found this pretty cool site called Frapper. It uses Google > > Maps to show where a group of people live, based on everyone who > > submits their names and locations. I created a "Speedcubers" map > at: > > > > http://www.risingconcepts.com/frapper/speedcubers > > > > Feel free to submit your name and location, and we can all see > where > > everyone is at. Also, people could use this to find cubers in an > area > > they may be travelling to or live near. Let me know if you think > we > > should change the title, change the group profile or picture, or > if I > > should give administrator rights over to Ron, ChrisH, Tyson, or > Gilles. > > > > -Chris Parlette > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7217. Re: Idea?
From: "Carson Penticuff" <penguin4sale@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 09:02:48 -0000

http://www.carsonpenticuff.com/cubing Sorry for the bad link guys... *Carson bows head in shame* --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > > Well, I went ahead and threw a forum up just for the heck of it. > Feel free to check it out and let me know what you think. > > > http://www.carsonpenticuff/cubing > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" > <penguin4sale@y...> wrote: > > > > I have been reading the posts on this group for about a month or > so > > now, and am finding it quite confusing. The large number of posts > make > > it pretty difficult for me to follow. > > > > I have a fair amount of webspace and have considered starting > > a "Rubik's Forum." I know that there are a large number of > speedcubing > > websites out there and I don't really believe that there is a need > for > > any more... but what would you guys/gals think of having a forum? > I > > don't want to bother doing it if no one will use it, or if people > > would be offended because it might steal their traffic. Let me > have > > your HONEST opinions and I'll make a decision based on that. > > > > If this were to happen... the forums would be broken down to > > categories... for instance: 3x3, 4x4, 5x5, other puzzles... maybe > even > > break the 3x3 down into smaller subgroups like: General, Cross, > f2l, > > LL. > > > > I'm open to anything or nothing... just let me have some input... > > >
7218. Re: Idea?
From: "Koen Heltzel" <allyourbase@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 09:32:36 -0000

I applaud your enthousiasm, but this has been done a few times before, and won't work unless it has been thoroughly discussed here and a big group of people is willing to take the jump. I'm in favor of a forum, but it won't work this way... - Koen --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > http://www.carsonpenticuff.com/cubing
7219. Re: Any techies out there???
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 09:46:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I've got a VHS and I want to get the content onto the computer...any > suggestions??? > > Thanks in advance, > Craig > Three words: video capture card. Capture analog video into digital form. I don't get how you didn't see this earlyer. |Thom
7220. Re: Any techies out there???
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 10:31:31 -0000

Hey All, Just need to make this clear. I can't just post it on a website because of Copyright issues, so I must e-mail it to individuals myself, and will be able to do that on Wednesday next week. Please click on my e-mail logitewty@... and send me an e-mail saying you wanna see the video, and when i get the time next wednesday I will send it out. Craig --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" <snkenjoi@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > I've got a VHS and I want to get the content onto the computer...any > > suggestions??? > > > > Thanks in advance, > > Craig > > > > Three words: video capture card. > > Capture analog video into digital form. > > I don't get how you didn't see this earlyer. > > |Thom >
7221. Re: [Speed cubing group] Re: Idea?
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 12:53:11 +0200

I like the current format. I use gmail to read the messages and I think this makes a diference, gmail is great for reading mailgroups. Email was allways my favorite format for groups I really read. I like forums for stuff I check once a week or so. Marco On 10/14/05, Koen Heltzel <allyourbase@home.nl> wrote: > I applaud your enthousiasm, but this has been done a few times before, > and won't work unless it has been thoroughly discussed here and a big > group of people is willing to take the jump. > > I'm in favor of a forum, but it won't work this way... > > - Koen > > --- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" > <penguin4sale@y...> wrote: > > http://www.carsonpenticuff.com/cubing > > > > > > > > Yahoo! Groups Links > > > > > > > >
7222. Re: cubing conflict
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 11:45:37 -0000

I find these reports worrying. Where will it end? No-one has ever asked me to stop, but people do sometimes move away from me on the tram. I try to cube quietly. I get quite a few sarcastic comments (who cares?), and I've had coins thrown at me. But on two occasions punches have been thrown just short of my head. This was a definitely scary, as no-one had played that stupid game with me for over 20 years... Mike
7223. Re: 25th anniversary cubes are weird
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 11:58:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > LOL...Stefan(still not on Yahoo) I have been talking to Chris (on > > yahoo) and I read this post (on yahoo) and then I sent him a message > > (on yahoo) that they are called DIYs, and he was like( on yahoo) o, > I > > didn't know those had arched centers...lol... > > Gosh, he should really know... guess I need to find a new idol then ; > -) That was of course just a joke. But Chris, how can you not know this ; -). You should really get one or two, they're a bit work to assemble cause not all pieces fit right away but when it's done I'm sure youl'll love them. Stefan
7224. [Speed cubing group] Re: Frapper map of speedcubers
From: "Chris Parlette" <mdcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 13:09:54 -0000

It turns out that even if I delete your comment, it still shows up in the quote bubble on the map. I deleted your "test" message, but then I accidentally deleted ChrisH's quote (Sorry Chris! It's not because you're at a rival ACC school, I swear!). It doesn't ask me if I'm sure I want to delete it, and it's just a little button on the side of the quote. So ChrisH's quote is still there when you click his name, but it's not at the bottom with all the other quotes. Obviously this thing has its flaws, and is in an early beta, but I think it looks really cool so far. Within 2 hours of posting my message about it, there were 19 people from 5 continents and 9 countries that had signed up (and 4 Chris's!). I wouldnt worry too much about those comments, since thats what seems to be the wierdest feature. Of course, not being able to add your city has been a problem as well. We'll see if they update it frequently enough for us. Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Hey i didnt know abt the quotes thing when i first put my name. Nw i > want to change my quote. But cant find a edit option :( > > Someone plz delete my entry and i'll put it up again. > > Sachin. > > On 10/14/05, Michiel van der Blonk <blonkm@z...> wrote: > > Hi > > > > OK so instead of the Frapper-I-can-not-find-your-city, I had another > > idea. > > > > Everyone: > > - download the free version of google earth here : > > http://earth.google.com/downloads.html > > - open it, find your location, click tools|add placemark > > - save it under YourName.kml > > - post it in the files section with your name and location > > - done > > > > As an example: I live here 12°30'46.16"N 69°57'58.41"W > > And my kml (keyhole markup language) is in the files section (the > > locations folder) > > You can simply double click a kml file and google earth will take > > you to the map. It's also possible to share all of the kml files > > using Google Earth (keyhole community bbs), but I haven't really > > figured out how that works. > > > > If you have a slow PC and cannot run Google Earth, just mail me the > > Lat/Long and I will create a KML file for you. Or go to > > http://tinyurl.com/dumtx after you found out your lat/long and just > > generate the kml file there. > > > > More on KML: > > tutorial at http://www.keyhole.com/kml/kml_tut.html > > offical docs at http://www.keyhole.com/kml/kml_doc.html > > > > Google beats all! > > > > Michiel > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" > > <mdcube@g...> wrote: > > > > > > Hey all, > > > > > > I just found this pretty cool site called Frapper. It uses Google > > > Maps to show where a group of people live, based on everyone who > > > submits their names and locations. I created a "Speedcubers" map > > at: > > > > > > http://www.risingconcepts.com/frapper/speedcubers > > > > > > Feel free to submit your name and location, and we can all see > > where > > > everyone is at. Also, people could use this to find cubers in an > > area > > > they may be travelling to or live near. Let me know if you think > > we > > > should change the title, change the group profile or picture, or > > if I > > > should give administrator rights over to Ron, ChrisH, Tyson, or > > Gilles. > > > > > > -Chris Parlette > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > >
7225. Re: 25th anniversary cubes are weird BUT what about Meffert's Assembly Cube
From: sgowal <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 13:11:44 -0000

I haven't tried the 25th anniversary cubes, but I tried the Meffert's Assembly Cubes. I seriouly think that they suck, am I the only one to think so? By the way, does somebody know where I can buy those DIY kits in Europe? The shipping cost from rubiks.com is just too expensive. Thanks. Sven
7226. Re: [Speed cubing group] Revenge Player
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 09:31:40 -0400

I don't understand how a player is going to help you practice solving. Did you have a web page of algorithms that you wanted to see illustrated? If so, what page was that? There may be another solution. On 10/13/05, pedrosino1 <pedrosino1@...> wrote: > Hey, folks! > > I was searching for a player for the 4x4x4 that supports HarrisENG > notation. Randelshofer's Revenge Player doesn't support...I don't have > a 4x4x4, so I need an applet to practice my solving. And the scrambles > on JNetCube uses r, u, l, f... > > Does anyone knows one? > > Pedro > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7227. Re: 25th anniversary cubes are weird
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 13:37:55 -0000

I really should have remembered, I guess I just had a bad experience with DIY cubes. I bought two DIY cubes this past summer and when I looked at the pieces, a number of the screws were bent pretty badly. Well I took the best screws from both cubes and assembled them together into one cube. So if I ever want to make the second cube, nearly all of the screws will be bent and it may not work too well. Also the one that I did assemble seems very loose even when I tighten the screws. Maybe I just need to tweak it some more though. I guess what made me upset is that I paid for two cubes, but had to scavenge the pieces from both just to make one good cube. A $40 DIY cube is not worth it to me :-( Chris --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > That was of course just a joke. But Chris, how can you not know this ; > -). You should really get one or two, they're a bit work to assemble > cause not all pieces fit right away but when it's done I'm sure > youl'll love them. > > Stefan >
7228. Re: 25th anniversary cubes are weird BUT what about Meffert's Assembly Cube
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 15:46:45 -0000

Sorry, don't know about the DIY in Europe part. But heck yeah, the Mefferts cubes are junk for speedcubing. I can't deny that the individual sides turn quite smoothly, but the transition from turn to turn is torture. I think it might be TOO loose, as I experienced constant, constant lockups (including one that, along with some excessive turning force, led to the demise of my Mefferts cube). Also quite annoying is the fact that you CANNOT change the color scheme. I couldn't tell from the website and I can't accuse them of being misleading, but I took a risk and hoped that I could make any scheme I wanted. False. Only the center tiles are interchangeable; the others are glued on. And with red next to orange!! Boy did that make me mad. Lastly, mine had a weird smell. Like, moldy or something. Gross. --- In speedsolvingrubikscube@yahoogroups.com, sgowal <no_reply@y...> wrote: > > I haven't tried the 25th anniversary cubes, but I tried the Meffert's > Assembly Cubes. I seriouly think that they suck, am I the only one to > think so? > > By the way, does somebody know where I can buy those DIY kits in > Europe? The shipping cost from rubiks.com is just too expensive. Thanks. > > Sven >
7229. Re: [Speed cubing group] Edges in f2l?
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 12:11:00 -0400

Yeah, trying to avoid placing edges while solving the cross is definitely the wrong approach. As a beginner, the only thing you should be worrying about while solving the cross is the 4 edge pieces in the cross. More advanced people do what they call an extended cross, which means they solve the first F2L corner/edge pair while they are solving the cross, but you don't have to worry about that for a while. It might be useful to study other people's solutions to see how they solve the first two layers without wasting a lot of moves. One place that you can do that is at my web site: http://www.puzzlingaddiction.com/Cube/Net/ Also, you need to know how to pair up corners and edges while they are in the wrong place. Do the following moves backward on a solved cube, then do them forward and notice how I am pairing up the corner and edge while I am getting the edge out of an incorrect location. This will solve the FR corner/edge pair: U' B' U B F' U F On 10/13/05, Carson Penticuff <penguin4sale@...> wrote: > So I have officially memorized 10 f2l algorithms... GO ME!!! YEAH!!! > What I am finding however is that I am not really saving many moves > over my old system, (the 7 step method Dan Knight wrote for the 25 > anniversary booklet). The reason for this is that I am consistantly > having to move middle layer edges because they are positioned wrong. I > tried to fix this problem by paying more attention while solving the > cross in order to avoid placing them there, but this resulted in a ~20 > move cross which is just ridiculous. How do you guys work around this?
7230. Re: [Speed cubing group] Revenge Player
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 13:19:44 -0300 (ART)

Well, i don't have a 4x4x4, so I want an applet in which I can put a scramble (script) and move the parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player doesn't support this. So, what I want is a programmable applet for the 4x4x4 that supports HarrisENG notation. Clear now? or no? Pedro David Barr <david20708@...> escreveu: I don't understand how a player is going to help you practice solving. Did you have a web page of algorithms that you wanted to see illustrated? If so, what page was that? There may be another solution. On 10/13/05, pedrosino1 <pedrosino1@...> wrote: > Hey, folks! > > I was searching for a player for the 4x4x4 that supports HarrisENG > notation. Randelshofer's Revenge Player doesn't support...I don't have > a 4x4x4, so I need an applet to practice my solving. And the scrambles > on JNetCube uses r, u, l, f... > > Does anyone knows one? > > Pedro > > > > > > > > Yahoo! Groups Links > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7231. Re: U2 Concert
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 17:05:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Ian" <iwinoky@y...> wrote: > > I saw U2 perform at Madison Square Garden the other day. When Bono > acknowledged his lead guitarist (whose name is "The Edge"), I wondered > if I was the only one at the show who briefly thought he was talking > about a Rubik's Cube. > > Ian > Why go to see U2? There are only 2 cubes that can be solved by U2 (and one of them is solved already!) so it can't have been a good performance. I'm intrigued that a guitar might be used to perform U2 though. Go and see Star Wars instead. At least R2D2 can be used to solve more cubes and more than one side will be turned too. Or you could go and support PETA - they solve cubes with BLD - that's even more cubes that could be solved. I guess BLUR could solve even more cubes.
7232. Re: U2 Concert
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 17:16:08 -0000

Hahahah! I guess most cubers don't like pop music! :-P /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Ian" <iwinoky@y...> > wrote: > > > > I saw U2 perform at Madison Square Garden the other day. When Bono > > acknowledged his lead guitarist (whose name is "The Edge"), I > wondered > > if I was the only one at the show who briefly thought he was talking > > about a Rubik's Cube. > > > > Ian > > > > Why go to see U2? There are only 2 cubes that can be solved by U2 (and > one of them is solved already!) so it can't have been a good > performance. I'm intrigued that a guitar might be used to perform U2 > though. > > Go and see Star Wars instead. At least R2D2 can be used to solve more > cubes and more than one side will be turned too. > > Or you could go and support PETA - they solve cubes with BLD - that's > even more cubes that could be solved. > > I guess BLUR could solve even more cubes. >
7233. Re: [Speed cubing group] Revenge Player
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 23:16:16 +0530

Use the Gabbasoft cube proggy. It has the 4x4x4 and no need to worry with the notation too. On 10/14/05, Pedro <pedrosino1@...> wrote: > Well, i don't have a 4x4x4, so I want an applet in which I can put a scramble (script) and move the parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player doesn't support this. So, what I want is a programmable applet for the 4x4x4 that supports HarrisENG notation. Clear now? or no? > > Pedro > > David Barr <david20708@...> escreveu: > I don't understand how a player is going to help you practice solving. > Did you have a web page of algorithms that you wanted to see > illustrated? If so, what page was that? There may be another > solution. > > On 10/13/05, pedrosino1 <pedrosino1@yahoo.com.br> wrote: > > Hey, folks! > > > > I was searching for a player for the 4x4x4 that supports HarrisENG > > notation. Randelshofer's Revenge Player doesn't support...I don't have > > a 4x4x4, so I need an applet to practice my solving. And the scrambles > > on JNetCube uses r, u, l, f... > > > > Does anyone knows one? > > > > Pedro > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > >
7234. Re: [Speed cubing group] Revenge Player
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 14:02:23 -0400

It is sort of clear now. I think I understand what you want. I don't understand why you wouldn't use a 4x4x4 program that has a built in scrambler, like one of these: http://personal.linkline.com/eevers/rubik/ http://www.gabbasoft.com/download.htm Do you have to use JNetCube for your scrambles? If so, why? Would it be acceptable to have a web page that generated a random scramble in a notation that Revenge Player supports and loads the applet with that scramble? On 10/14/05, Pedro <pedrosino1@...> wrote: > Well, i don't have a 4x4x4, so I want an applet in which I can put a scramble (script) and move the parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player doesn't support this. So, what I want is a programmable applet for the 4x4x4 that supports HarrisENG notation. Clear now? or no? > > Pedro
7235. Re: Proposed group etiquette
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 18:10:42 -0000

It sounds like a good idea, it doesn't helpe that yahoo groups is just rather terrible as message boardss grow to a certain size. There just are not options for displaying enough content in a condensed enough form. See you guys at WC2005! --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Hey everyone, > > I recently had a discussion with Richard Patterson and he had a really > good idea. > > Our little group is not so little anymore, and I know of more than one > person who is behind on reading the messages. > > Perhaps we can, as a suggestion (this is of course not going to be a > rule for posting), include markers in our message the show what the > topic is about. > > For example if I was going to make a math post I would write as the > subject of my post "(math) number of cube combinations" with the > (math) marker at the beginning. > > We could also include markers for specific puzzles, such as (3x3x3) or > (speedsolving), or (new record) if you post your new record. > > This is of course not a rule, and I will never moderate a message for > not having an opening marker. > > I think as a discussion evolves we should try to mark this in the > subject of our posts though. This doesn't have to be a marker and can > just be a subject change/refinement. > > Let this thread be a discussion for the idea of developing a group > etiquette to let people see which category a message falls under and > decide whether to skip it or read it. If this is something we think > would be a good idea then lets start using it. If not then let's not > worry about it. > > Let's hear everyone's opinions. You are a member of this group, and I > for one want to know what you think. > > Chris > Moderator >
7236. Re: [Speed cubing group] Revenge Player
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 15:58:52 -0300 (ART)

It doesn't works on my pc...I dunno why... Sachin Shirwalkar <sachinss@gmail.com> escreveu:Use the Gabbasoft cube proggy. It has the 4x4x4 and no need to worry with the notation too. On 10/14/05, Pedro <pedrosino1@....br> wrote: > Well, i don't have a 4x4x4, so I want an applet in which I can put a scramble (script) and move the parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player doesn't support this. So, what I want is a programmable applet for the 4x4x4 that supports HarrisENG notation. Clear now? or no? > > Pedro > > David Barr <david20708@...> escreveu: > I don't understand how a player is going to help you practice solving. > Did you have a web page of algorithms that you wanted to see > illustrated? If so, what page was that? There may be another > solution. > > On 10/13/05, pedrosino1 <pedrosino1@...> wrote: > > Hey, folks! > > > > I was searching for a player for the 4x4x4 that supports HarrisENG > > notation. Randelshofer's Revenge Player doesn't support...I don't have > > a 4x4x4, so I need an applet to practice my solving. And the scrambles > > on JNetCube uses r, u, l, f... > > > > Does anyone knows one? > > > > Pedro > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- __________________________________________________ Faça ligações para outros computadores com o novo Yahoo! Messenger http://br.beta.messenger.yahoo.com/ [Non-text portions of this message have been removed]
7237. Re: [Speed cubing group] Revenge Player
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 19:02:46 +0000 (GMT)

See below... David Barr <david20708@...> escreveu: It is sort of clear now. I think I understand what you want. I don't understand why you wouldn't use a 4x4x4 program that has a built in scrambler, like one of these: http://personal.linkline.com/eevers/rubik/ http://www.gabbasoft.com/download.htm >Well, the gabbasoft one doesn't work on my pc (I don't know why), and the other link is not working...) Do you have to use JNetCube for your scrambles? >No, I'm just used to it... If so, why? Would it be acceptable to have a web page that generated a random scramble in a notation that Revenge Player supports and loads the applet with that scramble? >YES! That will be great! Pedro On 10/14/05, Pedro <pedrosino1@yahoo.com.br> wrote: > Well, i don't have a 4x4x4, so I want an applet in which I can put a scramble (script) and move the parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player doesn't support this. So, what I want is a programmable applet for the 4x4x4 that supports HarrisENG notation. Clear now? or no? > > Pedro --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7238. Standard Stickers for Harry Potter Cube
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 19:10:12 -0000

Hello, I just added Standard color sticker sets that fit the Rubik's Harry Potter 2x2x2. I know some of you wanted these for cubes that your taking to WC2005, as this is a large "legal" 2x2x2. Thanks a lot, and I hope to see some of you in Florida. Chris L. www.cubesmith.com
7239. More fun with the clock
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 20:28:04 -0000

So I was in the car on a ride home about 5 mins ago and doing some clock solves. I started to get bored and started to think of a way for challenging myself with something. "Solving with restrictive moves" (2-gen, etc.) sprung into my head, and this idea developed. Basically, you're only concerened with one side of the cube, so ignore the back. Then, you scramble and make moves on the clock by only pushing one pin up at a time, and only turning the dial thing that's next to the pin that is up. If you don't understand that, I'll try and explain it better. At first I couldn't see an easy way of doing it and tryed for a while to solve it. Then I found what I think is the optimal solution. I can do it from anywhere like this in four or less moves. It's easy, give it a try :) Once you know how, the puzzle gets really easy. eg, I did a BLD of it in a few seconds. Some of you will probibly see it straight away and think it's pointless, but I had some fun trying it out, so I thought I'd share. ~Thom
7240. Re: [Speed cubing group] Revenge Player
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 01:59:42 +0530

Hey pedro, try installing DirectX 9.0 on ur comp. Most probably that's the pain with the PC. On 10/15/05, Pedro <pedrosino1@...> wrote: > It doesn't works on my pc...I dunno why... > > Sachin Shirwalkar <sachinss@gmail.com> escreveu:Use the Gabbasoft cube proggy. It has the 4x4x4 and no need to worry > with the notation too. > > On 10/14/05, Pedro <pedrosino1@yahoo.com.br> wrote: > > Well, i don't have a 4x4x4, so I want an applet in which I can put a scramble (script) and move the parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player doesn't support this. So, what I want is a programmable applet for the 4x4x4 that supports HarrisENG notation. Clear now? or no? > > > > Pedro > > > > David Barr <david20708@...> escreveu: > > I don't understand how a player is going to help you practice solving. > > Did you have a web page of algorithms that you wanted to see > > illustrated? If so, what page was that? There may be another > > solution. > > > > On 10/13/05, pedrosino1 <pedrosino1@...> wrote: > > > Hey, folks! > > > > > > I was searching for a player for the 4x4x4 that supports HarrisENG > > > notation. Randelshofer's Revenge Player doesn't support...I don't have > > > a 4x4x4, so I need an applet to practice my solving. And the scrambles > > > on JNetCube uses r, u, l, f... > > > > > > Does anyone knows one? > > > > > > Pedro > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > SPONSORED LINKS > > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games > > > > --------------------------------- > > YAHOO! GROUPS LINKS > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > --------------------------------- > > > > > > > > > > --------------------------------- > > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > __________________________________________________ > Faça ligações para outros computadores com o novo Yahoo! Messenger > http://br.beta.messenger.yahoo.com/ > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > >
7241. Re: [Speed cubing group] Re: cubing conflict
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 21:30:25 +0100

The stories you guys have posted are pretty disturbing. :( I've never experienced anything like this. In fact, for me it's quite the opposite. Often people seem oblivious to my cubing, but sometimes I do get questions (not 'can you stop playing with that thing', but 'wow - how fast was that?' or 'what's the secret to solving that?' or 'can you still buy those things and if so, where?') and on more than one occasion I've gotten applause from random train passengers! Maybe people's reaction to public speedcubing varies from city to city or country to country? I cube a lot on the tube in London and I used to cube on the train in Arlington and Washington DC. Never had any problems in any of those places. Also never had any problems cubing in various cities in Australia. Thanks for letting us know that the public's reaction to cubing is not so positive in all places. I should be more careful about where I cube when I travel to other cities. Don't want any cubing conflict! Jasmine http://speedcuber.blogspot.com On Fri, 14 Oct 2005 11:45:37 -0000, "mike_go_uk" <no_reply@yahoogroups.com> said: > > I find these reports worrying. Where will it end? > No-one has ever asked me to stop, but people do sometimes move > away > from me on the tram. I try to cube quietly. I get quite a few > sarcastic comments (who cares?), and I've had coins thrown at > me. > But on two occasions punches have been thrown just short of my > head. > This was a definitely scary, as no-one had played that stupid > game with > me for over 20 years... > Mike > ___________________________________________________________ > > YAHOO! GROUPS LINKS > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > * To unsubscribe from this group, send an email to: > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > of Service. > ___________________________________________________________ > > References > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > 2. > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > 3. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - Faster than the air-speed velocity of an unladen european swallow
7242. Re: [Speed cubing group] Revenge Player
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 16:32:00 -0400

How about this? http://puzzlingaddiction.com/Cube/revenge-scramble/ On 10/14/05, Pedro <pedrosino1@...> wrote: > See below... > > David Barr <david20708@...> escreveu: > It is sort of clear now. I think I understand what you want. I don't > understand why you wouldn't use a 4x4x4 program that has a built in > scrambler, like one of these: > > http://personal.linkline.com/eevers/rubik/ > http://www.gabbasoft.com/download.htm > > >Well, the gabbasoft one doesn't work on my pc (I don't know why), and the other link is not working...) > > > > Do you have to use JNetCube for your scrambles? > > > > >No, I'm just used to it... > > > > If so, why? > > > > Would it > be acceptable to have a web page that generated a random scramble in a > notation that Revenge Player supports and loads the applet with that > scramble? > > > >YES! That will be great! > Pedro > > On 10/14/05, Pedro <pedrosino1@...> wrote: > > Well, i don't have a 4x4x4, so I want an applet in which I can put a scramble (script) and move the parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player doesn't support this. So, what I want is a programmable applet for the 4x4x4 that supports HarrisENG notation. Clear now? or no? > > > > Pedro > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > >
7243. Problem with PLL two corners
From: "ericdstalter" <ericdstalter@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 20:30:55 -0000

ok, have LL orientated and solved except I have two corners that that are side by side and need to be switched. I have looked at several permutation boards and can't find a thing...according to the boards I need a more messed up cube. can anyone help?
7244. Re: [Speed cubing group] Problem with PLL two corners
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 16:39:22 -0400

If all of the edges are solved, then your cube has come apart and can't be solved unless you take it back apart and reassemble it correctly. If your edges aren't solved, then do a quarter turn of the LL face. You will then have 3 corners that need to be switched, and you can probably find a solution for that situation. On 10/14/05, ericdstalter <ericdstalter@...> wrote: > ok, have LL orientated and solved except I have two corners that that > are side by side and need to be switched. I have looked at several > permutation boards and can't find a thing...according to the boards I > need a more messed up cube. can anyone help? > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7245. Re: [Speed cubing group] Problem with PLL two corners
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 13:50:13 -0700

If everything is solved except for two corners on your 3x3x3...then then are two ways to solve the cube: 1. Remove those two corners from the puzzle and swap them manually. 2. Take the stickers off both corners and place them back on the corners in such as way that the cube is solved. If you are using a 2x2x2 and not a 3x3x3, then place the two unsolved corners on the right half of the U face and do this alg: R U R' U' R' F R2 U' R' U' R U R' F' -Chris On 10/14/05, ericdstalter <ericdstalter@...> wrote: > > ok, have LL orientated and solved except I have two corners that that > are side by side and need to be switched. I have looked at several > permutation boards and can't find a thing...according to the boards I > need a more messed up cube. can anyone help? > > > > > > > > Yahoo! Groups Links > > > > > > > > > [Non-text portions of this message have been removed]
7246. Re: [Speed cubing group] Problem with PLL two corners
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 23:03:48 +0200

Hello, If your cube is a 3x3x3 : You have to permute manually the corners. If it is a 4x4x4, use this : (Uu)2 (Rr)2 U2 r2 U2 (Rr)2 (Uu)2 Then you should be able to solve it like a 3x3x3. ;-) Gilles. 2005/10/14, ericdstalter <ericdstalter@...>: > ok, have LL orientated and solved except I have two corners that that > are side by side and need to be switched. I have looked at several > permutation boards and can't find a thing...according to the boards I > need a more messed up cube. can anyone help? > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7247. [Speed cubing group] Re: cubing conflict
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 21:31:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" <speedcuber@f...> wrote: > > Maybe people's reaction to public speedcubing varies from city to city > or country to country? I wouldn't be surprised if it varied from gender to gender (of the cuber, I mean)... Stefan
7248. Re: [Speed cubing group] Problem with PLL two corners
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 21:35:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g... > wrote: > > If everything is solved except for two corners on your 3x3x3...then then are > two ways to solve the cube: > > 1. Remove those two corners from the puzzle and swap them manually. > 2. Take the stickers off both corners and place them back on the corners in > such as way that the cube is solved. 3. Put extra stickers on top of the wrong ones. Stefan
7249. Re: Frapper map of speedcubers
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 21:36:41 -0000

Gah! Where was this thing a week ago!?! Last Friday-Sunday I was staying in Kansas City, MO for their medieval festival up there. Now I see that had I known about it I might've had the opportunity to meet up with a fellow cuber, Jordan Smith. If that doesn't convince you of the usefulness of this little deellie, I don't know what will! -Daniel
7250. Re: [Speed cubing group] Revenge Player
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 18:55:55 -0300 (ART)

That's great! Thanks, David Pedro David Barr <david20708@...> escreveu: How about this? http://puzzlingaddiction.com/Cube/revenge-scramble/ On 10/14/05, Pedro <pedrosino1@...> wrote: > See below... > > David Barr <david20708@...> escreveu: > It is sort of clear now. I think I understand what you want. I don't > understand why you wouldn't use a 4x4x4 program that has a built in > scrambler, like one of these: > > http://personal.linkline.com/eevers/rubik/ > http://www.gabbasoft.com/download.htm > > >Well, the gabbasoft one doesn't work on my pc (I don't know why), and the other link is not working...) > > > > Do you have to use JNetCube for your scrambles? > > > > >No, I'm just used to it... > > > > If so, why? > > > > Would it > be acceptable to have a web page that generated a random scramble in a > notation that Revenge Player supports and loads the applet with that > scramble? > > > >YES! That will be great! > Pedro > > On 10/14/05, Pedro <pedrosino1@...> wrote: > > Well, i don't have a 4x4x4, so I want an applet in which I can put a scramble (script) and move the parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player doesn't support this. So, what I want is a programmable applet for the 4x4x4 that supports HarrisENG notation. Clear now? or no? > > > > Pedro > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7251. Re: [Speed cubing group] Revenge Player
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 18:57:19 -0300 (ART)

Oh, thanks Sachin Now it's working... Man, that program is GOOD! Pedro Sachin Shirwalkar <sachinss@...> escreveu: Hey pedro, try installing DirectX 9.0 on ur comp. Most probably that's the pain with the PC. On 10/15/05, Pedro <pedrosino1@...> wrote: > It doesn't works on my pc...I dunno why... > > Sachin Shirwalkar <sachinss@...> escreveu:Use the Gabbasoft cube proggy. It has the 4x4x4 and no need to worry > with the notation too. > > On 10/14/05, Pedro <pedrosino1@...> wrote: > > Well, i don't have a 4x4x4, so I want an applet in which I can put a scramble (script) and move the parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player doesn't support this. So, what I want is a programmable applet for the 4x4x4 that supports HarrisENG notation. Clear now? or no? > > > > Pedro > > > > David Barr <david20708@...> escreveu: > > I don't understand how a player is going to help you practice solving. > > Did you have a web page of algorithms that you wanted to see > > illustrated? If so, what page was that? There may be another > > solution. > > > > On 10/13/05, pedrosino1 <pedrosino1@...> wrote: > > > Hey, folks! > > > > > > I was searching for a player for the 4x4x4 that supports HarrisENG > > > notation. Randelshofer's Revenge Player doesn't support...I don't have > > > a 4x4x4, so I need an applet to practice my solving. And the scrambles > > > on JNetCube uses r, u, l, f... > > > > > > Does anyone knows one? > > > > > > Pedro > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > SPONSORED LINKS > > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games > > > > --------------------------------- > > YAHOO! GROUPS LINKS > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > --------------------------------- > > > > > > > > > > --------------------------------- > > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > __________________________________________________ > Faça ligações para outros computadores com o novo Yahoo! Messenger > http://br.beta.messenger.yahoo.com/ > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7252. [Speed cubing group] Re: cubing conflict
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Oct 2005 22:10:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > <speedcuber@f...> wrote: > > > > Maybe people's reaction to public speedcubing varies from city to > city > > or country to country? > > I wouldn't be surprised if it varied from gender to gender (of the > cuber, I mean)... > > Stefan > Hi Stefan, I get a lot of responses like Jasmine gets. During about half my bus trips I find someone who is really interested in the cube. No one has been rude to me, and I've met some very interesting people. Once, the day after I got my first 4x4x4, I missed my regular stop due to cubing and found that *everyone* there had been watching me with interest, because they all laughed. It was very friendy, though a little embarrassing, and it *was* pretty funny. Cheers, David J
7253. Re: [Speed cubing group] Re: cubing conflict
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 14 Oct 2005 23:25:09 +0200

I think Stefan gave you a good explanation on that fenomen a year or so ago. R ----- Original Message ----- From: "Jasmine Lee" <speedcuber@fastmail.fm> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 14, 2005 10:30 PM Subject: Re: [Speed cubing group] Re: cubing conflict > The stories you guys have posted are pretty disturbing. :( > > I've never experienced anything like this. In fact, for me it's quite > the opposite. Often people seem oblivious to my cubing, but sometimes I > do get questions (not 'can you stop playing with that thing', but 'wow - > how fast was that?' or 'what's the secret to solving that?' or 'can you > still buy those things and if so, where?') and on more than one occasion > I've gotten applause from random train passengers! > > Maybe people's reaction to public speedcubing varies from city to city > or country to country? I cube a lot on the tube in London and I used to > cube on the train in Arlington and Washington DC. Never had any problems > in any of those places. Also never had any problems cubing in various > cities in Australia. > > Thanks for letting us know that the public's reaction to cubing is not > so positive in all places. I should be more careful about where I cube > when I travel to other cities. Don't want any cubing conflict! > > Jasmine > http://speedcuber.blogspot.com > > > On Fri, 14 Oct 2005 11:45:37 -0000, "mike_go_uk" > <no_reply@yahoogroups.com> said: > > > > I find these reports worrying. Where will it end? > > No-one has ever asked me to stop, but people do sometimes move > > away > > from me on the tram. I try to cube quietly. I get quite a few > > sarcastic comments (who cares?), and I've had coins thrown at > > me. > > But on two occasions punches have been thrown just short of my > > head. > > This was a definitely scary, as no-one had played that stupid > > game with > > me for over 20 years... > > Mike > > ___________________________________________________________ > > > > YAHOO! GROUPS LINKS > > > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > > > * To unsubscribe from this group, send an email to: > > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > > of Service. > > ___________________________________________________________ > > > > References > > > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > > 2. > > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > > 3. http://docs.yahoo.com/info/terms/ > > -- > http://www.fastmail.fm - Faster than the air-speed velocity of an > unladen european swallow > > > > > > Yahoo! Groups Links > > > > > > >
7254. speedcuber locations in Google Earth
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 00:19:25 -0000

I asked already, but got no response. Please everyone who has Google Earth add your placemark (save as KML) in the files section. Anyone who doesn't get it now since it's insanely cool. http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Locations/ [Non-text portions of this message have been removed]
7255. sighting : Applications worth a look
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 00:22:52 -0000

I made it to the front page of http://www.ning.com/ with my algorithm database (http://alglist.ning.com). Check it out.
7256. Re: [Speed cubing group] speedcuber locations in Google Earth
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 08:19:59 +0200

My city is not in high definition, alhough I could give you my dorm at the univerisity. But is that really interesting ? 2005/10/15, Michiel van der Blonk <blonkm@...>: > > I asked already, but got no response. Please everyone who has Google Earth add your placemark (save as KML) in the files section. Anyone who doesn't get it now since it's insanely cool. > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Locations/ > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > >
7257. Re: [Speed cubing group] speedcuber locations in Google Earth
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 08:20:33 +0200

I meant "my dorm location", of course :p 2005/10/15, Gilles van den Peereboom <gillesvdp@...>: > My city is not in high definition, alhough I could give you my dorm at > the univerisity. > But is that really interesting ?
7258. Re: [Speed cubing group] Re: cubing conflict
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 11:27:57 +0100

Yeah, you could be right. Maybe if people see a guy cubing they think it's geeky, whereas if they see a girl cubing they think it's quirky and interesting?? Oh well, I guess this is just lucky for me then. I would find the London tube incredibly boring if I couldn't cube on it. Jasmine http://speedcuber.blogspot.com On Fri, 14 Oct 2005 21:31:18 -0000, "Stefan Pochmann" <pochmann@...> said: > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > <speedcuber@f...> wrote: > > > > Maybe people's reaction to public speedcubing varies from city > to > city > > or country to country? > I wouldn't be surprised if it varied from gender to gender (of > the > cuber, I mean)... > Stefan > ___________________________________________________________ > > YAHOO! GROUPS LINKS > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > * To unsubscribe from this group, send an email to: > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > of Service. > ___________________________________________________________ > > References > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > 2. > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > 3. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - Faster than the air-speed velocity of an unladen european swallow
7259. [Speed cubing group] Re: cubing conflict
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 11:46:46 -0000

Hi ! I have another theory. If u look young and do the cube people think it's ok cause the cube is a "toy" only for most people. Whereas if u look a bit older and u do the cube people might find u are a very childish and irresposible person. Just a guess ... :-o Have fun! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" <speedcuber@f...> wrote: > > Yeah, you could be right. Maybe if people see a guy cubing they think > it's geeky, whereas if they see a girl cubing they think it's quirky and > interesting?? Oh well, I guess this is just lucky for me then. I would > find the London tube incredibly boring if I couldn't cube on it. > > Jasmine > http://speedcuber.blogspot.com > > > On Fri, 14 Oct 2005 21:31:18 -0000, "Stefan Pochmann" <pochmann@g...> > said: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > <speedcuber@f...> wrote: > > > > > > Maybe people's reaction to public speedcubing varies from city > > to > > city > > > or country to country? > > I wouldn't be surprised if it varied from gender to gender (of > > the > > cuber, I mean)... > > Stefan > > ___________________________________________________________ > > > > YAHOO! GROUPS LINKS > > > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > > > * To unsubscribe from this group, send an email to: > > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > > of Service. > > ___________________________________________________________ > > > > References > > > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > > 2. > > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? subject=Unsubscribe > > 3. http://docs.yahoo.com/info/terms/ > > -- > http://www.fastmail.fm - Faster than the air-speed velocity of an > unladen european swallow >
7260. Re: [Speed cubing group] Re: cubing conflict
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 15 Oct 2005 15:15:50 +0200

Hi Per, I have noticed over the years that you always answer on Jasmine´s posts. Are you a bachelor? R ----- Original Message ----- From: "Per Kristen Fredlund" <aspiring_to_love@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 15, 2005 1:46 PM Subject: [Speed cubing group] Re: cubing conflict > Hi ! > > I have another theory. If u look young and do the cube people think > it's ok cause the cube is a "toy" only for most people. Whereas if u > look a bit older and u do the cube people might find u are a very > childish and irresposible person. Just a guess ... :-o > > Have fun! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > <speedcuber@f...> wrote: > > > > Yeah, you could be right. Maybe if people see a guy cubing they > think > > it's geeky, whereas if they see a girl cubing they think it's > quirky and > > interesting?? Oh well, I guess this is just lucky for me then. I > would > > find the London tube incredibly boring if I couldn't cube on it. > > > > Jasmine > > http://speedcuber.blogspot.com > > > > > > On Fri, 14 Oct 2005 21:31:18 -0000, "Stefan Pochmann" > <pochmann@g...> > > said: > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > > <speedcuber@f...> wrote: > > > > > > > > Maybe people's reaction to public speedcubing varies from city > > > to > > > city > > > > or country to country? > > > I wouldn't be surprised if it varied from gender to gender (of > > > the > > > cuber, I mean)... > > > Stefan > > > ___________________________________________________________ > > > > > > YAHOO! GROUPS LINKS > > > > > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > > > > > * To unsubscribe from this group, send an email to: > > > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > > > of Service. > > > ___________________________________________________________ > > > > > > References > > > > > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > > > 2. > > > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? > subject=Unsubscribe > > > 3. http://docs.yahoo.com/info/terms/ > > > > -- > > http://www.fastmail.fm - Faster than the air-speed velocity of an > > unladen european swallow > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7261. Re: [Speed cubing group] speedcuber locations in Google Earth
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 13:40:02 +0000 (GMT)

Hey, Michiel, how do I save the placemark as KML? Michiel van der Blonk <blonkm@...> escreveu: I asked already, but got no response. Please everyone who has Google Earth add your placemark (save as KML) in the files section. Anyone who doesn't get it now since it's insanely cool. http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Locations/ [Non-text portions of this message have been removed] --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7262. Re: [Speed cubing group] speedcuber locations in Google Earth
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 13:50:09 +0000 (GMT)

Oh, I've found it...it's already at the files section. Pedro Pedro <pedrosino1@...> escreveu: Hey, Michiel, how do I save the placemark as KML? Michiel van der Blonk <blonkm@...> escreveu: I asked already, but got no response. Please everyone who has Google Earth add your placemark (save as KML) in the files section. Anyone who doesn't get it now since it's insanely cool. http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Locations/ [Non-text portions of this message have been removed] --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7263. Re: [Speed cubing group] Re: cubing conflict
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 19:42:04 +0530

> Hi Per, > I have noticed over the years that you always answer on Jasmine´s posts. Are you a bachelor? this theory is the most believable !!!
7264. Re: [Speed cubing group] speedcuber locations in Google Earth
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 14:33:55 -0000

Hi, Right mouse click on the placemark, save as KML... Michiel --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > > Hey, Michiel, how do I save the placemark as KML? > > Michiel van der Blonk <blonkm@z...> escreveu: > I asked already, but got no response. Please everyone who has Google Earth add your placemark (save as KML) in the files section. Anyone who doesn't get it now since it's insanely cool. > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca tions/ > > > > [Non-text portions of this message have been removed] > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] >
7265. Re: [Speed cubing group] speedcuber locations in Google Earth
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 15:31:28 -0000

Hi, Right mouse click on the placemark, save as KML... Michiel --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > > Hey, Michiel, how do I save the placemark as KML? > > Michiel van der Blonk <blonkm@z...> escreveu: > I asked already, but got no response. Please everyone who has Google Earth add your placemark (save as KML) in the files section. Anyone who doesn't get it now since it's insanely cool. > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca tions/ > > > > [Non-text portions of this message have been removed] > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] >
7266. [Speed cubing group] Re: cubing conflict
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 15:44:23 -0000

If I am not mistaken, he is not married, but he is in a long-term relationship. Craig --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > > Hi Per, > > I have noticed over the years that you always answer on Jasmine´s posts. Are you a bachelor? > > this theory is the most believable !!! >
7267. Yet another LL-scrambler.
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 17:22:02 -0000

Hi :-) Im working on yet another last layer scrambler. Well, i actually call it last layer practice companion. I will soon add more options. So far it chooses randomly from all LL algs. I will add option to restrict to ZB LL only and ability to choose how many algs at a time :-) I chose the Randelshofer applet cause it's nicer than most others ;-) Cheers! -Per
7268. Re: [Speed cubing group] Re: Frapper map of speedcubers
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 23:11:01 +0530

Hey i have another problem with frapper. I told my friend whom i had taught cubing to add his name too. But he choose the location same as mine and now whenever we click on Bombay, only his shout shows up. I have added his name again to his real location but the original one still shows up blocking my location. Plz remove his post from bombay,i have added him at another place so he has nw two locations! Sachin. On 10/15/05, Daniel Hayes <swedishlf@...> wrote: > Gah! Where was this thing a week ago!?! Last Friday-Sunday I was > staying in Kansas City, MO for their medieval festival up there. Now > I see that had I known about it I might've had the opportunity to meet > up with a fellow cuber, Jordan Smith. > > If that doesn't convince you of the usefulness of this little deellie, > I don't know what will! > > -Daniel > > > > > > > > Yahoo! Groups Links > > > > > > > > > >
7269. [Speed cubing group] Re: cubing conflict
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 19:58:41 -0000

Umm ... I don't always do that. But yes im not married. Craig is correct. I have a long term relationship since may 2002 :-) I always quote her name when i post records :-) Cheers! -Per PS! Umm Rune, maybe u are bachelor too, since u have noticed? ;-) PPS! I also answer a lot of Stefan's posts. But nope, i'm not a gay :-P PPPS! Reason i'm often answering Jasmine's posts is that she often brings up original ideas, and not simply regurgitating :-) --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Hi Per, > I have noticed over the years that you always answer on Jasmine´s posts. Are you a bachelor? > R > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, October 15, 2005 1:46 PM > Subject: [Speed cubing group] Re: cubing conflict > > > > Hi ! > > > > I have another theory. If u look young and do the cube people think > > it's ok cause the cube is a "toy" only for most people. Whereas if u > > look a bit older and u do the cube people might find u are a very > > childish and irresposible person. Just a guess ... :-o > > > > Have fun! > > > > -Per > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > <speedcuber@f...> wrote: > > > > > > Yeah, you could be right. Maybe if people see a guy cubing they > > think > > > it's geeky, whereas if they see a girl cubing they think it's > > quirky and > > > interesting?? Oh well, I guess this is just lucky for me then. I > > would > > > find the London tube incredibly boring if I couldn't cube on it. > > > > > > Jasmine > > > http://speedcuber.blogspot.com > > > > > > > > > On Fri, 14 Oct 2005 21:31:18 -0000, "Stefan Pochmann" > > <pochmann@g...> > > > said: > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > > > <speedcuber@f...> wrote: > > > > > > > > > > Maybe people's reaction to public speedcubing varies from city > > > > to > > > > city > > > > > or country to country? > > > > I wouldn't be surprised if it varied from gender to gender (of > > > > the > > > > cuber, I mean)... > > > > Stefan > > > > ___________________________________________________________ > > > > > > > > YAHOO! GROUPS LINKS > > > > > > > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > > > > > > > * To unsubscribe from this group, send an email to: > > > > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > > > > of Service. > > > > ___________________________________________________________ > > > > > > > > References > > > > > > > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > > > > 2. > > > > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? > > subject=Unsubscribe > > > > 3. http://docs.yahoo.com/info/terms/ > > > > > > -- > > > http://www.fastmail.fm - Faster than the air-speed velocity of an > > > unladen european swallow > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7270. Re: [Speed cubing group] speedcuber locations in Google Earth
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 20:03:26 -0000

Hi Correction: I just noticed that a .kml file will not be opened directly in Google Earhth, but a .kmz file will. So if you add a file use the kmz extension. Michiel --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > > Hey, Michiel, how do I save the placemark as KML? > > Michiel van der Blonk <blonkm@z...> escreveu: > I asked already, but got no response. Please everyone who has Google Earth add your placemark (save as KML) in the files section. Anyone who doesn't get it now since it's insanely cool. > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca tions/ > > > > [Non-text portions of this message have been removed] > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] >
7271. Re: [Speed cubing group] speedcuber locations in Google Earth
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 01:37:30 +0530

Hey michael, this is really very cool! I have added my place in the files section and i urge all of u to do the same. It would be great if we have a database of this too, U can literally fly from one speedcuber to another and it looks so great! Hope to see more of the placement markers. Sachin. On 10/15/05, Michiel van der Blonk <blonkm@...> wrote: > Hi, > > Right mouse click on the placemark, save as KML... > > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, Pedro > <pedrosino1@y...> wrote: > > > > Hey, Michiel, how do I save the placemark as KML? > > > > Michiel van der Blonk <blonkm@z...> escreveu: > > I asked already, but got no response. Please everyone who has > Google Earth add your placemark (save as KML) in the files section. > Anyone who doesn't get it now since it's insanely cool. > > > > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca > tions/ > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > --------------------------------- > > YAHOO! GROUPS LINKS > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > --------------------------------- > > > > > > > > > > > > --------------------------------- > > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula > cupons e concorre a mais de 500 prêmios! Participe! > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7272. Re: [Speed cubing group] speedcuber locations in Google Earth
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 20:10:10 -0000

Yes I am interested in a dorm. I think it would make a nice second home for me... Or I could sell it on ebay. Anyway, if you wonder if this is really interesting: it's just as interesting as frapper, just better (more precise, add any HTML you want). The only drawback is that you have to add everyone as a single entry. If we have enough entries we can make it a combined file, that just loads everyones location. And I now know that Michael Grimsley lives in walking distance of Pixar Studios... Interesting! Michiel --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > > My city is not in high definition, alhough I could give you my dorm at > the univerisity. > But is that really interesting ? > > 2005/10/15, Michiel van der Blonk <blonkm@z...>: > > > > I asked already, but got no response. Please everyone who has Google Earth add your placemark (save as KML) in the files section. Anyone who doesn't get it now since it's insanely cool. > > > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca tions/ > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > >
7273. Re: cubing conflict
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 20:11:48 -0000

Now, Per... you didn't need to give quite so much justification. We'll believe you. :D Mike --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Umm ... > > I don't always do that. But yes im not married. Craig is correct. I > have a long term relationship since may 2002 :-) I always quote her > name when i post records :-) > > Cheers! > > -Per > > PS! Umm Rune, maybe u are bachelor too, since u have noticed? ;-) > > PPS! I also answer a lot of Stefan's posts. But nope, i'm not a > gay :-P > > PPPS! Reason i'm often answering Jasmine's posts is that she often > brings up original ideas, and not simply regurgitating :-)
7274. Re: [Speed cubing group] speedcuber locations in Google Earth
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 20:11:31 -0000

I was just thinking, if you have like 100 speedcubers in new york e.g. you could find out who lives closest. Michiel --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Hey michael, this is really very cool! > > I have added my place in the files section and i urge all of u to do > the same. It would be great if we have a database of this too, U can > literally fly from one speedcuber to another and it looks so great! > > Hope to see more of the placement markers. > > Sachin. > > On 10/15/05, Michiel van der Blonk <blonkm@z...> wrote: > > Hi, > > > > Right mouse click on the placemark, save as KML... > > > > Michiel > > > > --- In speedsolvingrubikscube@yahoogroups.com, Pedro > > <pedrosino1@y...> wrote: > > > > > > Hey, Michiel, how do I save the placemark as KML? > > > > > > Michiel van der Blonk <blonkm@z...> escreveu: > > > I asked already, but got no response. Please everyone who has > > Google Earth add your placemark (save as KML) in the files section. > > Anyone who doesn't get it now since it's insanely cool. > > > > > > > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca > > tions/ > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > --------------------------------- > > > YAHOO! GROUPS LINKS > > > > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > --------------------------------- > > > > > > > > > > > > > > > > > > --------------------------------- > > > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula > > cupons e concorre a mais de 500 prêmios! Participe! > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > >
7275. Re: [Speed cubing group] speedcuber locations in Google Earth
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 20:17:31 -0000

Correction to this correction: it's just Pedros Santos' file that doesn't work. I don't know why. The other kml files get opened directly into Google Earth. BTW: check out http://www.googleearthhacks.com for more GE fun. Michiel --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > > Hi > > Correction: I just noticed that a .kml file will not be opened > directly in Google Earhth, but a .kmz file will. So if you add a > file use the kmz extension. > > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, Pedro > <pedrosino1@y...> wrote: > > > > Hey, Michiel, how do I save the placemark as KML? > > > > Michiel van der Blonk <blonkm@z...> escreveu: > > I asked already, but got no response. Please everyone who has > Google Earth add your placemark (save as KML) in the files section. > Anyone who doesn't get it now since it's insanely cool. > > > > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca > tions/ > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > --------------------------------- > > YAHOO! GROUPS LINKS > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > --------------------------------- > > > > > > > > > > > > --------------------------------- > > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula > cupons e concorre a mais de 500 prêmios! Participe! > > > > [Non-text portions of this message have been removed] > > >
7276. Re: [Speed cubing group] speedcuber locations in Google Earth
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 01:58:04 +0530

I can open Pedro's file... dunno what problem u might have :( Try downloading it again. Sachin. On 10/16/05, Michiel van der Blonk <blonkm@zonnet.nl> wrote: > Correction to this correction: it's just Pedros Santos' file that > doesn't work. I don't know why. The other kml files get opened > directly into Google Earth. > > BTW: check out http://www.googleearthhacks.com for more GE fun. > > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der > Blonk" <blonkm@z...> wrote: > > > > Hi > > > > Correction: I just noticed that a .kml file will not be opened > > directly in Google Earhth, but a .kmz file will. So if you add a > > file use the kmz extension. > > > > Michiel > > > > --- In speedsolvingrubikscube@yahoogroups.com, Pedro > > <pedrosino1@y...> wrote: > > > > > > Hey, Michiel, how do I save the placemark as KML? > > > > > > Michiel van der Blonk <blonkm@z...> escreveu: > > > I asked already, but got no response. Please everyone who has > > Google Earth add your placemark (save as KML) in the files > section. > > Anyone who doesn't get it now since it's insanely cool. > > > > > > > > > http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca > > tions/ > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > --------------------------------- > > > YAHOO! GROUPS LINKS > > > > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > --------------------------------- > > > > > > > > > > > > > > > > > > --------------------------------- > > > Promoção Yahoo! Acesso Grátis: a cada hora navegada você > acumula > > cupons e concorre a mais de 500 prêmios! Participe! > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > >
7277. Re: [Speed cubing group] Re: Proposed group etiquette
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 17:59:31 -0500

you know.... since this came up... if we were able to figure out a way to make a forum through which we could do this AND have support for posting through email... man that would be perfect. anyone knowledgeable on this kind of stuff? this could solve a lot of problems (not that they're problems persay) On 10/14/05, N8 <collegenathan@...> wrote: > It sounds like a good idea, it doesn't helpe that yahoo groups is > just rather terrible as message boardss grow to a certain size. > There just are not options for displaying enough content in a > condensed enough form. See you guys at WC2005! > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > > > Hey everyone, > > > > I recently had a discussion with Richard Patterson and he had a > really > > good idea. > > > > Our little group is not so little anymore, and I know of more than > one > > person who is behind on reading the messages. > > > > Perhaps we can, as a suggestion (this is of course not going to be > a > > rule for posting), include markers in our message the show what the > > topic is about. > > > > For example if I was going to make a math post I would write as the > > subject of my post "(math) number of cube combinations" with the > > (math) marker at the beginning. > > > > We could also include markers for specific puzzles, such as > (3x3x3) or > > (speedsolving), or (new record) if you post your new record. > > > > This is of course not a rule, and I will never moderate a message > for > > not having an opening marker. > > > > I think as a discussion evolves we should try to mark this in the > > subject of our posts though. This doesn't have to be a marker and > can > > just be a subject change/refinement. > > > > Let this thread be a discussion for the idea of developing a group > > etiquette to let people see which category a message falls under > and > > decide whether to skip it or read it. If this is something we > think > > would be a good idea then lets start using it. If not then let's > not > > worry about it. > > > > Let's hear everyone's opinions. You are a member of this group, > and I > > for one want to know what you think. > > > > Chris > > Moderator > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > -- -cubekid
7278. Re: [Speed cubing group] Standard Stickers for Harry Potter Cube
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 18:00:22 -0500

hey how much stuff are you taking for sale for wc2005? just out of curiosity On 10/14/05, jello33 <chris@...> wrote: > Hello, > > I just added Standard color sticker sets that fit the Rubik's Harry > Potter 2x2x2. I know some of you wanted these for cubes that your > taking to WC2005, as this is a large "legal" 2x2x2. > > Thanks a lot, and I hope to see some of you in Florida. > > Chris L. > > www.cubesmith.com > > > > > > > > > Yahoo! Groups Links > > > > > > > > > -- -cubekid
7279. Re: diameter
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 23:36:18 -0000

Is this the position you are after? F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' That's optimal in QTM (20 moves). --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Sorry, *required* > ----- Original Message ----- > From: "Rune Wesström" <rune.wesstrom@h...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday, October 13, 2005 10:46 AM > Subject: Re: [Speed cubing group] Re: diameter > > > > It should be Very interesting to know how many moves are requested for the superflip and simultaneously a half turn of all the middles (in QTM). > > R > > ----- Original Message ----- > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday, October 13, 2005 8:42 AM > > Subject: [Speed cubing group] Re: diameter > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> > > > wrote: > > > > > > > > Hi, > > > > I have forgotten it; has it been shown somehow that the diameter in > > > > 3by3 in QTM Must be greater 20? > > > > R > > > > > > > > > > Yes - I think it is proven to be between 26 and 42. > > > For HTM, I believe the range is from 20 to 29. > > > > > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7280. Re: [Speed cubing group] Standard Stickers for Harry Potter Cube
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 00:26:38 -0000

This brings up my question from before... Who will be selling what when and for how much at WC2005??? Craig --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > hey how much stuff are you taking for sale for wc2005? just out of curiosity > > On 10/14/05, jello33 <chris@c...> wrote: > > Hello, > > > > I just added Standard color sticker sets that fit the Rubik's Harry > > Potter 2x2x2. I know some of you wanted these for cubes that your > > taking to WC2005, as this is a large "legal" 2x2x2. > > > > Thanks a lot, and I hope to see some of you in Florida. > > > > Chris L. > > > > www.cubesmith.com > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > -- > -cubekid >
7281. Shopping...
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 00:52:25 -0000

Well, I'm looking into getting into some new puzzles...Namely the Square -1 and Pyraminx...I have accessed a Square-1, but I need a Pyraminx...And am very interested in learning how to do it. I am looking for a fairly reasonable price. Someone let me know if I can get a Pyraminx off you, either before or at WC2005. Craig
7282. Re: [Speed cubing group] Re: cubing conflict
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 20:03:51 -0500

lol. On 10/15/05, mike_go_uk <no_reply@yahoogroups.com> wrote: > Now, Per... you didn't need to give quite so much justification. > We'll believe you. :D > > Mike > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > Umm ... > > > > I don't always do that. But yes im not married. Craig is correct. I > > have a long term relationship since may 2002 :-) I always quote her > > name when i post records :-) > > > > Cheers! > > > > -Per > > > > PS! Umm Rune, maybe u are bachelor too, since u have noticed? ;-) > > > > PPS! I also answer a lot of Stefan's posts. But nope, i'm not a > > gay :-P > > > > PPPS! Reason i'm often answering Jasmine's posts is that she often > > brings up original ideas, and not simply regurgitating :-) > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > -- -cubekid
7283. my homemade stackmat
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 01:28:40 -0000

Hey, I just made my own (fully functional) "stackmat". I thought id share some pictures. picture: http://www.sharemation.com/korkow/rubik/SMpic.jpg video: http://www.sharemation.com/korkow/rubik/SMvid.avi If anyone wants to know how I made it/skematics please tell me. BTW, I am 13 yeras old
7284. Re: Any techies out there???
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 01:35:15 -0000

In Case you missed my first post, and you want me to send you the interview on wednesday, Please e-mail telling me at logitewty@... All you have to do is click on the e-mail and it will link you to a window to send me an e-mail and just say something so i know you wanna see it. Craig --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Hey All, > > Just need to make this clear. I can't just post it on a website > because of Copyright issues, so I must e-mail it to individuals > myself, and will be able to do that on Wednesday next week. Please > click on my e-mail > logitewty@h... > and send me an e-mail saying you wanna see the video, and when i get > the time next wednesday I will send it out. > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > <snkenjoi@g...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > > > > I've got a VHS and I want to get the content onto the computer...any > > > suggestions??? > > > > > > Thanks in advance, > > > Craig > > > > > > > Three words: video capture card. > > > > Capture analog video into digital form. > > > > I don't get how you didn't see this earlyer. > > > > |Thom > > >
7285. Re: [Speed cubing group] my homemade stackmat
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 22:44:09 -0300 (ART)

Hi, I would like to see the schematics of this thing... Pedro rubikorkow <calcdude@...> escreveu: Hey, I just made my own (fully functional) "stackmat". I thought id share some pictures. picture: http://www.sharemation.com/korkow/rubik/SMpic.jpg video: http://www.sharemation.com/korkow/rubik/SMvid.avi If anyone wants to know how I made it/skematics please tell me. BTW, I am 13 yeras old SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7286. Re: [Speed cubing group] Standard Stickers for Harry Potter Cube
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 01:50:07 -0000

I plan to have most of my sticker sets there not sure how many though, I'm also trying to get shirts and custom 2x2 magics ready as well. I might have a puzzle or two up for trade/sale as well. Chris L. --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > hey how much stuff are you taking for sale for wc2005? just out of curiosity >
7287. Re: [Speed cubing group] my homemade stackmat
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 01:50:51 -0000

Im gonna work on a guide tommarow. It really wasn't that hard. Only involved two wires... connecting to the same place... cutting out the cardboard and stuff takes the longest. It only takes about 20 min total to make
7288. Re: Re: my homemade stackmat
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 01:52:28 -0000

Okay, ill work on that tommarow
7289. Stackmat with Radio Shack
From: "qwerty1110" <qwerty1110@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 01:55:19 -0000

Ok, now for the next project ... make a stackmat that reads when you lift your hands from the button! An electrical engineer helped me out on this one. He prototyped a bounceless "Lift to press" timer for me. Currently, I am working on soldering the design to the circuit board. Give me a couple more weeks (with class and all) to let me make sure it works and to finalize some of the details, but it works well on the prototype board! Fox PS. it's a bit more expensive, but it still costs less than a stackmat
7290. rubiks cube 3rd layer, beginners solution
From: "james \(bao\) chung" <onejameschung@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Oct 2005 21:32:58 -0700 (PDT)

hi guys, ive been learning to do the rubiks cube lately, and have figured out first and second layer on my own. its slow, but it works. right now ive been on the third layer for quite some time, and have been looking (in vain) to find a good website with easy to follow instructions and diagrams for every possible state of the cube for the third layer if you have any good websites, please mail them to me. any help is greatly appreciated - James __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7291. RE: [Speed cubing group] rubiks cube 3rd layer, beginners solution
From: "James Stuber" <jestuber@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 15 Oct 2005 23:33:11 -0700

There are 1211 possibles states of the third layer, not counting symmetries and reflections. Those are Here: http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html However, that's probably not what you're looking for. Try this: http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html I hope that would help a little bit more. _____ From: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of james (bao) chung Sent: Saturday, October 15, 2005 9:33 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] rubiks cube 3rd layer, beginners solution hi guys, ive been learning to do the rubiks cube lately, and have figured out first and second layer on my own. its slow, but it works. right now ive been on the third layer for quite some time, and have been looking (in vain) to find a good website with easy to follow instructions and diagrams for every possible state of the cube for the third layer if you have any good websites, please mail them to me. any help is greatly appreciated - James __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/ _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscri be> * Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. _____ [Non-text portions of this message have been removed]
7292. Re: [Speed cubing group] Re: cubing conflict
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 16 Oct 2005 10:41:41 +0200

You are arguing very convincingly, Per. Yes, I am a bachelor too, but "my train has gone" as they say in some languages. R ----- Original Message ----- From: "Per Kristen Fredlund" <aspiring_to_love@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 15, 2005 9:58 PM Subject: [Speed cubing group] Re: cubing conflict Umm ... I don't always do that. But yes im not married. Craig is correct. I have a long term relationship since may 2002 :-) I always quote her name when i post records :-) Cheers! -Per PS! Umm Rune, maybe u are bachelor too, since u have noticed? ;-) PPS! I also answer a lot of Stefan's posts. But nope, i'm not a gay :-P PPPS! Reason i'm often answering Jasmine's posts is that she often brings up original ideas, and not simply regurgitating :-) --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Hi Per, > I have noticed over the years that you always answer on Jasmine´s posts. Are you a bachelor? > R > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, October 15, 2005 1:46 PM > Subject: [Speed cubing group] Re: cubing conflict > > > > Hi ! > > > > I have another theory. If u look young and do the cube people think > > it's ok cause the cube is a "toy" only for most people. Whereas if u > > look a bit older and u do the cube people might find u are a very > > childish and irresposible person. Just a guess ... :-o > > > > Have fun! > > > > -Per > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > <speedcuber@f...> wrote: > > > > > > Yeah, you could be right. Maybe if people see a guy cubing they > > think > > > it's geeky, whereas if they see a girl cubing they think it's > > quirky and > > > interesting?? Oh well, I guess this is just lucky for me then. I > > would > > > find the London tube incredibly boring if I couldn't cube on it. > > > > > > Jasmine > > > http://speedcuber.blogspot.com > > > > > > > > > On Fri, 14 Oct 2005 21:31:18 -0000, "Stefan Pochmann" > > <pochmann@g...> > > > said: > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > > > <speedcuber@f...> wrote: > > > > > > > > > > Maybe people's reaction to public speedcubing varies from city > > > > to > > > > city > > > > > or country to country? > > > > I wouldn't be surprised if it varied from gender to gender (of > > > > the > > > > cuber, I mean)... > > > > Stefan > > > > ___________________________________________________________ > > > > > > > > YAHOO! GROUPS LINKS > > > > > > > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > > > > > > > * To unsubscribe from this group, send an email to: > > > > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > > > > of Service. > > > > ___________________________________________________________ > > > > > > > > References > > > > > > > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > > > > 2. > > > > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? > > subject=Unsubscribe > > > > 3. http://docs.yahoo.com/info/terms/ > > > > > > -- > > > http://www.fastmail.fm - Faster than the air-speed velocity of an > > > unladen european swallow > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > Yahoo! Groups Links
7293. Re: [Speed cubing group] Re: diameter
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 16 Oct 2005 11:33:01 +0200

I have no supercube and I´m too lazy to make one, so I have to believe you; the middles are "flipped" a half turn. But...this position is not "totally symmetric" in respect to the home position. I can think of only two such symmetries: When all pieces are on there home places, all edges being flipped and the middles being flipped a half turn or not being flipped at all. (Maybe I look teasing; but I strongly believe that one of those situations shows the antipode of the home position). R ----- Original Message ----- From: "GameOfDeath2" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 16, 2005 1:36 AM Subject: [Speed cubing group] Re: diameter Is this the position you are after? F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' That's optimal in QTM (20 moves). --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Sorry, *required* > ----- Original Message ----- > From: "Rune Wesström" <rune.wesstrom@h...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday, October 13, 2005 10:46 AM > Subject: Re: [Speed cubing group] Re: diameter > > > > It should be Very interesting to know how many moves are requested for the superflip and simultaneously a half turn of all the middles (in QTM). > > R > > ----- Original Message ----- > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday, October 13, 2005 8:42 AM > > Subject: [Speed cubing group] Re: diameter > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> > > > wrote: > > > > > > > > Hi, > > > > I have forgotten it; has it been shown somehow that the diameter in > > > > 3by3 in QTM Must be greater 20? > > > > R > > > > > > > > > > Yes - I think it is proven to be between 26 and 42. > > > For HTM, I believe the range is from 20 to 29. > > > > > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > Yahoo! Groups Links
7294. Re: [Speed cubing group] rubiks cube 3rd layer, beginners solution
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 09:49:09 -0000

James, congrats on learning the first 2 layers on your own. There are many sites with algorithms and diagrams--some even have animated [in java?] cubes. Jasmine's page is a good one. I just sent my brother Leyan Lo's beginner's solution, which he said was pretty easy to understand and follow, and he was about where you are with the cube. I don't have the link but sure you can Google it. I'm sure there are lots more. There are also many more advanced solutions out there so you can learn to orient last layer in one step [one of 57 algs] and then permute last layer [one of 21 algs]. I found a lot of those online about a year ago, and I just try them out to see which ones feel good with my hands and then stick with those. Those algs may be a good start on your quest to learning all 1211 unsolved states Also, depending on how you learn, you may find it useful to get together with other cubers to try to learn some things in person-- maybe try out that new Google map thing. I've learned and honed some of my fastest algs by getting together with some other cubers occasionally. Good Luck! --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "James Stuber" <jestuber@v...> wrote: > > There are 1211 possibles states of the third layer, not counting symmetries > and reflections. Those are Here: > http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html > > However, that's probably not what you're looking for. Try this: > http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html > > I hope that would help a little bit more. > > > > _____ > > From: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of james (bao) > chung > Sent: Saturday, October 15, 2005 9:33 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] rubiks cube 3rd layer, beginners solution > > > > hi guys, ive been learning to do the rubiks cube > lately, and have figured out first and second layer on > my own. its slow, but it works. right now ive been on > the third layer for quite some time, and have been > looking (in vain) to find a good website with easy to > follow instructions and diagrams for every possible > state of the cube for the third layer > > if you have any good websites, please mail them to me. > any help is greatly appreciated > > - James > > > > __________________________________ > Yahoo! Music Unlimited > Access over 1 million songs. Try it free. > http://music.yahoo.com/unlimited/ > > > > _____ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? subject=Unsubscri > be> > > * Your use of Yahoo! Groups is subject to the Yahoo! > <http://docs.yahoo.com/info/terms/> Terms of Service. > > > > _____ > > > > [Non-text portions of this message have been removed] >
7295. Re: Yet another LL-scrambler.
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 11:09:01 -0000

Hehe ... What's the use if i'm not sharing the url? So here it is : http://vakt.idi.ntnu.no/apartment/scrambles2.asp Please enjoy it! It might not be working 100% of the time since i'm still developing it ;-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi :-) > > Im working on yet another last layer scrambler. Well, i actually call > it last layer practice companion. I will soon add more options. So far > it chooses randomly from all LL algs. I will add option to restrict to > ZB LL only and ability to choose how many algs at a time :-) > > I chose the Randelshofer applet cause it's nicer than most others ;-) > > Cheers! > > -Per >
7296. [Speed cubing group] Re: diameter
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 11:09:48 -0000

I thought you meant the edges to be flipped like a superflip and also to be switched wrt the middle in the sense that UF and DB would be switched rather than the actual middles (for a supercube). Now I see what you mean. Clearly this cube doesn't have the centres of the faces twisted by half a turn - the B face is never even turned. You can see the effect on each centre just by adding p each side individually. (The action on the centres commutes.) So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' on the centres is the same as F F F F F' F' R R R R' D D D D' U' U' U' L' L' L' i.e. F2 R2 D2 U L. I thought your question was originally about the diameter of the regular cube group rather than the supergroup. I'd imagine the supergroup diameter is larger. It clearly isn't less and I'd be amazed if for all those positions out at the diameter in the regular group that each of the 2048 positions obtained by twisting centres all took exactly the same number of moves. I don't know what the limit ranges for the supergroup are, except obviously the lower limits are at least as high and there'd be a cap on the upper limits in terms of the cap on the regular group plus the diameter of the group that only moves centres. --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > I have no supercube and I´m too lazy to make one, so I have to believe you; the middles are "flipped" a half turn. But...this position is not "totally symmetric" in respect to the home position. I can think of only two such symmetries: When all pieces are on there home places, all edges being flipped and the middles being flipped a half turn or not being flipped at all. > (Maybe I look teasing; but I strongly believe that one of those situations shows the antipode of the home position). > R > ----- Original Message ----- > From: "GameOfDeath2" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday, October 16, 2005 1:36 AM > Subject: [Speed cubing group] Re: diameter > > > Is this the position you are after? > > F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' > > That's optimal in QTM (20 moves). > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> > wrote: > > > > Sorry, *required* > > ----- Original Message ----- > > From: "Rune Wesström" <rune.wesstrom@h...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday, October 13, 2005 10:46 AM > > Subject: Re: [Speed cubing group] Re: diameter > > > > > > > It should be Very interesting to know how many moves are requested for the superflip > and simultaneously a half turn of all the middles (in QTM). > > > R > > > ----- Original Message ----- > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Thursday, October 13, 2005 8:42 AM > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" > <rune.wesstrom@h...> > > > > wrote: > > > > > > > > > > Hi, > > > > > I have forgotten it; has it been shown somehow that the diameter in > > > > > 3by3 in QTM Must be greater 20? > > > > > R > > > > > > > > > > > > > Yes - I think it is proven to be between 26 and 42. > > > > For HTM, I believe the range is from 20 to 29. > > > > > > > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links >
7297. Solving 4x4x4
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 12:19:36 -0000

I can't remember how to do this - it's been a long time and I can't remember those long algorithms that flip two adjacent edges or that switch 2 pairs of opposite edges. I remember they used to be on Chris Hardwick's site but I don't see anything beyond 3x3x3 and cup stacking there now. I remember the second one is something like r2u2r2u2U2r2U2r2 but that's not quite right.
7298. Re: Solving 4x4x4
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 13:10:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > I can't remember those long > algorithms that flip two adjacent edges or that switch 2 pairs of opposite edges. I > remember they used to be on Chris Hardwick's site but I don't see anything beyond 3x3x3 > and cup stacking there now. Lol -- I've had that problem, too! But the stuff you want is still there if you're patient enough to scroll down to http://www.speedcubing.com/chris/4-solution.html http://www.speedcubing.com/chris/4speedsolve.html Mike
7299. Re: Solving 4x4x4
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 13:16:19 -0000

PS: if you want more choice, there is a useful collection of sequences on Stefan's page http://www.stefan-pochmann.de/spocc/other_stuff/4x4_5x5_algs/
7300. Re: Solving 4x4x4
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 13:46:00 -0000

Lol :-) Yes ChrisHW's opening page at SC doesn't have the most obvious "index" that i have seen. But there is lots of stuff there :-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > I can't remember those long > > algorithms that flip two adjacent edges or that switch 2 pairs of > opposite edges. I > > remember they used to be on Chris Hardwick's site but I don't see > anything beyond 3x3x3 > > and cup stacking there now. > > Lol -- I've had that problem, too! But the stuff you want is still > there if you're patient enough to scroll down to > > http://www.speedcubing.com/chris/4-solution.html > http://www.speedcubing.com/chris/4speedsolve.html > > Mike >
7301. Re: Shopping...
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 14:59:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Well, I'm looking into getting into some new puzzles...Namely the > Square -1 and Pyraminx...I have accessed a Square-1, but I need a > Pyraminx...And am very interested in learning how to do it. I am > looking for a fairly reasonable price. Someone let me know if I can > get a Pyraminx off you, either before or at WC2005. > > Craig > I'll swap you my mefferts one with the original package and everything for a 3x3x3. ~Thom
7302. Re: [Speed cubing group] Re: diameter
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 16 Oct 2005 17:32:05 +0200

My question Was about the diameter in the regular cube. Do you agree with the statement that two (mutual) antipodes must be totally symmetric in respect to each other? In any case there exist only two such cases, wich can be Seen only on the supercube, namely when the middles are turned 180gr or not turned (and all edges flipped at home). Furhermore I believe that the first case represents the antipode of the regular cube, the second of the supercube. One can ask oneself, why not disregard the middles when analyzing the regular cube. There are more symmetries then! Well those cases when the middles lie randomly turned are so...unaestical. And the mathematics must be aestetical! R ----- Original Message ----- From: "GameOfDeath2" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 16, 2005 1:09 PM Subject: [Speed cubing group] Re: diameter I thought you meant the edges to be flipped like a superflip and also to be switched wrt the middle in the sense that UF and DB would be switched rather than the actual middles (for a supercube). Now I see what you mean. Clearly this cube doesn't have the centres of the faces twisted by half a turn - the B face is never even turned. You can see the effect on each centre just by adding p each side individually. (The action on the centres commutes.) So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' on the centres is the same as F F F F F' F' R R R R' D D D D' U' U' U' L' L' L' i.e. F2 R2 D2 U L. I thought your question was originally about the diameter of the regular cube group rather than the supergroup. I'd imagine the supergroup diameter is larger. It clearly isn't less and I'd be amazed if for all those positions out at the diameter in the regular group that each of the 2048 positions obtained by twisting centres all took exactly the same number of moves. I don't know what the limit ranges for the supergroup are, except obviously the lower limits are at least as high and there'd be a cap on the upper limits in terms of the cap on the regular group plus the diameter of the group that only moves centres. --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > I have no supercube and I´m too lazy to make one, so I have to believe you; the middles are "flipped" a half turn. But...this position is not "totally symmetric" in respect to the home position. I can think of only two such symmetries: When all pieces are on there home places, all edges being flipped and the middles being flipped a half turn or not being flipped at all. > (Maybe I look teasing; but I strongly believe that one of those situations shows the antipode of the home position). > R > ----- Original Message ----- > From: "GameOfDeath2" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday, October 16, 2005 1:36 AM > Subject: [Speed cubing group] Re: diameter > > > Is this the position you are after? > > F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' > > That's optimal in QTM (20 moves). > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> > wrote: > > > > Sorry, *required* > > ----- Original Message ----- > > From: "Rune Wesström" <rune.wesstrom@h...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday, October 13, 2005 10:46 AM > > Subject: Re: [Speed cubing group] Re: diameter > > > > > > > It should be Very interesting to know how many moves are requested for the superflip > and simultaneously a half turn of all the middles (in QTM). > > > R > > > ----- Original Message ----- > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Thursday, October 13, 2005 8:42 AM > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" > <rune.wesstrom@h...> > > > > wrote: > > > > > > > > > > Hi, > > > > > I have forgotten it; has it been shown somehow that the diameter in > > > > > 3by3 in QTM Must be greater 20? > > > > > R > > > > > > > > > > > > > Yes - I think it is proven to be between 26 and 42. > > > > For HTM, I believe the range is from 20 to 29. > > > > > > > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > Yahoo! Groups Links
7303. Re: Solving 4x4x4
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 16:18:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > I can't remember those long > > algorithms that flip two adjacent edges or that switch 2 pairs of > opposite edges. I > > remember they used to be on Chris Hardwick's site but I don't see > anything beyond 3x3x3 > > and cup stacking there now. > > Lol -- I've had that problem, too! But the stuff you want is still > there if you're patient enough to scroll down to > > http://www.speedcubing.com/chris/4-solution.html > http://www.speedcubing.com/chris/4speedsolve.html > > Mike > They look completely different to what I seem to remember! - especially the one to switch 2 pairs of edges. I guess all that matters is having such an algorithm.
7304. Re: Solving 4x4x4
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 16:22:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...> wrote: > > PS: if you want more choice, there is a useful collection of sequences > on Stefan's page > > http://www.stefan-pochmann.de/spocc/other_stuff/4x4_5x5_algs/ > The Chris ones here are actually the ones for which I was looking.
7305. [Speed cubing group] Re: diameter
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 16:38:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > My question Was about the diameter in the regular cube. > Do you agree with the statement that two (mutual) antipodes must be totally symmetric in respect to each other? I'm not actually sure what you mean by "totally symmetric in respect to each other". Alo by antipode do you mean at maximal distance or just at a local maximum distance? Superflip isn't at maximal distance (QTM) and it's not known if it is at HTM but there are several positions that require 20 moves and they're not totally symmetric so I wouldn't agree with the statement. I would agree that superflip being totally symmetric has to be at a local maximum distance from the solved cube (because any quarter turn from superflip yields an equivalent position aand so, since one must be closer to the solution so must all) but that doesn't make it a global maximum and I don't see why in general symmetry would. In any case there exist only two such cases, wich can be Seen only on the supercube, namely when the middles are turned 180gr or not turned (and all edges flipped at home). > Furhermore I believe that the first case represents the antipode of the regular cube, the second of the supercube. The first doesn't in QTM, I believe. (At least not at a global maximum, thought it is locally.) Maybe it is in HTM, but it's by no means the only one. > One can ask oneself, why not disregard the middles when analyzing the regular cube. There are more symmetries then! Well those cases when the middles lie randomly turned are so...unaestical. And the mathematics must be aestetical! > R Perhaps so - I like the QTM vs HTM argument better, although I am generally optimizing in HTM instead of HTM. : ( > > ----- Original Message ----- > From: "GameOfDeath2" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday, October 16, 2005 1:09 PM > Subject: [Speed cubing group] Re: diameter > > > > I thought you meant the edges to be flipped like a superflip and also to be switched wrt > the middle in the sense that UF and DB would be switched rather than the actual middles > (for a supercube). Now I see what you mean. > > Clearly this cube doesn't have the centres of the faces twisted by half a turn - the B face is > never even turned. You can see the effect on each centre just by adding p each side > individually. (The action on the centres commutes.) > So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' on the centres is the same as > F F F F F' F' R R R R' D D D D' U' U' U' L' L' L' i.e. F2 R2 D2 U L. > > I thought your question was originally about the diameter of the regular cube group rather > than the supergroup. > I'd imagine the supergroup diameter is larger. It clearly isn't less and I'd be amazed if for > all those positions out at the diameter in the regular group that each of the 2048 positions > obtained by twisting centres all took exactly the same number of moves. > I don't know what the limit ranges for the supergroup are, except obviously the lower > limits are at least as high and there'd be a cap on the upper limits in terms of the cap on > the regular group plus the diameter of the group that only moves centres. > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> > wrote: > > > > I have no supercube and I´m too lazy to make one, so I have to believe you; the middles > are "flipped" a half turn. But...this position is not "totally symmetric" in respect to the > home position. I can think of only two such symmetries: When all pieces are on there > home places, all edges being flipped and the middles being flipped a half turn or not > being flipped at all. > > (Maybe I look teasing; but I strongly believe that one of those situations shows the > antipode of the home position). > > R > > ----- Original Message ----- > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday, October 16, 2005 1:36 AM > > Subject: [Speed cubing group] Re: diameter > > > > > > Is this the position you are after? > > > > F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' > > > > That's optimal in QTM (20 moves). > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> > > wrote: > > > > > > Sorry, *required* > > > ----- Original Message ----- > > > From: "Rune Wesström" <rune.wesstrom@h...> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Thursday, October 13, 2005 10:46 AM > > > Subject: Re: [Speed cubing group] Re: diameter > > > > > > > > > > It should be Very interesting to know how many moves are requested for the > superflip > > and simultaneously a half turn of all the middles (in QTM). > > > > R > > > > ----- Original Message ----- > > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > Sent: Thursday, October 13, 2005 8:42 AM > > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" > > <rune.wesstrom@h...> > > > > > wrote: > > > > > > > > > > > > Hi, > > > > > > I have forgotten it; has it been shown somehow that the diameter in > > > > > > 3by3 in QTM Must be greater 20? > > > > > > R > > > > > > > > > > > > > > > > Yes - I think it is proven to be between 26 and 42. > > > > > For HTM, I believe the range is from 20 to 29. > > > > > > > > > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > Yahoo! Groups Links >
7306. Finnish Cube Meeting
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 17:11:41 -0000

We had Finnish Cube Meeting yesterday. There were Petri Vanhala, Ville Pettersson, Anssi Vanhala (me), Tapio Niiranen, Simo Terho, Atte Tanskanen and Sebastian Dumitrescu. Tapio told that Finnish National Championship 1981 had much over 1000 competitors. Check out (few) photos on photos section.
7307. Rumours Floating
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 19:11:04 -0000

I've just heard that Jean Pons got a 11.75 solve at Dutch Cube Day. Not sure if it is official, or true...but I've heard it... Craig
7308. Re: Rumours Floating
From: "darereck" <darereck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 19:34:26 -0000

If its on speedcubing.com then its probably true. --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I've just heard that Jean Pons got a 11.75 solve at Dutch Cube Day. > Not sure if it is official, or true...but I've heard it... > > Craig >
7309. Re: Rumours Floating
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 19:36:57 -0000

Yup, I'm talking to Ron it's official, but Ron won DCD. Andthere were some other records set... Craig --- In speedsolvingrubikscube@yahoogroups.com, "darereck" <darereck@g...> wrote: > > If its on speedcubing.com then its probably true. > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > I've just heard that Jean Pons got a 11.75 solve at Dutch Cube Day. > > Not sure if it is official, or true...but I've heard it... > > > > Craig > > >
7310. Re: Rumours Floating
From: "goodxy2002" <goodxy2002@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 19:44:56 -0000

The average is much more significant than the single solve.
7311. Re: [Speed cubing group] Re: diameter
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 16 Oct 2005 22:02:05 +0200

Sorry, I have misunderstood the terminology; I have always thought that the distance antipod-antipod is equivalent to the diameter of the cube. Just one question now (it may be more later on): If you manully flip all the edges on there place, you get what I have called the "superflip". But I suppose now that this is not the current meaning of the superflip? R ----- Original Message ----- From: "GameOfDeath2" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 16, 2005 6:38 PM Subject: [Speed cubing group] Re: diameter --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > My question Was about the diameter in the regular cube. > Do you agree with the statement that two (mutual) antipodes must be totally symmetric in respect to each other? I'm not actually sure what you mean by "totally symmetric in respect to each other". Alo by antipode do you mean at maximal distance or just at a local maximum distance? Superflip isn't at maximal distance (QTM) and it's not known if it is at HTM but there are several positions that require 20 moves and they're not totally symmetric so I wouldn't agree with the statement. I would agree that superflip being totally symmetric has to be at a local maximum distance from the solved cube (because any quarter turn from superflip yields an equivalent position aand so, since one must be closer to the solution so must all) but that doesn't make it a global maximum and I don't see why in general symmetry would. In any case there exist only two such cases, wich can be Seen only on the supercube, namely when the middles are turned 180gr or not turned (and all edges flipped at home). > Furhermore I believe that the first case represents the antipode of the regular cube, the second of the supercube. The first doesn't in QTM, I believe. (At least not at a global maximum, thought it is locally.) Maybe it is in HTM, but it's by no means the only one. > One can ask oneself, why not disregard the middles when analyzing the regular cube. There are more symmetries then! Well those cases when the middles lie randomly turned are so...unaestical. And the mathematics must be aestetical! > R Perhaps so - I like the QTM vs HTM argument better, although I am generally optimizing in HTM instead of HTM. : ( > > ----- Original Message ----- > From: "GameOfDeath2" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday, October 16, 2005 1:09 PM > Subject: [Speed cubing group] Re: diameter > > > > I thought you meant the edges to be flipped like a superflip and also to be switched wrt > the middle in the sense that UF and DB would be switched rather than the actual middles > (for a supercube). Now I see what you mean. > > Clearly this cube doesn't have the centres of the faces twisted by half a turn - the B face is > never even turned. You can see the effect on each centre just by adding p each side > individually. (The action on the centres commutes.) > So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' on the centres is the same as > F F F F F' F' R R R R' D D D D' U' U' U' L' L' L' i.e. F2 R2 D2 U L. > > I thought your question was originally about the diameter of the regular cube group rather > than the supergroup. > I'd imagine the supergroup diameter is larger. It clearly isn't less and I'd be amazed if for > all those positions out at the diameter in the regular group that each of the 2048 positions > obtained by twisting centres all took exactly the same number of moves. > I don't know what the limit ranges for the supergroup are, except obviously the lower > limits are at least as high and there'd be a cap on the upper limits in terms of the cap on > the regular group plus the diameter of the group that only moves centres. > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> > wrote: > > > > I have no supercube and I´m too lazy to make one, so I have to believe you; the middles > are "flipped" a half turn. But...this position is not "totally symmetric" in respect to the > home position. I can think of only two such symmetries: When all pieces are on there > home places, all edges being flipped and the middles being flipped a half turn or not > being flipped at all. > > (Maybe I look teasing; but I strongly believe that one of those situations shows the > antipode of the home position). > > R > > ----- Original Message ----- > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday, October 16, 2005 1:36 AM > > Subject: [Speed cubing group] Re: diameter > > > > > > Is this the position you are after? > > > > F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' > > > > That's optimal in QTM (20 moves). > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> > > wrote: > > > > > > Sorry, *required* > > > ----- Original Message ----- > > > From: "Rune Wesström" <rune.wesstrom@h...> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Thursday, October 13, 2005 10:46 AM > > > Subject: Re: [Speed cubing group] Re: diameter > > > > > > > > > > It should be Very interesting to know how many moves are requested for the > superflip > > and simultaneously a half turn of all the middles (in QTM). > > > > R > > > > ----- Original Message ----- > > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > Sent: Thursday, October 13, 2005 8:42 AM > > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" > > <rune.wesstrom@h...> > > > > > wrote: > > > > > > > > > > > > Hi, > > > > > > I have forgotten it; has it been shown somehow that the diameter in > > > > > > 3by3 in QTM Must be greater 20? > > > > > > R > > > > > > > > > > > > > > > > Yes - I think it is proven to be between 26 and 42. > > > > > For HTM, I believe the range is from 20 to 29. > > > > > > > > > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > Yahoo! Groups Links > Yahoo! Groups Links
7312. [Speed cubing group] Re: diameter
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 20:26:46 -0000

Umm ... I agree that if u view the statespace of the cube as a sphere and solved state is the middle point, then radius is a better term than diameter. But recall that making it from solved state to any random state is equivalent to go from any state to any second random state. This should be quite obvious. So diameter is an ok term too :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Sorry, I have misunderstood the terminology; I have always thought that the distance antipod-antipod is equivalent to the diameter of the cube. > Just one question now (it may be more later on): If you manully flip all the edges on there place, you get what I have called the "superflip". But I suppose now that this is not the current meaning of the superflip? > R > ----- Original Message ----- > From: "GameOfDeath2" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday, October 16, 2005 6:38 PM > Subject: [Speed cubing group] Re: diameter > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> > wrote: > > > > My question Was about the diameter in the regular cube. > > Do you agree with the statement that two (mutual) antipodes must be totally symmetric > in respect to each other? > > I'm not actually sure what you mean by "totally symmetric in respect to each other". > Alo by antipode do you mean at maximal distance or just at a local maximum distance? > Superflip isn't at maximal distance (QTM) and it's not known if it is at HTM but there are > several positions that require 20 moves and they're not totally symmetric so I wouldn't > agree with the statement. I would agree that superflip being totally symmetric has to be at > a local maximum distance from the solved cube (because any quarter turn from superflip > yields an equivalent position aand so, since one must be closer to the solution so must all) > but that doesn't make it a global maximum and I don't see why in general symmetry > would. > > In any case there exist only two such cases, wich can be Seen only on the supercube, > namely when the middles are turned 180gr or not turned (and all edges flipped at home). > > Furhermore I believe that the first case represents the antipode of the regular cube, the > second of the supercube. > > The first doesn't in QTM, I believe. (At least not at a global maximum, thought it is locally.) > Maybe it is in HTM, but it's by no means the only one. > > > One can ask oneself, why not disregard the middles when analyzing the regular cube. > There are more symmetries then! Well those cases when the middles lie randomly turned > are so...unaestical. And the mathematics must be aestetical! > > R > > Perhaps so - I like the QTM vs HTM argument better, although I am generally optimizing in > HTM instead of HTM. : ( > > > > > ----- Original Message ----- > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday, October 16, 2005 1:09 PM > > Subject: [Speed cubing group] Re: diameter > > > > > > > > I thought you meant the edges to be flipped like a superflip and also to be switched wrt > > the middle in the sense that UF and DB would be switched rather than the actual > middles > > (for a supercube). Now I see what you mean. > > > > Clearly this cube doesn't have the centres of the faces twisted by half a turn - the B face > is > > never even turned. You can see the effect on each centre just by adding p each side > > individually. (The action on the centres commutes.) > > So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' on the centres is the same as > > F F F F F' F' R R R R' D D D D' U' U' U' L' L' L' i.e. F2 R2 D2 U L. > > > > I thought your question was originally about the diameter of the regular cube group > rather > > than the supergroup. > > I'd imagine the supergroup diameter is larger. It clearly isn't less and I'd be amazed if > for > > all those positions out at the diameter in the regular group that each of the 2048 > positions > > obtained by twisting centres all took exactly the same number of moves. > > I don't know what the limit ranges for the supergroup are, except obviously the lower > > limits are at least as high and there'd be a cap on the upper limits in terms of the cap on > > the regular group plus the diameter of the group that only moves centres. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> > > wrote: > > > > > > I have no supercube and I´m too lazy to make one, so I have to believe you; the > middles > > are "flipped" a half turn. But...this position is not "totally symmetric" in respect to the > > home position. I can think of only two such symmetries: When all pieces are on there > > home places, all edges being flipped and the middles being flipped a half turn or not > > being flipped at all. > > > (Maybe I look teasing; but I strongly believe that one of those situations shows the > > antipode of the home position). > > > R > > > ----- Original Message ----- > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > To: <speedsolvingrubikscube@...m> > > > Sent: Sunday, October 16, 2005 1:36 AM > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > Is this the position you are after? > > > > > > F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' > > > > > > That's optimal in QTM (20 moves). > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> > > > wrote: > > > > > > > > Sorry, *required* > > > > ----- Original Message ----- > > > > From: "Rune Wesström" <rune.wesstrom@h...> > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > Sent: Thursday, October 13, 2005 10:46 AM > > > > Subject: Re: [Speed cubing group] Re: diameter > > > > > > > > > > > > > It should be Very interesting to know how many moves are requested for the > > superflip > > > and simultaneously a half turn of all the middles (in QTM). > > > > > R > > > > > ----- Original Message ----- > > > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > > Sent: Thursday, October 13, 2005 8:42 AM > > > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" > > > <rune.wesstrom@h...> > > > > > > wrote: > > > > > > > > > > > > > > Hi, > > > > > > > I have forgotten it; has it been shown somehow that the diameter in > > > > > > > 3by3 in QTM Must be greater 20? > > > > > > > R > > > > > > > > > > > > > > > > > > > Yes - I think it is proven to be between 26 and 42. > > > > > > For HTM, I believe the range is from 20 to 29. > > > > > > > > > > > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > Yahoo! Groups Links >
7313. [Speed cubing group] Re: diameter
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 20:47:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Sorry, I have misunderstood the terminology; I have always thought that the distance antipod-antipod is equivalent to the diameter of the cube. > Just one question now (it may be more later on): If you manully flip all the edges on there place, you get what I have called the "superflip". But I suppose now that this is not the current meaning of the superflip? > R The diameter is the maximal distance between two points - because we're in a group it's equivalent to the greatest distance from the solved state to another position (in whatever metric). Potentially you could define two points as antipodes if the distance between them was the diameter (but there could be more than one antipode for any given point - indeed for each point the number of antipodes would be the same). Alternatively you could define an antipode to be any point such that any of its neighbours (in whatever metric) is closer (or maybe at least as close) to the original point in question. That's a different thing in all likelihood - it would refer to points that are locally as far away as possible (not necessarily as far as the diameter though). That's also the meaning of superflip I meant. It is not maximal distance in QTM so it wouldn't be an antipode in the first sense - that's why I disagreed on the symmetry conjecture. On the other hand it is clearly a local maximum so it would be an antipode in the other sense. It might be an antipode in the first sense in HTM. If it is then there are several antipodes. > ----- Original Message ----- > From: "GameOfDeath2" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday, October 16, 2005 6:38 PM > Subject: [Speed cubing group] Re: diameter > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> > wrote: > > > > My question Was about the diameter in the regular cube. > > Do you agree with the statement that two (mutual) antipodes must be totally symmetric > in respect to each other? > > I'm not actually sure what you mean by "totally symmetric in respect to each other". > Alo by antipode do you mean at maximal distance or just at a local maximum distance? > Superflip isn't at maximal distance (QTM) and it's not known if it is at HTM but there are > several positions that require 20 moves and they're not totally symmetric so I wouldn't > agree with the statement. I would agree that superflip being totally symmetric has to be at > a local maximum distance from the solved cube (because any quarter turn from superflip > yields an equivalent position aand so, since one must be closer to the solution so must all) > but that doesn't make it a global maximum and I don't see why in general symmetry > would. > > In any case there exist only two such cases, wich can be Seen only on the supercube, > namely when the middles are turned 180gr or not turned (and all edges flipped at home). > > Furhermore I believe that the first case represents the antipode of the regular cube, the > second of the supercube. > > The first doesn't in QTM, I believe. (At least not at a global maximum, thought it is locally.) > Maybe it is in HTM, but it's by no means the only one. > > > One can ask oneself, why not disregard the middles when analyzing the regular cube. > There are more symmetries then! Well those cases when the middles lie randomly turned > are so...unaestical. And the mathematics must be aestetical! > > R > > Perhaps so - I like the QTM vs HTM argument better, although I am generally optimizing in > HTM instead of HTM. : ( > > > > > ----- Original Message ----- > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday, October 16, 2005 1:09 PM > > Subject: [Speed cubing group] Re: diameter > > > > > > > > I thought you meant the edges to be flipped like a superflip and also to be switched wrt > > the middle in the sense that UF and DB would be switched rather than the actual > middles > > (for a supercube). Now I see what you mean. > > > > Clearly this cube doesn't have the centres of the faces twisted by half a turn - the B face > is > > never even turned. You can see the effect on each centre just by adding p each side > > individually. (The action on the centres commutes.) > > So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' on the centres is the same as > > F F F F F' F' R R R R' D D D D' U' U' U' L' L' L' i.e. F2 R2 D2 U L. > > > > I thought your question was originally about the diameter of the regular cube group > rather > > than the supergroup. > > I'd imagine the supergroup diameter is larger. It clearly isn't less and I'd be amazed if > for > > all those positions out at the diameter in the regular group that each of the 2048 > positions > > obtained by twisting centres all took exactly the same number of moves. > > I don't know what the limit ranges for the supergroup are, except obviously the lower > > limits are at least as high and there'd be a cap on the upper limits in terms of the cap on > > the regular group plus the diameter of the group that only moves centres. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> > > wrote: > > > > > > I have no supercube and I´m too lazy to make one, so I have to believe you; the > middles > > are "flipped" a half turn. But...this position is not "totally symmetric" in respect to the > > home position. I can think of only two such symmetries: When all pieces are on there > > home places, all edges being flipped and the middles being flipped a half turn or not > > being flipped at all. > > > (Maybe I look teasing; but I strongly believe that one of those situations shows the > > antipode of the home position). > > > R > > > ----- Original Message ----- > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Sunday, October 16, 2005 1:36 AM > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > Is this the position you are after? > > > > > > F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' > > > > > > That's optimal in QTM (20 moves). > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> > > > wrote: > > > > > > > > Sorry, *required* > > > > ----- Original Message ----- > > > > From: "Rune Wesström" <rune.wesstrom@h...> > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > Sent: Thursday, October 13, 2005 10:46 AM > > > > Subject: Re: [Speed cubing group] Re: diameter > > > > > > > > > > > > > It should be Very interesting to know how many moves are requested for the > > superflip > > > and simultaneously a half turn of all the middles (in QTM). > > > > > R > > > > > ----- Original Message ----- > > > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > > Sent: Thursday, October 13, 2005 8:42 AM > > > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" > > > <rune.wesstrom@h...> > > > > > > wrote: > > > > > > > > > > > > > > Hi, > > > > > > > I have forgotten it; has it been shown somehow that the diameter in > > > > > > > 3by3 in QTM Must be greater 20? > > > > > > > R > > > > > > > > > > > > > > > > > > > Yes - I think it is proven to be between 26 and 42. > > > > > > For HTM, I believe the range is from 20 to 29. > > > > > > > > > > > > In particular, in HTM it hasn't been shown to be greater than 20. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > Yahoo! Groups Links >
7314. [Speed cubing group] Re: diameter
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 21:25:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Umm ... > > I agree that if u view the statespace of the cube as a sphere and > solved state is the middle point, then radius is a better term than > diameter. But recall that making it from solved state to any random > state is equivalent to go from any state to any second random state. > This should be quite obvious. So diameter is an ok term too :-) > For the reason you mention you can't think of it as a sphere. Diameter is the correct term. In the present case it would be in this sense: http://mathworld.wolfram.com/GraphDiameter.html (They also define graph radius which would, in fact be equivalent here.) Formally, the set of generators defines a metrizable group - different generators will, in general, define different metrics (although the underlying topology will always be equivalent). Because the group is finite there is a diameter. The graph in this case would be the Cayley graph of the group. Diameters are also defined in many other (geometric situations) - if anyone cares, they would be defined for any compact Banach space. > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > > > Sorry, I have misunderstood the terminology; I have always thought > that the distance antipod-antipod is equivalent to the diameter of > the cube. > > Just one question now (it may be more later on): If you manully > flip all the edges on there place, you get what I have called > the "superflip". But I suppose now that this is not the current > meaning of the superflip? > > R > > ----- Original Message ----- > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday, October 16, 2005 6:38 PM > > Subject: [Speed cubing group] Re: diameter > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> > > wrote: > > > > > > My question Was about the diameter in the regular cube. > > > Do you agree with the statement that two (mutual) antipodes must > be totally symmetric > > in respect to each other? > > > > I'm not actually sure what you mean by "totally symmetric in > respect to each other". > > Alo by antipode do you mean at maximal distance or just at a local > maximum distance? > > Superflip isn't at maximal distance (QTM) and it's not known if it > is at HTM but there are > > several positions that require 20 moves and they're not totally > symmetric so I wouldn't > > agree with the statement. I would agree that superflip being > totally symmetric has to be at > > a local maximum distance from the solved cube (because any quarter > turn from superflip > > yields an equivalent position aand so, since one must be closer to > the solution so must all) > > but that doesn't make it a global maximum and I don't see why in > general symmetry > > would. > > > > In any case there exist only two such cases, wich can be Seen only > on the supercube, > > namely when the middles are turned 180gr or not turned (and all > edges flipped at home). > > > Furhermore I believe that the first case represents the > antipode of the regular cube, the > > second of the supercube. > > > > The first doesn't in QTM, I believe. (At least not at a global > maximum, thought it is locally.) > > Maybe it is in HTM, but it's by no means the only one. > > > > > One can ask oneself, why not disregard the middles when > analyzing the regular cube. > > There are more symmetries then! Well those cases when the middles > lie randomly turned > > are so...unaestical. And the mathematics must be aestetical! > > > R > > > > Perhaps so - I like the QTM vs HTM argument better, although I am > generally optimizing in > > HTM instead of HTM. : ( > > > > > > > > ----- Original Message ----- > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Sunday, October 16, 2005 1:09 PM > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > > > > I thought you meant the edges to be flipped like a superflip and > also to be switched wrt > > > the middle in the sense that UF and DB would be switched rather > than the actual > > middles > > > (for a supercube). Now I see what you mean. > > > > > > Clearly this cube doesn't have the centres of the faces twisted > by half a turn - the B face > > is > > > never even turned. You can see the effect on each centre just by > adding p each side > > > individually. (The action on the centres commutes.) > > > So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F' R' > F' on the centres is the same as > > > F F F F F' F' R R R R' D D D D' U' U' U' L' L' L' i.e. F2 R2 D2 > U L. > > > > > > I thought your question was originally about the diameter of the > regular cube group > > rather > > > than the supergroup. > > > I'd imagine the supergroup diameter is larger. It clearly isn't > less and I'd be amazed if > > for > > > all those positions out at the diameter in the regular group > that each of the 2048 > > positions > > > obtained by twisting centres all took exactly the same number of > moves. > > > I don't know what the limit ranges for the supergroup are, > except obviously the lower > > > limits are at least as high and there'd be a cap on the upper > limits in terms of the cap on > > > the regular group plus the diameter of the group that only moves > centres. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> > > > wrote: > > > > > > > > I have no supercube and I´m too lazy to make one, so I have to > believe you; the > > middles > > > are "flipped" a half turn. But...this position is not "totally > symmetric" in respect to the > > > home position. I can think of only two such symmetries: When all > pieces are on there > > > home places, all edges being flipped and the middles being > flipped a half turn or not > > > being flipped at all. > > > > (Maybe I look teasing; but I strongly believe that one of > those situations shows the > > > antipode of the home position). > > > > R > > > > ----- Original Message ----- > > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > Sent: Sunday, October 16, 2005 1:36 AM > > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > > > > Is this the position you are after? > > > > > > > > F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' > > > > > > > > That's optimal in QTM (20 moves). > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > > <rune.wesstrom@h...> > > > > wrote: > > > > > > > > > > Sorry, *required* > > > > > ----- Original Message ----- > > > > > From: "Rune Wesström" <rune.wesstrom@h...> > > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > > Sent: Thursday, October 13, 2005 10:46 AM > > > > > Subject: Re: [Speed cubing group] Re: diameter > > > > > > > > > > > > > > > > It should be Very interesting to know how many moves are > requested for the > > > superflip > > > > and simultaneously a half turn of all the middles (in QTM). > > > > > > R > > > > > > ----- Original Message ----- > > > > > > From: "GameOfDeath2" <no_reply@yahoogroups.com> > > > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > > > Sent: Thursday, October 13, 2005 8:42 AM > > > > > > Subject: [Speed cubing group] Re: diameter > > > > > > > > > > > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "uweren2000" > > > > <rune.wesstrom@h...> > > > > > > > wrote: > > > > > > > > > > > > > > > > Hi, > > > > > > > > I have forgotten it; has it been shown somehow that > the diameter in > > > > > > > > 3by3 in QTM Must be greater 20? > > > > > > > > R > > > > > > > > > > > > > > > > > > > > > > Yes - I think it is proven to be between 26 and 42. > > > > > > > For HTM, I believe the range is from 20 to 29. > > > > > > > > > > > > > > In particular, in HTM it hasn't been shown to be greater > than 20. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > >
7315. 5x5x5 solved
From: "pedrosino1" <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Oct 2005 23:42:11 -0000

Hey, folks I just wanted to share that I solved a 5x5x5 on gabbasoft's software. Well, it took me about 30 minutes and 642 moves... :0 but was the first time, so it's not that bad...or is? what's the average number of moves you top5x5x5ers use to solve the 5x5x5? Pedro
7316. (Dutch Cube Day) Re: Rumours Floating + cube day was great!!
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 11:15:29 -0000

Yep.. It's true :).. I was sitting just a couple of feet away from it.. doing my preinspection for my first cube of the finals when the crowd started to make a lot of noise :(. Congratulations to Jean Pons! I like to add I had a great time seeing everybody... The atmosphere during the competition, and during the whole weekend was very good. Already looking forward to see even more people at the WC!! C you! Joel. --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I've just heard that Jean Pons got a 11.75 solve at Dutch Cube Day. > Not sure if it is official, or true...but I've heard it... > > Craig >
7317. Re: Rumours Floating
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 11:16:10 -0000

Not if you are a journalist :s. --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > The average is much more significant than the single solve. >
7318. Coming to realise...
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 13:17:27 -0000

I need a method that uses less moves. It is the barrier of me being faster...with me feet and more. I could learn petrus or Roux, but would that be worth it??? Craig
7319. Re: diameter
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 16:06:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Umm ... > > I agree that if u view the statespace of the cube as a sphere and > solved state is the middle point, then radius is a better term than > diameter. But recall that making it from solved state to any random > state is equivalent to go from any state to any second random state. > This should be quite obvious. So diameter is an ok term too :-) > > Cheers! > > -Per Hi Per, I had a similar thought, and was pleased to see your post, but I disagree with your conclusion. Here we agree: If the maximum is, say, twenty turns, and its twenty turns from a solved state to position A, and twenty turns from a solved state to position B, then radius would be the correct term if you think of the solved state as the center of a sphere. We agree on the first part of this: If all 43 quintillion positions are somewhere within the sphere, then the furthest positions away from the solved state could be regarded as being upon the surface of the sphere. --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Umm ... > > I agree that if u view the statespace of the cube as a sphere and > solved state is the middle point, then radius is a better term than > diameter. But recall that making it from solved state to any random > state is equivalent to go from any state to any second random state. > This should be quite obvious. So diameter is an ok term too :-) > > Cheers! > > -Per Hi Per, I had a similar thought, and was pleased to see your post. If the maximum is, say, twenty turns, and its twenty turns from a solved state to position A, and twenty turns from a solved state to position B, then radius would be the correct term if you think of the solved state as the center of a sphere. If all 43 quintillion positions are somewhere within the sphere, then the furthest positions away from the solved state could be regarded as being upon the surface of the sphere. Connecting any two points on the surface would not, in fact, be the diameter of the sphere, only those which pass through the center. I think that a different word than diameter should have been chosen. In other words, if you had to go through the solved state to get from position A to position B then diameter might be appropo, but you don't have to go through the solved state. From position A to position B would be the same as from the solved state to some position C. Cheers, David J But, here I disagree: Connecting any two points on the surface would not, in fact, be the diameter of the sphere, only those which pass through the center. I think that a different word than diameter should have been chosen. In other words, if you had to go through the solved state to get from position A to position B then diameter might be appropo, but you don't have to go through the solved state. From position A to position B would be the same as from the solved state to some position C. Cheers, David J
7320. Re: Coming to realise...
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 16:35:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I need a method that uses less moves. It is the barrier of me being > faster...with me feet and more. > > I could learn petrus or Roux, but would that be worth it??? > > Craig > If you think it's jsut number of moves holding you back, learn every single position and it's optimal solution from cube explorer. Only around 43 quintillion or so. ~Thom
7321. Re: diameter
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 17:17:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > Umm ... > > > > I agree that if u view the statespace of the cube as a sphere and > > solved state is the middle point, then radius is a better term than > > diameter. But recall that making it from solved state to any random > > state is equivalent to go from any state to any second random state. > > This should be quite obvious. So diameter is an ok term too :-) > > > > Cheers! > > > > -Per > > Hi Per, > > I had a similar thought, and was pleased to see your post, but I > disagree with your conclusion. > > Here we agree: > If the maximum is, say, twenty turns, and its twenty turns from a > solved state to position A, and twenty turns from a solved state to > position B, then radius would be the correct term if you think of the > solved state as the center of a sphere. > > We agree on the first part of this: > If all 43 quintillion positions are somewhere within the sphere, then > the furthest positions away from the solved state could be regarded as > being upon the surface of the sphere. > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > Umm ... > > > > I agree that if u view the statespace of the cube as a sphere and > > solved state is the middle point, then radius is a better term than > > diameter. But recall that making it from solved state to any random > > state is equivalent to go from any state to any second random state. > > This should be quite obvious. So diameter is an ok term too :-) > > > > Cheers! > > > > -Per > > Hi Per, > > I had a similar thought, and was pleased to see your post. > > If the maximum is, say, twenty turns, and its twenty turns from a > solved state to position A, and twenty turns from a solved state to > position B, then radius would be the correct term if you think of the > solved state as the center of a sphere. > > If all 43 quintillion positions are somewhere within the sphere, then > the furthest positions away from the solved state could be regarded as > being upon the surface of the sphere. > > Connecting any two points on the surface would not, in fact, be the > diameter of the sphere, only those which pass through the center. I > think that a different word than diameter should have been chosen. > > In other words, if you had to go through the solved state to get from > position A to position B then diameter might be appropo, but you don't > have to go through the solved state. From position A to position B > would be the same as from the solved state to some position C. > > Cheers, > > David J > But, here I disagree: > Connecting any two points on the surface would not, in fact, be the > diameter of the sphere, only those which pass through the center. I > think that a different word than diameter should have been chosen. But diameter has a more general meaning and it actually is the correct term! For instance a square has a diameter and so does a triangle. The diameter is just the maximum distance between two points in a figure (geometrically). In a circle or a sphere all diameters represent the distance obtained in producing the line from a point on the circle/sphere through the centre to meet the circle/sphere again (and all such productions go through the centre) centre but a centre may not be so easy to define for a triangle or some other shape. (Triangles have lots of centres of different types.) More generally you can define a diameter in any compact Banach space (in particular in any closed bounded subset of R^n - e.g. a sphere). Of course, you are right about the disanalogy with a sphere in the sense that it doesn't make sense to talk about a geometric centre and a diameter in the present case. (There's also a centre of a group but that's a wholly different thing!) Nonetheless you can also talk about a diameter for a graph (with a metric on it) (at least if it is well-defined, which it always will be in the case of the Cayley graph of a finite group with respect to a given set of generators). There is a minimum path between any two points (the distance between the points would be its length) and the maximum of all these distances is going to be the diameter of the group. That's basically the sense that is being used here. Since the topology respects the group structure, it's equivalent to say that the diameter is the maximum of {the distance from the solved state to g: g is a position of the cube} where we have fixed all the distances from the solved state as opposed to two arbitrary positions. Thats because the distance between a and b is the same as the distance between e and ab^{-1} where e represents the solved state. > > In other words, if you had to go through the solved state to get from > position A to position B then diameter might be appropo, but you don't > have to go through the solved state. From position A to position B > would be the same as from the solved state to some position C. > > Cheers, > > David J >
7322. Re: [Speed cubing group] Re: Rumours Floating
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 10:19:47 -0700 (PDT)

well that's not being able to handle the competition pressure, not that i could do any better. congrats to jean on the new single solve record, though, nice work, can't wait to see the video. i'm sure macky will put up a good fight this weekend. --- Fr�d�rick BADIE <f_badie@...> wrote: > When you beat the WR on your first attempt, you are > not in a normal > state to achieve the average. > > Congratulations to everybody for this very nice > competition. > > > --- In speedsolvingrubikscube@yahoogroups.com, > "goodxy2002" > <goodxy2002@y...> wrote: > > > > The average is much more significant than the > single solve. > > > > > > > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
7323. Re: [Speed cubing group] Re: Rumours Floating
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 17 Oct 2005 21:58:15 +0200

Hi Frédérick, You are absolutely right. It is hard to stay focused after setting a WR. But do not underestimate the influence it has on the other competitors... What should you do when your opponent opens with 11.75? :-) Congratulations again Jean! Ton and I worked hard all day on Saturday and Sunday. On Saturday Bob Burton helped us. On Sunday we had help from a lot of volunteers. Thanks to all who helped. Special thanks to Grada Ooms (Alexander's mother). Without volunteers there can be no competitions. With all these volunteers I was able to stop working one hour before the final. Just to relax and practice. It helped. ;-) There were 6 competitors averaging under 18 seconds in the final. I was a lucky winner this time. But then again, I was an unlucky loser on a few occasions in the past. Looking forward to meeting you all in Orlando! Have fun, Ron ----- Original Message ----- From: Frédérick BADIE To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005 6:58 PM Subject: [Speed cubing group] Re: Rumours Floating When you beat the WR on your first attempt, you are not in a normal state to achieve the average. Congratulations to everybody for this very nice competition. --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > The average is much more significant than the single solve. > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7324. Re: [Speed cubing group] Re: Rumours Floating
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 20:05:59 +0000 (GMT)

Hey, Ron, do you have the scrambles used on the competition? I'd really like to try the record's scramble... oh, and there's a video of Jean's record? I think everybody wants to watch Pedro Ron van Bruchem <ron@speedcubing.com> escreveu: Hi Frédérick, You are absolutely right. It is hard to stay focused after setting a WR. But do not underestimate the influence it has on the other competitors... What should you do when your opponent opens with 11.75? :-) Congratulations again Jean! Ton and I worked hard all day on Saturday and Sunday. On Saturday Bob Burton helped us. On Sunday we had help from a lot of volunteers. Thanks to all who helped. Special thanks to Grada Ooms (Alexander's mother). Without volunteers there can be no competitions. With all these volunteers I was able to stop working one hour before the final. Just to relax and practice. It helped. ;-) There were 6 competitors averaging under 18 seconds in the final. I was a lucky winner this time. But then again, I was an unlucky loser on a few occasions in the past. Looking forward to meeting you all in Orlando! Have fun, Ron ----- Original Message ----- From: Frédérick BADIE To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005 6:58 PM Subject: [Speed cubing group] Re: Rumours Floating When you beat the WR on your first attempt, you are not in a normal state to achieve the average. Congratulations to everybody for this very nice competition. --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > The average is much more significant than the single solve. > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed] --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7325. [Speed cubing group] Re: Rumours Floating
From: "maria_rivilis" <maryry@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 20:09:27 -0000

Here a link to the video of Jean's solve: http://www.student.informatik.tu-darmstadt.de/~rivilis/ 3x3x3_JeanPons_11.75_WorldRecord.mov
7326. Re: [Speed cubing group] Re: Rumours Floating
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 22:17:52 +0200

Close to a 2 sec penalty there which had really been a shame. Congratulations Jean and thanks for the video Maria. /Gustav maria_rivilis skrev: >Here a link to the video of Jean's solve: > >http://www.student.informatik.tu-darmstadt.de/~rivilis/ >3x3x3_JeanPons_11.75_WorldRecord.mov > > > > > > > >Yahoo! Groups Links > > > > > > > > >__________ NOD32 1.1257 (20051016) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
7327. Re: [Speed cubing group] Re: Rumours Floating
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 17 Oct 2005 22:26:58 +0200

Hi friends, The world record scramble was (white on bottom, green on front): U2 F2 U F D R2 U R U L2 F' L F D2 U R U R B2 D' R U2 R' D2 U' On the video Jean keeps the white cross on top while solving the cross. Have fun, Ron ----- Original Message ----- From: Pedro To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005 10:05 PM Subject: Re: [Speed cubing group] Re: Rumours Floating Hey, Ron, do you have the scrambles used on the competition? I'd really like to try the record's scramble... oh, and there's a video of Jean's record? I think everybody wants to watch Pedro Ron van Bruchem <ron@...> escreveu: Hi Frédérick, You are absolutely right. It is hard to stay focused after setting a WR. But do not underestimate the influence it has on the other competitors... What should you do when your opponent opens with 11.75? :-) Congratulations again Jean! Ton and I worked hard all day on Saturday and Sunday. On Saturday Bob Burton helped us. On Sunday we had help from a lot of volunteers. Thanks to all who helped. Special thanks to Grada Ooms (Alexander's mother). Without volunteers there can be no competitions. With all these volunteers I was able to stop working one hour before the final. Just to relax and practice. It helped. ;-) There were 6 competitors averaging under 18 seconds in the final. I was a lucky winner this time. But then again, I was an unlucky loser on a few occasions in the past. Looking forward to meeting you all in Orlando! Have fun, Ron ----- Original Message ----- From: Frédérick BADIE To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005 6:58 PM Subject: [Speed cubing group] Re: Rumours Floating When you beat the WR on your first attempt, you are not in a normal state to achieve the average. Congratulations to everybody for this very nice competition. --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > The average is much more significant than the single solve. > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed] --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7328. Re: [Speed cubing group] Re: Rumours Floating
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 17:26:52 -0300 (ART)

Yes, it was very close...but was not close enough... oh, and thanks again, Maria. Pedro Gustav Fredell <gufr5747@...> escreveu: Close to a 2 sec penalty there which had really been a shame. Congratulations Jean and thanks for the video Maria. /Gustav maria_rivilis skrev: >Here a link to the video of Jean's solve: > >http://www.student.informatik.tu-darmstadt.de/~rivilis/ >3x3x3_JeanPons_11.75_WorldRecord.mov > > > > > > > >Yahoo! Groups Links > > > > > > > > >__________ NOD32 1.1257 (20051016) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7329. [Speed cubing group] Re: Rumours Floating
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 20:22:05 -0000

I like how he just got up and walked away after, like it was no big deal. So close to a 2 second penalty ;) Congratulations Jean!
7330. Re: [Speed cubing group] Re: Rumours Floating
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 17:30:42 -0300 (ART)

>Yes, that's cool...he makes the cross on top, turns the cube upsidedown...and set a 11.75! Pedro Ron van Bruchem <ron@...> escreveu: Hi friends, The world record scramble was (white on bottom, green on front): U2 F2 U F D R2 U R U L2 F' L F D2 U R U R B2 D' R U2 R' D2 U' On the video Jean keeps the white cross on top while solving the cross. >Yes, that's cool...he makes the cross on top, turns the cube upsidedown...and set a 11.75! Have fun, Ron ----- Original Message ----- From: Pedro To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005 10:05 PM Subject: Re: [Speed cubing group] Re: Rumours Floating Hey, Ron, do you have the scrambles used on the competition? I'd really like to try the record's scramble... oh, and there's a video of Jean's record? I think everybody wants to watch Pedro Ron van Bruchem <ron@speedcubing.com> escreveu: Hi Frédérick, You are absolutely right. It is hard to stay focused after setting a WR. But do not underestimate the influence it has on the other competitors... What should you do when your opponent opens with 11.75? :-) Congratulations again Jean! Ton and I worked hard all day on Saturday and Sunday. On Saturday Bob Burton helped us. On Sunday we had help from a lot of volunteers. Thanks to all who helped. Special thanks to Grada Ooms (Alexander's mother). Without volunteers there can be no competitions. With all these volunteers I was able to stop working one hour before the final. Just to relax and practice. It helped. ;-) There were 6 competitors averaging under 18 seconds in the final. I was a lucky winner this time. But then again, I was an unlucky loser on a few occasions in the past. Looking forward to meeting you all in Orlando! Have fun, Ron ----- Original Message ----- From: Frédérick BADIE To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005 6:58 PM Subject: [Speed cubing group] Re: Rumours Floating When you beat the WR on your first attempt, you are not in a normal state to achieve the average. Congratulations to everybody for this very nice competition. --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > The average is much more significant than the single solve. > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed] --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed] SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed] --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7331. E - M - S etc.
From: "Andreas Renberg" <rubikssites@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 21:00:57 -0000

When you have to do moves like E, M, or S, it seems like there are different stadards. Is this so? If it is, what is the 'correct' move for each notation? andreas
7332. Re: E - M - S etc.
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 21:41:56 -0000

There are different standards, but the original, and thus official, one is M=L E=D S=F So M would be to turn the slice between R and L as you would L. E means turn the one between D and U as you would D. etc.. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Andreas Renberg" <rubikssites@y...> wrote: > > > When you have to do moves like E, M, or S, it seems like there are > different stadards. Is this so? If it is, what is the 'correct' move > for each notation? > > andreas >
7333. homemade stackmat instructions
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 21:47:49 -0000

Okay, I made a guide on how to make this. Feel free to ask questions. http://www.rxdeath.com/korkow/guide.htm <--- The guide
7334. [Speed cubing group] Re: Rumours Floating
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 22:02:35 -0000

Hi! For those of you who for some reason want to see this in another format i can convert to either: mpeg4, avi, wmv or divx :-) For same quality though, the vid will be a larger file. And the quality already ain't that great. But thanks a lot Maria for sharing it :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "maria_rivilis" <maryry@g...> wrote: > > Here a link to the video of Jean's solve: > > http://www.student.informatik.tu-darmstadt.de/~rivilis/ > 3x3x3_JeanPons_11.75_WorldRecord.mov >
7335. Re: 5x5x5 solved
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 22:23:48 -0000

Hey. I solved one in 558 moves. I bet I could do better, do I don't plan on trying again soon --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" <pedrosino1@y...> wrote: > > Hey, folks > > I just wanted to share that I solved a 5x5x5 on gabbasoft's software. > Well, it took me about 30 minutes and 642 moves... :0 > but was the first time, so it's not that bad...or is? > > what's the average number of moves you top5x5x5ers use to solve the > 5x5x5? > > Pedro >
7336. Re: E - M - S etc.
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 22:18:13 -0000

Hi :-) I always thought that M,E,S was well defined with a general consensus ot their meaning. When it comes to the physical turns x,y and z there is more confusion. But anyway Chris is right: M moves same way as L, E same way as D and S same way as F. For 4x4x4 cube M,E and S will move 2 inner layers. While on 5x5x5 they will move all 3 inner layers. To move only the middlemost layer on 5x5x5 one should use m,e and s (lowercase MES). Speaking of larger cubes. My opinion is that en edge is always a single cubie regardless of the size of a cube (puzzle). On 4x4x4 i would call an "edge-group" a dedge. This is commonly in use already. For 5x5x5 cube i would call a complete "edge-group" a TREDGE or edge- triplet :-) A tredge will consist of a middle edge and 2 outer edges. The only parity on the 5x5x5 cube is swapping 2 outer edges. Swapping 2 middle edges is possible when also swapping 2 corners. For the most common 5x5x5 method, pairing-up, one will always end up possibly with having to swap the 2 outer edges of a tredge. Or possibly one could learn all cases for the last 2 tredges. That is a great time save and there aren't too many cases. For other methods like mine one could end up with having to swap any 2 outer edges. With my method that would be any 2 outer edges on the last layer (top). The approach is then to either use the common parity fix that swaps 2 outer edges on a tredge, followed by an outer edge 3-cycle. Or use the same fix with setup moves. Or yet another way is to set up the 2 outer edges adjacent on same inner layer, turn that inner layer 1 step and do an outer edge 3-cycle on that layer to complete the "swap". The last approach will mess with centers so it's only good for a method that solves centers after all edges are done. And yes i will post my complete method for larger cubes some beautiful day ;-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > There are different standards, but the original, and thus official, > one is M=L E=D S=F > > So M would be to turn the slice between R and L as you would L. > > E means turn the one between D and U as you would D. > > etc.. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Andreas Renberg" > <rubikssites@y...> wrote: > > > > > > When you have to do moves like E, M, or S, it seems like there are > > different stadards. Is this so? If it is, what is the 'correct' move > > for each notation? > > > > andreas > > >
7337. [Speed cubing group] Re: Rumours Floating
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 23:15:59 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > > Hi Frédérick, > > You are absolutely right. It is hard to stay focused after setting a WR. > But do not underestimate the influence it has on the other competitors... What should you do when your opponent opens with 11.75? :-) > Hey Ron, Like I said, I was doing preinspection when the crowd suddenly made a lot of noise... By that, I already assumed that Jean must have set something very close to the WR, or maybe he even broke it... Then I remembered something Raymond van Barneveld once said about his opponent starting with a 180 in an important darts game: He was actually relieved... And then I thought: Well, it should not be a problem... :). - Joël.
7338. Re: Idea?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 23:26:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" <penguin4sale@y...> wrote: > > I have been reading the posts on this group for about a month or so > now, and am finding it quite confusing. The large number of posts make > it pretty difficult for me to follow. Think about how bad it is when you leave the country for a few days! ;) ~ Bob
7339. Stackmat
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 23:37:15 -0000

Hey all, For those of you who have not seen/heard, I am no longer in favor of Stackmats as the Official timing device because I have caught a very distinct and obvious error on video. If you are interested, see here: http://www.cubewhiz.com/temp/dcd%20009.avi ~ Bob And btw, the official WR for that puzzle is 3.05.
7340. Re: Stackmat
From: "goodxy2002" <goodxy2002@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 23:47:52 -0000

WHOA! the timer just shot up one second.. that's really weird. --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > Hey all, > > For those of you who have not seen/heard, I am no longer in favor of > Stackmats as the Official timing device because I have caught a very > distinct and obvious error on video. If you are interested, see here: > > http://www.cubewhiz.com/temp/dcd%20009.avi > > ~ Bob > > And btw, the official WR for that puzzle is 3.05. >
7341. Re: E - M - S etc.
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 23:45:54 -0000

Well, according to speedcubing.com (and me) it is the one on my notation page, www.cubewhiz.com/notation.html :P --- In speedsolvingrubikscube@yahoogroups.com, "Andreas Renberg" <rubikssites@y...> wrote: > > > When you have to do moves like E, M, or S, it seems like there are > different stadards. Is this so? If it is, what is the 'correct' move > for each notation? > > andreas >
7342. Re: [Speed cubing group] Re: E - M - S etc.
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 16:55:50 -0700 (PDT)

why is E in the direction of D. it would make more sense (to me anyway) if it was in the direction of U. __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7343. Re: [Speed cubing group] Re: Rumours Floating
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 17:09:26 -0700

Does this video belong to you? Would you mind if I added this video to strangepuzzle.com <http://strangepuzzle.com>? -Chris On 10/17/05, maria_rivilis <maryry@...> wrote: > > Here a link to the video of Jean's solve: > > http://www.student.informatik.tu-darmstadt.de/~rivilis/ > 3x3x3_JeanPons_11.75_WorldRecord.mov > > > > > > > > Yahoo! Groups Links > > > > > > > > [Non-text portions of this message have been removed]
7344. Re: [Speed cubing group] Stackmat
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 17 Oct 2005 20:24:35 -0400

I just did a frame by frame play back of it and it does seem to jump from about 2.81 to 3.96. VERY STRANGE indeed. ----- Original Message ----- From: Bob Burton To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005 7:37 PM Subject: [Speed cubing group] Stackmat Hey all, For those of you who have not seen/heard, I am no longer in favor of Stackmats as the Official timing device because I have caught a very distinct and obvious error on video. If you are interested, see here: http://www.cubewhiz.com/temp/dcd%20009.avi ~ Bob And btw, the official WR for that puzzle is 3.05. ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7345. [Speed cubing group] Re: E - M - S etc.
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 00:09:57 -0000

This is why NOOB cubers are so confused by notation...it took me forever to figure out all of it... Craig --- In speedsolvingrubikscube@yahoogroups.com, Clancy Cochran <perscription_death@y...> wrote: > > why is E in the direction of D. it would make more > sense (to me anyway) if it was in the direction of U. > > > > __________________________________ > Yahoo! Music Unlimited > Access over 1 million songs. Try it free. > http://music.yahoo.com/unlimited/ >
7346. Re: diameter
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 00:45:41 -0000

Hi Richard, --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > [snip] > > > > Connecting any two points on the surface would not, in fact, be the > > diameter of the sphere, only those which pass through the center. I > > think that a different word than diameter should have been chosen. > > [snip] > > But diameter has a more general meaning and it actually is the > correct term! For instance a square has a diameter and so does a > triangle. The diameter is just the maximum distance between two > points in a figure (geometrically). In a circle or a sphere all > diameters represent the distance obtained in producing the line from > a point on the circle/sphere through the centre to meet the > circle/sphere again (and all such productions go through the centre) > centre but a centre may not be so easy to define for a triangle or > some other shape. Since the example of "cube space" was seen as a sphere then the analogy continued with the diameter definition you just gave. Which you acknolwledge below. I was taught in school that the "di" prefix was the same as the "bi" prefix and that diameter was defined in part as cutting an area into two equal parts. Similar to the bisection of a line. > (Triangles have lots of centres of different > types.) More generally you can define a diameter in any compact > Banach space (in particular in any closed bounded subset of R^n - > e.g. a sphere). Of course, you are right about the disanalogy with a > sphere in the sense that it doesn't make sense to talk about a > geometric centre and a diameter in the present case. (There's also a > centre of a group but that's a wholly different thing!) > > Nonetheless you can also talk about a diameter for a graph (with a > metric on it) (at least if it is well-defined, which it always will > be in the case of the Cayley graph of a finite group with respect to > a given set of generators). There is a minimum path between any two > points (the distance between the points would be its length) and the > maximum of all these distances is going to be the diameter of the > group. So here the diameter is seem as simply the furthest distance that any two points can be apart. Yes on a sphere or a circle that would be the diameter. Thanks for this additional explanation. > That's basically the sense that is being used here. > Since the topology respects the group structure, it's equivalent to > say that the diameter is the maximum of > > {the distance from the solved state to g: g is a position of the > cube} > > where we have fixed all the distances from the solved state as > opposed to two arbitrary positions. > Thats because the distance between a and b is the same as the > distance between e and ab^{-1} where e represents the solved state. I get it. Cool. David J
7347. Re: E - M - S etc.
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 01:30:01 -0000

> why is E in the direction of D. it would make more > sense (to me anyway) if it was in the direction of U. I was thinking about this the other day. My guess is it's sort of visual. When you move E, it sort of looks like you're writing the middle part of a letter E. When you move M, you have to use a little more imagination, but if you think of one of those M's on an optometrist's eye chart it kinda looks like that. As for S, well...I dunno. :/
7348. Re: Stackmat
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 01:56:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" <goodxy2002@y...> wrote: > > WHOA! the timer just shot up one second.. that's really weird. That's what it looks like, but I think that's a coincidence. Notice that Bob got 3.96 twice in a row, this was the second time. I believe it's more likely that the timer didn't manage to overwrite the previous result than that it skipped a second. It *is* an obvious error but before speaking out against stackmats I'd like to hear what the producers say about it. Ron knows about it and will contact them. Also, there's no guarantee that other timers are error-free. Even the computer which you're using right now might use error-correcting codes to fight errors in its main memory because they just do happen and even with those ECCs it's not 100% safe. Bob and I were thinking about the possibility that the timer might not add a second from the real time but instead subtract one, resulting in impossible times for Magic and Master Magic. Now that I think that it didn't add a second but just repeated the previous result, I think this won't happen, at least not with the same kind of error. Maybe the SpeedStacks guys can enlighten us. They should have much more experience, recently I think their world champs had around 1000 competitors. If the problem is really that previous results might be repeated, then at least we could prevent impossible world records by letting the timer run high before switching to the next event. That is, to prevent my last Magic time of let's say 1.49 seconds be repeated as my first Master Magic time, we'd let it run for 5 seconds in between. Similarly for all other events unless it's clear (i.e. no need to believe a Magic time could be mistaken for a 5x5 time or vice versa). Stefan
7349. Re: Stackmat
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 02:02:42 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > It *is* an obvious error but before speaking out against stackmats I'd > like to hear what the producers say about it. Oh, that doesn't at all mean I will necessarily speak out against them. I like stackmats, I think they're good, and before switching to something else I'd like to see proof that the alternative is any better. Stefan
7350. Re: Stackmat
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 02:17:40 -0000

Hey Bob, Wow, that's really bad. I timed that solve a few times and this is what I got: 3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I started the stopwatch a bit early or late on some of those, but there's no way that solve was slower than 3.25 seconds. Casey P.S. Will Stackmats be used at WC2005? --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > Hey all, > > For those of you who have not seen/heard, I am no longer in favor of > Stackmats as the Official timing device because I have caught a very > distinct and obvious error on video. If you are interested, see here: > > http://www.cubewhiz.com/temp/dcd%20009.avi > > ~ Bob > > And btw, the official WR for that puzzle is 3.05. >
7351. Re: [Speed cubing group] Re: E - M - S etc.
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 23:02:43 -0500

HAHA... noob cubers... man that's awesome... On 10/17/05, kwickykanny <kwickykanny@...> wrote: > > why is E in the direction of D. it would make more > > sense (to me anyway) if it was in the direction of U. > > I was thinking about this the other day. My guess is it's sort of > visual. When you move E, it sort of looks like you're writing the > middle part of a letter E. When you move M, you have to use a little > more imagination, but if you think of one of those M's on an > optometrist's eye chart it kinda looks like that. As for S, well...I > dunno. :/ > > > > > > > > Yahoo! Groups Links > > > > > > > > > -- -cubekid
7352. Re: [Speed cubing group] Re: E - M - S etc.
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Oct 2005 23:02:55 -0500

the term that is... lol On 10/17/05, Sapan Upadhyay <cubekid@...> wrote: > HAHA... noob cubers... man that's awesome... > > On 10/17/05, kwickykanny <kwickykanny@...> wrote: > > > why is E in the direction of D. it would make more > > > sense (to me anyway) if it was in the direction of U. > > > > I was thinking about this the other day. My guess is it's sort of > > visual. When you move E, it sort of looks like you're writing the > > middle part of a letter E. When you move M, you have to use a little > > more imagination, but if you think of one of those M's on an > > optometrist's eye chart it kinda looks like that. As for S, well...I > > dunno. :/ > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > -- > -cubekid > -- -cubekid
7353. [Speed cubing group] Re: Rumours Floating and DCD
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 10:03:23 -0000

Hi everyone, I arrived back from DCD yesterday evening. I had a brilliant time, thank you to everyone who helped to make it such a wonderful event, not just the volunteers (who are incredibly important of course) but the wonderful spirit in which the whole event was competed in. We are very lucky indeed to have such a great bunch of people who are interested in competitive speedcubing. I am very happy to have set 5 new national records, and I have convinced myself much more that I can do well in the Worlds. I cannot wait to see you all there! Congratulations to Jean on his new WR, it is about time that the mark was lowered some more. But it does make it harder for the WR to be broken at the WC of course ;) I am sure it is only a matter of time before we see a magical 10.xx record or even sub 10. I do agree with Frédérick's point, I myself commented on how Jean's 11.75 may have not been as helpful to him as it could have been. My first 3 times in the final were 16.90, 17.75, 14.61... and after the 14 I really started to believe in myself, and convince myself that I could possibly win this thing. But then I thought to myself, ok, I only have to do 2 more great cubes and I'm in with a chance. So the pressure started to build on those last 2 cubes, and I thought about it much more than before, rather than just taking each solve as not too important (like I tried to before). As a result, I rushed, and made a couple of mistakes, and ended with 2 20's. On the last cube, I even did the wrong OLL. It's strange what this "sport" can do to your head! But even after the 11.75 was set, I did not feel any additional pressure, because I hadn't yet solved a cube, and I knew Jean had to solve 4 more also. Look forward to meeting you all at the World Championships, I will arrive on the Thursday. Perhaps then I will get the chance to make an NR 4x4x4 average too :) Dan H :) --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <ron@s...> wrote: > > > > Hi Frédérick, > > > > You are absolutely right. It is hard to stay focused after setting > a WR. > > But do not underestimate the influence it has on the other > competitors... What should you do when your opponent opens with > 11.75? :-) > > > > Hey Ron, > > Like I said, I was doing preinspection when the crowd suddenly made > a lot of noise... By that, I already assumed that Jean must have set > something very close to the WR, or maybe he even broke it... Then I > remembered something Raymond van Barneveld once said about his > opponent starting with a 180 in an important darts game: He was > actually relieved... And then I thought: Well, it should not be a > problem... :). > > - Joël. >
7354. Re: Stackmat
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 10:14:07 -0000

I have just viewed the video, and from the evidence provided it does look as though the timer jumped a few seconds. One possibility is that the timer display was lagging behind the the timer on the stackmat. I am not sure if this is possible electronically (I am no expert of course). But if you look at the video, it does take the timer display quite a few hundredths of a second to begin counting. Right from the beginning of the video, Bob's hands have left the StackMat, picked up the Magic, and the timer hasn't even left 0.00 . So maybe the timer "jump" is just the timer display synchronising itself with the timer itself. But I doubt if the discrepancy is as large as the 1 second or so that it seems to correct by. I am very interested to see how this issue is resolved :) Dan :) --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002" > <goodxy2002@y...> wrote: > > > > WHOA! the timer just shot up one second.. that's really weird. > > That's what it looks like, but I think that's a coincidence. Notice > that Bob got 3.96 twice in a row, this was the second time. I believe > it's more likely that the timer didn't manage to overwrite the > previous result than that it skipped a second. > > It *is* an obvious error but before speaking out against stackmats I'd > like to hear what the producers say about it. Ron knows about it and > will contact them. Also, there's no guarantee that other timers are > error-free. Even the computer which you're using right now might use > error-correcting codes to fight errors in its main memory because they > just do happen and even with those ECCs it's not 100% safe. > > Bob and I were thinking about the possibility that the timer might not > add a second from the real time but instead subtract one, resulting in > impossible times for Magic and Master Magic. Now that I think that it > didn't add a second but just repeated the previous result, I think > this won't happen, at least not with the same kind of error. Maybe the > SpeedStacks guys can enlighten us. They should have much more > experience, recently I think their world champs had around 1000 > competitors. > > If the problem is really that previous results might be repeated, then > at least we could prevent impossible world records by letting the > timer run high before switching to the next event. That is, to prevent > my last Magic time of let's say 1.49 seconds be repeated as my first > Master Magic time, we'd let it run for 5 seconds in between. Similarly > for all other events unless it's clear (i.e. no need to believe a > Magic time could be mistaken for a 5x5 time or vice versa). > > Stefan >
7355. UK meeting in December
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 10:18:03 -0000

Hi all, It's been a very long time since I viewed this group, and I am sure there have been lots more members subscribed in this time. I would just like to advertise a possible meeting on UK cubers in early December. I have the email addresses of all the cubers I know, but maybe there are some new up and coming guys from the UK who haven't yet been in contact? If so, I would love to hear from you. Please send me an email at danh@cubestation.co.uk Dan :)
7356. Re: Coming to realise...
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 12:34:24 -0000

Try learning to solve to first two layers together (F2L), then maybe a three step Last layer, like Orient Edges, Orient Corners, Permute all. If you learn to solve the F2L intuitively, you should only have to memorize about 2 + 7 + 13/21 (if you use reflections) algorithms. Once you get this method down you should be using way less than 100 moves every time, and can get your speed in the 20-30 second range with enough practcie! Good luck! -N8 --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" <snkenjoi@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > I need a method that uses less moves. It is the barrier of me being > > faster...with me feet and more. > > > > I could learn petrus or Roux, but would that be worth it??? > > > > Craig > > > > If you think it's jsut number of moves holding you back, learn every > single position and it's optimal solution from cube explorer. Only > around 43 quintillion or so. > > ~Thom >
7357. Per...I've been trying your method but...
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 12:50:10 -0000

As you know I have been practicing your method a lot, but I am having 1 problem with a case that I don't know how to fix. It is very much like the orientation parity on a 4x4 but it is with the middle edges and only 2 need to be fixed, the whole cube(5x5) is solved except for that. If you don't respond in the next 40 minutes I will talk to you when I get home. If you respond soon you can tell me whats up. Craig
7358. Re: UK meeting in December
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 13:16:18 -0000

w00w00, Looking forward to this meetup :D Lets make it somewhere I can get to :). Nice holiday spirit combined with no college and new cubes :D. Thanks, ~Thom --- In speedsolvingrubikscube@yahoogroups.com, "Dan" <dan_j_harris@n...> wrote: > > Hi all, > > It's been a very long time since I viewed this group, and I am sure > there have been lots more members subscribed in this time. > > I would just like to advertise a possible meeting on UK cubers in > early December. I have the email addresses of all the cubers I know, > but maybe there are some new up and coming guys from the UK who > haven't yet been in contact? If so, I would love to hear from you. > > Please send me an email at danh@c... > > Dan :) >
7359. Re: [Speed cubing group] Re: E - M - S etc.
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 09:28:49 -0400

My guess is that it is related to the alphabet. M is after L. E is after D. S isn't after F or B. On 10/17/05, kwickykanny <kwickykanny@...> wrote: > > why is E in the direction of D. it would make more > > sense (to me anyway) if it was in the direction of U. > > I was thinking about this the other day. My guess is it's sort of > visual. When you move E, it sort of looks like you're writing the > middle part of a letter E. When you move M, you have to use a little > more imagination, but if you think of one of those M's on an > optometrist's eye chart it kinda looks like that. As for S, well...I > dunno. :/ > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7360. Re: [Speed cubing group] Re: 5x5x5 solved
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 09:43:12 -0400

My website (puzzlingaddiction.com) has an online applet that tracks the moves that people make to solve. The top solvers, Richard Carr and Grant Tregay, seem to solve in around 220-280 turns. The applet counts a quarter turn of any slice as one move, so moves like U2 are counted as two moves. On 10/17/05, rubikorkow <calcdude@...> wrote: > Hey. I solved one in 558 moves. I bet I could do better, do I don't > plan on trying again soon > > --- In speedsolvingrubikscube@yahoogroups.com, "pedrosino1" > <pedrosino1@y...> wrote: > > > > Hey, folks > > > > I just wanted to share that I solved a 5x5x5 on gabbasoft's > software. > > Well, it took me about 30 minutes and 642 moves... :0 > > but was the first time, so it's not that bad...or is? > > > > what's the average number of moves you top5x5x5ers use to solve the > > 5x5x5? > > > > Pedro
7361. Re: Stackmat
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 13:42:59 -0000

Unless the video is slightly distorted an played at a slightly different speed. This is common. I agree with the dan thing. I mean, the stackmat doesn't display every number it goes through, anyway. The frame before the 12.11 in mackys solve shows 11.96, I think. http://www.henage.net/dan/cube/MackyRecord.jpg ~Thom --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 <no_reply@y...> wrote: > > Hey Bob, > > Wow, that's really bad. I timed that solve a few times and this is > what I got: 3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I started the > stopwatch a bit early or late on some of those, but there's no way > that solve was slower than 3.25 seconds. > > Casey > > P.S. Will Stackmats be used at WC2005? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > > > Hey all, > > > > For those of you who have not seen/heard, I am no longer in favor of > > Stackmats as the Official timing device because I have caught a very > > distinct and obvious error on video. If you are interested, see here: > > > > http://www.cubewhiz.com/temp/dcd%20009.avi > > > > ~ Bob > > > > And btw, the official WR for that puzzle is 3.05. > > >
7362. Re: Stackmat
From: a_ooms75 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 14:12:24 -0000

I have watched the vid a view times and to me it looks like this has happend: When the puzzle is fineshed and bob goes to the timer to stop, first hand is the left hand on the timer then the right hand but when the right hand hits the timer left hand goes up and down then the timer stops.left or right hand was not placed good for stopping the timer. Its not possible to time this vid because when vid starts, hands are not on the timer. they are allmost touching the puzzle.So there is some time space there. Alexander --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" <snkenjoi@g...> wrote: > > Unless the video is slightly distorted an played at a slightly > different speed. This is common. > > I agree with the dan thing. I mean, the stackmat doesn't display every > number it goes through, anyway. The frame before the 12.11 in mackys > solve shows 11.96, I think. > > http://www.henage.net/dan/cube/MackyRecord.jpg > > ~Thom > > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 > <no_reply@y...> wrote: > > > > Hey Bob, > > > > Wow, that's really bad. I timed that solve a few times and this is > > what I got: 3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I started the > > stopwatch a bit early or late on some of those, but there's no way > > that solve was slower than 3.25 seconds. > > > > Casey > > > > P.S. Will Stackmats be used at WC2005? > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > > wrote: > > > > > > Hey all, > > > > > > For those of you who have not seen/heard, I am no longer in favor of > > > Stackmats as the Official timing device because I have caught a very > > > distinct and obvious error on video. If you are interested, see here: > > > > > > http://www.cubewhiz.com/temp/dcd%20009.avi > > > > > > ~ Bob > > > > > > And btw, the official WR for that puzzle is 3.05. > > > > > >
7363. Re: [Speed cubing group] Re: diameter
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 18 Oct 2005 16:59:27 +0200

Tell me please, (in quite simple words, if possible) where I am wrong. We have a regular 3by3 cube. The diameter of the cube (in QTM) is n, the end points being e and X. There exists at least one way, L=L(1),L(2)...L(n) from e to X. (There also exists at least one L´ for the mirror case(s)). Now, as e (and X) is a maximum, we can instead of L do some zL. But, naturally, we don´t find X but some X´. In the end we get 12 Xs for an arbitrary e. Each of those X has in it´s turn 12 Xs and so on and so on, which clearly leads to an absurdity. (One can, of course, think of some "ring-building" here. If e.g. there are only one X and one X´ and if they are mutually diametrical, we could get quite a lot of such triplets in the system. But I myself can´t imagine such a case). All that leads to the fact that it can only exist one X to a given e. Thus we have to construct an X, wich is independent of the first move. Does such an X exist? Yes, it does exist one an only one (visible). It´s the case when e and X are identical except the fact that the flipping (of edges) in X is opposite the flipping in e. In reality this "one" case is 2048 cases, taken into account the possible rotations of the middles. If we for a moment look at the supercube, we find that instead of 2048 we have only two possibilities to construct an X (for the supercube) viz. when all the middles are turned 180gr or not turned at all (or better(?) 360gr). One of this two cases must represent X for the supercube. And the other (whith the middles turned?)? Beyond any doubt: X in the regular cube. Where am I mistaken? R ----- Original Message ----- From: "GameOfDeath2" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 17, 2005 7:17 PM Subject: [Speed cubing group] Re: diameter > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" > > <aspiring_to_love@y...> wrote: > > > > > > Umm ... > > > > > > I agree that if u view the statespace of the cube as a sphere > and > > > solved state is the middle point, then radius is a better term > than > > > diameter. But recall that making it from solved state to any > random > > > state is equivalent to go from any state to any second random > state. > > > This should be quite obvious. So diameter is an ok term too :-) > > > > > > Cheers! > > > > > > -Per > > > > Hi Per, > > > > I had a similar thought, and was pleased to see your post, but I > > disagree with your conclusion. > > > > Here we agree: > > If the maximum is, say, twenty turns, and its twenty turns from a > > solved state to position A, and twenty turns from a solved state to > > position B, then radius would be the correct term if you think of > the > > solved state as the center of a sphere. > > > > We agree on the first part of this: > > If all 43 quintillion positions are somewhere within the sphere, > then > > the furthest positions away from the solved state could be > regarded as > > being upon the surface of the sphere. > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" > > <aspiring_to_love@y...> wrote: > > > > > > Umm ... > > > > > > I agree that if u view the statespace of the cube as a sphere > and > > > solved state is the middle point, then radius is a better term > than > > > diameter. But recall that making it from solved state to any > random > > > state is equivalent to go from any state to any second random > state. > > > This should be quite obvious. So diameter is an ok term too :-) > > > > > > Cheers! > > > > > > -Per > > > > Hi Per, > > > > I had a similar thought, and was pleased to see your post. > > > > If the maximum is, say, twenty turns, and its twenty turns from a > > solved state to position A, and twenty turns from a solved state to > > position B, then radius would be the correct term if you think of > the > > solved state as the center of a sphere. > > > > If all 43 quintillion positions are somewhere within the sphere, > then > > the furthest positions away from the solved state could be > regarded as > > being upon the surface of the sphere. > > > > Connecting any two points on the surface would not, in fact, be the > > diameter of the sphere, only those which pass through the center. I > > think that a different word than diameter should have been chosen. > > > > In other words, if you had to go through the solved state to get > from > > position A to position B then diameter might be appropo, but you > don't > > have to go through the solved state. From position A to position B > > would be the same as from the solved state to some position C. > > > > Cheers, > > > > David J > > But, here I disagree: > > Connecting any two points on the surface would not, in fact, be the > > diameter of the sphere, only those which pass through the center. I > > think that a different word than diameter should have been chosen. > > But diameter has a more general meaning and it actually is the > correct term! For instance a square has a diameter and so does a > triangle. The diameter is just the maximum distance between two > points in a figure (geometrically). In a circle or a sphere all > diameters represent the distance obtained in producing the line from > a point on the circle/sphere through the centre to meet the > circle/sphere again (and all such productions go through the centre) > centre but a centre may not be so easy to define for a triangle or > some other shape. (Triangles have lots of centres of different > types.) More generally you can define a diameter in any compact > Banach space (in particular in any closed bounded subset of R^n - > e.g. a sphere). Of course, you are right about the disanalogy with a > sphere in the sense that it doesn't make sense to talk about a > geometric centre and a diameter in the present case. (There's also a > centre of a group but that's a wholly different thing!) > > Nonetheless you can also talk about a diameter for a graph (with a > metric on it) (at least if it is well-defined, which it always will > be in the case of the Cayley graph of a finite group with respect to > a given set of generators). There is a minimum path between any two > points (the distance between the points would be its length) and the > maximum of all these distances is going to be the diameter of the > group. That's basically the sense that is being used here. > Since the topology respects the group structure, it's equivalent to > say that the diameter is the maximum of > > {the distance from the solved state to g: g is a position of the > cube} > > where we have fixed all the distances from the solved state as > opposed to two arbitrary positions. > Thats because the distance between a and b is the same as the > distance between e and ab^{-1} where e represents the solved state. > > > > > In other words, if you had to go through the solved state to get > from > > position A to position B then diameter might be appropo, but you > don't > > have to go through the solved state. From position A to position B > > would be the same as from the solved state to some position C. > > > > Cheers, > > > > David J > > > > > > > > > > > Yahoo! Groups Links > > > > > > > >
7364. Re: [Speed cubing group] Re: Stackmat
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 15:58:39 +0000 (GMT)

See below... a_ooms75 <no_reply@yahoogroups.com> escreveu: I have watched the vid a view times and to me it looks like this has happend: When the puzzle is fineshed and bob goes to the timer to stop, first hand is the left hand on the timer then the right hand but when the right hand hits the timer left hand goes up and down then the timer stops.left or right hand was not placed good for stopping the timer. >I noticed the same thing...the right hand is >placed, and the left goes up and down. >But, what did the timer between the pads show? >3.96? Its not possible to time this vid because when vid starts, hands are not on the timer. they are allmost touching the puzzle.So there is some time space there. Alexander --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" <snkenjoi@g...> wrote: > > Unless the video is slightly distorted an played at a slightly > different speed. This is common. > > I agree with the dan thing. I mean, the stackmat doesn't display every > number it goes through, anyway. The frame before the 12.11 in mackys > solve shows 11.96, I think. > > http://www.henage.net/dan/cube/MackyRecord.jpg > > ~Thom > > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 > <no_reply@y...> wrote: > > > > Hey Bob, > > > > Wow, that's really bad. I timed that solve a few times and this is > > what I got: 3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I started the > > stopwatch a bit early or late on some of those, but there's no way > > that solve was slower than 3.25 seconds. > > > > Casey > > > > P.S. Will Stackmats be used at WC2005? > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > > wrote: > > > > > > Hey all, > > > > > > For those of you who have not seen/heard, I am no longer in favor of > > > Stackmats as the Official timing device because I have caught a very > > > distinct and obvious error on video. If you are interested, see here: > > > > > > http://www.cubewhiz.com/temp/dcd%20009.avi > > > > > > ~ Bob > > > > > > And btw, the official WR for that puzzle is 3.05. > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7365. Re: [Speed cubing group] Re: Rumours Floating
From: "FD-Rubik" <fdrubik@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 18 Oct 2005 22:28:49 +0200

>----- Original Message ----- >From: "Clancy Cochran" <perscription_death@...> >To: <speedsolvingrubikscube@yahoogroups.com> >Sent: Monday, October 17, 2005 7:19 PM >Subject: Re: [Speed cubing group] Re: Rumours Floating > >well that's not being able to handle the competition >pressure, not that i could do any better. congrats to >jean on the new single solve record, though, nice >work, can't wait to see the video. i'm sure macky will >put up a good fight this weekend. MY 2 PENCE Strictly speaking, I don't think it's a matter of "handling the competition pressure". Jean is on the right track since Paris 2005 (just look at de 15.xx during preliminary turn) regarding this important competition issue (pressure). And he also won the BLD easily, setting ER for his 1st try, after only 2 months of BLD practice, with no DNF. Setting a WR just puts you *out of focus* for a while, if you are not yet used to it. "Out of focus" is different of "Not handling the pressure". Allez France ;), -- FD --- Fr�d�rick BADIE <f_badie@...> wrote: > When you beat the WR on your first attempt, you are > not in a normal > state to achieve the average. > > Congratulations to everybody for this very nice > competition. > > > --- In speedsolvingrubikscube@yahoogroups.com, > "goodxy2002" > <goodxy2002@y...> wrote: > > > > The average is much more significant than the > single solve. > > > > > > > __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ---------------------------------------------------------------------------- ---- YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ---------------------------------------------------------------------------- ----
7366. New BLD record
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 21:11:38 -0000

Hey guys, After seeing Jean Pons doing some very nice BLD solves, I tried to learn Stefans BLD method... Any withoud a lot of practice, I took more than three minutes of my old BLD record! (I went from 10:25 to 7:04). And I now only did the edges with that method, so I can improve even more, I hope.. Anyway, I was just so excited about this, I just had to share it.. One of the amazing things was, that I hardly had to do any thinking during the edge solving... See you guys, Joël.
7367. [Speed cubing group] Re: Stackmat
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 21:58:17 -0000

Yeah, his hands aren't touching the Stackmat but I also waited to stop the watch until a bit after he put his hands back on the timer, so that delay probably compensated for this to some degree. There was probably still some time lost, but the times give you an idea of how far off the Stackmat appears to be. I guess the video might be running at a slightly different speed though. > > I agree with the dan thing. I mean, the stackmat doesn't display > every > > number it goes through, anyway. The frame before the 12.11 in > mackys > > solve shows 11.96, I think. That's true, but that's only a difference of .15 seconds. 2.81 to 3.96 is quite a bit more. I also think Dan's idea seems likely though. Does anyone know if Stackmats will be used at WC2005? Casey P. > Its not possible to time this vid because when vid starts, hands are > not on the timer. they are allmost touching the puzzle.So there is > some time space there. > > Alexander > > --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > <snkenjoi@g...> wrote: > > > > Unless the video is slightly distorted an played at a slightly > > different speed. This is common. > > > > I agree with the dan thing. I mean, the stackmat doesn't display > every > > number it goes through, anyway. The frame before the 12.11 in > mackys > > solve shows 11.96, I think. > > > > http://www.henage.net/dan/cube/MackyRecord.jpg > > > > ~Thom > > > > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 > > <no_reply@y...> wrote: > > > > > > Hey Bob, > > > > > > Wow, that's really bad. I timed that solve a few times and this > is > > > what I got: 3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I > started the > > > stopwatch a bit early or late on some of those, but there's no > way > > > that solve was slower than 3.25 seconds. > > > > > > Casey > > > > > > P.S. Will Stackmats be used at WC2005? > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" > <bob@c...> > > > wrote: > > > > > > > > Hey all, > > > > > > > > For those of you who have not seen/heard, I am no longer in > favor of > > > > Stackmats as the Official timing device because I have caught > a very > > > > distinct and obvious error on video. If you are interested, > see here: > > > > > > > > http://www.cubewhiz.com/temp/dcd%20009.avi > > > > > > > > ~ Bob > > > > > > > > And btw, the official WR for that puzzle is 3.05. > > > > > > > > > > > > > > > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] >
7368. Re: [Speed cubing group] Re: Rumours Floating
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 14:21:44 -0700 (PDT)

well that is your opinion i see no difference between out of focus and not handling the pressue. not to take away from jean's great world record, but macky for example is rock solid lately, i don't see him crack ever. again congrats to jean, it was a great solve glad i got to see it on video finally. --- FD-Rubik <fdrubik@...> wrote: > > >----- Original Message ----- > >From: "Clancy Cochran" > <perscription_death@...> > >To: <speedsolvingrubikscube@yahoogroups.com> > >Sent: Monday, October 17, 2005 7:19 PM > >Subject: Re: [Speed cubing group] Re: Rumours > Floating > > > > >well that's not being able to handle the > competition > >pressure, not that i could do any better. congrats > to > >jean on the new single solve record, though, nice > >work, can't wait to see the video. i'm sure macky > will > >put up a good fight this weekend. > > MY 2 PENCE > Strictly speaking, I don't think it's a matter of > "handling > the competition pressure". Jean is on the right > track since > Paris 2005 (just look at de 15.xx during preliminary > turn) > regarding this important competition issue > (pressure). > And he also won the BLD easily, setting ER for his > 1st try, > after only 2 months of BLD practice, with no DNF. > Setting > a WR just puts you *out of focus* for a while, if > you are not > yet used to it. "Out of focus" is different of "Not > handling > the pressure". > Allez France ;), > -- > FD > > > --- Fr�d�rick BADIE <f_badie@...> wrote: > > > When you beat the WR on your first attempt, you > are > > not in a normal > > state to achieve the average. > > > > Congratulations to everybody for this very nice > > competition. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "goodxy2002" > > <goodxy2002@y...> wrote: > > > > > > The average is much more significant than the > > single solve. > > > > > > > > > > > > > > > > > > > __________________________________ > Yahoo! Mail - PC Magazine Editors' Choice 2005 > http://mail.yahoo.com > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle > inlay games Educational > game and puzzle > Word puzzle game Kid puzzle game Puzzle > games > > > ---------------------------------------------------------------------------- > ---- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on > the web. > > b.. To unsubscribe from this group, send an email > to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the > Yahoo! Terms of Service. > > > ---------------------------------------------------------------------------- > ---- > > > __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7369. Re: [Speed cubing group] New BLD record
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 15:27:37 -0700

Yeah, I hear ya. I switched to Stefan's method because the parity is waaaay easier for me to solve! I'm at about 6:30 average after a couple weeks of practice. I still memorize the orientation and permutation as separate pieces though and I don't use a story. I just visualize the permutation, it's a lot easier for me. Hardwick showed me this in Dallas and it works wonderfully. -Chris On 10/18/05, Joël van Noort <joel_vn@...> wrote: > > Hey guys, > > After seeing Jean Pons doing some very nice BLD solves, I tried to > learn Stefans BLD method... Any withoud a lot of practice, I took more > than three minutes of my old BLD record! (I went from 10:25 to 7:04). > And I now only did the edges with that method, so I can improve even > more, I hope.. Anyway, I was just so excited about this, I just had to > share it.. > > One of the amazing things was, that I hardly had to do any thinking > during the edge solving... > > See you guys, > > Joël. > > > > > > > > Yahoo! Groups Links > > > > > > > > > [Non-text portions of this message have been removed]
7370. Re: diameter
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Oct 2005 23:13:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Tell me please, (in quite simple words, if possible) where I am wrong. OK - you make a lot of assumptions without backing them up with solid reasoning. I'm going to quote from Jaap's page: http://www.geocities.com/jaapsch/puzzles/cayley.htm "The Superflip RL D2 B' L2 F2 R2 U'D R' D2 F'B' D' F2 D' R2 U' F2 D' (20f*, 28q) R' U2 B L' F U' B D F UD' L D2 F' R B' D F' U' B' UD' (22f, 24q*)" "The 4-spot combined with superflip U2 D2 L F2 U' D R2 B U' D' R L F2 R U D' R' L U F' B' (21f, 26q*) " "This proves that in the quarter turn metric, there is no unique antipode. If this last pattern is indeed an antipode then there are at least three, because the pattern can occur in three different orientations." To back that last part up - anything that is not the superflip or the solved position is going to have a distinct but equivalent position (by some symmetry). Therefore there's no unique antipode in QTM. In particular, also, the superflip is not an antipode in QTM. In HTM, if the superflip is an antipode it is certainly not unique. There are several positions requiring 20 moves. In the particular case of your post I can't follow this paragraph: > Now, as e (and X) is a maximum, we can instead of L do some zL. But, naturally, we don´t find X but some X´. In the end we get 12 Xs for an arbitrary e. Each of those X has in it´s turn 12 Xs and so on and so on, which clearly leads to an absurdity. (One can, of course, think of some "ring-building" here. If e.g. there are only one X and one X´ and if they are mutually diametrical, we could get quite a lot of such triplets in the system. But I myself can´t imagine such a case). and whatever you meant it can't quite be correct because your next conclusion > All that leads to the fact that it can only exist one X to a given e. is false as noted above. I've cut the rest (to save space and because I have to go to bed now) but I hope you can see that there is not a unique X to a given e from the fact that superflip is not maximal (QTM) from the solved position. If you like I can also supply some algorithms in HTM that are 20 moves out (so that the superflip is not unique maximal in HTM, even if it turns out that it is maximal).
7371. [Speed cubing group] Re: E - M - S etc.
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 02:52:44 -0000

Hi! I vote for : M = meridian, E = equator, S = *something* LOL :D Im sure it has to do with geography/astronomy anyway :-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@g...> wrote: > > My guess is that it is related to the alphabet. M is after L. E is > after D. S isn't after F or B. > > On 10/17/05, kwickykanny <kwickykanny@e...> wrote: > > > why is E in the direction of D. it would make more > > > sense (to me anyway) if it was in the direction of U. > > > > I was thinking about this the other day. My guess is it's sort of > > visual. When you move E, it sort of looks like you're writing the > > middle part of a letter E. When you move M, you have to use a little > > more imagination, but if you think of one of those M's on an > > optometrist's eye chart it kinda looks like that. As for S, well...I > > dunno. :/ > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > >
7372. [Speed cubing group] Re: E - M - S etc.
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 03:31:49 -0000

LOL, I love how we are all coming up with good explanations for E and M, while S remains an enigma. If you'd asked me 20 years ago I'd have solved the mystery by declaring that S clearly stands for Smurf. For those of you not born back then (most of you), I'll enlighten: The smurfs are these little blue dudes (well, 99 dudes and one dudette, known as the "Smurfette") who live in some mushroom-house village in the woods. They're all named after their personal characteristics, so Brainy Smurf might be the best bet as a potential cuber. Anyways. Their language consisted of substituting the word "smurf" for any other random word in the sentence, such as "Have a smurfy day!" "I just smurfed a smurf!" "Smurf you!" And so SMURF is a very handy - er, smurfy - catch-all word with many uses. Such as naming this unknown slice move. --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi! > > I vote for : M = meridian, E = equator, S = *something* > > LOL :D > > Im sure it has to do with geography/astronomy anyway :-) > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, David Barr > <david20708@g...> wrote: > > > > My guess is that it is related to the alphabet. M is after L. E > is > > after D. S isn't after F or B. > > > > On 10/17/05, kwickykanny <kwickykanny@e...> wrote: > > > > why is E in the direction of D. it would make more > > > > sense (to me anyway) if it was in the direction of U. > > > > > > I was thinking about this the other day. My guess is it's sort > of > > > visual. When you move E, it sort of looks like you're writing > the > > > middle part of a letter E. When you move M, you have to use a > little > > > more imagination, but if you think of one of those M's on an > > > optometrist's eye chart it kinda looks like that. As for S, > well...I > > > dunno. :/
7373. Re: E - M - S etc.
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 04:10:26 -0000

As far as I can see there is one 'correct' or most used standard, explained in this thread. The basis for this seems not to be understood by most people. Consider your grip on the cube when you are right handed. The easiest moves are obviously R, U, F, which can be performed by the index finger. Now consider E, M and S. All of those moves can be performed with the right hand thumb, by just slightly changing the grip of the right hand. And then for the most logical explanation of the letters: E = Edges M = Middle S = Slice Michiel --- In speedsolvingrubikscube@yahoogroups.com, "Andreas Renberg" <rubikssites@y...> wrote: > > > When you have to do moves like E, M, or S, it seems like there are > different stadards. Is this so? If it is, what is the 'correct' move > for each notation? > > andreas >
7374. Re: E - M - S etc.
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 04:24:07 -0000

I always thought it went like this... E = Equator M = Middle S = Side -Jason
7375. Re: [Speed cubing group] New BLD record
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 07:36:20 -0000

Umm ... Just an idea. Will it be an idea to find out during memorisation if u have the parity? U can easily figure this out by counting how many 90 degrees turn to solve each single corner and add up. Should be divisible by 4 or possibly 8 also. If 8 there is no parity :-) I really hope this is correct. Intuition tells me it's correct ;-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > > Yeah, I hear ya. I switched to Stefan's method because the parity is waaaay > easier for me to solve! I'm at about 6:30 average after a couple weeks of > practice. > > I still memorize the orientation and permutation as separate pieces though > and I don't use a story. I just visualize the permutation, it's a lot easier > for me. Hardwick showed me this in Dallas and it works wonderfully. > > -Chris > > On 10/18/05, Joël van Noort <joel_vn@y...> wrote: > > > > Hey guys, > > > > After seeing Jean Pons doing some very nice BLD solves, I tried to > > learn Stefans BLD method... Any withoud a lot of practice, I took more > > than three minutes of my old BLD record! (I went from 10:25 to 7:04). > > And I now only did the edges with that method, so I can improve even > > more, I hope.. Anyway, I was just so excited about this, I just had to > > share it.. > > > > One of the amazing things was, that I hardly had to do any thinking > > during the edge solving... > > > > See you guys, > > > > Joël. > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] >
7376. (off topic) Summer internship
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 13:41:45 +0530

Hello all. As a part of the summer course in our institute, we have to do a summer internship for a period of 2-3 months. It can be anywhere in some company or a research project in a university. So I am asking u guys, does anyone here know of any university around your place which takes summer interns interested in doing research work in civil/structural enginerring? Could you please ask around and tell if ur university accepts such applications from outsiders? Also if some civil engineering professor happens to be reading this then i'll be very happy if u accept me under you :-) No seriously, i really need to have a good summer project this may-june. If i get a good enuf project/internship then it'll make my life much easier and also relieve a big tension from my mind (so i can concentrate more on cubing :) ) As for the advantages, you'll have a cuber living near you for 2-3 months :-) I hope that incentive is enuf for us :) btw heres my resume http://homepages.iitb.ac.in/~sachins/sachin_resume.pdf or http://www.civil.iitb.ac.in/~d3sachin/sachin_resume.pdf Happy cubing! Sachin shirwalkar.
7377. Re: [Speed cubing group] New BLD record
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 09:04:45 -0000

Hi Per, I usually see if there is a parity issue by counting the lengths of the cycles of the corners. For example (1234)(56) is an even permutation, so no paritiy problem. (123)(45) is odd, so we have a 'problem'... Btw.. I improved my record AGAIN, by almost two minutes. I love you, Stefan! ;) - Joël. --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Umm ... > > Just an idea. Will it be an idea to find out during memorisation if > u have the parity? U can easily figure this out by counting how many > 90 degrees turn to solve each single corner and add up. Should be > divisible by 4 or possibly 8 also. If 8 there is no parity :-) I > really hope this is correct. Intuition tells me it's correct ;-) > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > <huntca@g...> wrote: > > > > Yeah, I hear ya. I switched to Stefan's method because the parity > is waaaay > > easier for me to solve! I'm at about 6:30 average after a couple > weeks of > > practice. > > > > I still memorize the orientation and permutation as separate > pieces though > > and I don't use a story. I just visualize the permutation, it's a > lot easier > > for me. Hardwick showed me this in Dallas and it works wonderfully. > > > > -Chris > > > > On 10/18/05, Joël van Noort <joel_vn@y...> wrote: > > > > > > Hey guys, > > > > > > After seeing Jean Pons doing some very nice BLD solves, I tried > to > > > learn Stefans BLD method... Any withoud a lot of practice, I > took more > > > than three minutes of my old BLD record! (I went from 10:25 to > 7:04). > > > And I now only did the edges with that method, so I can improve > even > > > more, I hope.. Anyway, I was just so excited about this, I just > had to > > > share it.. > > > > > > One of the amazing things was, that I hardly had to do any > thinking > > > during the edge solving... > > > > > > See you guys, > > > > > > Joël. > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > >
7378. Re: [Speed cubing group] sighting : Applications worth a look
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 10:51:12 +0100

Very cool! :) Jasmine http://speedcuber.blogspot.com On Sat, 15 Oct 2005 00:22:52 -0000, "Michiel van der Blonk" <blonkm@...> said: > > I made it to the front page of [1]http://www.ning.com/ with my > algorithm > database ([2]http://alglist.ning.com). Check it out. > ___________________________________________________________ > > YAHOO! GROUPS LINKS > > * Visit your group "[3]speedsolvingrubikscube" on the web. > > * To unsubscribe from this group, send an email to: > [4]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your use of Yahoo! Groups is subject to the [5]Yahoo! Terms > of Service. > ___________________________________________________________ > > References > > 1. http://www.ning.com/ > 2. http://alglist.ning.com)/ > 3. http://groups.yahoo.com/group/speedsolvingrubikscube > 4. > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > 5. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - One of many happy users: http://www.fastmail.fm/docs/quotes.html
7379. Re: [Speed cubing group] New BLD record
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 12:14:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Umm ... > > Just an idea. Will it be an idea to find out during memorisation if > u have the parity? U can easily figure this out by counting how many > 90 degrees turn to solve each single corner and add up. Should be > divisible by 4 or possibly 8 also. If 8 there is no parity :-) I > really hope this is correct. Intuition tells me it's correct ;-) You gotta correct your intuition ;-) Do T-perm to solved cube and your sum is 2, not divisible by 4. Or do a corner 3-cycle PLL, your sum is 4 but no parity. I do detect parity during memorization, I guess most people do. No? It's particularly easy for me now because I memorize pairs, i.e. two targets at once, so I know I have odd parity if I end up with a single target. Cheers! Stefan
7380. Re: New BLD record
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 12:24:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Btw.. I improved my record AGAIN, by almost two minutes. > > I love you, Stefan! ;) Nice to hear that. Uh, the improvement, I mean. What made you that much faster this time? Did you switch the corners method as well? Luck? More practice? You should maybe try your previous method again, at least in order to see whether you're still slower with it. Maybe you've just improved in blindsolving in general? Cheers! Stefan
7381. Re: New BLD record
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 12:38:27 -0000

> Nice to hear that. Uh, the improvement, I mean. What made you that > much faster this time? Did you switch the corners method as well? > Luck? More practice? You should maybe try your previous method again, > at least in order to see whether you're still slower with it. Maybe > you've just improved in blindsolving in general? > > Cheers! > Stefan Ehm.. So far, I only do the edges your way... I am planning do it for the corners too someday.. But first I want to get used to the edges. The improvement is: I now use letters for edges, which is somewhat easier to remember, because of the sounds. And the setup moves with your method are very easy. And, I dont have to orientate and permute the edges seperately, so takes away a lot of time. I don't want to do it with my old method again, because I have to think too much with that method ;). Joël.
7382. Re: [Speed cubing group] Re: Rumours Floating
From: "FD-Rubik" <fdrubik@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 19 Oct 2005 14:49:12 +0200

>well that is your opinion i see no difference between >out of focus and not handling the pressue. not to >take away from jean's great world record, but macky >for example is rock solid lately, i don't see him >crack ever. Macky has had many more occasions than Jean to compete, and there's usually weaker opposition. Compare Horace Mann Spring (or the caltechs) with the dutch open. At HMS there was macky, Chris Hardwick (around 18) and the rest above 20. Where is the pressure ? What happens when you have 10 potential sub-15 cubers ? Maybe Macky will stay like always (solid as rock), or maybe not. I agree he has never cracked, and I admire him for that. Orlando will be a GREAT event ! Then for the nitpicking between "out of focus" and "not handling the pressure" : - "not handling the pressure" : you begin to think that you may/should/will win, and u feel anxiety. It bugs your brain, and you s***w it up ; - "out of focus" : can be a consequence of the above. But there might be different causes. You may just think about the beautiful lady you just met in the lobby before the competition...(especially idf she is sub20 too) Or you may think about ur WR, and you are just out of focus because you have achieved SOMETHING GREAT. Your mind is not 100% directed toward winning the whole event anymore. There's a huge difference between those 2 concepts IMHO. Well... nitpicking :-). Congrats to Jean again, -- FD. --- FD-Rubik <fdrubik@...> wrote: > > >----- Original Message ----- > >From: "Clancy Cochran" > <perscription_death@...> > >To: <speedsolvingrubikscube@yahoogroups.com> > >Sent: Monday, October 17, 2005 7:19 PM > >Subject: Re: [Speed cubing group] Re: Rumours > Floating > > > > >well that's not being able to handle the > competition > >pressure, not that i could do any better. congrats > to > >jean on the new single solve record, though, nice > >work, can't wait to see the video. i'm sure macky > will > >put up a good fight this weekend. > > MY 2 PENCE > Strictly speaking, I don't think it's a matter of > "handling > the competition pressure". Jean is on the right > track since > Paris 2005 (just look at de 15.xx during preliminary > turn) > regarding this important competition issue > (pressure). > And he also won the BLD easily, setting ER for his > 1st try, > after only 2 months of BLD practice, with no DNF. > Setting > a WR just puts you *out of focus* for a while, if > you are not > yet used to it. "Out of focus" is different of "Not > handling > the pressure". > Allez France ;), > -- > FD > > > --- Fr�d�rick BADIE <f_badie@...> wrote: > > > When you beat the WR on your first attempt, you > are > > not in a normal > > state to achieve the average. > > > > Congratulations to everybody for this very nice > > competition. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "goodxy2002" > > <goodxy2002@y...> wrote: > > > > > > The average is much more significant than the > > single solve. > > > > > > > > > > > > > > > > > > > __________________________________ > Yahoo! Mail - PC Magazine Editors' Choice 2005 > http://mail.yahoo.com > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle > inlay games Educational > game and puzzle > Word puzzle game Kid puzzle game Puzzle > games > > > ---------------------------------------------------------------------------- > ---- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on > the web. > > b.. To unsubscribe from this group, send an email > to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the > Yahoo! Terms of Service. > > > ---------------------------------------------------------------------------- > ---- > > > __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/ ---------------------------------------------------------------------------- ---- YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ---------------------------------------------------------------------------- ----
7383. Re: E - M - S etc.
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 14:12:19 -0000

Actually, the way that I was taught was this: E = equator M = meridian S = standing Jon --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > I always thought it went like this... > > E = Equator > M = Middle > S = Side > > -Jason >
7384. [Speed cubing group] Re: Rumours Floating
From: "goodxy2002" <goodxy2002@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 14:57:51 -0000

... why must you fight so much? is jean that much of a superior cuber in your mind? --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" <fdrubik@f...> wrote: > > > >well that is your opinion i see no difference between > >out of focus and not handling the pressue. not to > >take away from jean's great world record, but macky > >for example is rock solid lately, i don't see him > >crack ever. > > Macky has had many more occasions than Jean to compete, > and there's usually weaker opposition. Compare Horace > Mann Spring (or the caltechs) with the dutch open. > At HMS there was macky, Chris Hardwick (around 18) and > the rest above 20. Where is the pressure ? What happens > when you have 10 potential sub-15 cubers ? Maybe Macky > will stay like always (solid as rock), or maybe not. > I agree he has never cracked, and I admire him for that. > Orlando will be a GREAT event ! > > Then for the nitpicking between "out of focus" and "not > handling the pressure" : > - "not handling the pressure" : you begin to think that > you may/should/will win, and u feel anxiety. It bugs > your brain, and you s***w it up ; > - "out of focus" : can be a consequence of the above. > But there might be different causes. > You may just think about the beautiful lady you just > met in the lobby before the competition...(especially > idf she is sub20 too) > Or you may think about ur WR, and you are just out of > focus because you have achieved SOMETHING GREAT. Your > mind is not 100% directed toward winning the whole event > anymore. > > There's a huge difference between those 2 concepts IMHO. > Well... nitpicking :-). > Congrats to Jean again, > -- > FD. > > > --- FD-Rubik <fdrubik@f...> wrote: > > > > > >----- Original Message ----- > > >From: "Clancy Cochran" > > <perscription_death@y...> > > >To: <speedsolvingrubikscube@yahoogroups.com> > > >Sent: Monday, October 17, 2005 7:19 PM > > >Subject: Re: [Speed cubing group] Re: Rumours > > Floating > > > > > > > >well that's not being able to handle the > > competition > > >pressure, not that i could do any better. congrats > > to > > >jean on the new single solve record, though, nice > > >work, can't wait to see the video. i'm sure macky > > will > > >put up a good fight this weekend. > > > > MY 2 PENCE > > Strictly speaking, I don't think it's a matter of > > "handling > > the competition pressure". Jean is on the right > > track since > > Paris 2005 (just look at de 15.xx during preliminary > > turn) > > regarding this important competition issue > > (pressure). > > And he also won the BLD easily, setting ER for his > > 1st try, > > after only 2 months of BLD practice, with no DNF. > > Setting > > a WR just puts you *out of focus* for a while, if > > you are not > > yet used to it. "Out of focus" is different of "Not > > handling > > the pressure". > > Allez France ;), > > -- > > FD > > > > > > --- Frédérick BADIE <f_badie@y...> wrote: > > > > > When you beat the WR on your first attempt, you > > are > > > not in a normal > > > state to achieve the average. > > > > > > Congratulations to everybody for this very nice > > > competition. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > > "goodxy2002" > > > <goodxy2002@y...> wrote: > > > > > > > > The average is much more significant than the > > > single solve. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > __________________________________ > > Yahoo! Mail - PC Magazine Editors' Choice 2005 > > http://mail.yahoo.com > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle > > inlay games Educational > > game and puzzle > > Word puzzle game Kid puzzle game Puzzle > > games > > > > > > > ---------------------------------------------------------------------------- > > ---- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on > > the web. > > > > b.. To unsubscribe from this group, send an email > > to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the > > Yahoo! Terms of Service. > > > > > > > ---------------------------------------------------------------------------- > > ---- > > > > > > > > > > > __________________________________ > Yahoo! Music Unlimited > Access over 1 million songs. Try it free. > http://music.yahoo.com/unlimited/ > > > ---------------------------------------------------------------------------- > ---- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ---------------------------------------------------------------------------- > ---- >
7385. Re: [Speed cubing group] New BLD record
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 15:28:15 -0000

Umm ... Yes, lol. I was hoping a simple check without looking at cycles would work. But maybe that is impossible. Gotta think som more about it :-) Have fun! -Per PS! My excuse is that i don't do BLD and it middle of nite when i wrote it. Now i've already been up more than 24 hrs :-o > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > Umm ... > > > > Just an idea. Will it be an idea to find out during memorisation if > > u have the parity? U can easily figure this out by counting how many > > 90 degrees turn to solve each single corner and add up. Should be > > divisible by 4 or possibly 8 also. If 8 there is no parity :-) I > > really hope this is correct. Intuition tells me it's correct ;-) > > You gotta correct your intuition ;-) > > Do T-perm to solved cube and your sum is 2, not divisible by 4. Or do > a corner 3-cycle PLL, your sum is 4 but no parity. > > I do detect parity during memorization, I guess most people do. No? > It's particularly easy for me now because I memorize pairs, i.e. two > targets at once, so I know I have odd parity if I end up with a single > target. > > Cheers! > Stefan >
7386. [Speed cubing group] Re: Rumours Floating
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 15:39:30 -0000

I think it's fairly obvious that both cubers are (at least a little) fast, so I don't really see the purpose of "bashing" either of them. > At HMS there was macky, Chris Hardwick (around 18) and > the rest above 20. There were 6 competitors with sub-20 averages in the final round of that competition. Where did you get this information from? There were 8 competitors with sub-20 averages at DCD. Why do you find this to be so much different? TEN potential sub-15 cubers? Not at either event. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" <fdrubik@f...> wrote: > Macky has had many more occasions than Jean to compete, > and there's usually weaker opposition. Compare Horace > Mann Spring (or the caltechs) with the dutch open. > At HMS there was macky, Chris Hardwick (around 18) and > the rest above 20. Where is the pressure ? What happens > when you have 10 potential sub-15 cubers ? Maybe Macky > will stay like always (solid as rock), or maybe not. > I agree he has never cracked, and I admire him for that. > Orlando will be a GREAT event ! > > Then for the nitpicking between "out of focus" and "not > handling the pressure" : > - "not handling the pressure" : you begin to think that > you may/should/will win, and u feel anxiety. It bugs > your brain, and you s***w it up ; > - "out of focus" : can be a consequence of the above. > But there might be different causes. > You may just think about the beautiful lady you just > met in the lobby before the competition...(especially > idf she is sub20 too) > Or you may think about ur WR, and you are just out of > focus because you have achieved SOMETHING GREAT. Your > mind is not 100% directed toward winning the whole event > anymore. > > There's a huge difference between those 2 concepts IMHO. > Well... nitpicking :-). > Congrats to Jean again, > -- > FD.
7387. Re: E - M - S etc.
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 15:45:20 -0000

I kinda like, M = Middle E = Equator S = That slice of which we do not speak, other than by referring to simply as "S" :-D Actually so I'm joking heh heh. I just learned the letters M,E and S and I have no idea what S can stand for. M fits "middle" to me and E "equator" but I have no clue what S could be. I'm sure there was a reason it was chosen (not sure who invented these letters actually), but I know it's been around a while. Was it David Singmaster? Chris P.S. Maybe it stands for "Singmaster"? As was a way to learn a mark on the notation? Interesting..... --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > > Actually, the way that I was taught was this: > > E = equator > M = meridian > S = standing > > Jon > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > <speedrunningcuber@y...> wrote: > > > > I always thought it went like this... > > > > E = Equator > > M = Middle > > S = Side > > > > -Jason > > >
7388. Re: [Speed cubing group] Re: Rumours Floating
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 09:10:56 -0700 (PDT)

again just your opinion, i believe out of focus for any reason at all is not handling the situtation, although i wish i could not handle it in that way :) i would kill for a 16.xx average. i'm sure your opinion is in part based on the excitment of have the world record holder from your country, and maybe i see it as a little more impartially for that reason. as far as the competition i believe the southern california contests are just as competitive as any french event, the people that attended spring 05 are just as good cubers as the french competitors, in the last year i can only see of a couple instances where french cubers have broke 15 in contests, so it looks pretty even based on the competition statistics. i can't wait to see everyone at the worlds. __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
7389. Re: [Speed cubing group] New BLD record
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 13:11:57 -0300 (ART)

Hmm...I use cycle method, so I detect a parity problem if I have something like (1 5 7 4 3) (2 8) or (1 6 3 2 7 8) for CP. Oh, and I made a 3:36 today on school! Pedro Per Kristen Fredlund <aspiring_to_love@...> escreveu: Umm ... Yes, lol. I was hoping a simple check without looking at cycles would work. But maybe that is impossible. Gotta think som more about it :-) Have fun! -Per PS! My excuse is that i don't do BLD and it middle of nite when i wrote it. Now i've already been up more than 24 hrs :-o > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > Umm ... > > > > Just an idea. Will it be an idea to find out during memorisation if > > u have the parity? U can easily figure this out by counting how many > > 90 degrees turn to solve each single corner and add up. Should be > > divisible by 4 or possibly 8 also. If 8 there is no parity :-) I > > really hope this is correct. Intuition tells me it's correct ;-) > > You gotta correct your intuition ;-) > > Do T-perm to solved cube and your sum is 2, not divisible by 4. Or do > a corner 3-cycle PLL, your sum is 4 but no parity. > > I do detect parity during memorization, I guess most people do. No? > It's particularly easy for me now because I memorize pairs, i.e. two > targets at once, so I know I have odd parity if I end up with a single > target. > > Cheers! > Stefan > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7390. Hurricane Wilma
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 17:06:04 -0000

I just saw the news about Wilma (category 5, and the most intense atlantic storm on record). They say it has potential to hit the west coast of Florida, and Orlando is fairly far inland from the west coast, having to cross most of the entire state. So we should be fine for the WC, but still, thought I would bring it up. Chris
7391. Flipping two 5x5 middle edges(was Re: Per...I've been trying your method but...)
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 17:49:06 -0000

Hey Craig -- As I hear you, you've got two edges, each edge has the middle edge piece flipped, like (random color chosen to illustrate): B W W G W B G W B W W G The short answer is: - Get both edges on one face (say U). - Do a sequence that flips one of the middle edges; - Turn the U face to put the other edge in the place of the first edge; - Do the inverse of the sequence to flip the other middle edge and restore everything else. Ie, the classic (X) U (X)' manipulation. Practicing with the same situation on a 3x3x3 (ie, flip just two edges) is a good way to find the solution without messing up your 5x5x5. Give it a shot, see if you can figure it out, then reply back if you want more specifics. I'm sure that bigcubes.com also has what would be a much faster way... yeff --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > As you know I have been practicing your method a lot, but I am having 1 > problem with a case that I don't know how to fix. It is very much like > the orientation parity on a 4x4 but it is with the middle edges and > only 2 need to be fixed, the whole cube(5x5) is solved except for that. > If you don't respond in the next 40 minutes I will talk to you when I > get home. If you respond soon you can tell me whats up. > > Craig >
7392. Re: [Speed cubing group] Flipping two 5x5 middle edges(was Re: Per...I've been trying your method but...)
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 11:05:23 -0700 (PDT)

yeah craig, i think the best/fastest way to fix that is to first flip one edge around then use the normal parity fix for the other one. i could and probably am wrong if anyone knows anything better tell me so i can post it on bigcubes. right now this is what i would do, with those 2 tredges on FL and FR e'R U R' F R' F' R e e being the middle most slice alone, and using the convention named the other day, where e is the direction of D and e' is the direction of U this leaves a regular center single center flip on the left side. http://www.bigcubes.com/5x5x5/lastedges.html do a number four, then a F2, then a number six --- Jeff Soesbe <yeff@...> wrote: > Hey Craig -- > > As I hear you, you've got two edges, each edge has > the middle edge > piece flipped, like (random color chosen to > illustrate): > > B W W G > W B G W > B W W G > > The short answer is: > - Get both edges on one face (say U). > - Do a sequence that flips one of the middle edges; > - Turn the U face to put the other edge in the place > of the first > edge; > - Do the inverse of the sequence to flip the other > middle edge and > restore everything else. > > Ie, the classic (X) U (X)' manipulation. > > Practicing with the same situation on a 3x3x3 (ie, > flip just two > edges) is a good way to find the solution without > messing up your > 5x5x5. > > Give it a shot, see if you can figure it out, then > reply back if you > want more specifics. I'm sure that bigcubes.com also > has what would > be a much faster way... > > yeff > > --- In speedsolvingrubikscube@yahoogroups.com, > "Craig Bouchard" > <logitewty@h...> wrote: > > > > As you know I have been practicing your method a > lot, but I am > having 1 > > problem with a case that I don't know how to fix. > It is very much > like > > the orientation parity on a 4x4 but it is with the > middle edges > and > > only 2 need to be fixed, the whole cube(5x5) is > solved except for > that. > > If you don't respond in the next 40 minutes I will > talk to you > when I > > get home. If you respond soon you can tell me > whats up. > > > > Craig > > > > > > > __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7393. Re: [Speed cubing group] Flipping two 5x5 middle edges(was Re: Per...I've been trying your method but...)
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 19 Oct 2005 20:22:41 +0100

Similarly but alternatively have both edges on a slice, flip one so that it doesnt affect the rest of the slice, push the slice through so that it is in the place of the first, and then do the inverse. I only mention this because when I solve 5x5x5 its usually the middle slice I end up solving last. Duncan ----- Original Message ----- From: "Jeff Soesbe" <yeff@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, October 19, 2005 6:49 PM Subject: [Speed cubing group] Flipping two 5x5 middle edges(was Re: Per...I've been trying your method but...) > Hey Craig -- > > As I hear you, you've got two edges, each edge has the middle edge > piece flipped, like (random color chosen to illustrate): > > B W W G > W B G W > B W W G > > The short answer is: > - Get both edges on one face (say U). > - Do a sequence that flips one of the middle edges; > - Turn the U face to put the other edge in the place of the first > edge; > - Do the inverse of the sequence to flip the other middle edge and > restore everything else. > > Ie, the classic (X) U (X)' manipulation. > > Practicing with the same situation on a 3x3x3 (ie, flip just two > edges) is a good way to find the solution without messing up your > 5x5x5. > > Give it a shot, see if you can figure it out, then reply back if you > want more specifics. I'm sure that bigcubes.com also has what would > be a much faster way... > > yeff > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: >> >> As you know I have been practicing your method a lot, but I am > having 1 >> problem with a case that I don't know how to fix. It is very much > like >> the orientation parity on a 4x4 but it is with the middle edges > and >> only 2 need to be fixed, the whole cube(5x5) is solved except for > that. >> If you don't respond in the next 40 minutes I will talk to you > when I >> get home. If you respond soon you can tell me whats up. >> >> Craig >> > > > > > > > > > Yahoo! Groups Links > > > > > > > > > >
7394. Re: [Speed cubing group] Re: Rumours Floating
From: "FD-Rubik" <fdrubik@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 19 Oct 2005 21:22:44 +0200

> I think it's fairly obvious that both cubers are (at least a little) > fast, True. >so I don't really see the purpose of "bashing" either of them. I'm not bashing either of these cubers, I'm just arguing. > > > At HMS there was macky, Chris Hardwick (around 18) and > > the rest above 20. > > There were 6 competitors with sub-20 averages in the final round of > that competition. Where did you get this information from? >From the 1st round. > were 8 competitors with sub-20 averages at DCD. Why do you find this > to be so much different? Sub-20 is "nothing" nowadays (I wish I could do that though ;-)). To get pressure, you need to have potentiel sub-17 at least when you are yourself routinely below 17. Look at the : http://www.speedcubing.com/rankings/ranking2005a.html and see who can really compete with Macky in the top 10. Not that many american cubers. That's why having Lars, Jean, Macky, Edouard, the Chris-s, atc. compete with eachother in Orlando will be so exciting. >TEN potential sub-15 cubers? Not at either >event. In Orlando, why not... -- FD. > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" > <fdrubik@f...> wrote: > > > Macky has had many more occasions than Jean to compete, > > and there's usually weaker opposition. Compare Horace > > Mann Spring (or the caltechs) with the dutch open. > > At HMS there was macky, Chris Hardwick (around 18) and > > the rest above 20. Where is the pressure ? What happens > > when you have 10 potential sub-15 cubers ? Maybe Macky > > will stay like always (solid as rock), or maybe not. > > I agree he has never cracked, and I admire him for that. > > Orlando will be a GREAT event ! > > > > Then for the nitpicking between "out of focus" and "not > > handling the pressure" : > > - "not handling the pressure" : you begin to think that > > you may/should/will win, and u feel anxiety. It bugs > > your brain, and you s***w it up ; > > - "out of focus" : can be a consequence of the above. > > But there might be different causes. > > You may just think about the beautiful lady you just > > met in the lobby before the competition...(especially > > idf she is sub20 too) > > Or you may think about ur WR, and you are just out of > > focus because you have achieved SOMETHING GREAT. Your > > mind is not 100% directed toward winning the whole event > > anymore. > > > > There's a huge difference between those 2 concepts IMHO. > > Well... nitpicking :-). > > Congrats to Jean again, > > -- > > FD. > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > > -------------------------------------------------------------------------- ------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > -------------------------------------------------------------------------- ------ > >
7395. Re: [Speed cubing group] Re: Rumours Floating
From: "FD-Rubik" <fdrubik@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 19 Oct 2005 21:28:48 +0200

>----- Original Message ----- >From: "goodxy2002" <goodxy2002@...> >To: <speedsolvingrubikscube@yahoogroups.com> >Sent: Wednesday, October 19, 2005 4:57 PM >Subject: [Speed cubing group] Re: Rumours Floating > >... why must you fight so much? I don't "fight". >is jean that much of a superior cuber in your mind? That's not my point. Macky has proven he was the best MANY times. Will he remain the best ? maybe -- maybe not. I'm just having an opinion on how we could interpret results in terms of pressure/focus/pure-technique. And I just thought (wrongly or not) that people would like to read/argue about this. And yes, I always have the "-verbose-mode-on" when I write emails/news. Best regards, -- FD. --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" <fdrubik@f...> wrote: > > > >well that is your opinion i see no difference between > >out of focus and not handling the pressue. not to > >take away from jean's great world record, but macky > >for example is rock solid lately, i don't see him > >crack ever. > > Macky has had many more occasions than Jean to compete, > and there's usually weaker opposition. Compare Horace > Mann Spring (or the caltechs) with the dutch open. > At HMS there was macky, Chris Hardwick (around 18) and > the rest above 20. Where is the pressure ? What happens > when you have 10 potential sub-15 cubers ? Maybe Macky > will stay like always (solid as rock), or maybe not. > I agree he has never cracked, and I admire him for that. > Orlando will be a GREAT event ! > > Then for the nitpicking between "out of focus" and "not > handling the pressure" : > - "not handling the pressure" : you begin to think that > you may/should/will win, and u feel anxiety. It bugs > your brain, and you s***w it up ; > - "out of focus" : can be a consequence of the above. > But there might be different causes. > You may just think about the beautiful lady you just > met in the lobby before the competition...(especially > idf she is sub20 too) > Or you may think about ur WR, and you are just out of > focus because you have achieved SOMETHING GREAT. Your > mind is not 100% directed toward winning the whole event > anymore. > > There's a huge difference between those 2 concepts IMHO. > Well... nitpicking :-). > Congrats to Jean again, > -- > FD. > > > --- FD-Rubik <fdrubik@f...> wrote: > > > > > >----- Original Message ----- > > >From: "Clancy Cochran" > > <perscription_death@y...> > > >To: <speedsolvingrubikscube@yahoogroups.com> > > >Sent: Monday, October 17, 2005 7:19 PM > > >Subject: Re: [Speed cubing group] Re: Rumours > > Floating > > > > > > > >well that's not being able to handle the > > competition > > >pressure, not that i could do any better. congrats > > to > > >jean on the new single solve record, though, nice > > >work, can't wait to see the video. i'm sure macky > > will > > >put up a good fight this weekend. > > > > MY 2 PENCE > > Strictly speaking, I don't think it's a matter of > > "handling > > the competition pressure". Jean is on the right > > track since > > Paris 2005 (just look at de 15.xx during preliminary > > turn) > > regarding this important competition issue > > (pressure). > > And he also won the BLD easily, setting ER for his > > 1st try, > > after only 2 months of BLD practice, with no DNF. > > Setting > > a WR just puts you *out of focus* for a while, if > > you are not > > yet used to it. "Out of focus" is different of "Not > > handling > > the pressure". > > Allez France ;), > > -- > > FD > > > > > > --- Fr�d�rick BADIE <f_badie@y...> wrote: > > > > > When you beat the WR on your first attempt, you > > are > > > not in a normal > > > state to achieve the average. > > > > > > Congratulations to everybody for this very nice > > > competition. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > > "goodxy2002" > > > <goodxy2002@y...> wrote: > > > > > > > > The average is much more significant than the > > > single solve. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > __________________________________ > > Yahoo! Mail - PC Magazine Editors' Choice 2005 > > http://mail.yahoo.com > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle > > inlay games Educational > > game and puzzle > > Word puzzle game Kid puzzle game Puzzle > > games > > > > > > > ---------------------------------------------------------------------------- > > ---- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on > > the web. > > > > b.. To unsubscribe from this group, send an email > > to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the > > Yahoo! Terms of Service. > > > > > > > ---------------------------------------------------------------------------- > > ---- > > > > > > > > > > > __________________________________ > Yahoo! Music Unlimited > Access over 1 million songs. Try it free. > http://music.yahoo.com/unlimited/ > > > ---------------------------------------------------------------------------- > ---- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ---------------------------------------------------------------------------- > ---- > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ---------------------------------------------------------------------------- ---- YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ---------------------------------------------------------------------------- ----
7396. Re: E - M - S etc.
From: "christopher_pelley" <christopher_pelley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 19:33:36 -0000

When I originally learned the notation back in 1981, the three slices I learned were notated as SR, SU, and SF (with the second letter superscripted). These stood for "slice of right, slice of up, and slice of front," respectively. Later (probably on the cube-lovers mailing list) I saw the M, E, and S came into usage. M=middle, E=equator, and S could simply be the remaining "slice" of the original notation. Since it's such an awkward twist to execute, I don't see the S used in algorithms much anyway. Chris Pelley > and S and I have no idea what S can stand for. M fits "middle" to me > and E "equator" but I have no clue what S could be. I'm sure there > was a reason it was chosen (not sure who invented these letters > actually), but I know it's been around a while. Was it David Singmaster?
7397. [Speed cubing group] Re: Rumours Floating
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 22:23:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" <fdrubik@f...> wrote: > > There were 6 competitors with sub-20 averages in the final round of > > that competition. Where did you get this information from? > > From the 1st round. Oh well, that's not fair! Why would Macky or anybody of equivalent speed have ANY pressure in the first round? :P > >TEN potential sub-15 cubers? Not at either > >event. > > In Orlando, why not... I agree. That will be exciting. :) Don't forget those that cube secretly that could also be very fast. ;) ~ Bob
7398. Re: E - M - S etc.
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 22:26:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "christopher_pelley" <christopher_pelley@y...> wrote: > > Since it's such an awkward twist to execute, I don't see the S used in > algorithms much anyway. You have obviously never seen my cubing style, then. I actually like that move! ;) M is of course, much better, but I do use S in one of my algorithms (http://www.cubewhiz.com/oll.html see #16). I will have to make a new video of that one, though. :) ~ Bob
7399. caltech comptetion?
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 22:51:38 -0000

Hey, I live in Colorado, and so im knida far away from any competitions, BUT I am going to LA on Martin Luther King Junior Weekend. I would love if they could make the winter caltech tourney on that weekend. Please!!!
7400. Re: [Speed cubing group] (off topic) Summer internship
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 18:26:45 -0500

you could try the university of texas at austin.. don't realy know if they have it, but couldn't hurt to try On 10/19/05, Sachin Shirwalkar <sachinss@...> wrote: > Hello all. > As a part of the summer course in our institute, we have to do a > summer internship for a period of 2-3 months. It can be anywhere in > some company or a research project in a university. > > So I am asking u guys, does anyone here know of any university around > your place which takes summer interns interested in doing research > work in civil/structural enginerring? Could you please ask around and > tell if ur university accepts such applications from outsiders? Also > if some civil engineering professor happens to be reading this then > i'll be very happy if u accept me under you :-) > > No seriously, i really need to have a good summer project this > may-june. If i get a good enuf project/internship then it'll make my > life much easier and also relieve a big tension from my mind (so i can > concentrate more on cubing :) ) > > As for the advantages, you'll have a cuber living near you for 2-3 > months :-) I hope that incentive is enuf for us :) > > btw heres my resume http://homepages.iitb.ac.in/~sachins/sachin_resume.pdf > or http://www.civil.iitb.ac.in/~d3sachin/sachin_resume.pdf > > Happy cubing! > Sachin shirwalkar. > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
7401. Re: [Speed cubing group] Re: Rumours Floating
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 18:35:09 -0500

okay ive figured this all out. the reason macky and jean are so good at the cube is that they've figured out a way to fuse a brain into their cube. that way they have double the mindpower when solving it, allowing them to go faster. hey, it could happen.. On 10/19/05, Bob Burton <bob@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" > <fdrubik@f...> wrote: > > > > There were 6 competitors with sub-20 averages in the final round of > > > that competition. Where did you get this information from? > > > > From the 1st round. > > Oh well, that's not fair! Why would Macky or anybody of equivalent > speed have ANY pressure in the first round? :P > > > >TEN potential sub-15 cubers? Not at either > > >event. > > > > In Orlando, why not... > > I agree. That will be exciting. :) Don't forget those that cube > secretly that could also be very fast. ;) > > ~ Bob > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7402. [Speed cubing group] Flipping two 5x5 middle edges(was Re: Per...I've been trying your method but...)
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 23:33:46 -0000

Hi :-) Ok, so i will finally reveal how i do last layer middle edge flipping ;-) Well, i have told many ppl already but i don't think i have posted it here before :-) (All flipping is done on the U layer) In order to flip 2 edges i do the following : R' e' R2 e2 R' (U/U2/U') R e2 R2 e R (U'/U2/U) So as a matter of fact if i know i gonna end up having to flip 2 edges i only need to spot the first to be flipped, then during the first few moves i locate the second edge :-) If i end up having to flip all of them i can either do : ((m U)*3 m U')*2 which does mess up centers (still unsolved anyway for my method). A pure version that only flips the 4 edges no matter what is the following: F' R e R2 e2 R F U2 F' R' e2 R2 e' R' F U2 I hope some find this useful :-) Oh and by the way, of course these flipping algs do work on any odd sized cube. Or on even sized cubes can be used to flip blocks of edges. -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > > Similarly but alternatively have both edges on a slice, flip one so that it > doesnt affect the rest of the slice, push the slice through so that it is in > the place of the first, and then do the inverse. I only mention this > because when I solve 5x5x5 its usually the middle slice I end up solving > last. > > Duncan > ----- Original Message ----- > From: "Jeff Soesbe" <yeff@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Wednesday, October 19, 2005 6:49 PM > Subject: [Speed cubing group] Flipping two 5x5 middle edges(was Re: > Per...I've been trying your method but...) > > > > Hey Craig -- > > > > As I hear you, you've got two edges, each edge has the middle edge > > piece flipped, like (random color chosen to illustrate): > > > > B W W G > > W B G W > > B W W G > > > > The short answer is: > > - Get both edges on one face (say U). > > - Do a sequence that flips one of the middle edges; > > - Turn the U face to put the other edge in the place of the first > > edge; > > - Do the inverse of the sequence to flip the other middle edge and > > restore everything else. > > > > Ie, the classic (X) U (X)' manipulation. > > > > Practicing with the same situation on a 3x3x3 (ie, flip just two > > edges) is a good way to find the solution without messing up your > > 5x5x5. > > > > Give it a shot, see if you can figure it out, then reply back if you > > want more specifics. I'm sure that bigcubes.com also has what would > > be a much faster way... > > > > yeff > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > >> > >> As you know I have been practicing your method a lot, but I am > > having 1 > >> problem with a case that I don't know how to fix. It is very much > > like > >> the orientation parity on a 4x4 but it is with the middle edges > > and > >> only 2 need to be fixed, the whole cube(5x5) is solved except for > > that. > >> If you don't respond in the next 40 minutes I will talk to you > > when I > >> get home. If you respond soon you can tell me whats up. > >> > >> Craig > >> > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > >
7403. Re: [Speed cubing group] caltech comptetion?
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 16:55:19 -0700 (PDT)

i think the winter tourney is going to be in the bay area again, not to sure if that's finalized though --- rubikorkow <calcdude@...> wrote: > Hey, I live in Colorado, and so im knida far away > from any > competitions, BUT I am going to LA on Martin Luther > King Junior > Weekend. I would love if they could make the winter > caltech tourney on > that weekend. Please!!! > > > > __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7404. Re: Rumours Floating
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 00:23:13 -0000

Nah, I think someone tried to do that on Lois & Clark. Made a clone of Lois or something. She ended up having too much of a mind of her own. Watch, Macky & Jean will show up at the WCC and their cubes will run away.... OR...could be because they spend their time cubing rather than posting on addictive Yahoo groups such as this one. --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > okay ive figured this all out. > > the reason macky and jean are so good at the cube is that they've > figured out a way to fuse a brain into their cube. that way they have > double the mindpower when solving it, allowing them to go faster. > > hey, it could happen.. > > On 10/19/05, Bob Burton <bob@c...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" > > <fdrubik@f...> wrote: > > > > > > There were 6 competitors with sub-20 averages in the final round of > > > > that competition. Where did you get this information from? > > > > > > From the 1st round. > > > > Oh well, that's not fair! Why would Macky or anybody of equivalent > > speed have ANY pressure in the first round? :P > > > > > >TEN potential sub-15 cubers? Not at either > > > >event. > > > > > > In Orlando, why not... > > > > I agree. That will be exciting. :) Don't forget those that cube > > secretly that could also be very fast. ;) > > > > ~ Bob > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid >
7405. Re: [Speed cubing group] caltech comptetion?
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 18:07:30 -0700

The winter tournament will be at the Exploratorium in San Francisco on January 14, 2006. Leyan "temporarily Tyson Mao" Lo Clancy Cochran wrote: > i think the winter tourney is going to be in the bay > area again, not to sure if that's finalized though > > --- rubikorkow <calcdude@...> wrote: > > >>Hey, I live in Colorado, and so im knida far away >>from any >>competitions, BUT I am going to LA on Martin Luther >>King Junior >>Weekend. I would love if they could make the winter >>caltech tourney on >>that weekend. Please!!! >> >> >> >> > > > > > > __________________________________ > Yahoo! Music Unlimited > Access over 1 million songs. Try it free. > http://music.yahoo.com/unlimited/ > > > > > Yahoo! Groups Links > > > > > > >
7406. (stickers) 25AV logo preservation
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 02:37:00 -0000

Just a caution to those who love the 25th Anniversary logo sticker as much as I do - if your experience is like mine, the white stickers invariably have their transparent covers peel off before the other colors. When the white center starts peeling, STOP THE DAMAGE IMMEDIATELY if you want to preserve the logo!! The logo is printed on the transparent cover, not the sticker itself. Get yourself some superglue and glue the cover back as best you can with a toothpick or some other small object. I already lost some of the "25" number so I wanted to spare others the anguish I am now experiencing.
7407. Re: [Speed cubing group] Re: Rumours Floating
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Oct 2005 22:26:41 -0500

haha, true.. damn homework.. keeping me away from cubing... :( On 10/19/05, kwickykanny <kwickykanny@...> wrote: > Nah, I think someone tried to do that on Lois & Clark. Made a clone > of Lois or something. She ended up having too much of a mind of her > own. Watch, Macky & Jean will show up at the WCC and their cubes > will run away.... > > OR...could be because they spend their time cubing rather than > posting on addictive Yahoo groups such as this one. > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > > > okay ive figured this all out. > > > > the reason macky and jean are so good at the cube is that they've > > figured out a way to fuse a brain into their cube. that way they > have > > double the mindpower when solving it, allowing them to go faster. > > > > hey, it could happen.. > > > > On 10/19/05, Bob Burton <bob@c...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" > > > <fdrubik@f...> wrote: > > > > > > > > There were 6 competitors with sub-20 averages in the final > round of > > > > > that competition. Where did you get this information from? > > > > > > > > From the 1st round. > > > > > > Oh well, that's not fair! Why would Macky or anybody of > equivalent > > > speed have ANY pressure in the first round? :P > > > > > > > >TEN potential sub-15 cubers? Not at either > > > > >event. > > > > > > > > In Orlando, why not... > > > > > > I agree. That will be exciting. :) Don't forget those that cube > > > secretly that could also be very fast. ;) > > > > > > ~ Bob > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7408. Re: [Speed cubing group] Re: Stackmat
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 01:36:02 -0700

Uh, it's like the JNetCube. The tournament display in red letters does NOT display the time on the timer. It displays something close to the time and then after you stop the timer, it displays the actual time. Tyson Mao MSC #631 California Institute of Technology On Oct 17, 2005, at 4:47 PM, goodxy2002 wrote: > WHOA! the timer just shot up one second.. that's really weird. > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: >> >> Hey all, >> >> For those of you who have not seen/heard, I am no longer in favor of >> Stackmats as the Official timing device because I have caught a very >> distinct and obvious error on video. If you are interested, see here: >> >> http://www.cubewhiz.com/temp/dcd%20009.avi >> >> ~ Bob >> >> And btw, the official WR for that puzzle is 3.05. >> > > > > > > > > > Yahoo! Groups Links > > > > > > > >
7409. Re: [Speed cubing group] Re: Stackmat
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 01:38:40 -0700

Uh, yeah. And check out the video of Macky's 12.11 second solve. Tyson Mao MSC #631 California Institute of Technology On Oct 17, 2005, at 4:47 PM, goodxy2002 wrote: > WHOA! the timer just shot up one second.. that's really weird. > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: >> >> Hey all, >> >> For those of you who have not seen/heard, I am no longer in favor of >> Stackmats as the Official timing device because I have caught a very >> distinct and obvious error on video. If you are interested, see here: >> >> http://www.cubewhiz.com/temp/dcd%20009.avi >> >> ~ Bob >> >> And btw, the official WR for that puzzle is 3.05. >> > > > > > > > > > Yahoo! Groups Links > > > > > > > >
7410. Re: [Speed cubing group] New BLD record
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 02:50:12 -0700

I'm rather confused here... everyone's talking about a BLD record and what not... anyway, is parity in the 3-cycle method really that bad? Tyson Mao MSC #631 California Institute of Technology On Oct 18, 2005, at 3:27 PM, Chris Hunt wrote: > Yeah, I hear ya. I switched to Stefan's method because the parity is > waaaay > easier for me to solve! I'm at about 6:30 average after a couple weeks > of > practice. > > I still memorize the orientation and permutation as separate pieces > though > and I don't use a story. I just visualize the permutation, it's a lot > easier > for me. Hardwick showed me this in Dallas and it works wonderfully. > > -Chris > > On 10/18/05, Joël van Noort <joel_vn@...> wrote: >> >> Hey guys, >> >> After seeing Jean Pons doing some very nice BLD solves, I tried to >> learn Stefans BLD method... Any withoud a lot of practice, I took more >> than three minutes of my old BLD record! (I went from 10:25 to 7:04). >> And I now only did the edges with that method, so I can improve even >> more, I hope.. Anyway, I was just so excited about this, I just had to >> share it.. >> >> One of the amazing things was, that I hardly had to do any thinking >> during the edge solving... >> >> See you guys, >> >> Joël. >> >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > >
7411. Multiple-Cube Solving
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 03:49:55 -0700

Is there a category of "multiple cubes solved in an hour blindfolded" because I saw an attempt at 4 cubes at the Dutch Open. If this is the case, I would possibly like to make an attempt this Saturday. What if two people solve the same number of cubes in an hour? Do we go by who did it in the quickest amount of time? Tyson Mao MSC #631 California Institute of Technology
7412. [Speed cubing group] Re: Stackmat
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 12:31:31 -0000

The point was that solve was about 3 seconds, but the timer said it was about 4 seconds. On a Master Magic, you can easily tell the difference between something that takes 3 seconds and a solve that takes 4 because you can "feel" the difference. It is equivalent to the difference between a 15 second solve and a 20 second solve on the 3x3. You can feel the difference there, can't you? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Uh, it's like the JNetCube. The tournament display in red letters does > NOT display the time on the timer. It displays something close to the > time and then after you stop the timer, it displays the actual time. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 17, 2005, at 4:47 PM, goodxy2002 wrote: > > > WHOA! the timer just shot up one second.. that's really weird. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > > wrote: > >> > >> Hey all, > >> > >> For those of you who have not seen/heard, I am no longer in favor of > >> Stackmats as the Official timing device because I have caught a very > >> distinct and obvious error on video. If you are interested, see here: > >> > >> http://www.cubewhiz.com/temp/dcd%20009.avi > >> > >> ~ Bob > >> > >> And btw, the official WR for that puzzle is 3.05. > >> > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > >
7413. Re: [Speed cubing group] Multiple-Cube Solving
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 05:38:02 -0700 (PDT)

I'd imagine time would be taken into account there, as that is our most often measured deciding factor in competition. Good Luck with the attempt. --- Tyson Mao <tmao@...> wrote: > Is there a category of "multiple cubes solved in an > hour blindfolded" > because I saw an attempt at 4 cubes at the Dutch > Open. If this is the > case, I would possibly like to make an attempt this > Saturday. > > What if two people solve the same number of cubes in > an hour? Do we go > by who did it in the quickest amount of time? > > Tyson Mao > MSC #631 > California Institute of Technology > > > __________________________________ Start your day with Yahoo! - Make it your home page! http://www.yahoo.com/r/hs
7414. 2 weeks and Counting...
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 12:54:59 -0000

Hey all, I'd like to post the 2 week warning. I know some people are coming earlier and later than others, but I am leaving 2 weeks from today along with a bunch of other people I know of. Just thought I'd give a heads up, and lets rock!!! Craig P.S. - Per...did you get my messages/e-mail??? Please let me know by either replying to the e-mail or posting here.
7415. [Speed cubing group] Re: Stackmat
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 14:47:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Uh, it's like the JNetCube. The tournament display in red letters does > NOT display the time on the timer. It displays something close to the > time and then after you stop the timer, it displays the actual time. Maybe, but... that was a very fast and smooth solve. I don't need a timer to know there's no way this is anywhere near 4 seconds. Quite possibly it was under 3. Bob, the video starts after your hands have left the timer, can you show us a longer video that starts a second or two earlier? Or if you have the previous solve on video as well, would be good to show a video of both so that people can see how different it looks. Stefan
7416. [Speed cubing group] Re: Stackmat
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 14:51:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Uh, yeah. And check out the video of Macky's 12.11 second solve. What do you mean? The last times the display shows are: 11.38, 11.49, 11.61, 11.72, 11.84, 11.95, 12.11 Stefan
7417. [Speed cubing group] Re: Stackmat
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 15:03:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > The point was that solve was about 3 seconds, but the timer said it > was about 4 seconds. On a Master Magic, you can easily tell the > difference between something that takes 3 seconds and a solve that > takes 4 because you can "feel" the difference. It is equivalent to > the difference between a 15 second solve and a 20 second solve on the > 3x3. You can feel the difference there, can't you? > > ~ Bob I'd say it's more like the difference between 12 and 16 seconds for 3x3. That's because 3 is closer to the Master Magic limit than 15 is to the 3x3 limit. Assuming a Master Magic limit of 2.5 seconds, 3 seconds is 6/5 of the limit. Assuming a 3x3 limit of 10 seconds, 6/5 of the limit is 12 seconds. Stefan
7418. Re: Multiple-Cube Solving
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 15:12:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Is there a category of "multiple cubes solved in an hour blindfolded" > because I saw an attempt at 4 cubes at the Dutch Open. If this is the > case, I would possibly like to make an attempt this Saturday. Thomas Kohn's attempt at the Dutch Open was to beat the record for most cubes solved blindfolded at once, same as what I did two weeks earlier: http://tinyurl.com/djsar (message 20947) No time limit (except time constraints of the competition of course). Thomas tried the same number of cubes as me but wanted to beat my time. Afterwards he said next time he'll try more cubes so he doesn't have to worry about the time. So what you have in mind is different, but also interesting. Did you mean to do them separately (memorize and solve first, then same for second and so on) or all at once (memorize all, then solve all)? Both would be interesting, I think. Cheers! Stefan
7419. [Speed cubing group] Re: Stackmat
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 15:46:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Bob, the video starts after your hands have left the timer, can you > show us a longer video that starts a second or two earlier? Or if you > have the previous solve on video as well, would be good to show a > video of both so that people can see how different it looks. Unfortunately, that is where that video starts. :( However, do look at http://www.cubewhiz.com/temp/dcd%20008.avi and notice that when I am at the same position of that solve, the timer reads the same: "0.00". Thus, I think it is a good reason to believe that both solves started out identically in the first 0.1-0.2 or so seconds. ~ Bob
7420. [Speed cubing group] Re: Stackmat
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 15:47:25 -0000

By the way, that is the link to the previous solve. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > Bob, the video starts after your hands have left the timer, can you > > show us a longer video that starts a second or two earlier? Or if you > > have the previous solve on video as well, would be good to show a > > video of both so that people can see how different it looks. > > Unfortunately, that is where that video starts. :( However, do look > at http://www.cubewhiz.com/temp/dcd%20008.avi and notice that when I > am at the same position of that solve, the timer reads the same: > "0.00". Thus, I think it is a good reason to believe that both solves > started out identically in the first 0.1-0.2 or so seconds. > > ~ Bob >
7421. Re: [Speed cubing group] New BLD record
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 21:19:50 +0530

Ya really. I was myself very frightened when i read abt the parity. But after some practice finally got the concept and nw its just another step in the solve. Ofcourse it helps if the parity is avoided but i have learned to live with it. I dont know what stefan's method is but i can surely say the 3-cycle method is not that bad. Try it once. Sachin. On 10/20/05, Tyson Mao <tmao@...> wrote: > I'm rather confused here... everyone's talking about a BLD record and > what not... anyway, is parity in the 3-cycle method really that bad? > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 18, 2005, at 3:27 PM, Chris Hunt wrote: > > > Yeah, I hear ya. I switched to Stefan's method because the parity is > > waaaay > > easier for me to solve! I'm at about 6:30 average after a couple weeks > > of > > practice. > > > > I still memorize the orientation and permutation as separate pieces > > though > > and I don't use a story. I just visualize the permutation, it's a lot > > easier > > for me. Hardwick showed me this in Dallas and it works wonderfully. > > > > -Chris > > > > On 10/18/05, Joël van Noort <joel_vn@...> wrote: > >> > >> Hey guys, > >> > >> After seeing Jean Pons doing some very nice BLD solves, I tried to > >> learn Stefans BLD method... Any withoud a lot of practice, I took more > >> than three minutes of my old BLD record! (I went from 10:25 to 7:04). > >> And I now only did the edges with that method, so I can improve even > >> more, I hope.. Anyway, I was just so excited about this, I just had to > >> share it.. > >> > >> One of the amazing things was, that I hardly had to do any thinking > >> during the edge solving... > >> > >> See you guys, > >> > >> Joël. > >> > >> > >> > >> > >> > >> > >> > >> Yahoo! Groups Links > >> > >> > >> > >> > >> > >> > >> > >> > >> > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > >
7422. HTM is incorrect etc
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 15:57:45 -0000

Here's proof directly from a book that HTM is incorrect. You can also see that people in England and Germany are cheaters, but Germany cheats better: http://stefan-pochmann.de/foo/srcb2.jpg (the author comes from Sweden) The author uses SQTM and has another nice observation: http://stefan-pochmann.de/foo/srcb3.jpg On the back cover you can also see *how* he solves the cube: http://stefan-pochmann.de/foo/srcb1.jpg (see what I mean?) Ok, enough bashing and making fun. The introduction says the author "has made a detailed study of the English and German guides on cubology". So I guess he got the 42 moves solution from some German solution book. That sounds incredibly low, particularly for a method from 1981. Does anyone know which book this might be? Cheers! Stefan
7423. Re: [Speed cubing group] Re: Stackmat
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 13:00:45 -0300 (ART)

Yeah, the solves are very different...really weird... Pedro Bob Burton <bob@...> escreveu: By the way, that is the link to the previous solve. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > Bob, the video starts after your hands have left the timer, can you > > show us a longer video that starts a second or two earlier? Or if you > > have the previous solve on video as well, would be good to show a > > video of both so that people can see how different it looks. > > Unfortunately, that is where that video starts. :( However, do look > at http://www.cubewhiz.com/temp/dcd%20008.avi and notice that when I > am at the same position of that solve, the timer reads the same: > "0.00". Thus, I think it is a good reason to believe that both solves > started out identically in the first 0.1-0.2 or so seconds. > > ~ Bob > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7424. Re: [Speed cubing group] New BLD record
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 09:09:16 -0700

It is for me. Not sure why. I always have trouble setting up the last PLL to solve the parity. -Chris On 10/20/05, Tyson Mao <tmao@...> wrote: > > I'm rather confused here... everyone's talking about a BLD record and > what not... anyway, is parity in the 3-cycle method really that bad? > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 18, 2005, at 3:27 PM, Chris Hunt wrote: > > > Yeah, I hear ya. I switched to Stefan's method because the parity is > > waaaay > > easier for me to solve! I'm at about 6:30 average after a couple weeks > > of > > practice. > > > > I still memorize the orientation and permutation as separate pieces > > though > > and I don't use a story. I just visualize the permutation, it's a lot > > easier > > for me. Hardwick showed me this in Dallas and it works wonderfully. > > > > -Chris > > > > On 10/18/05, Joël van Noort <joel_vn@...> wrote: > >> > >> Hey guys, > >> > >> After seeing Jean Pons doing some very nice BLD solves, I tried to > >> learn Stefans BLD method... Any withoud a lot of practice, I took more > >> than three minutes of my old BLD record! (I went from 10:25 to 7:04). > >> And I now only did the edges with that method, so I can improve even > >> more, I hope.. Anyway, I was just so excited about this, I just had to > >> share it.. > >> > >> One of the amazing things was, that I hardly had to do any thinking > >> during the edge solving... > >> > >> See you guys, > >> > >> Joël. > >> > >> > >> > >> > >> > >> > >> > >> Yahoo! Groups Links > >> > >> > >> > >> > >> > >> > >> > >> > >> > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > [Non-text portions of this message have been removed]
7425. Re: [Speed cubing group] Re: Multiple-Cube Solving
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 10:44:15 -0700

I think it's really impractical if there's no time limit for a competition setting. A record like that is better suited to be set in a non-competition environment. Otherwise, seriously... I would take a day and do 20 cubes or something. Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005, at 8:12 AM, Stefan Pochmann wrote: > Thomas Kohn's attempt at the Dutch Open was to beat the record for > most cubes solved blindfolded at once, same as what I did two weeks > earlier: > http://tinyurl.com/djsar (message 20947) > > No time limit (except time constraints of the competition of course). > Thomas tried the same number of cubes as me but wanted to beat my > time. Afterwards he said next time he'll try more cubes so he doesn't > have to worry about the time. > > So what you have in mind is different, but also interesting. Did you > mean to do them separately (memorize and solve first, then same for > second and so on) or all at once (memorize all, then solve all)? Both > would be interesting, I think. > > Cheers! > Stefan
7426. Re: [Speed cubing group] New BLD record
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 10:49:23 -0700

Can you do it in two steps? A T-permutation + H-permutation? Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005, at 9:09 AM, Chris Hunt wrote: > It is for me. Not sure why. I always have trouble setting up the last > PLL to > solve the parity. > > -Chris > > On 10/20/05, Tyson Mao <tmao@...> wrote: >> >> I'm rather confused here... everyone's talking about a BLD record and >> what not... anyway, is parity in the 3-cycle method really that bad? >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Oct 18, 2005, at 3:27 PM, Chris Hunt wrote: >> >>> Yeah, I hear ya. I switched to Stefan's method because the parity is >>> waaaay >>> easier for me to solve! I'm at about 6:30 average after a couple >>> weeks >>> of >>> practice. >>> >>> I still memorize the orientation and permutation as separate pieces >>> though >>> and I don't use a story. I just visualize the permutation, it's a lot >>> easier >>> for me. Hardwick showed me this in Dallas and it works wonderfully. >>> >>> -Chris >>> >>> On 10/18/05, Joël van Noort <joel_vn@...> wrote: >>>> >>>> Hey guys, >>>> >>>> After seeing Jean Pons doing some very nice BLD solves, I tried to >>>> learn Stefans BLD method... Any withoud a lot of practice, I took >>>> more >>>> than three minutes of my old BLD record! (I went from 10:25 to >>>> 7:04). >>>> And I now only did the edges with that method, so I can improve even >>>> more, I hope.. Anyway, I was just so excited about this, I just had >>>> to >>>> share it.. >>>> >>>> One of the amazing things was, that I hardly had to do any thinking >>>> during the edge solving... >>>> >>>> See you guys, >>>> >>>> Joël. >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> [Non-text portions of this message have been removed] >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > >
7427. Re: [Speed cubing group] Animal Planet
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 20:30:54 +0100

I was just flipping through some old messages and I remembered that I'd never seen the Animal Planet clip. I see from Frank's old message below that the clip used to be in the Files section. I couldn't see it there anymore so I was wondering if anyone knows where it is? Thanks, Jasmine http://speedcuber.blogspot.com On Wed, 27 Apr 2005 03:23:23 -0000, "Frank" <ephem825@...> said: > > > In case anyone is interested, I was able to record the cube segment on > animal planet from last month or whenever. It is in the files section. > > Frank > > > > > > > Yahoo! Groups Links > > Please do not reply to this message via email. More information here: > http://help.yahoo.com/help/us/groups/messages/messages-23.html > > > > > > > -- http://www.fastmail.fm - Or how I learned to stop worrying and love email again
7428. Re: [Speed cubing group] Animal Planet
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 01:12:21 +0530

ya i also wanted to see that, but missed it. Plz if anyone has do tell. Sachin. On 10/21/05, Jasmine Lee <speedcuber@...> wrote: > I was just flipping through some old messages and I remembered that I'd > never seen the Animal Planet clip. I see from Frank's old message below > that the clip used to be in the Files section. I couldn't see it there > anymore so I was wondering if anyone knows where it is? > > Thanks, > Jasmine > http://speedcuber.blogspot.com > > > On Wed, 27 Apr 2005 03:23:23 -0000, "Frank" <ephem825@...> said: > > > > > > In case anyone is interested, I was able to record the cube segment on > > animal planet from last month or whenever. It is in the files section. > > > > Frank > > > > > > > > > > > > > > Yahoo! Groups Links > > > > Please do not reply to this message via email. More information here: > > http://help.yahoo.com/help/us/groups/messages/messages-23.html > > > > > > > > > > > > > > > > -- > http://www.fastmail.fm - Or how I learned to stop worrying and > love email again > > > > > > Yahoo! Groups Links > > > > > > > > > >
7429. Re: [Speed cubing group] New BLD record
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 13:31:07 -0700

I might be able to :) I'll give it a shot. -Chris On 10/20/05, Tyson Mao <tmao@...> wrote: > > Can you do it in two steps? A T-permutation + H-permutation? > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 20, 2005, at 9:09 AM, Chris Hunt wrote: > > > It is for me. Not sure why. I always have trouble setting up the last > > PLL to > > solve the parity. > > > > -Chris > > > > On 10/20/05, Tyson Mao <tmao@its.caltech.edu> wrote: > >> > >> I'm rather confused here... everyone's talking about a BLD record and > >> what not... anyway, is parity in the 3-cycle method really that bad? > >> > >> Tyson Mao > >> MSC #631 > >> California Institute of Technology > >> > >> On Oct 18, 2005, at 3:27 PM, Chris Hunt wrote: > >> > >>> Yeah, I hear ya. I switched to Stefan's method because the parity is > >>> waaaay > >>> easier for me to solve! I'm at about 6:30 average after a couple > >>> weeks > >>> of > >>> practice. > >>> > >>> I still memorize the orientation and permutation as separate pieces > >>> though > >>> and I don't use a story. I just visualize the permutation, it's a lot > >>> easier > >>> for me. Hardwick showed me this in Dallas and it works wonderfully. > >>> > >>> -Chris > >>> > >>> On 10/18/05, Joël van Noort <joel_vn@...> wrote: > >>>> > >>>> Hey guys, > >>>> > >>>> After seeing Jean Pons doing some very nice BLD solves, I tried to > >>>> learn Stefans BLD method... Any withoud a lot of practice, I took > >>>> more > >>>> than three minutes of my old BLD record! (I went from 10:25 to > >>>> 7:04). > >>>> And I now only did the edges with that method, so I can improve even > >>>> more, I hope.. Anyway, I was just so excited about this, I just had > >>>> to > >>>> share it.. > >>>> > >>>> One of the amazing things was, that I hardly had to do any thinking > >>>> during the edge solving... > >>>> > >>>> See you guys, > >>>> > >>>> Joël. > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> Yahoo! Groups Links > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>> > >>> > >>> [Non-text portions of this message have been removed] > >>> > >>> > >>> > >>> > >>> > >>> Yahoo! Groups Links > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >> > >> > >> > >> > >> > >> > >> Yahoo! Groups Links > >> > >> > >> > >> > >> > >> > >> > >> > >> > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > [Non-text portions of this message have been removed]
7430. Being Tyson Mao (was Re: [Speed cubing group] caltech comptetion?)
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 21:16:22 -0000

I'm betting that, this winter, a lot of people will be wishing they had *really* been "temporarily Tyson Mao" over the last couple weeks. If you have no idea what I'm talking about, you'll figure it out later when Tyson can talk freely about his "leave". I hope you had fun, Tyson! yeff --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> wrote: > > The winter tournament will be at the Exploratorium in San Francisco on > January 14, 2006. > > Leyan "temporarily Tyson Mao" Lo
7431. Re: Being Tyson Mao (was Re: [Speed cubing group] caltech comptetion?)
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 14:21:44 -0700

It goes without saying... I did a lot of cubing these last few weeks. Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005, at 2:16 PM, Jeff Soesbe wrote: > > I'm betting that, this winter, a lot of people will be wishing they > had *really* been "temporarily Tyson Mao" over the last couple weeks. > > If you have no idea what I'm talking about, you'll figure it out > later when Tyson can talk freely about his "leave". > > I hope you had fun, Tyson! > > yeff > > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo > <leyanlo@g...> wrote: >> >> The winter tournament will be at the Exploratorium in San > Francisco on >> January 14, 2006. >> >> Leyan "temporarily Tyson Mao" Lo > > > > > > > > > Yahoo! Groups Links > > > > > > >
7432. supercubing
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 21:47:35 -0000

Hey everyone, I recently got my supercubes out of the closet and dusted them off. Unfortunately I don't really have a good 3x3 supercube anymore, so I was just doing 4x4 and 5x5 supercubing. I was happy to have broken all of my records for supercubing. 4x4x4: avg: 1:45.16 [1:41.79 1:38.02(2:07.63) 1:30.12 1:45.75 1:36.84 1:42.75 (1:28.61) 2:02.92 1:43.22 1:57.45 1:52.70] pb: 1:28.61 5x5x5: avg: 3:53.96 [3:52.41 3:59.90 3:57.54 3:50.66 (3:39.65) (4:31.03) 3:49.29] pb: 3:39.65 I was particularly happy with the 5x5x5 average. I had been trying to get sub-4:00 for a while. Anyway I was wondering if anyone else still supercubes (computer or real cubes)? I think the limits for 4x4x4 supercubing are sub-1:20 average and for 5x5x5 are maybe close to 3:00 or just above for average. Just a guess though. Anyone else have any thoughts? It seems there are some 5x5x5 supercubers on speedcubing.com, but not many 4x4'ers. If you haven't tried supercubing give it a shot, it's fun! Chris
7433. Re: [Speed cubing group] supercubing
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 15:12:27 -0700

I like how you average significantly faster on both the 4x4x4 and the 5x5x5 supercubes than I do on the normal cubes. :) -Chris On 10/20/05, cmhardw <no_reply@yahoogroups.com> wrote: > > Hey everyone, > > I recently got my supercubes out of the closet and dusted them off. > Unfortunately I don't really have a good 3x3 supercube anymore, so I > was just doing 4x4 and 5x5 supercubing. > > I was happy to have broken all of my records for supercubing. > > 4x4x4: > avg: 1:45.16 [1:41.79 1:38.02(2:07.63) 1:30.12 1:45.75 1:36.84 1:42.75 > (1:28.61) 2:02.92 1:43.22 1:57.45 1:52.70] > pb: 1:28.61 > > 5x5x5: > avg: 3:53.96 [3:52.41 3:59.90 3:57.54 3:50.66 (3:39.65) (4:31.03) 3:49.29] > pb: 3:39.65 > > I was particularly happy with the 5x5x5 average. I had been trying to > get sub-4:00 for a while. > > Anyway I was wondering if anyone else still supercubes (computer or > real cubes)? > > I think the limits for 4x4x4 supercubing are sub-1:20 average and for > 5x5x5 are maybe close to 3:00 or just above for average. Just a guess > though. Anyone else have any thoughts? > > It seems there are some 5x5x5 supercubers on speedcubing.com<http://speedcubing.com>, > but not > many 4x4'ers. > > If you haven't tried supercubing give it a shot, it's fun! > > Chris > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7434. Re: [Speed cubing group] caltech comptetion?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 23:44:05 -0000

Is this definite? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> wrote: > > The winter tournament will be at the Exploratorium in San Francisco on > January 14, 2006. > > Leyan "temporarily Tyson Mao" Lo > > > Clancy Cochran wrote: > > i think the winter tourney is going to be in the bay > > area again, not to sure if that's finalized though > > > > --- rubikorkow <calcdude@h...> wrote: > > > > > >>Hey, I live in Colorado, and so im knida far away > >>from any > >>competitions, BUT I am going to LA on Martin Luther > >>King Junior > >>Weekend. I would love if they could make the winter > >>caltech tourney on > >>that weekend. Please!!! > >> > >> > >> > >> > > > > > > > > > > > > __________________________________ > > Yahoo! Music Unlimited > > Access over 1 million songs. Try it free. > > http://music.yahoo.com/unlimited/ > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7435. Re: [Speed cubing group] caltech comptetion?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 17:42:47 -0700

It's pretty close. Basically but not officially confirmed. If you buy a plane ticket and this competition doesn't happen, you can beat me up. Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005, at 4:44 PM, Bob Burton wrote: > Is this definite? > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> > wrote: >> >> The winter tournament will be at the Exploratorium in San Francisco on >> January 14, 2006. >> >> Leyan "temporarily Tyson Mao" Lo >> >> >> Clancy Cochran wrote: >>> i think the winter tourney is going to be in the bay >>> area again, not to sure if that's finalized though >>> >>> --- rubikorkow <calcdude@h...> wrote: >>> >>> >>>> Hey, I live in Colorado, and so im knida far away >>>> from any >>>> competitions, BUT I am going to LA on Martin Luther >>>> King Junior >>>> Weekend. I would love if they could make the winter >>>> caltech tourney on >>>> that weekend. Please!!! >>>> >>>> >>>> >>>> >>> >>> >>> >>> >>> >>> __________________________________ >>> Yahoo! Music Unlimited >>> Access over 1 million songs. Try it free. >>> http://music.yahoo.com/unlimited/ >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >> > > > > > > > > > Yahoo! Groups Links > > > > > > >
7436. Re: [Speed cubing group] caltech comptetion?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 01:27:52 -0000

I will buy my ticket then. Straight there from Tampa, I will come! :-D ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > It's pretty close. Basically but not officially confirmed. If you buy > a plane ticket and this competition doesn't happen, you can beat me up. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 20, 2005, at 4:44 PM, Bob Burton wrote: > > > Is this definite? > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> > > wrote: > >> > >> The winter tournament will be at the Exploratorium in San Francisco on > >> January 14, 2006. > >> > >> Leyan "temporarily Tyson Mao" Lo > >> > >> > >> Clancy Cochran wrote: > >>> i think the winter tourney is going to be in the bay > >>> area again, not to sure if that's finalized though > >>> > >>> --- rubikorkow <calcdude@h...> wrote: > >>> > >>> > >>>> Hey, I live in Colorado, and so im knida far away > >>>> from any > >>>> competitions, BUT I am going to LA on Martin Luther > >>>> King Junior > >>>> Weekend. I would love if they could make the winter > >>>> caltech tourney on > >>>> that weekend. Please!!! > >>>> > >>>> > >>>> > >>>> > >>> > >>> > >>> > >>> > >>> > >>> __________________________________ > >>> Yahoo! Music Unlimited > >>> Access over 1 million songs. Try it free. > >>> http://music.yahoo.com/unlimited/ > >>> > >>> > >>> > >>> > >>> Yahoo! Groups Links > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >> > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7437. Re: Being Tyson Mao (was Re: [Speed cubing group] caltech comptetion?)
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 20:29:54 -0500

dude... that's just frickin awesome On 10/20/05, Tyson Mao <tmao@...ch.edu> wrote: > It goes without saying... I did a lot of cubing these last few weeks. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 20, 2005, at 2:16 PM, Jeff Soesbe wrote: > > > > > I'm betting that, this winter, a lot of people will be wishing they > > had *really* been "temporarily Tyson Mao" over the last couple weeks. > > > > If you have no idea what I'm talking about, you'll figure it out > > later when Tyson can talk freely about his "leave". > > > > I hope you had fun, Tyson! > > > > yeff > > > > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo > > <leyanlo@g...> wrote: > >> > >> The winter tournament will be at the Exploratorium in San > > Francisco on > >> January 14, 2006. > >> > >> Leyan "temporarily Tyson Mao" Lo > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7438. Re: [Speed cubing group] supercubing
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 20:31:39 -0500

lol yea... quite sad actually... and depressing... :( but still, thats awesome On 10/20/05, Chris Hunt <huntca@...> wrote: > I like how you average significantly faster on both the 4x4x4 and the 5x5x5 > supercubes than I do on the normal cubes. :) > > -Chris > > On 10/20/05, cmhardw <no_reply@yahoogroups.com> wrote: > > > > Hey everyone, > > > > I recently got my supercubes out of the closet and dusted them off. > > Unfortunately I don't really have a good 3x3 supercube anymore, so I > > was just doing 4x4 and 5x5 supercubing. > > > > I was happy to have broken all of my records for supercubing. > > > > 4x4x4: > > avg: 1:45.16 [1:41.79 1:38.02(2:07.63) 1:30.12 1:45.75 1:36.84 1:42.75 > > (1:28.61) 2:02.92 1:43.22 1:57.45 1:52.70] > > pb: 1:28.61 > > > > 5x5x5: > > avg: 3:53.96 [3:52.41 3:59.90 3:57.54 3:50.66 (3:39.65) (4:31.03) 3:49.29] > > pb: 3:39.65 > > > > I was particularly happy with the 5x5x5 average. I had been trying to > > get sub-4:00 for a while. > > > > Anyway I was wondering if anyone else still supercubes (computer or > > real cubes)? > > > > I think the limits for 4x4x4 supercubing are sub-1:20 average and for > > 5x5x5 are maybe close to 3:00 or just above for average. Just a guess > > though. Anyone else have any thoughts? > > > > It seems there are some 5x5x5 supercubers on speedcubing.com<http://speedcubing.com>, > > but not > > many 4x4'ers. > > > > If you haven't tried supercubing give it a shot, it's fun! > > > > Chris > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7439. Re: [Speed cubing group] Animal Planet
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 02:00:24 -0000

I've got it here; email me if you want it (KirkWaltonATearthlink.net). I'd be happy to send it to whoever. --Kirk --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > ya i also wanted to see that, but missed it. Plz if anyone has do tell. > > Sachin. > > On 10/21/05, Jasmine Lee <speedcuber@f...> wrote: > > I was just flipping through some old messages and I remembered that I'd > > never seen the Animal Planet clip. I see from Frank's old message below > > that the clip used to be in the Files section. I couldn't see it there > > anymore so I was wondering if anyone knows where it is? > > > > Thanks, > > Jasmine > > http://speedcuber.blogspot.com > > > > > > On Wed, 27 Apr 2005 03:23:23 -0000, "Frank" <ephem825@y...> said: > > > > > > > > > In case anyone is interested, I was able to record the cube segment on > > > animal planet from last month or whenever. It is in the files section. > > > > > > Frank > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > Please do not reply to this message via email. More information here: > > > http://help.yahoo.com/help/us/groups/messages/messages- 23.html > > > > > > > > > > > > > > > > > > > > > > > > > -- > > http://www.fastmail.fm - Or how I learned to stop worrying and > > love email again > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > >
7440. Re: Rumours Floating
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 02:01:36 -0000

It's Thursday, and I finally have the time to read all these posts. =( Many congratulations to Jean for the new record! I know first-hand how hard it is to do a non-lucky sub-12 under competition conditions (well, no one's done it before!). Am I expected to compete this Saturday? There's a possibility that I'll be home doing chemistry homework. If I have to, I will compete, but I might just have to walk 4 miles in the morning (don't ask). Macky --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Yup, I'm talking to Ron it's official, but Ron won DCD. Andthere were > some other records set... > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "darereck" > <darereck@g...> wrote: > > > > If its on speedcubing.com then its probably true. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > > > > I've just heard that Jean Pons got a 11.75 solve at Dutch Cube Day. > > > Not sure if it is official, or true...but I've heard it... > > > > > > Craig > > > > > >
7441. Re: [Speed cubing group] Re: Rumours Floating
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 19:20:50 -0700

Uh... I have a car. I'm offering free rides to anyone who has a sub-15 average in competition. Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005, at 7:01 PM, mackymakisumi wrote: > It's Thursday, and I finally have the time to read all these posts. =( > > Many congratulations to Jean for the new record! I know first-hand > how hard it is to do a non-lucky sub-12 under competition conditions > (well, no one's done it before!). > > Am I expected to compete this Saturday? There's a possibility that > I'll be home doing chemistry homework. If I have to, I will compete, > but I might just have to walk 4 miles in the morning (don't ask). > > Macky
7442. Being Tyson Mao (was Re: [Speed cubing group] caltech comptetion?)
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 03:07:51 -0000

Woo! I'm gonna go to that compy, it'll be my first one ever! I bet ill be the youngest one there, at 13. BTW, are they gonna have one of those before/after party things taht they usually do, because im looking forward to doing that too! --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > dude... that's just frickin awesome > > On 10/20/05, Tyson Mao <tmao@i...> wrote: > > It goes without saying... I did a lot of cubing these last few weeks. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 20, 2005, at 2:16 PM, Jeff Soesbe wrote: > > > > > > > > I'm betting that, this winter, a lot of people will be wishing they > > > had *really* been "temporarily Tyson Mao" over the last couple weeks. > > > > > > If you have no idea what I'm talking about, you'll figure it out > > > later when Tyson can talk freely about his "leave". > > > > > > I hope you had fun, Tyson! > > > > > > yeff > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo > > > <leyanlo@g...> wrote: > > >> > > >> The winter tournament will be at the Exploratorium in San > > > Francisco on > > >> January 14, 2006. > > >> > > >> Leyan "temporarily Tyson Mao" Lo > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid >
7443. Re: Being Tyson Mao (was Re: [Speed cubing group] caltech comptetion?)
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 20:31:20 -0700

Haha, you probably won't be the youngest one there. I don't know about an after party. We'll see if anyone has the energy afterwards. Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005, at 8:07 PM, rubikorkow wrote: > Woo! I'm gonna go to that compy, it'll be my first one ever! I bet ill > be the youngest one there, at 13. BTW, are they gonna have one of > those before/after party things taht they usually do, because im > looking forward to doing that too! > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: >> >> dude... that's just frickin awesome >> >> On 10/20/05, Tyson Mao <tmao@i...> wrote: >>> It goes without saying... I did a lot of cubing these last few > weeks. >>> >>> Tyson Mao >>> MSC #631 >>> California Institute of Technology >>> >>> On Oct 20, 2005, at 2:16 PM, Jeff Soesbe wrote: >>> >>>> >>>> I'm betting that, this winter, a lot of people will be wishing > they >>>> had *really* been "temporarily Tyson Mao" over the last couple > weeks. >>>> >>>> If you have no idea what I'm talking about, you'll figure it out >>>> later when Tyson can talk freely about his "leave". >>>> >>>> I hope you had fun, Tyson! >>>> >>>> yeff >>>> >>>> --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo >>>> <leyanlo@g...> wrote: >>>>> >>>>> The winter tournament will be at the Exploratorium in San >>>> Francisco on >>>>> January 14, 2006. >>>>> >>>>> Leyan "temporarily Tyson Mao" Lo >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >> >> >> -- >> -cubekid >> > > > > > > > > > Yahoo! Groups Links > > > > > > >
7444. [Speed cubing group] Re: Rumours Floating
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 03:59:27 -0000

Ok, I owe an explanation. My mom is of the opinion that I should not compete in this tournament for several reasons. 1. The original plan was to not have a 2005 fall tournament because of the world championship. 2. I've competed in 4 tournaments already this year (winter, spring, NY, Dallas), while those on the east coast simply don't have the chance 3. When cubers living 10 min or less away from the venue have a possibility of setting a new record on every attempt, the more competitions you have, the more chance there is of a new record being set. 4. Something about times at world championship being worse than usual. Not quite sure. So not much I can do here. I personally don't mind missing the competition too much, but I just worry what other cubers are going to say. But you have to keep quiet! This is top secret. Salutations, Macky p.s. I'll probably see you tomorrow. --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Uh... I have a car. I'm offering free rides to anyone who has a sub-15 > average in competition. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 20, 2005, at 7:01 PM, mackymakisumi wrote: > > > It's Thursday, and I finally have the time to read all these posts. =( > > > > Many congratulations to Jean for the new record! I know first-hand > > how hard it is to do a non-lucky sub-12 under competition conditions > > (well, no one's done it before!). > > > > Am I expected to compete this Saturday? There's a possibility that > > I'll be home doing chemistry homework. If I have to, I will compete, > > but I might just have to walk 4 miles in the morning (don't ask). > > > > Macky >
7445. Being Tyson Mao (was Re: [Speed cubing group] caltech comptetion?)
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 04:06:14 -0000

CURSE YOU ALL! I'm not sure I've ever been as curious about anything ever before! CURSE you I say! -Daniel --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > It goes without saying... I did a lot of cubing these last few weeks. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 20, 2005, at 2:16 PM, Jeff Soesbe wrote: > > > > > I'm betting that, this winter, a lot of people will be wishing they > > had *really* been "temporarily Tyson Mao" over the last couple weeks. > > > > If you have no idea what I'm talking about, you'll figure it out > > later when Tyson can talk freely about his "leave". > > > > I hope you had fun, Tyson! > > > > yeff > >
7446. Re: [Speed cubing group] Re: Rumours Floating
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 21:19:39 -0700

1. The original plan was never 'not' to have a fall competition. The original plan was to have a fall competition before the world championships so people in Southern California would have one last chance to practice before the world championships. 2. You've competed in 4 competitions, but you made the effort to travel to 3 out of the 4. You have not taken advantage of "home field" in Southern California at all simply because only 1 out of those 4 has been in Southern California. It is completely acceptable to participate in a second competition which is near your home. Everyone in the United States has the liberty to travel to New York or Texas or San Francisco. You should be rewarded for your efforts in traveling. 3. Again, see point 2. You traveled 3000 miles to New York, 1700 miles to Dallas, and 400 miles to San Francisco. 4. That's just because people get nervous because they didn't practice. So whereas I don't agree with your mother, she kind of owns you. If anything, she really should understand that a large part of my motivation for hosting the competition on January 24, 2004 was after I met you. Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005, at 8:59 PM, mackymakisumi wrote: > Ok, I owe an explanation. > > My mom is of the opinion that I should not compete in this tournament > for several reasons. > 1. The original plan was to not have a 2005 fall tournament because > of the world championship. > 2. I've competed in 4 tournaments already this year (winter, spring, > NY, Dallas), while those on the east coast simply don't have the > chance > 3. When cubers living 10 min or less away from the venue have a > possibility of setting a new record on every attempt, the more > competitions you have, the more chance there is of a new record being > set. > 4. Something about times at world championship being worse than > usual. Not quite sure. > > So not much I can do here. I personally don't mind missing the > competition too much, but I just worry what other cubers are going to > say. > > But you have to keep quiet! This is top secret. > > Salutations, > Macky > > p.s. I'll probably see you tomorrow. > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> Uh... I have a car. I'm offering free rides to anyone who has a > sub-15 >> average in competition. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Oct 20, 2005, at 7:01 PM, mackymakisumi wrote: >> >>> It's Thursday, and I finally have the time to read all these > posts. =( >>> >>> Many congratulations to Jean for the new record! I know first-hand >>> how hard it is to do a non-lucky sub-12 under competition > conditions >>> (well, no one's done it before!). >>> >>> Am I expected to compete this Saturday? There's a possibility that >>> I'll be home doing chemistry homework. If I have to, I will > compete, >>> but I might just have to walk 4 miles in the morning (don't ask). >>> >>> Macky >> > > > > > > > > > Yahoo! Groups Links > > > > > > >
7447. Re: [Speed cubing group] Re: Rumours Floating
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Oct 2005 21:21:28 -0700

If ANYTHING... at least come and help out. Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005, at 8:59 PM, mackymakisumi wrote: > Ok, I owe an explanation. > > My mom is of the opinion that I should not compete in this tournament > for several reasons. > 1. The original plan was to not have a 2005 fall tournament because > of the world championship. > 2. I've competed in 4 tournaments already this year (winter, spring, > NY, Dallas), while those on the east coast simply don't have the > chance > 3. When cubers living 10 min or less away from the venue have a > possibility of setting a new record on every attempt, the more > competitions you have, the more chance there is of a new record being > set. > 4. Something about times at world championship being worse than > usual. Not quite sure. > > So not much I can do here. I personally don't mind missing the > competition too much, but I just worry what other cubers are going to > say. > > But you have to keep quiet! This is top secret. > > Salutations, > Macky > > p.s. I'll probably see you tomorrow. > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> Uh... I have a car. I'm offering free rides to anyone who has a > sub-15 >> average in competition. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Oct 20, 2005, at 7:01 PM, mackymakisumi wrote: >> >>> It's Thursday, and I finally have the time to read all these > posts. =( >>> >>> Many congratulations to Jean for the new record! I know first-hand >>> how hard it is to do a non-lucky sub-12 under competition > conditions >>> (well, no one's done it before!). >>> >>> Am I expected to compete this Saturday? There's a possibility that >>> I'll be home doing chemistry homework. If I have to, I will > compete, >>> but I might just have to walk 4 miles in the morning (don't ask). >>> >>> Macky >> > > > > > > > > > Yahoo! Groups Links > > > > > > >
7448. Re: HTM is incorrect etc
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 05:06:44 -0000

Umm ... I guess that the 42 move solution is the Morwen B Thwistletwaite method, or an improvement, which is based on nested subgroups. So basically the method performs an algorithm in the full cube group to transform to the first subgroup, then another algorithm to transform to the next, and so on. Each subgroup limits the allowed moves that can be made. Originally he came up with a 52 move solution for this system, with all algorithms required neatly derived either manually or by computer. Later some of these steps were combined and a 42 move solution arrived. It had in the meantime been improved to 45 by shortening some of the original algorithms. I first heard about this method in book by the englishman David B. Singmaster "Notes on Rubik's Magic Cube". I believe it is also mentioned in the book by the german Christop Bandelow "Einführung in die Cubologie". The best proven method these days is a 29 move solution. I don't know the details of this method but i believe it is also based on nested subgroups and with rather large collection of algorithms, which means there only a few steps to be done. The cube explorer by Herbert Kociemba which uses 2-step solution, due to Michael Reid i believe, has so far never failed to produce 20- move solution for any given cube state (htm). This is however no proof that positions requiring 21 moves or more might exist. It's not possible to have the cube explorer solve all possible cube positions :-( Maybe some day :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > Here's proof directly from a book that HTM is incorrect. You can also > see that people in England and Germany are cheaters, but Germany > cheats better: > http://stefan-pochmann.de/foo/srcb2.jpg > (the author comes from Sweden) > > The author uses SQTM and has another nice observation: > http://stefan-pochmann.de/foo/srcb3.jpg > > On the back cover you can also see *how* he solves the cube: > http://stefan-pochmann.de/foo/srcb1.jpg > (see what I mean?) > > Ok, enough bashing and making fun. The introduction says the author > "has made a detailed study of the English and German guides on > cubology". So I guess he got the 42 moves solution from some German > solution book. That sounds incredibly low, particularly for a method > from 1981. Does anyone know which book this might be? > > Cheers! > Stefan >
7449. Re: HTM is incorrect etc
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 05:31:28 -0000

Hi! Searching the Georges Helm cube bibliography list i found: OSTROP Cyril;Solving the cube;Price/Stern/Sloan Los Angeles CL;ISBN 0-8431-0300-0;1981;21;original;English;3x3x3;;; So in fact those 3 names are not the authors but name of the publisher. This list can be found here : http://webplaza.pt.lu/public/geohelm/myweb/cubbib.htm Have fun! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > Here's proof directly from a book that HTM is incorrect. You can also > see that people in England and Germany are cheaters, but Germany > cheats better: > http://stefan-pochmann.de/foo/srcb2.jpg > (the author comes from Sweden) > > The author uses SQTM and has another nice observation: > http://stefan-pochmann.de/foo/srcb3.jpg > > On the back cover you can also see *how* he solves the cube: > http://stefan-pochmann.de/foo/srcb1.jpg > (see what I mean?) > > Ok, enough bashing and making fun. The introduction says the author > "has made a detailed study of the English and German guides on > cubology". So I guess he got the 42 moves solution from some German > solution book. That sounds incredibly low, particularly for a method > from 1981. Does anyone know which book this might be? > > Cheers! > Stefan >
7450. [Speed cubing group] Re: Rumours Floating
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 06:06:36 -0000

As an east coast cuber I don't mind at all that you get to go more competitions than most. You are far more gifted at cubing than most of us could ever hope to be, and it's awesome to watch you do your stuff so to speak. I think it would be a shame for you not to go to the tournament. I mean I can kind of see where your mom is coming from on this, but I still really hope that she would reconsider. There are a handful of cubers that inspire everyone, you being one. So I for one, as an east coast cuber too, think you should go. My $0.02 Chris --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > > Ok, I owe an explanation. > > My mom is of the opinion that I should not compete in this tournament > for several reasons. > 1. The original plan was to not have a 2005 fall tournament because > of the world championship. > 2. I've competed in 4 tournaments already this year (winter, spring, > NY, Dallas), while those on the east coast simply don't have the > chance > 3. When cubers living 10 min or less away from the venue have a > possibility of setting a new record on every attempt, the more > competitions you have, the more chance there is of a new record being > set. > 4. Something about times at world championship being worse than > usual. Not quite sure. > > So not much I can do here. I personally don't mind missing the > competition too much, but I just worry what other cubers are going to > say. > > But you have to keep quiet! This is top secret. > > Salutations, > Macky > > p.s. I'll probably see you tomorrow. > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > Uh... I have a car. I'm offering free rides to anyone who has a > sub-15 > > average in competition. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 20, 2005, at 7:01 PM, mackymakisumi wrote: > > > > > It's Thursday, and I finally have the time to read all these > posts. =( > > > > > > Many congratulations to Jean for the new record! I know first-hand > > > how hard it is to do a non-lucky sub-12 under competition > conditions > > > (well, no one's done it before!). > > > > > > Am I expected to compete this Saturday? There's a possibility that > > > I'll be home doing chemistry homework. If I have to, I will > compete, > > > but I might just have to walk 4 miles in the morning (don't ask). > > > > > > Macky > > >
7451. Team FMC#100
From: "Daniel Harris" <dan_j_harris@...>
To: <fewestmoveschallenge@yahoogroups.com>, <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 21 Oct 2005 12:32:41 +0100

Hi everyone, The results for FMC#99 have finally been posted, and FMC#100 is now in it's final week! All teams now have 1 week to submit their solutions, and the winner will be determined by who has the shortest combined total of moves (all 4 metrics summed up). I will post all solutions at the end of the competition, next Friday/Saturday. Good Luck! Dan :) [Non-text portions of this message have been removed]
7452. cube changing
From: "uweren2000" <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 13:49:21 -0000

Is there any option to change cube after a certain solve? As far as I remember, the judge directly after solving gives the cube for a new scrambling. R
7453. [Speed cubing group] Re: Rumours Floating
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 14:01:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > 2. I've competed in 4 tournaments already this year (winter, spring, > NY, Dallas), while those on the east coast simply don't have the > chance What about me? I'm on the east coast. Have I not had the chance? I'm not rich by any means and I only work during the summer, so it's not like these trips are like free for me. Those who really really want to go to a tournament will go, and those who don't really want to will not go. Flying is cheap these days. I am flying a total of 3000+ miles for my Florida trip and it is costing me less than 5 cents per mile. :) > 3. When cubers living 10 min or less away from the venue have a > possibility of setting a new record on every attempt, the more > competitions you have, the more chance there is of a new record being > set. I agree with Tyson's points here. You have traveled quite a bit and certainly should not be penalized for living close to this venue. So what? Go! :D ...not only that, but I think EVERYONE has the "possibility" of setting a new record on every attempt. It's just that your possibility is far greater than most. ;) There is that very small chance that a 40-second cuber will get a lucky case with a triple-X-cross and a LL skip or something. OK, not very likely, but still possible right? > 4. Something about times at world championship being worse than > usual. Not quite sure. Some may agree with me that you handle pressure pretty well. I think you'll do fine at WC. ;) ~ Bob
7454. Sunday Contest
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 14:03:32 -0000

Hi all, Over the past few weeks paricipation in the Sunday Contest has dropped by almost 25%. Did everyone become too busy or what? Anyway, I just wanted to put up a post to "drum up" some more participation in the contest. Everyone should compete in the contest. Not only is it fun, but you may win a set of cubesmith.com stickers! Thanks. Jon http://www.geocities.com/nascarjon2001
7455. Re: Sunday Contest
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 14:34:50 -0000

I wholeheartedly intend to force my girlfriend to participate as soon as she gets back from class. ;P I just forgot last week until about 3 in the morning, Monday. =( -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > > Hi all, > > Over the past few weeks paricipation in the Sunday Contest has > dropped by almost 25%. Did everyone become too busy or what? Anyway, > I just wanted to put up a post to "drum up" some more participation in > the contest. Everyone should compete in the contest. Not only is it > fun, but you may win a set of cubesmith.com stickers! Thanks. > > Jon > http://www.geocities.com/nascarjon2001 >
7456. No WC2005 on ESPN2
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 14:49:48 -0000

Hi All -- I've sent ESPN a couple "bug" emails asking if they'd consider putting the World Championships on ESPN2. I finally got a response, but it was pretty much an "it's not on the schedule" response. I've appended it below for your reading. It'd be fun to have a real "show" of the WC2005, with things like intro, color commentary, play by play, slow-motion replay, etc. I know I'd buy that on DVD. Anyone have the camera, the time and the interest?? yeff ============= --- Ask ESPN TV <askespntv@...> wrote: > No, sorry, we don't have that event in our schedule. > > Original Message Follows: > ------------------------ > ESPN -- > > I was wondering if ESPN2 will be broadcasting the Rubik's Cube > World > Championships, which are November 5/6 at the Disney Pop Century > Resort in Florida. > > I've enjoyed watching other "intellectual" competitions on ESPN2, > such as the National Spelling Bee and MathCounts, and figured the > Rubik's Cube World Championships fits right in line with those > competitions. It too is another entertaining example of a "niche" > competition, such as the Log Rolling and Hot Dot Eating > competitions. > > Also, since the championships are being held at Disney's Pop > Century, > I also thought ABC/CapCities would welcome the cross-marketing > potential. > > I hope ESPN2 will consider broadcasting the championships, and I'll > keep watching my TV schedule to see if they do. > > Thank you for your consideration, > > Jeff Soesbe > yeff@... > Sacramento, CA > Cable Provider = Surewest (other folks in my area also use Comcast) > > > > ======================================================= > Jeff Soesbe > com dot yahoo at yeff > ======================================================= > "Maybe if we made it more complicated, it would be fun" - Sesame > Street > ======================================================= >
7457. Re: Sunday Contest
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 14:55:08 -0000

Hey Jon -- I know I for one am a regular participant, and really appreciate the work you put into running the Contest. I just want to say Thank You! I bet it's just getting into a busy season, what with Halloween and the upcoming holidays in Nov/Dec. Also, people in school are probably in midterms and soon will be in finals. As a note, I did a semi-random sampling of number of participants over the last year and got: January 9, 2005 = 6 people; April 10, 2005 = 10 people; July 10, 2005 = 38 people; Oct 16, 2005 = 28 people. So, even though it's in a bit of a slump, it's still way up compared to earlier this year. Thanks again! Jeff Soesbe (regular member of Sunday Contest Bottom Five) --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > > Hi all, > > Over the past few weeks paricipation in the Sunday Contest has > dropped by almost 25%. Did everyone become too busy or what? Anyway, > I just wanted to put up a post to "drum up" some more participation in > the contest. Everyone should compete in the contest. Not only is it > fun, but you may win a set of cubesmith.com stickers! Thanks. > > Jon > http://www.geocities.com/nascarjon2001 >
7458. Being Tyson Mao
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 14:57:28 -0000

Tyson -- Hmmmmm...I'm trying to figure out if the "did a lot of cubing" mention is a good sign, a bad sign, or a little bit of both... I guess we'll find out in the winter. yeff --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > It goes without saying... I did a lot of cubing these last few weeks. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 20, 2005, at 2:16 PM, Jeff Soesbe wrote: > > > > > I'm betting that, this winter, a lot of people will be wishing they > > had *really* been "temporarily Tyson Mao" over the last couple weeks. > > > > If you have no idea what I'm talking about, you'll figure it out > > later when Tyson can talk freely about his "leave". > > > > I hope you had fun, Tyson! > > > > yeff > > > > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo > > <leyanlo@g...> wrote: > >> > >> The winter tournament will be at the Exploratorium in San > > Francisco on > >> January 14, 2006. > >> > >> Leyan "temporarily Tyson Mao" Lo > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7459. Re: [Speed cubing group] Being Tyson Mao
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 08:47:23 -0700

Better not to guess. You're better off all forgetting everything and being surprised when it airs. Tyson Mao MSC #631 California Institute of Technology On Oct 21, 2005, at 7:57 AM, Jeff Soesbe wrote: > Tyson -- > > Hmmmmm...I'm trying to figure out if the "did a lot of cubing" > mention is a good sign, a bad sign, or a little bit of both... > > I guess we'll find out in the winter. > > yeff > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> It goes without saying... I did a lot of cubing these last few > weeks. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Oct 20, 2005, at 2:16 PM, Jeff Soesbe wrote: >> >>> >>> I'm betting that, this winter, a lot of people will be wishing > they >>> had *really* been "temporarily Tyson Mao" over the last couple > weeks. >>> >>> If you have no idea what I'm talking about, you'll figure it out >>> later when Tyson can talk freely about his "leave". >>> >>> I hope you had fun, Tyson! >>> >>> yeff >>> >>> --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo >>> <leyanlo@g...> wrote: >>>> >>>> The winter tournament will be at the Exploratorium in San >>> Francisco on >>>> January 14, 2006. >>>> >>>> Leyan "temporarily Tyson Mao" Lo >>> >>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >> > > > > > > > > > Yahoo! Groups Links > > > > > > >
7460. Re: [Speed cubing group] Re: Rumours Floating
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 09:15:54 -0700 (PDT)

i also have car and would more than happy to give rides to anyone that lives reasonably close and needs it. also i'd understand if you can't compete but it would be a shame as i really enjoy watching you cube, its half the reason i drive to l.a. for these competitions, i finally got my sub-60 girlfriend to come to this competition and i know she wants to see you cube too. have mercy on us lesser cubers and let us live through your cube. :) you truly are an inspiration and it would be a shame to miss this home field opportunity. --- mackymakisumi <mackymakisumi@...> wrote: > It's Thursday, and I finally have the time to read > all these posts. =( > > Many congratulations to Jean for the new record! I > know first-hand > how hard it is to do a non-lucky sub-12 under > competition conditions > (well, no one's done it before!). > > Am I expected to compete this Saturday? There's a > possibility that > I'll be home doing chemistry homework. If I have to, > I will compete, > but I might just have to walk 4 miles in the morning > (don't ask). > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, > "Craig Bouchard" > <logitewty@h...> wrote: > > > > Yup, I'm talking to Ron it's official, but Ron won > DCD. Andthere > were > > some other records set... > > > > Craig > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "darereck" > > <darereck@g...> wrote: > > > > > > If its on speedcubing.com then its probably > true. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "Craig Bouchard" > > > <logitewty@h...> wrote: > > > > > > > > I've just heard that Jean Pons got a 11.75 > solve at Dutch Cube > Day. > > > > Not sure if it is official, or true...but I've > heard it... > > > > > > > > Craig > > > > > > > > > > > > > > __________________________________ Yahoo! FareChase: Search multiple travel sites in one click. http://farechase.yahoo.com
7461. Re: [Speed cubing group] Re: Sunday Contest
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 18:30:09 +0200

Hello, Yeah well, 2 weeks ago I was in Paris and I couldn't do it, and last week there was the DCD. I should be back in the SC quite soon :-) Gilles. 2005/10/21, Jeff Soesbe <yeff@...>: > Hey Jon -- > > I know I for one am a regular participant, and really appreciate the > work you put into running the Contest. I just want to say Thank You! > > I bet it's just getting into a busy season, what with Halloween and > the upcoming holidays in Nov/Dec. Also, people in school are > probably in midterms and soon will be in finals. > > As a note, I did a semi-random sampling of number of participants > over the last year and got: January 9, 2005 = 6 people; April 10, > 2005 = 10 people; July 10, 2005 = 38 people; Oct 16, 2005 = 28 > people. So, even though it's in a bit of a slump, it's still way up > compared to earlier this year. > > Thanks again! > > Jeff Soesbe (regular member of Sunday Contest Bottom Five) > > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > <no_reply@y...> wrote: > > > > Hi all, > > > > Over the past few weeks paricipation in the Sunday Contest has > > dropped by almost 25%. Did everyone become too busy or what? > Anyway, > > I just wanted to put up a post to "drum up" some more > participation in > > the contest. Everyone should compete in the contest. Not only is > it > > fun, but you may win a set of cubesmith.com stickers! Thanks. > > > > Jon > > http://www.geocities.com/nascarjon2001 > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7462. Re: cube changing
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 16:41:03 -0000

I think I have seen this in competition... As long as your other cube is also one you can use in competion, I think you can ask the judge if they can scramble a different cube for you... I think I have even seen this in a competition. However, I personally would never do this, unless my cube breaks or anything weird happens. - Joël. --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> wrote: > > Is there any option to change cube after a certain solve? As far as I > remember, the judge directly after solving gives the cube for a new > scrambling. > R >
7463. [Speed cubing group] Re: Sunday Contest
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 16:47:51 -0000

Last Sunday I just forgot about the contest. I usually try to participate in them. Although, I really don't mind less competitors. I enjoyed the 4th place finish a few weeks ago. ;) -Jason
7464. Re: [Speed cubing group] Re: Sunday Contest
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 23:03:22 +0530

Me having a bad time these days. I mostly concentrate on improving my BLD times these days so not having much improvement thes days, also with our exams approaching and all i just forgot this sunday. :( Sachin. On 10/21/05, Jason Baum <speedrunningcuber@...> wrote: > Last Sunday I just forgot about the contest. I usually try to > participate in them. > > Although, I really don't mind less competitors. I enjoyed the 4th > place finish a few weeks ago. ;) > > -Jason > > > > > > > > Yahoo! Groups Links > > > > > > >
7465. [Speed cubing group] Re: Rumours Floating
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 18:14:29 -0000

Whatever happened to Mom always knows best?? I hate to say it, but honestly parents can often see the bigger picture and we here only see one part of this. Of course everyone in here would want Macky to come; that goes without saying. But whether he should or shouldn't come is a decision between him and his parents, and our input should count for very little [if anything] in the equation. If his mom thinks it would be better for him to spend time on other issues and miss out on this one tournament, I suspect she has very good reasons for thinking that; it's not as if she doesn't know how gifted a cuber he is or where he ranks, etc. She knows all that, and we should give her the benefit of the doubt that she factored all that into her thinking when coming up with her decision on what would be best for her son [Macky did list some of her reasons, but often parents have still other reasons that she may not have articulated to Macky or which he may not have shared with us]. Bototm line, we in here should respect her advice and support that, not pressure him to do something against his parents' better judgment. Just my $0.02 --Kirk --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > As an east coast cuber I don't mind at all that you get to go more > competitions than most. > > You are far more gifted at cubing than most of us could ever hope to > be, and it's awesome to watch you do your stuff so to speak. I think > it would be a shame for you not to go to the tournament. I mean I can > kind of see where your mom is coming from on this, but I still really > hope that she would reconsider. > > There are a handful of cubers that inspire everyone, you being one. > So I for one, as an east coast cuber too, think you should go. > > My $0.02 > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > > > Ok, I owe an explanation. > > > > My mom is of the opinion that I should not compete in this tournament > > for several reasons. > > 1. The original plan was to not have a 2005 fall tournament because > > of the world championship. > > 2. I've competed in 4 tournaments already this year (winter, spring, > > NY, Dallas), while those on the east coast simply don't have the > > chance > > 3. When cubers living 10 min or less away from the venue have a > > possibility of setting a new record on every attempt, the more > > competitions you have, the more chance there is of a new record being > > set. > > 4. Something about times at world championship being worse than > > usual. Not quite sure. > > > > So not much I can do here. I personally don't mind missing the > > competition too much, but I just worry what other cubers are going to > > say. > > > > But you have to keep quiet! This is top secret. > > > > Salutations, > > Macky > > > > p.s. I'll probably see you tomorrow. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > > > > > > Uh... I have a car. I'm offering free rides to anyone who has a > > sub-15 > > > average in competition. > > > > > > Tyson Mao > > > MSC #631 > > > California Institute of Technology > > > > > > On Oct 20, 2005, at 7:01 PM, mackymakisumi wrote: > > > > > > > It's Thursday, and I finally have the time to read all these > > posts. =( > > > > > > > > Many congratulations to Jean for the new record! I know first-hand > > > > how hard it is to do a non-lucky sub-12 under competition > > conditions > > > > (well, no one's done it before!). > > > > > > > > Am I expected to compete this Saturday? There's a possibility that > > > > I'll be home doing chemistry homework. If I have to, I will > > compete, > > > > but I might just have to walk 4 miles in the morning (don't ask). > > > > > > > > Macky > > > > > >
7466. 4-look LL: how to get it as good as it can be?
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 18:54:14 -0000

All -- I'm currently using a 4-look LL, and curious to hear from other 4- look LL folks (or anyone) about ways to make this approach as good (defined as fast/smooth/whatever) as it can be. [DISCLAIMER: Yes I know that in the long run, learning OLL/PLL is the way to go. I just don't yet have the time and braincycles to learn all the algorithms - one day, I will, I promise.] I current do my four "looks" as: - orient edges - permute corners - orient corners - permute edges Orient Edges feels pretty clean, it's either flip 2 adjacent (6 moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). Permute Corners feels pretty good, it's either swap two adjacent corners (7 moves) or 2 diagonal corners (10 moves). Orient Corners is fine when it's 3 corners (7 moves) or 4 corners (9 or 11 moves). But it's pretty lousy when it's 2 corners to be turned - I either do 2 3-corner sequences or struggle through using the D layer. Permute Edges is fine when it's 3 edges (9 moves), tough when opposite edges need to be swapped (X-permutation? 9 moves), and really a pain when adjacent edges need to be swapped (H- permutation?, 12 moves). I think I have a real trouble with being clean on "slice moves" (as they're called) - I jam and hang a lot. I'm sitting around 43 seconds average with the 4-step LL and want to get quicker with this method. I'm wondering if there are any recommendations? Switch the order of the LL steps? Better ways to orient corners or handle edge permutations? Just keep practicing and work on getting clean? Any thoughts? I'd also be intersted in hearing how fast people have gotten with the 4-look LL... Thanks! yeff
7467. Re: 4-look LL: how to get it as good as it can be?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:04:54 -0000

If you do eventually wish to learn OLL -> PLL< then I would recommend doing OE -> OC -> PC/PE -> PE/PC. It will be a much easier transition. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...> wrote: > > All -- > > I'm currently using a 4-look LL, and curious to hear from other 4- > look LL folks (or anyone) about ways to make this approach as good > (defined as fast/smooth/whatever) as it can be. > > [DISCLAIMER: Yes I know that in the long run, learning OLL/PLL is > the way to go. I just don't yet have the time and braincycles to > learn all the algorithms - one day, I will, I promise.] > > I current do my four "looks" as: > - orient edges > - permute corners > - orient corners > - permute edges > > Orient Edges feels pretty clean, it's either flip 2 adjacent (6 > moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). > > Permute Corners feels pretty good, it's either swap two adjacent > corners (7 moves) or 2 diagonal corners (10 moves). > > Orient Corners is fine when it's 3 corners (7 moves) or 4 corners (9 > or 11 moves). But it's pretty lousy when it's 2 corners to be > turned - I either do 2 3-corner sequences or struggle through using > the D layer. > > Permute Edges is fine when it's 3 edges (9 moves), tough when > opposite edges need to be swapped (X-permutation? 9 moves), and > really a pain when adjacent edges need to be swapped (H- > permutation?, 12 moves). I think I have a real trouble with being > clean on "slice moves" (as they're called) - I jam and hang a lot. > > I'm sitting around 43 seconds average with the 4-step LL and want to > get quicker with this method. > > I'm wondering if there are any recommendations? Switch the order of > the LL steps? Better ways to orient corners or handle edge > permutations? Just keep practicing and work on getting clean? > > Any thoughts? I'd also be intersted in hearing how fast people have > gotten with the 4-look LL... > > Thanks! > > yeff >
7468. Re: [Speed cubing group] Re: cube changing
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 21 Oct 2005 20:54:46 +0200

I think you would. E.g. if you in your first solve observe that a screw is going to come loose or a cap is going to fall off. R ----- Original Message ----- From: "Joël van Noort" <joel_vn@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 21, 2005 6:41 PM Subject: [Speed cubing group] Re: cube changing I think I have seen this in competition... As long as your other cube is also one you can use in competion, I think you can ask the judge if they can scramble a different cube for you... I think I have even seen this in a competition. However, I personally would never do this, unless my cube breaks or anything weird happens. - Joël. --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> wrote: > > Is there any option to change cube after a certain solve? As far as I > remember, the judge directly after solving gives the cube for a new > scrambling. > R > Yahoo! Groups Links
7469. Re: 4-look LL: how to get it as good as it can be?
From: sgowal <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:23:52 -0000

I do also use a 4LLL but I instead do: - orient edges - orient corners - permute corners - permute edges The main reason is that I can then gradually go 3LLL and 4LLL without having to learn too much at a time. Orienting corners needs 7 algs (all of them are in the OLL part of the 2LLL) of size 9, 8, 9, 8, 8, 10, 11. Permuting corners needs 2 algs (all of them are in the PLL part of the 2LLL) of size 15 (argh) and 9. Unfortunately I started cubing not long ago and my times might not be taken as a reference but I have an average of 1:07 and a single solve record of 46 seconds. I am also interrested in knowing what other 4LLL cubers do. Sven --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...> wrote: > > All -- > > I'm currently using a 4-look LL, and curious to hear from other 4- > look LL folks (or anyone) about ways to make this approach as good > (defined as fast/smooth/whatever) as it can be. > > [DISCLAIMER: Yes I know that in the long run, learning OLL/PLL is > the way to go. I just don't yet have the time and braincycles to > learn all the algorithms - one day, I will, I promise.] > > I current do my four "looks" as: > - orient edges > - permute corners > - orient corners > - permute edges > > Orient Edges feels pretty clean, it's either flip 2 adjacent (6 > moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). > > Permute Corners feels pretty good, it's either swap two adjacent > corners (7 moves) or 2 diagonal corners (10 moves). > > Orient Corners is fine when it's 3 corners (7 moves) or 4 corners (9 > or 11 moves). But it's pretty lousy when it's 2 corners to be > turned - I either do 2 3-corner sequences or struggle through using > the D layer. > > Permute Edges is fine when it's 3 edges (9 moves), tough when > opposite edges need to be swapped (X-permutation? 9 moves), and > really a pain when adjacent edges need to be swapped (H- > permutation?, 12 moves). I think I have a real trouble with being > clean on "slice moves" (as they're called) - I jam and hang a lot. > > I'm sitting around 43 seconds average with the 4-step LL and want to > get quicker with this method. > > I'm wondering if there are any recommendations? Switch the order of > the LL steps? Better ways to orient corners or handle edge > permutations? Just keep practicing and work on getting clean? > > Any thoughts? I'd also be intersted in hearing how fast people have > gotten with the 4-look LL... > > Thanks! > > yeff >
7470. Re: [Speed cubing group] 4-look LL: how to get it as good as it can be?
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 21 Oct 2005 21:39:03 +0200

Maybe I shouldn´t ask - I don´t play that way - but why not do the 4-flip as two 2-flips? (12 moves instead of 13). ----- Original Message ----- From: "Jeff Soesbe" <yeff@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 21, 2005 8:54 PM Subject: [Speed cubing group] 4-look LL: how to get it as good as it can be? > All -- > > I'm currently using a 4-look LL, and curious to hear from other 4- > look LL folks (or anyone) about ways to make this approach as good > (defined as fast/smooth/whatever) as it can be. > > [DISCLAIMER: Yes I know that in the long run, learning OLL/PLL is > the way to go. I just don't yet have the time and braincycles to > learn all the algorithms - one day, I will, I promise.] > > I current do my four "looks" as: > - orient edges > - permute corners > - orient corners > - permute edges > > Orient Edges feels pretty clean, it's either flip 2 adjacent (6 > moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). > > Permute Corners feels pretty good, it's either swap two adjacent > corners (7 moves) or 2 diagonal corners (10 moves). > > Orient Corners is fine when it's 3 corners (7 moves) or 4 corners (9 > or 11 moves). But it's pretty lousy when it's 2 corners to be > turned - I either do 2 3-corner sequences or struggle through using > the D layer. > > Permute Edges is fine when it's 3 edges (9 moves), tough when > opposite edges need to be swapped (X-permutation? 9 moves), and > really a pain when adjacent edges need to be swapped (H- > permutation?, 12 moves). I think I have a real trouble with being > clean on "slice moves" (as they're called) - I jam and hang a lot. > > I'm sitting around 43 seconds average with the 4-step LL and want to > get quicker with this method. > > I'm wondering if there are any recommendations? Switch the order of > the LL steps? Better ways to orient corners or handle edge > permutations? Just keep practicing and work on getting clean? > > Any thoughts? I'd also be intersted in hearing how fast people have > gotten with the 4-look LL... > > Thanks! > > yeff > > > > > > > > > Yahoo! Groups Links > > > > > >
7471. Re: 4-look LL: how to get it as good as it can be?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:31:44 -0000

Hey Jeff, I just took an average using my own version of the 4 look LL technique (forgive me if someone else already invented it, but I haven't really seen it before on any sites). I did this average using F2L, orient edges, orient corners, permute corners, permute edges. 27.61, 19.46, 26.34, (17.44), (30.44), 20.89, 19.74, 20.56, 23.90, 23.39, 22.00, 24.58 = 22.85 The 19.46 I skipped the permute corners step, the 17.44 I skipped the permutation of both corners and edges. In short those solves were lucky. The 19.74 had all 4 LL steps. Here's is what I do for each step. Orient edges: same as you, either two adjacent edges need orienting, or two opposite edges, or all 4, (or none and a skip). Orient corners: I use the required OLL alg (only need to learn 7 to be able to do this). Permute corners: either two adjacent corners are swapped, or two diagonals, or none. Have to use an alg that preserves orientation now though. Permute edges: either a three cycle, two pairs of adjacnet edges swap (Z perm) or two pairs of opposites swap (H perm), or solved and you skip this step. Here are some odds about skipping steps. Orient edges: odds to skip are 1/8 orient corners: odds to skip are 1/8 permute corners: odds to skip are 1/6 permute edges: odds to skip are 1/12 So your chance of skipping at least one step (doesn't matter which, and can also be more than one step) is 1-(7/8)*(7/8)*(5/6)*(11/12)=41.51% So this method has a 41.51% chance of being a 3 look or better system, even though you only know it as a 4 look system. The only thing is, to learn this system you need to learn the 7 OLL algs for flipping corners when the edges are correct. The reason I put the steps in this order too is so that you can extend to the usual 3 look by just learning the PLL algs. Also, it requires you to learn a few OLL algs too, which will be helpful later on. Again this would be my recommendation for a 4 look LL method. Even if you don't want to learn the OLL algs, I would recommend solving in this order to get your brain used to the switch to a 3 look LL method if you do decide to do that one day. Also you could learn only 2 OLL algs, the sune and anti-sune, and use them like on Jasmine Lee's beginner method to flip all corners cases. This method can still be very fast, and it requires less learning than the 7 OLL algs would. Like Macky said though, it's all about F2L. You can have a very fast 4 look LL method if you have a good F2L. So though it is good to be thinking about the LL, your F2L will have more effect on your times than the LL will at this stage. Just some food for thought, but this is the method I would recommend. It would require you to learn 7 new algs to do it, but in my opinion it can be a fast method with very little effort (compared to full Fridrich say). Chris --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...> wrote: > > All -- > > I'm currently using a 4-look LL, and curious to hear from other 4- > look LL folks (or anyone) about ways to make this approach as good > (defined as fast/smooth/whatever) as it can be. > > [DISCLAIMER: Yes I know that in the long run, learning OLL/PLL is > the way to go. I just don't yet have the time and braincycles to > learn all the algorithms - one day, I will, I promise.] > > I current do my four "looks" as: > - orient edges > - permute corners > - orient corners > - permute edges > > Orient Edges feels pretty clean, it's either flip 2 adjacent (6 > moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). > > Permute Corners feels pretty good, it's either swap two adjacent > corners (7 moves) or 2 diagonal corners (10 moves). > > Orient Corners is fine when it's 3 corners (7 moves) or 4 corners (9 > or 11 moves). But it's pretty lousy when it's 2 corners to be > turned - I either do 2 3-corner sequences or struggle through using > the D layer. > > Permute Edges is fine when it's 3 edges (9 moves), tough when > opposite edges need to be swapped (X-permutation? 9 moves), and > really a pain when adjacent edges need to be swapped (H- > permutation?, 12 moves). I think I have a real trouble with being > clean on "slice moves" (as they're called) - I jam and hang a lot. > > I'm sitting around 43 seconds average with the 4-step LL and want to > get quicker with this method. > > I'm wondering if there are any recommendations? Switch the order of > the LL steps? Better ways to orient corners or handle edge > permutations? Just keep practicing and work on getting clean? > > Any thoughts? I'd also be intersted in hearing how fast people have > gotten with the 4-look LL... > > Thanks! > > yeff >
7472. [Speed cubing group] Re: cube changing
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:36:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > I think you would. E.g. if you in your first solve observe that a screw is going to come loose or a cap is going to fall off. > R I said, quote: "unless my cube breaks or anything weird happens."
7473. Re: 4-look LL: how to get it as good as it can be?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:40:16 -0000

LOL ok so my brain totally shut off when writing my last post. The odds section is completely wrong. The correct odds should be: orient edges: odds to skip are 1/8 orient corners: odds to skip are 1/27 permute corners: odds to skip are 1/6 permute edges: odds to skip are 1/12 The odds for skipping at least one step are then: 1-(7/8)*(26/27)*(5/6)*(11/12) = 35.64% which is still over 1/3 chance for a 3LLL system or better. Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Hey Jeff, > > I just took an average using my own version of the 4 look LL technique > (forgive me if someone else already invented it, but I haven't really > seen it before on any sites). > > I did this average using F2L, orient edges, orient corners, permute > corners, permute edges. > > 27.61, 19.46, 26.34, (17.44), (30.44), 20.89, 19.74, 20.56, 23.90, > 23.39, 22.00, 24.58 = 22.85 > > The 19.46 I skipped the permute corners step, the 17.44 I skipped the > permutation of both corners and edges. In short those solves were > lucky. The 19.74 had all 4 LL steps. > > Here's is what I do for each step. > > Orient edges: > same as you, either two adjacent edges need orienting, or two opposite > edges, or all 4, (or none and a skip). > > Orient corners: > I use the required OLL alg (only need to learn 7 to be able to do this). > > Permute corners: > either two adjacent corners are swapped, or two diagonals, or none. > Have to use an alg that preserves orientation now though. > > Permute edges: > either a three cycle, two pairs of adjacnet edges swap (Z perm) or two > pairs of opposites swap (H perm), or solved and you skip this step. > > Here are some odds about skipping steps. > > Orient edges: odds to skip are 1/8 > orient corners: odds to skip are 1/8 > permute corners: odds to skip are 1/6 > permute edges: odds to skip are 1/12 > > So your chance of skipping at least one step (doesn't matter which, > and can also be more than one step) is 1-(7/8)*(7/8)*(5/6)*(11/12)=41.51% > > So this method has a 41.51% chance of being a 3 look or better system, > even though you only know it as a 4 look system. > > The only thing is, to learn this system you need to learn the 7 OLL > algs for flipping corners when the edges are correct. > > The reason I put the steps in this order too is so that you can extend > to the usual 3 look by just learning the PLL algs. > > Also, it requires you to learn a few OLL algs too, which will be > helpful later on. > > Again this would be my recommendation for a 4 look LL method. Even if > you don't want to learn the OLL algs, I would recommend solving in > this order to get your brain used to the switch to a 3 look LL method > if you do decide to do that one day. Also you could learn only 2 OLL > algs, the sune and anti-sune, and use them like on Jasmine Lee's > beginner method to flip all corners cases. This method can still be > very fast, and it requires less learning than the 7 OLL algs would. > > Like Macky said though, it's all about F2L. You can have a very fast > 4 look LL method if you have a good F2L. So though it is good to be > thinking about the LL, your F2L will have more effect on your times > than the LL will at this stage. > > Just some food for thought, but this is the method I would recommend. > It would require you to learn 7 new algs to do it, but in my opinion > it can be a fast method with very little effort (compared to full > Fridrich say). > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" > <yeff@y...> wrote: > > > > All -- > > > > I'm currently using a 4-look LL, and curious to hear from other 4- > > look LL folks (or anyone) about ways to make this approach as good > > (defined as fast/smooth/whatever) as it can be. > > > > [DISCLAIMER: Yes I know that in the long run, learning OLL/PLL is > > the way to go. I just don't yet have the time and braincycles to > > learn all the algorithms - one day, I will, I promise.] > > > > I current do my four "looks" as: > > - orient edges > > - permute corners > > - orient corners > > - permute edges > > > > Orient Edges feels pretty clean, it's either flip 2 adjacent (6 > > moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). > > > > Permute Corners feels pretty good, it's either swap two adjacent > > corners (7 moves) or 2 diagonal corners (10 moves). > > > > Orient Corners is fine when it's 3 corners (7 moves) or 4 corners (9 > > or 11 moves). But it's pretty lousy when it's 2 corners to be > > turned - I either do 2 3-corner sequences or struggle through using > > the D layer. > > > > Permute Edges is fine when it's 3 edges (9 moves), tough when > > opposite edges need to be swapped (X-permutation? 9 moves), and > > really a pain when adjacent edges need to be swapped (H- > > permutation?, 12 moves). I think I have a real trouble with being > > clean on "slice moves" (as they're called) - I jam and hang a lot. > > > > I'm sitting around 43 seconds average with the 4-step LL and want to > > get quicker with this method. > > > > I'm wondering if there are any recommendations? Switch the order of > > the LL steps? Better ways to orient corners or handle edge > > permutations? Just keep practicing and work on getting clean? > > > > Any thoughts? I'd also be intersted in hearing how fast people have > > gotten with the 4-look LL... > > > > Thanks! > > > > yeff > > >
7474. [Speed cubing group] Re: Rumours Floating
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:41:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kirk83616 <no_reply@y.. .> wrote: > > Whatever happened to Mom always knows best?? You certainly don't know mine... Stefan
7475. Re: 4-look LL: how to get it as good as it can be?
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:54:56 -0000

I definitely prefer sgowal's order because it transitions easier into learning PLL (and the dreaded OLL if you choose). Wow. 43 seconds with 4LLL is pretty good. I'm a 3-looker, OC-OE-PLL and I'm averaging a full minute. Of course, I'm also in the middle of trying to unlearn 20 years of bad habits (like constant regripping & solving cross on top). It's like starting all over again. Sigh! --- In speedsolvingrubikscube@yahoogroups.com, sgowal <no_reply@y...> wrote: > > I do also use a 4LLL but I instead do: > - orient edges > - orient corners > - permute corners > - permute edges > > The main reason is that I can then gradually go 3LLL and 4LLL without > having to learn too much at a time. > > Orienting corners needs 7 algs (all of them are in the OLL part of the > 2LLL) of size 9, 8, 9, 8, 8, 10, 11. > > Permuting corners needs 2 algs (all of them are in the PLL part of the > 2LLL) of size 15 (argh) and 9. > > Unfortunately I started cubing not long ago and my times might not be > taken as a reference but I have an average of 1:07 and a single solve > record of 46 seconds. > > I am also interrested in knowing what other 4LLL cubers do. > > Sven > > --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" > <yeff@y...> wrote: > > > > All -- > > > > I'm currently using a 4-look LL, and curious to hear from other 4- > > look LL folks (or anyone) about ways to make this approach as good > > (defined as fast/smooth/whatever) as it can be. > > > > [DISCLAIMER: Yes I know that in the long run, learning OLL/PLL is > > the way to go. I just don't yet have the time and braincycles to > > learn all the algorithms - one day, I will, I promise.] > > > > I current do my four "looks" as: > > - orient edges > > - permute corners > > - orient corners > > - permute edges > > > > Orient Edges feels pretty clean, it's either flip 2 adjacent (6 > > moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). > > > > Permute Corners feels pretty good, it's either swap two adjacent > > corners (7 moves) or 2 diagonal corners (10 moves). > > > > Orient Corners is fine when it's 3 corners (7 moves) or 4 corners (9 > > or 11 moves). But it's pretty lousy when it's 2 corners to be > > turned - I either do 2 3-corner sequences or struggle through using > > the D layer. > > > > Permute Edges is fine when it's 3 edges (9 moves), tough when > > opposite edges need to be swapped (X-permutation? 9 moves), and > > really a pain when adjacent edges need to be swapped (H- > > permutation?, 12 moves). I think I have a real trouble with being > > clean on "slice moves" (as they're called) - I jam and hang a lot. > > > > I'm sitting around 43 seconds average with the 4-step LL and want to > > get quicker with this method. > > > > I'm wondering if there are any recommendations? Switch the order of > > the LL steps? Better ways to orient corners or handle edge > > permutations? Just keep practicing and work on getting clean? > > > > Any thoughts? I'd also be intersted in hearing how fast people have > > gotten with the 4-look LL... > > > > Thanks! > > > > yeff > > >
7476. Re: 4-look LL: how to get it as good as it can be?
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 20:05:04 -0000

By the way Chris/Macky are dead on about F2L being where it's at. Ever since I switched to cross-on-bottom, my average for F2L alone has been a miserable 40-45 seconds. I know I'm gonna have to cut that in half if I ever hope to be a consistent 30's cuber.
7477. [Speed cubing group] Re: Rumours Floating
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 20:29:14 -0000

that's different; you're over 18. I think Macky's a sophomore in HS. --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, kirk83616 <no_reply@y.. > .> wrote: > > > > Whatever happened to Mom always knows best?? > > You certainly don't know mine... > > Stefan >
7478. Re: HTM is incorrect etc
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 21:17:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > Here's proof directly from a book that HTM is incorrect. You can also > see that people in England and Germany are cheaters, but Germany > cheats better: > http://stefan-pochmann.de/foo/srcb2.jpg > (the author comes from Sweden) > It doesn't exactly constitute a proof. > The author uses SQTM and has another nice observation: > http://stefan-pochmann.de/foo/srcb3.jpg > > On the back cover you can also see *how* he solves the cube: > http://stefan-pochmann.de/foo/srcb1.jpg > (see what I mean?) > > Ok, enough bashing and making fun. The introduction says the author > "has made a detailed study of the English and German guides on > cubology". So I guess he got the 42 moves solution from some German > solution book. That sounds incredibly low, particularly for a method > from 1981. Does anyone know which book this might be? 42 is a QTM bound, I believe (I think 29 is a bound for HTM which rather contradicts the first picture). Anyway. it's not really possible to prove a metric is incorrect. It may not be the most aesthetic though. > > Cheers! > Stefan >
7479. Re: [Speed cubing group] Re: 4-look LL: how to get it as good as it can be?
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 18:33:44 -0300 (ART)

Well, just my opinion... I used to do it this way: orient edges permute corners orient corners permute edges (Jasmine's begginer solution) But I think it's better to do orient edges orient corners permute corners permute edges 'cause it's easier to switch to a 3 look or 2 look LL (like I did) well, I already know all OLL and PLL, and am around 25 seconds on average, with a PB on single solve of 18.50 and 23.91 for average well, it's not so bad for 4 months of cubing Pedro kwickykanny <kwickykanny@...> escreveu: By the way Chris/Macky are dead on about F2L being where it's at. Ever since I switched to cross-on-bottom, my average for F2L alone has been a miserable 40-45 seconds. I know I'm gonna have to cut that in half if I ever hope to be a consistent 30's cuber. --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7480. No Subject
From: "movies648" <movies648@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 21:52:06 -0000

Hey Macky, you can tell your mom that there will be a chemistry grad student at the competition on Saturday who is more than willing to help with your chemistry homework between solves. I doubt that would work if I were to tell that to my mom if I were in your situation, but who knows?
7481. help needed
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 03:42:24 +0530

Hello all. The current topic about 4-look LL has made me real nervous. I currently do a 3 look LL with most of the OLL algos memorised and some PLL algs also i know. My current best average is exactly 40.00 seconds achieved just yesterday. Much slower than the guys with 4-look LL. I have been in the 45-40 range for the past whole month, maybe more and i just am not improving anymore. And i've seen ppl who were behind me get past me and all i am doing is just practicing. I think there is some fundamentally wrong that im doing. I want u guys to see my video that i made and plz tell me if u can find anything that im doing wrong. heres the link (thanks to chris hunt for hosting it) http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar%2037.40.wmv I have more vids, so if this ones not enuf i can send more, but plz i desperately need tips, or else im starting to loose interest in the cube. I donot live even remotely close to any speedcuber and thats hurting me a lot. :( Seeking ur help. Sachin.
7482. Re: help needed
From: thewetdog <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 22:33:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > I have more vids, so if this ones not enuf i can send more, but plz i > desperately need tips, or else im starting to loose interest in the > cube. I donot live even remotely close to any speedcuber and thats > hurting me a lot. :( > > Seeking ur help. > Sachin. It is difficult to tell, but I think you are doing F2L, right? It was difficult to see because your hands were covering the cube most of the time. Which leads me to my suggestion: Finger tricks. Your cube also doesn't look really lubed up, it doesn't appear to spin too fast, but that may just be how you turn it. But you use full wrist turns too much. If you just use finger tricks to move pieces and execute your triggers, you will find your number of moves per second will go up, thus reducing your time. But 37 seconds isn't too bad, hang in there. -Dave
7483. Re: [Speed cubing group] (unknown)
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 15:35:25 -0700

Macky should have plenty of time between solves too because his solves are so quick. Tyson Mao MSC #631 California Institute of Technology On Oct 21, 2005, at 2:52 PM, movies648 wrote: > Hey Macky, you can tell your mom that there will be a chemistry grad > student at the competition on Saturday who is more than willing to > help with your chemistry homework between solves. > > I doubt that would work if I were to tell that to my mom if I were in > your situation, but who knows? > > > > > > > > Yahoo! Groups Links > > > > > > >
7484. Re: 4-look LL: how to get it as good as it can be?
From: thewetdog <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 22:36:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Hey Jeff, > > I just took an average using my own version of the 4 look LL technique > (forgive me if someone else already invented it, but I haven't really > seen it before on any sites). > > I did this average using F2L, orient edges, orient corners, permute > corners, permute edges. > > 27.61, 19.46, 26.34, (17.44), (30.44), 20.89, 19.74, 20.56, 23.90, > 23.39, 22.00, 24.58 = 22.85 Yes, if that isn't the best advertisement for the importance of using F2L – and using it well – I don't know what is. Using a 4 look last layer, Chris got an average that is only .5 seconds slower than my fastest average ever, and I use pure Fridrich. Ouch. -Dave
7485. Re: help needed
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 22:51:42 -0000

Finger tricks! Good idea - where can we learn more about them? I think Dan Knights used to have a bunch on his site but it has been down for a while. Sachin, I feel your pain. It's been frustrating for me too, as I feel this is something I should be good at, I've always liked math and puzzles. But speedcubing is a total enigma to me. (As is chess, where I hang queens and walk into one-move mates with alarming frequency). Not having a buddy makes it tough, and I'm in the same boat as you there too. Having that extra person to catch your blind spots - and vice-versa - is very helpful in most things in life, and I'm sure speedcubing is no exception. --- In speedsolvingrubikscube@yahoogroups.com, thewetdog <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > I have more vids, so if this ones not enuf i can send more, but plz > i > > desperately need tips, or else im starting to loose interest in the > > cube. I donot live even remotely close to any speedcuber and thats > > hurting me a lot. :( > > > > Seeking ur help. > > Sachin. > > It is difficult to tell, but I think you are doing F2L, right? It was > difficult to see because your hands were covering the cube most of > the time. Which leads me to my suggestion: Finger tricks. > > Your cube also doesn't look really lubed up, it doesn't appear to > spin too fast, but that may just be how you turn it. But you use full > wrist turns too much. If you just use finger tricks to move pieces > and execute your triggers, you will find your number of moves per > second will go up, thus reducing your time. But 37 seconds isn't too > bad, hang in there. > > -Dave >
7486. Re: [Speed cubing group] (unknown)
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:56:02 -0300 (ART)

LOL! That's true. : ) Pedro Tyson Mao <tmao@...> escreveu: Macky should have plenty of time between solves too because his solves are so quick. Tyson Mao MSC #631 California Institute of Technology On Oct 21, 2005, at 2:52 PM, movies648 wrote: > Hey Macky, you can tell your mom that there will be a chemistry grad > student at the competition on Saturday who is more than willing to > help with your chemistry homework between solves. > > I doubt that would work if I were to tell that to my mom if I were in > your situation, but who knows? > > > > > > > > Yahoo! Groups Links > > > > > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7487. Re: help needed
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 23:02:23 -0000

Hey Sachin, I absolutely know the feeling when you say that you see people pass you by and wonder what you could be doing wrong to hold you back? I've felt the same way for quite some time :-) It took me almost 5 years of seriously almost daily practice to get sub-20, whereas it seems the average is at right at around a year or less. As far as what you are doing "wrong" I think it is just that different people learn at different rates. I watched your video and I don't see any huge problems. I mean you have some delays, but they're not particularly bad. The delay after your first corner edge pair and before your second one is the longest one, but I mean it isn't terrible. Your decision time and execution time for the LL is pretty good. It doesn't seem like you delay between steps much, if at all really. Also, you have to remember that learning new algs slows you down. Even if you see an alg that you recently learned, it can cause you a delay if that alg isn't yet in your subconscious. Even though you know the alg, and using it makes your execution of that case more efficient than your old method, it can still cause a delay at first. All I can say is that learning new algs is much better than just practicing old stuff. Once you learn all the algs, and have had time to practice them and get comfortable with them, your times will shoot down very quickly. Also, as far as seeing people passing you all the time, don't worry about it. As long as you keep practicing, you will discover new shortcuts, new techiques, improvements to your system, etc.. Even if other people are learning how to do this faster than you, just remember that with enough practice you'll catch up too. It really made me nervous to read this line: > but plz i > desperately need tips, or else im starting to loose interest in the > cube. Don't feel like you are simply "not getting it" when others all seem to pick up on everything very quickly. It took me longer than most to learn even the basic things about cubing, but over time I did learn them. I don't mean to say that you are a slow learner, I'm just trying to say that people learn at different rates. Plus I think you will be pleasantly surprised when you finish learning the Fridrich method and have some time to get comfortable with it. Your times will drop dramatically when that happens. So in short don't get discouraged! Cubing is a lot of fun! Always feel free to ask questions, or post a video on the group to be reviewed. Not everybody is a prodigy at learning how to cube, even though it may seem that way since lots of people do learn quickly. There are a few of us "average" cubers out there too ;-) Chris --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Hello all. > > The current topic about 4-look LL has made me real nervous. I > currently do a 3 look LL with most of the OLL algos memorised and some > PLL algs also i know. My current best average is exactly 40.00 seconds > achieved just yesterday. Much slower than the guys with 4-look LL. > > I have been in the 45-40 range for the past whole month, maybe more > and i just am not improving anymore. And i've seen ppl who were behind > me get past me and all i am doing is just practicing. I think there is > some fundamentally wrong that im doing. I want u guys to see my video > that i made and plz tell me if u can find anything that im doing > wrong. heres the link (thanks to chris hunt for hosting it) > http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% 2037.40.wmv > > I have more vids, so if this ones not enuf i can send more, but plz i > desperately need tips, or else im starting to loose interest in the > cube. I donot live even remotely close to any speedcuber and thats > hurting me a lot. :( > > Seeking ur help. > Sachin. >
7488. Re: [Speed cubing group] Re: help needed
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 04:36:28 +0530

Thanks Dave, > It is difficult to tell, but I think you are doing F2L, right? Yup i use the Layer by layer method with blue at the bottom and green opposite it. > It was > difficult to see because your hands were covering the cube most of > the time. Which leads me to my suggestion: Finger tricks. > Your cube also doesn't look really lubed up, it doesn't appear to > spin too fast, but that may just be how you turn it. But you use full > wrist turns too much. If you just use finger tricks to move pieces > and execute your triggers, you will find your number of moves per > second will go up, thus reducing your time. But 37 seconds isn't too > bad, hang in there. Well what i observed is that when i try to do finger tricks, i keep locking my cube a lot. The main problem is that i inadvertently turn the bottom layer a little bit with my left pinkie and however i try to avoid it it always turns a little and leads to locking up. Does anyone have any videos showing some nice finger tricks? means i know the simple ones like RUR' , etc but some other ones maybe at slow speed? Keep pouring suggestions :) Sachin.
7489. [Speed cubing group] Re: help needed
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 23:12:14 -0000

Dan Knights' videos on finger tricks were absolutely fantastic, but yes I agree it's a shame that his site has been down for a while. He had videos of the most crucial to know 2 move triggers, then how they worked into three move triggers, then 4 move triggers, etc.. I'll try to get in touch with him about this, but if it would be hard to get his site back up I'd be more than willing to make some videos like on Dan's page, at least as a backup until his site comes back online. I'll send him an e-mail today. Chris --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: >>Does anyone > have any videos showing some nice finger tricks? means i know the > simple ones like RUR' , etc but some other ones maybe at slow speed? > > Keep pouring suggestions :) > Sachin. >
7490. [Speed cubing group] Re: help needed
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 00:14:50 -0000

I would have made videos for FSCs already if I had a damn cameraman to help me out. Holding the camera while I cube is a bit too difficult for me. ;) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Dan Knights' videos on finger tricks were absolutely fantastic, but > yes I agree it's a shame that his site has been down for a while. > He had videos of the most crucial to know 2 move triggers, then how > they worked into three move triggers, then 4 move triggers, etc.. > > I'll try to get in touch with him about this, but if it would be > hard to get his site back up I'd be more than willing to make some > videos like on Dan's page, at least as a backup until his site comes > back online. > > I'll send him an e-mail today. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > >>Does anyone > > have any videos showing some nice finger tricks? means i know the > > simple ones like RUR' , etc but some other ones maybe at slow > speed? > > > > Keep pouring suggestions :) > > Sachin. > > >
7491. [Speed cubing group] Re: help needed
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 01:55:09 -0000

I have 10 little finger trick videos which came from Nathan Christie's site. I don't know how they compare to Dan's, and I'm sure there are others out there that I just don't know about, but these may be worth your time to check out. They were very helpful to me as I was starting to train my hands to go from wrist turns to finger tricks. Takes a little practice, but well worth it: http://my.fit.edu/~dchristi/cube/f2l.htm --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > I would have made videos for FSCs already if I had a damn cameraman to > help me out. Holding the camera while I cube is a bit too difficult > for me. ;) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > > > Dan Knights' videos on finger tricks were absolutely fantastic, but > > yes I agree it's a shame that his site has been down for a while. > > He had videos of the most crucial to know 2 move triggers, then how > > they worked into three move triggers, then 4 move triggers, etc.. > > > > I'll try to get in touch with him about this, but if it would be > > hard to get his site back up I'd be more than willing to make some > > videos like on Dan's page, at least as a backup until his site comes > > back online. > > > > I'll send him an e-mail today. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > <sachinss@g...> wrote: > > >>Does anyone > > > have any videos showing some nice finger tricks? means i know the > > > simple ones like RUR' , etc but some other ones maybe at slow > > speed? > > > > > > Keep pouring suggestions :) > > > Sachin. > > > > > >
7492. Assembling a Rubik's 2x2x2
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:02:52 -0000

Hi guys, I know this has been asked here before, but I need help with assembling a Rubik brand 2x2x2. Thanks in advance. -Jason
7493. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:07:00 -0700

We totally need a webpage that just gets spit out every time someone's Rubik's 2x2x2 explodes. Those things really suck. Buy an Eastsheen. Tyson Mao MSC #631 California Institute of Technology On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > Hi guys, > > I know this has been asked here before, but I need help with > assembling a Rubik brand 2x2x2. Thanks in advance. > > -Jason > > > > > > > > Yahoo! Groups Links > > > > > > >
7494. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:13:22 -0000

I can't use an Eastsheen at WC. ;) -Jason --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > We totally need a webpage that just gets spit out every time someone's > Rubik's 2x2x2 explodes. Those things really suck. Buy an Eastsheen. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > Hi guys, > > > > I know this has been asked here before, but I need help with > > assembling a Rubik brand 2x2x2. Thanks in advance. > > > > -Jason > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7495. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:23:14 -0000

...which is stupid. --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > I can't use an Eastsheen at WC. ;) > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > We totally need a webpage that just gets spit out every time someone's > > Rubik's 2x2x2 explodes. Those things really suck. Buy an Eastsheen. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > > > Hi guys, > > > > > > I know this has been asked here before, but I need help with > > > assembling a Rubik brand 2x2x2. Thanks in advance. > > > > > > -Jason > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > >
7496. No Subject
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:24:51 -0000

Thank you for the offer, but no thanks. I think I've caused some confusion by mentioning my chemistry homework...I suggested that simply as something else I could occupy myself with if I do not attend the tournament! I hope not to sound arrogant, but I have the best grade in my grade in that class right now. =) No, my mom's reasons are all based on her concern for other cubers and their reactions to my competing so many times. I hope everyone enjoys the tournament. =) Regards, Macky --- In speedsolvingrubikscube@yahoogroups.com, "movies648" <movies648@y...> wrote: > > Hey Macky, you can tell your mom that there will be a chemistry grad > student at the competition on Saturday who is more than willing to > help with your chemistry homework between solves. > > I doubt that would work if I were to tell that to my mom if I were in > your situation, but who knows? >
7497. Re: Assembling a Rubik's 2x2x2
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:24:30 -0000

Good Arguement Jason...I added you to Yahoo Messenger...I have an eastsheen, but it needs to be cleaned...anyone got an answer??? How do I lube a 2x2??? Craig --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > I can't use an Eastsheen at WC. ;) > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > We totally need a webpage that just gets spit out every time someone's > > Rubik's 2x2x2 explodes. Those things really suck. Buy an Eastsheen. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > > > Hi guys, > > > > > > I know this has been asked here before, but I need help with > > > assembling a Rubik brand 2x2x2. Thanks in advance. > > > > > > -Jason > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > >
7498. WC Roommate...
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:24:46 -0000

Hey all, My friend (Rutgers Rubik's Cube Club treasurer!) Jonathan needs a roommate for WC. He will be arriving Thursday night and leaving Monday morning. Does anybody have any space in their room at the hotel? He doesn't bite, I promise. ~ Bob
7499. [Speed cubing group] Re: help needed
From: "keefdcuber" <keithrx3c@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:24:53 -0000

Tell him we're desperate Chris LOL. Seriously though, it'd be great if Dan could get his finger trick vids back online. Just out of curiosity, what's Dan doing with himself these days? Will he be defending his title at the world champs next month? Cheers, Keith. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Dan Knights' videos on finger tricks were absolutely fantastic, but > yes I agree it's a shame that his site has been down for a while. > He had videos of the most crucial to know 2 move triggers, then how > they worked into three move triggers, then 4 move triggers, etc.. > > I'll try to get in touch with him about this, but if it would be > hard to get his site back up I'd be more than willing to make some > videos like on Dan's page, at least as a backup until his site comes > back online. > > I'll send him an e-mail today. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > >>Does anyone > > have any videos showing some nice finger tricks? means i know the > > simple ones like RUR' , etc but some other ones maybe at slow > speed? > > > > Keep pouring suggestions :) > > Sachin. > > >
7500. (no subject)
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:26:42 -0000

Smart Macky, Is there anything you aren't good at??? LOL!!! Say...Magic??? Clock???Square-1??? :) I may be better than you at something at some point...we'll see... Craig --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > > Thank you for the offer, but no thanks. I think I've caused some > confusion by mentioning my chemistry homework...I suggested that > simply as something else I could occupy myself with if I do not > attend the tournament! I hope not to sound arrogant, but I have the > best grade in my grade in that class right now. =) No, my mom's > reasons are all based on her concern for other cubers and their > reactions to my competing so many times. > > I hope everyone enjoys the tournament. =) > > Regards, > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "movies648" > <movies648@y...> wrote: > > > > Hey Macky, you can tell your mom that there will be a chemistry > grad > > student at the competition on Saturday who is more than willing to > > help with your chemistry homework between solves. > > > > I doubt that would work if I were to tell that to my mom if I were > in > > your situation, but who knows? > > >
7501. Re: [Speed cubing group] (unknown)
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:28:21 -0700

Seriously, no one cares that you compete that many times. As I said, of the last four competitions you've attended, only one of them has been at Caltech. You had to travel very far. Anyone could have traveled as well. I would think it's grossly unfair that you had to shell out all that money for plane fare and then don't get to compete in a competition that's in your backyard. We can put you in the "Macky Division". The competition's pretty stiff in that one. Tyson Mao MSC #631 California Institute of Technology On Oct 21, 2005, at 7:24 PM, mackymakisumi wrote: > Thank you for the offer, but no thanks. I think I've caused some > confusion by mentioning my chemistry homework...I suggested that > simply as something else I could occupy myself with if I do not > attend the tournament! I hope not to sound arrogant, but I have the > best grade in my grade in that class right now. =) No, my mom's > reasons are all based on her concern for other cubers and their > reactions to my competing so many times. > > I hope everyone enjoys the tournament. =) > > Regards, > Macky
7502. Re: [Speed cubing group] (unknown)
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 19:30:02 -0700

Furthermore, you have a 3x3x3 blindfold record to take back. At least compete in that one. I'm tired of whooping on Leyan all the time. Tyson Mao MSC #631 California Institute of Technology On Oct 21, 2005, at 7:24 PM, mackymakisumi wrote: > Thank you for the offer, but no thanks. I think I've caused some > confusion by mentioning my chemistry homework...I suggested that > simply as something else I could occupy myself with if I do not > attend the tournament! I hope not to sound arrogant, but I have the > best grade in my grade in that class right now. =) No, my mom's > reasons are all based on her concern for other cubers and their > reactions to my competing so many times. > > I hope everyone enjoys the tournament. =) > > Regards, > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "movies648" > <movies648@y...> wrote: >> >> Hey Macky, you can tell your mom that there will be a chemistry > grad >> student at the competition on Saturday who is more than willing to >> help with your chemistry homework between solves. >> >> I doubt that would work if I were to tell that to my mom if I were > in >> your situation, but who knows? >> > > > > > > > > > Yahoo! Groups Links > > > > > > >
7503. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:28:50 -0000

I do things that some people (Stefan) don't approve of. When I tangle too many strings and have to spend more than 5 minutes to fix a magic, I cut them and put new ones on. When my Rubik's 2x2x2 explodes, I throw it away and buy a new one. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > I can't use an Eastsheen at WC. ;) > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > We totally need a webpage that just gets spit out every time someone's > > Rubik's 2x2x2 explodes. Those things really suck. Buy an Eastsheen. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > > > Hi guys, > > > > > > I know this has been asked here before, but I need help with > > > assembling a Rubik brand 2x2x2. Thanks in advance. > > > > > > -Jason > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > >
7504. Re: [Speed cubing group] (unknown)
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:31:49 -0000

The "Macky Division," now that is definitely something I would NEVER want to compete in...lol...its original I'll give you that... Once I get better I will be traveling a lot to Competitions...If I had a competition in my Hometown I would be sitting at the steps to the Venue before the Organizers were there...but thats just me. Macky, take advantage of the opportunity, there are cubers who have been in more competitions than you this year...*cough* Bob *cough* So go get them and get your WR back at the same time, or wait until WC to get the WR...its only another 2 weeks...meh... Craig --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Seriously, no one cares that you compete that many times. As I said, > of the last four competitions you've attended, only one of them has > been at Caltech. You had to travel very far. Anyone could have > traveled as well. I would think it's grossly unfair that you had to > shell out all that money for plane fare and then don't get to compete > in a competition that's in your backyard. > > We can put you in the "Macky Division". The competition's pretty stiff > in that one. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 21, 2005, at 7:24 PM, mackymakisumi wrote: > > > Thank you for the offer, but no thanks. I think I've caused some > > confusion by mentioning my chemistry homework...I suggested that > > simply as something else I could occupy myself with if I do not > > attend the tournament! I hope not to sound arrogant, but I have the > > best grade in my grade in that class right now. =) No, my mom's > > reasons are all based on her concern for other cubers and their > > reactions to my competing so many times. > > > > I hope everyone enjoys the tournament. =) > > > > Regards, > > Macky >
7505. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:36:08 -0000

yes, I have done that twice now...I am on my third Rubik's 2x2, and want to make it fast for WC2005...but if it explodes, it is taking a wonderful trip to the bottom of my garbage can... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > I do things that some people (Stefan) don't approve of. When I tangle > too many strings and have to spend more than 5 minutes to fix a magic, > I cut them and put new ones on. When my Rubik's 2x2x2 explodes, I > throw it away and buy a new one. > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > <speedrunningcuber@y...> wrote: > > > > I can't use an Eastsheen at WC. ;) > > > > -Jason > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > > > > > > We totally need a webpage that just gets spit out every time > someone's > > > Rubik's 2x2x2 explodes. Those things really suck. Buy an Eastsheen. > > > > > > Tyson Mao > > > MSC #631 > > > California Institute of Technology > > > > > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > > > > > Hi guys, > > > > > > > > I know this has been asked here before, but I need help with > > > > assembling a Rubik brand 2x2x2. Thanks in advance. > > > > > > > > -Jason > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
7506. Re: [Speed cubing group] (unknown)
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 02:42:13 -0000

Yeah, it would have been nice to wake up and 9:30 and go to compete, especially since at spring there were so many cameras. I'll just let Leyan break your record. ;) By the way, I'm about to go crazy with all these posts. There never used to be this much activity on this forum! I guess that's a good thing. =) Macky --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Furthermore, you have a 3x3x3 blindfold record to take back. At least > compete in that one. I'm tired of whooping on Leyan all the time. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 21, 2005, at 7:24 PM, mackymakisumi wrote: > > > Thank you for the offer, but no thanks. I think I've caused some > > confusion by mentioning my chemistry homework...I suggested that > > simply as something else I could occupy myself with if I do not > > attend the tournament! I hope not to sound arrogant, but I have the > > best grade in my grade in that class right now. =) No, my mom's > > reasons are all based on her concern for other cubers and their > > reactions to my competing so many times. > > > > I hope everyone enjoys the tournament. =) > > > > Regards, > > Macky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "movies648" > > <movies648@y...> wrote: > >> > >> Hey Macky, you can tell your mom that there will be a chemistry > > grad > >> student at the competition on Saturday who is more than willing to > >> help with your chemistry homework between solves. > >> > >> I doubt that would work if I were to tell that to my mom if I were > > in > >> your situation, but who knows? > >> > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7507. Re: [Speed cubing group] (no subject)
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Oct 2005 20:12:50 -0700 (PDT)

Macky is a superhero. I stand in awe of his abilities. --- Craig Bouchard <logitewty@...> wrote: > Smart Macky, > > Is there anything you aren't good at??? LOL!!! > Say...Magic??? > Clock???Square-1??? :) I may be better than you at > something at some > point...we'll see... > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, > "mackymakisumi" > <mackymakisumi@y...> wrote: > > > > Thank you for the offer, but no thanks. I think > I've caused some > > confusion by mentioning my chemistry homework...I > suggested that > > simply as something else I could occupy myself > with if I do not > > attend the tournament! I hope not to sound > arrogant, but I have the > > best grade in my grade in that class right now. =) > No, my mom's > > reasons are all based on her concern for other > cubers and their > > reactions to my competing so many times. > > > > I hope everyone enjoys the tournament. =) > > > > Regards, > > Macky > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "movies648" > > <movies648@y...> wrote: > > > > > > Hey Macky, you can tell your mom that there will > be a chemistry > > grad > > > student at the competition on Saturday who is > more than willing to > > > help with your chemistry homework between > solves. > > > > > > I doubt that would work if I were to tell that > to my mom if I were > > in > > > your situation, but who knows? > > > > > > > > > > __________________________________ Yahoo! FareChase: Search multiple travel sites in one click. http://farechase.yahoo.com
7508. Re: help needed
From: "Michiel van der Blonk" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 03:12:57 -0000

Hello all. The current topic about 4-look LL has made me real nervous. I currently do a 2 look LL with some other ELL algos memorised and some specialised algs also i know. My current best average is exactly 22.xx seconds achieved more than a year ago. Much slower than the guys with 2-look LL. No, I am not mocking you, this is for real. I have done the following in the past year: - converted from cross on top to cross on bottom - relearned all of F2L, OLL and PLL with cross on bottom - learned all of Jess Bonde's PLL, some OLL - learned most of Dan Harris PLL, and most of OLL And guess what: I am still not sub-20, in fact I am slower than I was before WC2003. I do know finger tricks, and using a 3.5-Look last layer I can do sub-30s. So what did I learn CFOP for??? Or maybe a better question: why should I hold the cross on bottom when clearly it hasn't helped me?? My number of moves during speedsolving is somewhere between 40 and 60. Puzzled. Michiel --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Hello all. > > The current topic about 4-look LL has made me real nervous. I > currently do a 3 look LL with most of the OLL algos memorised and some > PLL algs also i know. My current best average is exactly 40.00 seconds > achieved just yesterday. Much slower than the guys with 4-look LL. > > I have been in the 45-40 range for the past whole month, maybe more > and i just am not improving anymore. And i've seen ppl who were behind > me get past me and all i am doing is just practicing. I think there is > some fundamentally wrong that im doing. I want u guys to see my video > that i made and plz tell me if u can find anything that im doing > wrong. heres the link (thanks to chris hunt for hosting it) > http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% 2037.40.wmv > > I have more vids, so if this ones not enuf i can send more, but plz i > desperately need tips, or else im starting to loose interest in the > cube. I donot live even remotely close to any speedcuber and thats > hurting me a lot. :( > > Seeking ur help. > Sachin. >
7509. Re: [Speed cubing group] (unknown)
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 03:14:45 -0000

Hey...I have only been to one more competition than him this year. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > The "Macky Division," now that is definitely something I would NEVER > want to compete in...lol...its original I'll give you that... > > Once I get better I will be traveling a lot to Competitions...If I had > a competition in my Hometown I would be sitting at the steps to the > Venue before the Organizers were there...but thats just me. Macky, > take advantage of the opportunity, there are cubers who have been in > more competitions than you this year...*cough* Bob *cough* So go get > them and get your WR back at the same time, or wait until WC to get > the WR...its only another 2 weeks...meh... > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > Seriously, no one cares that you compete that many times. As I said, > > of the last four competitions you've attended, only one of them has > > been at Caltech. You had to travel very far. Anyone could have > > traveled as well. I would think it's grossly unfair that you had to > > shell out all that money for plane fare and then don't get to compete > > in a competition that's in your backyard. > > > > We can put you in the "Macky Division". The competition's pretty stiff > > in that one. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 21, 2005, at 7:24 PM, mackymakisumi wrote: > > > > > Thank you for the offer, but no thanks. I think I've caused some > > > confusion by mentioning my chemistry homework...I suggested that > > > simply as something else I could occupy myself with if I do not > > > attend the tournament! I hope not to sound arrogant, but I have the > > > best grade in my grade in that class right now. =) No, my mom's > > > reasons are all based on her concern for other cubers and their > > > reactions to my competing so many times. > > > > > > I hope everyone enjoys the tournament. =) > > > > > > Regards, > > > Macky > > >
7510. Re: help needed
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 03:58:40 -0000

Until February, I used a 3-6 look LL (usually 4 or 5 looks, but for every step I knew so well which one would follow the other that it was basically a 3-4 look). I solved with cross on top, did cross -> FL corners -> FL edges -> CP (1 step) -> CO (1-2 steps, but I knew which two if it was 2) -> ELL (1-3, but usually 2 steps). I averaged just under 40 seconds with this method. Now I use Fridrich + some more advanced stuff and average 15 seconds faster. I will tell you now that my F2L was about 20 seconds doing FL corners -> FL edges and now it is only 16-17 doing F2L in pairs. In conclusion, I dropped about 15 seconds off of my LL. I believe the Fridrich method works. ;) To see a solve using that method, see here: http://www.cubewhiz.com/videos/burton41.avi Some of you may recognize this video from an earlier thread. :) Just because my method sucked didn't mean I couldn't use finger tricks. ;) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > > Hello all. > > The current topic about 4-look LL has made me real nervous. I > currently do a 2 look LL with some other ELL algos memorised and > some specialised algs also i know. My current best average is > exactly 22.xx seconds achieved more than a year ago. Much slower > than the guys with 2-look LL. > > No, I am not mocking you, this is for real. I have done the > following in the past year: > - converted from cross on top to cross on bottom > - relearned all of F2L, OLL and PLL with cross on bottom > - learned all of Jess Bonde's PLL, some OLL > - learned most of Dan Harris PLL, and most of OLL > > And guess what: I am still not sub-20, in fact I am slower than I > was before WC2003. I do know finger tricks, and using a 3.5-Look > last layer I can do sub-30s. So what did I learn CFOP for??? Or > maybe a better question: why should I hold the cross on bottom when > clearly it hasn't helped me?? > > My number of moves during speedsolving is somewhere between 40 and > 60. > > Puzzled. > Michiel > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > Hello all. > > > > The current topic about 4-look LL has made me real nervous. I > > currently do a 3 look LL with most of the OLL algos memorised and > some > > PLL algs also i know. My current best average is exactly 40.00 > seconds > > achieved just yesterday. Much slower than the guys with 4-look LL. > > > > I have been in the 45-40 range for the past whole month, maybe more > > and i just am not improving anymore. And i've seen ppl who were > behind > > me get past me and all i am doing is just practicing. I think > there is > > some fundamentally wrong that im doing. I want u guys to see my > video > > that i made and plz tell me if u can find anything that im doing > > wrong. heres the link (thanks to chris hunt for hosting it) > > http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% > 2037.40.wmv > > > > I have more vids, so if this ones not enuf i can send more, but > plz i > > desperately need tips, or else im starting to loose interest in the > > cube. I donot live even remotely close to any speedcuber and thats > > hurting me a lot. :( > > > > Seeking ur help. > > Sachin. > > >
7511. Re: help needed
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 04:02:07 -0000

After seeing that video again, I notice how much I loved D- and M- turns even then. ;) I am glad the M's could carry over. :D ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > Until February, I used a 3-6 look LL (usually 4 or 5 looks, but for > every step I knew so well which one would follow the other that it was > basically a 3-4 look). I solved with cross on top, did cross -> FL > corners -> FL edges -> CP (1 step) -> CO (1-2 steps, but I knew which > two if it was 2) -> ELL (1-3, but usually 2 steps). I averaged just > under 40 seconds with this method. Now I use Fridrich + some more > advanced stuff and average 15 seconds faster. I will tell you now > that my F2L was about 20 seconds doing FL corners -> FL edges and now > it is only 16-17 doing F2L in pairs. In conclusion, I dropped about > 15 seconds off of my LL. I believe the Fridrich method works. ;) > > To see a solve using that method, see here: > http://www.cubewhiz.com/videos/burton41.avi > > Some of you may recognize this video from an earlier thread. :) Just > because my method sucked didn't mean I couldn't use finger tricks. ;) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" > <blonkm@z...> wrote: > > > > Hello all. > > > > The current topic about 4-look LL has made me real nervous. I > > currently do a 2 look LL with some other ELL algos memorised and > > some specialised algs also i know. My current best average is > > exactly 22.xx seconds achieved more than a year ago. Much slower > > than the guys with 2-look LL. > > > > No, I am not mocking you, this is for real. I have done the > > following in the past year: > > - converted from cross on top to cross on bottom > > - relearned all of F2L, OLL and PLL with cross on bottom > > - learned all of Jess Bonde's PLL, some OLL > > - learned most of Dan Harris PLL, and most of OLL > > > > And guess what: I am still not sub-20, in fact I am slower than I > > was before WC2003. I do know finger tricks, and using a 3.5-Look > > last layer I can do sub-30s. So what did I learn CFOP for??? Or > > maybe a better question: why should I hold the cross on bottom when > > clearly it hasn't helped me?? > > > > My number of moves during speedsolving is somewhere between 40 and > > 60. > > > > Puzzled. > > Michiel > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > <sachinss@g...> wrote: > > > > > > Hello all. > > > > > > The current topic about 4-look LL has made me real nervous. I > > > currently do a 3 look LL with most of the OLL algos memorised and > > some > > > PLL algs also i know. My current best average is exactly 40.00 > > seconds > > > achieved just yesterday. Much slower than the guys with 4-look LL. > > > > > > I have been in the 45-40 range for the past whole month, maybe more > > > and i just am not improving anymore. And i've seen ppl who were > > behind > > > me get past me and all i am doing is just practicing. I think > > there is > > > some fundamentally wrong that im doing. I want u guys to see my > > video > > > that i made and plz tell me if u can find anything that im doing > > > wrong. heres the link (thanks to chris hunt for hosting it) > > > http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% > > 2037.40.wmv > > > > > > I have more vids, so if this ones not enuf i can send more, but > > plz i > > > desperately need tips, or else im starting to loose interest in the > > > cube. I donot live even remotely close to any speedcuber and thats > > > hurting me a lot. :( > > > > > > Seeking ur help. > > > Sachin. > > > > > >
7512. Re: help needed
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 06:11:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Hello all. > > The current topic about 4-look LL has made me real nervous. I > currently do a 3 look LL with most of the OLL algos memorised and some > PLL algs also i know. My current best average is exactly 40.00 seconds > achieved just yesterday. Much slower than the guys with 4-look LL. > > I have been in the 45-40 range for the past whole month, maybe more > and i just am not improving anymore. And i've seen ppl who were behind > me get past me and all i am doing is just practicing. I think there is > some fundamentally wrong that im doing. I want u guys to see my video > that i made and plz tell me if u can find anything that im doing > wrong. heres the link (thanks to chris hunt for hosting it) > http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% 2037.40.wmv > > I have more vids, so if this ones not enuf i can send more, but plz i > desperately need tips, or else im starting to loose interest in the > cube. I donot live even remotely close to any speedcuber and thats > hurting me a lot. :( > > Seeking ur help. > Sachin. Looks like your cross took 5 seconds, so practice and you should do it in 2-3 seconds
7513. Re: help needed
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 06:51:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" <mahtianssi@y...> wrote: > > > Seeking ur help. > > Sachin. > > Looks like your cross took 5 seconds, so practice and you should do > it in 2-3 seconds I can't do the cross in 2-3s even when I know the exact moves to make, because the algorithm is different every time and is usually tricky to execute (it's hard for a beginner to know where to use FSC's on the fly). Ergo I don't think specifically working on the cross is going to help much. Probably just sheer finger speed and looking ahead in all phases of solving is where it's at, for now.
7514. Rubik's World Championships, 11/5/2005, 12:00 am
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 22 Oct 2005 06:59:16 -0000

Reminder from the Calendar of speedsolvingrubikscube http://groups.yahoo.com/group/speedsolvingrubikscube/cal Rubik's World Championships Saturday November 5, 2005 All Day (This event does not repeat.) Event Location: Orlando, Florida Set up birthday reminders! http://us.rd.yahoo.com/cal_us/rem/?http://groups.yahoo.com/group/speedsolvingrubikscube/cal?v=9&evt_type=13 Copyright 2005 Yahoo! Inc. All Rights Reserved. http://www.yahoo.com Privacy Policy: http://privacy.yahoo.com/ Terms of Service: http://docs.yahoo.com/info/terms/
7515. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 07:10:38 -0000

Oh man. I did a bit of searching and found out some sites for 2x2x2 assembly. So I followed the instructions and was able to put the cube back together. I wanted to solve it a few times to see how it was, so I'm doing my first solve with it. I'm not even done with my first layer, and it explodes. Pieces everywhere. I'm not even going to bother to look for them. I'm not sure if I put it together wrong or something, but I really don't care. I HATE Rubik's 2x2x2s. ;) Does anybody have a Rubik's 2x2x2 that moves well? I took mine apart and lubricated mine (it didn't explode on me before), and it felt okay for the two seconds I was using it. If you have a good one, did you lubricate it or just use it a lot? I'd like to compete in the 2x2x2 event at WC, but if I don't have a good cube for it I'm not going to bother. -Jason --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > yes, I have done that twice now...I am on my third Rubik's 2x2, and > want to make it fast for WC2005...but if it explodes, it is taking a > wonderful trip to the bottom of my garbage can... > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > > > I do things that some people (Stefan) don't approve of. When I tangle > > too many strings and have to spend more than 5 minutes to fix a magic, > > I cut them and put new ones on. When my Rubik's 2x2x2 explodes, I > > throw it away and buy a new one. > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > > <speedrunningcuber@y...> wrote: > > > > > > I can't use an Eastsheen at WC. ;) > > > > > > -Jason > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > > wrote: > > > > > > > > We totally need a webpage that just gets spit out every time > > someone's > > > > Rubik's 2x2x2 explodes. Those things really suck. Buy an > Eastsheen. > > > > > > > > Tyson Mao > > > > MSC #631 > > > > California Institute of Technology > > > > > > > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > > > > > > > Hi guys, > > > > > > > > > > I know this has been asked here before, but I need help with > > > > > assembling a Rubik brand 2x2x2. Thanks in advance. > > > > > > > > > > -Jason > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
7516. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 07:17:18 -0000

My Rubik's 2x2x2 cube sucks. I have about 6 unopened 2x2s but I doubt any of them are any better so i will keep them sealed. Rubik's 2x2x2s are AWFUL. The nicest one I've felt was Peter Greenwood's, but he still has the white opposite blue color scheme on his, so even though it moves well, i still wouldn't get good times on it. ;) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > Oh man. I did a bit of searching and found out some sites for 2x2x2 > assembly. So I followed the instructions and was able to put the cube > back together. I wanted to solve it a few times to see how it was, so > I'm doing my first solve with it. I'm not even done with my first > layer, and it explodes. Pieces everywhere. I'm not even going to > bother to look for them. I'm not sure if I put it together wrong or > something, but I really don't care. I HATE Rubik's 2x2x2s. ;) > > Does anybody have a Rubik's 2x2x2 that moves well? I took mine apart > and lubricated mine (it didn't explode on me before), and it felt okay > for the two seconds I was using it. If you have a good one, did you > lubricate it or just use it a lot? I'd like to compete in the 2x2x2 > event at WC, but if I don't have a good cube for it I'm not going to > bother. > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > yes, I have done that twice now...I am on my third Rubik's 2x2, and > > want to make it fast for WC2005...but if it explodes, it is taking a > > wonderful trip to the bottom of my garbage can... > > > > Craig > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > > wrote: > > > > > > I do things that some people (Stefan) don't approve of. When I tangle > > > too many strings and have to spend more than 5 minutes to fix a magic, > > > I cut them and put new ones on. When my Rubik's 2x2x2 explodes, I > > > throw it away and buy a new one. > > > > > > ~ Bob > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > > > <speedrunningcuber@y...> wrote: > > > > > > > > I can't use an Eastsheen at WC. ;) > > > > > > > > -Jason > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > > > wrote: > > > > > > > > > > We totally need a webpage that just gets spit out every time > > > someone's > > > > > Rubik's 2x2x2 explodes. Those things really suck. Buy an > > Eastsheen. > > > > > > > > > > Tyson Mao > > > > > MSC #631 > > > > > California Institute of Technology > > > > > > > > > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > > > > > > > > > Hi guys, > > > > > > > > > > > > I know this has been asked here before, but I need help with > > > > > > assembling a Rubik brand 2x2x2. Thanks in advance. > > > > > > > > > > > > -Jason > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
7517. Re: [Speed cubing group] Rubik's World Championships, 11/5/2005, 12:00 am
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 13:53:11 +0530

Best of luck to all the participants. Have a blast there and bring some great photos from there. Sadly i want to be there very badly but just cannot. :( Anyway u guys enjoy and crack all past records. Sachin. On 22 Oct 2005 06:59:16 -0000, speedsolvingrubikscube@yahoogroups.com < speedsolvingrubikscube@yahoogroups.com> wrote: > > > [image: Yahoo! Groups] <http://groups.yahoo.com/> My Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube > Main Page <http://groups.yahoo.com/group/speedsolvingrubikscube> > [image: Reminder] * Reminder from the Calendar of > speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube/cal> > * Rubik's World Championships > > *Saturday November 5, 2005* > *All Day * > This event does not repeat. > *Event Location*: Orlando, Florida > ADVERTISEMENT > > <http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.1414694/D=calrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh88q/*http://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250;abr=%21ie4;abr=%21ie5;ord=1129964353132586?> > > ------------------------------ > *Copyright (c) 2005 Yahoo! Inc. <http://www.yahoo.com> All Rights Reserved.* > Privacy Policy <http://privacy.yahoo.com/> - Terms of Service<http://docs.yahoo.com/info/terms/> > > > ------------------------------ > YAHOO! GROUPS LINKS > > > - Visit your group "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube>" > on the web. > - To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > - Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------ > [Non-text portions of this message have been removed]
7518. Quashing rumours
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 08:28:00 -0000

Hi everyone, There seems to be some confusion about whether or not I will be attending the World Championships this year. Just to clear things up, I WILL be there, and I AM looking forward to meeting you all! See you soon, DanH :)
7519. Re: help needed
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 08:33:40 -0000

Haha Michiel, Do not worry, I am sure that CFOP is one of those methods that takes different people different amounts of time to reach their full potential with. Keep on working at it, and I am sure you will reap the benefits. It is likely that you are just making a few habitual mistakes, which after lots of practice you will soon discover and be able to weed out for yourself. One of the problems may be that you are blindly solving the pairs too fast for you to then see the next pair, so then a 1 or 2 second delay punishes you when looking for the next pair. Better to solve slightly slower but with no delays. There is nothing wrong with your move count 40 moves at 3 moves/sec = 13.3 seconds, and 60 = 20 seconds. So you just need to find the correct techniques to allow you to move at 3 moves/sec or even faster. Good Luck mate, Dan :) --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <blonkm@z...> wrote: > > Hello all. > > The current topic about 4-look LL has made me real nervous. I > currently do a 2 look LL with some other ELL algos memorised and > some specialised algs also i know. My current best average is > exactly 22.xx seconds achieved more than a year ago. Much slower > than the guys with 2-look LL. > > No, I am not mocking you, this is for real. I have done the > following in the past year: > - converted from cross on top to cross on bottom > - relearned all of F2L, OLL and PLL with cross on bottom > - learned all of Jess Bonde's PLL, some OLL > - learned most of Dan Harris PLL, and most of OLL > > And guess what: I am still not sub-20, in fact I am slower than I > was before WC2003. I do know finger tricks, and using a 3.5-Look > last layer I can do sub-30s. So what did I learn CFOP for??? Or > maybe a better question: why should I hold the cross on bottom when > clearly it hasn't helped me?? > > My number of moves during speedsolving is somewhere between 40 and > 60. > > Puzzled. > Michiel > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > Hello all. > > > > The current topic about 4-look LL has made me real nervous. I > > currently do a 3 look LL with most of the OLL algos memorised and > some > > PLL algs also i know. My current best average is exactly 40.00 > seconds > > achieved just yesterday. Much slower than the guys with 4-look LL. > > > > I have been in the 45-40 range for the past whole month, maybe more > > and i just am not improving anymore. And i've seen ppl who were > behind > > me get past me and all i am doing is just practicing. I think > there is > > some fundamentally wrong that im doing. I want u guys to see my > video > > that i made and plz tell me if u can find anything that im doing > > wrong. heres the link (thanks to chris hunt for hosting it) > > http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% > 2037.40.wmv > > > > I have more vids, so if this ones not enuf i can send more, but > plz i > > desperately need tips, or else im starting to loose interest in the > > cube. I donot live even remotely close to any speedcuber and thats > > hurting me a lot. :( > > > > Seeking ur help. > > Sachin. > > >
7520. Cubing competition - December 3rd.
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 08:37:00 -0000

Hi everyone, We are holding a small, friendly competition on Saturday December 3rd, at my house in Norwich, UK. This will be on the same day that many speedcubers from across the UK will converge for a meeting. If you would like to come, then please send me an email so I can send you some more information! This especially applies to new guys based in the UK who haven't been in touch with me yet! Cheers, Dan H :)
7521. Re: [Speed cubing group] Animal Planet
From: "Jasmine" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 09:51:42 -0000

Hi Kirk, I've got a copy now, so no need to send it. :) Thanks, Jasmine http://speedcuber.blogspot.com --- In speedsolvingrubikscube@...m, kirk83616 <no_reply@y...> wrote: > > I've got it here; email me if you want it > (KirkWaltonATearthlink.net). I'd be happy to send it to whoever. > > --Kirk > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > ya i also wanted to see that, but missed it. Plz if anyone has do > tell. > > > > Sachin. > > > > On 10/21/05, Jasmine Lee <speedcuber@f...> wrote: > > > I was just flipping through some old messages and I remembered > that I'd > > > never seen the Animal Planet clip. I see from Frank's old > message below > > > that the clip used to be in the Files section. I couldn't see it > there > > > anymore so I was wondering if anyone knows where it is? > > > > > > Thanks, > > > Jasmine > > > http://speedcuber.blogspot.com > > > > > > > > > On Wed, 27 Apr 2005 03:23:23 -0000, "Frank" <ephem825@y...> said: > > > > > > > > > > > > In case anyone is interested, I was able to record the cube > segment on > > > > animal planet from last month or whenever. It is in the files > section. > > > > > > > > Frank > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > Please do not reply to this message via email. More > information here: > > > > http://help.yahoo.com/help/us/groups/messages/messages- > 23.html > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > http://www.fastmail.fm - Or how I learned to stop worrying and > > > love email again > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
7522. [Speed cubing group] Re: Rumours Floating
From: m4ster_yod4 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 13:02:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > > Ok, I owe an explanation. > > My mom is of the opinion that I should not compete in > this tournament for several reasons. [skipped reasons "coming from Mom", rofl] The force runs strong in your family.... pass on what you have learned...... BUT DON'T FORGET...Fear leads to anger...... anger leads to hate...hate leads to suffering. I sense much fear in you. -Yoda
7523. Re: [Speed cubing group] Re: help needed
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 19:15:52 +0530

Thanks everybody for the suggestions, esp chris. :) Btw i dunno why but i thought abt these things u all said when i was trying this weeks sunday contest and was getting some good times. Ofcourse there were lucky cases but i got my new personal best avg today - 36.78 secs! I really am stumped...how can just reading the suggestions affect ur times? or isit just a coincidence? Also i liked the finger tricks site someone had posted, still im waiting for Dan's videos though. Thanks everybody. Sachin. On 10/22/05, cmhardw <no_reply@yahoogroups.com> wrote: > Hey Sachin, > > I absolutely know the feeling when you say that you see people pass > you by and wonder what you could be doing wrong to hold you back? > I've felt the same way for quite some time :-) > > It took me almost 5 years of seriously almost daily practice to get > sub-20, whereas it seems the average is at right at around a year or > less. > > As far as what you are doing "wrong" I think it is just that > different people learn at different rates. I watched your video and > I don't see any huge problems. I mean you have some delays, but > they're not particularly bad. The delay after your first corner > edge pair and before your second one is the longest one, but I mean > it isn't terrible. Your decision time and execution time for the LL > is pretty good. It doesn't seem like you delay between steps much, > if at all really. > > Also, you have to remember that learning new algs slows you down. > Even if you see an alg that you recently learned, it can cause you a > delay if that alg isn't yet in your subconscious. Even though you > know the alg, and using it makes your execution of that case more > efficient than your old method, it can still cause a delay at first. > > All I can say is that learning new algs is much better than just > practicing old stuff. Once you learn all the algs, and have had > time to practice them and get comfortable with them, your times will > shoot down very quickly. > > Also, as far as seeing people passing you all the time, don't worry > about it. As long as you keep practicing, you will discover new > shortcuts, new techiques, improvements to your system, etc.. Even > if other people are learning how to do this faster than you, just > remember that with enough practice you'll catch up too. > > It really made me nervous to read this line: > > > but plz i > > desperately need tips, or else im starting to loose interest in the > > cube. > > Don't feel like you are simply "not getting it" when others all seem > to pick up on everything very quickly. It took me longer than most > to learn even the basic things about cubing, but over time I did > learn them. I don't mean to say that you are a slow learner, I'm > just trying to say that people learn at different rates. > > Plus I think you will be pleasantly surprised when you finish > learning the Fridrich method and have some time to get comfortable > with it. Your times will drop dramatically when that happens. > > So in short don't get discouraged! Cubing is a lot of fun! Always > feel free to ask questions, or post a video on the group to be > reviewed. Not everybody is a prodigy at learning how to cube, even > though it may seem that way since lots of people do learn quickly. > > There are a few of us "average" cubers out there too ;-) > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > Hello all. > > > > The current topic about 4-look LL has made me real nervous. I > > currently do a 3 look LL with most of the OLL algos memorised and > some > > PLL algs also i know. My current best average is exactly 40.00 > seconds > > achieved just yesterday. Much slower than the guys with 4-look LL. > > > > I have been in the 45-40 range for the past whole month, maybe more > > and i just am not improving anymore. And i've seen ppl who were > behind > > me get past me and all i am doing is just practicing. I think > there is > > some fundamentally wrong that im doing. I want u guys to see my > video > > that i made and plz tell me if u can find anything that im doing > > wrong. heres the link (thanks to chris hunt for hosting it) > > http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% > 2037.40.wmv > > > > I have more vids, so if this ones not enuf i can send more, but > plz i > > desperately need tips, or else im starting to loose interest in the > > cube. I donot live even remotely close to any speedcuber and thats > > hurting me a lot. :( > > > > Seeking ur help. > > Sachin. > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7524. Re: [Speed cubing group] Rubik's World Championships, 11/5/2005, 12:00 am
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 14:42:10 +0000 (GMT)

Not just photos, I want to see great videos too. And good luck to all of you that are going. Pedro Sachin Shirwalkar <sachinss@...> escreveu: Best of luck to all the participants. Have a blast there and bring some great photos from there. Sadly i want to be there very badly but just cannot. :( Anyway u guys enjoy and crack all past records. Sachin. On 22 Oct 2005 06:59:16 -0000, speedsolvingrubikscube@yahoogroups.com < speedsolvingrubikscube@yahoogroups.com> wrote: > > > [image: Yahoo! Groups] <http://groups.yahoo.com/> My Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube > Main Page <http://groups.yahoo.com/group/speedsolvingrubikscube> > [image: Reminder] * Reminder from the Calendar of > speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube/cal> > * Rubik's World Championships > > *Saturday November 5, 2005* > *All Day * > This event does not repeat. > *Event Location*: Orlando, Florida > ADVERTISEMENT > > <http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.1414694/D=calrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh88q/*http://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250;abr=%21ie4;abr=%21ie5;ord=1129964353132586?> > > ------------------------------ > *Copyright (c) 2005 Yahoo! Inc. <http://www.yahoo.com> All Rights Reserved.* > Privacy Policy <http://privacy.yahoo.com/> - Terms of Service<http://docs.yahoo.com/info/terms/> > > > ------------------------------ > YAHOO! GROUPS LINKS > > > - Visit your group "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube>" > on the web. > - To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > - Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------ > [Non-text portions of this message have been removed] SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7525. Re: [Speed cubing group] Rubik's World Championships, 11/5/2005, 12:00 am
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 09:45:37 -0500

hehe... like we really need a reminder... lol we'll all take tons of photos On 10/22/05, Sachin Shirwalkar <sachinss@...> wrote: > Best of luck to all the participants. Have a blast there and bring some > great photos from there. > > > Sadly i want to be there very badly but just cannot. :( > > Anyway u guys enjoy and crack all past records. > > > > Sachin. > > On 22 Oct 2005 06:59:16 -0000, speedsolvingrubikscube@yahoogroups.com < > speedsolvingrubikscube@yahoogroups.com> wrote: > > > > > > [image: Yahoo! Groups] <http://groups.yahoo.com/> My Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube > > Main Page <http://groups.yahoo.com/group/speedsolvingrubikscube> > > [image: Reminder] * Reminder from the Calendar of > > speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube/cal> > > * Rubik's World Championships > > > > *Saturday November 5, 2005* > > *All Day * > > This event does not repeat. > > *Event Location*: Orlando, Florida > > ADVERTISEMENT > > > > <http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.1414694/D=calrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh88q/*http://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250;abr=%21ie4;abr=%21ie5;ord=1129964353132586?> > > > > ------------------------------ > > *Copyright (c) 2005 Yahoo! Inc. <http://www.yahoo.com> All Rights Reserved.* > > Privacy Policy <http://privacy.yahoo.com/> - Terms of Service<http://docs.yahoo.com/info/terms/> > > > > > > ------------------------------ > > YAHOO! GROUPS LINKS > > > > > > - Visit your group "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube>" > > on the web. > > - To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > - Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service <http://docs.yahoo.com/info/terms/>. > > > > > > ------------------------------ > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7526. can't assemble last mageminx peice
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 16:56:21 -0000

okay, so I just bought a tiled mefferts megaminx yesterday, and I decided to lube it. I took it apart like I would a 3x3, lubed it, and got every piece back together except for one edge. Iv'e tried just about everything I could think of. Any tips on how to get this back in?
7527. Re: [Speed cubing group] Poll ? (Rubik's championship)
From: "FD-Rubik" <fdrubik@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 22 Oct 2005 19:24:23 +0200

Hi there, I was wondering if someone could run a php-poll (I know Joel van Noort used to run polls) of bets on who will win what at the next WC-2005, like if we were bookmakers. Macky is undoubtly the favorite of many events, so maybe the polls will help us to decide who we think will come in second place :-). Or maybe this idea is plain stupid, and we should wait until 5th of november, in order to know the winners, cube in hand(s), in what will probably will be the most exciting Rubik-WC ever. Can't wait till this day, Good luck to all of you, cubers from all over the world, -- FD (just sub-24 today, will wait till 2007 :-)) ----- Original Message ----- From: "Pedro" <pedrosino1@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 22, 2005 4:42 PM Subject: Re: [Speed cubing group] Rubik's World Championships, 11/5/2005, 12:00 am Not just photos, I want to see great videos too. And good luck to all of you that are going. Pedro Sachin Shirwalkar <sachinss@...> escreveu: Best of luck to all the participants. Have a blast there and bring some great photos from there. Sadly i want to be there very badly but just cannot. :( Anyway u guys enjoy and crack all past records. Sachin. On 22 Oct 2005 06:59:16 -0000, speedsolvingrubikscube@yahoogroups.com < speedsolvingrubikscube@yahoogroups.com> wrote: > > > [image: Yahoo! Groups] <http://groups.yahoo.com/> My Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube > Main Page <http://groups.yahoo.com/group/speedsolvingrubikscube> > [image: Reminder] * Reminder from the Calendar of > speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube/ cal> > * Rubik's World Championships > > *Saturday November 5, 2005* > *All Day * > This event does not repeat. > *Event Location*: Orlando, Florida > ADVERTISEMENT > > <http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.1414694/D=ca lrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh88q/*ht tp://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250;abr=%2 1ie4;abr=%21ie5;ord=1129964353132586?> > > ------------------------------ > *Copyright (c) 2005 Yahoo! Inc. <http://www.yahoo.com> All Rights Reserved.* > Privacy Policy <http://privacy.yahoo.com/> - Terms of Service<http://docs.yahoo.com/info/terms/> > > > ------------------------------ > YAHOO! GROUPS LINKS > > > - Visit your group "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube >" > on the web. > - To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-un subscribe@yahoogroups.com?subject=Unsubscribe> > - Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------ > [Non-text portions of this message have been removed] SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promo��o Yahoo! Acesso Gr�tis: a cada hora navegada voc� acumula cupons e concorre a mais de 500 pr�mios! Participe! [Non-text portions of this message have been removed] ---------------------------------------------------------------------------- ---- YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ---------------------------------------------------------------------------- ----
7528. results so far
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 12:40:21 -0700

http://www.astro.caltech.edu/~tmao/daniel I suck at blindfold. Tyson Mao MSC #631 California Institute of Technology
7529. Request to Master Magic owners
From: Studzien <studzien@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 21:48:47 +0200

Hi all. I need a photo of back side of Rubik's Master Magic when then front side is solved (with five linked rings). If someone have one and is able to make a photo I'll be very pleased. Thank you very much in advance and best regards, Rafal
7530. Re: can't assemble last mageminx peice
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 19:56:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "rubikorkow" <calcdude@h...> wrote: > > okay, so I just bought a tiled mefferts megaminx yesterday, and I > decided to lube it. I took it apart like I would a 3x3, lubed it, and > got every piece back together except for one edge. Iv'e tried just > about everything I could think of. Any tips on how to get this back > in? > I tend to hold a corner-edge pair together and pop them both in at once. ~Thom
7531. Re: results so far
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 20:50:52 -0000

So, now we're expecting you to complete every solve at WC. ;) Chang Frank. ROFL. Macky --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > http://www.astro.caltech.edu/~tmao/daniel > > I suck at blindfold. > > Tyson Mao > MSC #631 > California Institute of Technology >
7532. Re: results so far
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 21:01:33 -0000

What happened Tyson???Not enough practice lately??? Macky...you didn't compete...ugh...lol... Craig --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > > So, now we're expecting you to complete every solve at WC. ;) > > Chang Frank. ROFL. > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > http://www.astro.caltech.edu/~tmao/daniel > > > > I suck at blindfold. > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > >
7533. Foot Cubers
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 21:40:57 -0000

Anyone out there (other than Anssi and the Krigs, and who is also going to WC2005) who is any good at cubing with their feet??? What are your times like??? I was interested in it...but not sure how to get faster... Craig
7534. Re: Foot Cubers
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 21:51:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Anyone out there (other than Anssi and the Krigs, and who is also > going to WC2005) who is any good at cubing with their feet??? What are > your times like??? I was interested in it...but not sure how to get > faster... > > Craig > I can solve the magic in 9.xx with my feet. ~Kirjava
7535. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 22:14:56 -0000

Thanks Bob :) And i plan to fix that color scheme before WC05. I also have a website (unfinished...) for the 2x2. <http://www.geocities.com/pjgat09/misc2a.html> I'm not sure if you can figure out what do do from there, so ill quickly explain: Find the UBR corner, put the heart shaped piece towards the squared one, then put a rounded one in the other side and slide it on. Find the UBL, put on a rounded edge and put it on. Find the UFL, put on the last squared edge and slide it on. Take your selected corner, slide it on the squared edges, then force it over the heart shaped piece. (note: needs much force!!) I hope that helps. Misc question answering: Some one asked how to lube it, so heres what i do. First i play with it for a while. After that, i use my lube (liquid, bought it from radioshack). I take it apart, put a little inside the edges, then put it back together and put a little down the cracks. Final note: Since only Rubik's 2x2's will be allowed at WC05, ill be happy to fix people's if they happen to pop. I hope all of this helped! Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > My Rubik's 2x2x2 cube sucks. I have about 6 unopened 2x2s but I doubt > any of them are any better so i will keep them sealed. Rubik's 2x2x2s > are AWFUL. The nicest one I've felt was Peter Greenwood's, but he > still has the white opposite blue color scheme on his, so even though > it moves well, i still wouldn't get good times on it. ;) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > <speedrunningcuber@y...> wrote: > > > > Oh man. I did a bit of searching and found out some sites for 2x2x2 > > assembly. So I followed the instructions and was able to put the cube > > back together. I wanted to solve it a few times to see how it was, so > > I'm doing my first solve with it. I'm not even done with my first > > layer, and it explodes. Pieces everywhere. I'm not even going to > > bother to look for them. I'm not sure if I put it together wrong or > > something, but I really don't care. I HATE Rubik's 2x2x2s. ;) > > > > Does anybody have a Rubik's 2x2x2 that moves well? I took mine apart > > and lubricated mine (it didn't explode on me before), and it felt okay > > for the two seconds I was using it. If you have a good one, did you > > lubricate it or just use it a lot? I'd like to compete in the 2x2x2 > > event at WC, but if I don't have a good cube for it I'm not going to > > bother. > > > > -Jason > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > > > > yes, I have done that twice now...I am on my third Rubik's 2x2, and > > > want to make it fast for WC2005...but if it explodes, it is taking a > > > wonderful trip to the bottom of my garbage can... > > > > > > Craig > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > > > wrote: > > > > > > > > I do things that some people (Stefan) don't approve of. When I > tangle > > > > too many strings and have to spend more than 5 minutes to fix a > magic, > > > > I cut them and put new ones on. When my Rubik's 2x2x2 explodes, I > > > > throw it away and buy a new one. > > > > > > > > ~ Bob > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > > > > <speedrunningcuber@y...> wrote: > > > > > > > > > > I can't use an Eastsheen at WC. ;) > > > > > > > > > > -Jason > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> > > > > > wrote: > > > > > > > > > > > > We totally need a webpage that just gets spit out every time > > > > someone's > > > > > > Rubik's 2x2x2 explodes. Those things really suck. Buy an > > > Eastsheen. > > > > > > > > > > > > Tyson Mao > > > > > > MSC #631 > > > > > > California Institute of Technology > > > > > > > > > > > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > > > > > > > > > > > Hi guys, > > > > > > > > > > > > > > I know this has been asked here before, but I need help with > > > > > > > assembling a Rubik brand 2x2x2. Thanks in advance. > > > > > > > > > > > > > > -Jason > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
7536. Re: [Speed cubing group] Re: results so far
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 15:31:06 -0700

Yeah. I've been away in a mansion. Ryan Patricio... 22.05 One-Handed Solve. Tyson Mao MSC #631 California Institute of Technology On Oct 22, 2005, at 2:01 PM, Craig Bouchard wrote: > What happened Tyson???Not enough practice lately??? Macky...you didn't > compete...ugh...lol... > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: >> >> So, now we're expecting you to complete every solve at WC. ;) >> >> Chang Frank. ROFL. >> >> Macky >> >> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >> wrote: >>> >>> http://www.astro.caltech.edu/~tmao/daniel >>> >>> I suck at blindfold. >>> >>> Tyson Mao >>> MSC #631 >>> California Institute of Technology >>> >> > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7537. Re: results so far
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 22:37:59 -0000

LOL...shhhh...you aren't supposed to tell...do you have updated statistics??? Craig --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Yeah. I've been away in a mansion. > > Ryan Patricio... 22.05 One-Handed Solve. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 22, 2005, at 2:01 PM, Craig Bouchard wrote: > > > What happened Tyson???Not enough practice lately??? Macky...you didn't > > compete...ugh...lol... > > > > Craig > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > >> > >> So, now we're expecting you to complete every solve at WC. ;) > >> > >> Chang Frank. ROFL. > >> > >> Macky > >> > >> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > >> wrote: > >>> > >>> http://www.astro.caltech.edu/~tmao/daniel > >>> > >>> I suck at blindfold. > >>> > >>> Tyson Mao > >>> MSC #631 > >>> California Institute of Technology > >>> > >> > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7538. Re: Foot Cubers
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 22:39:30 -0000

Yes Kir, I know you've told me and bragged that your better than me enough :p lol...I am looking for people who do 3x3 with their feet, and are going to WC2005, not people doing magic with their feet and sitting at home while the rest of us are competing :p that was mean...sorry Craig --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" <snkenjoi@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > Anyone out there (other than Anssi and the Krigs, and who is also > > going to WC2005) who is any good at cubing with their feet??? What are > > your times like??? I was interested in it...but not sure how to get > > faster... > > > > Craig > > > > I can solve the magic in 9.xx with my feet. > > ~Kirjava >
7539. Re: [Speed cubing group] Re: Foot Cubers
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 20:05:49 -0500

lol.... just waiting for that day when someone does a 5x5x5 blindfolded with their feet.. On 10/22/05, Craig Bouchard <logitewty@...> wrote: > Yes Kir, I know you've told me and bragged that your better than me > enough :p lol...I am looking for people who do 3x3 with their feet, > and are going to WC2005, not people doing magic with their feet and > sitting at home while the rest of us are competing :p that was > mean...sorry > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > <snkenjoi@g...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > > > > Anyone out there (other than Anssi and the Krigs, and who is also > > > going to WC2005) who is any good at cubing with their feet??? What are > > > your times like??? I was interested in it...but not sure how to get > > > faster... > > > > > > Craig > > > > > > > I can solve the magic in 9.xx with my feet. > > > > ~Kirjava > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7540. Re: [Speed cubing group] Re: results so far
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 18:06:22 -0700

Mark is correcting some formatting issues with the results. We'll have them up again in an hour or something. Tyson Mao MSC #631 California Institute of Technology On Oct 22, 2005, at 3:37 PM, Craig Bouchard wrote: > LOL...shhhh...you aren't supposed to tell...do you have updated > statistics??? > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> Yeah. I've been away in a mansion. >> >> Ryan Patricio... 22.05 One-Handed Solve. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Oct 22, 2005, at 2:01 PM, Craig Bouchard wrote: >> >>> What happened Tyson???Not enough practice lately??? Macky...you >>> didn't >>> compete...ugh...lol... >>> >>> Craig >>> >>> --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" >>> <mackymakisumi@y...> wrote: >>>> >>>> So, now we're expecting you to complete every solve at WC. ;) >>>> >>>> Chang Frank. ROFL. >>>> >>>> Macky >>>> >>>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >>>> wrote: >>>>> >>>>> http://www.astro.caltech.edu/~tmao/daniel >>>>> >>>>> I suck at blindfold. >>>>> >>>>> Tyson Mao >>>>> MSC #631 >>>>> California Institute of Technology >>>>> >>>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >> > > > > > > > > > Yahoo! Groups Links > > > > > > >
7541. Re: [Speed cubing group] Re: Foot Cubers
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 18:07:55 -0700

See, eventually, these things just become absurd. You forgot to add "under water". Tyson Mao MSC #631 California Institute of Technology On Oct 22, 2005, at 6:05 PM, Sapan Upadhyay wrote: > lol.... just waiting for that day when someone does a 5x5x5 > blindfolded with their feet.. > > On 10/22/05, Craig Bouchard <logitewty@...> wrote: >> Yes Kir, I know you've told me and bragged that your better than me >> enough :p lol...I am looking for people who do 3x3 with their feet, >> and are going to WC2005, not people doing magic with their feet and >> sitting at home while the rest of us are competing :p that was >> mean...sorry >> >> Craig >> >> --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" >> <snkenjoi@g...> wrote: >>> >>> --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >>> <logitewty@h...> wrote: >>>> >>>> Anyone out there (other than Anssi and the Krigs, and who is also >>>> going to WC2005) who is any good at cubing with their feet??? What >>>> are >>>> your times like??? I was interested in it...but not sure how to get >>>> faster... >>>> >>>> Craig >>>> >>> >>> I can solve the magic in 9.xx with my feet. >>> >>> ~Kirjava >>> >> >> >> >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > >
7542. 5x5x5 Clearance Sale
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 18:12:06 -0700

I hate having my room filled with boxes of 5x5x5 cubes so the Caltech Club is having a clearance sale. Basically, e-mail me with what you think is a good deal and I'll let you know whether or not it's cool. Something around $18 for a single 5x5x5. We'd be willing to drop down to $15 if you buy more than one, and even possibly lower if I like you. I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! Tyson Mao MSC #631 California Institute of Technology
7543. Re: [Speed cubing group] Re: Foot Cubers
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 20:45:38 -0500

ahh yes... underwater... i did forget about that one... maybe they'll do it one-footed as well On 10/22/05, Tyson Mao <tmao@...> wrote: > See, eventually, these things just become absurd. You forgot to add > "under water". > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 22, 2005, at 6:05 PM, Sapan Upadhyay wrote: > > > lol.... just waiting for that day when someone does a 5x5x5 > > blindfolded with their feet.. > > > > On 10/22/05, Craig Bouchard <logitewty@...> wrote: > >> Yes Kir, I know you've told me and bragged that your better than me > >> enough :p lol...I am looking for people who do 3x3 with their feet, > >> and are going to WC2005, not people doing magic with their feet and > >> sitting at home while the rest of us are competing :p that was > >> mean...sorry > >> > >> Craig > >> > >> --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > >> <snkenjoi@g...> wrote: > >>> > >>> --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >>> <logitewty@h...> wrote: > >>>> > >>>> Anyone out there (other than Anssi and the Krigs, and who is also > >>>> going to WC2005) who is any good at cubing with their feet??? What > >>>> are > >>>> your times like??? I was interested in it...but not sure how to get > >>>> faster... > >>>> > >>>> Craig > >>>> > >>> > >>> I can solve the magic in 9.xx with my feet. > >>> > >>> ~Kirjava > >>> > >> > >> > >> > >> > >> > >> > >> > >> > >> Yahoo! Groups Links > >> > >> > >> > >> > >> > >> > >> > > > > > > -- > > -cubekid > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7544. Results from Caltech Fall 2005
From: Tyson Mao <tmao@...>
To: caltechrubiks@yahoogroups.com
Date: Sat, 22 Oct 2005 18:45:52 -0700

http://www.astro.caltech.edu/~tmao/Caltech%20Fall%202005.xls These results are subject to change. We're really hungry right now so I'll check over those numbers again after dinner... but I think everything is correct so... here it is! Tyson Mao MSC #631 California Institute of Technology
7545. Re: 5x5x5 Clearance Sale
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 02:28:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I hate having my room filled with boxes of 5x5x5 cubes so the Caltech > Club is having a clearance sale. All brand-new rubiks.com 5x5 or maybe different types and conditions? Stefan
7546. Re: [Speed cubing group] Re: 5x5x5 Clearance Sale
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 19:47:32 -0700

Brand new, unopened. Leyan Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > >>I hate having my room filled with boxes of 5x5x5 cubes so the > > Caltech > >>Club is having a clearance sale. > > > All brand-new rubiks.com 5x5 or maybe different types and conditions? > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > >
7547. Re: 5x5x5 Clearance Sale
From: "christopher_pelley" <christopher_pelley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 03:14:43 -0000

> Something around $18 for a single 5x5x5. We'd be willing to drop down > to $15 if you buy more than one, and even possibly lower if I like you. I'll take a few at that price... PayPal? Chris Pelley P.S. Do you like me?
7548. Re: 5x5x5 Clearance Sale
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 03:41:46 -0000

I still have 3 myself lol. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I hate having my room filled with boxes of 5x5x5 cubes so the Caltech > Club is having a clearance sale. Basically, e-mail me with what you > think is a good deal and I'll let you know whether or not it's cool. > Something around $18 for a single 5x5x5. We'd be willing to drop down > to $15 if you buy more than one, and even possibly lower if I like you. > > I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! > > Tyson Mao > MSC #631 > California Institute of Technology >
7549. Re: [Speed cubing group] Re: 5x5x5 Clearance Sale
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 20:58:22 -0700

There's always room for N+1!! ^_^ Leyan Bob Burton wrote: > I still have 3 myself lol. > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > >>I hate having my room filled with boxes of 5x5x5 cubes so the Caltech >>Club is having a clearance sale. Basically, e-mail me with what you >>think is a good deal and I'll let you know whether or not it's cool. >>Something around $18 for a single 5x5x5. We'd be willing to drop down >>to $15 if you buy more than one, and even possibly lower if I like you. >> >>I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! >> >>Tyson Mao >>MSC #631 >>California Institute of Technology >> > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7550. Caltech Fall 2005 Videos?
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 22 Oct 2005 20:58:39 -0700

Did anyone who attended the Caltech Fall 2005 tournament take videos? I hate to ask this after every tournament, but I like watching them :) -Chris [Non-text portions of this message have been removed]
7551. Re: [Speed cubing group] Caltech Fall 2005 Videos?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 21:04:29 -0700

There were two camera crews there but they'll probably be saving most of their footage for their respective documentary projects. I did, however, convince one of the groups to give me the footage of Ryan Patricio's one-handed final round solves so there's the 22.05 and also the 26.xx average on there. If people have videos, I'm sure Chris would love to upload them on strangepuzzle.com. Tyson Mao MSC #631 California Institute of Technology On Oct 22, 2005, at 8:58 PM, Chris Hunt wrote: > Did anyone who attended the Caltech Fall 2005 tournament take videos? > I hate > to ask this after every tournament, but I like watching them :) > > -Chris > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
7552. [Speed cubing group] Re: 5x5x5 Clearance Sale
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 04:14:53 -0000

Hi! Open all of them and select the 2 best for me ... hehe ... Bring them to Orlando and i pay u there :-) -Per :D > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> wrote: > > There's always room for N+1!! ^_^ > > Leyan > > > Bob Burton wrote: > > I still have 3 myself lol. > > > > ~ Bob > > > > --- In speedsolvingrubikscube@...m, Tyson Mao <tmao@i...> > > wrote: > > > >>I hate having my room filled with boxes of 5x5x5 cubes so the Caltech > >>Club is having a clearance sale. Basically, e-mail me with what you > >>think is a good deal and I'll let you know whether or not it's cool. > >>Something around $18 for a single 5x5x5. We'd be willing to drop down > >>to $15 if you buy more than one, and even possibly lower if I like you. > >> > >>I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! > >> > >>Tyson Mao > >>MSC #631 > >>California Institute of Technology > >> > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7553. Re: [Speed cubing group] Re: 5x5x5 Clearance Sale
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 21:20:36 -0700

Haha, I was afraid you would say that. If you would pay us for the labor of testing out every cube we have, then maybe we would consider it. How much are 5x5x5's in Europe? Are they more than $30 USD? Tyson Mao MSC #631 California Institute of Technology On Oct 22, 2005, at 9:14 PM, Per Kristen Fredlund wrote: > Hi! > > Open all of them and select the 2 best for me ... hehe ... Bring > them to Orlando and i pay u there :-) > > -Per :D > >> --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo > <leyanlo@g...> wrote: >> >> There's always room for N+1!! ^_^ >> >> Leyan >> >> >> Bob Burton wrote: >>> I still have 3 myself lol. >>> >>> ~ Bob >>> >>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> >>> wrote: >>> >>>> I hate having my room filled with boxes of 5x5x5 cubes so the > Caltech >>>> Club is having a clearance sale. Basically, e-mail me with what > you >>>> think is a good deal and I'll let you know whether or not it's > cool. >>>> Something around $18 for a single 5x5x5. We'd be willing to > drop down >>>> to $15 if you buy more than one, and even possibly lower if I > like you. >>>> >>>> I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! >>>> >>>> Tyson Mao >>>> MSC #631 >>>> California Institute of Technology >>>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >> > > > > > > > > > Yahoo! Groups Links > > > > > > > >
7554. Re: [Speed cubing group] Request to Master Magic owners
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 00:26:06 -0400

Here you go. When I turned it over, top and bottom flipped, left and right stayed the same. On 10/22/05, Studzien <studzien@...> wrote: > Hi all. > I need a photo of back side of Rubik's Master Magic when then front side > is solved (with five linked rings). > If someone have one and is able to make a photo I'll be very pleased. > > Thank you very much in advance and best regards, > Rafal > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7555. Re: [Speed cubing group] Request to Master Magic owners
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 04:42:05 -0000

Isn't there a webpage for this? http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@g...> wrote: > > Here you go. When I turned it over, top and bottom flipped, left and > right stayed the same. > > On 10/22/05, Studzien <studzien@s...> wrote: > > Hi all. > > I need a photo of back side of Rubik's Master Magic when then front side > > is solved (with five linked rings). > > If someone have one and is able to make a photo I'll be very pleased. > > > > Thank you very much in advance and best regards, > > Rafal > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] >
7556. Re: [Speed cubing group] Caltech Fall 2005 Videos?
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Oct 2005 21:55:42 -0700

I have heard of several 'documentary' projects in the past. Are these things ever released? And if so, where can I get them? -Chris On 10/22/05, Tyson Mao <tmao@...> wrote: > > There were two camera crews there but they'll probably be saving most > of their footage for their respective documentary projects. I did, > however, convince one of the groups to give me the footage of Ryan > Patricio's one-handed final round solves so there's the 22.05 and also > the 26.xx average on there. > > If people have videos, I'm sure Chris would love to upload them on > strangepuzzle.com <http://strangepuzzle.com>. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 22, 2005, at 8:58 PM, Chris Hunt wrote: > > > Did anyone who attended the Caltech Fall 2005 tournament take videos? > > I hate > > to ask this after every tournament, but I like watching them :) > > > > -Chris > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7557. [Speed cubing group] Re: 5x5x5 Clearance Sale
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 05:11:48 -0000

Hi! Well, i haven't seen 5x5x5's in the shops here in norway. Maybe there are, but i don't fly around to every toyshop here. I would guess that shops here if they had them would charge about $30 yes. Possibly more if they only buy small stock from rubiks.com. If u really test them all here is what u should look for: - even tension on all sides (one center sticking a bit out is not a good sign) - no internal skewness (can be felt, no need to open) - no visible chipping of cubies - not too tight (maybe most important) If u really really do that i offer 2x15=30+10 = 40. 10 is then for the work. Let me know if that is ok ;-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Haha, I was afraid you would say that. If you would pay us for the > labor of testing out every cube we have, then maybe we would consider > it. > > How much are 5x5x5's in Europe? Are they more than $30 USD? > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 22, 2005, at 9:14 PM, Per Kristen Fredlund wrote: > > > Hi! > > > > Open all of them and select the 2 best for me ... hehe ... Bring > > them to Orlando and i pay u there :-) > > > > -Per :D > > > >> --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo > > <leyanlo@g...> wrote: > >> > >> There's always room for N+1!! ^_^ > >> > >> Leyan > >> > >> > >> Bob Burton wrote: > >>> I still have 3 myself lol. > >>> > >>> ~ Bob > >>> > >>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > > <tmao@i...> > >>> wrote: > >>> > >>>> I hate having my room filled with boxes of 5x5x5 cubes so the > > Caltech > >>>> Club is having a clearance sale. Basically, e-mail me with what > > you > >>>> think is a good deal and I'll let you know whether or not it's > > cool. > >>>> Something around $18 for a single 5x5x5. We'd be willing to > > drop down > >>>> to $15 if you buy more than one, and even possibly lower if I > > like you. > >>>> > >>>> I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! > >>>> > >>>> Tyson Mao > >>>> MSC #631 > >>>> California Institute of Technology > >>>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> Yahoo! Groups Links > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >> > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > >
7558. Re: [Speed cubing group] Request to Master Magic owners
From: Studzien <studzien@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 08:21:07 +0200

Hi. Yes, that it. Thank you very much. Best regards, Rafal Bob Burton napisał(a): > Isn't there a webpage for this? > http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf > > ~ Bob >
7559. Rubik's World Championships!!!, 11/6/2005, 12:00 am
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 23 Oct 2005 06:58:18 -0000

Reminder from the Calendar of speedsolvingrubikscube http://groups.yahoo.com/group/speedsolvingrubikscube/cal Rubik's World Championships!!! Sunday November 6, 2005 All Day (This event does not repeat.) (The next reminder for this event will be sent in 7 days, 1 minute.) Event Location: Lake Buena Vista Notes: Oh yah, World Championships...this will ROCK!!!WOOOOOO!!! Set up birthday reminders! http://us.rd.yahoo.com/cal_us/rem/?http://groups.yahoo.com/group/speedsolvingrubikscube/cal?v=9&evt_type=13 Copyright 2005 Yahoo! Inc. All Rights Reserved. http://www.yahoo.com Privacy Policy: http://privacy.yahoo.com/ Terms of Service: http://docs.yahoo.com/info/terms/
7560. Re: [Speed cubing group] Re: 5x5x5 Clearance Sale
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 14:21:51 +0530

Hey tyson! Can u send them to india? I really want 5x5x5's but dont have a credit card and im tired of asking my frnds if they have one. So i'll pay u by check, and if u really are considering sending to india then i'll have 2-3 of those. Sachin. On 10/23/05, Per Kristen Fredlund <aspiring_to_love@...> wrote: > Hi! > > Well, i haven't seen 5x5x5's in the shops here in norway. Maybe > there are, but i don't fly around to every toyshop here. I would > guess that shops here if they had them would charge about $30 yes. > Possibly more if they only buy small stock from rubiks.com. If u > really test them all here is what u should look for: > > - even tension on all sides (one center sticking a bit out is not a > good sign) > > - no internal skewness (can be felt, no need to open) > > - no visible chipping of cubies > > - not too tight (maybe most important) > > If u really really do that i offer 2x15=30+10 = 40. 10 is then for > the work. Let me know if that is ok ;-) > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...> wrote: > > > > Haha, I was afraid you would say that. If you would pay us for > the > > labor of testing out every cube we have, then maybe we would > consider > > it. > > > > How much are 5x5x5's in Europe? Are they more than $30 USD? > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 22, 2005, at 9:14 PM, Per Kristen Fredlund wrote: > > > > > Hi! > > > > > > Open all of them and select the 2 best for me ... hehe ... Bring > > > them to Orlando and i pay u there :-) > > > > > > -Per :D > > > > > >> --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo > > > <leyanlo@g...> wrote: > > >> > > >> There's always room for N+1!! ^_^ > > >> > > >> Leyan > > >> > > >> > > >> Bob Burton wrote: > > >>> I still have 3 myself lol. > > >>> > > >>> ~ Bob > > >>> > > >>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > > > <tmao@i...> > > >>> wrote: > > >>> > > >>>> I hate having my room filled with boxes of 5x5x5 cubes so the > > > Caltech > > >>>> Club is having a clearance sale. Basically, e-mail me with > what > > > you > > >>>> think is a good deal and I'll let you know whether or not it's > > > cool. > > >>>> Something around $18 for a single 5x5x5. We'd be willing to > > > drop down > > >>>> to $15 if you buy more than one, and even possibly lower if I > > > like you. > > >>>> > > >>>> I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! > > >>>> > > >>>> Tyson Mao > > >>>> MSC #631 > > >>>> California Institute of Technology > > >>>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> Yahoo! Groups Links > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >> > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7561. Re: [Speed cubing group] Poll ? (Rubik's championship)
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 09:43:20 -0000

Yeah, I think it's ridiculous that everyone has already written Macky's name on the winners trophy. No disrespect to him of course, but the competition is wide open in my opinion. So it won't be a tournament to find the world's second fastest cuber at all. It's all on the day, as they say :) Dan :) --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" <fdrubik@f...> wrote: > > Hi there, > > > I was wondering if someone could run a php-poll (I know > Joel van Noort used to run polls) of bets on who will > win what at the next WC-2005, like if we were bookmakers. > > Macky is undoubtly the favorite of many events, so maybe > the polls will help us to decide who we think will come > in second place :-). > > Or maybe this idea is plain stupid, and we should wait > until 5th of november, in order to know the winners, > cube in hand(s), in what will probably will be the most > exciting Rubik-WC ever. > > Can't wait till this day, > Good luck to all of you, cubers from all over the world, > -- > FD > (just sub-24 today, will wait till 2007 :-)) > > > > > > > ----- Original Message ----- > From: "Pedro" <pedrosino1@y...> > To: <speedsolvingrubikscube@...m> > Sent: Saturday, October 22, 2005 4:42 PM > Subject: Re: [Speed cubing group] Rubik's World Championships, 11/5/2005, > 12:00 am > > > Not just photos, I want to see great videos too. > And good luck to all of you that are going. > > Pedro > > Sachin Shirwalkar <sachinss@g...> escreveu: > Best of luck to all the participants. Have a blast there and bring some > great photos from there. > > > Sadly i want to be there very badly but just cannot. :( > > Anyway u guys enjoy and crack all past records. > > > > Sachin. > > On 22 Oct 2005 06:59:16 -0000, speedsolvingrubikscube@yahoogroups.com < > speedsolvingrubikscube@yahoogroups.com> wrote: > > > > > > [image: Yahoo! Groups] <http://groups.yahoo.com/> My > Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube > > Main Page <http://groups.yahoo.com/group/speedsolvingrubikscube> > > [image: Reminder] * Reminder from the Calendar of > > > speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubi kscube/ > cal> > > * Rubik's World Championships > > > > *Saturday November 5, 2005* > > *All Day * > > This event does not repeat. > > *Event Location*: Orlando, Florida > > ADVERTISEMENT > > > > > <http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.14146 94/D=ca > lrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh 88q/*ht > tp://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250 ;abr=%2 > 1ie4;abr=%21ie5;ord=1129964353132586?> > > > > ------------------------------ > > *Copyright (c) 2005 Yahoo! Inc. <http://www.yahoo.com> All Rights > Reserved.* > > Privacy Policy <http://privacy.yahoo.com/> - Terms of > Service<http://docs.yahoo.com/info/terms/> > > > > > > ------------------------------ > > YAHOO! GROUPS LINKS > > > > > > - Visit your group > "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingr ubikscube > >" > > on the web. > > - To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube- unsubscribe@yahoogroups.com<speedsolvingrubikscube-un > subscribe@yahoogroups.com?subject=Unsubscribe> > > - Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service <http://docs.yahoo.com/info/terms/>. > > > > > > ------------------------------ > > > > > [Non-text portions of this message have been removed] > > > > SPONSORED LINKS > Free puzzle inlay games Educational game and puzzle Word puzzle game Kid > puzzle game Puzzle games Game puzzle > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e > concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > ------------------------------------------------------------------- --------- > ---- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------- --------- > ---- >
7562. Canadian cubers
From: "Peter Douthwright" <pdouthwright0513@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 23 Oct 2005 06:02:03 -0400

Trying to figure out just how many Canadians are into the Rubik's cube. I know that a few live in the GTA or within 100 kms. but wanted to know how many are from out side Ontario. [Non-text portions of this message have been removed]
7563. New timer: phpPuzzleTimer
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 12:54:26 +0200

Hi all, Last couple of months I have been developing a new timer that I expect to be useful to the community. It's a online timer and it works with most modern browsers. The web server requirements are php and mysql and the installation is supposed to be painless. The first time you run the app you will get to the setup screen. I intended to go for something much simpler but I kept adding features and ended up with a more generic timer. For this first release it has: - multi-user environment - RSS feeds for each user/puzzle - a nice history page - no need to send accepted times to the server I have been testing it for some time now with the help of Sachin, a regular poster here, and don't expect any serious bug, but who knows right? The timer is open source software and the project is hosted by sourceforge. This is the project site: http://phppuzzletimer.sourceforge.net You can download the first version from: http://sourceforge.net/project/showfiles.php?group_id=148669 Cheers, Marco Garbelini PS.:Please tell me about any typo or just plain bad English you might see on the site or on the software.
7564. Re: Assembling a Rubik's 2x2x2
From: sgowal <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 11:07:15 -0000

On my cube I have 3 Squared edge pieces (i.e. not 2)... Is that a problem ? Sven --- In speedsolvingrubikscube@yahoogroups.com, pjgat09 <no_reply@y...> wrote: > > Thanks Bob :) And i plan to fix that color scheme before WC05. > > I also have a website (unfinished...) for the 2x2. > <http://www.geocities.com/pjgat09/misc2a.html> > > I'm not sure if you can figure out what do do from there, so ill > quickly explain: > > Find the UBR corner, put the heart shaped piece towards the squared > one, then put a rounded one in the other side and slide it on. Find > the UBL, put on a rounded edge and put it on. Find the UFL, put on > the last squared edge and slide it on. Take your selected corner, > slide it on the squared edges, then force it over the heart shaped > piece. (note: needs much force!!) > > I hope that helps. > > Misc question answering: > Some one asked how to lube it, so heres what i do. First i play with > it for a while. After that, i use my lube (liquid, bought it from > radioshack). I take it apart, put a little inside the edges, then put > it back together and put a little down the cracks. > > > Final note: > Since only Rubik's 2x2's will be allowed at WC05, ill be happy to fix > people's if they happen to pop. > > > I hope all of this helped! > > Peter Greenwood > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" > <bob@c...> wrote: > > > > My Rubik's 2x2x2 cube sucks. I have about 6 unopened 2x2s but I > doubt > > any of them are any better so i will keep them sealed. Rubik's > 2x2x2s > > are AWFUL. The nicest one I've felt was Peter Greenwood's, but he > > still has the white opposite blue color scheme on his, so even > though > > it moves well, i still wouldn't get good times on it. ;) > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > > <speedrunningcuber@y...> wrote: > > > > > > Oh man. I did a bit of searching and found out some sites for > 2x2x2 > > > assembly. So I followed the instructions and was able to put the > cube > > > back together. I wanted to solve it a few times to see how it > was, so > > > I'm doing my first solve with it. I'm not even done with my first > > > layer, and it explodes. Pieces everywhere. I'm not even going to > > > bother to look for them. I'm not sure if I put it together wrong > or > > > something, but I really don't care. I HATE Rubik's 2x2x2s. ;) > > > > > > Does anybody have a Rubik's 2x2x2 that moves well? I took mine > apart > > > and lubricated mine (it didn't explode on me before), and it felt > okay > > > for the two seconds I was using it. If you have a good one, did > you > > > lubricate it or just use it a lot? I'd like to compete in the > 2x2x2 > > > event at WC, but if I don't have a good cube for it I'm not going > to > > > bother. > > > > > > -Jason > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > > <logitewty@h...> wrote: > > > > > > > > yes, I have done that twice now...I am on my third Rubik's 2x2, > and > > > > want to make it fast for WC2005...but if it explodes, it is > taking a > > > > wonderful trip to the bottom of my garbage can... > > > > > > > > Craig > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" > <bob@c...> > > > > wrote: > > > > > > > > > > I do things that some people (Stefan) don't approve of. When > I > > tangle > > > > > too many strings and have to spend more than 5 minutes to fix > a > > magic, > > > > > I cut them and put new ones on. When my Rubik's 2x2x2 > explodes, I > > > > > throw it away and buy a new one. > > > > > > > > > > ~ Bob > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > > > > > <speedrunningcuber@y...> wrote: > > > > > > > > > > > > I can't use an Eastsheen at WC. ;) > > > > > > > > > > > > -Jason > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > > <tmao@i...> > > > > > > wrote: > > > > > > > > > > > > > > We totally need a webpage that just gets spit out every > time > > > > > someone's > > > > > > > Rubik's 2x2x2 explodes. Those things really suck. Buy an > > > > Eastsheen. > > > > > > > > > > > > > > Tyson Mao > > > > > > > MSC #631 > > > > > > > California Institute of Technology > > > > > > > > > > > > > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > > > > > > > > > > > > > Hi guys, > > > > > > > > > > > > > > > > I know this has been asked here before, but I need help > with > > > > > > > > assembling a Rubik brand 2x2x2. Thanks in advance. > > > > > > > > > > > > > > > > -Jason > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
7565. Re: Canadian cubers
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 12:09:39 -0000

These are the Cubers I know of: Craig Bouchard(Kingston Peter Douthwright(Toronto) Matt Walter(Sault Saint Matie I believe) Dave Campbell(Toronto I believe) Justin Eastman(Montreal) Jason Thong(Don't Know) Hong Chen(BC) I don't know of any others...that are serious, there are some people where I live, but they don't count cuz they just do it for fun, and not speed. Craig --- In speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright" <pdouthwright0513@r...> wrote: > > Trying to figure out just how many Canadians are into the Rubik's cube. I know that a few live in the GTA or within 100 kms. but wanted to know how many are from out side Ontario. > > > > > [Non-text portions of this message have been removed] >
7566. Re: 5x5x5 Clearance Sale
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 12:28:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I hate having my room filled with boxes of 5x5x5 cubes so the Caltech > Club is having a clearance sale. Basically, e-mail me with what you > think is a good deal and I'll let you know whether or not it's cool. > Something around $18 for a single 5x5x5. We'd be willing to drop down > to $15 if you buy more than one, and even possibly lower if I like you. > > I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! > > Tyson Mao > MSC #631 > California Institute of Technology > Fantastic, I'll take one once I gather some money together. How much is hipping to the UK? ~Thom
7567. Re: New timer: phpPuzzleTimer
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 12:48:55 -0000

I'll host it in a bit. ~Kirjava --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini <garbelini@g...> wrote: > > Hi all, > > Last couple of months I have been developing a new timer that I expect > to be useful to the community. It's a online timer and it works with > most modern browsers. The web server requirements are php and mysql > and the installation is supposed to be painless. The first time you > run the app you will get to the setup screen. > > I intended to go for something much simpler but I kept adding features > and ended up with a more generic timer. For this first release it has: > > - multi-user environment > - RSS feeds for each user/puzzle > - a nice history page > - no need to send accepted times to the server > > I have been testing it for some time now with the help of Sachin, a > regular poster here, and don't expect any serious bug, but who knows > right? > > The timer is open source software and the project is hosted by sourceforge. > > This is the project site: > > http://phppuzzletimer.sourceforge.net > > You can download the first version from: > http://sourceforge.net/project/showfiles.php?group_id=148669 > > Cheers, > Marco Garbelini > > PS.:Please tell me about any typo or just plain bad English you might > see on the site or on the software. >
7568. Re: Canadian cubers
From: thewetdog <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 15:11:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > These are the Cubers I know of: > > Craig Bouchard(Kingston > Peter Douthwright(Toronto) > Matt Walter(Sault Saint Matie I believe) > Dave Campbell(Toronto I believe) > Justin Eastman(Montreal) > Jason Thong(Don't Know) > Hong Chen(BC) > > I don't know of any others...that are serious, there are some people > where I live, but they don't count cuz they just do it for fun, and > not speed. > > Craig Matt Walter is in Southampton. I am in Toronto, this is correct. What about Dan Gosbee and Gaétan Guimond? Gaétan is in Quebec, one would assume. What about Bob Peters, who holds the current 3x3x3 National Record? -Dave
7569. Re: 5x5x5 Clearance Sale
From: "rubikorkow" <calcdude@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 15:34:38 -0000

What kind of 5x5's are they? Rubik's.com or Eastsheen? --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I hate having my room filled with boxes of 5x5x5 cubes so the Caltech > Club is having a clearance sale. Basically, e-mail me with what you > think is a good deal and I'll let you know whether or not it's cool. > Something around $18 for a single 5x5x5. We'd be willing to drop down > to $15 if you buy more than one, and even possibly lower if I like you. > > I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! > > Tyson Mao > MSC #631 > California Institute of Technology >
7570. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 19:20:57 +0200

I've set it up for the members to try out at the homepage for the Swedish Cube Association (www.svekub.se). No bugs found so far but a few suggestions on improvement. I'll send them in through the feature request thingy. I really like it and see great potential. /Gustav Marco Garbelini skrev: >Hi all, > >Last couple of months I have been developing a new timer that I expect >to be useful to the community. It's a online timer and it works with >most modern browsers. The web server requirements are php and mysql >and the installation is supposed to be painless. The first time you >run the app you will get to the setup screen. > >I intended to go for something much simpler but I kept adding features >and ended up with a more generic timer. For this first release it has: > >- multi-user environment >- RSS feeds for each user/puzzle >- a nice history page >- no need to send accepted times to the server > >I have been testing it for some time now with the help of Sachin, a >regular poster here, and don't expect any serious bug, but who knows >right? > >The timer is open source software and the project is hosted by sourceforge. > >This is the project site: > >http://phppuzzletimer.sourceforge.net > >You can download the first version from: >http://sourceforge.net/project/showfiles.php?group_id=148669 > >Cheers, >Marco Garbelini > >PS.:Please tell me about any typo or just plain bad English you might >see on the site or on the software. > > > > >Yahoo! Groups Links > > > > > > > >__________ NOD32 1.1263 (20051021) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
7571. Re: [Speed cubing group] Poll ? (Rubik's championship)
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 11:22:30 -0700

The competition is definitely wide open, but of course he is one of the top 5 favorites. Ryan Patricio had a 15.51 average in the finals yesterday. With a time like that, he establishes himself as one of the favorites as well. Tyson Mao MSC #631 California Institute of Technology On Oct 23, 2005, at 2:43 AM, Dan wrote: > Yeah, I think it's ridiculous that everyone has already written > Macky's name on the winners trophy. No disrespect to him of course, > but the competition is wide open in my opinion. So it won't be a > tournament to find the world's second fastest cuber at all. > > It's all on the day, as they say :) > > Dan :) > > --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" > <fdrubik@f...> wrote: >> >> Hi there, >> >> >> I was wondering if someone could run a php-poll (I know >> Joel van Noort used to run polls) of bets on who will >> win what at the next WC-2005, like if we were bookmakers. >> >> Macky is undoubtly the favorite of many events, so maybe >> the polls will help us to decide who we think will come >> in second place :-). >> >> Or maybe this idea is plain stupid, and we should wait >> until 5th of november, in order to know the winners, >> cube in hand(s), in what will probably will be the most >> exciting Rubik-WC ever. >> >> Can't wait till this day, >> Good luck to all of you, cubers from all over the world, >> -- >> FD >> (just sub-24 today, will wait till 2007 :-)) >> >> >> >> >> >> >> ----- Original Message ----- >> From: "Pedro" <pedrosino1@y...> >> To: <speedsolvingrubikscube@yahoogroups.com> >> Sent: Saturday, October 22, 2005 4:42 PM >> Subject: Re: [Speed cubing group] Rubik's World Championships, > 11/5/2005, >> 12:00 am >> >> >> Not just photos, I want to see great videos too. >> And good luck to all of you that are going. >> >> Pedro >> >> Sachin Shirwalkar <sachinss@g...> escreveu: >> Best of luck to all the participants. Have a blast there and bring > some >> great photos from there. >> >> >> Sadly i want to be there very badly but just cannot. :( >> >> Anyway u guys enjoy and crack all past records. >> >> >> >> Sachin. >> >> On 22 Oct 2005 06:59:16 -0000, > speedsolvingrubikscube@yahoogroups.com < >> speedsolvingrubikscube@yahoogroups.com> wrote: >>> >>> >>> [image: Yahoo! Groups] <http://groups.yahoo.com/> My >> Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube >>> Main Page <http://groups.yahoo.com/group/speedsolvingrubikscube> >>> [image: Reminder] * Reminder from the Calendar of >>> >> > speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubi > kscube/ >> cal> >>> * Rubik's World Championships >>> >>> *Saturday November 5, 2005* >>> *All Day * >>> This event does not repeat. >>> *Event Location*: Orlando, Florida >>> ADVERTISEMENT >>> >>> >> > <http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.14146 > 94/D=ca >> > lrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh > 88q/*ht >> > tp://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250 > ;abr=%2 >> 1ie4;abr=%21ie5;ord=1129964353132586?> >>> >>> ------------------------------ >>> *Copyright (c) 2005 Yahoo! Inc. <http://www.yahoo.com> All Rights >> Reserved.* >>> Privacy Policy <http://privacy.yahoo.com/> - Terms of >> Service<http://docs.yahoo.com/info/terms/> >>> >>> >>> ------------------------------ >>> YAHOO! GROUPS LINKS >>> >>> >>> - Visit your group >> "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingr > ubikscube >>> " >>> on the web. >>> - To unsubscribe from this group, send an email to: >>> >> speedsolvingrubikscube- > unsubscribe@...m<speedsolvingrubikscube-un >> subscribe@yahoogroups.com?subject=Unsubscribe> >>> - Your use of Yahoo! Groups is subject to the Yahoo! Terms of >>> Service <http://docs.yahoo.com/info/terms/>. >>> >>> >>> ------------------------------ >>> >> >> >> [Non-text portions of this message have been removed] >> >> >> >> SPONSORED LINKS >> Free puzzle inlay games Educational game and puzzle Word puzzle > game Kid >> puzzle game Puzzle games Game puzzle >> >> --------------------------------- >> YAHOO! GROUPS LINKS >> >> >> Visit your group "speedsolvingrubikscube" on the web. >> >> To unsubscribe from this group, send an email to: >> speedsolvingrubikscube-unsubscribe@yahoogroups.com >> >> Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. >> >> >> --------------------------------- >> >> >> >> >> --------------------------------- >> Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula > cupons e >> concorre a mais de 500 prêmios! Participe! >> >> [Non-text portions of this message have been removed] >> >> >> >> ------------------------------------------------------------------- > --------- >> ---- >> YAHOO! GROUPS LINKS >> >> a.. Visit your group "speedsolvingrubikscube" on the web. >> >> b.. To unsubscribe from this group, send an email to: >> speedsolvingrubikscube-unsubscribe@yahoogroups.com >> >> c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. >> >> >> ------------------------------------------------------------------- > --------- >> ---- >> > > > > > > > > > Yahoo! Groups Links > > > > > > >
7572. TurkZeka 2005/4 Puzzle Competition has started today.
From: "yilmazekici2002" <bilgi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 20:50:40 -0000

TurkZeka 2005/4 Puzzle Competition has started today. This year, each competition (total 4 times in a year-this one is fourth competition) is going to have 10 puzzles and these puzzle competitions are open to all country. Competitions will be published in only Turkish, English and Japanese. You will have exactly 7 days to submit the answers of the puzzles via "Answer" form page, beginning from the puzzle's publishing date. You should read information about answer format in puzzle text carefully before answering! Each correct answer is 100 points and additionally there are two types of bonus points: One of the bonus points are given to the first 3 competitors who give the correct answer (30, 20 and 10 point) and the other bonus points are given depending on answering day, beginning from current puzzle's publishing date (30, 25, 20, 15, 10 and 5 point). Your score will be updated as soon as you post your answer. You can see whether your answer is correct or not on the "Score Analyze Table" instantly. Correct answers and solutions will be given when the next puzzle is published. To compete, you have to sign up to the site and log in. turkzeka@... --------------------------------------------------------------------- ------------------------------------------------- Aim : The site TurkZeka.Com was established with a purpose of helping puzzle fans improve their ability of imaging, thinking, finding winding key, heading conclusion, finding out the hidden properties etc. and having nice and useful time at the same time. Nonograms : Total 5 new nonograms are published every day. Nonograms' sizes : 10x10 - 15x15 - 20x20 - 25x25 - 30x30 SuDoKu : Set up your level and solve the unlimited sudoku puzzles. Just Solve & Enjoy... --------------------------------------------------------------------- -------------------------------------------- Yilmaz Ekici (Owner & Administrator of TURKZEKA) Our Editors : TOMOAKI TOKUNAGA : Japanese Pages Translator ISMAIL TURK : Project & Software CENGIZHAN TEKIN : Statistics OZTURK YILDIRIM : Category Puzzles --------------------------------------------------------------------- ----------------------------------------------- web : http://www.turkzeka.com e-mail : turkzeka@...
7573. Off-Topic
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 15:54:34 -0700

Hi Everyone, This is completely off-topic so stop reading if you're pressed for time. My guess, though, is if you can solve a Rubik's Cube, you probably aren't THAT pressed for time. http://www.pennband.net/ Could you please vote for harry potter? My cousin is trying to swing the vote :-P. Tyson Mao MSC #631 California Institute of Technology
7574. DNF, DNS?
From: "pedrosino1" <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 23:34:25 -0000

I was taking a look at the results from Caltech tournament and saw lots of DNFs on the blindfolded event. And I also saw a DNS. So, I'm almost sure that DNF means that the cube is not solved. But, what's DNS? And what does DNF means? Don not finished? Or what? Pedro
7575. Re: [Speed cubing group] DNF, DNS?
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Oct 2005 16:38:00 -0700

DNS means did not solve. It generally means that the cuber chose not to solve the cube. DNF means that the cuber did not finish the cube. Sometimes it means the cuber was disqualified for breaking the rules. One such example would be stopping the timer while still holding onto the cube. Tyson Mao MSC #631 California Institute of Technology On Oct 23, 2005, at 4:34 PM, pedrosino1 wrote: > I was taking a look at the results from Caltech tournament and saw lots > of DNFs on the blindfolded event. And I also saw a DNS. So, I'm almost > sure that DNF means that the cube is not solved. But, what's DNS? And > what does DNF means? Don not finished? Or what? > > Pedro > > > > > > > > Yahoo! Groups Links > > > > > > >
7576. Re: Canadian cubers
From: "mrraaw" <mrraaw@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 00:03:18 -0000

We shouldn't worry about the Canadian competition until after the world championship. I don't think the number of cubers will be a problem almost of us have friends that can solve and would be willing to come. Plus if we give enough notice on when the competition is, I would imagine that a few cubers from the states would come up. NY isn't that far from Toronto. Dave and I will be talking to cubers and organizers down at the world championship to see what makes a good competition. Like big screens and type of venue...etc. I also talked to Ron and he said that his trusts one of us to be a elegable WCA delegate. (which is needed) As for prizes. I think Dave has some connections though the Kroeger company. All that is really needed is a main judge and scramblers. Which don't have to be cubers but must know all about cubing...I believe. MATT
7577. 5x5x5 help needed
From: "chris_almich" <chris_almich@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 02:06:24 -0000

I just got a 5x5x5 cube the other day and have solved it twice on my own. I solve it a lot like a 4x4, first the centers, then pair the edges to make it a 3x3. However, sometimes when I go to pair the edges, one of the pieces is flipped over. This happens about 50% of the time for me. I have been rescrambling the cube and getting it to that part again to see if it happens again. Does anyone know an alg. to fix just the one edge piece flipped over. It is usually the middle piece ie x x x x x x R R R B x R R R R <--- It usally looks like that. Not always red and blue x R R R B though, obvioulsy. x x x x x Please help. -Chris
7578. Re: 5x5x5 help needed
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 02:17:55 -0000

The orientation parity error used on the 4x4x4 cube will fix that. I use Chris' alg: (R2 r2) B2 U2 (L l) U2 (R' r') U2 (R r) U2 F2 (R r) F2 (L ' l') B2 (R2 r2). That's a long alg however, so a quicker way to do that is to find two pairs like that and do the standard two edge flipper used on a 3x3x3: M U M U M U2 M' U M' U M' U2 Obviously though if you only have one edge pair that needs flipped you'll have to use the first alg. Hope this helps. -Jason --- In speedsolvingrubikscube@yahoogroups.com, "chris_almich" <chris_almich@y...> wrote: > > I just got a 5x5x5 cube the other day and have solved it twice on my > own. I solve it a lot like a 4x4, first the centers, then pair the > edges to make it a 3x3. However, sometimes when I go to pair the > edges, one of the pieces is flipped over. This happens about 50% of > the time for me. I have been rescrambling the cube and getting it to > that part again to see if it happens again. > Does anyone know an alg. to fix just the one edge piece flipped over. > It is usually the middle piece > ie > x x x x x > x R R R B > x R R R R <--- It usally looks like that. Not always red and blue > x R R R B though, obvioulsy. > x x x x x > > Please help. > > -Chris >
7579. RE: [Speed cubing group] DNF, DNS?
From: "German Machneries Corporation - Arturo N. Diocton Jr." <lebart@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 24 Oct 2005 10:36:03 +0800

Sorry for the dumb comment. I thought at first it was Did Not Start.LOL -----Original Message----- From: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Tyson Mao Sent: Monday, October 24, 2005 07:38 To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] DNF, DNS? DNS means did not solve. It generally means that the cuber chose not to solve the cube. DNF means that the cuber did not finish the cube. Sometimes it means the cuber was disqualified for breaking the rules. One such example would be stopping the timer while still holding onto the cube. Tyson Mao MSC #631 California Institute of Technology On Oct 23, 2005, at 4:34 PM, pedrosino1 wrote: > I was taking a look at the results from Caltech tournament and saw lots > of DNFs on the blindfolded event. And I also saw a DNS. So, I'm almost > sure that DNF means that the cube is not solved. But, what's DNS? And > what does DNF means? Don not finished? Or what? > > Pedro > > > > > > > > Yahoo! Groups Links > > > > > > > _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub scribe> * Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. _____ --- Call the US and Canada FOR FREE! Go to www.mozcom.com for details [Non-text portions of this message have been removed]
7580. Re: 5x5x5 help needed
From: "chris_almich" <chris_almich@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 03:01:14 -0000

Wow, thanks a lot. I know the alg is a tad long but it is a lot shorter than rescrambling the cube and trying again! Cool, and I know that one from the 4x4 since i get that parity a lot. I think I tried this once but I am infamous for screwing that alg up. Cool and thanks again. --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > The orientation parity error used on the 4x4x4 cube will fix that. I > use Chris' alg: > > (R2 r2) B2 U2 (L l) U2 (R' r') U2 (R r) U2 F2 (R r) F2 (L ' l') B2 (R2 > r2). > > That's a long alg however, so a quicker way to do that is to find two > pairs like that and do the standard two edge flipper used on a 3x3x3: > > M U M U M U2 M' U M' U M' U2 > > Obviously though if you only have one edge pair that needs flipped > you'll have to use the first alg. > > Hope this helps. > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, "chris_almich" > <chris_almich@y...> wrote: > > > > I just got a 5x5x5 cube the other day and have solved it twice on my > > own. I solve it a lot like a 4x4, first the centers, then pair the > > edges to make it a 3x3. However, sometimes when I go to pair the > > edges, one of the pieces is flipped over. This happens about 50% of > > the time for me. I have been rescrambling the cube and getting it to > > that part again to see if it happens again. > > Does anyone know an alg. to fix just the one edge piece flipped over. > > It is usually the middle piece > > ie > > x x x x x > > x R R R B > > x R R R R <--- It usally looks like that. Not always red and blue > > x R R R B though, obvioulsy. > > x x x x x > > > > Please help. > > > > -Chris > > >
7581. Re: 5x5x5 help needed
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 04:28:07 -0000

Hi! A pure version that only swaps those 2 outer edges is either: r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 (Chris Hardwick) or r' U2 l F2 l' F2 r2 U2 r U2 r' U2 F2 r2 F2 (Frédérick Badie) I suppose the latter is faster since not turning the B layer :-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > The orientation parity error used on the 4x4x4 cube will fix that. I > use Chris' alg: > > (R2 r2) B2 U2 (L l) U2 (R' r') U2 (R r) U2 F2 (R r) F2 (L ' l') B2 (R2 > r2). > > That's a long alg however, so a quicker way to do that is to find two > pairs like that and do the standard two edge flipper used on a 3x3x3: > > M U M U M U2 M' U M' U M' U2 > > Obviously though if you only have one edge pair that needs flipped > you'll have to use the first alg. > > Hope this helps. > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, "chris_almich" > <chris_almich@y...> wrote: > > > > I just got a 5x5x5 cube the other day and have solved it twice on my > > own. I solve it a lot like a 4x4, first the centers, then pair the > > edges to make it a 3x3. However, sometimes when I go to pair the > > edges, one of the pieces is flipped over. This happens about 50% of > > the time for me. I have been rescrambling the cube and getting it to > > that part again to see if it happens again. > > Does anyone know an alg. to fix just the one edge piece flipped over. > > It is usually the middle piece > > ie > > x x x x x > > x R R R B > > x R R R R <--- It usally looks like that. Not always red and blue > > x R R R B though, obvioulsy. > > x x x x x > > > > Please help. > > > > -Chris > > >
7582. Re: 5x5x5 Clearance Sale
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 06:18:33 -0000

If you still have any left by WC's, I'd be happy to take one or two off your hands. My girlfriend needs a birthday present... -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I hate having my room filled with boxes of 5x5x5 cubes so the Caltech > Club is having a clearance sale. Basically, e-mail me with what you > think is a good deal and I'll let you know whether or not it's cool. > Something around $18 for a single 5x5x5. We'd be willing to drop down > to $15 if you buy more than one, and even possibly lower if I like you. > > I'm tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! > > Tyson Mao > MSC #631 > California Institute of Technology >
7583. WC2005 "Favorites"
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 06:22:58 -0000

All -- Curious about who the "favorites" might be for the World Championships, I went and plucked all sub-18 averages (middle 3 of 5) from all rounds of competitions this year. The full list is below, with finals averages marked by "*". Macky has 6 of the top 10 averages, and the top 3 finals averages, so I think he does have to be the prohibitive favorite. However, Lars has been very solid all year long, and Ryan, Edouard, Jean, Yuki and Anssi have all put up sub-16 averages in competition. This will definitely be a great WC - enjoy it, everyone! yeff --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > The competition is definitely wide open, but of course he is one of the > top 5 favorites. Ryan Patricio had a 15.51 average in the finals > yesterday. With a time like that, he establishes himself as one of the > favorites as well. > > Tyson Mao > MSC #631 > California Institute of Technology Sub-18 Averages (of 5) from 2005 events ("*" = Finals) 14.59: Shotaro Makisumi – Caltech Dallas, Aug 2005 14.96*: Shotaro Makisumi – Caltech SF, Jan 2005 15.22: Shotaro Makisumi – Horace Mann, May 2005 15.29: Lars Vandenbergh – German Open, Apr 2005 15.32*: Shotaro Makisumi – Horace Mann, May 2005 15.46: Lars Vandenbergh – German Open, Apr 2005 15.51: Shotaro Makisumi – Caltech, Apr 2005 15.51*: Shotaro Makisumi – Caltech Dallas, August 2005 15.51*: Ryan Patricio – Caltech, Oct 2005 15.57: Edouard Chambon – French Champs, Apr 2005 15.70*: Lars Vandenbergh – German Open, April 2005 15.77: Lars Vandenbergh – Dutch Open, Oct 2005 15.78: Jean Pons – Dutch Open, Oct 2005 15.87*: Yuki Hayashi – Japan Champs, Sept 2005 15.90*: Anssi Vanhala – Swedish Open, Sept 2005 16.02*: Shotaro Makisumi – Caltech, April 2005 (Pasadena) 16.08: Shotaro Makisumi – Caltech SF, Jan 2005 16.19*: Edouard Chambon – French Champs, April 2005 16.21*: Ron van Bruchem – Dutch Open, Oct 2005 16.25: Joel van Noort – Dutch Open, Oct 2005 16.29*: Lars Vandenbergh – Dutch Open, Oct 2005 16.53: Darren Kwong – Caltech Fall, Oct 2005 16.59: Leyan Lo – Caltech Dallas, Aug 2005 16.64*: Jean Pons – Dutch Open, Oct 2005 16.68: Yuki Hayashi – Kyoto, July 2005 16.71: Shotaro Makisumi – Horace Mann, May 2005 16.74: Anssi Vanhala – Swedish Open, Sept 2005 16.83: Yuki Hayashi – Japan Champs, Sept 2005 16.86*: Chris Hardwick – Horace Mann, May 2005 16.91*: Yuki Hayashi – Kyoto, July 2005 17.02*: Darren Kwong – Caltech, Oct 2005 17.11*: Jean Pons – French Champs, April 2005 17.19: Leyan Lo – Caltech Fall, Oct 2005 17.22*: Michel Bechtatou – German Champs, Oct 2005 17.22*: Joel van Noort – Dutch Open, Oct 2005 17.28*: Loic Charpentier – Dutch Open, Oct 2005 17.29*: Leyan Lo – Caltech Dallas, August 2005 17.34*: Masayuki Akimoto – Japan Champs, Sept 2005 17.40: Leyan Lo – Caltech, Apr 2005 17.55*: Ryan Patricio – Horace Mann, May 2005 17.56: Ryan Patricio – Horace Mann, May 2005 17.66*: Frank Morris – Caltech Dallas, August 2005 17.69*: Douglas Reed – Caltech Dallas, August 2005 17.74*: Olivier Gaucher – Dutch Open, Oct 2005 17.77: Jean Pons – French Champs, Apr 2005 17.91: Toby Mao – Norcal Open, Sept 2005 17.92: Katsuyuki Konishi – Kyoto, July 2005 17.92: Leyan Lo – Norcal Open, Sept 2005 17.94: Chris Hardwick – Horace Mann, May 2005
7584. SV: [Speed cubing group] Re: help needed
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 24 Oct 2005 09:55:02 +0200

Thanks to the "waybackmachine" i found a few of dan's fingerthrick videos, and put them in the files section. They are far from complete though. Terje -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Sachin Shirwalkar Sendt: 22. oktober 2005 15:46 Til: speedsolvingrubikscube@yahoogroups.com Emne: Re: [Speed cubing group] Re: help needed Thanks everybody for the suggestions, esp chris. :) Btw i dunno why but i thought abt these things u all said when i was trying this weeks sunday contest and was getting some good times. Ofcourse there were lucky cases but i got my new personal best avg today - 36.78 secs! I really am stumped...how can just reading the suggestions affect ur times? or isit just a coincidence? Also i liked the finger tricks site someone had posted, still im waiting for Dan's videos though. Thanks everybody. Sachin. On 10/22/05, cmhardw <no_reply@yahoogroups.com> wrote: > Hey Sachin, > > I absolutely know the feeling when you say that you see people pass > you by and wonder what you could be doing wrong to hold you back? > I've felt the same way for quite some time :-) > > It took me almost 5 years of seriously almost daily practice to get > sub-20, whereas it seems the average is at right at around a year or > less. > > As far as what you are doing "wrong" I think it is just that > different people learn at different rates. I watched your video and > I don't see any huge problems. I mean you have some delays, but > they're not particularly bad. The delay after your first corner > edge pair and before your second one is the longest one, but I mean > it isn't terrible. Your decision time and execution time for the LL > is pretty good. It doesn't seem like you delay between steps much, > if at all really. > > Also, you have to remember that learning new algs slows you down. > Even if you see an alg that you recently learned, it can cause you a > delay if that alg isn't yet in your subconscious. Even though you > know the alg, and using it makes your execution of that case more > efficient than your old method, it can still cause a delay at first. > > All I can say is that learning new algs is much better than just > practicing old stuff. Once you learn all the algs, and have had > time to practice them and get comfortable with them, your times will > shoot down very quickly. > > Also, as far as seeing people passing you all the time, don't worry > about it. As long as you keep practicing, you will discover new > shortcuts, new techiques, improvements to your system, etc.. Even > if other people are learning how to do this faster than you, just > remember that with enough practice you'll catch up too. > > It really made me nervous to read this line: > > > but plz i > > desperately need tips, or else im starting to loose interest in the > > cube. > > Don't feel like you are simply "not getting it" when others all seem > to pick up on everything very quickly. It took me longer than most > to learn even the basic things about cubing, but over time I did > learn them. I don't mean to say that you are a slow learner, I'm > just trying to say that people learn at different rates. > > Plus I think you will be pleasantly surprised when you finish > learning the Fridrich method and have some time to get comfortable > with it. Your times will drop dramatically when that happens. > > So in short don't get discouraged! Cubing is a lot of fun! Always > feel free to ask questions, or post a video on the group to be > reviewed. Not everybody is a prodigy at learning how to cube, even > though it may seem that way since lots of people do learn quickly. > > There are a few of us "average" cubers out there too ;-) > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > Hello all. > > > > The current topic about 4-look LL has made me real nervous. I > > currently do a 3 look LL with most of the OLL algos memorised and > some > > PLL algs also i know. My current best average is exactly 40.00 > seconds > > achieved just yesterday. Much slower than the guys with 4-look LL. > > > > I have been in the 45-40 range for the past whole month, maybe more > > and i just am not improving anymore. And i've seen ppl who were > behind > > me get past me and all i am doing is just practicing. I think > there is > > some fundamentally wrong that im doing. I want u guys to see my > video > > that i made and plz tell me if u can find anything that im doing > > wrong. heres the link (thanks to chris hunt for hosting it) > > http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% > 2037.40.wmv > > > > I have more vids, so if this ones not enuf i can send more, but > plz i > > desperately need tips, or else im starting to loose interest in the > > cube. I donot live even remotely close to any speedcuber and thats > > hurting me a lot. :( > > > > Seeking ur help. > > Sachin. > > > > > > > > > > > Yahoo! Groups Links > > > > > > > _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@...m <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text portions of this message have been removed]
7585. Re: 5x5x5 help needed
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 08:15:14 -0000

This is getting a little off topic I suppose, but I think this alg is very interesting. An even purer version for 4x4x4 supercubing that swaps only two edges is: r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 R L U2 R' L' U' R L U2 R' L' U' Per I'm sure you know about this alg, but still I wanted to post for those who don't. This alg is in fact proof of the erroneous claim that the parity is caused by the centers. It swaps only lUF and rUF on a 4x4x4. The closest equivalent of this alg for the 5x5x5 supercube that I know of is: r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r' l d2 r' l' U r l d2 r' l' U' which swaps lUF with rUF and lsU with rsU. For 5x5x5 supercubing you can spot the parity error when solving the 6th center, but of course if you accidently swap two "+" centers on some other center by mistake this alg can be quite useful. Ok, so this doesn't answer the original question in a useful way, but I do find these algs interesting as they affect so few pieces on the 4x4x4 and 5x5x5 cubes (making them quite useful for supercubing). Chris --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi! > > A pure version that only swaps those 2 outer edges is either: > > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 (Chris Hardwick) > > or > > r' U2 l F2 l' F2 r2 U2 r U2 r' U2 F2 r2 F2 (Frédérick Badie) > > I suppose the latter is faster since not turning the B layer :-) > > -Per
7586. Re: 5x5x5 help needed
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 08:18:35 -0000

> This alg is in fact proof of the erroneous claim... This should read ".. proof against the erroneous claim ... " Yeah... I'll never get a job that involves accurate typing as a necessary ability... Chris ;-)
7587. Sticker Acceptability
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 01:38:28 -0700

Yo Guys... Re-sticker your cubes before the World Championships all right? I don't want to be opening the can of "Whoop-Ass" because someone came with stickers that were chipped beyond recognition. Come with fresh stickers, or you'll risk me throwing a fit. This message is most courteously directed at a man named Solomon Wang. Tyson Mao MSC #631 California Institute of Technology
7588. even nxnxn supercube math question
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 08:46:43 -0000

Is there a way to find at least an upper bound for the number of moves (let's say HTM) for swapping two edges in the same orbital and leaving everything else alone? I've been chewed out for using the term orbital before, but it is the only word I know. By orbital I mean the 24 locations on the nxnxn even cube that a certain type of edge piece may occupy. The simplest example of course is swapping two edges (any two) on the 4x4x4 supercube while leaving everything else unaffected. The alg I use is 27 moves long, which seems a bit much but maybe it is near optimal? I wonder what the shortest solution is? Also interesting would be the optimal QTM alg length, since an odd number of inner face quarter turns is required. This beginning of an alg gets the edges into the correct position in 11 moves, but can we cycle the centers all back in under 16 moves? r B2 U2 F d F' U2 F d' F' B2 Perhaps this isn't the best strategy too. Anyway I just wanted to ask in case anyone had an idea how to approach this. It's totally useless and probably won't help anything to know the answer, but still it's interesting enough to occupy my mind when I should be preparing a class presentation for one of my courses tomorrow. :-D Chris
7589. Re: even nxnxn supercube math question
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 09:29:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > This beginning of an alg gets the edges into the correct position in > 11 moves, but can we cycle the centers all back in under 16 moves? > r B2 U2 F d F' U2 F d' F' B2 Try this one instead: F [U R U', r'] F' r' Gives you an equivalent result with fewer and nicer quarter turns. For normal (i.e. not super) cube this should do it with 19 HTM and 23 QTM: (r U2)*4 r D x' [U' R' U, l'] x D' Cheers! Stefan
7590. Re: even nxnxn supercube math question
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 10:09:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > For normal (i.e. not super) cube this should do it > with 19 HTM and 23 QTM: > (r U2)*4 r D x' [U' R' U, l'] x D' Argh... me blind. Try this one with 18 HTM and 21 QTM: r U (L'l'r) U' R d' R' U R d x' U (r U2)*3 r I'd really like to build something around my by far favourite 4x4 edge-3-cycles but I can't yet: (Rr) U R' U' r' U R U' R' R U R' U' r U R U' (Rr)' (how fast can you do these?) Cheers! Stefan
7591. Re: even nxnxn supercube math question
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 10:23:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > For normal (i.e. not super) cube this should do it > > with 19 HTM and 23 QTM: > > (r U2)*4 r D x' [U' R' U, l'] x D' > > Argh... me blind. Try this one with 18 HTM and 21 QTM: > > r U (L'l'r) U' R d' R' U R d x' U (r U2)*3 r Ok ok... even better with just 15 HTM and 19 QTM: r F d F' U2 F d' F' (r U2)*3 r Oh, and sorry Chris, for hijacking your supercube thread with normalcube algs. But you can follow them with your U-center fix like you did with the other alg before. Now I'll have breakfast. Cheers! Stefan
7592. sub-15!
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 11:03:31 -0000

I did 14.94 avg yesterday. Age: 13 years 348 days. After about 18 months of cubing.
7593. Re: sub-15!
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 11:27:08 -0000

Congrats man...You learned all PLL yet??? You got Yahoo or MSN??? Craig --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" <mahtianssi@y...> wrote: > > I did 14.94 avg yesterday. > Age: 13 years 348 days. > After about 18 months of cubing. >
7594. Re: sub-15!
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 11:30:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Congrats man...You learned all PLL yet??? You got Yahoo or MSN??? > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" > <mahtianssi@y...> wrote: > > > > I did 14.94 avg yesterday. > > Age: 13 years 348 days. > > After about 18 months of cubing. > > > That PLL learning was only for feetcubing. For normal solving I learned PLL July 2004. No.
7595. Slowest Improver?
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 11:36:13 -0000

My dad started cubing April 2004 and his best avg is 42.99. Any slower?
7596. SV: [Speed cubing group] Slowest Improver?
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 24 Oct 2005 13:43:00 +0200

I guess he isnt practising as hard as you then :) If you want to talk about slow improvement, how about me starting in 1981 and still havent got a sub 30 sec avg ;) Terje -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi Sendt: 24. oktober 2005 13:36 Til: speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] Slowest Improver? My dad started cubing April 2004 and his best avg is 42.99. Any slower? _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text portions of this message have been removed]
7597. Re: SV: [Speed cubing group] Slowest Improver?
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 11:46:35 -0000

He first solved cube in 1980, but there were over 20 cubeless years. --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > > I guess he isnt practising as hard as you then :) If you want to talk > about slow improvement, how about me starting in 1981 and still havent > got a sub 30 sec avg ;) > > Terje > > -----Opprinnelig melding----- > Fra: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi > Sendt: 24. oktober 2005 13:36 > Til: speedsolvingrubikscube@yahoogroups.com > Emne: [Speed cubing group] Slowest Improver? > > > > My dad started cubing April 2004 and his best avg is 42.99. > Any slower? > > > > > > _____ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. > > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? subject=Unsub > scribe> > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/> . > > > _____ > > > > > [Non-text portions of this message have been removed] >
7598. Eastern Tournament
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 11:48:32 -0000

Hi all, I've found a venue for a tournament next year, and I was wondering who would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) I'm leaning towards having it in the spring. Any takers? -Richard
7599. Re: Eastern Tournament
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 12:45:26 -0000

Hey Richy, Perfect Date...March 12th...I'd come Craig --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > > Hi all, > > I've found a venue for a tournament next year, and I was wondering who > would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) > > I'm leaning towards having it in the spring. Any takers? > > -Richard >
7600. Re: Eastern Tournament
From: "Chris Parlette" <mdcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 12:56:42 -0000

Hmm, 10 hours is a bit of a drive, but I would definitly look into it. I guess it would depend on the date and my school schedule. So sign me up as a "maybe". Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > > Hi all, > > I've found a venue for a tournament next year, and I was wondering who > would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) > > I'm leaning towards having it in the spring. Any takers? > > -Richard >
7601. Re: [Speed cubing group] Re: diameter
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 24 Oct 2005 15:18:56 +0200

----- Original Message ----- From: "GameOfDeath2" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, October 19, 2005 1:13 AM Subject: [Speed cubing group] Re: diameter . I'm going to quote from Jaap's page: http://www.geocities.com/jaapsch/puzzles/cayley.htm "The Superflip RL D2 B' L2 F2 R2 U'D R' D2 F'B' D' F2 D' R2 U' F2 D' (20f*, 28q) R' U2 B L' F U' B D F UD' L D2 F' R B' D F' U' B' UD' (22f, 24q*)" That must be the minimum of all thinkable local (and global) maxima. Or do you really mean that all those superflips are on the same distance from e? R Yahoo! Groups Links
7602. Re: [Speed cubing group] DNF, DNS?
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 18:47:18 +0530

Maybe it should be "Did Nothing - Shame" :) Sachin. On 10/24/05, German Machneries Corporation - Arturo N. Diocton Jr. <lebart@...> wrote: > Sorry for the dumb comment. I thought at first it was Did Not Start.LOL > > -----Original Message----- > From: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Tyson Mao > Sent: Monday, October 24, 2005 07:38 > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] DNF, DNS? > > DNS means did not solve. It generally means that the cuber chose not > to solve the cube. DNF means that the cuber did not finish the cube. > Sometimes it means the cuber was disqualified for breaking the rules. > One such example would be stopping the timer while still holding onto > the cube. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 23, 2005, at 4:34 PM, pedrosino1 wrote: > > > I was taking a look at the results from Caltech tournament and saw > lots > > of DNFs on the blindfolded event. And I also saw a DNS. So, I'm almost > > sure that DNF means that the cube is not solved. But, what's DNS? And > > what does DNF means? Don not finished? Or what? > > > > Pedro > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > _____ > > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub > scribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! > <http://docs.yahoo.com/info/terms/> Terms of Service. > > _____ > > --- Call the US and Canada FOR FREE! Go to www.mozcom.com for details > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
7603. Re: Eastern Tournament
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 13:28:47 -0000

Hey Richard, I would definitely go as long as it's during the school year (so anytime before May I guess). I go to school in Virginia so it wouldn't be too far of a drive. So count me in for a yes. -Jason --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > > Hi all, > > I've found a venue for a tournament next year, and I was wondering who > would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) > > I'm leaning towards having it in the spring. Any takers? > > -Richard >
7604. Re: even nxnxn supercube math question
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 14:08:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I've been chewed out for using the term > orbital before, but it is the only word I know. By orbital I mean the > 24 locations on the nxnxn even cube that a certain type of edge piece > may occupy. As a non-mathematician, I don't have a well informed opinion, but I thought that "orbit" was the usual word for what you describe: http://mathworld.wolfram.com/GroupOrbit.html I'm not chewing anyone out (ugh), just wondering what distinction is being made here. :) Mike
7605. Re: [Speed cubing group] Slowest Improver?
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 24 Oct 2005 16:33:57 +0200

I beat you, I began in 1980... ----- Original Message ----- From: "Terje Kristensen" <terje.kristensen@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 24, 2005 1:43 PM Subject: SV: [Speed cubing group] Slowest Improver? I guess he isnt practising as hard as you then :) If you want to talk about slow improvement, how about me starting in 1981 and still havent got a sub 30 sec avg ;) Terje -----Opprinnelig melding----- Fra: speedsolvingrubikscube@yahoogroups.com [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi Sendt: 24. oktober 2005 13:36 Til: speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] Slowest Improver? My dad started cubing April 2004 and his best avg is 42.99. Any slower? _____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. * To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text portions of this message have been removed] Yahoo! Groups Links
7606. Re: [Speed cubing group] Re: even nxnxn supercube math question
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 24 Oct 2005 16:51:51 +0200

In the 80is the 3by3 was said to have 12 orbits: a "correct" cube, one corner twisted, one edge flipped, parity error and there combinations. R ----- Original Message ----- From: "mike_go_uk" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 24, 2005 4:08 PM Subject: [Speed cubing group] Re: even nxnxn supercube math question > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > I've been chewed out for using the term > > orbital before, but it is the only word I know. By orbital I mean the > > 24 locations on the nxnxn even cube that a certain type of edge piece > > may occupy. > > As a non-mathematician, I don't have a well informed opinion, but I > thought that "orbit" was the usual word for what you describe: > > http://mathworld.wolfram.com/GroupOrbit.html > > I'm not chewing anyone out (ugh), just wondering what distinction is > being made here. :) > > Mike > > > > > > > > Yahoo! Groups Links > > > > > >
7607. Re: Eastern Tournament
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 15:23:03 -0000

Normally, I would say "of course! Yay!" but my new coach is a bit of a hard-ass. He already hates me and if I miss any more practices (ESPECIALLY IN THE SPRING!) I risk getting cut from the team. Sign me up as "doubtful. :(" ...unless it's mid-may after exams (and the season). I'm already trying to re-arrange my summer schedule to make sure I can attend Nationals. The current plan is to be in Europe from May through July/August, but I will return for Nationals whenever it is and probably go back over there. Don't know yet. I'll tell you something more definitive when I know my plans. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > > Hi all, > > I've found a venue for a tournament next year, and I was wondering who > would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) > > I'm leaning towards having it in the spring. Any takers? > > -Richard >
7608. Re: 5x5x5 help needed
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 15:27:31 -0000

Hi Chris! I have studied ur alg on my cubix player. What u mean by lsU and rsU? What i find is that those 2 edges are the only external effect. Apart from that the inner 2x2x2 cube "R-layer" cause of r turns is moved one step ccw. That's all the effects. So we have internal 4 cycle as well. Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > This is getting a little off topic I suppose, but I think this alg is > very interesting. > > An even purer version for 4x4x4 supercubing that swaps only two edges is: > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 R L U2 R' L' U' R L U2 R' L' U' > > Per I'm sure you know about this alg, but still I wanted to post for > those who don't. This alg is in fact proof of the erroneous claim > that the parity is caused by the centers. It swaps only lUF and rUF > on a 4x4x4. > > The closest equivalent of this alg for the 5x5x5 supercube that I know > of is: > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r' l d2 r' l' U r l d2 r' l' U' > > which swaps lUF with rUF and lsU with rsU. > > For 5x5x5 supercubing you can spot the parity error when solving the > 6th center, but of course if you accidently swap two "+" centers on > some other center by mistake this alg can be quite useful. > > Ok, so this doesn't answer the original question in a useful way, but > I do find these algs interesting as they affect so few pieces on the > 4x4x4 and 5x5x5 cubes (making them quite useful for supercubing). > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > Hi! > > > > A pure version that only swaps those 2 outer edges is either: > > > > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 (Chris Hardwick) > > > > or > > > > r' U2 l F2 l' F2 r2 U2 r U2 r' U2 F2 r2 F2 (Frédérick Badie) > > > > I suppose the latter is faster since not turning the B layer :-) > > > > -Per >
7609. Re: [Speed cubing group] DNF, DNS?
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 15:41:30 +0000 (GMT)

oh, ok Thanks, Tyson Pedro Tyson Mao <tmao@...> escreveu: DNS means did not solve. It generally means that the cuber chose not to solve the cube. DNF means that the cuber did not finish the cube. Sometimes it means the cuber was disqualified for breaking the rules. One such example would be stopping the timer while still holding onto the cube. Tyson Mao MSC #631 California Institute of Technology On Oct 23, 2005, at 4:34 PM, pedrosino1 wrote: > I was taking a look at the results from Caltech tournament and saw lots > of DNFs on the blindfolded event. And I also saw a DNS. So, I'm almost > sure that DNF means that the cube is not solved. But, what's DNS? And > what does DNF means? Don not finished? Or what? > > Pedro > > > > > > > > Yahoo! Groups Links > > > > > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7610. Re: even nxnxn supercube math question
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 15:59:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > In the 80is the 3by3 was said to have 12 orbits: a "correct" cube, one corner twisted, one edge flipped, parity error and there combinations. > R True, but that /also/ agrees with the usual definition of an "orbit", when you apply it to configurations of the Cube as a whole, rather than to just one part: The Cube group, applied to one position, gives a set of 4.3E19 different positions -- all "correct", or all "incorrect" in the same way. There is one set of correct positions, and 11 ways to have a twist or parity error, so the resulting 12 sets are the 12 orbits you are thinking of. Mike
7611. Re: [Speed cubing group] Eastern Tournament
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 09:23:23 -0700

I live in Washington, but I could make it anytime between March 19 and March 26 because that's my Spring break. -Chris On 10/24/05, richy_jr_2000 <richy_jr_2000@...> wrote: > > Hi all, > > I've found a venue for a tournament next year, and I was wondering who > would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) > > I'm leaning towards having it in the spring. Any takers? > > -Richard > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7612. Re: [Speed cubing group] Poll ? (Rubik's championship)
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 09:39:28 -0700

Just like last time, it will be all about who of the finalists is coolest under pressure, rather than who happens to be fastest at home or in a local competition. And you just don't know until you're up there how you'll handle it. /Lars On Oct 23, 2005, at 2:43, Dan wrote: > Yeah, I think it's ridiculous that everyone has already written > Macky's name on the winners trophy. No disrespect to him of course, > but the competition is wide open in my opinion. So it won't be a > tournament to find the world's second fastest cuber at all. > > It's all on the day, as they say :) > > Dan :) - - - - - - - - - - - - "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus - lars@... http://lar5.com
7613. Re: [Speed cubing group] Eastern Tournament
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 16:49:48 -0000

Ahh, spring break...I have double practices during my spring break. It has been like that all through high school and now in college. I have never had a spring break that I could use to just relax. Oh well. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > > I live in Washington, but I could make it anytime between March 19 and March > 26 because that's my Spring break. > > -Chris > > On 10/24/05, richy_jr_2000 <richy_jr_2000@y...> wrote: > > > > Hi all, > > > > I've found a venue for a tournament next year, and I was wondering who > > would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) > > > > I'm leaning towards having it in the spring. Any takers? > > > > -Richard > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] >
7614. Re: 5x5x5 help needed
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 17:27:45 -0000

Hey Per, > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r' l d2 r' l' U r l d2 r' > l' U' I would only use that alg on the 5x5x5 supercube. By lsu I mean the only location on the cube lying in the interesetion of the l layer, s layer, and U face. rsu is similar on with the r layer, s layer, and U face. So this alg swaps only rsu with lsu, and lUF with rUF. The regular parity alg swaps rUF with lUF, frU with blU, flU with brU, and rsu with lsu. After the parity alg I simply add another alg [r l d2 r' l' U r l d2 r' l' U'] to swap back all the affected X centers. It's probably not the most efficient alg, but it is easy to remember. Especially since it is 26 moves long. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi Chris! > > I have studied ur alg on my cubix player. What u mean by lsU and > rsU? What i find is that those 2 edges are the only external effect. > Apart from that the inner 2x2x2 cube "R-layer" cause of r turns is > moved one step ccw. That's all the effects. So we have internal 4 > cycle as well. > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > > > This is getting a little off topic I suppose, but I think this alg > is > > very interesting. > > > > An even purer version for 4x4x4 supercubing that swaps only two > edges is: > > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 R L U2 R' L' U' R L U2 > R' L' U' > > > > Per I'm sure you know about this alg, but still I wanted to post > for > > those who don't. This alg is in fact proof of the erroneous claim > > that the parity is caused by the centers. It swaps only lUF and > rUF > > on a 4x4x4. > > > > The closest equivalent of this alg for the 5x5x5 supercube that I > know > > of is: > > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r' l d2 r' l' U r l d2 r' > l' U' > > > > which swaps lUF with rUF and lsU with rsU. > > > > For 5x5x5 supercubing you can spot the parity error when solving > the > > 6th center, but of course if you accidently swap two "+" centers on > > some other center by mistake this alg can be quite useful. > > > > Ok, so this doesn't answer the original question in a useful way, > but > > I do find these algs interesting as they affect so few pieces on > the > > 4x4x4 and 5x5x5 cubes (making them quite useful for supercubing). > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" > > <aspiring_to_love@y...> wrote: > > > > > > Hi! > > > > > > A pure version that only swaps those 2 outer edges is either: > > > > > > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 (Chris Hardwick) > > > > > > or > > > > > > r' U2 l F2 l' F2 r2 U2 r U2 r' U2 F2 r2 F2 (Frédérick Badie) > > > > > > I suppose the latter is faster since not turning the B layer :-) > > > > > > -Per > > >
7615. Re: sub-15!
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 17:28:02 -0000

Wow, Anssi! I am very impressed! Congratulations with your new record! Joël. --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi" <mahtianssi@y...> wrote: > > I did 14.94 avg yesterday. > Age: 13 years 348 days. > After about 18 months of cubing. >
7616. Re: [Speed cubing group] Eastern Tournament
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 10:58:25 -0700

That's why I don't participate in organized sports (anymore). :) -Chris On 10/24/05, Bob Burton <bob@...> wrote: > > Ahh, spring break...I have double practices during my spring break. > It has been like that all through high school and now in college. I > have never had a spring break that I could use to just relax. Oh well. :) > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > <huntca@g...> wrote: > > > > I live in Washington, but I could make it anytime between March 19 > and March > > 26 because that's my Spring break. > > > > -Chris > > > > On 10/24/05, richy_jr_2000 <richy_jr_2000@y...> wrote: > > > > > > Hi all, > > > > > > I've found a venue for a tournament next year, and I was wondering who > > > would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) > > > > > > I'm leaning towards having it in the spring. Any takers? > > > > > > -Richard > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7617. Re: [Speed cubing group] sub-15!
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 11:01:26 -0700

That's awesome! Have you got yourself some new stickers yet? If you haven't, then you should get some as a celebration! :) -Chris On 10/24/05, mahtianssi <mahtianssi@...> wrote: > > I did 14.94 avg yesterday. > Age: 13 years 348 days. > After about 18 months of cubing. > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7618. Re: [Speed cubing group] sub-15!
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 20:30:10 +0200

He has some new sticker incoming. I owe Anssi and Petri a set each for their participation in the Swedish Open Championships. /Gustav Chris Hunt skrev: >That's awesome! Have you got yourself some new stickers yet? If you haven't, >then you should get some as a celebration! :) > >-Chris > >On 10/24/05, mahtianssi <mahtianssi@...> wrote: > > >>I did 14.94 avg yesterday. >>Age: 13 years 348 days. >>After about 18 months of cubing. >> >> >> >> >> >> >> >>Yahoo! Groups Links >> >> >> >> >> >> >> >> >> > > >[Non-text portions of this message have been removed] > > > > > >Yahoo! Groups Links > > > > > > > >__________ NOD32 1.1263 (20051021) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
7619. Re: 5x5x5 help needed
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 19:11:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > The closest equivalent of this alg for the 5x5x5 supercube that I know > of is: > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r' l d2 r' l' U r l d2 r' l' U' > > which swaps lUF with rUF and lsU with rsU. How about: l U2 r' (l d2 r' l' U r l d2 r' l' U' r) U2 r U2 F2 r F2 l' U2 Swaps FUr<->UBr and Urs<->Drs in 23/31 HTM/QTM compared to your 26/37. Cheers! Stefan
7620. Funnly landing
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 20:06:07 -0000

Hey everybody, Well.. I thought this was pretty funny: http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv Enjoy! - Joël
7621. Re: Funnly landing
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 20:08:48 -0000

I meant: FUNNY landing.. Sorry for the typo.. Oh yeah, the time was 16.25. --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Hey everybody, > > Well.. I thought this was pretty funny: > > http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv > > Enjoy! > > - Joël >
7622. Re: [Speed cubing group] Re: Funnly landing
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 02:22:50 +0530

Nice vid Joel. Just one question. Did the cube actually stay up there on its own or was it resting on ur hand? This is really wierd. Sachin. On 10/25/05, Joël van Noort <joel_vn@...> wrote: > I meant: FUNNY landing.. Sorry for the typo.. Oh yeah, the time was > 16.25. > > --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort > <joel_vn@y...> wrote: > > > > Hey everybody, > > > > Well.. I thought this was pretty funny: > > > > http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv > > > > Enjoy! > > > > - Joël > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7623. Re: Funnly landing
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 21:00:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Hey everybody, > > Well.. I thought this was pretty funny: > > http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv > > Enjoy! > > - Joël > Heh. Here's a funny magic video: http://www.rxdeath.com/cube/kirjava.wmv ~Kirjava
7624. Dutch Open pictures anyone?
From: "Koen Heltzel" <allyourbase@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 21:05:53 -0000

Heya, After the Dutch Open I expected lots of pictures to be posted on the net.. seeing as how the amount of cameras was pretty large :P Anyone? Greets, Koen
7625. [Speed cubing group] Re: Funnly landing
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 21:19:24 -0000

No, I wasn't touching it... It fell down after one more second actually.. --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Nice vid Joel. > > Just one question. Did the cube actually stay up there on its own or > was it resting on ur hand? > > This is really wierd. > Sachin. > > On 10/25/05, Joël van Noort <joel_vn@y...> wrote: > > I meant: FUNNY landing.. Sorry for the typo.. Oh yeah, the time was > > 16.25. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort > > <joel_vn@y...> wrote: > > > > > > Hey everybody, > > > > > > Well.. I thought this was pretty funny: > > > > > > http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv > > > > > > Enjoy! > > > > > > - Joël > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7626. Contests in Europe next year??
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 21:20:32 -0000

I'm asking anyone who knows or think they know. Will there be a european championship next year, and if that's the case, which month is most likely? Are there any plans for a German Cube day like in April, or any other open competitions?? I really want to participate in more competitions with people from many countries. My first, and so for only, competition outside Sweden was the German Cube day this spring and I had a great time. I didn't know many OLL cases back then, but meeting all you fast guys really inspired me a lot and I learnt OLL over the summer and right now my average record is 17.66. I don't think I would have reached this point without the great meeting in Gütersloh. You can expect me at more than one competition outside Sweden next year! :-) /Gunnar
7627. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 23:25:59 +0200

Hi all, I have just installed a demo in the project site. Check it out at: http://phppuzzletimer.sourceforge.net/demo/ Two users are available: "admin" with password "admin" and "guest" with password "guest". I'll have all data reset once a day so do not get attached to your submitted times. Some features are disabled. Cheers, Marco
7628. Re: [Speed cubing group] Contests in Europe next year??
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 23:34:52 +0200

I heard that the next EC will be in Paris? might be a wrong info, but here is what I got: http://www.speedcubing.com/events/dm2005/ if you can't read German, well, it roughly says in the "Preise" part: 1st prize: a trip for 2 people to the EC'06 in Paris (3rd/4th trimester). just my thoughts... François Gunnar Krig a écrit : > I'm asking anyone who knows or think they know. Will there be a > european championship next year, and if that's the case, which month > is most likely? Are there any plans for a German Cube day like in > April, or any other open competitions?? > > I really want to participate in more competitions with people from > many countries. My first, and so for only, competition outside Sweden > was the German Cube day this spring and I had a great time. I didn't > know many OLL cases back then, but meeting all you fast guys really > inspired me a lot and I learnt OLL over the summer and right now my > average record is 17.66. I don't think I would have reached this point > without the great meeting in Gütersloh. > > You can expect me at more than one competition outside Sweden next > year! :-) > > /Gunnar > > > > > > SPONSORED LINKS > Free puzzle inlay games > <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg> > Educational game and puzzle > <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og> > Word puzzle game > <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> > > Kid puzzle game > <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> > Puzzle games > <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> > Game puzzle > <http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > [Non-text portions of this message have been removed]
7629. Re: [Speed cubing group] Contests in Europe next year??
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 23:36:31 +0200

I was of course talking about the German Championship 2005. François Sechet a écrit : > I heard that the next EC will be in Paris? might be a wrong info, but > here is what I got: http://www.speedcubing.com/events/dm2005/ > if you can't read German, well, it roughly says in the "Preise" part: > 1st prize: a trip for 2 people to the EC'06 in Paris (3rd/4th trimester). > just my thoughts... > François > > Gunnar Krig a écrit : > > > I'm asking anyone who knows or think they know. Will there be a > > european championship next year, and if that's the case, which month > > is most likely? Are there any plans for a German Cube day like in > > April, or any other open competitions?? > > > > I really want to participate in more competitions with people from > > many countries. My first, and so for only, competition outside Sweden > > was the German Cube day this spring and I had a great time. I didn't > > know many OLL cases back then, but meeting all you fast guys really > > inspired me a lot and I learnt OLL over the summer and right now my > > average record is 17.66. I don't think I would have reached this point > > without the great meeting in Gütersloh. > > > > You can expect me at more than one competition outside Sweden next > > year! :-) > > > > /Gunnar > > > > > > > > > > > > SPONSORED LINKS > > Free puzzle inlay games > > > <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg > <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>> > > > Educational game and puzzle > > > <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og > <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>> > > > Word puzzle game > > > <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ > <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ>> > > > > > Kid puzzle game > > > <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw > <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw>> > > > Puzzle games > > > <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg > <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg>> > > > Game puzzle > > > <http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA > <http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA>> > > > > > > > > > ------------------------------------------------------------------------ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the > web. > > > > * To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service <http://docs.yahoo.com/info/terms/>. > > > > > > ------------------------------------------------------------------------ > > > > > > [Non-text portions of this message have been removed] > > > > SPONSORED LINKS > Free puzzle inlay games > <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg> > Educational game and puzzle > <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og> > Word puzzle game > <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> > > Kid puzzle game > <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> > Puzzle games > <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> > Game puzzle > <http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > [Non-text portions of this message have been removed]
7630. Re: [Speed cubing group] Contests in Europe next year??
From: Gustav Fredell <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 23:46:19 +0200

I've also heard from another source (inside info :) that they would like to host it in France. Can't remember when though, but likely after the summer. None of this seems to be set in stone though. Gunnar: You can bet some money on that there will be some more competitions in Sweden though. And if we are lucky, we might attract some of our European neighbors. /Gustav Fran�ois Sechet skrev: >I heard that the next EC will be in Paris? might be a wrong info, but >here is what I got: http://www.speedcubing.com/events/dm2005/ >if you can't read German, well, it roughly says in the "Preise" part: >1st prize: a trip for 2 people to the EC'06 in Paris (3rd/4th trimester). >just my thoughts... >Fran�ois > >Gunnar Krig a �crit : > > > >>I'm asking anyone who knows or think they know. Will there be a >>european championship next year, and if that's the case, which month >>is most likely? Are there any plans for a German Cube day like in >>April, or any other open competitions?? >> >>I really want to participate in more competitions with people from >>many countries. My first, and so for only, competition outside Sweden >>was the German Cube day this spring and I had a great time. I didn't >>know many OLL cases back then, but meeting all you fast guys really >>inspired me a lot and I learnt OLL over the summer and right now my >>average record is 17.66. I don't think I would have reached this point >>without the great meeting in G�tersloh. >> >>You can expect me at more than one competition outside Sweden next >>year! :-) >> >>/Gunnar >> >> >> >> >> >>SPONSORED LINKS >>Free puzzle inlay games >><http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg> >> Educational game and puzzle >><http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og> >> Word puzzle game >><http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> >> >>Kid puzzle game >><http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> >> Puzzle games >><http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> >> Game puzzle >><http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> >> >> >> >>------------------------------------------------------------------------ >>YAHOO! GROUPS LINKS >> >> * Visit your group "speedsolvingrubikscube >> <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. >> >> * To unsubscribe from this group, send an email to: >> speedsolvingrubikscube-unsubscribe@yahoogroups.com >> <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> >> >> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of >> Service <http://docs.yahoo.com/info/terms/>. >> >> >>------------------------------------------------------------------------ >> >> >> > > > >[Non-text portions of this message have been removed] > > > > > >Yahoo! Groups Links > > > > > > > >__________ NOD32 1.1264 (20051024) Information __________ > >This message was checked by NOD32 antivirus system. >http://www.nod32.com > > > > >
7631. Re: [Speed cubing group] Contests in Europe next year??
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 22:02:51 -0000

Now I remember that you said something about Paris at the Swedish cube page, Gustav! I will try to come to every swedish competition, that's for sure!! /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell <gufr5747@s...> wrote: > > I've also heard from another source (inside info :) that they would like > to host it in France. Can't remember when though, but likely after the > summer. None of this seems to be set in stone though. > > Gunnar: You can bet some money on that there will be some more > competitions in Sweden though. And if we are lucky, we might attract > some of our European neighbors. > > /Gustav > > François Sechet skrev: > > >I heard that the next EC will be in Paris? might be a wrong info, but > >here is what I got: http://www.speedcubing.com/events/dm2005/ > >if you can't read German, well, it roughly says in the "Preise" part: > >1st prize: a trip for 2 people to the EC'06 in Paris (3rd/4th trimester). > >just my thoughts... > >François > > > >Gunnar Krig a écrit : > > > > > > > >>I'm asking anyone who knows or think they know. Will there be a > >>european championship next year, and if that's the case, which month > >>is most likely? Are there any plans for a German Cube day like in > >>April, or any other open competitions?? > >> > >>I really want to participate in more competitions with people from > >>many countries. My first, and so for only, competition outside Sweden > >>was the German Cube day this spring and I had a great time. I didn't > >>know many OLL cases back then, but meeting all you fast guys really > >>inspired me a lot and I learnt OLL over the summer and right now my > >>average record is 17.66. I don't think I would have reached this point > >>without the great meeting in Gütersloh. > >> > >>You can expect me at more than one competition outside Sweden next > >>year! :-) > >> > >>/Gunnar > >> > >> > >> > >> > >> > >>SPONSORED LINKS > >>Free puzzle inlay games > >><http://groups.yahoo.com/gads? t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educatio nal+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+ games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg> > >> Educational game and puzzle > >><http://groups.yahoo.com/gads? t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educ ational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puz zle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og> > >> Word puzzle game > >><http://groups.yahoo.com/gads? t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+gam e+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w 6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> > >> > >>Kid puzzle game > >><http://groups.yahoo.com/gads? t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game +and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6 =Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> > >> Puzzle games > >><http://groups.yahoo.com/gads? t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+an d+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Ga me+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> > >> Game puzzle > >><http://groups.yahoo.com/gads? t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and +puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Gam e+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > >> > >> > >> > >>----------------------------------------------------------------- ------- > >>YAHOO! GROUPS LINKS > >> > >> * Visit your group "speedsolvingrubikscube > >> <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > >> > >> * To unsubscribe from this group, send an email to: > >> speedsolvingrubikscube-unsubscribe@yahoogroups.com > >> <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? subject=Unsubscribe> > >> > >> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > >> Service <http://docs.yahoo.com/info/terms/>. > >> > >> > >>----------------------------------------------------------------- ------- > >> > >> > >> > > > > > > > >[Non-text portions of this message have been removed] > > > > > > > > > > > >Yahoo! Groups Links > > > > > > > > > > > > > > > >__________ NOD32 1.1264 (20051024) Information __________ > > > >This message was checked by NOD32 antivirus system. > >http://www.nod32.com > > > > > > > > > > >
7632. Re: [Speed cubing group] Contests in Europe next year??
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 22:52:16 -0000

Yes, I believe it will be held in Paris. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, François Sechet <frsechet@y...> wrote: > > I heard that the next EC will be in Paris? might be a wrong info, but > here is what I got: http://www.speedcubing.com/events/dm2005/ > if you can't read German, well, it roughly says in the "Preise" part: > 1st prize: a trip for 2 people to the EC'06 in Paris (3rd/4th trimester). > just my thoughts... > François > > Gunnar Krig a écrit : > > > I'm asking anyone who knows or think they know. Will there be a > > european championship next year, and if that's the case, which month > > is most likely? Are there any plans for a German Cube day like in > > April, or any other open competitions?? > > > > I really want to participate in more competitions with people from > > many countries. My first, and so for only, competition outside Sweden > > was the German Cube day this spring and I had a great time. I didn't > > know many OLL cases back then, but meeting all you fast guys really > > inspired me a lot and I learnt OLL over the summer and right now my > > average record is 17.66. I don't think I would have reached this point > > without the great meeting in Gütersloh. > > > > You can expect me at more than one competition outside Sweden next > > year! :-) > > > > /Gunnar > > > > > > > > > > > > SPONSORED LINKS > > Free puzzle inlay games > > <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg> > > Educational game and puzzle > > <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og> > > Word puzzle game > > <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> > > > > Kid puzzle game > > <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> > > Puzzle games > > <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> > > Game puzzle > > <http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > > > > > > > > ------------------------------------------------------------------------ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > > > * To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service <http://docs.yahoo.com/info/terms/>. > > > > > > ------------------------------------------------------------------------ > > > > > > [Non-text portions of this message have been removed] >
7633. Rubik's DIY Cube
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 23:08:35 -0000

Hey everyone, I just put together a DIY cube. Does anyone know how to get the center caps to stay on? They don't seem to fit correctly on the center pieces. Any help would be apppreciated. Thanks, Casey
7634. Re: [Speed cubing group] Slowest Improver?
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 18:18:32 -0500

well.. i solved my first cube in 7th grade, started speedcubing in 9th, and now im a 12th grader... and i still don't have a sub20 time.... but then again, i dont really cube during school... so.. yea iono On 10/24/05, Rune Wesström <rune.wesstrom@...> wrote: > I beat you, I began in 1980... > > ----- Original Message ----- > From: "Terje Kristensen" <terje.kristensen@...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Monday, October 24, 2005 1:43 PM > Subject: SV: [Speed cubing group] Slowest Improver? > > > I guess he isnt practising as hard as you then :) If you want to talk > about slow improvement, how about me starting in 1981 and still havent > got a sub 30 sec avg ;) > > Terje > > -----Opprinnelig melding----- > Fra: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi > Sendt: 24. oktober 2005 13:36 > Til: speedsolvingrubikscube@yahoogroups.com > Emne: [Speed cubing group] Slowest Improver? > > > > My dad started cubing April 2004 and his best avg is 42.99. > Any slower? > > > > > > _____ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. > > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub > scribe> > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/> . > > > _____ > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7635. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 18:20:34 -0500

dude... thats a pretty good timer.. i like the layout at least On 10/24/05, Marco Garbelini <garbelini@...> wrote: > Hi all, > > I have just installed a demo in the project site. Check it out at: > > http://phppuzzletimer.sourceforge.net/demo/ > > Two users are available: "admin" with password "admin" and "guest" > with password "guest". > > I'll have all data reset once a day so do not get attached to your > submitted times. Some features are disabled. > > Cheers, > Marco > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7636. Re: Rubik's DIY Cube
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 23:23:53 -0000

You'll need to glue them on for them to stay in. -Jason --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 <no_reply@y...> wrote: > > Hey everyone, > > I just put together a DIY cube. Does anyone know how to get the center > caps to stay on? They don't seem to fit correctly on the center > pieces. Any help would be apppreciated. > > Thanks, > Casey >
7637. Re: [Speed cubing group] sub-15!
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 18:23:51 -0500

i hate you. lol jk. thats awesome, mad props to you. i wish i had the time to practice... :( On 10/24/05, Gustav Fredell <gufr5747@...> wrote: > He has some new sticker incoming. I owe Anssi and Petri a set each for > their participation in the Swedish Open Championships. > > /Gustav > > Chris Hunt skrev: > > >That's awesome! Have you got yourself some new stickers yet? If you haven't, > >then you should get some as a celebration! :) > > > >-Chris > > > >On 10/24/05, mahtianssi <mahtianssi@...> wrote: > > > > > >>I did 14.94 avg yesterday. > >>Age: 13 years 348 days. > >>After about 18 months of cubing. > >> > >> > >> > >> > >> > >> > >> > >>Yahoo! Groups Links > >> > >> > >> > >> > >> > >> > >> > >> > >> > > > > > >[Non-text portions of this message have been removed] > > > > > > > > > > > >Yahoo! Groups Links > > > > > > > > > > > > > > > >__________ NOD32 1.1263 (20051021) Information __________ > > > >This message was checked by NOD32 antivirus system. > >http://www.nod32.com > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7638. Re: [Speed cubing group] Eastern Tournament
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 18:26:19 -0500

when you say next year... you mean... next school year or 2006? On 10/24/05, Chris Hunt <huntca@...> wrote: > That's why I don't participate in organized sports (anymore). :) > > -Chris > > On 10/24/05, Bob Burton <bob@...> wrote: > > > > Ahh, spring break...I have double practices during my spring break. > > It has been like that all through high school and now in college. I > > have never had a spring break that I could use to just relax. Oh well. :) > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > <huntca@g...> wrote: > > > > > > I live in Washington, but I could make it anytime between March 19 > > and March > > > 26 because that's my Spring break. > > > > > > -Chris > > > > > > On 10/24/05, richy_jr_2000 <richy_jr_2000@y...> wrote: > > > > > > > > Hi all, > > > > > > > > I've found a venue for a tournament next year, and I was wondering who > > > > would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) > > > > > > > > I'm leaning towards having it in the spring. Any takers? > > > > > > > > -Richard > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7639. Re: Rubik's DIY Cube
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 23:37:12 -0000

DON'T GLUE THEM!!! It ruins them...and then you can't get back under, and the glue always ends up coming off...use paper...Put a small piece of paper (bigger than the whole) loosely on top of where u are putting the cap...then push the cap on hard...and make sure it is tight on all sides...Then rip off the extra bits and throw them out, then reassemble the cube. Everyone once and a while you have to replace the paper, but it lasts a while... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > You'll need to glue them on for them to stay in. > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 > <no_reply@y...> wrote: > > > > Hey everyone, > > > > I just put together a DIY cube. Does anyone know how to get the center > > caps to stay on? They don't seem to fit correctly on the center > > pieces. Any help would be apppreciated. > > > > Thanks, > > Casey > > >
7640. Re: Rubik's DIY Cube
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 23:48:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > DON'T GLUE THEM!!! Haha, you just left a very positive mark :-). I *hate* glue. In case of the DIY cubes, it's true, the center caps don't fit. So first of all those two "posts" should be cut so that the cap at least fits into the center piece. From then on, it's a matter of making it stay there. Paper works, scratching the outside of the wall works, a tiny amount of glue is ok, too. You can also put some glue around the wall and let it dry so it's just like an extra layer around the wall, and when it's dry, put the cap on the center piece. I.e. don't use the glue like what glue is intended for. You can also try all four directions the cap can go onto the center piece. Usually they'll differ so find the best one. And when you're done, i.e. the cap fits and stays, you can cut/sand the outstanding parts, i.e. if the cap exceeds the center piece so that edge and corner pieces during play could catch the cap and pull/push it out. Cheers! Stefan
7641. Re: Rubik's DIY Cube
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 23:52:01 -0000

I know stefan...someone once told me about ur passion towards anti-glue...and mentioned the paper...and since then thats what i've used... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > DON'T GLUE THEM!!! > > Haha, you just left a very positive mark :-). I *hate* glue. In case > of the DIY cubes, it's true, the center caps don't fit. So first of > all those two "posts" should be cut so that the cap at least fits into > the center piece. From then on, it's a matter of making it stay there. > > Paper works, scratching the outside of the wall works, a tiny amount > of glue is ok, too. You can also put some glue around the wall and let > it dry so it's just like an extra layer around the wall, and when it's > dry, put the cap on the center piece. I.e. don't use the glue like > what glue is intended for. > > You can also try all four directions the cap can go onto the center > piece. Usually they'll differ so find the best one. And when you're > done, i.e. the cap fits and stays, you can cut/sand the outstanding > parts, i.e. if the cap exceeds the center piece so that edge and > corner pieces during play could catch the cap and pull/push it out. > > Cheers! > Stefan >
7642. My Amazing Day/Media Update
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 00:25:43 -0000

ok...well...lemme start this morning...this girl that is actually in love with me, I sat next to her...made her day...then I got to law class, didn't expect to do well on my test...but i got 49/50...then i got my Sq1 i'd been waiting for all weekend...can make it into a cube easily now...gunna learn to do it completely soon...then i had math...got an 86% on that...not the greatest...but u know i didn't expect to do that well...then i had vball practice :( today was a half day and I had a 2 hour long practice...then i went to the local toy shop that part of my show was filmed in...told them about me..took my name and number...wanna do some promo stuff sometime...went across the street to the other toy shop...bought a new rubik's 2x2...definitely gunna be my competition one...fairly smooth outta the box also bought a 5x5 and then talked to the guys working there did a bunch of solves got a PB 4x4:2:28.36 then got on the bus...with this girl i know then i was entertaining half the bus this one guy was like...did u say rubik's world championships and we got talking then i got home...this girl is gunna have my t-shirt ready in the next day or 2 (u'll see it at WC2005) then i checked my mail...my 5x5 stickers were there :D then i come home find out that a guy from strategic objectives has called to tell me the local newspaper will be calling...the girl from the ottawa citizen called to set up the picture...the guy from macleans(do you know what that is???If not, then it is the equivalent pretty much of Time Magazine here in Canada) e-mailed me and is setting up a phone-interview...then the local newspaper calls...had a 25 minute interview with them...she's calling back in a bit if she has more questions and to set up the picture tonight and tomorrow I am having another TV interview for a different news show...photographer from the local newspaper came and took some pictures...the photographer for the ottawa citizen is taking my picture tomorrow and the guy from Maclean's is having a phone interview with me tomorrow night...I'll keep you all posted on whats going on...not sure what I left out... That's really hard to read...but...meh... Craig
7643. Re: Rubik's DIY Cube
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 00:38:55 -0000

Wow that paper thing works well. I never would have thought of that. Hmmm, I think I have heard about the glue-hatred before though. lol. Thanks, Casey --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I know stefan...someone once told me about ur passion towards > anti-glue...and mentioned the paper...and since then thats what i've > used... > > Craig > > --- In speedsolvingrubikscube@...m, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > > > > DON'T GLUE THEM!!! > > > > Haha, you just left a very positive mark :-). I *hate* glue. In case > > of the DIY cubes, it's true, the center caps don't fit. So first of > > all those two "posts" should be cut so that the cap at least fits into > > the center piece. From then on, it's a matter of making it stay there. > > > > Paper works, scratching the outside of the wall works, a tiny amount > > of glue is ok, too. You can also put some glue around the wall and let > > it dry so it's just like an extra layer around the wall, and when it's > > dry, put the cap on the center piece. I.e. don't use the glue like > > what glue is intended for. > > > > You can also try all four directions the cap can go onto the center > > piece. Usually they'll differ so find the best one. And when you're > > done, i.e. the cap fits and stays, you can cut/sand the outstanding > > parts, i.e. if the cap exceeds the center piece so that edge and > > corner pieces during play could catch the cap and pull/push it out. > > > > Cheers! > > Stefan > > >
7644. Re: [Speed cubing group] My Amazing Day/Media Update
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 08:39:29 +0530

Ohho what a day! I wish i had a day like that, the girl part esp :( Sachin. On 10/25/05, Craig Bouchard <logitewty@...> wrote: > ok...well...lemme start this morning...this girl that is actually in > love with me, I sat next to her...made her day...then I got to law > class, didn't expect to do well on my test...but i got 49/50...then i > got my Sq1 i'd been waiting for all weekend...can make it into a cube > easily now...gunna learn to do it completely soon...then i had > math...got an 86% on that...not the greatest...but u know i didn't > expect to do that well...then i had vball practice :( today was a half > day and I had a 2 hour long practice...then i went to the local toy > shop that part of my show was filmed in...told them about me..took my > name and number...wanna do some promo stuff sometime...went across the > street to the other toy shop...bought a new rubik's 2x2...definitely > gunna be my competition one...fairly smooth outta the box also bought > a 5x5 and then talked to the guys working there did a bunch of solves > got a PB 4x4:2:28.36 > then got on the bus...with this girl i know then i was entertaining > half the bus this one guy was like...did u say rubik's world > championships and we got talking then i got home...this girl is gunna > have my t-shirt ready in the next day or 2 (u'll see it at WC2005) > then i checked my mail...my 5x5 stickers were there :D then i come > home find out that a guy from strategic objectives has called to tell > me the local newspaper will be calling...the girl from the ottawa > citizen called to set up the picture...the guy from macleans(do you > know what that is???If not, then it is the equivalent pretty much of > Time Magazine here in Canada) e-mailed me and is setting up a > phone-interview...then the local newspaper calls...had a 25 minute > interview with them...she's calling back in a bit if she has more > questions and to set up the picture tonight and tomorrow I am having > another TV interview for a different news show...photographer from the > local newspaper came and took some pictures...the photographer for the > ottawa citizen is taking my picture tomorrow and the guy from > Maclean's is having a phone interview with me tomorrow night...I'll > keep you all posted on whats going on...not sure what I left out... > > That's really hard to read...but...meh... > > Craig > > > > > > > > > Yahoo! Groups Links > > > > > > >
7645. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 08:44:27 +0530

Not only the layout, its good inside too. The problem with me was my Java wasent working in linux, so couldnt use JNetCube. I knew i had to find an alternative and the same day Marco's post came up abt his new timer to be developed (this is abt a month back) . So i asked him for the code and he was happy to give it to me to test it. On using it for some time, i knew i had gotten addicted to it and one day my windows crashed. so i went back to linux to use this new timer and lol , MySql was giving problems this time. So again couldnt cube while in linux. So the whole original purpose is defeated but still i now use only this one. Try it out once, you'll like it. Sachin. On 10/25/05, Sapan Upadhyay <cubekid@...> wrote: > dude... thats a pretty good timer.. i like the layout at least > > On 10/24/05, Marco Garbelini <garbelini@...> wrote: > > Hi all, > > > > I have just installed a demo in the project site. Check it out at: > > > > http://phppuzzletimer.sourceforge.net/demo/ > > > > Two users are available: "admin" with password "admin" and "guest" > > with password "guest". > > > > I'll have all data reset once a day so do not get attached to your > > submitted times. Some features are disabled. > > > > Cheers, > > Marco > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > >
7646. Re: [Speed cubing group] My Amazing Day/Media Update
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 22:23:48 -0500

you have way too much good fortune... that's totally not fair On 10/24/05, Craig Bouchard <logitewty@...> wrote: > ok...well...lemme start this morning...this girl that is actually in > love with me, I sat next to her...made her day...then I got to law > class, didn't expect to do well on my test...but i got 49/50...then i > got my Sq1 i'd been waiting for all weekend...can make it into a cube > easily now...gunna learn to do it completely soon...then i had > math...got an 86% on that...not the greatest...but u know i didn't > expect to do that well...then i had vball practice :( today was a half > day and I had a 2 hour long practice...then i went to the local toy > shop that part of my show was filmed in...told them about me..took my > name and number...wanna do some promo stuff sometime...went across the > street to the other toy shop...bought a new rubik's 2x2...definitely > gunna be my competition one...fairly smooth outta the box also bought > a 5x5 and then talked to the guys working there did a bunch of solves > got a PB 4x4:2:28.36 > then got on the bus...with this girl i know then i was entertaining > half the bus this one guy was like...did u say rubik's world > championships and we got talking then i got home...this girl is gunna > have my t-shirt ready in the next day or 2 (u'll see it at WC2005) > then i checked my mail...my 5x5 stickers were there :D then i come > home find out that a guy from strategic objectives has called to tell > me the local newspaper will be calling...the girl from the ottawa > citizen called to set up the picture...the guy from macleans(do you > know what that is???If not, then it is the equivalent pretty much of > Time Magazine here in Canada) e-mailed me and is setting up a > phone-interview...then the local newspaper calls...had a 25 minute > interview with them...she's calling back in a bit if she has more > questions and to set up the picture tonight and tomorrow I am having > another TV interview for a different news show...photographer from the > local newspaper came and took some pictures...the photographer for the > ottawa citizen is taking my picture tomorrow and the guy from > Maclean's is having a phone interview with me tomorrow night...I'll > keep you all posted on whats going on...not sure what I left out... > > That's really hard to read...but...meh... > > Craig > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7647. (off topic thread) Backgammon
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 03:30:31 -0000

Hey everyone, This is off topic, but does anyone here play backgammon in tournaments or for fun? I've recently gotten very interested in backgammon. I'm really bad, but trying to study the game and maybe one day play a tournament. Just curious if any others here play. Chris
7648. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 21:28:58 -0700

Is it alright if I host a this timer on strangepuzzle.com<http://strangepuzzle.com>? I could put it up and anyone who wanted an account could have one. It would certainly test the timer. -Chris On 10/23/05, Marco Garbelini <garbelini@...> wrote: > > Hi all, > > Last couple of months I have been developing a new timer that I expect > to be useful to the community. It's a online timer and it works with > most modern browsers. The web server requirements are php and mysql > and the installation is supposed to be painless. The first time you > run the app you will get to the setup screen. > > I intended to go for something much simpler but I kept adding features > and ended up with a more generic timer. For this first release it has: > > - multi-user environment > - RSS feeds for each user/puzzle > - a nice history page > - no need to send accepted times to the server > > I have been testing it for some time now with the help of Sachin, a > regular poster here, and don't expect any serious bug, but who knows > right? > > The timer is open source software and the project is hosted by > sourceforge. > > This is the project site: > > http://phppuzzletimer.sourceforge.net > > You can download the first version from: > http://sourceforge.net/project/showfiles.php?group_id=148669 > > Cheers, > Marco Garbelini > > PS.:Please tell me about any typo or just plain bad English you might > see on the site or on the software. > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7649. Re: Slowest Improver?
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 05:18:08 -0000

> > My dad started cubing April 2004 and his best avg is 42.99. > > Any slower? My fastest average, including a couple of lucky times, is barely faster than your dad's. I cubed in the early 80's, then again around 1992, then again around 2000-02, and picked it up again this year. Speedcubing is one of those things like chess, I love trying at it but seem to have a very limited ability to improve. I'm thinking I'll just put myself on a regimen this upcoming year of working on F2L recognition, looking ahead and those nasty ol' finger trix.
7650. 5x5x5 supercube solving the 6th center
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 05:26:02 -0000

Hey all you 5x5x5ers, I have a question about block cycling. On the supercube when doing the last center I solve the "+" centers first so I can spot and fix the parity, then I solve the "X" centers. I tend to use pure algs that only move those "+" centers, but I was wondering if a block alg would be faster. For example if I need to switch (fmU <-> rsU) and (bmU <-> lsU) I use the alg: m d m' U m d' m' U' m d m' U' m d' m' U' m d m' U2 The m moves I do as (mr'R')(Rr) and the d' moves I do as (Dd)(D') etc.. I was wondering if the block alg below would be faser? r' (um') r U r' (u'm) r U' r' (um') r U' r' (u'm) r U' r' (um') r U2 I haven't ever really used block algs so I wanted to ask? It's too late to try out the block alg, my roommate is asleep, but I'm going to time both tomorrow. I just wanted to ask what others' preferences were. That case for the "+" centers is my worst case since the alg is so long. I also wonder if something like this would work: (Rr)2 D' (Ff)2 D (Rr)2 r l e2 r' l' U r l e2 r' l' U' (Rr)2 D' (Ff)2 D (Rr)2 which simplifies to: (Rr)2 D' (Ff)2 D (Rr)' R' l e2 r' l' U r l e2 r' l' U' (Rr)2 D' (Ff)2 D (Rr)2 My old move is 35 turns in my big cube metric, the block method is 30 since the block moves can be done with one finger. This bottom alg is 31 but seems like it might be fast. Hmm... the block method alg is shorter. Aaaah I wish I could time myself on these algs! Alright, well just looking for input from you block 5x5er's. Thanks for any responses. Chris
7651. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Oct 2005 22:51:56 -0700

Thanks for the great timer Marco! I put it up on strangepuzzle as well. I will have a lot of fun playing with this. -Chris On 10/24/05, Chris Hunt <huntca@...> wrote: > > Is it alright if I host a this timer on strangepuzzle.com<http://strangepuzzle.com>? > I could put it up and anyone who wanted an account could have one. It would > certainly test the timer. > > -Chris > > On 10/23/05, Marco Garbelini <garbelini@...> wrote: > > > > Hi all, > > > > Last couple of months I have been developing a new timer that I expect > > to be useful to the community. It's a online timer and it works with > > most modern browsers. The web server requirements are php and mysql > > and the installation is supposed to be painless. The first time you > > run the app you will get to the setup screen. > > > > I intended to go for something much simpler but I kept adding features > > and ended up with a more generic timer. For this first release it has: > > > > - multi-user environment > > - RSS feeds for each user/puzzle > > - a nice history page > > - no need to send accepted times to the server > > > > I have been testing it for some time now with the help of Sachin, a > > regular poster here, and don't expect any serious bug, but who knows > > right? > > > > The timer is open source software and the project is hosted by > > sourceforge. > > > > This is the project site: > > > > http://phppuzzletimer.sourceforge.net > > > > You can download the first version from: > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > Cheers, > > Marco Garbelini > > > > PS.:Please tell me about any typo or just plain bad English you might > > see on the site or on the software. > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
7652. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 06:02:11 -0000

On strangepuzzle, it wouldn't let me log in, even using admin or guest. Just thought I'd let you know. It's working great on the original site, though. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > > Thanks for the great timer Marco! I put it up on strangepuzzle as well. I > will have a lot of fun playing with this. > > -Chris > > On 10/24/05, Chris Hunt <huntca@g...> wrote: > > > > Is it alright if I host a this timer on strangepuzzle.com<http://strangepuzzle.com>? > > I could put it up and anyone who wanted an account could have one. It would > > certainly test the timer. > > > > -Chris > > > > On 10/23/05, Marco Garbelini <garbelini@g...> wrote: > > > > > > Hi all, > > > > > > Last couple of months I have been developing a new timer that I expect > > > to be useful to the community. It's a online timer and it works with > > > most modern browsers. The web server requirements are php and mysql > > > and the installation is supposed to be painless. The first time you > > > run the app you will get to the setup screen. > > > > > > I intended to go for something much simpler but I kept adding features > > > and ended up with a more generic timer. For this first release it has: > > > > > > - multi-user environment > > > - RSS feeds for each user/puzzle > > > - a nice history page > > > - no need to send accepted times to the server > > > > > > I have been testing it for some time now with the help of Sachin, a > > > regular poster here, and don't expect any serious bug, but who knows > > > right? > > > > > > The timer is open source software and the project is hosted by > > > sourceforge. > > > > > > This is the project site: > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > You can download the first version from: > > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > > > Cheers, > > > Marco Garbelini > > > > > > PS.:Please tell me about any typo or just plain bad English you might > > > see on the site or on the software. > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] >
7653. Re: [Speed cubing group] Eastern Tournament
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 06:24:08 -0000

*Recap* Spring 2006 (Leaning toward April) Murfreesboro, TN Happy Cubing Richard --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > when you say next year... you mean... next school year or 2006? > > On 10/24/05, Chris Hunt <huntca@g...> wrote: > > That's why I don't participate in organized sports (anymore). :) > > > > -Chris > > > > On 10/24/05, Bob Burton <bob@c...> wrote: > > > > > > Ahh, spring break...I have double practices during my spring break. > > > It has been like that all through high school and now in college. I > > > have never had a spring break that I could use to just relax. Oh well. :) > > > > > > ~ Bob > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > > <huntca@g...> wrote: > > > > > > > > I live in Washington, but I could make it anytime between March 19 > > > and March > > > > 26 because that's my Spring break. > > > > > > > > -Chris > > > > > > > > On 10/24/05, richy_jr_2000 <richy_jr_2000@y...> wrote: > > > > > > > > > > Hi all, > > > > > > > > > > I've found a venue for a tournament next year, and I was wondering who > > > > > would be willing to make the trip to Murfreesboro, TN (Mapquest it :P) > > > > > > > > > > I'm leaning towards having it in the spring. Any takers? > > > > > > > > > > -Richard > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid >
7654. Re: (off topic thread) Backgammon
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 07:18:00 -0000

Hi mate, As if you really needed to ask... I play a bit of backgammon now and then, Lisa and I play each other quite often (I taught her how to play for my own ends lol) It's a very cool game! Maybe we coupld play online sometime? :) Dan :) --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Hey everyone, > > This is off topic, but does anyone here play backgammon in tournaments > or for fun? > > I've recently gotten very interested in backgammon. I'm really bad, > but trying to study the game and maybe one day play a tournament. > > Just curious if any others here play. > > Chris >
7655. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 10:23:00 +0200

You're welcome Chris. I'll be adding new features slowly like optional scrambles, manual input, rolling averages ;-) etc.. but it's gonna take some time. All I need is feedback, good or bad. I'll keep posting updates in the list for the next version or two to give the project some momentum. After that I'll keep it outside, so I suggest that anyone that might be interested in updates to use the RSS or the mailing list (it's all there in the site). I'll take the opportunity for some thanks: - Sachin for the patience with the testing. - Jess Bonde for the first idea and the standard countdown beeps! (no need to get used to another one) - Rich (richd.com) for the great cube icons in the admin page. Cheers, Marco On 10/25/05, Chris Hunt <huntca@...> wrote: > Thanks for the great timer Marco! I put it up on strangepuzzle as well. I > will have a lot of fun playing with this. > > -Chris > > On 10/24/05, Chris Hunt <huntca@...> wrote: > > > > Is it alright if I host a this timer on strangepuzzle.com<http://strangepuzzle.com>? > > I could put it up and anyone who wanted an account could have one. It would > > certainly test the timer. > > > > -Chris > > > > On 10/23/05, Marco Garbelini <garbelini@...> wrote: > > > > > > Hi all, > > > > > > Last couple of months I have been developing a new timer that I expect > > > to be useful to the community. It's a online timer and it works with > > > most modern browsers. The web server requirements are php and mysql > > > and the installation is supposed to be painless. The first time you > > > run the app you will get to the setup screen. > > > > > > I intended to go for something much simpler but I kept adding features > > > and ended up with a more generic timer. For this first release it has: > > > > > > - multi-user environment > > > - RSS feeds for each user/puzzle > > > - a nice history page > > > - no need to send accepted times to the server > > > > > > I have been testing it for some time now with the help of Sachin, a > > > regular poster here, and don't expect any serious bug, but who knows > > > right? > > > > > > The timer is open source software and the project is hosted by > > > sourceforge. > > > > > > This is the project site: > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > You can download the first version from: > > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > > > Cheers, > > > Marco Garbelini > > > > > > PS.:Please tell me about any typo or just plain bad English you might > > > see on the site or on the software. > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
7656. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 01:28:19 -0700

On 10/24/05, Mike Bennett <mikebennett_one@...> wrote: > > On strangepuzzle, it wouldn't let me log in, even using admin or > guest. Just thought I'd let you know. It's working great on the > original site, though. > > -Mike Bennett You need to get an account :) Click the link on the side. -Chris [Non-text portions of this message have been removed]
7657. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 10:34:03 +0200

You're gonna have to ask Chris to create an account for you. The timer starts with only one user: "admin". As soon it's installed it's advisable to change the default password which Chris surely did. New users can be created by the admin interface by any user with administrator privileges. Marco On 10/25/05, Mike Bennett <mikebennett_one@...> wrote: > On strangepuzzle, it wouldn't let me log in, even using admin or > guest. Just thought I'd let you know. It's working great on the > original site, though. > > -Mike Bennett > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > <huntca@g...> wrote: > > > > Thanks for the great timer Marco! I put it up on strangepuzzle as > well. I > > will have a lot of fun playing with this. > > > > -Chris > > > > On 10/24/05, Chris Hunt <huntca@g...> wrote: > > > > > > Is it alright if I host a this timer on > strangepuzzle.com<http://strangepuzzle.com>? > > > I could put it up and anyone who wanted an account could have one. > It would > > > certainly test the timer. > > > > > > -Chris > > > > > > On 10/23/05, Marco Garbelini <garbelini@g...> wrote: > > > > > > > > Hi all, > > > > > > > > Last couple of months I have been developing a new timer that I > expect > > > > to be useful to the community. It's a online timer and it works with > > > > most modern browsers. The web server requirements are php and mysql > > > > and the installation is supposed to be painless. The first time you > > > > run the app you will get to the setup screen. > > > > > > > > I intended to go for something much simpler but I kept adding > features > > > > and ended up with a more generic timer. For this first release > it has: > > > > > > > > - multi-user environment > > > > - RSS feeds for each user/puzzle > > > > - a nice history page > > > > - no need to send accepted times to the server > > > > > > > > I have been testing it for some time now with the help of Sachin, a > > > > regular poster here, and don't expect any serious bug, but who knows > > > > right? > > > > > > > > The timer is open source software and the project is hosted by > > > > sourceforge. > > > > > > > > This is the project site: > > > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > > > You can download the first version from: > > > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > > > > > Cheers, > > > > Marco Garbelini > > > > > > > > PS.:Please tell me about any typo or just plain bad English you > might > > > > see on the site or on the software. > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7658. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 14:12:45 +0530

Hey Marco. Seeing this user problems, it would be nice if u created a default account to just get the hang of the timer. Keep it w/o any login and just keep the 12 solve avg. No need to add in the Db or something this is so that ppl can just test the timer w/o the user hosting it having to create a new login or something. Sachin. P.S. :- this is just like ur "old" timer where u would just keep the post.php passwd protected so that the times wont be saved still the timer was usable. On 10/25/05, Marco Garbelini <garbelini@...> wrote: > You're gonna have to ask Chris to create an account for you. The timer > starts with only one user: "admin". As soon it's installed it's > advisable to change the default password which Chris surely did. New > users can be created by the admin interface by any user with > administrator privileges. > > Marco > > On 10/25/05, Mike Bennett <mikebennett_one@...> wrote: > > On strangepuzzle, it wouldn't let me log in, even using admin or > > guest. Just thought I'd let you know. It's working great on the > > original site, though. > > > > -Mike Bennett > > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > <huntca@g...> wrote: > > > > > > Thanks for the great timer Marco! I put it up on strangepuzzle as > > well. I > > > will have a lot of fun playing with this. > > > > > > -Chris > > > > > > On 10/24/05, Chris Hunt <huntca@g...> wrote: > > > > > > > > Is it alright if I host a this timer on > > strangepuzzle.com<http://strangepuzzle.com>? > > > > I could put it up and anyone who wanted an account could have one. > > It would > > > > certainly test the timer. > > > > > > > > -Chris > > > > > > > > On 10/23/05, Marco Garbelini <garbelini@g...> wrote: > > > > > > > > > > Hi all, > > > > > > > > > > Last couple of months I have been developing a new timer that I > > expect > > > > > to be useful to the community. It's a online timer and it works with > > > > > most modern browsers. The web server requirements are php and mysql > > > > > and the installation is supposed to be painless. The first time you > > > > > run the app you will get to the setup screen. > > > > > > > > > > I intended to go for something much simpler but I kept adding > > features > > > > > and ended up with a more generic timer. For this first release > > it has: > > > > > > > > > > - multi-user environment > > > > > - RSS feeds for each user/puzzle > > > > > - a nice history page > > > > > - no need to send accepted times to the server > > > > > > > > > > I have been testing it for some time now with the help of Sachin, a > > > > > regular poster here, and don't expect any serious bug, but who knows > > > > > right? > > > > > > > > > > The timer is open source software and the project is hosted by > > > > > sourceforge. > > > > > > > > > > This is the project site: > > > > > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > > > > > You can download the first version from: > > > > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > > > > > > > Cheers, > > > > > Marco Garbelini > > > > > > > > > > PS.:Please tell me about any typo or just plain bad English you > > might > > > > > see on the site or on the software. > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7659. WC-2005 VISA DENIED
From: JohnLouis Louis <pjlmem@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 10:23:21 +0100 (BST)

Dear Ron, Tyson, Stefan & others, IT IS TOTALLY DEJECTED AND VEXED JOHN LOUIS. Without asking any question about our cubing ability, considering only my economic status based on self employment and no regular income, our visa is denied. It is unacceptable for me. Bernett is disappointed. So, the 25th anniversary rubiks cube world championship-2005 is going to be held without ONE OF THE BEST JUNIORS IN THE WORLD. Instead of trying to USA, We could have tried German and dutch cube day. This is not the first time for me in my life. The same fate continuous for my son as well is hurting me.What I learnt in my life is - No need to be brilliant or intelligent,a Grand Master of Memory but to be born in a rich family or in a rich country will do. Now, the biggest problem for me is to return all the money donated to us. This I will do it promptly and immediately. I will never ever apply usa visa in my life. I could have easily lied to them that I am working in a concern and produced aa appointment order and I have regular income. Just for the sake of a visa, I do not want to do it. In my opinion, although the people at the helm of cube association and people of cubing community knowing the ability of bernett Orlando, the world cup is missing the best junior in the world solving 3*3*3, 4*4*4, 5*5*5 blindfolded, speedsolving 3*3*3 in less than 20 sec, 4*4*4 in less than 2 min, 5*5*5 in less than 4 min, and megaminx in less than 5 min. God knows the best for us and he will give us the best always. Hope he will let me born in a rich family or in a rich country next time. IF VISA TO USA IS DENIED FOR MORE PEOPLE LIKE US, THEN IT CAN NOT BE CALLED WORLD CUP!!!!!!! Plz forgive me, if my words are bit harsh. My best wishes to all of you for WC-2005. Kind regards, John Louis __________________________________________________________ Yahoo! India Matrimony: Find your partner now. Go to http://yahoo.shaadi.com
7660. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 12:21:12 +0200

I think that a better idea is an optional "Register Yourself" feature. I'll put it in the queue. On 10/25/05, Sachin Shirwalkar <sachinss@...> wrote: > Hey Marco. > Seeing this user problems, it would be nice if u created a default > account to just get the hang of the timer. Keep it w/o any login and > just keep the 12 solve avg. No need to add in the Db or something > > this is so that ppl can just test the timer w/o the user hosting it > having to create a new login or something. > > Sachin. > > P.S. :- this is just like ur "old" timer where u would just keep the > post.php passwd protected so that the times wont be saved still the > timer was usable. > > On 10/25/05, Marco Garbelini <garbelini@...> wrote: > > You're gonna have to ask Chris to create an account for you. The timer > > starts with only one user: "admin". As soon it's installed it's > > advisable to change the default password which Chris surely did. New > > users can be created by the admin interface by any user with > > administrator privileges. > > > > Marco > > > > On 10/25/05, Mike Bennett <mikebennett_one@...> wrote: > > > On strangepuzzle, it wouldn't let me log in, even using admin or > > > guest. Just thought I'd let you know. It's working great on the > > > original site, though. > > > > > > -Mike Bennett > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > > <huntca@g...> wrote: > > > > > > > > Thanks for the great timer Marco! I put it up on strangepuzzle as > > > well. I > > > > will have a lot of fun playing with this. > > > > > > > > -Chris > > > > > > > > On 10/24/05, Chris Hunt <huntca@g...> wrote: > > > > > > > > > > Is it alright if I host a this timer on > > > strangepuzzle.com<http://strangepuzzle.com>? > > > > > I could put it up and anyone who wanted an account could have one. > > > It would > > > > > certainly test the timer. > > > > > > > > > > -Chris > > > > > > > > > > On 10/23/05, Marco Garbelini <garbelini@g...> wrote: > > > > > > > > > > > > Hi all, > > > > > > > > > > > > Last couple of months I have been developing a new timer that I > > > expect > > > > > > to be useful to the community. It's a online timer and it works with > > > > > > most modern browsers. The web server requirements are php and mysql > > > > > > and the installation is supposed to be painless. The first time you > > > > > > run the app you will get to the setup screen. > > > > > > > > > > > > I intended to go for something much simpler but I kept adding > > > features > > > > > > and ended up with a more generic timer. For this first release > > > it has: > > > > > > > > > > > > - multi-user environment > > > > > > - RSS feeds for each user/puzzle > > > > > > - a nice history page > > > > > > - no need to send accepted times to the server > > > > > > > > > > > > I have been testing it for some time now with the help of Sachin, a > > > > > > regular poster here, and don't expect any serious bug, but who knows > > > > > > right? > > > > > > > > > > > > The timer is open source software and the project is hosted by > > > > > > sourceforge. > > > > > > > > > > > > This is the project site: > > > > > > > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > > > > > > > You can download the first version from: > > > > > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > > > > > > > > > Cheers, > > > > > > Marco Garbelini > > > > > > > > > > > > PS.:Please tell me about any typo or just plain bad English you > > > might > > > > > > see on the site or on the software. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7661. Re: (off topic thread) Backgammon
From: mike_go_uk <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 11:17:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > This is off topic, but does anyone here play backgammon in tournaments > or for fun? Lots of interesting problems in that game, with scope for mental calculations. I used to play it for fun quite a bit, but nowadays only with my children... it has simple rules, and doesn't take as long as that boring race game Ludo (same as "Frustration"? I can't remember). Thinks: If we played for stakes, it might also be a good way to claw back some of their pocket money. ;) Mike
7662. [Speed cubing group] Re: Sunday Contest
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 13:07:56 -0000

This last Sunday Contest was one of the best ever. 43 copetitors from 14 different countries. This at least ties the best week. Thanks for participating, everyone. Hopefully we'll be over 50 competitors one day! Jon http://www.geocities.com/nascarjon2001 --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Me having a bad time these days. I mostly concentrate on improving my > BLD times these days so not having much improvement thes days, also > with our exams approaching and all i just forgot this sunday. :( > > Sachin. > > On 10/21/05, Jason Baum <speedrunningcuber@y...> wrote: > > Last Sunday I just forgot about the contest. I usually try to > > participate in them. > > > > Although, I really don't mind less competitors. I enjoyed the 4th > > place finish a few weeks ago. ;) > > > > -Jason > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7663. Re: [Speed cubing group] Re: Rubik's DIY Cube
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 10:14:16 -0300 (ART)

Hmm...I have the opposite problem The center caps on my white DIY cube stayed very well...but, they don't come off! I think the cube is too loose and want to adjust the tension, but can't take them off! HELP, PLEASE Pedro neonknight379 <no_reply@yahoogroups.com> escreveu: Wow that paper thing works well. I never would have thought of that. Hmmm, I think I have heard about the glue-hatred before though. lol. Thanks, Casey --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I know stefan...someone once told me about ur passion towards > anti-glue...and mentioned the paper...and since then thats what i've > used... > > Craig > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > <logitewty@h...> wrote: > > > > > > DON'T GLUE THEM!!! > > > > Haha, you just left a very positive mark :-). I *hate* glue. In case > > of the DIY cubes, it's true, the center caps don't fit. So first of > > all those two "posts" should be cut so that the cap at least fits into > > the center piece. From then on, it's a matter of making it stay there. > > > > Paper works, scratching the outside of the wall works, a tiny amount > > of glue is ok, too. You can also put some glue around the wall and let > > it dry so it's just like an extra layer around the wall, and when it's > > dry, put the cap on the center piece. I.e. don't use the glue like > > what glue is intended for. > > > > You can also try all four directions the cap can go onto the center > > piece. Usually they'll differ so find the best one. And when you're > > done, i.e. the cap fits and stays, you can cut/sand the outstanding > > parts, i.e. if the cap exceeds the center piece so that edge and > > corner pieces during play could catch the cap and pull/push it out. > > > > Cheers! > > Stefan > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7664. Back from holydays (guess where I was)
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 13:41:14 -0000

http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.dir=/Gi lles&.dnm=Cuber+of+Liberty.jpg&.src=gr&.view=t&.hires=t
7665. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: "pedrosino1" <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 13:41:46 -0000

Well, I registered on the site, and it says that an email was send to me...but...it was yesterday...and no email until now. Pedro --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini <garbelini@g...> wrote: > > I think that a better idea is an optional "Register Yourself" feature. > I'll put it in the queue. > > On 10/25/05, Sachin Shirwalkar <sachinss@g...> wrote: > > Hey Marco. > > Seeing this user problems, it would be nice if u created a default > > account to just get the hang of the timer. Keep it w/o any login and > > just keep the 12 solve avg. No need to add in the Db or something > > > > this is so that ppl can just test the timer w/o the user hosting it > > having to create a new login or something. > > > > Sachin. > > > > P.S. :- this is just like ur "old" timer where u would just keep the > > post.php passwd protected so that the times wont be saved still the > > timer was usable. > > > > On 10/25/05, Marco Garbelini <garbelini@g...> wrote: > > > You're gonna have to ask Chris to create an account for you. The timer > > > starts with only one user: "admin". As soon it's installed it's > > > advisable to change the default password which Chris surely did. New > > > users can be created by the admin interface by any user with > > > administrator privileges. > > > > > > Marco > > > > > > On 10/25/05, Mike Bennett <mikebennett_one@h...> wrote: > > > > On strangepuzzle, it wouldn't let me log in, even using admin or > > > > guest. Just thought I'd let you know. It's working great on the > > > > original site, though. > > > > > > > > -Mike Bennett > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > > > <huntca@g...> wrote: > > > > > > > > > > Thanks for the great timer Marco! I put it up on strangepuzzle as > > > > well. I > > > > > will have a lot of fun playing with this. > > > > > > > > > > -Chris > > > > > > > > > > On 10/24/05, Chris Hunt <huntca@g...> wrote: > > > > > > > > > > > > Is it alright if I host a this timer on > > > > strangepuzzle.com<http://strangepuzzle.com>? > > > > > > I could put it up and anyone who wanted an account could have one. > > > > It would > > > > > > certainly test the timer. > > > > > > > > > > > > -Chris > > > > > > > > > > > > On 10/23/05, Marco Garbelini <garbelini@g...> wrote: > > > > > > > > > > > > > > Hi all, > > > > > > > > > > > > > > Last couple of months I have been developing a new timer that I > > > > expect > > > > > > > to be useful to the community. It's a online timer and it works with > > > > > > > most modern browsers. The web server requirements are php and mysql > > > > > > > and the installation is supposed to be painless. The first time you > > > > > > > run the app you will get to the setup screen. > > > > > > > > > > > > > > I intended to go for something much simpler but I kept adding > > > > features > > > > > > > and ended up with a more generic timer. For this first release > > > > it has: > > > > > > > > > > > > > > - multi-user environment > > > > > > > - RSS feeds for each user/puzzle > > > > > > > - a nice history page > > > > > > > - no need to send accepted times to the server > > > > > > > > > > > > > > I have been testing it for some time now with the help of Sachin, a > > > > > > > regular poster here, and don't expect any serious bug, but who knows > > > > > > > right? > > > > > > > > > > > > > > The timer is open source software and the project is hosted by > > > > > > > sourceforge. > > > > > > > > > > > > > > This is the project site: > > > > > > > > > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > > > > > > > > > You can download the first version from: > > > > > > > http://sourceforge.net/project/showfiles.php? group_id=148669 > > > > > > > > > > > > > > Cheers, > > > > > > > Marco Garbelini > > > > > > > > > > > > > > PS.:Please tell me about any typo or just plain bad English you > > > > might > > > > > > > see on the site or on the software. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7666. Re: (off topic thread) Backgammon
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 14:22:57 -0000

My girlfriend got me interested. Other than my cubes and Magic (the Gathering) cards, it is the only leisure activity I have in my room. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Hey everyone, > > This is off topic, but does anyone here play backgammon in tournaments > or for fun? > > I've recently gotten very interested in backgammon. I'm really bad, > but trying to study the game and maybe one day play a tournament. > > Just curious if any others here play. > > Chris >
7667. Re: [Speed cubing group] Contests in Europe next year??
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:27:07 +0200

There will also be (probably) a tournament in Belgium, but that's still top secret. :p
7668. Re: [Speed cubing group] New timer: phpPuzzleTimer
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:30:48 +0200

Sorry about that. I should have disabled the user registration. There is no actual use for that. Please sign up the mailing list instead if you are interested in updates. https://lists.sourceforge.net/lists/listinfo/phppuzzletimer-releases Marco On 10/25/05, pedrosino1 <pedrosino1@...> wrote: > Well, I registered on the site, and it says that an email was send to > me...but...it was yesterday...and no email until now. > > Pedro > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > <garbelini@g...> wrote: > > > > I think that a better idea is an optional "Register Yourself" > feature. > > I'll put it in the queue. > > > > On 10/25/05, Sachin Shirwalkar <sachinss@g...> wrote: > > > Hey Marco. > > > Seeing this user problems, it would be nice if u created a default > > > account to just get the hang of the timer. Keep it w/o any login > and > > > just keep the 12 solve avg. No need to add in the Db or something > > > > > > this is so that ppl can just test the timer w/o the user hosting > it > > > having to create a new login or something. > > > > > > Sachin. > > > > > > P.S. :- this is just like ur "old" timer where u would just keep > the > > > post.php passwd protected so that the times wont be saved still > the > > > timer was usable. > > > > > > On 10/25/05, Marco Garbelini <garbelini@g...> wrote: > > > > You're gonna have to ask Chris to create an account for you. > The timer > > > > starts with only one user: "admin". As soon it's installed it's > > > > advisable to change the default password which Chris surely > did. New > > > > users can be created by the admin interface by any user with > > > > administrator privileges. > > > > > > > > Marco > > > > > > > > On 10/25/05, Mike Bennett <mikebennett_one@h...> wrote: > > > > > On strangepuzzle, it wouldn't let me log in, even using admin > or > > > > > guest. Just thought I'd let you know. It's working great on > the > > > > > original site, though. > > > > > > > > > > -Mike Bennett > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > > > > <huntca@g...> wrote: > > > > > > > > > > > > Thanks for the great timer Marco! I put it up on > strangepuzzle as > > > > > well. I > > > > > > will have a lot of fun playing with this. > > > > > > > > > > > > -Chris > > > > > > > > > > > > On 10/24/05, Chris Hunt <huntca@g...> wrote: > > > > > > > > > > > > > > Is it alright if I host a this timer on > > > > > strangepuzzle.com<http://strangepuzzle.com>? > > > > > > > I could put it up and anyone who wanted an account could > have one. > > > > > It would > > > > > > > certainly test the timer. > > > > > > > > > > > > > > -Chris > > > > > > > > > > > > > > On 10/23/05, Marco Garbelini <garbelini@g...> wrote: > > > > > > > > > > > > > > > > Hi all, > > > > > > > > > > > > > > > > Last couple of months I have been developing a new > timer that I > > > > > expect > > > > > > > > to be useful to the community. It's a online timer and > it works with > > > > > > > > most modern browsers. The web server requirements are > php and mysql > > > > > > > > and the installation is supposed to be painless. The > first time you > > > > > > > > run the app you will get to the setup screen. > > > > > > > > > > > > > > > > I intended to go for something much simpler but I kept > adding > > > > > features > > > > > > > > and ended up with a more generic timer. For this first > release > > > > > it has: > > > > > > > > > > > > > > > > - multi-user environment > > > > > > > > - RSS feeds for each user/puzzle > > > > > > > > - a nice history page > > > > > > > > - no need to send accepted times to the server > > > > > > > > > > > > > > > > I have been testing it for some time now with the help > of Sachin, a > > > > > > > > regular poster here, and don't expect any serious bug, > but who knows > > > > > > > > right? > > > > > > > > > > > > > > > > The timer is open source software and the project is > hosted by > > > > > > > > sourceforge. > > > > > > > > > > > > > > > > This is the project site: > > > > > > > > > > > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > > > > > > > > > > > You can download the first version from: > > > > > > > > http://sourceforge.net/project/showfiles.php? > group_id=148669 > > > > > > > > > > > > > > > > Cheers, > > > > > > > > Marco Garbelini > > > > > > > > > > > > > > > > PS.:Please tell me about any typo or just plain bad > English you > > > > > might > > > > > > > > see on the site or on the software. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7669. Re: [Speed cubing group] My Amazing Day/Media Update
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:31:07 +0200

pfff... why on earth are Belgian newpapers not interested in cubing ? lol Well, that's one day. I definitely wouldn't want to have a life like that. But congratulations Craig :-) Btw, keep your feet on earth (translation of a french expression), don't forget what and who you are ;-) See you soon ! Gilles. 2005/10/25, Sachin Shirwalkar <sachinss@...>: > Ohho what a day! > > I wish i had a day like that, the girl part esp :( > > Sachin. > > On 10/25/05, Craig Bouchard <logitewty@...> wrote: > > ok...well...lemme start this morning...this girl that is actually in > > love with me, I sat next to her...made her day...then I got to law > > class, didn't expect to do well on my test...but i got 49/50...then i > > got my Sq1 i'd been waiting for all weekend...can make it into a cube > > easily now...gunna learn to do it completely soon...then i had > > math...got an 86% on that...not the greatest...but u know i didn't > > expect to do that well...then i had vball practice :( today was a half > > day and I had a 2 hour long practice...then i went to the local toy > > shop that part of my show was filmed in...told them about me..took my > > name and number...wanna do some promo stuff sometime...went across the > > street to the other toy shop...bought a new rubik's 2x2...definitely > > gunna be my competition one...fairly smooth outta the box also bought > > a 5x5 and then talked to the guys working there did a bunch of solves > > got a PB 4x4:2:28.36 > > then got on the bus...with this girl i know then i was entertaining > > half the bus this one guy was like...did u say rubik's world > > championships and we got talking then i got home...this girl is gunna > > have my t-shirt ready in the next day or 2 (u'll see it at WC2005) > > then i checked my mail...my 5x5 stickers were there :D then i come > > home find out that a guy from strategic objectives has called to tell > > me the local newspaper will be calling...the girl from the ottawa > > citizen called to set up the picture...the guy from macleans(do you > > know what that is???If not, then it is the equivalent pretty much of > > Time Magazine here in Canada) e-mailed me and is setting up a > > phone-interview...then the local newspaper calls...had a 25 minute > > interview with them...she's calling back in a bit if she has more > > questions and to set up the picture tonight and tomorrow I am having > > another TV interview for a different news show...photographer from the > > local newspaper came and took some pictures...the photographer for the > > ottawa citizen is taking my picture tomorrow and the guy from > > Maclean's is having a phone interview with me tomorrow night...I'll > > keep you all posted on whats going on...not sure what I left out... > > > > That's really hard to read...but...meh... > > > > Craig > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7670. Re: [Speed cubing group] Contests in Europe next year??
From: "Thomas Le Roux" <tomjackson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 15:04:19 -0000

Hello, About that question too, I've seen something about Paris and the European Championship 2006 (I think, because I don't speak german) on this page http://www.speedcubing.com/events/dm2005/ . So is this right that the European championship would be in Paris next year ? (i've heard nothing about that for the moment so I don't know) Thomas --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom <gillesvdp@g...> wrote: > > There will also be (probably) a tournament in Belgium, but that's > still top secret. :p >
7671. The weather in Florida
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 15:42:45 -0000

Hey guys, Does anyone know what the weather is going to be like in Orlando? I don't travel that far very often, so I haven't got a clue... Yes I am preparing myself for a nice week, I hope. I bought a digital camera today to make pics when I am there. See you in a week (or about a week), Joël.
7672. Re: 5x5x5 supercube solving the 6th center
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 15:46:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > For example if I need to switch (fmU <-> rsU) and (bmU <-> lsU) I use > the alg: > m d m' U m d' m' U' m d m' U' m d' m' U' m d m' U2 That's a little incomplete, isn't it? Better: m d m' U m d' m' U' m d m' U' m d' m' U' m d m' U m d' m' U -> 42 turns How about this instead: [m s d s' d2 m', U2] -> 26 turns > The m moves I do as (mr'R')(Rr) and the d' moves I do as (Dd)(D') etc.. > > I was wondering if the block alg below would be faser? > r' (um') r U r' (u'm) r U' r' (um') r U' r' (u'm) r U' r' (um') r U2 Uh, I guess all those "m" turns should be "e" turns instead and also some more moves near the end: r' (ue') r U r' (u'e) r U' r' (ue') r U' r' (u'e) r U' r' (ue') r U r' (u'e) r U -> 42 turns Equivalent alg (you know it from 3x3 PLL): [r U' l (de2) l' U r', U2] -> 26 turns > I also wonder if something like this would work: > (Rr)2 D' (Ff)2 D (Rr)2 r l e2 r' l' U r l e2 r' l' U' (Rr)2 D' (Ff)2 D > (Rr)2 Yes it does work :-) -> 31 turns (after your cancellation) Simlarly does this (one alg split across three lines): (Rr) U (Rr)' U' (Rr) [r' l' e2 r l, U] (Rr)' U (Rr) U' (Rr)' -> 30 turns (after cancellation) and easier/faster setup moves. Finally here's one more to try: m2 U f2 m2 f2 m2 U' m2 -> 14 turns Maybe execute it as: m2 U x u2 m2 u2 m2 x' U' m2 Hope you like some of these :-) Cheers! Stefan
7673. [Speed cubing group] Re: Rubik's DIY Cube
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 15:55:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > > Hmm...I have the opposite problem > The center caps on my white DIY cube stayed very well...but, they don't come off! > I think the cube is too loose and want to adjust the tension, but can't take them off! How did you make them stay? Did you use glue? In any case, I'd suggest a thin rectangular blade like this: http://www.speedcubing.com/ton/images/Center_Remove.JPG Stefan
7674. Re: 5x5x5 supercube solving the 6th center
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:00:16 -0000

> Finally here's one more to try: > m2 U f2 m2 f2 m2 U' m2 > -> 14 turns > > Maybe execute it as: > m2 U x u2 m2 u2 m2 x' U' m2 Wow!! Stefan this alg is great! I can't belive I never though to do that, especially after using the same idea for the edges of a 3x3x3 (U2 M2 U2 M2) I think this alg is very intuitive, and also short (!), so I think I might end up using this one. > How about this instead: > [m s d s' d2 m', U2] > -> 26 turns This alg is very nice, I can see how you swap the pieces after seeing the alg, but I wouldn't have thought of that for some reason. I think I am thinking too much inside the box lol. Need to think more 3D :-) I really like your 14 mover, that one is very nice! Chris --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > > > For example if I need to switch (fmU <-> rsU) and (bmU <-> lsU) I > use > > the alg: > > m d m' U m d' m' U' m d m' U' m d' m' U' m d m' U2 > > That's a little incomplete, isn't it? Better: > m d m' U m d' m' U' m d m' U' m d' m' U' m d m' U m d' m' U > -> 42 turns > > How about this instead: > [m s d s' d2 m', U2] > -> 26 turns > > > The m moves I do as (mr'R')(Rr) and the d' moves I do as (Dd)(D') > etc.. > > > > I was wondering if the block alg below would be faser? > > r' (um') r U r' (u'm) r U' r' (um') r U' r' (u'm) r U' r' (um') r U2 > > Uh, I guess all those "m" turns should be "e" turns instead and also > some more moves near the end: > r' (ue') r U r' (u'e) r U' r' (ue') r U' r' (u'e) r U' r' (ue') r U r' > (u'e) r U > -> 42 turns > > Equivalent alg (you know it from 3x3 PLL): > [r U' l (de2) l' U r', U2] > -> 26 turns > > > I also wonder if something like this would work: > > (Rr)2 D' (Ff)2 D (Rr)2 r l e2 r' l' U r l e2 r' l' U' (Rr)2 D' (Ff)2 > D > > (Rr)2 > > Yes it does work :-) > -> 31 turns (after your cancellation) > > Simlarly does this (one alg split across three lines): > (Rr) U (Rr)' U' (Rr) > [r' l' e2 r l, U] > (Rr)' U (Rr) U' (Rr)' > -> 30 turns (after cancellation) and easier/faster setup moves. > > Finally here's one more to try: > m2 U f2 m2 f2 m2 U' m2 > -> 14 turns > > Maybe execute it as: > m2 U x u2 m2 u2 m2 x' U' m2 > > Hope you like some of these :-) > > Cheers! > Stefan >
7675. Re: 5x5x5 supercube solving the 6th center
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:08:19 -0000

Stefan, you've inspired me to come up with a new alg for my second worst case, switching the X-centers as (frU <-> brU) and (flU <-> blU) which I used to do as l d l' U' l d' l' U l d l' U l d' l' U l d l' U' l d' l' (41 moves) and you don't need the last U since the edges are still unsolved at this step for me. But now I really like this alg: [(Rr)' (Dd)' L' u' R (Dd)' (Rr), U2] (17 moves) since you don't need to execute the last U2 since the edges still need to be solved. What do you think of this alg for the X centers? Is there a better for to do this case? Thanks for the help! These algs are great! Chris --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > > > For example if I need to switch (fmU <-> rsU) and (bmU <-> lsU) I > use > > the alg: > > m d m' U m d' m' U' m d m' U' m d' m' U' m d m' U2 > > That's a little incomplete, isn't it? Better: > m d m' U m d' m' U' m d m' U' m d' m' U' m d m' U m d' m' U > -> 42 turns > > How about this instead: > [m s d s' d2 m', U2] > -> 26 turns > > > The m moves I do as (mr'R')(Rr) and the d' moves I do as (Dd)(D') > etc.. > > > > I was wondering if the block alg below would be faser? > > r' (um') r U r' (u'm) r U' r' (um') r U' r' (u'm) r U' r' (um') r U2 > > Uh, I guess all those "m" turns should be "e" turns instead and also > some more moves near the end: > r' (ue') r U r' (u'e) r U' r' (ue') r U' r' (u'e) r U' r' (ue') r U r' > (u'e) r U > -> 42 turns > > Equivalent alg (you know it from 3x3 PLL): > [r U' l (de2) l' U r', U2] > -> 26 turns > > > I also wonder if something like this would work: > > (Rr)2 D' (Ff)2 D (Rr)2 r l e2 r' l' U r l e2 r' l' U' (Rr)2 D' (Ff)2 > D > > (Rr)2 > > Yes it does work :-) > -> 31 turns (after your cancellation) > > Simlarly does this (one alg split across three lines): > (Rr) U (Rr)' U' (Rr) > [r' l' e2 r l, U] > (Rr)' U (Rr) U' (Rr)' > -> 30 turns (after cancellation) and easier/faster setup moves. > > Finally here's one more to try: > m2 U f2 m2 f2 m2 U' m2 > -> 14 turns > > Maybe execute it as: > m2 U x u2 m2 u2 m2 x' U' m2 > > Hope you like some of these :-) > > Cheers! > Stefan >
7676. Re: 5x5x5 supercube solving the 6th center
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:24:59 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > > How about this instead: > > [m s d s' d2 m', U2] > > -> 26 turns > > This alg is very nice, I can see how you swap the pieces after seeing > the alg, but I wouldn't have thought of that for some reason. I think > I am thinking too much inside the box lol. Need to think more 3D : -) That (well, M S D S' D2 M') is how I used to swap two edges of the first layer way back when... I started 3x3 with first layer corners, then edges. Btw, you got me confused. Why do you want these pure algs? Do you solve centers last? I'd strongly recommend to solve centers first (unless your name is Per). And then you can have all kinds of side effects on edges and corners, you could then for example do this: ((Rr) U' (Ll) (Dde)2 (Ll)' U (Rr)' U2)*2 -> 16 turns This one sadly only almost works: [(Rr) U (Rr)' U' (Rr), U2] -> 12 turns (11 without last U2) and 2-gen Cheers! Stefan
7677. Dutch Open 2005 report
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:24:51 -0000

Hey all, I posted my report on the Dutch Open 2005 on my experiences page. You can read it here: http://www.cubewhiz.com/experiences/dcd2005.html Sorry it took so long for me to post, but I have been very busy. I also posted some (only three) pictures, but I did not really use my camera that much while I was there. I have some videos to post...maybe tonight or tomorrow. ~ Bob
7678. Re: 5x5x5 supercube solving the 6th center
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:44:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > But now I really like this alg: > [(Rr)' (Dd)' L' u' R (Dd)' (Rr), U2] > (17 moves) since you don't need to execute the last U2 since the edges > still need to be solved. > > What do you think of this alg for the X centers? Is there a better > for to do this case? That's a nice one! You're beginning to think ;-) I just came up with this one, the commutator is nice and fast but it's longer than yours: x' (Dd) R2 [(Rr) U (Ll)' U2 (Ll) U' (Rr)', u] R2 (Dd)' x -> 22 turns You can of course also use yet another version of the 3x3 PLL: ((Rr) U' (Ll) (Dd)2 (Ll) U (Rr)' U2) * 2 -> 15 turns Cheers! Stefan
7679. Re: 5x5x5 supercube solving the 6th center
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:49:38 -0000

Yet another, also from 3x3 first layer solving: [(Ll) (Dd) (Rr)' (Dd)' (Rr) L (Dd) (Ll)', U2] -> 17 turns Stefan
7680. Re: Dutch Open 2005 report
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:58:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > Hey all, > > I posted my report on the Dutch Open 2005 on my experiences page. You > can read it here: > > http://www.cubewhiz.com/experiences/dcd2005.html Very nice :-) You should've said to the airport girls scrambling your puzzles: "Oh no, not that one, you might activate the bomb". Cheers! Stefan
7681. Re: [Speed cubing group] Re: Dutch Open 2005 report
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 22:33:54 +0530

Hey nice report. I didnt know that Ron won the 3x3x3 round. Congratulations to him. so finally his bad streak is over, and maybe his good streak has started. So everybody watch out for him in the Wc's :) also congratulations to everyone who won, and ofcourse Jean for his new WC. Sachin. On 10/25/05, Stefan Pochmann <pochmann@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > > > Hey all, > > > > I posted my report on the Dutch Open 2005 on my experiences page. > You > > can read it here: > > > > http://www.cubewhiz.com/experiences/dcd2005.html > > Very nice :-) > > You should've said to the airport girls scrambling your puzzles: "Oh > no, not that one, you might activate the bomb". > > Cheers! > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > >
7682. phpPuzzleTimer: BugFix needed!
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 17:48:05 -0000

Hey. Well, after I did the round checking out the bugs on twistypuzzles, I found only a few in this program. index.php?puzzletype=[XSS] stats.php?puzzletype=[XSS] Above are a few cross site scripting attacks. It could potentionally lead me to gaining your password hash and cracking of this would result in me having your or anyone's password on the site hosting the program. Cross site scripting can result in all sorts of things like cookie stealing. If you steal a cookie, and replace your cookies with the ones you have stolen, you can be the person you stole the cookies from online. I urge you to fix these bugs soon, if you can't, I'll grab a copy of the source and write the bugfixes myself and send you a new copy. Lets trust the yahoo group not to exploit this right now, eh? :P ~Thom PS: Where are the scrambles/ability to time generic puzzles? :P PPS: There are also potentional SQL injection errors in the program also, that can be worse thn XSS. but I've not forced any yet. PPPS: Nice program. --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini <garbelini@g...> wrote: > > Hi all, > > Last couple of months I have been developing a new timer that I expect > to be useful to the community. It's a online timer and it works with > most modern browsers. The web server requirements are php and mysql > and the installation is supposed to be painless. The first time you > run the app you will get to the setup screen. > > I intended to go for something much simpler but I kept adding features > and ended up with a more generic timer. For this first release it has: > > - multi-user environment > - RSS feeds for each user/puzzle > - a nice history page > - no need to send accepted times to the server > > I have been testing it for some time now with the help of Sachin, a > regular poster here, and don't expect any serious bug, but who knows > right? > > The timer is open source software and the project is hosted by sourceforge. > > This is the project site: > > http://phppuzzletimer.sourceforge.net > > You can download the first version from: > http://sourceforge.net/project/showfiles.php?group_id=148669 > > Cheers, > Marco Garbelini > > PS.:Please tell me about any typo or just plain bad English you might > see on the site or on the software. >
7683. Re: Dutch Open 2005 report
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 18:28:46 -0000

Hey Bob, Good job on that report! I really like that pic you made of me during... I guess first round? Would uou mind if I use that one to cheer up my site a litte? - Joël. --- In speedsolvingrubikscube@...m, "Bob Burton" <bob@c...> wrote: > > Hey all, > > I posted my report on the Dutch Open 2005 on my experiences page. You > can read it here: > > http://www.cubewhiz.com/experiences/dcd2005.html > > Sorry it took so long for me to post, but I have been very busy. I > also posted some (only three) pictures, but I did not really use my > camera that much while I was there. I have some videos to > post...maybe tonight or tomorrow. > > ~ Bob >
7684. Re: 5x5x5 supercube solving the 6th center
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 18:33:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Stefan, you've inspired me to come up with a new alg for my second > worst case, switching the X-centers as (frU <-> brU) and (flU <-> blU) > which I used to do as > > l d l' U' l d' l' U l d l' U l d' l' U l d l' U' l d' l' > (41 moves) Hmm, actually this isn't bad if you do (Ll) and (Dd) instead of l and d. Then it's just 23 turns. And it's a simple technique that covers all cases. I use exactly that to permute LL corners of the megaminx (though for megaminx I think it's closer to optimal than for the cubes, particularly X-centers). Oh, and if you hold the center you want to solve on L or R then you only have LlUuRr moves, might be better for finger tricks. Cheers! Stefan
7685. Re: Dutch Open 2005 report
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 18:47:54 -0000

I think it was the first round. Feel free to use it. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Hey Bob, > > Good job on that report! I really like that pic you made of me > during... I guess first round? Would uou mind if I use that one to > cheer up my site a litte? > > - Joël. > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" > <bob@c...> wrote: > > > > Hey all, > > > > I posted my report on the Dutch Open 2005 on my experiences page. > You > > can read it here: > > > > http://www.cubewhiz.com/experiences/dcd2005.html > > > > Sorry it took so long for me to post, but I have been very busy. I > > also posted some (only three) pictures, but I did not really use my > > camera that much while I was there. I have some videos to > > post...maybe tonight or tomorrow. > > > > ~ Bob > > >
7686. Re: Dutch Open 2005 report
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 19:16:07 -0000

Hi Stefan, --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > > > Hey all, > > > > I posted my report on the Dutch Open 2005 on my experiences page. > You > > can read it here: > > > > http://www.cubewhiz.com/experiences/dcd2005.html > > Very nice :-) > > You should've said to the airport girls scrambling your puzzles: "Oh > no, not that one, you might activate the bomb". > > Cheers! > Stefan I highly recommend that you do not not tell this joke in an American airport. David J
7687. DCD Vids
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 20:05:40 -0000

Hey all, I posted the few videos that I have from DCD 2005. They are all Magic/Master Magic solves, so if you have no interest in these puzzles, ignore these videos. ;) http://www.cubewhiz.com/dcd2005vids.html My favorite is my 19.27 second Master Magic video...sub-20, woohoo! ;) ~ Bob
7688. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 17:11:47 -0300 (ART)

Well, the timer is good...but...I have a few suggestions: - Allow rolling averages - Generate scrambles Pedro thomkirjava <snkenjoi@...> escreveu: Hey. Well, after I did the round checking out the bugs on twistypuzzles, I found only a few in this program. index.php?puzzletype=[XSS] stats.php?puzzletype=[XSS] Above are a few cross site scripting attacks. It could potentionally lead me to gaining your password hash and cracking of this would result in me having your or anyone's password on the site hosting the program. Cross site scripting can result in all sorts of things like cookie stealing. If you steal a cookie, and replace your cookies with the ones you have stolen, you can be the person you stole the cookies from online. I urge you to fix these bugs soon, if you can't, I'll grab a copy of the source and write the bugfixes myself and send you a new copy. Lets trust the yahoo group not to exploit this right now, eh? :P ~Thom PS: Where are the scrambles/ability to time generic puzzles? :P PPS: There are also potentional SQL injection errors in the program also, that can be worse thn XSS. but I've not forced any yet. PPPS: Nice program. --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini <garbelini@g...> wrote: > > Hi all, > > Last couple of months I have been developing a new timer that I expect > to be useful to the community. It's a online timer and it works with > most modern browsers. The web server requirements are php and mysql > and the installation is supposed to be painless. The first time you > run the app you will get to the setup screen. > > I intended to go for something much simpler but I kept adding features > and ended up with a more generic timer. For this first release it has: > > - multi-user environment > - RSS feeds for each user/puzzle > - a nice history page > - no need to send accepted times to the server > > I have been testing it for some time now with the help of Sachin, a > regular poster here, and don't expect any serious bug, but who knows > right? > > The timer is open source software and the project is hosted by sourceforge. > > This is the project site: > > http://phppuzzletimer.sourceforge.net > > You can download the first version from: > http://sourceforge.net/project/showfiles.php?group_id=148669 > > Cheers, > Marco Garbelini > > PS.:Please tell me about any typo or just plain bad English you might > see on the site or on the software. > SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7689. Re: [Speed cubing group] Re: Rubik's DIY Cube
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 17:13:55 -0300 (ART)

No, I didn't glue them I just put them on place and they stayed... Thanks for the suggestion Pedro Stefan Pochmann <pochmann@...> escreveu: --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > > Hmm...I have the opposite problem > The center caps on my white DIY cube stayed very well...but, they don't come off! > I think the cube is too loose and want to adjust the tension, but can't take them off! How did you make them stay? Did you use glue? In any case, I'd suggest a thin rectangular blade like this: http://www.speedcubing.com/ton/images/Center_Remove.JPG Stefan SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7690. [Speed cubing group] Re: Rubik's DIY Cube
From: "christopher_pelley" <christopher_pelley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 20:27:10 -0000

I understand what you're talking about. On a studio cube using Ton's hammer method for fixing the caps, the alignment is so perfectly flush that there's often nothing to grab onto. In this case, I use a small pocket knife blade to separate it, then pop it off. The white DIY cubes are the same type of mold-- totally different from the standard black DIY design. Chris --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > > No, I didn't glue them > I just put them on place and they stayed... > > Thanks for the suggestion > > Pedro > > Stefan Pochmann <pochmann@g...> escreveu: > --- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> > wrote: > > > > Hmm...I have the opposite problem > > The center caps on my white DIY cube stayed very well...but, they > don't come off! > > I think the cube is too loose and want to adjust the tension, but > can't take them off! > > How did you make them stay? Did you use glue? In any case, I'd suggest > a thin rectangular blade like this: > http://www.speedcubing.com/ton/images/Center_Remove.JPG > > Stefan > > > > > > > SPONSORED LINKS > Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você > acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] >
7691. Re: The weather in Florida
From: "bryanosaurus" <bmytko@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 20:41:46 -0000

In America, Florida is known for it's warm weather. I'm from New York, and have never actually been to Florida (but will be in 10 days). Accuweather says it's going to be in the 80s (F) so should be nice. --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Hey guys, > > Does anyone know what the weather is going to be like in Orlando? I > don't travel that far very often, so I haven't got a clue... Yes I am > preparing myself for a nice week, I hope. I bought a digital camera > today to make pics when I am there. > > See you in a week (or about a week), > > Joël. >
7692. Re: [Speed cubing group] Re: The weather in Florida
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 13:47:11 -0700

On 10/25/05, bryanosaurus <bmytko@...> wrote: > > In America, Florida is known for it's warm weather. I'm from New York, and > have never > actually been to Florida (but will be in 10 days). Accuweather says it's > going to be in the 80s > (F) so should be nice. > I think a lot of us will be there in 10 days :) -Chris [Non-text portions of this message have been removed]
7693. Re: Dutch Open 2005 report
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 21:05:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > > I highly recommend that you do not not tell this joke in an American > airport. Hi David, I know, I know :-). I wouldn't tell it in any airport anywhere. Just joking inside our group here. But really... Why did they scramble all the puzzles? Probably they were testing whether they're real or fakes containing something hidden? Cheers! Stefan
7694. Re: [Speed cubing group] WC-2005 VISA DENIED
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:10:44 -0500

whoa dude... chill out... i know its not fair.. but never is a very long time... On 10/25/05, JohnLouis Louis <pjlmem@...> wrote: > Dear Ron, Tyson, Stefan & others, > IT IS TOTALLY DEJECTED AND VEXED JOHN LOUIS. > Without asking any question about our cubing ability, > considering only my economic status based on self > employment and no regular income, our visa is denied. > It is unacceptable for me. Bernett is disappointed. > So, the 25th anniversary rubiks cube world > championship-2005 is going to be held without ONE OF > THE BEST JUNIORS IN THE WORLD. Instead of trying to > USA, We could have tried German and dutch cube day. > This is not the first time for me in my life. > The same fate continuous for my son as well is hurting > me.What I learnt in my life is - No need to be > brilliant or intelligent,a Grand Master of Memory but > to be born in a rich family or in a rich country will > do. > Now, the biggest problem for me is to return > all the money donated to us. This I will do it > promptly and immediately. > I will never ever apply usa visa in my life. I > could have easily lied to them that I am working in a > concern and produced aa appointment order and I have > regular income. Just for the sake of a visa, I do not > want to do it. > In my opinion, although the people at the helm > of cube association and people of cubing community > knowing the ability of bernett Orlando, the world cup > is missing the best junior in the world solving 3*3*3, > 4*4*4, 5*5*5 blindfolded, speedsolving 3*3*3 in less > than 20 sec, 4*4*4 in less than 2 min, 5*5*5 in less > than 4 min, and megaminx in less than 5 min. > God knows the best for us and he will give us > the best always. Hope he will let me born in a rich > family or in a rich country next time. > > IF VISA TO USA IS DENIED FOR MORE PEOPLE LIKE > US, THEN IT CAN NOT BE CALLED WORLD CUP!!!!!!! > Plz forgive me, if my words are bit harsh. My > best wishes to all of you for WC-2005. > Kind regards, > John Louis > > > > > __________________________________________________________ > Yahoo! India Matrimony: Find your partner now. Go to http://yahoo.shaadi.com > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7695. Kirjava, The Rubiker! :D
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 21:23:49 -0000

Hey you crazy cats. Here's a pretty funny log from the #rubik chatroom. I'm pretending to be rubiker, ravi doesn't have a clue until I mess up. pjgat was in on it. 051025 22:53:12 * rubiker (rubiker@....pipex.com) has joined #rubik 051025 22:53:16 <rubiker> HI! 051025 22:53:23 <+pjgat09> hi 051025 22:53:23 <rubiker> You help me solve rubix cube? 051025 22:53:30 <+pjgat09> sure, what do you need help with? 051025 22:53:32 <+ravi> ok 051025 22:53:42 <rubiker> I need solution 051025 22:54:00 <+pjgat09> just to fill you in: no tricks or formulas required 051025 22:54:03 <rubiker> someone help. 051025 22:54:05 <rubiker> ravi help! 051025 22:54:14 <rubiker> none? 051025 22:54:15 <+ravi> http://www.geocities.com/pjgat09/cube.html 051025 22:54:25 <+ravi> http://www.geocities.com/rubik12346/beginnermethod.html 051025 22:54:38 <rubiker> i tryed freardich's solution 051025 22:54:47 <+ravi> http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html 051025 22:54:52 <rubiker> I memorise all algorithm, but solw times. 051025 22:55:02 <+ravi> (that last one seems to be down temporarily) 051025 22:55:03 <rubiker> I solve the cube but no fast. 051025 22:55:03 <+ravi> oh 051025 22:55:06 <+ravi> ahhh 051025 22:55:07 <+ravi> ok 051025 22:55:16 <+ravi> I use the fridrich method 051025 22:55:24 <rubiker> I learning ZBF2L + ZBLL, but no time improvment 051025 22:55:34 <+ravi> how are your times? 051025 22:55:51 <rubiker> I can never solve the rubikx cube in under an hour 051025 22:55:57 <+ravi> oh 051025 22:56:15 <rubiker> I try hard, but I memorise algs and take long tim e to rememember them 051025 22:56:18 <+ravi> and yet in your whois you have "strangepuzzle.com"? 051025 22:56:25 <+ravi> :) 051025 22:56:35 <rubiker> that is the site I am on! 051025 22:56:38 <+ravi> ahhh 051025 22:56:39 <+ravi> :) 051025 22:56:40 <rubiker> and you are. in this chat. 051025 22:56:55 <+ravi> no, this chat can be accessed in many places 051025 22:56:56 <rubiker> can you help me sped up? 051025 22:56:58 <+ravi> I use mirc 051025 22:57:04 <rxdeath_> hey pjgat09 051025 22:57:06 <rxdeath_> are u there? 051025 22:57:28 <rubiker> I need sped. 051025 22:57:40 <+ravi> it's also at http://www.freejavachat.com/chat.php?chan=Rubik 051025 22:57:41 <+pjgat09> yeh 051025 22:57:41 <+ravi> :) 051025 22:58:01 <+ravi> what takes you the longest? 051025 22:58:02 <rubiker> first, I do centres. then edges. then cross. first layer and second at once. then solve the last layer in one algoritthms. 051025 22:58:05 <rxdeath_> ok well lord knows i hate to ask for you help ( :P ) but i finally bought a square one this weekend 051025 22:58:17 <+Kirjava> Rx: they're devilish bastards. 051025 22:58:23 <+ravi> kir: 051025 22:58:23 <rxdeath_> indeed 051025 22:58:24 <+ravi> language 051025 22:58:34 <+Kirjava> Me no speak english. 051025 22:58:38 <+ravi> :P 051025 22:58:47 <rxdeath_> i think square 1 is latin for satan's child 051025 22:58:54 <rubiker> the centres take me longest. 051025 22:58:55 <rxdeath_> haha me no speak english either 051025 22:58:57 <+ravi> you obviously have a good understanding of english curse words 051025 22:59:02 <+pjgat09> miz now spek inglish ither 051025 22:59:07 <+ravi> :P 051025 22:59:07 <rxdeath_> nice one 051025 22:59:09 <+Kirjava> Que? 051025 22:59:10 <+ravi> zam hir 051025 22:59:11 <+ravi> :D 051025 22:59:17 <+ravi> ok: 051025 22:59:20 <+ravi> centres? 051025 22:59:24 <rubiker> yes 051025 22:59:27 <+ravi> are you talking about 4x4x4? 051025 22:59:35 <rubiker> No! 051025 22:59:40 <+ravi> 3x3x3? 051025 22:59:54 <rubiker> I don't know 64. I only know rubiks cube. 051025 23:00:00 <+ravi> ok... 051025 23:00:01 <+Kirjava> What is 27? 051025 23:00:05 <+Kirjava> :P 051025 23:00:09 <+Kirjava> Fool.. 051025 23:00:14 <+ravi> you don't need to do anything to solve the centres on a rubik's cube... 051025 23:00:19 <+ravi> they're automatically solved 051025 23:00:20 <rxdeath_> how many cubes are there on each side rubiker? 051025 23:00:20 <+ravi> :) 051025 23:00:22 <rubiker> They all messed up 051025 23:00:44 <+ravi> centres (centers) = the middle of each face 051025 23:00:44 <rubiker> There are 9 cubes on each side.. 051025 23:00:48 <rubiker> yes. 051025 23:01:02 <rubiker> I fix centres. then edges, then do cross then layers. 051025 23:01:02 <+ravi> you can solve those just by turning the whole cube around 051025 23:01:08 <+ravi> wait 051025 23:01:13 <rxdeath_> i'm confused 051025 23:01:20 <rxdeath_> i think i forgot how to solve just listening to this 051025 23:01:34 <+ravi> are you using a normal cube, with no markings/pictures/etc. on the centers? 051025 23:01:34 <+pjgat09> me too ?_? 051025 23:01:39 <+Kirjava> haha! 051025 23:01:47 <rxdeath_> so pjgat09 where did u learn about the sq1? 051025 23:01:54 <rubiker> I use rubikxcxs's cube. 051025 23:02:11 <+ravi> ... 051025 23:02:12 <+ravi> rubik's 051025 23:02:13 <+ravi> :) 051025 23:02:19 <rubiker> I solve centerss, layer one and two, and last layer in one algyrithms. 051025 23:02:29 <+ravi> reminds me of the time pjgat09 was making up a cube ad for ebay... 051025 23:02:37 <rubiker> ande eedges. 051025 23:02:47 <+Kirjava> What was that, ravi? 051025 23:03:03 <rubiker> Help me go fast 051025 23:03:34 <rubiker> I do the cube with freadrick. he no speed. slow moves. takes long time to remember all algyrithms. 051025 23:03:39 <+ravi> ORIGINAL 1984 1982 1980 1974 rubik's rubiks rubix rubikx's roobixkcxkx's RuBiX rUbIx rubik'ss CUBE!!!! 051025 23:03:45 <+ravi> YOU CAN'T MISS THIS!!!! 051025 23:03:46 <+ravi> ;) 051025 23:04:04 <+Kirjava> LOFL! 051025 23:04:18 <+ravi> wait 051025 23:04:27 <+ravi> YOU CAN'T CANT MISS THIS!!!! 051025 23:04:28 <+ravi> ;D 051025 23:04:38 <+Kirjava> HAHA! 051025 23:04:41 <+ravi> :P 051025 23:04:42 <rubiker> HELP ME SOLVE THE CUBES! 051025 23:04:46 <+ravi> ok 051025 23:04:51 <rubiker> Fast centerres solution. 051025 23:04:53 <+ravi> so you actually know all the algs? 051025 23:05:00 <rubiker> yes 051025 23:05:13 <rubiker> CLL, ELL, OLL, PLL, ZBLL, LL. 051025 23:05:14 <+ravi> and it takes you an hour to solve? 051025 23:05:20 <+ravi> :O 051025 23:05:28 <+ravi> all of ZBLL? 051025 23:05:31 <rubiker> dont mak fun of me. 051025 23:05:33 <+ravi> no 051025 23:05:36 <+ravi> that's not it... 051025 23:05:41 <+ravi> you know all of ZBLL!?!? 051025 23:05:45 <+ravi> I don't 051025 23:05:55 <rubiker> shud I stop using to speed up? 051025 23:06:02 <rubiker> I need speedd. 051025 23:06:24 <+ravi> I know some COLL, a little ELL, all OLL/PLL/F2L, few algs of ZBLL, few ZBF2L... 051025 23:06:49 <rubiker> how do I speed? 051025 23:06:50 <+ravi> wait 051025 23:06:57 <+ravi> what is a typical solve like for you? 051025 23:07:00 <+ravi> for example: 051025 23:07:07 <+ravi> mix your cube up like this: 051025 23:07:09 <+ravi> !alg 051025 23:07:13 * Zorin (Miranda@IRCstorm-32D0F23B.telia.com) Quit (Connection reset by peer) 051025 23:07:13 <+ravi> ... 051025 23:07:16 <+ravi> pj: 051025 23:07:18 <+pjgat09> yup? 051025 23:07:21 <+ravi> turn your alg prog on 051025 23:07:22 <+ravi> :P 051025 23:07:26 <+Kirjava> It take me time to know the algiths. 051025 23:07:30 <+Kirjava> and rememebr. 051025 23:07:31 <+pjgat09> ohh... 051025 23:07:37 <+pjgat09> mirc glitched 051025 23:07:43 <+Kirjava> and centres take me longlong time. 051025 23:07:58 <+pjgat09> The scramble is: 051025 23:07:58 <+pjgat09> 4 L B' R2 U B F2 D L B2 L' R2 D R U2 B2 R' D2 R' D' B' L' U2 R' D2 B' 1 051025 23:07:58 <+pjgat09> Good Luck!! 051025 23:07:58 <+pjgat09> Execute of 4!alg has been disabled for 1 min. 051025 23:08:10 <+Kirjava> FUCK! :D 051025 23:08:22 <+ravi> kir! 051025 23:08:32 <+Kirjava> LOFFLE! :P 051025 23:08:32 <+pjgat09> busted 051025 23:08:32 <+pjgat09> :D 051025 23:08:38 <+Kirjava> Crap, wrong window. 051025 23:08:43 <+ravi> :o 051025 23:08:43 <+ravi> :P 051025 23:08:49 <+pjgat09> [16:51] <pjgat09> join as rubiker ! 051025 23:08:49 <+pjgat09> [16:51] <Kirjava> done :P Funny how I knew ZBLL and couldn't solve in under an hour :P Love, Thom/Kirjava. snkenjoi@gmail.com
7696. Re: [Speed cubing group] Kirjava, The Rubiker! :D
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 14:38:34 -0700

Wow, what a waste of time. I'm quite amazed the Clancy held back on the profanity. Tyson Mao MSC #631 California Institute of Technology On Oct 25, 2005, at 2:23 PM, thomkirjava wrote: > Hey you crazy cats. > > Here's a pretty funny log from the #rubik chatroom. > > I'm pretending to be rubiker, ravi doesn't have a clue until I mess up. > > pjgat was in on it. > > 051025 22:53:12 * rubiker (rubiker@...) > has joined #rubik > 051025 22:53:16 <rubiker> HI! > 051025 22:53:23 <+pjgat09> hi > 051025 22:53:23 <rubiker> You help me solve rubix cube? > 051025 22:53:30 <+pjgat09> sure, what do you need help with? > 051025 22:53:32 <+ravi> ok > 051025 22:53:42 <rubiker> I need solution > 051025 22:54:00 <+pjgat09> just to fill you in: no tricks or formulas > required > 051025 22:54:03 <rubiker> someone help. > 051025 22:54:05 <rubiker> ravi help! > 051025 22:54:14 <rubiker> none? > 051025 22:54:15 <+ravi> http://www.geocities.com/pjgat09/cube.html > 051025 22:54:25 <+ravi> > http://www.geocities.com/rubik12346/beginnermethod.html > 051025 22:54:38 <rubiker> i tryed freardich's solution > 051025 22:54:47 <+ravi> > http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html > 051025 22:54:52 <rubiker> I memorise all algorithm, but solw times. > 051025 22:55:02 <+ravi> (that last one seems to be down temporarily) > 051025 22:55:03 <rubiker> I solve the cube but no fast. > 051025 22:55:03 <+ravi> oh > 051025 22:55:06 <+ravi> ahhh > 051025 22:55:07 <+ravi> ok > 051025 22:55:16 <+ravi> I use the fridrich method > 051025 22:55:24 <rubiker> I learning ZBF2L + ZBLL, but no time > improvment > 051025 22:55:34 <+ravi> how are your times? > 051025 22:55:51 <rubiker> I can never solve the rubikx cube in under > an hour > 051025 22:55:57 <+ravi> oh > 051025 22:56:15 <rubiker> I try hard, but I memorise algs and take > long tim e to rememember them > 051025 22:56:18 <+ravi> and yet in your whois you have > "strangepuzzle.com"? > 051025 22:56:25 <+ravi> :) > 051025 22:56:35 <rubiker> that is the site I am on! > 051025 22:56:38 <+ravi> ahhh > 051025 22:56:39 <+ravi> :) > 051025 22:56:40 <rubiker> and you are. in this chat. > 051025 22:56:55 <+ravi> no, this chat can be accessed in many places > 051025 22:56:56 <rubiker> can you help me sped up? > 051025 22:56:58 <+ravi> I use mirc > 051025 22:57:04 <rxdeath_> hey pjgat09 > 051025 22:57:06 <rxdeath_> are u there? > 051025 22:57:28 <rubiker> I need sped. > 051025 22:57:40 <+ravi> it's also at > http://www.freejavachat.com/chat.php?chan=Rubik > 051025 22:57:41 <+pjgat09> yeh > 051025 22:57:41 <+ravi> :) > 051025 22:58:01 <+ravi> what takes you the longest? > 051025 22:58:02 <rubiker> first, I do centres. then edges. then cross. > first layer and second at once. then solve the last layer in one > algoritthms. > 051025 22:58:05 <rxdeath_> ok well lord knows i hate to ask for you > help ( :P ) but i finally bought a square one this weekend > 051025 22:58:17 <+Kirjava> Rx: they're devilish bastards. > 051025 22:58:23 <+ravi> kir: > 051025 22:58:23 <rxdeath_> indeed > 051025 22:58:24 <+ravi> language > 051025 22:58:34 <+Kirjava> Me no speak english. > 051025 22:58:38 <+ravi> :P > 051025 22:58:47 <rxdeath_> i think square 1 is latin for satan's child > 051025 22:58:54 <rubiker> the centres take me longest. > 051025 22:58:55 <rxdeath_> haha me no speak english either > 051025 22:58:57 <+ravi> you obviously have a good understanding of > english curse words > 051025 22:59:02 <+pjgat09> miz now spek inglish ither > 051025 22:59:07 <+ravi> :P > 051025 22:59:07 <rxdeath_> nice one > 051025 22:59:09 <+Kirjava> Que? > 051025 22:59:10 <+ravi> zam hir > 051025 22:59:11 <+ravi> :D > 051025 22:59:17 <+ravi> ok: > 051025 22:59:20 <+ravi> centres? > 051025 22:59:24 <rubiker> yes > 051025 22:59:27 <+ravi> are you talking about 4x4x4? > 051025 22:59:35 <rubiker> No! > 051025 22:59:40 <+ravi> 3x3x3? > 051025 22:59:54 <rubiker> I don't know 64. I only know rubiks cube. > 051025 23:00:00 <+ravi> ok... > 051025 23:00:01 <+Kirjava> What is 27? > 051025 23:00:05 <+Kirjava> :P > 051025 23:00:09 <+Kirjava> Fool.. > 051025 23:00:14 <+ravi> you don't need to do anything to solve the > centres on a rubik's cube... > 051025 23:00:19 <+ravi> they're automatically solved > 051025 23:00:20 <rxdeath_> how many cubes are there on each side > rubiker? > 051025 23:00:20 <+ravi> :) > 051025 23:00:22 <rubiker> They all messed up > 051025 23:00:44 <+ravi> centres (centers) = the middle of each face > 051025 23:00:44 <rubiker> There are 9 cubes on each side.. > 051025 23:00:48 <rubiker> yes. > 051025 23:01:02 <rubiker> I fix centres. then edges, then do cross > then layers. > 051025 23:01:02 <+ravi> you can solve those just by turning the whole > cube around > 051025 23:01:08 <+ravi> wait > 051025 23:01:13 <rxdeath_> i'm confused > 051025 23:01:20 <rxdeath_> i think i forgot how to solve just > listening to this > 051025 23:01:34 <+ravi> are you using a normal cube, with no > markings/pictures/etc. on the centers? > 051025 23:01:34 <+pjgat09> me too ?_? > 051025 23:01:39 <+Kirjava> haha! > 051025 23:01:47 <rxdeath_> so pjgat09 where did u learn about the sq1? > 051025 23:01:54 <rubiker> I use rubikxcxs's cube. > 051025 23:02:11 <+ravi> ... > 051025 23:02:12 <+ravi> rubik's > 051025 23:02:13 <+ravi> :) > 051025 23:02:19 <rubiker> I solve centerss, layer one and two, and > last layer in one algyrithms. > 051025 23:02:29 <+ravi> reminds me of the time pjgat09 was making up a > cube ad for ebay... > 051025 23:02:37 <rubiker> ande eedges. > 051025 23:02:47 <+Kirjava> What was that, ravi? > 051025 23:03:03 <rubiker> Help me go fast > 051025 23:03:34 <rubiker> I do the cube with freadrick. he no speed. > slow moves. takes long time to remember all algyrithms. > 051025 23:03:39 <+ravi> ORIGINAL 1984 1982 1980 1974 rubik's rubiks > rubix rubikx's roobixkcxkx's RuBiX rUbIx rubik'ss CUBE!!!! > 051025 23:03:45 <+ravi> YOU CAN'T MISS THIS!!!! > 051025 23:03:46 <+ravi> ;) > 051025 23:04:04 <+Kirjava> LOFL! > 051025 23:04:18 <+ravi> wait > 051025 23:04:27 <+ravi> YOU CAN'T CANT MISS THIS!!!! > 051025 23:04:28 <+ravi> ;D > 051025 23:04:38 <+Kirjava> HAHA! > 051025 23:04:41 <+ravi> :P > 051025 23:04:42 <rubiker> HELP ME SOLVE THE CUBES! > 051025 23:04:46 <+ravi> ok > 051025 23:04:51 <rubiker> Fast centerres solution. > 051025 23:04:53 <+ravi> so you actually know all the algs? > 051025 23:05:00 <rubiker> yes > 051025 23:05:13 <rubiker> CLL, ELL, OLL, PLL, ZBLL, LL. > 051025 23:05:14 <+ravi> and it takes you an hour to solve? > 051025 23:05:20 <+ravi> :O > 051025 23:05:28 <+ravi> all of ZBLL? > 051025 23:05:31 <rubiker> dont mak fun of me. > 051025 23:05:33 <+ravi> no > 051025 23:05:36 <+ravi> that's not it... > 051025 23:05:41 <+ravi> you know all of ZBLL!?!? > 051025 23:05:45 <+ravi> I don't > 051025 23:05:55 <rubiker> shud I stop using to speed up? > 051025 23:06:02 <rubiker> I need speedd. > 051025 23:06:24 <+ravi> I know some COLL, a little ELL, all > OLL/PLL/F2L, few algs of ZBLL, few ZBF2L... > 051025 23:06:49 <rubiker> how do I speed? > 051025 23:06:50 <+ravi> wait > 051025 23:06:57 <+ravi> what is a typical solve like for you? > 051025 23:07:00 <+ravi> for example: > 051025 23:07:07 <+ravi> mix your cube up like this: > 051025 23:07:09 <+ravi> !alg > 051025 23:07:13 * Zorin (Miranda@IRCstorm-32D0F23B.telia.com) Quit > (Connection reset by peer) > 051025 23:07:13 <+ravi> ... > 051025 23:07:16 <+ravi> pj: > 051025 23:07:18 <+pjgat09> yup? > 051025 23:07:21 <+ravi> turn your alg prog on > 051025 23:07:22 <+ravi> :P > 051025 23:07:26 <+Kirjava> It take me time to know the algiths. > 051025 23:07:30 <+Kirjava> and rememebr. > 051025 23:07:31 <+pjgat09> ohh... > 051025 23:07:37 <+pjgat09> mirc glitched > 051025 23:07:43 <+Kirjava> and centres take me longlong time. > 051025 23:07:58 <+pjgat09> The scramble is: > 051025 23:07:58 <+pjgat09> 4 L B' R2 U B F2 D L B2 L' R2 D R U2 B2 R' > D2 R' D' B' L' U2 R' D2 B' 1 > 051025 23:07:58 <+pjgat09> Good Luck!! > 051025 23:07:58 <+pjgat09> Execute of 4!alg has been disabled for 1 > min. > 051025 23:08:10 <+Kirjava> FUCK! :D > 051025 23:08:22 <+ravi> kir! > 051025 23:08:32 <+Kirjava> LOFFLE! :P > 051025 23:08:32 <+pjgat09> busted > 051025 23:08:32 <+pjgat09> :D > 051025 23:08:38 <+Kirjava> Crap, wrong window. > 051025 23:08:43 <+ravi> :o > 051025 23:08:43 <+ravi> :P > 051025 23:08:49 <+pjgat09> [16:51] <pjgat09> join as rubiker ! > 051025 23:08:49 <+pjgat09> [16:51] <Kirjava> done :P > > > Funny how I knew ZBLL and couldn't solve in under an hour :P > > Love, Thom/Kirjava. > > snkenjoi@... > > > > > > > > Yahoo! Groups Links > > > > > > >
7697. Entrance fee for 2005 WC?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 21:50:36 -0000

Alright so I'm confused. Do competitors and/or spectators have to pay any sort of entrance fee to get into the venue? Chris
7698. Re: [Speed cubing group] Kirjava, The Rubiker! :D
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 15:36:31 -0700 (PDT)

haha. i always get a bunch of whiners and boo-hooers when i curse so i'm trying to keep it to a minimum. --- Tyson Mao <tmao@...> wrote: > Wow, what a waste of time. I'm quite amazed the > Clancy held back on > the profanity. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 25, 2005, at 2:23 PM, thomkirjava wrote: > > > Hey you crazy cats. > > > > Here's a pretty funny log from the #rubik > chatroom. > > > > I'm pretending to be rubiker, ravi doesn't have a > clue until I mess up. > > > > pjgat was in on it. > > > > 051025 22:53:12 * rubiker > (rubiker@...) > > has joined #rubik > > 051025 22:53:16 <rubiker> HI! > > 051025 22:53:23 <+pjgat09> hi > > 051025 22:53:23 <rubiker> You help me solve rubix > cube? > > 051025 22:53:30 <+pjgat09> sure, what do you need > help with? > > 051025 22:53:32 <+ravi> ok > > 051025 22:53:42 <rubiker> I need solution > > 051025 22:54:00 <+pjgat09> just to fill you in: no > tricks or formulas > > required > > 051025 22:54:03 <rubiker> someone help. > > 051025 22:54:05 <rubiker> ravi help! > > 051025 22:54:14 <rubiker> none? > > 051025 22:54:15 <+ravi> > http://www.geocities.com/pjgat09/cube.html > > 051025 22:54:25 <+ravi> > > > http://www.geocities.com/rubik12346/beginnermethod.html > > 051025 22:54:38 <rubiker> i tryed freardich's > solution > > 051025 22:54:47 <+ravi> > > > http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html > > 051025 22:54:52 <rubiker> I memorise all > algorithm, but solw times. > > 051025 22:55:02 <+ravi> (that last one seems to be > down temporarily) > > 051025 22:55:03 <rubiker> I solve the cube but no > fast. > > 051025 22:55:03 <+ravi> oh > > 051025 22:55:06 <+ravi> ahhh > > 051025 22:55:07 <+ravi> ok > > 051025 22:55:16 <+ravi> I use the fridrich method > > 051025 22:55:24 <rubiker> I learning ZBF2L + ZBLL, > but no time > > improvment > > 051025 22:55:34 <+ravi> how are your times? > > 051025 22:55:51 <rubiker> I can never solve the > rubikx cube in under > > an hour > > 051025 22:55:57 <+ravi> oh > > 051025 22:56:15 <rubiker> I try hard, but I > memorise algs and take > > long tim e to rememember them > > 051025 22:56:18 <+ravi> and yet in your whois you > have > > "strangepuzzle.com"? > > 051025 22:56:25 <+ravi> :) > > 051025 22:56:35 <rubiker> that is the site I am > on! > > 051025 22:56:38 <+ravi> ahhh > > 051025 22:56:39 <+ravi> :) > > 051025 22:56:40 <rubiker> and you are. in this > chat. > > 051025 22:56:55 <+ravi> no, this chat can be > accessed in many places > > 051025 22:56:56 <rubiker> can you help me sped up? > > 051025 22:56:58 <+ravi> I use mirc > > 051025 22:57:04 <rxdeath_> hey pjgat09 > > 051025 22:57:06 <rxdeath_> are u there? > > 051025 22:57:28 <rubiker> I need sped. > > 051025 22:57:40 <+ravi> it's also at > > http://www.freejavachat.com/chat.php?chan=Rubik > > 051025 22:57:41 <+pjgat09> yeh > > 051025 22:57:41 <+ravi> :) > > 051025 22:58:01 <+ravi> what takes you the > longest? > > 051025 22:58:02 <rubiker> first, I do centres. > then edges. then cross. > > first layer and second at once. then solve the > last layer in one > > algoritthms. > > 051025 22:58:05 <rxdeath_> ok well lord knows i > hate to ask for you > > help ( :P ) but i finally bought a square one this > weekend > > 051025 22:58:17 <+Kirjava> Rx: they're devilish > bastards. > > 051025 22:58:23 <+ravi> kir: > > 051025 22:58:23 <rxdeath_> indeed > > 051025 22:58:24 <+ravi> language > > 051025 22:58:34 <+Kirjava> Me no speak english. > > 051025 22:58:38 <+ravi> :P > > 051025 22:58:47 <rxdeath_> i think square 1 is > latin for satan's child > > 051025 22:58:54 <rubiker> the centres take me > longest. > > 051025 22:58:55 <rxdeath_> haha me no speak > english either > > 051025 22:58:57 <+ravi> you obviously have a good > understanding of > > english curse words > > 051025 22:59:02 <+pjgat09> miz now spek inglish > ither > > 051025 22:59:07 <+ravi> :P > > 051025 22:59:07 <rxdeath_> nice one > > 051025 22:59:09 <+Kirjava> Que? > > 051025 22:59:10 <+ravi> zam hir > > 051025 22:59:11 <+ravi> :D > > 051025 22:59:17 <+ravi> ok: > > 051025 22:59:20 <+ravi> centres? > > 051025 22:59:24 <rubiker> yes > > 051025 22:59:27 <+ravi> are you talking about > 4x4x4? > > 051025 22:59:35 <rubiker> No! > > 051025 22:59:40 <+ravi> 3x3x3? > > 051025 22:59:54 <rubiker> I don't know 64. I only > know rubiks cube. > > 051025 23:00:00 <+ravi> ok... > > 051025 23:00:01 <+Kirjava> What is 27? > > 051025 23:00:05 <+Kirjava> :P > > 051025 23:00:09 <+Kirjava> Fool.. > > 051025 23:00:14 <+ravi> you don't need to do > anything to solve the > > centres on a rubik's cube... > > 051025 23:00:19 <+ravi> they're automatically > solved > > 051025 23:00:20 <rxdeath_> how many cubes are > there on each side > > rubiker? > > 051025 23:00:20 <+ravi> :) > > 051025 23:00:22 <rubiker> They all messed up > > 051025 23:00:44 <+ravi> centres (centers) = the > middle of each face > > 051025 23:00:44 <rubiker> There are 9 cubes on > each side.. > > 051025 23:00:48 <rubiker> yes. > > 051025 23:01:02 <rubiker> I fix centres. then > edges, then do cross > > then layers. > > 051025 23:01:02 <+ravi> you can solve those just > by turning the whole > > cube around > > 051025 23:01:08 <+ravi> wait > > 051025 23:01:13 <rxdeath_> i'm confused > > 051025 23:01:20 <rxdeath_> i think i forgot how to > solve just > > listening to this > > 051025 23:01:34 <+ravi> are you using a normal > cube, with no > > markings/pictures/etc. on the centers? > > 051025 23:01:34 <+pjgat09> me too ?_? > > 051025 23:01:39 <+Kirjava> haha! > > 051025 23:01:47 <rxdeath_> so pjgat09 where did u > learn about the sq1? > > 051025 23:01:54 <rubiker> I use rubikxcxs's cube. > > 051025 23:02:11 <+ravi> ... > > 051025 23:02:12 <+ravi> rubik's > > 051025 23:02:13 <+ravi> :) > > 051025 23:02:19 <rubiker> I solve centerss, layer > one and two, and > > last layer in one algyrithms. > > 051025 23:02:29 <+ravi> reminds me of the time > pjgat09 was making up a > > cube ad for ebay... > > 051025 23:02:37 <rubiker> ande eedges. > > 051025 23:02:47 <+Kirjava> What was that, ravi? > > 051025 23:03:03 <rubiker> Help me go fast > > 051025 23:03:34 <rubiker> I do the cube with > freadrick. he no speed. > > slow moves. takes long time to remember all > algyrithms. > > 051025 23:03:39 <+ravi> ORIGINAL 1984 1982 1980 > 1974 rubik's rubiks > > rubix rubikx's roobixkcxkx's RuBiX rUbIx rubik'ss > CUBE!!!! > > 051025 23:03:45 <+ravi> YOU CAN'T MISS THIS!!!! > > 051025 23:03:46 <+ravi> ;) > > 051025 23:04:04 <+Kirjava> LOFL! > > 051025 23:04:18 <+ravi> wait > > 051025 23:04:27 <+ravi> YOU CAN'T CANT MISS > THIS!!!! > > 051025 23:04:28 <+ravi> ;D > > 051025 23:04:38 <+Kirjava> HAHA! > > 051025 23:04:41 <+ravi> :P > > 051025 23:04:42 <rubiker> HELP ME SOLVE THE CUBES! > > 051025 23:04:46 <+ravi> ok > === message truncated === __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
7699. sub 60
From: "zarqa156" <zarqa156@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 22:57:24 -0000

I'm so happy...I'm so happy....my best time is now sub 60 (55.62 to be exact) and my average is now sub 80.....im on my way to sub 60 for that too...yea...go me :D ----zarqa----
7700. Re: The weather in Florida
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 23:00:01 -0000

If this season's history is any guide, you might want to prepare for a hurricane instead :P - but it should be sunny with a high around 80 (thats 27 for all you non-americans out there). --Chris --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Hey guys, > > Does anyone know what the weather is going to be like in Orlando? I > don't travel that far very often, so I haven't got a clue... Yes I am > preparing myself for a nice week, I hope. I bought a digital camera > today to make pics when I am there. > > See you in a week (or about a week), > > Joël. >
7701. Re: [Speed cubing group] sub 60
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 00:01:19 +0100

Congratulations! :) I reckon it's worth celebrating every cubing milestone - whether it be sub-60s or sub-30s! Everyone's got to start somewhere. :) Jasmine http://speedcuber.blogspot.com On Tue, 25 Oct 2005 22:57:24 -0000, "zarqa156" <zarqa156@...> said: > > I'm so happy...I'm so happy....my best time is now sub 60 (55.62 > to be > exact) and my average is now sub 80.....im on my way to sub 60 > for that > too...yea...go me :D > ----zarqa---- > ___________________________________________________________ > > YAHOO! GROUPS LINKS > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > * To unsubscribe from this group, send an email to: > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > of Service. > ___________________________________________________________ > > References > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > 2. > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > 3. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - One of many happy users: http://www.fastmail.fm/docs/quotes.html
7702. Re: [Speed cubing group] Re: The weather in Florida
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 00:06:11 +0100

27 degrees Celcius sounds lovely. The weather over here has been pretty crappy for most of the year. I'm sure native Londoners are used to it, but as an Australian I'm finding it difficult to deal with the dreary grey London weather!! Hopefully no more hurricanes in Florida though. :/ Jasmine http://speedcuber.blogspot.com On Tue, 25 Oct 2005 23:00:01 -0000, "Chris Sz..." <s2chris2@...> said: > > If this season's history is any guide, you might want to prepare > for a > hurricane instead :P - but it should be sunny with a high around > 80 > (thats 27 for all you non-americans out there). > --Chris > --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort > <joel_vn@y...> wrote: > > > > Hey guys, > > > > Does anyone know what the weather is going to be like in > Orlando? I > > don't travel that far very often, so I haven't got a clue... > Yes I am > > preparing myself for a nice week, I hope. I bought a digital > camera > > today to make pics when I am there. > > > > See you in a week (or about a week), > > > > Joël. > > > ___________________________________________________________ > > YAHOO! GROUPS LINKS > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > * To unsubscribe from this group, send an email to: > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > of Service. > ___________________________________________________________ > > References > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > 2. > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > 3. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - Send your email first class
7703. Re: [Speed cubing group] sub 60
From: "movies648" <movies648@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 23:30:55 -0000

Congrats! I set a goal for myself to get a sub-60 time and when I did I kinda stopped cubing for about 2 years. Now I'm going for a sub-30 average, which should keep me occupied for a while! Set a new goal for yourself and go for it! --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" <speedcuber@f...> wrote: > > Congratulations! :) > > I reckon it's worth celebrating every cubing milestone - whether it be > sub-60s or sub-30s! Everyone's got to start somewhere. :) > > Jasmine > http://speedcuber.blogspot.com > > > On Tue, 25 Oct 2005 22:57:24 -0000, "zarqa156" <zarqa156@y...> > said: > > > > I'm so happy...I'm so happy....my best time is now sub 60 (55.62 > > to be > > exact) and my average is now sub 80.....im on my way to sub 60 > > for that > > too...yea...go me :D > > ----zarqa---- > > ___________________________________________________________ > > > > YAHOO! GROUPS LINKS > > > > * Visit your group "[1]speedsolvingrubikscube" on the web. > > > > * To unsubscribe from this group, send an email to: > > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms > > of Service. > > ___________________________________________________________ > > > > References > > > > 1. http://groups.yahoo.com/group/speedsolvingrubikscube > > 2. > > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > > 3. http://docs.yahoo.com/info/terms/ > > -- > http://www.fastmail.fm - One of many happy users: > http://www.fastmail.fm/docs/quotes.html >
7704. Re: [Speed cubing group] sub 60
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 16:59:27 -0700

Nice Job! -Chris On 10/25/05, zarqa156 <zarqa156@...> wrote: > > I'm so happy...I'm so happy....my best time is now sub 60 (55.62 to be > exact) and my average is now sub 80.....im on my way to sub 60 for that > too...yea...go me :D > > ----zarqa---- > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7705. WC2005 Schedule is UP!!!
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 01:08:15 -0000

Check it out everyone!!! It will be intense...and busy... http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html Craig
7706. Re: WC2005 Schedule is UP!!!
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 02:58:37 -0000

Blindfold events at 8:00 in the morning... That's just mean. -Jason --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Check it out everyone!!! It will be intense...and busy... > > http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > > Craig >
7707. 5x5x5 help
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 03:01:23 -0000

Hi guys, I need an alg to switch two opposite edge centers without affecting any other center pieces. I feel dumb because I can't figure this out on my own. =/ Help please! -Jason
7708. Re: sub 60
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 03:09:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "zarqa156" <zarqa156@y...> wrote: > > I'm so happy...I'm so happy....my best time is now sub 60 (55.62 to be > exact) and my average is now sub 80.....im on my way to sub 60 for that > too...yea...go me :D > > ----zarqa---- > I find this message amusing. Zarqa, I think you know why. :-) If you're going to average sub-60, you've really got to work on solving the cross faster. It's too slow. That's my fault, not yours, by the way. And your cube is really bad. lol. I'll try to get you a new (hopefully better) one next week. Nice job with sub-60! :-D --Casey
7709. Re: [Speed cubing group] WC2005 Schedule is UP!!!
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 22:16:48 -0500

ack, ill have to leave before the "after party"... and maybe the awards ceremony too :( oh well. On 10/25/05, Craig Bouchard <logitewty@...> wrote: > Check it out everyone!!! It will be intense...and busy... > > http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > > Craig > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7710. Re: [Speed cubing group] Re: Dutch Open 2005 report
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 22:19:48 -0500

yea, actually thats probably exactly what they were doing... this one time when i was in NY going to ellis island, they had to search my bag because my cubes were in there.... kinda scary because, you know, im 'brown', as they say it, and people are very stereotypical.... luckily nothing really happened though On 10/25/05, Stefan Pochmann <pochmann@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > > > I highly recommend that you do not not tell this joke in an American > > airport. > > Hi David, > > I know, I know :-). I wouldn't tell it in any airport anywhere. Just > joking inside our group here. > > But really... Why did they scramble all the puzzles? Probably they > were testing whether they're real or fakes containing something > hidden? > > Cheers! > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7711. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 22:20:54 -0500

lol On 10/25/05, Pedro <pedrosino1@...> wrote: > Well, the timer is good...but...I have a few suggestions: > > - Allow rolling averages > - Generate scrambles > > Pedro > > thomkirjava <snkenjoi@...> escreveu: > Hey. > > Well, after I did the round checking out the bugs on twistypuzzles, I > found only a few in this program. > > index.php?puzzletype=[XSS] > stats.php?puzzletype=[XSS] > > Above are a few cross site scripting attacks. > > It could potentionally lead me to gaining your password hash and > cracking of this would result in me having your or anyone's password > on the site hosting the program. > > Cross site scripting can result in all sorts of things like cookie > stealing. > > If you steal a cookie, and replace your cookies with the ones you have > stolen, you can be the person you stole the cookies from online. > > I urge you to fix these bugs soon, if you can't, I'll grab a copy of > the source and write the bugfixes myself and send you a new copy. > > Lets trust the yahoo group not to exploit this right now, eh? :P > > ~Thom > > PS: > > Where are the scrambles/ability to time generic puzzles? :P > > PPS: > > There are also potentional SQL injection errors in the program also, > that can be worse thn XSS. but I've not forced any yet. > > PPPS: > > Nice program. > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > <garbelini@g...> wrote: > > > > Hi all, > > > > Last couple of months I have been developing a new timer that I expect > > to be useful to the community. It's a online timer and it works with > > most modern browsers. The web server requirements are php and mysql > > and the installation is supposed to be painless. The first time you > > run the app you will get to the setup screen. > > > > I intended to go for something much simpler but I kept adding features > > and ended up with a more generic timer. For this first release it has: > > > > - multi-user environment > > - RSS feeds for each user/puzzle > > - a nice history page > > - no need to send accepted times to the server > > > > I have been testing it for some time now with the help of Sachin, a > > regular poster here, and don't expect any serious bug, but who knows > > right? > > > > The timer is open source software and the project is hosted by > sourceforge. > > > > This is the project site: > > > > http://phppuzzletimer.sourceforge.net > > > > You can download the first version from: > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > Cheers, > > Marco Garbelini > > > > PS.:Please tell me about any typo or just plain bad English you might > > see on the site or on the software. > > > > > > > > > SPONSORED LINKS > Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você > acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7712. Re: [Speed cubing group] Eastern Tournament
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 22:24:04 -0500

ahh... sorry if you had said that earlier... my mistake On 10/25/05, richy_jr_2000 <richy_jr_2000@...> wrote: > *Recap* > > Spring 2006 (Leaning toward April) > Murfreesboro, TN > > Happy Cubing > Richard > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > > > when you say next year... you mean... next school year or 2006? > > > > On 10/24/05, Chris Hunt <huntca@g...> wrote: > > > That's why I don't participate in organized sports (anymore). :) > > > > > > -Chris > > > > > > On 10/24/05, Bob Burton <bob@c...> wrote: > > > > > > > > Ahh, spring break...I have double practices during my spring > break. > > > > It has been like that all through high school and now in > college. I > > > > have never had a spring break that I could use to just relax. > Oh well. :) > > > > > > > > ~ Bob > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > > > <huntca@g...> wrote: > > > > > > > > > > I live in Washington, but I could make it anytime between > March 19 > > > > and March > > > > > 26 because that's my Spring break. > > > > > > > > > > -Chris > > > > > > > > > > On 10/24/05, richy_jr_2000 <richy_jr_2000@y...> wrote: > > > > > > > > > > > > Hi all, > > > > > > > > > > > > I've found a venue for a tournament next year, and I was > wondering who > > > > > > would be willing to make the trip to Murfreesboro, TN > (Mapquest it :P) > > > > > > > > > > > > I'm leaning towards having it in the spring. Any takers? > > > > > > > > > > > > -Richard > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7713. Re: phpPuzzleTimer: BugFix needed!
From: "chris_almich" <chris_almich@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 03:43:52 -0000

Hey about the timer... How do you get it to work? I went to the site and got the folder, which had folders in it. But at that point I have no freaking clue what to do. Any help would be nice. --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" <snkenjoi@g...> wrote: > > Hey. > > Well, after I did the round checking out the bugs on twistypuzzles, I > found only a few in this program. > > index.php?puzzletype=[XSS] > stats.php?puzzletype=[XSS] > > Above are a few cross site scripting attacks. > > It could potentionally lead me to gaining your password hash and > cracking of this would result in me having your or anyone's password > on the site hosting the program. > > Cross site scripting can result in all sorts of things like cookie > stealing. > > If you steal a cookie, and replace your cookies with the ones you have > stolen, you can be the person you stole the cookies from online. > > I urge you to fix these bugs soon, if you can't, I'll grab a copy of > the source and write the bugfixes myself and send you a new copy. > > Lets trust the yahoo group not to exploit this right now, eh? :P > > ~Thom > > PS: > > Where are the scrambles/ability to time generic puzzles? :P > > PPS: > > There are also potentional SQL injection errors in the program also, > that can be worse thn XSS. but I've not forced any yet. > > PPPS: > > Nice program. > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > <garbelini@g...> wrote: > > > > Hi all, > > > > Last couple of months I have been developing a new timer that I expect > > to be useful to the community. It's a online timer and it works with > > most modern browsers. The web server requirements are php and mysql > > and the installation is supposed to be painless. The first time you > > run the app you will get to the setup screen. > > > > I intended to go for something much simpler but I kept adding features > > and ended up with a more generic timer. For this first release it has: > > > > - multi-user environment > > - RSS feeds for each user/puzzle > > - a nice history page > > - no need to send accepted times to the server > > > > I have been testing it for some time now with the help of Sachin, a > > regular poster here, and don't expect any serious bug, but who knows > > right? > > > > The timer is open source software and the project is hosted by > sourceforge. > > > > This is the project site: > > > > http://phppuzzletimer.sourceforge.net > > > > You can download the first version from: > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > Cheers, > > Marco Garbelini > > > > PS.:Please tell me about any typo or just plain bad English you might > > see on the site or on the software. > > >
7714. Re: [Speed cubing group] Re: phpPuzzleTimer: BugFix needed!
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 20:58:41 -0700

Upload the contents of the archive to a web server that supports php and has a ready-to use mysql database. Then navigate to the directory you uploaded to with your web browser and fill out the small setup form. You will need to know the database name, and a user and password to access the database. -Chris On 10/25/05, chris_almich <chris_almich@...> wrote: > > > Hey about the timer... How do you get it to work? > > I went to the site and got the folder, which had folders in it. But > at that point I have no freaking clue what to do. > Any help would be nice. > > --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > <snkenjoi@g...> wrote: > > > > Hey. > > > > Well, after I did the round checking out the bugs on twistypuzzles, I > > found only a few in this program. > > > > index.php?puzzletype=[XSS] > > stats.php?puzzletype=[XSS] > > > > Above are a few cross site scripting attacks. > > > > It could potentionally lead me to gaining your password hash and > > cracking of this would result in me having your or anyone's password > > on the site hosting the program. > > > > Cross site scripting can result in all sorts of things like cookie > > stealing. > > > > If you steal a cookie, and replace your cookies with the ones you have > > stolen, you can be the person you stole the cookies from online. > > > > I urge you to fix these bugs soon, if you can't, I'll grab a copy of > > the source and write the bugfixes myself and send you a new copy. > > > > Lets trust the yahoo group not to exploit this right now, eh? :P > > > > ~Thom > > > > PS: > > > > Where are the scrambles/ability to time generic puzzles? :P > > > > PPS: > > > > There are also potentional SQL injection errors in the program also, > > that can be worse thn XSS. but I've not forced any yet. > > > > PPPS: > > > > Nice program. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > > <garbelini@g...> wrote: > > > > > > Hi all, > > > > > > Last couple of months I have been developing a new timer that I expect > > > to be useful to the community. It's a online timer and it works with > > > most modern browsers. The web server requirements are php and mysql > > > and the installation is supposed to be painless. The first time you > > > run the app you will get to the setup screen. > > > > > > I intended to go for something much simpler but I kept adding features > > > and ended up with a more generic timer. For this first release it has: > > > > > > - multi-user environment > > > - RSS feeds for each user/puzzle > > > - a nice history page > > > - no need to send accepted times to the server > > > > > > I have been testing it for some time now with the help of Sachin, a > > > regular poster here, and don't expect any serious bug, but who knows > > > right? > > > > > > The timer is open source software and the project is hosted by > > sourceforge. > > > > > > This is the project site: > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > You can download the first version from: > > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > > > Cheers, > > > Marco Garbelini > > > > > > PS.:Please tell me about any typo or just plain bad English you might > > > see on the site or on the software. > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7715. Re: [Speed cubing group] Re: phpPuzzleTimer: BugFix needed!
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Oct 2005 21:00:26 -0700

If you just want to use the timer...then some people have it setup already on their web server for others to use. There's one at strangepuzzle.com<http://strangepuzzle.com>if you want to use that. -Chris On 10/25/05, Chris Hunt <huntca@...> wrote: > > Upload the contents of the archive to a web server that supports php and > has a ready-to use mysql database. Then navigate to the directory you > uploaded to with your web browser and fill out the small setup form. You > will need to know the database name, and a user and password to access the > database. > > -Chris > > On 10/25/05, chris_almich <chris_almich@...> wrote: > > > > > > Hey about the timer... How do you get it to work? > > > > I went to the site and got the folder, which had folders in it. But > > at that point I have no freaking clue what to do. > > Any help would be nice. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > > <snkenjoi@g...> wrote: > > > > > > Hey. > > > > > > Well, after I did the round checking out the bugs on twistypuzzles, I > > > found only a few in this program. > > > > > > index.php?puzzletype=[XSS] > > > stats.php?puzzletype=[XSS] > > > > > > Above are a few cross site scripting attacks. > > > > > > It could potentionally lead me to gaining your password hash and > > > cracking of this would result in me having your or anyone's password > > > on the site hosting the program. > > > > > > Cross site scripting can result in all sorts of things like cookie > > > stealing. > > > > > > If you steal a cookie, and replace your cookies with the ones you have > > > stolen, you can be the person you stole the cookies from online. > > > > > > I urge you to fix these bugs soon, if you can't, I'll grab a copy of > > > the source and write the bugfixes myself and send you a new copy. > > > > > > Lets trust the yahoo group not to exploit this right now, eh? :P > > > > > > ~Thom > > > > > > PS: > > > > > > Where are the scrambles/ability to time generic puzzles? :P > > > > > > PPS: > > > > > > There are also potentional SQL injection errors in the program also, > > > that can be worse thn XSS. but I've not forced any yet. > > > > > > PPPS: > > > > > > Nice program. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > > > <garbelini@g...> wrote: > > > > > > > > Hi all, > > > > > > > > Last couple of months I have been developing a new timer that I > > expect > > > > to be useful to the community. It's a online timer and it works with > > > > most modern browsers. The web server requirements are php and mysql > > > > and the installation is supposed to be painless. The first time you > > > > run the app you will get to the setup screen. > > > > > > > > I intended to go for something much simpler but I kept adding > > features > > > > and ended up with a more generic timer. For this first release it > > has: > > > > > > > > - multi-user environment > > > > - RSS feeds for each user/puzzle > > > > - a nice history page > > > > - no need to send accepted times to the server > > > > > > > > I have been testing it for some time now with the help of Sachin, a > > > > regular poster here, and don't expect any serious bug, but who knows > > > > right? > > > > > > > > The timer is open source software and the project is hosted by > > > sourceforge. > > > > > > > > This is the project site: > > > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > > > You can download the first version from: > > > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > > > > > Cheers, > > > > Marco Garbelini > > > > > > > > PS.:Please tell me about any typo or just plain bad English you > > might > > > > see on the site or on the software. > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
7716. Re: 5x5x5 help
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 04:50:54 -0000

Nevermind, I figured it out. Probably not the most efficient way of doing it but at least it gets the job done. :P -Jason --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > Hi guys, > > I need an alg to switch two opposite edge centers without affecting > any other center pieces. I feel dumb because I can't figure this out > on my own. =/ Help please! > > -Jason >
7717. [Speed cubing group] Re: phpPuzzleTimer: BugFix needed!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 05:51:33 -0000

Hi! And what should we supply as UN/PW to be able to log in ?? Cheers! -Per PS! U can send me that in private message (own user) ;-) > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > > If you just want to use the timer...then some people have it setup already > on their web server for others to use. There's one at > strangepuzzle.com<http://strangepuzzle.com>if you want to use that. > > -Chris > > On 10/25/05, Chris Hunt <huntca@g...> wrote: > > > > Upload the contents of the archive to a web server that supports php and > > has a ready-to use mysql database. Then navigate to the directory you > > uploaded to with your web browser and fill out the small setup form. You > > will need to know the database name, and a user and password to access the > > database. > > > > -Chris > > > > On 10/25/05, chris_almich <chris_almich@y...> wrote: > > > > > > > > > Hey about the timer... How do you get it to work? > > > > > > I went to the site and got the folder, which had folders in it. But > > > at that point I have no freaking clue what to do. > > > Any help would be nice. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > > > <snkenjoi@g...> wrote: > > > > > > > > Hey. > > > > > > > > Well, after I did the round checking out the bugs on twistypuzzles, I > > > > found only a few in this program. > > > > > > > > index.php?puzzletype=[XSS] > > > > stats.php?puzzletype=[XSS] > > > > > > > > Above are a few cross site scripting attacks. > > > > > > > > It could potentionally lead me to gaining your password hash and > > > > cracking of this would result in me having your or anyone's password > > > > on the site hosting the program. > > > > > > > > Cross site scripting can result in all sorts of things like cookie > > > > stealing. > > > > > > > > If you steal a cookie, and replace your cookies with the ones you have > > > > stolen, you can be the person you stole the cookies from online. > > > > > > > > I urge you to fix these bugs soon, if you can't, I'll grab a copy of > > > > the source and write the bugfixes myself and send you a new copy. > > > > > > > > Lets trust the yahoo group not to exploit this right now, eh? :P > > > > > > > > ~Thom > > > > > > > > PS: > > > > > > > > Where are the scrambles/ability to time generic puzzles? :P > > > > > > > > PPS: > > > > > > > > There are also potentional SQL injection errors in the program also, > > > > that can be worse thn XSS. but I've not forced any yet. > > > > > > > > PPPS: > > > > > > > > Nice program. > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > > > > <garbelini@g...> wrote: > > > > > > > > > > Hi all, > > > > > > > > > > Last couple of months I have been developing a new timer that I > > > expect > > > > > to be useful to the community. It's a online timer and it works with > > > > > most modern browsers. The web server requirements are php and mysql > > > > > and the installation is supposed to be painless. The first time you > > > > > run the app you will get to the setup screen. > > > > > > > > > > I intended to go for something much simpler but I kept adding > > > features > > > > > and ended up with a more generic timer. For this first release it > > > has: > > > > > > > > > > - multi-user environment > > > > > - RSS feeds for each user/puzzle > > > > > - a nice history page > > > > > - no need to send accepted times to the server > > > > > > > > > > I have been testing it for some time now with the help of Sachin, a > > > > > regular poster here, and don't expect any serious bug, but who knows > > > > > right? > > > > > > > > > > The timer is open source software and the project is hosted by > > > > sourceforge. > > > > > > > > > > This is the project site: > > > > > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > > > > > You can download the first version from: > > > > > http://sourceforge.net/project/showfiles.php? group_id=148669 > > > > > > > > > > Cheers, > > > > > Marco Garbelini > > > > > > > > > > PS.:Please tell me about any typo or just plain bad English you > > > might > > > > > see on the site or on the software. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] >
7718. Re: The weather in Florida
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 06:52:28 -0000

--- Joël van Noort wrote: > Does anyone know what the weather is going to be like in Orlando? The bbc site has a nice world weather page: http://www.bbc.co.uk/weather/world/ And you can get a 5 day forecast for Orlando here: http://www.bbc.co.uk/weather/5day.shtml?world=0275 Jaap
7719. Re: [Speed cubing group] Re: phpPuzzleTimer: BugFix needed!
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 09:26:19 +0200

User/Pass = admin/admin Change it as soon as possible. On 10/26/05, Per Kristen Fredlund <aspiring_to_love@...> wrote: > Hi! > > And what should we supply as UN/PW to be able to log in ?? > > Cheers! > > -Per > > PS! U can send me that in private message (own user) ;-) > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > <huntca@g...> wrote: > > > > If you just want to use the timer...then some people have it setup > already > > on their web server for others to use. There's one at > > strangepuzzle.com<http://strangepuzzle.com>if you want to use that. > > > > -Chris > > > > On 10/25/05, Chris Hunt <huntca@g...> wrote: > > > > > > Upload the contents of the archive to a web server that supports > php and > > > has a ready-to use mysql database. Then navigate to the > directory you > > > uploaded to with your web browser and fill out the small setup > form. You > > > will need to know the database name, and a user and password to > access the > > > database. > > > > > > -Chris > > > > > > On 10/25/05, chris_almich <chris_almich@y...> wrote: > > > > > > > > > > > > Hey about the timer... How do you get it to work? > > > > > > > > I went to the site and got the folder, which had folders in > it. But > > > > at that point I have no freaking clue what to do. > > > > Any help would be nice. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > > > > <snkenjoi@g...> wrote: > > > > > > > > > > Hey. > > > > > > > > > > Well, after I did the round checking out the bugs on > twistypuzzles, I > > > > > found only a few in this program. > > > > > > > > > > index.php?puzzletype=[XSS] > > > > > stats.php?puzzletype=[XSS] > > > > > > > > > > Above are a few cross site scripting attacks. > > > > > > > > > > It could potentionally lead me to gaining your password hash > and > > > > > cracking of this would result in me having your or anyone's > password > > > > > on the site hosting the program. > > > > > > > > > > Cross site scripting can result in all sorts of things like > cookie > > > > > stealing. > > > > > > > > > > If you steal a cookie, and replace your cookies with the > ones you have > > > > > stolen, you can be the person you stole the cookies from > online. > > > > > > > > > > I urge you to fix these bugs soon, if you can't, I'll grab a > copy of > > > > > the source and write the bugfixes myself and send you a new > copy. > > > > > > > > > > Lets trust the yahoo group not to exploit this right now, > eh? :P > > > > > > > > > > ~Thom > > > > > > > > > > PS: > > > > > > > > > > Where are the scrambles/ability to time generic puzzles? :P > > > > > > > > > > PPS: > > > > > > > > > > There are also potentional SQL injection errors in the > program also, > > > > > that can be worse thn XSS. but I've not forced any yet. > > > > > > > > > > PPPS: > > > > > > > > > > Nice program. > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco > Garbelini > > > > > <garbelini@g...> wrote: > > > > > > > > > > > > Hi all, > > > > > > > > > > > > Last couple of months I have been developing a new timer > that I > > > > expect > > > > > > to be useful to the community. It's a online timer and it > works with > > > > > > most modern browsers. The web server requirements are php > and mysql > > > > > > and the installation is supposed to be painless. The first > time you > > > > > > run the app you will get to the setup screen. > > > > > > > > > > > > I intended to go for something much simpler but I kept > adding > > > > features > > > > > > and ended up with a more generic timer. For this first > release it > > > > has: > > > > > > > > > > > > - multi-user environment > > > > > > - RSS feeds for each user/puzzle > > > > > > - a nice history page > > > > > > - no need to send accepted times to the server > > > > > > > > > > > > I have been testing it for some time now with the help of > Sachin, a > > > > > > regular poster here, and don't expect any serious bug, but > who knows > > > > > > right? > > > > > > > > > > > > The timer is open source software and the project is > hosted by > > > > > sourceforge. > > > > > > > > > > > > This is the project site: > > > > > > > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > > > > > > > You can download the first version from: > > > > > > http://sourceforge.net/project/showfiles.php? > group_id=148669 > > > > > > > > > > > > Cheers, > > > > > > Marco Garbelini > > > > > > > > > > > > PS.:Please tell me about any typo or just plain bad > English you > > > > might > > > > > > see on the site or on the software. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7720. Re: [Speed cubing group] sub 60
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 13:37:34 +0530

Great work! I remember my happiness when i got my first sub-60 avg. But i thought it was too silly to post it here. But any new personal achievement is good. Congrats again and waiting to hear from u when u get sub-50. Sachin. On 10/26/05, zarqa156 <zarqa156@...> wrote: > I'm so happy...I'm so happy....my best time is now sub 60 (55.62 to be > exact) and my average is now sub 80.....im on my way to sub 60 for that > too...yea...go me :D > > ----zarqa---- > > > > > > > > Yahoo! Groups Links > > > > > > >
7721. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 10:39:59 +0200

I'm on it. Your concerns are mine, Marco Garbelini On 10/25/05, Pedro <pedrosino1@...> wrote: > Well, the timer is good...but...I have a few suggestions: > > - Allow rolling averages > - Generate scrambles > > Pedro > > thomkirjava <snkenjoi@...> escreveu: > Hey. > > Well, after I did the round checking out the bugs on twistypuzzles, I > found only a few in this program. > > index.php?puzzletype=[XSS] > stats.php?puzzletype=[XSS] > > Above are a few cross site scripting attacks. > > It could potentionally lead me to gaining your password hash and > cracking of this would result in me having your or anyone's password > on the site hosting the program. > > Cross site scripting can result in all sorts of things like cookie > stealing. > > If you steal a cookie, and replace your cookies with the ones you have > stolen, you can be the person you stole the cookies from online. > > I urge you to fix these bugs soon, if you can't, I'll grab a copy of > the source and write the bugfixes myself and send you a new copy. > > Lets trust the yahoo group not to exploit this right now, eh? :P > > ~Thom > > PS: > > Where are the scrambles/ability to time generic puzzles? :P > > PPS: > > There are also potentional SQL injection errors in the program also, > that can be worse thn XSS. but I've not forced any yet. > > PPPS: > > Nice program. > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > <garbelini@g...> wrote: > > > > Hi all, > > > > Last couple of months I have been developing a new timer that I expect > > to be useful to the community. It's a online timer and it works with > > most modern browsers. The web server requirements are php and mysql > > and the installation is supposed to be painless. The first time you > > run the app you will get to the setup screen. > > > > I intended to go for something much simpler but I kept adding features > > and ended up with a more generic timer. For this first release it has: > > > > - multi-user environment > > - RSS feeds for each user/puzzle > > - a nice history page > > - no need to send accepted times to the server > > > > I have been testing it for some time now with the help of Sachin, a > > regular poster here, and don't expect any serious bug, but who knows > > right? > > > > The timer is open source software and the project is hosted by > sourceforge. > > > > This is the project site: > > > > http://phppuzzletimer.sourceforge.net > > > > You can download the first version from: > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > Cheers, > > Marco Garbelini > > > > PS.:Please tell me about any typo or just plain bad English you might > > see on the site or on the software. > > > > > > > > > SPONSORED LINKS > Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você > acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
7722. Re: sub 60
From: sgowal <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 09:31:38 -0000

Nice ! I just got a 55 seconds average last week (after 1 and a half month of hard work) and a new personal record of 47 seconds. BTW, I was able to get my times down by 12 seconds only by using a lubed cube. I am currently learning PLL and some finger tricks. Sven --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Great work! > > I remember my happiness when i got my first sub-60 avg. > > But i thought it was too silly to post it here. But any new personal > achievement is good. > > Congrats again and waiting to hear from u when u get sub-50. > > Sachin. > > On 10/26/05, zarqa156 <zarqa156@y...> wrote: > > I'm so happy...I'm so happy....my best time is now sub 60 (55.62 to be > > exact) and my average is now sub 80.....im on my way to sub 60 for that > > too...yea...go me :D > > > > ----zarqa---- > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7723. Re: [Speed cubing group] Request to Master Magic owners
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 10:33:39 -0400

I just got done building one of these from two regular Magics (for a friend at work). I carefully followed the instructions on Jaap's page. One thing he says is "Between the tiles it then has two strands going in between two others." I was very careful to follow this step. Then this morning I looked at one of my regular Magics from Rubiks.com, and they didn't do this when they built it. About half of the strands go LRLR and half go LRRL. So, my guess is that this is unnecessary advice. On 10/23/05, Bob Burton <bob@...> wrote: > Isn't there a webpage for this? > http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf > > ~ Bob >
7724. Re: [Speed cubing group] WC2005 Schedule is UP!!!
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 10:41:34 -0400

Is the "number of competitors" the people who have already registered? Is registration still open for each event? On 10/25/05, Craig Bouchard <logitewty@...> wrote: > Check it out everyone!!! It will be intense...and busy... > > http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > > Craig
7725. Re: [Speed cubing group] Request to Master Magic owners
From: "Alberto Cuesta" <arcdraven@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 26 Oct 2005 16:47:41 +0200

Hi Bob! What does 'LRLR' and 'LRRL' means? Alberto. ----- Original Message ----- From: David Barr To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, October 26, 2005 4:33 PM Subject: Re: [Speed cubing group] Request to Master Magic owners I just got done building one of these from two regular Magics (for a friend at work). I carefully followed the instructions on Jaap's page. One thing he says is "Between the tiles it then has two strands going in between two others." I was very careful to follow this step. Then this morning I looked at one of my regular Magics from Rubiks.com, and they didn't do this when they built it. About half of the strands go LRLR and half go LRRL. So, my guess is that this is unnecessary advice. On 10/23/05, Bob Burton <bob@...> wrote: > Isn't there a webpage for this? > http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf > > ~ Bob > SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7726. Re: WC2005 Schedule is UP!!!
From: "Chris Parlette" <mdcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 14:55:32 -0000

Who exactly is in charge of this? I'm asking since I was hoping to be able to take a average of 3 Rainbow cube solves and make them official. Also, I was wondering if we had to be physically present to register, since my parents will be there before me, and I don't want to miss out on some events due to getting there after others. Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Check it out everyone!!! It will be intense...and busy... > > http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > > Craig >
7727. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 26 Oct 2005 17:04:52 +0200

Working on this... Have fun, Ron ----- Original Message ----- From: Chris Parlette To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, October 26, 2005 4:55 PM Subject: [Speed cubing group] Re: WC2005 Schedule is UP!!! Who exactly is in charge of this? I'm asking since I was hoping to be able to take a average of 3 Rainbow cube solves and make them official. Also, I was wondering if we had to be physically present to register, since my parents will be there before me, and I don't want to miss out on some events due to getting there after others. Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > Check it out everyone!!! It will be intense...and busy... > > http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > > Craig > SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7728. Re: [Speed cubing group] Request to Master Magic owners
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 15:14:15 -0000

To Alberto: Well, though that isn't really conventional notation, it is describing the pattern in which the puzzle is strung. LRLR is denoting a pattern in which the strings in each little gap are alternating in direction. LRRL denotes a pattern in which the top and bottom strings share the same direction, and the middle two are sandwiched between them going perpendicular. To David: Though it is not essential, I also follow that advice. Many of the rubiks.com magics do not follow this stringing pattern, but any magic that I make does. Actually, even when strings break on my Magics (that I haven't made), I follow the sandwiching pattern. This also helps me to know which strings I have broken and which I have not. If a string has the alternating pattern, then I didn't put it on the magic. Stefan recommends following the pattern that is already on the Magic when replacing a broken string. However, if you have a mix of both, pick one and stick with it. I do not know for sure that it makes a big difference, but I conjecture that it does have some impact on the functionality of the puzzle and how well it solves itself. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Alberto Cuesta" <arcdraven@y...> wrote: > > Hi Bob! What does 'LRLR' and 'LRRL' means? > > Alberto. > > ----- Original Message ----- > From: David Barr > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, October 26, 2005 4:33 PM > Subject: Re: [Speed cubing group] Request to Master Magic owners > > > I just got done building one of these from two regular Magics (for a > friend at work). I carefully followed the instructions on Jaap's > page. One thing he says is "Between the tiles it then has two strands > going in between two others." I was very careful to follow this step. > Then this morning I looked at one of my regular Magics from > Rubiks.com, and they didn't do this when they built it. About half of > the strands go LRLR and half go LRRL. So, my guess is that this is > unnecessary advice. > > On 10/23/05, Bob Burton <bob@c...> wrote: > > Isn't there a webpage for this? > > http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf > > > > ~ Bob > > > > > SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game > Kid puzzle game Puzzle games Game puzzle > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been removed] >
7729. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From: Clancy Cochran <perscription_death@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 08:20:22 -0700 (PDT)

yeah i notice that there are not nearly as many slots as competitors for some of the events, is there a pre-qualifying event or will everyone at least get to do the first round? __________________________________ Yahoo! FareChase: Search multiple travel sites in one click. http://farechase.yahoo.com
7730. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 26 Oct 2005 17:31:46 +0200

Hi, At the moment we only have more registered people than planned for 3x3 feet and 4x4 speed. But things can still change it the last few days, like what happened in Toronto. For 3x3 feet we solved it by letting competitors qualify on Saturday on the WCA stage. Only 4 finalists on Sunday. Have fun, Ron ----- Original Message ----- From: Clancy Cochran To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, October 26, 2005 5:20 PM Subject: Re: [Speed cubing group] Re: WC2005 Schedule is UP!!! yeah i notice that there are not nearly as many slots as competitors for some of the events, is there a pre-qualifying event or will everyone at least get to do the first round? __________________________________ Yahoo! FareChase: Search multiple travel sites in one click. http://farechase.yahoo.com SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7731. Rubiks DVDs in Orlando
From: "Ian" <iwinoky@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 16:39:21 -0000

Chris Hunt and I may have our Rubik's DVDs available for sale in Orlando if there is interest. You can buy them in Orlando for $10 each or $15 for both. Send me an e-mail (iwinoky@...) if you're interested in either DVD. Details of Chris' DVD of the Caltech Dallas tournament from August are available at http://strangepuzzle.com/dvd.html Details on my DVD of the Horace Mann tournament from May are available at http://home.manhattan.edu/~ian.winokur/DVD/dvd.html Ian Winokur iwinoky@...
7732. Re: [Speed cubing group] (off topic thread) Backgammon
From: "FD-Rubik" <fdrubik@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 26 Oct 2005 18:55:43 +0200

> Hey everyone, > > This is off topic, but does anyone here play backgammon in tournaments > or for fun? I do. > I've recently gotten very interested in backgammon. I'm really bad, > but trying to study the game and maybe one day play a tournament. > > Just curious if any others here play. There are some good books for learning backgammon. "Play for profit" by Joe Dwek is a nice example. http://www.gammoned.com/books/dwek.html is highly recommended for a start (if u like the book, you'll probably go on). But backgammon is not serious. You'd better learn to play bridge instead ;). Cheers, -- FD
7733. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 19:10:56 +0200

I should have read the page till the bottom, sorry :-( 2005/10/26, Gilles van den Peereboom <gillesvdp@...>: > Hello, > > and for the Clock and Magic events, how come there are only 4 > competitiors in the final ? > How is the selection made ? > > Thx, > Gilles. >
7734. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 19:10:08 +0200

Hello, and for the Clock and Magic events, how come there are only 4 competitiors in the final ? How is the selection made ? Thx, Gilles. 2005/10/26, Ron van Bruchem <ron@...>: > Hi, > > At the moment we only have more registered people than planned for 3x3 feet and 4x4 speed. > But things can still change it the last few days, like what happened in Toronto. > > For 3x3 feet we solved it by letting competitors qualify on Saturday on the WCA stage. Only 4 finalists on Sunday. > > Have fun, > > Ron > > ----- Original Message ----- > From: Clancy Cochran > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, October 26, 2005 5:20 PM > Subject: Re: [Speed cubing group] Re: WC2005 Schedule is UP!!! > > > > yeah i notice that there are not nearly as many slots > as competitors for some of the events, is there a > pre-qualifying event or will everyone at least get to > do the first round? > > > > __________________________________ > Yahoo! FareChase: Search multiple travel sites in one click. > http://farechase.yahoo.com > > > SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game > Kid puzzle game Puzzle games Game puzzle > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
7735. Re: [Speed cubing group] (off topic thread) Backgammon
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 26 Oct 2005 20:28:35 +0200

----- Original Message ----- From: "FD-Rubik" <fdrubik@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, October 26, 2005 6:55 PM Subject: Re: [Speed cubing group] (off topic thread) Backgammon > > > Hey everyone, > > > > But backgammon is not serious. > You'd better learn to play bridge instead ;). > > Cheers, > -- > FD Bridge is NOT serious. You´d better learn to play chess instead. R > > > > > Yahoo! Groups Links > > > > > >
7736. Re: (off topic thread) Backgammon
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 18:44:08 -0000

> > But backgammon is not serious. > > You'd better learn to play bridge instead ;). > Bridge is NOT serious. > You´d better learn to play chess instead. Chess is NOT serious. You'd better learn to play Graffiti (that Pictionary game on Yahoo) instead.
7737. New Member, need to ask a question.
From: "~*Jacqueline*~" <chrisbarefoot@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 19:40:57 -0000

Hey there, I bought a rubiks cube from walmart about 3 and a half weeks ago. It saw some heavy use but the stickers kinda got dimolished. Then I ordered a Rubiks cube from Rubikscube.com, I ordered the one thats already put together blank and comes with the PVC stickers, which are awesome so far. My problem is, when I start going fast, this cube is too loose and probably 2 out of 10 times it pops, I know I'm not the best at lining it up perfect as I'm doing it but thats just way to many times having to put the cubies back in place. My question is, if its one of the blanks, with the rivets (I think) instead of the DIY ones, is there any way to tighten the cube up, I emailed rubiks.com and they said to join this group and ask you guys. My average time now is about 60 to 65 seconds, I'm still using the method that come with the walmart rubiks cube, combining the corner and edges steps, but the top layer is when it usually bust, mainly the last step of geting the corners flipped back around. Any help would be greatly appriciated. (Is it worth it to just order one of the DIY ones?) thanks, =Chris
7738. Re: New Member, need to ask a question.
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 20:00:42 -0000

Hey Chris, If your cube is too loose, and it has rivets, then the bad news is you have to either get used to it being looser (which works up to a point), or get a new cube. I like the rubiks.com cubes, once they break in they are very nice. However once they pass their "sweet spot" the cube is useless for speedcubing. Basically you have two options. If you like to be able to cut corners, do a turn of a perpendicular layer before you have fully lined up the previous layer, then I recommend getting another rubiks.com cube. Or, if you would prefer one with screws then I would recommend asking Ton (http://www.speedcubing.com/ton) about getting on the waiting list (if there still is one, I assume so) for a studio cube. Studio cubes are like the older stlye (non-arched centers) rubiks.com cubes on steroids. The plastic is a bit softer and it is easy to sand down the edges if you want, or tighten the screws once the cube starts to loosen up and make it last longer. Or, if you want to avoid popping I recommend getting an arched center cube. Pop an edge out of your cube. If the center piece is completely flat on the inside surface you have an older style rubiks.com cube. Studios are like this also. If the corners of the center stick out fairly far and form a curves shape then you have an arched center cube. The 25th anniversary cubes have arched centers, as well as the (white?) DIY cubes too. Arched center cubes are not forgiving at all for cutting corners, but once you improve your turning accuracy you can really fly on one. I used studio cubes forever, and then switched to arched 25th anniversary cubes. It took a while to get used to the arched centers, but once I did my averages went down noticeably. Basically, if you like the style of cube you have now stick with it. If you have a riveted cube, I recommend getting another one since yours is getting too loose (preferrably one with screws, so either a studio or DIY depeninding on how you like your centers). Hope this helps, Chris P.S. Congrats on the fast improvement! 60-65 seconds after only a few weeks is quite impressive in my opinion ;-) --- In speedsolvingrubikscube@yahoogroups.com, "~*Jacqueline*~" <chrisbarefoot@h...> wrote: > > Hey there, I bought a rubiks cube from walmart about 3 and a half > weeks ago. > > It saw some heavy use but the stickers kinda got dimolished. > > Then I ordered a Rubiks cube from Rubikscube.com, I ordered the one > thats already put together blank and comes with the PVC stickers, > which are awesome so far. > > My problem is, when I start going fast, this cube is too loose and > probably 2 out of 10 times it pops, I know I'm not the best at > lining it up perfect as I'm doing it but thats just way to many > times having to put the cubies back in place. > > My question is, if its one of the blanks, with the rivets (I think) > instead of the DIY ones, is there any way to tighten the cube up, I > emailed rubiks.com and they said to join this group and ask you guys. > > My average time now is about 60 to 65 seconds, I'm still using the > method that come with the walmart rubiks cube, combining the corner > and edges steps, but the top layer is when it usually bust, mainly > the last step of geting the corners flipped back around. > > Any help would be greatly appriciated. > > (Is it worth it to just order one of the DIY ones?) > > thanks, > > =Chris >
7739. Re: (off topic thread) Backgammon
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 20:02:36 -0000

Go isn't serious, you'd better learn to play professional RPS (rock-paper-scissors) ;-) Actually that isn't fully joking, the guys at the world class level tie waaaaaaaay more often than the 1/3 probability to tie. It's pretty cool, I don't know how they do it. Actually I think any game, practiced to a certain level, becomes serious ;-) But then again I am famous among my friends for riding the fence on all issues :-P Chris --- In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" <c_w_tsai@y...> wrote: > > Graffiti is NOT serious. You'd better learn to play Go instead. > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > <kwickykanny@e...> wrote: > > > > > > But backgammon is not serious. > > > > You'd better learn to play bridge instead ;). > > > > > Bridge is NOT serious. > > > You´d better learn to play chess instead. > > > > Chess is NOT serious. You'd better learn to play Graffiti (that > > Pictionary game on Yahoo) instead. > > >
7740. Re: [Speed cubing group] New Member, need to ask a question.
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 13:07:12 -0700

Oh no, another Chris!! :) I love the DIYs and they have arched centers. They work wonderfully for me. Just my opionion. -Chris On 10/26/05, ~*Jacqueline*~ <chrisbarefoot@...> wrote: > > Hey there, I bought a rubiks cube from walmart about 3 and a half > weeks ago. > > It saw some heavy use but the stickers kinda got dimolished. > > Then I ordered a Rubiks cube from Rubikscube.com <http://Rubikscube.com>, > I ordered the one > thats already put together blank and comes with the PVC stickers, > which are awesome so far. > > My problem is, when I start going fast, this cube is too loose and > probably 2 out of 10 times it pops, I know I'm not the best at > lining it up perfect as I'm doing it but thats just way to many > times having to put the cubies back in place. > > My question is, if its one of the blanks, with the rivets (I think) > instead of the DIY ones, is there any way to tighten the cube up, I > emailed rubiks.com <http://rubiks.com> and they said to join this group > and ask you guys. > > My average time now is about 60 to 65 seconds, I'm still using the > method that come with the walmart rubiks cube, combining the corner > and edges steps, but the top layer is when it usually bust, mainly > the last step of geting the corners flipped back around. > > Any help would be greatly appriciated. > > (Is it worth it to just order one of the DIY ones?) > > thanks, > > =Chris > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7741. Re: [Speed cubing group] Re: New Member, need to ask a question.
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 16:11:37 -0400

Really? I'd think you could probably cut the cap off of each center, gently hammer each rivet in a little bit, and glue the center back on. I thought the problem with rivets is that you can tighten them but not loosen them. On 10/26/05, cmhardw <no_reply@yahoogroups.com> wrote: > Hey Chris, > > If your cube is too loose, and it has rivets, then the bad news is you > have to either get used to it being looser (which works up to a > point), or get a new cube. I like the rubiks.com cubes, once they > break in they are very nice. However once they pass their "sweet > spot" the cube is useless for speedcubing.
7742. Re: 4-look LL: how to get it as good as it can be? (SUMMARY)
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 20:10:57 -0000

All -- Thanks to everyone who replied to my questions about 4-look LL. I wanted to summarize the replies and give my interpretation of each subject. 1) Switch from: Orient Edges (OE) / Permute Corners (PC) / Orient Corners (OC) / Permute Edges (PE) to OE / OC / PC and PE (permute in whatever order works for you, PC/PE or PE/PC). Why? It gets you started on the road to OLL/PLL, *and* recognizing corner permutation situation is usually faster when the corners are all oriented (an excellent point, raised by Tyson in email). You have to learn at least the PC routines that don't disturb orientation, and might want to learn all applicable OC routines (for less net turns), but you should see a gain in time. This is a great suggestion, especially since I feel like I'm pretty quick on (pre-)recognizing OE and OC situations. I'll probably start switching to this in another month or so. 2) F2L, F2L, F2L! F2L! (Hello?!?! McFly!?!? F2L!!) Why? Getting your F2L rock solid and quick is the key to fast times. I'm in total agreement here - I notice that for me a great F2L usually means a great time. While getting my F2L to the level of Chris Hardwick (who can average <23 with a 4-look LL due to a world- class F2L) is hard, the biggest time gains come from making your F2L fluid and quick. Pre-recognize situations, and react quickly. 2A) Turn faster. Why? Well, duh... No one suggested this, but it's one of the core skills for being a speedcuber. I don't do any sequence practice (like, say, doing the "3-corner turner" 20 times in a row), preferring to practice in "real solve time", but perhaps I should, especially when learning new sequences. There's also the "go slow to go fast" motto, which I've found very helpful. Turn too fast, and your recognition time starts increasing dramatically. But practicing sequences is a good note. So, I'll continue on my recognition work, concentrating on F2L and being quick with inserting pairs. Later, I'll probably switch to OE/OC/PC/PE, and give myself enough time so that I'm solid with that method by the SF tournament in Jan 2006. Thanks again to all for their input. Keep on cubing! yeff --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...> wrote: > > All -- > > I'm currently using a 4-look LL, and curious to hear from other 4- > look LL folks (or anyone) about ways to make this approach as good > (defined as fast/smooth/whatever) as it can be.
7743. blast from the past: ancient puzzles return!
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 20:21:41 -0000

All -- While cleaning out the house, my mom found 3 of my old puzzles from high school and mailed them to me - they arrived today, here's what was in the box: - a mini 3x3x3 (about 1.5" x 1.5" x 1.5" or 4cm x 4cm x 4cm). Cute as an be - the stickers were messed up, but it still works. - an 80s era pyraminx (http://www.geocities.com/jaapsch/puzzles/pyraminx.htm). It's got a couple end pyramids that look a little hosed (I can see the steel ball and springs). Anyone know anything about fixing a pyraminx? - an original early-80s 3x3x3 cube. This thing is solid as a rock! It seems to weigh much more than my newer rubiks.com 25th anniv 3x3x3. It's also very loose and makes a clacking sound when turned, so it seems like something Fred Flintstone would use. But I bet when cleaned up, lubed up and tightened (it looks like I can pop the caps and tighten the screws) it should be a nice cube. They all need a good cleaning, lubing, and new stickers, but it was fun to get these blasts from my cubing past. yeff
7744. Re: [Speed cubing group] Re: New Member, need to ask a question.
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 17:22:30 -0300 (ART)

>The 25th anniversary cubes have arched centers, as well as the (white?) DIY cubes too. Well, or I'm unlucky or the white DIY cubes have flat centers... Pedro cmhardw <no_reply@yahoogroups.com> escreveu: Hey Chris, If your cube is too loose, and it has rivets, then the bad news is you have to either get used to it being looser (which works up to a point), or get a new cube. I like the rubiks.com cubes, once they break in they are very nice. However once they pass their "sweet spot" the cube is useless for speedcubing. Basically you have two options. If you like to be able to cut corners, do a turn of a perpendicular layer before you have fully lined up the previous layer, then I recommend getting another rubiks.com cube. Or, if you would prefer one with screws then I would recommend asking Ton (http://www.speedcubing.com/ton) about getting on the waiting list (if there still is one, I assume so) for a studio cube. Studio cubes are like the older stlye (non-arched centers) rubiks.com cubes on steroids. The plastic is a bit softer and it is easy to sand down the edges if you want, or tighten the screws once the cube starts to loosen up and make it last longer. Or, if you want to avoid popping I recommend getting an arched center cube. Pop an edge out of your cube. If the center piece is completely flat on the inside surface you have an older style rubiks.com cube. Studios are like this also. If the corners of the center stick out fairly far and form a curves shape then you have an arched center cube. The 25th anniversary cubes have arched centers, as well as the (white?) DIY cubes too. Arched center cubes are not forgiving at all for cutting corners, but once you improve your turning accuracy you can really fly on one. I used studio cubes forever, and then switched to arched 25th anniversary cubes. It took a while to get used to the arched centers, but once I did my averages went down noticeably. Basically, if you like the style of cube you have now stick with it. If you have a riveted cube, I recommend getting another one since yours is getting too loose (preferrably one with screws, so either a studio or DIY depeninding on how you like your centers). Hope this helps, Chris P.S. Congrats on the fast improvement! 60-65 seconds after only a few weeks is quite impressive in my opinion ;-) --- In speedsolvingrubikscube@yahoogroups.com, "~*Jacqueline*~" <chrisbarefoot@h...> wrote: > > Hey there, I bought a rubiks cube from walmart about 3 and a half > weeks ago. > > It saw some heavy use but the stickers kinda got dimolished. > > Then I ordered a Rubiks cube from Rubikscube.com, I ordered the one > thats already put together blank and comes with the PVC stickers, > which are awesome so far. > > My problem is, when I start going fast, this cube is too loose and > probably 2 out of 10 times it pops, I know I'm not the best at > lining it up perfect as I'm doing it but thats just way to many > times having to put the cubies back in place. > > My question is, if its one of the blanks, with the rivets (I think) > instead of the DIY ones, is there any way to tighten the cube up, I > emailed rubiks.com and they said to join this group and ask you guys. > > My average time now is about 60 to 65 seconds, I'm still using the > method that come with the walmart rubiks cube, combining the corner > and edges steps, but the top layer is when it usually bust, mainly > the last step of geting the corners flipped back around. > > Any help would be greatly appriciated. > > (Is it worth it to just order one of the DIY ones?) > > thanks, > > =Chris > SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7745. Re: 4-look LL: how to get it as good as it can be? (SUMMARY)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 20:25:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...> wrote: > No one suggested this, but it's one of the core skills for being a > speedcuber. I don't do any sequence practice (like, say, doing > the "3-corner turner" 20 times in a row), preferring to practice > in "real solve time", but perhaps I should, especially when learning > new sequences. Hey Jeff, I agree with you completely about the practicing in "real solve time". I think the only way to truly learn a new alg/trigger/F2L trick/etc. is to recognize and use it once in a full blown timed speed solve. Having said that though, I think rote drilling can be very useful too. I usually only drill my "problem" algs. For example I recently switched to Bob Burton's "H-perm" (M2 U M2 U2 M2 U M2). For my style of cubing slice moves are very uncommon, so I am constantly practicing this alg as a warmup, or even just to work on it by iteself. My girlfriend makes fun of me since I do that alg so often she can recognize the sound of it :-) However, when I get the H-perm in a speedsolve, even though it uses turns that are uncommon for me (slices) I still feel that I can execute it quickly "under the gun" so to speak. So I would recommend using the technique of practice by doing lots of solves and seeing the cases in real time so to speak, but drill your hard or potential "problem" algs very frequently too. Just my $0.02 Chris P.S. The rote drilling of algs also works for algs with a very low probability of occurence. The OLL case of flipping all four edges (all 4 corners are oriented) has a probability of 1/216 of occuring. I also drill that case a lot, since it is very rare to see it in a speedsolve.
7746. Re: [Speed cubing group] Re: New Member, need to ask a question.
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 13:30:21 -0700

My white DIY did not have arched centers as well. I don't believe the white ones have arches. -Chris On 10/26/05, Pedro <pedrosino1@...> wrote: > > >The 25th anniversary cubes have arched centers, as well as the (white?) > DIY cubes too. > > > > Well, or I'm unlucky or the white DIY cubes have flat centers... > > > > Pedro > > > cmhardw <no_reply@yahoogroups.com> escreveu: > Hey Chris, > > If your cube is too loose, and it has rivets, then the bad news is you > have to either get used to it being looser (which works up to a > point), or get a new cube. I like the rubiks.com <http://rubiks.com>cubes, once they > break in they are very nice. However once they pass their "sweet > spot" the cube is useless for speedcubing. > > Basically you have two options. If you like to be able to cut > corners, do a turn of a perpendicular layer before you have fully > lined up the previous layer, then I recommend getting another > rubiks.com <http://rubiks.com> cube. Or, if you would prefer one with > screws then I would > recommend asking Ton (http://www.speedcubing.com/ton) about getting on > the waiting list (if there still is one, I assume so) for a studio > cube. Studio cubes are like the older stlye (non-arched centers) > rubiks.com <http://rubiks.com> cubes on steroids. The plastic is a bit > softer and it is > easy to sand down the edges if you want, or tighten the screws once > the cube starts to loosen up and make it last longer. > > Or, if you want to avoid popping I recommend getting an arched center > cube. Pop an edge out of your cube. If the center piece is > completely flat on the inside surface you have an older style > rubiks.com <http://rubiks.com> cube. Studios are like this also. If the > corners of the > center stick out fairly far and form a curves shape then you have an > arched center cube. > > The 25th anniversary cubes have arched centers, as well as the > (white?) DIY cubes too. > > Arched center cubes are not forgiving at all for cutting corners, but > once you improve your turning accuracy you can really fly on one. I > used studio cubes forever, and then switched to arched 25th > anniversary cubes. It took a while to get used to the arched centers, > but once I did my averages went down noticeably. > > Basically, if you like the style of cube you have now stick with it. > If you have a riveted cube, I recommend getting another one since > yours is getting too loose (preferrably one with screws, so either a > studio or DIY depeninding on how you like your centers). > > Hope this helps, > Chris > > P.S. Congrats on the fast improvement! 60-65 seconds after only a > few weeks is quite impressive in my opinion ;-) > > --- In speedsolvingrubikscube@yahoogroups.com, "~*Jacqueline*~" > <chrisbarefoot@h...> wrote: > > > > Hey there, I bought a rubiks cube from walmart about 3 and a half > > weeks ago. > > > > It saw some heavy use but the stickers kinda got dimolished. > > > > Then I ordered a Rubiks cube from Rubikscube.com <http://Rubikscube.com>, > I ordered the one > > thats already put together blank and comes with the PVC stickers, > > which are awesome so far. > > > > My problem is, when I start going fast, this cube is too loose and > > probably 2 out of 10 times it pops, I know I'm not the best at > > lining it up perfect as I'm doing it but thats just way to many > > times having to put the cubies back in place. > > > > My question is, if its one of the blanks, with the rivets (I think) > > instead of the DIY ones, is there any way to tighten the cube up, I > > emailed rubiks.com <http://rubiks.com> and they said to join this group > and ask you guys. > > > > My average time now is about 60 to 65 seconds, I'm still using the > > method that come with the walmart rubiks cube, combining the corner > > and edges steps, but the top layer is when it usually bust, mainly > > the last step of geting the corners flipped back around. > > > > Any help would be greatly appriciated. > > > > (Is it worth it to just order one of the DIY ones?) > > > > thanks, > > > > =Chris > > > > > > > > > SPONSORED LINKS > Free puzzle inlay games Educational game and puzzle Word puzzle game Kid > puzzle game Puzzle games Game puzzle > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você > acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7747. Re: (off topic thread) Backgammon
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 21:32:31 -0000

The RPS world champs were a weekend or 2 ago...so... Craig --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Go isn't serious, you'd better learn to play professional RPS > (rock-paper-scissors) ;-) > > Actually that isn't fully joking, the guys at the world class level > tie waaaaaaaay more often than the 1/3 probability to tie. It's > pretty cool, I don't know how they do it. > > Actually I think any game, practiced to a certain level, becomes > serious ;-) But then again I am famous among my friends for riding > the fence on all issues :-P > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" > <c_w_tsai@y...> wrote: > > > > Graffiti is NOT serious. You'd better learn to play Go instead. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > > <kwickykanny@e...> wrote: > > > > > > > > But backgammon is not serious. > > > > > You'd better learn to play bridge instead ;). > > > > > > > Bridge is NOT serious. > > > > You´d better learn to play chess instead. > > > > > > Chess is NOT serious. You'd better learn to play Graffiti (that > > > Pictionary game on Yahoo) instead. > > > > > >
7748. Re: sub 60
From: zarqa malik <zarqa156@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 15:04:54 -0700 (PDT)

Thanks to everyone who congratulated(probibly spelled this wrong) me:). I really hope to get a sub 50 soon. Funny thing about that is that it took me 5 months (minus i day) to get it. I was going to say something else...but.... ----zarqa---- p.s. Casey, shut-up and leave my cube alone (I have decided i dont like it being called The Monstrousity....too long....and my cube is not UGLY....only deranged) p.p.s. please forgive my spelling (not one of my best qualities) :D --------------------------------- Yahoo! FareChase - Search multiple travel sites in one click. [Non-text portions of this message have been removed]
7749. Re: [Speed cubing group] WC2005 Schedule is UP!!!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 22:27:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@g...> wrote: > > Is the "number of competitors" the people who have already registered? Do you ask that because of the 10 people mentioned for 5x5 blindsolving? First I wondered, too, but seeing that made me think these numbers are just the limits and not actual (pre-)registered competitors ;-). Or are there so many 5x5 blindsolvers hiding out there? Cheers! Stefan
7750. Re: [Speed cubing group] Request to Master Magic owners
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 22:34:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > Stefan recommends following the pattern that is already on the > Magic when replacing a broken string. Did I really say that? Uh, maybe I did :-). In Eindhoven when I repaired a Magic for one of the French guys, I guess. That said, first thing I do when I get a new magic is to take it apart, lube the strings, and put it back together with the sandwich pattern. So all my magics do have that. > I do not know for sure that it > makes a big difference, but I conjecture that it does have some impact > on the functionality of the puzzle and how well it solves itself. Yeah, one day I hope I'll find that magical pattern that'll allow me to let the magic do that (solve itself) without me touching it... Cheers! Stefan
7751. One handed solving question
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 22:39:45 -0000

Hi guys, For a one handed solve, I know that only one hand is allowed to touch the cube for the entire solve. However, if a piece slightly pops out, like it hasn't popped entirely out of the cube but you have to push it back in to continue, can you use your other hand for this, or would that be a disqualification? The cube I use for one handed solving tends to do this a lot and I need clarification on what the rule would be here. Thanks, -Jason
7752. Re: (off topic thread) Backgammon
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 22:42:20 -0000

RPS isn't serious, you better cube instead. (will that close this thread or will someone dare to publicly claim here that there's something better than cubing? ;-) Cheers! Stefan --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Go isn't serious, you'd better learn to play professional RPS > (rock-paper-scissors) ;-) > > Actually that isn't fully joking, the guys at the world class level > tie waaaaaaaay more often than the 1/3 probability to tie. It's > pretty cool, I don't know how they do it. > > Actually I think any game, practiced to a certain level, becomes > serious ;-) But then again I am famous among my friends for riding > the fence on all issues :-P > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" > <c_w_tsai@y...> wrote: > > > > Graffiti is NOT serious. You'd better learn to play Go instead. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > > <kwickykanny@e...> wrote: > > > > > > > > But backgammon is not serious. > > > > > You'd better learn to play bridge instead ;). > > > > > > > Bridge is NOT serious. > > > > You´d better learn to play chess instead. > > > > > > Chess is NOT serious. You'd better learn to play Graffiti (that > > > Pictionary game on Yahoo) instead. > > > > > >
7753. Re: (off topic thread) Backgammon
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 22:59:23 -0000

There is something better than cubing...but I will not mention it...or else I might get beat up :p Craig --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > RPS isn't serious, you better cube instead. > > (will that close this thread or will someone dare to publicly claim > here that there's something better than cubing? ;-) > > Cheers! > Stefan > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > > > Go isn't serious, you'd better learn to play professional RPS > > (rock-paper-scissors) ;-) > > > > Actually that isn't fully joking, the guys at the world class level > > tie waaaaaaaay more often than the 1/3 probability to tie. It's > > pretty cool, I don't know how they do it. > > > > Actually I think any game, practiced to a certain level, becomes > > serious ;-) But then again I am famous among my friends for riding > > the fence on all issues :-P > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" > > <c_w_tsai@y...> wrote: > > > > > > Graffiti is NOT serious. You'd better learn to play Go instead. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > > > <kwickykanny@e...> wrote: > > > > > > > > > > But backgammon is not serious. > > > > > > You'd better learn to play bridge instead ;). > > > > > > > > > Bridge is NOT serious. > > > > > You´d better learn to play chess instead. > > > > > > > > Chess is NOT serious. You'd better learn to play Graffiti (that > > > > Pictionary game on Yahoo) instead. > > > > > > > > > >
7754. Re: [Speed cubing group] My Amazing Day/Media Update
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 23:01:37 -0000

Well...now that all my interviews and such are done, and 3 have been published (1 more at the beginning of next week and the other when we are in Florida) I will be sending out the copy of the video(s) to anyone who wants one by Friday at the latest (hopefully) sorry this is taking so long...and the article in the newspaper I need to scan...so... Craig
7755. Re: New Member, need to ask a question.
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 23:06:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > If your cube is too loose, and it has rivets, then the bad news is you > have to either get used to it being looser (which works up to a > point), or get a new cube. I like the rubiks.com cubes, once they > break in they are very nice. However once they pass their "sweet > spot" the cube is useless for speedcubing. Like David mentioned already I think you can push the rivets in further, just not pull them out. Look again at how the rivet looks like: http://www.stefan-pochmann.de/foo/diy_rivet.jpg I'd only say they "pass" their sweet spot when they're pushed in too deep already, but that should result in a stiff cube, not a loose one. > Studio cubes are like the older stlye (non-arched centers) > rubiks.com cubes on steroids. The plastic is a bit softer and it is > easy to sand down the edges if you want, or tighten the screws once > the cube starts to loosen up and make it last longer. If you lube the cube and put washers under the springs so they don't eat through the plastic, I believe they'll last much much longer so it's not like it loosens up all the time and you constantly have to tighten it. But I must admit I don't use Studio cubes much yet so this belief is mainly based on pure thought, not much experience. > The 25th anniversary cubes have arched centers, as well as the > (white?) DIY cubes too. As far as I know, the white DIYs have flat centers. Someone here once said his has arched centers but hasn't shown the pictures yet that he wanted to. The large image on rubiks.com does show arched centers but it's a fake picture, you can read about this here: http://www.twistypuzzles.com/forum/viewtopic.php?t=3976 Cheers! Stefan
7756. What is Everyone Planning on Competing in???
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 23:10:46 -0000

I'll Start - 2x2 Speedsolve 3x3 Speedsolve 4x4 Speedsolve 5x5 Speedsolve 3x3 One-Handed 3x3 With Feet Magic Clock Square 1(maybe) That's it...anyone else willing to tell their dirty little secrets??? Craig
7757. Re: [Speed cubing group] One handed solving question
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 16:23:01 -0700 (PDT)

Hey Jason, >From what I have understood, you are only allowed to use one hand to fix the pop. Frank Jason Baum <speedrunningcuber@...> wrote: Hi guys, For a one handed solve, I know that only one hand is allowed to touch the cube for the entire solve. However, if a piece slightly pops out, like it hasn't popped entirely out of the cube but you have to push it back in to continue, can you use your other hand for this, or would that be a disqualification? The cube I use for one handed solving tends to do this a lot and I need clarification on what the rule would be here. Thanks, -Jason SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Yahoo! FareChase - Search multiple travel sites in one click. [Non-text portions of this message have been removed]
7758. Re: sub 60
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 23:35:39 -0000

By calling it "The Monstrosity" I am simply expressing my hatred of your cube. It hates me too. This has nothing to do with your cube being ugly. My 2x2x2 is much, much worse. lol. --Casey P.S. Since I owe you a new cube I'll try to get one next week. And I'll give you some new stickers, too. :-D --- In speedsolvingrubikscube@yahoogroups.com, zarqa malik <zarqa156@y...> wrote: > > Thanks to everyone who congratulated(probibly spelled this wrong) me:). I really hope to get a sub 50 soon. Funny thing about that is that it took me 5 months (minus i day) to get it. I was going to say something else...but.... > > ----zarqa---- > > p.s. Casey, shut-up and leave my cube alone (I have decided i dont like it being called The Monstrousity....too long....and my cube is not UGLY....only deranged) > > p.p.s. please forgive my spelling (not one of my best qualities) :D
7759. Re: What is Everyone Planning on Competing in???
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Oct 2005 23:36:41 -0000

Everything I've compteted in in the past. I think a database would be more appropriate than to clutter up the group with a large volume of e-mails of what everybody is competing in... ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" <logitewty@h...> wrote: > > I'll Start - > > 2x2 Speedsolve > 3x3 Speedsolve > 4x4 Speedsolve > 5x5 Speedsolve > 3x3 One-Handed > 3x3 With Feet > Magic > Clock > Square 1(maybe) > > That's it...anyone else willing to tell their dirty little secrets??? > > Craig >
7760. Re: What is Everyone Planning on Competing in???
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 00:17:24 -0000

Database is up --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > Everything I've compteted in in the past. I think a database would be > more appropriate than to clutter up the group with a large volume of > e-mails of what everybody is competing in... > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > <logitewty@h...> wrote: > > > > I'll Start - > > > > 2x2 Speedsolve > > 3x3 Speedsolve > > 4x4 Speedsolve > > 5x5 Speedsolve > > 3x3 One-Handed > > 3x3 With Feet > > Magic > > Clock > > Square 1(maybe) > > > > That's it...anyone else willing to tell their dirty little secrets??? > > > > Craig > > >
7761. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 02:54:14 -0000

I was taking some 4x4 averages with the timer as set up on Chris Hunt's site, and noticed something strange. A few solves into my 4th average, I stopped the timer after a particularly quick solve. I was somewhat surprised when the timer read exactly 10.00 seconds. I'm not sure if I somehow managed to tap the timer during the solve, or if this is a legitimate malfunction. Anywho, I'm just worried about my handy new stats reports. Any advice/help with the situation would be much appreciated. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini <garbelini@g...> wrote: > > I'm on it. > > Your concerns are mine, > Marco Garbelini > > > On 10/25/05, Pedro <pedrosino1@y...> wrote: > > Well, the timer is good...but...I have a few suggestions: > > > > - Allow rolling averages > > - Generate scrambles > > > > Pedro > > > > thomkirjava <snkenjoi@g...> escreveu: > > Hey. > > > > Well, after I did the round checking out the bugs on twistypuzzles, I > > found only a few in this program. > > > > index.php?puzzletype=[XSS] > > stats.php?puzzletype=[XSS] > > > > Above are a few cross site scripting attacks. > > > > It could potentionally lead me to gaining your password hash and > > cracking of this would result in me having your or anyone's password > > on the site hosting the program. > > > > Cross site scripting can result in all sorts of things like cookie > > stealing. > > > > If you steal a cookie, and replace your cookies with the ones you have > > stolen, you can be the person you stole the cookies from online. > > > > I urge you to fix these bugs soon, if you can't, I'll grab a copy of > > the source and write the bugfixes myself and send you a new copy. > > > > Lets trust the yahoo group not to exploit this right now, eh? :P > > > > ~Thom > > > > PS: > > > > Where are the scrambles/ability to time generic puzzles? :P > > > > PPS: > > > > There are also potentional SQL injection errors in the program also, > > that can be worse thn XSS. but I've not forced any yet. > > > > PPPS: > > > > Nice program. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > > <garbelini@g...> wrote: > > > > > > Hi all, > > > > > > Last couple of months I have been developing a new timer that I expect > > > to be useful to the community. It's a online timer and it works with > > > most modern browsers. The web server requirements are php and mysql > > > and the installation is supposed to be painless. The first time you > > > run the app you will get to the setup screen. > > > > > > I intended to go for something much simpler but I kept adding features > > > and ended up with a more generic timer. For this first release it has: > > > > > > - multi-user environment > > > - RSS feeds for each user/puzzle > > > - a nice history page > > > - no need to send accepted times to the server > > > > > > I have been testing it for some time now with the help of Sachin, a > > > regular poster here, and don't expect any serious bug, but who knows > > > right? > > > > > > The timer is open source software and the project is hosted by > > sourceforge. > > > > > > This is the project site: > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > You can download the first version from: > > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > > > Cheers, > > > Marco Garbelini > > > > > > PS.:Please tell me about any typo or just plain bad English you might > > > see on the site or on the software. > > > > > > > > > > > > > > > > > SPONSORED LINKS > > Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle > > > > --------------------------------- > > YAHOO! GROUPS LINKS > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > --------------------------------- > > > > > > > > > > --------------------------------- > > Promoção Yahoo! Acesso Grátis: a cada hora navegada você > > acumula cupons e concorre a mais de 500 prêmios! Participe! > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7762. 23 years later...
From: "christopher_pelley" <christopher_pelley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 03:26:11 -0000

Just a quick note to say that I'm looking forward to meeting you folks for the first time next week. I have not competed in a tournament since I won 3rd place in St. Louis back in the 1982 Rubik's Cube-A-Thon National Finals. I'm a bit rusty after 23 years, but I have managed to get my average down to the low 30's. I guess I could qualify as a "slowest improver." Earlier today I clocked a 22.75 during an average of 12 practicing with a friend. Not bad for a die-hard corners-first guy, but probably not good enough to be a finalist this year! I stand in awe of all you sub-20 guys (and girl). Any other "old-timers" going to be at WC2005? Chris Pelley
7763. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 13:50:07 +0530

Ya i have got those too sometimes. But thats just a nice coincidence and i dont think its a timer bug. Just one thing Marco, for the past two days i've been seeing that when i complete the avg of 12 sets, the avg diaplayed in the rightmost column, gets changed by exactly 0.01 when it is showed in the stats section. Looks like a round off error or something. Plz look into it. Sachin. On 10/27/05, Mike Bennett <mikebennett_one@...> wrote: > I was taking some 4x4 averages with the timer as set up on Chris > Hunt's site, and noticed something strange. > > A few solves into my 4th average, I stopped the timer after a > particularly quick solve. I was somewhat surprised when the timer > read exactly 10.00 seconds. > > I'm not sure if I somehow managed to tap the timer during the solve, > or if this is a legitimate malfunction. > > Anywho, I'm just worried about my handy new stats reports. Any > advice/help with the situation would be much appreciated. > > -Mike Bennett > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > <garbelini@g...> wrote: > > > > I'm on it. > > > > Your concerns are mine, > > Marco Garbelini > > > > > > On 10/25/05, Pedro <pedrosino1@y...> wrote: > > > Well, the timer is good...but...I have a few suggestions: > > > > > > - Allow rolling averages > > > - Generate scrambles > > > > > > Pedro > > > > > > thomkirjava <snkenjoi@g...> escreveu: > > > Hey. > > > > > > Well, after I did the round checking out the bugs on twistypuzzles, I > > > found only a few in this program. > > > > > > index.php?puzzletype=[XSS] > > > stats.php?puzzletype=[XSS] > > > > > > Above are a few cross site scripting attacks. > > > > > > It could potentionally lead me to gaining your password hash and > > > cracking of this would result in me having your or anyone's password > > > on the site hosting the program. > > > > > > Cross site scripting can result in all sorts of things like cookie > > > stealing. > > > > > > If you steal a cookie, and replace your cookies with the ones you have > > > stolen, you can be the person you stole the cookies from online. > > > > > > I urge you to fix these bugs soon, if you can't, I'll grab a copy of > > > the source and write the bugfixes myself and send you a new copy. > > > > > > Lets trust the yahoo group not to exploit this right now, eh? :P > > > > > > ~Thom > > > > > > PS: > > > > > > Where are the scrambles/ability to time generic puzzles? :P > > > > > > PPS: > > > > > > There are also potentional SQL injection errors in the program also, > > > that can be worse thn XSS. but I've not forced any yet. > > > > > > PPPS: > > > > > > Nice program. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > > > <garbelini@g...> wrote: > > > > > > > > Hi all, > > > > > > > > Last couple of months I have been developing a new timer that I > expect > > > > to be useful to the community. It's a online timer and it works with > > > > most modern browsers. The web server requirements are php and mysql > > > > and the installation is supposed to be painless. The first time you > > > > run the app you will get to the setup screen. > > > > > > > > I intended to go for something much simpler but I kept adding > features > > > > and ended up with a more generic timer. For this first release > it has: > > > > > > > > - multi-user environment > > > > - RSS feeds for each user/puzzle > > > > - a nice history page > > > > - no need to send accepted times to the server > > > > > > > > I have been testing it for some time now with the help of Sachin, a > > > > regular poster here, and don't expect any serious bug, but who knows > > > > right? > > > > > > > > The timer is open source software and the project is hosted by > > > sourceforge. > > > > > > > > This is the project site: > > > > > > > > http://phppuzzletimer.sourceforge.net > > > > > > > > You can download the first version from: > > > > http://sourceforge.net/project/showfiles.php?group_id=148669 > > > > > > > > Cheers, > > > > Marco Garbelini > > > > > > > > PS.:Please tell me about any typo or just plain bad English you > might > > > > see on the site or on the software. > > > > > > > > > > > > > > > > > > > > > > > > > SPONSORED LINKS > > > Free puzzle inlay games Educational game and puzzle Word puzzle > game Kid puzzle game Puzzle games Game puzzle > > > > > > --------------------------------- > > > YAHOO! GROUPS LINKS > > > > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > > --------------------------------- > > > > > > > > > > > > > > > --------------------------------- > > > Promoção Yahoo! Acesso Grátis: a cada hora navegada você > > > acumula cupons e concorre a mais de 500 prêmios! Participe! > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7764. Re: 4-look LL: how to get it as good as it can be? (SUMMARY)
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 08:50:46 -0000

Hi! I have reached 20.57 secs average with a 4-look LL. My last layer strategy is like this: 1 - permute corners Despite what ppl might say this is not hard. There are only really 3 cases. Either u fix the corners by only turning the last layer, u have 2 2-cyles (6 moves) or else u have a corner 3-cycle to do (7/8 moves) 2 - orient corners Recognition for this is also easy. Those corners who do not have the last-face color correct will need to be twisted. Then looking at only 1 of those corners to be twisted (and knowing how many to be twisted) u almost know which case u have. The exception is having to twist all corners. Recognition here is also easy. Only 2 cases. 3/4 - edges a - All edges wrong orientation Do an edge 3-cycle to solve 1 edges (orients and positions the edge). Then another 3-cycle. Exception is when we simply have to do the 4-flip. b - Two edges wrong orientation Do an edge 3-cycle to orient the edge (easy to learn). Then do PE alg (only a handful cases, 3-cycle or 2 2-cycles). In addition i know a few cases that solve all edges directly. I know this is not the most efficient way to do a 4-lool LL, but it works for me. Been doing like that for 20+ yrs now, so im reluctant to change it. The number of moves for this is not good, but with turnrate 3-4 moves/sec 10-12 secs or faster in "lucky" cases is possible :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...> wrote: > > All -- > > Thanks to everyone who replied to my questions about 4-look LL. I > wanted to summarize the replies and give my interpretation of each > subject. > > 1) Switch from: > > Orient Edges (OE) / Permute Corners (PC) / Orient Corners (OC) / > Permute Edges (PE) > > to > > OE / OC / PC and PE (permute in whatever order works for you, PC/PE > or PE/PC). > > Why? It gets you started on the road to OLL/PLL, *and* recognizing > corner permutation situation is usually faster when the corners are > all oriented (an excellent point, raised by Tyson in email). > > You have to learn at least the PC routines that don't disturb > orientation, and might want to learn all applicable OC routines (for > less net turns), but you should see a gain in time. > > This is a great suggestion, especially since I feel like I'm pretty > quick on (pre-)recognizing OE and OC situations. I'll probably start > switching to this in another month or so. > > 2) F2L, F2L, F2L! F2L! (Hello?!?! McFly!?!? F2L!!) > > Why? Getting your F2L rock solid and quick is the key to fast times. > > I'm in total agreement here - I notice that for me a great F2L > usually means a great time. While getting my F2L to the level of > Chris Hardwick (who can average <23 with a 4-look LL due to a world- > class F2L) is hard, the biggest time gains come from making your F2L > fluid and quick. Pre-recognize situations, and react quickly. > > 2A) Turn faster. > > Why? Well, duh... > > No one suggested this, but it's one of the core skills for being a > speedcuber. I don't do any sequence practice (like, say, doing > the "3-corner turner" 20 times in a row), preferring to practice > in "real solve time", but perhaps I should, especially when learning > new sequences. > > There's also the "go slow to go fast" motto, which I've found very > helpful. Turn too fast, and your recognition time starts increasing > dramatically. But practicing sequences is a good note. > > So, I'll continue on my recognition work, concentrating on F2L and > being quick with inserting pairs. Later, I'll probably switch to > OE/OC/PC/PE, and give myself enough time so that I'm solid with that > method by the SF tournament in Jan 2006. > > Thanks again to all for their input. Keep on cubing! > > yeff > > --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" > <yeff@y...> wrote: > > > > All -- > > > > I'm currently using a 4-look LL, and curious to hear from other 4- > > look LL folks (or anyone) about ways to make this approach as good > > (defined as fast/smooth/whatever) as it can be. >
7765. Re: [Speed cubing group] Re: (off topic thread) Backgammon
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 27 Oct 2005 11:48:11 +0200

How could you even dream of closing a thread by a question? R ----- Original Message ----- From: "Stefan Pochmann" <pochmann@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October 27, 2005 12:42 AM Subject: [Speed cubing group] Re: (off topic thread) Backgammon RPS isn't serious, you better cube instead. (will that close this thread or will someone dare to publicly claim here that there's something better than cubing? ;-) Cheers! Stefan --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > > Go isn't serious, you'd better learn to play professional RPS > (rock-paper-scissors) ;-) > > Actually that isn't fully joking, the guys at the world class level > tie waaaaaaaay more often than the 1/3 probability to tie. It's > pretty cool, I don't know how they do it. > > Actually I think any game, practiced to a certain level, becomes > serious ;-) But then again I am famous among my friends for riding > the fence on all issues :-P > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" > <c_w_tsai@y...> wrote: > > > > Graffiti is NOT serious. You'd better learn to play Go instead. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > > <kwickykanny@e...> wrote: > > > > > > > > But backgammon is not serious. > > > > > You'd better learn to play bridge instead ;). > > > > > > > Bridge is NOT serious. > > > > You´d better learn to play chess instead. > > > > > > Chess is NOT serious. You'd better learn to play Graffiti (that > > > Pictionary game on Yahoo) instead. > > > > > > Yahoo! Groups Links
7766. Re: One handed solving question
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 09:55:05 -0000

QUOTE: Article C: One-handed Solving See Article A. Additional/special regulations for One-handed Solving: During the preinspection and solve the competitor may only use one hand. No other body part or the table or any other available object may touch the puzzle. Once a competitor touches the puzzle with one hand, he may not touch the puzzle with the other hand. I don't see any exceptions, and it sounds fair and logical to me. --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > Hi guys, > > For a one handed solve, I know that only one hand is allowed to touch > the cube for the entire solve. However, if a piece slightly pops out, > like it hasn't popped entirely out of the cube but you have to push it > back in to continue, can you use your other hand for this, or would > that be a disqualification? The cube I use for one handed solving > tends to do this a lot and I need clarification on what the rule would > be here. Thanks, > > -Jason >
7767. Re: [Speed cubing group] Re: One handed solving question
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 03:01:48 -0700

No, you have to assemble the cube with one-hand. Can somebody explain why this is a rule from a logistical standpoint? Think about it this way. If you were to pop and you put the cube back with two-hands, you could potentially move the cube with two hands and it would be more difficult to judge. If you're forced to use one-hand, well, there's no way you can cheap. In reality, just don't pop. Tyson Mao MSC #631 California Institute of Technology On Oct 27, 2005, at 2:55 AM, Joël van Noort wrote: > QUOTE: > > Article C: One-handed Solving > See Article A. Additional/special regulations for One-handed Solving: > > During the preinspection and solve the competitor may only use one > hand. No other body part or the table or any other available object > may touch the puzzle. Once a competitor touches the puzzle with one > hand, he may not touch the puzzle with the other hand. > > > I don't see any exceptions, and it sounds fair and logical to me. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > <speedrunningcuber@y...> wrote: >> >> Hi guys, >> >> For a one handed solve, I know that only one hand is allowed to touch >> the cube for the entire solve. However, if a piece slightly pops > out, >> like it hasn't popped entirely out of the cube but you have to push > it >> back in to continue, can you use your other hand for this, or would >> that be a disqualification? The cube I use for one handed solving >> tends to do this a lot and I need clarification on what the rule > would >> be here. Thanks, >> >> -Jason >> > > > > > > > > > Yahoo! Groups Links > > > > > >
7768. Re: One handed solving question
From: "karekrig" <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 11:00:53 -0000

The cube can't touch the table during preinspection? But at the same time the rules state that we have to put the cube down before we start the solve. Seem like we have to break one of the rules every solve. /Kåre --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > QUOTE: > > Article C: One-handed Solving > See Article A. Additional/special regulations for One-handed Solving: > > During the preinspection and solve the competitor may only use one > hand. No other body part or the table or any other available object > may touch the puzzle. Once a competitor touches the puzzle with one > hand, he may not touch the puzzle with the other hand. > > > I don't see any exceptions, and it sounds fair and logical to me.
7769. Re: [Speed cubing group] (no subject)
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 06:34:37 -0500

dont we all, dont we all [Non-text portions of this message have been removed]
7770. Re: [Speed cubing group] Rubik's World Championships, 11/5/2005, 12:00 am
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 06:39:00 -0500

*puts on really high voice* And we'll have lots and lots of fun too!!!!!!!!! lol im psyched, neone else really happy to go? Itll be my 2nd competition and i liked my first even tho i did so bad, its not even worth saying. i hope to get a better avg. I hope that stupid stackmat gets back here sometime. we sent it back to speedstacks to fix, and i hope it gets back ok peace out [Non-text portions of this message have been removed]
7771. Re: [Speed cubing group] Off-Topic
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 06:41:19 -0500

ok. On 10/23/05, Tyson Mao <tmao@...> wrote: > > Hi Everyone, > > This is completely off-topic so stop reading if you're pressed for > time. My guess, though, is if you can solve a Rubik's Cube, you > probably aren't THAT pressed for time. > > http://www.pennband.net/ > > Could you please vote for harry potter? My cousin is trying to swing > the vote :-P. > > Tyson Mao > MSC #631 > California Institute of Technology > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7772. Re: [Speed cubing group] Re: Slowest Improver?
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 06:50:05 -0500

My improvement hasnt been that great either. I started in 6th grade, and got into speed solving end of 6th. Learned 4-look. I maintained a decent 40-50 second avg, and didnt improve for a year, though, i didnt practice that much. since caltech dallas, i cut off at least 5 seconds, and thats trying to play it safe. i averaged b4 that about 50 seconds or more i got my sub-40 avg yesterday. but i dunno if i can keep it up ill have to see ok bye P.S. Tyvm Bob, your algorithms OWN :-D [Non-text portions of this message have been removed]
7773. [Speed cubing group] Re: (off topic thread) Backgammon
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 13:13:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. wesstrom@h...> wrote: > > How could you even dream of closing a thread by a question? Hehe, I didn't intend to close it, I think it's a funny thread which also doesn't take much time to follow. Was just wondering whether anyone would dare to suggest there's something better than cubing :-) Stefan
7774. Re: 4-look LL: how to get it as good as it can be? (SUMMARY)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 13:15:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > I have reached 20.57 secs average with a 4-look LL. My last layer > strategy is like this: > > [...] > > The number of moves for this is not good, but with > turnrate 3-4 moves/sec 10-12 secs or faster in "lucky" cases is > possible :-) Does that mean you have a sub-10 F2L average now? Cheers! Stefan
7775. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 13:18:13 -0000

You think 10 seconds for 4x4 is just a nice coincidence? Cheers :-) Stefan --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Ya i have got those too sometimes. > > But thats just a nice coincidence and i dont think its a timer bug. > > On 10/27/05, Mike Bennett <mikebennett_one@h...> wrote: > > I was taking some 4x4 averages with the timer as set up on Chris > > Hunt's site, and noticed something strange. > > > > A few solves into my 4th average, I stopped the timer after a > > particularly quick solve. I was somewhat surprised when the timer > > read exactly 10.00 seconds.
7776. Remedies
From: "uweren2000" <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 14:58:33 -0000

Hi, I know there are remedies for Head & Shoulders, but I´m looking for something for Head & Fingers. Any ideas? R
7777. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 15:20:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > You think 10 seconds for 4x4 is just a nice coincidence? Good thing it didn't happen in a competition. ~ Bob
7778. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 20:55:15 +0530

Ohho maybe. i didnt see the puzzle he was talking abt. That then must be some other problem, or it might be showing in munutes which he mistook for seconds. What i thought is that he is cribbing that his time was "exactly" 10.00 seconds..upto two decimal places, *that* is a coincidence. Sachin. On 10/27/05, Stefan Pochmann <pochmann@...> wrote: > You think 10 seconds for 4x4 is just a nice coincidence? > > Cheers :-) > Stefan > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > Ya i have got those too sometimes. > > > > But thats just a nice coincidence and i dont think its a timer bug. > > > > On 10/27/05, Mike Bennett <mikebennett_one@h...> wrote: > > > I was taking some 4x4 averages with the timer as set up on Chris > > > Hunt's site, and noticed something strange. > > > > > > A few solves into my 4th average, I stopped the timer after a > > > particularly quick solve. I was somewhat surprised when the timer > > > read exactly 10.00 seconds. > > > > > > > > > Yahoo! Groups Links > > > > > > >
7779. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 15:36:02 -0000

I hope for Mike's sake that it wasn't 10 minutes! :P ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar <sachinss@g...> wrote: > > Ohho maybe. i didnt see the puzzle he was talking abt. > > That then must be some other problem, or it might be showing in > munutes which he mistook for seconds. > > What i thought is that he is cribbing that his time was "exactly" > 10.00 seconds..upto two decimal places, *that* is a coincidence. > > > Sachin. > > > On 10/27/05, Stefan Pochmann <pochmann@g...> wrote: > > You think 10 seconds for 4x4 is just a nice coincidence? > > > > Cheers :-) > > Stefan > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > <sachinss@g...> wrote: > > > > > > Ya i have got those too sometimes. > > > > > > But thats just a nice coincidence and i dont think its a timer bug. > > > > > > On 10/27/05, Mike Bennett <mikebennett_one@h...> wrote: > > > > I was taking some 4x4 averages with the timer as set up on Chris > > > > Hunt's site, and noticed something strange. > > > > > > > > A few solves into my 4th average, I stopped the timer after a > > > > particularly quick solve. I was somewhat surprised when the timer > > > > read exactly 10.00 seconds. > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > >
7780. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: "Mike Bennett" <mikebennett_one@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 15:52:37 -0000

I'm pretty sure it was more like 1:25, but I could be wrong... I'm usually not off by 8.5 minutes, though... Maybe I just hit the button *really* slow. ;) -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > I hope for Mike's sake that it wasn't 10 minutes! :P > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > <sachinss@g...> wrote: > > > > Ohho maybe. i didnt see the puzzle he was talking abt. > > > > That then must be some other problem, or it might be showing in > > munutes which he mistook for seconds. > > > > What i thought is that he is cribbing that his time was "exactly" > > 10.00 seconds..upto two decimal places, *that* is a coincidence. > > > > > > Sachin. > > > > > > On 10/27/05, Stefan Pochmann <pochmann@g...> wrote: > > > You think 10 seconds for 4x4 is just a nice coincidence? > > > > > > Cheers :-) > > > Stefan > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > > <sachinss@g...> wrote: > > > > > > > > Ya i have got those too sometimes. > > > > > > > > But thats just a nice coincidence and i dont think its a timer bug. > > > > > > > > On 10/27/05, Mike Bennett <mikebennett_one@h...> wrote: > > > > > I was taking some 4x4 averages with the timer as set up on Chris > > > > > Hunt's site, and noticed something strange. > > > > > > > > > > A few solves into my 4th average, I stopped the timer after a > > > > > particularly quick solve. I was somewhat surprised when the timer > > > > > read exactly 10.00 seconds. > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > >
7781. Re: [Speed cubing group] 4-look LL: how to get it as good as it can be?
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 16:40:05 -0000

Hi Rune -- I meant to put this reply in my Summary, but I forgot. To go from one 4-flip move to two 2-flip moves, it turns out that I need a upper side orientation (U, U' or U2) in between, so it ends up being the same number of moves. However, you implied a good point that I hadn't though about, which is perhaps I can do the two 2-flips (plus U|U'|U2) faster than I can do the 4-flip. I'm giving it a try and it initially looks to be quicker - I'll do some real timings and see how it plays out. Thanks for the idea! yeff --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Maybe I shouldn´t ask - I don´t play that way - but why not do the 4-flip as two 2-flips? (12 moves instead of 13). > ----- Original Message ----- > From: "Jeff Soesbe" <yeff@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Friday, October 21, 2005 8:54 PM > Subject: [Speed cubing group] 4-look LL: how to get it as good as it can be? [text deleted] > > Orient Edges feels pretty clean, it's either flip 2 adjacent (6 > > moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). [text deleted]
7782. Re: [Speed cubing group] Re: One handed solving question
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 09:59:15 -0700

The cube can't touch the table intentionally in an a manner in which to manipulate the cube, Tyson Mao MSC #631 California Institute of Technology On Oct 27, 2005, at 4:00 AM, karekrig wrote: > > The cube can't touch the table during preinspection? > But at the same time the rules state that we have to put the cube down > before we start the solve. Seem like we have to break one of the rules > every solve. > > /Kåre > > --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort > <joel_vn@y...> wrote: >> >> QUOTE: >> >> Article C: One-handed Solving >> See Article A. Additional/special regulations for One-handed Solving: >> >> During the preinspection and solve the competitor may only use one >> hand. No other body part or the table or any other available object >> may touch the puzzle. Once a competitor touches the puzzle with one >> hand, he may not touch the puzzle with the other hand. >> >> >> I don't see any exceptions, and it sounds fair and logical to me. > > > > > > > > > Yahoo! Groups Links > > > > > >
7783. Re: [Speed cubing group] Slowest Improver?
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 17:15:34 -0000

Fun subject! I'm not sure I want to be "highlighted" as a "slowest improver", but: I started in 1980, as a freshman/sophomore in high school. Got to the point where, with a layer-by-layer method, on a non-lubed cube, turning with my hands, I could average about 65-70 seconds. This was good enough for second place in the cube contest at the Lamar University (Texas) Mathematics Tournament in late 1981 (I still have the newsletter sheet listing my lighting fast time of 65 seconds, only 2 seconds behind the winner). Didn't really do much with the cube (except play with it now and then) until Nov 2004, when I bought one at Target and started remembering my old LBL method. This time, the Internet was available and I was quickly amazed at the incredible times, along with all the newfangled methods and techniques (and still am). I also learned about the Jan 2005 competition at the Exploratorium in San Francisco. Relearned LBL, stayed with unlubed cube and turning with my hands, did some minor method optimizations, and averaged 65-70 at San Francisco. Nine months later, I've learned cross/F2L, use 4-look LL, lube the cube, do some finger tricks, and am knocking on the door of a 40- second average. So, 25 years later (with the non-serious gap), not quite sub-40. Do I "win"? :-) yeff --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > I beat you, I began in 1980... > > ----- Original Message ----- > From: "Terje Kristensen" <terje.kristensen@w...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Monday, October 24, 2005 1:43 PM > Subject: SV: [Speed cubing group] Slowest Improver? > > > I guess he isnt practising as hard as you then :) If you want to talk > about slow improvement, how about me starting in 1981 and still havent > got a sub 30 sec avg ;) > > Terje > > -----Opprinnelig melding----- > Fra: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi > Sendt: 24. oktober 2005 13:36 > Til: speedsolvingrubikscube@yahoogroups.com > Emne: [Speed cubing group] Slowest Improver? > > > > My dad started cubing April 2004 and his best avg is 42.99. > Any slower? > > > > > > _____ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. > > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? subject=Unsub > scribe> > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/> . > > > _____ > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links >
7784. Re: [Speed cubing group] 4-look LL: how to get it as good as it can be?
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 27 Oct 2005 19:42:38 +0200

Yes, even if it´s in fact the same number of moves, you´ll win something: You´ll get rid of that "clumsy" 4-flip (I mean, every sufficiently long alg with a low frequency is in some way clumsy) and you´ll encrease the frequence of the 2-flips, not much, but in the long run it´ll give you some fraction of a second. R ----- Original Message ----- From: "Jeff Soesbe" <yeff@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October 27, 2005 6:40 PM Subject: Re: [Speed cubing group] 4-look LL: how to get it as good as it can be? Hi Rune -- I meant to put this reply in my Summary, but I forgot. To go from one 4-flip move to two 2-flip moves, it turns out that I need a upper side orientation (U, U' or U2) in between, so it ends up being the same number of moves. However, you implied a good point that I hadn't though about, which is perhaps I can do the two 2-flips (plus U|U'|U2) faster than I can do the 4-flip. I'm giving it a try and it initially looks to be quicker - I'll do some real timings and see how it plays out. Thanks for the idea! yeff --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Maybe I shouldn´t ask - I don´t play that way - but why not do the 4-flip as two 2-flips? (12 moves instead of 13). > ----- Original Message ----- > From: "Jeff Soesbe" <yeff@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Friday, October 21, 2005 8:54 PM > Subject: [Speed cubing group] 4-look LL: how to get it as good as it can be? [text deleted] > > Orient Edges feels pretty clean, it's either flip 2 adjacent (6 > > moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). [text deleted] Yahoo! Groups Links
7785. Re: New Member, need to ask a question.
From: "bryanosaurus" <bmytko@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 17:38:57 -0000

> As far as I know, the white DIYs have flat centers. Someone here once > said his has arched centers but hasn't shown the pictures yet that he > wanted to That was me - my friend was reading, and convinced that his white DIY had arched centers. He had his DIYs confused I guess, because when we went to take a picture we realized we were wrong. I'm pretty sure all white DIYs are flat centered. --- In speedsolvingrubikscube@...m, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > > > If your cube is too loose, and it has rivets, then the bad news is > you > > have to either get used to it being looser (which works up to a > > point), or get a new cube. I like the rubiks.com cubes, once they > > break in they are very nice. However once they pass their "sweet > > spot" the cube is useless for speedcubing. > > Like David mentioned already I think you can push the rivets in > further, just not pull them out. Look again at how the rivet looks > like: > http://www.stefan-pochmann.de/foo/diy_rivet.jpg > > I'd only say they "pass" their sweet spot when they're pushed in too > deep already, but that should result in a stiff cube, not a loose one. > > > Studio cubes are like the older stlye (non-arched centers) > > rubiks.com cubes on steroids. The plastic is a bit softer and it is > > easy to sand down the edges if you want, or tighten the screws once > > the cube starts to loosen up and make it last longer. > > If you lube the cube and put washers under the springs so they don't > eat through the plastic, I believe they'll last much much longer so > it's not like it loosens up all the time and you constantly have to > tighten it. But I must admit I don't use Studio cubes much yet so this > belief is mainly based on pure thought, not much experience. > > > The 25th anniversary cubes have arched centers, as well as the > > (white?) DIY cubes too. > > As far as I know, the white DIYs have flat centers. Someone here once > said his has arched centers but hasn't shown the pictures yet that he > wanted to. The large image on rubiks.com does show arched centers but > it's a fake picture, you can read about this here: > http://www.twistypuzzles.com/forum/viewtopic.php?t=3976 > > Cheers! > Stefan >
7786. Re: [Speed cubing group] Slowest Improver?
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 27 Oct 2005 19:56:07 +0200

In any case you "beat" me. (I´m "not quite a sub-30ie"). R ----- Original Message ----- From: "Jeff Soesbe" <yeff@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October 27, 2005 7:15 PM Subject: Re: [Speed cubing group] Slowest Improver? Fun subject! I'm not sure I want to be "highlighted" as a "slowest improver", but: I started in 1980, as a freshman/sophomore in high school. Got to the point where, with a layer-by-layer method, on a non-lubed cube, turning with my hands, I could average about 65-70 seconds. This was good enough for second place in the cube contest at the Lamar University (Texas) Mathematics Tournament in late 1981 (I still have the newsletter sheet listing my lighting fast time of 65 seconds, only 2 seconds behind the winner). Didn't really do much with the cube (except play with it now and then) until Nov 2004, when I bought one at Target and started remembering my old LBL method. This time, the Internet was available and I was quickly amazed at the incredible times, along with all the newfangled methods and techniques (and still am). I also learned about the Jan 2005 competition at the Exploratorium in San Francisco. Relearned LBL, stayed with unlubed cube and turning with my hands, did some minor method optimizations, and averaged 65-70 at San Francisco. Nine months later, I've learned cross/F2L, use 4-look LL, lube the cube, do some finger tricks, and am knocking on the door of a 40- second average. So, 25 years later (with the non-serious gap), not quite sub-40. Do I "win"? :-) yeff --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > I beat you, I began in 1980... > > ----- Original Message ----- > From: "Terje Kristensen" <terje.kristensen@w...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Monday, October 24, 2005 1:43 PM > Subject: SV: [Speed cubing group] Slowest Improver? > > > I guess he isnt practising as hard as you then :) If you want to talk > about slow improvement, how about me starting in 1981 and still havent > got a sub 30 sec avg ;) > > Terje > > -----Opprinnelig melding----- > Fra: speedsolvingrubikscube@yahoogroups.com > [mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi > Sendt: 24. oktober 2005 13:36 > Til: speedsolvingrubikscube@yahoogroups.com > Emne: [Speed cubing group] Slowest Improver? > > > > My dad started cubing April 2004 and his best avg is 42.99. > Any slower? > > > > > > _____ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube> " on the web. > > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? subject=Unsub > scribe> > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/> . > > > _____ > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > Yahoo! Groups Links
7787. Re: [Speed cubing group] 4-look LL: how to get it as good as it can be?
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 13:57:49 -0400

When I was first learning Fridrich, I did OLL in two phases: orient edges and orient corners. When I started learning all of the OLL algorithms, the first ones I learned were the cases that had all four edges flipped so that I could avoid this problem. On 10/27/05, Jeff Soesbe <yeff@...> wrote: > Hi Rune -- > > I meant to put this reply in my Summary, but I forgot. > > To go from one 4-flip move to two 2-flip moves, it turns out that I > need a upper side orientation (U, U' or U2) in between, so it ends > up being the same number of moves. > > However, you implied a good point that I hadn't though about, which > is perhaps I can do the two 2-flips (plus U|U'|U2) faster than I can > do the 4-flip. I'm giving it a try and it initially looks to be > quicker - I'll do some real timings and see how it plays out. > > Thanks for the idea! > > yeff
7788. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 18:00:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > You think 10 seconds for 4x4 is just a nice coincidence? > > Good thing it didn't happen in a competition. > > ~ Bob > Heh, you're still bitter about that, arn't you? :P ~Thom
7789. Re: New Member, need to ask a question.
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 19:09:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "bryanosaurus" <bmytko@o...> wrote: > > > As far as I know, the white DIYs have flat centers. Someone here once > > said his has arched centers but hasn't shown the pictures yet that he > > wanted to > > That was me - my friend was reading, and convinced that his white DIY had arched > centers. He had his DIYs confused I guess, because when we went to take a picture we > realized we were wrong. I'm pretty sure all white DIYs are flat centered. > > Hi Bryan, Guys, I've heard three things: 1. the factory in China screwed up. They were supposed to make arched center cubes, but used the wrong tools. 2. The first batch with flat centers was made with the wrong tools, but a second batch had arches. 3. One cubist said he got arches on his white one. I don't know. Cheers, David J
7790. 75 people under 20 seconds!
From: "Ron" <ron@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 20:10:01 -0000

Hi friends, Just check out http://www.speedcubing.com/rankings/ranking2005.html to find that in 2005 we already had 75 people setting a time under 20 seconds for 3x3! For 2004 we had 26: http://www.speedcubing.com/rankings/ranking2004.html For 2003 we had 13: http://www.speedcubing.com/rankings/ranking2003.html I love this community. :-) Have fun, Ron
7791. Re: 75 people under 20 seconds!
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 20:49:55 -0000

Hey Ron, Yeah, that's pretty cool! Imagine what kind of number that could be in a year, or two! Pretty cool to see the community getting bigger all the time. CU Tomorrow ;), Joël. --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > > Hi friends, > > Just check out > http://www.speedcubing.com/rankings/ranking2005.html > to find that in 2005 we already had 75 people setting a time under 20 > seconds for 3x3! > For 2004 we had 26: > http://www.speedcubing.com/rankings/ranking2004.html > For 2003 we had 13: > http://www.speedcubing.com/rankings/ranking2003.html > > I love this community. :-) > > Have fun, > > Ron >
7792. [Speed cubing group] Re: One handed solving question
From: "Jeff Soesbe" <yeff@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 21:28:07 -0000

So, just to confirm, let's have a scenario: I'm doing a one-handed solve. A piece POPs out. I put the cube down with one hand, pick up the piece with same hand, insert the piece with same hand, pick up cube with same hand, and resume solving. I should be fine (and not DQ) as long as I handle the situation as above, correct? (I didn't "intentionally manipulate", ie, use the table to turn a face or anything like that). I know that right now, a POP is a POP (no time, another attempt granted), but I believe that in the future a POP will not be special - you just fix it and continue on. So, I want to make sure the POP situation (in one-handed) could be covered "legally". Not that I POP in 3x-onehand, just that enquiring minds want to know. yeff --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > The cube can't touch the table intentionally in an a manner in which to > manipulate the cube, > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 27, 2005, at 4:00 AM, karekrig wrote: > > > > > The cube can't touch the table during preinspection? > > But at the same time the rules state that we have to put the cube down > > before we start the solve. Seem like we have to break one of the rules > > every solve. > > > > /Kåre > > > > --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort > > <joel_vn@y...> wrote: > >> > >> QUOTE: > >> > >> Article C: One-handed Solving > >> See Article A. Additional/special regulations for One-handed Solving: > >> > >> During the preinspection and solve the competitor may only use one > >> hand. No other body part or the table or any other available object > >> may touch the puzzle. Once a competitor touches the puzzle with one > >> hand, he may not touch the puzzle with the other hand. > >> > >> > >> I don't see any exceptions, and it sounds fair and logical to me. > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > >
7793. [Speed cubing group] Re: One handed solving question
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 21:49:08 -0000

This looks fine. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...> wrote: > > > So, just to confirm, let's have a scenario: > > I'm doing a one-handed solve. A piece POPs out. I put the cube down > with one hand, pick up the piece with same hand, insert the piece > with same hand, pick up cube with same hand, and resume solving. > > I should be fine (and not DQ) as long as I handle the situation as > above, correct? (I didn't "intentionally manipulate", ie, use the > table to turn a face or anything like that). > > I know that right now, a POP is a POP (no time, another attempt > granted), but I believe that in the future a POP will not be > special - you just fix it and continue on. So, I want to make sure > the POP situation (in one-handed) could be covered "legally". > > Not that I POP in 3x-onehand, just that enquiring minds want to know. > > yeff > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: > > > > The cube can't touch the table intentionally in an a manner in > which to > > manipulate the cube, > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 27, 2005, at 4:00 AM, karekrig wrote: > > > > > > > > The cube can't touch the table during preinspection? > > > But at the same time the rules state that we have to put the > cube down > > > before we start the solve. Seem like we have to break one of the > rules > > > every solve. > > > > > > /Kåre > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort > > > <joel_vn@y...> wrote: > > >> > > >> QUOTE: > > >> > > >> Article C: One-handed Solving > > >> See Article A. Additional/special regulations for One-handed > Solving: > > >> > > >> During the preinspection and solve the competitor may only use > one > > >> hand. No other body part or the table or any other available > object > > >> may touch the puzzle. Once a competitor touches the puzzle with > one > > >> hand, he may not touch the puzzle with the other hand. > > >> > > >> > > >> I don't see any exceptions, and it sounds fair and logical to > me. > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > >
7794. Re: sub 60
From: "zarqa156" <zarqa156@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 21:59:45 -0000

Sorry about my last message.....THE DERANGED MANIAC was after me... (i don't mean casey:D or my cube) Casey: I know my cube hates you(it's no the only thing:D) I taught it well don't you think?...hehehe loser.....:P ----zarqa---- p.s. There is a such thing a cubing with your feet?....Thats a little creepy......How would you solve it? --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 <no_reply@y...> wrote: > > By calling it "The Monstrosity" I am simply expressing my hatred of > your cube. It hates me too. This has nothing to do with your cube > being ugly. My 2x2x2 is much, much worse. lol. > > --Casey > > P.S. Since I owe you a new cube I'll try to get one next week. And > I'll give you some new stickers, too. :-D > > > --- In speedsolvingrubikscube@yahoogroups.com, zarqa malik > <zarqa156@y...> wrote: > > > > Thanks to everyone who congratulated(probibly spelled this wrong) > me:). I really hope to get a sub 50 soon. Funny thing about that is > that it took me 5 months (minus i day) to get it. I was going to say > something else...but.... > > > > ----zarqa---- > > > > p.s. Casey, shut-up and leave my cube alone (I have decided i dont > like it being called The Monstrousity....too long....and my cube is > not UGLY....only deranged) > > > > p.p.s. please forgive my spelling (not one of my best qualities) :D >
7795. Hello Everyone
From: zyphern256 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 22:01:42 -0000

For those of you who dont know me my name's justin. I started cubing about 2 weeks ago were i learned the basic algorithms on Joel van noort's site (sorry my keyboard cant do the accents and stuff). With that basic series of algorithms i can now do the cube in 1 Minute 10 Seconds average. While solving the cube i dont have to pause between algorthms wich my friend who i taught still does ^_^ So now im attempting to memorize all the F2L algorithms on Dan's Cubestation. I hope to further improve my time and then get into some fingertricks or something :D
7796. my new auctions
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 22:10:44 -0000

I have a few auctions running again (Pentangle cube, Politoys cube, unusual Studio cube, Thomas Ball, Rubik computer mouse): http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann
7797. Re: [Speed cubing group] Remedies
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 17:12:33 -0500

wait, you have dandruff on your fingers??? On 10/27/05, uweren2000 <rune.wesstrom@...> wrote: > Hi, > I know there are remedies for Head & Shoulders, but I´m looking for > something for Head & Fingers. Any ideas? > R > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7798. Re: Hello Everyone
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 22:13:48 -0000

Hi Justin, Sounds like you're off to a great start! A 1:10 average after two weeks is pretty good. Good luck learning F2L and have fun cubing. -Jason --- In speedsolvingrubikscube@yahoogroups.com, zyphern256 <no_reply@y...> wrote: > > For those of you who dont know me my name's justin. I started cubing > about 2 weeks ago were i learned the basic algorithms on Joel van > noort's site (sorry my keyboard cant do the accents and stuff). With > that basic series of algorithms i can now do the cube in 1 Minute 10 > Seconds average. While solving the cube i dont have to pause between > algorthms wich my friend who i taught still does ^_^ So now im > attempting to memorize all the F2L algorithms on Dan's Cubestation. I > hope to further improve my time and then get into some fingertricks or > something :D >
7799. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 22:13:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > You think 10 seconds for 4x4 is just a nice coincidence? > > Good thing it didn't happen in a competition. This particular bug though can't happen in a competition since we don't use that timer there... Cheers! Stefan
7800. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 17:15:43 -0500

hey.. i dont know if this has been said yet... but... what would make the timer perfect is a scrambler built in :) On 10/27/05, Mike Bennett <mikebennett_one@...> wrote: > I'm pretty sure it was more like 1:25, but I could be wrong... > > I'm usually not off by 8.5 minutes, though... > > Maybe I just hit the button *really* slow. ;) > > -Mike Bennett > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > wrote: > > > > I hope for Mike's sake that it wasn't 10 minutes! :P > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > <sachinss@g...> wrote: > > > > > > Ohho maybe. i didnt see the puzzle he was talking abt. > > > > > > That then must be some other problem, or it might be showing in > > > munutes which he mistook for seconds. > > > > > > What i thought is that he is cribbing that his time was "exactly" > > > 10.00 seconds..upto two decimal places, *that* is a coincidence. > > > > > > > > > Sachin. > > > > > > > > > On 10/27/05, Stefan Pochmann <pochmann@g...> wrote: > > > > You think 10 seconds for 4x4 is just a nice coincidence? > > > > > > > > Cheers :-) > > > > Stefan > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > > > <sachinss@g...> wrote: > > > > > > > > > > Ya i have got those too sometimes. > > > > > > > > > > But thats just a nice coincidence and i dont think its a timer > bug. > > > > > > > > > > On 10/27/05, Mike Bennett <mikebennett_one@h...> wrote: > > > > > > I was taking some 4x4 averages with the timer as set up on Chris > > > > > > Hunt's site, and noticed something strange. > > > > > > > > > > > > A few solves into my 4th average, I stopped the timer after a > > > > > > particularly quick solve. I was somewhat surprised when the > timer > > > > > > read exactly 10.00 seconds. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7801. Re: [Speed cubing group] 4-look LL: how to get it as good as it can be?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 22:20:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y.. .> wrote: > > To go from one 4-flip move to two 2-flip moves, it turns out that I > need a upper side orientation (U, U' or U2) in between, so it ends > up being the same number of moves. How about: (F R U R' U' F') (f R U R' U' f') with lowercase = doublelayer Cheers! Stefan
7802. Re: 75 people under 20 seconds!
From: "Koen Heltzel" <allyourbase@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 22:25:09 -0000

And this community loves you ;) --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > I love this community. :-) > > Ron >
7803. Re: [Speed cubing group] 4-look LL: how to get it as good as it can be?
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 23:48:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > How about: > (F R U R' U' F') (f R U R' U' f') > with lowercase = doublelayer Or how about F (R U R' U') S (R U R' U') f' ? ;) ~ Bob
7804. WC2005 T-shirts
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 00:24:58 -0000

Hey All, Anyone making any/selling/giving away any??? If so what colour and would you like suggestions??? (not dark) Craig
7805. V-perm
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 01:18:07 -0000

So far I've used this alg: R' U R' (d' x2) R' U R' (d' x) U2 R' U R U R But I don't really like it so here's a new one which I like better, maybe someone else will like it, too: R' U R' d' R' F' R2 U' R' U R' F R F Cheers! Stefan
7806. Want a Master Magic?
From: pjgat09 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 01:28:59 -0000

Im sure theres a few of you that want a master magic, but dont have enough money to buy one on ebay. If you are going to RWC2005, and want a master magic, just bring me 2 normal magics that I can use to make it. I will do the rest free of charge (lining up the design, and stringing it). In case you want to take me up on this offer, simpson and harry potter magics go for like $5 on rubiks.com (which is alot better than the $50 or so you would pay on ebay). I also need to know who is going to do this and how many they want. I will print extra designs, but not too many more than what i think people will want. Please reply if you want one. Peter Greenwood
7807. Re: [Speed cubing group] V-perm
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 19:01:01 -0700

Damn you! Why do you have to post an awesome V-perm alg THE WEEK BEFORE WC2005??? I'm going to change my V-perm now.. Leyan Stefan Pochmann wrote: > So far I've used this alg: > R' U R' (d' x2) R' U R' (d' x) U2 R' U R U R > > But I don't really like it so here's a new one which I like better, > maybe someone else will like it, too: > R' U R' d' R' F' R2 U' R' U R' F R F > > Cheers! > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > >
7808. Re: [Speed cubing group] V-perm (N-perm.)
From: Anthony Hsu <erwaman@...>
To: Speedsolving Group <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 27 Oct 2005 22:35:43 -0400

Stefan, I remember a while back you posted alternative N algorithms, for both cases. I adopted your algorithm for the one of the cases: (R U' R' U l U) (F U' R' F' R U') (R U R' F R') but for the mirror of that case, I remember trying out your algorithm and feeling kind of good about it, but forgetting to write that algorithm down, thus losing it altogether. Is it possible that you still have (or maybe even use regularly) this algorithm for the mirrored case? Currently, I'm using the mirror of the algorithm above adapted for my right hand to solve the mirroed case: (R' U R U' l' U' B') (U l U l') (U R' U') (R B' R) Thanks in advance for any help and for supplying the former algorithm above. Anthony ----- Original Message ----- From: Stefan Pochmann To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, October 27, 2005 9:18 PM Subject: [Speed cubing group] V-perm So far I've used this alg: R' U R' (d' x2) R' U R' (d' x) U2 R' U R U R But I don't really like it so here's a new one which I like better, maybe someone else will like it, too: R' U R' d' R' F' R2 U' R' U R' F R F Cheers! Stefan [Non-text portions of this message have been removed]
7809. Re: sub 60
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 02:51:15 -0000

You didn't know about cubing with feet? I think you should go to speedcubing.com and click Unofficial World Records. Then look at the "crazy" category. :-D Have fun. --Casey --- In speedsolvingrubikscube@yahoogroups.com, "zarqa156" <zarqa156@y...> wrote: > > Sorry about my last message.....THE DERANGED MANIAC was after me... > (i don't mean casey:D or my cube) > > Casey: I know my cube hates you(it's no the only thing:D) I taught > it well don't you think?...hehehe loser.....:P > ----zarqa---- > > p.s. There is a such thing a cubing with your feet?....Thats a > little creepy......How would you solve it?
7810. Re: V-perm
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 03:18:56 -0000

Wow, that's really nice. Instead of d' though it's more comfortable for me to just do U' y. I really like that alg though, I'll probably end up switching to that. -Jason --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > So far I've used this alg: > R' U R' (d' x2) R' U R' (d' x) U2 R' U R U R > > But I don't really like it so here's a new one which I like better, > maybe someone else will like it, too: > R' U R' d' R' F' R2 U' R' U R' F R F > > Cheers! > Stefan >
7811. Re: [Speed cubing group] Re: sub 60
From: Vincent Le <vince1123581321@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 20:21:40 -0700

Hmm...Just wondering about cubing w/ feet, are you allowed to "sanwich" the cube between the ground and your foot (or feet)? Or do you have to pick it up with both feet? Vincent On 27/10/05, neonknight379 <no_reply@yahoogroups.com> wrote: > > You didn't know about cubing with feet? I think you should go to > speedcubing.com <http://speedcubing.com> and click Unofficial World > Records. Then look at the > "crazy" category. :-D Have fun. > > --Casey > > > --- In speedsolvingrubikscube@yahoogroups.com, "zarqa156" > <zarqa156@y...> wrote: > > > > Sorry about my last message.....THE DERANGED MANIAC was after me... > > (i don't mean casey:D or my cube) > > > > Casey: I know my cube hates you(it's no the only thing:D) I taught > > it well don't you think?...hehehe loser.....:P > > ----zarqa---- > > > > p.s. There is a such thing a cubing with your feet?....Thats a > > little creepy......How would you solve it? > > > > > > > SPONSORED LINKS > Free puzzle inlay games<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg> Educational > game and puzzle<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og> Word > puzzle game<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> Kid > puzzle game<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> Puzzle > games<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> Game > puzzle<http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > ------------------------------ > YAHOO! GROUPS LINKS > > > - Visit your group "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube>" > on the web. > - To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > - Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------ > [Non-text portions of this message have been removed]
7812. Re: [Speed cubing group] Re: Hello Everyone
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 09:19:41 +0530

Great! A 70 second avg within 2 weeks is blazingly fast. Keep up the work and u'll get fast quite quickly. Maybe even surpass my 40 second avg :( Keep cubing. Sachin. On 10/28/05, Jason Baum <speedrunningcuber@...> wrote: > Hi Justin, > > Sounds like you're off to a great start! A 1:10 average after two weeks > is pretty good. Good luck learning F2L and have fun cubing. > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, zyphern256 > <no_reply@y...> wrote: > > > > For those of you who dont know me my name's justin. I started cubing > > about 2 weeks ago were i learned the basic algorithms on Joel van > > noort's site (sorry my keyboard cant do the accents and stuff). With > > that basic series of algorithms i can now do the cube in 1 Minute 10 > > Seconds average. While solving the cube i dont have to pause between > > algorthms wich my friend who i taught still does ^_^ So now im > > attempting to memorize all the F2L algorithms on Dan's Cubestation. I > > hope to further improve my time and then get into some fingertricks or > > something :D > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7813. Which Stackmat at WC2005?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 05:00:24 -0000

Are we using the 1st or 2nd generation in Orlando? Chris
7814. Any way to fix the springs?
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 05:34:33 -0000

Hi, I have a bit of a problem with one of my cubes. The spring on my yellow side broke, so whenever I turn the side now it goes farther than it should. It also feels really loose. It's annoying because if I'm not careful when I flick U, sometimes it will do U2, for example. This was the cube I was planning on using at WC, so I really don't want to switch to another one with the tournament just a week away. The cube is a plain cube (no 25th anniversary or anything) bought at Toys R Us with flat centers. If I pop the center cap off, is there any way I can get to the inner mechanism of the cube to get the spring out? I figure if I can I can just replace it with a spring from a DIY kit or something. I guess if that doesn't work out, I can just resticker the cube so that the broken spring is on my white side. Since I make a white cross and have it on the bottom for my entire solve, I probably turn the D face much less than any other layer. This probably won't affect my solving too much. It will certainly be better than having a broken yellow side where the vast majority of my turns take place. I just don't want to have to switch cubes at this last moment before the tournament. I really like this cube, and I haven't been able to hit sub 18 with any other cube I have, let alone sub 17. Any thoughts/help/suggestions would really be appreciated! Thanks, -Jason
7815. Re: [Speed cubing group] Which Stackmat at WC2005?
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Oct 2005 22:44:00 -0700

Good question! I was curious as well. Thanks for asking ;) -Chris On 10/27/05, cmhardw <no_reply@yahoogroups.com> wrote: > > Are we using the 1st or 2nd generation in Orlando? > > Chris > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7816. United nations of the cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 05:52:29 -0000

Cubing is becoming big. We definitely need a permament member at the security council of the United Nations. Ok, I'll take the job! http://photos.groups.yahoo.com/group/speedsolvingrubikscube/lst?.dir=/Gilles :D Gilles. [Non-text portions of this message have been removed]
7817. Strings for Rubik's Magic now available
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 06:02:48 -0000

Hello Eveyone, I now have strings for Rubik's Magic available on my site. Hope to see some of you in Florida next week. Chris www.cubesmith.com
7818. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From: Marco Garbelini <garbelini@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 09:21:14 +0200

I never saw that behaviour before. I'll keep my eyes opened. If it starts to happen with a certain frequency I'll take a look at it. About the scrambles, yes, it's already one of the next features. One thing I'll need though are the scrambling algorithms, anyone wants to donate one? On 10/28/05, Sapan Upadhyay <cubekid@...> wrote: > hey.. i dont know if this has been said yet... but... > > what would make the timer perfect is a scrambler built in :) > > On 10/27/05, Mike Bennett <mikebennett_one@...> wrote: > > I'm pretty sure it was more like 1:25, but I could be wrong... > > > > I'm usually not off by 8.5 minutes, though... > > > > Maybe I just hit the button *really* slow. ;) > > > > -Mike Bennett > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...> > > wrote: > > > > > > I hope for Mike's sake that it wasn't 10 minutes! :P > > > > > > ~ Bob > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > > <sachinss@g...> wrote: > > > > > > > > Ohho maybe. i didnt see the puzzle he was talking abt. > > > > > > > > That then must be some other problem, or it might be showing in > > > > munutes which he mistook for seconds. > > > > > > > > What i thought is that he is cribbing that his time was "exactly" > > > > 10.00 seconds..upto two decimal places, *that* is a coincidence. > > > > > > > > > > > > Sachin. > > > > > > > > > > > > On 10/27/05, Stefan Pochmann <pochmann@g...> wrote: > > > > > You think 10 seconds for 4x4 is just a nice coincidence? > > > > > > > > > > Cheers :-) > > > > > Stefan > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > > > > <sachinss@g...> wrote: > > > > > > > > > > > > Ya i have got those too sometimes. > > > > > > > > > > > > But thats just a nice coincidence and i dont think its a timer > > bug. > > > > > > > > > > > > On 10/27/05, Mike Bennett <mikebennett_one@h...> wrote: > > > > > > > I was taking some 4x4 averages with the timer as set up on Chris > > > > > > > Hunt's site, and noticed something strange. > > > > > > > > > > > > > > A few solves into my 4th average, I stopped the timer after a > > > > > > > particularly quick solve. I was somewhat surprised when the > > timer > > > > > > > read exactly 10.00 seconds. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > >
7819. Re: [Speed cubing group] Which Stackmat at WC2005?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 07:25:36 -0000

Hi! Im pretty sure that we will be using the first generation of stacktimer/stackmat. Seventowns have had stacktimers for yrs already and i can't really see why they should have bought new ones. If we gonna use second generation i hope i get to practice it before competition since i've never tried it yet :-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > > Good question! I was curious as well. Thanks for asking ;) > > -Chris > > On 10/27/05, cmhardw <no_reply@yahoogroups.com> wrote: > > > > Are we using the 1st or 2nd generation in Orlando? > > > > Chris > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] >
7820. Re: 75 people under 20 seconds!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 07:44:11 -0000

I find it amazing that my best average this year would have made me world champion two years ago, and now I'm #42 with an average of 19.66. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote: > > Hi friends, > > Just check out > http://www.speedcubing.com/rankings/ranking2005.html > to find that in 2005 we already had 75 people setting a time under 20 > seconds for 3x3! > For 2004 we had 26: > http://www.speedcubing.com/rankings/ranking2004.html > For 2003 we had 13: > http://www.speedcubing.com/rankings/ranking2003.html > > I love this community. :-) > > Have fun, > > Ron >
7821. Re: sub 60
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 08:20:55 -0000

Actually, it's under the "dexterity" category!! /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 <no_reply@y...> wrote: > > You didn't know about cubing with feet? I think you should go to > speedcubing.com and click Unofficial World Records. Then look at the > "crazy" category. :-D Have fun. > > --Casey > > > --- In speedsolvingrubikscube@yahoogroups.com, "zarqa156" > <zarqa156@y...> wrote: > > > > Sorry about my last message.....THE DERANGED MANIAC was after me... > > (i don't mean casey:D or my cube) > > > > Casey: I know my cube hates you(it's no the only thing:D) I taught > > it well don't you think?...hehehe loser.....:P > > ----zarqa---- > > > > p.s. There is a such thing a cubing with your feet?....Thats a > > little creepy......How would you solve it? >
7822. Just a little question!!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 08:22:54 -0000

Can anyone, accept people from northern Europe, guess what me and my brothers surname mean in swedish?? :-) Krig = ?? /Gunnar
7823. Re: V-perm
From: kirk83616 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 08:26:14 -0000

Stefan, Thank you!! that used to be one of my worst cases. I'm already faster using that new alg you posted... --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > Wow, that's really nice. Instead of d' though it's more comfortable > for me to just do U' y. I really like that alg though, I'll probably > end up switching to that. > > -Jason > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > So far I've used this alg: > > R' U R' (d' x2) R' U R' (d' x) U2 R' U R U R > > > > But I don't really like it so here's a new one which I like better, > > maybe someone else will like it, too: > > R' U R' d' R' F' R2 U' R' U R' F R F > > > > Cheers! > > Stefan > > >
7824. Re: Just a little question!!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 09:13:55 -0000

Haha ... Let's hope none of the security staff at the airports in USA have any clue about that ... ;-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > > Can anyone, accept people from northern Europe, guess what me and my > brothers surname mean in swedish?? :-) > > Krig = ?? > > /Gunnar >
7825. Re: [Speed cubing group] Remedies
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 28 Oct 2005 11:41:56 +0200

I love such answers. R ----- Original Message ----- From: "Sapan Upadhyay" <cubekid@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 28, 2005 12:12 AM Subject: Re: [Speed cubing group] Remedies wait, you have dandruff on your fingers??? On 10/27/05, uweren2000 <rune.wesstrom@...> wrote: > Hi, > I know there are remedies for Head & Shoulders, but I´m looking for > something for Head & Fingers. Any ideas? > R > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid Yahoo! Groups Links
7826. Re: [Speed cubing group] Just a little question!!
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 28 Oct 2005 11:47:05 +0200

I´m not sure that even a Scandinavian does know. Do you yourself know? R ----- Original Message ----- From: "Gunnar Krig" <gunkr520@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 28, 2005 10:22 AM Subject: [Speed cubing group] Just a little question!! > Can anyone, accept people from northern Europe, guess what me and my > brothers surname mean in swedish?? :-) > > Krig = ?? > > /Gunnar > > > > > > > > Yahoo! Groups Links > > > > > >
7827. Re: [Speed cubing group] Just a little question!!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 10:05:40 -0000

Hmm.. Rune, I'm not sure what you mean. As you know I'm swedish and I know my own name. Maybe you think I should have written: What is the english word for "krig"? I think most people understand what I meant by my question!! /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > I´m not sure that even a Scandinavian does know. Do you yourself know? > R > > ----- Original Message ----- > From: "Gunnar Krig" <gunkr520@s...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Friday, October 28, 2005 10:22 AM > Subject: [Speed cubing group] Just a little question!! > > > > Can anyone, accept people from northern Europe, guess what me and my > > brothers surname mean in swedish?? :-) > > > > Krig = ?? > > > > /Gunnar > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > >
7828. Re: [Speed cubing group] Just a little question!!
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 12:55:46 +0200

Well, I was starting to compare with German, I first thought of "Krug", but after Per's post I opted for "Krieg"... Am I right? :-p François Gunnar Krig a écrit : > Can anyone, accept people from northern Europe, guess what me and my > brothers surname mean in swedish?? :-) > > Krig = ?? > > /Gunnar > > > > > > SPONSORED LINKS > Free puzzle inlay games > <http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg> > Educational game and puzzle > <http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og> > Word puzzle game > <http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> > > Kid puzzle game > <http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> > Puzzle games > <http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> > Game puzzle > <http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > [Non-text portions of this message have been removed]
7829. Re: [Speed cubing group] V-perm (N-perm.)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 11:18:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Anthony Hsu <erwaman@m. ..> wrote: > > Stefan, I remember a while back you posted alternative N algorithms, for both cases. I adopted your algorithm for the one of the cases: > > (R U' R' U l U) (F U' R' F' R U') (R U R' F R') > > but for the mirror of that case, I remember trying out your algorithm and feeling kind of good about it, but forgetting to write that algorithm down, thus losing it altogether. Is it possible that you still have (or maybe even use regularly) this algorithm for the mirrored case? Currently, I'm using the mirror of the algorithm above adapted for my right hand to solve the mirroed case: > > (R' U R U' l' U' B') (U l U l') (U R' U') (R B' R) This is the one I'm using for that case: R' U R U' R' F' U' F R U R' F R' F' R U' R I think it's the same alg, but I do pretty much execute it the way I wrote it now. My left hand never regrips, it only tilts the cube backwards a bit. Only thing the left hand is doing is hold the cube and occasionally pull a quarter turn with its index finger. Do you think I had a different algorithm for this case? I don't remember anymore right now... Cheers! Stefan
7830. Re: Any way to fix the springs?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 11:28:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > The cube is a plain cube (no 25th anniversary or anything) bought at > Toys R Us with flat centers. If I pop the center cap off, is there > any way I can get to the inner mechanism of the cube to get the spring > out? I figure if I can I can just replace it with a spring from a DIY > kit or something. If you do have a DIY cube then you could try using edges+corners of your good cube together with core+centers of your DIY. Before you resticker, try upside-down-solving, i.e. start with a yellow cross. My problem with loose cubes is that I make (parts of) accidental turns especially of sides that I don't turn but only hold, so having a loose white face could actually hurt you bad, too. I don't think there's a way to get out the rivets nicely and you'd need to do that to get to the spring. Well, maybe you can get the old one out (though I don't think so) but there's no way you get a new one in. What you could do if you're brave enough: saw through the core of your good cube so that you only destroy the core, not the center pieces. Then you can take edges+corners+centers+5springs from your good cube, and core+screws+1spring+optionallyWashers from your DIY. Let us know what you end up doing :-) Cheers! Stefan
7831. Re: Any way to fix the springs?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 11:33:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > Hi, > > I have a bit of a problem with one of my cubes. The spring on my > yellow side broke, so whenever I turn the side now it goes farther > than it should. Btw, how the hell did you manage to do that? That should be pretty much impossible. The springs have large wire diameter so they're not exactly fragile. And the rivets have large heads that block how far you can pull the center from the core, thus also how far you can compress the spring, which is not much, not close to its limit where I'd at least somehow understand that a spring could break. Very strange... if you do get the spring out one way or another, can you show a picture of it? Maybe it was already damaged when it was produced? Stefan
7832. Re: [Speed cubing group] Which Stackmat at WC2005?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 11:38:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi! > > Im pretty sure that we will be using the first generation of > stacktimer/stackmat. Seventowns have had stacktimers for yrs already > and i can't really see why they should have bought new ones. If we > gonna use second generation i hope i get to practice it before > competition since i've never tried it yet :-) I hope you're right, but... at Dutch Cube Day two weeks ago we used Generation 2 exclusively (we had five there). Cheers! Stefan
7833. Re: [Speed cubing group] V-perm
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 11:46:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> wrote: > > Damn you! Why do you have to post an awesome V-perm alg THE WEEK BEFORE > WC2005??? I'm so sorry ;-). Should I have posted it earlier or later? I've been wanting to replace the other alg for quite a while but I was always too lazy... Oh, I just noticed: which one of the two do you mean? (maybe you've used a completely different one so far?) Cheers! Stefan
7834. Re: [Speed cubing group] V-perm
From: Leyan Lo <leyanlo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 05:29:45 -0700

I meant the second one. I practiced with it a bunch today and can now average ~2.5s with it. The one I used to use sucked pretty bad: L' U R U' L U L' U R' U' L U2 R U2 R' Thanks for your alg, I like it a lot. Hopefully I will be totally used to it by next weekend! ^_^ Leyan Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> > wrote: > >>Damn you! Why do you have to post an awesome V-perm alg THE WEEK > > BEFORE > >>WC2005??? > > > I'm so sorry ;-). Should I have posted it earlier or later? I've been > wanting to replace the other alg for quite a while but I was always > too lazy... Oh, I just noticed: which one of the two do you mean? > (maybe you've used a completely different one so far?) > > Cheers! > Stefan > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7835. Re: [Speed cubing group] Just a little question!!
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 12:38:14 -0000

It is Wars...Krig = Wars...tehe...thats awesome... Craig > Gunnar Krig a écrit : > > > Can anyone, accept people from northern Europe, guess what me and my > > brothers surname mean in swedish?? :-) > > > > Krig = ?? > > > > /Gunnar > > > > > > > > > > > > SPONSORED LINKS > > Free puzzle inlay games > > <http://groups.yahoo.com/gads? t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Education al+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+ga mes&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg> > > Educational game and puzzle > > <http://groups.yahoo.com/gads? t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educa tional+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzl e+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og> > > Word puzzle game > > <http://groups.yahoo.com/gads? t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game +and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6= Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> > > > > Kid puzzle game > > <http://groups.yahoo.com/gads? t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+ and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=G ame+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> > > Puzzle games > > <http://groups.yahoo.com/gads? t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and +puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game +puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> > > Game puzzle > > <http://groups.yahoo.com/gads? t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+ puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+ puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > > > > > > > > ------------------------------------------------------------------ ------ > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > > > * To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? subject=Unsubscribe> > > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service <http://docs.yahoo.com/info/terms/>. > > > > > > ------------------------------------------------------------------ ------ > > > > > > [Non-text portions of this message have been removed] >
7836. Re: [Speed cubing group] Just a little question!!
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 28 Oct 2005 15:00:36 +0200

Hi Gunnar, It´s all too trivial. We have to study the question from historical and ethymological aspects. (First of all we can exclude that your father or grandfather renamed from a "son"-name. It´s impossible for many reasons, one of which is juridical). There could be another explanation to the origin of the surname "Krig". In old times, a poor captain was perhaps standing in front of a file of ten men, seven of wich by the name of "Pettersson". Then he on his own responsibility (and fantasy!) simply renamed them: "You are Brave, you are Brisk, you are Quick" and so on. If someone was renamed to "Krig", I think it was whith the meaning shown below. Two and three hundred years ago almost everybody in Sweden held a son- (or daughter-) surname (as now in Island) and some simple renamed themselves. (Have you studied your own genealogy?). The old meaning of "krig" was "strain", "resistence" (as now in Danish?) and I think That was the meaning of the word, when some of your ancestors - or his captain - found that name. But of course, it´s all your will, be mister "War" or be mister "Strain". R ----- Original Message ----- From: "Gunnar Krig" <gunkr520@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 28, 2005 12:05 PM Subject: Re: [Speed cubing group] Just a little question!! Hmm.. Rune, I'm not sure what you mean. As you know I'm swedish and I know my own name. Maybe you think I should have written: What is the english word for "krig"? I think most people understand what I meant by my question!! /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > I´m not sure that even a Scandinavian does know. Do you yourself know? > R > > ----- Original Message ----- > From: "Gunnar Krig" <gunkr520@s...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Friday, October 28, 2005 10:22 AM > Subject: [Speed cubing group] Just a little question!! > > > > Can anyone, accept people from northern Europe, guess what me and my > > brothers surname mean in swedish?? :-) > > > > Krig = ?? > > > > /Gunnar > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > Yahoo! Groups Links
7837. Re: [Speed cubing group] V-perm
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 09:55:51 -0300 (ART)

Yeah, you really should have posted it before. This is one of my worst cases... Don't you have a good one for the F?... Pedro Leyan Lo <leyanlo@gmail.com> escreveu: I meant the second one. I practiced with it a bunch today and can now average ~2.5s with it. The one I used to use sucked pretty bad: L' U R U' L U L' U R' U' L U2 R U2 R' Thanks for your alg, I like it a lot. Hopefully I will be totally used to it by next weekend! ^_^ Leyan Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...> > wrote: > >>Damn you! Why do you have to post an awesome V-perm alg THE WEEK > > BEFORE > >>WC2005??? > > > I'm so sorry ;-). Should I have posted it earlier or later? I've been > wanting to replace the other alg for quite a while but I was always > too lazy... Oh, I just noticed: which one of the two do you mean? > (maybe you've used a completely different one so far?) > > Cheers! > Stefan > > > > > > > > > > Yahoo! Groups Links > > > > > > > SPONSORED LINKS Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7838. Re: [Speed cubing group] Strings for Rubik's Magic now available
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 15:02:17 +0200

Will you sell some of those next week too ? just as the stickers (if I have a good memory) ? Thank you :-) Gilles. 2005/10/28, jello33 <chris@cubesmith.com>: > Hello Eveyone, > > I now have strings for Rubik's Magic available on my site. > > Hope to see some of you in Florida next week. > > Chris > > www.cubesmith.com > > > > > > > > Yahoo! Groups Links > > > > > > >
7839. Re: [Speed cubing group] Just a little question!!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 13:10:54 -0000

Yes, it means war in english. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, François Sechet <frsechet@y...> wrote: > > Well, I was starting to compare with German, I first thought of "Krug", > but after Per's post I opted for "Krieg"... Am I right? :-p > François > > Gunnar Krig a écrit : > > > Can anyone, accept people from northern Europe, guess what me and my > > brothers surname mean in swedish?? :-) > > > > Krig = ?? > > > > /Gunnar > > > > > > > > > > > > SPONSORED LINKS > > Free puzzle inlay games > > <http://groups.yahoo.com/gads? t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educatio nal+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+ games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg> > > Educational game and puzzle > > <http://groups.yahoo.com/gads? t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educ ational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puz zle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og> > > Word puzzle game > > <http://groups.yahoo.com/gads? t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+gam e+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w 6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> > > > > Kid puzzle game > > <http://groups.yahoo.com/gads? t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game +and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6 =Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> > > Puzzle games > > <http://groups.yahoo.com/gads? t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+an d+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Ga me+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> > > Game puzzle > > <http://groups.yahoo.com/gads? t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and +puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Gam e+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > > > > > > > > ----------------------------------------------------------------- ------- > > YAHOO! GROUPS LINKS > > > > * Visit your group "speedsolvingrubikscube > > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > > > * To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? subject=Unsubscribe> > > > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service <http://docs.yahoo.com/info/terms/>. > > > > > > ----------------------------------------------------------------- ------- > > > > > > [Non-text portions of this message have been removed] >
7840. Re: [Speed cubing group] V-perm
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 13:13:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...> wrote: > > Yeah, you really should have posted it before. This is one of my worst cases... > Don't you have a good one for the F?... Hmm, I'm getting better with the F-alg you can find at many places: ((R'U)(RU'R²))y'(R'U'RU)yx(RUR'U'R²B') Actually I do the end more like (Rl)U', *pushing* the U' with my left index finger so I don't need to regrip for it. Depending on how I hold the cube before PLL, I might also do that last turn at the beginning, i.e.: (U'(R'U)(RU'R²))y'(R'U'RU)yx(RUR'U'R²) It's one of my slowest algs but at least I don't find it ugly :-) Cheers! Stefan
7841. Re: [Speed cubing group] Just a little question!!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 13:23:20 -0000

I didn't know the old mening of "krig". Thanks for telling. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > Hi Gunnar, > It´s all too trivial. We have to study the question from historical and ethymological aspects. > (First of all we can exclude that your father or grandfather renamed from a "son"-name. It´s impossible for many reasons, one of which is juridical). > There could be another explanation to the origin of the surname "Krig". In old times, a poor captain was perhaps standing in front of a file of ten men, seven of wich by the name of "Pettersson". Then he on his own responsibility (and fantasy!) simply renamed them: "You are Brave, you are Brisk, you are Quick" and so on. If someone was renamed to "Krig", I think it was whith the meaning shown below. > Two and three hundred years ago almost everybody in Sweden held a son- (or daughter-) surname (as now in Island) and some simple renamed themselves. (Have you studied your own genealogy?). The old meaning of "krig" was "strain", "resistence" (as now in Danish?) and I think That was the meaning of the word, when some of your ancestors - or his captain - found that name. > But of course, it´s all your will, be mister "War" or be mister "Strain". > R > ----- Original Message ----- > From: "Gunnar Krig" <gunkr520@s...> > To: <speedsolvingrubikscube@...m> > Sent: Friday, October 28, 2005 12:05 PM > Subject: Re: [Speed cubing group] Just a little question!! > > > Hmm.. > Rune, I'm not sure what you mean. As you know I'm swedish and I know > my own name. Maybe you think I should have written: What is the > english word for "krig"? I think most people understand what I meant > by my question!! > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > > > I´m not sure that even a Scandinavian does know. Do you yourself > know? > > R > > > > ----- Original Message ----- > > From: "Gunnar Krig" <gunkr520@s...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday, October 28, 2005 10:22 AM > > Subject: [Speed cubing group] Just a little question!! > > > > > > > Can anyone, accept people from northern Europe, guess what me > and my > > > brothers surname mean in swedish?? :-) > > > > > > Krig = ?? > > > > > > /Gunnar > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links >
7842. Re: [Speed cubing group] Strings for Rubik's Magic now available
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 08:45:18 -0500

hey i have a question. could we like... prereserve items? like tell you what we need and then you bring them there? On 10/28/05, Gilles van den Peereboom <gillesvdp@...> wrote: > Will you sell some of those next week too ? just as the stickers (if I > have a good memory) ? > > Thank you :-) > Gilles. > > 2005/10/28, jello33 <chris@...>: > > Hello Eveyone, > > > > I now have strings for Rubik's Magic available on my site. > > > > Hope to see some of you in Florida next week. > > > > Chris > > > > www.cubesmith.com > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7843. Negative Time Solving Contest 2005
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 13:52:25 -0000

**Announcing the Negative Time Solving Contest 2005** It's that time of the year again! This year, in the United States, Daylight Saving Time (DST) will end at 2 AM on Sunday, October 30. For countries in the European Union, summertime period ends at 1 a.m. UT on Sunday, October 30. This is your only chance of the year to solve a cube in negative time. I've provided this year's scrambling algorithm on the Annual Negative Time Solving Contest page: http://cubefreak.hp.infoseek.co.jp/negative.html Please send your times to records@... with the subject line "Negative Time Solving Contest" and include your name, nationality, time, and a comment in the message. To submit your time, you must follow these rules. Rules: 1. Use the provided algorithm. 2. Begin your solve before daylight saving ends and complete it after it ends in the country you live. 3. Please, don't be an idiot! Remember that this is an unofficial contest. Please follow all the rules you would when submitting a time to www.speedcubing.com. Finally, thanks to Tyson Mao for bringing this awesome Caltech tradition to cubing, and to Ron and Chris for accepting submissions for this contest. Best of luck! Macky
7844. Re: [Speed cubing group] Which Stackmat at WC2005?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 14:17:56 -0000

Hi! But none of them were borrowed from Seventowns i guess. I guess all or most of those belong to private ppl like Ron, Ton, Jöel etc. I could of course be wrong :-) Soon cubing colosseum ... hehehe ... Who is eaten by the lions? ;-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > Hi! > > > > Im pretty sure that we will be using the first generation of > > stacktimer/stackmat. Seventowns have had stacktimers for yrs already > > and i can't really see why they should have bought new ones. If we > > gonna use second generation i hope i get to practice it before > > competition since i've never tried it yet :-) > > I hope you're right, but... at Dutch Cube Day two weeks ago we used > Generation 2 exclusively (we had five there). > > Cheers! > Stefan >
7845. Math competition!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 14:19:10 -0000

I know there are a lot of people interested in math in this community, so I think some of you will like this site: http://www.mathschallenge.net/index.php?section=project /Gunnar
7846. Best cube glue
From: "Ben King" <grsbmd@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 16:03:42 -0000

I'm bringing this topic up because I just had to re-glue one of the centers on my Rubik's 4x4x4. I've tried lots of different adhesives for fixing a snapped center: -School glue: not strong at all -Superglue: never able to get that to stick to anything but my fingers -Plastic model glue: stretches and breaks over time -Silicone sealant: it was worth a try -Plastic epoxy: best option, but inevitably loses strength over time I was wondering if anyone has any secrets about adhesives to use on a cube. -Ben.
7847. Re: [Speed cubing group] Which Stackmat at WC2005?
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 12:19:20 -0400

But I think they only had 4 timers at the last world championship. Judging from the schedule, I think they will have bought more since then. I expect to see either a mix of old and new timers or all new timers. On 10/28/05, Per Kristen Fredlund <aspiring_to_love@...> wrote: > Hi! > > But none of them were borrowed from Seventowns i guess. I guess all > or most of those belong to private ppl like Ron, Ton, Jöel etc. I > could of course be wrong :-) > > Soon cubing colosseum ... hehehe ... Who is eaten by the lions? ;-) > > -Per
7848. Re: [Speed cubing group] Negative Time Solving Contest 2005
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 12:28:26 -0400

-60 minutes is nothing. You should do a solve on a plane going over the international date line. That would be more like -23 hours. And if you did it at the exact end of daylight savings time, you could get -24 hours. On 10/28/05, mackymakisumi <mackymakisumi@...> wrote: > **Announcing the Negative Time Solving Contest 2005** > > It's that time of the year again! This year, in the United States, > Daylight Saving Time (DST) will end at 2 AM on Sunday, October 30. > For countries in the European Union, summertime period ends at 1 a.m. > UT on Sunday, October 30. > > This is your only chance of the year to solve a cube in negative > time. I've provided this year's scrambling algorithm on the Annual > Negative Time Solving Contest page: > http://cubefreak.hp.infoseek.co.jp/negative.html > > Please send your times to records@... with the subject > line "Negative Time Solving Contest" and include your name, > nationality, time, and a comment in the message. > > To submit your time, you must follow these rules. > Rules: > 1. Use the provided algorithm. > 2. Begin your solve before daylight saving ends and complete it after > it ends in the country you live. > 3. Please, don't be an idiot! Remember that this is an unofficial > contest. Please follow all the rules you would when submitting a time > to www.speedcubing.com. > > Finally, thanks to Tyson Mao for bringing this awesome Caltech > tradition to cubing, and to Ron and Chris for accepting submissions > for this contest. > > Best of luck! > Macky
7849. Re: [Speed cubing group] Best cube glue
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 13:01:06 -0400

I think you are better off finding a replacement part than trying to glue it. You can get a single center piece from www.cubesmith.com for $1.50. On 10/28/05, Ben King <grsbmd@...> wrote: > I'm bringing this topic up because I just had to re-glue one of the > centers on my Rubik's 4x4x4. > > I've tried lots of different adhesives for fixing a snapped center: > -School glue: not strong at all > -Superglue: never able to get that to stick to anything but my fingers > -Plastic model glue: stretches and breaks over time > -Silicone sealant: it was worth a try > -Plastic epoxy: best option, but inevitably loses strength over time > > I was wondering if anyone has any secrets about adhesives to use on a > cube. > > -Ben.
7850. Re: [Speed cubing group] Negative Time Solving Contest 2005
From: François Sechet <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 19:08:59 +0200

Cool!I had already planed to stay up all night because of a party! I'll just have to think of solving my cube then! Thanks for the reminder btw... Fran�ois mackymakisumi a �crit : > **Announcing the Negative Time Solving Contest 2005** > > It's that time of the year again! This year, in the United States, > Daylight Saving Time (DST) will end at 2 AM on Sunday, October 30. > For countries in the European Union, summertime period ends at 1 a.m. > UT on Sunday, October 30. > > This is your only chance of the year to solve a cube in negative > time. I've provided this year's scrambling algorithm on the Annual > Negative Time Solving Contest page: > http://cubefreak.hp.infoseek.co.jp/negative.html > > Please send your times to records@... with the subject > line "Negative Time Solving Contest" and include your name, > nationality, time, and a comment in the message. > > To submit your time, you must follow these rules. > Rules: > 1. Use the provided algorithm. > 2. Begin your solve before daylight saving ends and complete it after > it ends in the country you live. > 3. Please, don't be an idiot! Remember that this is an unofficial > contest. Please follow all the rules you would when submitting a time > to www.speedcubing.com. > > Finally, thanks to Tyson Mao for bringing this awesome Caltech > tradition to cubing, and to Ron and Chris for accepting submissions > for this contest. > > Best of luck! > Macky > > > > > ------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > * Visit your group "speedsolvingrubikscube > <http://groups.yahoo.com/group/speedsolvingrubikscube>" on the web. > > * To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------------------------------------------------ > ___________________________________________________________________________ Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo! Messenger T�l�chargez cette version sur http://fr.messenger.yahoo.com
7851. Re: [Speed cubing group] Negative Time Solving Contest 2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 10:15:22 -0700

For blindfold enthusiasts, this is also a great opportunity to try to set your fastest blindfold solve ever! What makes it so awesome is that if you fail, really bad things happen. I heard a rumor that the world ends. Tyson Mao MSC #631 California Institute of Technology On Oct 28, 2005, at 6:52 AM, mackymakisumi wrote: > **Announcing the Negative Time Solving Contest 2005** > > It's that time of the year again! This year, in the United States, > Daylight Saving Time (DST) will end at 2 AM on Sunday, October 30. > For countries in the European Union, summertime period ends at 1 a.m. > UT on Sunday, October 30. > > This is your only chance of the year to solve a cube in negative > time. I've provided this year's scrambling algorithm on the Annual > Negative Time Solving Contest page: > http://cubefreak.hp.infoseek.co.jp/negative.html > > Please send your times to records@... with the subject > line "Negative Time Solving Contest" and include your name, > nationality, time, and a comment in the message. > > To submit your time, you must follow these rules. > Rules: > 1. Use the provided algorithm. > 2. Begin your solve before daylight saving ends and complete it after > it ends in the country you live. > 3. Please, don't be an idiot! Remember that this is an unofficial > contest. Please follow all the rules you would when submitting a time > to www.speedcubing.com. > > Finally, thanks to Tyson Mao for bringing this awesome Caltech > tradition to cubing, and to Ron and Chris for accepting submissions > for this contest. > > Best of luck! > Macky > > > > > > > > Yahoo! Groups Links > > > > > >
7852. Re: [Speed cubing group] Strings for Rubik's Magic now available
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 17:43:16 -0000

I'll have them next week in Fl. for sure. I'll be bringing all my stickers with me so I'll have everything, until they sell out. I'll also have T-shirts as well Thanks Chris L. --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > hey i have a question. could we like... prereserve items? like tell > you what we need and then you bring them there? > > On 10/28/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > Will you sell some of those next week too ? just as the stickers (if I > > have a good memory) ? > > > > Thank you :-) > > Gilles. > > > > 2005/10/28, jello33 <chris@c...>: > > > Hello Eveyone, > > > > > > I now have strings for Rubik's Magic available on my site. > > > > > > Hope to see some of you in Florida next week. > > > > > > Chris > > > > > > www.cubesmith.com > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid >
7853. Re: Any way to fix the springs?
From: "Jason Baum" <speedrunningcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 17:56:37 -0000

Hi Stefan, I think I'm just going to end up restickering the thing with white on bottom. I did some practice solves with a yellow cross and wasn't really affected by the loose D face. I think the only way this could potentially hurt me is if I do a COLL alg, where D turns are pretty common for me. As long as I am aware of this though and adjust my speed accordingly, it shouldn't be a problem. I tried putting all the pieces from my good cube into the core of a DIY. I didn't really like it though. I really, really don't like arched centers. I even tried sanding down the centers so they would be flat, but still didn't notice that much of a difference. The cube probably just needs worn in still, but I'm not sure how good it can be with the tournament only a week away. I have no idea how it happened, but I don't think it has anything to do with the cube being defective. This is actually the second time this has happened to me. Both times it was the yellow spring that broke. I didn't really care before because that cube was very close to retirement anyway, but this cube I only got 3 or 4 months ago. It's probably just my style of cubing. I like having really loose cubes with flat centers, and I think that with my rough style it just wears the cube down. I'm kind of surprised that this isn't more common though. I'll have this cube with me at WC, so if you want you can check it out. If you take all the pieces out and just flick the center piece, it makes a few full rotations before stopping. There's no tension keeping it in the core, it kind of feels like it's just hanging there. Again this is the second cube I've had this happen on, and it was the exact same thing before. Well, off to resticker this cube now. :P -Jason --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > <speedrunningcuber@y...> wrote: > > > > The cube is a plain cube (no 25th anniversary or anything) bought at > > Toys R Us with flat centers. If I pop the center cap off, is there > > any way I can get to the inner mechanism of the cube to get the > spring > > out? I figure if I can I can just replace it with a spring from a > DIY > > kit or something. > > If you do have a DIY cube then you could try using edges+corners of > your good cube together with core+centers of your DIY. > > Before you resticker, try upside-down-solving, i.e. start with a > yellow cross. My problem with loose cubes is that I make (parts of) > accidental turns especially of sides that I don't turn but only hold, > so having a loose white face could actually hurt you bad, too. > > I don't think there's a way to get out the rivets nicely and you'd > need to do that to get to the spring. Well, maybe you can get the old > one out (though I don't think so) but there's no way you get a new one > in. > > What you could do if you're brave enough: saw through the core of your > good cube so that you only destroy the core, not the center pieces. > Then you can take edges+corners+centers+5springs from your good cube, > and core+screws+1spring+optionallyWashers from your DIY. > > Let us know what you end up doing :-) > > Cheers! > Stefan >
7854. Re: [Speed cubing group] Strings for Rubik's Magic now available
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 14:01:47 -0500

Hey, I need a center piece for the 4x4x4. Do you think you could bring one next week? thanks. On 10/28/05, jello33 <chris@...> wrote: > I'll have them next week in Fl. for sure. I'll be bringing all my > stickers with me so I'll have everything, until they sell out. > > I'll also have T-shirts as well > > Thanks > Chris L. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > > > hey i have a question. could we like... prereserve items? like tell > > you what we need and then you bring them there? > > > > On 10/28/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > > Will you sell some of those next week too ? just as the stickers > (if I > > > have a good memory) ? > > > > > > Thank you :-) > > > Gilles. > > > > > > 2005/10/28, jello33 <chris@c...>: > > > > Hello Eveyone, > > > > > > > > I now have strings for Rubik's Magic available on my site. > > > > > > > > Hope to see some of you in Florida next week. > > > > > > > > Chris > > > > > > > > www.cubesmith.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7855. Re: Best cube glue
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 19:12:17 -0000

I'm actually partial to silicone sealant. It holds well yet peels off easily and completely when you need it too. The only thing is, it takes a while to dry completely so you can't use your cube right away. --Chris --- In speedsolvingrubikscube@yahoogroups.com, "Ben King" <grsbmd@y...> wrote: > > I'm bringing this topic up because I just had to re-glue one of the > centers on my Rubik's 4x4x4. > > I've tried lots of different adhesives for fixing a snapped center: > -School glue: not strong at all > -Superglue: never able to get that to stick to anything but my fingers > -Plastic model glue: stretches and breaks over time > -Silicone sealant: it was worth a try > -Plastic epoxy: best option, but inevitably loses strength over time > > I was wondering if anyone has any secrets about adhesives to use on a > cube. > > -Ben. >
7856. Re: Any way to fix the springs?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 19:17:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" <speedrunningcuber@y...> wrote: > > Well, off to resticker this cube now. :P Hmm, what's the minimum number of stickers to move? Stefan
7857. RWC question
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 19:56:57 -0000

Is it enough to simply book a room in that Disney Pop Century Resort, or do we have to buy some entrance tickets to Disney World or whatever as well? Stefan
7858. Re: [Speed cubing group] Strings for Rubik's Magic now available
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 22:37:24 +0200

When exactly will you be there ? :p 2005/10/28, Sapan Upadhyay <cubekid@gmail.com>: > Hey, > > I need a center piece for the 4x4x4. Do you think you could bring one > next week? thanks. > > On 10/28/05, jello33 <chris@cubesmith.com> wrote: > > I'll have them next week in Fl. for sure. I'll be bringing all my > > stickers with me so I'll have everything, until they sell out. > > > > I'll also have T-shirts as well > > > > Thanks > > Chris L. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > > <cubekid@g...> wrote: > > > > > > hey i have a question. could we like... prereserve items? like tell > > > you what we need and then you bring them there? > > > > > > On 10/28/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > > > Will you sell some of those next week too ? just as the stickers > > (if I > > > > have a good memory) ? > > > > > > > > Thank you :-) > > > > Gilles. > > > > > > > > 2005/10/28, jello33 <chris@c...>: > > > > > Hello Eveyone, > > > > > > > > > > I now have strings for Rubik's Magic available on my site. > > > > > > > > > > Hope to see some of you in Florida next week. > > > > > > > > > > Chris > > > > > > > > > > www.cubesmith.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > -cubekid > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > > >
7859. LIVE television appearance on Dutch television.
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 20:42:37 -0000

Hey everybody, I just had a LIVE televsion appearance, together with Ron and Ton. It was very cool.. I got to do a full OH solve, and I did it in 34 seconds, which is about average for me. I also got to race Ron and Ton (normal speedsolve), and we all solved the cube in 14/15 seconds, though Ron was maybe 1 second faster (well done, Ron!). I hope I can get a digital version to put on my website soon.. C you all, Joël.
7860. Re: [Speed cubing group] LIVE television appearance on Dutch television.
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 14:04:57 -0700

Awesome! I want to see it ;) -Chris On 10/28/05, Joël van Noort <joel_vn@...> wrote: > > Hey everybody, > > I just had a LIVE televsion appearance, together with Ron and Ton. It > was very cool.. I got to do a full OH solve, and I did it in 34 > seconds, which is about average for me. I also got to race Ron and Ton > (normal speedsolve), and we all solved the cube in 14/15 seconds, > though Ron was maybe 1 second faster (well done, Ron!). I hope I can > get a digital version to put on my website soon.. > > C you all, > > Joël. > > > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7861. Re: [Speed cubing group] RWC question
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 16:06:18 -0500

just book a room. as far as i know On 10/28/05, Stefan Pochmann <pochmann@gmx.de> wrote: > Is it enough to simply book a room in that Disney Pop Century Resort, > or do we have to buy some entrance tickets to Disney World or whatever > as well? > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7862. Re: [Speed cubing group] Strings for Rubik's Magic now available
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 16:07:43 -0500

well... if that was directed to me... then friday 6pm... if not... friday 6pm... :) On 10/28/05, Gilles van den Peereboom <gillesvdp@...> wrote: > When exactly will you be there ? :p > > 2005/10/28, Sapan Upadhyay <cubekid@...>: > > Hey, > > > > I need a center piece for the 4x4x4. Do you think you could bring one > > next week? thanks. > > > > On 10/28/05, jello33 <chris@...> wrote: > > > I'll have them next week in Fl. for sure. I'll be bringing all my > > > stickers with me so I'll have everything, until they sell out. > > > > > > I'll also have T-shirts as well > > > > > > Thanks > > > Chris L. > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > > > <cubekid@g...> wrote: > > > > > > > > hey i have a question. could we like... prereserve items? like tell > > > > you what we need and then you bring them there? > > > > > > > > On 10/28/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > > > > Will you sell some of those next week too ? just as the stickers > > > (if I > > > > > have a good memory) ? > > > > > > > > > > Thank you :-) > > > > > Gilles. > > > > > > > > > > 2005/10/28, jello33 <chris@c...>: > > > > > > Hello Eveyone, > > > > > > > > > > > > I now have strings for Rubik's Magic available on my site. > > > > > > > > > > > > Hope to see some of you in Florida next week. > > > > > > > > > > > > Chris > > > > > > > > > > > > www.cubesmith.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > -cubekid > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7863. Re: [Speed cubing group] Strings for Rubik's Magic now available
From: Vincent Le <vince1123581321@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 14:11:45 -0700

What kind of t-shirts? Vincent On 28/10/05, Gilles van den Peereboom <gillesvdp@...> wrote: > > When exactly will you be there ? :p > > 2005/10/28, Sapan Upadhyay <cubekid@...>: > > Hey, > > > > I need a center piece for the 4x4x4. Do you think you could bring one > > next week? thanks. > > > > On 10/28/05, jello33 <chris@...> wrote: > > > I'll have them next week in Fl. for sure. I'll be bringing all my > > > stickers with me so I'll have everything, until they sell out. > > > > > > I'll also have T-shirts as well > > > > > > Thanks > > > Chris L. > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > > > <cubekid@g...> wrote: > > > > > > > > hey i have a question. could we like... prereserve items? like tell > > > > you what we need and then you bring them there? > > > > > > > > On 10/28/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > > > > Will you sell some of those next week too ? just as the stickers > > > (if I > > > > > have a good memory) ? > > > > > > > > > > Thank you :-) > > > > > Gilles. > > > > > > > > > > 2005/10/28, jello33 <chris@c...>: > > > > > > Hello Eveyone, > > > > > > > > > > > > I now have strings for Rubik's Magic available on my site. > > > > > > > > > > > > Hope to see some of you in Florida next week. > > > > > > > > > > > > Chris > > > > > > > > > > > > www.cubesmith.com <http://www.cubesmith.com> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > -cubekid > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > ------------------------------ > YAHOO! GROUPS LINKS > > > - Visit your group "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube>" > on the web. > - To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe> > - Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/>. > > > ------------------------------ > [Non-text portions of this message have been removed]
7864. Re: Negative Time Solving Contest 2005
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 21:04:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@g...> wrote: > > -60 minutes is nothing. You should do a solve on a plane going over > the international date line. That would be more like -23 hours. And > if you did it at the exact end of daylight savings time, you could get > -24 hours. Don't you mean close to -24 hours and close to -25 hours? Crossing the international date line would surely be a difference of 24 hours under usual circumstances. To get the extra hour would depend on whether the clocks go back an hour at this longitude - not every country changes their clocks in this way. I'm not sure whether it happens near the international date line. > > On 10/28/05, mackymakisumi <mackymakisumi@y...> wrote: > > **Announcing the Negative Time Solving Contest 2005** > > > > It's that time of the year again! This year, in the United States, > > Daylight Saving Time (DST) will end at 2 AM on Sunday, October 30. > > For countries in the European Union, summertime period ends at 1 a.m. > > UT on Sunday, October 30. > > > > This is your only chance of the year to solve a cube in negative > > time. I've provided this year's scrambling algorithm on the Annual > > Negative Time Solving Contest page: > > http://cubefreak.hp.infoseek.co.jp/negative.html > > > > Please send your times to records@s... with the subject > > line "Negative Time Solving Contest" and include your name, > > nationality, time, and a comment in the message. > > > > To submit your time, you must follow these rules. > > Rules: > > 1. Use the provided algorithm. > > 2. Begin your solve before daylight saving ends and complete it after > > it ends in the country you live. > > 3. Please, don't be an idiot! Remember that this is an unofficial > > contest. Please follow all the rules you would when submitting a time > > to www.speedcubing.com. > > > > Finally, thanks to Tyson Mao for bringing this awesome Caltech > > tradition to cubing, and to Ron and Chris for accepting submissions > > for this contest. > > > > Best of luck! > > Macky >
7865. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 14:30:46 -0700

Yeah sure, but still, you started solving at a certain time in a certain time zone, and you're ending still at a future time at that time zone. The whole purpose of the negative time solve is that you only have one chance at it each year. It's what makes it interesting. It's not necessarily the negative time. You could easily cross time zones, but it doesn't qualify. Tyson Mao MSC #631 California Institute of Technology On Oct 28, 2005, at 2:04 PM, GameOfDeath2 wrote: > --- In speedsolvingrubikscube@yahoogroups.com, David Barr > <david20708@g...> wrote: >> >> -60 minutes is nothing. You should do a solve on a plane going over >> the international date line. That would be more like -23 hours. And >> if you did it at the exact end of daylight savings time, you could get >> -24 hours. > > Don't you mean close to -24 hours and close to -25 hours? Crossing the > international date > line would surely be a difference of 24 hours under usual > circumstances. > To get the extra hour would depend on whether the clocks go back an > hour at this > longitude - not every country changes their clocks in this way. I'm > not sure whether it > happens near the international date line. > >> >> On 10/28/05, mackymakisumi <mackymakisumi@y...> wrote: >>> **Announcing the Negative Time Solving Contest 2005** >>> >>> It's that time of the year again! This year, in the United States, >>> Daylight Saving Time (DST) will end at 2 AM on Sunday, October 30. >>> For countries in the European Union, summertime period ends at 1 a.m. >>> UT on Sunday, October 30. >>> >>> This is your only chance of the year to solve a cube in negative >>> time. I've provided this year's scrambling algorithm on the Annual >>> Negative Time Solving Contest page: >>> http://cubefreak.hp.infoseek.co.jp/negative.html >>> >>> Please send your times to records@s... with the subject >>> line "Negative Time Solving Contest" and include your name, >>> nationality, time, and a comment in the message. >>> >>> To submit your time, you must follow these rules. >>> Rules: >>> 1. Use the provided algorithm. >>> 2. Begin your solve before daylight saving ends and complete it after >>> it ends in the country you live. >>> 3. Please, don't be an idiot! Remember that this is an unofficial >>> contest. Please follow all the rules you would when submitting a time >>> to www.speedcubing.com. >>> >>> Finally, thanks to Tyson Mao for bringing this awesome Caltech >>> tradition to cubing, and to Ron and Chris for accepting submissions >>> for this contest. >>> >>> Best of luck! >>> Macky >> > > > > > > > > > Yahoo! Groups Links > > > > > >
7866. Re: [Speed cubing group] RWC question
From: "christopher_pelley" <christopher_pelley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 21:39:46 -0000

Yes, the competition is being held at the Pop Century Resort, which is on Disney grounds but not part of the theme parks. You don't have to buy a ticket for the competition. --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > just book a room. as far as i know > > On 10/28/05, Stefan Pochmann <pochmann@g...> wrote: > > Is it enough to simply book a room in that Disney Pop Century Resort, > > or do we have to buy some entrance tickets to Disney World or whatever > > as well? > > > > Stefan > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid >
7867. Re: Math competition!
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 22:27:52 -0000

Curse you! This is not how I wanted to spend my friday afternoon, but I am! I'm up to problem 10 so far, using qbasic though cause I don't want to install all my java junk right now. Had to skip 2 of them because of qb's limit on integer size. This is a whole heck of a lot of fun, thanks for the link! -Daniel --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > > I know there are a lot of people interested in math in this community, > so I think some of you will like this site: > > http://www.mathschallenge.net/index.php?section=project > > /Gunnar >
7868. Re: Math competition!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 22:34:59 -0000

I have solved 23 problems including one for 18 points and two for 17 points. It's really challanging problems. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > > Curse you! This is not how I wanted to spend my friday afternoon, but > I am! I'm up to problem 10 so far, using qbasic though cause I don't > want to install all my java junk right now. Had to skip 2 of them > because of qb's limit on integer size. > > This is a whole heck of a lot of fun, thanks for the link! > -Daniel > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > <gunkr520@s...> wrote: > > > > I know there are a lot of people interested in math in this community, > > so I think some of you will like this site: > > > > http://www.mathschallenge.net/index.php?section=project > > > > /Gunnar > > >
7869. [Speed cubing group] Re: Negative Time Solving Contest 2005
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 22:46:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Yeah sure, but still, you started solving at a certain time in a > certain time zone, and you're ending still at a future time at that > time zone. > > The whole purpose of the negative time solve is that you only have one > chance at it each year. It's what makes it interesting. It's not > necessarily the negative time. > > You could easily cross time zones, but it doesn't qualify. > Is that in the same way that average only qualifies for numbers of certain sizes and mean only qualifies for others? > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 28, 2005, at 2:04 PM, GameOfDeath2 wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, David Barr > > <david20708@g...> wrote: > >> > >> -60 minutes is nothing. You should do a solve on a plane going over > >> the international date line. That would be more like -23 hours. And > >> if you did it at the exact end of daylight savings time, you could get > >> -24 hours. > > > > Don't you mean close to -24 hours and close to -25 hours? Crossing the > > international date > > line would surely be a difference of 24 hours under usual > > circumstances. > > To get the extra hour would depend on whether the clocks go back an > > hour at this > > longitude - not every country changes their clocks in this way. I'm > > not sure whether it > > happens near the international date line. > > > >> > >> On 10/28/05, mackymakisumi <mackymakisumi@y...> wrote: > >>> **Announcing the Negative Time Solving Contest 2005** > >>> > >>> It's that time of the year again! This year, in the United States, > >>> Daylight Saving Time (DST) will end at 2 AM on Sunday, October 30. > >>> For countries in the European Union, summertime period ends at 1 a.m. > >>> UT on Sunday, October 30. > >>> > >>> This is your only chance of the year to solve a cube in negative > >>> time. I've provided this year's scrambling algorithm on the Annual > >>> Negative Time Solving Contest page: > >>> http://cubefreak.hp.infoseek.co.jp/negative.html > >>> > >>> Please send your times to records@s... with the subject > >>> line "Negative Time Solving Contest" and include your name, > >>> nationality, time, and a comment in the message. > >>> > >>> To submit your time, you must follow these rules. > >>> Rules: > >>> 1. Use the provided algorithm. > >>> 2. Begin your solve before daylight saving ends and complete it after > >>> it ends in the country you live. > >>> 3. Please, don't be an idiot! Remember that this is an unofficial > >>> contest. Please follow all the rules you would when submitting a time > >>> to www.speedcubing.com. > >>> > >>> Finally, thanks to Tyson Mao for bringing this awesome Caltech > >>> tradition to cubing, and to Ron and Chris for accepting submissions > >>> for this contest. > >>> > >>> Best of luck! > >>> Macky > >> > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > >
7870. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 16:18:01 -0700

I find it rather pointless and shallow for you to try to argue the principles of a competition for whose origins you do not understand. The Negative Time Tommy's run has been a Caltech tradition for over 50 years. You can either choose to participate or not and in both cases, this isn't really worth my energy. Tyson Mao MSC #631 California Institute of Technology On Oct 28, 2005, at 3:46 PM, GameOfDeath2 wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> Yeah sure, but still, you started solving at a certain time in a >> certain time zone, and you're ending still at a future time at that >> time zone. >> >> The whole purpose of the negative time solve is that you only have one >> chance at it each year. It's what makes it interesting. It's not >> necessarily the negative time. >> >> You could easily cross time zones, but it doesn't qualify. >> > > Is that in the same way that average only qualifies for numbers of > certain sizes and mean > only qualifies for others? > >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> On Oct 28, 2005, at 2:04 PM, GameOfDeath2 wrote: >> >>> --- In speedsolvingrubikscube@yahoogroups.com, David Barr >>> <david20708@g...> wrote: >>>> >>>> -60 minutes is nothing. You should do a solve on a plane going over >>>> the international date line. That would be more like -23 hours. >>>> And >>>> if you did it at the exact end of daylight savings time, you could >>>> get >>>> -24 hours. >>> >>> Don't you mean close to -24 hours and close to -25 hours? Crossing >>> the >>> international date >>> line would surely be a difference of 24 hours under usual >>> circumstances. >>> To get the extra hour would depend on whether the clocks go back an >>> hour at this >>> longitude - not every country changes their clocks in this way. I'm >>> not sure whether it >>> happens near the international date line. >>> >>>> >>>> On 10/28/05, mackymakisumi <mackymakisumi@y...> wrote: >>>>> **Announcing the Negative Time Solving Contest 2005** >>>>> >>>>> It's that time of the year again! This year, in the United States, >>>>> Daylight Saving Time (DST) will end at 2 AM on Sunday, October 30. >>>>> For countries in the European Union, summertime period ends at 1 >>>>> a.m. >>>>> UT on Sunday, October 30. >>>>> >>>>> This is your only chance of the year to solve a cube in negative >>>>> time. I've provided this year's scrambling algorithm on the Annual >>>>> Negative Time Solving Contest page: >>>>> http://cubefreak.hp.infoseek.co.jp/negative.html >>>>> >>>>> Please send your times to records@s... with the subject >>>>> line "Negative Time Solving Contest" and include your name, >>>>> nationality, time, and a comment in the message. >>>>> >>>>> To submit your time, you must follow these rules. >>>>> Rules: >>>>> 1. Use the provided algorithm. >>>>> 2. Begin your solve before daylight saving ends and complete it >>>>> after >>>>> it ends in the country you live. >>>>> 3. Please, don't be an idiot! Remember that this is an unofficial >>>>> contest. Please follow all the rules you would when submitting a >>>>> time >>>>> to www.speedcubing.com. >>>>> >>>>> Finally, thanks to Tyson Mao for bringing this awesome Caltech >>>>> tradition to cubing, and to Ron and Chris for accepting submissions >>>>> for this contest. >>>>> >>>>> Best of luck! >>>>> Macky >>>> >>> >>> >>> >>> >>> >>> >>> >>> >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >> > > > > > > > > > Yahoo! Groups Links > > > > > >
7871. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 16:24:17 -0700

There are no real good arguments for how many cubes we should take for averages and means. Given this fact, it was up to the people who host the competition to establish a practical standard. 12 is too many cubes and competitions would take too long. The same applies to 10. The numbers 3 and 5 were chosen because they work. Though there will always be an element of luck in speed cubing, we feel that competition averages of 3 and 5 do reflect the actual abilities of the cubers. Unless you can present an argument for why the way we do things is wrong, it is rather immature for you to try and start an argument. Furthermore, I'm not exactly sure that your sentence makes sense. If you really feel the issue you have brought forth has merit, then please expand on your thoughts as I am always welcome to thoughtful suggestions. However, if your reasoning is "because I prefer it that way," then it is something which is most certainly not welcome. I prefer many things, but unless they have a purpose, they are rather pointless. Tyson Mao MSC #631 California Institute of Technology On Oct 28, 2005, at 4:18 PM, Tyson Mao wrote: >> Is that in the same way that average only qualifies for numbers of >> certain sizes and mean >> only qualifies for others?
7872. Re: United nations of the cube
From: "Guillaume M" <becubik@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 23:38:07 -0000

LoL !! The Cubers control the World yeah ! Guillaume. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > > > > Cubing is becoming big. We definitely need a permament member at the security council of the United Nations. > > Ok, I'll take the job! > > http://photos.groups.yahoo.com/group/speedsolvingrubikscube/lst?.dir=/Gilles :D > > > Gilles. > > > > [Non-text portions of this message have been removed] >
7873. Re: Any way to fix the springs?
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 23:53:36 -0000

> > Well, off to resticker this cube now. :P > > Hmm, what's the minimum number of stickers to move? > > Stefan Ooh! Fun math problem. I think someone figured it out for 3x3, it's 10 (or 8 if you can swap the centers). For the 4x4...I'm guessing 18? or 10 if you can swap centers.
7874. Re: my new auctions
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 23:53:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > I have a few auctions running again (Pentangle cube, Politoys cube, > unusual Studio cube, Thomas Ball, Rubik computer mouse): > http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann > P.S. If you win something before the world champs and come to the world champs then I can bring it with me to save shipping costs. Stefan
7875. Re: [Speed cubing group] RWC question
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 23:56:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "christopher_pelley" <christopher_pelley@y...> wrote: > > Yes, the competition is being held at the Pop Century Resort, which > is on Disney grounds but not part of the theme parks. You don't > have to buy a ticket for the competition. Thanks, that's exactly what I wanted to hear :-) Stefan
7876. [Speed cubing group] Re: Negative Time Solving Contest 2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 00:03:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > There are no real good arguments for how many cubes we should take for > averages and means. I could imagine what he meant was the inconsistent terminology. In official competions we say "average-of-5" and mean "do 5, then average middle 3" whereas in the unofficial lists it means "do 7, then average middle 5". Stefan
7877. Re: Any way to fix the springs?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 00:05:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > > > > Well, off to resticker this cube now. :P > > > > Hmm, what's the minimum number of stickers to move? > > > > Stefan > > Ooh! Fun math problem. I think someone figured it out for 3x3, it's > 10 (or 8 if you can swap the centers). For the 4x4...I'm guessing 18? > or 10 if you can swap centers. > Hehe, better read the start of this thread and think again ;-) Cheers! Stefan
7878. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 17:05:47 -0700

Well, fine, it's a terminology issue. Personally, the number 7 just sounds weird. I don't know... terminology is not that big of a deal to me. What do people think? Tyson Mao MSC #631 California Institute of Technology On Oct 28, 2005, at 5:03 PM, Stefan Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> There are no real good arguments for how many cubes we should take > for >> averages and means. > > I could imagine what he meant was the inconsistent terminology. In > official competions we say "average-of-5" and mean "do 5, then average > middle 3" whereas in the unofficial lists it means "do 7, then average > middle 5". > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > >
7879. [Speed cubing group] Re: Negative Time Solving Contest 2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 00:13:27 -0000

I'm used to the difference and I can live with it, but would still prefer to have it consistent. That is, let "average-of-N" stand for either "do N+2, average middle N" or "do N, average middle N-2", but not one way for official and the other way for unofficial records. Doesn't mean we'd need to really change anything, we'd still do the same number of solves. We'd just use slightly different names, i.e. either "average-of-3" for what we do in competitions or "average-of-12" for what we do at home. Cheers! Stefan --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > Well, fine, it's a terminology issue. Personally, the number 7 just > sounds weird. I don't know... terminology is not that big of a deal to > me. What do people think? > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 28, 2005, at 5:03 PM, Stefan Pochmann wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i.. .> > > wrote: > >> > >> There are no real good arguments for how many cubes we should take > > for > >> averages and means. > > > > I could imagine what he meant was the inconsistent terminology. In > > official competions we say "average-of-5" and mean "do 5, then average > > middle 3" whereas in the unofficial lists it means "do 7, then average > > middle 5". > > > > Stefan > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > >
7880. Re: Math competition!
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 00:13:37 -0000

> > > http://www.mathschallenge.net/index.php?section=project Argh! I just signed up, got one of the questions wrong and tried to re- enter the answer, but it won't even let me - it just returns me to the main problems page when I hit the Check button. Any idea what I'm doing wrong??
7881. Re: Any way to fix the springs?
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 00:16:37 -0000

> > > > Well, off to resticker this cube now. :P > > > > > > Hmm, what's the minimum number of stickers to move? > > > > > > Stefan > > > > Ooh! Fun math problem. I think someone figured it out for 3x3, > it's > > 10 (or 8 if you can swap the centers). For the 4x4...I'm guessing > 18? > > or 10 if you can swap centers. > > > > Hehe, better read the start of this thread and think again ;-) > > Cheers! > Stefan Ohh. I get it now. Well, the yellow *has* to go on the white and vice-versa, so that's 2. Then you have to switch two other opposites, and then you can just re-arrange all the cubies, so I think the answer is 4.
7882. team blindsolving with a non-cuber
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 00:22:26 -0000

You probably know team blindsolving, one guy is blindfolded, the other can't touch the cube and has to tell the former what to do. What if you do this with a non-cuber? If he's the one blindfolded then it's fairly easy, you tell him single face turns. What if you're the one blindfolded? I.e. the non-cuber has to tell you what to do? I've tried it with my dad today, after about a minute of basic explanations like what edges and corners are, we solved it in 3 minutes, 46.65 seconds. Try it, it's fun. And it's not hard to find a non-cuber :-) Cheers! Stefan
7883. Re: Any way to fix the springs?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 00:26:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > > Ohh. I get it now. Well, the yellow *has* to go on the white and > vice-versa, so that's 2. Then you have to switch two other > opposites, and then you can just re-arrange all the cubies, so I > think the answer is 4. Yep, 4. I was just a little worried when he said he's "off to resticker this cube" since that sounded to me like more than just 4 stickers. And admittedly I myself first seriously thought about minimizing the number and twisted some pieces around before I realized I'm stupid :-) Cheers! Stefan
7884. [Speed cubing group] Re: Negative Time Solving Contest 2005
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 01:01:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I find it rather pointless and shallow for you to try to argue the > principles of a competition for whose origins you do not understand. > The Negative Time Tommy's run has been a Caltech tradition for over 50 > years. You can either choose to participate or not and in both cases, > this isn't really worth my energy. > > Tyson Mao > MSC #631 > California Institute of Technology > I'll try to address both your posts in one go - I'm afraid it's a long post. That way you can save energy by choosing not to read one post instead of two. Nonetheless, if having read it you still find no value in anything that I write I will respect that as your opinion. My main point here is not really to have a go at you - even if that's what you think - it is rather that I find many of your posts are quite hostile to other people's ideas and I think that's unfortunate. You have to understand that I am not really from the cubing world as such and therefore am not au fait with all your terminology. I don't consider myself to be a cubist - I've never been particularly fast or dexterous or skilled at it - and so on that basis you can feel free to disregard my post - but I am trying to support an idea of one of the other members, who probably is a cubist, and I think you should at least lend them your ear, rather than chewing them up about their post. I'm not being shallow or pointless - I'm in fact saying that a valid point was raised by someone in the group and I'm being supportive of it. Perhaps by "pointless" and "shallow" you mean supporting any opinion that doesn't conform to your own. Particularly, in America, I'd have thought you'd support free speech. You argue about "The Negative Time Tommy's run" which has a 50 year tradition but then apply it to cubing which has certainly existed for less than 50 years but you don't take mathematics and apply it to cubing. You feel quite free to change the meaning of mathematics, which fyi has a history even longer than 50 years. In earlier posts you wrote a rather condescending message: "Emphasis is not necessary in the cubing world. It's only necessary to people who don't know about cubing because an average with no times truncated is referred to as a mean." I don't know too much about cubing evidently - I do know a little about mathematics. You see, I thought average and mean were originally used in a mathematical context which has a tradition of rather more than 50 years, yet you choose to define the terms to your own liking and not even to well-define them as you also wrote: "It seems to sound better one way for low numbers, and better for another way for higher numbers..." If you set up a well-definition such as: in the cubing context an average of n+2 cubes means the (mathematical) average of those times obtained by removing the best time and worst time (each removal only being of multiplicity 1 in the case of ties) and a mean of n cubes means the (mathematical) average (or, if you prefer, the arithmetic mean) of the times then I'd not have thought it ideal but at least it's well-defined. (It's still not an excuse to tear into someone who has a different (probably well-defined) definition.) Writing: "Yeah sure, but still, you started solving at a certain time in a certain time zone, and you're ending still at a future time at that time zone. The whole purpose of the negative time solve is that you only have one chance at it each year. It's what makes it interesting. It's not necessarily the negative time. You could easily cross time zones, but it doesn't qualify. " you disallow other contexts. Are we to understand that you can only set a negative time in Caltech (because that's where the tradition of the negative time run lies)? I sincerely hope you didn't go to Caltech purely so you could set negative times once a year. Since crossing the dateline was proposed, surely you can't be arguing that people can easily cross the dateline. Lots of people will never do that and many of those people will put their clocks back every year so that would afford them many more opportunities. I'm not saying that the Caltech competition shouldn't be just for the case you propose - I would argue that to disallow other "negative time competitions" doesn't make much sense. Also, writing: "For blindfold enthusiasts, this is also a great opportunity to try to set your fastest blindfold solve ever! What makes it so awesome is that if you fail, really bad things happen. I heard a rumor that the world ends." displays a staggering lack of knowledge of physics and an extraordinary gullibility in terms of the cosmos. Even if we admit a concept of "negative time" it doesn't mean the solve was faster. Fastness is a concept of speed and speed is a scalar quantity not a vector quantity. If time is presumed to go backwards that would not make things faster. Similarly the guy running the inside lane in the 400 metres does not set a time of zero because his displacement from the start of the race to the finish is not zero. His average velocity may be 0, but his speed is not. Rather it is the distance that counts, a scalar, not a vector. If you consider the time to actually be faster, I don't think there can really be a good argument against cubing crossing the dateline. I'm not saying you can't have specific rules for your own competition but why not recognize a time in crossing the dateline - it is a similar idea. You argue that this is something that the event is special because it can only be done once a year. This seems inconsistent with your position that world records can be set at any competition, not just the World Championships (as Guinness would have it). I'd argue that the argument that a world record can only be set at a World Championships is nonsense and therefore in the same vein that negative time cubing can only be done under certain restrictive conditions is equally crazy. For most people, crossing the dateline is going to be a rarer occurrence than the clocks going back and forward so it's even more of a special occasion - arguably not to be wasted solving a cube. What about people who live in countries where the clocks don't go back an hour? - are they to be disallowed from trying other methods of getting a "negative time". "I find it rather pointless and shallow for you to try to argue the principles of a competition for whose origins you do not understand. " Lots of people here talk about commutators and conjugation. Do they understand the principles of the origins of group theory? In many cases, probably not. Does it make it pointless and shallow to discuss such things? No. Does anyone take them to task and say - study algebra before you talk to me about commutators. No, because it's rude and unnecessary. Having said all that, I will concede that I hadn't heard of the "Negative Time Run". As an attendee of CalTech, I'm sure you want to defend that tradition. You could have pointed that out originally rather than "You could easily cross time zones, but it doesn't qualify.". I still don't agree that this is the only context that you can set this sort of record. I can agree that such rules can be stipulated for this particular competition. I can't agree with the tone with which you often reply to people. I realize that as the guardian of cubing rules, terms and all such matters you will likely have the support of most people in this group in this debate. That's fair enough - you are a cuber and I am not. Nonetheless, I do think find you to be very argumentative against anyone who happens to hold different opinions than yourself on any sort of matters so I will try to defend the possibility that other ideas can be entertained.
7885. East Sheen Cubes
From: giraffeboy13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 01:16:10 -0000

Hey, So I'm new to the group but i have an absolutely burning question for anyone who can answer it. Where can i buy an East Sheen 5x5x5 mini cube?! I have looked at almost all of the puzzle sites and the only company who i've found that i could buy it from is in the netherlands... so a lot of shipping which i cannot afford. Can anyone help me? ~John
7886. Re: team blindsolving with a non-cuber
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 01:21:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > You probably know team blindsolving, one guy is blindfolded, the other > can't touch the cube and has to tell the former what to do. Uh, to prevent misunderstandings: I meant to say they can talk, i.e. it's not one-way telling only. I asked my dad questions to know what to do next. It was our only attempt, btw, he's not really interested in cubing so I didn't want to bug him more. But I'm gonna find more non-cubers and beat that time :-) Cheers! Stefan
7887. Re: East Sheen Cubes
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 01:22:42 -0000

--- In speedsolvingrubikscube@yahoogroups.com, giraffeboy13 <no_reply@y...> wrote: > > Hey, > So I'm new to the group but i have an absolutely burning question for > anyone who can answer it. Where can i buy an East Sheen 5x5x5 mini > cube?! I have looked at almost all of the puzzle sites and the only > company who i've found that i could buy it from is in the > netherlands... so a lot of shipping which i cannot afford. Can anyone > help me? > ~John > http://mefferts.com/
7888. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 18:50:28 -0700

Oh geez... I saw the words physics and cosmos in there and well, yeah, that's really not the point. The tradition of the negative time Tommy's run is that it is solely done on the day when daylight savings ends. Doing it across the international dateline, would, while, be "negative time" in the sense, but it's not the "negative time" tradition in the way we have done things. Seriously, it's like saying "Ditch Day is Tomorrow". We know it's not really "tomorrow", but it is in fact named "Tomorrow". You don't want to fight physics with me. First of all, physics and cosmology have NOTHING to do with any of this. I don't see why you bring it up. You can start your own "negative time" tradition if you want, but the way we do it defines that it has to be on the day daylight savings ends. This record, and this record alone is one that is only achievable once a year. It's a competition that's just for fun and is NOT recognized by the WCA. I don't see why you bring up the issue of having world records only being set in world championships. This whole this is ludicrous. Either participate in the manner that we have requested, or don't participate at all. You alone are responsible for holding up to the honor of the rules we have set down for this competition. If you choose to do it otherwise, in an intentional manner, well... whatever. It doesn't matter. Winning this competition doesn't make you a better cuber anyway. Tyson Mao MSC #631 California Institute of Technology On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> I find it rather pointless and shallow for you to try to argue the >> principles of a competition for whose origins you do not understand. >> The Negative Time Tommy's run has been a Caltech tradition for over 50 >> years. You can either choose to participate or not and in both cases, >> this isn't really worth my energy. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> > > I'll try to address both your posts in one go - I'm afraid it's a long > post. That way you can > save energy by choosing not to read one post instead of two. > Nonetheless, if having read it > you still find no value in anything that I write I will respect that > as your opinion. My main > point here is not really to have a go at you - even if that's what you > think - it is rather that > I find many of your posts are quite hostile to other people's ideas > and I think that's > unfortunate. > > You have to understand that I am not really from the cubing world as > such and therefore > am not au fait with all your terminology. I don't consider myself to > be a cubist - I've never > been particularly fast or dexterous or skilled at it - and so on that > basis you can feel free > to disregard my post - but I am trying to support an idea of one of > the other members, > who probably is a cubist, and I think you should at least lend them > your ear, rather than > chewing them up about their post. I'm not being shallow or pointless - > I'm in fact saying > that a valid point was raised by someone in the group and I'm being > supportive of it. > Perhaps by "pointless" and "shallow" you mean supporting any opinion > that doesn't > conform to your own. Particularly, in America, I'd have thought you'd > support free speech. > > You argue about "The Negative Time Tommy's run" which has a 50 year > tradition but then > apply it to cubing which has certainly existed for less than 50 years > but you don't take > mathematics and apply it to cubing. You feel quite free to change the > meaning of > mathematics, which fyi has a history even longer than 50 years. > > In earlier posts you wrote a rather condescending message: > > "Emphasis is not necessary in the cubing world. It's only necessary to > people who don't know about cubing because an average with no times > truncated is referred to as a mean." > > I don't know too much about cubing evidently - I do know a little > about mathematics. > You see, I thought average and mean were originally used in a > mathematical context which > has a tradition of rather more than 50 years, yet you choose to define > the terms to your > own liking and not even to well-define them as you also wrote: > > "It seems to sound better one way for low numbers, and better for > another way for higher > numbers..." > > If you set up a well-definition such as: in the cubing context an > average of n+2 cubes > means the (mathematical) average of those times obtained by removing > the best time and > worst time (each removal only being of multiplicity 1 in the case of > ties) and a mean of n > cubes means the (mathematical) average (or, if you prefer, the > arithmetic mean) of the > times then I'd not have thought it ideal but at least it's > well-defined. (It's still not an > excuse to tear into someone who has a different (probably > well-defined) definition.) > > Writing: > > "Yeah sure, but still, you started solving at a certain time in a > certain time zone, and you're ending still at a future time at that > time zone. > > The whole purpose of the negative time solve is that you only have one > chance at it each year. It's what makes it interesting. It's not > necessarily the negative time. > > You could easily cross time zones, but it doesn't qualify. > " > > you disallow other contexts. Are we to understand that you can only > set a negative time in > Caltech (because that's where the tradition of the negative time run > lies)? I sincerely hope > you didn't go to Caltech purely so you could set negative times once a > year. > Since crossing the dateline was proposed, surely you can't be arguing > that people can > easily cross the dateline. Lots of people will never do that and many > of those people will > put their clocks back every year so that would afford them many more > opportunities. > I'm not saying that the Caltech competition shouldn't be just for the > case you propose - I > would argue that to disallow other "negative time competitions" > doesn't make much sense. > > Also, writing: > > "For blindfold enthusiasts, this is also a great opportunity to try to > set your fastest blindfold solve ever! What makes it so awesome is > that if you fail, really bad things happen. I heard a rumor that the > world ends." > > displays a staggering lack of knowledge of physics and an > extraordinary gullibility in terms > of the cosmos. > > Even if we admit a concept of "negative time" it doesn't mean the > solve was faster. > Fastness is a concept of speed and speed is a scalar quantity not a > vector quantity. If time > is presumed to go backwards that would not make things faster. > Similarly the guy running > the inside lane in the 400 metres does not set a time of zero because > his displacement > from the start of the race to the finish is not zero. His average > velocity may be 0, but his > speed is not. Rather it is the distance that counts, a scalar, not a > vector. > If you consider the time to actually be faster, I don't think there > can really be a good > argument against cubing crossing the dateline. > > I'm not saying you can't have specific rules for your own competition > but why not > recognize a time in crossing the dateline - it is a similar idea. You > argue that this is > something that the event is special because it can only be done once a > year. This seems > inconsistent with your position that world records can be set at any > competition, not just > the World Championships (as Guinness would have it). I'd argue that > the argument that a > world record can only be set at a World Championships is nonsense and > therefore in the > same vein that negative time cubing can only be done under certain > restrictive conditions > is equally crazy. For most people, crossing the dateline is going to > be a rarer occurrence > than the clocks going back and forward so it's even more of a special > occasion - arguably > not to be wasted solving a cube. What about people who live in > countries where the clocks > don't go back an hour? - are they to be disallowed from trying other > methods of getting a > "negative time". > > "I find it rather pointless and shallow for you to try to argue the > principles of a competition > for whose origins you do not understand. " > Lots of people here talk about commutators and conjugation. Do they > understand the > principles of the origins of group theory? In many cases, probably > not. Does it make it > pointless and shallow to discuss such things? No. Does anyone take > them to task and say > - study algebra before you talk to me about commutators. No, because > it's rude and > unnecessary. > > Having said all that, I will concede that I hadn't heard of the > "Negative Time Run". As an > attendee of CalTech, I'm sure you want to defend that tradition. You > could have pointed > that out originally rather than "You could easily cross time zones, > but it doesn't qualify.". I > still don't agree that this is the only context that you can set this > sort of record. I can > agree that such rules can be stipulated for this particular > competition. I can't agree with > the tone with which you often reply to people. > > I realize that as the guardian of cubing rules, terms and all such > matters you will likely > have the support of most people in this group in this debate. That's > fair enough - you are > a cuber and I am not. Nonetheless, I do think find you to be very > argumentative against > anyone who happens to hold different opinions than yourself on any > sort of matters so I > will try to defend the possibility that other ideas can be entertained. > > > > > > > > Yahoo! Groups Links > > > > > >
7889. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 19:03:18 -0700

I will concede the fact that often I am quite harsh across e-mail. For this, of course I apologize. It is of my opinion that people often need to consider the full spectrum of impacts of their requests before bringing them forward to the public group. You may not agree with my tone, but I believe for the most part the substance of what I write is valid. I have made mistakes and I have conceded them. I do not fault myself, however, for defending the competition for which I created. If you're going to compete in this "Negative Time Cubing," you will adhere to the rules. There are technicalities everywhere, but none of these are really relevant. I am well aware of the laws of physics and have had my share of cosmology and string theory. You're quite welcome to suggest another alternative, but in no way do you have the right to demand that crossing the international dateline should be valid for this competition. We can look at your rule and find the difficulty in hosting such a competition. Actually, that's a waste of time. In short, for the most part, people cross the dateline in an airplane and generally, they're not going to give you a "10 seconds before crossing" signal. With the daylight savings, we have network time servers and atomic clocks. The content of my e-mails, despite the tone, is still quite valid. You bring up the good point that my e-mails are harsh. You cannot deny, however, that with some of the responses and posts, that the harshness is justified. I will try my best to write e-mails in a friendlier tone. Hopefully you and the rest of the community will find this agreeable. Tyson Mao MSC #631 California Institute of Technology Seriously, even you have to concede that if someone says, "Can you hold a competition in Qatar because I live there"... they they deserve a butt-kicking through e-mail. On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote: > I can't agree with the tone with which you often reply to people.
7890. Re: [Speed cubing group] Strings for Rubik's Magic now available
From: "jello33" <chris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 02:21:58 -0000

Hello, I'll be at the Pop resort from Thursday to Sunday night. I'm thinking the best time to get stuff from me will be Friday afternoon/evening, if you need it before the competition. The t-shirts are Cubesmith WC2005 shirts. I think that they'll be really nice, I'm picking them up from the printer on Monday, so I may post a pic of the design on my site before I leave. See you guys there. Chris --- In speedsolvingrubikscube@yahoogroups.com, Vincent Le <vince1123581321@g...> wrote: > > What kind of t-shirts? > > Vincent > > On 28/10/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > > > When exactly will you be there ? :p > > > > 2005/10/28, Sapan Upadhyay <cubekid@g...>: > > > Hey, > > > > > > I need a center piece for the 4x4x4. Do you think you could bring one > > > next week? thanks. > > > > > > On 10/28/05, jello33 <chris@c...> wrote: > > > > I'll have them next week in Fl. for sure. I'll be bringing all my > > > > stickers with me so I'll have everything, until they sell out. > > > > > > > > I'll also have T-shirts as well > > > > > > > > Thanks > > > > Chris L. > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > > > > <cubekid@g...> wrote: > > > > > > > > > > hey i have a question. could we like... prereserve items? like tell > > > > > you what we need and then you bring them there? > > > > > > > > > > On 10/28/05, Gilles van den Peereboom <gillesvdp@g...> wrote: > > > > > > Will you sell some of those next week too ? just as the stickers > > > > (if I > > > > > > have a good memory) ? > > > > > > > > > > > > Thank you :-) > > > > > > Gilles. > > > > > > > > > > > > 2005/10/28, jello33 <chris@c...>: > > > > > > > Hello Eveyone, > > > > > > > > > > > > > > I now have strings for Rubik's Magic available on my site. > > > > > > > > > > > > > > Hope to see some of you in Florida next week. > > > > > > > > > > > > > > Chris > > > > > > > > > > > > > > www.cubesmith.com <http://www.cubesmith.com> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > -cubekid > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > -cubekid > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > ------------------------------ > > YAHOO! GROUPS LINKS > > > > > > - Visit your group "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolv ingrubikscube>" > > on the web. > > - To unsubscribe from this group, send an email to: > > speedsolvingrubikscube- unsubscribe@yahoogroups.com<speedsolvingrubikscube- unsubscribe@yahoogroups.com?subject=Unsubscribe> > > - Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service <http://docs.yahoo.com/info/terms/>. > > > > > > ------------------------------ > > > > > [Non-text portions of this message have been removed] >
7891. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 21:58:23 -0500

geez... this seems like its blown out of proportion... isn't this supposed to be for fun??? On 10/28/05, Tyson Mao <tmao@...> wrote: > I will concede the fact that often I am quite harsh across e-mail. For > this, of course I apologize. It is of my opinion that people often > need to consider the full spectrum of impacts of their requests before > bringing them forward to the public group. > > You may not agree with my tone, but I believe for the most part the > substance of what I write is valid. I have made mistakes and I have > conceded them. I do not fault myself, however, for defending the > competition for which I created. If you're going to compete in this > "Negative Time Cubing," you will adhere to the rules. There are > technicalities everywhere, but none of these are really relevant. I am > well aware of the laws of physics and have had my share of cosmology > and string theory. > > You're quite welcome to suggest another alternative, but in no way do > you have the right to demand that crossing the international dateline > should be valid for this competition. We can look at your rule and > find the difficulty in hosting such a competition. > > Actually, that's a waste of time. In short, for the most part, people > cross the dateline in an airplane and generally, they're not going to > give you a "10 seconds before crossing" signal. With the daylight > savings, we have network time servers and atomic clocks. > > The content of my e-mails, despite the tone, is still quite valid. You > bring up the good point that my e-mails are harsh. You cannot deny, > however, that with some of the responses and posts, that the harshness > is justified. I will try my best to write e-mails in a friendlier > tone. Hopefully you and the rest of the community will find this > agreeable. > > Tyson Mao > MSC #631 > California Institute of Technology > > Seriously, even you have to concede that if someone says, "Can you hold > a competition in Qatar because I live there"... they they deserve a > butt-kicking through e-mail. > > On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote: > > > I can't agree with the tone with which you often reply to people. > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7892. Re: sub 60
From: neonknight379 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 05:44:50 -0000

Yes it is, but my point is that if Zarqa finds cubing with feet so amusing she really should look at some of the categories under the "crazy" section. She would be amazed at some of the things people have tried. :-D --Casey --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > > Actually, it's under the "dexterity" category!! > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379 > <no_reply@y...> wrote: > > > > You didn't know about cubing with feet? I think you should go to > > speedcubing.com and click Unofficial World Records. Then look at > the > > "crazy" category. :-D Have fun. > > > > --Casey > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "zarqa156" > > <zarqa156@y...> wrote: > > > > > > Sorry about my last message.....THE DERANGED MANIAC was after > me... > > > (i don't mean casey:D or my cube) > > > > > > Casey: I know my cube hates you(it's no the only thing:D) I > taught > > > it well don't you think?...hehehe loser.....:P > > > ----zarqa---- > > > > > > p.s. There is a such thing a cubing with your feet?....Thats a > > > little creepy......How would you solve it? > > >
7893. Machine written Passport !!!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 06:21:14 -0000

Hi! I just want to remind any foreigners going to RWC in orlando that USA currently require machine written passports on entry to the country. Those who only have a handwritten passport will most likely be rejected immigration and sent back home :-( So those who are going and have forgotten about this and only have handwritten passport better hurry up getting a new passport before departure :-) Best of luck!! -Per PS! From sometime next yr they will increase security even more and start requiring passports w biometric information. But this doesn't affect us yet ;-)
7894. Re: team blindsolving with a non-cuber
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 06:31:37 -0000

Hey Stefan, that's a cool idea :). I could try that once. Already have a very good idea about how to do it ;). But I would just hate it if there were too many cycles... Just gimme and 8 cycle and a 12 cycle.. Right? - Joël. --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > You probably know team blindsolving, one guy is blindfolded, the > other > > can't touch the cube and has to tell the former what to do. > > Uh, to prevent misunderstandings: I meant to say they can talk, i.e. > it's not one-way telling only. I asked my dad questions to know what > to do next. It was our only attempt, btw, he's not really interested > in cubing so I didn't want to bug him more. But I'm gonna find more > non-cubers and beat that time :-) > > Cheers! > Stefan >
7895. Re: Machine written Passport !!!
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 06:33:21 -0000

Handwritten passports?? ... People use that? LOL. --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi! > > I just want to remind any foreigners going to RWC in orlando that USA > currently require machine written passports on entry to the country. > Those who only have a handwritten passport will most likely be > rejected immigration and sent back home :-( So those who are going and > have forgotten about this and only have handwritten passport better > hurry up getting a new passport before departure :-) > > Best of luck!! > > -Per > > PS! From sometime next yr they will increase security even more and > start requiring passports w biometric information. But this doesn't > affect us yet ;-) >
7896. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Oct 2005 23:41:09 -0700

Yeah I know, and I feel bad about it. GameOfDeath2 was really upset over my tone and I think largely it was based on an e-mail that I wrote quite awhile ago. Whereas I can't undo the past, I can try and be a bit more friendly in the tone of my e-mails in the future. I mean, he must have been somewhat upset if he saved that e-mail which was written... I have no idea when, until now. Tyson Mao MSC #631 California Institute of Technology On Oct 28, 2005, at 7:58 PM, Sapan Upadhyay wrote: > geez... this seems like its blown out of proportion... > > isn't this supposed to be for fun??? > > > On 10/28/05, Tyson Mao <tmao@...> wrote: >> I will concede the fact that often I am quite harsh across e-mail. >> For >> this, of course I apologize. It is of my opinion that people often >> need to consider the full spectrum of impacts of their requests before >> bringing them forward to the public group. >> >> You may not agree with my tone, but I believe for the most part the >> substance of what I write is valid. I have made mistakes and I have >> conceded them. I do not fault myself, however, for defending the >> competition for which I created. If you're going to compete in this >> "Negative Time Cubing," you will adhere to the rules. There are >> technicalities everywhere, but none of these are really relevant. I >> am >> well aware of the laws of physics and have had my share of cosmology >> and string theory. >> >> You're quite welcome to suggest another alternative, but in no way do >> you have the right to demand that crossing the international dateline >> should be valid for this competition. We can look at your rule and >> find the difficulty in hosting such a competition. >> >> Actually, that's a waste of time. In short, for the most part, people >> cross the dateline in an airplane and generally, they're not going to >> give you a "10 seconds before crossing" signal. With the daylight >> savings, we have network time servers and atomic clocks. >> >> The content of my e-mails, despite the tone, is still quite valid. >> You >> bring up the good point that my e-mails are harsh. You cannot deny, >> however, that with some of the responses and posts, that the harshness >> is justified. I will try my best to write e-mails in a friendlier >> tone. Hopefully you and the rest of the community will find this >> agreeable. >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> Seriously, even you have to concede that if someone says, "Can you >> hold >> a competition in Qatar because I live there"... they they deserve a >> butt-kicking through e-mail. >> >> On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote: >> >>> I can't agree with the tone with which you often reply to people. >> >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > -- > -cubekid > > > > > Yahoo! Groups Links > > > > > >
7897. Re: Math competition!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 08:58:33 -0000

If you answer wrong a several times in a row it will go to the main page until you enter the correct answer. /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > > > > > http://www.mathschallenge.net/index.php?section=project > > Argh! I just signed up, got one of the questions wrong and tried to re- > enter the answer, but it won't even let me - it just returns me to the > main problems page when I hit the Check button. Any idea what I'm > doing wrong?? >
7898. Re: Negative Time Solving Contest 2005
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 10:47:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > I will concede the fact that often I am quite harsh across e-mail. For > this, of course I apologize. It is of my opinion that people often > need to consider the full spectrum of impacts of their requests before > bringing them forward to the public group. > Thanks for a measured reply to my lengthy post. Hopefully this post is more amenable. Perhaps if you had mentioned the "Negative Time Run" in the original email as a reference people could have considered the full spectrum. Of course, you may not want to have to do this every year. In that case, it would be a good way to start a reply as to why you disallow the crossing of time zones and so on. Also, I did say that I was happy to agree with the rules of the particular contest in question; I am not complaining about your contest. Indeed, I wrote " I can agree that such rules can be stipulated for this particular competition." I respect that for a competition you set up you can create the rules. I am saying that crossing the dateline is a valid way to get a negative time (in the sense of starting at an apparently later time than finishing) and that this can be recognized in the same way but not that it counts towards your specific competition, which I agree has certain specified rules. It's a bit like when people used to say that Concorde flew from London to New York and arrived before it left. It didn't really but it ended up in a time zone that had that apparent effect. > You may not agree with my tone, but I believe for the most part the > substance of what I write is valid. I have made mistakes and I have > conceded them. I do not fault myself, however, for defending the > competition for which I created. Nor should you have to do so. I was rather trying to say that there can be a broader context for negative time cubing than in this one contest. I did, in fact, concede that the particular competition as such had particular rules and it was not my intention that they be changed. >If you're going to compete in this > "Negative Time Cubing," you will adhere to the rules. I can also agree with that - the word "this" makes a big difference. Probably though I'll either be 1) resting my ageing self, 2) trying to catch up on my DVD collection or 3) getting better algorithms for BCFSSS (the advanced method in my trilogy of blindfold systems). >There are > technicalities everywhere, but none of these are really relevant. I am > well aware of the laws of physics and have had my share of cosmology > and string theory. The comment about the cosmos was mainly because you'd said that the world would end if someone tried and failed to solve the cube correctly during the competition. : ) I added on the part about fastness as an afterthought because there is a valid difference between concepts like speed and velocity and whilst you may finish the cube "before you start" in some sense, it doesn't actually make you "faster". > > You're quite welcome to suggest another alternative, but in no way do > you have the right to demand that crossing the international dateline > should be valid for this competition. We can look at your rule and > find the difficulty in hosting such a competition. I never demanded that - I said that it was valid for negative time cubing, but I didn't mean that it was valid for your particular competition. That's why I mentioned that Guinness only recognizes one competition - which most of us believe is not a good thing - but to disagree with them and say negative times can only be achieved once a year is inconsistent. If you like, you can think of it as being a bit like setting a stadium record in athletics or like the Open in golf. Winning the Masters has a great deal of prestige, but it doesn't carry the same prestige as the Open, the older competition. Setting a negative time in the Caltech competition could be considered to have high prestige in a similar way. It doesn't, to me, mean that you couldn't do a negative time somewhere else or in another context. > > Actually, that's a waste of time. In short, for the most part, people > cross the dateline in an airplane and generally, they're not going to > give you a "10 seconds before crossing" signal. With the daylight > savings, we have network time servers and atomic clocks. Agreed it would be difficult to have a competition going over the dateline. It could be done, in principle, though. Particularly, if one really wanted to, one could probably go down near Kiribati and take a boat out. It's a bit of a stretch but then again, people devote a lot of time to getting to sub-20 and so forth. If such a cuber was in Kiribati on holiday, I think it's quite possible they would conceive of setting such a time, at least as an individual if not in competition. Some people can be quite driven. Consider the case of Dale Webster, the surfer who surfed every day for over 28 years (including his wedding day and on the birth of his children) and it might not seem so improbable. Dale Webster: http://www.latimes.com/features/printedition/outdoors/la-os- dale24feb24,1,5754871.story?coll=la-outdoors-printedition&ctrack=1&cset=true http://unclejoe.com/onair/update/0403.1.htm > > The content of my e-mails, despite the tone, is still quite valid. You > bring up the good point that my e-mails are harsh. You cannot deny, > however, that with some of the responses and posts, that the harshness > is justified. I will try my best to write e-mails in a friendlier > tone. Hopefully you and the rest of the community will find this > agreeable. I'm not going to agree that harshness is valid. It's still possible to put across a point of view - and in the case of a competition you set up one with a greater amount of authority (especially if you fill in the background details) - without being harsh. Had your original post made clear that you had set up the negative time cubing contest and explained a bit about the history I am sure I would not have been provoked to such a response as I was. I might still have argued that - outside of the constraints of that specific post - there is a valid setting for crossing time zones to set "negative times". I am agreeable to your email. > > Tyson Mao > MSC #631 > California Institute of Technology > > Seriously, even you have to concede that if someone says, "Can you hold > a competition in Qatar because I live there"... they they deserve a > butt-kicking through e-mail. : ) That's not really what my point was - but I enjoyed reading your reply. Not a butt-kicking perhaps, but certainly I'd agree that such requests would be impracticable if carried through to the logical conclusions. You may not believe it, given my earlier email, but I'm generally for trying to settle even matters such as this in a fairly genial way. For what it's worth - I didn't save those posts on average/mean. I just searched for them yesterday in trying to make the point that if notation is to be standardised it should be consistent and well-defined (and also as I remembered it as criticising someone for using a particular phrase which it seemed didn't really have an official definition). I've not got a really big problem with using either mean or average to represent some kind of truncated mean in a specific context (e.g. the cubing world) as long as it is well- defined. What I didn't like was that you basically had written that real cubers would know the difference (which I read to mean that people who disagree with you aren't real cubers), which I don't think is a valid way to treat someone's post and then to say that in the context of big cubes one term should be used whereas for small cubes the other should be used (and without even a clear point at where small ends/large begins). > > On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote: > > > I can't agree with the tone with which you often reply to people. >
7899. Re: [Speed cubing group] Machine written Passport !!!
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 29 Oct 2005 13:49:13 +0200

Some days ago a man wrote about denied visa. I´m a bit astonished that nobody of the officials didn´t even have a "positive" time to comment on that. R ----- Original Message ----- From: "Per Kristen Fredlund" <aspiring_to_love@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 29, 2005 8:21 AM Subject: [Speed cubing group] Machine written Passport !!! > Hi! > > I just want to remind any foreigners going to RWC in orlando that USA > currently require machine written passports on entry to the country. > Those who only have a handwritten passport will most likely be > rejected immigration and sent back home :-( So those who are going and > have forgotten about this and only have handwritten passport better > hurry up getting a new passport before departure :-) > > Best of luck!! > > -Per > > PS! From sometime next yr they will increase security even more and > start requiring passports w biometric information. But this doesn't > affect us yet ;-) > > > > > > > > Yahoo! Groups Links > > > > > >
7900. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 18:20:17 +0530

Hmmm. Seeing this posting marathon i thought i would also post some of my views. I agree with GameOfDeath in some respects. First of all i also think that the -ve time solving shouldnt only be considered as the "Caltech" original competition but i think i should be generalised to suit to the rest of the world too. I mean finally whats the basis of this -ve time solving? Its finishing a cube apparently before starting it due to the way time is handled. So the process of resetting the Daylight Savings Time offers an ideal time fo it to do so. But in many countries this Daylight Savings Time is not at all accepted and i think there is debate in America itself as to whether continue it or not. So the point that GameOfDeath said about making it more general by letting the time difference across the timezones also valid is a correct one. If u think clearly then u'l see its principally the same. As to the popularity aspect of it, i think more ppl cross timezones that be in America(or whereever DST used) at the particular day at which it is going to be resetted. And for the implementation part of it, surely it will be somewhat difficult to do the inspection and everything perfectly, but since this is just an unofficial comp and we are just doing it for the fun part of it, making the solve within 2-3 mins of crossing the time zone should perfectly be fine and if i do it i would feel just as proud. Abt the second part. I also think that Tyson is quite a bit harsh when he thinks people are disagreeing him. I dont know if his personality is like that or there is someother problem but ppl may get offended by it sometimes. When i was a newbie to this group i thought maybe he is the ultimate authority or something, but then i found out nobody is the ultimate authority afterall, every decision are taken by the whole WCA board and not by one person. And for Tson i would suggest going through Ron's postings (who is also a WCA member) and look how diffirent they look from urs. that is all i wawnt to say, now its upto u that u want to change urself or not. Sachin. On 10/29/05, GameOfDeath2 <no_reply@yahoogroups.com> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > > > I will concede the fact that often I am quite harsh across e-mail. For > > this, of course I apologize. It is of my opinion that people often > > need to consider the full spectrum of impacts of their requests before > > bringing them forward to the public group. > > > > Thanks for a measured reply to my lengthy post. Hopefully this post is more amenable. > > Perhaps if you had mentioned the "Negative Time Run" in the original email as a reference > people could have considered the full spectrum. Of course, you may not want to have to > do this every year. In that case, it would be a good way to start a reply as to why you > disallow the crossing of time zones and so on. > Also, I did say that I was happy to agree with the rules of the particular contest in > question; I am not complaining about your contest. Indeed, I wrote " I can agree that such > rules can be stipulated for this particular competition." I respect that for a competition you > set up you can create the rules. > > I am saying that crossing the dateline is a valid way to get a negative time (in the sense of > starting at an apparently later time than finishing) and that this can be recognized in the > same way but not that it counts towards your specific competition, which I agree has > certain specified rules. > It's a bit like when people used to say that Concorde flew from London to New York and > arrived before it left. It didn't really but it ended up in a time zone that had that apparent > effect. > > > You may not agree with my tone, but I believe for the most part the > > substance of what I write is valid. I have made mistakes and I have > > conceded them. I do not fault myself, however, for defending the > > competition for which I created. > > Nor should you have to do so. I was rather trying to say that there can be a broader > context for negative time cubing than in this one contest. I did, in fact, concede that the > particular competition as such had particular rules and it was not my intention that they be > changed. > > >If you're going to compete in this > > "Negative Time Cubing," you will adhere to the rules. > > I can also agree with that - the word "this" makes a big difference. Probably though I'll > either be 1) resting my ageing self, 2) trying to catch up on my DVD collection or 3) > getting better algorithms for BCFSSS (the advanced method in my trilogy of > blindfold systems). > > >There are > > technicalities everywhere, but none of these are really relevant. I am > > well aware of the laws of physics and have had my share of cosmology > > and string theory. > > The comment about the cosmos was mainly because you'd said that the world would end > if someone tried and failed to solve the cube correctly during the competition. : ) > > I added on the part about fastness as an afterthought because there is a valid difference > between concepts like speed and velocity and whilst you may finish the cube "before you > start" in some sense, it doesn't actually make you "faster". > > > > > You're quite welcome to suggest another alternative, but in no way do > > you have the right to demand that crossing the international dateline > > should be valid for this competition. We can look at your rule and > > find the difficulty in hosting such a competition. > > I never demanded that - I said that it was valid for negative time cubing, but I didn't mean > that it was valid for your particular competition. That's why I mentioned that Guinness only > recognizes one competition - which most of us believe is not a good thing - but to > disagree with them and say negative times can only be achieved once a year is > inconsistent. If you like, you can think of it as being a bit like setting a stadium record in > athletics or like the Open in golf. Winning the Masters has a great deal of prestige, but it > doesn't carry the same prestige as the Open, the older competition. Setting a negative > time in the Caltech competition could be considered to have high prestige in a similar way. > It doesn't, to me, mean that you couldn't do a negative time somewhere else or in another > context. > > > > > Actually, that's a waste of time. In short, for the most part, people > > cross the dateline in an airplane and generally, they're not going to > > give you a "10 seconds before crossing" signal. With the daylight > > savings, we have network time servers and atomic clocks. > > Agreed it would be difficult to have a competition going over the dateline. > It could be done, in principle, though. Particularly, if one really wanted to, one could > probably go down near Kiribati and take a boat out. > It's a bit of a stretch but then again, people devote a lot of time to getting to sub-20 and > so forth. If such a cuber was in Kiribati on holiday, I think it's quite possible they would > conceive of setting such a time, at least as an individual if not in competition. > Some people can be quite driven. Consider the case of Dale Webster, the surfer who surfed > every day for over 28 years (including his wedding day and on the birth of his children) > and it might not seem so improbable. > Dale Webster: > http://www.latimes.com/features/printedition/outdoors/la-os- > dale24feb24,1,5754871.story?coll=la-outdoors-printedition&ctrack=1&cset=true > > http://unclejoe.com/onair/update/0403.1.htm > > > > > The content of my e-mails, despite the tone, is still quite valid. You > > bring up the good point that my e-mails are harsh. You cannot deny, > > however, that with some of the responses and posts, that the harshness > > is justified. I will try my best to write e-mails in a friendlier > > tone. Hopefully you and the rest of the community will find this > > agreeable. > > > I'm not going to agree that harshness is valid. It's still possible to put across a point of > view - and in the case of a competition you set up one with a greater amount of authority > (especially if you fill in the background details) - without being harsh. Had your original > post made clear that you had set up the negative time cubing contest and explained a bit > about the history I am sure I would not have been provoked to such a response as I was. I > might still have argued that - outside of the constraints of that specific post - there is a > valid setting for crossing time zones to set "negative times". > I am agreeable to your email. > > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > Seriously, even you have to concede that if someone says, "Can you hold > > a competition in Qatar because I live there"... they they deserve a > > butt-kicking through e-mail. > > : ) > That's not really what my point was - but I enjoyed reading your reply. Not a butt-kicking > perhaps, but certainly I'd agree that such requests would be impracticable if carried > through to the logical conclusions. You may not believe it, given my earlier email, but I'm > generally for trying to settle even matters such as this in a fairly genial way. > > For what it's worth - I didn't save those posts on average/mean. I just searched for them > yesterday in trying to make the point that if notation is to be standardised it should be > consistent and well-defined (and also as I remembered it as criticising someone for using > a particular phrase which it seemed didn't really have an official definition). > I've not got a really big problem with using either mean or average to represent some kind > of truncated mean in a specific context (e.g. the cubing world) as long as it is well- > defined. What I didn't like was that you basically had written that real cubers would know > the difference (which I read to mean that people who disagree with you aren't real cubers), > which I don't think is a valid way to treat someone's post and then to say that in the > context of big cubes one term should be used whereas for small cubes the other should > be used (and without even a clear point at where small ends/large begins). > > > > > On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote: > > > > > I can't agree with the tone with which you often reply to people. > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7901. Re: Negative Time Solving Contest 2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 13:06:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > Perhaps if you had mentioned the "Negative Time Run" in the original email as a reference > people could have considered the full spectrum. Here's a link Macky provided in that announcement message: http://cubefreak.hp.infoseek.co.jp/negative.html Cheers! Stefan
7902. Re: [Speed cubing group] Machine written Passport !!!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 13:14:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. wesstrom@h...> wrote: > > Some days ago a man wrote about denied visa. I´m a bit astonished that nobody of the officials didn´t even have a "positive" time to comment on that. I did, but he also sent it to me via email and I responded via email, too, cause we've been talking that way a lot in the past. And yes, it's very sad if people really try to come, organize sponsorships, practice hard, and then are denied by people who don't give a damn. If I understood correctly, they didn't even check the intentions (cubers going to their world champs) but assumed illegal immigration or terrorists or whatever right away... Stefan
7903. Re: [Speed cubing group] team blindsolving with a non-cuber
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 14:27:29 +0100

Peter and I tried something like this a couple of years ago. Peter had the scrambled cube in the US. I was on the telephone in Australia. I asked him questions about the cubies, he'd answer, then tell him what turns to make. Took us a lot longer than 3 minutes 46.65 seconds to solve! I submitted it to the unofficial record list as a 'fun' record for the greatest distance between cube and solver: http://www.speedcubing.com/records/recs_fun_teamsolvedistance.html Jasmine http://speedcuber.blogspot.com On Sat, 29 Oct 2005 00:22:26 -0000, "Stefan Pochmann" <pochmann@...> said: > > You probably know team blindsolving, one guy is blindfolded, the > other > can't touch the cube and has to tell the former what to do. > What if you do this with a non-cuber? If he's the one > blindfolded then > it's fairly easy, you tell him single face turns. > What if you're the one blindfolded? I.e. the non-cuber has to > tell you > what to do? I've tried it with my dad today, after about a > minute of > basic explanations like what edges and corners are, we solved it > in 3 > minutes, 46.65 seconds. > Try it, it's fun. And it's not hard to find a non-cuber :-) > Cheers! > Stefan > > SPONSORED LINKS > > [1]Jigsaw puzzle game [2]Free puzzle inlay games [3]Educational > game and puzzle > [4]Word puzzle game [5]Kid puzzle game [6]Puzzle games > ___________________________________________________________ > > YAHOO! GROUPS LINKS > > * Visit your group "[7]speedsolvingrubikscube" on the web. > > * To unsubscribe from this group, send an email to: > [8]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your use of Yahoo! Groups is subject to the [9]Yahoo! Terms > of Service. > ___________________________________________________________ > > References > > 1. > http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw > 2. > http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw > 3. > http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ > 4. > http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg > 5. > http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ > 6. > http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA > 7. http://groups.yahoo.com/group/speedsolvingrubikscube > 8. > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > 9. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - A no graphics, no pop-ups email service
7904. Re: team blindsolving with a non-cuber
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 13:27:36 -0000

Yeah, that's why I explained first what edges and corners are and what correctly solved pieces are. Only to have an 11-cycle and a 7-cycle then ;-) Next time I'll try without prior explanations/instructions. I suggest the following procedure: 1) Find a non-cuber, i.e. a person who doesn't have a clue how to solve the 3x3. You can tell him some background info like you'd like to try an experiment by solving the cube blindfolded using his eyes, but you can't give him instructions or explanations before you start the timer. 2) Do some initial scrambling cause non-cubers can't even scramble well. 3) Let him scramble a bit further while you put on the blindfold. 4) Let him give you the cube. 5) Start the timer. 6) Solve the cube. You can talk whatever you want, but he can touch neither the cube nor you (otherwise he could touch a part of your hand in order to point to a piece or sticker). That is, he's only good for looking and talking. 7) Stop the timer, take off the blindfold and check whether the cube is indeed solved. 8) Tell us about it :-) Also works with a "she" instead of a "he", of course. Maybe that's even better... Cheers! Stefan --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Hey Stefan, that's a cool idea :). I could try that once. Already > have a very good idea about how to do it ;). But I would just hate > it if there were too many cycles... Just gimme and 8 cycle and a 12 > cycle.. Right? > > - Joël. > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > > <pochmann@g...> wrote: > > > > > > You probably know team blindsolving, one guy is blindfolded, the > > other > > > can't touch the cube and has to tell the former what to do. > > > > Uh, to prevent misunderstandings: I meant to say they can talk, > i.e. > > it's not one-way telling only. I asked my dad questions to know > what > > to do next. It was our only attempt, btw, he's not really > interested > > in cubing so I didn't want to bug him more. But I'm gonna find > more > > non-cubers and beat that time :-) > > > > Cheers! > > Stefan > > >
7905. Re: team blindsolving with a non-cuber
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 13:35:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > 1) Find a non-cuber, i.e. a person who doesn't have a clue how to > solve the 3x3. You can tell him some background info like you'd like > to try an experiment by solving the cube blindfolded using his eyes, > but you can't give him instructions or explanations before you start > the timer. > 2) Do some initial scrambling cause non-cubers can't even scramble > well. > 3) Let him scramble a bit further while you put on the blindfold. > 4) Let him give you the cube. > 5) Start the timer. > 6) Solve the cube. You can talk whatever you want, but he can touch > neither the cube nor you (otherwise he could touch a part of your hand > in order to point to a piece or sticker). That is, he's only good for > looking and talking. > 7) Stop the timer, take off the blindfold and check whether the cube > is indeed solved. > 8) Tell us about it :-) I forgot step 4.5: tell him the rules of step 6 so he doesn't violate the rule unknowingly... Stefan
7906. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 19:10:37 +0530

> Also works with a "she" instead of a "he", of course. Maybe that's > even better... Ofcourse it would be better, but it would be a lot harder to find such a non-cuber species patient enuf to answer ur questions :D Also Jasmine, while that bld solving over the phone, who paid the bills? Didnt u get an astrnomical bill? Sachin.
7907. Re: East Sheen Cubes
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 13:43:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, giraffeboy13 > <no_reply@y...> wrote: > > > > Hey, > > So I'm new to the group but i have an absolutely burning question > for > > anyone who can answer it. Where can i buy an East Sheen 5x5x5 mini > > cube?! I have looked at almost all of the puzzle sites and the only > > company who i've found that i could buy it from is in the > > netherlands... so a lot of shipping which i cannot afford. Can > anyone > > help me? > > ~John > > > > http://mefferts.com/ Or look here, particularly the combo offers: http://stores.ebay. com/Rubiks-Puzzles-and-Games_W0QQsspagenameZL2QQtZkm Or here: http://stores.tw.ebay. com/socanorus_W0QQssPageNameZviQ3asibQ3astoreviewQQtZkm Cheers! Stefan
7908. Re: [Speed cubing group] Machine written Passport !!!
From: JohnLouis Louis <pjlmem@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 14:47:55 +0100 (BST)

Thanks Rune Wesstrom. Ron and Stefan replied me. But they can not do anything more than that. I would like to reinstate that the visa denial is the denial to the best junior in the world at the moment. RWC-2005 is not only missing one of the the best , but also stops him from cubing anymore.The reason to the denial is unfair, in my opinion. When people like me - self employed with few lakh rupees as bank balance - can not go to USA, It is untouchability. I do not understand how the Visa Officer find out that I will NOT quit USA after the championship in that 2 min interview without asking any question or testing about the level of our cubing ability. More over I have already travelled 5 times to other countries and returned. I pray almighty, the same shame should not happen to any other cuber!!!!!! Rune Wesström <rune.wesstrom@...> wrote: Some days ago a man wrote about denied visa. I´m a bit astonished that nobody of the officials didn´t even have a "positive" time to comment on that. R ----- Original Message ----- From: "Per Kristen Fredlund" <aspiring_to_love@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 29, 2005 8:21 AM Subject: [Speed cubing group] Machine written Passport !!! > Hi! > > I just want to remind any foreigners going to RWC in orlando that USA > currently require machine written passports on entry to the country. > Those who only have a handwritten passport will most likely be > rejected immigration and sent back home :-( So those who are going and > have forgotten about this and only have handwritten passport better > hurry up getting a new passport before departure :-) > > Best of luck!! > > -Per > > PS! From sometime next yr they will increase security even more and > start requiring passports w biometric information. But this doesn't > affect us yet ;-) > > > > > > > > Yahoo! Groups Links > > > > > > --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Enjoy this Diwali with Y! India Click here [Non-text portions of this message have been removed]
7909. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 14:50:31 +0100

International phone calls can be very cheap if you shop around. We were paying USD$0.02/minute. At 2 cents per minute it doesn't really matter how long the solve takes! :) Jasmine http://speedcuber.blogspot.com On Sat, 29 Oct 2005 19:10:37 +0530, "Sachin Shirwalkar" <sachinss@...> said: > > > Also works with a "she" instead of a "he", of course. Maybe > that's > > even better... > Ofcourse it would be better, but it would be a lot harder to > find such > a non-cuber species patient enuf to answer ur questions :D > Also Jasmine, while that bld solving over the phone, who paid > the > bills? Didnt u get an astrnomical bill? > Sachin. > > SPONSORED LINKS > > [1]Jigsaw puzzle game [2]Free puzzle inlay games [3]Educational > game and puzzle > [4]Word puzzle game [5]Kid puzzle game [6]Puzzle games > ___________________________________________________________ > > YAHOO! GROUPS LINKS > > * Visit your group "[7]speedsolvingrubikscube" on the web. > > * To unsubscribe from this group, send an email to: > [8]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your use of Yahoo! Groups is subject to the [9]Yahoo! Terms > of Service. > ___________________________________________________________ > > References > > 1. > http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw > 2. > http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw > 3. > http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ > 4. > http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg > 5. > http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ > 6. > http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA > 7. http://groups.yahoo.com/group/speedsolvingrubikscube > 8. > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > 9. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - And now for something completely different
7910. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 19:26:29 +0530

Oh my god! Thats cheaper than the local calls cost here in India! I guess then if i route all my calls thru USA then it'll be cheaper for me :D Sachin. On 10/29/05, Jasmine Lee <speedcuber@fastmail.fm> wrote: > International phone calls can be very cheap if you shop around. We were > paying USD$0.02/minute. At 2 cents per minute it doesn't really matter > how long the solve takes! :) > > Jasmine > http://speedcuber.blogspot.com > > > On Sat, 29 Oct 2005 19:10:37 +0530, "Sachin Shirwalkar" > <sachinss@gmail.com> said: > > > > > Also works with a "she" instead of a "he", of course. Maybe > > that's > > > even better... > > Ofcourse it would be better, but it would be a lot harder to > > find such > > a non-cuber species patient enuf to answer ur questions :D > > Also Jasmine, while that bld solving over the phone, who paid > > the > > bills? Didnt u get an astrnomical bill? > > Sachin. > > > > SPONSORED LINKS > > > > [1]Jigsaw puzzle game [2]Free puzzle inlay games [3]Educational > > game and puzzle > > [4]Word puzzle game [5]Kid puzzle game [6]Puzzle games > > ___________________________________________________________ > > > > YAHOO! GROUPS LINKS > > > > * Visit your group "[7]speedsolvingrubikscube" on the web. > > > > * To unsubscribe from this group, send an email to: > > [8]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > * Your use of Yahoo! Groups is subject to the [9]Yahoo! Terms > > of Service. > > ___________________________________________________________ > > > > References > > > > 1. > > http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw > > 2. > > http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw > > 3. > > http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ > > 4. > > http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg > > 5. > > http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ > > 6. > > http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA > > 7. http://groups.yahoo.com/group/speedsolvingrubikscube > > 8. > > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > > 9. http://docs.yahoo.com/info/terms/ > > -- > http://www.fastmail.fm - And now for something completely different… > > > > > > Yahoo! Groups Links > > > > > > >
7911. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From: "Jasmine Lee" <speedcuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 15:09:45 +0100

Hi Sachin, Unfortunately I don't think it works that way! Another example... when making international calls *from* the UK to other countries, Telediscount is very cheap: http://www.telediscount.co.uk/ I can call a landline in Australia for 1p/min (about 1.8 US cents/minute). I don't know about calls from India to other countries (never been to India) but there may be some cheap call equivalent. Jasmine http://speedcuber.blogspot.com On Sat, 29 Oct 2005 19:26:29 +0530, "Sachin Shirwalkar" <sachinss@...> said: > Oh my god! > Thats cheaper than the local calls cost here in India! I guess then if > i route all my calls thru USA then it'll be cheaper for me :D > > Sachin. > > On 10/29/05, Jasmine Lee <speedcuber@...> wrote: > > International phone calls can be very cheap if you shop around. We were > > paying USD$0.02/minute. At 2 cents per minute it doesn't really matter > > how long the solve takes! :) > > > > Jasmine > > http://speedcuber.blogspot.com > > > > > > On Sat, 29 Oct 2005 19:10:37 +0530, "Sachin Shirwalkar" > > <sachinss@...> said: > > > > > > > Also works with a "she" instead of a "he", of course. Maybe > > > that's > > > > even better... > > > Ofcourse it would be better, but it would be a lot harder to > > > find such > > > a non-cuber species patient enuf to answer ur questions :D > > > Also Jasmine, while that bld solving over the phone, who paid > > > the > > > bills? Didnt u get an astrnomical bill? > > > Sachin. > > > > > > SPONSORED LINKS > > > > > > [1]Jigsaw puzzle game [2]Free puzzle inlay games [3]Educational > > > game and puzzle > > > [4]Word puzzle game [5]Kid puzzle game [6]Puzzle games > > > ___________________________________________________________ > > > > > > YAHOO! GROUPS LINKS > > > > > > * Visit your group "[7]speedsolvingrubikscube" on the web. > > > > > > * To unsubscribe from this group, send an email to: > > > [8]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > * Your use of Yahoo! Groups is subject to the [9]Yahoo! Terms > > > of Service. > > > ___________________________________________________________ > > > > > > References > > > > > > 1. > > > http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw > > > 2. > > > http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw > > > 3. > > > http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ > > > 4. > > > http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg > > > 5. > > > http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ > > > 6. > > > http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA > > > 7. http://groups.yahoo.com/group/speedsolvingrubikscube > > > 8. > > > mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe > > > 9. http://docs.yahoo.com/info/terms/ > > > > -- > > http://www.fastmail.fm - And now for something completely different… > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > -- http://www.fastmail.fm - Does exactly what it says on the tin
7912. Re: [Speed cubing group] Machine written Passport !!!
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 19:48:43 +0530

I am really sorry about you and Bernett. Btw correct me if im wrong but i think the Indian officials didnt have anything with the rejection right? And why are u saying that it is stopping Bernett from cubing anymore? Plz dont let this incident let his interest in the cube to dwindle. Ofcourse he must be disappointed but still theres always next time. Hopefully we may even start having some competitions in India itself (im trying for that) . Let him stop cubing for a few weeks if he wants too but not completely. One more thing, why dont u go to the papers with this incident? Maybe publisizing this event might stop this from happening further, and may even help future competitiors like me for example. Sachin. On 10/29/05, JohnLouis Louis <pjlmem@...> wrote: > Thanks Rune Wesstrom. Ron and Stefan replied me. But they can not do anything more than that. > I would like to reinstate that the visa denial is the denial to the best junior in the world at the moment. RWC-2005 is not only missing one of the the best , but also stops him from cubing anymore.The reason to the denial is unfair, in my opinion. When people like me - self employed with few lakh rupees as bank balance - can not go to USA, It is untouchability. I do not understand how the Visa Officer find out that I will NOT quit USA after the championship in that 2 min interview without asking any question or testing about the level of our cubing ability. More over I have already travelled 5 times to other countries and returned. > I pray almighty, the same shame should not happen to any other cuber!!!!!! > > Rune Wesström <rune.wesstrom@...> wrote: > Some days ago a man wrote about denied visa. I´m a bit astonished that nobody of the officials didn´t even have a "positive" time to comment on that. > R > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, October 29, 2005 8:21 AM > Subject: [Speed cubing group] Machine written Passport !!! > > > > Hi! > > > > I just want to remind any foreigners going to RWC in orlando that USA > > currently require machine written passports on entry to the country. > > Those who only have a handwritten passport will most likely be > > rejected immigration and sent back home :-( So those who are going and > > have forgotten about this and only have handwritten passport better > > hurry up getting a new passport before departure :-) > > > > Best of luck!! > > > > -Per > > > > PS! From sometime next yr they will increase security even more and > > start requiring passports w biometric information. But this doesn't > > affect us yet ;-) > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Enjoy this Diwali with Y! India Click here > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
7913. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 29 Oct 2005 16:34:53 +0200

I think theoretically that´s the same as "normal" blindsolving. He gives you the cube, you point on a corner: "What´s that?" "It´s a blue-orange-yellow thing, the blue is up, the orange is towards you". "And that?" It´s a white-green thing, the white is up" and so on. And after one or two repetitions you, I meant You, can solve the cube. Am I right? R ----- Original Message ----- From: "Stefan Pochmann" <pochmann@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 29, 2005 3:35 PM Subject: [Speed cubing group] Re: team blindsolving with a non-cuber > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > 1) Find a non-cuber, i.e. a person who doesn't have a clue how to > > solve the 3x3. You can tell him some background info like you'd like > > to try an experiment by solving the cube blindfolded using his eyes, > > but you can't give him instructions or explanations before you start > > the timer. > > 2) Do some initial scrambling cause non-cubers can't even scramble > > well. > > 3) Let him scramble a bit further while you put on the blindfold. > > 4) Let him give you the cube. > > 5) Start the timer. > > 6) Solve the cube. You can talk whatever you want, but he can touch > > neither the cube nor you (otherwise he could touch a part of your > hand > > in order to point to a piece or sticker). That is, he's only good > for > > looking and talking. > > 7) Stop the timer, take off the blindfold and check whether the cube > > is indeed solved. > > 8) Tell us about it :-) > > I forgot step 4.5: tell him the rules of step 6 so he doesn't violate > the rule unknowingly... > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > >
7914. Re: [Speed cubing group] Machine written Passport !!!
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 29 Oct 2005 17:25:16 +0200

I think India have an Ambassy in Washington. Why not speak with the ambassador there!? Another variant: Why not organize "a part" of the WC in India ( for Bernett only)? India is big country and there must be a lot of credible people there who could guarantee a correctly made contest. The WC body must be aware of the force majeure situation and should be positive to such a solution. As to the scrambling it´s no problem in our internet era! R ----- Original Message ----- From: "Sachin Shirwalkar" <sachinss@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 29, 2005 4:18 PM Subject: Re: [Speed cubing group] Machine written Passport !!! I am really sorry about you and Bernett. Btw correct me if im wrong but i think the Indian officials didnt have anything with the rejection right? And why are u saying that it is stopping Bernett from cubing anymore? Plz dont let this incident let his interest in the cube to dwindle. Ofcourse he must be disappointed but still theres always next time. Hopefully we may even start having some competitions in India itself (im trying for that) . Let him stop cubing for a few weeks if he wants too but not completely. One more thing, why dont u go to the papers with this incident? Maybe publisizing this event might stop this from happening further, and may even help future competitiors like me for example. Sachin. On 10/29/05, JohnLouis Louis <pjlmem@...> wrote: > Thanks Rune Wesstrom. Ron and Stefan replied me. But they can not do anything more than that. > I would like to reinstate that the visa denial is the denial to the best junior in the world at the moment. RWC-2005 is not only missing one of the the best , but also stops him from cubing anymore.The reason to the denial is unfair, in my opinion. When people like me - self employed with few lakh rupees as bank balance - can not go to USA, It is untouchability. I do not understand how the Visa Officer find out that I will NOT quit USA after the championship in that 2 min interview without asking any question or testing about the level of our cubing ability. More over I have already travelled 5 times to other countries and returned. > I pray almighty, the same shame should not happen to any other cuber!!!!!! > > Rune Wesström <rune.wesstrom@...> wrote: > Some days ago a man wrote about denied visa. I´m a bit astonished that nobody of the officials didn´t even have a "positive" time to comment on that. > R > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, October 29, 2005 8:21 AM > Subject: [Speed cubing group] Machine written Passport !!! > > > > Hi! > > > > I just want to remind any foreigners going to RWC in orlando that USA > > currently require machine written passports on entry to the country. > > Those who only have a handwritten passport will most likely be > > rejected immigration and sent back home :-( So those who are going and > > have forgotten about this and only have handwritten passport better > > hurry up getting a new passport before departure :-) > > > > Best of luck!! > > > > -Per > > > > PS! From sometime next yr they will increase security even more and > > start requiring passports w biometric information. But this doesn't > > affect us yet ;-) > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Enjoy this Diwali with Y! India Click here > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > Yahoo! Groups Links
7915. Re: [Speed cubing group] Machine written Passport !!!
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 20:53:33 +0530

Are you joking or what? Is it really possible? then even i would like to compete in that event, but i think its highly improbable. Sachin. On 10/29/05, Rune Wesström <rune.wesstrom@...> wrote: > Why not organize "a part" of the WC in India ( for Bernett only)? India is big country and there must be a lot of credible people there who could guarantee a correctly made contest. The WC body must be aware of the force majeure situation and should be positive to such a solution. As to the scrambling it´s no problem in our internet era!
7916. Re: [Speed cubing group] Machine written Passport !!!
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 15:51:42 -0000

Surely, you aren't suggesting to have a special case made for one person because he cannot attend. Why, then, shouldn't everybody in the world also be allowed to compete in their own area? This would be totally unreasonable! ~ Bob > On 10/29/05, Rune Wesström <rune.wesstrom@h...> wrote: > > > Why not organize "a part" of the WC in India ( for Bernett only)? India is big country and there must be a lot of credible people there who could guarantee a correctly made contest. The WC body must be aware of the force majeure situation and should be positive to such a solution. As to the scrambling it´s no problem in our internet era! >
7917. Re: [Speed cubing group] Machine written Passport !!!
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 29 Oct 2005 18:23:14 +0200

What would you suggest, if nobody living outside USA got a visa there? (I was speaking of a force majeure situation). R ----- Original Message ----- From: "Bob Burton" <bob@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 29, 2005 5:51 PM Subject: Re: [Speed cubing group] Machine written Passport !!! Surely, you aren't suggesting to have a special case made for one person because he cannot attend. Why, then, shouldn't everybody in the world also be allowed to compete in their own area? This would be totally unreasonable! ~ Bob > On 10/29/05, Rune Wesström <rune.wesstrom@h...> wrote: > > > Why not organize "a part" of the WC in India ( for Bernett only)? India is big country and there must be a lot of credible people there who could guarantee a correctly made contest. The WC body must be aware of the force majeure situation and should be positive to such a solution. As to the scrambling it´s no problem in our internet era! > Yahoo! Groups Links
7918. Re: [Speed cubing group] Machine written Passport !!!
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 29 Oct 2005 18:37:45 +0200

I am not joking, only suggesting. And for you it´s not relevant. You have not been denied visa, have you? R ----- Original Message ----- From: "Sachin Shirwalkar" <sachinss@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 29, 2005 5:23 PM Subject: Re: [Speed cubing group] Machine written Passport !!! Are you joking or what? Is it really possible? then even i would like to compete in that event, but i think its highly improbable. Sachin. On 10/29/05, Rune Wesström <rune.wesstrom@hem.utfors.se> wrote: > Why not organize "a part" of the WC in India ( for Bernett only)? India is big country and there must be a lot of credible people there who could guarantee a correctly made contest. The WC body must be aware of the force majeure situation and should be positive to such a solution. As to the scrambling it´s no problem in our internet era! Yahoo! Groups Links
7919. [Speed cubing group] Re: team blindsolving with a non-cuber
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 17:08:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. wesstrom@h...> wrote: > > I think theoretically that´s the same as "normal" blindsolving. > He gives you the cube, you point on a corner: "What´s that?" "It´s a blue-orange-yellow thing, the blue is up, the orange is towards you". "And that?" It´s a white-green thing, the white is up" and so on. And after one or two repetitions you, I meant You, can solve the cube. Am I right? Shhh, don't tell the secret... But yeah, that's almost like we did it. Except I don't start solving *after* asking questions, instead asked questions along the way. More efficient and less error-prone. I hope to beat 2 minutes next time. Cheers! Stefan
7920. Re: [Speed cubing group] Machine written Passport !!!
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 22:52:07 +0530

Its relevant from me as i too am from India. as for the visa thing i havent even applied :) Sachin. On 10/29/05, Rune Wesström <rune.wesstrom@hem.utfors.se> wrote: > I am not joking, only suggesting. And for you it´s not relevant. You have not been denied visa, have you? > R > ----- Original Message ----- > From: "Sachin Shirwalkar" <sachinss@...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, October 29, 2005 5:23 PM > Subject: Re: [Speed cubing group] Machine written Passport !!! > > > Are you joking or what? Is it really possible? then even i would like > to compete in that event, but i think its highly improbable. > > Sachin. > > On 10/29/05, Rune Wesström <rune.wesstrom@...> wrote: > > > Why not organize "a part" of the WC in India ( for Bernett only)? India is big country and there must be a lot of credible people there who could guarantee a correctly made contest. The WC body must be aware of the force majeure situation and should be positive to such a solution. As to the scrambling it´s no problem in our internet era! > > > > > Yahoo! Groups Links > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7921. Re: [Speed cubing group] Machine written Passport !!!
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 29 Oct 2005 20:13:30 +0200

Why haven´t you applied for a visa? ----- Original Message ----- From: "Sachin Shirwalkar" <sachinss@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October 29, 2005 7:22 PM Subject: Re: [Speed cubing group] Machine written Passport !!! Its relevant from me as i too am from India. as for the visa thing i havent even applied :) Sachin. On 10/29/05, Rune Wesström <rune.wesstrom@...> wrote: > I am not joking, only suggesting. And for you it´s not relevant. You have not been denied visa, have you? > R > ----- Original Message ----- > From: "Sachin Shirwalkar" <sachinss@...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, October 29, 2005 5:23 PM > Subject: Re: [Speed cubing group] Machine written Passport !!! > > > Are you joking or what? Is it really possible? then even i would like > to compete in that event, but i think its highly improbable. > > Sachin. > > On 10/29/05, Rune Wesström <rune.wesstrom@...> wrote: > > > Why not organize "a part" of the WC in India ( for Bernett only)? India is big country and there must be a lot of credible people there who could guarantee a correctly made contest. The WC body must be aware of the force majeure situation and should be positive to such a solution. As to the scrambling it´s no problem in our internet era! > > > > > Yahoo! Groups Links > > > > > > > > > > > Yahoo! Groups Links > > > > > > > Yahoo! Groups Links
7922. Re: [Speed cubing group] Machine written Passport !!!
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 23:46:35 +0530

Coz i dont have a passport. I'll apply for that first and then the visa will come and then the cubing competition will come. So as u might have guessed im not coming the next weekend :) Sachin. On 10/29/05, Rune Wesström <rune.wesstrom@...> wrote: > Why haven´t you applied for a visa? > ----- Original Message ----- > From: "Sachin Shirwalkar" <sachinss@gmail.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, October 29, 2005 7:22 PM > Subject: Re: [Speed cubing group] Machine written Passport !!! > > > Its relevant from me as i too am from India. > > as for the visa thing i havent even applied :) > > Sachin. > > On 10/29/05, Rune Wesström <rune.wesstrom@...> wrote: > > I am not joking, only suggesting. And for you it´s not relevant. You have not been denied visa, have you? > > R > > ----- Original Message ----- > > From: "Sachin Shirwalkar" <sachinss@...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday, October 29, 2005 5:23 PM > > Subject: Re: [Speed cubing group] Machine written Passport !!! > > > > > > Are you joking or what? Is it really possible? then even i would like > > to compete in that event, but i think its highly improbable. > > > > Sachin. > > > > On 10/29/05, Rune Wesström <rune.wesstrom@...> wrote: > > > > > Why not organize "a part" of the WC in India ( for Bernett only)? India is big country and there must be a lot of credible people there who could guarantee a correctly made contest. The WC body must be aware of the force majeure situation and should be positive to such a solution. As to the scrambling it´s no problem in our internet era! > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > >
7923. Re: [Speed cubing group] Machine written Passport !!!
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 18:25:11 -0000

I would suggest waiting for the next competition. Though it is unfortunate to have a visa denied, it is not very fair to allow somebody to compete from halfway around the globe. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > What would you suggest, if nobody living outside USA got a visa there? (I was speaking of a force majeure situation). > R > ----- Original Message ----- > From: "Bob Burton" <bob@c...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday, October 29, 2005 5:51 PM > Subject: Re: [Speed cubing group] Machine written Passport !!! > > > Surely, you aren't suggesting to have a special case made for one > person because he cannot attend. Why, then, shouldn't everybody in > the world also be allowed to compete in their own area? This would be > totally unreasonable! > > ~ Bob > > > On 10/29/05, Rune Wesström <rune.wesstrom@h...> wrote: > > > > > Why not organize "a part" of the WC in India ( for Bernett only)? > India is big country and there must be a lot of credible people there > who could guarantee a correctly made contest. The WC body must be > aware of the force majeure situation and should be positive to such a > solution. As to the scrambling it´s no problem in our internet era! > > > > > > > > > > Yahoo! Groups Links >
7924. Re: [Speed cubing group] Machine written Passport !!!
From: Crispy <redivre@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 12:35:18 -0700 (PDT)

I agree with Bob - I mean who knows where the next WRC will be held - perhaps it will require for US people to get a Visa and who knows if they will be allowed or not. --- Bob Burton <bob@...> wrote: > I would suggest waiting for the next competition. > Though it is > unfortunate to have a visa denied, it is not very > fair to allow > somebody to compete from halfway around the globe. > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > Wesstr�m > <rune.wesstrom@h...> wrote: > > > > What would you suggest, if nobody living outside > USA got a visa > there? (I was speaking of a force majeure > situation). > > R > > ----- Original Message ----- > > From: "Bob Burton" <bob@c...> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday, October 29, 2005 5:51 PM > > Subject: Re: [Speed cubing group] Machine written > Passport !!! > > > > > > Surely, you aren't suggesting to have a special > case made for one > > person because he cannot attend. Why, then, > shouldn't everybody in > > the world also be allowed to compete in their own > area? This would be > > totally unreasonable! > > > > ~ Bob > > > > > On 10/29/05, Rune Wesstr�m <rune.wesstrom@h...> > wrote: > > > > > > > Why not organize "a part" of the WC in India ( > for Bernett only)? > > India is big country and there must be a lot of > credible people there > > who could guarantee a correctly made contest. The > WC body must be > > aware of the force majeure situation and should be > positive to such a > > solution. As to the scrambling it�s no problem in > our internet era! > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > "Hope you have the time of your life" - GD Christy (Crispy) __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
7925. Re: [Speed cubing group] Machine written Passport !!!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 19:47:37 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. wesstrom@h...> wrote: > > What would you suggest, if nobody living outside USA got a visa there? (I was speaking of a force majeure situation). If really nobody from outside USA could enter it I'd suggest calling it US Nationals and running the world champs somewhere else :-) Stefan
7926. Re: [Speed cubing group] Machine written Passport !!!
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 12:55:30 -0700

The WC2006 should be in Europe. I want to travel there :) -Chris On 10/29/05, Crispy <redivre@...> wrote: > > I agree with Bob - I mean who knows where the next WRC > will be held - perhaps it will require for US people > to get a Visa and who knows if they will be allowed or > not. > > --- Bob Burton <bob@...> wrote: > > > I would suggest waiting for the next competition. > > Though it is > > unfortunate to have a visa denied, it is not very > > fair to allow > > somebody to compete from halfway around the globe. > > > > ~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > > Wesström > > <rune.wesstrom@h...> wrote: > > > > > > What would you suggest, if nobody living outside > > USA got a visa > > there? (I was speaking of a force majeure > > situation). > > > R > > > ----- Original Message ----- > > > From: "Bob Burton" <bob@c...> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Saturday, October 29, 2005 5:51 PM > > > Subject: Re: [Speed cubing group] Machine written > > Passport !!! > > > > > > > > > Surely, you aren't suggesting to have a special > > case made for one > > > person because he cannot attend. Why, then, > > shouldn't everybody in > > > the world also be allowed to compete in their own > > area? This would be > > > totally unreasonable! > > > > > > ~ Bob > > > > > > > On 10/29/05, Rune Wesström <rune.wesstrom@h...> > > wrote: > > > > > > > > > Why not organize "a part" of the WC in India ( > > for Bernett only)? > > > India is big country and there must be a lot of > > credible people there > > > who could guarantee a correctly made contest. The > > WC body must be > > > aware of the force majeure situation and should be > > positive to such a > > > solution. As to the scrambling it´s no problem in > > our internet era! > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > "Hope you have the time of your life" - GD > Christy (Crispy) > > > > > __________________________________ > Yahoo! Mail - PC Magazine Editors' Choice 2005 > http://mail.yahoo.com > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7927. Official Rubiks Timer Opinion (just my 2 cents)
From: Crispy <redivre@...>
To: Rubix Speed Solving <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 29 Oct 2005 12:55:48 -0700 (PDT)

I recall around September there was a string of posts talking about the official Rubik's timer. Peoples opinons, pros and cons, etc... Since that time I actually purchased one. Why not see what all the fuss was really about. Now I know I am not the best person to be reporting on the functionality of a timer but here is what I think. Overall it is pretty handy. I can toss it into my backpack and take it out anywhere I am, the park, a restaurant, a work at lunch, on the plane to Orlando, everywhere. It holds all my solve times for each cube size, generates the scrambles for each cube size (which is handy if you aren't at your computer), keeps an average (rolling or not) - it allows you to option to record a pop, you can increae or decrease the inspection time. It is light, pretty durable and definatly more effecient than rolling out a stackmat (although with the gen2 stackmat you can remove the timer piece). It runs on batteries or you can go and purchase the correct AC adapter and you can plug it in - it also works with the tournament displays (always a plus). It eliminates the need to start/stop the timer with your hands - the cube does all the work so once you lay it down - that's it. Plus you can use this while sitting on the couch or in a chair, where again the stackmat is a little harder to use since the senors and the display are so far apart and you generally need a hard surface for the stackmat timers to register your hands(something solid to push against) There are however a few draw backs as well. I have been spoiled by the online timers that have created and provided from those in the community. During the inspection time of the official timer if you don't put it down and pick it back up before the timer runs out there is no time. If you set for 20 secs of inspection you have to inspect, set it down, and pick it up to solve bfore the 20 secs run out. Also there is no beeping at the final three seconds which is hard to adjust to - but doable after a while. If you don't set the time just right you can't see the display. If you have it on a table you have to look directly down at the display it is hard to see at an angle and the display doesn't pivot (like some calculators). I think if they decide to mass produce this item or create more of them this may be a function that they may want to include. How many people sit a timer down and look directly down at it to see the numbers? Not many, some of us are lower down or see it at an angle. If you are cubing rather close to the mat you have to becareful because the sensor is extremely sensitive (which is good and bad). If you are too close or in a shady room the sensor will catch your shadow as setting the cube down, the time will stop and you won't even notice until you actually set the cube down and look at the timer. Of course that only seems to happen on the times that you think are pretty good and you look at the timer and it says like 7secs.....damn! (espeically if you are doing an average - there is no way to remove that time) Overall I think it was a rather ingenious design. It has its good and its bad just like some of the other timers. It just all depends on the person using it to what they like or don't like. So there is my 2 cents of the official Rubiks timer. Any one else purchase one or use one? If so what are your thoughts? :) Christy __________________________________ Yahoo! FareChase: Search multiple travel sites in one click. http://farechase.yahoo.com
7928. Re: [Speed cubing group] Machine written Passport !!!
From: Gilles van den Peereboom <gillesvdp@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 23:37:21 +0200

A few years ago, Cuba would have been an exemple. But now the last choice is North Korea. Let's have a championship there. :p 2005/10/29, Stefan Pochmann <pochmann@...>: > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. > wesstrom@h...> wrote: > > > > What would you suggest, if nobody living outside USA got a visa > there? (I was speaking of a force majeure situation). > > If really nobody from outside USA could enter it I'd suggest calling > it US Nationals and running the world champs somewhere else :-) > > Stefan > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7929. I had a great time today!!
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 22:06:36 -0000

Hey guys :), I just want to let you all know, that I had one of the greatest days of my cubing carreer today :). (For those of you who don't know: I won the Dutch Championships). The secret is: Koen was right with his comment on that photo... I infiltrated in the 'team absolute'. No, just kidding ;). Actually, there is no secret, I was just in a very, very good shape today :). I am so excited about the whole competition, and for the very first time, I had my own digital camera, so I have a lot of nice pictures to share with all of you. I'll put them on my website some day.. Allthough I don't know if I'll do that before the worlds.. The next two days will be quite busy for me. Anyway, thanks to all cubers that inspired me, especially all the Dutch cubers for comming to the meetings and motivating me that way. Hope to see all of you soon (IRL!), Joël.
7930. Re: [Speed cubing group] Machine written Passport !!!
From: "Santiago" <hiei_jaganshi_333@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 22:24:58 -0000

Why don't we do the next WC on Argentina??, i know is more cheaper than any other place. --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > > The WC2006 should be in Europe. I want to travel there :) > > -Chris > > On 10/29/05, Crispy <redivre@y...> wrote: > > > > I agree with Bob - I mean who knows where the next WRC > > will be held - perhaps it will require for US people > > to get a Visa and who knows if they will be allowed or > > not. > > > > --- Bob Burton <bob@c...> wrote: > > > > > I would suggest waiting for the next competition. > > > Though it is > > > unfortunate to have a visa denied, it is not very > > > fair to allow > > > somebody to compete from halfway around the globe. > > > > > > ~ Bob > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > > > Wesström > > > <rune.wesstrom@h...> wrote: > > > > > > > > What would you suggest, if nobody living outside > > > USA got a visa > > > there? (I was speaking of a force majeure > > > situation). > > > > R > > > > ----- Original Message ----- > > > > From: "Bob Burton" <bob@c...> > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > Sent: Saturday, October 29, 2005 5:51 PM > > > > Subject: Re: [Speed cubing group] Machine written > > > Passport !!! > > > > > > > > > > > > Surely, you aren't suggesting to have a special > > > case made for one > > > > person because he cannot attend. Why, then, > > > shouldn't everybody in > > > > the world also be allowed to compete in their own > > > area? This would be > > > > totally unreasonable! > > > > > > > > ~ Bob > > > > > > > > > On 10/29/05, Rune Wesström <rune.wesstrom@h...> > > > wrote: > > > > > > > > > > > Why not organize "a part" of the WC in India ( > > > for Bernett only)? > > > > India is big country and there must be a lot of > > > credible people there > > > > who could guarantee a correctly made contest. The > > > WC body must be > > > > aware of the force majeure situation and should be > > > positive to such a > > > > solution. As to the scrambling it´s no problem in > > > our internet era! > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > "Hope you have the time of your life" - GD > > Christy (Crispy) > > > > > > > > > > __________________________________ > > Yahoo! Mail - PC Magazine Editors' Choice 2005 > > http://mail.yahoo.com > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] >
7931. Re: [Speed cubing group] Machine written Passport !!!
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 15:44:07 -0700

My biggest fear is that the WC will end up like the IJA where competitions are held only in the United States because that's where the most profit is. Tyson Mao MSC #631 California Institute of Technology On Oct 29, 2005, at 12:55 PM, Chris Hunt wrote: > The WC2006 should be in Europe. I want to travel there :) > > -Chris > > On 10/29/05, Crispy <redivre@...> wrote: >> >> I agree with Bob - I mean who knows where the next WRC >> will be held - perhaps it will require for US people >> to get a Visa and who knows if they will be allowed or >> not. >> >> --- Bob Burton <bob@...m> wrote: >> >>> I would suggest waiting for the next competition. >>> Though it is >>> unfortunate to have a visa denied, it is not very >>> fair to allow >>> somebody to compete from halfway around the globe. >>> >>> ~ Bob >>> >>> --- In speedsolvingrubikscube@yahoogroups.com, Rune >>> Wesström >>> <rune.wesstrom@h...> wrote: >>>> >>>> What would you suggest, if nobody living outside >>> USA got a visa >>> there? (I was speaking of a force majeure >>> situation). >>>> R >>>> ----- Original Message ----- >>>> From: "Bob Burton" <bob@c...> >>>> To: <speedsolvingrubikscube@yahoogroups.com> >>>> Sent: Saturday, October 29, 2005 5:51 PM >>>> Subject: Re: [Speed cubing group] Machine written >>> Passport !!! >>>> >>>> >>>> Surely, you aren't suggesting to have a special >>> case made for one >>>> person because he cannot attend. Why, then, >>> shouldn't everybody in >>>> the world also be allowed to compete in their own >>> area? This would be >>>> totally unreasonable! >>>> >>>> ~ Bob >>>> >>>>> On 10/29/05, Rune Wesström <rune.wesstrom@h...> >>> wrote: >>>>> >>>>>> Why not organize "a part" of the WC in India ( >>> for Bernett only)? >>>> India is big country and there must be a lot of >>> credible people there >>>> who could guarantee a correctly made contest. The >>> WC body must be >>>> aware of the force majeure situation and should be >>> positive to such a >>>> solution. As to the scrambling it´s no problem in >>> our internet era! >>>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> Yahoo! Groups Links >>>> >>> >>> >>> >>> >>> >> >> >> "Hope you have the time of your life" - GD >> Christy (Crispy) >> >> >> >> >> __________________________________ >> Yahoo! Mail - PC Magazine Editors' Choice 2005 >> http://mail.yahoo.com >> >> >> >> >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > >
7932. Re: I had a great time today!!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 22:50:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > I just want to let you all know, that I had one of the greatest days > of my cubing carreer today :). (For those of you who don't know: I > won the Dutch Championships). Congrats, those were some really great times! Especially the first round :-) Cheers! Stefan
7933. Re: I had a great time today!!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 22:56:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort > <joel_vn@y...> wrote: > > > > I just want to let you all know, that I had one of the greatest days > > of my cubing carreer today :). (For those of you who don't know: I > > won the Dutch Championships). > > Congrats, those were some really great times! Especially the first > round :-) Hmm, Ron also seems to be doing much better than in the past (before Dutch Open 2005). Looking forwards to the pictures... and meeting you again soon! Stefan
7934. Re: I had a great time today!!
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 23:46:45 -0000

Hi Joël, Congratulations on your Dutch Championship title! I knew ever since I met you, that one day your were going to be a very dangerous opponent and it's great to see you produce the kind of stuff you're capable of. I also want to offer my commiserations to Ron because he is finally getting some match rythm going, although today it wasn't good enough to beat Joël. I hope he can continue in the same vein because nobody likes to see someone struggle in a competition. See (most of) you on tuesday! Lars --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Hey guys :), > > I just want to let you all know, that I had one of the greatest days > of my cubing carreer today :). (For those of you who don't know: I > won the Dutch Championships). The secret is: Koen was right with his > comment on that photo... I infiltrated in the 'team absolute'. > > No, just kidding ;). Actually, there is no secret, I was just in a > very, very good shape today :). I am so excited about the whole > competition, and for the very first time, I had my own digital > camera, so I have a lot of nice pictures to share with all of you. > I'll put them on my website some day.. Allthough I don't know if > I'll do that before the worlds.. The next two days will be quite > busy for me. > > Anyway, thanks to all cubers that inspired me, especially all the > Dutch cubers for comming to the meetings and motivating me that way. > > Hope to see all of you soon (IRL!), > > Joël. >
7935. Re: I had a great time today!!
From: "Koen Heltzel" <allyourbase@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 23:57:43 -0000

There's a photo report on my site already: http://www.baseplace.nl/baseplace4/pics_dutchnationals2005.html It was a fun day indeed ... good competition :) - Koen
7936. Re: Negative Time Solving Contest 2005
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 01:04:55 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > > > Perhaps if you had mentioned the "Negative Time Run" in the original > email as a reference > > people could have considered the full spectrum. > > Here's a link Macky provided in that announcement message: > http://cubefreak.hp.infoseek.co.jp/negative.html > > Cheers! > Stefan > That helps a lot: I gave it a shot after all. Started 1:59:55 BST, finished 1:00:24 GMT. I wasn't expecting to go sub-30 (real time) but it turned out that the cube was pretty easy.
7937. Re: Negative Time Solving Contest 2005
From: "Anders Larsson" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 01:18:47 -0000

I solved it with my feet. Started 2:55:00,00 Ended 2:02:54,67 Time: -52 min, 5,33 s /Anders --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > That helps a lot: I gave it a shot after all. > Started 1:59:55 BST, finished 1:00:24 GMT. > I wasn't expecting to go sub-30 (real time) but it turned out that the cube was pretty easy. >
7938. Re: [Speed cubing group] Official Rubiks Timer Opinion (just my 2 cents)
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 20:35:46 -0500

are you going to bring it to orlando?? (im assuming you're going because you said something about bringing it on a plane) id like to at least see it in action, if you do. just cause im addicted to electronics :) On 10/29/05, Crispy <redivre@...> wrote: > I recall around September there was a string of posts > talking about the official Rubik's timer. Peoples > opinons, pros and cons, etc... > > Since that time I actually purchased one. Why not see > what all the fuss was really about. Now I know I am > not the best person to be reporting on the > functionality of a timer but here is what I think. > > Overall it is pretty handy. I can toss it into my > backpack and take it out anywhere I am, the park, a > restaurant, a work at lunch, on the plane to Orlando, > everywhere. It holds all my solve times for each cube > size, generates the scrambles for each cube size > (which is handy if you aren't at your computer), keeps > an average (rolling or not) - it allows you to option > to record a pop, you can increae or decrease the > inspection time. It is light, pretty durable and > definatly more effecient than rolling out a stackmat > (although with the gen2 stackmat you can remove the > timer piece). > > It runs on batteries or you can go and purchase the > correct AC adapter and you can plug it in - it also > works with the tournament displays (always a plus). > It eliminates the need to start/stop the timer with > your hands - the cube does all the work so once you > lay it down - that's it. > > Plus you can use this while sitting on the couch or in > a chair, where again the stackmat is a little harder > to use since the senors and the display are so far > apart and you generally need a hard surface for the > stackmat timers to register your hands(something solid > to push against) > > There are however a few draw backs as well. I have > been spoiled by the online timers that have created > and provided from those in the community. During the > inspection time of the official timer if you don't put > it down and pick it back up before the timer runs out > there is no time. If you set for 20 secs of > inspection you have to inspect, set it down, and pick > it up to solve bfore the 20 secs run out. Also there > is no beeping at the final three seconds which is hard > to adjust to - but doable after a while. > > If you don't set the time just right you can't see the > display. If you have it on a table you have to look > directly down at the display it is hard to see at an > angle and the display doesn't pivot (like some > calculators). I think if they decide to mass produce > this item or create more of them this may be a > function that they may want to include. How many > people sit a timer down and look directly down at it > to see the numbers? Not many, some of us are lower > down or see it at an angle. > > If you are cubing rather close to the mat you have to > becareful because the sensor is extremely sensitive > (which is good and bad). If you are too close or in a > shady room the sensor will catch your shadow as > setting the cube down, the time will stop and you > won't even notice until you actually set the cube down > and look at the timer. Of course that only seems to > happen on the times that you think are pretty good and > you look at the timer and it says like 7secs.....damn! > (espeically if you are doing an average - there is no > way to remove that time) > > Overall I think it was a rather ingenious design. It > has its good and its bad just like some of the other > timers. It just all depends on the person using it to > what they like or don't like. > > So there is my 2 cents of the official Rubiks timer. > Any one else purchase one or use one? If so what are > your thoughts? > > :) > Christy > > > > __________________________________ > Yahoo! FareChase: Search multiple travel sites in one click. > http://farechase.yahoo.com > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
7939. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 20:37:19 -0500

>> 2) Do some initial scrambling cause non-cubers can't even scramble >> well. thats SO TRUE! On 10/29/05, Stefan Pochmann <pochmann@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. > wesstrom@h...> wrote: > > > > I think theoretically that´s the same as "normal" blindsolving. > > He gives you the cube, you point on a corner: "What´s that?" "It´s a > blue-orange-yellow thing, the blue is up, the orange is towards you". > "And that?" It´s a white-green thing, the white is up" and so on. And > after one or two repetitions you, I meant You, can solve the cube. Am > I right? > > Shhh, don't tell the secret... > > But yeah, that's almost like we did it. Except I don't start solving > *after* asking questions, instead asked questions along the way. More > efficient and less error-prone. I hope to beat 2 minutes next time. > > Cheers! > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7940. Re: [Speed cubing group] Machine written Passport !!!
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 20:44:10 -0500

about the india thing... i think there should be a "chapter" or something like that. maybe we should have chapters all over the world. like, the US chapter, the UK chapter, the Japan chapter, the India chapter.... etc... i dont know, i guess im just rambling. but it would sound more official. and johnlouis louis (im sorry, i really don't know your name), don't feel bad about the visa thing. it happens all the time. and we know how hard it is. but don't let that stop him from cubing. no one in the indian government is going to care if he stops cubing or not. the only way to combat it is by, as sachin said, take it to the media. the media is powerful. they can get things done. i wish you guys the best of luck On 10/29/05, Tyson Mao <tmao@...> wrote: > My biggest fear is that the WC will end up like the IJA where > competitions are held only in the United States because that's where > the most profit is. > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 29, 2005, at 12:55 PM, Chris Hunt wrote: > > > The WC2006 should be in Europe. I want to travel there :) > > > > -Chris > > > > On 10/29/05, Crispy <redivre@...> wrote: > >> > >> I agree with Bob - I mean who knows where the next WRC > >> will be held - perhaps it will require for US people > >> to get a Visa and who knows if they will be allowed or > >> not. > >> > >> --- Bob Burton <bob@...> wrote: > >> > >>> I would suggest waiting for the next competition. > >>> Though it is > >>> unfortunate to have a visa denied, it is not very > >>> fair to allow > >>> somebody to compete from halfway around the globe. > >>> > >>> ~ Bob > >>> > >>> --- In speedsolvingrubikscube@yahoogroups.com, Rune > >>> Wesström > >>> <rune.wesstrom@h...> wrote: > >>>> > >>>> What would you suggest, if nobody living outside > >>> USA got a visa > >>> there? (I was speaking of a force majeure > >>> situation). > >>>> R > >>>> ----- Original Message ----- > >>>> From: "Bob Burton" <bob@c...> > >>>> To: <speedsolvingrubikscube@yahoogroups.com> > >>>> Sent: Saturday, October 29, 2005 5:51 PM > >>>> Subject: Re: [Speed cubing group] Machine written > >>> Passport !!! > >>>> > >>>> > >>>> Surely, you aren't suggesting to have a special > >>> case made for one > >>>> person because he cannot attend. Why, then, > >>> shouldn't everybody in > >>>> the world also be allowed to compete in their own > >>> area? This would be > >>>> totally unreasonable! > >>>> > >>>> ~ Bob > >>>> > >>>>> On 10/29/05, Rune Wesström <rune.wesstrom@h...> > >>> wrote: > >>>>> > >>>>>> Why not organize "a part" of the WC in India ( > >>> for Bernett only)? > >>>> India is big country and there must be a lot of > >>> credible people there > >>>> who could guarantee a correctly made contest. The > >>> WC body must be > >>>> aware of the force majeure situation and should be > >>> positive to such a > >>>> solution. As to the scrambling it´s no problem in > >>> our internet era! > >>>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> Yahoo! Groups Links > >>>> > >>> > >>> > >>> > >>> > >>> > >> > >> > >> "Hope you have the time of your life" - GD > >> Christy (Crispy) > >> > >> > >> > >> > >> __________________________________ > >> Yahoo! Mail - PC Magazine Editors' Choice 2005 > >> http://mail.yahoo.com > >> > >> > >> > >> > >> Yahoo! Groups Links > >> > >> > >> > >> > >> > >> > >> > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7941. Re: Machine written Passport !!!
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 02:30:19 -0000

Haha, that's a perfect suggestion! :D ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. > wesstrom@h...> wrote: > > > > What would you suggest, if nobody living outside USA got a visa > there? (I was speaking of a force majeure situation). > > If really nobody from outside USA could enter it I'd suggest calling > it US Nationals and running the world champs somewhere else :-) > > Stefan >
7942. Re: [Speed cubing group] Machine written Passport !!!
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 02:30:58 -0000

Yeah, I agree. I have stated this, too. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...> wrote: > > The WC2006 should be in Europe. I want to travel there :) > > -Chris > > On 10/29/05, Crispy <redivre@y...> wrote: > > > > I agree with Bob - I mean who knows where the next WRC > > will be held - perhaps it will require for US people > > to get a Visa and who knows if they will be allowed or > > not. > > > > --- Bob Burton <bob@c...> wrote: > > > > > I would suggest waiting for the next competition. > > > Though it is > > > unfortunate to have a visa denied, it is not very > > > fair to allow > > > somebody to compete from halfway around the globe. > > > > > > ~ Bob > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > > > Wesström > > > <rune.wesstrom@h...> wrote: > > > > > > > > What would you suggest, if nobody living outside > > > USA got a visa > > > there? (I was speaking of a force majeure > > > situation). > > > > R > > > > ----- Original Message ----- > > > > From: "Bob Burton" <bob@c...> > > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > > Sent: Saturday, October 29, 2005 5:51 PM > > > > Subject: Re: [Speed cubing group] Machine written > > > Passport !!! > > > > > > > > > > > > Surely, you aren't suggesting to have a special > > > case made for one > > > > person because he cannot attend. Why, then, > > > shouldn't everybody in > > > > the world also be allowed to compete in their own > > > area? This would be > > > > totally unreasonable! > > > > > > > > ~ Bob > > > > > > > > > On 10/29/05, Rune Wesström <rune.wesstrom@h...> > > > wrote: > > > > > > > > > > > Why not organize "a part" of the WC in India ( > > > for Bernett only)? > > > > India is big country and there must be a lot of > > > credible people there > > > > who could guarantee a correctly made contest. The > > > WC body must be > > > > aware of the force majeure situation and should be > > > positive to such a > > > > solution. As to the scrambling it´s no problem in > > > our internet era! > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > "Hope you have the time of your life" - GD > > Christy (Crispy) > > > > > > > > > > __________________________________ > > Yahoo! Mail - PC Magazine Editors' Choice 2005 > > http://mail.yahoo.com > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] >
7943. Re: [Speed cubing group] Re: Machine written Passport !!!
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 00:05:43 -0500

ahh.. sorry... i didnt realize you had :( oh well, guess it doesnt hurt to reiterate things On 10/29/05, Bob Burton <bob@...> wrote: > Haha, that's a perfect suggestion! :D > > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. > > wesstrom@h...> wrote: > > > > > > What would you suggest, if nobody living outside USA got a visa > > there? (I was speaking of a force majeure situation). > > > > If really nobody from outside USA could enter it I'd suggest calling > > it US Nationals and running the world champs somewhere else :-) > > > > Stefan > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7944. Re: [Speed cubing group] I had a great time today!!
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 30 Oct 2005 07:22:20 +0100

Hi friends, Yes, congratulations to Joël for his great performance. Joël can still do much better than this. His standard times outside competition are 14 seconds (12-17 range). Same as mine, but he seems to be making fewer mistakes when the competition is tough. So watch him in Orlando! Personally I am much more confident than ever. We had a great team of volunteers again today (Pim and his son Bart, Nike and Anne), so after getting up very early and setting things up at the fair, I didn't have to work very hard anymore. Just some instructions here and there, and managing the time schedule was enough. In the final I made three mistakes, which were too many, but still my average was not bad. In my first solve of the final I dropped the cube, saw that I had one layer turned, picked it up, corrected the move, stopped the timer. I actually think I had better stopped the timer immediately, because it may have taken more time than the 2 seconds penalty to see and correct it. Maybe the penalty should be higher????? In the future (2007?) we may even see that a full move off is a DNF (half move off is 2 seconds). I think we should have the final at the beginning of the day, before the 1st round. :-) At the end of the day everyone is getting tired (especially the organizers) and it is getting hotter with less oxygen in the air. My hint to all: if you feel like your eyes aren't completely clear anymore: try some cold water! I have a bottle water with me and wipe my eyes with water before I compete. It freshens up your view. :-) On Friday we had a fun day with two Dutch National tv appearances. On Friday night Joël did a 34 seconds solve one-handed on live tv. Ton, Joël and I competed in that show with me winning slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday afternoon a very popular evening show recorded an item with Ton and me at my place. Ton was able to show parts of his collection and you see the two of us solving for speed. At the end of the item I had to solve a cube in 20 seconds, including explanation of all steps. I succeeded, but I do not think anyone at home was able to understand the explanation. :-) The funny thing is that even when you were clearly visible on tv, the next day people from audience talk to you and say: "did you see that guy on tv yesterday night? he was great, he showed how to solve the cube, in 20 seconds!". :-) Ton is a strange guy. If you have a collection of 600 or more different pieces, and you have your special moment where you can show one item to the audience on live tv, which would you show? Well, Ton showed the world an old, worn out light blue box with a Politechnika cube from 1978... Booooooring. :-) Why not your solid silver cube, or your signed cube or your most expensive cube?????? Orlando, here we come! This is going to be to biggest cubist reunion ever. I hope there will be a media hype, so that we can grow more, have more competitions and have more fun than this already great year! Have fun, Ron PS: the upcoming event calendar is almost empty now, please start planning a competition near you! We will help you in any way. ----- Original Message ----- From: Joël van Noort To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, October 29, 2005 11:06 PM Subject: [Speed cubing group] I had a great time today!! Hey guys :), I just want to let you all know, that I had one of the greatest days of my cubing carreer today :). (For those of you who don't know: I won the Dutch Championships). The secret is: Koen was right with his comment on that photo... I infiltrated in the 'team absolute'. No, just kidding ;). Actually, there is no secret, I was just in a very, very good shape today :). I am so excited about the whole competition, and for the very first time, I had my own digital camera, so I have a lot of nice pictures to share with all of you. I'll put them on my website some day.. Allthough I don't know if I'll do that before the worlds.. The next two days will be quite busy for me. Anyway, thanks to all cubers that inspired me, especially all the Dutch cubers for comming to the meetings and motivating me that way. Hope to see all of you soon (IRL!), Joël. ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7945. Re: [Speed cubing group] I had a great time today!!
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 23:23:30 -0700

Florida is going to be amazing! The Caltech Club will be arriving on Friday morning. I'd imagine we'll be at the hotel sometime after about noon. We're all quite excited to meet everyone! Tyson Mao MSC #631 California Institute of Technology On Oct 29, 2005, at 11:22 PM, Ron van Bruchem wrote: > Hi friends, > > Yes, congratulations to Joël for his great performance. > Joël can still do much better than this. His standard times outside > competition are 14 seconds (12-17 range). Same as mine, but he seems > to be making fewer mistakes when the competition is tough. > So watch him in Orlando! > > Personally I am much more confident than ever. We had a great team of > volunteers again today (Pim and his son Bart, Nike and Anne), so after > getting up very early and setting things up at the fair, I didn't have > to work very hard anymore. Just some instructions here and there, and > managing the time schedule was enough. > In the final I made three mistakes, which were too many, but still my > average was not bad. > > In my first solve of the final I dropped the cube, saw that I had one > layer turned, picked it up, corrected the move, stopped the timer. I > actually think I had better stopped the timer immediately, because it > may have taken more time than the 2 seconds penalty to see and correct > it. Maybe the penalty should be higher????? In the future (2007?) we > may even see that a full move off is a DNF (half move off is 2 > seconds). > > I think we should have the final at the beginning of the day, before > the 1st round. :-) At the end of the day everyone is getting tired > (especially the organizers) and it is getting hotter with less oxygen > in the air. > > My hint to all: if you feel like your eyes aren't completely clear > anymore: try some cold water! I have a bottle water with me and wipe > my eyes with water before I compete. It freshens up your view. :-) > > On Friday we had a fun day with two Dutch National tv appearances. On > Friday night Joël did a 34 seconds solve one-handed on live tv. Ton, > Joël and I competed in that show with me winning slightly (15 seconds > to Joël 15.5 and Ton 18.5??). On Friday afternoon a very popular > evening show recorded an item with Ton and me at my place. Ton was > able to show parts of his collection and you see the two of us solving > for speed. At the end of the item I had to solve a cube in 20 seconds, > including explanation of all steps. I succeeded, but I do not think > anyone at home was able to understand the explanation. :-) > The funny thing is that even when you were clearly visible on tv, the > next day people from audience talk to you and say: "did you see that > guy on tv yesterday night? he was great, he showed how to solve the > cube, in 20 seconds!". :-) > > Ton is a strange guy. If you have a collection of 600 or more > different pieces, and you have your special moment where you can show > one item to the audience on live tv, which would you show? Well, Ton > showed the world an old, worn out light blue box with a Politechnika > cube from 1978... Booooooring. :-) Why not your solid silver cube, or > your signed cube or your most expensive cube?????? > > Orlando, here we come! This is going to be to biggest cubist reunion > ever. > I hope there will be a media hype, so that we can grow more, have more > competitions and have more fun than this already great year! > > Have fun, > > Ron > PS: the upcoming event calendar is almost empty now, please start > planning a competition near you! We will help you in any way. > > > > > > ----- Original Message ----- > From: Joël van Noort > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 29, 2005 11:06 PM > Subject: [Speed cubing group] I had a great time today!! > > > Hey guys :), > > I just want to let you all know, that I had one of the greatest days > of my cubing carreer today :). (For those of you who don't know: I > won the Dutch Championships). The secret is: Koen was right with his > comment on that photo... I infiltrated in the 'team absolute'. > > No, just kidding ;). Actually, there is no secret, I was just in a > very, very good shape today :). I am so excited about the whole > competition, and for the very first time, I had my own digital > camera, so I have a lot of nice pictures to share with all of you. > I'll put them on my website some day.. Allthough I don't know if > I'll do that before the worlds.. The next two days will be quite > busy for me. > > Anyway, thanks to all cubers that inspired me, especially all the > Dutch cubers for comming to the meetings and motivating me that way. > > Hope to see all of you soon (IRL!), > > Joël. > > > > > > > ----------------------------------------------------------------------- > ------- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > ----------------------------------------------------------------------- > ------- > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > >
7946. Caltech Club, at a glance
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Oct 2005 23:28:52 -0700

I thought it might be entertaining if I gave everyone a quick summary of our club, so if you run into one of us, you'll know who we are. Leyan - most likely asleep. Mark Polinkovsky - overuses the word "bum" and talks excessively about Moldova Mark Sullivan - big gap between his big toe and second toe. clearly visible when wearing open toed shoes Inadomi - ninja, will pounce from the shadows and say hi Daniel - freshman, will be ordered around by the rest of us So feel free to come by and say hello! Though... it might be hard to catch Leyan. He likes to sleep between solves. Oh, and feel free to order Daniel around too. The freshmen need to build some character. Tyson Mao MSC #631 California Institute of Technology
7947. Rubik's World Championships!!!, 11/6/2005, 12:00 am
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 30 Oct 2005 07:00:10 -0000

Reminder from the Calendar of speedsolvingrubikscube http://groups.yahoo.com/group/speedsolvingrubikscube/cal Rubik's World Championships!!! Sunday November 6, 2005 All Day (This event does not repeat.) Event Location: Lake Buena Vista Notes: Oh yah, World Championships...this will ROCK!!!WOOOOOO!!! Set up birthday reminders! http://us.rd.yahoo.com/cal_us/rem/?http://groups.yahoo.com/group/speedsolvingrubikscube/cal?v=9&evt_type=13 Copyright 2005 Yahoo! Inc. All Rights Reserved. http://www.yahoo.com Privacy Policy: http://privacy.yahoo.com/ Terms of Service: http://docs.yahoo.com/info/terms/
7948. Re: [Speed cubing group] Official Rubiks Timer Opinion (just my 2 cents)
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 30 Oct 2005 08:12:36 +0100

Hi Christy, Thanks for your valuable opinion. I enjoyed reading it. I also like the Rubik's Timer. It has all the functionality for home use, without the need for a computer for the scrambles and averages. I wish the timer for competition use, the Stackmat, would have similar functionality. Have fun, Ron ----- Original Message ----- From: Crispy To: Rubix Speed Solving Sent: Saturday, October 29, 2005 8:55 PM Subject: [Speed cubing group] Official Rubiks Timer Opinion (just my 2 cents) I recall around September there was a string of posts talking about the official Rubik's timer. Peoples opinons, pros and cons, etc... Since that time I actually purchased one. Why not see what all the fuss was really about. Now I know I am not the best person to be reporting on the functionality of a timer but here is what I think. Overall it is pretty handy. I can toss it into my backpack and take it out anywhere I am, the park, a restaurant, a work at lunch, on the plane to Orlando, everywhere. It holds all my solve times for each cube size, generates the scrambles for each cube size (which is handy if you aren't at your computer), keeps an average (rolling or not) - it allows you to option to record a pop, you can increae or decrease the inspection time. It is light, pretty durable and definatly more effecient than rolling out a stackmat (although with the gen2 stackmat you can remove the timer piece). It runs on batteries or you can go and purchase the correct AC adapter and you can plug it in - it also works with the tournament displays (always a plus). It eliminates the need to start/stop the timer with your hands - the cube does all the work so once you lay it down - that's it. Plus you can use this while sitting on the couch or in a chair, where again the stackmat is a little harder to use since the senors and the display are so far apart and you generally need a hard surface for the stackmat timers to register your hands(something solid to push against) There are however a few draw backs as well. I have been spoiled by the online timers that have created and provided from those in the community. During the inspection time of the official timer if you don't put it down and pick it back up before the timer runs out there is no time. If you set for 20 secs of inspection you have to inspect, set it down, and pick it up to solve bfore the 20 secs run out. Also there is no beeping at the final three seconds which is hard to adjust to - but doable after a while. If you don't set the time just right you can't see the display. If you have it on a table you have to look directly down at the display it is hard to see at an angle and the display doesn't pivot (like some calculators). I think if they decide to mass produce this item or create more of them this may be a function that they may want to include. How many people sit a timer down and look directly down at it to see the numbers? Not many, some of us are lower down or see it at an angle. If you are cubing rather close to the mat you have to becareful because the sensor is extremely sensitive (which is good and bad). If you are too close or in a shady room the sensor will catch your shadow as setting the cube down, the time will stop and you won't even notice until you actually set the cube down and look at the timer. Of course that only seems to happen on the times that you think are pretty good and you look at the timer and it says like 7secs.....damn! (espeically if you are doing an average - there is no way to remove that time) Overall I think it was a rather ingenious design. It has its good and its bad just like some of the other timers. It just all depends on the person using it to what they like or don't like. So there is my 2 cents of the official Rubiks timer. Any one else purchase one or use one? If so what are your thoughts? :) Christy __________________________________ Yahoo! FareChase: Search multiple travel sites in one click. http://farechase.yahoo.com ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7949. Re: [Speed cubing group] I had a great time today!!
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 12:42:42 +0530

Congrats to Joel for winning the Dutch championships. Also congrats to Ron for getting his form back. Btw i have two questions to ask : First to Joel : didnt u make an ad for some business company where u solve the cube and stuff? Has its editing completed? Coz i really want to see that ad. And second to Ron : Do u have the recorded shows of the tv appereances? I would love to see those too, and just how expensive is Ton's cube? I have a 25$ cube u knw :D Anyway i really want to meet all u guys at the championships but sadly im not coming :( Best of luck to all u cubers out there and do ur best. Sachin. On 10/30/05, Ron van Bruchem <ron@...> wrote: > Hi friends, > > Yes, congratulations to Joël for his great performance. > Joël can still do much better than this. His standard times outside competition are 14 seconds (12-17 range). Same as mine, but he seems to be making fewer mistakes when the competition is tough. > So watch him in Orlando! > > Personally I am much more confident than ever. We had a great team of volunteers again today (Pim and his son Bart, Nike and Anne), so after getting up very early and setting things up at the fair, I didn't have to work very hard anymore. Just some instructions here and there, and managing the time schedule was enough. > In the final I made three mistakes, which were too many, but still my average was not bad. > > In my first solve of the final I dropped the cube, saw that I had one layer turned, picked it up, corrected the move, stopped the timer. I actually think I had better stopped the timer immediately, because it may have taken more time than the 2 seconds penalty to see and correct it. Maybe the penalty should be higher????? In the future (2007?) we may even see that a full move off is a DNF (half move off is 2 seconds). > > I think we should have the final at the beginning of the day, before the 1st round. :-) At the end of the day everyone is getting tired (especially the organizers) and it is getting hotter with less oxygen in the air. > > My hint to all: if you feel like your eyes aren't completely clear anymore: try some cold water! I have a bottle water with me and wipe my eyes with water before I compete. It freshens up your view. :-) > > On Friday we had a fun day with two Dutch National tv appearances. On Friday night Joël did a 34 seconds solve one-handed on live tv. Ton, Joël and I competed in that show with me winning slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday afternoon a very popular evening show recorded an item with Ton and me at my place. Ton was able to show parts of his collection and you see the two of us solving for speed. At the end of the item I had to solve a cube in 20 seconds, including explanation of all steps. I succeeded, but I do not think anyone at home was able to understand the explanation. :-) > The funny thing is that even when you were clearly visible on tv, the next day people from audience talk to you and say: "did you see that guy on tv yesterday night? he was great, he showed how to solve the cube, in 20 seconds!". :-) > > Ton is a strange guy. If you have a collection of 600 or more different pieces, and you have your special moment where you can show one item to the audience on live tv, which would you show? Well, Ton showed the world an old, worn out light blue box with a Politechnika cube from 1978... Booooooring. :-) Why not your solid silver cube, or your signed cube or your most expensive cube?????? > > Orlando, here we come! This is going to be to biggest cubist reunion ever. > I hope there will be a media hype, so that we can grow more, have more competitions and have more fun than this already great year! > > Have fun, > > Ron > PS: the upcoming event calendar is almost empty now, please start planning a competition near you! We will help you in any way. > > > > > > ----- Original Message ----- > From: Joël van Noort > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 29, 2005 11:06 PM > Subject: [Speed cubing group] I had a great time today!! > > > Hey guys :), > > I just want to let you all know, that I had one of the greatest days > of my cubing carreer today :). (For those of you who don't know: I > won the Dutch Championships). The secret is: Koen was right with his > comment on that photo... I infiltrated in the 'team absolute'. > > No, just kidding ;). Actually, there is no secret, I was just in a > very, very good shape today :). I am so excited about the whole > competition, and for the very first time, I had my own digital > camera, so I have a lot of nice pictures to share with all of you. > I'll put them on my website some day.. Allthough I don't know if > I'll do that before the worlds.. The next two days will be quite > busy for me. > > Anyway, thanks to all cubers that inspired me, especially all the > Dutch cubers for comming to the meetings and motivating me that way. > > Hope to see all of you soon (IRL!), > > Joël. > > > > > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > >
7950. 22.05 seconds OH
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 00:41:25 -0700

This is ridiculous. http://www.astro.caltech.edu/~tmao/22.05reid&wascinski©2005.mov Tyson Mao MSC #631 California Institute of Technology Chris... feel free to put it up on strange puzzle but please leave the copyrighted bits as they kind of have rights to that clip and they're working on a documentary.
7951. Re: [Speed cubing group] I had a great time today!!
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 30 Oct 2005 09:06:13 +0100

Hi Sachin, I just uploaded one tv appearance to (sorry, we speak Dutch here....): http://www.worldcubeassociation.org/media/4InHetLand_TonRon.wmv Send Ton a private e-mail if you want to know more about the price of his puzzles. :-) Chris H., maybe you could host this video? I will remove it in a few days. Thanks and have fun, Ron ----- Original Message ----- From: Sachin Shirwalkar To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, October 30, 2005 8:12 AM Subject: Re: [Speed cubing group] I had a great time today!! Congrats to Joel for winning the Dutch championships. Also congrats to Ron for getting his form back. Btw i have two questions to ask : First to Joel : didnt u make an ad for some business company where u solve the cube and stuff? Has its editing completed? Coz i really want to see that ad. And second to Ron : Do u have the recorded shows of the tv appereances? I would love to see those too, and just how expensive is Ton's cube? I have a 25$ cube u knw :D Anyway i really want to meet all u guys at the championships but sadly im not coming :( Best of luck to all u cubers out there and do ur best. Sachin. On 10/30/05, Ron van Bruchem <ron@...> wrote: > Hi friends, > > Yes, congratulations to Joël for his great performance. > Joël can still do much better than this. His standard times outside competition are 14 seconds (12-17 range). Same as mine, but he seems to be making fewer mistakes when the competition is tough. > So watch him in Orlando! > > Personally I am much more confident than ever. We had a great team of volunteers again today (Pim and his son Bart, Nike and Anne), so after getting up very early and setting things up at the fair, I didn't have to work very hard anymore. Just some instructions here and there, and managing the time schedule was enough. > In the final I made three mistakes, which were too many, but still my average was not bad. > > In my first solve of the final I dropped the cube, saw that I had one layer turned, picked it up, corrected the move, stopped the timer. I actually think I had better stopped the timer immediately, because it may have taken more time than the 2 seconds penalty to see and correct it. Maybe the penalty should be higher????? In the future (2007?) we may even see that a full move off is a DNF (half move off is 2 seconds). > > I think we should have the final at the beginning of the day, before the 1st round. :-) At the end of the day everyone is getting tired (especially the organizers) and it is getting hotter with less oxygen in the air. > > My hint to all: if you feel like your eyes aren't completely clear anymore: try some cold water! I have a bottle water with me and wipe my eyes with water before I compete. It freshens up your view. :-) > > On Friday we had a fun day with two Dutch National tv appearances. On Friday night Joël did a 34 seconds solve one-handed on live tv. Ton, Joël and I competed in that show with me winning slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday afternoon a very popular evening show recorded an item with Ton and me at my place. Ton was able to show parts of his collection and you see the two of us solving for speed. At the end of the item I had to solve a cube in 20 seconds, including explanation of all steps. I succeeded, but I do not think anyone at home was able to understand the explanation. :-) > The funny thing is that even when you were clearly visible on tv, the next day people from audience talk to you and say: "did you see that guy on tv yesterday night? he was great, he showed how to solve the cube, in 20 seconds!". :-) > > Ton is a strange guy. If you have a collection of 600 or more different pieces, and you have your special moment where you can show one item to the audience on live tv, which would you show? Well, Ton showed the world an old, worn out light blue box with a Politechnika cube from 1978... Booooooring. :-) Why not your solid silver cube, or your signed cube or your most expensive cube?????? > > Orlando, here we come! This is going to be to biggest cubist reunion ever. > I hope there will be a media hype, so that we can grow more, have more competitions and have more fun than this already great year! > > Have fun, > > Ron > PS: the upcoming event calendar is almost empty now, please start planning a competition near you! We will help you in any way. > > > > > > ----- Original Message ----- > From: Joël van Noort > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 29, 2005 11:06 PM > Subject: [Speed cubing group] I had a great time today!! > > > Hey guys :), > > I just want to let you all know, that I had one of the greatest days > of my cubing carreer today :). (For those of you who don't know: I > won the Dutch Championships). The secret is: Koen was right with his > comment on that photo... I infiltrated in the 'team absolute'. > > No, just kidding ;). Actually, there is no secret, I was just in a > very, very good shape today :). I am so excited about the whole > competition, and for the very first time, I had my own digital > camera, so I have a lot of nice pictures to share with all of you. > I'll put them on my website some day.. Allthough I don't know if > I'll do that before the worlds.. The next two days will be quite > busy for me. > > Anyway, thanks to all cubers that inspired me, especially all the > Dutch cubers for comming to the meetings and motivating me that way. > > Hope to see all of you soon (IRL!), > > Joël. > > > > > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7952. Re: I had a great time today!!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 09:30:21 -0000

Hi! Personally i think the 2 seconds penalty is already strict enough, in fact i think it's too strict. It is however a good idea to distinguish between half a turn off and a whole turn from solved. A DNF for 1 turn off is far too strict again. And if so, one should at least distinguish between "forgetting" the last move or "missing" a move because accidentally dropping the cube. I know it will be hard to judge the difference between putting the cube down fast and dropping it. To risk a DNF because of dropping the cube just doesn't sound right to me. It will make cubing in competitions less fun. As a whole i don't see the point in overly strict rules except if someone by some means is trying to cheat. I guess normal solving is not very prone to cheating, but for blindfold or one-handed i see that cheating will be possible. Just my thoughts :-) -Per --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > In my first solve of the final I dropped the cube, saw that I had one layer turned, picked it up, corrected the move, stopped the timer. I actually think I had better stopped the timer immediately, because it may have taken more time than the 2 seconds penalty to see and correct it. Maybe the penalty should be higher????? In the future (2007?) we may even see that a full move off is a DNF (half move off is 2 seconds).
7953. Re: [Speed cubing group] I had a great time today!!
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 30 Oct 2005 10:39:42 +0100

Hi Sachin, OK, here is the other video. http://www.worldcubeassociation.org/media/DeWereldDraaitDoor_Rubik.wmv Watch Ton touch the light blue box and then the 1978 cube. Ton says "this is an original cube from 1978". The host says "noone can see that". :-) Chris Hunt, will you host this video? Speedcubing.com is always close to the limit of GB's data transfer per month. Have fun, Ron ----- Original Message ----- From: Sachin Shirwalkar To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, October 30, 2005 8:12 AM Subject: Re: [Speed cubing group] I had a great time today!! Congrats to Joel for winning the Dutch championships. Also congrats to Ron for getting his form back. Btw i have two questions to ask : First to Joel : didnt u make an ad for some business company where u solve the cube and stuff? Has its editing completed? Coz i really want to see that ad. And second to Ron : Do u have the recorded shows of the tv appereances? I would love to see those too, and just how expensive is Ton's cube? I have a 25$ cube u knw :D Anyway i really want to meet all u guys at the championships but sadly im not coming :( Best of luck to all u cubers out there and do ur best. Sachin. On 10/30/05, Ron van Bruchem <ron@...> wrote: > Hi friends, > > Yes, congratulations to Joël for his great performance. > Joël can still do much better than this. His standard times outside competition are 14 seconds (12-17 range). Same as mine, but he seems to be making fewer mistakes when the competition is tough. > So watch him in Orlando! > > Personally I am much more confident than ever. We had a great team of volunteers again today (Pim and his son Bart, Nike and Anne), so after getting up very early and setting things up at the fair, I didn't have to work very hard anymore. Just some instructions here and there, and managing the time schedule was enough. > In the final I made three mistakes, which were too many, but still my average was not bad. > > In my first solve of the final I dropped the cube, saw that I had one layer turned, picked it up, corrected the move, stopped the timer. I actually think I had better stopped the timer immediately, because it may have taken more time than the 2 seconds penalty to see and correct it. Maybe the penalty should be higher????? In the future (2007?) we may even see that a full move off is a DNF (half move off is 2 seconds). > > I think we should have the final at the beginning of the day, before the 1st round. :-) At the end of the day everyone is getting tired (especially the organizers) and it is getting hotter with less oxygen in the air. > > My hint to all: if you feel like your eyes aren't completely clear anymore: try some cold water! I have a bottle water with me and wipe my eyes with water before I compete. It freshens up your view. :-) > > On Friday we had a fun day with two Dutch National tv appearances. On Friday night Joël did a 34 seconds solve one-handed on live tv. Ton, Joël and I competed in that show with me winning slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday afternoon a very popular evening show recorded an item with Ton and me at my place. Ton was able to show parts of his collection and you see the two of us solving for speed. At the end of the item I had to solve a cube in 20 seconds, including explanation of all steps. I succeeded, but I do not think anyone at home was able to understand the explanation. :-) > The funny thing is that even when you were clearly visible on tv, the next day people from audience talk to you and say: "did you see that guy on tv yesterday night? he was great, he showed how to solve the cube, in 20 seconds!". :-) > > Ton is a strange guy. If you have a collection of 600 or more different pieces, and you have your special moment where you can show one item to the audience on live tv, which would you show? Well, Ton showed the world an old, worn out light blue box with a Politechnika cube from 1978... Booooooring. :-) Why not your solid silver cube, or your signed cube or your most expensive cube?????? > > Orlando, here we come! This is going to be to biggest cubist reunion ever. > I hope there will be a media hype, so that we can grow more, have more competitions and have more fun than this already great year! > > Have fun, > > Ron > PS: the upcoming event calendar is almost empty now, please start planning a competition near you! We will help you in any way. > > > > > > ----- Original Message ----- > From: Joël van Noort > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 29, 2005 11:06 PM > Subject: [Speed cubing group] I had a great time today!! > > > Hey guys :), > > I just want to let you all know, that I had one of the greatest days > of my cubing carreer today :). (For those of you who don't know: I > won the Dutch Championships). The secret is: Koen was right with his > comment on that photo... I infiltrated in the 'team absolute'. > > No, just kidding ;). Actually, there is no secret, I was just in a > very, very good shape today :). I am so excited about the whole > competition, and for the very first time, I had my own digital > camera, so I have a lot of nice pictures to share with all of you. > I'll put them on my website some day.. Allthough I don't know if > I'll do that before the worlds.. The next two days will be quite > busy for me. > > Anyway, thanks to all cubers that inspired me, especially all the > Dutch cubers for comming to the meetings and motivating me that way. > > Hope to see all of you soon (IRL!), > > Joël. > > > > > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7954. Caltech Negative Time Report
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 01:55:15 -0800

Negative Time Tommy's Run, Time = -6 minutes 10 seconds It was a success for the Caltech Rubik's Cube Team attempting the Negative Time Tommy's Run. We started off in the courtyard of the Blacker House modular housing and left at precisely 1:33.00 AM. Leyan took a 5 second head start and I tried to catch up. It ended up working perfectly as he got to the door of the parking garage in time to open it for me so that I could start the car. I drove the car out of the garage and Daniel Lo, Shelley Chang, and Mark Polinkovsky jumped in. Mark was unfortunately sitting in the middle seat and since he's 6-feet tall, I got a good view of his head in the rearview mirror. I made a mistake in the very beginning. It would be far too easy for Techers to go to "Near Tommy's" so we go to the original "Far Tommy's". I turned north onto Hill in the direction of I-210 and no one else in the car was saying anything. I then realized that to get to "Far Tommy's," I had to go on I-110 to US-101 so I turned the car around. The drive to Tommy's was somewhat tough because of traffic. I-110 in Pasadena is a treacherous highway. It's very old and the lanes are narrow and there are a lot of curves with warning signs that recommend speeds of 35 miles per hour. The direction as stated on donut.caltech.edu are quite brilliant. Take 110-South, go to 101-North, and exit Rampart Blvd. Make a left at every stoplight and a right at every stop sign. It works! We got to Tommy's, but there wasn't parking so I stopped the car and Daniel Lo got out and got in line for the food. Then we found a place to park the car. It was on a little side street—quite nerve wracking trying to parallel park under pressure. We got out of the car and ran to Tommy's which was about a block and a half away. It was somewhat painful for me because I had done a running workout earlier in the day. Daniel Lo waited in line for us while Leyan, Shelley, and I prepared to do negative-time blindfold solves at Tommy's. At 1:58.30 AM, we started solving. I managed to successfully solve the cube blindfolded in 2 minutes 27.08 seconds which equates to -57 minutes 32.92 seconds. Daniel Lo and Mark Polinkovsky got our food. There were cheese fries, a hamburger for Mark, and a hot dog for me. I hadn't actually eaten on the Negative Time Tommy's run before so it was particularly difficult. The hot dog I got wasn't too big, but it came with a gigantic portion of chili and cheese. I ate the entire thing in about 5 minutes and started feeling slightly sick. It had taken us 21 minutes to drive to Tommy's so we definitely had to leave by 1:12 AM. Mark finished his hamburger and went to go wash his hands but we pulled him back because there wasn't enough time. The drive back was relatively quick. Traffic to Pasadena on I-110 is very light. I parked the car on the side of the street and we ran back into Blacker Courtyard where my watch read 1:26.50 AM for a Negative Time Tommy's Run of -6 minutes and 10 seconds. That's how it's done in the tradition of the Caltech Negative Time Tommy's run. We're all back and safe... Mark's having his appointment with the bathroom from that hamburger. The difficulty in the Negative Time Tommy's run is the eating. With sane driving, you have about 25 minutes to eat. However, lots of Caltech students are there so the lines are long which give you maybe 7 to 10 minutes to eat this thing with a whole ton of chili. Anyway, hopefully I'm graduating... but if you're in the Pasadena area, it's something to try. Tyson Mao MSC #631 California Institute of Technology
7955. Re: I had a great time today!!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 10:35:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > > Ton is a strange guy. If you have a collection of 600 or more > different pieces, and you have your special moment where you can > show one item to the audience on live tv, which would you show? > Well, Ton showed the world an old, worn out light blue box with a > Politechnika cube from 1978... Booooooring. :-) Why not your solid > silver cube, or your signed cube or your most expensive cube?????? I can perfectly understand Ton... recently in Eindhoven we shortly talked about these (about those oldest cubes, not necessarily this specific box). Might not be the most shiny or fast or signed, but the oldest and thus most original. And while you can always make more expensive or larger or smaller or whatever cubes, you can not make older cubes, so this is a very special feature. And don't underestimate the value, I think it's worth a lot! Here Ton describes a 1979 version (I don't think he describes his 1978 one) which describes the features of those cubes: http://tinyurl.com/9wt65 I didn't really understand anything in the video except names, but... did the guy say at the start that he peels the stickers off? Cheers! Stefan
7956. Re: I had a great time today!!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 10:44:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > I can perfectly understand Ton... recently in Eindhoven we shortly > talked about these (about those oldest cubes, not necessarily this > specific box). Might not be the most shiny or fast or signed, but the > oldest and thus most original. And while you can always make more > expensive or larger or smaller or whatever cubes, you can not make > older cubes, so this is a very special feature. Reminds me again of a short thread we had a while ago, I think about Dijkstra saying there are really only three important numbers: 0, 1 and infinity. Looking for special cube features I can see this analogy: 0) You're not interested in them. 1) You're looking for the oldest, i.e. most original cubes (a feature you can't just increase like you want) infinity) You're looking for the fastest, largest, smallest, brightest, most expensive, heaviest, etc, etc, etc (features you can easily increase if you just want to) Btw, about user names (for chatting etc): 0) You don't have one. 1) You use your real name. infinity) You choose from the infinity of possible fake names :-) Cheers! Stefan
7957. Re: [Speed cubing group] I had a great time today!!
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 10:44:48 -0000

> Btw i have two questions to ask : First to Joel : didnt u make an ad > for some business company where u solve the cube and stuff? Has its > editing completed? Coz i really want to see that ad. Yeah... They also took their time for sending me my payment, but ultimately, they did it. I gave them a phone call last thursday to remind them of their promise to send me a DVD of it. They said it's all going to be ok, but it takes a long time.. Once I have it, I will upload it to my site as soon as possible. More about the competition, and (first) the TV appearance: Yes Ron, I had the same thing. I was talking to a lot of spectators who were watching the cubers practice... And indeed, on guy said: "I saw a guy on television yesterday who could do it 34 seconds, with one hand!!" :). And yes, I also had to laugh about the comment on the cube from 1978 :). And about the competition: The circumstances where just great yesterday. The ambiance with really good, and the crowed was changing all the time (people passing by just stopped to watch for a little while), so even if I did very very bad time, people were still amazed :). It was fun to anwser all the same standard questions to all those people... And I also explained them a couple of ideas (I hope some they understand it :)). I always like to show a nice commutator to people, because those are the kind of moves that I can logically understand :). And Ron, nice capture of the TV appearances.. I'd like to put mine on my website.. Would you mind? See you soon, Joël
7958. Re: [Speed cubing group] I had a great time today!!
From: "Gunnar Krig" <gunkr520@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 11:10:00 -0000

OMG!!! You stopped the timer at 10,15 in the tv apperance clip. Was it lucky?? Great time to do while getting filmed. :-) /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <ron@s...> wrote: > > Hi Sachin, > > I just uploaded one tv appearance to (sorry, we speak Dutch here....): > http://www.worldcubeassociation.org/media/4InHetLand_TonRon.wmv > > Send Ton a private e-mail if you want to know more about the price of his puzzles. :-) > > Chris H., maybe you could host this video? I will remove it in a few days. > > Thanks and have fun, > > Ron > > ----- Original Message ----- > From: Sachin Shirwalkar > To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, October 30, 2005 8:12 AM > Subject: Re: [Speed cubing group] I had a great time today!! > > > Congrats to Joel for winning the Dutch championships. Also congrats to > Ron for getting his form back. > > Btw i have two questions to ask : First to Joel : didnt u make an ad > for some business company where u solve the cube and stuff? Has its > editing completed? Coz i really want to see that ad. > > And second to Ron : Do u have the recorded shows of the tv > appereances? I would love to see those too, and just how expensive is > Ton's cube? I have a 25$ cube u knw :D > > Anyway i really want to meet all u guys at the championships but sadly > im not coming :( Best of luck to all u cubers out there and do ur > best. > > Sachin. > > On 10/30/05, Ron van Bruchem <ron@s...> wrote: > > Hi friends, > > > > Yes, congratulations to Joël for his great performance. > > Joël can still do much better than this. His standard times outside competition are 14 seconds (12-17 range). Same as mine, but he seems to be making fewer mistakes when the competition is tough. > > So watch him in Orlando! > > > > Personally I am much more confident than ever. We had a great team of volunteers again today (Pim and his son Bart, Nike and Anne), so after getting up very early and setting things up at the fair, I didn't have to work very hard anymore. Just some instructions here and there, and managing the time schedule was enough. > > In the final I made three mistakes, which were too many, but still my average was not bad. > > > > In my first solve of the final I dropped the cube, saw that I had one layer turned, picked it up, corrected the move, stopped the timer. I actually think I had better stopped the timer immediately, because it may have taken more time than the 2 seconds penalty to see and correct it. Maybe the penalty should be higher????? In the future (2007?) we may even see that a full move off is a DNF (half move off is 2 seconds). > > > > I think we should have the final at the beginning of the day, before the 1st round. :-) At the end of the day everyone is getting tired (especially the organizers) and it is getting hotter with less oxygen in the air. > > > > My hint to all: if you feel like your eyes aren't completely clear anymore: try some cold water! I have a bottle water with me and wipe my eyes with water before I compete. It freshens up your view. :-) > > > > On Friday we had a fun day with two Dutch National tv appearances. On Friday night Joël did a 34 seconds solve one-handed on live tv. Ton, Joël and I competed in that show with me winning slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday afternoon a very popular evening show recorded an item with Ton and me at my place. Ton was able to show parts of his collection and you see the two of us solving for speed. At the end of the item I had to solve a cube in 20 seconds, including explanation of all steps. I succeeded, but I do not think anyone at home was able to understand the explanation. :-) > > The funny thing is that even when you were clearly visible on tv, the next day people from audience talk to you and say: "did you see that guy on tv yesterday night? he was great, he showed how to solve the cube, in 20 seconds!". :-) > > > > Ton is a strange guy. If you have a collection of 600 or more different pieces, and you have your special moment where you can show one item to the audience on live tv, which would you show? Well, Ton showed the world an old, worn out light blue box with a Politechnika cube from 1978... Booooooring. :-) Why not your solid silver cube, or your signed cube or your most expensive cube?????? > > > > Orlando, here we come! This is going to be to biggest cubist reunion ever. > > I hope there will be a media hype, so that we can grow more, have more competitions and have more fun than this already great year! > > > > Have fun, > > > > Ron > > PS: the upcoming event calendar is almost empty now, please start planning a competition near you! We will help you in any way. > > > > > > > > > > > > ----- Original Message ----- > > From: Joël van Noort > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Saturday, October 29, 2005 11:06 PM > > Subject: [Speed cubing group] I had a great time today!! > > > > > > Hey guys :), > > > > I just want to let you all know, that I had one of the greatest days > > of my cubing carreer today :). (For those of you who don't know: I > > won the Dutch Championships). The secret is: Koen was right with his > > comment on that photo... I infiltrated in the 'team absolute'. > > > > No, just kidding ;). Actually, there is no secret, I was just in a > > very, very good shape today :). I am so excited about the whole > > competition, and for the very first time, I had my own digital > > camera, so I have a lot of nice pictures to share with all of you. > > I'll put them on my website some day.. Allthough I don't know if > > I'll do that before the worlds.. The next two days will be quite > > busy for me. > > > > Anyway, thanks to all cubers that inspired me, especially all the > > Dutch cubers for comming to the meetings and motivating me that way. > > > > Hope to see all of you soon (IRL!), > > > > Joël. > > > > > > > > > > > > > > --------------------------------------------------------------- --------------- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > --------------------------------------------------------------- --------------- > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > > ------------------------------------------------------------------- ----------- > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > ------------------------------------------------------------------- ----------- > > > > [Non-text portions of this message have been removed] >
7959. Re: [Speed cubing group] Re: I had a great time today!!
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 30 Oct 2005 12:38:03 +0100

I had a suggestion some time ago but the answer was silence. Why not put a foam rubber carpet on the front part of the stackmat (as in pole-jumping). That would reduce the risk of a DNF when dropping the cube. R ----- Original Message ----- From: "Per Kristen Fredlund" <aspiring_to_love@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 30, 2005 10:30 AM Subject: [Speed cubing group] Re: I had a great time today!! > Hi! > > Personally i think the 2 seconds penalty is already strict enough, in > fact i think it's too strict. It is however a good idea to distinguish > between half a turn off and a whole turn from solved. A DNF for 1 turn > off is far too strict again. And if so, one should at least > distinguish between "forgetting" the last move or "missing" a move > because accidentally dropping the cube. I know it will be hard to > judge the difference between putting the cube down fast and dropping > it. To risk a DNF because of dropping the cube just doesn't sound > right to me. It will make cubing in competitions less fun. As a whole > i don't see the point in overly strict rules except if someone by some > means is trying to cheat. I guess normal solving is not very prone to > cheating, but for blindfold or one-handed i see that cheating will be > possible. > > Just my thoughts :-) > > -Per > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <ron@s...> wrote: > > In my first solve of the final I dropped the cube, saw that I had > one layer turned, picked it up, corrected the move, stopped the timer. > I actually think I had better stopped the timer immediately, because > it may have taken more time than the 2 seconds penalty to see and > correct it. Maybe the penalty should be higher????? In the future > (2007?) we may even see that a full move off is a DNF (half move off > is 2 seconds). > > > > > > > > > Yahoo! Groups Links > > > > > >
7960. [Speed cubing group] Re: I had a great time today!!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 13:17:50 -0000

Hi! I also had a similar idea about 1 1/2 yr ago before Amsterdam. But my reason then was simply to protect the cube/puzzle from breaking when putting it down fast :-) A soft mat of some sort might solve both problems actually :-) I also suggested some kinda ring for the clock to prevent messing w the buttons. But i guess it's not really a big deal. Hasn't been a problem so far. Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > I had a suggestion some time ago but the answer was silence. > Why not put a foam rubber carpet on the front part of the stackmat (as in pole-jumping). That would reduce the risk of a DNF when dropping the cube. > R > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday, October 30, 2005 10:30 AM > Subject: [Speed cubing group] Re: I had a great time today!! > > > > Hi! > > > > Personally i think the 2 seconds penalty is already strict enough, in > > fact i think it's too strict. It is however a good idea to distinguish > > between half a turn off and a whole turn from solved. A DNF for 1 turn > > off is far too strict again. And if so, one should at least > > distinguish between "forgetting" the last move or "missing" a move > > because accidentally dropping the cube. I know it will be hard to > > judge the difference between putting the cube down fast and dropping > > it. To risk a DNF because of dropping the cube just doesn't sound > > right to me. It will make cubing in competitions less fun. As a whole > > i don't see the point in overly strict rules except if someone by some > > means is trying to cheat. I guess normal solving is not very prone to > > cheating, but for blindfold or one-handed i see that cheating will be > > possible. > > > > Just my thoughts :-) > > > > -Per > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > > <ron@s...> wrote: > > > In my first solve of the final I dropped the cube, saw that I had > > one layer turned, picked it up, corrected the move, stopped the timer. > > I actually think I had better stopped the timer immediately, because > > it may have taken more time than the 2 seconds penalty to see and > > correct it. Maybe the penalty should be higher????? In the future > > (2007?) we may even see that a full move off is a DNF (half move off > > is 2 seconds). > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > >
7961. hiya
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 07:34:45 -0600

Hey everybody. I was just wondering to find like an average age, but how old are you guys/girls? Your answer would be most appreciated. And whos going to WC!!! im excited like crazy. lol ok cya -parth [Non-text portions of this message have been removed]
7962. Re: [Speed cubing group] Re: I had a great time today!!
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 19:15:22 +0530

Hey Ron , saw the video. Nice one, just a small problem, i didnt understand a single thing what u all were saying :( And that 20-second solve with explanations was great...u make it look so simple :) Sachin
7963. Re: hiya
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 13:55:49 -0000

Parth, you never told us how old you are...but I am 16...I know a few others ages but they can post them... Craig --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay <parth.upadhyay@g...> wrote: > > Hey everybody. I was just wondering to find like an average age, but how old > are you guys/girls? > Your answer would be most appreciated. And whos going to WC!!! im excited > like crazy. lol > ok > cya > -parth > > > [Non-text portions of this message have been removed] >
7964. Re: [Speed cubing group] Re: I had a great time today!!
From: Rune Wesström <rune.wesstrom@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 30 Oct 2005 14:58:27 +0100

The man that supports me is a greit man! ----- Original Message ----- From: "Per Kristen Fredlund" <aspiring_to_love@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 30, 2005 2:17 PM Subject: [Speed cubing group] Re: I had a great time today!! Hi! I also had a similar idea about 1 1/2 yr ago before Amsterdam. But my reason then was simply to protect the cube/puzzle from breaking when putting it down fast :-) A soft mat of some sort might solve both problems actually :-) I also suggested some kinda ring for the clock to prevent messing w the buttons. But i guess it's not really a big deal. Hasn't been a problem so far. Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > I had a suggestion some time ago but the answer was silence. > Why not put a foam rubber carpet on the front part of the stackmat (as in pole-jumping). That would reduce the risk of a DNF when dropping the cube. > R > ----- Original Message ----- > From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday, October 30, 2005 10:30 AM > Subject: [Speed cubing group] Re: I had a great time today!! > > > > Hi! > > > > Personally i think the 2 seconds penalty is already strict enough, in > > fact i think it's too strict. It is however a good idea to distinguish > > between half a turn off and a whole turn from solved. A DNF for 1 turn > > off is far too strict again. And if so, one should at least > > distinguish between "forgetting" the last move or "missing" a move > > because accidentally dropping the cube. I know it will be hard to > > judge the difference between putting the cube down fast and dropping > > it. To risk a DNF because of dropping the cube just doesn't sound > > right to me. It will make cubing in competitions less fun. As a whole > > i don't see the point in overly strict rules except if someone by some > > means is trying to cheat. I guess normal solving is not very prone to > > cheating, but for blindfold or one-handed i see that cheating will be > > possible. > > > > Just my thoughts :-) > > > > -Per > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > > <ron@s...> wrote: > > > In my first solve of the final I dropped the cube, saw that I had > > one layer turned, picked it up, corrected the move, stopped the timer. > > I actually think I had better stopped the timer immediately, because > > it may have taken more time than the 2 seconds penalty to see and > > correct it. Maybe the penalty should be higher????? In the future > > (2007?) we may even see that a full move off is a DNF (half move off > > is 2 seconds). > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > Yahoo! Groups Links
7965. Garbelini's Wonderful Timer
From: "Craig Bouchard" <logitewty@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 14:36:48 -0000

Marco, It is a wonderful timer. I love it and the stats...very nice, but one question: How can you have magic on there (at all) and not have a Clock category??? Clock is popular too u know...just noticed that so I thot i'd mention it... Craig
7966. Re: 22.05 seconds OH
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 14:45:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > > This is ridiculous. > > http://www.astro.caltech.edu/~tmao/22.05reid&wascinski©2005.mov > > Tyson Mao > MSC #631 > California Institute of Technology > > Chris... feel free to put it up on strange puzzle but please leave the > copyrighted bits as they kind of have rights to that clip and they're > working on a documentary. > I get a 404 error. Maybe it's the extended-ASCII in the filename or something ~Kirjava
7967. Re: [Speed cubing group] Garbelini's Wonderful Timer
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 20:33:12 +0530

You can have any categories u want. The administrator who hosts the timer can add/subtract puzzle types as he wishes. So if ur using the timer hosted on Chris Hunt's site then tell him to add that category. Sachin. On 10/30/05, Craig Bouchard <logitewty@...> wrote: > Marco, > > It is a wonderful timer. I love it and the stats...very nice, but one > question: > > How can you have magic on there (at all) and not have a Clock > category??? Clock is popular too u know...just noticed that so I thot > i'd mention it... > > Craig > > > > > > > > > Yahoo! Groups Links > > > > > > >
7968. Re: [Speed cubing group] Re: hiya
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 09:13:13 -0600

Sorry, that was impolite of me. Im 13 years old and live in houston TX. [Non-text portions of this message have been removed]
7969. pll
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 09:15:11 -0600

hey guys. I recently learned pll, but my times are extremely unconsistent. Ill get 46.xx and the next solve get 28 ( i actually did that 2wice or so) is this common? or is this just me being weird. -parth [Non-text portions of this message have been removed]
7970. Re: [Speed cubing group] Re: hiya
From: Pedro <pedrosino1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 15:22:04 +0000 (GMT)

I completed 16 on June 3rd. Pedro Parth Upadhyay <parth.upadhyay@gmail.com> escreveu: Sorry, that was impolite of me. Im 13 years old and live in houston TX. [Non-text portions of this message have been removed] --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e concorre a mais de 500 prêmios! Participe! [Non-text portions of this message have been removed]
7971. Re: 22.05 seconds OH
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 15:59:05 -0000

> I get a 404 error. Maybe it's the extended-ASCII in the filename or > something The copyright sign didn't get 'linked' in the message. What you can do is create a text file on your local drive with the following text: <html><body> COOL MOVIE </body></html> and save it as movie.htm. Then open it, right-click and save. Wish I had done the midnight run/cube. I woke up an hour too early today.
7972. [Speed cubing group] Re: I had a great time today!!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 15:59:32 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi! > > I also had a similar idea about 1 1/2 yr ago before Amsterdam. But > my reason then was simply to protect the cube/puzzle from breaking > when putting it down fast :-) A soft mat of some sort might solve > both problems actually :-) > > I also suggested some kinda ring for the clock to prevent messing w > the buttons. But i guess it's not really a big deal. Hasn't been a > problem so far. > > Cheers! > > -Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > > > I had a suggestion some time ago but the answer was silence. > > Why not put a foam rubber carpet on the front part of the stackmat > (as in pole-jumping). That would reduce the risk of a DNF when > dropping the cube. I also suggested something similar (in email conversation with a WCA member), the result was a new rule: "The timer is placed directly (no objects underneath it) on a table, desk or console" The list of changes mentions this as: "No objects under the timer to improve picking up the puzzle." I had suggested putting a towel under the stackmat because I noticed I can pick up the magic better with a soft surface (like my bed) under the stackmat. And because it would dampen the force of a puzzle falling on the mat. But I knew it's something that would make regulations more complicated so I didn't really expect it to be allowed. For the clock, nothing special is needed. Just don't lay it down flat, instead let it stand. That's also in the rules now. Cheers! Stefan
7973. [Speed cubing group] Re: I had a great time today!!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 16:12:18 -0000

Ah ok ... So the clock has to remain standing after the inspection and before the solve. But i assume one can still lay it down flat after a solve. To put it standing after a solve is wasting time ... ;-) The buttons won't matter here. It is still solved as long as the clocks all point to 12 :D Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > > > Hi! > > > > I also had a similar idea about 1 1/2 yr ago before Amsterdam. But > > my reason then was simply to protect the cube/puzzle from breaking > > when putting it down fast :-) A soft mat of some sort might solve > > both problems actually :-) > > > > I also suggested some kinda ring for the clock to prevent messing w > > the buttons. But i guess it's not really a big deal. Hasn't been a > > problem so far. > > > > Cheers! > > > > -Per > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> wrote: > > > > > > I had a suggestion some time ago but the answer was silence. > > > Why not put a foam rubber carpet on the front part of the stackmat > > (as in pole-jumping). That would reduce the risk of a DNF when > > dropping the cube. > > > I also suggested something similar (in email conversation with a WCA > member), the result was a new rule: > > "The timer is placed directly (no objects underneath it) on a table, > desk or console" > > The list of changes mentions this as: > > "No objects under the timer to improve picking up the puzzle." > > I had suggested putting a towel under the stackmat because I noticed I > can pick up the magic better with a soft surface (like my bed) under > the stackmat. And because it would dampen the force of a puzzle > falling on the mat. > > But I knew it's something that would make regulations more complicated > so I didn't really expect it to be allowed. > > For the clock, nothing special is needed. Just don't lay it down flat, > instead let it stand. That's also in the rules now. > > Cheers! > Stefan >
7974. Re: [Speed cubing group] Re: hiya
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 10:30:57 -0600

17 On 10/30/05, Pedro <pedrosino1@...> wrote: > I completed 16 on June 3rd. > > Pedro > > Parth Upadhyay <parth.upadhyay@...> escreveu: > Sorry, that was impolite of me. Im 13 years old and live in houston TX. > > > [Non-text portions of this message have been removed] > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você > acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7975. Re: pll
From: "christopher_pelley" <christopher_pelley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 16:31:20 -0000

No I do the same thing. My times range from 25 to 45. Fortunately the 25's come more often than the 45's, so my average is lower than 35 but that is my range. Chris --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay <parth.upadhyay@g...> wrote: > > hey guys. I recently learned pll, but my times are extremely unconsistent. > Ill get 46.xx and the next solve get 28 ( i actually did that 2wice or so) > is this common? or is this just me being weird. > -parth
7976. Re: [Speed cubing group] Re: 22.05 seconds OH
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 10:36:38 -0600

actually, what you should put in the text file is: <html><body> COOL MOVIE </body></html> On 10/30/05, kwickykanny <kwickykanny@easy.com> wrote: > > I get a 404 error. Maybe it's the extended-ASCII in the filename or > > something > > The copyright sign didn't get 'linked' in the message. What you can do > is create a text file on your local drive with the following text: > > <html><body> "http://www.astro.caltech.edu/~tmao/22.05reid&wascinski�2005.mov"> > COOL MOVIE </body></html> > > and save it as movie.htm. Then open it, right-click and save. > > Wish I had done the midnight run/cube. I woke up an hour too early > today. > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7977. Re: [Speed cubing group] Re: hiya
From: JohnLouis Louis <pjlmem@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 16:46:36 +0000 (GMT)

I am completing 45 on 13th nov. Sapan Upadhyay <cubekid@...> wrote:17 On 10/30/05, Pedro <pedrosino1@...> wrote: > I completed 16 on June 3rd. > > Pedro > > Parth Upadhyay <parth.upadhyay@...> escreveu: > Sorry, that was impolite of me. Im 13 years old and live in houston TX. > > > [Non-text portions of this message have been removed] > > > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Promoção Yahoo! Acesso Grátis: a cada hora navegada você > acumula cupons e concorre a mais de 500 prêmios! Participe! > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- --------------------------------- Enjoy this Diwali with Y! India Click here [Non-text portions of this message have been removed]
7978. Re: 22.05 seconds OH
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 16:48:59 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" <kwickykanny@e...> wrote: > > > I get a 404 error. Maybe it's the extended-ASCII in the filename or > > something > > The copyright sign didn't get 'linked' in the message. What you can do > is create a text file on your local drive with the following text: > > <html><body> "http://www.astro.caltech.edu/~tmao/22.05reid&wascinski©2005.mov"> > COOL MOVIE </body></html> > > and save it as movie.htm. Then open it, right-click and save. > > Wish I had done the midnight run/cube. I woke up an hour too early > today. > I'm not stupid :) "The requested URL /~tmao/22.05reid&wascinski%A92005.mov was not found on this server." Or maybe I am? (%A9 is hex for the (c) sign) ~Thom
7979. Boring...
From: "mahtianssi" <mahtianssi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 16:57:54 -0000

Just did 14.60 seconds average today. But I seem to be only sub-20 solver in Finland. Here in Finland Johannes Laire is only cuber I know who has started cubing this year. I have some times brought cube to school, but only one of my classmates has learned how to solve it, and he isn't very interested. I know about five Finns who are able to do cube in about 30 seconds, but they are too lazy/busy/old to go sub-20. I'm not going to stop cubing but seeing other cubers four times a year is much too less. Maybe I should move to Netherlands...
7980. Re: [Speed cubing group] I had a great time today!!
From: Chris Hunt <huntca@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 09:52:38 -0800

Ok. I put the videos up on my server so you can re-link to these if you need/want to: http://www.strangepuzzle.com/tv/4InHetLand_TonRon.wmv http://www.strangepuzzle.com/tv/DeWereldDraaitDoor_Rubik.wmv Have a nice day, see you all soon. -Chris On 10/30/05, Ron van Bruchem <ron@...> wrote: > > Hi Sachin, > > OK, here is the other video. > http://www.worldcubeassociation.org/media/DeWereldDraaitDoor_Rubik.wmv > > Watch Ton touch the light blue box and then the 1978 cube. Ton says "this > is an original cube from 1978". The host says "noone can see that". :-) > > Chris Hunt, will you host this video? Speedcubing.com<http://Speedcubing.com>is always close to the limit of GB's data transfer per month. > > Have fun, > > Ron > > ----- Original Message ----- > From: Sachin Shirwalkar > To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, October 30, 2005 8:12 AM > Subject: Re: [Speed cubing group] I had a great time today!! > > > Congrats to Joel for winning the Dutch championships. Also congrats to > Ron for getting his form back. > > Btw i have two questions to ask : First to Joel : didnt u make an ad > for some business company where u solve the cube and stuff? Has its > editing completed? Coz i really want to see that ad. > > And second to Ron : Do u have the recorded shows of the tv > appereances? I would love to see those too, and just how expensive is > Ton's cube? I have a 25$ cube u knw :D > > Anyway i really want to meet all u guys at the championships but sadly > im not coming :( Best of luck to all u cubers out there and do ur > best. > > Sachin. > > On 10/30/05, Ron van Bruchem <ron@...m> wrote: > > Hi friends, > > > > Yes, congratulations to Joël for his great performance. > > Joël can still do much better than this. His standard times outside > competition are 14 seconds (12-17 range). Same as mine, but he seems to be > making fewer mistakes when the competition is tough. > > So watch him in Orlando! > > > > Personally I am much more confident than ever. We had a great team of > volunteers again today (Pim and his son Bart, Nike and Anne), so after > getting up very early and setting things up at the fair, I didn't have to > work very hard anymore. Just some instructions here and there, and managing > the time schedule was enough. > > In the final I made three mistakes, which were too many, but still my > average was not bad. > > > > In my first solve of the final I dropped the cube, saw that I had one > layer turned, picked it up, corrected the move, stopped the timer. I > actually think I had better stopped the timer immediately, because it may > have taken more time than the 2 seconds penalty to see and correct it. Maybe > the penalty should be higher????? In the future (2007?) we may even see that > a full move off is a DNF (half move off is 2 seconds). > > > > I think we should have the final at the beginning of the day, before the > 1st round. :-) At the end of the day everyone is getting tired (especially > the organizers) and it is getting hotter with less oxygen in the air. > > > > My hint to all: if you feel like your eyes aren't completely clear > anymore: try some cold water! I have a bottle water with me and wipe my eyes > with water before I compete. It freshens up your view. :-) > > > > On Friday we had a fun day with two Dutch National tv appearances. On > Friday night Joël did a 34 seconds solve one-handed on live tv. Ton, Joël > and I competed in that show with me winning slightly (15 seconds to Joël > 15.5 and Ton 18.5??). On Friday afternoon a very popular evening show > recorded an item with Ton and me at my place. Ton was able to show parts of > his collection and you see the two of us solving for speed. At the end of > the item I had to solve a cube in 20 seconds, including explanation of all > steps. I succeeded, but I do not think anyone at home was able to understand > the explanation. :-) > > The funny thing is that even when you were clearly visible on tv, the > next day people from audience talk to you and say: "did you see that guy on > tv yesterday night? he was great, he showed how to solve the cube, in 20 > seconds!". :-) > > > > Ton is a strange guy. If you have a collection of 600 or more different > pieces, and you have your special moment where you can show one item to the > audience on live tv, which would you show? Well, Ton showed the world an > old, worn out light blue box with a Politechnika cube from 1978... > Booooooring. :-) Why not your solid silver cube, or your signed cube or your > most expensive cube?????? > > > > Orlando, here we come! This is going to be to biggest cubist reunion > ever. > > I hope there will be a media hype, so that we can grow more, have more > competitions and have more fun than this already great year! > > > > Have fun, > > > > Ron > > PS: the upcoming event calendar is almost empty now, please start > planning a competition near you! We will help you in any way. > > > > > > > > > > > > ----- Original Message ----- > > From: Joël van Noort > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Saturday, October 29, 2005 11:06 PM > > Subject: [Speed cubing group] I had a great time today!! > > > > > > Hey guys :), > > > > I just want to let you all know, that I had one of the greatest days > > of my cubing carreer today :). (For those of you who don't know: I > > won the Dutch Championships). The secret is: Koen was right with his > > comment on that photo... I infiltrated in the 'team absolute'. > > > > No, just kidding ;). Actually, there is no secret, I was just in a > > very, very good shape today :). I am so excited about the whole > > competition, and for the very first time, I had my own digital > > camera, so I have a lot of nice pictures to share with all of you. > > I'll put them on my website some day.. Allthough I don't know if > > I'll do that before the worlds.. The next two days will be quite > > busy for me. > > > > Anyway, thanks to all cubers that inspired me, especially all the > > Dutch cubers for comming to the meetings and motivating me that way. > > > > Hope to see all of you soon (IRL!), > > > > Joël. > > > > > > > > > > > > > > > ------------------------------------------------------------------------------ > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > > ------------------------------------------------------------------------------ > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational > game and puzzle > Word puzzle game Kid puzzle game Puzzle games > > > > ------------------------------------------------------------------------------ > YAHOO! GROUPS LINKS > > a.. Visit your group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > ------------------------------------------------------------------------------ > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Links > > > > > > > [Non-text portions of this message have been removed]
7981. Re: [Speed cubing group] Re: 22.05 seconds OH
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 12:51:19 -0600

oh, just in case it was accidently implied, i wasnt trying to call anyone stupid... yea i dont know whats the deal with that copyright sign.... i still dont see why it has to be in the filename.. On 10/30/05, thomkirjava <snkenjoi@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > <kwickykanny@e...> wrote: > > > > > I get a 404 error. Maybe it's the extended-ASCII in the filename or > > > something > > > > The copyright sign didn't get 'linked' in the message. What you can do > > is create a text file on your local drive with the following text: > > > > <html><body> > "http://www.astro.caltech.edu/~tmao/22.05reid&wascinski(c)2005.mov"> > > COOL MOVIE </body></html> > > > > and save it as movie.htm. Then open it, right-click and save. > > > > Wish I had done the midnight run/cube. I woke up an hour too early > > today. > > > > I'm not stupid :) > > "The requested URL /~tmao/22.05reid&wascinski%A92005.mov was not found > on this server." > > Or maybe I am? (%A9 is hex for the (c) sign) > > ~Thom > > > > > > > > Yahoo! Groups Links > > > > > > > > -- -cubekid
7982. Re: [Speed cubing group] Re: pll
From: Parth Upadhyay <parth.upadhyay@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 13:04:23 -0600

oh ok cool [Non-text portions of this message have been removed]
7983. [Speed cubing group] Re: 22.05 seconds OH
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 19:06:58 -0000

If someone still has problems downloading it, try going to http://www. astro.caltech.edu/~tmao/ and clicking the link there. Now, can someone tell me how to play it? Both quicktime and mplayer failed for me, only played the sound... Stefan
7984. Re: [Speed cubing group] Re: 22.05 seconds OH
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 11:08:44 -0800

Try this: http://www.astro.caltech.edu/~tmao/22.05oh.mov Tyson Mao MSC #631 California Institute of Technology On Oct 30, 2005, at 6:45 AM, thomkirjava wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > wrote: >> >> This is ridiculous. >> >> http://www.astro.caltech.edu/~tmao/22.05reid&wascinski©2005.mov >> >> Tyson Mao >> MSC #631 >> California Institute of Technology >> >> Chris... feel free to put it up on strange puzzle but please leave the >> copyrighted bits as they kind of have rights to that clip and they're >> working on a documentary. >> > > I get a 404 error. Maybe it's the extended-ASCII in the filename or > something > > ~Kirjava > > > > > > > > Yahoo! Groups Links > > > > > >
7985. Re: [Speed cubing group] Re: 22.05 seconds OH
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 11:11:04 -0800

Yeah sorry, it's a macintosh file. Hopefully someone can convert it to wmv soon. Tyson Mao MSC #631 California Institute of Technology On Oct 30, 2005, at 11:06 AM, Stefan Pochmann wrote: > If someone still has problems downloading it, try going to http://www. > astro.caltech.edu/~tmao/ and clicking the link there. > > Now, can someone tell me how to play it? Both quicktime and mplayer > failed for me, only played the sound... > > Stefan > > > > > > > > > Yahoo! Groups Links > > > > > >
7986. Re: [Speed cubing group] I had a great time today!!
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 19:21:18 -0000

Of course it's not lucky.. You see, Ron is a cubing God :). --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > > OMG!!! You stopped the timer at 10,15 in the tv apperance clip. Was > it lucky?? Great time to do while getting filmed. :-) > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <ron@s...> wrote: > > > > Hi Sachin, > > > > I just uploaded one tv appearance to (sorry, we speak Dutch > here....): > > http://www.worldcubeassociation.org/media/4InHetLand_TonRon.wmv > > > > Send Ton a private e-mail if you want to know more about the price > of his puzzles. :-) > > > > Chris H., maybe you could host this video? I will remove it in a > few days. > > > > Thanks and have fun, > > > > Ron > > > > ----- Original Message ----- > > From: Sachin Shirwalkar > > To: speedsolvingrubikscube@...m > > Sent: Sunday, October 30, 2005 8:12 AM > > Subject: Re: [Speed cubing group] I had a great time today!! > > > > > > Congrats to Joel for winning the Dutch championships. Also > congrats to > > Ron for getting his form back. > > > > Btw i have two questions to ask : First to Joel : didnt u make > an ad > > for some business company where u solve the cube and stuff? Has > its > > editing completed? Coz i really want to see that ad. > > > > And second to Ron : Do u have the recorded shows of the tv > > appereances? I would love to see those too, and just how > expensive is > > Ton's cube? I have a 25$ cube u knw :D > > > > Anyway i really want to meet all u guys at the championships but > sadly > > im not coming :( Best of luck to all u cubers out there and do ur > > best. > > > > Sachin. > > > > On 10/30/05, Ron van Bruchem <ron@s...> wrote: > > > Hi friends, > > > > > > Yes, congratulations to Joël for his great performance. > > > Joël can still do much better than this. His standard times > outside competition are 14 seconds (12-17 range). Same as mine, but > he seems to be making fewer mistakes when the competition is tough. > > > So watch him in Orlando! > > > > > > Personally I am much more confident than ever. We had a great > team of volunteers again today (Pim and his son Bart, Nike and > Anne), so after getting up very early and setting things up at the > fair, I didn't have to work very hard anymore. Just some > instructions here and there, and managing the time schedule was > enough. > > > In the final I made three mistakes, which were too many, but > still my average was not bad. > > > > > > In my first solve of the final I dropped the cube, saw that I > had one layer turned, picked it up, corrected the move, stopped the > timer. I actually think I had better stopped the timer immediately, > because it may have taken more time than the 2 seconds penalty to > see and correct it. Maybe the penalty should be higher????? In the > future (2007?) we may even see that a full move off is a DNF (half > move off is 2 seconds). > > > > > > I think we should have the final at the beginning of the day, > before the 1st round. :-) At the end of the day everyone is getting > tired (especially the organizers) and it is getting hotter with less > oxygen in the air. > > > > > > My hint to all: if you feel like your eyes aren't completely > clear anymore: try some cold water! I have a bottle water with me > and wipe my eyes with water before I compete. It freshens up your > view. :-) > > > > > > On Friday we had a fun day with two Dutch National tv > appearances. On Friday night Joël did a 34 seconds solve one- handed > on live tv. Ton, Joël and I competed in that show with me winning > slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday > afternoon a very popular evening show recorded an item with Ton and > me at my place. Ton was able to show parts of his collection and you > see the two of us solving for speed. At the end of the item I had to > solve a cube in 20 seconds, including explanation of all steps. I > succeeded, but I do not think anyone at home was able to understand > the explanation. :-) > > > The funny thing is that even when you were clearly visible on > tv, the next day people from audience talk to you and say: "did you > see that guy on tv yesterday night? he was great, he showed how to > solve the cube, in 20 seconds!". :-) > > > > > > Ton is a strange guy. If you have a collection of 600 or more > different pieces, and you have your special moment where you can > show one item to the audience on live tv, which would you show? > Well, Ton showed the world an old, worn out light blue box with a > Politechnika cube from 1978... Booooooring. :-) Why not your solid > silver cube, or your signed cube or your most expensive cube?????? > > > > > > Orlando, here we come! This is going to be to biggest cubist > reunion ever. > > > I hope there will be a media hype, so that we can grow more, > have more competitions and have more fun than this already great > year! > > > > > > Have fun, > > > > > > Ron > > > PS: the upcoming event calendar is almost empty now, please > start planning a competition near you! We will help you in any way. > > > > > > > > > > > > > > > > > > ----- Original Message ----- > > > From: Joël van Noort > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Saturday, October 29, 2005 11:06 PM > > > Subject: [Speed cubing group] I had a great time today!! > > > > > > > > > Hey guys :), > > > > > > I just want to let you all know, that I had one of the > greatest days > > > of my cubing carreer today :). (For those of you who don't > know: I > > > won the Dutch Championships). The secret is: Koen was right > with his > > > comment on that photo... I infiltrated in the 'team > absolute'. > > > > > > No, just kidding ;). Actually, there is no secret, I was > just in a > > > very, very good shape today :). I am so excited about the > whole > > > competition, and for the very first time, I had my own > digital > > > camera, so I have a lot of nice pictures to share with all > of you. > > > I'll put them on my website some day.. Allthough I don't > know if > > > I'll do that before the worlds.. The next two days will be > quite > > > busy for me. > > > > > > Anyway, thanks to all cubers that inspired me, especially > all the > > > Dutch cubers for comming to the meetings and motivating me > that way. > > > > > > Hope to see all of you soon (IRL!), > > > > > > Joël. > > > > > > > > > > > > > > > > > > > > > ------------------------------------------------------------- -- > --------------- > > > YAHOO! GROUPS LINKS > > > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > > > b.. To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > > > > > > > > ------------------------------------------------------------- -- > --------------- > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > Educational game and puzzle > > Word puzzle game Kid puzzle game Puzzle games > > > > > > ----------------------------------------------------------------- -- > ----------- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms > of Service. > > > > > > ----------------------------------------------------------------- -- > ----------- > > > > > > > > [Non-text portions of this message have been removed] > > >
7987. Re: 22.05 seconds OH
From: "kwickykanny" <kwickykanny@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 19:32:16 -0000

> I'm not stupid :) Wasn't implying that at all. I just assumed you might not know how to recover the last part of the link. I forgot that at least half of this group has IQ's higher than mine. What I think is a great help, is probably old news (and rather insulting) to others. Actually, I've gotten in trouble for that at work, because I presented something at a level that was kindergarten stuff to those in the room.
7988. [Speed cubing group] Re: 22.05 seconds OH
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 19:33:32 -0000

Hmm Xine did that same but told me I need the avc1 codec. I don't have a clue what this is, because I downloaded mplayer's codecs (pretty much all of them) and it didn't work there. ~Thom --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > If someone still has problems downloading it, try going to http://www. > astro.caltech.edu/~tmao/ and clicking the link there. > > Now, can someone tell me how to play it? Both quicktime and mplayer > failed for me, only played the sound... > > Stefan >
7989. [Speed cubing group] Re: 22.05 seconds OH
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 19:32:52 -0000

The file is making my computer crazy :(. --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > If someone still has problems downloading it, try going to http://www. > astro.caltech.edu/~tmao/ and clicking the link there. > > Now, can someone tell me how to play it? Both quicktime and mplayer > failed for me, only played the sound... > > Stefan >
7990. Re: [Speed cubing group] Re: 22.05 seconds OH
From: Sapan Upadhyay <cubekid@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 13:40:51 -0600

i hate macs.... although i guess i wouldnt hate them as much if i actually owned one On 10/30/05, Tyson Mao <tmao@...> wrote: > Try this: > > http://www.astro.caltech.edu/~tmao/22.05oh.mov > > Tyson Mao > MSC #631 > California Institute of Technology > > On Oct 30, 2005, at 6:45 AM, thomkirjava wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > wrote: > >> > >> This is ridiculous. > >> > >> http://www.astro.caltech.edu/~tmao/22.05reid&wascinski(c)2005.mov > >> > >> Tyson Mao > >> MSC #631 > >> California Institute of Technology > >> > >> Chris... feel free to put it up on strange puzzle but please leave the > >> copyrighted bits as they kind of have rights to that clip and they're > >> working on a documentary. > >> > > > > I get a 404 error. Maybe it's the extended-ASCII in the filename or > > something > > > > ~Kirjava > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > -- -cubekid
7991. [Speed cubing group] Re: 22.05 seconds OH
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 19:49:01 -0000

Macs are quite nice ever since they went all BSD-style with darwin as a core. ~Thom --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay <cubekid@g...> wrote: > > i hate macs.... > > although i guess i wouldnt hate them as much if i actually owned one > > On 10/30/05, Tyson Mao <tmao@i...> wrote: > > Try this: > > > > http://www.astro.caltech.edu/~tmao/22.05oh.mov > > > > Tyson Mao > > MSC #631 > > California Institute of Technology > > > > On Oct 30, 2005, at 6:45 AM, thomkirjava wrote: > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > > wrote: > > >> > > >> This is ridiculous. > > >> > > >> http://www.astro.caltech.edu/~tmao/22.05reid&wascinski(c)2005.mov > > >> > > >> Tyson Mao > > >> MSC #631 > > >> California Institute of Technology > > >> > > >> Chris... feel free to put it up on strange puzzle but please leave the > > >> copyrighted bits as they kind of have rights to that clip and they're > > >> working on a documentary. > > >> > > > > > > I get a 404 error. Maybe it's the extended-ASCII in the filename or > > > something > > > > > > ~Kirjava > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > -- > -cubekid >
7992. Re: [Speed cubing group] I had a great time today!!
From: "Ron van Bruchem" <ron@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 30 Oct 2005 21:02:56 +0100

Hi Gunnar, Yes, it was a lucky case: OLL skip. They didn't film this 10.15 completely, but it was done while Ton and I were scrambling each other's cubes. It was funny, they were almost finished but wanted a full solve that was perfect. So I used a scramble that I know by heart. Both times that I tried it, I got stuck halfway through the solve, setting times over 14 seconds. Then Ton and I competed each other a few more times. The first time I made a huge mistake (time over 20) and Ton set a 16 second time. The second time it was the other way around. I told them NOT to use the first time. :-) They actually did use the first time, but they did not use the end of the solve. :-) Have fun, Ron ----- Original Message ----- From: Joël van Noort To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, October 30, 2005 8:21 PM Subject: Re: [Speed cubing group] I had a great time today!! Of course it's not lucky.. You see, Ron is a cubing God :). --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" <gunkr520@s...> wrote: > > OMG!!! You stopped the timer at 10,15 in the tv apperance clip. Was > it lucky?? Great time to do while getting filmed. :-) > > /Gunnar > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <ron@s...> wrote: > > > > Hi Sachin, > > > > I just uploaded one tv appearance to (sorry, we speak Dutch > here....): > > http://www.worldcubeassociation.org/media/4InHetLand_TonRon.wmv > > > > Send Ton a private e-mail if you want to know more about the price > of his puzzles. :-) > > > > Chris H., maybe you could host this video? I will remove it in a > few days. > > > > Thanks and have fun, > > > > Ron > > > > ----- Original Message ----- > > From: Sachin Shirwalkar > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Sunday, October 30, 2005 8:12 AM > > Subject: Re: [Speed cubing group] I had a great time today!! > > > > > > Congrats to Joel for winning the Dutch championships. Also > congrats to > > Ron for getting his form back. > > > > Btw i have two questions to ask : First to Joel : didnt u make > an ad > > for some business company where u solve the cube and stuff? Has > its > > editing completed? Coz i really want to see that ad. > > > > And second to Ron : Do u have the recorded shows of the tv > > appereances? I would love to see those too, and just how > expensive is > > Ton's cube? I have a 25$ cube u knw :D > > > > Anyway i really want to meet all u guys at the championships but > sadly > > im not coming :( Best of luck to all u cubers out there and do ur > > best. > > > > Sachin. > > > > On 10/30/05, Ron van Bruchem <ron@s...> wrote: > > > Hi friends, > > > > > > Yes, congratulations to Joël for his great performance. > > > Joël can still do much better than this. His standard times > outside competition are 14 seconds (12-17 range). Same as mine, but > he seems to be making fewer mistakes when the competition is tough. > > > So watch him in Orlando! > > > > > > Personally I am much more confident than ever. We had a great > team of volunteers again today (Pim and his son Bart, Nike and > Anne), so after getting up very early and setting things up at the > fair, I didn't have to work very hard anymore. Just some > instructions here and there, and managing the time schedule was > enough. > > > In the final I made three mistakes, which were too many, but > still my average was not bad. > > > > > > In my first solve of the final I dropped the cube, saw that I > had one layer turned, picked it up, corrected the move, stopped the > timer. I actually think I had better stopped the timer immediately, > because it may have taken more time than the 2 seconds penalty to > see and correct it. Maybe the penalty should be higher????? In the > future (2007?) we may even see that a full move off is a DNF (half > move off is 2 seconds). > > > > > > I think we should have the final at the beginning of the day, > before the 1st round. :-) At the end of the day everyone is getting > tired (especially the organizers) and it is getting hotter with less > oxygen in the air. > > > > > > My hint to all: if you feel like your eyes aren't completely > clear anymore: try some cold water! I have a bottle water with me > and wipe my eyes with water before I compete. It freshens up your > view. :-) > > > > > > On Friday we had a fun day with two Dutch National tv > appearances. On Friday night Joël did a 34 seconds solve one- handed > on live tv. Ton, Joël and I competed in that show with me winning > slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday > afternoon a very popular evening show recorded an item with Ton and > me at my place. Ton was able to show parts of his collection and you > see the two of us solving for speed. At the end of the item I had to > solve a cube in 20 seconds, including explanation of all steps. I > succeeded, but I do not think anyone at home was able to understand > the explanation. :-) > > > The funny thing is that even when you were clearly visible on > tv, the next day people from audience talk to you and say: "did you > see that guy on tv yesterday night? he was great, he showed how to > solve the cube, in 20 seconds!". :-) > > > > > > Ton is a strange guy. If you have a collection of 600 or more > different pieces, and you have your special moment where you can > show one item to the audience on live tv, which would you show? > Well, Ton showed the world an old, worn out light blue box with a > Politechnika cube from 1978... Booooooring. :-) Why not your solid > silver cube, or your signed cube or your most expensive cube?????? > > > > > > Orlando, here we come! This is going to be to biggest cubist > reunion ever. > > > I hope there will be a media hype, so that we can grow more, > have more competitions and have more fun than this already great > year! > > > > > > Have fun, > > > > > > Ron > > > PS: the upcoming event calendar is almost empty now, please > start planning a competition near you! We will help you in any way. > > > > > > > > > > > > > > > > > > ----- Original Message ----- > > > From: Joël van Noort > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Saturday, October 29, 2005 11:06 PM > > > Subject: [Speed cubing group] I had a great time today!! > > > > > > > > > Hey guys :), > > > > > > I just want to let you all know, that I had one of the > greatest days > > > of my cubing carreer today :). (For those of you who don't > know: I > > > won the Dutch Championships). The secret is: Koen was right > with his > > > comment on that photo... I infiltrated in the 'team > absolute'. > > > > > > No, just kidding ;). Actually, there is no secret, I was > just in a > > > very, very good shape today :). I am so excited about the > whole > > > competition, and for the very first time, I had my own > digital > > > camera, so I have a lot of nice pictures to share with all > of you. > > > I'll put them on my website some day.. Allthough I don't > know if > > > I'll do that before the worlds.. The next two days will be > quite > > > busy for me. > > > > > > Anyway, thanks to all cubers that inspired me, especially > all the > > > Dutch cubers for comming to the meetings and motivating me > that way. > > > > > > Hope to see all of you soon (IRL!), > > > > > > Joël. > > > > > > > > > > > > > > > > > > > > > ------------------------------------------------------------- -- > --------------- > > > YAHOO! GROUPS LINKS > > > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > > > b.. To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > > > > > > > > ------------------------------------------------------------- -- > --------------- > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games > Educational game and puzzle > > Word puzzle game Kid puzzle game Puzzle games > > > > > > ----------------------------------------------------------------- -- > ----------- > > YAHOO! GROUPS LINKS > > > > a.. Visit your group "speedsolvingrubikscube" on the web. > > > > b.. To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms > of Service. > > > > > > ----------------------------------------------------------------- -- > ----------- > > > > > > > > [Non-text portions of this message have been removed] > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games ------------------------------------------------------------------------------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the web. b.. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ------------------------------------------------------------------------------ [Non-text portions of this message have been removed]
7993. Pics of the Dutch Champs 2005
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 21:20:57 -0000

Hey guys, I uploaded pics to my site. Most of them were made by me, but I also used 2 or 3 of Koen's pics (thanks Koen!). Check them out at www.solvethecube.co.uk. - Joël.
7994. Re: [Speed cubing group] Re: 22.05 seconds OH
From: Sachin Shirwalkar <sachinss@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 31 Oct 2005 03:05:33 +0530

I dont know what the fuss is all about, but my comp played the file merrily at the first time itself. And yes i have got mplayer installed on a windows pc. I guess all of u should try to get hold of the latest quicktime and install it and see if it works. Sachin. On 10/31/05, thomkirjava <snkenjoi@...> wrote: > Macs are quite nice ever since they went all BSD-style with darwin as > a core. > > ~Thom > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > <cubekid@g...> wrote: > > > > i hate macs.... > > > > although i guess i wouldnt hate them as much if i actually owned one > > > > On 10/30/05, Tyson Mao <tmao@i...> wrote: > > > Try this: > > > > > > http://www.astro.caltech.edu/~tmao/22.05oh.mov > > > > > > Tyson Mao > > > MSC #631 > > > California Institute of Technology > > > > > > On Oct 30, 2005, at 6:45 AM, thomkirjava wrote: > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> > > > > wrote: > > > >> > > > >> This is ridiculous. > > > >> > > > >> http://www.astro.caltech.edu/~tmao/22.05reid&wascinski(c)2005.mov > > > >> > > > >> Tyson Mao > > > >> MSC #631 > > > >> California Institute of Technology > > > >> > > > >> Chris... feel free to put it up on strange puzzle but please > leave the > > > >> copyrighted bits as they kind of have rights to that clip and > they're > > > >> working on a documentary. > > > >> > > > > > > > > I get a 404 error. Maybe it's the extended-ASCII in the filename or > > > > something > > > > > > > > ~Kirjava > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > -cubekid > > > > > > > > > > > Yahoo! Groups Links > > > > > > >
7995. master magic solution video
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 21:37:29 -0000

Got a request for a new video of my solution with the improvement of Alexander Ooms, so here it is. First solve is just a flip by flip demo, next is how I actually execute it but slow, third is a full-speed solve. http://tinyurl.com/7js7k Cheers! Stefan
7996. Re: Pics of the Dutch Champs 2005
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 21:58:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort <joel_vn@y...> wrote: > > Hey guys, > > I uploaded pics to my site. Most of them were made by me, but I also > used 2 or 3 of Koen's pics (thanks Koen!). > > Check them out at www.solvethecube.co.uk. This must be the most unusual speedcubing picture ever (except that other one which doesn't count cause it was on purpose): http://tinyurl.com/7mgem Nice picture report, thanks! Stefan
7997. Re: master magic solution video
From: "thomkirjava" <snkenjoi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 22:05:01 -0000

Thanks stefan! I'll be able to apply this when I get my MM now :) ~Thom --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > Got a request for a new video of my solution with the improvement of > Alexander Ooms, so here it is. First solve is just a flip by flip > demo, next is how I actually execute it but slow, third is a > full-speed solve. > > http://tinyurl.com/7js7k > > Cheers! > Stefan >
7998. Re: Pics of the Dutch Champs 2005
From: Joël van Noort <joel_vn@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 22:27:06 -0000

> This must be the most unusual speedcubing picture ever (except that > other one which doesn't count cause it was on purpose): > http://tinyurl.com/7mgem > > Nice picture report, thanks! > Stefan Yeah.. 4 females at the competition area... I almost wanted to make a comment about that myself :)..
7999. Re: master magic solution video
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 23:13:49 -0000

Nice video. :) First try? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > Got a request for a new video of my solution with the improvement of > Alexander Ooms, so here it is. First solve is just a flip by flip > demo, next is how I actually execute it but slow, third is a > full-speed solve. > > http://tinyurl.com/7js7k > > Cheers! > Stefan >
8000. Re: hiya
From: "Bob Burton" <bob@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Oct 2005 23:21:53 -0000

Again, something a database would be more appropriate for...and actually, there is one (members average times has this information). But...I am (of course) 31 years old with a beautiful wife and two children. ;) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay <parth.upadhyay@g...> wrote: > > Hey everybody. I was just wondering to find like an average age, but how old > are you guys/girls? > Your answer would be most appreciated. And whos going to WC!!! im excited > like crazy. lol > ok > cya > -parth > > > [Non-text portions of this message have been removed] >